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Releases: reobf/Programmable-Hatches-Mod

v0.0.19p2-beta

24 Sep 04:41
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  • Fix Ingredient Distributor NPE

Full Changelog: v0.0.19p1-beta...v0.0.19p2-beta

v0.0.19p1-beta

24 Sep 00:39
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  • Try to fix #65

Full Changelog: v0.0.19-beta...v0.0.19p1-beta

v0.0.19p1-beta-GTNH270

24 Sep 01:50
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Pre-release
  • Fix a wrong mapping

v0.0.19-beta

22 Sep 08:29
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  • Fix Pattern Dual Hatch crash

Full Changelog: v0.0.18p28-beta...v0.0.19-beta

v0.0.19-GTNH270-beta

22 Sep 08:32
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v0.0.19-GTNH270-beta Pre-release
Pre-release

For 2.7.0
Experimental, not stable.

v0.0.18p28-beta

22 Sep 06:11
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  • Pattern Dual Hatch's compatibility for TST ModularizedMachine.

Full Changelog: v0.0.18p27-beta...v0.0.18p28-beta

v0.0.18p27-beta

19 Sep 15:59
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  • Fix game crash

Full Changelog: v0.0.18p26-beta...v0.0.18p27-beta

v0.0.18p26-beta

19 Sep 03:52
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  • Fix tooltip
  • Fix inconsistence of fluid slot amount of hatches in world after it's buffed in a newer version.

Full Changelog: v0.0.18p25-beta...v0.0.18p26-beta

v0.0.18p25-beta

18 Sep 05:08
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  • Fix Dual Inventory Mapping Slave(ME) cause crash
  • Optimize the performance of all Dual Hatches that accepts Encoded Patterns working with large amount of Co-Processing Units.

Full Changelog: v0.0.18p24-beta...v0.0.18p25-beta

v0.0.18p24-beta

14 Sep 14:08
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  • Some attempts to make it work on future GTNH v2.7.0

Full Changelog: v0.0.18p23-beta...v0.0.18p24-beta