GDTLancer v0.9-alpha
GDTLancer
A space game inspired by Freelancer, Orbiter and EVE Online.
Developed in Godot 3 for desktop (Windows, Linux) and mobile (Android) platforms.
Recent changelog
Since v0.9-alpha (current)
- CCD is disabled upon reaching specific velocity threshold.
Since v0.8-alpha
- Tweaks to desktop UI.
- Fixed lag due to complex collision trimesh.
- Autopilot added.
- New UI elements.
- Default window size is 720p.
- Some tweaks to superliminal velocity effects.
How to
You can download one of the pre-compiled binary in the releases section.
If you want to open it in editor, then you must use a custom Godot build: https://github.com/roalyr/godot-for-3d-open-worlds