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setup.py
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setup.py
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#!/usr/bin/env python3.7
import re
import os
import glob
import logging
logger = logging.getLogger('x4.' + __name__)
vdf_pat = re.compile(r'[\t ]*"\d+"[\t ]+"(.*)"')
def get_steam_folders():
vdf_path = os.path.expanduser('~/.local/share/Steam/steamapps/libraryfolders.vdf')
if not os.path.exists(vdf_path):
logger.error('~/.local/share/Steam/steamapps/libraryfolders.vdf does not exist.. exiting')
exit(-1)
yield os.path.expanduser('~/.local/share/Steam/steamapps/common')
with open(vdf_path) as vdf_file:
for line in vdf_file:
match = vdf_pat.findall(line)
if match:
yield f'{match[0]}/steamapps/common'
def get_game_path():
for folder in get_steam_folders():
for path in glob.iglob(f'{folder}/*/X4'):
return os.path.dirname(path)
logger.error('X4 game path not found.. exiting')
exit(-1)
def link_game_path():
game_path = get_game_path()
if os.path.lexists('game'):
os.unlink('game')
os.symlink(game_path, 'game')
def gen_setup_py():
pwd = os.getcwd()
link_game_path()
with open('config.py', 'w') as config_file:
config_file.write('# script generated by {pwd}/setup.py\n')
config_file.write(f'PWD = "{pwd}"\n')
config_file.write(f'X4 = "{pwd}/game"\n')
config_file.write(f'SRC = "{pwd}/src"\n')
config_file.write(f'MODS = "{pwd}/mods"\n')
config_file.write(f'OBJS = "{pwd}/objs"\n')
config_file.write(f'THUMBS = "{pwd}/thumbs"\n')
if __name__ == '__main__':
logger.addHandler(logging.StreamHandler())
logger.setLevel(logging.INFO)
gen_setup_py()