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ls_lowRow.ino
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ls_lowRow.ino
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/******************************** ls_lowRow: LinnStrument Low Row *********************************
Copyright 2023 Roger Linn Design (https://www.rogerlinndesign.com)
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
***************************************************************************************************
These are the functions for the low row functionality of the LinnStrument
The low row operations are designed to be driven by the main cell scanning loop. When actions
occur, they are registered to provide the appropriate state during the handleLowRowState() function.
This function also takes cell that are outside the low row into account, to trigger to relevant
operations for those when needed.
**************************************************************************************************/
enum ColumnState {
inactive,
pressed,
continuous
};
ColumnState lowRowColumnState[MAXCOLS];
ColumnState lowRowSplitState[NUMSPLITS];
boolean lowRowBendActive[NUMSPLITS];
boolean lowRowCCXActive[NUMSPLITS];
boolean lowRowCCXYZActive[NUMSPLITS];
short lowRowInitialColumn[NUMSPLITS];
short lastRestrikeColumn = 0;
inline boolean isLowRow() {
if (sensorRow != 0) return false;
if (Split[sensorSplit].lowRowMode == lowRowNormal) return false;
if (Split[sensorSplit].ccFaders) return false;
if (Split[sensorSplit].sequencer) return false;
if (isStrummingSplit(sensorSplit)) return false;
return true;
}
void initializeLowRowState() {
lastRestrikeColumn = 0;
for (byte col = 0; col < NUMCOLS; ++col) {
lowRowColumnState[col] = inactive;
}
for (byte split = 0; split < NUMSPLITS; ++split) {
lowRowSplitState[split] = inactive;
lowRowBendActive[split] = false;
lowRowCCXActive[split] = false;
lowRowCCXYZActive[split] = false;
lowRowInitialColumn[split] = -1;
}
}
boolean lowRowRequiresSlideTracking() {
switch (Split[sensorSplit].lowRowMode)
{
case lowRowRestrike:
case lowRowStrum:
case lowRowSustain:
return false;
case lowRowArpeggiator:
case lowRowBend:
case lowRowCCX:
case lowRowCCXYZ:
return true;
default:
return false;
}
}
boolean allowNewTouchOnLowRow() {
switch (Split[sensorSplit].lowRowMode)
{
case lowRowRestrike:
case lowRowStrum:
case lowRowArpeggiator:
case lowRowBend:
case lowRowCCX:
case lowRowCCXYZ:
return true;
case lowRowSustain:
return lowRowSplitState[sensorSplit] == inactive;
default:
return false;
}
}
#define LOWROW_X_LEFT_LIMIT 0
#define LOWROW_X_RIGHT_LIMIT 4095
void handleLowRowState(boolean newVelocity, short pitchBend, short timbre, byte pressure) {
// if we're processing a low-row sensor, mark the appropriate column as continuous
// if it was previously presssed
if (isLowRow()) {
// get fader dimensions for possible later use
byte faderLeft, faderLength;
determineFaderBoundaries(sensorSplit, faderLeft, faderLength);
// it's a new touch which is complementary to lowRowStart since we have access to the expression data
if (newVelocity) {
// when the fader only spans one cell, it acts as a toggle in fader mode
if (faderLength == 0) {
switch (Split[sensorSplit].lowRowMode)
{
case lowRowCCX:
{
if (Split[sensorSplit].lowRowCCXBehavior == lowRowCCFader) {
if (ccFaderValues[sensorSplit][Split[sensorSplit].ccForLowRow] > 0) {
sendLowRowCCX(0);
}
else {
sendLowRowCCX(127);
}
}
break;
}
case lowRowCCXYZ:
{
// determine the X value based on the fader behavior, also update the fader position if that's needed
if (Split[sensorSplit].lowRowCCXYZBehavior == lowRowCCFader) {
if (ccFaderValues[sensorSplit][Split[sensorSplit].ccForLowRowX] > 0) {
sendLowRowCCXYZ(0, timbre, pressure);
}
else {
sendLowRowCCXYZ(127, timbre, pressure);
}
}
break;
}
}
}
}
// send out the continuous data for the low row cells
else if (sensorCell->velocity) {
switch (Split[sensorSplit].lowRowMode)
{
case lowRowArpeggiator:
case lowRowBend:
case lowRowCCX:
case lowRowCCXYZ:
// We limit the low row data to not go past the center of the leftmost and rightmost cell.
