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index.js
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index.js
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let boxes = document.querySelectorAll(".box");
let resetbtn= document.querySelector("#reset-btn");
let newGameBtn = document.querySelector(".new-btn");
let turnO =true; // playerX , playerO;
// 2d array
// let arr2 = [ [2,3,4] , [3,4,5] , [4,5,6], [5,6,7] ] ;
// console.log(arr2);
// console.log(arr2[0]);
// console.log(arr2[0][2]);
let winPatterns = [ [0,1,2] , [0,3,6] , [0,4,8], [1,4,7] , [2,5,8] , [2,4,6] , [3,4,5] , [6,7,8 ] ] ;
boxes.forEach((box)=>{
box.addEventListener("click",()=>{
console.log("box was clicked ");
if(turnO){
box.innerText="O"
turnO=false;
}else{
box.innerText="X";
turnO=true;
}
box.disabled=true;
checkWinner();
});
});
const disableBoxes =()=>{
for(let box of boxes){
box.disabled = true;
}
}
const checkWinner =()=>{
for( let pattern of winPatterns){
let pos1Val = boxes[pattern[0]].innerText;
let pos2Val = boxes[pattern[1]].innerText;
let pos3Val = boxes[pattern[2]].innerText;
// console.log( boxes[pattern[0]].innerText, boxes[pattern[1]].innerText , boxes[pattern[2]].innerText );
if(pos1Val != "" && pos2Val !="" && pos3Val != ""){
if(pos1Val === pos2Val && pos2Val === pos3Val){
console.log("winner" , pos1Val);
let newel = document.createElement("p")
newel.innerText="Congratulations!! You r a Winner";
console.log("winner");
newel.style.backgroundColor="pink";
newel.style.borderRadius="20px";
newel.style.fontSize45px;
let addel = document.querySelector(".container");
addel.append(newel);
// console.log("winner" , pos2Val);
// console.log("winner" , pos3Val);
disableBoxes();
// disable all btn when the first winner is found
}
}
}
};
const enableboxes =()=>{
for(let box of boxes){
box.disabled = false;
box.innerText="";
}
}
const resetGame = () => {
turnO = true;
count = 0;
enableboxes();
};
newGameBtn.addEventListener("click", resetGame);
// resetbtn.addEventListener("click", resetGame);