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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.4.3)
# Add path for custom modules
set(CMAKE_MODULE_PATH
${CMAKE_MODULE_PATH}
"${CMAKE_CURRENT_SOURCE_DIR}/cmake"
"${CMAKE_CURRENT_SOURCE_DIR}/cmake/modules"
)
include(LLDBStandalone)
include(LLDBConfig)
include(AddLLDB)
# BEGIN - Swift Mods
if(NOT LLDB_BUILT_STANDALONE AND EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../swift)
list(APPEND CMAKE_MODULE_PATH
"${CMAKE_CURRENT_SOURCE_DIR}/../swift/cmake"
"${CMAKE_CURRENT_SOURCE_DIR}/../swift/cmake/modules")
endif()
# END - Swift Mods
# Define the LLDB_CONFIGURATION_xxx matching the build type
if( uppercase_CMAKE_BUILD_TYPE STREQUAL "DEBUG" )
add_definitions( -DLLDB_CONFIGURATION_DEBUG )
else()
add_definitions( -DLLDB_CONFIGURATION_RELEASE )
endif()
if (CMAKE_SYSTEM_NAME MATCHES "Windows|Android")
set(LLDB_DEFAULT_DISABLE_LIBEDIT 1)
else()
set(LLDB_DEFAULT_DISABLE_LIBEDIT 0)
endif ()
# We need libedit support to go down both the source and
# the scripts directories.
set(LLDB_DISABLE_LIBEDIT ${LLDB_DEFAULT_DISABLE_LIBEDIT} CACHE BOOL "Disables the use of editline.")
if (LLDB_DISABLE_LIBEDIT)
add_definitions( -DLLDB_DISABLE_LIBEDIT )
else()
find_package(LibEdit REQUIRED)
endif()
if(APPLE)
add_definitions(-DLLDB_USE_OS_LOG)
endif()
# lldb-suite is a dummy target that encompasses all the necessary tools and
# libraries for building a fully-functioning liblldb.
add_custom_target(lldb-suite)
set(LLDB_SUITE_TARGET lldb-suite)
option(LLDB_BUILD_FRAMEWORK "Build the Darwin LLDB.framework" Off)
if(LLDB_BUILD_FRAMEWORK)
if (CMAKE_VERSION VERSION_LESS 3.7)
message(FATAL_ERROR "LLDB_BUILD_FRAMEWORK is not supported on CMake < 3.7")
endif()
if (NOT APPLE)
message(FATAL_ERROR "LLDB.framework can only be generated when targeting Apple platforms")
endif()
add_custom_target(lldb-framework)
# These are used to fill out LLDB-Info.plist. These are relevant when building
# the framework, and must be defined before building liblldb.
set(PRODUCT_NAME "LLDB")
set(EXECUTABLE_NAME "LLDB")
set(CURRENT_PROJECT_VERSION "360.99.0")
set(LLDB_SUITE_TARGET lldb-framework)
set(LLDB_FRAMEWORK_DIR
${CMAKE_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${LLDB_FRAMEWORK_INSTALL_DIR})
include(LLDBFramework)
endif()
add_subdirectory(docs)
if (NOT LLDB_DISABLE_PYTHON)
if(LLDB_USE_SYSTEM_SIX)
set(SIX_EXTRA_ARGS "--useSystemSix")
endif()
set(LLDB_PYTHON_TARGET_DIR ${LLDB_BINARY_DIR}/scripts)
set(LLDB_WRAP_PYTHON ${LLDB_BINARY_DIR}/scripts/LLDBWrapPython.cpp)
if(LLDB_BUILD_FRAMEWORK)
set(LLDB_PYTHON_TARGET_DIR ${LLDB_FRAMEWORK_DIR})
set(LLDB_WRAP_PYTHON ${LLDB_PYTHON_TARGET_DIR}/LLDBWrapPython.cpp)
else()
# Don't set -m when building the framework.
set(FINISH_EXTRA_ARGS "-m")
endif()
add_subdirectory(scripts)
endif ()
add_subdirectory(source)
add_subdirectory(tools)
option(LLDB_INCLUDE_TESTS "Generate build targets for the LLDB unit tests."
${LLVM_INCLUDE_TESTS})
option(LLDB_TEST_USE_CUSTOM_C_COMPILER "Use the C compiler provided via LLDB_TEST_C_COMPILER for building test inferiors (instead of the just-built compiler). Defaults to OFF." OFF)
option(LLDB_TEST_USE_CUSTOM_CXX_COMPILER "Use the C++ compiler provided via LLDB_TEST_CXX_COMPILER for building test inferiors (instead of the just-built compiler). Defaults to OFF." OFF)
if(LLDB_INCLUDE_TESTS)
# The difference between the following two paths is significant. The path to
# LLDB will point to LLDB's binary directory, while the other will point to
# LLVM's binary directory in case the two differ.
set(LLDB_DEFAULT_TEST_EXECUTABLE "${LLVM_RUNTIME_OUTPUT_INTDIR}/lldb${CMAKE_EXECUTABLE_SUFFIX}")
set(LLDB_DEFAULT_TEST_DSYMUTIL "${LLVM_BINARY_DIR}/${CMAKE_CFG_INTDIR}/bin/dsymutil${CMAKE_EXECUTABLE_SUFFIX}")
set(LLDB_DEFAULT_TEST_FILECHECK "${LLVM_BINARY_DIR}/${CMAKE_CFG_INTDIR}/bin/FileCheck${CMAKE_EXECUTABLE_SUFFIX}")
# BEGIN - Swift Mods
set(LLDB_DEFAULT_TEST_C_COMPILER "${LLVM_BINARY_DIR}/bin/clang${CMAKE_EXECUTABLE_SUFFIX}")
set(LLDB_DEFAULT_TEST_CXX_COMPILER "${LLVM_BINARY_DIR}/bin/clang++${CMAKE_EXECUTABLE_SUFFIX}")
# END - Swift Mods
set(LLDB_TEST_EXECUTABLE "${LLDB_DEFAULT_TEST_EXECUTABLE}" CACHE PATH "lldb executable used for testing")
set(LLDB_TEST_C_COMPILER "${LLDB_DEFAULT_TEST_C_COMPILER}" CACHE PATH "C Compiler to use for building LLDB test inferiors")
set(LLDB_TEST_CXX_COMPILER "${LLDB_DEFAULT_TEST_CXX_COMPILER}" CACHE PATH "C++ Compiler to use for building LLDB test inferiors")
set(LLDB_TEST_DSYMUTIL "${LLDB_DEFAULT_TEST_DSYMUTIL}" CACHE PATH "dsymutil used for generating dSYM bundles")
set(LLDB_TEST_FILECHECK "${LLDB_DEFAULT_TEST_FILECHECK}" CACHE PATH "FileCheck used for testing purposes")
if (("${LLDB_TEST_C_COMPILER}" STREQUAL "") OR
("${LLDB_TEST_CXX_COMPILER}" STREQUAL ""))
message(FATAL_ERROR "LLDB test compilers not specified. Tests will not run")
endif()
set(LLDB_TEST_DEPS lldb)
# darwin-debug is an hard dependency for the testsuite.
if (CMAKE_SYSTEM_NAME MATCHES "Darwin")
list(APPEND LLDB_TEST_DEPS darwin-debug)
endif()
if(TARGET lldb-server)
list(APPEND LLDB_TEST_DEPS lldb-server)
endif()
if(TARGET debugserver)
if(NOT CMAKE_HOST_APPLE OR LLDB_CODESIGN_IDENTITY)
list(APPEND LLDB_TEST_DEPS debugserver)
endif()
endif()
if(TARGET lldb-mi)
list(APPEND LLDB_TEST_DEPS lldb-mi)
endif()
if(NOT LLDB_BUILT_STANDALONE)
list(APPEND LLDB_TEST_DEPS yaml2obj)
endif()
if(TARGET liblldb)
list(APPEND LLDB_TEST_DEPS liblldb)
endif()
if(TARGET clang)
list(APPEND LLDB_TEST_DEPS clang)
endif()
if(TARGET dsymutil)
list(APPEND LLDB_TEST_DEPS dsymutil)
endif()
add_subdirectory(test)
add_subdirectory(unittests)
add_subdirectory(lit)
add_subdirectory(utils/lldb-dotest)
endif()
if (NOT LLDB_DISABLE_PYTHON)
# Add a Post-Build Event to copy over Python files and create the symlink
# to liblldb.so for the Python API(hardlink on Windows)
if (APPLE)
# FIXME. This replicates the xcode project. We should probably
# get rid of this special path and use the same script that
# every other platform is using.
add_custom_target(finish_swig ALL
COMMAND
${CMAKE_CURRENT_SOURCE_DIR}/scripts/finish-swig-wrapper-classes.sh
${LLDB_SOURCE_DIR}
${LLDB_PYTHON_TARGET_DIR}
${LLDB_PYTHON_TARGET_DIR}
""
VERBATIM
DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/scripts/finishSwigWrapperClasses.py
DEPENDS ${LLDB_PYTHON_TARGET_DIR}/lldb.py
COMMENT "Python script sym-linking LLDB Python API")
else()
add_custom_target(finish_swig ALL
COMMAND
${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/scripts/finishSwigWrapperClasses.py
--srcRoot=${LLDB_SOURCE_DIR}
--targetDir=${LLDB_PYTHON_TARGET_DIR}
--cfgBldDir=${LLDB_PYTHON_TARGET_DIR}
--prefix=${CMAKE_BINARY_DIR}
--cmakeBuildConfiguration=${CMAKE_CFG_INTDIR}
--lldbLibDir=lib${LLVM_LIBDIR_SUFFIX}
${SIX_EXTRA_ARGS}
${FINISH_EXTRA_ARGS}
VERBATIM
DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/scripts/finishSwigWrapperClasses.py
DEPENDS ${LLDB_PYTHON_TARGET_DIR}/lldb.py
COMMENT "Python script sym-linking LLDB Python API")
endif()
# We depend on liblldb and lldb-argdumper being built before we can do this step.
add_dependencies(finish_swig ${LLDB_SUITE_TARGET})
# If we build the readline module, we depend on that happening
# first.
if (TARGET readline)
add_dependencies(finish_swig readline)
endif()
# Ensure we do the python post-build step when building lldb.
add_dependencies(lldb finish_swig)
if (LLDB_BUILD_FRAMEWORK)
# The target to install libLLDB needs to depend on finish_swig so that the
# framework build properly copies over the Python files.
add_dependencies(install-liblldb finish_swig)
endif()
# Add a Post-Build Event to copy the custom Python DLL to the lldb binaries dir so that Windows can find it when launching
# lldb.exe or any other executables that were linked with liblldb.
if (WIN32 AND NOT "${PYTHON_DLL}" STREQUAL "")
# When using the Visual Studio CMake generator the lldb binaries end up in Release/bin, Debug/bin etc.
file(TO_NATIVE_PATH "${CMAKE_BINARY_DIR}/${CMAKE_CFG_INTDIR}/bin" LLDB_BIN_DIR)
file(TO_NATIVE_PATH "${PYTHON_DLL}" PYTHON_DLL_NATIVE_PATH)
add_custom_command(
TARGET finish_swig
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy ${PYTHON_DLL_NATIVE_PATH} ${LLDB_BIN_DIR} VERBATIM
COMMENT "Copying Python DLL to LLDB binaries directory.")
endif ()
endif ()