// This gives us exactly 2 octaves in the main split.
byte lowCol, highCol;
getSplitBoundaries(sensorSplit, lowCol, highCol);
short xDelta = constrain((sensorCell->calibratedX() - sensorCell->initialX) >> 3, 0, 127);
short xPosition = calculateFaderValue(sensorCell->calibratedX(), faderLeft, faderLength);
switch (Split[sensorSplit].lowRowMode)
{
case lowRowArpeggiator:
{
arpTempoDelta[sensorSplit] = sensorCol - lowRowInitialColumn[sensorSplit];
break;
}
case lowRowBend:
{
if (pitchBend != SHRT_MAX) {
preSendPitchBend(sensorSplit, pitchBend);
}
break;
}
case lowRowCCX:
{
if (Split[sensorSplit].lowRowCCXBehavior == lowRowCCFader) {
if (faderLength > 0) {
sendLowRowCCX(xPosition);
}
}
else {
sendLowRowCCX(xDelta);
}
break;
}
case lowRowCCXYZ:
{
if (Split[sensorSplit].lowRowCCXYZBehavior == lowRowCCFader) {
if (faderLength > 0) {
sendLowRowCCXYZ(xPosition, timbre, pressure);
}
}
else {
sendLowRowCCXYZ(xDelta, timbre, pressure);
}
break;
}
}
break;
}
}
// properly transition the low row states based on the active mode (global or per-column state transitions)
switch (Split[sensorSplit].lowRowMode)
{
case lowRowRestrike:
if (lowRowSplitState[sensorSplit] == pressed && sensorCol == lastRestrikeColumn) {
lowRowSplitState[sensorSplit] = continuous;
}
break;
case lowRowArpeggiator:
case lowRowSustain:
case lowRowBend:
case lowRowCCX:
case lowRowCCXYZ:
if (lowRowSplitState[sensorSplit] == pressed) {
lowRowSplitState[sensorSplit] = continuous;
}
break;
case lowRowStrum:
if (lowRowColumnState[sensorCol] == pressed) {
lowRowColumnState[sensorCol] = continuous;
}
break;
}
}
else {
switch (Split[sensorSplit].lowRowMode)
{
case lowRowRestrike:
handleLowRowRestrike();
break;
case lowRowStrum:
handleLowRowStrum();
break;
}
}
}
void sendLowRowCCX(unsigned short x) {
if (Split[sensorSplit].lowRowCCXBehavior == lowRowCCFader) {
ccFaderValues[sensorSplit][Split[sensorSplit].ccForLowRow] = x;
byte faderLeft, faderLength;
determineFaderBoundaries(sensorSplit, faderLeft, faderLength);
paintCCFaderDisplayRow(sensorSplit, sensorRow, Split[sensorSplit].colorLowRow, Split[sensorSplit].ccForLowRow, faderLeft, faderLength, LED_LAYER_LOWROW);
}
// send out the MIDI CC
preSendControlChange(sensorSplit, Split[sensorSplit].ccForLowRow, x, false);
}
void sendLowRowCCXYZ(unsigned short x, short y, short z) {
if (Split[sensorSplit].lowRowCCXYZBehavior == lowRowCCFader) {
ccFaderValues[sensorSplit][Split[sensorSplit].ccForLowRowX] = x;
byte faderLeft, faderLength;
determineFaderBoundaries(sensorSplit, faderLeft, faderLength);
paintCCFaderDisplayRow(sensorSplit, sensorRow, Split[sensorSplit].colorLowRow, Split[sensorSplit].ccForLowRowX, faderLeft, faderLength, LED_LAYER_LOWROW);
}
// send out the MIDI CCs
preSendControlChange(sensorSplit, Split[sensorSplit].ccForLowRowX, x, false);
if (y != SHRT_MAX) {
preSendControlChange(sensorSplit, Split[sensorSplit].ccForLowRowY, y, false);
}
preSendControlChange(sensorSplit, Split[sensorSplit].ccForLowRowZ, z, false);
}
void handleLowRowRestrike() {
// we're processing a cell that's not on the low-row, check if column 0 was pressed
// and retrigger in that case
if (sensorCell->hasNote() && lowRowSplitState[sensorSplit] == pressed) {
// use the velocity of the low-row press
sensorCell->velocity = cell(0, 0).velocity;
// retrigger the MIDI note
midiSendNoteOff(sensorSplit, sensorCell->note, sensorCell->channel);
midiSendNoteOn(sensorSplit, sensorCell->note, sensorCell->velocity, sensorCell->channel);
}
}
void handleLowRowStrum() {
// we're processing a cell that's not on the low-row, check if the corresponding
// low-row column was pressed and retrigger in that case
if (sensorCell->hasNote() && lowRowColumnState[sensorCol] == pressed) {
// use the velocity of the low-row press
sensorCell->velocity = cell(sensorCol, 0).velocity;
// retrigger the MIDI note
midiSendNoteOff(sensorSplit, sensorCell->note, sensorCell->channel);
midiSendNoteOn(sensorSplit, sensorCell->note, sensorCell->velocity, sensorCell->channel);
}
}
void lowRowStart() {
switch (Split[sensorSplit].lowRowMode)
{
case lowRowRestrike:
lowRowSplitState[sensorSplit] = pressed;
lastRestrikeColumn = sensorCol;
