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Build Error on MacOS with latest Godot #64
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Hi! I just got warnings about this so did not realize it would be removed so soon. I'll try to fix it ASAP.
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If there's anything I can do to help, let me know! |
[ 23%] Compiling modules/luascript/lib/antlr4/CharStream.cpp ... |
macOS build it's broken, I'll try to fix it asap. |
how can I fix it on macOS |
When trying to build on the latest version of Godot on MacOS via the command
scons platform=macos module_luascript_enabled=yes
I get the following build errors:The text was updated successfully, but these errors were encountered: