diff --git a/gradle.properties b/gradle.properties index 16498e5c56..c25f7b8b37 100644 --- a/gradle.properties +++ b/gradle.properties @@ -9,11 +9,11 @@ author = masa mod_file_name = litematica-fabric # Current mod version -mod_version = 0.20.0-sakura.3 +mod_version = 0.20.0 # Required malilib version -malilib_version = 0.22.0-sakura.3 -malilib_id = e51ccdcc4e +malilib_version = 0.22.0 +malilib_id = 87b684e52f # Minecraft, Fabric Loader and API and mappings versions minecraft_version_out = 1.21.3 diff --git a/src/main/java/fi/dy/masa/litematica/scheduler/tasks/TaskPasteSchematicPerChunkCommand.java b/src/main/java/fi/dy/masa/litematica/scheduler/tasks/TaskPasteSchematicPerChunkCommand.java index a9a63103f8..6127a8484c 100644 --- a/src/main/java/fi/dy/masa/litematica/scheduler/tasks/TaskPasteSchematicPerChunkCommand.java +++ b/src/main/java/fi/dy/masa/litematica/scheduler/tasks/TaskPasteSchematicPerChunkCommand.java @@ -983,6 +983,10 @@ protected static boolean preparePickedStack(BlockPos pos, BlockState state, Bloc World world, MinecraftClient mc, @Nonnull DynamicRegistryManager registryManager) { + if (mc.player == null || mc.interactionManager == null) + { + return false; + } ItemStack stack = state.getBlock().getPickStack(world, pos, state); if (stack.isEmpty() == false) diff --git a/src/main/java/fi/dy/masa/litematica/util/DataFixerMode.java b/src/main/java/fi/dy/masa/litematica/util/DataFixerMode.java index e4d0307a9a..aeab932ae4 100644 --- a/src/main/java/fi/dy/masa/litematica/util/DataFixerMode.java +++ b/src/main/java/fi/dy/masa/litematica/util/DataFixerMode.java @@ -177,7 +177,7 @@ public static Schema getSchemaByVersion(int dataVersion) public enum Schema { // Minecraft Data Versions - //SCHEMA_1_21_04 (4250, "1.21.4"), + SCHEMA_1_21_04 (4179, "1.21.4"), // 1.21.4-pre.1 SCHEMA_24W45A (4177, "24w45a"), SCHEMA_1_21_03 (4082, "1.21.3"), SCHEMA_24W37A (4065, "24w37a"), diff --git a/src/main/java/fi/dy/masa/litematica/util/InventoryUtils.java b/src/main/java/fi/dy/masa/litematica/util/InventoryUtils.java index c50c108d95..eb631f47d5 100644 --- a/src/main/java/fi/dy/masa/litematica/util/InventoryUtils.java +++ b/src/main/java/fi/dy/masa/litematica/util/InventoryUtils.java @@ -122,6 +122,10 @@ public static void setPickedItemToHand(int sourceSlot, ItemStack stack, Minecraf public static void schematicWorldPickBlock(ItemStack stack, BlockPos pos, World schematicWorld, MinecraftClient mc) { + if (mc.player == null || mc.interactionManager == null || mc.world == null) + { + return; + } if (stack.isEmpty() == false) { PlayerInventory inv = mc.player.getInventory(); diff --git a/src/main/java/fi/dy/masa/litematica/world/WorldSchematic.java b/src/main/java/fi/dy/masa/litematica/world/WorldSchematic.java index 8e68e09b22..6d908117c2 100644 --- a/src/main/java/fi/dy/masa/litematica/world/WorldSchematic.java +++ b/src/main/java/fi/dy/masa/litematica/world/WorldSchematic.java @@ -72,7 +72,7 @@ public WorldSchematic(MutableWorldProperties properties, RegistryEntry dimension, @Nullable WorldRendererSchematic worldRenderer) { - super(properties, REGISTRY_KEY, !registryManager.equals(DynamicRegistryManager.EMPTY) ? registryManager : SchematicWorldHandler.INSTANCE.getRegistryManager(), dimension, true, false, 0L, 0); + super(properties, REGISTRY_KEY, !registryManager.equals(DynamicRegistryManager.EMPTY) ? registryManager : SchematicWorldHandler.INSTANCE.getRegistryManager(), dimension, false, false, 0L, 0); this.mc = MinecraftClient.getInstance(); if (this.mc == null || this.mc.world == null) diff --git a/src/main/resources/assets/litematica/lang/crowdin/af_ZA.json b/src/main/resources/assets/litematica/lang/crowdin/af_ZA.json new file mode 100644 index 0000000000..5ca1d9e28d --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/af_ZA.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlaceProtocolVersion", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "plakNbtHerstelgedrag", + "litematica.config.generic.name.pasteReplaceBehavior": "plakVervangGedrag", + "litematica.config.generic.name.placementReplaceBehavior": "plasingVervangGedrag", + "litematica.config.generic.name.placementRestrictionWarn": "plasingBeperkingWaarsku", + "litematica.config.generic.name.selectionCornersMode": "seleksieHoekemodus", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryEnabled", + "litematica.config.generic.name.customSchematicBaseDirectory": "customSchematicBaseDirectory", + "litematica.config.generic.name.areaSelectionsPerWorld": "areaSeleksiesPerWorld", + "litematica.config.generic.name.betterRenderOrder": "beterLewerOrder", + "litematica.config.generic.name.changeSelectedCornerOnMove": "changeSelectedCornerOnMove", + "litematica.config.generic.name.cloneAtOriginalPosition": "cloneAtOriginalPosition", + "litematica.config.generic.name.commandDisableFeedback": "bevelDisableFeedback", + "litematica.config.generic.name.commandFillMaxVolume": "commandFillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "commandFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "commandLimitPerTick", + "litematica.config.generic.name.commandNameClone": "bevelNaamKloon", + "litematica.config.generic.name.commandNameFill": "commandNameFill", + "litematica.config.generic.name.commandNameSetblock": "commandNameSetblock", + "litematica.config.generic.name.commandNameSummon": "commandNameSummon", + "litematica.config.generic.name.commandTaskInterval": "commandTaskInterval", + "litematica.config.generic.name.commandUseWorldEdit": "commandUseWorldEdit", + "litematica.config.generic.name.debugLogging": "debugLogging", + "litematica.config.generic.name.datafixerMode": "datafixermodus", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdjacent", + "litematica.config.generic.name.easyPlaceFirst": "easyPlaceFirst", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldEnabled", + "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", + "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", + "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "entityDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout", + "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "executeRequireHoldingTool", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "fixRailRotation", + "litematica.config.generic.name.generateLowercaseNames": "genereer Kleinlettername", + "litematica.config.generic.name.highlightBlockInInventory": "highlightBlockInInventory", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "layerModeFollowsPlayer", + "litematica.config.generic.name.loadEntireSchematics": "loadEntireSchematics", + "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreState", + "litematica.config.generic.name.pasteAlwaysUseFill": "plak AlwaysUseFill", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "plakIgnoreBlockEntitiesHelemaal", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "plakIgnoreerBlokEntiteiteVanVul", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "plakIgnoreerCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "plakIgnoreEntities", + "litematica.config.generic.name.pasteIgnoreInventories": "plakIgnoreerInventarisse", + "litematica.config.generic.name.pasteToMcFunctionFiles": "plakToMcFunctionFiles", + "litematica.config.generic.name.pasteUseFillCommand": "pasteUseFillCommand", + "litematica.config.generic.name.pasteUsingCommandsInSp": "plakUsingCommandsInSp", + "litematica.config.generic.name.pasteUsingServux": "plakGebruikServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockAvoidDamageable", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoidTools", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockEnabled", + "litematica.config.generic.name.pickBlockIgnoreNbt": "kiesBlokIgnoreerNbt", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "pickBlockableSlots", + "litematica.config.generic.name.placementRestriction": "plasing Beperking", + "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", + "litematica.config.generic.name.renderThreadNoTimeout": "renderThreadNoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "serverNbtRequestRate", + "litematica.config.generic.name.signTextPaste": "tekenTeksPlak", + "litematica.config.generic.name.toolItem": "toolItem", + "litematica.config.generic.name.toolItemEnabled": "toolItemEnabled", + "litematica.config.generic.name.toolItemComponents": "toolItemComponents", + "litematica.config.generic.name.unhideSchematicVCS": "unhideSkematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "aktiveerAreaSelectionBoxesRendering", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlacementBoxesRendering", + "litematica.config.visuals.name.enableRendering": "enableRendering", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "aktiveer SchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "enableSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "spookBlokAlfa", + "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", + "litematica.config.visuals.name.overlayReducedInnerSides": "overlayReducedInnerSides", + "litematica.config.visuals.name.placementBoxSideAlpha": "plasingBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderAreaSelectionBoxSides", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksAsDeurskynend", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderCollidingSkematicBlocks", + "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerConnections", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlacementEnclosingBox", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlacementEnclosingBoxSides", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "lewer TranslucentBlockInnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "schematicOverlayEnableOutlines", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "schematicOverlayEnableResorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "schematicOverlayModelOutline", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "schematicOverlayOutlineWidthThrough", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schematicOverlayRenderThroughBlocks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "schematicOverlayTypeMissing", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "schematicOverlayTypeWrongState", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesAlignment", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayAlignment", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlignment", + "litematica.config.info_overlays.name.toolHudAlignment": "toolHudAlignment", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesEnabled", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontScale", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayEnabled", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTarget Fluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "materialListHudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "materialListHudScale", + "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "verifierErrorHilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "verifierOverlayEnabled", + "litematica.config.info_overlays.name.warnDisabledRendering": "warnDisabledRendering", + "litematica.config.colors.name.areaSelectionBoxSideColor": "areaSelectionBoxSideColor", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "highlightBlockInInventoryColor", + "litematica.config.colors.name.materialListHudItemCountsColor": "materialListHudItemCountsColor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematicRebuildBreakPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schematicRebuildBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schematicRebuildReplaceOverlayColor", + "litematica.config.colors.name.schematicOverlayColorExtra": "schematicOverlayColorExtra", + "litematica.config.colors.name.schematicOverlayColorMissing": "schematicOverlayColorMissing", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schematicOverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "schematicOverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "addSelectionBox", + "litematica.config.hotkeys.name.cloneSelection": "kloonSeleksie", + "litematica.config.hotkeys.name.deleteSelectionBox": "deleteSelectionBox", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceToggle", + "litematica.config.hotkeys.name.executeOperation": "operasie uitvoer", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "layerModeVolgende", + "litematica.config.hotkeys.name.layerModePrevious": "layerModePrevious", + "litematica.config.hotkeys.name.layerNext": "laagVolgende", + "litematica.config.hotkeys.name.layerPrevious": "laagVorige", + "litematica.config.hotkeys.name.layerSetHere": "laagSetHier", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSeleksieNegatief", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "nudgeSelectionPositive", + "litematica.config.hotkeys.name.moveEntireSelection": "moveHeleSeleksie", + "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiAreaSettings", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematics", + "litematica.config.hotkeys.name.openGuiMainMenu": "openGuiMainMenu", + "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlacementSettings", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSkematicPlacements", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSkematicProjects", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", + "litematica.config.hotkeys.name.openGuiSettings": "openGuiSettings", + "litematica.config.hotkeys.name.operationModeChangeModifier": "operationModeChangeModifier", + "litematica.config.hotkeys.name.pickBlockFirst": "pickBlockFirst", + "litematica.config.hotkeys.name.pickBlockLast": "pickBlockLast", + "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayThroughBlocks", + "litematica.config.hotkeys.name.rerenderSchematic": "weergeeSkematies", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaAsInMemorySkematic", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "saveAreaAsSkematicToFile", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "schematicEditBreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "schematicEditReplaceDirection", + "litematica.config.hotkeys.name.schematicPlacementRotation": "schematicPlacementRotation", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "schematicVersionCycleModifier", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "schematicVersionCycleNext", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "schematicVersionCyclePrevious", + "litematica.config.hotkeys.name.selectionGrabModifier": "selectionGrabModifier", + "litematica.config.hotkeys.name.selectionGrow": "seleksieGroei", + "litematica.config.hotkeys.name.selectionGrowModifier": "selectionGrowModifier", + "litematica.config.hotkeys.name.selectionNudgeModifier": "selectionNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "seleksieModeCycle", + "litematica.config.hotkeys.name.selectionShrink": "seleksieKrimp", + "litematica.config.hotkeys.name.setAreaOrigin": "setAreaOrigin", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "stelSeleksieBoxPosition1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "stelSeleksieBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "toggleAll Rendering", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "toggleAreaSelectionBoxesRendering", + "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSkematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "toggleOverlayOutlineRendering", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", + "litematica.config.hotkeys.name.togglePlacementRestriction": "togglePlacementRestriction", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "toggleSkematicBlockRendering", + "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "toggleTranslucentRendering", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "toggleVerifierOverlayRendering", + "litematica.config.hotkeys.name.toolEnabledToggle": "toolEnabledToggle", + "litematica.config.hotkeys.name.toolPlaceCorner1": "toolPlaceCorner1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "toolPlaceCorner2", + "litematica.config.hotkeys.name.toolSelectElements": "toolSelectElements", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "toolSelectModifierBlock1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "toolSelectModifierBlock2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "Die tipe \"akkurate plasingsprotokol\" om te gebruik.\n- Outo: Gebruik v3 in enkelspeler, en by verstek slegs Slabs in multiplayer,\n tensy die bediener Carpet mod het wat 'n 'carpet:hallo'\n pakkie stuur, in welke geval v2 op daardie bediener gebruik word.\n- Weergawe 3: Slegs ondersteun deur Litematica self (in enkelspeler) of met Servux.\n- Weergawe 2: Versoenbaar met bedieners met die Carpet mod\n (óf QuickCarpet by skyrising en DeadlyMC,\n of CarpetExtra bykomend tot FabricCarpet.\n En in beide gevalle die 'akkurate Blokplasing' Tapytreël moet\n wees op die bediener geaktiveer).\n- Slegs blaaie: Maak slegs boonste blaaie reg. Versoenbaar met papierbedieners.\n- Geen: Verander nie koördinate nie.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Of die NBT-data van blokke probeer herstel word al dan nie,\nen watter metode daarvoor gebruik word.\n- Place & Data Modify sal probeer om die \"NBT-gekies\" blok\n naby die speler te plaas, en gebruik dan die data modify\n opdrag om die NBT data na die stelblok oor te dra 'ed block\n- Place & Clone sal probeer om die \"NBT-gekose\" blok\n naby die speler te plaas, en dan kloon dit na die finale plek.\n- Teleporteer & Plek sal probeer om die speler naby te teleporteer en dan\n die NBT-gekose item direk in die korrekte posisie plaas.\nLet daarop dat die teleporteer- en plekmetode tans glad nie korrek werk nie.\nDie aanbevole metode is §ePlace & Data Modify§r, maar vir dit om te werk\nsal jy waarskynlik die pasteCommandLimit moet verlaag tot 1 per regmerkie en\ndie plakCommandInterval tot 1 moet verhoog -4 bosluise of iets.\nDus moet jy dit slegs gebruik om belangrike blokke te plak wat die data benodig,\nbyvoorbeeld deur 'n skematiese van net die inventarisse te maak,\nen dit dan te plak met vervang gedrag ingestel op Geen.", + "litematica.config.generic.comment.pasteReplaceBehavior": "Die gedrag van die vervanging van bestaande blokke\nin die Plak skematiese gereedskapmodus", + "litematica.config.generic.comment.placementReplaceBehavior": "Die blok vervang gedrag wanneer blokke\nby die skematiese wêreld gevoeg word.\n\nDit laat die gebruik van oorvleuelde plasings toe sonder dat die\nlater hanteerde plasing altyd vroeëre met lug oorskryf.\nAan die ander kant word sommige blokke soos ligblokke beskou as\nas lug, so hulle sal die \"Alles\" vervangingsgedrag\nnodig hê om enigsins geplaas te word.", + "litematica.config.generic.comment.placementRestrictionWarn": "Kies watter tipe waarskuwingsboodskap om te wys (indien enige)\nwanneer óf die Easy Place-modus óf Plasingbeperking verhoed dat 'n blok geplaas word", + "litematica.config.generic.comment.selectionCornersMode": "Die area seleksie hoeke-modus om te gebruik (Hoeke, of brei uit)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "Indien geaktiveer, sal die gids wat in 'customSchematicBaseDirectory'\ngestel is as die wortel/basis skematiese gids gebruik word,\nin plaas van die normale '.minecraft/schematics/' gids", + "litematica.config.generic.comment.customSchematicBaseDirectory": "Die wortel/basis skematiese gids om te gebruik,\nas 'customSchematicBaseDirectoryEnabled' geaktiveer is", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Gebruik per-wêreld- of bedienerwortelgidse vir die areakeuses\n§6 LET WEL: Moenie dit AFskakel terwyl jy regstreeks stroom nie,\n§6as dan sal die Area Seleksie-blaaier die bediener-IP wys\n§6in die navigasie-legstuk en ook in die huidige seleksienaam/pad\n§6totdat jy die huidige gids en keuse weer verander", + "litematica.config.generic.comment.betterRenderOrder": "As dit geaktiveer is, word die skematiese weergawe\ngedoen deur die verskillende weergawe-oproep in die vanilla\n-weergawe-kode in te spuit. Dit behoort daartoe te lei dat beter deurskynende blok\nlewering/bestelling en skematiese blokke nie\ndeur die kliëntwêreldblokke/terrein weergegee word nie.\nAs die weergawe nie werk nie (byvoorbeeld met Optifine), probeer\nom hierdie opsie te deaktiveer.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "Indien waar, dan is die geselekteerde hoek van 'n area seleksie\naltyd gestel op die laaste geskuifde hoek,\nwanneer die stel hoek snelsleutels gebruik word", + "litematica.config.generic.comment.cloneAtOriginalPosition": "As dit geaktiveer is, sal die gebruik van die Kloon-seleksie-sneltoets\ndie plasing by die oorspronklike areakeuseposisie skep,\nin plaas van by die speler se huidige posisie", + "litematica.config.generic.comment.commandDisableFeedback": "As dit geaktiveer is, word opdragterugvoer outomaties gedeaktiveer\nen dan weer aangeskakel vir plak-, vul- en uitvee-bewerkings vir multiplayer\n(wat /setblock en /fill-opdragte gebruik) deur uit te skakel en dan\nheraktiveer die sendCommandFeedback-speletjiereël wanneer die taak voltooi is", + "litematica.config.generic.comment.commandFillMaxVolume": "Die maksimum grootte/volume van elke individuele boks\nwat gevul kan word via die opdrag-gebaseerde Vul/Vee\noperasies. Groter areas/volumes sal verdeel word in verskeie opdragte.\nAlle areas word in elk geval ook eers in per-stuk bokse verdeel.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Deaktiveer die verdeling van die vulvolumes (in die Vul-, Vervang- en Delete-modusse)\nna per-stuk bokse", + "litematica.config.generic.comment.commandLimitPerTick": "Maksimum aantal opdragte wat per speletjie gestuur word,\nwanneer die Plak-, Vul- en Vee-kenmerke op 'n bediener gebruik word,\nwaar hulle stelblok- en vulopdragte sal gebruik.\nLet daarop dat die Plak-funksie dit kan oorskiet deur 'n paar opdragte\nwanneer die NBT-herstelfunksionaliteit gebruik word, wat twee bykomende opdragte vir elke blok benodig.", + "litematica.config.generic.comment.commandNameClone": "Die kloonopdragnaam om te gebruik wanneer die\n-opdraggebaseerde kreatiewe modusfunksie op bedieners gebruik word.\nDit word tans slegs deur die Plak-funksie gebruik as die NBT-herstel\n-gedrag op 'Plaas en kloon' gestel is.", + "litematica.config.generic.comment.commandNameFill": "Die vul opdrag naam om te gebruik wanneer die\nopdraggebaseerde kreatiewe modus funksionaliteit op bedieners gebruik word", + "litematica.config.generic.comment.commandNameSetblock": "Die setblock-opdragnaam om te gebruik wanneer die\n-opdraggebaseerde kreatiewe modus-funksie op bedieners gebruik word,\nnaamlik die Plak Skematiese in Wêreld-funksie", + "litematica.config.generic.comment.commandNameSummon": "Die oproep-opdragnaam om te gebruik wanneer die\n-opdraggebaseerde kreatiewe modus-funksie op bedieners gebruik word,\nnaamlik die Plak Skematiese in Wêreld-funksie", + "litematica.config.generic.comment.commandTaskInterval": "Die interval in speletjie merk die Plak, Vul en Vee take uit\nword uitgevoer by. Die commandLimitPerTick config stel die maksimum\naantal opdragte om per uitvoering te stuur, en hierdie config\nstel die interval in speletjie regmerkies voor die volgende uitvoering.", + "litematica.config.generic.comment.commandUseWorldEdit": "Indien geaktiveer, in plaas van die gekonfigureerde stelblok- en vul-opdragte te gebruik, word\ndie World Edit //pos1-, //pos2- en //set-opdragte gebruik.\nLet daarop dat die gebruik van World Edit-opdragte ongeveer 3x stadiger is\nas om vanielje-opdragte te gebruik as gevolg van die opdraglimiet per regmerkie,\nen WE vereis veelvuldige opdragte per blok of area (//pos1 //pos2 //stel).\n§6WAARSKUWING: Die plakvervanggedrag-opsie SAL NIE WERK as\n§6die World Edit-opdragte en vulvolumes gebruik word in plaas van individuele stelblokopdragte!\nDit word dus aanbeveel om die vanielje-opdragte te gebruik, as jy die toestemming het om dit uit te voer.\nEen ander ding wat jou in sommige gevalle WE-opdragte kan laat verkies\nis dat hulle blokopdaterings kan voorkom, as die bediener nie\ndie Tapyt-mod het nie en dus die ' /carpet fillUpdates vals' reël beskikbaar.", + "litematica.config.generic.comment.debugLogging": "Aktiveer sommige ontfoutingslogboodskappe in die spelkonsole,\nvir die ontfouting van sekere kwessies of omvalle.", + "litematica.config.generic.comment.datafixerMode": "Die konfigureerbare dataregstellingsvlak om toe te pas op gelaaide skemas.\nHierdie opsie kan die werkverrigting van die laai van\nskemas verbeter deur die Vanilla Data Fixer,\nte omseil, maar dit kan ook ernstige dataverlies veroorsaak as dit gedeaktiveer is.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Verstekskemawaarde vir die Vanilla Data Fixer\n\nWord gebruik om die laagste moontlike waarde aan te pas, en die waarde wat gebruik word\nwanneer die gelaaide skema nie hierdie inligting bevat nie.\n\n§6WAARSKUWING: Hierdie instelling is bedoel om gebruik te word in die rigting\n§6 van 'n Litematica-ontwikkelaar soos masa self.\n§6Wanneer jy twyfel, hou die verstek vir Minecraft 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "Gebruik die Clicks Adjacent-kode vanaf 1.12.2 ornithe.\nDit werk net met §a\"easyPlacePostRewrite\"§r geaktiveer.", + "litematica.config.generic.comment.easyPlaceFirst": "Dit veroorsaak dat die Easy Place-modus die eerste/naaste blok\nwaarna jy eerste kyk, plaas, in plaas van die verste/onderste blok.\nDeur dit op vals te stel, kan jy veelvuldige lae \"op een slag\" plaas,\naangesien die verste blokke geplaas sal word voordat die nadere die siglyn blokkeer.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "Wanneer dit geaktiveer is, kan jy die gebruiksleutel\ninhou en na verskillende skematiese blokke kyk om hulle te plaas,\nsonder om op elke blokkie individueel te klik.", + "litematica.config.generic.comment.easyPlaceMode": "Wanneer dit geaktiveer is, sal die blokkie in daardie posisie plaas om bloot 'n item te gebruik/ 'n blok\nop skematiese blokke te plaas", + "litematica.config.generic.comment.easyPlacePostRewrite": "Wanneer dit geaktiveer is, gebruik die Easy Place-modus die\n\"Post-Rewrite\"-kode vanaf 1.12.2 ornithe.\n§6WAARSKUWING! DIT IS EKSPERIMENTEEL", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "As dit geaktiveer is, hanteer Litematica die sogenaamde\n\"Carpet mod Accurate Block Placement Protocol\" self in enkelspeler.\nDit word aanbeveel om dit aangeskakel te hou as jy\nEasy Place in enkelspeler gaan gebruik.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "Die interval in millisekondes wag die Easy Place-modus\nnadat voorraadgleuwe uitgeruil is en 'n blok geplaas is.\nNuttig om te verhoed dat verkeerde blokke geplaas word wanneer jy hoë ping het.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Swaai die speler se hand wanneer jy Easy Place gebruik.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "Indien geaktiveer, verminder die bereikafstand van +1.0 na die\nVanilla waarde sodat bedieners nie die plasing van\nver blokke verwerp nie.", + "litematica.config.generic.comment.entityDataSync": "Gebruik die Entity Data Sync-protokol van Servux\nom Entity Data van die bediener af te kry", + "litematica.config.generic.comment.entityDataSyncBackup": "Gebruik die Vanilla NBT Query-metode wanneer Servux\nnie beskikbaar is nie. Hierdie metode vereis operateursvoorregte.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "Die Cache-uittelwaarde in sekondes waarvoor\ndie Entiteitkas rekords hou.\n'n Laer waarde beteken meer gereelde opdaterings, maar\njy sal dalk 'n hoër waarde wil oorweeg as\njou letterkunde nie daarin slaag om met al die NBT-data te stoor nie.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Laai die gesinkroniseerde NBT-data in die kliëntwêreld.\n§6WAARSKUWING! Hierdie kenmerk sal onversoenbaarheid\n§6 veroorsaak met ander mods wat op hierdie data staatmaak.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Vereis dat 'n geaktiveerde instrument-item\ngehou word vir die executeOperation-sneltoets om te werk", + "litematica.config.generic.comment.fixChestMirror": "Aktiveer 'n regstelling aan die gebreekte borsspieëlkode in vanielje", + "litematica.config.generic.comment.fixRailRotation": "As dit waar is, word 'n regstelling toegepas vir die vanielje gogga in relings,\nwaar die 180 grade rotasies van reguit noord-suid en\noos-wes relings 90 grade antikloksgewys roteer in plaas daarvan >_>", + "litematica.config.generic.comment.generateLowercaseNames": "As dit geaktiveer is, sal die voorgestelde skematiese name\nby verstek kleinletters wees en onderstrepings in plaas van spasies gebruik", + "litematica.config.generic.comment.highlightBlockInInventory": "As dit geaktiveer is, beklemtoon die item (insluitend Shulker Boxes wat dit bevat)\nvan die gekykte blok in die skema", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Omseil die nuwe afstand/koördinaatkontrole wat in 1.18.2 bygevoeg is.\n\nDaardie kontrole verbreek die \"akkurate plasingsprotokol\" en veroorsaak dat\nenige blokke wat met 'n rotasie- (of ander eiendom)-versoek geplaas word, net spookblokke word.\n\nDit is basies nie nodig om dit ooit te deaktiveer nie.\nDie tjek het nog nooit voorheen bestaan nie 1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "As dit waar is, volg die weergawe-laag die speler.\nLet wel: Dit vou tans Laagreeks tipe reekse in.", + "litematica.config.generic.comment.loadEntireSchematics": "As dit waar is, word die hele skema altyd gelyktydig gelaai.\nIndien onwaar, dan word slegs die deel wat binne die kliënt se sigafstand is, gelaai.", + "litematica.config.generic.comment.materialListIgnoreState": "Wanneer dit geaktiveer is, word die presiese bloktoestand geïgnoreer, en net die bloktipe moet ooreenstem", + "litematica.config.generic.comment.pasteAlwaysUseFill": "Dit dwing die gebruik van die vul-opdrag (in plaas van stelblok) selfs vir enkele blokke", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "As dit geaktiveer is, word blok-entiteite glad nie geplak nie\nvia die opdrag-gebaseerde plak in multiplayer.\nDit laat jou toe om makliker in twee passe te plak as jy\ndie NBT-herstelopsie vir voorraad, ens. in die tweede pas wil gebruik,\nwat gewoonlik baie stadiger plak vereis spoed/beveltempo.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "As dit geaktiveer is, word alle blok-entiteite geïgnoreer vanaf die vul\n-opdragte wanneer dit geplak word. Dit laat hulle toe om individueel geplak te word,\nwat vereis word as die NBT-herstelopsie gebruik word.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "As dit geaktiveer is, word die opdraglimiet geïgnoreer wanneer\nblokke geplak word met 'n blokentiteit met die NBT-herstelopsie geaktiveer.\nDit lyk asof dit op een of ander manier 'n probleem oplos waar die NBT-herstel\nandersins vir baie blokke met 'n lae opdragtempo sou misluk.", + "litematica.config.generic.comment.pasteIgnoreEntities": "As dit geaktiveer is, sal die Plak-kenmerk geen entiteite plak nie", + "litematica.config.generic.comment.pasteIgnoreInventories": "Moenie voorraadinhoud plak wanneer 'n skema geplak word nie", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "As dit geaktiveer is, word hulle\nin plaas daarvan om skemas in die wêreld te plak, as stelblokopdragte in tekslêers geskryf.", + "litematica.config.generic.comment.pasteUseFillCommand": "As dit geaktiveer is, sal\n, in plaas daarvan om slegs individuele /setblock-opdragte te gebruik, \n die opdraggebaseerde Plak-bewerking (wat op bedieners gebruik word)\nook probeer om /fill-opdragte te gebruik vir enige aaneenlopende areas van die dieselfde blok.\nDit het geen effek in enkelspeler nie, aangesien die mod die blokke direk\nin die geïntegreerde bediener se wêreld instel en glad nie opdragte gebruik nie.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "Dit is 'n tydelike hack-oplossing om die opdraggebaseerde plak te gebruik\nook in enkelspeler, wat die gebruik van die leweringlaag beperk moontlik maak\nplak in enkelspeler, wat tans nie mee werk nie\ndie direkte wêreld toegang plak wat enkel speler normaalweg gebruik.\n\nLet daarop dat dit dieselfde NBT-dataherstel sal hê\nbeperkings wat multiplayer-plak normaalweg het.", + "litematica.config.generic.comment.pasteUsingServux": "Gebruik Servux om 'n skema direk op die bediener te plak.\nHierdie metode is baie vinniger as die tradisionele\nopdraggebaseerde metode, en dit ondersteun die herstel van\nEntiteit NBT-data.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Vermy die vervanging van beskadigbare items in die hotbar", + "litematica.config.generic.comment.pickBlockAvoidTools": "Vermy die vervanging van enige gereedskapitems in die hotbar.\n\nDit beteken enige items wat die vanilla ToolItem-klas uitbrei.", + "litematica.config.generic.comment.pickBlockEnabled": "Aktiveer die skematiese wêreldkiesblok-sneltoetse.\nDaar is ook 'n sneltoets om hierdie opsie te wissel om daardie snelsleutels te wissel... oo", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Aktiveer die \"pickBlockIgnoreNbt\"-instelling vir\nEasy Place Post-Rewrite vanaf 1.12.2 ornithe.", + "litematica.config.generic.comment.pickBlockShulkers": "Indien geaktiveer, dan as die vereiste item vir die kiesblok\nnie direk in die speler se voorraad gevind word nie, maar daar\nis 'n Shulker-boks wat dit bevat, sal die Shulker Box\nword eerder na die speler se hand oorgeskakel", + "litematica.config.generic.comment.pickBlockableSlots": "Die hotbar-gleuwe wat toegelaat word om\nte word, gebruik vir die skematiese kiesblok", + "litematica.config.generic.comment.placementRestriction": "Wanneer dit geaktiveer is, kan die gebruiksleutel slegs\ngebruik word wanneer die korrekte item vir die geteikende posisie gehou word,\nen die geteikende posisie moet 'n ontbrekende blok in die skema hê", + "litematica.config.generic.comment.renderMaterialListInGuis": "Of die materiaallys\nbinne GUI's weergegee moet word al dan nie", + "litematica.config.generic.comment.renderThreadNoTimeout": "Verwyder die uitteltyd van die leweringwerkerdrade.\nAs jy baie hakkelende weergawe kry wanneer jy rond\nbeweeg of met groot skemas te doen het, probeer om dit te deaktiveer. Dit sal egter\ndie skematiese weergawe in sommige gevalle baie stadiger maak.", + "litematica.config.generic.comment.serverNbtRequestRate": "Beperk versoektempo vir bedienersentiteit-datasinchronisasie", + "litematica.config.generic.comment.signTextPaste": "Stel outomaties die teks in die teken GUI's vanaf die skema", + "litematica.config.generic.comment.toolItem": "Die item om te gebruik as die \"hulpmiddel\" vir keuses ens.", + "litematica.config.generic.comment.toolItemEnabled": "As dit waar is, kan die \"gereedskap\"-item gebruik word om keuses ens.", + "litematica.config.generic.comment.toolItemComponents": "'n Datakomponent-bewuste weergawe van toolItem.\nStel op \"leeg\" om te deaktiveer.\nDie sintaksis wat aanvaar word, is dieselfde as die \"/give\" opdrag.", + "litematica.config.generic.comment.unhideSchematicVCS": "Verberg die Skematiese VCS (weergawebeheerstelsel)-kieslysknoppie,\nen aktiveer die sneltoets en die VCS-funksionaliteit in die algemeen.\n(Dit is voorheen Skematiese Projekte genoem.)\n\nOor die algemeen behoort jy §6 nie hierdie kenmerk te gebruik nie,\ntensy jy regtig weet hoe dit werk en wat dit doen.\nDit verander ietwat hoe die areakeuses, plasings en plakwerk werk,\nin die besonder dat daar ook 'n area-delete-operasie is wanneer dit geplak word.\n\nBasies is hierdie kenmerk bedoel vir §6iteratiewe, in-plek§r ontwerpwerk,\nen dit laat jou toe om makliker verskeie weergawes/kiekies\nvan dieselfde bou te skep, en ook om tussen die weergawes te wissel deur eers te vee wat\nin die wêreld is, en dan die volgende weergawe in die plek daarvan te plak.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Aktiveer Gebiedseleksie-blokkiesweergawe", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Aktiveer die weergawe van skematiese plasingbokse", + "litematica.config.visuals.comment.enableRendering": "Hoofweergawe wissel opsie. Aktiveer/deaktiveer ALLE mod-weergawe.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Aktiveer skematiese blokweergawe.\nAs u dit deaktiveer, kan u slegs die kleuroorleg sien", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Aktiveer skematiese vloeistofweergawe.\nAs u dit deaktiveer, kan u die blokke en oorleggings makliker sien.\nDit verwyder ook die oorleg waar die vloeistof was.", + "litematica.config.visuals.comment.enableSchematicOverlay": "Die hoofwissel-opsie vir die skematiese\nblok-oorlegweergawe", + "litematica.config.visuals.comment.enableSchematicRendering": "Aktiveer die lewering van die skematiese en oorleg", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Maksimum skematiese wêreldweergawe-draadgrootte\nDit sal die algehele multi-draadwerkverrigting direk beïnvloed\n\n§6GEBRUIK MET VERSIGTIGHEID!! Dit sal eers in werking tree\n§6 nadat jy die speletjie verlaat het, en weer aansluit.", + "litematica.config.visuals.comment.ghostBlockAlpha": "Die alfawaarde van die spookblokke,\nwanneer hulle as deurskynend weergegee word.\n§6Let wel: §7Jy moet ook die deurskynende weergawe afsonderlik aktiveer,\ndeur die 'renderBlocksAsTranslucent'-opsie te gebruik!", + "litematica.config.visuals.comment.ignoreExistingFluids": "As dit geaktiveer is, word enige vloeistofblokke geïgnoreer as \"ekstra blokke\"\nen as \"verkeerde blokke\", dws. waar die skema lug of ander blokke het.\nBasies maak dit bougoed onder water baie minder irriterend.\nLet wel: Jy sal heel waarskynlik ook die 'renderCollidingSchematicBlocks'\nopsie terselfdertyd wil aktiveer, sodat die blokke binne vloeistowwe weergegee kan word.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "As dit geaktiveer is, word die aangrensende/raakende binnekante\nvir die blokbedekkings verwyder/nie weergegee nie", + "litematica.config.visuals.comment.placementBoxSideAlpha": "Die alfawaarde van die substreekkassies se kant", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "As dit geaktiveer is, sal die area-seleksiekassies\nhul sy-kwads weergegee hê", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "As dit geaktiveer is, word die skemas\nweergegee deur deurskynende \"spookblokke\" te gebruik", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "As dit geaktiveer is, word blokke in die skemas\nweergegee, ook wanneer daar reeds 'n (verkeerde) blok in die kliëntwêreld is.\nSeker meestal nuttig wanneer jy probeer om\niets te bou waar daar sneeu lae of water in die pad is.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Gee verbindingslyne tussen die daaropvolgende verifieerder-merkblokkiehoeke.\nDit was 'n weergawe-fout wat sommige mense ervaar het, maar ten minste sommige spelers\nhet daarvan gehou en versoek dat dit bly, so hierdie opsie \"herstel\" dit", + "litematica.config.visuals.comment.renderErrorMarkerSides": "As dit geaktiveer is, sal die foutmerkers in die Skematiese Verifieerder\n(deurskynende) sye weergegee hê in plaas van net die buitelyn", + "litematica.config.visuals.comment.renderPlacementBoxSides": "As dit geaktiveer is, sal die geplaasde skematiese substreekkassies\nhul sy-kwads weergegee word", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "As dit geaktiveer is, word 'n omsluitende boks rondom\nal die substreke in 'n skematiese (plasing) weergegee.", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "As dit geaktiveer is, sal die omsluitende blokkie rondom\n'n skematiese plasing sy sykwads weergegee hê", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "As dit geaktiveer is, word die modelsye ook\nvir binnekante in die deurskynende modus weergegee", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Aktiveer die lewering van 'n draadraamomtrek vir\ndie skematiese blokoorleg", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Aktiveer deurskynende sortering vir\ndie skematiese blokoorleg", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Aktiveer die lewering van deurskynende bokse/sye vir\ndie skematiese blokoorleg", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "As dit geaktiveer is, sal die skematiese oorleg die\nblokmodel quads/vertices gebruik in plaas van die\ntradisionele volblok-oorleg", + "litematica.config.visuals.comment.schematicOverlayModelSides": "As dit geaktiveer is, sal die skematiese oorleg die\nblokmodel quads/vertices gebruik in plaas van die\ntradisionele volblok-oorleg", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "Die lynwydte van die blok (model) omlyne", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "Die lynwydte van die blok (model) omlyne,\nwanneer die oorleg deur blokke gelewer word", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "As dit geaktiveer is, sal die skematiese oorleg\ndeur blokke gelewer word. Dit is waarskynlik eers nuttig sodra jy\nklaar gebou het en enige foute makliker wil sien", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Aktiveer die skematiese oorleg vir ekstra blokke", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Aktiveer die skematiese oorleg vir ontbrekende blokke", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Aktiveer die skematiese oorleg vir verkeerde blokke", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Aktiveer die skematiese oorleg vir verkeerde toestande", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Dwing die gebruik van blokke-modelle vir alles in die Skematiese Verifieerder\nresultatelys. Gewoonlik word itemmodelle gebruik vir enigiets\nwat 'n item het, en blokmodelle word slegs gebruik vir blokke\nwat nie 'n item het nie, plus vir Blompotte om die vervatte item te sien.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "Die belyning van die blok inligting lyne oorleg", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "Die belyning van die Blok Info Overlay", + "litematica.config.info_overlays.comment.infoHudAlignment": "Die belyning van die \"Inligting HUD\",\nwat gebruik word vir die Materiaallys, Skematiese Verifieerder-wanpasposisies, ens.", + "litematica.config.info_overlays.comment.toolHudAlignment": "Die belyning van die \"tool HUD\", wanneer die gekonfigureerde \"tool\" gehou word", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "As dit geaktiveer is, word MiniHUD-styl blokinligting-oorleg\nweergegee vir die gekykte blok", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "Die lettertipe skaal vir die blok inligting lyne", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "Die x-verskuiwing van die blokinligtinglyne vanaf die geselekteerde rand", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "Die y-offset van die blokinligtinglyne vanaf die geselekteerde rand", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "Die y-verskuiwing van die blokinligting-oorleg vanaf die geselekteerde rand", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Aktiveer Blokinligting-oorlegweergawe om inligting\nte wys oor die gekykte blok- of verifikasie-foutmerker,\nterwyl die 'renderInfoOverlay'-sleutel gehou word", + "litematica.config.info_overlays.comment.infoHudMaxLines": "Die maksimum aantal inligtingslyne om gelyktydig op die HUD te wys", + "litematica.config.info_overlays.comment.infoHudOffsetX": "Die X-offset van die Info HUD vanaf die skermrand", + "litematica.config.info_overlays.comment.infoHudOffsetY": "Die Y-offset van die Info HUD vanaf die skermrand", + "litematica.config.info_overlays.comment.infoHudScale": "Skaalfaktor vir die generiese Info HUD-teks", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "Wanneer dit geaktiveer is, sal die Blok Info Overlay en Blok Info Lyne\nin staat wees om na vloeibare blokke te straal in plaas daarvan om daardeur te gaan", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "Die maksimum aantal items om tegelyk op\ndie Materiaallys-inligting HUD te wys", + "litematica.config.info_overlays.comment.materialListHudScale": "Skaalfaktor vir die materiaallysinligting HUD", + "litematica.config.info_overlays.comment.statusInfoHud": "Aktiveer 'n statusinligting HUD-weergawe,\nwat 'n paar stukkies statusinligting weergee, soos\ndie huidige laagmodus en weergawes-geaktiveerde toestand", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Laat outomaties toe dat die statusinligting-HUD 'n oomblik aktiveer \"wanneer nodig\",\n, byvoorbeeld wanneer 'n plasing geskep word en lewering gedeaktiveer word", + "litematica.config.info_overlays.comment.toolHudOffsetX": "Die X-offset van die Info HUD vanaf die skermrand", + "litematica.config.info_overlays.comment.toolHudOffsetY": "Die Y-offset van die Info HUD vanaf die skermrand", + "litematica.config.info_overlays.comment.toolHudScale": "Skaalfaktor vir die Tool HUD-teks", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "Die alfawaarde van die foutmerkerbokskante", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "Die maksimum aantal nie-ooreenstemmende posisies om\ngelyktydig in die Skematiese Verifieerder-oorleg weer te gee.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Aktiveer skematiese verifikasiemerker-oorlegweergawe", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Sou die waarskuwingsboodskap oor die feit dat jy in 'n laagmodus\nis of dat sommige van die weergawe-opsies gedeaktiveer is\ngewys word wanneer 'n nuwe skematiese\ngelaai word of 'n nuwe plasing geskep word", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "Die kleur van die area seleksie bokse, wanneer hulle ongeselekteer is", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "Die hoogtepuntkleur vir die item van die gekykte blok", + "litematica.config.colors.comment.materialListHudItemCountsColor": "Die kleur van die itemtellingteks in die Materiaallys-inligting HUD", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "Die kleur van Skematiese Herbou-modus se breek- of plekblokkieskieser-oorleg", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "Die kleur van Skematiese Herbou-modus se breek alle blokke behalwe geteikende keurder-oorleg", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "Die kleur van die Skematiese Herbou-modus se vervangselektor-oorleg", + "litematica.config.colors.comment.schematicOverlayColorExtra": "Die kleur van die blokke oorlê vir ekstra blokke", + "litematica.config.colors.comment.schematicOverlayColorMissing": "Die kleur van die blokke oorlê vir ontbrekende blokke", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "Die kleur van die blokke oorlê vir verkeerde blokke", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "Die kleur van die blokke oorlê vir verkeerde bloktoestande", + "litematica.config.hotkeys.comment.addSelectionBox": "Voeg 'n nuwe keusekassie (posisie 1) hier by", + "litematica.config.hotkeys.comment.cloneSelection": "Kloon die huidige area seleksie vinnig.\nDit skep basies net 'n in-geheue-slegs skema,\nen skep dan 'n plasing van daardie skema en kies dit,\nen skakel ook die gereedskapmodus oor na die Plakmodus.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Vee die tans geselekteerde blokkie uit", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "Wanneer die easyPlaceMode geaktiveer is, word hierdie sleutel gebruik om die blokke te plaas", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Laat die Easy Place-modus vinnig aan/af skakel", + "litematica.config.hotkeys.comment.executeOperation": "Voer die tans geselekteerde gereedskapbewerking uit met die\nhuidige seleksie of plasing in die modusse Vul, Vervang,\nPlak Skematiese ens.", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Keer die skematiese/spookblokweergawe-status\nom terwyl hierdie sleutelbinding ingehou word", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Keer die Overlay-weergawe-status om terwyl hierdie sleutelbinding ingehou word", + "litematica.config.hotkeys.comment.layerModeNext": "Draai die weergawemodus (alles, lae) vorentoe", + "litematica.config.hotkeys.comment.layerModePrevious": "Draai die weergawe-modus (alles, lae) agteruit", + "litematica.config.hotkeys.comment.layerNext": "Skuif die gelewerde laagseleksie op", + "litematica.config.hotkeys.comment.layerPrevious": "Skuif die gelewerde laagseleksie af", + "litematica.config.hotkeys.comment.layerSetHere": "Stel die Render Layer na die speler se huidige posisie", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Skuif die huidige keuse in die \"negatiewe\" rigting\nDit is basies dieselfde as die muiswiel af\nmet die Nudge-wysiger ingedruk", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Skuif die huidige keuse in die \"positiewe\" rigting\nDit is basies dieselfde as muiswiel op\nmet die Nudge-wysiger ingedruk", + "litematica.config.hotkeys.comment.moveEntireSelection": "Skuif die hele huidige seleksie hierheen", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Maak die area-instellings-GUI oop vir die tans geselekteerde area", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Maak die gelaaide skematiese GUI oop", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Maak die Litematica-hoofkieslys oop", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Maak die Materiaallys GUI oop vir die huidige\ngeselekteerde skematiese plasing", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Maak die plasing-instellings-GUI oop vir die tans geselekteerde plasing of substreek van\n", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Maak die skematiese plasings-GUI oop", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Maak die skematiese projekte GUI oop", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Maak die Skematiese Verifieerder GUI oop vir die tans geselekteerde skematiese plasing\n", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Maak die Area Selection Manager GUI oop", + "litematica.config.hotkeys.comment.openGuiSettings": "Maak die Config GUI oop", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "Die wysiger sleutel om die operasiemodus vinnig te verander.\nHou hierdie en blaai terwyl jy die \"nutsding item\" hou om vinnig die modus te siklus.", + "litematica.config.hotkeys.comment.pickBlockFirst": "'n Sleutel om blok te kies waarna die eerste\nskematiese blokstraal nagespoor word", + "litematica.config.hotkeys.comment.pickBlockLast": "'n Sleutel om die laaste skematiese blok\nstraal na te kies, voor die eerste (moontlike) kliëntwêreld\nblokstraal waarna teruggespoor word, te kies. Basies sou dit\nvir jou die blok kry wat jy teen 'n bestaande blok kan plaas.", + "litematica.config.hotkeys.comment.pickBlockToggle": "'n Sneltoets om die kiesblok-wissel-opsie in die\nGeneriese konfigurasies te wissel. Dit word verskaf as 'n vinnige manier om\nte aktiveer of die kiesbloksleutels te deaktiveer, as hulle met iets inmeng.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "Die sleutel wat die lewering van die blokinligting-oorleg moontlik maak.\nGebruik GEEN om nie te vereis dat 'n sleutel gedruk word nie.\nDeaktiveer die soortgelyke opsie in die Visuals\n-konfigurasies om die oorleg heeltemal uit te skakel.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "'n Sneltoets om die oorlegsels deur blokke te laat vertoon.\nDit is net 'n vinniger manier om\ntydelik te aktiveer, dieselfde ding as die 'schematicOverlayRenderThroughBlocks'-opsie in Visuals.", + "litematica.config.hotkeys.comment.rerenderSchematic": "Sneltoets om slegs die skema te verfris/herteken, in plaas daarvan dat\ndie vanieljeterrein ook met F3 + A moet verfris", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Stoor die huidige areakeuse as 'n skematiese in die geheue", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Stoor die huidige area seleksie as 'n skematiese in 'n lêer", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Wysigingssleutel om die \"breek alles behalwe\"\nmodus/funksie in die Skematiese Redigeer-nutsdingmodus te aktiveer.\nBasies wanneer jy hierdie sleutel hou en 'n skematiese blok slaan, sal\nalle ander blokke behalwe hierdie blok uit die skema verwyder word.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Wysigingssleutel om die \"breek alle identiese blokke\"\n-funksie in die Skematiese Redigeer-nutsdingmodus te aktiveer", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Wysigingssleutel om die rigting-/deurlopende\nbreek- of plaasfunksie in die Skematiese Redigeer-nutsdingmodus te aktiveer", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Wysigingssleutel om die \"vervang alle identiese\"\nvervangmodus/funksie in die Skematiese Redigeer-nutsdingmodus te aktiveer", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Wysigingssleutel om die \"vervang bloktipe\"\nvervangmodus/funksie in die Skematiese Redigeer-nutsdingmodus te aktiveer", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Wysigingssleutel om die rigting-/deurlopende\nvervangmodus/funksie in die Skematiese Redigeer-nutsmiddelmodus te aktiveer", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "Die skema word 90 grade kloksgewys gedraai wanneer dit gedruk word", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "Die skema word spieël omgekeer wanneer dit gedruk word", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "Die wysigingsleutel om vas te hou om die muiswiel\nte kan gebruik om deur die skematiese weergawes in die Weergawebeheernutsdingmodus te blaai", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "'n Sneltoets om na die volgende skematiese weergawe in die Weergawebeheer-nutsmiddelmodus te gaan", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "'n Sneltoets om na die volgende skematiese weergawe in die Weergawebeheer-nutsmiddelmodus te gaan", + "litematica.config.hotkeys.comment.selectionGrabModifier": "Die wysigingssleutel om te hou om 'n seleksie\nboks of hoek te \"gryp\" om die wyser te beweeg.", + "litematica.config.hotkeys.comment.selectionGrow": "Die aksie-sneltoets om die seleksiekassie outomaties te laat groei rondom\nenige aangrensende/skuins gekoppelde blokke", + "litematica.config.hotkeys.comment.selectionGrowModifier": "Die wysigingsleutel om te hou om\n'n seleksiekassie te laat groei of te verklein terwyl u blaai", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "Die wysigingsleutel om te hou terwyl jy\nblaai om die geselekteerde area of hoek te stoot", + "litematica.config.hotkeys.comment.selectionModeCycle": "Verander die modus tussen Corners en Cuboid\nin die Area Seleksie-modus", + "litematica.config.hotkeys.comment.selectionShrink": "Die aksie-sneltoets om die seleksiekassie te verklein sodat daar\nnie enige leë spasie (leë lae) aan enige kant is nie", + "litematica.config.hotkeys.comment.setAreaOrigin": "Stel/skuif die oorsprongpunt van die huidige\nareakeuse na die speler se posisie", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Stel die eerste posisie van die tans geselekteerde\nboks na die speler se posisie", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Stel die tweede posisie van die tans geselekteerde\nboks na die speler se posisie", + "litematica.config.hotkeys.comment.toggleAllRendering": "Skakel alle lewering aan/af", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Wissel Gebiedseleksie-kassies aan of af", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Skakel skematiese weergawe (blokke en oorleg) aan/af", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Wissel die inligting-oorlegweergawe (vir blokinligting met die muis)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Skakel die blok-oorlegweergawe aan/af", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Skakel die blok-oorleg-omtrekweergawe aan/af", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Skakel die blok-oorleg-kantweergawe aan/af", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Wissel skematiese plasingkassies aan/af", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "'n Sneltoets om die plasingbeperkingsmodus te wissel", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Wissel skematiese blokweergawe aan/af", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "Wissel die tekenTextPaste-konfigurasiewaarde (in Generiese kategorie)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Wissel deurskynende vs. ondeursigtige spookblokweergawe", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Wissel die skematiese verifikasie-oorlegweergawe", + "litematica.config.hotkeys.comment.toolEnabledToggle": "Die sleutelbinding om die \"nutsding\" item funksionaliteit aan/af te skakel", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "Die knoppie om te gebruik terwyl jy die \"nutsding\"-item\nhou om die primêre/eerste hoek te plaas", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "Die knoppie om te gebruik terwyl jy die \"nutsding\"-item\nhou om die tweede hoek te plaas", + "litematica.config.hotkeys.comment.toolSelectElements": "Die knoppie om te gebruik om hoeke of bokse\nte kies terwyl jy die \"nutsding\"-item hou", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "Die wysigingsleutel om vas te hou terwyl die 'toolSelectElements'\nsneltoets gebruik word om die primêre bloktipe te kies om in sommige van die gereedskapmodusse te gebruik", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "Die wysigingsleutel om vas te hou terwyl die 'toolSelectElements'\nsneltoets gebruik word om die sekondêre bloktipe te kies om in sommige van die gereedskapmodusse te gebruik", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Laai die skema van die tans geselekteerde plasing af, en verwyder dus ook alle plasings wat daaruit geskep is", + "litematica.config.generic.prettyName.pickBlockEnabled": "Kies Blok Sneltoetse", + "litematica.config.generic.prettyName.easyPlaceMode": "Maklike plek-modus", + "litematica.config.generic.prettyName.placementRestriction": "Plasingsbeperking", + "litematica.config.generic.prettyName.signTextPaste": "Teken Teks Plak", + "litematica.config.generic.prettyName.toolItemEnabled": "Gereedskapitem geaktiveer", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Gebied seleksie bokse Rendering", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Skematiese plasingbokse-weergawe", + "litematica.config.visuals.prettyName.enableRendering": "Alle weergawes", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Skematiese blokke-weergawe", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Skematiese vloeistofweergawe", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Skematiese oorlegweergawe", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Skematiese weergawe", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Deurskynende skematiese blokweergawe", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Skematiese oorleg buitelyne", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Skematiese oorleg deurskynende sortering", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Skematiese oorleg kante", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Blokinligting-oorlegweergawe", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifikasie-oorlegweergawe", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "Alle weergawes", + "litematica.error.area_selection.copy_failed": "Kon nie die keuse kopieer nie", + "litematica.error.area_selection.create_failed": "Kon nie 'n nuwe keuse met die naam '%s' skep nie, lêer bestaan reeds", + "litematica.error.area_selection.failed_to_load": "Kon nie die areakeuse laai nie", + "litematica.error.area_selection.grow.no_sub_region_selected": "Geen substreek gekies nie!", + "litematica.error.area_selection.no_placement_selected": "Geen skematiese plasing gekies nie!", + "litematica.error.area_selection.rename.already_exists": "Fout: 'n Area bestaan reeds met die lêernaam '%s'", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Ongeldige gegenereerde veilige lêernaam '%s'", + "litematica.error.duplicate_schematic_placement": "Fout: Het probeer om 'n plasing by te voeg wat reeds bestaan", + "litematica.error.generic.creative_mode_only": "Hierdie handeling is slegs in Kreatiewe modus beskikbaar", + "litematica.error.generic.failed_to_delete_file": "Kon nie die lêer '%s' uitvee nie", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Kon nie die lys van geïgnoreerde state sorteer nie", + "litematica.error.generic.schematic_world_not_loaded": "Skematiese wêreld is nie gelaai nie", + "litematica.error.area_editor.create_sub_region.exists": "'n Substreek met die naam '%s' bestaan reeds", + "litematica.error.area_editor.no_selection": "Geen aktiewe areakeuses nie", + "litematica.error.area_editor.open_gui.no_selection": "Tans in seleksiemodus: Normaal, maar geen area is tans gekies nie", + "litematica.error.area_editor.rename_sub_region.exists": "Kon nie die substreek hernoem nie:\n'n Substreek bestaan reeds met die naam '%s'", + "litematica.error.area_editor.switch_mode.no_selection": "Kan nie oorskakel na Keurmodus nie: Normaal, want daar is tans geen area gekies nie.\nKies 'n area of skep 'n nuwe keuse in die Area Seleksie-blaaier", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Kon nie die Litematica Schematic laai nie", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Kon nie die Litematica Schematic afgradeer nie", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Kon nie die Litematica-skema skep nie", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Kon nie die skema laai nie", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Kon nie die struktuur na 'n Litematica-skema omskakel nie", + "litematica.error.schematic.create.no_selections": "Geen geldige keurstreke nie!", + "litematica.error.schematic_load.cant_read_file": "Kan nie die skematiese lêer '%s' lees nie (bestaan nie of toestemmingskwessie)", + "litematica.error.schematic_load.no_schematic_selected": "Geen skematiese lêer gekies nie!", + "litematica.error.schematic_load.no_schematic_version_information": "Die skema het nie weergawe-inligting nie en kan nie veilig gelaai word nie!", + "litematica.error.schematic_load.unsupported_schematic_version": "Ongesteunde of toekomstige skematiese weergawe '%d'", + "litematica.error.schematic_load.unsupported_type": "Onbekende of ongesteunde lêertipe vir '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Slegs Litematica-skemas kan in ander formate uitgevoer word!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "Die geselekteerde skematiese tipe word nie vir invoer ondersteun nie!", + "litematica.error.schematic_placements.remove_fail_locked": "Die plasing is gesluit!\n- Hou Shift in om dit te dwing om dit te verwyder", + "litematica.error.schematic_save.directory_doesnt_exist": "Geen so 'n gids nie: '%s'", + "litematica.error.schematic_save.file_already_exists": "Lêer '%s' bestaan reeds", + "litematica.error.schematic_save.invalid_directory": "Ongeldige gids '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "Ongeldige skematiese naam '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "Kon nie die skema skep nie!", + "litematica.error.schematic_read_from_file_failed.cant_read": "Kon nie skematiese van lêer '%s' lees", + "litematica.error.schematic_read_from_file_failed.exception": "Uitsondering tydens probeer om skematiese uit lêer '%s' te lees", + "litematica.error.schematic_read_from_file_failed.no_file": "Kon nie skematiese uit lêer lees nie: geen lêer beskikbaar nie (in-geheue skematiese?)", + "litematica.error.schematic_projects.empty_selection": "Leë area seleksie (0 substreke)", + "litematica.error.schematic_projects.failed_to_load_project": "Kon nie projek laai nie", + "litematica.error.schematic_projects.failed_to_load_schematic": "Kon nie skema vir die huidige weergawe laai nie", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Kon nie projeklêer hernoem as '%s' (uitsondering)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Kan nie projek hernoem na '%s' nie, lêer bestaan reeds", + "litematica.error.schematic_projects.invalid_project_directory": "Ongeldige of nie-bestaande projekgids", + "litematica.error.schematic_projects.no_project_open": "Geen projek oop nie", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "Tans in Skematiese VCS-modus, maar daar is tans geen projek oop nie", + "litematica.error.schematic_projects.null_player": "Speler was nul", + "litematica.error.schematic_projects.project_already_exists": "Projek '%s' bestaan reeds", + "litematica.error.schematic_projects.save_already_in_progress": "Stoor reeds aan die gang", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Kon nie skematiese gids skep '%s'", + "litematica.error.schematic_write_to_file_failed.exception": "Kon nie die skema na lêer '%s' skryf nie (uitsondering)", + "litematica.error.schematic_write_to_file_failed.exists": "Kon nie die skema na lêer '%s' skryf nie, lêer bestaan reeds", + "litematica.error.structure_write_to_file_failed.exception": "Kon nie die struktuur na lêer '%s' skryf nie (uitsondering)", + "litematica.error.structure_write_to_file_failed.exists": "Kon nie die struktuur na lêer '%s' skryf nie, lêer bestaan reeds", + "litematica.hotkeys.category.generic_hotkeys": "Generiese sneltoetse", + "litematica.info.schematic_load.schematic_loaded": "Skematiese '%s' is suksesvol na die geheue gelaai", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Regskliek die knoppie om 'n hangende voorskoubewerking\nte kanselleer - Ctrl + Alt + Shift + klik om die duimnael van 'n bestaande PNG-prent\n genaamd 'thumb.png' te stel vanaf dieselfde gids waar die skematiese lêer is.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Gebruik die normale skermkiekiesleutel om die voorskou te stel.\nOf regskliek die Stel voorskou-knoppie om die instelling van die voorskou te kanselleer.", + "litematica.info.schematic_manager.preview.success": "Voorskouprent is suksesvol gestel", + "litematica.gui.button.area_editor.analyze_area": "Ontleed area", + "litematica.gui.button.area_editor.change_corner_mode": "Hoekmodus: %s", + "litematica.gui.button.area_editor.change_selection_mode": "Keurmodus: %s", + "litematica.gui.button.area_editor.create_schematic": "Stoor skematiese", + "litematica.gui.button.area_editor.create_sub_region": "Nuwe sub-streek", + "litematica.gui.button.area_editor.origin_enabled": "Handmatige oorsprong: %s", + "litematica.gui.button.area_editor.set_box_name": "Stel", + "litematica.gui.button.area_editor.set_selection_name": "Stel", + "litematica.gui.button.area_selection_mode": "Gebiedkeusemodus: %s", + "litematica.gui.button.area_selections.create_directory": "Skep gids", + "litematica.gui.button.area_selections.create_new_selection": "Nuwe keuse", + "litematica.gui.button.area_selections.create_selection_from_placement": "Van Plasing", + "litematica.gui.button.area_selections.unselect": "Ontkies", + "litematica.gui.button.change_menu.area_editor": "Area Editor", + "litematica.gui.button.change_menu.configuration_menu": "Konfigurasie kieslys", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Laai Skematika", + "litematica.gui.button.change_menu.schematic_manager": "Skematiese Bestuurder", + "litematica.gui.button.change_menu.schematic_projects_manager": "Skematiese VCS", + "litematica.gui.button.change_menu.show_area_selections": "Area seleksie blaaier", + "litematica.gui.button.change_menu.show_loaded_schematics": "Gelaaide skemas", + "litematica.gui.button.change_menu.show_schematic_placements": "Skematiese plasings", + "litematica.gui.button.change_menu.task_manager": "Taakbestuurder", + "litematica.gui.button.change_menu.to_main_menu": "Litematica spyskaart", + "litematica.gui.button.config_gui.colors": "Kleure", + "litematica.gui.button.config_gui.generic": "Generies", + "litematica.gui.button.config_gui.hotkeys": "Sneltoetse", + "litematica.gui.button.config_gui.info_overlays": "Inligting oorlegsels", + "litematica.gui.button.config_gui.render_layers": "Lewer lae", + "litematica.gui.button.config_gui.visuals": "Beeldmateriaal", + "litematica.gui.button.config_gui.test": "Toets", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Hou Shift in om 'n skema wat slegs in die geheue is, te skep", + "litematica.gui.button.hover.area_selections.unselect": "Ontkies die huidige areakeuse", + "litematica.gui.button.hover.material_list.clear_cache": "Vee die Materiaalkas\nGewoonlik is dit nie nodig nie\nDit kan gebruik word in plaas daarvan om die 'material_cache.nbt'\nlêer uit te vee ingeval die kas 'n paar verkeerde data het, soos items\ngestoor vir blokke wat dit nie moet hê nie, soos suierkoppe", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Hou shift vas om na 'n CSV-lêer te skryf,\nin plaas van die normale ASCII-kunstabeltekslêer", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Hou shift vas om die substreke wat vir die Materiaallys gebruik word, te kies", + "litematica.gui.button.hover.plus_minus_tip": "Linkskliek om\nte vergroot Regskliek om\nShift en/of Alt om die stapgrootte te vergroot", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Linkskliek om\nte vergroot Regskliek om te verminder\nShift/Alt/Ctrl om die stapgrootte te vergroot (vermenigvuldigend)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Herlaai die skema van lêer.\nDit kan nuttig wees as jy 'n fout maak\nin die Skematiese Redigeer-modus.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Daar is tans 'n Skematiese VCS-projek oop.\nDie Skematiese VCS-modus ignoreer die normale areakeuse-funksionaliteit", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6Vee die laaste geplaasde of gestoorde area uit§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(Dit is voorheen Skematiese Projekte genoem.)\nOor die algemeen behoort jy §6 nie hierdie kenmerk te gebruik nie,\ntensy jy regtig weet hoe dit werk en wat dit doen.\nDit verander ietwat hoe die areakeuses, plasings en plak werk,\nin die besonder dat daar ook 'n area-delete-operasie is wanneer dit geplak word.\n\nBasies is hierdie kenmerk bedoel vir §6iteratiewe, in-plek§r ontwerpwerk,\nen dit stel jou in staat om makliker verskeie weergawes/snapshots\nvan dieselfde bou te skep, en ook om tussen die weergawes te wissel deur eers te vee wat\nin die wêreld is, en dan die volgende weergawe in die plek daarvan te plak.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Skuif die projekoorsprong na die speler se huidige posisie\nDit sal ook die areakeuse en plasing skuif", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Waarskuwing: Dit sal die huidige blokke\n§6 in die wêreld uitvee/oorskryf in die area wat voorheen\n§6 van 'n weergawe geplaas is, of gestoor is as 'n weergawe\n§6( basies die laas gesiene \"effektiewe area seleksie\")", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Stoor 'n nuwe skema/weergawe na die huidige projek", + "litematica.gui.button.material_list": "Materiaal lys", + "litematica.gui.button.material_list.clear_cache": "Vee kas uit", + "litematica.gui.button.material_list.clear_ignored": "Vee geïgnoreer uit", + "litematica.gui.button.material_list.hide_available": "Versteek beskikbaar: %s", + "litematica.gui.button.material_list.ignore": "Ignoreer", + "litematica.gui.button.material_list.list_type": "Wys: %s", + "litematica.gui.button.material_list.refresh_list": "Verfris", + "litematica.gui.button.material_list.toggle_info_hud": "Inligting HUD: %s", + "litematica.gui.button.material_list.write_to_file": "Skryf na lêer", + "litematica.gui.button.placement_sub.placement_configuration": "Plasing konfigurasie", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Stel sub-streek terug", + "litematica.gui.button.placement_sub.slice_type": "Sny: %s", + "litematica.gui.button.schematic_manager.export_as": "Voer uit as:", + "litematica.gui.button.schematic_placement.abbr.rendering": "R", + "litematica.gui.button.schematic_placement.ignore_entities": "Ignoreer entiteite: %s", + "litematica.gui.button.schematic_placement.region_enabled": "Streek: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Stel alle substreke terug", + "litematica.gui.button.schematic_placement.toggle_all_off": "Alle §cOFF§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "Alle §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Omsluitende boksweergawe: %s", + "litematica.gui.button.schematic_placement.hover.lock": "Deur 'n plasing te sluit verhoed dat dit beweeg of\nanders verander (per ongeluk)", + "litematica.gui.button.schematic_placement.hover.rendering": "Weergawe: %s\nLet daarop dat dit 'n bietjie funky werk\nen nie entiteitweergawe verhoed nie.\nGewoonlik moet jy net\ndie plasing heeltemal deaktiveer", + "litematica.gui.button.schematic_placements.configure": "Stel op", + "litematica.gui.button.schematic_placements.disable": "Deaktiveer", + "litematica.gui.button.schematic_placements.locked": "Gesluit: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Plasing: %s", + "litematica.gui.button.schematic_placements.remove": "Verwyder", + "litematica.gui.button.schematic_placements.rendering_enabled": "Weervertoning: %s", + "litematica.gui.button.schematic_placements.select": "Kies", + "litematica.gui.button.schematic_projects.close_project": "Maak huidige projek toe", + "litematica.gui.button.schematic_projects.create_project": "Skep projek", + "litematica.gui.button.schematic_projects.delete_area": "Vee Area uit", + "litematica.gui.button.schematic_projects.load_project": "Laai projek", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Beweeg na speler", + "litematica.gui.button.schematic_projects.open_area_editor": "Area Editor", + "litematica.gui.button.schematic_projects.open_manager_gui": "Maak Bestuurder oop", + "litematica.gui.button.schematic_projects.open_project_browser": "VCS-projekblaaier", + "litematica.gui.button.schematic_projects.place_to_world": "Plek na wêreld", + "litematica.gui.button.schematic_projects.save_version": "Stoor weergawe", + "litematica.gui.button.schematic_verifier.ignore": "Ignoreer", + "litematica.gui.button.schematic_verifier.range_type": "Reeks: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Terugstel geïgnoreer", + "litematica.gui.button.schematic_verifier.reset_verifier": "Stel data terug", + "litematica.gui.button.schematic_verifier.resume": "Hervat verifikasie", + "litematica.gui.button.schematic_verifier.start": "Begin verifikasie", + "litematica.gui.button.schematic_verifier.stop": "Stop verifikasie", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "Inligting HUD: %s", + "litematica.gui.button.cancel": "Kanselleer", + "litematica.gui.button.configure": "Stel op", + "litematica.gui.button.copy": "Kopieer", + "litematica.gui.button.create_directory": "Skep nuwe gids", + "litematica.gui.button.create_placement": "Skep plasing", + "litematica.gui.button.delete": "Vee uit", + "litematica.gui.button.disable": "Deaktiveer", + "litematica.gui.button.enable": "Aktiveer", + "litematica.gui.button.import": "Invoer", + "litematica.gui.button.load_schematic_to_memory": "Laai skematiese", + "litematica.gui.button.mirror_value": "Spieël: %s", + "litematica.gui.button.move_to_player": "Beweeg na speler", + "litematica.gui.button.ok": "Goed", + "litematica.gui.button.reload": "Herlaai", + "litematica.gui.button.remove": "Verwyder", + "litematica.gui.button.remove_placement": "Verwyder plasing", + "litematica.gui.button.rename": "Hernoem", + "litematica.gui.button.rotation_value": "Rotasie: %s", + "litematica.gui.button.save_new_schematic_version": "Stoor weergawe", + "litematica.gui.button.save_schematic": "Stoor skematiese", + "litematica.gui.button.save_to_file": "Stoor na lêer", + "litematica.gui.button.schematic_verifier": "Skematiese verifikasie", + "litematica.gui.button.set_preview": "Stel voorskou", + "litematica.gui.button.tool_mode": "Gereedskapmodus: %s", + "litematica.gui.button.unload": "Laai af", + "litematica.gui.button.unlocked": "Ontsluit", + "litematica.gui.label.area_editor.box_name": "Sub-streek boks naam", + "litematica.gui.label.area_editor.selection_name": "Seleksie naam", + "litematica.gui.label.area_editor.corner_1": "Hoek 1", + "litematica.gui.label.area_editor.corner_2": "Hoek 2", + "litematica.gui.label.area_editor.origin": "Oorsprong", + "litematica.gui.label.area_editor.dimensions": "Afmetings", + "litematica.gui.label.area_editor.pos1": "Hoek 1", + "litematica.gui.label.area_editor.pos2": "Hoek 2", + "litematica.gui.label.area_editor.sub_regions": "Substreke (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Geselekteerde area: %s", + "litematica.gui.label.area_selection_box_count": "Bokse: %d", + "litematica.gui.label.area_selection_origin": "Oorsprong: %s", + "litematica.gui.label.area_selection.mode.normal": "Normaal", + "litematica.gui.label.area_selection.mode.simple": "Eenvoudig", + "litematica.gui.label.block_info.state_client": "Kliëntwêreldblokstaat", + "litematica.gui.label.block_info.state_schematic": "Skematiese Wêreldblokstaat", + "litematica.gui.label.block_info_list_type.all": "Almal", + "litematica.gui.label.block_info_list_type.render_layers": "Lewer lae", + "litematica.gui.label.easy_place_protocol.auto": "Outo", + "litematica.gui.label.easy_place_protocol.none": "Geen", + "litematica.gui.label.easy_place_protocol.slabs_only": "Slegs blaaie", + "litematica.gui.label.easy_place_protocol.v2": "Weergawe 2", + "litematica.gui.label.easy_place_protocol.v3": "Weergawe 3", + "litematica.gui.label.data_fixer_mode.always": "Altyd", + "litematica.gui.label.data_fixer_mode.below_1205": "Slegs onder 1.20.5", + "litematica.gui.label.data_fixer_mode.below_120X": "Slegs onder 1.20.x", + "litematica.gui.label.data_fixer_mode.below_119X": "Slegs onder 1.19.x", + "litematica.gui.label.data_fixer_mode.below_117X": "Slegs onder 1.17.x", + "litematica.gui.label.data_fixer_mode.below_116X": "Slegs onder 1.16.x", + "litematica.gui.label.data_fixer_mode.below_113X": "Slegs onder 1.13.x", + "litematica.gui.label.data_fixer_mode.below_112X": "Slegs onder 1.12.x", + "litematica.gui.label.data_fixer_mode.never": "Nooit nie", + "litematica.gui.label.loaded_schematic.modified_on": "§6Gewysig op %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "Beskikbaar", + "litematica.gui.label.material_list.title.item": "Item", + "litematica.gui.label.material_list.title.missing": "Vermis", + "litematica.gui.label.material_list.title.total": "Totaal", + "litematica.gui.label.material_list.multiplier": "Vermenigvuldiger:", + "litematica.gui.label.material_list.name": "Naam", + "litematica.gui.label.material_list.progress": "Vordering: %s", + "litematica.gui.label.material_list.progress.done": "Klaar %s", + "litematica.gui.label.material_list.progress.mismatch": "Mispassende %s", + "litematica.gui.label.material_list.progress.missing": "%sontbreek", + "litematica.gui.label.material_list.total": "Totaal: %s items", + "litematica.gui.label.origin.auto": "Outo", + "litematica.gui.label.origin.manual": "Handleiding", + "litematica.gui.label.paste_nbt_behavior.none": "Geen", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Plek en data wysig", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Plaas & Kloon", + "litematica.gui.label.placement_sub.region_name": "Streeknaam: %s", + "litematica.gui.label.placement_sub.region_position": "Streek posisie", + "litematica.gui.label.placement_sub.region_size": "Streekgrootte: %s", + "litematica.gui.label.placement_settings.placement_origin": "Oorsprong van plasing", + "litematica.gui.label.render_layers.hotkey": "Sneltoets", + "litematica.gui.label.render_layers.hover.hotkey": "Die volgende/vorige laag sneltoetse sal hierdie grens beïnvloed.\nAs albei nie gekies is nie, sal die sneltoetse\ndie grens wat die naaste aan die speler is, beïnvloed.", + "litematica.gui.label.replace_behavior.all": "Almal", + "litematica.gui.label.replace_behavior.none": "Geen", + "litematica.gui.label.replace_behavior.with_non_air": "Met nie-lug", + "litematica.gui.label.schematic_info.schematic_author": "Skematiese deur: §f%s§r", + "litematica.gui.label.schematic_info.description": "Beskrywing:", + "litematica.gui.label.schematic_info.enclosing_size": "Omsluitende grootte:", + "litematica.gui.label.schematic_info.enclosing_size_value": "Omsluitende grootte: §f%s§r", + "litematica.gui.label.schematic_info.name": "Naam:", + "litematica.gui.label.schematic_info.region_count": "Streke: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Geskep: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "Gewysig: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "Totale blokke: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Blokke/Volume: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Totale volume: §f%d§r blokke", + "litematica.gui.label.schematic_info.version": "Litematiese weergawe: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Skema §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Skep 'n plasing", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Skep onmiddellik 'n nuwe plasing\nen kies daardie plasing", + "litematica.gui.label.schematic_placement.enclosing_size": "Omsluitende grootte: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Hou shift om die plasing te deaktiveer wanneer dit geskep is", + "litematica.gui.label.schematic_placement.in_memory": "SLEGS IN GEHEUGEN", + "litematica.gui.label.schematic_placement.origin": "Oorsprong: %s", + "litematica.gui.label.schematic_placement.rename_placement": "Hernoem plasing:", + "litematica.gui.label.schematic_placement.schematic_file": "Lêer: %s", + "litematica.gui.label.schematic_placement.schematic_name": "Skematiese: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Substreke: %s", + "litematica.gui.label.schematic_placement.sub_regions": "Substreke (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "Tans oop projek: %s", + "litematica.gui.label.schematic_projects.origin": "Oorsprong:", + "litematica.gui.label.schematic_projects.project": "Projek:", + "litematica.gui.label.schematic_projects.version": "Weergawe: %s (van %s)", + "litematica.gui.label.schematic_projects.version_entry": "Ver. %d - %s", + "litematica.gui.label.schematic_projects.version_name": "Weergawe naam:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Ignoreer entiteite", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Hou shift om 'n bestaande lêer oor te skryf", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Stoor uit skematiese wêreld", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "As dit geaktiveer is, word die skema geskep deur die\ninhoud van die keuse uit die skematiese wêreld\nte stoor in plaas van die normale vanieljewêreld.\nDit laat jou toe om skematieke te kombineer of te snoei sonder om\nte hê om dit in 'n tydelike kreatiewe wêreld te plak.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Slegs sigbare blokke [eksperimentele vinnige hax]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Ondersteun blokke", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Sluit enige nodige ondersteuningsblokke in in \"Slegs sigbare blokke\"-modus,\nvir dinge soos Herhalers, Vergelykers, Tapyte of swaartekragblokke wat sigbaar sal wees", + "litematica.gui.label.schematic_verifier.count": "Tel", + "litematica.gui.label.schematic_verifier.expected": "Verwag", + "litematica.gui.label.schematic_verifier.found": "Gevind", + "litematica.gui.label.schematic_verifier_display_type.all": "Almal (nie-geïgnoreer)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "Korrekte staat", + "litematica.gui.label.schematic_verifier_display_type.extra": "Ekstra blokke", + "litematica.gui.label.schematic_verifier_display_type.missing": "Ontbrekende blokke", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Verkeerde blokke", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Verkeerde state", + "litematica.gui.label.schematic_verifier.status.done_errors": "Verkeerd: §cBlok: %s§r, §6Staat: %s§r, §bOntbreek: %s§r, §dEkstra: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aKorrek: %s§r, Totaal: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Ongesiene stukke: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Skematiese verifikasie", + "litematica.gui.label.task.title.remaining_chunks": "%s, oorblywende stukke (%s)", + "litematica.gui.label.task_name.area_analyzer": "Area Ontleder", + "litematica.gui.label.task_name.delete": "Vee taak uit", + "litematica.gui.label.task_name.fill": "Vul taak", + "litematica.gui.label.task_name.material_list": "Materiaal lys", + "litematica.gui.label.task_name.paste": "Plak skematies", + "litematica.gui.label.task_name.save_schematic": "Stoor skematiese", + "litematica.gui.label.task_name.verifier": "Verifieerder", + "litematica.gui.message.confirm_file_deletion": "Wil jy die lêer '%s' uitvee?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "Wil jy die \"laas geaffekteerde\" area uitvee?\nDit sal enige blokke en entiteite uitvee binne die area wat die projekbestuurder laas na die wêreld geplaas het, of laas as 'n weergawe gestoor is. (Basies die \"laas gesien geaffekteerde area\", so dat as jy weergawes sou ry, dit nie blokke van die vorige weergawe sou agterlaat nie.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Wil jy hierdie weergawe aan die wêreld plaas?\nDit sal alle blokke uitvee binne die area wat die projekbestuurder laas na die wêreld geplaas het, of laas as 'n weergawe gestoor is. (Basies die \"laas gesien geaffekteerde area\", so dat as jy weergawes sou ry, dit nie blokke van die vorige weergawe sou agterlaat nie.)", + "litematica.gui.title.area_editor_normal": "Area Editor (Normaal/Multi-box-modus)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Area Editor (§6§lSkematiese VCS area§r)", + "litematica.gui.title.area_editor_simple": "Area Editor (eenvoudige modus)", + "litematica.gui.title.area_editor_sub_region": "Area Editor (sub-streek)", + "litematica.gui.title.area_editor.sub_region_name": "Sub-streek naam", + "litematica.gui.title.area_selection_manager": "Area Keuse Bestuurder", + "litematica.gui.title.configure_schematic_placement": "Stel Skematiese plasing op", + "litematica.gui.title.configure_schematic_sub_region": "Stel plasing sub-streek op", + "litematica.gui.title.configs": "Litematica-konfigurasies - %s", + "litematica.gui.title.confirm_file_deletion": "Bevestig die verwydering van lêers", + "litematica.gui.title.copy_area_selection": "Kopieer area seleksie '%s'", + "litematica.gui.title.create_area_selection": "Skep 'n nuwe area seleksie", + "litematica.gui.title.create_area_selection_from_placement": "Skep 'n nuwe area seleksie uit 'n skematiese plasing", + "litematica.gui.title.create_directory": "Skep 'n nuwe gids", + "litematica.gui.title.create_in_memory_schematic": "Skep 'n skematiese in die geheue", + "litematica.gui.title.create_schematic_project": "Skep 'n nuwe skematiese projek", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "Laai skematiese", + "litematica.gui.title.manage_loaded_schematics": "Bestuur gelaaide skemas", + "litematica.gui.title.manage_schematic_placements": "Bestuur skematiese plasings", + "litematica.gui.title.material_list.area_analyzer": "Area Analise vir seleksie '%s'", + "litematica.gui.title.material_list.placement": "Materiaallys vir plasing '%s'", + "litematica.gui.title.material_list.schematic": "Materiaallys vir skematiese '%s' (%s van %s streke)", + "litematica.gui.title.material_list.select_schematic_regions": "Kies die substreke vir die Materiaallys vir '%s'", + "litematica.gui.title.rename_area_selection": "Hernoem Area Keuse", + "litematica.gui.title.rename_area_sub_region": "Hernoem substreek", + "litematica.gui.title.rename_schematic": "Hernoem Skematiese", + "litematica.gui.title.create_schematic_from_selection": "Stoor die tans geselekteerde area as 'n skematiese", + "litematica.gui.title.save_exported_schematic": "Stoor 'n uitgevoerde %s van '%s'", + "litematica.gui.title.save_imported_schematic": "Stoor 'n ingevoerde skema", + "litematica.gui.title.save_schematic_from_memory": "Stoor 'n skematiese in die geheue in 'n lêer", + "litematica.gui.title.save_schematic_filename": "Skematiese lêernaam", + "litematica.gui.title.schematic_browser": "Skematiese blaaier", + "litematica.gui.title.schematic_manager": "Skematiese Bestuurder", + "litematica.gui.title.schematic_project_manager": "Skematiese VCS Projekbestuurder", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Bevestig verwyder area", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Bevestig plek tot wêreld aksie", + "litematica.gui.title.schematic_projects.save_new_version": "Stoor nuwe skematiese weergawe", + "litematica.gui.title.schematic_projects_browser": "Skematiese VCS-projekte-blaaier", + "litematica.gui.title.schematic_verifier": "Skematiese verifieerder vir '%s'", + "litematica.gui.title.schematic_verifier_errors": "Skematiese verifieerder foute", + "litematica.gui.title.task_manager": "Taakbestuurder", + "litematica.hud.area_selection.box_count": "Bokse: %s", + "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "Hoeke", + "litematica.hud.area_selection.mode.expand": "Brei uit", + "litematica.hud.area_selection.origin": "Oorsprong: %s", + "litematica.hud.area_selection.selected_area_normal": "Area: %s", + "litematica.hud.area_selection.selected_area_simple": "Area [§6Eenvoudige modus§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "Substreek: %s", + "litematica.hud.area_selection.selection_corners_mode": "Hoekemodus: %s", + "litematica.hud.delete.target_mode": "Vee teikenmodus uit: %s", + "litematica.hud.delete.target_mode.area": "Huidige Area", + "litematica.hud.delete.target_mode.placement": "Huidige plasing", + "litematica.hud.misc.easy_place_mode_enabled": "Maklike plek-modus §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Plasingbeperkingsmodus §aON§r", + "litematica.hud.misc.render_layer_mode": "Laagmodus: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Laagmodus: %s", + "litematica.hud.misc.renderer_status": "Leweraars: A: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Dataherstelmodus: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Vervang blokke: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Ignoreer voorraadinhoud: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Sluit hierdie koördinaat\nDit laat toe om die ander koördinate\nte verander sonder om die geslote koördinate te beïnvloed", + "litematica.hud.schematic_placement.hover_info.placement_locked": "Hierdie plasing is gesluit en kan nie\ngewysig word sonder om dit eers te ontsluit nie", + "litematica.hud.schematic_placement.hover_info.placement_modified": "Hierdie plasing is gewysig", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Hierdie sub-streek is gewysig", + "litematica.hud.schematic_placement.selected_placement": "Plasing", + "litematica.hud.schematic_placement.selected_sub_region": "Sub-streek", + "litematica.hud.schematic_placement.sub_region_count": "Streke", + "litematica.hud.schematic_placement.sub_region_modified": "Gewysig", + "litematica.hud.schematic_placement.sub_region_origin": "Streek oorsprong: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Streke gewysig", + "litematica.hud.selected_mode": "Modus", + "litematica.hud.schematic_projects.current_version_date": "Datum: %s", + "litematica.hud.schematic_projects.current_version": "Weergawe: %s/%s - naam: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Projek oorsprong: %s", + "litematica.hud.schematic_projects.project_name": "Projek: %s", + "litematica.hud.schematic_projects_mode": "§6Skematiese VCS-modus§r", + "litematica.info.material_list": "- Die Materiaallys-sneltoets sal die materiaallys wat laas bekyk is oopmaak,\n as daar een gestoor is\n- Om na 'n ander Materiaallys oor te skakel, maak een oop via\n die GUI-knoppie in die Plasingkonfigurasie GUI of\n die skematiese blaaier\n- Die gestoorde/laas gekykte lys word ook vergeet\n as die geselekteerde Skematiese Plasing verander word\n- As daar geen laaste is nie materiaallys nog bekyk,\n dan word die geselekteerde plasing gebruik, as daar een is", + "litematica.label.alignment.center": "Sentrum", + "litematica.label.alignment.top_center": "Top Sentrum", + "litematica.label.none_lower": "geen", + "litematica.label.no": "nee", + "litematica.label.yes": "ja", + "litematica.message.error.area_deletion_aborted": "Area Skraping onderbreek of geaborteer", + "litematica.message.error.empty_area_selection": "Leë area seleksie (geen bokse)", + "litematica.message.error.invalid_schematic_name": "Ongeldige skematiese naam '%s'", + "litematica.message.error.no_area_selected": "§cGeen area gekies§r", + "litematica.message.error.no_placement_selected": "§cGeen plasing gekies§r", + "litematica.message.error.only_works_in_single_player": "§cHierdie bewerking werk net in enkelspeler§r", + "litematica.message.error.move.pending_tasks": "§cKan nie 'n skuifbewerking begin terwyl daar hangende take is nie.r", + "litematica.message.error.placement_paste_outside_world": "Die plasing kan nie in die huidige posisie geplak word nie, want dit gaan buite die wêreldgrense", + "litematica.message.error.schematic_paste_failed": "§cSkematiese Plak na wêreld misluk§r", + "litematica.message.error.schematic_save_failed": "Kon nie skema stoor na lêer '%s'", + "litematica.message.error.schematic_save_interrupted": "Skematiese stoor onderbreek of gestop", + "litematica.message.error.schematic_save_no_area_selected": "§c Skematiese stoor het misluk - geen area gekies nie§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "Geen geskikte hotbar-gleuf gevind vir kiesblok nie!\nGaan die konfigurasie na Generic -> §epickBlockableSlots§r.\nAfhangende van die §epickBlockAvoid*§6-konfigurasies, kan die kiesblokfunksie weier om enige gereedskap of ander beskadigbare items in daardie gleuwe te vervang.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "Geen hotbar-gleuwe gestel in die Generic -> §epickBlockableSlots§6-konfigurasie nie!", + "litematica.message.added_selection_box": "Het 'n nuwe keusekassie bygevoeg by %s", + "litematica.message.area_clear_fail": "§cKon nie die gebied(e) skoonmaak nie.r", + "litematica.message.area_cleared": "Gebied skoongemaak", + "litematica.message.area_filled": "Area gevul", + "litematica.message.area_fill_fail": "Kon nie die area vul nie", + "litematica.message.area_selections.selection_created_from_placement": "Het 'n nuwe keuse geskep vanaf plasing '%s'", + "litematica.message.easy_place_fail": "§6 Aksie verhoed deur die Easy Place-modus", + "litematica.message.grabbed_element_for_moving": "Het 'n element gegryp om te beweeg", + "litematica.message.in_memory_schematic_created": "Skep 'n in-geheue skematiese as '%s'", + "litematica.message.litematic_saved_as": "Suksesvol opgegradeer die Litematica Schematic se dataweergawe\nSkematiese gestoor as '%s'", + "litematica.message.material_list.material_cache_cleared": "Materiaalkas is skoongemaak", + "litematica.message.material_list_written_to_file": "Materiaallys geskryf na lêer '%s'", + "litematica.message.moved_area_origin": "Het die gebied se oorsprongpunt vanaf %s => %sgeskuif", + "litematica.message.moved_selection": "Het die huidige keuse van %s => %sgeskuif", + "litematica.message.paste_with_servux": "§6Die plasing word na Servux opgelaai vir plak", + "litematica.message.placement.cant_modify_is_locked": "§cDie plasing is gesluit en kan nie gewysig word nie.r", + "litematica.message.placement.moved_placement_origin": "Verskuif plasing oorsprong van %s => %s", + "litematica.message.placement.moved_subregion_to": "Sub-streek geskuif na %s", + "litematica.message.placement.rotation_set_to": "Plasing gedraai na %s", + "litematica.message.placement.mirror_set_to": "Plasing weerspieël na %s", + "litematica.message.placement_restriction_fail": "§6Optrede verhoed deur plasingbeperkingsmodus", + "litematica.message.removed_area_origin": "Het die eksplisiete/handmatige area oorsprongspunt verwyder", + "litematica.message.removed_selection_box": "Verwyder seleksieblokkie %s", + "litematica.message.scheduled_task_added": "Geskeduleerde taak bygevoeg...", + "litematica.message.litematic_downgrade_exported_as": "Skematiese uitvoer afgegradeer as '%s'\n§6LET WEL: Dit is 'n eksperimentele kenmerk; dataverlies kan voorkom.§r", + "litematica.message.schematic_exported_as": "Skematiese uitgevoer as '%s'", + "litematica.message.schematic_pasted": "Skematiese in wêreld geplak", + "litematica.message.schematic_pasted_using_fill_and_setblock": "Skematiese geplak met §b%s§r vul en §b%s§r stelblok opdragte", + "litematica.message.schematic_pasted_using_setblock": "Skematiese geplak met §b%s§r stelblokopdragte", + "litematica.message.schematic_pasted_using_world_edit": "Skematiese geplak met §b%s§r World Edit //stel opdragte", + "litematica.message.schematic_placement_created": "Plasing geskep vir '%s'", + "litematica.message.schematic_preview_cancelled": "Voorskoutaak is gekanselleer", + "litematica.message.schematic_read_from_file_success": "Skematiese gelaai vanaf lêer '%s'", + "litematica.message.schematic_rendering_refreshed": "Skematiese weergawe is verfris", + "litematica.message.schematic_saved_as": "Skematiese gestoor as '%s'", + "litematica.message.schematic_save_task_created": "Skematiese stoortaak geskep", + "litematica.message.set_area_origin": "Stel die area-oorsprongpunt op %s", + "litematica.message.set_selection_box_point": "Stel/verskuif punt %d na %s", + "litematica.message.toggled": "Gewissel %s %s", + "litematica.message.value.on": "AAN", + "litematica.message.value.off": "AF", + "litematica.message.schematic_projects.project_created": "Projek '%s' geskep", + "litematica.message.schematic_projects.project_loaded": "Projek '%s' is gelaai", + "litematica.message.schematic_projects.version_saved": "Nuwe weergawe (#%s) gestoor as '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Let wel: Jy is tans in die Eenvoudige Gebiedseleksie-modus", + "litematica.message.warn.layer_mode_currently_at": "Let wel: Jy is tans in die '%s'-weergawelaagmodus", + "litematica.message.warn.main_rendering_disabled": "Waarskuwing: Die hoofweergawe is tans gedeaktiveer\nSien Beeldmateriaal -> %s, of Sneltoetse -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Waarskuwing: Skematiese blokke-weergawe is tans gedeaktiveer\nSien Visuals -> %s, of sneltoetse -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Waarskuwing: Wanneer jy nie-Litematica-skemas direk laai, sal die geskepte plasings nie aanhoudend wees nie.\nOok as jy die skema baie keer moet laai, dan sal die skematiese tipe omskakeling vertragingspiekel (vir groot skemas) gebeur elke keer as jy dit laai.\n\nDit word dus aanbeveel om die skema óf in te voer en dit in die Litematica-formaat te stoor via die Skematic Manager-kieslys, óf beter nog, die oorspronklike skematiese in 'n tydelike wêreld te plak deur MCEdit of die Paste-modus in Litematica te gebruik, en dan maak 'n nuwe Litematica-skema daaruit, gebruik verkieslik veelvuldige sub-streke om die bou noukeurig vas te lê, waar van toepassing.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "Die geteikende plasing is tans nie gekies nie. Die Vervang Alles-sneltoets werk net op die tans geselekteerde substreek(s) van die plasing waarop jy klik. Dus om die blokke in slegs een sub-streek te vervang, kies daardie sub-streek. Om in die hele skema (alle sonstreke) te vervang, kies die hele plasing en nie 'n substreek daarvan nie. Die blokke word ook net vervang binne die area wat beperk word deur die huidige Render Layers-instelling.", + "litematica.message.warn.schematic_rendering_disabled": "Waarskuwing: Skematiese weergawe is tans gedeaktiveer\nSien Visuals -> %s, of sneltoetse -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Waarskuwing: Die verifikasie-oorlegweergawe is tans gedeaktiveer! Sien inligting-oorlegsels -> %s (of sneltoetse -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Ongeldige invoer vir 'n getal '%s'", + "litematica.message.warning.schematic_projects_hidden": "Waarskuwing: Die Skematiese Weergawebeheerstelsel is tans versteek. Oor die algemeen moet jy dit NIE gebruik nie, tensy jy regtig weet hoe dit werk en sommige van die mod-gedrag verander. Dit is bedoel vir herhaalde, in-plek ontwerp werk, waar blaai tussen verskillende weergawes van die build in-place (= verwydering en vervanging van die vorige weergawe) nodig is. As jy dit wil gebruik, aktiveer dan die opsie Generic -> unhideSchematicVCS", + "litematica.warning.area_editor.area_rendering_disabled": "Let wel: Die Gebiedseleksie-bokse-weergawe is tans gedeaktiveer\nSien Visuals -> %s, of Snelsleutels -> %s ['%s']", + "litematica.tool_hud.block_1": "Blok: %s", + "litematica.tool_hud.block_2": "Vervang: %s", + "litematica.tool_hud.facing": "Gesig: %s", + "litematica.tool_mode.name.area_selection": "Area Keuse", + "litematica.tool_mode.name.delete": "Vee uit", + "litematica.tool_mode.name.fill": "Vul", + "litematica.tool_mode.name.grid_paste": "Rooster Plak Skematiese in wêreld", + "litematica.tool_mode.name.move": "Beweeg", + "litematica.tool_mode.name.paste_schematic": "Plak skematies in wêreld", + "litematica.tool_mode.name.rebuild": "Wysig Skematiese", + "litematica.tool_mode.name.replace_block": "Vervang blok", + "litematica.tool_mode.name.schematic_placement": "Skematiese plasing" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/ar_SA.json b/src/main/resources/assets/litematica/lang/crowdin/ar_SA.json new file mode 100644 index 0000000000..6f87199e96 --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/ar_SA.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "إصدار بروتوكول easyPlace", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "لصقNbtاستعادة السلوك", + "litematica.config.generic.name.pasteReplaceBehavior": "استبدال سلوك اللصق", + "litematica.config.generic.name.placementReplaceBehavior": "استبدال السلوك", + "litematica.config.generic.name.placementRestrictionWarn": "تنبيه تقييد التنبيه", + "litematica.config.generic.name.selectionCornersMode": "وضع اختيار الزوايا", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "تم تمكين دليل قاعدة المخططات المخصصة", + "litematica.config.generic.name.customSchematicBaseDirectory": "دليل تخطيط مخصص", + "litematica.config.generic.name.areaSelectionsPerWorld": "منطقة اختيارات", + "litematica.config.generic.name.betterRenderOrder": "ترتيب أفضل", + "litematica.config.generic.name.changeSelectedCornerOnMove": "تغيير الزاوية المحددة عند النقل", + "litematica.config.generic.name.cloneAtOriginalPosition": "استنساخ في الموضع الأصلي", + "litematica.config.generic.name.commandDisableFeedback": "تعليق على الأمر", + "litematica.config.generic.name.commandFillMaxVolume": "أمرFillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "أمرFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "أمرLimitPerTick", + "litematica.config.generic.name.commandNameClone": "اسم الأمراستنساخ", + "litematica.config.generic.name.commandNameFill": "املأ", + "litematica.config.generic.name.commandNameSetblock": "كتلة الأوامر", + "litematica.config.generic.name.commandNameSummon": "مديرة", + "litematica.config.generic.name.commandTaskInterval": "أمر المهمة الفاصلة", + "litematica.config.generic.name.commandUseWorldEdit": "أمر الاستخدامالعالمتحرير", + "litematica.config.generic.name.debugLogging": "تصحيح الأخطاء", + "litematica.config.generic.name.datafixerMode": "وضع تصحيح البيانات", + "litematica.config.generic.name.datafixerDefaultSchema": "مخطط البيانات الافتراضي", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickالمجاور", + "litematica.config.generic.name.easyPlaceFirst": "ايزي بليس فيرست", + "litematica.config.generic.name.easyPlaceHoldEnabled": "تمكين وضع التثبيت السهل", + "litematica.config.generic.name.easyPlaceMode": "وضع المكان السهل", + "litematica.config.generic.name.easyPlacePostRewrite": "إعادة كتابة سهلة للوضع بعد النشر", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "التعامل مع لاعب واحد بسهولة", + "litematica.config.generic.name.easyPlaceSwapInterval": "فاصل زمني سهل للتبادل", + "litematica.config.generic.name.easyPlaceSwingHand": "ايزي بليس سوينغ هاند", + "litematica.config.generic.name.easyPlaceVanillaReach": "ايزي بليس فانيلا ريتش", + "litematica.config.generic.name.entityDataSync": "كيان DataSync", + "litematica.config.generic.name.entityDataSyncBackup": "كيان DataSyncBackup", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "مهلة تخزين بيانات مزامنة الكيان", + "litematica.config.generic.name.entityDataSyncLoadNbt": "كيان DataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "أداة التنفيذ", + "litematica.config.generic.name.fixChestMirror": "إصلاح مرآة الصدر", + "litematica.config.generic.name.fixRailRotation": "إصلاح دوران السكك الحديدية", + "litematica.config.generic.name.generateLowercaseNames": "إنشاء أسماء منخفضة", + "litematica.config.generic.name.highlightBlockInInventory": "تسليط الضوء على كتلة في المخزون", + "litematica.config.generic.name.itemUsePacketCheckBypass": "تجاوز فحص الحزمة", + "litematica.config.generic.name.layerModeFollowsPlayer": "وضع الطبقة يتبع المشغل", + "litematica.config.generic.name.loadEntireSchematics": "تحميل التخطيطات", + "litematica.config.generic.name.materialListIgnoreState": "قائمة الموادتجاهل الحالة", + "litematica.config.generic.name.pasteAlwaysUseFill": "لصقاستخدم دائما", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "لصق تجاهل الكيانات المحظورة بالكامل", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "لصق تجاهل الكيانات المحظورة من التعبئة", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "لصق تجاهل الأمر مع استعادة Nbt", + "litematica.config.generic.name.pasteIgnoreEntities": "كيانات اللصق", + "litematica.config.generic.name.pasteIgnoreInventories": "قوائم جرد اللصق", + "litematica.config.generic.name.pasteToMcFunctionFiles": "لصق في ملفات الوظائف", + "litematica.config.generic.name.pasteUseFillCommand": "لصقاستعمالأمر التعبئة", + "litematica.config.generic.name.pasteUsingCommandsInSp": "لصق", + "litematica.config.generic.name.pasteUsingServux": "لصق باستخدام Servux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "اختيار منع التلف", + "litematica.config.generic.name.pickBlockAvoidTools": "أدوات الإختيار والمنع والتجنب", + "litematica.config.generic.name.pickBlockEnabled": "تمكين اختيار الكتلة", + "litematica.config.generic.name.pickBlockIgnoreNbt": "اختر كتلة تجاهل", + "litematica.config.generic.name.pickBlockShulkers": "اختيار كتلة شولكرز", + "litematica.config.generic.name.pickBlockableSlots": "اختيار فتحات قابلة للحظر", + "litematica.config.generic.name.placementRestriction": "تقييد الوضع", + "litematica.config.generic.name.renderMaterialListInGuis": "تقديم قائمة المواد في الدليل", + "litematica.config.generic.name.renderThreadNoTimeout": "تقديم الموضوع بدون مهلة زمنية", + "litematica.config.generic.name.serverNbtRequestRate": "معدل طلب الخادمNbt", + "litematica.config.generic.name.signTextPaste": "تسجيل نص لصق", + "litematica.config.generic.name.toolItem": "عنصر الأدوات", + "litematica.config.generic.name.toolItemEnabled": "أداة التمكين", + "litematica.config.generic.name.toolItemComponents": "عناصر الأدوات", + "litematica.config.generic.name.unhideSchematicVCS": "إظهار مخطط VCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "تمكين عرض مربعات اختيار المنطقة", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "تمكين عرض مربعات الموضع", + "litematica.config.visuals.name.enableRendering": "تمكين الإرسال", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "تمكين عرض الكتل التخطيطية", + "litematica.config.visuals.name.enableSchematicFluidRendering": "تمكين عرض السوائل التخطيطية", + "litematica.config.visuals.name.enableSchematicOverlay": "تمكين التراكب التخطيطي", + "litematica.config.visuals.name.enableSchematicRendering": "تمكين عرض المخططات التخطيطية", + "litematica.config.visuals.name.renderSchematicMaxThreads": "تقديم مخططات الحد الأقصى للخيوط", + "litematica.config.visuals.name.ghostBlockAlpha": "شوست بلوك ألفا", + "litematica.config.visuals.name.ignoreExistingFluids": "تجاهل السوائل الموجودة", + "litematica.config.visuals.name.overlayReducedInnerSides": "تراكب الجوانب الداخلية المخفضة", + "litematica.config.visuals.name.placementBoxSideAlpha": "موضع صندوق جانبي ألفا", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "تقديم منطقة اختيار مربع الجوانب", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "تقديم الكتل على أنها شفافة", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "تقديم الكتل التخطيطية المتصادمة", + "litematica.config.visuals.name.renderErrorMarkerConnections": "اتصالات خطأ في العرض", + "litematica.config.visuals.name.renderErrorMarkerSides": "خطأ في عرض العلامات الجانبية", + "litematica.config.visuals.name.renderPlacementBoxSides": "تقديم جوانب صندوق وضع العرض", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "تقديموضعالصندوق المغلق", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "تقديم وضع الصندوق المحيط بالجوانب", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "تقديم كتلة شفافة من الجوانب الداخلية", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "تمكين المخططات التفصيلية", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "تمكين إعادة التراكب المخطط", + "litematica.config.visuals.name.schematicOverlayEnableSides": "تمكين الجوانب المخططية", + "litematica.config.visuals.name.schematicOverlayModelOutline": "مخطط تفصيلي للنموذج المتراكب", + "litematica.config.visuals.name.schematicOverlayModelSides": "مخطط جانبي لنموذج التراكب", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "مخطط تفصيلي للعرض", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "مخطط تفصيلي للعرض من خلال التراكب", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "مخططات العرض من خلال الكتل", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "schematicOverlayTypeمفقود", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "مخطط نوع التراكب الخاطئ", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "مخطط التحقق من استخدام النماذج الكتلية", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "كتلة محاذاة خطوط المعلومات", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "محاذاة تراكب المعلومات", + "litematica.config.info_overlays.name.infoHudAlignment": "معلوماتHudAlignment", + "litematica.config.info_overlays.name.toolHudAlignment": "محاذاة الأداة", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "تم تمكين blockInfoLines", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "كتلة معلومات الخطوط مقياس الخط", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "كتلة معلومات خطوط الإزاحة X", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "كتلة معلومات الخطوط الإزاحة", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "كتلة معلومات التراكب الإزاحة Y", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "تم تمكين blockInfoOverlay", + "litematica.config.info_overlays.name.infoHudMaxLines": "معلومات HudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "معلوماتHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "معلوماتHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "معلومات HudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "معلومات عن السوائل المستهدفة", + "litematica.config.info_overlays.name.materialListHudMaxLines": "قائمة الموادHudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "قائمة الموادHudScale", + "litematica.config.info_overlays.name.statusInfoHud": "حالة معلومات Hud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "الحالةInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "أداة HudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "أداة HudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "أداة HudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "خطأ التحقق من صحة HilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "خطأ التحقق من النقاط القصوى", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "التحقق فوق لاسلكي ممكّن", + "litematica.config.info_overlays.name.warnDisabledRendering": "تحذير معطل الإرسال", + "litematica.config.colors.name.areaSelectionBoxSideColor": "منطقة اختيار مربع اللون الجانبي", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "تسليط الضوء على لون الكتلة في المخزون", + "litematica.config.colors.name.materialListHudItemCountsColor": "الموادقائمةالعناصرعددالألوان", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "مخطط إعادة البناء/الكسر/اللون المتراكب", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "إعادة بناء المخطط BreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "إعادة بناء المخططاستبدال لون التراكب", + "litematica.config.colors.name.schematicOverlayColorExtra": "مخطط الألوان الإضافي", + "litematica.config.colors.name.schematicOverlayColorMissing": "schematicOverlayColorMissing", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "مخطط كتلة اللون الخاطئ", + "litematica.config.colors.name.schematicOverlayColorWrongState": "مخطط اللون الخاطئ للحالة", + "litematica.config.hotkeys.name.addSelectionBox": "إضافة مربع الاختيار", + "litematica.config.hotkeys.name.cloneSelection": "اختيار استنساخ", + "litematica.config.hotkeys.name.deleteSelectionBox": "حذف مربع الاختيار", + "litematica.config.hotkeys.name.easyPlaceUseKey": "مفتاح الاستخدام السهل", + "litematica.config.hotkeys.name.easyPlaceToggle": "سهل التبديل", + "litematica.config.hotkeys.name.executeOperation": "تنفيذ العملية", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "عكس حالة عرض كتلة الشبح", + "litematica.config.hotkeys.name.invertOverlayRenderState": "عكس حالة العرض المتراكبة", + "litematica.config.hotkeys.name.layerModeNext": "وضع الطبقة التالي", + "litematica.config.hotkeys.name.layerModePrevious": "وضع الطبقةالسابق", + "litematica.config.hotkeys.name.layerNext": "الطبقة التالية", + "litematica.config.hotkeys.name.layerPrevious": "الطبقة السابقة", + "litematica.config.hotkeys.name.layerSetHere": "طبقة هنا", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "الحكم الانتقائي السلبي", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "حكم انتقائي إيجابي", + "litematica.config.hotkeys.name.moveEntireSelection": "حركة اختيار", + "litematica.config.hotkeys.name.openGuiAreaSettings": "إعدادات منطقة واجهة المستخدم الرسومية المفتوحة", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "مخططات تحميل OpenGui", + "litematica.config.hotkeys.name.openGuiMainMenu": "القائمة الرئيسية لـ openGui", + "litematica.config.hotkeys.name.openGuiMaterialList": "قائمة المواد الرسومية المفتوحة", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "إعدادات وضع واجهة المستخدم الرسومية المفتوحة", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "مواضع المخططات الرسومية المفتوحة", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "مشاريع OpenGuiSchematic", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "التحقق من المخططات الرسومية لـ openGui", + "litematica.config.hotkeys.name.openGuiSelectionManager": "مدير اختيارات واجهة المستخدم الرسومية المفتوحة", + "litematica.config.hotkeys.name.openGuiSettings": "إعدادات واجهة المستخدم الرسومية المفتوحة", + "litematica.config.hotkeys.name.operationModeChangeModifier": "تغيير وضع التشغيل", + "litematica.config.hotkeys.name.pickBlockFirst": "اختر أولاً", + "litematica.config.hotkeys.name.pickBlockLast": "اختيار الكتلة الأخيرة", + "litematica.config.hotkeys.name.pickBlockToggle": "اختيار كتلة تبديل", + "litematica.config.hotkeys.name.renderInfoOverlay": "تقديم معلومات التراكب", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "تقديم التراكب من خلال الكتل", + "litematica.config.hotkeys.name.rerenderSchematic": "إعادة التخطيط", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "حفظ المنطقة كما في مخطط الذاكرة", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "حفظ المنطقة كمخطط في الملف", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "مخطط تحريركسر الكلباستثناء", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "مخطط تحريروضع فاصلالكل", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "مخطط تحريرمكان الكسرالاتجاه", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "مخطط تعديلاستبدال الكل", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "مخطط تحريراستبدال الكتلة", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "تخطيط تحرير تبديل التوجيه", + "litematica.config.hotkeys.name.schematicPlacementRotation": "تخطيطيالوضعالدوران", + "litematica.config.hotkeys.name.schematicPlacementMirror": "مرآة وضع المخطط التخطيطي", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "معدل دورة الإصدار المخططي", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "دورة الإصدار المخططي التالي", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "دورة الإصدار المخططي السابق", + "litematica.config.hotkeys.name.selectionGrabModifier": "تحديدGrabModifier", + "litematica.config.hotkeys.name.selectionGrow": "اختيارالنمو", + "litematica.config.hotkeys.name.selectionGrowModifier": "تحديدتعديل النمو", + "litematica.config.hotkeys.name.selectionNudgeModifier": "تعديل التحديد", + "litematica.config.hotkeys.name.selectionModeCycle": "اختيار نمط الدورة", + "litematica.config.hotkeys.name.selectionShrink": "اختيارتقليص", + "litematica.config.hotkeys.name.setAreaOrigin": "تعيين منطقة الأصل", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "تعيين موضع مربع الاختيار1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "تعيين موضع مربع الاختيار2", + "litematica.config.hotkeys.name.toggleAllRendering": "تبديل الكل", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "تبديل مربعات التحديد في المنطقة", + "litematica.config.hotkeys.name.toggleSchematicRendering": "تبديل عرض المخطط التخطيطي", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "تبديل عرض المعلومات", + "litematica.config.hotkeys.name.toggleOverlayRendering": "تبديل العرض التراكبي", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "تبديل عرض المخطط التفصيلي", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "تبديل عرض الجانب المتراكب", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "تبديل عرض مربعات التنسيب", + "litematica.config.hotkeys.name.togglePlacementRestriction": "تقييد وضع التبديل", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "تبديل عرض كتلة المخطط", + "litematica.config.hotkeys.name.toggleSignTextPaste": "تبديلتوقيعنصلصق", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "تبديل العرض", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "تبديل التحقق من التراكب", + "litematica.config.hotkeys.name.toolEnabledToggle": "تشغيل الأداة", + "litematica.config.hotkeys.name.toolPlaceCorner1": "أداة مكان الركن 1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "أداة مكان الركن2", + "litematica.config.hotkeys.name.toolSelectElements": "اختيار العناصر", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "أداة تحديد التعديل كتلة 1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "أداة تحديد التعديل كتلة 2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "تفريغ المخطط الحالي", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "نوع \"بروتوكول التنسيب الدقيق\" الذي يجب استخدامه.\n- تلقائي: يستخدم الإصدار 3 في وضع اللاعب الفردي، وبشكل افتراضي يستخدم الألواح فقط في وضع اللاعبين المتعددين،\n ما لم يكن الخادم يحتوي على تعديل Carpet الذي يرسل حزمة \"carpet:hello\"\n ، وفي هذه الحالة يتم استخدام الإصدار 2 على هذا الخادم.\n- الإصدار 3: مدعوم فقط بواسطة Litematica نفسها (في وضع اللاعب الفردي) أو مع Servux.\n- الإصدار 2: متوافق مع الخوادم التي تحتوي على تعديل Carpet\n (إما QuickCarpet بواسطة skyrising وDeadlyMC،\n أو CarpetExtra بالإضافة إلى FabricCarpet.\n وفي كلتا الحالتين، تحتاج قاعدة \"accurateBlockPlacement\" Carpet إلى تمكين\n على الخادم).\n- الألواح فقط: يصلح الألواح العلوية فقط. متوافق مع خوادم Paper.\n- لا شيء: لا يعدل الإحداثيات.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "سواء تمت محاولة استعادة بيانات NBT الخاصة بالكتل أم لا،\nوما هي الطريقة المستخدمة لذلك.\n- سيحاول Place & Data Modify وضع الكتلة \"NBT-picked\"\n بالقرب من اللاعب، ثم استخدام أمر تعديل البيانات\n لنقل بيانات NBT إلى الكتلة المحددة\n- سيحاول Place & Clone وضع الكتلة \"NBT-picked\"\n بالقرب من اللاعب، ثم استنساخها إلى الموقع النهائي.\n- سيحاول Teleport & Place نقل اللاعب القريب ثم\n وضع العنصر الذي تم اختياره NBT مباشرة في الموضع الصحيح.\nلاحظ أن طريقة teleport & place لا تعمل بشكل صحيح حاليًا/على الإطلاق.\nالطريقة الموصى بها هي §ePlace & Data Modify§r، ولكن لكي يعمل ذلك\nربما تحتاج إلى خفض pasteCommandLimit إلى 1 لكل علامة وزيادة\npasteCommandInterval إلى 1-4 علامات أو شيء من هذا القبيل.\nوبالتالي يجب عليك فقط استخدام هذا للصق الكتل المهمة التي تحتاج إلى البيانات،\nعلى سبيل المثال عن طريق عمل مخطط للمخزونات فقط،\nثم لصق ذلك مع تعيين سلوك الاستبدال على None.", + "litematica.config.generic.comment.pasteReplaceBehavior": "سلوك استبدال البلوكات الموجودة\nفي وضع الأداة التخطيطية لصق", + "litematica.config.generic.comment.placementReplaceBehavior": "سلوك استبدال الكتلة عند إضافة كتل\nإلى العالم التخطيطي.\n\nيسمح هذا باستخدام مواضع متداخلة دون أن يؤدي وضع\nالذي يتم التعامل معه لاحقًا إلى الكتابة فوق المواضع السابقة بالهواء دائمًا.\nمن ناحية أخرى، تعتبر بعض الكتل مثل كتل الضوء\nهواء، لذلك ستحتاج إلى سلوك استبدال \"الكل\"\nليتم وضعها على الإطلاق.", + "litematica.config.generic.comment.placementRestrictionWarn": "يحدد نوع رسالة التحذير التي سيتم عرضها (إن وجدت)\nعندما يمنع وضع \"الوضع السهل\" أو \"تقييد الوضع\" وضع كتلة", + "litematica.config.generic.comment.selectionCornersMode": "وضع زوايا تحديد المنطقة المراد استخدامه (الزوايا أو التوسيع)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "إذا تم تمكينه، فسيتم استخدام الدليل الموجود في 'customSchematicBaseDirectory'\nكدليل جذر/أساسي للمخطط،\nبدلاً من الدليل العادي '.minecraft/schematics/'", + "litematica.config.generic.comment.customSchematicBaseDirectory": "دليل الرسم التخطيطي الجذر/الأساسي الذي يجب استخدامه،\nإذا تم تمكين 'customSchematicBaseDirectoryEnabled'", + "litematica.config.generic.comment.areaSelectionsPerWorld": "استخدم أدلة الجذر لكل عالم أو خادم لاختيارات المنطقة\n§6ملاحظة: لا تقم بإيقاف تشغيل هذا أثناء البث المباشر،\n§6لأن متصفح اختيار المنطقة سيعرض عنوان IP للخادم\n§6في أداة التنقل وأيضًا في اسم/مسار الاختيار الحالي\n§6حتى تقوم بتغيير الدليل الحالي والاختيار مرة أخرى", + "litematica.config.generic.comment.betterRenderOrder": "إذا تم تمكينه، فسيتم إجراء العرض التخطيطي\nعن طريق حقن استدعاء العرض المختلف في كود العرض\nالأصلي. يجب أن يؤدي هذا إلى عرض/ترتيب أفضل للكتل الشفافة\nوعدم عرض الكتل التخطيطية\nمن خلال كتل/تضاريس عالم العميل.\nإذا لم ينجح العرض (على سبيل المثال باستخدام Optifine)، فحاول تعطيل هذا الخيار\n.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "إذا كان صحيحاً، ثم يتم دائماً تعيين الزاوية المحددة في اختيار المنطقة\nإلى الزاوية الأخيرة المنقولة،\nعند استخدام المفاتيح الساخنة المحددة", + "litematica.config.generic.comment.cloneAtOriginalPosition": "في حالة التمكين، ثم باستخدام المفتاح الساخن للاستنساخ سينشئ\nالمكان في موضع اختيار المنطقة الأصلي.\nبدلاً من وضع اللاعب الحالي", + "litematica.config.generic.comment.commandDisableFeedback": "إذا تم تمكينه، فسيتم تعطيل ملاحظات الأوامر تلقائيًا\nثم إعادة تمكينها لعمليات اللصق والتعبئة والحذف متعددة اللاعبين\n(والتي تستخدم أوامر /setblock و/fill) عن طريق تعطيل ثم إعادة تمكين قاعدة اللعبة sendCommandFeedback\nعند انتهاء المهمة", + "litematica.config.generic.comment.commandFillMaxVolume": "الحد الأقصى لحجم/حجم كل صندوق فردي\nالذي يمكن ملؤه عبر عمليات التعبئة القائمة على الأوامر/حذف\n. سيتم تقسيم المناطق الأكبر/المجلدات إلى أوامر متعددة.\nيتم تقسيم جميع المناطق أيضًا إلى صناديق القطع في البداية على أي حال.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "تعطيل تقسيم مجلدات الملء (في التعبئة واستبدال وحذف الإضافات)\nإلى مربعات لكل قطعة", + "litematica.config.generic.comment.commandLimitPerTick": "الحد الأقصى لعدد الأوامر المرسلة لكل نقرة لعبة،\nعند استخدام ميزات اللصق والتعبئة والحذف على الخادم،\nحيث سيتم استخدام أوامر setblock والتعبئة.\nلاحظ أن ميزة اللصق يمكن أن تتجاوز هذا ببضعة أوامر\nعند استخدام وظيفة استعادة NBT، والتي تحتاج إلى أمرين إضافيين لكل كتلة.", + "litematica.config.generic.comment.commandNameClone": "اسم أمر الاستنساخ الذي يجب استخدامه عند استخدام وظيفة الوضع الإبداعي المستندة إلى الأمر\nعلى الخوادم.\nيستخدم هذا حاليًا بواسطة وظيفة اللصق فقط إذا تم تعيين سلوك استعادة NBT\nعلى \"وضع واستنساخ\".", + "litematica.config.generic.comment.commandNameFill": "اسم أمر ملء المستخدم عند استخدام وظيفة وضع الإبداع القائم على الأوامر\nعلى الخوادم", + "litematica.config.generic.comment.commandNameSetblock": "اسم أمر setblock الذي يجب استخدامه عند استخدام وظيفة الوضع الإبداعي المستندة إلى الأمر\nعلى الخوادم،\nأي وظيفة لصق المخطط في العالم", + "litematica.config.generic.comment.commandNameSummon": "اسم أمر الاستدعاء لاستخدامه عند استخدام وظيفة وضع الإبداع القائم على الأوامر\nعلى الخوادم،\nبالتحديد مخطط اللصق في الدالة العالمية", + "litematica.config.generic.comment.commandTaskInterval": "تحدد الفترة الزمنية في اللعبة عدد مرات تنفيذ مهام اللصق والتعبئة والحذف\n. يحدد تكوين commandLimitPerTick الحد الأقصى لعدد الأوامر التي سيتم إرسالها لكل تنفيذ\n، ويحدد هذا التكوين\nالفترة الزمنية في اللعبة قبل التنفيذ التالي.", + "litematica.config.generic.comment.commandUseWorldEdit": "إذا تم تفعيله، فبدلاً من استخدام إعدادات البلوك وملء الأوامر ، يتم استخدام\nالأوامر العالمية تحرير /pos1 و /pos2 و /set\nلاحظ أن استخدام أوامر تحرير العالم أبطأ بمقدار 3x\nمن استخدام أوامر الفانيليا بسبب حد الأمر لكل دقيقة،\nو نحن بحاجة إلى أوامر متعددة لكل كتلة أو منطقة (/pos1 /pos2 /set).\n§6WARNNG: اللصق يحل محل خيار السلوك WILL NOT WORK إذا استخدم\n§6من تحرير العالم الأوامر وملء المجلدات بدلاً من الأوامر الفردية لـ setblock!\nلذلك يوصى باستخدام أوامر الفانيلا، إذا كان لديك إذن لتشغيلها.\nأحد الأشياء الأخرى التي قد تجعلك تفضل أوامر نحن في بعض الحالات\nهو أنها يمكن أن تمنع التحديثات، إذا كان الخادم لا يحتوي على\nمورد السجادة وبالتالي قاعدة '/سجادة ملء التحديثات خاطئة' المتاحة.", + "litematica.config.generic.comment.debugLogging": "تمكين بعض رسائل تسجيل التصحيح في وحدة تحكم اللعبة،\nلتصحيح بعض المشكلات أو الأعطال.", + "litematica.config.generic.comment.datafixerMode": "مستوى مثبت البيانات القابل للتكوين الذي سيتم تطبيقه على المخططات المحملة.\nيمكن لهذا الخيار تحسين أداء تحميل\nالمخططات عن طريق تجاوز مثبت البيانات الأساسي،\nولكن هذا يمكن أن يتسبب أيضًا في فقد شديد للبيانات إذا تم تعطيله.", + "litematica.config.generic.comment.datafixerDefaultSchema": "قيمة المخطط الافتراضية لبرنامج Vanilla Data Fixer\n\nتُستخدم لضبط أقل قيمة ممكنة، والقيمة المستخدمة\nعندما لا يحتوي المخطط المحمل على هذه المعلومات.\n\n§6تحذير: هذا الإعداد مخصص للاستخدام بناءً على التوجيه\n§6من مطور Litematica مثل masa أنفسهم.\n§6في حالة الشك، احتفظ بالإعداد الافتراضي لـ Minecraft 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "يستخدم كود النقرات المجاورة من 1.12.2 ornithe.\nيعمل هذا فقط مع تمكين §a\"easyPlacePostRewrite\".", + "litematica.config.generic.comment.easyPlaceFirst": "يؤدي هذا إلى جعل وضع Easy Place يضع أول/أقرب كتلة\nالتي تنظر إليها أولاً، بدلاً من الكتلة الأبعد/الأسفل.\nيؤدي تعيين هذا على false إلى السماح لك بوضع طبقات متعددة \"في وقت واحد\"،\nحيث سيتم وضع الكتل الأبعد قبل الكتل الأقرب التي تحجب خط الرؤية.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "عند التمكين، يمكنك الضغط على مفتاح الاستخدام\nوالنظر إلى الكتل التخطيطية المختلفة لوضعها،\nدون الحاجة إلى النقر على كل كتلة بمفردها.", + "litematica.config.generic.comment.easyPlaceMode": "عند التمكين، ثم ببساطة محاولة استخدام عنصر/وضع كتلة\nعلى الكتل التخطيطية ستضع هذه الكتلة في ذلك الموضع", + "litematica.config.generic.comment.easyPlacePostRewrite": "عند التفعيل، يستخدم وضع المكان السهل رمز\n\"ما بعد إعادة الكتابة\" من 1.12.2 أوراني.\nالقسم 6تحذير! هذه الخبرة", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "إذا تم تمكينه، فإن Litematica يتعامل مع ما يسمى\n\"بروتوكول وضع الكتل الدقيق لتعديل السجاد\" في وضع اللاعب الفردي.\nيوصى بإبقاء هذا ممكّنًا إذا كنت\nستستخدم وضعًا سهلًا في وضع اللاعب الفردي.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "الفاصل الزمني بالمللي ثانية سينتظر وضع المكان السهل\nبعد مقايضة فتحات المخزون ووضع كتلة.\nمفيد لتجنب وضع كتل خاطئة عند ارتفاع مستوى الصفر.", + "litematica.config.generic.comment.easyPlaceSwingHand": "سحب يد اللاعب عند استخدام المكان السهل.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "إذا تم تمكينه، فإنه يقلل مسافة الوصول من +1.0 إلى قيمة Vanilla\nحتى لا ترفض الخوادم وضع الكتل البعيدة\n.", + "litematica.config.generic.comment.entityDataSync": "استخدم بروتوكول Entity Data Sync من Servux\nللحصول على بيانات الكيان من الخادم", + "litematica.config.generic.comment.entityDataSyncBackup": "استخدم طريقة Vanilla NBT Query عندما لا يكون Servux\nمتاحًا. تتطلب هذه الطريقة امتيازات المشغل.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "The Cache timeout value in seconds that\nthe Entity Cache keeps records for.\nA lower value means more frequent updates, but\nyou may want to consider a higher value if\nyour litematics fail to save with all of the NBT data.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "قم بتحميل بيانات NBT المتزامنة إلى عالم العميل.\n§6تحذير! ستتسبب هذه الميزة في عدم التوافق\n§6مع التعديلات الأخرى التي تعتمد على هذه البيانات.", + "litematica.config.generic.comment.executeRequireHoldingTool": "يتطلب الاحتفاظ بعنصر أداة مفعل\nمن أجل تنفيذ عملية المفتاح الساخن للعمل", + "litematica.config.generic.comment.fixChestMirror": "تمكين إصلاح رمز مرآة الصندوق المكسورة في الإصدار الأصلي", + "litematica.config.generic.comment.fixRailRotation": "إذا كان هذا صحيحًا، فسيتم تطبيق إصلاح لخطأ الفانيليا في السكك الحديدية،\nحيث تدور الدورات 180 درجة للسكك الحديدية المستقيمة من الشمال إلى الجنوب و\nمن الشرق إلى الغرب بمقدار 90 درجة عكس اتجاه عقارب الساعة بدلاً من ذلك >_>", + "litematica.config.generic.comment.generateLowercaseNames": "في حالة التمكين، ثم بشكل افتراضي الأسماء التخطيطية المقترحة\nستكون أحرف صغيرة واستخدام الشرطات السفلية بدلا من المسافات", + "litematica.config.generic.comment.highlightBlockInInventory": "عند التمكين، يتم تسليط الضوء على العنصر (بما في ذلك صناديق شولكر التي تحتوي عليه)\nمن الكتلة التي تم النظر إليها في الرسم التخطيطي", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "تجاوز فحص المسافة/الإحداثيات الجديد الذي تمت إضافته في 1.18.2.\n\nيكسر هذا الفحص \"بروتوكول التنسيب الدقيق\" ويتسبب في أن تصبح\nأي كتل موضوعة بطلب دوران (أو خاصية أخرى) مجرد كتل شبح.\n\nلا توجد حاجة أساسية لتعطيل هذا على الإطلاق.\nلم يكن الفحص موجودًا على الإطلاق قبل 1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "إذا كان هذا صحيحًا، فإن طبقة العرض تتبع المشغل.\nملاحظة: يؤدي هذا حاليًا إلى انهيار نطاقات نوع نطاق الطبقة للأسف", + "litematica.config.generic.comment.loadEntireSchematics": "إذا كانت القيمة صحيحة، فسيتم تحميل المخطط بالكامل دائمًا مرة واحدة.\nإذا كانت القيمة خاطئة، فسيتم تحميل الجزء الذي يقع ضمن مسافة عرض العميل فقط.", + "litematica.config.generic.comment.materialListIgnoreState": "عند التمكين، يتم تجاهل حالة الكتلة بالضبط، ولا يحتاج إلا نوع الكتلة إلى المطابقة", + "litematica.config.generic.comment.pasteAlwaysUseFill": "هذه القوات باستخدام أمر الملء (بدلاً من تعيين الكتلة) حتى لكتل واحدة", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "إذا تم تمكينه، فقم بحظر الكيانات التي لم يتم لصقها على الإطلاق\nعبر اللصق المستند إلى الأوامر في تعدد اللاعبين.\nيتيح لك هذا اللصق بسهولة في تمريرتين إذا كنت\nتريد استخدام خيار استعادة NBT للمخزونات وما إلى ذلك في التمريرة الثانية،\nوالذي يتطلب عادةً سرعة لصق/معدل أوامر أبطأ كثيرًا.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "إذا تم تمكين هذا الخيار، فسيتم تجاهل جميع كيانات الكتلة من أوامر التعبئة\nعند اللصق. وهذا يسمح بلصقها بشكل فردي،\nوهو أمر مطلوب إذا تم استخدام خيار استعادة NBT.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "إذا تم تمكينه، فسيتم تجاهل حد الأمر عند لصق كتل\nمع كيان كتلة مع تمكين خيار استعادة NBT.\nيبدو أن هذا يعمل بطريقة ما على إصلاح مشكلة حيث قد تفشل استعادة NBT\nفي العديد من الكتل ذات معدل الأوامر المنخفض.", + "litematica.config.generic.comment.pasteIgnoreEntities": "إذا تم تمكينه، فلن تقوم ميزة اللصق بلصق أي كيانات", + "litematica.config.generic.comment.pasteIgnoreInventories": "عدم لصق محتويات المخزون عند لصق مخطط", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "إذا تم تمكين ذلك، فبدلاً من لصق المخططات التخطيطية فعليًا في العالم،\nيتم كتابتها كأوامر setblock في ملفات نصية.", + "litematica.config.generic.comment.pasteUseFillCommand": "إذا تم تمكينه، فبدلاً من استخدام أوامر /setblock الفردية فقط، ستحاول عملية اللصق القائمة على الأوامر\n(والتي تستخدم على الخوادم)\nأيضًا استخدام أوامر /fill لأي مناطق متواصلة من نفس الكتلة.\nليس لهذا أي تأثير في اللاعب الفردي، حيث أن الوضع يضع الكتل مباشرة\nفي عالم الخادم المتكامل ولا يستخدم الأوامر على الإطلاق.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "هذا حل مؤقت لاستخدام اللصق القائم على الأوامر\nأيضًا في لاعب واحد، مما يسمح باستخدام طبقة العرض المحدودة\nلللصق في لاعب واحد، والذي لا يعمل حاليًا مع\nلصق الوصول المباشر إلى العالم الذي يستخدمه اللاعب الفردي عادةً.\n\nلاحظ أن هذا سيحتوي على نفس قيود استعادة بيانات NBT\nالتي يمتلكها اللصق متعدد اللاعبين عادةً.", + "litematica.config.generic.comment.pasteUsingServux": "استخدم Servux للصق مخطط تخطيطي مباشرة على الخادم.\nهذه الطريقة أسرع بكثير من الطريقة التقليدية المستندة إلى الأوامر\n، وهي تدعم استعادة بيانات كيان NBT\n.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "تجنب استبدال أي عناصر قابلة للتلف في شريط الاتصال", + "litematica.config.generic.comment.pickBlockAvoidTools": "يتجنب استبدال أي عناصر أداة في شريط الأدوات السريع.\n\nوهذا يعني أي عناصر تمتد إلى فئة ToolItem الأصلية.", + "litematica.config.generic.comment.pickBlockEnabled": "يُمكّن مفاتيح التشغيل السريع لكتلة اختيار العالم التخطيطي.\nيوجد أيضًا مفتاح تشغيل سريع لتبديل هذا الخيار لتبديل مفاتيح التشغيل السريع هذه... oo", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "يتم تفعيل إعداد \"pickBlockIgnoreNbt\" لـ\nEasy Place Post-Rewrite من 1.12.2 ornithe.", + "litematica.config.generic.comment.pickBlockShulkers": "إذا تم تمكينه، فإذا لم يتم العثور على العنصر المطلوب لكتلة الاختيار\nمباشرة في مخزون اللاعب، ولكن يوجد\nصندوق شولكر يحتوي عليه، فسيتم تبديل صندوق شولكر\nإلى يد اللاعب بدلاً من ذلك", + "litematica.config.generic.comment.pickBlockableSlots": "فتحات شريط الاتصال المسموح لها أن تكون\nمستخدمة لكتلة الاختيار التخطيطي", + "litematica.config.generic.comment.placementRestriction": "عند التمكين، يمكن استخدام مفتاح الاستخدام فقط\nعند الضغط على العنصر الصحيح للوضع المستهدف،\nوالموقع المستهدف يجب أن يكون هناك كتلة مفقودة في التخطيط", + "litematica.config.generic.comment.renderMaterialListInGuis": "ما إذا كان ينبغي عرض قائمة المواد\nداخل واجهات المستخدم الرسومية أم لا", + "litematica.config.generic.comment.renderThreadNoTimeout": "يزيل مهلة الانتظار من خيوط عامل العرض.\nإذا كنت تعاني من تأخر شديد في العرض عند التحرك حول\nأو التعامل مع مخططات كبيرة، فحاول تعطيل هذا. ومع ذلك، سيؤدي ذلك إلى جعل عرض المخطط\nأبطأ كثيرًا في بعض الحالات.", + "litematica.config.generic.comment.serverNbtRequestRate": "الحد من معدل طلب مزامنة بيانات الكيان الخادم", + "litematica.config.generic.comment.signTextPaste": "تعيين النص تلقائيًا في واجهات المستخدم الرسومية للإشارة من المخطط التخطيطي", + "litematica.config.generic.comment.toolItem": "العنصر المراد استخدامه \"أداة\" للاختيارات وما إلى ذلك.", + "litematica.config.generic.comment.toolItemEnabled": "إذا كان صحيحاً، يمكن استخدام عنصر \"الأداة\" للتحكم في الاختيارات وما إلى ذلك.", + "litematica.config.generic.comment.toolItemComponents": "إصدار toolItem متوافق مع مكونات البيانات.\nاضبطه على \"فارغ\" لتعطيله.\nالصيغة المقبولة هي نفسها المستخدمة في الأمر \"/give\".", + "litematica.config.generic.comment.unhideSchematicVCS": "يُظهر زر قائمة Schematic VCS (نظام التحكم في الإصدار) المخفي،\nويمكّن مفتاح التشغيل السريع ووظيفة VCS بشكل عام.\n(كان يُطلق عليه اسم Schematic Projects من قبل.)\n\nبشكل عام، لا ينبغي لك استخدام هذه الميزة،\nإلا إذا كنت تعرف حقًا كيفية عملها وما تفعله.\nتغير هذه الميزة إلى حد ما كيفية عمل تحديدات المناطق ووضعها ولصقها،\nوبشكل خاص، توجد أيضًا عملية حذف منطقة عند اللصق.\n\nهذه الميزة مخصصة بشكل أساسي لأعمال التصميم التكرارية في المكان،\nوتتيح لك إنشاء إصدارات/لقطات متعددة بسهولة\nمن نفس البناء، وكذلك التبديل بين الإصدارات عن طريق حذف ما هو موجود\nفي العالم أولاً، ثم لصق الإصدار التالي في مكانه.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "تمكين عرض مربعات اختيار المنطقة", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "تمكين تقديم مربعات الوضع التخطيطي", + "litematica.config.visuals.comment.enableRendering": "خيار تبديل العرض الرئيسي. تمكين/تعطيل جميع عروض التعديل.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "تمكين وضع الكتلة التخطيطية.\nتعطيل هذا يسمح لك برؤية تراكب الألوان فقط", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "تمكين عرض السوائل التخطيطية.\nتعطيل هذا يسمح لك برؤية الكتل والطوابق أسهل.\nهذا أيضا يلغي الطبقات التي كان فيها السائل", + "litematica.config.visuals.comment.enableSchematicOverlay": "خيار التبديل الرئيسي لعرض تراكب الكتلة\nالتخطيطي", + "litematica.config.visuals.comment.enableSchematicRendering": "تمكين جعل التخطيطات والتراكب", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "الحد الأقصى لحجم خيط عرض العالم التخطيطي\nسيؤثر هذا بشكل مباشر على الأداء العام متعدد الخيوط\n\n§6استخدم بحذر!! لن يسري هذا إلا\n§6بعد مغادرة اللعبة والانضمام إليها مرة أخرى.", + "litematica.config.visuals.comment.ghostBlockAlpha": "قيمة ألفا للكتل الشبحية،\nعند تقديمها شفافة.\n§6ملاحظة: §7تحتاج أيضًا إلى تمكين التقديم الشفاف بشكل منفصل،\nباستخدام خيار 'renderBlocksAsTranslucent'!", + "litematica.config.visuals.comment.ignoreExistingFluids": "إذا تم تمكينه، فسيتم تجاهل أي كتل سائلة باعتبارها \"كتل إضافية\"\nو\"كتل خاطئة\"، أي حيث يحتوي الرسم التخطيطي على هواء أو كتل أخرى.\nهذا يجعل بناء الأشياء تحت الماء أقل إزعاجًا كثيرًا.\nملاحظة: من المرجح أنك تريد أيضًا تمكين خيار 'renderCollidingSchematicBlocks'\nفي نفس الوقت، للسماح بعرض الكتل داخل السوائل.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "في حالة التمكين، ثم يتم إزالة / عدم تحويل الجوانب الداخلية المجاورة/المس\nلتراكبات الكتلة", + "litematica.config.visuals.comment.placementBoxSideAlpha": "قيمة ألفا للصناديق دون الإقليمية", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "إذا تم تفعيله، عندها ستكون خانات اختيار المنطقة\nقد تم تقديم رباعي جانبها", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "في حالة التمكين، ثم يتم جعل التخطيطات\nباستخدام \"قطع الشبح\" الشفافة", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "إذا تم تمكينه، فسيتم عرض الكتل في المخططات التخطيطية\nأيضًا عندما يكون هناك بالفعل كتلة (خاطئة) في عالم العميل.\nربما يكون مفيدًا بشكل خاص عند محاولة بناء\nشيء ما حيث توجد طبقات من الثلج أو الماء في الطريق.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "عرض خطوط الربط بين زوايا مربع تمييز التحقق اللاحق.\nكان هذا خطأ في العرض واجهه بعض الأشخاص، ولكن على الأقل بعض اللاعبين\nأحبوه وطلبوا الإبقاء عليه، لذا فإن هذا الخيار \"يستعيده\"", + "litematica.config.visuals.comment.renderErrorMarkerSides": "إذا تم تمكينه، فسيتم عرض جوانب (شفافة) لعلامات الخطأ في Schematic Verifier\nبدلاً من مجرد الخطوط العريضة", + "litematica.config.visuals.comment.renderPlacementBoxSides": "في حالة التمكين، عندها صناديق المنطقة الفرعية التخطيطية\nسيتم تحويل رباعيها الجانبية", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "في حالة التمكين، يتم وضع مربع مرفقات حول\nجميع المناطق الفرعية في موقع تخطيطي (موضع)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "إذا تم تفعيله، عندها مربع الإرفاق حول\nسيتم تحويل وضع تخطيطي إلى رباعي جانبي", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "إذا تم تفعيله، ثم يتم جعل جوانب النموذج أيضًا\nللجوانب الداخلية في الوضع الشفاف", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "تمكين تقديم مخطط إطار السلك لـ\nتراكب البلوك التخطيطي", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "تمكين فرز شفاف لـ\nتراكب كتلة تخطيطية", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "تمكين جعل مربعات/جوانب شفافة لـ\nتراكب الكتلة التخطيطي", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "إذا تم تفعيله، فستستخدم التراكب التخطيطي الطراز\nكتل الطراز Quads/vertices بدلاً من\nكتلة كاملة", + "litematica.config.visuals.comment.schematicOverlayModelSides": "إذا تم تفعيله، فستستخدم التراكب التخطيطي الطراز\nكتل الطراز Quads/vertices بدلاً من\nكتلة كاملة", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "عرض خط الكتلة (نموذج) الخطوط العريضة", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "عرض خط الخطوط العريضة للكتلة (النموذج)،\nعندما يتم عرض التراكب من خلال الكتل", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "إذا تم تمكين ذلك، فسيتم عرض التراكب التخطيطي\nمن خلال الكتل. ربما يكون هذا مفيدًا فقط بمجرد الانتهاء من البناء\nوترغب في رؤية أي أخطاء بشكل أسهل", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "تمكين التراكب التخطيطي لكتل إضافية", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "تمكين التراكب التخطيطي للكتل المفقودة", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "تمكين التراكب التخطيطي للكتل الخاطئة", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "تمكين التراكب التخطيطي للحالات الخاطئة", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "تُجبر نماذج الكتل على استخدام كل شيء في قائمة نتائج Schematic Verifier\n. عادةً ما تُستخدم نماذج العناصر لأي شيء\nيحتوي على عنصر، وتُستخدم نماذج الكتل فقط للكتل\nالتي لا تحتوي على عنصر، بالإضافة إلى استخدام نماذج أواني الزهور لرؤية العنصر المضمن.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "محاذاة خطوط معلومات الكتلة للتراكب", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "تنسيق تراكب معلومات الكتلة", + "litematica.config.info_overlays.comment.infoHudAlignment": "محاذاة \"معلومات HUD\"،\nالمستخدمة لقائمة المواد، ومواضع عدم تطابق محقق الرسم التخطيطي وما إلى ذلك.", + "litematica.config.info_overlays.comment.toolHudAlignment": "مواءمة \"أداة HUD\" عند الضغط على \"أداة\" تكوين", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "إذا تم تفعيله، ثم يتم تقديم معلومات الكتلة على نمط صغير\nلكتلة النظر", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "مقياس الخط لخطوط معلومات الكتلة", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "إزاحة x لخطوط معلومات الكتلة من الحافة المحددة", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "إزاحة y لخطوط معلومات الكتلة من الحافة المحددة", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "إزاحة y لتراكب معلومات الكتلة من الحافة المحددة", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "تمكين عرض تراكب معلومات الكتلة لإظهار المعلومات\nحول الكتلة التي تم النظر إليها أو علامة خطأ التحقق،\nأثناء الضغط على مفتاح \"renderInfoOverlay\"", + "litematica.config.info_overlays.comment.infoHudMaxLines": "الحد الأقصى لعدد خطوط المعلومات لعرضها على HUD في وقت واحد", + "litematica.config.info_overlays.comment.infoHudOffsetX": "إزاحة X لشاشة معلومات HUD من حافة الشاشة", + "litematica.config.info_overlays.comment.infoHudOffsetY": "إزاحة Y لشاشة معلومات HUD من حافة الشاشة", + "litematica.config.info_overlays.comment.infoHudScale": "عامل المقياس لنص المعلومات العامة HUD", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "عند التفعيل، ستكون تراكب معلومات الحظر وحظر خطوط المعلومات\nقادرة على تصوير التتبع للسوائل بدلا من المرور بها", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "الحد الأقصى لعدد العناصر التي تظهر على\nمعلومات قائمة المواد في وقت واحد", + "litematica.config.info_overlays.comment.materialListHudScale": "عامل المقياس لمعلومات قائمة المواد HUD", + "litematica.config.info_overlays.comment.statusInfoHud": "تمكين معالج معلومات الحالة HUD\nالذي يوفر بضعة أجزاء من معلومات الحالة، مثل\nوضع الطبقة الحالية وعرضها تمكين الحالة", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "السماح تلقائياً بتفعيل معلومات الحالة HUD \"عند الحاجة\"،\nعلى سبيل المثال عند إنشاء وضع وتعطيل", + "litematica.config.info_overlays.comment.toolHudOffsetX": "إزاحة X لشاشة معلومات HUD من حافة الشاشة", + "litematica.config.info_overlays.comment.toolHudOffsetY": "إزاحة Y لشاشة معلومات HUD من حافة الشاشة", + "litematica.config.info_overlays.comment.toolHudScale": "عامل المقياس لنص أداة HUD", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "قيمة ألفا لجوانب مربع علامة الخطأ", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "الحد الأقصى لعدد المواقع المتفاوتة لجعل\nفي وقت واحد في تراكب التحقق التخطيطي.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "تمكين عرض تراكب علامة التحقق التخطيطي", + "litematica.config.info_overlays.comment.warnDisabledRendering": "إذا كانت رسالة التحذير حول التواجد في وضع الطبقة\nأو جعل بعض خيارات التقديم معطلة\nسيتم عرضها عند تحميل مخطط جديد\nأو إنشاء موضع جديد", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "لون مربعات اختيار المنطقة، عندما تكون غير محددة", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "لون التمييز للعنصر الموجود في الكتلة التي تم النظر إليها", + "litematica.config.colors.comment.materialListHudItemCountsColor": "لون نص عد العنصر في معلومات قائمة المواد HUD", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "لون توقف وضع إعادة البناء التخطيطي أو تراكب منتقي الكتل", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "لون وضع إعادة البناء التخطيطي كسر جميع الكتل باستثناء تراكب محدد الهدف", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "لون وضع إعادة البناء التخطيطي يحل محل تراكب محدد", + "litematica.config.colors.comment.schematicOverlayColorExtra": "لون تراكب الكتل البرمجية لكتل إضافية", + "litematica.config.colors.comment.schematicOverlayColorMissing": "لون تراكب الكتل البرمجية للكتل المفقودة", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "لون تراكب الكتل البرمجية للكتل الخاطئة", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "لون تراكب الكتل في حالات كتلة خاطئة", + "litematica.config.hotkeys.comment.addSelectionBox": "إضافة مربع اختيار جديد (الموضع 1) هنا", + "litematica.config.hotkeys.comment.cloneSelection": "استنساخ منطقة التحديد الحالية بسرعة.\nيؤدي هذا في الأساس إلى إنشاء مخطط تخطيطي في الذاكرة فقط،\nثم إنشاء موضع لهذا المخطط وتحديده،\nويقوم أيضًا بتبديل وضع الأداة إلى وضع اللصق.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "حذف المربع المحدد حاليا", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "عند تمكين وضع easyPlaceMode، يتم استخدام هذا المفتاح لوضع الكتل", + "litematica.config.hotkeys.comment.easyPlaceToggle": "يسمح بتشغيل / إيقاف وضع المكان السهل", + "litematica.config.hotkeys.comment.executeOperation": "قم بتنفيذ عملية الأداة المحددة حاليًا باستخدام التحديد الحالي أو الموضع\nفي أوضاع التعبئة والاستبدال ولصق الرسم التخطيطي\nوما إلى ذلك", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "يعكس حالة عرض الكتلة التخطيطية/الشبحية\nأثناء الضغط باستمرار على مفتاح الربط هذا", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "يعكس حالة عرض التراكب أثناء الضغط باستمرار على مفتاح الربط هذا", + "litematica.config.hotkeys.comment.layerModeNext": "دورة وضع التقديم (جميع الطبقات) إلى الأمام", + "litematica.config.hotkeys.comment.layerModePrevious": "دورة وضع التقديم (جميع الطبقات) إلى الوراء", + "litematica.config.hotkeys.comment.layerNext": "تحريك اختيار الطبقة إلى الأعلى", + "litematica.config.hotkeys.comment.layerPrevious": "تحريك اختيار الطبقة المعطاة لأسفل", + "litematica.config.hotkeys.comment.layerSetHere": "تعيين طبقة العرض إلى موضع اللاعب الحالي", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "قم بتحريك التحديد الحالي في الاتجاه \"السلبي\"\nوهذا يشبه بشكل أساسي تحريك عجلة الماوس لأسفل\nمع الضغط على معدِّل التحريك", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "قم بتحريك التحديد الحالي في الاتجاه \"الإيجابي\"\nوهذا يشبه بشكل أساسي تحريك عجلة الماوس لأعلى\nمع الضغط على معدّل التحريك", + "litematica.config.hotkeys.comment.moveEntireSelection": "نقل التحديد الحالي بأكمله إلى هنا", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "فتح إعدادات منطقة واجهة المستخدم للمنطقة المحددة حاليا", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "فتح واجهة المستخدم المخططة المحملة", + "litematica.config.hotkeys.comment.openGuiMainMenu": "افتح القائمة الرئيسية لـ Litematica", + "litematica.config.hotkeys.comment.openGuiMaterialList": "فتح قائمة واجهة المستخدم للوضع التخطيطي المحدد حاليا\n", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "فتح إعدادات وضع واجهة المستخدم لـ\nالمكان المحدد أو المنطقة الفرعية", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "فتح واجهة المستخدم للأماكن التخطيطية", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "افتح واجهة المستخدم الرسومية للمشاريع التخطيطية", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "افتح واجهة المستخدم للتحقق التخطيطي للوضع التخطيطي المحدد حاليا\n", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "فتح واجهة المستخدم لمدير اختيار المنطقة", + "litematica.config.hotkeys.comment.openGuiSettings": "فتح تكوين واجهة المستخدم", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "مفتاح التعديل لتغيير وضع التشغيل بسرعة.\nاضغط باستمرار على هذا المفتاح وقم بالتمرير أثناء الضغط على \"عنصر الأداة\" لتبديل الوضع بسرعة.", + "litematica.config.hotkeys.comment.pickBlockFirst": "مفتاح لاختيار كتلة الأشعة\nالتخطيطية لتعقبها إلى", + "litematica.config.hotkeys.comment.pickBlockLast": "مفتاح لاختيار الكتلة التي تم تتبع شعاعها إلى آخر كتلة تخطيطية\n، قبل أول كتلة (ممكنة) في عالم العميل\nتم تتبع الشعاع إليها. في الأساس، سيؤدي هذا إلى حصولك على\nالكتلة التي يمكنك وضعها مقابل كتلة موجودة.", + "litematica.config.hotkeys.comment.pickBlockToggle": "مفتاح تشغيل سريع لتبديل خيار تبديل كتلة الالتقاط في التكوينات العامة\n. يتم توفير هذا كطريقة سريعة لتمكين\nأو تعطيل مفاتيح كتلة الالتقاط، إذا كانت تتداخل مع شيء ما.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "المفتاح الذي يتيح عرض تراكب معلومات الكتلة.\nاستخدم NONE لعدم الحاجة إلى الضغط على مفتاح.\nقم بتعطيل الخيار المسمى بشكل مشابه في تكوينات Visuals\nلتعطيل التراكب تمامًا.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "مفتاح تشغيل سريع للسماح للتراكبات بالتقديم من خلال الكتل.\nهذه مجرد طريقة أسرع لتمكين\nمؤقتًا وهو نفس الشيء الذي يفعله الخيار 'schematicOverlayRenderThroughBlocks' في Visuals.", + "litematica.config.hotkeys.comment.rerenderSchematic": "مفتاح التشغيل السريع لتحديث/إعادة رسم المخطط التخطيطي فقط، بدلاً من\nالاضطرار إلى تحديث التضاريس الأساسية أيضًا باستخدام F3 + A", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "حفظ اختيار المنطقة الحالية كمخطط في الذاكرة", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "حفظ تحديد المنطقة الحالية كرسم تخطيطي في ملف", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "مفتاح التعديل لتنشيط وضع/وظيفة \"كسر كل شيء باستثناء\"\nفي وضع أداة تحرير الرسم التخطيطي.\nفي الأساس عندما تضغط على هذا المفتاح وتضرب كتلة الرسم التخطيطي،\nسيتم إزالة جميع الكتل الأخرى باستثناء هذه الكتلة من الرسم التخطيطي.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "تعديل المفتاح لتفعيل \"كسر جميع الكتل المتطابقة\"\nفي وضع أداة التحرير التخطيطي", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "تعديل مفتاح لتفعيل الاتجاه/المستمر\nكسر أو وضع وظيفة في وضع أداة التحرير التخطيطي", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "تعديل المفتاح لتفعيل \"استبدال جميع المتطابقة\"\nاستبدال وضع/وظيفة في وضع أداة التحرير التخطيطي", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "تعديل المفتاح لتفعيل \"استبدال نوع الكتلة\"\nاستبدال وضع / وظيفة في وضع أداة التحرير التخطيطي", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "تعديل مفتاح لتفعيل الاتجاه/المستمر\nاستبدال وضع / وظيفة في وضع تحرير مخطط", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "يتم تدوير التخطيط 90 درجة على مدار الساعة عند الضغط عليه", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "مرآة المخطط معكوسة عند الضغط عليها", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "مفتاح التعديل الذي يجب الضغط عليه باستمرار لتتمكن من استخدام عجلة الماوس\nللتنقل بين الإصدارات التخطيطية في وضع أداة التحكم في الإصدار", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "مفتاح ساخن للدورة إلى النسخة التخطيطية التالية في وضع أداة التحكم في الإصدار", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "مفتاح ساخن للدورة إلى النسخة التخطيطية التالية في وضع أداة التحكم في الإصدار", + "litematica.config.hotkeys.comment.selectionGrabModifier": "مفتاح التعديل الذي يجب الضغط عليه من أجل \"الإمساك\" بمربع التحديد\nأو الزاوية لتحريك المؤشر.", + "litematica.config.hotkeys.comment.selectionGrow": "الإجراء الساخن للنمو التلقائي في مربع الاختيار حول\nأي كتل مجاورة/متصلة بشكل قطري", + "litematica.config.hotkeys.comment.selectionGrowModifier": "مفتاح التعديل الذي يجب الضغط عليه لتكبير أو تقليص\nمربع التحديد أثناء التمرير", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "مفتاح التعديل الذي يجب الضغط عليه أثناء التمرير\nلتحريك المنطقة أو الزاوية المحددة", + "litematica.config.hotkeys.comment.selectionModeCycle": "تغيير الوضع بين الزوايا و المكبوت\nفي وضع اختيار المنطقة", + "litematica.config.hotkeys.comment.selectionShrink": "الإجراء الساخن لتقليص مربع الاختيار بحيث لا يوجد\nأي مساحة فارغة (طبقات فارغة) على أي جانب", + "litematica.config.hotkeys.comment.setAreaOrigin": "تعيين/نقل نقطة الأصل في اختيار المنطقة\nالحالية إلى موضع اللاعب", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "تعيين الموضع الأول من مربع\nالمحدد حاليا إلى موضع اللاعب", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "تعيين الموضع الثاني من مربع\nالمحدد حاليا إلى موضع اللاعب", + "litematica.config.hotkeys.comment.toggleAllRendering": "تبديل جميع تشغيل/إيقاف التشغيل", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "تبديل مربعات اختيار المنطقة التي تقوم بتشغيل/إيقاف التشغيل", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "تبديل التقديم التخطيطي (الكتل و التداخلي) تشغيل/إيقاف", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "تبديل عرض تراكب المعلومات (لمعلومات الكتلة المحفوظة)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "تبديل تراكب كتلة تشغيل/إيقاف تشغيله", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "تبديل مخطط تراكب الكتل الذي يقوم بتشغيل/إيقاف", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "تبديل الجانب الجانبي من الكتلة عن تشغيل/إيقاف", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "تبديل مربعات وضع مخطط تشغيل/إيقاف تشغيل/إيقاف", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "مفتاح ساخن لتبديل وضع تقييد الوضع", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "تبديل الكتلة التخطيطية لتشغيل/إيقاف التشغيل", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "تبديل قيمة تكوين signTextPaste (في الفئة العامة)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "التبديل بين عرض الكتل الشفافة والمعتمة", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "تبديل عرض تراكب التحقق التخطيطي", + "litematica.config.hotkeys.comment.toolEnabledToggle": "ربط المفتاح لتبديل خاصية عنصر \"أداة\" تشغيل/إيقاف تشغيله", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "الزر الذي يجب استخدامه أثناء الضغط على عنصر \"الأداة\"\nلوضع الزاوية الأساسية/الأولى", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "الزر الذي يجب استخدامه أثناء الضغط على عنصر \"الأداة\"\nلوضع الزاوية الثانية", + "litematica.config.hotkeys.comment.toolSelectElements": "الزر المستخدم لتحديد الزوايا أو المربعات\nأثناء الضغط على عنصر \"الأداة\"", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "مفتاح التعديل الذي يجب الضغط عليه أثناء استخدام مفتاح التشغيل السريع 'toolSelectElements'\n، لتحديد نوع الكتلة الأساسية لاستخدامها في بعض أوضاع الأداة", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "مفتاح التعديل الذي يجب الضغط عليه أثناء استخدام مفتاح التشغيل السريع 'toolSelectElements'\n، لتحديد نوع الكتلة الثانوية لاستخدامها في بعض أوضاع الأداة", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "يقوم بتفريغ مخطط الموضع المحدد حاليًا، وبالتالي يقوم أيضًا بإزالة جميع المواضع التي تم إنشاؤها منه", + "litematica.config.generic.prettyName.pickBlockEnabled": "اختر المفاتيح الساخنة", + "litematica.config.generic.prettyName.easyPlaceMode": "وضع المكان السهل", + "litematica.config.generic.prettyName.placementRestriction": "تقييد الوضع", + "litematica.config.generic.prettyName.signTextPaste": "لصق نص التوقيع", + "litematica.config.generic.prettyName.toolItemEnabled": "عنصر الأداة مفعل", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "تقديم صناديق اختيار المنطقة", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "عرض صناديق الوضع التخطيطي", + "litematica.config.visuals.prettyName.enableRendering": "جميع العروض", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "عرض الكتل التخطيطية", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "عرض سائل تخطيطي", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "العرض التخطيطي", + "litematica.config.visuals.prettyName.enableSchematicRendering": "عرض تخطيطي", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "عرض كتلة مخطط شفاف", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "مخططات التراكب التخطيطية", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "الترتيب التخطيطي للشفافية", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "جانبا التراكب التخطيطي", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "كتلة معلومات تراكب الإرسال", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "عرض تراكب التحقق", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "جميع العروض", + "litematica.error.area_selection.copy_failed": "فشل في نسخ الاختيار", + "litematica.error.area_selection.create_failed": "فشل إنشاء اختيار جديد باسم '%s'، الملف موجود بالفعل", + "litematica.error.area_selection.failed_to_load": "فشل تحميل تحديد المنطقة", + "litematica.error.area_selection.grow.no_sub_region_selected": "لم يتم اختيار منطقة فرعية!", + "litematica.error.area_selection.no_placement_selected": "لم يتم تحديد مكان تخطيطي!", + "litematica.error.area_selection.rename.already_exists": "خطأ: توجد بالفعل منطقة باسم الملف '%s'", + "litematica.error.area_selection.rename.invalid_safe_file_name": "اسم ملف آمن تم إنشاؤه غير صالح '%s'", + "litematica.error.duplicate_schematic_placement": "خطأ: حاول إضافة موضع موجود بالفعل", + "litematica.error.generic.creative_mode_only": "هذا الإجراء متاح فقط في الوضع الإبداعي", + "litematica.error.generic.failed_to_delete_file": "فشل حذف الملف '%s'", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "فشل في فرز قائمة الحالات المتجاهلة", + "litematica.error.generic.schematic_world_not_loaded": "لم يتم تحميل العالم التخطيطي", + "litematica.error.area_editor.create_sub_region.exists": "توجد بالفعل منطقة فرعية باسم '%s'", + "litematica.error.area_editor.no_selection": "لا يوجد تحديد منطقة نشطة", + "litematica.error.area_editor.open_gui.no_selection": "حاليا في وضع التحديد: عادي، ولكن لا توجد منطقة محددة حاليا", + "litematica.error.area_editor.rename_sub_region.exists": "فشل إعادة تسمية المنطقة الفرعية:\nتوجد بالفعل منطقة فرعية باسم '%s'", + "litematica.error.area_editor.switch_mode.no_selection": "لا يمكن التبديل إلى وضع التحديد: عادي، لأنه لا يوجد حاليًا أي منطقة محددة.\nحدد منطقة أو أنشئ تحديدًا جديدًا في مستعرض تحديد المنطقة", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "فشل تحميل مخطط Litematica", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "فشل في تخفيض إصدار مخطط Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "فشل في إنشاء مخطط Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "فشل تحميل المخطط التخطيطي", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "فشل تحويل الهيكل إلى مخطط Litematica", + "litematica.error.schematic.create.no_selections": "لا توجد مناطق اختيار صالحة!", + "litematica.error.schematic_load.cant_read_file": "لا يمكن قراءة الملف التخطيطي '%s' (غير موجود أو هناك مشكلة في الأذونات)", + "litematica.error.schematic_load.no_schematic_selected": "لم يتم تحديد ملف تخطيطي!", + "litematica.error.schematic_load.no_schematic_version_information": "لا يحتوي التخطيطي على معلومات الإصدار، ولا يمكن تحميله بأمان!", + "litematica.error.schematic_load.unsupported_schematic_version": "النسخة التخطيطية غير المدعومة أو المستقبلية '%d'", + "litematica.error.schematic_load.unsupported_type": "نوع ملف غير معروف أو غير مدعوم لـ '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "يمكن تصدير مخططات Litematica فقط بتنسيقات أخرى!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "النوع التخطيطي المحدد غير مدعوم للاستيراد!", + "litematica.error.schematic_placements.remove_fail_locked": "تم قفل الموضع!\n- اضغط على Shift لإزالته بالقوة", + "litematica.error.schematic_save.directory_doesnt_exist": "لا يوجد دليل كهذا: '%s'", + "litematica.error.schematic_save.file_already_exists": "الملف '%s' موجود بالفعل", + "litematica.error.schematic_save.invalid_directory": "الدليل غير صالح '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "الاسم التخطيطي غير صالح '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "فشل في إنشاء المخطط!", + "litematica.error.schematic_read_from_file_failed.cant_read": "فشل في قراءة المخطط التخطيطي من الملف '%s'", + "litematica.error.schematic_read_from_file_failed.exception": "استثناء أثناء محاولة قراءة الرسم التخطيطي من الملف '%s'", + "litematica.error.schematic_read_from_file_failed.no_file": "فشل قراءة الرسم التخطيطي من الملف: لا يوجد ملف متاح (رسم تخطيطي في الذاكرة؟)", + "litematica.error.schematic_projects.empty_selection": "اختيار منطقة فارغة (0 منطقة فرعية)", + "litematica.error.schematic_projects.failed_to_load_project": "فشل تحميل المشروع", + "litematica.error.schematic_projects.failed_to_load_schematic": "فشل تحميل المخطط التخطيطي للإصدار الحالي", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "فشل إعادة تسمية ملف المشروع إلى '%s' (استثناء)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "لا يمكن إعادة تسمية المشروع إلى '%s'، الملف موجود بالفعل", + "litematica.error.schematic_projects.invalid_project_directory": "دليل المشروع غير صالح أو غير موجود", + "litematica.error.schematic_projects.no_project_open": "لا يوجد مشروع مفتوح", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "في وضع Schematic VCS حاليًا، ولكن لا يوجد مشروع مفتوح حاليًا", + "litematica.error.schematic_projects.null_player": "اللاعب كان فارغاً", + "litematica.error.schematic_projects.project_already_exists": "المشروع '%s' موجود بالفعل", + "litematica.error.schematic_projects.save_already_in_progress": "حفظ قيد التقدم مسبقاً", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "فشل إنشاء الدليل التخطيطي '%s'", + "litematica.error.schematic_write_to_file_failed.exception": "فشل في كتابة المخطط التخطيطي إلى الملف '%s' (استثناء)", + "litematica.error.schematic_write_to_file_failed.exists": "فشل في كتابة المخطط إلى الملف '%s'، الملف موجود بالفعل", + "litematica.error.structure_write_to_file_failed.exception": "فشل في كتابة البنية إلى الملف '%s' (استثناء)", + "litematica.error.structure_write_to_file_failed.exists": "فشل في كتابة البنية إلى الملف '%s'، الملف موجود بالفعل", + "litematica.hotkeys.category.generic_hotkeys": "مفاتيح ساخنة عامة", + "litematica.info.schematic_load.schematic_loaded": "مخطط '%s' تم تحميله إلى الذاكرة بنجاح", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- انقر بزر الماوس الأيمن لإلغاء عملية المعاينة المعلقة\n- Ctrl + Alt + Shift + انقر لتعيين الصورة المصغرة من صورة PNG موجودة\n تسمى 'thumb.png' من نفس الدليل حيث يوجد ملف الرسم التخطيطي.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "استخدم مفتاح لقطة الشاشة العادي لتعيين المعاينة.\nأو انقر بزر الماوس الأيمن فوق زر تعيين المعاينة لإلغاء تعيين المعاينة.", + "litematica.info.schematic_manager.preview.success": "تم ضبط الصورة بنجاح", + "litematica.gui.button.area_editor.analyze_area": "تحليل المنطقة", + "litematica.gui.button.area_editor.change_corner_mode": "وضع الزوايا: %s", + "litematica.gui.button.area_editor.change_selection_mode": "وضع الاختيار: %s", + "litematica.gui.button.area_editor.create_schematic": "حفظ المخطط", + "litematica.gui.button.area_editor.create_sub_region": "منطقة فرعية جديدة", + "litematica.gui.button.area_editor.origin_enabled": "مصدر يدوي: %s", + "litematica.gui.button.area_editor.set_box_name": "تعيين", + "litematica.gui.button.area_editor.set_selection_name": "تعيين", + "litematica.gui.button.area_selection_mode": "وضع اختيار المنطقة: %s", + "litematica.gui.button.area_selections.create_directory": "إنشاء دليل", + "litematica.gui.button.area_selections.create_new_selection": "تحديد جديد", + "litematica.gui.button.area_selections.create_selection_from_placement": "من المكان", + "litematica.gui.button.area_selections.unselect": "إلغاء التحديد", + "litematica.gui.button.change_menu.area_editor": "محرر المنطقة", + "litematica.gui.button.change_menu.configuration_menu": "قائمة الإعدادات", + "litematica.gui.button.change_menu.load_schematics_to_memory": "تحميل المخططات", + "litematica.gui.button.change_menu.schematic_manager": "مدير تخطيطي", + "litematica.gui.button.change_menu.schematic_projects_manager": "VCS تخطيطي", + "litematica.gui.button.change_menu.show_area_selections": "مستعرض تحديد المنطقة", + "litematica.gui.button.change_menu.show_loaded_schematics": "المخططات المحملة", + "litematica.gui.button.change_menu.show_schematic_placements": "الأماكن المخططة", + "litematica.gui.button.change_menu.task_manager": "مدير المهام", + "litematica.gui.button.change_menu.to_main_menu": "قائمة ليتيماتيكا", + "litematica.gui.button.config_gui.colors": "الألوان", + "litematica.gui.button.config_gui.generic": "نوعي", + "litematica.gui.button.config_gui.hotkeys": "مفاتيح ساخنة", + "litematica.gui.button.config_gui.info_overlays": "ترددات المعلومات", + "litematica.gui.button.config_gui.render_layers": "عرض الطبقات", + "litematica.gui.button.config_gui.visuals": "المرئيات", + "litematica.gui.button.config_gui.test": "اختبار", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "اضغط على التحول لإنشاء مخطط في الذاكرة فقط", + "litematica.gui.button.hover.area_selections.unselect": "إلغاء تحديد المنطقة الحالية", + "litematica.gui.button.hover.material_list.clear_cache": "مسح ذاكرة التخزين المؤقت للمواد\nعادةً لا تكون هناك حاجة إلى هذا\nيمكن استخدام هذا بدلاً من حذف ملف 'material_cache.nbt'\nفي حالة احتواء ذاكرة التخزين المؤقت على بعض البيانات الخاطئة، مثل العناصر\nالمخزنة للكتل التي لا ينبغي أن تحتوي عليها، مثل رؤوس المكبس", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "اضغط باستمرار على مفتاح Shift للكتابة في ملف CSV،\nبدلاً من ملف نص جدول ASCII-art العادي", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "استمر بالتغيير لاختيار المناطق الفرعية المستخدمة لقائمة المواد", + "litematica.gui.button.hover.plus_minus_tip": "انقر بزر الماوس الأيسر لزيادة\nانقر بزر الماوس الأيمن لتقليل\nاستخدم Shift و/أو Alt لزيادة حجم الخطوة", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "انقر بالزر الأيسر لزيادة\nانقر بالزر الأيمن لتقليل\nShift/Alt/Ctrl لزيادة حجم الخطوة (متعدد)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "إعادة تحميل الرسم التخطيطي من الملف.\nيمكن أن يكون هذا مفيدًا إذا ارتكبت خطأ\nفي وضع تحرير الرسم التخطيطي.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "يوجد حاليًا مشروع Schematic VCS مفتوح.\nيتجاوز وضع Schematic VCS وظيفة تحديد المنطقة العادية", + "litematica.gui.button.hover.schematic_projects.delete_area": "المادة 6 تحذف آخر منطقة موضوعة أو محفوظة", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(كان يُطلق على هذا اسم المشاريع التخطيطية من قبل.)\nبشكل عام، لا يجب عليك استخدام هذه الميزة،\nإلا إذا كنت تعرف حقًا كيفية عملها وماذا تفعل.\nإنها تغير إلى حد ما كيفية عمل تحديدات المنطقة ومواضعها ولصقها،\nعلى وجه الخصوص أنه توجد أيضًا عملية حذف منطقة عند اللصق.\n\nهذه الميزة مخصصة بشكل أساسي لأعمال التصميم التكرارية في المكان،\nوهي تسمح لك بإنشاء إصدارات/لقطات متعددة بسهولة\nمن نفس البناء، وأيضًا للتبديل بين الإصدارات عن طريق حذف ما هو\nفي العالم أولاً، ثم لصق الإصدار التالي في مكانه.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "نقل منشأ المشروع إلى الموقع الحالي للاعب\nسيؤدي هذا أيضا إلى نقل اختيار المنطقة ووضعها", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6تحذير: سيؤدي هذا إلى حذف/استبدال الكتل الحالية\n§6في العالم داخل المنطقة التي تم وضعها مسبقًا\n§6من إصدار، أو حفظها كإصدار\n§6(أساسًا آخر \"اختيار فعال للمنطقة\")", + "litematica.gui.button.hover.schematic_projects.save_new_version": "يحفظ نسخة تخطيطية جديدة إلى المشروع الحالي", + "litematica.gui.button.material_list": "قائمة المواد", + "litematica.gui.button.material_list.clear_cache": "مسح ذاكرة التخزين المؤقت", + "litematica.gui.button.material_list.clear_ignored": "مسح التجاهل", + "litematica.gui.button.material_list.hide_available": "إخفاء المتاح: %s", + "litematica.gui.button.material_list.ignore": "تجاهل", + "litematica.gui.button.material_list.list_type": "عرض: %s", + "litematica.gui.button.material_list.refresh_list": "تحديث", + "litematica.gui.button.material_list.toggle_info_hud": "معلومات HUD: %s", + "litematica.gui.button.material_list.write_to_file": "الكتابة إلى الملف", + "litematica.gui.button.placement_sub.placement_configuration": "تهيئة المكان", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "إعادة تعيين المنطقة الفرعية", + "litematica.gui.button.placement_sub.slice_type": "شريحة: %s", + "litematica.gui.button.schematic_manager.export_as": "تصدير ك:", + "litematica.gui.button.schematic_placement.abbr.rendering": "ر", + "litematica.gui.button.schematic_placement.ignore_entities": "تجاهل الكيانات: %s", + "litematica.gui.button.schematic_placement.region_enabled": "المنطقة: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "إعادة تعيين جميع المناطق الفرعية", + "litematica.gui.button.schematic_placement.toggle_all_off": "جميع §cOFF§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "جميع الأبواب", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "مربع الضميمة: %s", + "litematica.gui.button.schematic_placement.hover.lock": "قفل مكان يمنع الانتقال أو\nتغييره بطريقة أخرى (عن طريق الخطأ)", + "litematica.gui.button.schematic_placement.hover.rendering": "العرض: %s\nلاحظ أن هذا يعمل بشكل غريب بعض الشيء\nولا يمنع عرض الكيان.\nعادةً ما يجب عليك تعطيل\nالموضع بالكامل", + "litematica.gui.button.schematic_placements.configure": "تكوين", + "litematica.gui.button.schematic_placements.disable": "تعطيل", + "litematica.gui.button.schematic_placements.locked": "مقفل: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "المكان: %s", + "litematica.gui.button.schematic_placements.remove": "إزالة", + "litematica.gui.button.schematic_placements.rendering_enabled": "الإرسال: %s", + "litematica.gui.button.schematic_placements.select": "حدد", + "litematica.gui.button.schematic_projects.close_project": "إغلاق المشروع الحالي", + "litematica.gui.button.schematic_projects.create_project": "إنشاء مشروع", + "litematica.gui.button.schematic_projects.delete_area": "حذف المنطقة", + "litematica.gui.button.schematic_projects.load_project": "تحميل المشروع", + "litematica.gui.button.schematic_projects.move_origin_to_player": "نقل إلى المشغل", + "litematica.gui.button.schematic_projects.open_area_editor": "محرر المنطقة", + "litematica.gui.button.schematic_projects.open_manager_gui": "فتح المدير", + "litematica.gui.button.schematic_projects.open_project_browser": "متصفح مشروع VCS", + "litematica.gui.button.schematic_projects.place_to_world": "مكان للعالم", + "litematica.gui.button.schematic_projects.save_version": "حفظ الإصدار", + "litematica.gui.button.schematic_verifier.ignore": "تجاهل", + "litematica.gui.button.schematic_verifier.range_type": "المدى: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "تم تجاهل إعادة التعيين", + "litematica.gui.button.schematic_verifier.reset_verifier": "إعادة تعيين البيانات", + "litematica.gui.button.schematic_verifier.resume": "استئناف التحقق", + "litematica.gui.button.schematic_verifier.start": "بدء التحقق", + "litematica.gui.button.schematic_verifier.stop": "إيقاف التحقق", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "معلومات HUD: %s", + "litematica.gui.button.cancel": "إلغاء", + "litematica.gui.button.configure": "تكوين", + "litematica.gui.button.copy": "نسخ", + "litematica.gui.button.create_directory": "إنشاء دليل جديد", + "litematica.gui.button.create_placement": "إنشاء موضع", + "litematica.gui.button.delete": "حذف", + "litematica.gui.button.disable": "تعطيل", + "litematica.gui.button.enable": "تمكين", + "litematica.gui.button.import": "استيراد", + "litematica.gui.button.load_schematic_to_memory": "تحميل المخطط", + "litematica.gui.button.mirror_value": "مرآة: %s", + "litematica.gui.button.move_to_player": "نقل إلى المشغل", + "litematica.gui.button.ok": "حسناً", + "litematica.gui.button.reload": "إعادة تحميل", + "litematica.gui.button.remove": "إزالة", + "litematica.gui.button.remove_placement": "إزالة موضع", + "litematica.gui.button.rename": "إعادة تسمية", + "litematica.gui.button.rotation_value": "الدوران: %s", + "litematica.gui.button.save_new_schematic_version": "حفظ الإصدار", + "litematica.gui.button.save_schematic": "حفظ المخطط", + "litematica.gui.button.save_to_file": "حفظ في الملف", + "litematica.gui.button.schematic_verifier": "تحقق تخطيطي", + "litematica.gui.button.set_preview": "تعيين المعاينة", + "litematica.gui.button.tool_mode": "وضع الأدوات: %s", + "litematica.gui.button.unload": "إلغاء", + "litematica.gui.button.unlocked": "فتح", + "litematica.gui.label.area_editor.box_name": "اسم مربع المنطقة الفرعية", + "litematica.gui.label.area_editor.selection_name": "اسم الاختيار", + "litematica.gui.label.area_editor.corner_1": "زاوية 1", + "litematica.gui.label.area_editor.corner_2": "الركن 2", + "litematica.gui.label.area_editor.origin": "الأصل", + "litematica.gui.label.area_editor.dimensions": "الأبعاد", + "litematica.gui.label.area_editor.pos1": "زاوية 1", + "litematica.gui.label.area_editor.pos2": "الركن 2", + "litematica.gui.label.area_editor.sub_regions": "المناطق الفرعية (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "المنطقة المحددة: %s", + "litematica.gui.label.area_selection_box_count": "الصناديق: %d", + "litematica.gui.label.area_selection_origin": "الأصل: %s", + "litematica.gui.label.area_selection.mode.normal": "عادي", + "litematica.gui.label.area_selection.mode.simple": "بسيط", + "litematica.gui.label.block_info.state_client": "حالة الكتلة العالمية للعميل", + "litematica.gui.label.block_info.state_schematic": "حالة الكتلة العالمية التخطيطية", + "litematica.gui.label.block_info_list_type.all": "الكل", + "litematica.gui.label.block_info_list_type.render_layers": "عرض الطبقات", + "litematica.gui.label.easy_place_protocol.auto": "تلقائي", + "litematica.gui.label.easy_place_protocol.none": "لا", + "litematica.gui.label.easy_place_protocol.slabs_only": "الملخصات فقط", + "litematica.gui.label.easy_place_protocol.v2": "الإصدار 2", + "litematica.gui.label.easy_place_protocol.v3": "الإصدار 3", + "litematica.gui.label.data_fixer_mode.always": "دائما", + "litematica.gui.label.data_fixer_mode.below_1205": "أقل من 1.20.5 فقط", + "litematica.gui.label.data_fixer_mode.below_120X": "أقل من 1.20.x فقط", + "litematica.gui.label.data_fixer_mode.below_119X": "أقل من 1.19.x فقط", + "litematica.gui.label.data_fixer_mode.below_117X": "أقل من 1.17.x فقط", + "litematica.gui.label.data_fixer_mode.below_116X": "أقل من 1.16.x فقط", + "litematica.gui.label.data_fixer_mode.below_113X": "أقل من 1.13.x فقط", + "litematica.gui.label.data_fixer_mode.below_112X": "أقل من 1.12.x فقط", + "litematica.gui.label.data_fixer_mode.never": "لا", + "litematica.gui.label.loaded_schematic.modified_on": "§6تم تعديله في %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "متوفر", + "litematica.gui.label.material_list.title.item": "غرض", + "litematica.gui.label.material_list.title.missing": "مفقود", + "litematica.gui.label.material_list.title.total": "المجموع", + "litematica.gui.label.material_list.multiplier": "المضاعف:", + "litematica.gui.label.material_list.name": "الاسم", + "litematica.gui.label.material_list.progress": "التقدم: %s", + "litematica.gui.label.material_list.progress.done": "أنجز %s", + "litematica.gui.label.material_list.progress.mismatch": "%s غير مطابقة", + "litematica.gui.label.material_list.progress.missing": "%s مفقود", + "litematica.gui.label.material_list.total": "المجموع: %s عنصر", + "litematica.gui.label.origin.auto": "تلقائي", + "litematica.gui.label.origin.manual": "دليل", + "litematica.gui.label.paste_nbt_behavior.none": "لا", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "مكان و تعديل البيانات", + "litematica.gui.label.paste_nbt_behavior.place_clone": "المكان والاستنساخ", + "litematica.gui.label.placement_sub.region_name": "اسم المنطقة: %s", + "litematica.gui.label.placement_sub.region_position": "موقع المنطقة", + "litematica.gui.label.placement_sub.region_size": "حجم المنطقة: %s", + "litematica.gui.label.placement_settings.placement_origin": "منشأ المكان", + "litematica.gui.label.render_layers.hotkey": "المفتاح", + "litematica.gui.label.render_layers.hover.hotkey": "المفاتيح الساخنة الطبقة التالية/السابقة ستؤثر على هذه الحدود.\nإذا تم إلغاء تحديد كليهما، فإن المفاتيح الساخنة ستؤثر على\nالحدود الأقرب إلى اللاعب.", + "litematica.gui.label.replace_behavior.all": "الكل", + "litematica.gui.label.replace_behavior.none": "لا", + "litematica.gui.label.replace_behavior.with_non_air": "مع غير الهواء", + "litematica.gui.label.schematic_info.schematic_author": "مخطط بواسطة: §f%s§r", + "litematica.gui.label.schematic_info.description": "وصف:", + "litematica.gui.label.schematic_info.enclosing_size": "حجم الضميم:", + "litematica.gui.label.schematic_info.enclosing_size_value": "الحجم المغلق: §f%s§r", + "litematica.gui.label.schematic_info.name": "الاسم:", + "litematica.gui.label.schematic_info.region_count": "المناطق: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "تم الإنشاء: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "تم التعديل: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "إجمالي الكتل: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "الكتلة/الحجم: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "الحجم الإجمالي: §f%d§r كتلة", + "litematica.gui.label.schematic_info.version": "النسخة الحرفية: §f%d§r", + "litematica.gui.label.schematic_info.schema": "ماين كرافت: §f%s§r [المخطط §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "إنشاء موضع", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "إنشاء موضع جديد على الفور\nوتحديد هذا المكان", + "litematica.gui.label.schematic_placement.enclosing_size": "حجم الضميمة: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "اضغط على التحويل لتعطيل الوضع عند الإنشاء", + "litematica.gui.label.schematic_placement.in_memory": "لا شيء", + "litematica.gui.label.schematic_placement.origin": "الأصل: %s", + "litematica.gui.label.schematic_placement.rename_placement": "إعادة تسمية المكان:", + "litematica.gui.label.schematic_placement.schematic_file": "الملف: %s", + "litematica.gui.label.schematic_placement.schematic_name": "مخطط: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "المناطق الفرعية: %s", + "litematica.gui.label.schematic_placement.sub_regions": "المناطق الفرعية (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "المشروع المفتوح حالياً: %s", + "litematica.gui.label.schematic_projects.origin": "الأصل:", + "litematica.gui.label.schematic_projects.project": "المشروع:", + "litematica.gui.label.schematic_projects.version": "الإصدار: %s (من %s)", + "litematica.gui.label.schematic_projects.version_entry": "الإصدار %d - %s", + "litematica.gui.label.schematic_projects.version_name": "اسم الإصدار:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "تجاهل الكيانات", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "اضغط باستمرار على مفتاح Shift لاستبدال ملف موجود", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "حفظ من عالم تخطيطي", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "إذا تم تمكينه، فسيتم إنشاء الرسم التخطيطي عن طريق حفظ محتويات\nللتحديد من عالم الرسم التخطيطي\nبدلاً من عالم الفانيليا العادي.\nيسمح لك هذا بدمج أو تقليم الرسوم التخطيطية دون الحاجة إلى\nللصقها في عالم إبداعي مؤقت.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "الكتل المرئية فقط [خدعة سريعة تجريبية]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "كتل الدعم", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "قم بتضمين أي كتل دعم ضرورية في وضع \"الكتل المرئية فقط\"،\nللأشياء مثل المكررات أو المقارنات أو السجاد أو كتل الجاذبية التي ستكون مرئية", + "litematica.gui.label.schematic_verifier.count": "العد", + "litematica.gui.label.schematic_verifier.expected": "المتوقع", + "litematica.gui.label.schematic_verifier.found": "موجود", + "litematica.gui.label.schematic_verifier_display_type.all": "الكل (لم يتم تجاهله)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "الحالة الصحيحة", + "litematica.gui.label.schematic_verifier_display_type.extra": "كتل إضافية", + "litematica.gui.label.schematic_verifier_display_type.missing": "كتل مفقودة", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "كتل خاطئة", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "الدول الخاطئة", + "litematica.gui.label.schematic_verifier.status.done_errors": "خطأ: §cBlock: %s§r, §6State: %s§r, §bMissing: %s§r, §dExtra: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aالصحيح: %s§r، المجموع: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "قطع غير مرئية: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "تحقق تخطيطي", + "litematica.gui.label.task.title.remaining_chunks": "%s، القطع المتبقية (%s)", + "litematica.gui.label.task_name.area_analyzer": "محلل المنطقة", + "litematica.gui.label.task_name.delete": "حذف المهمة", + "litematica.gui.label.task_name.fill": "ملء المهمة", + "litematica.gui.label.task_name.material_list": "قائمة المواد", + "litematica.gui.label.task_name.paste": "لصق مخطط", + "litematica.gui.label.task_name.save_schematic": "حفظ المخطط", + "litematica.gui.label.task_name.verifier": "المُتحقق", + "litematica.gui.message.confirm_file_deletion": "هل تريد حذف الملف '%s'؟", + "litematica.gui.message.schematic_projects.confirm_delete_area": "هل تريد حذف \"المنطقة المتأثرة الأخيرة\"؟\nسيؤدي هذا إلى حذف أي كتل وكيانات موجودة داخل المنطقة التي وضعها مدير المشروع آخر مرة في العالم، أو التي حفظها آخر مرة كإصدار. (بشكل أساسي \"المنطقة المتأثرة التي شوهدت آخر مرة\"، بحيث إذا كنت تريد تدوير الإصدارات، فلن تترك الكتل من الإصدار السابق.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "هل تريد وضع هذه النسخة في العالم؟\nسيؤدي هذا إلى حذف أي كتل موجودة ضمن المنطقة التي وضعها مدير المشروع آخر مرة في العالم، أو التي تم حفظها آخر مرة كإصدار. (بشكل أساسي \"المنطقة المتأثرة بآخر ظهور\"، بحيث إذا كنت تريد تدوير الإصدارات، فلن تترك الكتل من الإصدار السابق.)", + "litematica.gui.title.area_editor_normal": "محرر المنطقة (الوضع العادي/المتعدد الصناديق)", + "litematica.gui.title.area_editor_normal_schematic_projects": "محرر المنطقة (§6§lمنطقة نظام التحكم في الإصدار التخطيطي§r)", + "litematica.gui.title.area_editor_simple": "محرر المنطقة (وضع صغير)", + "litematica.gui.title.area_editor_sub_region": "محرر المنطقة (منطقة فرعية)", + "litematica.gui.title.area_editor.sub_region_name": "اسم المنطقة الفرعية", + "litematica.gui.title.area_selection_manager": "مدير اختيار المنطقة", + "litematica.gui.title.configure_schematic_placement": "تكوين وضع المخطط", + "litematica.gui.title.configure_schematic_sub_region": "تهيئة المنطقة الفرعية للوضع", + "litematica.gui.title.configs": "تكوينات Litematica - %s", + "litematica.gui.title.confirm_file_deletion": "تأكيد حذف الملف", + "litematica.gui.title.copy_area_selection": "نسخ المنطقة المختارة '%s'", + "litematica.gui.title.create_area_selection": "إنشاء تحديد منطقة جديد", + "litematica.gui.title.create_area_selection_from_placement": "إنشاء منطقة جديدة مختارة من وضع مخطط", + "litematica.gui.title.create_directory": "إنشاء دليل جديد", + "litematica.gui.title.create_in_memory_schematic": "إنشاء مخطط في الذاكرة", + "litematica.gui.title.create_schematic_project": "إنشاء مشروع تخطيطي جديد", + "litematica.gui.title.litematica_main_menu": "ليتيماتيكا %s", + "litematica.gui.title.load_schematic": "تحميل المخطط", + "litematica.gui.title.manage_loaded_schematics": "إدارة المخططات المحملة", + "litematica.gui.title.manage_schematic_placements": "إدارة الأماكن التخطيطية", + "litematica.gui.title.material_list.area_analyzer": "تحليل المنطقة للاختيار '%s'", + "litematica.gui.title.material_list.placement": "قائمة المواد المراد وضعها '%s'", + "litematica.gui.title.material_list.schematic": "قائمة المواد للتخطيط '%s' (%s من %s منطقة)", + "litematica.gui.title.material_list.select_schematic_regions": "حدد المناطق الفرعية لقائمة المواد لـ '%s'", + "litematica.gui.title.rename_area_selection": "إعادة تسمية تحديد المنطقة", + "litematica.gui.title.rename_area_sub_region": "إعادة تسمية المنطقة الفرعية", + "litematica.gui.title.rename_schematic": "إعادة تسمية المخطط", + "litematica.gui.title.create_schematic_from_selection": "حفظ المنطقة المحددة حاليا كمخطط", + "litematica.gui.title.save_exported_schematic": "حفظ تصدير %s من '%s'", + "litematica.gui.title.save_imported_schematic": "حفظ مخطط مستورد", + "litematica.gui.title.save_schematic_from_memory": "حفظ مخطط في الذاكرة في ملف", + "litematica.gui.title.save_schematic_filename": "اسم الملف التخطيطي", + "litematica.gui.title.schematic_browser": "متصفح تخطيطي", + "litematica.gui.title.schematic_manager": "مدير تخطيطي", + "litematica.gui.title.schematic_project_manager": "مدير مشروع VCS التخطيطي", + "litematica.gui.title.schematic_projects.confirm_delete_area": "تأكيد حذف المنطقة", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "تأكيد مكان عمل العالم", + "litematica.gui.title.schematic_projects.save_new_version": "حفظ النسخة التخطيطية الجديدة", + "litematica.gui.title.schematic_projects_browser": "متصفح مشاريع VCS التخطيطي", + "litematica.gui.title.schematic_verifier": "التحقق التخطيطي لـ '%s'", + "litematica.gui.title.schematic_verifier_errors": "أخطاء التحقق التخطيطي", + "litematica.gui.title.task_manager": "مدير المهام", + "litematica.hud.area_selection.box_count": "الصناديق: %s", + "litematica.hud.area_selection.dimensions_position": "الأبعاد: %s - ص1: %s، ص2: %s", + "litematica.hud.area_selection.mode.corners": "زوايا", + "litematica.hud.area_selection.mode.expand": "توسيع", + "litematica.hud.area_selection.origin": "الأصل: %s", + "litematica.hud.area_selection.selected_area_normal": "المنطقة: %s", + "litematica.hud.area_selection.selected_area_simple": "المساحة [§6الوضع البسيط§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "المنطقة الفرعية: %s", + "litematica.hud.area_selection.selection_corners_mode": "وضع الزوايا: %s", + "litematica.hud.delete.target_mode": "حذف وضع الهدف: %s", + "litematica.hud.delete.target_mode.area": "المنطقة الحالية", + "litematica.hud.delete.target_mode.placement": "الوضع الحالي", + "litematica.hud.misc.easy_place_mode_enabled": "وضع المكان السهل §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "وضع تقييد التنسيب §aON§r", + "litematica.hud.misc.render_layer_mode": "وضع الطبقات: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "وضع الطبقات: %s", + "litematica.hud.misc.renderer_status": "المعارضون: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "وضع استعادة البيانات: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "استبدال الكتلة: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "تجاهل محتويات المخزون: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "قفل هذه الإحداثيات\nيسمح هذا بتغيير الإحداثيات الأخرى\nدون التأثير على الإحداثيات المقفلة", + "litematica.hud.schematic_placement.hover_info.placement_locked": "تم قفل هذا الموضع ولا يمكن تعديله\nدون إلغاء قفله أولاً", + "litematica.hud.schematic_placement.hover_info.placement_modified": "تم تعديل هذا المكان", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "تم تعديل هذه المنطقة الفرعية", + "litematica.hud.schematic_placement.selected_placement": "الموضع", + "litematica.hud.schematic_placement.selected_sub_region": "المنطقة الفرعية", + "litematica.hud.schematic_placement.sub_region_count": "المناطق", + "litematica.hud.schematic_placement.sub_region_modified": "معدّل", + "litematica.hud.schematic_placement.sub_region_origin": "أصل المنطقة: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "المناطق المعدلة", + "litematica.hud.selected_mode": "الوضع", + "litematica.hud.schematic_projects.current_version_date": "التاريخ: %s", + "litematica.hud.schematic_projects.current_version": "الإصدار: %s/%s - الاسم: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "أصل المشروع: %s", + "litematica.hud.schematic_projects.project_name": "المشروع: %s", + "litematica.hud.schematic_projects_mode": "القسم 6تخطيط نموذج VCS", + "litematica.info.material_list": "- سيفتح مفتاح التشغيل السريع لقائمة المواد آخر قائمة مواد تم عرضها،\n إذا كانت هناك قائمة مخزنة\n- للتبديل إلى قائمة مواد مختلفة، افتح واحدة عبر\n زر واجهة المستخدم الرسومية في واجهة المستخدم الرسومية لتكوين الموضع أو\n متصفح المخططات\n- يتم أيضًا نسيان القائمة المخزنة/آخر قائمة تم عرضها\n إذا تم تغيير موضع المخطط المحدد\n- إذا لم تكن هناك قائمة مواد تم عرضها مؤخرًا،\n ، فسيتم استخدام الموضع المحدد، إذا كان هناك واحد", + "litematica.label.alignment.center": "مركز", + "litematica.label.alignment.top_center": "أعلى مركز", + "litematica.label.none_lower": "لا", + "litematica.label.no": "لا", + "litematica.label.yes": "نعم", + "litematica.message.error.area_deletion_aborted": "تم انقطاع أو إحباط حذف المنطقة", + "litematica.message.error.empty_area_selection": "اختيار المنطقة فارغة (لا مربعات)", + "litematica.message.error.invalid_schematic_name": "الاسم التخطيطي غير صالح '%s'", + "litematica.message.error.no_area_selected": "§cلم يتم تحديد أي منطقة§r", + "litematica.message.error.no_placement_selected": "§cلم يتم تحديد أي موضع§r", + "litematica.message.error.only_works_in_single_player": "§cهذه العملية تعمل فقط في وضع اللاعب الفردي§r", + "litematica.message.error.move.pending_tasks": "§cلا يمكن بدء عملية نقل أثناء وجود مهام معلقة§r", + "litematica.message.error.placement_paste_outside_world": "لا يمكن لصق المكان في الوضع الحالي، لأنه يذهب خارج حدود العالم", + "litematica.message.error.schematic_paste_failed": "§cفشل لصق المخطط التخطيطي للعالم§r", + "litematica.message.error.schematic_save_failed": "فشل الحفظ التخطيطي للملف '%s'", + "litematica.message.error.schematic_save_interrupted": "تم مقاطعة أو إيقاف الحفظ التخطيطي", + "litematica.message.error.schematic_save_no_area_selected": "أخفق الحفظ التخطيطي - لا منطقة محددة", + "litematica.message.warn.pickblock.no_suitable_slot_found": "لم يتم العثور على فتحة شريط أدوات مناسبة لكتلة الالتقاط!\nتحقق من التكوين Generic -> §epickBlockableSlots§r.\nاعتمادًا أيضًا على تكوينات §epickBlockAvoid*§6، قد ترفض ميزة كتلة الالتقاط استبدال أي أدوات أو عناصر أخرى قابلة للتلف في تلك الفتحات.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "لم يتم تعيين فتحات شريط الأدوات السريع في التكوين Generic -> §epickBlockableSlots§6!", + "litematica.message.added_selection_box": "إضافة مربع اختيار جديد في %s", + "litematica.message.area_clear_fail": "§cفشل في مسح المنطقة (المناطق)§r", + "litematica.message.area_cleared": "تم مسح المنطقة", + "litematica.message.area_filled": "المنطقة المملوءة", + "litematica.message.area_fill_fail": "فشل في ملء المنطقة", + "litematica.message.area_selections.selection_created_from_placement": "إنشاء اختيار جديد من وضع '%s'", + "litematica.message.easy_place_fail": "القسم 6 الإجراءات التي منعها وضع المكان السهل", + "litematica.message.grabbed_element_for_moving": "التقط عنصرا للتحرك", + "litematica.message.in_memory_schematic_created": "إنشاء مخطط في الذاكرة كـ '%s'", + "litematica.message.litematic_saved_as": "تم ترقية إصدار بيانات مخطط Litematica بنجاح\nتم حفظ المخطط باسم '%s'", + "litematica.message.material_list.material_cache_cleared": "تم مسح ذاكرة التخزين المؤقت", + "litematica.message.material_list_written_to_file": "قائمة المواد المكتوبة في الملف '%s'", + "litematica.message.moved_area_origin": "نقل نقطة أصل المنطقة من %s => %s", + "litematica.message.moved_selection": "نقل التحديد الحالي من %s => %s", + "litematica.message.paste_with_servux": "§6 يتم تحميل الموضع إلى Servux للصقه", + "litematica.message.placement.cant_modify_is_locked": "§cتم قفل الموضع ولا يمكن تعديله§r", + "litematica.message.placement.moved_placement_origin": "منشأ موضع منقول من %s => %s", + "litematica.message.placement.moved_subregion_to": "نقل المنطقة الفرعية إلى %s", + "litematica.message.placement.rotation_set_to": "تم تدوير الوضع إلى %s", + "litematica.message.placement.mirror_set_to": "مكان مرآة إلى %s", + "litematica.message.placement_restriction_fail": "المادة 6 الإجراء الممنوع بواسطة وضع تقييد الوضع", + "litematica.message.removed_area_origin": "إزالة نقطة الأصل للمنطقة الصريحة/اليدوية", + "litematica.message.removed_selection_box": "حذف مربع الاختيار %s", + "litematica.message.scheduled_task_added": "تمت إضافة المهمة المجدولة...", + "litematica.message.litematic_downgrade_exported_as": "تم تخفيض مستوى تصدير المخطط التخطيطي إلى '%s'\n§6ملاحظة: هذه ميزة تجريبية؛ قد يحدث فقد للبيانات.§r", + "litematica.message.schematic_exported_as": "تم تصدير المخطط كـ '%s'", + "litematica.message.schematic_pasted": "لصق تخطيطي في العالم", + "litematica.message.schematic_pasted_using_fill_and_setblock": "تم لصق المخطط باستخدام أوامر §b%s§r fill و§b%s§r setblock", + "litematica.message.schematic_pasted_using_setblock": "تم لصق المخطط باستخدام أوامر §b%s§r setblock", + "litematica.message.schematic_pasted_using_world_edit": "تم لصق المخطط باستخدام §b%s§r World Edit //set commands", + "litematica.message.schematic_placement_created": "تم إنشاء مكان لـ '%s'", + "litematica.message.schematic_preview_cancelled": "تم إلغاء مهمة المعاينة", + "litematica.message.schematic_read_from_file_success": "تم تحميل المخطط من الملف '%s'", + "litematica.message.schematic_rendering_refreshed": "تم تحديث العرض التخطيطي", + "litematica.message.schematic_saved_as": "مخطط تم حفظه كـ '%s'", + "litematica.message.schematic_save_task_created": "تم إنشاء مهمة حفظ مخطط", + "litematica.message.set_area_origin": "تعيين نقطة أصل المنطقة إلى %s", + "litematica.message.set_selection_box_point": "تحديد/نقل النقطة %d إلى %s", + "litematica.message.toggled": "تم التبديل %s %s", + "litematica.message.value.on": "تشغيل", + "litematica.message.value.off": "متوقف", + "litematica.message.schematic_projects.project_created": "تم إنشاء المشروع '%s'", + "litematica.message.schematic_projects.project_loaded": "تم تحميل المشروع '%s'", + "litematica.message.schematic_projects.version_saved": "نسخة جديدة (#%s) تم حفظها كـ '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "ملاحظة: أنت حاليا في وضع اختيار المنطقة البسيطة", + "litematica.message.warn.layer_mode_currently_at": "ملاحظة: أنت حاليا في وضع تقديم الطبقة '%s'", + "litematica.message.warn.main_rendering_disabled": "تحذير: العرض الرئيسي معطل حاليًا\nراجع المرئيات -> %sأو مفاتيح التشغيل السريع -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "تحذير: عرض الكتل التخطيطية معطل حاليًا\nراجع المرئيات -> %sأو مفاتيح التشغيل السريع -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "تحذير: عندما تقوم بتحميل مخططات غير Litematica مباشرة، فلن تكون المواضع التي تم إنشاؤها دائمة.\nأيضًا، إذا كان عليك تحميل المخطط عدة مرات، فستحدث ذروة تأخر تحويل نوع المخطط (للمخططات الكبيرة) في كل مرة تقوم بتحميله.\n\nلذلك يوصى إما باستيراد المخطط وحفظه بتنسيق Litematica عبر قائمة Schematic Manager، أو الأفضل من ذلك، لصق المخطط الأصلي في عالم مؤقت باستخدام MCEdit أو وضع اللصق في Litematica، ثم إنشاء مخطط Litematica جديد منه، ويفضل استخدام مناطق فرعية متعددة لالتقاط البناء بإحكام، حيثما ينطبق ذلك.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "لم يتم تحديد الموضع المستهدف حاليًا. يعمل مفتاح الاختصار \"استبدال الكل\" فقط على المناطق الفرعية المحددة حاليًا للموضع الذي تنقر فوقه. لذا، لاستبدال الكتل في منطقة فرعية واحدة فقط، حدد تلك المنطقة الفرعية. لاستبدال المخطط بالكامل (جميع مناطق الشمس)، حدد الموضع بالكامل وليس منطقة فرعية منه. كما يتم استبدال الكتل فقط داخل المنطقة المحدودة بإعداد طبقات العرض الحالي.", + "litematica.message.warn.schematic_rendering_disabled": "تحذير: العرض التخطيطي معطل حاليًا\nراجع المرئيات -> %sأو مفاتيح التشغيل السريع -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "تحذير: عرض تراكب التحقق معطل حاليًا! راجع تراكبات المعلومات -> %s (أو مفاتيح التشغيل السريع -> %s ['%s'])", + "litematica.message.warning.invalid_number": "إدخال غير صالح لعدد '%s'", + "litematica.message.warning.schematic_projects_hidden": "تحذير: نظام التحكم في الإصدار التخطيطي مخفي حاليًا. بشكل عام، لا ينبغي لك استخدام هذا النظام، إلا إذا كنت تعرف حقًا كيفية عمله وتغيير بعض سلوكيات التعديل. فهو مخصص لأعمال التصميم المتكررة في المكان، حيث يلزم التبديل بين إصدارات مختلفة من البناء في المكان (= حذف واستبدال الإصدار السابق). إذا كنت تريد استخدامه، فقم بتمكين الخيار Generic -> unhideSchematicVCS", + "litematica.warning.area_editor.area_rendering_disabled": "ملاحظة: تم تعطيل عرض مربعات تحديد المنطقة حاليًا\nراجع المرئيات -> %sأو مفاتيح التشغيل السريع -> %s ['%s']", + "litematica.tool_hud.block_1": "الكتلة: %s", + "litematica.tool_hud.block_2": "استبدال: %s", + "litematica.tool_hud.facing": "واجه: %s", + "litematica.tool_mode.name.area_selection": "تحديد المنطقة", + "litematica.tool_mode.name.delete": "حذف", + "litematica.tool_mode.name.fill": "تعبئة", + "litematica.tool_mode.name.grid_paste": "مخطط لصق الشبكة في العالم", + "litematica.tool_mode.name.move": "نقل", + "litematica.tool_mode.name.paste_schematic": "لصق مخطط في العالم", + "litematica.tool_mode.name.rebuild": "تعديل المخطط", + "litematica.tool_mode.name.replace_block": "استبدال الكتلة", + "litematica.tool_mode.name.schematic_placement": "مكان تخطيطي" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/ca_ES.json b/src/main/resources/assets/litematica/lang/crowdin/ca_ES.json new file mode 100644 index 0000000000..3c16983f7a --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/ca_ES.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlaceProtocolVersion", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtRestoreBehavior", + "litematica.config.generic.name.pasteReplaceBehavior": "pasteReplaceBehavior", + "litematica.config.generic.name.placementReplaceBehavior": "placementReplaceBehavior", + "litematica.config.generic.name.placementRestrictionWarn": "placementRestrictionWarn", + "litematica.config.generic.name.selectionCornersMode": "mode de selecció de cantonades", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryEnabled", + "litematica.config.generic.name.customSchematicBaseDirectory": "CustomSchematicBaseDirectory", + "litematica.config.generic.name.areaSelectionsPerWorld": "areaSelectionsPerWorld", + "litematica.config.generic.name.betterRenderOrder": "millor RenderOrder", + "litematica.config.generic.name.changeSelectedCornerOnMove": "canviaSelectedCornerOnMove", + "litematica.config.generic.name.cloneAtOriginalPosition": "cloneAtOriginalPosition", + "litematica.config.generic.name.commandDisableFeedback": "commandDisableFeedback", + "litematica.config.generic.name.commandFillMaxVolume": "commandFillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "comandaFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "CommandLimitPerTick", + "litematica.config.generic.name.commandNameClone": "commandNameClone", + "litematica.config.generic.name.commandNameFill": "comandaNameFill", + "litematica.config.generic.name.commandNameSetblock": "commandNameSetblock", + "litematica.config.generic.name.commandNameSummon": "CommandNameSummon", + "litematica.config.generic.name.commandTaskInterval": "CommandTaskInterval", + "litematica.config.generic.name.commandUseWorldEdit": "comandaUseWorldEdit", + "litematica.config.generic.name.debugLogging": "debugLogging", + "litematica.config.generic.name.datafixerMode": "DatafixerMode", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdjacent", + "litematica.config.generic.name.easyPlaceFirst": "easyPlaceFirst", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldEnabled", + "litematica.config.generic.name.easyPlaceMode": "EasyPlaceMode", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "EasyPlaceSinglePlayerHandling", + "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", + "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "entityDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout", + "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "executeRequireHoldingTool", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "fixRailRotation", + "litematica.config.generic.name.generateLowercaseNames": "genera noms en minúscula", + "litematica.config.generic.name.highlightBlockInInventory": "highlightBlockInInventory", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "layerModeFollowsPlayer", + "litematica.config.generic.name.loadEntireSchematics": "loadEntireSchematics", + "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreState", + "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntitiesEntirely", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntities", + "litematica.config.generic.name.pasteIgnoreInventories": "pastaIgnoreInventaris", + "litematica.config.generic.name.pasteToMcFunctionFiles": "pasteToMcFunctionFiles", + "litematica.config.generic.name.pasteUseFillCommand": "pasteUseFillCommand", + "litematica.config.generic.name.pasteUsingCommandsInSp": "pasteUsingCommandsInSp", + "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockAvoidDamageable", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoidTools", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockEnabled", + "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "pickBlockable Slots", + "litematica.config.generic.name.placementRestriction": "restricció de col·locació", + "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", + "litematica.config.generic.name.renderThreadNoTimeout": "renderThreadNoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "serverNbtRequestRate", + "litematica.config.generic.name.signTextPaste": "signTextPaste", + "litematica.config.generic.name.toolItem": "toolItem", + "litematica.config.generic.name.toolItemEnabled": "toolItemEnabled", + "litematica.config.generic.name.toolItemComponents": "toolItemComponents", + "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "enableAreaSelectionBoxesRendering", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlacementBoxesRendering", + "litematica.config.visuals.name.enableRendering": "enableRendering", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "enableSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", + "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", + "litematica.config.visuals.name.overlayReducedInnerSides": "overlayReducedInnerSides", + "litematica.config.visuals.name.placementBoxSideAlpha": "placementBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderAreaSelectionBoxSides", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksAsTranslúcid", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderCollidingSchematicBlocks", + "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerConnections", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlacementEnclosingBox", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlacementEnclosingBoxSides", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "schematicOverlayEnableOutlines", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "schematicOverlayEnableResorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "schematicOverlayModelOutline", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "schematicOverlayOutlineWidthThrough", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schematicOverlayRenderThroughBlocks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "schematicOverlayTypeMissing", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "schematicOverlayTypeWrongState", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesAlignment", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlay Alignment", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlignment", + "litematica.config.info_overlays.name.toolHudAlignment": "toolHudAlignment", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesEnabled", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontScale", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayEnabled", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoSuperposicionsTargetFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "materialListHudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "materialListHudScale", + "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "verifierErrorHilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "verifierOverlayEnabled", + "litematica.config.info_overlays.name.warnDisabledRendering": "warnDisabledRendering", + "litematica.config.colors.name.areaSelectionBoxSideColor": "areaSelectionBoxSideColor", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "hightlightBlockInInventoryColor", + "litematica.config.colors.name.materialListHudItemCountsColor": "materialListHudItemCountsColor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematicRebuildBreakPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schematicRebuildBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schematicRebuildReplaceOverlayColor", + "litematica.config.colors.name.schematicOverlayColorExtra": "schematicOverlayColorExtra", + "litematica.config.colors.name.schematicOverlayColorMissing": "schematicOverlayColorMissing", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schematicOverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "schematicOverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "addSelectionBox", + "litematica.config.hotkeys.name.cloneSelection": "cloneSelection", + "litematica.config.hotkeys.name.deleteSelectionBox": "deleteSelectionBox", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceToggle", + "litematica.config.hotkeys.name.executeOperation": "executeOperation", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "layerModeNext", + "litematica.config.hotkeys.name.layerModePrevious": "layerModeAnterior", + "litematica.config.hotkeys.name.layerNext": "layerNext", + "litematica.config.hotkeys.name.layerPrevious": "layerPrevious", + "litematica.config.hotkeys.name.layerSetHere": "layerSetHere", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionNegative", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "nudgeSelectionPositive", + "litematica.config.hotkeys.name.moveEntireSelection": "moveEntireSelection", + "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiAreaSettings", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematics", + "litematica.config.hotkeys.name.openGuiMainMenu": "openGuiMainMenu", + "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlacementSettings", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematic Placements", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSchematicProjects", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", + "litematica.config.hotkeys.name.openGuiSettings": "openGuiSettings", + "litematica.config.hotkeys.name.operationModeChangeModifier": "operationModeChangeModifier", + "litematica.config.hotkeys.name.pickBlockFirst": "pickBlockFirst", + "litematica.config.hotkeys.name.pickBlockLast": "pickBlockLast", + "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayThroughBlocks", + "litematica.config.hotkeys.name.rerenderSchematic": "rerenderSchematic", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaAsInMemorySchematic", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "saveAreaAsSchematicToFile", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "schematicEditBreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "schematicEditReplaceDirection", + "litematica.config.hotkeys.name.schematicPlacementRotation": "schematic PlacementRotation", + "litematica.config.hotkeys.name.schematicPlacementMirror": "Schematic PlacementMirror", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "schematicVersionCycleModifier", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "schematicVersionCycleNext", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "schematicVersionCyclePrevious", + "litematica.config.hotkeys.name.selectionGrabModifier": "selectionGrabModifier", + "litematica.config.hotkeys.name.selectionGrow": "seleccióCreixeu", + "litematica.config.hotkeys.name.selectionGrowModifier": "selectionGrowModifier", + "litematica.config.hotkeys.name.selectionNudgeModifier": "selectionNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "selectionModeCycle", + "litematica.config.hotkeys.name.selectionShrink": "selecció Reduir", + "litematica.config.hotkeys.name.setAreaOrigin": "setAreaOrigin", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "setSelectionBoxPosition1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "toggleAreaSelectionBoxes Rendering", + "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSchematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlay Rendering", + "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "toggleOverlayOutline Rendering", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", + "litematica.config.hotkeys.name.togglePlacementRestriction": "togglePlacementRestriction", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "toggleSchematicBlockRendering", + "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "toggleTranslucentRendering", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "toggleVerifierOverlay Rendering", + "litematica.config.hotkeys.name.toolEnabledToggle": "toolEnabledToggle", + "litematica.config.hotkeys.name.toolPlaceCorner1": "toolPlaceCorner1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "toolPlaceCorner2", + "litematica.config.hotkeys.name.toolSelectElements": "toolSelectElements", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "toolSelectModifierBlock1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "toolSelectModifierBlock2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "descarregarCurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "El tipus de \"protocol de col·locació precisa\" a utilitzar.\n- Automàtic: utilitza v3 en un jugador i, per defecte, només Slabs en multijugador,\n tret que el servidor tingui un modificador Carpet que enviï un paquet\n 'carpet:hello' en quin cas v2 s'utilitza en aquest servidor.\n- Versió 3: Només és compatible amb Litematica (en un jugador) o amb Servux.\n- Versió 2: compatible amb servidors amb el mod Carpet\n (Ja sigui QuickCarpet per skyrising i DeadlyMC,\n o CarpetExtra a més de FabricCarpet.\n I en tots dos casos la regla de la catifa \"accurateBlockPlacement\" necessita que\n estigui habilitada al servidor).\n- Només lloses: només arregla les lloses superiors. Compatible amb servidors Paper.\n- Cap: no modifica les coordenades.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Si s'intenta restaurar o no les dades NBT dels blocs,\ni quin mètode s'utilitza per fer-ho.\n- Place & Data Modify intentarà col·locar el bloc \"NBT-tricked\"\n a prop del reproductor, i després utilitzarà l'ordre de modificació de dades\n per transferir les dades NBT al setblock 'ed block\n- Place & Clone intentarà col·locar el bloc \"NBT-tricked\"\n a prop del jugador, i després clonar-lo a la ubicació final.\n- Teleport & Place intentarà teletransportar el jugador a prop i després\n col·locarà directament l'element seleccionat per NBT a la posició correcta.\nTingueu en compte que el mètode de teletransportació i lloc actualment no funciona correctament/en absolut.\nEl mètode recomanat és §ePlace & Data Modify§r, però perquè funcioni\nprobablement haureu de reduir el pasteCommandLimit a 1 per tick i augmentar\npasteCommandInterval a 1 -4 paparres o alguna cosa així.\nPer tant, només hauríeu d'utilitzar-ho per enganxar blocs importants que necessiten les dades,\nper exemple fent un esquema dels inventaris,\ni després enganxar-lo amb el comportament de substitució establert a Cap.", + "litematica.config.generic.comment.pasteReplaceBehavior": "El comportament de substituir els blocs existents\nen el mode d'eina Enganxa l'esquema", + "litematica.config.generic.comment.placementReplaceBehavior": "El comportament del bloc substitueix quan s'afegeix blocs\nal món esquemàtic.\n\nAixò permet utilitzar ubicacions superposades sense que la\ncol·locació gestionada posteriorment sempre sobreescrigui les anteriors amb aire.\nD'altra banda, alguns blocs com els blocs lleugers es consideren que\nsón aire, de manera que necessitarien el comportament de substitució \"Tot\"\nper col·locar-se.", + "litematica.config.generic.comment.placementRestrictionWarn": "Selecciona quin tipus de missatge d'advertència es mostra (si n'hi ha)\nquan el mode de lloc fàcil o la restricció de col·locació impedeixen col·locar un bloc", + "litematica.config.generic.comment.selectionCornersMode": "El mode de cantonades de selecció d'àrea que cal utilitzar (cantons o expandir)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "Si està activat, el directori establert a 'customSchematicBaseDirectory'\ns'utilitzarà com a directori esquemàtic arrel/base,\nen lloc del directori normal '.minecraft/schematics/'", + "litematica.config.generic.comment.customSchematicBaseDirectory": "El directori esquemàtic arrel/base que cal utilitzar,\nsi \"customSchematicBaseDirectoryEnabled\" està habilitat", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Utilitzeu directoris arrel per món o servidor per a les seleccions d'àrea\n§6NOTA: no desactiveu aquesta funció mentre esteu en directe.\n§6 com aleshores el navegador de selecció d'àrea mostrarà la IP del servidor\n§6al giny de navegació i també al nom/camí de selecció actual\n§6 fins que torneu a canviar el directori i la selecció actuals", + "litematica.config.generic.comment.betterRenderOrder": "Si està activat, la representació esquemàtica es fa\ninjectant la crida de renderització diferent al codi de representació de vanilla\n. Això hauria de donar lloc a una millor representació/ordenació del bloc translúcid\ni que els blocs esquemàtics no es representin\na través dels blocs/terreny del món client.\nSi la representació no funciona (per exemple amb Optifine),\nproveu de desactivar aquesta opció.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "Si és cert, la cantonada seleccionada d'una selecció d'àrea\nsempre s'estableix a l'última cantonada moguda,\nquan s'utilitzen les tecles d'accés ràpid de les cantonades.", + "litematica.config.generic.comment.cloneAtOriginalPosition": "Si està activat, l'ús de la tecla ràpida de selecció de clons crearà\nla ubicació a la posició de selecció de l'àrea original,\nen comptes de la posició actual del jugador.", + "litematica.config.generic.comment.commandDisableFeedback": "Si està activat, la retroalimentació d'ordres es desactiva automàticament\ni després es torna a habilitar per a les operacions multijugador d'enganxar, omplir i suprimir\n(que utilitzen les ordres /setblock i /fill) desactivant i després\ntornar a habilitar la regla de joc sendCommandFeedback quan s'hagi acabat la tasca", + "litematica.config.generic.comment.commandFillMaxVolume": "La mida/volum màxim de cada quadre individual\nque es pot omplir mitjançant les operacions d'Emplenar/Suprimir\nbasades en comandes. Les àrees/volums més grans es dividiran en diverses ordres.\nTotes les àrees també es divideixen en caixes per tros al principi de totes maneres.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Desactiva la divisió dels volums d'ompliment (en els modes Omplir, Substituir i Suprimir)\na caixes per tros", + "litematica.config.generic.comment.commandLimitPerTick": "Nombre màxim d'ordres enviades per marca de joc,\nquan s'utilitzen les funcions d'enganxar, omplir i suprimir en un servidor,\non utilitzaran les ordres setblock i fill.\nTingueu en compte que la funció d'enganxar pot superar-ho amb un parell d'ordres\nquan utilitzeu la funcionalitat de restauració NBT, que necessita dues ordres addicionals per a cada bloc.", + "litematica.config.generic.comment.commandNameClone": "El nom de l'ordre de clonació que s'ha d'utilitzar quan s'utilitza la funcionalitat del mode creatiu basat en ordres\nals servidors.\nActualment només l'utilitza la funció Enganxa si el comportament de restauració NBT\nestà establert a \"Colocar i clonar\".", + "litematica.config.generic.comment.commandNameFill": "El nom de l'ordre d'emplenament que s'ha d'utilitzar quan s'utilitza la funcionalitat del mode creatiu basat en comandes\nals servidors", + "litematica.config.generic.comment.commandNameSetblock": "El nom de l'ordre setblock que cal utilitzar quan s'utilitza la funcionalitat del mode creatiu basat en comandes\nals servidors,\n, és a dir, la funció Enganxa l'esquema al món", + "litematica.config.generic.comment.commandNameSummon": "El nom de l'ordre de convocatòria que cal utilitzar quan s'utilitza la funcionalitat del mode creatiu basat en ordres\nals servidors,\n, és a dir, la funció Enganxa l'esquema al món", + "litematica.config.generic.comment.commandTaskInterval": "L'interval del joc marca les tasques d'enganxar, omplir i suprimir\na les quals s'executen. La configuració commandLimitPerTick estableix el\nnombre màxim d'ordres per enviar per execució, i aquesta configuració\nestableix l'interval de ticks del joc abans de la següent execució.", + "litematica.config.generic.comment.commandUseWorldEdit": "Si està activat, en comptes d'utilitzar les ordres setblock i fill configurades,\ns'utilitzen les ordres World Edit //pos1, //pos2 i //set.\nTingueu en compte que l'ús de les ordres World Edit és aproximadament 3 vegades més lent\nque l'ús d'ordres de vainilla a causa del límit d'ordres per tick,\ni WE requereixen diverses ordres per bloc o àrea (//pos1 //pos2 //conjunt).\n§6ADVERTIMENT: L'opció de comportament de substitució d'enganxar NO FUNCIONARÀ si s'utilitza\n§6les ordres d'edició mundial i ompliu volums en comptes d'ordres de blocs individuals!\nPer tant, es recomana utilitzar les ordres de vanilla, si teniu permís per executar-les.\nUna altra cosa que pot fer que preferiu les ordres WE en alguns casos\nés que poden impedir actualitzacions de bloqueig, si el servidor no té\nel mod Carpet i, per tant, el ' /carpet fillActualitza la regla false disponible.", + "litematica.config.generic.comment.debugLogging": "Activa alguns missatges de registre de depuració a la consola del joc,\nper depurar certs problemes o bloquejos.", + "litematica.config.generic.comment.datafixerMode": "El nivell de fixador de dades configurable per aplicar als esquemes carregats.\nAquesta opció pot millorar el rendiment de la càrrega d'esquemes\nevitant el Fixador de dades de Vanilla,\n, però això també pot provocar una pèrdua greu de dades si està desactivat.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Valor de l'esquema predeterminat per al fixador de dades de Vanilla\n\nS'utilitza per ajustar el valor més baix possible i el valor utilitzat\nquan l'esquema carregat no conté aquesta informació.\n\n§6ADVERTIMENT: aquesta configuració s'ha d'utilitzar en la direcció\n§6des d'un desenvolupador de Litematica com ara Masa.\n§6En cas de dubte, manteniu el valor predeterminat per a Minecraft 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "Utilitza el codi de clics adjacents de 1.12.2 ornithe.\nAixò només funciona amb §a\"easyPlacePostRewrite\"§r habilitat.", + "litematica.config.generic.comment.easyPlaceFirst": "Això fa que el mode Easy Place col·loqui el primer bloc/més proper\nque esteu mirant primer, en lloc del bloc més llunyà/de baix.\nEstablir-ho a fals us permet col·locar diverses capes \"a la vegada\",\nja que els blocs més allunyats es col·locarien abans que els més propers bloquegin la línia de visió.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "Quan estigui habilitat, podeu mantenir premuda la tecla d'ús\ni mirar diferents blocs esquemàtics per col·locar-los,\nsense haver de fer clic a cada bloc individualment.", + "litematica.config.generic.comment.easyPlaceMode": "Quan està activat, simplement intentant utilitzar un element/col·locar un bloc\nen blocs esquemàtics col·locarà aquest bloc en aquesta posició", + "litematica.config.generic.comment.easyPlacePostRewrite": "Quan està activat, el mode Easy Place utilitza el codi \"Post-Rewrite\"\nde l'1.12.2 ornithe.\n§6ADVERTIMENT! AIXÒ ÉS EXPERIMENTAL", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "Si està activat, llavors Litematica gestiona l'anomenat\n\"Protocol de col·locació de blocs precís del mod de la catifa\" en un jugador.\nEs recomana mantenir-lo activat si\nvas a utilitzar Easy Place en un jugador.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "L'interval en mil·lisegons que el mode Easy Place espera\ndesprés d'intercanviar espais d'inventari i col·locar un bloc.\nÚtil per evitar col·locar blocs equivocats quan hi ha un ping alt.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Gireu la mà del jugador quan utilitzeu Easy Place.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "Si està activat, redueix la distància d'abast de +1,0 al valor de\nVanilla perquè els servidors no rebutgin la col·locació de blocs llunyans\n.", + "litematica.config.generic.comment.entityDataSync": "Utilitzeu el protocol Entity Data Sync de Servux\nper obtenir les dades d'Entitat del servidor", + "litematica.config.generic.comment.entityDataSyncBackup": "Utilitzeu el mètode Vanilla NBT Query quan Servux\nno estigui disponible. Aquest mètode requereix privilegis d'operador.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "El valor del temps d'espera de la memòria cau en segons del qual\nconserva els registres de la memòria cau d'entitats.\nUn valor més baix significa actualitzacions més freqüents, però\nés possible que vulgueu considerar un valor més alt si\nles vostres matemàtiques no es poden desar amb totes les dades NBT.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Carregueu les dades NBT sincronitzades al món del client.\n§6ADVERTIMENT! Aquesta característica provocarà incompatibilitat\n§6amb altres modificacions que es basen en aquestes dades.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Requereix mantenir un element d'eina activat\nperquè funcioni la tecla d'accés ràpid executeOperation", + "litematica.config.generic.comment.fixChestMirror": "Activeu una solució al codi del mirall del pit trencat a vainilla", + "litematica.config.generic.comment.fixRailRotation": "Si és cert, s'aplica una correcció per a l'error de vainilla als rails,\non les rotacions de 180 graus dels rails rectes nord-sud i\nest-oest giren 90 graus en sentit contrari a les agulles del rellotge >_>", + "litematica.config.generic.comment.generateLowercaseNames": "Si està activat, de manera predeterminada, els noms esquemàtics suggerits\nseran en minúscules i utilitzaran guió baix en lloc d'espais", + "litematica.config.generic.comment.highlightBlockInInventory": "Quan està activat, ressalta l'element (incloses les caixes Shulker que el contenen)\ndel bloc mirat a l'esquema", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Ometeu la nova comprovació de distància/coordenades que es va afegir a 1.18.2.\n\nAquesta comprovació trenca el \"protocol de col·locació precisa\" i fa que\nqualsevol bloc col·locat amb una sol·licitud de rotació (o una altra propietat) es converteixi en blocs fantasmes.\n\nBàsicament no cal desactivar-ho mai.\nEl xec ni tan sols existia abans de l'1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "Si és cert, la capa de renderització segueix el reproductor.\nNota: Malauradament, actualment això col·lapsa els intervals de tipus d'interval de capes", + "litematica.config.generic.comment.loadEntireSchematics": "Si és cert, l'esquema sencer sempre es carrega alhora.\nSi és fals, només es carrega la part que es troba a la distància de visualització del client.", + "litematica.config.generic.comment.materialListIgnoreState": "Quan està activat, s'ignora l'estat exacte del bloc i només cal que coincideixi el tipus de bloc", + "litematica.config.generic.comment.pasteAlwaysUseFill": "Això obliga a utilitzar l'ordre d'emplenament (en lloc de setblock) fins i tot per a blocs individuals", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "Si està activat, aleshores les entitats de bloqueig no s'enganxen en absolut\nmitjançant l'enganxament basat en comandes al multijugador.\nAixò us permet enganxar més fàcilment en dues passades si\nvoleu utilitzar l'opció de restauració NBT per a inventaris, etc. a la segona passada,\nque normalment requereix una enganxa molt més lenta. velocitat/taxa de comandament.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "Si està activat, totes les entitats de bloc s'ignoren de les ordres d'emplenament\nquan s'enganxen. Això els permet enganxar-los individualment,\nque és necessari si s'utilitza l'opció de restauració NBT.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "Si està activat, el límit d'ordres s'ignora en enganxar blocs\namb una entitat de bloc amb l'opció de restauració NBT activada.\nAixò sembla solucionar d'alguna manera un problema on la restauració NBT\nfallaria d'una altra manera per a molts blocs amb una taxa de comandament baixa.", + "litematica.config.generic.comment.pasteIgnoreEntities": "Si està activada, la funció Enganxa no enganxarà cap entitat", + "litematica.config.generic.comment.pasteIgnoreInventories": "No enganxeu el contingut de l'inventari quan enganxeu un esquema", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "Si està activat, en lloc d'enganxar esquemes al món,\ns'escriuen com a ordres setblock en fitxers de text.", + "litematica.config.generic.comment.pasteUseFillCommand": "Si està activat, en comptes d'utilitzar només ordres /setblock individuals,\nl'operació d'enganxar basada en ordres (que s'utilitza als servidors)\ntambé intentarà utilitzar ordres /fill per a qualsevol àrea contínua del fitxer. mateix bloc.\nAixò no té cap efecte en un jugador, ja que el mod estableix els blocs directament\nal món del servidor integrat i no fa servir cap ordre.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "Aquesta és una solució temporal de pirateig per utilitzar l'enganxament basat en comandes\ntambé en un jugador, que permet utilitzar la capa de renderització limitada\nenganxar en un jugador, que actualment no funciona\nl'accés directe al món enganxat que normalment utilitza un jugador.\n\nTingueu en compte que això tindrà la mateixa restauració de dades NBT\nlimitacions que normalment té enganxar multijugador.", + "litematica.config.generic.comment.pasteUsingServux": "Utilitzeu Servux per enganxar un esquema directament al servidor.\nAquest mètode és molt més ràpid que el mètode tradicional basat en ordres\ni admet la restauració de dades NBT d'entitats\n.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Evita substituir qualsevol element danyat a la barra activa", + "litematica.config.generic.comment.pickBlockAvoidTools": "Evita substituir qualsevol element d'eina a la barra activa.\n\nAixò vol dir qualsevol element que ampliï la classe ToolItem de vanilla.", + "litematica.config.generic.comment.pickBlockEnabled": "Habilita les tecles d'accés directe del bloc de selecció del món esquemàtic.\nTambé hi ha una tecla d'accés ràpid per activar aquesta opció per canviar aquestes tecles d'accés directe... oo", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Activa la configuració \"pickBlockIgnoreNbt\" per a\nEasy Place Post-Rewrite des de l'1.12.2 ornithe.", + "litematica.config.generic.comment.pickBlockShulkers": "Si està activat, aleshores si l'element necessari per al bloc de selecció\nno es troba directament a l'inventari del jugador, però hi ha\nuna caixa Shulker que el conté, la caixa Shulker\ncanviar a la mà del jugador", + "litematica.config.generic.comment.pickBlockableSlots": "Les ranures de la barra activa que es poden utilitzar\nper al bloc de selecció esquemàtic", + "litematica.config.generic.comment.placementRestriction": "Quan està habilitada, la clau d'ús només es pot utilitzar\nquan es manté l'element correcte per a la posició de destinació,\ni la posició de destinació ha de tenir un bloc que falta a l'esquema", + "litematica.config.generic.comment.renderMaterialListInGuis": "Si la llista de materials s'ha de representar o no\ndins de les GUI", + "litematica.config.generic.comment.renderThreadNoTimeout": "Elimina el temps d'espera dels fils de treball de renderització.\nSi tens una representació molt tartamuda quan et mous per\no tractes amb esquemes grans, prova de desactivar-ho. Tanmateix, farà que\nla representació esquemàtica sigui molt més lenta en alguns casos.", + "litematica.config.generic.comment.serverNbtRequestRate": "Limiteu la taxa de sol·licitud per al sincronitzador de dades de l'entitat del servidor", + "litematica.config.generic.comment.signTextPaste": "Estableix automàticament el text a les interfícies gràfics d'usuari del signe des de l'esquema", + "litematica.config.generic.comment.toolItem": "L'element a utilitzar com a \"eina\" per a les seleccions, etc.", + "litematica.config.generic.comment.toolItemEnabled": "Si és cert, l'element \"eina\" es pot utilitzar per controlar les seleccions, etc.", + "litematica.config.generic.comment.toolItemComponents": "Una versió de toolItem compatible amb els components de dades.\nEstabliu a \"buit\" per desactivar-lo.\nLa sintaxi acceptada és la mateixa que l'ordre \"/give\".", + "litematica.config.generic.comment.unhideSchematicVCS": "Desamaga el botó del menú Schematic VCS (Version Control System),\ni habilita la tecla d'accés ràpid i la funcionalitat del VCS en general.\n(Això s'anomenava Projectes esquemàtics abans.)\n\nEn general, no haureu d'utilitzar aquesta funció,\ntret que sàpigues realment com funciona i què fa.\nCanvia una mica el funcionament de les seleccions d'àrea, les ubicacions i l'enganxament,\nen particular que també hi ha una operació d'eliminació d'àrea quan s'enganxa.\n\nBàsicament, aquesta característica està pensada per al treball de disseny §6iteratiu i in situ§r,\ni us permet crear més fàcilment diverses versions/instantànies\nde la mateixa compilació, i també per canviar entre les versions esborrant primer el que hi ha\nal món i després enganxant la següent versió al seu lloc.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Activa la representació dels quadres de selecció d'àrea", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Activa la representació de quadres d'ubicació esquemàtica", + "litematica.config.visuals.comment.enableRendering": "Opció de commutació de renderització principal. Activa/desactiva la representació de TOTS els mods.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Habilita la representació de blocs esquemàtics.\nSi desactiveu això, només podreu veure la superposició de color", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Habilita la representació esquemàtica de fluids.\nDesactivar això us permet veure els blocs i les superposicions més fàcilment.\nAixò també elimina la superposició on hi havia el fluid.", + "litematica.config.visuals.comment.enableSchematicOverlay": "L'opció de commutació principal per a la representació esquemàtica de superposició de blocs\n", + "litematica.config.visuals.comment.enableSchematicRendering": "Activa la representació de l'esquema i la superposició", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Mida màxima del fil de representació del món esquemàtic\nAixò afectarà directament el rendiment global de diversos fils\n\n§6UTILITZAR AMB PRECAUCIÓ!! Això només tindrà efecte\n§6després de deixar el joc i tornar a unir-se.", + "litematica.config.visuals.comment.ghostBlockAlpha": "El valor alfa dels blocs fantasmes,\nquan es mostren com a translúcids.\n§6Nota: §7També heu d'habilitar la representació translúcida per separat,\nutilitzant l'opció 'renderBlocksAsTranslucent'!", + "litematica.config.visuals.comment.ignoreExistingFluids": "Si està activat, els blocs fluids s'ignoren com a \"blocs addicionals\"\ni com a \"blocs incorrectes\", és a dir. on l'esquema té aire o altres blocs.\nBàsicament, això fa que les coses de construcció sota l'aigua siguin molt menys molestes.\nNota: probablement també voldreu habilitar l'opció 'renderCollidingSchematicBlocks'\nalhora, per permetre que els blocs es representin dins dels fluids.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "Si està activat, els costats interiors adjacents/tocables\nde les superposicions de blocs s'eliminen/no es renderitzen", + "litematica.config.visuals.comment.placementBoxSideAlpha": "El valor alfa del costat dels quadres de la subregió", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "Si està activat, els quadres de selecció d'àrea\ntindran representats els seus quaderns laterals", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "Si està activat, els esquemes es representen\nutilitzant \"blocs fantasma\" translúcids", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "Si s'habilita, els blocs dels esquemes es representen\ntambé quan ja hi ha un bloc (incorrecte) al món del client.\nProbablement sigui útil quan s'intenta construir\nalguna cosa on hi hagi capes de neu o aigua en el camí.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Representa les línies de connexió entre les cantonades del quadre de ressaltat del verificador posteriors.\nAquest va ser un error de renderització que algunes persones van experimentar, però almenys a alguns jugadors\nels va agradar i van demanar que es quedés, de manera que aquesta opció el \"restaura\"", + "litematica.config.visuals.comment.renderErrorMarkerSides": "Si està activat, els marcadors d'error del verificador esquemàtic\ntindran costats (translúcids) representats en lloc de només el contorn", + "litematica.config.visuals.comment.renderPlacementBoxSides": "Si està activat, els quadres de subregions esquemàtiques col·locades\ntindran els seus quaderns laterals representats", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "Si està activat, es representa un quadre tancant al voltant de\ntotes les subregions en un esquema (ubicació)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "Si està activat, el quadre que l'adjunta al voltant de\nd'una ubicació esquemàtica tindrà els seus quaderns laterals representats", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "Si està activat, els costats del model també es mostren\nper als costats interiors en el mode translúcid", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Permet representar un contorn de marc de filferro per a\nla superposició del bloc esquemàtic", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Activa l'ordenació translúcida per a\nla superposició del bloc esquemàtic", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Permet la representació de caixes/costats translúcids per a\nla superposició del bloc esquemàtic", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "Si està activat, la superposició esquemàtica utilitzarà els quads/vèrtexs del model de bloc\nen comptes de la superposició de bloc complet tradicional\n", + "litematica.config.visuals.comment.schematicOverlayModelSides": "Si està activat, la superposició esquemàtica utilitzarà els quads/vèrtexs del model de bloc\nen comptes de la superposició de bloc complet tradicional\n", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "L'amplada de línia dels contorns del bloc (model).", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "L'amplada de línia dels contorns del bloc (model),\nquan la superposició es representa a través de blocs", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "Si està activat, la superposició esquemàtica es representarà\na través de blocs. Probablement això només sigui útil quan hàgiu\nacabat de construir i voleu veure els errors més fàcilment", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Habilita la superposició esquemàtica per a blocs addicionals", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Habilita la superposició esquemàtica per als blocs que falten", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Activa la superposició esquemàtica per a blocs incorrectes", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Habilita la superposició esquemàtica per als estats incorrectes", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Força l'ús de models de blocs per a tot a la llista de resultats del verificador esquemàtic\n. Normalment, els models d'elements s'utilitzen per a qualsevol cosa\nque tingui un ítem, i els models de bloc només s'utilitzen per als blocs\nque no en tenen, a més per a testos per veure l'element contingut.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "L'alineació de les línies d'informació del bloc se superposen", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "L'alineació de la superposició d'informació del bloc", + "litematica.config.info_overlays.comment.infoHudAlignment": "L'alineació del \"HUD d'informació\",\nque s'utilitza per a la llista de materials, les posicions de desajustament del verificador esquemàtic, etc.", + "litematica.config.info_overlays.comment.toolHudAlignment": "L'alineació de l'\"eina HUD\", quan es manté l'\"eina\" configurada", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "Si està activat, la superposició d'informació de bloc d'estil MiniHUD\nes renderitza per al bloc mirat", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "L'escala de tipus de lletra per a les línies d'informació del bloc", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "El desplaçament x de les línies d'informació del bloc des de la vora seleccionada", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "El desplaçament y de les línies d'informació del bloc des de la vora seleccionada", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "El desplaçament y de la superposició d'informació del bloc des de la vora seleccionada", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Activeu la representació de la superposició d'informació del bloc per mostrar informació\nsobre el marcador d'error verificat o del bloc mirat,\nmentre manteniu premuda la tecla \"renderInfoOverlay\"", + "litematica.config.info_overlays.comment.infoHudMaxLines": "El nombre màxim de línies d'informació que es poden mostrar a l'HUD alhora", + "litematica.config.info_overlays.comment.infoHudOffsetX": "El desplaçament X de l'HUD d'informació des de la vora de la pantalla", + "litematica.config.info_overlays.comment.infoHudOffsetY": "El desplaçament Y de l'HUD d'informació des de la vora de la pantalla", + "litematica.config.info_overlays.comment.infoHudScale": "Factor d'escala per al text genèric Info HUD", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "Quan estigui activat, la superposició d'informació de bloc i les línies d'informació de bloc\npodran traçar els raigs als blocs fluids en lloc de passar-hi.", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "El nombre màxim d'elements que es poden mostrar a\nal HUD d'informació de la llista de materials alhora", + "litematica.config.info_overlays.comment.materialListHudScale": "Factor d'escala per al HUD d'informació de la llista de materials", + "litematica.config.info_overlays.comment.statusInfoHud": "Habilita un renderitzador d'HUD d'informació d'estat,\nque mostra alguns fragments d'informació d'estat, com ara\nel mode de capa actual i l'estat dels renderitzadors activats", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Permet activar automàticament momentàniament l'HUD d'informació d'estat \"quan calgui\",\n, per exemple, quan es crea una ubicació i la representació està desactivada", + "litematica.config.info_overlays.comment.toolHudOffsetX": "El desplaçament X de l'HUD d'informació des de la vora de la pantalla", + "litematica.config.info_overlays.comment.toolHudOffsetY": "El desplaçament Y de l'HUD d'informació des de la vora de la pantalla", + "litematica.config.info_overlays.comment.toolHudScale": "Factor d'escala per al text de l'HUD de l'eina", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "El valor alfa dels costats del quadre del marcador d'error", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "El nombre màxim de posicions no coincidents per representar\nalhora a la superposició del verificador esquemàtic.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Activa la representació de superposició de marcadors del verificador esquemàtic", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Si es mostra el missatge d'advertència sobre estar en mode de capa\no tenir algunes de les opcions de renderització desactivades\nquan es carrega un esquema nou\no es crea una nova ubicació", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "El color dels quadres de selecció d'àrea, quan no estan seleccionats", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "El color destacat de l'element del bloc mirat", + "litematica.config.colors.comment.materialListHudItemCountsColor": "El color del text del recompte d'elements a l'HUD d'informació de la llista de materials", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "El color de la superposició del selector de blocs de ruptura o de col·locació del mode de reconstrucció esquemàtica", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "El color del mode de reconstrucció esquemàtica trenca tots els blocs excepte la superposició del selector objectiu", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "El color de la superposició del selector de substitució del mode de reconstrucció esquemàtica", + "litematica.config.colors.comment.schematicOverlayColorExtra": "El color de la superposició de blocs per als blocs addicionals", + "litematica.config.colors.comment.schematicOverlayColorMissing": "El color de la superposició de blocs per als blocs que falten", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "El color dels blocs superposats per als blocs incorrectes", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "El color de la superposició de blocs per als estats de bloc incorrectes", + "litematica.config.hotkeys.comment.addSelectionBox": "Afegiu un quadre de selecció nou (posició 1) aquí", + "litematica.config.hotkeys.comment.cloneSelection": "Clona ràpidament la selecció de l'àrea actual.\nBàsicament només crea un esquema només a la memòria,\ni després crea una ubicació d'aquest esquema i el selecciona,\ni també canvia el mode d'eina al mode Enganxa.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Suprimeix el quadre seleccionat actualment", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "Quan l'easyPlaceMode està habilitat, aquesta clau s'utilitza per col·locar els blocs", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Permet activar/desactivar ràpidament el mode Easy Place", + "litematica.config.hotkeys.comment.executeOperation": "Executeu l'operació de l'eina seleccionada actualment amb la selecció o col·locació actual\nals modes Omplir, Substituir,\nEnganxar l'esquema, etc.", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Inverteix l'estat de representació del bloc esquemàtic/fantasma\nmentre es manté premuda aquesta combinació de tecles", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Inverteix l'estat de renderització de la superposició mentre es manté premuda aquesta combinació de tecles", + "litematica.config.hotkeys.comment.layerModeNext": "Cicle el mode de renderització (totes, capes) cap endavant", + "litematica.config.hotkeys.comment.layerModePrevious": "Cicle el mode de renderització (tots, capes) cap enrere", + "litematica.config.hotkeys.comment.layerNext": "Mou la selecció de capa renderitzada cap amunt", + "litematica.config.hotkeys.comment.layerPrevious": "Mou la selecció de capa renderitzada cap avall", + "litematica.config.hotkeys.comment.layerSetHere": "Estableix la capa de renderització a la posició actual del jugador", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Moveu la selecció actual en la direcció \"negativa\"\nAixò és bàsicament el mateix que la roda del ratolí cap avall\namb el modificador Nudge premut", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Moveu la selecció actual en la direcció \"positiva\"\nAixò és bàsicament el mateix que la roda del ratolí cap amunt\namb el modificador Nudge premut", + "litematica.config.hotkeys.comment.moveEntireSelection": "Mou tota la selecció actual aquí", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Obriu la GUI de configuració de l'àrea per a l'àrea seleccionada actualment", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Obriu la GUI de l'esquema carregat", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Obriu el menú principal de Litematica", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Obriu la GUI de la llista de materials per a la ubicació esquemàtica seleccionada actualment\n", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Obriu la GUI de la configuració de la ubicació per a la ubicació o subregió seleccionada actualment\n", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Obriu la GUI d'ubicacions esquemàtiques", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Obriu la GUI de projectes esquemàtics", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Obriu la GUI del verificador d'esquemes per a la ubicació esquemàtica seleccionada actualment\n", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Obriu la GUI del gestor de selecció d'àrea", + "litematica.config.hotkeys.comment.openGuiSettings": "Obriu la GUI de configuració", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "La tecla modificadora per canviar ràpidament el mode de funcionament.\nMantingueu premut això i desplaceu-vos mentre manteniu premut l'\"element d'eina\" per canviar ràpidament el mode.", + "litematica.config.hotkeys.comment.pickBlockFirst": "Una clau per escollir bloquejar el primer raig de bloc esquemàtic\nal qual es traça", + "litematica.config.hotkeys.comment.pickBlockLast": "Una clau per escollir bloquejar l'últim bloc esquemàtic\nraig al qual es va traçar, abans del primer (possible) món client\nal qual es va traçar el raig de blocs. Bàsicament, això obtindria\nel bloc que podríeu col·locar contra un bloc existent.", + "litematica.config.hotkeys.comment.pickBlockToggle": "Una tecla d'accés ràpid per alternar l'opció de commutació del bloc de selecció a les configuracions genèriques\n. Això es proporciona com una manera ràpida d'habilitar\no desactivar les tecles de bloc de selecció, si interfereixen amb alguna cosa.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "La clau que permet representar la superposició d'informació del bloc.\nUtilitzeu NINGÚ per no requerir que es premeu cap tecla.\nDesactiveu l'opció de nom semblant a les configuracions de Visuals\nper desactivar completament la superposició.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "Una tecla d'accés ràpid per permetre que les superposicions es mostrin a través de blocs.\nAquesta és només una manera més ràpida d'habilitar temporalment\nel mateix que fa l'opció 'schematicOverlayRenderThroughBlocks' a Visuals.", + "litematica.config.hotkeys.comment.rerenderSchematic": "Tecla d'accés ràpid per actualitzar/redibuixar només l'esquema, en lloc de\nhaver d'actualitzar també el terreny de vainilla amb F3 + A", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Deseu la selecció d'àrea actual com un esquema a la memòria", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Deseu la selecció d'àrea actual com a esquema en un fitxer", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Tecla modificadora per activar el mode/funció \"trencar-ho tot excepte\"\nal mode d'eina d'edició esquemàtica.\nBàsicament quan manteniu premuda aquesta tecla i punxeu un bloc esquemàtic,\ntots els altres blocs excepte aquest bloc s'eliminaran de l'esquema.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Tecla modificadora per activar la funció \"Trenqueu tots els blocs idèntics\"\nal mode d'eina d'edició esquemàtica", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Tecla modificadora per activar la funció de ruptura o col·locació\ndireccional/continua al mode d'eina d'edició esquemàtica", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Tecla modificadora per activar el mode/funció de substitució \"substitueix tots els idèntics\"\nal mode d'eina d'edició esquemàtica", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Tecla modificadora per activar el \"tipus de bloc de substitució\"\nmode/funció de substitució al mode d'eina d'edició esquemàtica", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Tecla modificadora per activar el mode/funció de substitució direccional/continu\nal mode d'eina d'edició esquemàtica", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "L'esquema es gira 90 graus en sentit horari quan es prem", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "L'esquema es gira al mirall quan es premeu", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "La tecla modificadora que cal mantenir premuda per poder utilitzar la roda del ratolí\nper passar per les versions esquemàtiques en el mode d'eina de control de versions", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "Una tecla d'accés ràpid per passar a la següent versió esquemàtica en el mode d'eina de control de versions", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "Una tecla d'accés ràpid per passar a la següent versió esquemàtica en el mode d'eina de control de versions", + "litematica.config.hotkeys.comment.selectionGrabModifier": "La tecla modificadora que cal mantenir premuda per \"agafar\" un quadre o una cantonada de selecció\nper moure el cursor.", + "litematica.config.hotkeys.comment.selectionGrow": "La tecla d'accés ràpid d'acció per fer créixer automàticament el quadre de selecció al voltant de\nqualsevol bloc adjacent/connectat en diagonal", + "litematica.config.hotkeys.comment.selectionGrowModifier": "La tecla modificadora que cal mantenir premuda per augmentar o reduir\nun quadre de selecció mentre us desplaceu", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "La tecla modificadora que cal mantenir premuda mentre us desplaceu\nper moure l'àrea o la cantonada seleccionada", + "litematica.config.hotkeys.comment.selectionModeCycle": "Canvieu el mode entre Cantonades i Cuboide\nal mode de selecció d'àrea", + "litematica.config.hotkeys.comment.selectionShrink": "La tecla ràpida d'acció per reduir el quadre de selecció perquè no hi hagi\ncap espai buit (capes buides) a cap costat", + "litematica.config.hotkeys.comment.setAreaOrigin": "Estableix/mou el punt d'origen de la selecció actual de l'àrea\na la posició del jugador", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Estableix la primera posició del quadre\nseleccionat actualment a la posició del jugador", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Estableix la segona posició del quadre\nseleccionat actualment a la posició del jugador", + "litematica.config.hotkeys.comment.toggleAllRendering": "Activa/desactiva tota la renderització", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Activa/desactiva la representació dels quadres de selecció d'àrea", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Activa/desactiva la representació esquemàtica (blocs i superposició).", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Commuta la representació de la superposició d'informació (per a la informació del bloc passat)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Activa/desactiva la representació de superposició de blocs", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Activa/desactiva la representació del contorn de superposició de blocs", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Activa/desactiva la representació lateral de la superposició de blocs", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Activa/desactiva la representació dels quadres de col·locació esquemàtica", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "Una tecla d'accés ràpid per canviar el mode de restricció d'ubicació", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Activa/desactiva la representació de blocs esquemàtics", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "Commuta el valor de configuració signTextPaste (a la categoria Genèrica)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Alterna la representació de blocs fantasma translúcid i opac", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Commuta la representació de superposició del verificador esquemàtic", + "litematica.config.hotkeys.comment.toolEnabledToggle": "La combinació de tecles per activar/desactivar la funcionalitat de l'element \"eina\".", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "El botó que s'ha d'utilitzar mentre premeu l'element \"eina\"\nper col·locar el cantó principal/primer", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "El botó que cal fer servir mentre premeu l'element \"eina\"\nper col·locar la segona cantonada", + "litematica.config.hotkeys.comment.toolSelectElements": "El botó que s'utilitza per seleccionar cantonades o caixes\nmentre premeu l'element \"eina\"", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "La tecla modificadora que cal mantenir premuda mentre s'utilitza la tecla d'accés ràpid\n'toolSelectElements' per seleccionar el tipus de bloc principal que s'utilitzarà en alguns dels modes d'eina", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "La tecla modificadora que cal mantenir premuda mentre s'utilitza la tecla d'accés ràpid\n'toolSelectElements', per seleccionar el tipus de bloc secundari que s'utilitzarà en alguns dels modes d'eina", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Descarrega l'esquema de la ubicació seleccionada actualment i, per tant, també elimina totes les ubicacions creades a partir d'ella", + "litematica.config.generic.prettyName.pickBlockEnabled": "Trieu les tecles d'accés directe del bloc", + "litematica.config.generic.prettyName.easyPlaceMode": "Mode de lloc fàcil", + "litematica.config.generic.prettyName.placementRestriction": "Restricció d'ubicació", + "litematica.config.generic.prettyName.signTextPaste": "Signar Text Enganxa", + "litematica.config.generic.prettyName.toolItemEnabled": "Element d'eina activat", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Renderització de caixes de selecció d'àrea", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Renderització de caixes de col·locació esquemàtica", + "litematica.config.visuals.prettyName.enableRendering": "Tot Rendering", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Renderització de blocs esquemàtics", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Representació esquemàtica de fluids", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Representació esquemàtica de superposició", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Representació esquemàtica", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Renderització de blocs esquemàtics translúcids", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Esquemes superposats", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Superposició esquemàtica Ordenació translúcida", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Superposició esquemàtica laterals", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Renderització de superposició d'informació del bloc", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Representació de superposició del verificador", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "Tot Rendering", + "litematica.error.area_selection.copy_failed": "No s'ha pogut copiar la selecció", + "litematica.error.area_selection.create_failed": "No s'ha pogut crear una selecció nova amb el nom '%s', el fitxer ja existeix", + "litematica.error.area_selection.failed_to_load": "No s'ha pogut carregar la selecció d'àrea", + "litematica.error.area_selection.grow.no_sub_region_selected": "No s'ha seleccionat cap subregió!", + "litematica.error.area_selection.no_placement_selected": "No s'ha seleccionat cap ubicació esquemàtica!", + "litematica.error.area_selection.rename.already_exists": "Error: ja existeix una àrea amb el nom de fitxer '%s'", + "litematica.error.area_selection.rename.invalid_safe_file_name": "El nom del fitxer segur generat no és vàlid '%s'", + "litematica.error.duplicate_schematic_placement": "Error: s'ha intentat afegir una ubicació que ja existeix", + "litematica.error.generic.creative_mode_only": "Aquesta acció només està disponible en mode creatiu", + "litematica.error.generic.failed_to_delete_file": "No s'ha pogut suprimir el fitxer '%s'", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "No s'ha pogut ordenar la llista d'estats ignorats", + "litematica.error.generic.schematic_world_not_loaded": "El món esquemàtic no s'ha carregat", + "litematica.error.area_editor.create_sub_region.exists": "Ja existeix una subregió amb el nom '%s'", + "litematica.error.area_editor.no_selection": "No hi ha cap selecció d'àrea activa", + "litematica.error.area_editor.open_gui.no_selection": "Actualment en mode de selecció: normal, però actualment no hi ha cap àrea seleccionada", + "litematica.error.area_editor.rename_sub_region.exists": "No s'ha pogut canviar el nom de la subregió:\nJa existeix una subregió amb el nom '%s'", + "litematica.error.area_editor.switch_mode.no_selection": "No es pot canviar al mode de selecció: normal, perquè actualment no hi ha cap àrea seleccionada.\nSeleccioneu una àrea o creeu una nova selecció al navegador de selecció d'àrea", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "No s'ha pogut carregar l'esquema de Litematica", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "No s'ha pogut rebaixar l'esquema de Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "No s'ha pogut crear l'esquema de Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "No s'ha pogut carregar l'esquema", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "No s'ha pogut convertir l'estructura en un esquema Litematica", + "litematica.error.schematic.create.no_selections": "No hi ha regions de selecció vàlides!", + "litematica.error.schematic_load.cant_read_file": "No es pot llegir el fitxer esquemàtic '%s' (no existeix o problema de permís)", + "litematica.error.schematic_load.no_schematic_selected": "No s'ha seleccionat cap fitxer d'esquema!", + "litematica.error.schematic_load.no_schematic_version_information": "L'esquema no té informació de versió i no es pot carregar amb seguretat!", + "litematica.error.schematic_load.unsupported_schematic_version": "Versió esquemàtica no admesa o futura \"%d\"", + "litematica.error.schematic_load.unsupported_type": "Tipus de fitxer desconegut o no compatible per a \"%s\"", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Només els esquemes de Litematica es poden exportar en altres formats!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "El tipus d'esquema seleccionat no és compatible per a la importació!", + "litematica.error.schematic_placements.remove_fail_locked": "La ubicació està bloquejada!\n- Manteniu premuda la tecla Maj per forçar l'eliminació", + "litematica.error.schematic_save.directory_doesnt_exist": "No hi ha aquest directori: '%s'", + "litematica.error.schematic_save.file_already_exists": "El fitxer '%s' ja existeix", + "litematica.error.schematic_save.invalid_directory": "Directori no vàlid '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "Nom de l'esquema no vàlid '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "No s'ha pogut crear l'esquema!", + "litematica.error.schematic_read_from_file_failed.cant_read": "No s'ha pogut llegir l'esquema del fitxer '%s'", + "litematica.error.schematic_read_from_file_failed.exception": "Excepció mentre s'intenta llegir l'esquema del fitxer '%s'", + "litematica.error.schematic_read_from_file_failed.no_file": "No s'ha pogut llegir l'esquema del fitxer: no hi ha cap fitxer disponible (esquema a la memòria?)", + "litematica.error.schematic_projects.empty_selection": "Selecció d'àrea buida (0 subregions)", + "litematica.error.schematic_projects.failed_to_load_project": "No s'ha pogut carregar el projecte", + "litematica.error.schematic_projects.failed_to_load_schematic": "No s'ha pogut carregar l'esquema de la versió actual", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "No s'ha pogut canviar el nom del fitxer del projecte com a \"%s\" (excepció)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "No es pot canviar el nom del projecte a '%s', el fitxer ja existeix", + "litematica.error.schematic_projects.invalid_project_directory": "Directori del projecte no vàlid o inexistent", + "litematica.error.schematic_projects.no_project_open": "Cap projecte obert", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "Actualment en mode VCS esquemàtic, però actualment no hi ha cap projecte obert", + "litematica.error.schematic_projects.null_player": "El jugador era nul", + "litematica.error.schematic_projects.project_already_exists": "El projecte '%s' ja existeix", + "litematica.error.schematic_projects.save_already_in_progress": "Desa ja en curs", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "No s'ha pogut crear el directori esquemàtic '%s'", + "litematica.error.schematic_write_to_file_failed.exception": "No s'ha pogut escriure l'esquema al fitxer '%s' (excepció)", + "litematica.error.schematic_write_to_file_failed.exists": "No s'ha pogut escriure l'esquema al fitxer '%s', el fitxer ja existeix", + "litematica.error.structure_write_to_file_failed.exception": "No s'ha pogut escriure l'estructura al fitxer '%s' (excepció)", + "litematica.error.structure_write_to_file_failed.exists": "No s'ha pogut escriure l'estructura al fitxer '%s', el fitxer ja existeix", + "litematica.hotkeys.category.generic_hotkeys": "Tecles d'accés directe genèrics", + "litematica.info.schematic_load.schematic_loaded": "L'esquema '%s' s'ha carregat correctament a la memòria", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Feu clic amb el botó dret al botó per cancel·lar una operació de previsualització pendent\n- Ctrl + Alt + Maj + clic per establir la miniatura d'una imatge PNG existent\n anomenada 'thumb.png' des del mateix directori on el fitxer esquemàtic és.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Utilitzeu la tecla de captura de pantalla normal per configurar la vista prèvia.\nO feu clic amb el botó dret al botó Establir vista prèvia per cancel·lar la configuració de la vista prèvia.", + "litematica.info.schematic_manager.preview.success": "La imatge de vista prèvia s'ha establert correctament", + "litematica.gui.button.area_editor.analyze_area": "Àrea d'anàlisi", + "litematica.gui.button.area_editor.change_corner_mode": "Mode de cantonada: %s", + "litematica.gui.button.area_editor.change_selection_mode": "Mode de selecció: %s", + "litematica.gui.button.area_editor.create_schematic": "Guarda l'esquema", + "litematica.gui.button.area_editor.create_sub_region": "Nova subregió", + "litematica.gui.button.area_editor.origin_enabled": "Origen del manual: %s", + "litematica.gui.button.area_editor.set_box_name": "Set", + "litematica.gui.button.area_editor.set_selection_name": "Set", + "litematica.gui.button.area_selection_mode": "Mode de selecció d'àrea: %s", + "litematica.gui.button.area_selections.create_directory": "Crea un directori", + "litematica.gui.button.area_selections.create_new_selection": "Nova selecció", + "litematica.gui.button.area_selections.create_selection_from_placement": "Des de la Col·locació", + "litematica.gui.button.area_selections.unselect": "Desseleccioneu", + "litematica.gui.button.change_menu.area_editor": "Editor d'àrea", + "litematica.gui.button.change_menu.configuration_menu": "Menú de configuració", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Esquemes de càrrega", + "litematica.gui.button.change_menu.schematic_manager": "Gestor d'esquemes", + "litematica.gui.button.change_menu.schematic_projects_manager": "VCS esquemàtic", + "litematica.gui.button.change_menu.show_area_selections": "Navegador de selecció d'àrea", + "litematica.gui.button.change_menu.show_loaded_schematics": "Esquemes carregats", + "litematica.gui.button.change_menu.show_schematic_placements": "Ubicacions esquemàtiques", + "litematica.gui.button.change_menu.task_manager": "Gestor de tasques", + "litematica.gui.button.change_menu.to_main_menu": "Menú Litemàtica", + "litematica.gui.button.config_gui.colors": "Colors", + "litematica.gui.button.config_gui.generic": "Genèric", + "litematica.gui.button.config_gui.hotkeys": "Tecles d'accés directe", + "litematica.gui.button.config_gui.info_overlays": "Superposicions d'informació", + "litematica.gui.button.config_gui.render_layers": "Renderitza capes", + "litematica.gui.button.config_gui.visuals": "Visuals", + "litematica.gui.button.config_gui.test": "Prova", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Manteniu premuda la tecla Maj per crear un esquema només a la memòria", + "litematica.gui.button.hover.area_selections.unselect": "Desselecciona la selecció d'àrea actual", + "litematica.gui.button.hover.material_list.clear_cache": "Esborra la memòria cau de material\nNormalment, això no hauria de ser necessari\nAixò es pot utilitzar en lloc d'esborrar el fitxer\n'material_cache.nbt' en cas que la memòria cau tingui dades incorrectes, com ara elements\nemmagatzemat per a blocs que no els haurien de tenir, com ara capçals de pistons", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Mantingueu premuda la tecla majúscules per escriure en un fitxer CSV,\nen comptes del fitxer de text de la taula d'art ASCII normal", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Manteniu premuda la tecla majúscules per seleccionar les subregions utilitzades per a la llista de materials", + "litematica.gui.button.hover.plus_minus_tip": "Feu clic esquerre per augmentar\nFeu clic amb el botó dret per reduir\nMaj i/o Alt per augmentar la mida del pas", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Feu clic esquerre per augmentar\nFeu clic amb el botó dret per reduir\nMaj/Alt/Ctrl per augmentar la mida del pas (multiplicatiu)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Torna a carregar l'esquema des del fitxer.\nAixò pot ser útil si cometeu un error\nen el mode d'edició esquemàtica.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Actualment hi ha obert un projecte Schematic VCS.\nEl mode VCS esquemàtic anul·la la funcionalitat normal de selecció d'àrea", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6Suprimeix l'última àrea col·locada o desada§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(Això s'anomenava Projectes esquemàtics abans.)\nEn general, no haureu d'utilitzar aquesta funció,\ntret que sàpigues realment com funciona i què fa.\nCanvia una mica el funcionament de les seleccions d'àrea, les ubicacions i l'enganxament,\nen particular que també hi ha una operació d'eliminació d'àrea quan s'enganxa.\n\nBàsicament, aquesta característica està pensada per al treball de disseny §6iteratiu i in situ§r,\ni us permet crear més fàcilment diverses versions/instantànies\nde la mateixa compilació, i també per canviar entre les versions esborrant primer el que hi ha\nal món i després enganxant la següent versió al seu lloc.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Mou l'origen del projecte a la posició actual del jugador\nAixò també mourà la selecció i la ubicació de l'àrea", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Avís: això suprimirà/sobreescriurà els blocs actuals\n§6al món dins de l'àrea que abans s'havia\n§6s'ha col·locat des d'una versió o desat com a versió\n§6( bàsicament l'última \"selecció d'àrea efectiva\") vista", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Desa un esquema/versió nou al projecte actual", + "litematica.gui.button.material_list": "Llista de material", + "litematica.gui.button.material_list.clear_cache": "Esborra la memòria cau", + "litematica.gui.button.material_list.clear_ignored": "Esborra ignorat", + "litematica.gui.button.material_list.hide_available": "Amaga disponible: %s", + "litematica.gui.button.material_list.ignore": "Ignorar", + "litematica.gui.button.material_list.list_type": "Mostra: %s", + "litematica.gui.button.material_list.refresh_list": "Actualitza", + "litematica.gui.button.material_list.toggle_info_hud": "Informació HUD: %s", + "litematica.gui.button.material_list.write_to_file": "Escriu al fitxer", + "litematica.gui.button.placement_sub.placement_configuration": "Configuració de la ubicació", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Restableix la subregió", + "litematica.gui.button.placement_sub.slice_type": "Tall: %s", + "litematica.gui.button.schematic_manager.export_as": "Exporta com a:", + "litematica.gui.button.schematic_placement.abbr.rendering": "R", + "litematica.gui.button.schematic_placement.ignore_entities": "Ignora les entitats: %s", + "litematica.gui.button.schematic_placement.region_enabled": "Regió: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Restableix totes les subregions", + "litematica.gui.button.schematic_placement.toggle_all_off": "Tot §cOFF§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "Tot §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Representació de la caixa adjunta: %s", + "litematica.gui.button.schematic_placement.hover.lock": "Bloquejar una ubicació impedeix que es mogui o\nen cas contrari canviar-la (accidentalment)", + "litematica.gui.button.schematic_placement.hover.rendering": "Renderització: %s\nTingueu en compte que això funciona una mica funky\ni no impedeix la representació d'entitats.\nNormalment només hauríeu de desactivar\nla ubicació completament", + "litematica.gui.button.schematic_placements.configure": "Configura", + "litematica.gui.button.schematic_placements.disable": "Desactivar", + "litematica.gui.button.schematic_placements.locked": "Bloquejat: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Ubicació: %s", + "litematica.gui.button.schematic_placements.remove": "Eliminar", + "litematica.gui.button.schematic_placements.rendering_enabled": "Renderització: %s", + "litematica.gui.button.schematic_placements.select": "Seleccioneu", + "litematica.gui.button.schematic_projects.close_project": "Tanca el projecte actual", + "litematica.gui.button.schematic_projects.create_project": "Crear projecte", + "litematica.gui.button.schematic_projects.delete_area": "Suprimeix l'àrea", + "litematica.gui.button.schematic_projects.load_project": "Carrega el projecte", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Mou al jugador", + "litematica.gui.button.schematic_projects.open_area_editor": "Editor d'àrea", + "litematica.gui.button.schematic_projects.open_manager_gui": "Obriu Gestor", + "litematica.gui.button.schematic_projects.open_project_browser": "Navegador de projectes VCS", + "litematica.gui.button.schematic_projects.place_to_world": "Lloc al món", + "litematica.gui.button.schematic_projects.save_version": "Desa la versió", + "litematica.gui.button.schematic_verifier.ignore": "Ignorar", + "litematica.gui.button.schematic_verifier.range_type": "Interval: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "S'ha ignorat el restabliment", + "litematica.gui.button.schematic_verifier.reset_verifier": "Restableix les dades", + "litematica.gui.button.schematic_verifier.resume": "Reprèn la verificació", + "litematica.gui.button.schematic_verifier.start": "Inicia la verificació", + "litematica.gui.button.schematic_verifier.stop": "Atura la verificació", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "Informació HUD: %s", + "litematica.gui.button.cancel": "Cancel·la", + "litematica.gui.button.configure": "Configura", + "litematica.gui.button.copy": "Còpia", + "litematica.gui.button.create_directory": "Crea un directori nou", + "litematica.gui.button.create_placement": "Crea una ubicació", + "litematica.gui.button.delete": "Suprimeix", + "litematica.gui.button.disable": "Desactivar", + "litematica.gui.button.enable": "Activa", + "litematica.gui.button.import": "Importar", + "litematica.gui.button.load_schematic_to_memory": "Esquema de càrrega", + "litematica.gui.button.mirror_value": "Mirall: %s", + "litematica.gui.button.move_to_player": "Mou al jugador", + "litematica.gui.button.ok": "D'acord", + "litematica.gui.button.reload": "Torna a carregar", + "litematica.gui.button.remove": "Eliminar", + "litematica.gui.button.remove_placement": "Elimina la ubicació", + "litematica.gui.button.rename": "Canvia el nom", + "litematica.gui.button.rotation_value": "Rotació: %s", + "litematica.gui.button.save_new_schematic_version": "Desa la versió", + "litematica.gui.button.save_schematic": "Guarda l'esquema", + "litematica.gui.button.save_to_file": "Desa al fitxer", + "litematica.gui.button.schematic_verifier": "Verificador esquemàtic", + "litematica.gui.button.set_preview": "Estableix la vista prèvia", + "litematica.gui.button.tool_mode": "Mode d'eina: %s", + "litematica.gui.button.unload": "Descarregar", + "litematica.gui.button.unlocked": "Desbloquejat", + "litematica.gui.label.area_editor.box_name": "Nom del quadre de subregió", + "litematica.gui.label.area_editor.selection_name": "Nom de la selecció", + "litematica.gui.label.area_editor.corner_1": "Cantó 1", + "litematica.gui.label.area_editor.corner_2": "Cantó 2", + "litematica.gui.label.area_editor.origin": "Origen", + "litematica.gui.label.area_editor.dimensions": "Dimensions", + "litematica.gui.label.area_editor.pos1": "Cantó 1", + "litematica.gui.label.area_editor.pos2": "Cantó 2", + "litematica.gui.label.area_editor.sub_regions": "Subregions (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Àrea seleccionada: %s", + "litematica.gui.label.area_selection_box_count": "Caixes: %d", + "litematica.gui.label.area_selection_origin": "Origen: %s", + "litematica.gui.label.area_selection.mode.normal": "Normal", + "litematica.gui.label.area_selection.mode.simple": "Simple", + "litematica.gui.label.block_info.state_client": "Estat de bloqueig del món del client", + "litematica.gui.label.block_info.state_schematic": "Estat esquemàtic del bloc mundial", + "litematica.gui.label.block_info_list_type.all": "Tots", + "litematica.gui.label.block_info_list_type.render_layers": "Renderitza capes", + "litematica.gui.label.easy_place_protocol.auto": "Automàtic", + "litematica.gui.label.easy_place_protocol.none": "Cap", + "litematica.gui.label.easy_place_protocol.slabs_only": "Només lloses", + "litematica.gui.label.easy_place_protocol.v2": "Versió 2", + "litematica.gui.label.easy_place_protocol.v3": "Versió 3", + "litematica.gui.label.data_fixer_mode.always": "Sempre", + "litematica.gui.label.data_fixer_mode.below_1205": "Només per sota de 1.20.5", + "litematica.gui.label.data_fixer_mode.below_120X": "Només per sota de 1.20.x", + "litematica.gui.label.data_fixer_mode.below_119X": "Només per sota de 1.19.x", + "litematica.gui.label.data_fixer_mode.below_117X": "Només per sota de 1.17.x", + "litematica.gui.label.data_fixer_mode.below_116X": "Només per sota de 1.16.x", + "litematica.gui.label.data_fixer_mode.below_113X": "Només per sota de 1.13.x", + "litematica.gui.label.data_fixer_mode.below_112X": "Només per sota de 1.12.x", + "litematica.gui.label.data_fixer_mode.never": "Mai", + "litematica.gui.label.loaded_schematic.modified_on": "§6Modificat el %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "Disponible", + "litematica.gui.label.material_list.title.item": "Item", + "litematica.gui.label.material_list.title.missing": "Falta", + "litematica.gui.label.material_list.title.total": "Total", + "litematica.gui.label.material_list.multiplier": "Multiplicador:", + "litematica.gui.label.material_list.name": "Nom", + "litematica.gui.label.material_list.progress": "Progrés: %s", + "litematica.gui.label.material_list.progress.done": "Fet %s", + "litematica.gui.label.material_list.progress.mismatch": "No coincideix %s", + "litematica.gui.label.material_list.progress.missing": "Falta %s", + "litematica.gui.label.material_list.total": "Total: %s elements", + "litematica.gui.label.origin.auto": "Automàtic", + "litematica.gui.label.origin.manual": "Manual", + "litematica.gui.label.paste_nbt_behavior.none": "Cap", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Lloc i modificació de dades", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Col·loca i clona", + "litematica.gui.label.placement_sub.region_name": "Nom de la regió: %s", + "litematica.gui.label.placement_sub.region_position": "Posició de la regió", + "litematica.gui.label.placement_sub.region_size": "Mida de la regió: %s", + "litematica.gui.label.placement_settings.placement_origin": "Origen de la col·locació", + "litematica.gui.label.render_layers.hotkey": "Tecla ràpida", + "litematica.gui.label.render_layers.hover.hotkey": "Les tecles d'accés directe de la capa següent/anterior afectaran aquest límit.\nSi totes dues no estan seleccionades, aleshores les tecles d'accés directe afectaran\nel límit més proper al jugador.", + "litematica.gui.label.replace_behavior.all": "Tots", + "litematica.gui.label.replace_behavior.none": "Cap", + "litematica.gui.label.replace_behavior.with_non_air": "Amb no aire", + "litematica.gui.label.schematic_info.schematic_author": "Esquema per: §f%s§r", + "litematica.gui.label.schematic_info.description": "Descripció:", + "litematica.gui.label.schematic_info.enclosing_size": "Mida del tancament:", + "litematica.gui.label.schematic_info.enclosing_size_value": "Mida del tancament: §f%s§r", + "litematica.gui.label.schematic_info.name": "Nom:", + "litematica.gui.label.schematic_info.region_count": "Regions: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Creat: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "Modificat: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "Blocs totals: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Blocs/Volum: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Volum total: §f%d§r blocs", + "litematica.gui.label.schematic_info.version": "Versió litemàtica: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Esquema §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Crear una ubicació", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Creeu immediatament una nova ubicació\ni seleccioneu-la", + "litematica.gui.label.schematic_placement.enclosing_size": "Mida del tancament: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Manteniu premuda la tecla Maj per desactivar la ubicació quan es creï", + "litematica.gui.label.schematic_placement.in_memory": "NOMÉS A LA MEMÒRIA", + "litematica.gui.label.schematic_placement.origin": "Origen: %s", + "litematica.gui.label.schematic_placement.rename_placement": "Canvia el nom de la ubicació:", + "litematica.gui.label.schematic_placement.schematic_file": "Fitxer: %s", + "litematica.gui.label.schematic_placement.schematic_name": "Esquema: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Subregions: %s", + "litematica.gui.label.schematic_placement.sub_regions": "Subregions (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "Projecte obert actualment: %s", + "litematica.gui.label.schematic_projects.origin": "Origen:", + "litematica.gui.label.schematic_projects.project": "Projecte:", + "litematica.gui.label.schematic_projects.version": "Versió: %s (de %s)", + "litematica.gui.label.schematic_projects.version_entry": "Ver. %d - %s", + "litematica.gui.label.schematic_projects.version_name": "Nom de la versió:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Ignora les entitats", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Manteniu premuda la tecla majúscules per sobreescriure un fitxer existent", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Salvar del món esquemàtic", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "Si està activat, l'esquema es crea desant el contingut\nde la selecció del món esquemàtic\nen lloc del món normal de vainilla.\nAixò us permet combinar o retallar esquemes sense tenir\nper enganxar-los a un món creatiu temporal.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Només blocs visibles [hax ràpida experimental]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Blocs de suport", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Inclou els blocs de suport necessaris en el mode \"Només blocs visibles\",\nper a coses com ara repetidors, comparadors, catifes o blocs de gravetat que serien visibles", + "litematica.gui.label.schematic_verifier.count": "Compte", + "litematica.gui.label.schematic_verifier.expected": "S'esperava", + "litematica.gui.label.schematic_verifier.found": "Trobat", + "litematica.gui.label.schematic_verifier_display_type.all": "Tots (no ignorats)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "Estat correcte", + "litematica.gui.label.schematic_verifier_display_type.extra": "Blocs addicionals", + "litematica.gui.label.schematic_verifier_display_type.missing": "Falten blocs", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Blocs incorrectes", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Estats equivocats", + "litematica.gui.label.schematic_verifier.status.done_errors": "Incorrecte: §cBloc: %s§r, §6Estat: %s§r, §bFalta: %s§r, §dExtra: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aCorrect: %s§r, Total: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Trossos no vists: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Verificador esquemàtic", + "litematica.gui.label.task.title.remaining_chunks": "%s, trossos restants (%s)", + "litematica.gui.label.task_name.area_analyzer": "Analitzador d'àrea", + "litematica.gui.label.task_name.delete": "Suprimeix la tasca", + "litematica.gui.label.task_name.fill": "Omplir la tasca", + "litematica.gui.label.task_name.material_list": "Llista de material", + "litematica.gui.label.task_name.paste": "Enganxa l'esquema", + "litematica.gui.label.task_name.save_schematic": "Guarda l'esquema", + "litematica.gui.label.task_name.verifier": "Verificador", + "litematica.gui.message.confirm_file_deletion": "Voleu suprimir el fitxer '%s'?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "Voleu esborrar l'àrea \"darrera afectada\"?\nAixò suprimirà els blocs i les entitats que es trobin dins de l'àrea que el gestor del projecte va col·locar per última vegada al món, o que hagi desat per última vegada com a versió. (Bàsicament l'\"última àrea afectada vista\", de manera que si feu un cicle de versions, no deixaria blocs de la versió anterior.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Vols posar aquesta versió al món?