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This repository has been archived by the owner on Apr 5, 2023. It is now read-only.
Seems like now it just exposes base color, alpha and lighting.
Since lighting changes the base material perhaps the base materials properties (roughness, transmission etc.) could then be exposed too?
The text was updated successfully, but these errors were encountered:
I know, that's not what the issue / feature request was about :-) I'll try and explain it better.
If you look at the screenshot below, it's using DebugLayerMaterial, it would be great if the default props of the base material where visible and adjustable in this dialog too, instead of just base and alpha.
FarazzShaikh
changed the title
Expose base material properties in the DebugLayerMaterials panel
Add all base material properties to debugger
Apr 4, 2022
Seems like now it just exposes base color, alpha and lighting.
Since lighting changes the base material perhaps the base materials properties (roughness, transmission etc.) could then be exposed too?
The text was updated successfully, but these errors were encountered: