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RandomAccessStack.cs
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RandomAccessStack.cs
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using System;
using System.Collections;
using System.Collections.Generic;
namespace Quras.VM
{
public class RandomAccessStack<T> : IReadOnlyCollection<T>
{
private readonly List<T> list = new List<T>();
public int Count => list.Count;
public void Clear()
{
list.Clear();
}
public IEnumerator<T> GetEnumerator()
{
return list.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
public void Insert(int index, T item)
{
if (index > list.Count) throw new InvalidOperationException();
list.Insert(list.Count - index, item);
}
public T Peek(int index = 0)
{
if (index >= list.Count) throw new InvalidOperationException();
return list[list.Count - 1 - index];
}
public T Pop()
{
return Remove(0);
}
public void Push(T item)
{
list.Add(item);
}
public T Remove(int index)
{
if (index >= list.Count) throw new InvalidOperationException();
T item = list[list.Count - index - 1];
list.RemoveAt(list.Count - index - 1);
return item;
}
public void Set(int index, T item)
{
if (index >= list.Count) throw new InvalidOperationException();
list[list.Count - index - 1] = item;
}
}
}