diff --git a/docs/user_manual/style_library/symbol_selector.rst b/docs/user_manual/style_library/symbol_selector.rst index ff17d615e2c..59f830207cb 100644 --- a/docs/user_manual/style_library/symbol_selector.rst +++ b/docs/user_manual/style_library/symbol_selector.rst @@ -118,15 +118,19 @@ You can setup some parameters that apply to the global symbol: geometry is unchanged. This allows for creation of fill symbols with consistent appearance, regardless of the dataset being rendered and the ring orientation of individual features. + * for marker symbols, the :guilabel:`Buffer settings...` enables addition of a halo effect + around the marker symbol in order to make it more readable against different backgrounds. + The buffer is calculated and drawn using the shape of ALL the symbol layers in the marker. + You can adjust the :guilabel:`Size`, :guilabel:`Join style` and :guilabel:`Symbol` of display. + * Depending on the :ref:`symbology ` of the layer a symbol is - being applied to, additional settings are available in the :guilabel:`Advanced` - menu: + being applied to, additional settings are available in the :guilabel:`Advanced` menu: * :ref:`Symbol levels... ` to define the order of symbols rendering * :ref:`Data-defined Size Legend ` * :guilabel:`Match to Saved Symbols...` and :guilabel:`Match to Symbols from File...` to automatically :ref:`assign symbols to classes ` - * :ref:`Animation settings ` + * :ref:`Animation settings ` .. _symbol_layer: