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<shaderMaterial /> usage #1569

Closed Answered by borisghidaglia
borisghidaglia asked this question in Q&A
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As @jrabramson suggested on discord (thanks 🙏), removing the mesh rotation makes it appear.

It's because three.js side prop default is THREE.FrontSide.

If you don't want to remove or tweak the mesh rotation because for some reason you want both sides rendered, you can set side to THREE.DoubleSide.

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