\nEsborrarà els blocs que es trobin dins de l'àrea que el gestor del projecte hagi col·locat per última vegada al món o que hagi desat per última vegada com a versió. (Bàsicament l'\"última àrea afectada vista\", de manera que si feu un cicle de versions, no deixaria blocs de la versió anterior.)", + "litematica.gui.title.area_editor_normal": "Editor d'àrea (mode normal/multibox)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Editor d'àrea (§6§lÀrea VCS esquemàtica§r)", + "litematica.gui.title.area_editor_simple": "Editor d'àrea (mode senzill)", + "litematica.gui.title.area_editor_sub_region": "Editor d'àrea (subregió)", + "litematica.gui.title.area_editor.sub_region_name": "Nom de la subregió", + "litematica.gui.title.area_selection_manager": "Gestor de selecció d'àrea", + "litematica.gui.title.configure_schematic_placement": "Configurar la ubicació esquemàtica", + "litematica.gui.title.configure_schematic_sub_region": "Configura la subregió d'ubicació", + "litematica.gui.title.configs": "Configuracions de Litematica - %s", + "litematica.gui.title.confirm_file_deletion": "Confirmeu la supressió del fitxer", + "litematica.gui.title.copy_area_selection": "Copia la selecció de l'àrea '%s'", + "litematica.gui.title.create_area_selection": "Creeu una nova selecció d'àrea", + "litematica.gui.title.create_area_selection_from_placement": "Creeu una nova selecció d'àrea a partir d'una ubicació esquemàtica", + "litematica.gui.title.create_directory": "Creeu un directori nou", + "litematica.gui.title.create_in_memory_schematic": "Creeu un esquema en memòria", + "litematica.gui.title.create_schematic_project": "Creeu un nou projecte esquemàtic", + "litematica.gui.title.litematica_main_menu": "Litemàtica %s", + "litematica.gui.title.load_schematic": "Esquema de càrrega", + "litematica.gui.title.manage_loaded_schematics": "Gestiona els esquemes carregats", + "litematica.gui.title.manage_schematic_placements": "Gestioneu les ubicacions esquemàtiques", + "litematica.gui.title.material_list.area_analyzer": "Anàlisi d'àrea per a la selecció '%s'", + "litematica.gui.title.material_list.placement": "Llista de materials per a la col·locació \"%s\"", + "litematica.gui.title.material_list.schematic": "Llista de materials per a l'esquema \"%s\" (%s de %s regions)", + "litematica.gui.title.material_list.select_schematic_regions": "Seleccioneu les subregions per a la llista de materials per a '%s'", + "litematica.gui.title.rename_area_selection": "Canvia el nom de la selecció d'àrea", + "litematica.gui.title.rename_area_sub_region": "Canvia el nom de la subregió", + "litematica.gui.title.rename_schematic": "Canvia el nom de l'esquema", + "litematica.gui.title.create_schematic_from_selection": "Desa l'àrea seleccionada actualment com a esquema", + "litematica.gui.title.save_exported_schematic": "Desa un %s exportat de \"%s\"", + "litematica.gui.title.save_imported_schematic": "Desa un esquema importat", + "litematica.gui.title.save_schematic_from_memory": "Desa un esquema a la memòria en un fitxer", + "litematica.gui.title.save_schematic_filename": "Nom del fitxer esquemàtic", + "litematica.gui.title.schematic_browser": "Navegador esquemàtic", + "litematica.gui.title.schematic_manager": "Gestor d'esquemes", + "litematica.gui.title.schematic_project_manager": "Gestor de projectes Schematic VCS", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Confirmeu Suprimeix l'àrea", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Confirmeu l'acció de lloc a món", + "litematica.gui.title.schematic_projects.save_new_version": "Desa la nova versió de l'esquema", + "litematica.gui.title.schematic_projects_browser": "Navegador de projectes esquemàtics VCS", + "litematica.gui.title.schematic_verifier": "Verificador esquemàtic per a \"%s\"", + "litematica.gui.title.schematic_verifier_errors": "Errors del verificador esquemàtic", + "litematica.gui.title.task_manager": "Gestor de tasques", + "litematica.hud.area_selection.box_count": "Caixes: %s", + "litematica.hud.area_selection.dimensions_position": "Atenuació: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "Cantonades", + "litematica.hud.area_selection.mode.expand": "Ampliar", + "litematica.hud.area_selection.origin": "Origen: %s", + "litematica.hud.area_selection.selected_area_normal": "Àrea: %s", + "litematica.hud.area_selection.selected_area_simple": "Àrea [§6Mode simple§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "Subregió: %s", + "litematica.hud.area_selection.selection_corners_mode": "Mode de cantonades: %s", + "litematica.hud.delete.target_mode": "Suprimeix el mode objectiu: %s", + "litematica.hud.delete.target_mode.area": "Àrea actual", + "litematica.hud.delete.target_mode.placement": "Col·locació actual", + "litematica.hud.misc.easy_place_mode_enabled": "Mode de lloc fàcil §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Mode de restricció d'ubicació §aON§r", + "litematica.hud.misc.render_layer_mode": "Mode de capa: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Mode de capa: %s", + "litematica.hud.misc.renderer_status": "Representadors: A: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Mode de restauració de dades: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Substitueix blocs: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Ignora el contingut de l'inventari: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Bloqueja aquesta coordenada\nAixò permet canviar les altres coordenades\nsense afectar les bloquejades", + "litematica.hud.schematic_placement.hover_info.placement_locked": "Aquesta ubicació s'ha bloquejat i no es pot modificar\nsense desbloquejar-la primer", + "litematica.hud.schematic_placement.hover_info.placement_modified": "Aquesta ubicació s'ha modificat", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Aquesta subregió ha estat modificada", + "litematica.hud.schematic_placement.selected_placement": "Col·locació", + "litematica.hud.schematic_placement.selected_sub_region": "Subregió", + "litematica.hud.schematic_placement.sub_region_count": "Regions", + "litematica.hud.schematic_placement.sub_region_modified": "Modificat", + "litematica.hud.schematic_placement.sub_region_origin": "Origen de la regió: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Regions modificades", + "litematica.hud.selected_mode": "Mode", + "litematica.hud.schematic_projects.current_version_date": "Data: %s", + "litematica.hud.schematic_projects.current_version": "Versió: %s/%s - nom: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Origen del projecte: %s", + "litematica.hud.schematic_projects.project_name": "Projecte: %s", + "litematica.hud.schematic_projects_mode": "§6Mode VCS esquemàtic§r", + "litematica.info.material_list": "- La tecla d'accés ràpid Llista de materials obrirà l'última Llista de materials vista,\n si n'hi ha una emmagatzemada\n- Per canviar a una llista de materials diferent, obriu-ne una mitjançant\n el botó GUI de la GUI de configuració de la ubicació o\n el navegador esquemàtic\n- També s'ha oblidat la llista emmagatzemada/darrera visualitzada\n si es canvia la ubicació esquemàtica seleccionada\n- Si encara no hi ha l'última llista de materials visualitzada,\n s'utilitzarà la ubicació seleccionada, si n'hi ha una", + "litematica.label.alignment.center": "Centre", + "litematica.label.alignment.top_center": "Centre superior", + "litematica.label.none_lower": "cap", + "litematica.label.no": "no", + "litematica.label.yes": "sí", + "litematica.message.error.area_deletion_aborted": "La supressió de l'àrea s'ha interromput o avortat", + "litematica.message.error.empty_area_selection": "Selecció d'àrea buida (sense caselles)", + "litematica.message.error.invalid_schematic_name": "Nom de l'esquema no vàlid '%s'", + "litematica.message.error.no_area_selected": "§cCap àrea seleccionada§r", + "litematica.message.error.no_placement_selected": "§cNo s'ha seleccionat cap ubicació§r", + "litematica.message.error.only_works_in_single_player": "§cAquesta operació només funciona en un jugador§r", + "litematica.message.error.move.pending_tasks": "§cNo es pot iniciar una operació de moviment mentre hi ha tasques pendents§r", + "litematica.message.error.placement_paste_outside_world": "La ubicació no es pot enganxar a la posició actual, perquè surt dels límits del món", + "litematica.message.error.schematic_paste_failed": "§c Esquemàtic enganxar al món fallit§r", + "litematica.message.error.schematic_save_failed": "No s'ha pogut desar l'esquema al fitxer \"%s\"", + "litematica.message.error.schematic_save_interrupted": "S'ha interromput o aturat l'emmagatzematge de l'esquema", + "litematica.message.error.schematic_save_no_area_selected": "§cNo s'ha pogut desar l'esquema - no s'ha seleccionat cap àrea§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "No s'ha trobat cap ranura de barra activa adequada per al bloc de selecció!\nComproveu la configuració Genèric -> §epickBlockableSlots§r.\nTambé depenent de les configuracions de §epickBlockAvoid*§6, la funció de bloc de selecció pot negar-se a substituir qualsevol eina o altres elements danyables en aquestes ranures.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "No hi ha ranures de barra activa establertes a la configuració Genèrica -> §epickBlockableSlots§6!", + "litematica.message.added_selection_box": "S'ha afegit un quadre de selecció nou a %s", + "litematica.message.area_clear_fail": "§cNo s'ha pogut netejar l'àrea(es)§r", + "litematica.message.area_cleared": "Zona netejada", + "litematica.message.area_filled": "Zona plena", + "litematica.message.area_fill_fail": "No s'ha pogut omplir l'àrea", + "litematica.message.area_selections.selection_created_from_placement": "S'ha creat una selecció nova des de la ubicació \"%s\"", + "litematica.message.easy_place_fail": "§6Acció impedida pel mode Easy Place", + "litematica.message.grabbed_element_for_moving": "S'ha agafat un element per moure's", + "litematica.message.in_memory_schematic_created": "S'ha creat un esquema a la memòria com a \"%s\"", + "litematica.message.litematic_saved_as": "S'ha actualitzat correctament la versió de dades de l'esquema de Litematica\nEsquema desat com a \"%s\"", + "litematica.message.material_list.material_cache_cleared": "S'ha esborrat la memòria cau de material", + "litematica.message.material_list_written_to_file": "Llista de material escrita al fitxer '%s'", + "litematica.message.moved_area_origin": "S'ha mogut el punt d'origen de l'àrea de %s => %s", + "litematica.message.moved_selection": "S'ha mogut la selecció actual de %s => %s", + "litematica.message.paste_with_servux": "§6La ubicació s'està penjant a Servux per enganxar-la", + "litematica.message.placement.cant_modify_is_locked": "§cLa ubicació està bloquejada i no es pot modificar§r", + "litematica.message.placement.moved_placement_origin": "S'ha mogut l'origen de la ubicació de %s => %s", + "litematica.message.placement.moved_subregion_to": "S'ha mogut la subregió a %s", + "litematica.message.placement.rotation_set_to": "La ubicació s'ha girat a %s", + "litematica.message.placement.mirror_set_to": "Emplaçament reflectit a %s", + "litematica.message.placement_restriction_fail": "§6Acció impedida pel mode de restricció d'ubicació", + "litematica.message.removed_area_origin": "S'ha eliminat el punt d'origen de l'àrea explícita/manual", + "litematica.message.removed_selection_box": "S'ha eliminat el quadre de selecció %s", + "litematica.message.scheduled_task_added": "S'ha afegit una tasca programada...", + "litematica.message.litematic_downgrade_exported_as": "Exportació esquemàtica rebaixada com a '%s'\n§6NOTA: Aquesta és una característica experimental; es pot produir la pèrdua de dades.§r", + "litematica.message.schematic_exported_as": "Esquema exportat com a \"%s\"", + "litematica.message.schematic_pasted": "Esquema enganxat al món", + "litematica.message.schematic_pasted_using_fill_and_setblock": "Esquema enganxat mitjançant les ordres §b%s§r fill i §b%s§r setblock", + "litematica.message.schematic_pasted_using_setblock": "L'esquema s'ha enganxat mitjançant les ordres §b%s§r setblock", + "litematica.message.schematic_pasted_using_world_edit": "Esquema enganxat mitjançant §b%s§r World Edit //establir ordres", + "litematica.message.schematic_placement_created": "Emplaçament creat per a \"%s\"", + "litematica.message.schematic_preview_cancelled": "Tasca de previsualització cancel·lada", + "litematica.message.schematic_read_from_file_success": "Esquema carregat des del fitxer '%s'", + "litematica.message.schematic_rendering_refreshed": "S'ha actualitzat la representació esquemàtica", + "litematica.message.schematic_saved_as": "Esquema desat com a \"%s\"", + "litematica.message.schematic_save_task_created": "S'ha creat la tasca de desar l'esquema", + "litematica.message.set_area_origin": "Estableix el punt d'origen de l'àrea a %s", + "litematica.message.set_selection_box_point": "Estableix/mot el punt %d a %s", + "litematica.message.toggled": "S'ha alternat %s %s", + "litematica.message.value.on": "ON", + "litematica.message.value.off": "OFF", + "litematica.message.schematic_projects.project_created": "S'ha creat el projecte '%s'", + "litematica.message.schematic_projects.project_loaded": "S'ha carregat el projecte '%s'", + "litematica.message.schematic_projects.version_saved": "La versió nova (#%s) s'ha desat com a \"%s\"", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Nota: actualment esteu en el mode de selecció d'àrea simple", + "litematica.message.warn.layer_mode_currently_at": "Nota: actualment esteu en el mode de capa de renderització '%s'", + "litematica.message.warn.main_rendering_disabled": "Avís: la representació principal està actualment desactivada\nVegeu Visuals -> %so Tecles d'accés directe -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Avís: la representació de blocs esquemàtics està actualment desactivada\nVegeu Visuals -> %so Tecles d'accés directe -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Avís: quan carregueu directament esquemes que no siguin Litematica, les ubicacions creades no seran persistents.\nA més, si heu de carregar l'esquema moltes vegades, el punt de retard de conversió del tipus esquemàtic (per a esquemes grans) es produirà cada vegada que el carregueu.\n\nPer tant, es recomana importar l'esquema i desar-lo en format Litematica mitjançant el menú Gestor d'esquemes, o millor encara, enganxar l'esquema original en un món temporal mitjançant MCEdit o el mode Enganxa a Litematica, i després feu un nou esquema de Litematica a partir d'això, preferiblement utilitzant diverses subregions per capturar de manera perfecta la compilació, si escau.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "La ubicació orientada no està seleccionada actualment. La tecla d'accés ràpid Reemplaça tot només funciona a les subregions seleccionades actualment de la ubicació a la qual feu clic. Per tant, per substituir els blocs en una sola subregió, seleccioneu aquesta subregió. Per substituir tot l'esquema (totes les regions solars), seleccioneu la ubicació sencera i no una subregió. Els blocs també es substitueixen només a l'àrea limitada per la configuració actual de Capes de renderització.", + "litematica.message.warn.schematic_rendering_disabled": "Avís: la representació esquemàtica està actualment desactivada\nVegeu Visuals -> %so Tecles d'accés directe -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Avís: la representació de la superposició del verificador està desactivada actualment! Vegeu les superposicions d'informació -> %s (o les tecles d'accés directe -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Entrada no vàlida per a un número \"%s\"", + "litematica.message.warning.schematic_projects_hidden": "Avís: el sistema de control de versions esquemàtiques està ocult actualment. En general, NO hauríeu d'utilitzar això, tret que sàpigues realment com funciona i canvia part del comportament del mod. Està pensat per a un treball de disseny iteratiu i in situ, on cal canviar entre diferents versions de la compilació in situ (= suprimir i substituir la versió anterior). Si voleu utilitzar-lo, activeu l'opció Genèric -> unhideSchematicVCS", + "litematica.warning.area_editor.area_rendering_disabled": "Nota: la representació dels quadres de selecció d'àrea està actualment desactivada\nVegeu Visuals -> %so Tecles d'accés directe -> %s ['%s']", + "litematica.tool_hud.block_1": "Bloc: %s", + "litematica.tool_hud.block_2": "Substituïu: %s", + "litematica.tool_hud.facing": "De cara: %s", + "litematica.tool_mode.name.area_selection": "Selecció d'àrea", + "litematica.tool_mode.name.delete": "Suprimeix", + "litematica.tool_mode.name.fill": "Omplir", + "litematica.tool_mode.name.grid_paste": "Grid Paste Schematic al món", + "litematica.tool_mode.name.move": "Mou-te", + "litematica.tool_mode.name.paste_schematic": "Enganxa l'esquema al món", + "litematica.tool_mode.name.rebuild": "Edita l'esquema", + "litematica.tool_mode.name.replace_block": "Substitueix el bloc", + "litematica.tool_mode.name.schematic_placement": "Col·locació esquemàtica" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/cs_CZ.json b/src/main/resources/assets/litematica/lang/crowdin/cs_CZ.json new file mode 100644 index 0000000000..51163d1c9b --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/cs_CZ.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlaceProtocolVerze", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtRestoreBehavior", + "litematica.config.generic.name.pasteReplaceBehavior": "pasteReplaceBehavior", + "litematica.config.generic.name.placementReplaceBehavior": "placementReplaceBehavior", + "litematica.config.generic.name.placementRestrictionWarn": "placementRestrictionWarn", + "litematica.config.generic.name.selectionCornersMode": "selectionCornersMode", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryEnabled", + "litematica.config.generic.name.customSchematicBaseDirectory": "customSchematicBaseDirectory", + "litematica.config.generic.name.areaSelectionsPerWorld": "areaSelectionsPerWorld", + "litematica.config.generic.name.betterRenderOrder": "betterRenderOrder", + "litematica.config.generic.name.changeSelectedCornerOnMove": "changeSelectedCornerOnMove", + "litematica.config.generic.name.cloneAtOriginalPosition": "kloneAtOriginalPosition", + "litematica.config.generic.name.commandDisableFeedback": "příkaz DisableFeedback", + "litematica.config.generic.name.commandFillMaxVolume": "příkaz FillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "příkazFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "příkaz LimitPerTick", + "litematica.config.generic.name.commandNameClone": "klonování příkazů", + "litematica.config.generic.name.commandNameFill": "příkaz Fill", + "litematica.config.generic.name.commandNameSetblock": "příkaz:Setblock", + "litematica.config.generic.name.commandNameSummon": "Příkaz:Summon", + "litematica.config.generic.name.commandTaskInterval": "příkazTaskInterval", + "litematica.config.generic.name.commandUseWorldEdit": "příkaz UseWorldEdit", + "litematica.config.generic.name.debugLogging": "ladění logování", + "litematica.config.generic.name.datafixerMode": "datafixerMode", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdĂ", + "litematica.config.generic.name.easyPlaceFirst": "easyMaceFirst", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldPovoleno", + "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", + "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", + "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "entityDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout", + "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "executeRequireHoldingTool", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "fixRailRotation", + "litematica.config.generic.name.generateLowercaseNames": "generateLowercaseNames", + "litematica.config.generic.name.highlightBlockInInventory": "zvýraznit Inventář", + "litematica.config.generic.name.itemUsePacketCheckBypass": "položka UsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "layerModeFollowsPlayer", + "litematica.config.generic.name.loadEntireSchematics": "loadireEntSchematics", + "litematica.config.generic.name.materialListIgnoreState": "materiListIgnonorestát", + "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntitiesEntirely", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntity", + "litematica.config.generic.name.pasteIgnoreInventories": "pasteIgnoreInventáře", + "litematica.config.generic.name.pasteToMcFunctionFiles": "pasteToMcFunctionFiles", + "litematica.config.generic.name.pasteUseFillCommand": "pasteUseFillCommand", + "litematica.config.generic.name.pasteUsingCommandsInSp": "pasteUsingCommandsInSp", + "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockVyhýbání se škodlivému", + "litematica.config.generic.name.pickBlockAvoidTools": "Nástroj pro vyzvednutí", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockn povolen", + "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "pickBlockableSlot", + "litematica.config.generic.name.placementRestriction": "umisťovací omezení", + "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", + "litematica.config.generic.name.renderThreadNoTimeout": "renderThreadNoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "serverNbtRequestRate", + "litematica.config.generic.name.signTextPaste": "signTextPaste", + "litematica.config.generic.name.toolItem": "položka nástroje", + "litematica.config.generic.name.toolItemEnabled": "Položka nástroje povolena", + "litematica.config.generic.name.toolItemComponents": "Komponenty položek nástroje", + "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "enableAreaSelectionBoxesRendering", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlacementBoxesRendering", + "litematica.config.visuals.name.enableRendering": "enableRendering", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "enableSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", + "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", + "litematica.config.visuals.name.overlayReducedInnerSides": "overlayReducedInnerSides", + "litematica.config.visuals.name.placementBoxSideAlpha": "umístěníBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "strany renderAreaSelectionBoxSides", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksAsTranslucent", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderCollidingSchematicBlocks", + "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerConnections", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "strany renderPlacementBoxSides", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlacementEnclosingBox", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "strany renderPlacementEnclosingBoxSides", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "schematicOverlayEnableOutlines", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "schematicOverlayEnableResorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "schematicOverlayModelOutline", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "schematicOverlayOutlineWidthThThrough", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schematicOverlayRenderThroughBlocks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "schematicOverlayTypeing chybí", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "schematicOverlayTypeWrongState", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesAlign", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "InfoOverlayAlign blokování", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlign", + "litematica.config.info_overlays.name.toolHudAlignment": "Zarovnání Hudů", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesPovoleno", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontScale", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "InfoOverlayOffsetY blokování", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blokace InfoOverlayEnabled", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "Materiálové listHudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "Měřítko materiálu", + "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "verifierErrorHilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "verifierOverlayEnabled", + "litematica.config.info_overlays.name.warnDisabledRendering": "warnDisledRendering", + "litematica.config.colors.name.areaSelectionBoxSideColor": "areaSelectionBoxSideColor", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "hightlightBlockInventoryColor", + "litematica.config.colors.name.materialListHudItemCountsColor": "Barva materiálů ListHudItemCountsColor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematicRebuildBreakPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schematicRebuildBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schematicRebuildReplaceOverlayColor", + "litematica.config.colors.name.schematicOverlayColorExtra": "schematicOverlayColorExtra", + "litematica.config.colors.name.schematicOverlayColorMissing": "schematicOverlayColorchybí", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schematicOverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "schematicOverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "addSelectionBox", + "litematica.config.hotkeys.name.cloneSelection": "kloneVýběr", + "litematica.config.hotkeys.name.deleteSelectionBox": "Odstranit výběrovou schránku", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceToggle", + "litematica.config.hotkeys.name.executeOperation": "executeOperation", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "layerModeNext", + "litematica.config.hotkeys.name.layerModePrevious": "layerModePrevious", + "litematica.config.hotkeys.name.layerNext": "layerNext", + "litematica.config.hotkeys.name.layerPrevious": "layerPrevious", + "litematica.config.hotkeys.name.layerSetHere": "layerSetHere", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionNegativní", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "nudgeSelectionPozitivní", + "litematica.config.hotkeys.name.moveEntireSelection": "moveEntireVýběr", + "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiAreaNastavení", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematics", + "litematica.config.hotkeys.name.openGuiMainMenu": "openGuiMainMenu", + "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlacementSettings", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematicPlacements", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSchematické projekty", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", + "litematica.config.hotkeys.name.openGuiSettings": "openGuiSettings", + "litematica.config.hotkeys.name.operationModeChangeModifier": "operaceModifikátor módu", + "litematica.config.hotkeys.name.pickBlockFirst": "pickBlockFirst", + "litematica.config.hotkeys.name.pickBlockLast": "pickBlockLast", + "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "překrytí napříč bloky", + "litematica.config.hotkeys.name.rerenderSchematic": "rerenderSchematic", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaAsInMemorySchematic", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "soubor saveAreaAsSchematicToFile", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "schematicEditBreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "schematicEditReplaceDirection", + "litematica.config.hotkeys.name.schematicPlacementRotation": "schematicPlacementRotation", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "schematicVersionCycleModifier", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "schematicVersionCycleNext", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "schematicVersionCyclePrevious", + "litematica.config.hotkeys.name.selectionGrabModifier": "Vybrat GrabModifier", + "litematica.config.hotkeys.name.selectionGrow": "Vybrat Grow", + "litematica.config.hotkeys.name.selectionGrowModifier": "selectionGrowModifier", + "litematica.config.hotkeys.name.selectionNudgeModifier": "selectionNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "selectionModeCycle", + "litematica.config.hotkeys.name.selectionShrink": "selectionShrink", + "litematica.config.hotkeys.name.setAreaOrigin": "setAreaOrigin", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "setSelectionBoxPosition1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "toggleAreaSelectionBoxesRendering", + "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSchematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "toggleOverlayOutlineRendering", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", + "litematica.config.hotkeys.name.togglePlacementRestriction": "togglePlacementRestriction", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "toggleSchematicBlockRendering", + "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "toggleTranslucentendering", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "toggleVerifierOverlayRendering", + "litematica.config.hotkeys.name.toolEnabledToggle": "Povoleno přepínače", + "litematica.config.hotkeys.name.toolPlaceCorner1": "MístoRner1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "MístoRner2", + "litematica.config.hotkeys.name.toolSelectElements": "Výběry nástrojů", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "Výběr nástrojeModifierBlock1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "Výběr nástrojeModifierBlock2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "Typ \"protokolu přesného umístění\" k použití.\n- Auto: používá v3 v jednom přehrávači a ve výchozím nastavení pouze Slabs-player,\n pokud server nemá Carpet mod, který posílá paket 'koberec:hello'\n , v tom případě se na tomto serveru použije v2.\n- Verze 3: Podporuje pouze Litematica samotná (v jednom přehrávači) nebo Servux.\n- Verze 2: Kompatibilní se servery s modem koberců\n (buď QuickCarpet by skyrising and DeadlyMC,\n nebo CarpetExtra kromě FabricCarpet.\n A v obou případech pravidlo \"přesnéBlockPlacement\" vyžaduje\n , aby bylo na serveru povoleno).\n- Pouze Slaby: Opravuje pouze top desky. Kompatibilní s papírovými servery.\n- Žádné: Neupravuje souřadnice.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Zda se pokusí obnovit data bloků NBT,\na jakou metodu k tomu použije.\n- Místo a úprava dat se pokusí umístit blok\n do přehrávače, a pak použijte příkaz\n upravující data k přenosu NBT do bloku\n- Místo a klonování se pokusí umístit blok\n poblíž přehrávače, a poté ji naklonujte na konečné místo.\n- Teleport & Place se pokusí teleportovat hráče v okolí a pak\n umístí přímo položku vybranou NBT do správné pozice.\nVšimněte si, že metoda teleportování a umístění v současné době nefunguje správně/vůbec.\nDoporučená metoda je §ePlace & Data Modify§r aby to fungovalo\n, pravděpodobně budete muset snížit pasteCommandLimit na 1 na 1 tick a zvýšit\npasteCommandInterval na 1-4 ticky nebo něco.\nProto byste to měli použít pouze pro vkládání důležitých bloků, které potřebují data,\nnapříklad vytvořením schématu pouze inventářů,\na poté vložte toto nahrazením chování nastaveného na žádné.", + "litematica.config.generic.comment.pasteReplaceBehavior": "Chování nahrazení stávajících bloků\nv režimu Vložit schematický nástroj", + "litematica.config.generic.comment.placementReplaceBehavior": "Blok nahrazuje chování při přidávání bloků\ndo schematického světa.\n\nToto umožňuje používat překrývající se umístění bez\npozději zpracovaného umístění vždy přepsá předchozí umístění vzduchem.\nNa druhé straně jsou některé bloky jako lehké bloky považovány za\npro vzduch, takže by potřebovali \"Vše\" nahradit chování\n, aby se vůbec dostali.", + "litematica.config.generic.comment.placementRestrictionWarn": "Vybere jaký typ výstražné zprávy zobrazuje (pokud existuje)\nkdyž buď snadný režim Místa, nebo omezení umístění zabraňuje umístění bloku", + "litematica.config.generic.comment.selectionCornersMode": "Režim výběru oblasti k použití (Kornery nebo rozšíření)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "Je-li povoleno, pak bude adresář nastavený v 'customSchematicBaseDirectory'\npoužit jako root/base schematický adresář,\nnamísto normálního adresáře '.minecraft/schematics/'", + "litematica.config.generic.comment.customSchematicBaseDirectory": "root/základní schematický adresář k použití,\npokud je 'customSchematicBaseDirectoryEnabled' povoleno", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Použijte kořenové adresáře pro každý svět nebo server pro výběr oblastí\n§6POZNÁMKA: Nevypínejte, když jste živí vysílání.\n§6jako tehdy bude prohlížeč Výběr oblasti zobrazovat IP adresu serveru\n§6v navigačním widgetu a také v aktuálním jméno/cesta\n§6dokud nezměníš aktuální adresář a nevybereš znovu", + "litematica.config.generic.comment.betterRenderOrder": "Je-li povoleno, pak se schematické vykreslování provádí\nvložením jiného vykreslování volání do vanilky\nvykreslování. To by mělo vyústit v lepší průsvitný blok\nvykreslování/řazení a schematické bloky, které nebudou vykreslovány\nskrze světový blok klienta / terén.\nPokud vykreslování nefunguje (například s Optifine),\nzkuste tuto možnost zakázat.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "Je-li pravda, pak je vybraný roh výběru plochy\nvždy nastaven na poslední posunutý roh,\npři použití nastavené rohové klávesy", + "litematica.config.generic.comment.cloneAtOriginalPosition": "Je-li povoleno, pak pomocí klávesy Klonování vytvoří\numístění na původní pozici výběru oblasti,\nmísto na aktuální pozici hráče", + "litematica.config.generic.comment.commandDisableFeedback": "Pokud je povoleno, příkaz zpětná vazba je automaticky deaktivován\na poté znovu povolen pro vícehráčovou, Vyplňte a odstraňte operace\n(které používají příkazy /setblock a /fill příkazy) vypnutím a poté\nznovu povolte pravidlo pro sendCommandFeedback při dokončení úkolu", + "litematica.config.generic.comment.commandFillMaxVolume": "Maximální velikost/objem každého jednotlivého pole\n, které lze vyplnit prostřednictvím operací plnění/smazání\n. Větší oblasti/svazky budou rozděleny na více příkazů.\nVšechny oblasti jsou také rozděleny na jednotlivé krabice na každém kusu.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Zakáže dělit vyplněné objemy (v režimech Fill, Replace and Delete modes)\nna jednotlivé krabice", + "litematica.config.generic.comment.commandLimitPerTick": "Maximální počet odeslaných příkazů v jednom herním ticku,\npři použití Paste, Vyplňte a odstraňte funkce na serveru,\n, kde budou používat setblock a vyplnit příkazy.\nVezměte na vědomí, že funkce Pvložení ji může překročit pár příkazů\npři použití funkce NBT obnovení který potřebuje další dva příkazy pro každý blok.", + "litematica.config.generic.comment.commandNameClone": "Název příkazu klon, který se použije při použití\nfunkce kreativního módu na serverech.\nToto se v současné době používá pouze funkce Vložení, pokud je chování NBT obnoveno\nnastaveno na 'Place & Clone'.", + "litematica.config.generic.comment.commandNameFill": "Vyplnit název příkazu, který se použije při použití\nfunkce kreativního režimu na serverech", + "litematica.config.generic.comment.commandNameSetblock": "Název příkazu setblock používaný při použití\nfunkce kreativního módu na serverech,\n, jmenovitě Schematické vložení do funkce světa", + "litematica.config.generic.comment.commandNameSummon": "Název příkazu pro vyvolání, který se použije při použití\nfunkce kreativního módu na serverech,\n, jmenovitě Schematická funkce ve světě", + "litematica.config.generic.comment.commandTaskInterval": "Interval ve hře tiká Paste, vyplňte a odstraňte úkoly\njsou spuštěny. Příkazem LimitPerTick nastavíte maximální počet\npříkazů pro odeslání za provedení, a tato konfigurace\nnastaví interval ve hře před dalším spuštěním.", + "litematica.config.generic.comment.commandUseWorldEdit": "Pokud je povoleno, místo použití nakonfigurovaných příkazů setblock a fill se použijí\npříkazy World Edit //pos1, //pos2 a //set.\nVšimněte si, že použití příkazů World Edit je přibližně 3x pomalejší\nnež použití vanilkových příkazů kvůli limitu příkazů na jeden tick,\na WE vyžadujícím více příkazů na blok nebo oblast (//pos1 //pos2 //set).\n§6VAROVÁNÍ: Volba chování nahrazení vložit NEBUDE FUNGOVAT, pokud použijete\n§6příkazy World Edit a vyplňte objemy místo jednotlivých příkazů setblock!\nProto se doporučuje používat příkazy vanilla, pokud máte oprávnění je spouštět.\nDalší věcí, kvůli které byste v některých případech mohli upřednostňovat příkazy WE\n, je to, že mohou zabránit aktualizacím bloku, pokud server nemá\nmodul Carpet a tedy ' /carpet fillUpdates false' pravidlo k dispozici.", + "litematica.config.generic.comment.debugLogging": "Povolí některé zprávy o ladění v herní konzoli,\npro ladění některých problémů nebo pádů.", + "litematica.config.generic.comment.datafixerMode": "Konfigurovatelná úroveň datového fixeru pro načtená schémata.\nTato možnost může zlepšit výkon načítání\nschématiky obcházením Vanilla Data Fixer,\n, ale to může také způsobit vážnou ztrátu dat, pokud je zakázáno.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Výchozí hodnota schématu pro Vanilla Data Fixer\n\nPoužívá se k úpravě nejnižší možné hodnoty, a hodnota použitá\n, když nahrané schéma neobsahuje tyto informace.\n\n§6VAROVÁNÍ: Toto nastavení je určeno k použití ve směru\n§6od Litematického vývojáře, jako je například masa samotného.\n§6Pokud máte pochybnosti, ponechte výchozí pro Minecraft 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "Používá kliknutí od 1.12.2 ornithe.\nToto funguje pouze s §a\"easyPlacePostRewrite\"§r povoleno.", + "litematica.config.generic.comment.easyPlaceFirst": "To způsobí, že snadný režim Umístění umístí první/nejbližší blok\n, na který se díváš jako první, místo nejvzdálenějšího/nejzazšího bloku.\nNastavení na false umožňuje umístit více vrstev \"najednou\",\nprotože nejdelší bloky by byly umístěny před nejbližšími bloky blokují osu pohledu.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "Pokud je povoleno, pak můžete podržet klávesu\na podívat se na různé schematické bloky, které je umístí,\naniž by bylo nutné kliknout na každý blok jednotlivě.", + "litematica.config.generic.comment.easyPlaceMode": "Pokud je povoleno, pak jednoduše pokusit se použít položku/umístit blok\nna schematické bloky umístí tento blok do této pozice", + "litematica.config.generic.comment.easyPlacePostRewrite": "Pokud je povoleno, jednoduchý režim Místo používá\nkód \"Post-Rewrite\" od 1.12.2 ornithe.\n§6VAROVÁNÍ! Tohle je EXPERIMENTAL", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "Je-li povoleno, pak Litematica manipuluje s takzvaným\n\"Carpet mod Accurate Block Placement Protocol\" sám v jediném přehrávači.\nToto je doporučeno zůstat zapnuté, pokud budete\npoužívat snadné místo v jednom hráči.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "Interval v milisekundách čeká snadný režim Místo\npo výměně inventárních slotů a umístění bloku.\nUžitečné pro zabránění umístění nesprávných bloků při vysokém pingu.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Přetáhněte ruku hráče při použití snadné plochy.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "Pokud je povoleno, snižuje dosah vzdálenosti od +1.0 do\nVanilla tak, aby servery neodmítly umístění\nvzdálených bloků.", + "litematica.config.generic.comment.entityDataSync": "Použijte protokol pro synchronizaci dat subjektu od Servux\nk získání dat entity ze serveru", + "litematica.config.generic.comment.entityDataSyncBackup": "Použijte Vanilla NBT metodu dotazu, pokud Servux\nnení k dispozici. Tato metoda vyžaduje práva operátora.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "Hodnota časového limitu mezipaměti v sekundách, po kterou\nmezipaměť entity uchovává záznamy.\nNižší hodnota znamená častější aktualizace, ale\nmožná budete chtít zvážit vyšší hodnotu, pokud\nvaši literaturu neuloží se všemi daty NBT.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Nahrajte synchronizovaná NBT data do Klientského světa.\n§6VAROVÁNÍ! Tato funkce způsobí nekompatibilitu\n§6s ostatními mody, které spoléhají na tato data.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Vyžaduje držení povolené položky\nnástroje pro instalaci hotkey", + "litematica.config.generic.comment.fixChestMirror": "Povolit opravu kódu zlomeného zrcadla truhly ve vanille", + "litematica.config.generic.comment.fixRailRotation": "Pokud je pravda, pak je použita oprava pro vanilla chybu v kolejnicích,\nkde rotace přímého severojižního a\nna východě otáčí o 90 stupňů proti směru hodinových ručiček, místo toho >_>", + "litematica.config.generic.comment.generateLowercaseNames": "Je-li povoleno, pak ve výchozím nastavení budou navrhované schematické názvy\nmalé a budou místo mezer používat podtržítka", + "litematica.config.generic.comment.highlightBlockInInventory": "Pokud je povoleno, zvýrazní položku (včetně krabic z krabičky, které ji obsahují)\nzobrazeného bloku v schematickém režimu", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Neprojít novou kontrolu vzdálenosti/souřadnic, která byla přidána v 1.18.2.\n\nTato kontrola přeruší \"přesný protokol umístění\" a způsobí, že\nvšechny bloky umístěné s požadavkem rotace (nebo jiná vlastnost) se stanou bloky ducha.\n\nV podstatě není třeba nikdy toto zakázat.\nKontrola neexistovala ani dříve než 1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "Pokud je pravda, pak vykreslovat vrstvu následuje hráče.\nPoznámka: Tato vrstva se bohužel zhroutí v rozsahu typu vrstvy", + "litematica.config.generic.comment.loadEntireSchematics": "Pokud je pravda, pak je celé schéma vždy načteno najednou.\nIf false, pak je načtena pouze ta část, která je v klientově orientované vzdálenosti.", + "litematica.config.generic.comment.materialListIgnoreState": "Pokud je povoleno, přesný stav bloku je ignorován a pouze typ bloku se musí shodovat", + "litematica.config.generic.comment.pasteAlwaysUseFill": "Vysílání pomocí příkazu vyplnění (namísto setblocku) i pro jednotlivé bloky", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "Je-li povoleno, pak blokujte entity na všech\npomocí vložení do více hráčů.\nTo vám umožní snadněji vložit ve dvou průchodech, pokud\nchcete použít možnost NBT obnovy inventářů atd. v druhé fázi,\n, která obvykle vyžaduje mnohem pomalejší rychlost vkládání/příkaz.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "Je-li povoleno, všechny blokové entity jsou při vkládání ignorovány z vyplněného\npříkazů. To jim umožňuje vkládat jednotlivě,\n, což je vyžadováno, pokud se používá možnost obnovení NBT.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "Je-li povoleno, pak je limit příkazu ignorován při vkládání\nbloků s entitou bloku s povolenou možností obnovení NBT.\nZdá se, že to nějakým způsobem opraví problém, kde NBT obnovení\nby jinak selhalo pro mnoho bloků s nízkou mírou příkazů.", + "litematica.config.generic.comment.pasteIgnoreEntities": "Pokud je povoleno, funkce Vložení nebude vkládat žádné entity", + "litematica.config.generic.comment.pasteIgnoreInventories": "Při vkládání schématu nevložit obsah inventáře", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "Je-li povoleno, pak místo vkládání schémat do světa,\njsou zapsány jako setblock příkazy do textových souborů.", + "litematica.config.generic.comment.pasteUseFillCommand": "Je-li povoleno, pak místo jednotlivých příkazů /setblock\noperace založené na příkazu (která se používá na serverech)\nse také pokusí použít /fill příkazy pro všechny souvislé oblasti stejného bloku.\nToto nemá žádný efekt v jednom přehrávači, protože mód nastavuje bloky přímo\nv integrovaném světě serveru a vůbec nepoužívá příkazy.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "Toto je dočasný hack pro použití vložení\npomocí příkazového kódu v jednom přehrávači, který umožňuje použití vykreslování omezené\nvložení do jednoho přehrávače, která v současné době nefunguje s\npřímým přístupem ke světu, který jednotlivý hráč obvykle používá.\n\nVšimněte si, že to bude mít všechna stejná NBT obnova dat\n, jaká má vkládání více hráčů normálně.", + "litematica.config.generic.comment.pasteUsingServux": "Použij Servux k vložení schématu přímo na server.\nTato metoda je mnohem rychlejší než tradiční metoda\nzaložená na příkazu, a podporuje obnovení\nentity NBT dat.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Vyhnout se nahrazování poškozených předmětů v rychlém panelu", + "litematica.config.generic.comment.pickBlockAvoidTools": "Vyhýbá se nahrazování položek nástrojů v hotbaru.\n\nTo znamená jakékoliv předměty, které rozšiřují třídu vanilových nástrojů.", + "litematica.config.generic.comment.pickBlockEnabled": "Umožňuje schematický svět vybrat klávesové bloky.\nTaké je tu klávesová zkratka pro přepnutí této volby pro přepínání těchto kláves... o.o", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Umožňuje nastavení \"pickBlockIgnoreNbt\" pro\nSnadné místo Post-Rewrite od 1.12.2 ornithe.", + "litematica.config.generic.comment.pickBlockShulkers": "Je-li povoleno, pak pokud požadovaná položka pro blok\nnení nalezena přímo v inventáři hráče, ale tam\nje krabice z krabice, která ji obsahuje, krabice z Shulkeru\nbude místo toho přepnuta do ruky hráče", + "litematica.config.generic.comment.pickBlockableSlots": "Místa hotbaru, která mohou být\npoužita pro schematický blok výběru", + "litematica.config.generic.comment.placementRestriction": "Pokud je povoleno, může být použit klíč\npouze když držíte správnou položku pro cílenou pozici,\na cílová pozice musí mít chybějící blok v schématu.", + "litematica.config.generic.comment.renderMaterialListInGuis": "Zda má být seznam materiálů vykreslen\nuvnitř GUI", + "litematica.config.generic.comment.renderThreadNoTimeout": "Odstraní časový limit z vykreslujících pracovních vláken.\nPokud dostanete velmi výtvarné vykreslování při pohybu kolem\nnebo při řešení velkých schémat, zkuste to zakázat. V některých případech to však\nučiní schéma mnohem pomalejší.", + "litematica.config.generic.comment.serverNbtRequestRate": "Omezit požadovanou frekvenci pro synchronizaci dat serveru", + "litematica.config.generic.comment.signTextPaste": "Automaticky nastavit text v znakovém GUI ze schématu", + "litematica.config.generic.comment.toolItem": "Položka pro použití jako \"nástroj\" pro výběr atd.", + "litematica.config.generic.comment.toolItemEnabled": "Pokud je pravda, může být položka \"nástroje\" použita pro kontrolu výběru atd.", + "litematica.config.generic.comment.toolItemComponents": "Verze položky nástroje Věnující datové komponenty.\nNastavte na \"prázdný\" pro vypnutí.\nPřijatá syntaxe je stejná jako příkaz \"/give\".", + "litematica.config.generic.comment.unhideSchematicVCS": "Zruší skrytí tlačítka nabídky Schematic VCS (Version Control System),\na povolí klávesovou zkratku a funkci VCS obecně.\n(Dříve se tomu říkalo Schematické projekty.)\n\nObecně byste §6 neměli§ tuto funkci používat,, pokud opravdu nevíte, jak to funguje a co dělá.\nPoněkud mění způsob, jakým funguje výběr oblastí, umístění a vkládání,\nzejména to, že při vkládání existuje také operace mazání oblasti.\n\nTato funkce je v zásadě určena pro §6 iterativní, na místě§r návrhářskou práci,\na umožňuje vám snadněji vytvářet více verzí/snímků\nstejného sestavení a také přepínat mezi verzemi tak, že nejprve smažete to, co je\nna světě, a poté na jeho místo vložíte další verzi.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Povolit vykreslování oken výběru oblasti", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Povolit vykreslování schématických umísťovacích boxů", + "litematica.config.visuals.comment.enableRendering": "Volba přepínání hlavního vykreslení. Povolí/zakáže VŠECHNY vykreslování módů.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Umožňuje schematické vykreslování.\nZakázáním můžete zobrazit pouze barevné překrytí", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Umožňuje schematické vykreslování tekutin.\nZakázáním můžete snadno zobrazit bloky a potažení.\nTo také otočí překryv, kde byla tekutina.", + "litematica.config.visuals.comment.enableSchematicOverlay": "Hlavní přepínač pro schematické vykreslování překrytí bloku\n", + "litematica.config.visuals.comment.enableSchematicRendering": "Povolit vykreslování schématu a překrytí", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Maximální velikost vykreslovacího vlákna schématického světa\nToto přímo ovlivní celkový výkon více vláken\n\n§6POUŽÍVEJTE POZOR!! Toto se projeví až\n§6poté, co opustíte hru a znovu se připojíte.", + "litematica.config.visuals.comment.ghostBlockAlpha": "Alfanumerická hodnota bloků duchů,\npři jejich vykreslování jako průsvitné.\n§6Poznámka: §7Musíš také povolit průsvitné vykreslování samostatně,\npomocí volby 'renderBlocksAsTranslucent'!", + "litematica.config.visuals.comment.ignoreExistingFluids": "Pokud je povoleno, pak jsou všechny bloky tekutin ignorovány jako \"extra bloky\"\na jako \"špatné bloky\", např. kde má schéma vzduch nebo jiné bloky.\nTo v podstatě činí budovu pod vodou mnohem méně otravnou.\nPoznámka: budete s největší pravděpodobností také chtít současně povolit možnost 'renderCollidingSchematicBlocks'\n, aby bloky byly vykresleny uvnitř tekutin.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "Je-li povoleno, pak jsou odstraněny/nejsou vykresleny vnitřní strany\npro překrytí bloku", + "litematica.config.visuals.comment.placementBoxSideAlpha": "Hodnota alfa strany rámečků podoblasti", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "Je-li povoleno, pak pole výběru oblasti bude mít\nvykresleno své boční kvádry", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "Je-li povoleno, pak jsou schémata vykreslena\npomocí průsvitných \"duchovních bloků\"", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "Je-li povoleno, bloky v schematikách jsou vykresleny\ni v případě, že v klientském světě již existuje (špatný) blok.\nPravděpodobně většinou užitečné při pokusu postavit\nněco, kde jsou sněhové vrstvy nebo voda v cestě.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Vykreslete spojovací čáry mezi následujícími rohy zvýrazněného pole ověřovače.\nToto byla chyba vykreslování, se kterou se někteří lidé setkali, ale alespoň některým hráčům se\nlíbila a požadovali, aby zůstala, takže tato možnost ji „obnoví“", + "litematica.config.visuals.comment.renderErrorMarkerSides": "Pokud je povoleno, pak chybové značky v Schematickém ověřovateli\nbudou zobrazeny (průsvitné) strany namísto pouhého obrysu", + "litematica.config.visuals.comment.renderPlacementBoxSides": "Pokud je povoleno, pak budou umístěné schematické podoblasti\nvykresleny jejich boční quad", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "Je-li povoleno, pak je přiložená krabice vykreslena kolem\nvšech podoblastí v schématickém schématu (umístění)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "Pokud je povoleno, pak uzavírací krabice kolem\nbude mít vykreslené boční kvádry", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "Je-li povoleno, pak jsou modelové strany také vykresleny\npro vnitřní strany v průsvitném režimu.", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Umožňuje vykreslování obrysu drátového rámu pro\nschematický překrytí bloku", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Umožňuje průhledné řazení pro\nschematický překrytí bloku", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Umožňuje vykreslování průsvitných krabic/stran pro\nschematický překrytí bloku", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "Je-li povoleno, pak schematický překryv použije\nmodel bloku quads/vrcholy namísto\ntradičního překrytí celého bloku", + "litematica.config.visuals.comment.schematicOverlayModelSides": "Je-li povoleno, pak schematický překryv použije\nmodel bloku quads/vrcholy namísto\ntradičního překrytí celého bloku", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "Šířka čáry bloku (modelu) obrysy", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "Šířka čáry bloku (modelu) obrysy\n, když je překryv zobrazen pomocí bloků", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "Je-li povoleno, schematický překryv bude zobrazen\nprostřednictvím bloků. Toto je pravděpodobně užitečné pouze tehdy, když jste\ndokončená stavba a chcete vidět chyby jednodušší.", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Umožňuje schematický překrytí pro extra bloky", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Umožňuje schematický překrytí pro chybějící bloky", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Umožňuje schematický překrytí pro nesprávné bloky", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Umožňuje schematický překryv pro špatné státy", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Vynutit použití modelů bloků pro vše v seznamu výsledků pro chemický ověřovatel\n. Obvykle se modely položek používají pro cokoliv\n, které mají položku, a blokové modely se používají pouze pro bloky\n, které nemají položku, plus pro květinové hrnce zobrazovat obsažené položky.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "Zarovnání info řádků bloku", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "Zarovnání Info překrytí bloku", + "litematica.config.info_overlays.comment.infoHudAlignment": "Srovnání \"Info HUD\",\npoužívaných pro materiálový seznam, nesoulad mezi pozicemi ověřovatele atd.", + "litematica.config.info_overlays.comment.toolHudAlignment": "Zarovnání \"nástroje HUD\", pokud držíte nastavený \"nástroj\"", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "Je-li povoleno, pak jsou zobrazeny informace o bloku ve stylu MiniHUD-\npro vyhledávaný blok", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "Velikost písma pro informační řádky bloku", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "X posun inflačních řádků bloku od vybraného okraje", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "Odsazení inflačních řádků bloku od vybrané hrany", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "Odsazení informací o bloku od vybraného okraje", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Povolte Blokovat vykreslování informací pro zobrazení informací\no vyhledávaném bloku nebo označení chyby ověřovatele,\nzatímco držíte klíč 'renderInfoOverlay'", + "litematica.config.info_overlays.comment.infoHudMaxLines": "Maximální počet informačních řádků, které se mají zobrazit najednou na HUD", + "litematica.config.info_overlays.comment.infoHudOffsetX": "X odsazení Info HUD od okraje obrazovky", + "litematica.config.info_overlays.comment.infoHudOffsetY": "Y odsazení Info HUD od okraje obrazovky", + "litematica.config.info_overlays.comment.infoHudScale": "Měřítko obecného textu Info HUD", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "Pokud je povoleno, bude blokování Info překrytí a blokování Info řádků\nschopno vysvítit stopu na tekuté bloky, místo aby je prošel", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "Maximální počet položek, které mají být zobrazeny na\nInformace o materiálovém seznamu HUD najednou", + "litematica.config.info_overlays.comment.materialListHudScale": "Měřítko faktoru pro informace o HUD seznamu materiálů", + "litematica.config.info_overlays.comment.statusInfoHud": "Povolit stavové informace HUD renderer,\nkterý vykresluje několik bitů stavových informací, jako je\naktuální režim vrstvy a přehrávač povolen stav", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Povolit automatické rychlé zapnutí HUD informací o stavu \"v případě potřeby\",\nnapříklad při vytváření umístění a při vypnutém vykreslování", + "litematica.config.info_overlays.comment.toolHudOffsetX": "X odsazení Info HUD od okraje obrazovky", + "litematica.config.info_overlays.comment.toolHudOffsetY": "Y odsazení Info HUD od okraje obrazovky", + "litematica.config.info_overlays.comment.toolHudScale": "Měřítko pro text HUD nástroje", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "Alfa hodnota stran chybového značení", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "Maximální počet neporovnaných pozic k vykreslení\nnajednou v chemickém ověřovateli se překrývá.