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build.sh
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build.sh
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#!/bin/sh -u
# PCSX2 - PS2 Emulator for PCs
# Copyright (C) 2002-2014 PCSX2 Dev Team
#
# PCSX2 is free software: you can redistribute it and/or modify it under the terms
# of the GNU Lesser General Public License as published by the Free Software Found-
# ation, either version 3 of the License, or (at your option) any later version.
#
# PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
# without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
# PURPOSE. See the GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License along with PCSX2.
# If not, see <http://www.gnu.org/licenses/>.
#set -e # This terminates the script in case of any error
flags="-DCMAKE_BUILD_PO=FALSE"
cleanBuild=0
useClang=0
useIcc=0
# 0 => no, 1 => yes, 2 => force yes
useCross=2
CoverityBuild=0
cppcheck=0
clangTidy=0
root=$PWD/$(dirname "$0")
log="$root/install_log.txt"
build="$root/build"
coverity_dir="cov-int"
coverity_result=pcsx2-coverity.xz
if [ "$(uname -s)" = 'Darwin' ]; then
ncpu="$(sysctl -n hw.ncpu)"
# Get the major Darwin/OSX version.
if [ "$(sysctl -n kern.osrelease | cut -d . -f 1)" -lt 13 ]; then
echo "This old OSX version is not supported! Build will fail."
toolfile=cmake/darwin-compiler-i386-clang.cmake
else
echo "Using Mavericks build with C++11 support."
toolfile=cmake/darwin13-compiler-i386-clang.cmake
fi
elif [ "$(uname -s)" = 'FreeBSD' ]; then
ncpu="$(sysctl -n hw.ncpu)"
else
ncpu=$(grep -w -c processor /proc/cpuinfo)
toolfile=cmake/linux-compiler-i386-multilib.cmake
fi
if command -v ninja >/dev/null ; then
flags="$flags -GNinja"
make=ninja
else
make="make -j$ncpu"
fi
for ARG in "$@"; do
case "$ARG" in
--clean ) cleanBuild=1 ;;
--clang-tidy ) flags="$flags -DCMAKE_EXPORT_COMPILE_COMMANDS=ON"; clangTidy=1 ; useClang=1;;
--clang ) useClang=1 ;;
--intel ) useIcc=1 ;;
--cppcheck ) cppcheck=1 ;;
--dev|--devel ) flags="$flags -DCMAKE_BUILD_TYPE=Devel" ; build="$root/build_dev";;
--dbg|--debug ) flags="$flags -DCMAKE_BUILD_TYPE=Debug" ; build="$root/build_dbg";;
--rel|--release ) flags="$flags -DCMAKE_BUILD_TYPE=Release" ; build="$root/build_rel";;
--prof ) flags="$flags -DCMAKE_BUILD_TYPE=Prof" ; build="$root/build_prof";;
--strip ) flags="$flags -DCMAKE_BUILD_STRIP=TRUE" ;;
--glsl ) flags="$flags -DGLSL_API=TRUE" ;;
--egl ) flags="$flags -DEGL_API=TRUE" ;;
--sdl12 ) flags="$flags -DSDL2_API=FALSE" ;;
--extra ) flags="$flags -DEXTRA_PLUGINS=TRUE" ;;
--asan ) flags="$flags -DUSE_ASAN=TRUE" ;;
--gtk3 ) flags="$flags -DGTK3_API=TRUE" ;;
--lto ) flags="$flags -DUSE_LTO=TRUE" ;;
--pgo-optimize ) flags="$flags -DUSE_PGO_OPTIMIZE=TRUE" ;;
--pgo-generate ) flags="$flags -DUSE_PGO_GENERATE=TRUE" ;;
--no-simd ) flags="$flags -DDISABLE_ADVANCE_SIMD=TRUE" ;;
--cross-multilib ) flags="$flags -DCMAKE_TOOLCHAIN_FILE=$toolfile"; useCross=1; ;;
--no-cross-multilib ) useCross=0; ;;
--coverity ) CoverityBuild=1; cleanBuild=1; ;;
--vtune ) flags="$flags -DUSE_VTUNE=TRUE" ;;
-D* ) flags="$flags $ARG" ;;
*)
echo $ARG
# Unknown option
echo "** User options **"
echo "--dev / --devel : Build PCSX2 as a Development build."
