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10linearqueue_LL.cpp
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10linearqueue_LL.cpp
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// 10. Implement Linear Queue ADT using Linked List
// Theory:
// This code implements a queue data structure using a singly linked
// list. It provides functionalities to enqueue elements into the
// queue, dequeue elements from the queue, display the elements in
// the queue, and check if the queue is empty. The main function
// offers a menu-driven interface for users to interact with the queue.
#include <iostream>
using namespace std;
struct Node
{
int data;
Node* next;
};
class Queue
{
private:
Node* front;
Node* rear;
public:
Queue()
{
front = nullptr;
rear = nullptr;
}
void enqueue(int value)
{
Node* newNode = new Node;
newNode->data = value;
newNode->next = nullptr;
if (isEmpty())
{
front = rear = newNode;
}
else
{
rear->next = newNode;
rear = newNode;
}
}
int dequeue()
{
if (isEmpty())
{
cout << "queue is empty\n";
return -1;
}
int dequeuedvalue = front->data;
Node* temp = front;
front = front->next;
if (front == nullptr)
{
rear = nullptr;
}
delete temp;
return dequeuedvalue;
}
bool isEmpty()
{
return front == nullptr;
}
void display()
{
if (isEmpty())
{
cout << "queue is empty\n";
return;
}
cout << "queue: ";
Node* current = front;
while (current != nullptr)
{
cout << current->data << " ";
current = current->next;
}
cout << endl;
}
};
int main()
{
Queue queue;
char choice;
int value;
do
{
cout << "1. enqueue\n";
cout << "2. dequeue\n";
cout << "3. display\n";
cout << "4. exit\n";
cout << "enter your choice: ";
cin >> choice;
switch(choice)
{
case '1':
cout << "enter element to enqueue: ";
cin >> value;
queue.enqueue(value);
break;
case '2':
if (!queue.isEmpty())
cout << "dequeued value: " << queue.dequeue() << endl;
break;
case '3':
queue.display();
break;
case '4':
cout << "exited!\n";
break;
default:
cout << "invalid choice\n";
}
}
while(choice != '4');
return 0;
}
// Conclusion:
// The code offers a flexible implementation of a queue using a
// singly linked list, providing essential operations such as enqueue,
// dequeue, and display. It utilizes dynamic memory allocation
// to manage nodes, allowing for efficient memory usage. The
// provided menu interface makes it easy for users to perform
// operations on the queue.