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Game crashes on hyperjump with star field density set to 0 #5880
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Observed behaviour
With star field density parameter set to zero, game crashes whenever trying to hyperjump
Expected behaviour
Hyperjump working as usual.
Steps to reproduce
Load game with the "Density of the star field" parameter set to 0, try to jump to another system (for example, from Sol to Sirius)
Latest bug-free version
Release from 03.02.2024
My pioneer version (and OS):
Pioneer: v10.07.2024, OS: Windows 10
My output.txt (required) and game save (optional, but recommended)
output.txt
Somewhat graphic-related, so here's this as well: opengl.txt
As for the save - new game would do for testing
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