echo "--debug : Build PCSX2 as a Debug build."
echo "--prof : Build PCSX2 as a Profiler build (release + debug symbol)."
echo "--release : Build PCSX2 as a Release build."
echo
echo "--clean : Do a clean build."
echo "--extra : Build all plugins"
echo "--no-simd : Only allow sse2"
echo
echo "** Developer option **"
echo "--glsl : Replace CG backend of ZZogl by GLSL"
echo "--egl : Replace GLX by EGL (ZZogl/GSdx plugins)"
echo "--cross-multilib: Build a 32bit PCSX2 on a 64bit machine using multilib."
echo
echo "** Distribution Compatibilities **"
echo "--sdl12 : Build with SDL1.2 (requires if wx is linked against SDL1.2)"
echo
echo "** Expert Developer option **"
echo "--gtk3 : replace GTK2 by GTK3"
echo "--no-cross-multilib: Build a native PCSX2"
echo "--clang : Build with Clang/llvm"
echo "--intel : Build with ICC (Intel compiler)"
echo "--lto : Use Link Time Optimization"
echo "--pgo-generate : Executable will generate profiling information when run"
echo "--pgo-optimize : Use previously generated profiling information"
echo
echo "** Quality & Assurance (Please install the external tool) **"
echo "--asan : Enable Address sanitizer"
echo "--clang-tidy : Do a clang-tidy analysis. Results can be found in build directory"
echo "--cppcheck : Do a cppcheck analysis. Results can be found in build directory"
echo "--coverity : Do a build for coverity"
echo "--vtune : Plug GSdx with VTUNE"
exit 1
esac
done
if [ "$cleanBuild" -eq 1 ]; then
echo "Doing a clean build."
# allow to keep build as a symlink (for example to a ramdisk)
rm -fr "$build"/*
fi
if [ "$useCross" -eq 2 ] && [ "$(getconf LONG_BIT 2> /dev/null)" != 32 ]; then
echo "Forcing cross compilation."
flags="$flags -DCMAKE_TOOLCHAIN_FILE=$toolfile"
elif [ "$useCross" -ne 1 ]; then
useCross=0
fi
# Helper to easily switch wx-config on my system
if [ "$useCross" -eq 0 ] && [ "$(uname -m)" = "x86_64" ] && [ -e "/usr/lib/i386-linux-gnu/wx/config/gtk2-unicode-3.0" ]; then
sudo update-alternatives --set wx-config /usr/lib/x86_64-linux-gnu/wx/config/gtk2-unicode-3.0
fi
if [ "$useCross" -eq 2 ] && [ "$(uname -m)" = "x86_64" ] && [ -e "/usr/lib/x86_64-linux-gnu/wx/config/gtk2-unicode-3.0" ]; then
sudo update-alternatives --set wx-config /usr/lib/i386-linux-gnu/wx/config/gtk2-unicode-3.0
fi
# Workaround for Debian. Cmake failed to find freetype include path
if [ "$useCross" -eq 0 ] && [ "$(uname -m)" = "x86_64" ] && [ -e "/usr/include/x86_64-linux-gnu/freetype2/ft2build.h" ]; then
export GTKMM_BASEPATH=/usr/include/x86_64-linux-gnu/freetype2
fi
if [ "$useCross" -eq 2 ] && [ "$(uname -m)" = "x86_64" ] && [ -e "/usr/include/i386-linux-gnu/freetype2/ft2build.h" ]; then
export GTKMM_BASEPATH=/usr/include/i386-linux-gnu/freetype2
fi
echo "Building pcsx2 with $flags" | tee "$log"
# Resolve the symlink otherwise cmake is lost
# Besides, it allows 'mkdir' to create the real destination directory
if [ -L "$build" ]; then
build=$(readlink "$build")
fi
mkdir -p "$build"