cell(0, 0).velocity = sensorCell->velocity;
break;
case lowRowStrum:
lowRowColumnState[sensorCol] = pressed;
break;
case lowRowArpeggiator:
if (lowRowSplitState[sensorSplit] == inactive) {
if (-1 == lowRowInitialColumn[sensorSplit]) {
lowRowInitialColumn[sensorSplit] = sensorCol;
}
lowRowSplitState[sensorSplit] = pressed;
if (!Split[sensorSplit].arpeggiator) {
temporarilyEnableArpeggiator();
}
}
startLowRowContinuousExpression();
break;
case lowRowSustain:
lowRowSplitState[sensorSplit] = pressed;
preSendSustain(sensorSplit, 127);
break;
case lowRowBend:
lowRowBendActive[sensorSplit] = true;
preResetLastMidiPitchBend(sensorSplit);
startLowRowContinuousExpression();
break;
case lowRowCCX:
lowRowCCXActive[sensorSplit] = true;
preResetLastMidiCC(sensorSplit, Split[sensorSplit].ccForLowRow);
startLowRowContinuousExpression();
break;
case lowRowCCXYZ:
lowRowCCXYZActive[sensorSplit] = true;
preResetLastMidiCC(sensorSplit, Split[sensorSplit].ccForLowRowX);
preResetLastMidiCC(sensorSplit, Split[sensorSplit].ccForLowRowY);
preResetLastMidiCC(sensorSplit, Split[sensorSplit].ccForLowRowZ);
startLowRowContinuousExpression();
break;
}
updateSwitchLeds();
}
void startLowRowContinuousExpression() {
if (lowRowSplitState[sensorSplit] != inactive) {
// handle taking over an already active touch
byte lowCol, highCol;
getSplitBoundaries(sensorSplit, lowCol, highCol);
for (byte col = lowCol; col < highCol; ++col) {
if (col != sensorCol && cell(col, 0).velocity) {
transferFromSameRowCell(col);
return;
}
}
}
else {
// initialize the initial low row touch
lowRowSplitState[sensorSplit] = pressed;
}
}
void lowRowStop() {
switch (Split[sensorSplit].lowRowMode)
{
case lowRowRestrike:
if (lastRestrikeColumn && sensorCol == lastRestrikeColumn) {
lowRowSplitState[sensorSplit] = inactive;
lastRestrikeColumn = 0;
cell(0, 0).velocity = 0;
}
break;
case lowRowStrum:
lowRowColumnState[sensorCol] = inactive;
break;
case lowRowSustain:
lowRowSplitState[sensorSplit] = inactive;
preSendSustain(sensorSplit, 0);
break;
case lowRowArpeggiator:
case lowRowBend:
case lowRowCCX:
case lowRowCCXYZ:
if (sensorCell->velocity) {
// handle taking over an already active touch, the highest already active touch wins
byte lowCol, highCol;
getSplitBoundaries(sensorSplit, lowCol, highCol);
for (byte col = highCol-1; col >= lowCol; --col) {
if (col != sensorCol && cell(col, 0).touched == touchedCell) {
transferToSameRowCell(col);
return;
}
}
if (lowRowSplitState[sensorSplit] != inactive) {
switch (Split[sensorSplit].lowRowMode)
{
case lowRowArpeggiator:
arpTempoDelta[sensorSplit] = 0;
if (!Split[sensorSplit].arpeggiator) {
disableTemporaryArpeggiator();
}
lowRowInitialColumn[sensorSplit] = -1;
break;
case lowRowBend:
// reset the pitchbend since no low row touch is active anymore
lowRowBendActive[sensorSplit] = false;
preSendPitchBend(sensorSplit, 0);
break;
case lowRowCCX:
lowRowCCXActive[sensorSplit] = false;
if (Split[sensorSplit].lowRowCCXBehavior == lowRowCCHold) {
// reset CC for lowRowX since no low row touch is active anymore
preSendControlChange(sensorSplit, Split[sensorSplit].ccForLowRow, 0, false);
}
break;
case lowRowCCXYZ:
lowRowCCXYZActive[sensorSplit] = false;
if (Split[sensorSplit].lowRowCCXYZBehavior == lowRowCCHold) {
// reset CCs for lowRowXYZ since no low row touch is active anymore
preSendControlChange(sensorSplit, Split[sensorSplit].ccForLowRowX, 0, false);
preSendControlChange(sensorSplit, Split[sensorSplit].ccForLowRowY, 0, false);
preSendControlChange(sensorSplit, Split[sensorSplit].ccForLowRowZ, 0, false);
}
break;
}
lowRowSplitState[sensorSplit] = inactive;
}
}
break;
}
updateSwitchLeds();
}
inline boolean isLowRowArpeggiatorPressed(byte split) {
return Split[split].lowRowMode == lowRowArpeggiator && lowRowSplitState[split] != inactive;
}
inline boolean isLowRowSustainPressed(byte split) {
return Split[split].lowRowMode == lowRowSustain && lowRowSplitState[split] != inactive;
}
inline boolean isLowRowBendActive(byte split) {
return lowRowBendActive[split];
}
inline boolean isLowRowCCXActive(byte split) {
return lowRowCCXActive[split];
}
inline boolean isLowRowCCXYZActive(byte split) {
return lowRowCCXYZActive[split];
}