- Minor bug fixes and performance optimizations.
- Significant CPU performance improvement for reverb times more than 0.6 seconds (thanks to a new spectral reverb implementation under the hood). Also, delivers a slightly brighter sounding reverb.
- Static libraries are now linked against gnustl on Android to avoid symbol mismatches.
- Fixed a bug in stereo deinterleaving input buffer conversion that could lead to a crash.
- The reverb brightness and time modifiers in
RoomProperties
adjust the room effects more accurately now for long reverb tails.
- Fixed an issue where the
Resonance Audio Renderer
andResonance Audio Room Effects
plugins would produce artifacts in the output when there are multiple plugin instances. For each plugin, only the most recently activated plugin instance will produce output, while previously-created plugin instances are disabled. - Fixed an issue where the
Resonance Audio Renderer
plugin would never stop producing an output of silence when the speaker configuration is invalid (i.e., non-Ambisonic), even when there is no input stream to process.
This is the initial release of Resonance Audio SDK for Wwise, which includes:
- 3D audio spatialization
- Room effects rendering with custom surface materials