- Compatibility: Support Foundry V12
- Bugfix: Fixed scene navigation moving with players list
- Compatibility: Starfinder system navi fix
- Bugfix: Fixed navigation scenes overlapping under chat
- Bugfix: Issues with logo size on some systems
- Compatibility: Monk's Hotbar Extension
- Enhancement: Improved setting change detection
- Bugfix: Fixed broken hotbar and navigation custom positioning (Thanks @GambetTV)
- Bugfix: Fixed several issues with Minimal UI when using Camera views
- Compatibility: Fixed player list overlapping with other mods in general
- Bugfix: Fixed an issue in Foundry that top buttons shadows are cut-off
- Bugfix: Fixed alternating colors when locking hotbar macros
- Compatibility: Window Controls positioning of player and hotbar menues
- Bugfix: Adjusted hotbar (again) and Window Controls support
- Bugfix: Adjusted hotbar positioning and starfinder support
- Bugfix: Fixed auto-hide sliding in V11 (thanks @andy-jones)
- Compatibility: Foundry V11 (thank you @paranoicsan)
- Compatibility: User Latency (thank you @Shuggaloaf)
- Bugfix: FPS indicator position
- Bugfix: Packed ui elements to the left correctly
- Compatibility: Starfinder was wonky with Minimal UI settings
- Bugfix: Adjust broken player box position after foundry update
- Bugfix: Fixed warning about dependencies. Thank you @tom-bell
- Bugfix: More camera, hotbar and playerlist issues fixed
- Bugfix: Fixed issue of misplacement of players list relative to hotbar with camera
- Bugfix: Fixed hotbar location based on camera enabled or not
- Bugfix: Fixed hiding players list when camera dock is on or not
- Bugfix: Better behavior of players list when Camera dock is present
- Bugfix: Warning of deprecation removed
- Bugfix: Logo with camera dock enabled fixed
- Bugfix: Disabled player features when camera dock is enabled
- Enhancement: Camera docks can be thinne (smaller) - Thanks @brunocalado and CaosFR
- Support: Foundry V10 (feedback welcome)
- Bugfix: Fixed Camera settings for Foundry 9.268
Not my fault :) I hope Foundry stops renaming CSS class names across minor builds. But well.
- Bugfix: Support Foundry 9.268
- Bugfix: Support Foundry 9.255+ Patch 4 Support (Fixed colors)
- Compatibility: Foundry 9.251+ Patch 3 Support
- Bugfix: Logo image setting has now a filepicker to choose logo easily
- Bugfix: Fixed a WebRTC error where rtc client might have not yet loaded
- Bugfix: Switching Camera Behavior modes no longer requires a full refresh
- Bugfix: Removed ghost window when a player disables camera while another has it in floating mode (Thanks G.O.D. for reporting)
- Bugfix: Toggle camera mode in Camera Reduced mode will now immediately hide the widget for the player doing it
- Bugfix: Floating camera mode does not follow the normal patterns and will always display as per Foundry defaults
- Feature: New Camera Panel settings allow to reduce or hide Camera boxes for players with camera disabled
- Bugfix: Minimized sidebar tabs should now maximize if right-clicked
- Compatibility: Updated compatibility with raise my hand module
- Bugfix: Autohide-plus controls now sets toggle controls styles correctly on startup
- Enhancement: Macro Hotbar now has the same background style as the players list (Foundry's metallic transparent texture)
- Bugfix: When a sidebar app is already open in floating mode, right-click should bring it to front of other windows
- Bugfix: When a sidebar app is already open in floating mode, do not bring it to front if sidebar expanded
- Bugfix: Adjusted various margins for better consistency
- Bugfix: Added missing shadow to navigation toggle
- Bugfix: Removed color from autohide lock in Hotbar
- Change: Reduced colors by default to a more innocuous default
- Compatibility: Monk's Hotbar Expansion, Macros repositioning now works
- Bugfix: Adjusted height of scene navigation bar to squeeze some pixels on top
- Compatibility: Sidebar Macros support improved detecting when it shows the hotbar
- Bugfix: Added border and color to the scene navigation toggle, making it consistent with other elements
- Build: Marked as compatible with any V9
- Bugfix: Removed slight hotbar shaking
- Bugfix: Ignore Extreme Left setting if screen width is too thin
- Deprecation: Hotbar position no longer considers sidebar collapse status
- Compatibility: Sidebar Macros
- Bugfix: Fixed adjustment issues between logo and scene navigation configurations
- Bugfix: Fixed adjustment issues between logo and left controls margins
- Bugfix: Fixed wrong transparency to opacity term
- Defaults: Defaults changed towards a more conservative beginner-friendly first impression
- Bugfix: Fixed right-clicking on players list in toggle mode
- Enhancement: Controls will be on the very top left corner if navigation and logo are hidden
- Bugfix: Bug where scene navigation wouldn't overflow correctly (thanks smturg)
- Compatibility: Again some more Custom Hotbar support
- Bugfix: Transitions of players menu now more consistent
- Bugfix: Hover effects with scene navigation delay corrected
- Default: Sidebar now shown by default, as opposed to previous collapsed
- Enhancement: Adjust left controls X position based on logo and navigation settings
- Enhancement: Play nicer with Window Controls module
- Default: Scene Navigation now defaults to hidden (we can survive with Scene from right-side panel)
- Translation: Japanese - Thank you SO much @BrotherSharper
- Bugfix: Adjusted players arrow icon margin
- Bugfix: Fixed hotbar collapsing on pager switch in collapsed mode setting
- Bugfix: Fixed hotbar shaking on collapsed mode setting
- Enhancement: New setting and default for player lists: Click to Toggle
- Compatibility: Sidebar Expander
- Bugfix: Put back players panel if switching hotbar position other than to extreme left without need to refresh
- Bugfix: Removed unnecessary deprecated code
- Enhancement: Achieve a new level of minimalism with new Minimal UI defaults and settings
- Enhancement: New Hotbar Setting "Extreme Left" (Default) position for Macro, pushes the players list above it
- Enhancement: Hotbar controls now have border radius and color as the rest of minimal ui components
- Bugfix: Fixed an issue with hotbar on changing pages
- Bugfix: Adjusted misaligned components in the players panel
- Default: Hotbar is now by default set to "collapsed" mode
- Default: Left Side Controls now by default set to "Auto-Hide Plus" mode
- Compatibility: Monk Hotbar's Expansion disables hotbar functionality for compatibility's sake
- Compatibility: For V9 compatibility with Custom-Hotbar, Raise your Hand
- Bugfix: Fixed transparency not being set on left side controls after refresh (Thank you Brimcon)
- Enhancement: New Left Controls Behavior (experimental) - Auto-Hide Plus hides all non-active sub controls
- Bugfix: Fixed FPS Indicator on the wrong position (Thanks GambitTV)
- Bugfix: Fixed Macro Hotbar position when not in auto hide mode
- Enhancement: Adjusted all components to be closer to the edge of the screen
- Enhancement: Revised defaults for a refreshing minimal look and feel (See Screenshot)
- Enhancement: Display the Macro Hotbar (if hidden) when opening macro compendiums to be ready for Drag & Drop
- Support: Foundry VTT V9 Support (Not backwards Compatible)
- Enhancement: Left Controls new partial-auto-hide setting
- Enhancement: Hotbar Macro positioning now adjusts on right sidebar collapse status
- Enhancement: Overall UI Cleaned by taking advantage of new Foundry styles
- Enhancement: Significantly improved transparency behavior
- Bugfix: Fixed Macro Hotbar not locking when switching between macro pages
- Bugfix: Restored old players background as it can be handled better through transparency
- Deprecations: Left Controls Lock&Unlock, Hotbar slots customization and Camera hiding are no longer available
- Enhancement: New Left Controls Behavior - Partially Visible, hides the second column of left side buttons
- Bugfix: Fixed Macro Hotbar forgetting position after setting change broken in 1.1.6
- Bugfix: Made first time launch transitions smoother and less bumpy
- Bugfix: Minor event order corrections and optimizations
- Enhancement: Patched foundry so already opened windows are brought to the front if they are behind other windows when reopened
- Bugfix: Default setting for opacity was not correctly set (5am coding is not healthy)
- Bugfix: Fixed a mistake in 1.1.2 caused opacity setting to be ignored
- Localization: Fixed some typos and corrections in settings
- Bugfix: Switched default opacity from 25% to 75%
- Localization: Thank you @Grayhead for adding German language to Window Controls!
