This project is a showcase of my UE4 learning progress. Binary assets are stored in git LFS so initializing it when cloning is required. None of the models/textures/sounds/level design is made by me. All assets and code are provided only for demonstration purposes. Everything (except for the demo level) that is not mentioned below is made by me.
P.S. There seems to be a problem with billing my account due to sanctions on russian banks so the repository might be unclonable for some time until I find another way to pay for it
- Latest build (25.03.2022): https://drive.google.com/drive/folders/1wwtARu8W1fBJWhLUUw78owmmbDOOhdPY?usp=sharing
- Videos with gameplay mechanics: https://www.youtube.com/playlist?list=PLiJKc2Gbr2wOYhR1yF6F6YSo-RV3zbNrt
- Videos with advanced NPCs and quest system: https://www.youtube.com/playlist?list=PLiJKc2Gbr2wOcF2jLbe0PD7HGqrjqUybv
There are 2 main maps:
- Demo map which contains various movement mechanics, interactable items, weapons and basic AI
- CardboardCity which contains quest system and advanced NPC lifecycle demonstration. This level is a continuation of Autumn 2021 Siberian GameJam submission: https://aluminum-cockroachs.itch.io/murphyslaw which was mostly based on my code base
- Конастинти Тучкинс#3468 (modelling, texturing, rigging)
- Алексей Провейс#1965 (modelling, texturing)
- EpicGames: Default animations, Animation Starter Pack
- tobi4#3677: NPC actors interaction, dog sleeping animation
- Sentrapterfrabl#0661: revolver animations, dog animations
- Maksj.og#6817
- Ігор#4322
- Onix#3751
- Holu#5803
- R_temj#6147
- Алексей Провейс#1965
- PbICb259#5261
- Semen Zuev#2012
- Slava r.#4448
- Alexey.Sound#6087
- Wakami#8733
- arlynn#3343
- Aleksandr Odintsov#1519
- shuldeshoff#8804
- Конастинти Тучкинс#3468
Fork from https://github.com/GSGBen/BTUtilityPlugin
- idk, fmod guys %) All assets are provided only for demonstration purposes