You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on May 27, 2023. It is now read-only.
It's bigger than just support Vulkan API, seems worth to refine abstract graphics system (which's written as a common denominator of DX11/OpenGL), make it Vulkan-style using all sorts of immutable/caching objects, and adapt DX11/OpenGL implementations for it.
The text was updated successfully, but these errors were encountered:
It's bigger than just support Vulkan API, seems worth to refine abstract graphics system (which's written as a common denominator of DX11/OpenGL), make it Vulkan-style using all sorts of immutable/caching objects, and adapt DX11/OpenGL implementations for it.
The text was updated successfully, but these errors were encountered: