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socket_factory.go
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socket_factory.go
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package roadrunner
import (
"fmt"
"github.com/pkg/errors"
"github.com/spiral/goridge/v2"
"net"
"os/exec"
"sync"
"time"
)
// SocketFactory connects to external workers using socket server.
type SocketFactory struct {
// listens for incoming connections from underlying processes
ls net.Listener
// relay connection timeout
tout time.Duration
// protects socket mapping
mu sync.Mutex
// sockets which are waiting for process association
relays map[int]chan *goridge.SocketRelay
}
// NewSocketFactory returns SocketFactory attached to a given socket lsn.
// tout specifies for how long factory should serve for incoming relay connection
func NewSocketFactory(ls net.Listener, tout time.Duration) *SocketFactory {
f := &SocketFactory{
ls: ls,
tout: tout,
relays: make(map[int]chan *goridge.SocketRelay),
}
go f.listen()
return f
}
// SpawnWorker creates worker and connects it to appropriate relay or returns error
func (f *SocketFactory) SpawnWorker(cmd *exec.Cmd) (w *Worker, err error) {
if w, err = newWorker(cmd); err != nil {
return nil, err
}
if err := w.start(); err != nil {
return nil, errors.Wrap(err, "process error")
}
rl, err := f.findRelay(w, f.tout)
if err != nil {
go func(w *Worker) {
err := w.Kill()
if err != nil {
fmt.Println(fmt.Errorf("error killing the worker %v", err))
}
}(w)
if wErr := w.Wait(); wErr != nil {
if _, ok := wErr.(*exec.ExitError); ok {
err = errors.Wrap(wErr, err.Error())
} else {
err = wErr
}
}
return nil, errors.Wrap(err, "unable to connect to worker")
}
w.rl = rl
w.state.set(StateReady)
return w, nil
}
// Close socket factory and underlying socket connection.
func (f *SocketFactory) Close() error {
return f.ls.Close()
}
// listens for incoming socket connections
func (f *SocketFactory) listen() {
for {
conn, err := f.ls.Accept()
if err != nil {
return
}
rl := goridge.NewSocketRelay(conn)
if pid, err := fetchPID(rl); err == nil {
f.relayChan(pid) <- rl
}
}
}
// waits for worker to connect over socket and returns associated relay of timeout
func (f *SocketFactory) findRelay(w *Worker, tout time.Duration) (*goridge.SocketRelay, error) {
timer := time.NewTimer(tout)
for {
select {
case rl := <-f.relayChan(*w.Pid):
timer.Stop()
f.cleanChan(*w.Pid)
return rl, nil
case <-timer.C:
return nil, fmt.Errorf("relay timeout")
case <-w.waitDone:
timer.Stop()
f.cleanChan(*w.Pid)
return nil, fmt.Errorf("worker is gone")
}
}
}
// chan to store relay associated with specific Pid
func (f *SocketFactory) relayChan(pid int) chan *goridge.SocketRelay {
f.mu.Lock()
defer f.mu.Unlock()
rl, ok := f.relays[pid]
if !ok {
f.relays[pid] = make(chan *goridge.SocketRelay)
return f.relays[pid]
}
return rl
}
// deletes relay chan associated with specific Pid
func (f *SocketFactory) cleanChan(pid int) {
f.mu.Lock()
defer f.mu.Unlock()
delete(f.relays, pid)
}