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Povolit vykreslování překrytí značek ověřovatele", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Pokud by měla být při načítání nového schematického\nnebo při vytváření nového umístění zobrazena varovná zpráva o režimu vrstvy\nnebo o některých možnostech vykreslování zakázána\n", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "Barva políčka výběru oblasti, když nejsou vybrány", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "Barva zvýraznění položky zobrazeného bloku", + "litematica.config.colors.comment.materialListHudItemCountsColor": "Barva textu počtu položek v seznamu materiálů HUD", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "Barva překrytí schématického režimu překrytí nebo umístění bloků", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "Barva schématického režimu přestává všechny bloky kromě cíleného překrytí selektoru", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "Barva překrytí přepínače přepínače režimu překrytí", + "litematica.config.colors.comment.schematicOverlayColorExtra": "Barva překrytí bloků pro extra bloky", + "litematica.config.colors.comment.schematicOverlayColorMissing": "Barva překrytí bloků pro chybějící bloky", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "Barva překrytí bloků pro nesprávné bloky", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "Barva překrytí bloků pro špatné stavy bloků", + "litematica.config.hotkeys.comment.addSelectionBox": "Přidat nové výběrové pole (pozice 1) zde", + "litematica.config.hotkeys.comment.cloneSelection": "Rychlé kliknutí na aktuální oblast výběru.\nToto v podstatě vytváří schéma pouze v paměti,\na pak vytvoří umístění daného schématu a vybere ho,\na také přepne režim nástroje do režimu Vložit.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Odstranit aktuálně vybrané pole", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "Pokud je easyPlaceMode povolen, tento klíč se používá pro umístění bloků", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Umožňuje rychlé zapínání / vypnutí snadného režimu Místo", + "litematica.config.hotkeys.comment.executeOperation": "Provést aktuálně vybraný nástroj s\naktuálním výběrem nebo umístěním ve Fill, Replace\nVložit Schematic atd. módy", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Invertuje stav vykreslování bloku schematického/ducha\nzatímco je tento svazek klávesy držen dolů", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Invertuje stav vykreslování potahů, zatímco je tato klávesová vazba držena", + "litematica.config.hotkeys.comment.layerModeNext": "Cykovat režim vykreslování (všechny, vrstvy) vpřed", + "litematica.config.hotkeys.comment.layerModePrevious": "Cykovat režim vykreslování (všechny, vrstvy) zpět", + "litematica.config.hotkeys.comment.layerNext": "Přesunout vybranou vrstvu nahoru", + "litematica.config.hotkeys.comment.layerPrevious": "Přesunout vybranou vrstvu dolů", + "litematica.config.hotkeys.comment.layerSetHere": "Nastavit vrstvu vykreslování na aktuální pozici hráče", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Pohlédnete aktuální volbu v \"negativním\" směru\nToto je v podstatě stejné jako kolečko myši dolů\npři stisknutí modifikátoru jehly.", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Pohlédnete aktuální volbu ve směru \"pozitivní\"\nToto je v podstatě stejné jako kolečko myši\npři stisknutí modifikátoru jehly.", + "litematica.config.hotkeys.comment.moveEntireSelection": "Přesunout celý aktuální výběr zde", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Otevřete okno Nastavení oblasti pro aktuálně vybranou oblast", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Otevřít načtené grafické rozhraní", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Otevřít hlavní nabídku Litematiky", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Otevřete GUI seznamu materiálů pro aktuálně vybrané schematické umístění\n", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Otevřete GUI nastavení umístění pro aktuálně\nvybrané umístění nebo podoblast", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Otevřít GUI schématického umístění", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Otevřete GUI schématických projektů", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Otevřete GUI Schematic Verifier pro aktuálně vybrané umístění schématu\n", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Otevřít GUI správce výběru oblasti", + "litematica.config.hotkeys.comment.openGuiSettings": "Otevřít konfigurační rozhraní", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "Klávesa modifikátoru pro rychlou změnu operačního režimu.\nPodrž toto a posouvá se podržením \"položky nástroje\" pro rychlé cyklování režimu.", + "litematica.config.hotkeys.comment.pickBlockFirst": "Klíč pro výběr bloku prvního schematického pole\nse sledováním", + "litematica.config.hotkeys.comment.pickBlockLast": "Klíč pro vybrání bloku posledního schematického bloku\npaprsku vystopovaného před prvním (možným) klientským světem\nblok vystopovaný. V podstatě by tě dostal\nblok, který můžeš umístit proti existujícímu bloku.", + "litematica.config.hotkeys.comment.pickBlockToggle": "Klávesa pro přepínání bloku v\nObecných nastaveních. Toto je poskytováno jako rychlý způsob, jak povolit\nnebo zakázat klávesy pro výběr bloků, pokud ovlivňují něco.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "Klíč umožňuje vykreslování informací o bloku.\nPoužijte NONE pro nevyžadování stisknutí klávesy.\nZakažte podobně pojmenovanou možnost v konfiguracích vizuálů\npro úplné vypnutí potahů.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "Klávesa pro umožnění zobrazení potahů přes bloky.\nToto je jen rychlejší způsob, jak dočasně povolit\nstejnou věc, jakou je možnost 'schematicOverlayRenderThroughBlocks' ve vizuálech.", + "litematica.config.hotkeys.comment.rerenderSchematic": "Klávesová zkratka pro obnovení/překreslení pouze schématického, místo\nmusí obnovit i vanilový terén s F3 + A", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Uložit aktuální výběr oblasti jako schéma v paměti", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Uložit aktuální výběr oblasti jako schématické do souboru", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Modifikátor klávesy pro aktivaci režimu \"rozbít vše kromě\"\nmódu/funkce v módu Nástroje schématické úpravy.\nKdyž držíte tento klíč a přetáhnete schematický blok,\nvšechny ostatní bloky kromě tohoto bloku budou odstraněny z schématu.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Modifikátor klávesy pro aktivaci funkce \"rozbít všechny totožné bloky\"\nv módu Nástroje schématické úpravy", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Modifikační klíč pro aktivaci směrového/spojitého\npřerušit nebo umístit funkci v módu nástroje pro editaci schématu", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Modifikátor klávesy pro aktivaci \"nahradit všechny identické\"\nnahradit režim/funkci v módu nástrojů pro editaci schématu", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Modifikátor klávesy pro aktivaci \"nahradit typ bloku\"\nnahradit režim/funkci v módu nástroje pro editaci schématu", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Modifikační klíč pro aktivaci směrového/spojitého\nnahradit režim/funkci v módu nástroje pro editaci schématu", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "Schéma je otočeno o 90 stupňů ve směru hodinových ručiček při stisknutí", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "Schéma je zrcátko při stisknutí", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "Klíč modifikátoru pro podržení, který má být schopen používat kolečko myši\npro cyklování v schematických verzích v režimu Nástroje pro řízení verze", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "Klávesová zkratka pro cyklus na další schematickou verzi v režimu nástroje pro řízení verze", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "Klávesová zkratka pro cyklus na další schematickou verzi v režimu nástroje pro řízení verze", + "litematica.config.hotkeys.comment.selectionGrabModifier": "Modifikátor přidržením klávesy \"grabovat\" výběr\npole nebo roh pro pohyb kurzoru.", + "litematica.config.hotkeys.comment.selectionGrow": "Klávesa akcí pro automatické rozšíření výběrového pole kolem\nvšech připojených bloků", + "litematica.config.hotkeys.comment.selectionGrowModifier": "Klávesa modifikátoru pro růst nebo snížení\npři posouvání", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "Klávesa modifikátoru podržená při posouvání\nk pochlebu vybrané oblasti nebo rohu", + "litematica.config.hotkeys.comment.selectionModeCycle": "Změnit režim mezi rohy a Cuboid\nv režimu výběru oblasti", + "litematica.config.hotkeys.comment.selectionShrink": "Klávesová zkratka pro zmenšení výběrového pole, takže\nnení prázdné místo (prázdné vrstvy) na žádné straně", + "litematica.config.hotkeys.comment.setAreaOrigin": "Nastavit/přesunout počáteční bod aktuální oblasti\nna pozici hráče", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Nastavit první pozici aktuálně vybraného\nna pozici hráče", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Nastavit druhou pozici aktuálně vybraného\nna pozici hráče", + "litematica.config.hotkeys.comment.toggleAllRendering": "Zapnout/vypnout všechny vykreslování", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Zapnout/vypnout vykreslování výběrových polí oblasti", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Přepnout schematické vykreslování (bloky a překrytí) zapnuto/vypnuto", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Přepnout vykreslování informací o překryvných vrstvách (pro informace o bloku)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Zapnout/vypnout vykreslování překrytí bloku", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Zapnout/vypnout zobrazení překrytí bloku", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Zapnout/vypnout vykreslování potahů bloku", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Zapnout/vypnout schématické umísťování boxů", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "Klávesová zkratka pro přepnutí režimu omezení umístění", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Zapnout/vypnout schematické zobrazování bloků", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "Přepnout hodnotu konfigurace signTextPaste (v obecné kategorii)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Přepnout průhlednost vs. neprůhledné vykreslování bloku ducha", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Přepnout vykreslování překrytí schématického ověřovatele", + "litematica.config.hotkeys.comment.toolEnabledToggle": "Klávesová vazba pro přepnutí funkce \"nástroje\" na zapnuto/vypnuto", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "Tlačítko, které se má použít při podržení položky \"Nástroj\"\nk umístění primárního rohu", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "Tlačítko, které se má použít, když držíte položku \"Nástroj\"\nk umístění druhého rohu", + "litematica.config.hotkeys.comment.toolSelectElements": "Tlačítko, které má být použito pro výběr rohů nebo boxů\npři podržení položky \"nástroj\"", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "Klávesa modifikátoru držená při používání zkratky 'toolSelectElements'\nk výběru typu primárního bloku používaného v některých režimech nástrojů", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "Klávesa modifikátoru držená při používání zkratky 'toolSelectElements'\nk výběru typu sekundárního bloku, který se použije v některých režimech nástrojů", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Zruší schéma aktuálně vybraného umístění,a tím také odstraní všechna umístění, která z něj byla vytvořena.", + "litematica.config.generic.prettyName.pickBlockEnabled": "Vybrat blokovací klávesy", + "litematica.config.generic.prettyName.easyPlaceMode": "Jednoduchý režim umístění", + "litematica.config.generic.prettyName.placementRestriction": "Omezení umístění", + "litematica.config.generic.prettyName.signTextPaste": "Podepsat vložení textu", + "litematica.config.generic.prettyName.toolItemEnabled": "Položka nástroje povolena", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Vykreslování boxů pro výběr oblasti", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Schematické umístění boxů vykreslování", + "litematica.config.visuals.prettyName.enableRendering": "Všechny vykreslování", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Schématické bloky vykreslování", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Schématické vykreslování tekutin", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Schematické překrytí", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Schématické vykreslování", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Průhledné schématické vykreslování bloků", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Schématické obrysy potahů", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Průsvitné řazení schématického překrytí", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Schematické potahové strany", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Blokovat překrytí informací", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifier Overlay Rendering", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "Všechny vykreslování", + "litematica.error.area_selection.copy_failed": "Nepodařilo se zkopírovat výběr", + "litematica.error.area_selection.create_failed": "Nepodařilo se vytvořit nový výběr s názvem '%s', soubor již existuje", + "litematica.error.area_selection.failed_to_load": "Nepodařilo se načíst výběr oblasti", + "litematica.error.area_selection.grow.no_sub_region_selected": "Není vybrán žádný subregion!", + "litematica.error.area_selection.no_placement_selected": "Není vybráno žádné schématické umístění!", + "litematica.error.area_selection.rename.already_exists": "Chyba: Oblast s názvem souboru '%s ' již existuje", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Neplatný generovaný bezpečný název souboru '%s'", + "litematica.error.duplicate_schematic_placement": "Chyba: pokusil se přidat umístění, které již existuje", + "litematica.error.generic.creative_mode_only": "Tato akce je dostupná pouze v režimu Tvůrce", + "litematica.error.generic.failed_to_delete_file": "Odstranění souboru '%s ' se nezdařilo", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Řazení seznamu ignorovaných stavů se nezdařilo", + "litematica.error.generic.schematic_world_not_loaded": "Schematický svět nebyl načten", + "litematica.error.area_editor.create_sub_region.exists": "Podregion s názvem '%s' již existuje", + "litematica.error.area_editor.no_selection": "Žádný aktivní výběr oblasti", + "litematica.error.area_editor.open_gui.no_selection": "Aktuální režim výběru: Normální, ale žádná oblast není v současné době vybrána", + "litematica.error.area_editor.rename_sub_region.exists": "Nepodařilo se přejmenovat suboblast:\nPodregion již existuje pod názvem '%s'", + "litematica.error.area_editor.switch_mode.no_selection": "Nelze přepnout na režim výběru: Normální, protože v současné době není vybrána žádná oblast.\nVyberte oblast nebo vytvořte nový výběr v prohlížeči Výběr oblasti", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Nepodařilo se načíst Litematica Schematic", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Snižování Litematiky se nezdařilo", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Nepodařilo se vytvořit schéma Litematiky", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Nepodařilo se načíst schématický", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Nepodařilo se převést strukturu na Litematický schématický systém", + "litematica.error.schematic.create.no_selections": "Žádné platné regiony výběru!", + "litematica.error.schematic_load.cant_read_file": "Nelze číst schematický soubor '%s' (neexistuje nebo neexistuje oprávnění)", + "litematica.error.schematic_load.no_schematic_selected": "Nebyl vybrán žádný schématický soubor!", + "litematica.error.schematic_load.no_schematic_version_information": "Schéma nemá informace o verzi a nemůže být bezpečně načteno!", + "litematica.error.schematic_load.unsupported_schematic_version": "Nepodporovaná nebo budoucí schematická verze '%d'", + "litematica.error.schematic_load.unsupported_type": "Neznámý nebo nepodporovaný typ souboru pro '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Pouze Litematica schematics lze exportovat v jiných formátech!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "Vybraný typ schématu není pro import podporován!", + "litematica.error.schematic_placements.remove_fail_locked": "Umístění je uzamčeno!\n- Podržením Shift vynutíte jeho odstranění", + "litematica.error.schematic_save.directory_doesnt_exist": "Žádný takový adresář: '%s'", + "litematica.error.schematic_save.file_already_exists": "Soubor '%s' již existuje", + "litematica.error.schematic_save.invalid_directory": "Neplatný adresář '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "Neplatný schematický název '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "Vytvoření schématu se nezdařilo!", + "litematica.error.schematic_read_from_file_failed.cant_read": "Nepodařilo se přečíst schématické ze souboru '%s'", + "litematica.error.schematic_read_from_file_failed.exception": "Výjimka při pokusu o čtení schématu ze souboru '%s'", + "litematica.error.schematic_read_from_file_failed.no_file": "Nepodařilo se přečíst schéma ze souboru: není k dispozici žádný soubor (schematic?)", + "litematica.error.schematic_projects.empty_selection": "Výběr prázdné oblasti (0 subregionů)", + "litematica.error.schematic_projects.failed_to_load_project": "Nepodařilo se načíst projekt", + "litematica.error.schematic_projects.failed_to_load_schematic": "Nepodařilo se načíst schéma pro aktuální verzi", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Nepodařilo se přejmenovat soubor projektu jako '%s' (výjimka)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Projekt nelze přejmenovat na '%s', soubor již existuje", + "litematica.error.schematic_projects.invalid_project_directory": "Neplatný nebo neexistující adresář projektu", + "litematica.error.schematic_projects.no_project_open": "Nebyl otevřen žádný projekt", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "Momentálně v režimu VCS, ale v současné době není žádný projekt otevřen", + "litematica.error.schematic_projects.null_player": "Přehrávač byl null", + "litematica.error.schematic_projects.project_already_exists": "Projekt '%s' již existuje", + "litematica.error.schematic_projects.save_already_in_progress": "Ukládání již probíhá", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Nepodařilo se vytvořit schematický adresář '%s'", + "litematica.error.schematic_write_to_file_failed.exception": "Nepodařilo se zapsat schéma do souboru '%s' (výjimka)", + "litematica.error.schematic_write_to_file_failed.exists": "Nepodařilo se zapsat schéma souboru '%s', soubor již existuje", + "litematica.error.structure_write_to_file_failed.exception": "Nepodařilo se zapsat strukturu do souboru '%s' (výjimka)", + "litematica.error.structure_write_to_file_failed.exists": "Nepodařilo se zapsat strukturu do souboru '%s', soubor již existuje", + "litematica.hotkeys.category.generic_hotkeys": "Obecné klávesové zkratky", + "litematica.info.schematic_load.schematic_loaded": "Schematická '%s' byla úspěšně načtena do paměti", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Klepněte pravým tlačítkem na tlačítko pro zrušení čekajícího náhledu\n- Ctrl + Alt + Shift + klikněte pro nastavení náhledu z existujícího PNG obrázku\n nazvaného 'thumb'. ng' ze stejného adresáře, kde je schematický soubor.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Pro nastavení náhledu použijte klávesu normální snímek obrazovky.\nNebo pravým tlačítkem Nastavte náhled pro zrušení nastavení náhledu.", + "litematica.info.schematic_manager.preview.success": "Náhled obrázku byl úspěšně nastaven", + "litematica.gui.button.area_editor.analyze_area": "Analyzovat oblast", + "litematica.gui.button.area_editor.change_corner_mode": "Režim rohu: %s", + "litematica.gui.button.area_editor.change_selection_mode": "Režim výběru: %s", + "litematica.gui.button.area_editor.create_schematic": "Uložit schéma", + "litematica.gui.button.area_editor.create_sub_region": "Nový podregion", + "litematica.gui.button.area_editor.origin_enabled": "Ruční původ: %s", + "litematica.gui.button.area_editor.set_box_name": "Nastavit", + "litematica.gui.button.area_editor.set_selection_name": "Nastavit", + "litematica.gui.button.area_selection_mode": "Režim výběru oblasti: %s", + "litematica.gui.button.area_selections.create_directory": "Vytvořit adresář", + "litematica.gui.button.area_selections.create_new_selection": "Nový výběr", + "litematica.gui.button.area_selections.create_selection_from_placement": "Od umístění", + "litematica.gui.button.area_selections.unselect": "Zrušit výběr", + "litematica.gui.button.change_menu.area_editor": "Editor oblastí", + "litematica.gui.button.change_menu.configuration_menu": "Konfigurační menu", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Načíst schémata", + "litematica.gui.button.change_menu.schematic_manager": "Správce schématu", + "litematica.gui.button.change_menu.schematic_projects_manager": "Schéma VCS", + "litematica.gui.button.change_menu.show_area_selections": "Prohlížeč výběru oblasti", + "litematica.gui.button.change_menu.show_loaded_schematics": "Načtená schémata", + "litematica.gui.button.change_menu.show_schematic_placements": "Schematická umístění", + "litematica.gui.button.change_menu.task_manager": "Správce úloh", + "litematica.gui.button.change_menu.to_main_menu": "Litematica menu", + "litematica.gui.button.config_gui.colors": "Barvy", + "litematica.gui.button.config_gui.generic": "Generic", + "litematica.gui.button.config_gui.hotkeys": "Klávesy", + "litematica.gui.button.config_gui.info_overlays": "Info překrytí", + "litematica.gui.button.config_gui.render_layers": "Vykreslovat vrstvy", + "litematica.gui.button.config_gui.visuals": "Vizuály", + "litematica.gui.button.config_gui.test": "Zkouška", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Podržením Shift vytvoříte schéma pouze v paměti", + "litematica.gui.button.hover.area_selections.unselect": "Zruší výběr aktuální oblasti", + "litematica.gui.button.hover.material_list.clear_cache": "Vymaže Material Cache\nNormálně by to nemělo být potřeba\nLze použít místo odstranění 'material_cache. bt'\nsoubor v případě, že mezipaměť má nějaká špatná data, jako jsou položky\nuložené pro bloky, které by je neměly mít, jako jsou pístové hlavy", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Podržte posun pro zápis do CSV souboru,\nnamísto normálního textového souboru tabulky ASCII-art", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Podržte posun pro výběr podoblastí používaných pro seznam materiálů", + "litematica.gui.button.hover.plus_minus_tip": "Kliknutím levým tlačítkem myši zvýšíte\nKlepnutím pravým snížíte hodnotu\nShift nebo Alt pro zvýšení velikosti kroku", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Kliknutím levým tlačítkem myši zvýšit\nKlepnutím pravým snížíte\nShift/Alt/Ctrl zvětšíte velikost kroku (multiplikační)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Znovu načte schéma ze souboru.\nTo může být užitečné, pokud uděláte chybu\nv módu Schématická úprava.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Momentálně je otevřen projekt VCS.\nRežim Schematického VCS přepíše normální funkci výběru oblasti", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6Odstraň poslední umístěn nebo uložena§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(Dříve se tomu říkalo Schematické projekty.)\nObecně byste §6 neměli§ tuto funkci používat,, pokud opravdu nevíte, jak to funguje a co dělá.\nPoněkud mění způsob, jakým funguje výběr oblastí, umístění a vkládání,\nzejména to, že při vkládání existuje také operace mazání oblasti.\n\nTato funkce je v zásadě určena pro §6iterativní, na místě§r návrhářskou práci,\na umožňuje vám snadněji vytvářet více verzí/snímků\nstejného sestavení a také přepínat mezi verzemi tak, že nejprve smažete to, co je\nna světě, a poté na jeho místo vložíte další verzi.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Přesunout počátek projektu na aktuální pozici\nToto také přesune oblast výběru a umístění", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Upozornění: Toto odstraní/přepíše aktuální bloky\n§6na světě v oblasti, která byla dříve\n§6umístěna z verze, nebo uloženo jako verze\n§6(v podstatě poslední spatřen \"výběr efektivní oblasti\")", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Uloží nové schéma/verzi do aktuálního projektu", + "litematica.gui.button.material_list": "Seznam materiálů", + "litematica.gui.button.material_list.clear_cache": "Vymazat mezipaměť", + "litematica.gui.button.material_list.clear_ignored": "Vyčistit ignorované", + "litematica.gui.button.material_list.hide_available": "Skrýt dostupné: %s", + "litematica.gui.button.material_list.ignore": "Ignorovat", + "litematica.gui.button.material_list.list_type": "Ukázat: %s", + "litematica.gui.button.material_list.refresh_list": "Aktualizovat", + "litematica.gui.button.material_list.toggle_info_hud": "HUDO informací: %s", + "litematica.gui.button.material_list.write_to_file": "Zapsat do souboru", + "litematica.gui.button.placement_sub.placement_configuration": "Konfigurace umístění", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Reset sub-region", + "litematica.gui.button.placement_sub.slice_type": "Slice: %s", + "litematica.gui.button.schematic_manager.export_as": "Exportovat jako:", + "litematica.gui.button.schematic_placement.abbr.rendering": "R", + "litematica.gui.button.schematic_placement.ignore_entities": "Ignorovat entity: %s", + "litematica.gui.button.schematic_placement.region_enabled": "Region: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Resetovat všechny podregiony", + "litematica.gui.button.schematic_placement.toggle_all_off": "Vsec §cVybráno", + "litematica.gui.button.schematic_placement.toggle_all_on": "Vše §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Uzavírání vykreslování: %s", + "litematica.gui.button.schematic_placement.hover.lock": "Uzamykání polohy zabraňuje pohybu, nebo\njinak se změní (náhodně)", + "litematica.gui.button.schematic_placement.hover.rendering": "Vykreslování: %s\nVšimněte si, že to funguje trochu zábavné\na nebrání vykreslování entit.\nObvykle byste měli jednoduše vypnout\numístění", + "litematica.gui.button.schematic_placements.configure": "Konfigurace", + "litematica.gui.button.schematic_placements.disable": "Zakázat", + "litematica.gui.button.schematic_placements.locked": "Uzamčeno: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Umístění: %s", + "litematica.gui.button.schematic_placements.remove": "Odebrat", + "litematica.gui.button.schematic_placements.rendering_enabled": "Vykreslování: %s", + "litematica.gui.button.schematic_placements.select": "Vybrat", + "litematica.gui.button.schematic_projects.close_project": "Zavřít aktuální projekt", + "litematica.gui.button.schematic_projects.create_project": "Vytvořit projekt", + "litematica.gui.button.schematic_projects.delete_area": "Odstranit oblast", + "litematica.gui.button.schematic_projects.load_project": "Načíst projekt", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Přesunout do přehrávače", + "litematica.gui.button.schematic_projects.open_area_editor": "Editor oblastí", + "litematica.gui.button.schematic_projects.open_manager_gui": "Otevřít správce", + "litematica.gui.button.schematic_projects.open_project_browser": "Prohlížeč projektů VCS", + "litematica.gui.button.schematic_projects.place_to_world": "Umístit do světa", + "litematica.gui.button.schematic_projects.save_version": "Uložit verzi", + "litematica.gui.button.schematic_verifier.ignore": "Ignorovat", + "litematica.gui.button.schematic_verifier.range_type": "Range: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Resetovat ignorováno", + "litematica.gui.button.schematic_verifier.reset_verifier": "Resetovat data", + "litematica.gui.button.schematic_verifier.resume": "Pokračovat v ověřování", + "litematica.gui.button.schematic_verifier.start": "Zahájit ověření", + "litematica.gui.button.schematic_verifier.stop": "Zastavit ověřování", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "HUDO informací: %s", + "litematica.gui.button.cancel": "Zrušit", + "litematica.gui.button.configure": "Konfigurace", + "litematica.gui.button.copy": "Kopírovat", + "litematica.gui.button.create_directory": "Vytvořit nový adresář", + "litematica.gui.button.create_placement": "Vytvořit umístění", + "litematica.gui.button.delete": "Vymazat", + "litematica.gui.button.disable": "Zakázat", + "litematica.gui.button.enable": "Povolit", + "litematica.gui.button.import": "Importovat", + "litematica.gui.button.load_schematic_to_memory": "Načítat schéma", + "litematica.gui.button.mirror_value": "Zrcadlo: %s", + "litematica.gui.button.move_to_player": "Přesunout do přehrávače", + "litematica.gui.button.ok": "Ok", + "litematica.gui.button.reload": "Reload", + "litematica.gui.button.remove": "Odebrat", + "litematica.gui.button.remove_placement": "Odstranit umístění", + "litematica.gui.button.rename": "Přejmenovat", + "litematica.gui.button.rotation_value": "Rotace: %s", + "litematica.gui.button.save_new_schematic_version": "Uložit verzi", + "litematica.gui.button.save_schematic": "Uložit schéma", + "litematica.gui.button.save_to_file": "Uložit do souboru", + "litematica.gui.button.schematic_verifier": "Schematický ověřovatel", + "litematica.gui.button.set_preview": "Nastavit náhled", + "litematica.gui.button.tool_mode": "Režim nástrojů: %s", + "litematica.gui.button.unload": "Vyjmout", + "litematica.gui.button.unlocked": "Odemknuto", + "litematica.gui.label.area_editor.box_name": "Název subregionu", + "litematica.gui.label.area_editor.selection_name": "Název výběru", + "litematica.gui.label.area_editor.corner_1": "roh 1", + "litematica.gui.label.area_editor.corner_2": "roh 2", + "litematica.gui.label.area_editor.origin": "Původ", + "litematica.gui.label.area_editor.dimensions": "Rozměry", + "litematica.gui.label.area_editor.pos1": "roh 1", + "litematica.gui.label.area_editor.pos2": "roh 2", + "litematica.gui.label.area_editor.sub_regions": "Subregiony (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Vybraná oblast: %s", + "litematica.gui.label.area_selection_box_count": "Boxy: %d", + "litematica.gui.label.area_selection_origin": "Původ: %s", + "litematica.gui.label.area_selection.mode.normal": "Normální", + "litematica.gui.label.area_selection.mode.simple": "Jednoduchý", + "litematica.gui.label.block_info.state_client": "Stav bloku klienta", + "litematica.gui.label.block_info.state_schematic": "Stav chemického světového bloku", + "litematica.gui.label.block_info_list_type.all": "Vše", + "litematica.gui.label.block_info_list_type.render_layers": "Vykreslovat vrstvy", + "litematica.gui.label.easy_place_protocol.auto": "Automaticky", + "litematica.gui.label.easy_place_protocol.none": "Nic", + "litematica.gui.label.easy_place_protocol.slabs_only": "Pouze laboratoře", + "litematica.gui.label.easy_place_protocol.v2": "Verze 2", + "litematica.gui.label.easy_place_protocol.v3": "Verze 3", + "litematica.gui.label.data_fixer_mode.always": "Vždy", + "litematica.gui.label.data_fixer_mode.below_1205": "Pouze pod 1.20.5", + "litematica.gui.label.data_fixer_mode.below_120X": "Pouze pod 1.20.x", + "litematica.gui.label.data_fixer_mode.below_119X": "Pouze pod 1.19.x", + "litematica.gui.label.data_fixer_mode.below_117X": "Pouze pod 1.17.x", + "litematica.gui.label.data_fixer_mode.below_116X": "Pouze pod 1.16.x", + "litematica.gui.label.data_fixer_mode.below_113X": "Pouze pod 1.13.x", + "litematica.gui.label.data_fixer_mode.below_112X": "Pouze pod 1.12.x", + "litematica.gui.label.data_fixer_mode.never": "Nikdy", + "litematica.gui.label.loaded_schematic.modified_on": "§6Změněn na %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "Dostupné", + "litematica.gui.label.material_list.title.item": "Položka", + "litematica.gui.label.material_list.title.missing": "Chybějící", + "litematica.gui.label.material_list.title.total": "Celkem", + "litematica.gui.label.material_list.multiplier": "Násobitel:", + "litematica.gui.label.material_list.name": "Název", + "litematica.gui.label.material_list.progress": "Průběh: %s", + "litematica.gui.label.material_list.progress.done": "Dokončeno %s", + "litematica.gui.label.material_list.progress.mismatch": "Nesrovnaný %s", + "litematica.gui.label.material_list.progress.missing": "Chybí %s", + "litematica.gui.label.material_list.total": "Celkem: %s položek", + "litematica.gui.label.origin.auto": "Automaticky", + "litematica.gui.label.origin.manual": "Ruční", + "litematica.gui.label.paste_nbt_behavior.none": "Nic", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Umístit & Data Modify", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Místo a klonovat", + "litematica.gui.label.placement_sub.region_name": "Název oblasti: %s", + "litematica.gui.label.placement_sub.region_position": "Pozice regionu", + "litematica.gui.label.placement_sub.region_size": "Velikost regionu: %s", + "litematica.gui.label.placement_settings.placement_origin": "Místo původu", + "litematica.gui.label.render_layers.hotkey": "Klávesová zkratka", + "litematica.gui.label.render_layers.hover.hotkey": "Příští/předchozí klávesové zkratky ovlivní tuto hranici.\nPokud nejsou vybrány oboje, pak klávesové zkratky ovlivní\nhranici, která je nejblíže hráči.", + "litematica.gui.label.replace_behavior.all": "Vše", + "litematica.gui.label.replace_behavior.none": "Nic", + "litematica.gui.label.replace_behavior.with_non_air": "S obsahem suchého prádla nepřesahujícím 10 kg", + "litematica.gui.label.schematic_info.schematic_author": "Schématicky: §f%s§r", + "litematica.gui.label.schematic_info.description": "Popis:", + "litematica.gui.label.schematic_info.enclosing_size": "Velikost uzavření:", + "litematica.gui.label.schematic_info.enclosing_size_value": "Uzavírací velikost: §f%s§r", + "litematica.gui.label.schematic_info.name": "Název:", + "litematica.gui.label.schematic_info.region_count": "Regiony: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Vytvořeno: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "Upraveno: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "Celkem bloků: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Hlasitost: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Celková hlasitost: §f%d§r bloky", + "litematica.gui.label.schematic_info.version": "Litemická verze: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Schéma §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Vytvořit umístění", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Okamžitě vytvořit nové umístění\na vybrat toto umístění", + "litematica.gui.label.schematic_placement.enclosing_size": "Velikost uzavírání: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Podržením klávesy Shift vypnete umístění při vytvoření", + "litematica.gui.label.schematic_placement.in_memory": "POUZE V PŘÍPADĚ", + "litematica.gui.label.schematic_placement.origin": "Původ: %s", + "litematica.gui.label.schematic_placement.rename_placement": "Přejmenovat umístění:", + "litematica.gui.label.schematic_placement.schematic_file": "Soubor: %s", + "litematica.gui.label.schematic_placement.schematic_name": "Schematické: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Subregiony: %s", + "litematica.gui.label.schematic_placement.sub_regions": "Subregiony (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "Aktuálně otevřený projekt: %s", + "litematica.gui.label.schematic_projects.origin": "Původ", + "litematica.gui.label.schematic_projects.project": "Projekt:", + "litematica.gui.label.schematic_projects.version": "Verze: %s (z %s)", + "litematica.gui.label.schematic_projects.version_entry": "%d - %s", + "litematica.gui.label.schematic_projects.version_name": "Název verze:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Ignorovat entity", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Podržením klávesy Shift přepsat existující soubor", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Uložit z schematického světa", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "Pokud je povoleno, pak je schématické vytvořeno uložením\nobsahu výběru z schematického světa\nnamísto normálního vanilového světa.\nTo vám umožní kombinovat nebo oříznout schematika, aniž byste měli\na vložit je do dočasného kreativního světa.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Viditelné bloky pouze [experimentální rychlá hax]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Podpůrné bloky", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Zahrnout všechny potřebné podpůrné bloky do režimu \"Viditelné bloky\",\npro věci, jako jsou opakovače, porovnávače, koberce nebo gravitační bloky, které by byly viditelné", + "litematica.gui.label.schematic_verifier.count": "Počet", + "litematica.gui.label.schematic_verifier.expected": "Očekávané", + "litematica.gui.label.schematic_verifier.found": "Nalezeno", + "litematica.gui.label.schematic_verifier_display_type.all": "Vše (neignorováno)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "Správný stav", + "litematica.gui.label.schematic_verifier_display_type.extra": "Další bloky", + "litematica.gui.label.schematic_verifier_display_type.missing": "Chybějící bloky", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Špatné bloky", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Špatné státy", + "litematica.gui.label.schematic_verifier.status.done_errors": "Chyba: §cBlock: %s§r, §6Stát: %s§r, Chybějí: %s§r, §dExtra: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aDokt: %s§r, Celkem: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Neznámé chunky: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Schematický ověřovatel", + "litematica.gui.label.task.title.remaining_chunks": "%s, zbývající chunky (%s)", + "litematica.gui.label.task_name.area_analyzer": "Analyzátor oblasti", + "litematica.gui.label.task_name.delete": "Odstranit úkol", + "litematica.gui.label.task_name.fill": "Vyplnit úkol", + "litematica.gui.label.task_name.material_list": "Seznam materiálů", + "litematica.gui.label.task_name.paste": "Vložit schéma", + "litematica.gui.label.task_name.save_schematic": "Uložit schéma", + "litematica.gui.label.task_name.verifier": "Verifier", + "litematica.gui.message.confirm_file_deletion": "Chcete odstranit soubor '%s'?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "Chcete smazat oblast „naposledy ovlivněná“?\nToto smaže všechny bloky a entity v oblasti, kterou projektový manažer naposledy umístil na svět nebo naposledy uložil jako verzi. (V zásadě „naposledy zaznamenaná postižená oblast“, takže pokud byste cyklovali verze, nezanechávaly by za sebou bloky z předchozí verze.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Chcete tuto verzi představit světu?\nSmaže všechny bloky v oblasti, kterou projektový manažer naposledy umístil na svět nebo naposledy uložil jako verzi. (V podstatě „naposledy zaznamenaná postižená oblast“, takže pokud byste cyklovali verze, nezanechávaly by za sebou bloky z předchozí verze.)", + "litematica.gui.title.area_editor_normal": "Editor oblastí (normální / vícestranný režim)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Editor oblasti (§lSchematic VCS area§r)", + "litematica.gui.title.area_editor_simple": "Editor oblastí (režim souboru)", + "litematica.gui.title.area_editor_sub_region": "Editor oblasti (subregion)", + "litematica.gui.title.area_editor.sub_region_name": "Název podregionu", + "litematica.gui.title.area_selection_manager": "Správce výběru oblasti", + "litematica.gui.title.configure_schematic_placement": "Nastavit schématické umístění", + "litematica.gui.title.configure_schematic_sub_region": "Konfigurace podoblasti Umístění", + "litematica.gui.title.configs": "Litematické konfigurace - %s", + "litematica.gui.title.confirm_file_deletion": "Potvrdit smazání souboru", + "litematica.gui.title.copy_area_selection": "Kopírovat výběr oblasti '%s'", + "litematica.gui.title.create_area_selection": "Vytvořit nový výběr oblasti", + "litematica.gui.title.create_area_selection_from_placement": "Vytvořit nový výběr oblasti ze schématického umístění", + "litematica.gui.title.create_directory": "Vytvořit nový adresář", + "litematica.gui.title.create_in_memory_schematic": "Vytvořit schéma v paměti", + "litematica.gui.title.create_schematic_project": "Vytvořit nový schematický projekt", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "Načítat schéma", + "litematica.gui.title.manage_loaded_schematics": "Spravovat načtené schémata", + "litematica.gui.title.manage_schematic_placements": "Spravovat schématická umístění", + "litematica.gui.title.material_list.area_analyzer": "Analýza oblasti pro výběr '%s'", + "litematica.gui.title.material_list.placement": "Seznam materiálů pro umístění '%s'", + "litematica.gui.title.material_list.schematic": "Seznam materiálů pro schematický '%s' (%s regionů %s)", + "litematica.gui.title.material_list.select_schematic_regions": "Vyberte podoblasti pro seznam materiálů pro '%s'", + "litematica.gui.title.rename_area_selection": "Přejmenovat výběr oblasti", + "litematica.gui.title.rename_area_sub_region": "Přejmenovat podregion", + "litematica.gui.title.rename_schematic": "Přejmenovat schématický", + "litematica.gui.title.create_schematic_from_selection": "Uložit aktuálně vybranou oblast jako schématický", + "litematica.gui.title.save_exported_schematic": "Uložit exportovaný %s z%s'", + "litematica.gui.title.save_imported_schematic": "Uložit importovaný schématický", + "litematica.gui.title.save_schematic_from_memory": "Uložit schéma v paměti do souboru", + "litematica.gui.title.save_schematic_filename": "Název souboru schématu", + "litematica.gui.title.schematic_browser": "Schematický prohlížeč", + "litematica.gui.title.schematic_manager": "Správce schématu", + "litematica.gui.title.schematic_project_manager": "Schematický vedoucí projektu VCS", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Potvrdit odstranění oblasti", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Potvrdit umístění akce světa", + "litematica.gui.title.schematic_projects.save_new_version": "Uložit novou schematickou verzi", + "litematica.gui.title.schematic_projects_browser": "Prohlížeč projektů VCS", + "litematica.gui.title.schematic_verifier": "Schematický ověřovatel pro '%s'", + "litematica.gui.title.schematic_verifier_errors": "Chyby chemického ověřovatele", + "litematica.gui.title.task_manager": "Správce úloh", + "litematica.hud.area_selection.box_count": "Boxy: %s", + "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "Rohy", + "litematica.hud.area_selection.mode.expand": "Rozbalit", + "litematica.hud.area_selection.origin": "Původ: %s", + "litematica.hud.area_selection.selected_area_normal": "Oblast: %s", + "litematica.hud.area_selection.selected_area_simple": "Oblast [§6Jednoduchý mód§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "Subregion: %s", + "litematica.hud.area_selection.selection_corners_mode": "Režim rohů: %s", + "litematica.hud.delete.target_mode": "Odstranit cílový režim: %s", + "litematica.hud.delete.target_mode.area": "Aktuální oblast", + "litematica.hud.delete.target_mode.placement": "Aktuální umístění", + "litematica.hud.misc.easy_place_mode_enabled": "Jednoduchý režim umístění §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Režim omezení umístění §aON§r", + "litematica.hud.misc.render_layer_mode": "Režim vrstvy: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Režim vrstvy: %s", + "litematica.hud.misc.renderer_status": "Vykreslovatelé: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Režim obnovy dat: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Nahradit bloky: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Ignorovat obsah inventáře: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Uzamknout tuto souřadnici\nUmožňuje změnit ostatní souřadnice\nbez ovlivnění zamknutých", + "litematica.hud.schematic_placement.hover_info.placement_locked": "Toto umístění bylo uzamčeno a nemůže být\nupraveno bez jeho prvního odemknutí", + "litematica.hud.schematic_placement.hover_info.placement_modified": "Toto umístění bylo změněno", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Tento subregion byl upraven", + "litematica.hud.schematic_placement.selected_placement": "Umístění", + "litematica.hud.schematic_placement.selected_sub_region": "Podoblast", + "litematica.hud.schematic_placement.sub_region_count": "Regiony", + "litematica.hud.schematic_placement.sub_region_modified": "Upraveno", + "litematica.hud.schematic_placement.sub_region_origin": "Původ oblasti: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Upravené regiony", + "litematica.hud.selected_mode": "Režim", + "litematica.hud.schematic_projects.current_version_date": "Datum: %s", + "litematica.hud.schematic_projects.current_version": "Verze: %s/%s - jméno: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Původ projektu: %s", + "litematica.hud.schematic_projects.project_name": "Projekt: %s", + "litematica.hud.schematic_projects_mode": "§6Schematický režim VC§r", + "litematica.info.material_list": "- Klávesa Material List otevře seznam naposledy zobrazených materiálů.\n pokud je jeden uložený\n- Pro přepnutí na jiný materiálový seznam, otevřete jedno přes\n tlačítko GUI v grafickém rozhraní Umístění nebo\n schematický prohlížeč\n- Uložený/poslední zobrazený seznam je také zapomenut\n , pokud je zvolené Schematické umístění změněno\n- Pokud ještě není žádný naposledy zobrazený seznam materiálů,\n pak je použito vybrané umístění, pokud je k dispozici", + "litematica.label.alignment.center": "Střed", + "litematica.label.alignment.top_center": "Nahoře uprostřed", + "litematica.label.none_lower": "žádný", + "litematica.label.no": "Ne", + "litematica.label.yes": "Ano", + "litematica.message.error.area_deletion_aborted": "Odstranění oblasti přerušeno nebo přerušeno", + "litematica.message.error.empty_area_selection": "Výběr prázdné oblasti (bez boxů)", + "litematica.message.error.invalid_schematic_name": "Neplatný schematický název '%s'", + "litematica.message.error.no_area_selected": "§cNevybrána žádná oblast§r", + "litematica.message.error.no_placement_selected": "§cNevybráno žádné umístění§r", + "litematica.message.error.only_works_in_single_player": "§cTato operace funguje pouze v jednom hráči", + "litematica.message.error.move.pending_tasks": "§cNemohu spustit pohybovou operaci, když jsou čekající úkoly§r", + "litematica.message.error.placement_paste_outside_world": "Umístění nelze vložit do aktuální pozice, protože jde mimo hranice světa", + "litematica.message.error.schematic_paste_failed": "§cSchematický vložení do světa selhalo", + "litematica.message.error.schematic_save_failed": "Uložení schématu souboru '%s ' se nezdařilo", + "litematica.message.error.schematic_save_interrupted": "Schéma spoření přerušeno nebo zastaveno", + "litematica.message.error.schematic_save_no_area_selected": "§cSchematické ukládání se nezdařilo - nebyla vybrána žádná oblast", + "litematica.message.warn.pickblock.no_suitable_slot_found": "Pro výběr bloku nebyl nalezen žádný vhodný slot v hotbaru!\nPodívejte se na konfiguraci Generic -> §epickBlockableSlots§r.\nTaké v závislosti na §epickBlockAvoid*§6 konfiguraci, funkce bloku výběru může odmítnout nahradit všechny nástroje nebo jiné poškozitelné předměty v těchto slotech.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "V generickém nastavení -> §epickBlockableSlots§6 nejsou nastaveny žádné sloty v hotbaru!", + "litematica.message.added_selection_box": "Přidáno nové výběrové pole v %s", + "litematica.message.area_clear_fail": "§cNepodařilo se smazat oblast(y)§r", + "litematica.message.area_cleared": "Prostor schválený", + "litematica.message.area_filled": "Vyplněná plocha", + "litematica.message.area_fill_fail": "Nepodařilo se vyplnit oblast", + "litematica.message.area_selections.selection_created_from_placement": "Vytvořil nový výběr z umístění '%s'", + "litematica.message.easy_place_fail": "§6Akce zabraňuje snadnému režimu místa", + "litematica.message.grabbed_element_for_moving": "Vybral prvek k přesunutí", + "litematica.message.in_memory_schematic_created": "Vytvořeno schéma v paměti jako '%s'", + "litematica.message.litematic_saved_as": "Úspěšně aktualizován Litematica Schematická datová verze\nSchematická uložena jako '%s'", + "litematica.message.material_list.material_cache_cleared": "Material Cache vymazána", + "litematica.message.material_list_written_to_file": "Seznam materiálů zapsaných do souboru '%s'", + "litematica.message.moved_area_origin": "Počáteční bod oblasti byl přesunut z %s => %s", + "litematica.message.moved_selection": "Aktuální výběr byl přesunut z %s => %s", + "litematica.message.paste_with_servux": "§6Umístění je nahráváno do Servux pro vložení", + "litematica.message.placement.cant_modify_is_locked": "§cUmístění je uzamčeno a nemůže být upraveno§r", + "litematica.message.placement.moved_placement_origin": "Posunutý původ umístění z %s => %s", + "litematica.message.placement.moved_subregion_to": "Přesunuto podregion do %s", + "litematica.message.placement.rotation_set_to": "Umístění otočeno do %s", + "litematica.message.placement.mirror_set_to": "Umístění zrcadlováno %s", + "litematica.message.placement_restriction_fail": "§6Prikazy zabraňovány režimem omezení umístění", + "litematica.message.removed_area_origin": "Odebráno explicitně/manuální místo původu", + "litematica.message.removed_selection_box": "Odstraněno výběrové pole %s", + "litematica.message.scheduled_task_added": "Naplánovaný úkol přidán...", + "litematica.message.litematic_downgrade_exported_as": "Schematický export byl snížen jako '%s'\n§6POZNÁMKA: Toto je experimentální funkce; může dojít ke ztrátě dat.§r", + "litematica.message.schematic_exported_as": "Schéma exportováno jako '%s'", + "litematica.message.schematic_pasted": "Schematické vložení ve světě", + "litematica.message.schematic_pasted_using_fill_and_setblock": "Schéma vloženo pomocí §b%s§r vyplněno a §b%s§r setblock příkazy", + "litematica.message.schematic_pasted_using_setblock": "Schéma vloženo pomocí §b%s§r setblock příkazů", + "litematica.message.schematic_pasted_using_world_edit": "Schéma vloženo pomocí §b%s§r World Edit //set příkazů", + "litematica.message.schematic_placement_created": "Umístění vytvořeno pro '%s'", + "litematica.message.schematic_preview_cancelled": "Náhled zrušen", + "litematica.message.schematic_read_from_file_success": "Schéma načteno ze souboru '%s'", + "litematica.message.schematic_rendering_refreshed": "Schéma obnoveno", + "litematica.message.schematic_saved_as": "Schéma uloženo jako '%s'", + "litematica.message.schematic_save_task_created": "Schematická úsporná úloha vytvořena", + "litematica.message.set_area_origin": "Nastavte počáteční bod oblasti na %s", + "litematica.message.set_selection_box_point": "Nastavit/přesunout bod %d do %s", + "litematica.message.toggled": "Toggled %s %s", + "litematica.message.value.on": "ZAPNUTO", + "litematica.message.value.off": "Vypnout", + "litematica.message.schematic_projects.project_created": "Projekt '%s' byl vytvořen", + "litematica.message.schematic_projects.project_loaded": "Projekt '%s' načten", + "litematica.message.schematic_projects.version_saved": "Nová verze (#%s) uložena jako '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Poznámka: Aktuálně se nacházíte v jednoduchém režimu výběru oblasti", + "litematica.message.warn.layer_mode_currently_at": "Poznámka: Momentálně se nacházíte v režimu '%s' vykreslování vrstvy", + "litematica.message.warn.main_rendering_disabled": "Varování: Hlavní vykreslování je momentálně zakázáno\nViz vizuály -> %snebo klávesové zkratky -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Varování: Vykreslování chemických bloků je v současné době zakázáno\nViz vizuály -> %snebo klávesové zkratky -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Varování: Když přímo nahrajete neLitematické schématika, vytvořené umístění nebudou trvalé.\nTaké pokud musíte mnohokrát nahrát schematický soubor, pak dojde ke značnému převodu typu (u velkých schémat) pokaždé, když ho načte.\n\nDoporučuje se proto buď importovat schéma a uložit jej do Litematiky ve formátu prostřednictvím nabídky Schematic Manager nebo ještě lepší, vložte původní schéma do dočasného světa pomocí MCEdit nebo režimu vložení do Litematiky, a pak z toho vytvořit nový schéma Litematiky, pokud možno s využitím více podregionů, aby bylo možné stavbu řádně zachytit.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "Cílené umístění není aktuálně vybráno. Klávesová zkratka Nahradit vše funguje pouze pro aktuálně vybranou podoblast umístění, na které kliknete. Chcete-li tedy nahradit bloky pouze v jedné podoblasti, vyberte tuto podoblast. Chcete-li nahradit v celém schématu (všech slunečních oblastech), vyberte celé umístění a ne jeho podoblast. Bloky jsou také nahrazeny pouze v oblasti omezené aktuálním nastavením vrstev vykreslení.", + "litematica.message.warn.schematic_rendering_disabled": "Varování: Schematické vykreslování je momentálně zakázáno\nViz vizuály -> %snebo klávesové zkratky -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Varování: Vykreslování překrytí ověřovatele je momentálně vypnuto! Viz Info překrytí -> %s (nebo klávesové zkratky -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Neplatný vstup pro číslo '%s'", + "litematica.message.warning.schematic_projects_hidden": "Varování: Systém řízení verze je momentálně skrytý. Obecně byste to neměli použít, pokud opravdu nevíte, jak to funguje a mění některé z modů. Je určen pro iteratii, projektové práce na místě, kde je třeba sejmout různé verze sestavení na místě (= vymazání a nahrazení předchozí verze). Pokud to chcete použít, pak povolte volbu Generic -> unhideSchematicVCS", + "litematica.warning.area_editor.area_rendering_disabled": "Poznámka: Vykreslování boxů výběru oblasti je v současné době zakázáno\nViz vizuály -> %snebo klávesové zkratky -> %s ['%s']", + "litematica.tool_hud.block_1": "Blokování: %s", + "litematica.tool_hud.block_2": "Nahradit: %s", + "litematica.tool_hud.facing": "Tváří v tvář: %s", + "litematica.tool_mode.name.area_selection": "Výběr oblasti", + "litematica.tool_mode.name.delete": "Vymazat", + "litematica.tool_mode.name.fill": "Vyplnit", + "litematica.tool_mode.name.grid_paste": "Schematický systém sítě ve světě", + "litematica.tool_mode.name.move": "Přesunout", + "litematica.tool_mode.name.paste_schematic": "Vložit schéma ve světě", + "litematica.tool_mode.name.rebuild": "Upravit schéma", + "litematica.tool_mode.name.replace_block": "Nahradit blok", + "litematica.tool_mode.name.schematic_placement": "Schematické umístění" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/da_DK.json b/src/main/resources/assets/litematica/lang/crowdin/da_DK.json new file mode 100644 index 0000000000..4114c0aae0 --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/da_DK.