- Compatibility: Thanks @ironmonk88 for submitting updates for compatibility with their modules
- Enhancement: Added transparency (Configurable) until hover to various elements (Let me know your feedback!)
- Enhancement: Raised auto-hide macro bar slightly enough to make it more convenient
- Bugfix: Reduced distance between first and second left side control columns
- Compatibility: Ping Logger now works correctly and can be further customized (thanks @Merudo for contributing!!!)
- Compatibility: Savage Worlds will show bennies on hover of auto-hide player list
- Compatibility: Ping Logger will show ping only on hover of auto-hide player list (Thanks Merudo)
- Compatibility: Ping Logger player list now works correctly (Thanks Merudo for contributing!)
- Compatibility: Player List now 15% bigger when in small mode
- Bugfix: Fixed scene navigation collapsed mode broken in Foundry 0.8.9 (Thanks Merudo)
- Bugfix: Chat logs should not expand the sidebar when collapsed by default (Thanks Brimcon)
- Compatibility: Foundry 0.8.9
- Nothing new. Dummy release to trigger the appropriate latest release for Minimal UI
- Compatibility: Changing multiple settings now works fine in 0.8.3+
- Compatibility: Foundry 0.8.3+
- Bugfix: Floating chat fixed behaviour on collapsed sidebar
- Bugfix: Removed Dynamic mode feature
- Bugfix: Adjusted collapsed sidebar app behavior to Foundry 0.8.4+
- Bugfix: Maximize or open sidebar apps accordingly, even when minimized, closed or already active in 0.8.4
- Compatibility: Foundry VTT 0.8.3+
- Core: Organized Minimize features moved into its own module (Window Controls)
- Core: Navigation Preview feature moved into its own module: Scene Preview
- Enhancement: New Organized Pinned mode. When pinned, windows may never be closed, but minimized. Useful for not accidentally closing windows!
- Bugfix: Fixed style border overlap in single column mode
- Bugfix: Fixed an issue with Dynamic Mode causing the tab to switch to Chat unintentionally
- Bugfix: Dynamic Mode chat will not expand if "Chat Notifications" module is installed
- Compatibility: Default setting values prioritize a smoother first-experience and compatibility with other modules
- Compatibility: Adjusted styles for left control buttons to behave more predictable with external modules that alter them
- Bugfix: Lock button now uses Minimal UI colors
- Bugfix: Some Minimize optional features now disabled by default
- Bugfix: Better explained setting descriptions
- Bugfix: Fine-tuning of maximized window size values
- Bugfix: Maximize now works fine when sidebar is uncollapsed (moves to left)
- Enhancement: New Maximize button available! (Default on, can be disabled)
- Bugfix: Fixed a bug causing some minimized windows to restore incorrectly
- Bugfix: Fixed a bug triggered when closing minimized buttons by pressing escape
- Enhancement: Organized Minimize mode removes text from close and minimize buttons
- Bugfix: Improved clean up process should solve certain inconsistencies when minimizing windows in organized mode
- Bugfix: Fixed a bug creating under certain circumstances undesired html elements with minimized bar
- Bugfix: Improved 'escape' button handling with Organized Minimize mode
- Compatibility: Fixed compatibility with Polyglot (Thank you Ghostdesu)
- Enhancement: Player List has now an option for "Default Size" with bigger font (Thanks Klaus)
- Bugfix: Fixed 'bottom' mode in Organized Minimize working as 'top' (Thanks JLtheking2)
- Bugfix: Dynamic UI Mode disabled by default
- Bugfix: Sidebar initial visibility should always be effective, with and without Dynamic UI (Thanks Klaus)
- Bugfix: Player List now has the same height as the Hotbar (Thanks Hauke)
- Bugfix: Fixed settings text replacing "Always Visible" with "Start Visible" when according
- Bugfix: Avoid unnecessary hook activations when collapsing or revealing chat sidebar in Dynamic Mode
- Enhancement: Organized Minimize 2.0 Re-written for better performance and stability
- Enhancement: Organized Minimize now includes a minimize button for better UX Experience
- Enhancement: Organized Minimize no longer forces windows to stay on that Axis
- Enhancement: Organized Minimize will now remember the original positions of all windows when restoring
- Enhancement: Module defaults revisited for a better first impression (affects new users only)
- Enhancement: Minimized mode now takes available space intelligently based on other settings
- Enhancement: Scene Preview will no longer overlap with multiple scene rows in the navigation
