A home audio solution. Kind of. More like, a home audio solution for the future; currently a WIP.
Amethyst is a bundled deployment for wireless, synchronized audio playback to multiple clients. The project is built on top of Crystal, and is a collection of content, metadata, and control servers orchestrated by a CLI (or status bar applicaiton) and consumed by player client applications. Amethyst is targeted at single home deployments serving a few clients with single instances of each server. IE, it is not set up for multi-node deployments, load balancing, authenticated content, etc.
- Run the CLI or Bar application on a Mac to serve audio.
- Run the client applications to play the audio.
Use the Xcode workspace. The status bar app is a convenient way to configure, manage, and monitor Amethyst's functions. This is the intended entry point for general consumers of this solution.
Of course, a CLI is provided for scriptability.
Using the Swift compiler...
git clone https://github.com/randymarsh77/amethyst.git
cd amethyst
./scripts/build.sh
./bin/amethyst
Or, build and run from the Xcode workspace.
- The only player implemented is iOS, and it's swift 3 requiring iOS 10+ :(
- Improve the things that exists; these are far from "feature complete".
- Build Linux and web clients (Likely the Linux clients will be headless CLI, and a web client for GUI)
- Port iOS builds back to iOS 9, somehow. :/