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Make graphics system more general by removing manually assigned semantics. This would give more freedom to graphics implementation with how to implement uniform buffers, shader linking and so on. Make shaders subsystem mandatory if needed, possibly move it into main graphics subsystem.
The text was updated successfully, but these errors were encountered:
Make graphics system more general by removing manually assigned semantics. This would give more freedom to graphics implementation with how to implement uniform buffers, shader linking and so on. Make shaders subsystem mandatory if needed, possibly move it into main graphics subsystem.
The text was updated successfully, but these errors were encountered: