From 20ee325b33a9d289bb0bb3416704fe9cb8971b06 Mon Sep 17 00:00:00 2001 From: Philippe Leprince Date: Thu, 18 Oct 2018 16:45:09 +0100 Subject: [PATCH] Release notes for 0.2.0 --- README.md | 16 +++++++++++++++- 1 file changed, 15 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index ae423be..cc31848 100644 --- a/README.md +++ b/README.md @@ -66,7 +66,22 @@ This plugin will NOT work without the following software: ## Release notes +### 0.2.0 + +* New + * Added support for RenderMan 22.x. + * REMEMBER to change the SP prefs to point to RenderMan 22.x + * The assets are now named after the SP project's name. +* Fixed + * The specular was incorrect when outputing for PxrSurface. + * The correct renderman version number is saved in the asset file. +* code + * Refactored file path management. + * Used logging module instead of my own. + * Doc strings and PEP-8 fixes + ### 0.1.4 + * Initial support for PxrSurface * Simply use the rough metal workflow in Substance Painter and it will be converted to work with PxrSurface. * Also fixed Issue #2, reported by dayelov. Thanks ! @@ -89,4 +104,3 @@ This plugin will NOT work without the following software: * Export all channels from all textureSets to png files. * Implemented basic export to PxrDisney-based asset. * Each TextureSet will be exported as a RenderManAsset directory. -