- Compatibility: If module "Minimize Button" is installed, Organized Minimize will be disabled
- Bugfix: Color settings no longer visible for players
- Bugfix: Fixed an issue with CORS blocking style sheets for minimized setting when hosting in the Forge (Thanks Noshei)
- Bugfix: Better styling defaults overall for a cleaner first impression
- Enhancement: Minimized mode will use bottom of screen when Macro Hotbar is hidden
- Compatibility: Give MyTab priority over the control of FoundryVTT Logo
- Bugfix: Improved controls auto-hide mode for better responsiveness and spacing
- Bugfix: Fixed styling inaccuracies on some Minimized elements
- Bugfix: Fixed scene preview blinking when hovering through scenes with minimized windows
- Bugfix: Fixed styling issues with Minimized bottom bar
- Bugfix: Fixed incorrect shadow direction
- Enhancement: Organized Minimized Bar now takes only necessary amount of space
- Enhancement: Better looking minimized windows with Minimal UI colorset
- Enhancement: Better looking Minimized Bar (when enabled) and more transparent
- Enhancement: New Hotbar setting option: Only GM (Hides Macro Hotbar for players)
- Bugfix: Fixed miscalculation with the minimized bar in some circumstances
- Bugfix: Fixed an error in some circumstances causing minimized windows to disappear
- Bugfix: Minimize+ colors darkened
- Bugfix: Minimized a window that was pinned now stays pinned
- Enhancement: Minimize+ Setting "Right Click" colours a minimized window to find it quickly later
- Enhancement: Minimize+ Setting Mouse over minimized windows gives them shadow color
- Bugfix: Organized Minimize returns windows to their original position when restored/maximized
- Bugfix: Organized Minimize removed unwanted movement when moving windows along the axis
- Bugfix: Sub controls menu adjusted to avoid unwanted shaking animation
- Compatibility: Monks Scene Navigation thanks to a contribution from ironmonk88
- Bugfix: Disabled scene preview animation for better compatibility and less strange behaviour
- Bugfix: Adjusted position of active tokens indicators in list navigation based on navigation size
- Bugfix: Adjusted spacing for scene previous based on navigation size
- Localization: Gracias a @lozalojo por Minimal UI en Español!!!
- Localization: Fixed english missing texts
- Bugfix: Errors on the logo images will be ignored if logo is hidden
- Enhancement: New setting allows providing custom logo image
- Bugfix: Fixed a bug causing the Minimized bar to appear when changing scenes
- Bugfix: Fixed a bug causing the Minimized bar to disappear when changing scenes after scene preview
- Bugfix: Fixed a wrong error message on some circumstances with libWrapper
- Core: Rewritten a large part of Minimal UI to fulfil better coding practices and modularity
- Core: Added support for translations
- Core: Minimal UI components are now more independent of each other
- Core: Internal components now utilize appropriate Foundry's vocabulary and naming
- Enhancement: Significantly improved Organized Minimized mode behaviour
- Enhancement: Organized Minimized Bar now hides automatically when there's nothing minimized
- Enhancement: New Organized Minimized mode: Top with Bar, allows for significant more space gains
- Enhancement: Minimized windows in Organized Minimized mode are now snappier with X to close
- Compatibility: Fixed compatibility between Minimized Mode and Custom Sheets (i.e. Monster Blocks)
- Bugfix: Several bugfixes resolved as part of the overhaul of code
- Other: Added a ko-fi page in my Readme in case someone wants to appreciate my work :)
- Enhancement: Renewed "Organized Minimize" mode now makes intelligent use of horizontal space for minimized windows
- Enhancement: "Organized Minimize" now includes a "Bar" mode that displays minimized taskbar area
- Enhancement: Work around a Foundry Bug causing collapsed tabs not to be maximized when re-clicked
- Compatibility: Integration with libWrapper for better library compatibility support
- Compatibility: colorsettings lib now a dependency and no longer included
- Bugfix: Added missing hotbar configurations (Default and Manual). Thanks GambetTV
- Bugfix: Fixed wrong default value (Right sidebar should default to shown, not collapsed)
- Enhancement: NEW (Optional) Dynamic Minimal UI mode. After 60 seconds of inactivity, UI will dynamically auto-hide until used or when switching Scenes. Check it out! (Experimental)
- Enhancement: Vertical positioning of Sidebar and Horizontal position of Macro now globally adjusted based on actual canvas size. Users on different screens should have similar experiences.
