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index.js
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index.js
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let boxes = document.querySelectorAll(".box");
let resetBtn = document.querySelector(".but");
let newGameBtn =document.querySelector("#new-btn");
let msgContainer = document.querySelector(".msg-container");
let msg =document.querySelector("#msg");
let turnO = true;
const winPatterns = [
[0,1,2],[0,3,6],[0,4,8],[1,4,7],[2,5,8],[2,4,6],[3,4,5],[6,7,8]
];
boxes.forEach((box) => {
box.addEventListener("click",() => {
if(turnO === true){
box.innerText ="O";
turnO = false;
} else{
box.innerText ="X";
turnO =true;
}
box.disabled = true;
checkWinner();
});
});
const disableBoxes = () => {
for(let box of boxes) {
box.disabled = true;
}
};
const enableBoxes = () => {
for(let box of boxes) {
box.disabled = false;
box.innerText = "";
}
};
const showWinner =(winner) => {
msg.innerText = `Congratulations ,Winner is ${winner} `;
msgContainer.classList.remove("hide");
disableBoxes();
};
const resetGame = () => {
turnO = true;
enableBoxes();
msgContainer.classList.add("hide");
}
const checkWinner = () => {
for(let pattern of winPatterns){
let pos1Val = boxes[pattern[0]].innerText;
let pos2Val = boxes[pattern[1]].innerText;
let pos3Val = boxes[pattern[2]].innerText;
if(
pos1Val != "" && pos2Val != "" && pos3Val != ""
){
if(
pos1Val === pos2Val && pos2Val === pos3Val
){
showWinner(pos1Val);
}
}
}
};
newGameBtn.addEventListener("click",resetGame);
resetBtn.addEventListener("click",resetGame);