diff --git a/src/packets/gameservice/client/00b5.ksy b/src/packets/gameservice/client/00b5.ksy index eaf13c8..170dd06 100755 --- a/src/packets/gameservice/client/00b5.ksy +++ b/src/packets/gameservice/client/00b5.ksy @@ -10,11 +10,9 @@ meta: - ../../common/pstring doc: | - This packet is one of two that signals the user has opened the inventory screen. - - Given that the user ID appears twice, it might be that this packet might also be used by administration to - open another user's inventory (one field might be for the local user ID for a permissions check, and the other for the target user ID). - This is entirely hypothetical, however. + This packet is one of two that signals the user has opened my room. + + In newer seasons, you can't enter another user's room, so the `room_user_id` will always be the same as the `user_id`. The response is [GameService Server 0x012B Inventory Open A Response](/packets/gameservice/server/012b.ksy). @@ -25,9 +23,9 @@ doc: | * `eantoniobr/UGPangya`: `PLAYER_ENTER_ROOM` seq: - - id: user_id_a + - id: user_id type: u4 doc: User's ID - - id: user_id_b + - id: room_user_id type: u4 - doc: User's ID (duplicate?) + doc: ID of user whose room is being entered