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Could generally have structs that represent an enumerable collection of tweens (either a "query" or a list of Tweens), and these could be used for bulk operations that aren't tied to specific update groups.
staticTweensKillTargeting(objecttarget){Tweenstweenss=Targeting(target);foreach(vartweenintweens){Kill(t);}returntweens;}// Or more simply:staticTweensKill(Tweenstweens){foreach(vartintweens)Kill(t);returntweens;}staticTweensSync(Tweenstweens){_runState.Set(tweens);Run();return;}Peachy.Targeting(transform).Kill().Sync();
Generally a way to do this:
But also need some way to Sync after bulk operations:
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