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gir.js
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gir.js
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/**
* Example use of this module:
* var gir = require('./path/to/gir.js')
* , gtk = gir.load('Gtk', '3.0');
**/
//import gir library and EventEmitter
//var gir = module.exports = require('./build/Release/lib.target/girepository.node'),
// EventEmitter = require('events').EventEmitter;
var gir = module.exports = require('./build/Release/girepository'),
EventEmitter = require('events').EventEmitter;
/******************************************************************************/
/* BEGIN HELPERS */
/**
* Adopted from jquery's extend method. Under the terms of MIT License.
*
* http://code.jquery.com/jquery-1.4.2.js
*
* Modified by Brian White to use Array.isArray instead of the custom isArray
* method.
*/
function extend() {
// copy reference to target object
var target = arguments[0] || {},
i = 1,
length = arguments.length,
deep = false,
options,
name,
src,
copy;
// Handle a deep copy situation
if (typeof target === "boolean") {
deep = target;
target = arguments[1] || {};
// skip the boolean and the target
i = 2;
}
// Handle case when target is a string or something (possible in deep copy)
if (typeof target !== "object" && !typeof target === 'function')
target = {};
var isPlainObject = function(obj) {
// Must be an Object.
// Because of IE, we also have to check the presence of the constructor
// property.
// Make sure that DOM nodes and window objects don't pass through, as well
if (!obj || toString.call(obj) !== "[object Object]" || obj.nodeType
|| obj.setInterval)
return false;
var has_own_constructor = hasOwnProperty.call(obj, "constructor");
var has_is_prop_of_method = hasOwnProperty.call(obj.constructor.prototype,
"isPrototypeOf");
// Not own constructor property must be Object
if (obj.constructor && !has_own_constructor && !has_is_prop_of_method)
return false;
// Own properties are enumerated firstly, so to speed up,
// if last one is own, then all properties are own.
var last_key;
for (key in obj)
last_key = key;
return typeof last_key === "undefined" || hasOwnProperty.call(obj, last_key);
};
for (; i < length; i++) {
// Only deal with non-null/undefined values
if ((options = arguments[i]) !== null) {
// Extend the base object
for (name in options) {
src = target[name];
copy = options[name];
// Prevent never-ending loop
if (target === copy)
continue;
// Recurse if we're merging object literal values or arrays
if (deep && copy && (isPlainObject(copy) || Array.isArray(copy))) {
var clone = src && (isPlainObject(src) || Array.isArray(src)
? src : (Array.isArray(copy) ? [] : {}));
// Never move original objects, clone them
target[name] = extend(deep, clone, copy);
// Don't bring in undefined values
} else if (typeof copy !== "undefined")
target[name] = copy;
}
}
}
// Return the modified object
return target;
};
/**
* Copied from jQuery. Under the terms of MIT or GPLv2 License.
* http://code.jquery.com/jquery-1.7.1.js
*/
function merge(first, second) {
var i = first.length,
j = 0;
if ( typeof second.length === "number" ) {
for ( var l = second.length; j < l; j++ ) {
first[ i++ ] = second[ j ];
}
} else {
while ( second[j] !== undefined ) {
first[ i++ ] = second[ j++ ];
}
}
first.length = i;
return first;
}
/**
* Copied from jQuery. Under the terms of MIT or GPLv2 License.
* http://code.jquery.com/jquery-1.7.1.js
*
* Modified by David Ball to work outside the jQuery environment. Removed
* reference to jQuery.isWindow() and jQuery.type(). Modified jQuery.merge() to
* use local scope. Applied logic from jQuery.type() since there is no DOM.
* Changed push to Array.prototype.push.
*/
function makeArray(array, results) {
var ret = results || [];
if ( array != null ) {
// The window, strings (and functions) also have 'length'
// Tweaked logic slightly to handle Blackberry 4.7 RegExp issues #6930
var type = array == null ? String( obj ) : "object";
if ( array.length == null || type === "string" || type === "function" || type === "regexp") {
Array.prototype.push.call( ret, array );
} else {
merge( ret, array );
}
}
return ret;
}
/* END HELPERS */
/******************************************************************************/
/* BEGIN LOGIC */
//save default module routines
gir._gir_baseInit = gir.init;
gir._gir_baseLoad = gir.load;
//add init flag property
gir._gir_hasInit = false;
//override default init
gir.init = function() {
//don't init twice, seems useless to do so
if (!this._gir_hasInit) {
this._gir_hasInit = true;
return gir['_gir_baseInit'].apply(this, Array.prototype.slice.call(arguments));
}
};
//create callable method object
function CallableMethod(methodName) {
//the internal function does all the hard work
var invocation = function() {
var args = Array.prototype.slice.call(arguments);
if (args == undefined) args = new Array();
for (var i = args.length; i > 0; i--)
args[i] = args[i-1];
args[0] = methodName;
//call the method on the gir provided object
this.apply(this, args);
};
return invocation;
}
//override default loader
gir.load = function() {
//auto-init if needed
if (!this._gir_hasInit) this.init();
//load gir module
var obj = gir['_gir_baseLoad'].apply(this, Array.prototype.slice.call(arguments));
//check for error
if (!obj) return obj;
//TODO: consider storing loaded module gir somewhere now so that it can be unloaded later ?
//for each object within the loaded gir module:
// task 1. figure out which loaded objects can trigger events, and add EventEmitter as needed
// task 2. make method names callable methods
for (var subobj in obj) {
//task 1: add EventEmitter as needed
//determine whether eventable
var eventable = obj[subobj].__signals__ != undefined
&& makeArray(obj[subobj].__signals__).length>0;
if (eventable) {
//combine EventEmitter logic with eventable gir objects
extend(true, obj[subobj].prototype, EventEmitter.prototype);
//check for prop __watch_signal__, if found, override EventEmitter.on()
if (obj[subobj].prototype['__watch_signal__'] != undefined) {
obj[subobj].prototype._baseEventEmitter_on = obj[subobj].prototype.on;
obj[subobj].prototype.on = function () {
//tell gir loaded object to listen for the signal
this.__watch_signal__(arguments[0]);
//dispatch normally
this._baseEventEmitter_on(arguments[0], arguments[1]);
};
}
}
//task 2: expose object methods to objects and make them callable
for (var prop in obj[subobj]) {
switch (prop) {
case '__methods__':
for (var method_offset in obj[subobj][prop]) {
var method_name = obj[subobj][prop][method_offset];
//debug:console.log(subobj + '.' + method_name + '() discovered');
//add method handler to object if possible
if (obj[subobj].prototype[method_name] != undefined)
{}//debug:console.warn("[node-gir] " + subobj + " object provides it's own " + method_name + " method. Not replacing existing method. :-(");
else
obj[subobj].prototype[method_name] = CallableMethod(method_name);
}
break;
}
}
//console.log(subobj, obj[subobj]);
}
//keep the loader in the loaded object in case caller wants to reuse the loader
if (obj.gir != undefined)
console.warn("[node-gir] Object provides it's own gir. Not replacing gir. Strange error? :-(");
else
obj.gir = this;
//return the brutally overridden object
return obj;
};
/* END LOGIC */