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Does that mean Inverse Kinematics? If you could provide us with specific features that you would like to achieve, it would be very helpful. |
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For an avatar system like VRM, is there a simple way of moving a bone node to a specific position relative to the body center? e.g., can I simply issue a command to move the right hand to the forehead in a solute position, or to the the front of the chest with the palm facing inward? Any ideas for a workaround if there is no such utility?
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