Alpha 2 "Ballard" (2021.01)
Pre-release
Pre-release
Second alpha version of the engine library, to be used with the second alpha of the Imprimis game.
Changelog:
- Many
min
max
ceil
floor
abs
fabs
functions changed tostd::
equivalent - Many inline
extern
statements moved to headers instead of in code files - Macro indentation improvements
- Many
ICOMMAND
references converted toCOMMAND
orCOMMANDN
for future removal ofICOMMAND
- Use of
inline const
references in headers to replace those in code files - Fixed
sound.h
textedit.h
lacking header guards - Removed
wav
audio file support - Most
NULL
statements removed, replaced withnullptr
- Windows build configuration added (static library)
- Unused
glassenv
code removed - Command argument flag documentation improvements
- Command
COMMANDN
macro documentation improvements - C++ style type casting in
stream.cpp