You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
documentationImprovements or additions to documentation
1 participant
Heading
Bold
Italic
Quote
Code
Link
Numbered list
Unordered list
Task list
Attach files
Mention
Reference
Menu
reacted with thumbs up emoji reacted with thumbs down emoji reacted with laugh emoji reacted with hooray emoji reacted with confused emoji reacted with heart emoji reacted with rocket emoji reacted with eyes emoji
-
Ask questions and I will complete these blueprints description.
Main blueprints :
SOU (level)
The main level, where the game start. Contains one actor (SOU_GameSimulator) which controls Experiments and Scale Simulator.
SOU_GameState
The application START HERE with "Event BeginPlay" function.
Store/manage scale level and Items DB
SOU_GameSimulator
The MAIN actor. Think orchestra director.
Abstract Actors :
SOU_ButtonActors
Create a button. (How to : #38)
SOU_ExperimentsActors
Create a new Experiment.
SOU_PickupActors
Actor that can be grabed.
Tools
SOU_StringTable
String to be translated.
Bon courage !
Beta Was this translation helpful? Give feedback.
All reactions