- Compatibility: Fixed bug in Foundry that didn't show the chat when clicked if sidebar was collapsed
- Compatibility: Works around a bug in Foundry that prevents opening windows when sidebar is collapsed
- Enhancement: It is now possible to collapse right panel by default
- Compatibility: Minor fixes with DND-UI
- Bugfix: Fixed wrong border color in collapsed right panel (Thanks SalieriC)
- Bugfix: Fixed broken player list on always-visible mode (sorry!)
- Bugfix: Player List should use now the same color as the left side bar
- Bugfix: Player List alignment slightly improved to stay on the left
- Compatibility: Raise My Hand module, should show the hand even on player list hover module
- Bugfix: Border colors on right side buttons should use chosen colors (Thanks SalieriC)
- Enhancement: New Experimental feature fixes the Axis of minimized windows to bottom or top
- Bugfix: Adjusted space between left side controls and its sub menu
- Bugfix: Adjusted shadow of Macro hotbar when not in auto-hide mode
- Enhancement: New setting to hide player cameras (Fan service for MarceloCortezz :))
- Bugfix: Added slightly more space between left bar columns in small size
- Enhancement: Macro Hotbar has 3 sizes: 3-6-10 Slots!
- Enhancement: Macro Hotbar collapse button in auto-hide mode removed
- Bugfix: Removed color pickers from players view settings. It was never intended. Please do share feedback if you think Minimal-UI should be configurable by players. The original intention is that the GM sets the desired viewport. (Thank you, Fox Reinhold for the bug report)
- Bugfix: When there is no scene, controls hidden altogether (avoids some reported confusion on hidden controls)
- Bugfix: Reduced the margins on the controls and macro hotbar
- Bugfix: Slightly increased top shadow in Hotbar when auto-hidden
- Bugfix: Fixed missing borders on right side buttons (Should look more like vanilla Foundry on that side)
- Bugfix: Removed unnecessary color settings configuration
- Enhancement: Foundry Logo can be optionally shown in small, standard size or hidden!
- Enhancement: Foundry Logo can be used to Toggle the UI - Including or not the Chat! (Thanks QuantumFunks)
- Enhancement: The Scene Navigation should adjust to optimize available space based on the Foundry Logo configuration (Thanks SalieriC)
- Compatibility: DnD-UI Module is now tested and supported
- Bugfix: Effectively this time thumbnail preview is only valid for GMs (Thanks CasualTerror)
- Compatibility: SWADE Bennies should always show on visible players list (Thanks SalieriC)
- Bugfix: Scene thumbnail preview is now only valid for GMs (Thanks CasualTerror)
- Bugfix: Players List auto-hide mode is now centered and properly spaced
- Bugfix: Fixed "glitchy" players list hover animation
- Bugfix: Fixed colors not applying on launch (Thanks SalieriC)
- Bugfix: Fixed colors wrong default values
- Compatibility: Fixed compatibility with libWrapper and colorsettings in Minimal UI
- Bugfix: Integrated dependencies as a fallback for missing ColorSettings module
- Enhancement: Scene Navigation allows options to hover and preview the scene thumbnail (enabled by default)
- Enhancement: Scene Navigation allows three possible size options (default small)
- Enhancement: Now using Color Settings! Allows picking colors in real time from module settings.