# Cmake will generate file inside $CWD. It would be nicer if an option to cmake can be provided.
cd "$build"
if [ "$useClang" -eq 1 ]; then
if [ "$useCross" -eq 0 ]; then
CC=clang CXX=clang++ cmake $flags "$root" 2>&1 | tee -a "$log"
else
CC="clang -m32" CXX="clang++ -m32" cmake $flags "$root" 2>&1 | tee -a "$log"
fi
else
if [ "$useIcc" -eq 1 ]; then
if [ "$useCross" -eq 0 ]; then
CC="icc" CXX="icpc" cmake $flags "$root" 2>&1 | tee -a "$log"
else
CC="icc -m32" CXX="icpc -m32" cmake $flags "$root" 2>&1 | tee -a "$log"
fi
else
# Default compiler AKA GCC
cmake $flags "$root" 2>&1 | tee -a "$log"
fi
fi
############################################################
# CPP check build
############################################################
if [ "$cppcheck" -eq 1 ] && command -v cppcheck >/dev/null ; then
summary=cpp_check_summary.log
rm -f $summary
touch $summary
define=""
for undef in _WINDOWS _M_AMD64 _MSC_VER WIN32 __INTEL_COMPILER __x86_64__ \
__SSE4_1__ __SSSE3__ __SSE__ __AVX2__ __USE_ISOC11 ASAN_WORKAROUND ENABLE_OPENCL ENABLE_OGL_DEBUG \
XBYAK_USE_MMAP_ALLOCATOR MAP_ANONYMOUS MAP_ANON XBYAK_DISABLE_AVX512
do
define="$define -U$undef"
done
check="--enable=warning,style,missingInclude"
for d in pcsx2 common plugins/GSdx plugins/spu2\-x plugins/onepad plugins/cdvdGigaherz
do
flat_d=$(echo $d | sed -e 's@/@_@')
log=cpp_check__${flat_d}.log
rm -f "$log"
cppcheck $check -j $ncpu --platform=unix32 $define "$root/$d" 2>&1 | tee "$log"
# Create a small summary (warning it might miss some issues)
fgrep -e "(warning)" -e "(error)" -e "(style)" -e "(performance)" -e "(portability)" "$log" >> $summary
done
exit 0
fi
############################################################
# Clang tidy build
############################################################
if [ "$clangTidy" -eq 1 ] && command -v clang-tidy >/dev/null ; then
compile_json=compile_commands.json
cpp_list=cpp_file.txt
summary=clang_tidy_summary.txt
grep '"file"' $compile_json | sed -e 's/"//g' -e 's/^\s*file\s*:\s*//' | grep -v "aVUzerorec.S" | sort -u > $cpp_list
# EXAMPLE
#
# Modernize loop syntax, fix if old style found.
# $ clang-tidy -p build_dev/compile_commands.json plugins/GSdx/GSTextureCache.cpp -checks='modernize-loop-convert' -fix
# Check all, tons of output:
# $ clang-tidy -p $compile_json $cpp -checks='*' -header-filter='.*'
# List of modernize checks:
# modernize-loop-convert
# modernize-make-unique
# modernize-pass-by-value
# modernize-redundant-void-arg
# modernize-replace-auto-ptr
# modernize-shrink-to-fit
# modernize-use-auto
# modernize-use-default
# modernize-use-nullptr
# modernize-use-override
# Don't check headers, don't check google/llvm coding conventions
if command -v parallel >/dev/null ; then
# Run clang-tidy in parallel with as many jobs as there are CPUs.
parallel -v --keep-order "clang-tidy -p $compile_json -checks='*,-llvm-*,-google-*' {}"
else
# xargs(1) can also run jobs in parallel with -P, but will mix the
# output from the distinct processes together willy-nilly.
xargs clang-tidy -p $compile_json -checks='*,-llvm-*,-google-*'
fi < $cpp_list > $summary
exit 0
fi
############################################################
# Coverity build
############################################################
if [ "$CoverityBuild" -eq 1 ] && command -v cov-build >/dev/null ; then
cov-build --dir "$coverity_dir" $make 2>&1 | tee -a "$log"
# Warning: $coverity_dir must be the root directory
(cd "$build"; tar caf $coverity_result "$coverity_dir")
exit 0
fi
############################################################
# Real build
############################################################
$make 2>&1 | tee -a "$log"
$make install 2>&1 | tee -a "$log"
exit 0