You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Dec 19, 2022. It is now read-only.
Room and Probe Reverbs can not be included in recorderTaggedSources, right?
wish it were!
and, besides, it would be great that room and probe reverb field could become an ambisonics audiosource in realtime - very useful for diffraction, reflections out of the corner and so on
and, for sure, so long awaited 3rd order streaming output from Unity! Probably, not to wait Unity's pipeline ready to 16ch - something like an "audio hook" could be the solution
The text was updated successfully, but these errors were encountered:
Sign up for freeto subscribe to this conversation on GitHub.
Already have an account?
Sign in.
Room and Probe Reverbs can not be included in recorderTaggedSources, right?
wish it were!
and, besides, it would be great that room and probe reverb field could become an ambisonics audiosource in realtime - very useful for diffraction, reflections out of the corner and so on
and, for sure, so long awaited 3rd order streaming output from Unity! Probably, not to wait Unity's pipeline ready to 16ch - something like an "audio hook" could be the solution
The text was updated successfully, but these errors were encountered: