Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Loading Mixamo animation rotates the legs by 90deg #1176

Open
tejasnayak25 opened this issue Feb 14, 2023 · 10 comments
Open

Loading Mixamo animation rotates the legs by 90deg #1176

tejasnayak25 opened this issue Feb 14, 2023 · 10 comments

Comments

@tejasnayak25
Copy link

tejasnayak25 commented Feb 14, 2023

So, I'm using the code from three vrm's examples to load Mixamo animation but it somehow turns the character's upperlegs by 90deg?
It only happens when I load manually downloaded files but works properly for the animation link provided in the examples.
Kindly let me know what I'm doing wrong!
errorpng

@tejasnayak25 tejasnayak25 changed the title Loading Mixamo animation rotates the hips by 90deg Loading Mixamo animation rotates the legs by 90deg Feb 14, 2023
@ButzYung
Copy link

Which Mixamo animation did you try? I have been working with quite a lot of Mixamo FBX motions and every single one of them works fine so far.

@tejasnayak25
Copy link
Author

Which Mixamo animation did you try? I have been working with quite a lot of Mixamo FBX motions and every single one of them works fine so far.

Walking.fbx and Jumping Down.fbx

@tejasnayak25
Copy link
Author

I think something's wrong with my code. Can I try yours pls?

@ButzYung
Copy link

https://sao.animetheme.com/XR_Animator.html

Press START, drop a FBX file, and the VRM model should animate. Feel free to try non-Mixamo FBX as well.

@tejasnayak25
Copy link
Author

It doesn't seem to work. I'm clicking on START and then dropping a FBX file but there seems to be no changes happening. It just shows that "No custom .... before MMD is loaded"

@ButzYung
Copy link

ButzYung commented Feb 16, 2023

Press START, and wait until you can see the VRM model, before you drop your FBX motion.

@tejasnayak25
Copy link
Author

tejasnayak25 commented Feb 19, 2023

It's working. Can you please help me with the animation code?

@ButzYung
Copy link

Is there a CodePen or something for your codes?

@tejasnayak25
Copy link
Author

Umm, so here's the thing.
Surprisingly I happened to find the code from the three-vrm examples and it works properly.
Thanks for all the help you've provided.
@ButzYung your website is amazing. Thanks again

@Charliebaby019
Copy link

I'm having the same problem but am unsure why. I think it might have to do with including the hips or not

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants