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I'm having problems drawing the imgui interface, no matter what I do, the raylib graphic is always higher than the imgui, what could be the problem, how to fix it?
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Answered by
pkhead
Sep 15, 2024
Replies: 1 comment 6 replies
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6 replies
Answer selected by
semiloker
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call
rlDrawRenderBatchActive
(from rlgl) beforeImGui_ImplOpenGL3_RenderDrawData