- Compatibility: SWADE hides bennies when using collapsed player list (Thanks SalieriC)
- Bugfix: Fixed sliding macro Hotbar when using collapsed mode
- Bugfix: Toggle button higlight should now use configured colors
- Bugfix: Right sidebar buttons should use configured colors (Thanks SalieriC)
- Compatibility: Vertical position for Custom Hotbar now properly respected (Thanks GambetTV)
- Compatibility: hotbar aligned now as default for better compatibility with macro modules
- Bugfix: Fixed incorrect hotbar positioning in "Show Normally" Mode
- Bugfix: Fixed Macro controls positioning when not using Auto-Hide mode to look like default
- Bugfix: Shadow color now also applied to macro hover colors (Thanks SalieriC)
- Compatibility: Custom Hotbar patch applied and slightly repositioned higher than default (Thanks SalieriC for feedback)
- Enhancement: Shadow Strength borders now configurable (And their colors)
- Enhancement: Visual stability and border spacing improved (Thanks GambitTV for feedback)
- Compatibility: Bullseye module (Thanks Avitale34 for reporting)
- Compatibility: Simple Dice Roller now locks the sidebar
- Bugfix: Reduced amount of bumps in animations, hopefully to zero
- Bugfix: Applied appropriate style and colors to 'Toggle' buttons
- Bugfix: Fixed sliding Hotbar on different X-Axis positions
- Bugfix: Fixed overlapping borders in some buttons
- Bugfix: Fixed setting descriptions (Thanks plutoneId)
- Bugfix: Fixed a bug that caused Macro bar to lock itself after adding a new Macro
- Bugfix: Added scene buttons border and shadow colors to the customizable theme palette
- Enhancement: Customize your border and shadow colors for Minimal UI (Thanks SalieriC for the idea)
- Enhancement: Better and more consistent visuals and shadow colors
- Compatibility: Custom Hotbar
- Compatibility: Module compatibility styles now apply only when the modules are active, not when just installed
- Enhancement: added a lock in the macro hotbar when using auto-hide mode to stick it visible. Auto triggers when opening macros (Thanks GitHub: @jbblily)
- Enhancement: Experimental compatibility with modules that add left side controls (Quick Insert, Search Anywhere, etc)
- Enhancement: Experimental compatibility with simple dice roller when in single column mode (Thanks SalieriC)
- Enhancement: lock side panel button should always be the last button regardless of other modules
- Bugfix: removed shakiness from hovering left side controls and exceeding borders in some configuration combinations
- Bugfix: slightly compressed the space between butons in the left side control
- Bugfix: more coherent hotbar transition and shadows behavior in auto-hide mode
- Bugfix: better configuration descriptions and other minor tweaks
- Bugfix: Improved click detection of the side panel lock/unlock button
- Bugfix: Single column mode now always stays on top, to work better modules that add many components
- Style: Reduced transparency and added stronger background to left panel parts
- Style: Lowered top position maximum a little bit
- Change: Default side panel style is now expand to right, rather than a single column
- Enhancement: Added Player-list default always visible option
- Bugfix: Fixed an undesired padding resize when hovering a locked panel
- Bugfix: Fixed a wrong border-width setting causing unwanted shakes (Thanks @SoulCake)
- Bugfix: Left submenu should now appear visible and stay in fixed position
- Bugfix: Fixed hover area not being detected with small icons in some displays (Thanks @Drew for reporting)
- Bugfix: Left side submenu controls don't move when hovering anymore
- Bugfix: Clicking on submenus directly now locks the left controls
- Bugfix: Improved compatibility across combinations of settings
- Enhancement: Left control bar may now be auto-hidden and shown on mouse over
- Enhancement: Left control bar now supports small or big size
- Bugfix: Ignored some configuration combinations that could lead to offsets
- Bugfix: Overlapping scene navigation when side control was on Top Left
- Enhancement: Added Macro Auto-Hide mode with animation
- Enhancement: Added some shadow around the Macro Bar
- Enhancement: Macro Bar may be repositioned by settings
- Enhancement: Scenes now pushed to the left and reduced based size
- Enhancement: Players List now show color dots and full details on mouse-over
- Bugfix: Adjusted bottom position controls
- Enhancement: Left panel controls now expand vertically (configurable)
- Configuration: Left panel controls have 3 possible positions (top, center, bottom)
- Bugfix: Removed settings from players
- Bugfix: Players joining no longer causes components to reappear
- Bugfix: Changing settings will now trigger a refresh for consistency
- Added configurable settings for showing, hiding or collapsing UI elements