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlaceProtocolVersion", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtRestoreBehavior", + "litematica.config.generic.name.pasteReplaceBehavior": "pasteReplaceBehavior", + "litematica.config.generic.name.placementReplaceBehavior": "placeringReplaceBehavior", + "litematica.config.generic.name.placementRestrictionWarn": "placeringRestriktionAdvar", + "litematica.config.generic.name.selectionCornersMode": "selectCornersMode", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryEnabled", + "litematica.config.generic.name.customSchematicBaseDirectory": "customSchematicBaseDirectory", + "litematica.config.generic.name.areaSelectionsPerWorld": "areaSelectionsPerWorld", + "litematica.config.generic.name.betterRenderOrder": "betterRenderOrder", + "litematica.config.generic.name.changeSelectedCornerOnMove": "changeSelectedCornerOnMove", + "litematica.config.generic.name.cloneAtOriginalPosition": "cloneAtOriginalPosition", + "litematica.config.generic.name.commandDisableFeedback": "kommandoDisableFeedback", + "litematica.config.generic.name.commandFillMaxVolume": "commandFillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "commandFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "commandLimitPerTick", + "litematica.config.generic.name.commandNameClone": "kommandoNavnKlon", + "litematica.config.generic.name.commandNameFill": "kommandonavnFyld", + "litematica.config.generic.name.commandNameSetblock": "kommandoNavnSetblok", + "litematica.config.generic.name.commandNameSummon": "kommandoNavnSummon", + "litematica.config.generic.name.commandTaskInterval": "kommandoTaskInterval", + "litematica.config.generic.name.commandUseWorldEdit": "commandUseWorldEdit", + "litematica.config.generic.name.debugLogging": "fejllogning", + "litematica.config.generic.name.datafixerMode": "datafixerMode", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdjacent", + "litematica.config.generic.name.easyPlaceFirst": "easyPlaceFirst", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldEnabled", + "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", + "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", + "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "entityDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout", + "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "executeRequireHoldingTool", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "fixRailRotation", + "litematica.config.generic.name.generateLowercaseNames": "generereSmå bogstaver", + "litematica.config.generic.name.highlightBlockInInventory": "highlightBlockInInventory", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "layerModeFollowsPlayer", + "litematica.config.generic.name.loadEntireSchematics": "loadEntireSkematics", + "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreState", + "litematica.config.generic.name.pasteAlwaysUseFill": "indsætAlwaysUseFill", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntitiesHelt", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntities", + "litematica.config.generic.name.pasteIgnoreInventories": "indsætIgnorerBeholdninger", + "litematica.config.generic.name.pasteToMcFunctionFiles": "pasteToMcFunctionFiles", + "litematica.config.generic.name.pasteUseFillCommand": "pasteUseFillCommand", + "litematica.config.generic.name.pasteUsingCommandsInSp": "indsætUsingCommandsInSp", + "litematica.config.generic.name.pasteUsingServux": "indsæt BrugServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockAvoidDamageable", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoidTools", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockEnabled", + "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "pickBlockableSlots", + "litematica.config.generic.name.placementRestriction": "placeringsbegrænsning", + "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", + "litematica.config.generic.name.renderThreadNoTimeout": "renderThreadNoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "serverNbtRequestRate", + "litematica.config.generic.name.signTextPaste": "signTextPaste", + "litematica.config.generic.name.toolItem": "værktøjselement", + "litematica.config.generic.name.toolItemEnabled": "toolItemEnabled", + "litematica.config.generic.name.toolItemComponents": "toolItemComponents", + "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "enableAreaSelectionBoxesRendering", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlacementBoxesRendering", + "litematica.config.visuals.name.enableRendering": "enableRendering", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "enableSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", + "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", + "litematica.config.visuals.name.overlayReducedInnerSides": "overlayReducedInnerSides", + "litematica.config.visuals.name.placementBoxSideAlpha": "placeringBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderAreaSelectionBoxSides", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksAsTranslucent", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderCollidingSkematicBlocks", + "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerConnections", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlacementEnclosingBox", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlacementEnclosingBoxSides", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "schematicOverlayEnableOutlines", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "schematicOverlayEnableResorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "schematicOverlayModelOutline", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "schematicOverlayOutlineWidthThrough", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schematicOverlayRenderThroughBlocks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "schematicOverlayTypeMissing", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "schematicOverlayTypeWrongState", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesAlignment", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayAlignment", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlignment", + "litematica.config.info_overlays.name.toolHudAlignment": "toolHudAlignment", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesEnabled", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontScale", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayEnabled", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "materialListHudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "materialListHudScale", + "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "verifierErrorHilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "verifierOverlayEnabled", + "litematica.config.info_overlays.name.warnDisabledRendering": "warnDisabledRendering", + "litematica.config.colors.name.areaSelectionBoxSideColor": "areaSelectionBoxSideColor", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "highlightBlockInInventoryColor", + "litematica.config.colors.name.materialListHudItemCountsColor": "materialeListHudItemCountsColor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematicRebuildBreakPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schematicRebuildBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schematicRebuildReplaceOverlayColor", + "litematica.config.colors.name.schematicOverlayColorExtra": "schematicOverlayColorExtra", + "litematica.config.colors.name.schematicOverlayColorMissing": "schematicOverlayColorMissing", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schematicOverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "schematicOverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "addSelectionBox", + "litematica.config.hotkeys.name.cloneSelection": "cloneSelection", + "litematica.config.hotkeys.name.deleteSelectionBox": "sletSelectionBox", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceToggle", + "litematica.config.hotkeys.name.executeOperation": "udføre Operation", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "layerModeNext", + "litematica.config.hotkeys.name.layerModePrevious": "layerModeForrige", + "litematica.config.hotkeys.name.layerNext": "lagNæste", + "litematica.config.hotkeys.name.layerPrevious": "lagForrige", + "litematica.config.hotkeys.name.layerSetHere": "lagSetHer", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionNegative", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "nudgeSelectionPositive", + "litematica.config.hotkeys.name.moveEntireSelection": "flytHeleSelection", + "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiAreaSettings", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSkematics", + "litematica.config.hotkeys.name.openGuiMainMenu": "åben GuiMainMenu", + "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlacementSettings", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematicPlacements", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSchematicProjects", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", + "litematica.config.hotkeys.name.openGuiSettings": "openGuiSettings", + "litematica.config.hotkeys.name.operationModeChangeModifier": "operationModeChangeModifier", + "litematica.config.hotkeys.name.pickBlockFirst": "pickBlockFirst", + "litematica.config.hotkeys.name.pickBlockLast": "pickBlockLast", + "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayThroughBlocks", + "litematica.config.hotkeys.name.rerenderSchematic": "gengive Skematisk", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaAsInMemorySchematic", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "saveAreaAsSkematicToFile", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "schematicEditBreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "schematicEditReplaceDirection", + "litematica.config.hotkeys.name.schematicPlacementRotation": "skematiskPlaceringRotation", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "schematicVersionCycleModifier", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "schematicVersionCycleNext", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "schematicVersionCyclePrevious", + "litematica.config.hotkeys.name.selectionGrabModifier": "selectionGrabModifier", + "litematica.config.hotkeys.name.selectionGrow": "udvalgVoks", + "litematica.config.hotkeys.name.selectionGrowModifier": "selectionGrowModifier", + "litematica.config.hotkeys.name.selectionNudgeModifier": "selectionNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "selectModeCycle", + "litematica.config.hotkeys.name.selectionShrink": "valgShrink", + "litematica.config.hotkeys.name.setAreaOrigin": "setAreaOrigin", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "setSelectionBoxPosition1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "toggleAreaSelectionBoxesRendering", + "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSkematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "toggleOverlayOutlineRendering", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlaceringBoxesRendering", + "litematica.config.hotkeys.name.togglePlacementRestriction": "togglePlaceringRestriction", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "toggleSkematicBlockRendering", + "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "toggleTranslucentRendering", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "toggleVerifierOverlayRendering", + "litematica.config.hotkeys.name.toolEnabledToggle": "toolEnabledToggle", + "litematica.config.hotkeys.name.toolPlaceCorner1": "toolPlaceCorner1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "toolPlaceCorner2", + "litematica.config.hotkeys.name.toolSelectElements": "toolSelectElements", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "toolSelectModifierBlock1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "toolSelectModifierBlock2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "Typen af \"nøjagtig placeringsprotokol\", der skal bruges.\n- Auto: Bruger v3 i singleplayer, og som standard kun Slabs i multiplayer,\n medmindre serveren har Carpet mod, der sender en 'tæppe:hej'\n pakke, i hvilket tilfælde v2 bruges på den server.\n- Version 3: Kun understøttet af Litematica selv (i single player) eller med Servux.\n- Version 2: Kompatibel med servere med Carpet mod\n (enten QuickCarpet by skyrising og DeadlyMC,\n eller CarpetExtra foruden FabricCarpet.\n Og i begge tilfælde 'accurateBlockPlacement'-tæppereglen skal\n være aktiveret på serveren).\n- Kun plader: Fastgør kun topplader. Kompatibel med papirservere.\n- Ingen: Ændrer ikke koordinater.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Hvorvidt NBT-data for blokke forsøges gendannet,\nog hvilken metode der bruges til det.\n- Place & Data Modify vil forsøge at placere den \"NBT-plukkede\" blok\n i nærheden af afspilleren og derefter bruge kommandoen data modify\n til at overføre NBT-dataene til sætblokken 'ed blok\n- Place & Clone vil forsøge at placere den \"NBT-plukkede\" blok\n i nærheden af afspilleren, og derefter klone det til den endelige placering.\n- Teleport & Place vil forsøge at teleportere spilleren i nærheden og derefter placere\n direkte det NBT-valgte element i den korrekte position.\nBemærk at teleport & place-metoden i øjeblikket ikke fungerer korrekt/slet.\nDen anbefalede metode er §ePlace & Data Modify§r, men for at det skal virke\nskal du sandsynligvis sænke pasteCommandLimit til 1 pr. hak og øge\nindsætCommandInterval til 1 -4 flåter eller noget.\nDu bør derfor kun bruge dette til at indsætte vigtige blokke, der har brug for dataene,\nfor eksempel ved at lave et skema af kun inventoryerne,\nog derefter indsætte det med erstatningsadfærd indstillet til Ingen.", + "litematica.config.generic.comment.pasteReplaceBehavior": "Opførslen ved at erstatte eksisterende blokke\ni paste-skematisk værktøjstilstand", + "litematica.config.generic.comment.placementReplaceBehavior": "Blokken erstatter adfærd, når blokke\ntilføjes til den skematiske verden.\n\nDette tillader brug af overlappede placeringer uden\nsenere håndteret placering altid overskrive tidligere med luft.\nPå den anden side anses nogle blokke som f.eks. lysblokke\nfor at være luft, så de ville have brug for \"Alle\" erstatte adfærd\nfor at blive placeret overhovedet.", + "litematica.config.generic.comment.placementRestrictionWarn": "Vælger, hvilken type advarselsmeddelelse der skal vises (hvis nogen)\n, når enten Easy Place-tilstand eller Placeringsbegrænsning forhindrer placering af en blok", + "litematica.config.generic.comment.selectionCornersMode": "Områdevalgs-hjørnetilstanden, der skal bruges (Hjørner eller Udvid)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "Hvis den er aktiveret, vil den mappe, der er indstillet i 'customSchematicBaseDirectory'\nblive brugt som den skematiske root/base-mappe,\ni stedet for den normale '.minecraft/schematics/'-mappe", + "litematica.config.generic.comment.customSchematicBaseDirectory": "Den skematiske rod/base-mappe, der skal bruges,\nhvis 'customSchematicBaseDirectoryEnabled' er aktiveret", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Brug per-verden eller server-rodmapper til områdevalgene\n§6BEMÆRK: Sluk ikke for dette, mens du livestreamer,\n§6som så vil områdevalgsbrowseren vise serverens IP\n§6i navigationswidgetten og også i det aktuelle valgnavn/sti\n§6indtil du ændrer det aktuelle bibliotek og valg igen", + "litematica.config.generic.comment.betterRenderOrder": "Hvis den er aktiveret, udføres den skematiske gengivelse\nved at injicere det forskellige gengivelseskald i vanilla\ngengivelseskoden. Dette bør resultere i en bedre gennemskinnelig blok\ngengivelse/bestilling og skematiske blokke ikke bliver gengivet\ngennem klientens verden blokke/terræn.\nHvis gengivelsen ikke virker (for eksempel med Optifine),\nprøv at deaktivere denne mulighed.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "Hvis sandt, så er det valgte hjørne af et område valg\naltid indstillet til det sidste flyttede hjørne,\nnår du bruger de indstillede hjørne genvejstaster", + "litematica.config.generic.comment.cloneAtOriginalPosition": "Hvis den er aktiveret, vil brug af genvejstasten til valg af klon oprette\nplaceringen ved den oprindelige områdevalgsposition,\ni stedet for ved spillerens aktuelle position", + "litematica.config.generic.comment.commandDisableFeedback": "Hvis aktiveret, så kommandoen feedback automatisk deaktiveres\nog derefter genaktiveres for multiplayer Paste, Udfyld og Slet operationer\n(som bruger /setblock og /fill kommandoer) ved at deaktivere og derefter\ngenaktivere reglen sendCommandFeedback spil, når opgaven er færdig", + "litematica.config.generic.comment.commandFillMaxVolume": "Den maksimale størrelse/volumen af hver enkelt boks\n, der kan udfyldes via de kommandobaserede Fyld/Slet\noperationer. Større områder/volumener vil blive opdelt til flere kommandoer.\nAlle områder er også opdelt i per-chunk-kasser i starten alligevel.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Deaktiverer opdeling af fyldevolumen (i Fyld-, Erstat- og Slet-tilstandene)\ntil per-chunk-bokse", + "litematica.config.generic.comment.commandLimitPerTick": "Maksimalt antal kommandoer sendt pr. spil flueben,\nved brug af Indsæt, Udfyld og Slet funktionerne på en server,\nhvor de vil bruge sætblok og udfyld kommandoer.\nBemærk, at Indsæt-funktionen kan overskride dette med et par kommandoer\n, når du bruger NBT-gendannelsesfunktionen, som kræver to ekstra kommandoer for hver blok.", + "litematica.config.generic.comment.commandNameClone": "Den klon kommando navn til at bruge, når du bruger\nkommando-baseret kreativ tilstand funktionalitet på servere.\nDette bruges i øjeblikket kun af Indsæt funktionen hvis NBT gendannelse\nopførslen er sat til 'Placer & Klone'.", + "litematica.config.generic.comment.commandNameFill": "Udfyld kommandonavnet der skal bruges, når du bruger\nkommando-baseret kreativ tilstand funktionalitet på servere", + "litematica.config.generic.comment.commandNameSetblock": "Setblock-kommandonavnet, der skal bruges ved brug af den\nkommandobaserede kreative tilstandsfunktionalitet på servere,\nnemlig Paste Schematic in World-funktionen", + "litematica.config.generic.comment.commandNameSummon": "Summon-kommandonavnet, der skal bruges ved brug af den kommandobaserede\n-kommandobaserede kreative tilstandsfunktion på servere,\n, nemlig funktionen Paste Schematic in World", + "litematica.config.generic.comment.commandTaskInterval": "Intervallet i spillet markerer, hvor Indsæt, Udfyld og Slet opgaverne\nudføres kl. CommandLimitPerTick-konfigurationen indstiller det maksimale\nantal kommandoer, der skal sendes pr. udførelse, og denne konfiguration\nindstiller intervallet i spilticks før næste udførelse.", + "litematica.config.generic.comment.commandUseWorldEdit": "Hvis det er aktiveret, bruges\nWorld Edit //pos1, //pos2 og //set kommandoerne i stedet for at bruge de konfigurerede setblock og fill kommandoer.\nBemærk, at brugen af World Edit-kommandoer er omkring 3 gange langsommere\nend at bruge vanille-kommandoer på grund af kommandogrænsen pr. kryds,\nog WE kræver flere kommandoer pr. blok eller område (//pos1 //pos2 //sæt).\n§6ADVARSEL: Indsættelsen af indsæt-erstat-adfærd VIRKER IKKE, hvis du bruger\n§6World Edit-kommandoer og udfyld-volumener i stedet for individuelle sætblok-kommandoer!\nDet anbefales derfor at bruge vaniljekommandoerne, hvis du har tilladelse til at køre dem.\nEn anden ting, der kan få dig til at foretrække WE-kommandoer i nogle tilfælde\ner, at de kan forhindre blokopdateringer, hvis serveren ikke har\nCarpet-moden og dermed ' /carpet fillUpdates false'-regel tilgængelig.", + "litematica.config.generic.comment.debugLogging": "Aktiverer nogle fejlfindingslogmeddelelser i spillekonsollen,\ntil fejlretning af visse problemer eller nedbrud.", + "litematica.config.generic.comment.datafixerMode": "Det konfigurerbare datafikseringsniveau, der skal anvendes på indlæste skemaer.\nDenne mulighed kan forbedre ydeevnen ved indlæsning af\nskemaer ved at omgå Vanilla Data Fixer,\n, men dette kan også forårsage alvorligt datatab, hvis det er deaktiveret.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Standardskemaværdi for Vanilla Data Fixer\n\nBruges til at justere den lavest mulige værdi, og den anvendte værdi\n, når det indlæste skema ikke indeholder denne information.\n\n§6ADVARSEL: Denne indstilling er beregnet til at blive brugt i retning\n§6 fra en Litematica-udvikler såsom masa selv.\n§6Når du er i tvivl, behold standarden for Minecraft 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "Bruger Clicks Adjacent-koden fra 1.12.2 ornithe.\nDette virker kun med §a\"easyPlacePostRewrite\"§r aktiveret.", + "litematica.config.generic.comment.easyPlaceFirst": "Dette får Easy Place-tilstanden til at placere den første/nærmeste blok\n, du kigger på først, i stedet for den længste/nederste blok.\nIndstilling af dette til falsk giver dig mulighed for at placere flere lag \"på én gang\",\n, da de fjerneste blokke vil blive placeret før de tættere blokerer sigtelinjen.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "Når aktiveret, kan du holde brug nøgle\nnede og se på forskellige skematiske blokke for at placere dem,\nuden at skulle klikke på hver blok individuelt.", + "litematica.config.generic.comment.easyPlaceMode": "Når aktiveret, så blot forsøger at bruge en vare/placere en blok\npå skematiske blokke vil placere denne blok i denne position", + "litematica.config.generic.comment.easyPlacePostRewrite": "Når den er aktiveret, bruger Easy Place-tilstanden\n\"Post-Rewrite\"-koden fra 1.12.2 ornithe.\n§6ADVARSEL! DETTE ER EKSPERIMENTELT", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "Hvis aktiveret, så håndterer Litematica selv den såkaldte\n\"Tæppemod nøjagtige blokplaceringsprotokol\" i singleplayer.\nDette anbefales at holdes aktiveret, hvis du\nskal bruge Easy Place i singleplayer.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "Intervallet i millisekunder, Easy Place-tilstanden venter\nefter at have byttet lagerpladser og placeret en blok.\nNyttigt til at undgå at placere forkerte blokke, når du har høj ping.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Sving spillerens hånd, når du bruger Easy Place.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "Hvis aktiveret, reducerer nå afstand fra +1,0 til\nVanilla værdi, så servere ikke afviser placering af\nlangt blokke.", + "litematica.config.generic.comment.entityDataSync": "Brug Entity Data Sync-protokollen fra Servux\ntil at hente Entity Data fra serveren", + "litematica.config.generic.comment.entityDataSyncBackup": "Brug Vanilla NBT Query-metoden, når Servux\nikke er tilgængelig. Denne metode kræver operatørrettigheder.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "Cache-timeoutværdien i sekunder, som\nEntity-cachen registrerer for.\nEn lavere værdi betyder hyppigere opdateringer, men\nkan du overveje en højere værdi, hvis\ndin litematik ikke kan gemme med alle NBT-data.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Indlæs de synkroniserede NBT-data i klientverdenen.\n§6ADVARSEL! Denne funktion vil forårsage inkompatibilitet\n§6 med andre mods, der er afhængige af disse data.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Kræv at holde et aktiveret værktøjselement\nfor at genvejstasten executeOperation fungerer", + "litematica.config.generic.comment.fixChestMirror": "Aktiver en rettelse til den ødelagte brystspejlkode i vanilje", + "litematica.config.generic.comment.fixRailRotation": "Hvis det er sandt, anvendes en rettelse for vanilje-fejlen i skinner,\n, hvor 180 graders rotationer af lige nord-syd- og\nøst-vest-skinner roterer 90 grader mod uret i stedet >_>", + "litematica.config.generic.comment.generateLowercaseNames": "Hvis aktiveret, vil de foreslåede skematiske navne\nsom standard være små bogstaver og bruge understregninger i stedet for mellemrum", + "litematica.config.generic.comment.highlightBlockInInventory": "Når det er aktiveret, fremhæves elementet (inklusive Shulker-bokse, der indeholder det)\naf den set på blok i skemaet", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Bypass den nye afstand/koordinatkontrol, der blev tilføjet i 1.18.2.\n\nAt tjek bryder \"nøjagtig placeringsprotokollen\" og forårsager\nalle blokke, der er placeret med en rotation (eller anden ejendom) anmodning om bare at blive spøgelsesblokke.\n\nDer er stort set ingen grund til nogensinde at deaktivere dette.\nKontrollen fandtes ikke engang før 1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "Hvis det er sandt, følger gengivelseslaget spilleren.\nBemærk: Dette skjuler i øjeblikket Layer Range type-intervaller desværre", + "litematica.config.generic.comment.loadEntireSchematics": "Hvis sandt, så er hele skematisk altid indlæst på én gang.\nHvis falsk, så kun den del, der er inden for kundens visningsafstand er indlæst.", + "litematica.config.generic.comment.materialListIgnoreState": "Når aktiveret, ignoreres den eksakte bloktilstand, og kun bloktypen skal matche", + "litematica.config.generic.comment.pasteAlwaysUseFill": "Dette tvinger brug af udfyldningskommandoen (i stedet for sætblok) selv for enkelte blokke", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "Hvis det er aktiveret, så er blokenheder slet ikke indsat\nvia den kommandobaserede indsættelse i multiplayer.\nDette giver dig mulighed for lettere at indsætte i to omgange, hvis du\nønsker at bruge NBT-gendannelsesmuligheden for inventarer osv. i den anden omgang,\nsom normalt kræver meget langsommere indsætning hastighed/kommandohastighed.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "Hvis aktiveret, ignoreres alle blok-enheder fra kommandoerne fyld\n, når de indsættes. Dette giver dem mulighed for at blive indsat individuelt,\n, som er påkrævet, hvis NBT gendannelse indstillingen bliver brugt.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "Hvis aktiveret, bliver kommandogrænsen ignoreret, når du indsætter\nblokke med en blok enhed med NBT gendannelse aktiveret.\nDette synes på en eller anden måde at løse et problem, hvor NBT gendannelse\nellers ville mislykkes for mange blokke med en lav kommandofrekvens.", + "litematica.config.generic.comment.pasteIgnoreEntities": "Hvis aktiveret, så vil Indsæt funktionen ikke indsætte nogen enheder", + "litematica.config.generic.comment.pasteIgnoreInventories": "Indsæt ikke lagerindhold, når du indsætter en skematisk", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "Hvis det er aktiveret, så skrives de i stedet for faktisk at indsætte skemaer til verden\nsom setblock-kommandoer i tekstfiler.", + "litematica.config.generic.comment.pasteUseFillCommand": "Hvis aktiveret, så i stedet for kun at bruge individuelle /setblock kommandoer,\nden kommando-baserede Indsæt operation (som bruges på servere)\nvil også forsøge at bruge /fill kommandoer for alle kontinuerlige områder af samme blok.\nDette har ingen effekt i enkelt spiller, da modifikationen sætter blokkene direkte\ni den integrerede servers verden ind og slet ikke bruger kommandoer.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "Dette er en midlertidig hack løsning at bruge den kommando-baserede indsætning\nogså i enkelt spiller, som tillader brug af gengivelseslaget begrænset\n-indsætning i enkelt spiller, som i øjeblikket ikke virker med\nden direkte verden adgang indsætte som single player normalt bruger.\n\nBemærk, at dette vil have alle de samme NBT data restaurering\nbegrænsninger som multiplayer indsætte har normalt.", + "litematica.config.generic.comment.pasteUsingServux": "Brug Servux til at indsætte et diagram direkte på serveren.\nDenne metode er meget hurtigere end den traditionelle\nkommandobaserede metode, og den understøtter gendannelse af\nEntity NBT Data.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Undgår at udskifte skadelige genstande i hotbaren", + "litematica.config.generic.comment.pickBlockAvoidTools": "Undgår at udskifte værktøjselementer i hotbaren.\n\nDette betyder alle elementer, der udvider vanilla ToolItem-klassen.", + "litematica.config.generic.comment.pickBlockEnabled": "Aktiverer genvejstaster for den skematiske verdensvalgblok.\nDer er også en genvejstast til at skifte denne mulighed for at skifte mellem disse genvejstaster... oo", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Aktiverer \"pickBlockIgnoreNbt\"-indstillingen for\nEasy Place Post-Rewrite fra 1.12.2 ornithe.", + "litematica.config.generic.comment.pickBlockShulkers": "Hvis det er aktiveret, så hvis det påkrævede element til plukkeblokken\nikke findes direkte i spillerens inventar, men der\ner en Shulker-boks, der indeholder det, vil Shulker-boksen\nskiftes til spillerens hånd i stedet", + "litematica.config.generic.comment.pickBlockableSlots": "Hotbar-slots, der må være\n, bruges til den skematiske pick-blok", + "litematica.config.generic.comment.placementRestriction": "Når aktiveret, kan brug nøglen kun bruges\nnår du holder det rigtige element til målpositionen\nog målgruppen skal have en manglende blok i skematisk", + "litematica.config.generic.comment.renderMaterialListInGuis": "Hvorvidt materialelisten skal vises\ni GUI'er eller ej", + "litematica.config.generic.comment.renderThreadNoTimeout": "Fjerner timeout fra gengivelsesarbejdertrådene.\nHvis du får meget stammende gengivelse, når du bevæger dig rundt i\neller håndterer store skemaer, så prøv at deaktivere dette. Det vil dog gøre\nden skematiske gengivelse meget langsommere i nogle tilfælde.", + "litematica.config.generic.comment.serverNbtRequestRate": "Begræns anmodningshastighed for serverentitetsdatasynkronisering", + "litematica.config.generic.comment.signTextPaste": "Sæt automatisk teksten i tegnet GUI'er fra den skematiske", + "litematica.config.generic.comment.toolItem": "Punktet der skal bruges som \"værktøj\" til markeringer osv.", + "litematica.config.generic.comment.toolItemEnabled": "Hvis sandt, kan \"værktøj\" elementet bruges til at styre valg osv.", + "litematica.config.generic.comment.toolItemComponents": "En datakomponenter - bevidst version af værktøjselement.\nSæt til \"tom\" for at deaktivere.\nDen accepterede syntaks er den samme som kommandoen \"/give\".", + "litematica.config.generic.comment.unhideSchematicVCS": "Fjerner skjuler menuknappen Skematisk VCS (Version Control System),\nog aktiverer genvejstasten og VCS-funktionaliteten generelt.\n(Dette blev tidligere kaldt Skematiske projekter.)\n\nGenerelt §6 bør du ikke§r bruge denne funktion,\nmedmindre du virkelig ved, hvordan det virker, og hvad det gør.\nDet ændrer noget på, hvordan områdevalg, placeringer og indsættelse fungerer,\nisær at der også er en områdesletningsoperation ved indsættelse.\n\nGrundlæggende er denne funktion beregnet til §6iterativt, på stedet§r designarbejde,\nog det giver dig mulighed for lettere at oprette flere versioner/snapshots\naf den samme build, og også at skifte mellem versionerne ved først at slette, hvad der er\ni verden, og derefter indsætte den næste version i stedet for.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Aktiver gengivelse af områdevalgsbokse", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Aktiver Skematisk placering bokse gengivelse", + "litematica.config.visuals.comment.enableRendering": "Vigtigste rendering skifte indstilling. Aktiverer/deaktiverer ALLE mod rendering.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Aktiverer skematisk blokgengivelse.\nDeaktivering af dette giver dig mulighed for kun at se farveoverlejringen", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Muliggør skematisk væskegengivelse.\nHvis du deaktiverer dette, kan du nemmere se blokke og overlejringer.\nDette fjerner også overlejringen, hvor væsken var.", + "litematica.config.visuals.comment.enableSchematicOverlay": "Den primære skiftemulighed for den skematiske\nblokoverlejringsgengivelse", + "litematica.config.visuals.comment.enableSchematicRendering": "Aktiver gengivelse af skemaet og overlejringen", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Maksimal skematisk verdensgengivelse trådstørrelse\nDette vil direkte påvirke den samlede multi-trådede ydeevne\n\n§6BRUG MED FORSIGTIGHED!! Dette vil først træde i kraft\n§6, når du har forladt spillet og deltager igen.", + "litematica.config.visuals.comment.ghostBlockAlpha": "Alfaværdien af spøgelsesblokkene,\n, når de gengives som gennemskinnelige.\n§6Bemærk: §7Du skal også aktivere den gennemskinnelige gengivelse separat,\nved at bruge muligheden 'renderBlocksAsTranslucent'!", + "litematica.config.visuals.comment.ignoreExistingFluids": "Hvis aktiveret, ignoreres eventuelle væskeblokke som \"ekstra blokke\"\nog som \"forkerte blokke\", dvs. hvor skemaet har luft eller andre blokke.\nGrundlæggende gør dette at bygge ting under vand en hel del mindre irriterende.\nBemærk: Du vil højst sandsynligt også aktivere 'renderCollidingSchematicBlocks'\nmuligheden på samme tid, for at tillade blokkene at blive gengivet inde i væsker.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "Hvis aktiveret, fjernes de tilstødende/rørende indre sider\nfor blokkens overlejring/ikke gengives", + "litematica.config.visuals.comment.placementBoxSideAlpha": "Alfaværdien for underregionsboksenes side", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "Hvis det er aktiveret, vil områdevalgsfelterne\nhave deres sidequads gengivet", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "Hvis aktiveret, gengives skemaerne\nved hjælp af gennemsigtige \"spøgelsesblokke\"", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "Hvis aktiveret, så blokke i skematikken gengives\nogså, når der allerede er en (forkert) blok i klientens verden.\nSandsynligvis mest nyttigt, når du forsøger at bygge\nnoget, hvor der er sne lag eller vand i vejen.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Gengiv forbindelseslinjer mellem efterfølgende verifikatorfremhævningsbokshjørner.\nDette var en gengivelsesfejl, som nogle mennesker oplevede, men i det mindste nogle spillere\nkunne lide det og bad om, at det forbliver, så denne indstilling \"genopretter\" det", + "litematica.config.visuals.comment.renderErrorMarkerSides": "Hvis det er aktiveret, vil fejlmarkørerne i den skematiske verifier\nhave (gennemskinnelige) sider gengivet i stedet for kun omridset", + "litematica.config.visuals.comment.renderPlacementBoxSides": "Hvis det er aktiveret, vil de placerede skematiske underområdebokse\nhave deres sidequads gengivet", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "Hvis aktiveret, så gengives en omsluttende boks omkring\nalle underregioner i en skematisk (placering)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "Hvis den er aktiveret, vil den omsluttende boks omkring\nen skematisk placering have sine sidequads gengivet", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "Hvis aktiveret, så modelsiderne også renderes\nfor indre sider i den gennemsigtige tilstand", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Gør det muligt at gengive en trådrammekontur for\nden skematiske blokoverlejring", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Aktiverer gennemsigtig sortering for\nden skematiske blokoverlejring", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Muliggør gengivelse af gennemsigtige bokse/sider for\ndet skematiske blokoverlay", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "Hvis aktiveret, så vil den skematiske overlejring bruge\nblok model quads/vertices i stedet for\ntraditionelle fuld blok overlejring", + "litematica.config.visuals.comment.schematicOverlayModelSides": "Hvis aktiveret, så vil den skematiske overlejring bruge\nblok model quads/vertices i stedet for\ntraditionelle fuld blok overlejring", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "Linjebredden af blokken (model) skitserer", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "Linjebredden af blokken (model) skitser,\n, når overlejringen gengives gennem blokke", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "Hvis det er aktiveret, vil den skematiske overlejring blive gengivet\ngennem blokke. Dette er sandsynligvis kun nyttigt, når du er\nfærdig med at bygge og vil se eventuelle fejl lettere", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Aktiverer skematisk overlejring for ekstra blokke", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Aktiverer skematisk overlejring for manglende blokke", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Aktiverer skematisk overlejring for forkerte blokke", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Aktiverer skematisk overlejring for forkerte stater", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Tvinger brug af blokmodeller til alt i resultatlisten Skematisk Verifier\n. Normalt bruges varemodeller til alt\n, der har et element, og blokmodeller bruges kun til blokke\n, der ikke har et element, plus for blomsterpotter for at se det indeholdte element.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "Justeringen af blokinfolinjernes overlejring", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "Justeringen af blokinfo-overlayet", + "litematica.config.info_overlays.comment.infoHudAlignment": "Justeringen af \"Info-HUD\",\nbrugt til materialelisten, skematisk verifikationsmismatchpositioner osv.", + "litematica.config.info_overlays.comment.toolHudAlignment": "Justering af \"værktøjs HUD\", når det konfigurerede \"værktøj\" holdes nede", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "Hvis det er aktiveret, gengives MiniHUD-stil blokinformationsoverlejring\nfor den kiggede blok", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "Skrifttype skalaen for blok info linjer", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "Den x forskydning af blok info linjer fra den valgte kant", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "y forskydning af blok info linjer fra den valgte kant", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "Y-forskydningen af blokinfo-overlejringen fra den valgte kant", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Aktiver gengivelse af blokinformationsoverlejring for at vise info\nom den undersøgte blok eller verifikationsfejlmarkør,\n, mens du holder 'renderInfoOverlay'-tasten nede", + "litematica.config.info_overlays.comment.infoHudMaxLines": "Det maksimale antal infolinjer der vises på HUD på én gang", + "litematica.config.info_overlays.comment.infoHudOffsetX": "X forskydning af Info HUD fra skærmen kant", + "litematica.config.info_overlays.comment.infoHudOffsetY": "Y forskydning af Info HUD fra skærmen kant", + "litematica.config.info_overlays.comment.infoHudScale": "Skalafaktor for den generiske Info HUD-tekst", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "Når det er aktiveret, vil blokinfooverlejringen og blokinfolinjerne\nvære i stand til at strålespore til væskeblokke i stedet for at gå gennem dem", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "Det maksimale antal elementer, der skal vises på\nmaterialeliste-Info HUD på én gang", + "litematica.config.info_overlays.comment.materialListHudScale": "Skalafaktor for Material List Info HUD", + "litematica.config.info_overlays.comment.statusInfoHud": "Aktiver en statusinfo HUD-renderer,\n, som gengiver et par stykker statusinformation, såsom\nden aktuelle lagtilstand og renderers aktiveret tilstand", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Tillad automatisk momentant aktivering af status info HUD \"når det er nødvendigt\",\nfor eksempel når du opretter en placering og har rendering deaktiveret", + "litematica.config.info_overlays.comment.toolHudOffsetX": "X forskydning af Info HUD fra skærmen kant", + "litematica.config.info_overlays.comment.toolHudOffsetY": "Y forskydning af Info HUD fra skærmen kant", + "litematica.config.info_overlays.comment.toolHudScale": "Skaleringsfaktor for Tool HUD-teksten", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "Alfaværdien af fejlmarkeringsboksens sider", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "Det maksimale antal uoverensstemmende positioner, der skal gengives\npå én gang i den Skematiske Verifier-overlejring.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Aktiver gengivelse af Schematic Verifier-markøroverlejring", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Skal advarselsmeddelelsen om at være i en lagtilstand\neller have nogle af gengivelsesmulighederne deaktiveret\nvises, når du indlæser en ny skematisk\neller opretter en ny placering", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "Farven på områdets markeringsfelter, når de ikke er markerede", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "Fremhæv farven for elementet i den kiggede på blok", + "litematica.config.colors.comment.materialListHudItemCountsColor": "Farven på elementet tæller tekst i materialeliste info HUD", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "Farven på Skematic Rebuild-tilstandens pause- eller stedblokvælgeroverlay", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "Farven på Skematisk genopbygningstilstand bryder alle blokke undtagen målrettet vælgeroverlejring", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "Farven på Skematic Rebuild-tilstandens udskiftningsvælgeroverlay", + "litematica.config.colors.comment.schematicOverlayColorExtra": "Farven på blokkernes overlejring for ekstra blokke", + "litematica.config.colors.comment.schematicOverlayColorMissing": "Farven på blokkernes overlejring for manglende blokke", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "Farven på blokkernes overlejring for forkerte blokke", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "Farven på blokkernes overlejring for forkerte bloktilstande", + "litematica.config.hotkeys.comment.addSelectionBox": "Tilføj et nyt markeringsfelt (position 1) her", + "litematica.config.hotkeys.comment.cloneSelection": "Klon hurtigt det aktuelle områdevalg.\nDette opretter dybest set bare et skematisk kun i hukommelsen,\nog opretter derefter en placering af det skema og vælger det,\nog skifter også værktøjstilstanden til Indsæt-tilstand.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Slet det markerede felt", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "Når easyPlaceMode er aktiveret, bruges denne nøgle til at placere blokkene", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Tillader hurtigt at slå Easy Place-tilstand til/fra", + "litematica.config.hotkeys.comment.executeOperation": "Udfør den aktuelt valgte værktøjshandling med\naktuelle markering eller placering i tilstandene Fyld, Erstat,\nIndsæt diagram osv.", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Inverterer skematiske/spøgelsesblokgengivelsesstatus\n, mens denne tastebinding holdes nede", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Inverterer Overlay-gengivelsesstatus, mens denne tastebinding holdes nede", + "litematica.config.hotkeys.comment.layerModeNext": "Skift gengivelsestilstanden (alle, lag) fremad", + "litematica.config.hotkeys.comment.layerModePrevious": "Skift gengivelsestilstanden (alle, lag) baglæns", + "litematica.config.hotkeys.comment.layerNext": "Flyt markeringen af det renderede lag op", + "litematica.config.hotkeys.comment.layerPrevious": "Flyt markeringen af det renderede lag ned", + "litematica.config.hotkeys.comment.layerSetHere": "Sæt Render laget til spillerens aktuelle position", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Skub det aktuelle valg i den \"negative\" retning\nDette er stort set det samme som musehjulet ned\nmed trykket på Nudge-modifikatoren", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Skub det aktuelle valg i den \"positive\" retning\nDette er stort set det samme som musehjulet op\nmed trykket på Nudge-modifikatoren", + "litematica.config.hotkeys.comment.moveEntireSelection": "Flyt hele det aktuelle valg hertil", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Åbn Områdets indstillings GUI for det markerede område", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Åbn den indlæste skematiske GUI", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Åbn hovedmenuen i Litematica", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Åbn brugergrænsefladen til materialelisten for den aktuelt valgte\nskematiske placering", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Åbn vinduet for Placeringsindstillinger for den aktuelt\nvalgte placering eller underregion", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Åbn den skematiske placering GUI", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Åbn den skematiske projekts GUI", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Åbn Schematic Verifier GUI for den aktuelt\nvalgte skematiske placering", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Åbn grænsefladen til områdevalg", + "litematica.config.hotkeys.comment.openGuiSettings": "Åbn Config GUI", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "Ændringstasten til hurtigt at ændre driftstilstanden.\nHold dette og rul mens du holder \"værktøjselementet\" for hurtigt at cykle tilstanden.", + "litematica.config.hotkeys.comment.pickBlockFirst": "En nøgle til at vælge blok den første\nskematiske blok stråle spores til", + "litematica.config.hotkeys.comment.pickBlockLast": "En nøgle til at vælge blok den sidste skematiske blok\nstråle sporet til, før den første (mulige) klientverden\nblokstråle sporet til. Grundlæggende ville dette give\ndig den blok, du kunne placere mod en eksisterende blok.", + "litematica.config.hotkeys.comment.pickBlockToggle": "En genvejstast til at skifte til/fra valg af blokeringsindstilling i\nGeneriske konfigurationer. Dette er tilvejebragt som en hurtig måde at aktivere\neller deaktivere pick block-tasterne, hvis de forstyrrer noget.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "Nøglen, der gør det muligt at gengive blokinfo-overlejringen.\nBrug INGEN for ikke at kræve, at der trykkes på en tast.\nDeaktiver den tilsvarende navngivne mulighed i Visuals\n-konfigurationerne for at deaktivere overlejringen fuldstændigt.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "En genvejstast til at tillade overlejringer at gengive gennem blokke.\nDette er blot en hurtigere måde at aktivere\nmidlertidigt på det samme, som muligheden 'schematicOverlayRenderThroughBlocks' i Visuals gør.", + "litematica.config.hotkeys.comment.rerenderSchematic": "Genvejstast for kun at opdatere/gentegne skemaet, i stedet for at\nogså skal genopfriske vaniljeterrænet med F3 + A", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Gem det aktuelle områdevalg som et skema i hukommelsen", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Gem det aktuelle områdevalg som en skematisk til en fil", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Modifikationstast for at aktivere tilstanden/funktionen \"bryd alt undtagen\"\ni værktøjstilstanden Skematisk redigering.\nNår du holder denne tast nede og slår en skematisk blok, vil\nalle andre blokke undtagen denne blok blive fjernet fra skemaet.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Modifikationstast for at aktivere \"bryd alle identiske blokke\"\n-funktionen i værktøjstilstanden Skematisk redigering", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Modifikationstast til at aktivere retningsbestemt/kontinuerlig\npause- eller stedfunktion i værktøjstilstanden Skematisk redigering", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Modifikationstast for at aktivere \"erstat alle identiske\"\nudskiftningstilstand/funktion i værktøjstilstanden Skematisk redigering", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Modifikationstast for at aktivere \"erstat bloktype\"\nudskiftningstilstand/funktion i værktøjstilstanden Skematisk redigering", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Modifikationstast til at aktivere retningsbestemt/kontinuerlig\nudskiftningstilstand/funktion i værktøjstilstanden Skematisk redigering", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "Skematisk drejes 90 grader med uret ved tryk", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "Skematikken er spejl vendt, når trykket", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "Modifikationstasten, der skal holdes nede for at kunne bruge musehjulet\ntil at bladre gennem de skematiske versioner i værktøjstilstanden Versionskontrol", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "En genvejstast til at skifte til den næste skematiske version i versionskontrolværktøjstilstanden", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "En genvejstast til at skifte til den næste skematiske version i versionskontrolværktøjstilstanden", + "litematica.config.hotkeys.comment.selectionGrabModifier": "Ændringstasten der skal holdes til \"grab\" en markering\nboks eller hjørne for markøren bevæger sig.", + "litematica.config.hotkeys.comment.selectionGrow": "Handlings genvejstasten til automatisk vækst af markeringsboksen omkring\nalle tilstødende / diagonalt forbundne blokke", + "litematica.config.hotkeys.comment.selectionGrowModifier": "Ændringstasten til at holde for at vokse eller skrumpe\nen valgboks under rulning", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "Ændringstasten der skal holdes, mens du ruller\nfor at skubbe det valgte område eller hjørne", + "litematica.config.hotkeys.comment.selectionModeCycle": "Skift tilstanden mellem Corners og Cuboid\ni områdevalgstilstand", + "litematica.config.hotkeys.comment.selectionShrink": "Handlings genvejstasten til at skrumpe markeringsfeltet, så der\nikke er noget tomt sted (tomme lag) på nogen side", + "litematica.config.hotkeys.comment.setAreaOrigin": "Sæt/flyt oprindelsespunktet for det aktuelle\nområdevalg til spillerens position", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Sæt den første position i feltet\nfor øjeblikket til spillerens position", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Sæt anden position for det valgte\nfelt til spillerens position", + "litematica.config.hotkeys.comment.toggleAllRendering": "Slå alle renderinger til/fra", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Slå områdevalg til og fra", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Slå skematisk gengivelse til/fra (blokke & overlag)", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Skift gengivelse af informationsoverlejring (for blokoplysninger med musen over musen)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Slå gengivelse af blokoverlejring til/fra", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Slå gengivelse af blokoverlejringskontur til/fra", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Slå blokoverlejringens sidegengivelse til/fra", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Slå skematisk placering kasser gengivelse til/fra", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "En genvejstast til at skifte placeringsbegrænsningstilstand", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Slå skematisk blokvisning til/fra", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "Skift signTextPaste-konfigurationsværdien (i generisk kategori)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Slå gennemskinnelig vs. uigennemsigtig gengivelse af spøgelsesblok.", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Skift gengivelsen af Schematic Verifier-overlejring", + "litematica.config.hotkeys.comment.toolEnabledToggle": "Tastaturbindingen til at skifte \"værktøj\"-emnefunktionalitet til/fra", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "Knappen der skal bruges, mens \"værktøj\" element\nholdes nede for at placere det primære / første hjørne", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "Knappen der skal bruges, mens \"værktøj\" elementet\nholdes nede for at placere det andet hjørne", + "litematica.config.hotkeys.comment.toolSelectElements": "Knappen der skal bruges til at vælge hjørner eller bokse\nmens \"tool\" elementet holdes nede", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "Modifikationstasten, du skal holde nede, mens du bruger 'toolSelectElements'\ngenvejstasten for at vælge den primære bloktype, der skal bruges i nogle af værktøjstilstandene", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "Modifikationstasten, du skal holde nede, mens du bruger 'toolSelectElements'\ngenvejstasten for at vælge den sekundære bloktype, der skal bruges i nogle af værktøjstilstandene", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Udlader den skematiske af den aktuelt valgte placering, og dermed også fjerner alle placeringer oprettet fra det", + "litematica.config.generic.prettyName.pickBlockEnabled": "Vælg blokgenvejstaster", + "litematica.config.generic.prettyName.easyPlaceMode": "Nem Sted Tilstand", + "litematica.config.generic.prettyName.placementRestriction": "Placering Begrænsning", + "litematica.config.generic.prettyName.signTextPaste": "Signer Tekst Indsæt", + "litematica.config.generic.prettyName.toolItemEnabled": "Værktøjselement Aktiveret", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Områdets Markeringsfelter Rendering", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Skematisk Placeringsbokse Rendering", + "litematica.config.visuals.prettyName.enableRendering": "Alle Renderinger", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Skematisk Blokke Rendering", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Skematisk Væskegengivelse", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Skematisk overlejringsgengivelse", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Skematisk Rendering", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Gennemsigtig Skematisk Blok Rendering", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Skematiske overlejringskonturer", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Skematisk overlay gennemskinnelig sortering", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Skematisk Overlejring Sider", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Gengivelse af blokinfooverlejring", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifikator Overlay-gengivelse", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "Alle Renderinger", + "litematica.error.area_selection.copy_failed": "Kunne ikke kopiere markeringen", + "litematica.error.area_selection.create_failed": "Kunne ikke oprette et nyt valg med navnet '%s', filen findes allerede", + "litematica.error.area_selection.failed_to_load": "Kunne ikke indlæse områdevalg", + "litematica.error.area_selection.grow.no_sub_region_selected": "Ingen underregion valgt!", + "litematica.error.area_selection.no_placement_selected": "Ingen skematisk placering valgt!", + "litematica.error.area_selection.rename.already_exists": "Fejl: Der findes allerede et område med filnavnet '%s'", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Ugyldigt genereret sikkert filnavn '%s'", + "litematica.error.duplicate_schematic_placement": "Fejl: Forsøgte at tilføje en placering der allerede findes", + "litematica.error.generic.creative_mode_only": "Denne handling er kun tilgængelig i Kreativ tilstand", + "litematica.error.generic.failed_to_delete_file": "Mislykkedes at slette filen '%s'", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Kunne ikke sortere listen over ignorerede stater", + "litematica.error.generic.schematic_world_not_loaded": "Skematisk verden blev ikke indlæst", + "litematica.error.area_editor.create_sub_region.exists": "En underregion med navnet '%s' findes allerede", + "litematica.error.area_editor.no_selection": "Intet aktivt områdevalg", + "litematica.error.area_editor.open_gui.no_selection": "Aktuelt i valgtilstand: Normal, men intet område er for øjeblikket valgt", + "litematica.error.area_editor.rename_sub_region.exists": "Kunne ikke omdøbe underregionen:\nEn underregion eksisterer allerede af navnet '%s'", + "litematica.error.area_editor.switch_mode.no_selection": "Kan ikke skifte til valgtilstand: Normal, fordi der i øjeblikket ikke er valgt et område.\nVælg et område, eller opret et nyt valg i områdevalgsbrowseren", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Kunne ikke indlæse Litematica Schematic", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Kunne ikke nedgradere Litematica Schematic", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Kunne ikke oprette Litematica-skemaet", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Kunne ikke indlæse skemaet", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Det lykkedes ikke at konvertere strukturen til et Litematica-skema", + "litematica.error.schematic.create.no_selections": "Ingen gyldige valgregioner!", + "litematica.error.schematic_load.cant_read_file": "Kan ikke læse den skematiske fil '%s' (eksisterer ikke eller tilladelsesproblem)", + "litematica.error.schematic_load.no_schematic_selected": "Ingen skematisk fil valgt!", + "litematica.error.schematic_load.no_schematic_version_information": "De skematiske har ikke versionsoplysninger, og kan ikke indlæses sikkert!", + "litematica.error.schematic_load.unsupported_schematic_version": "Ikke understøttet eller fremtidig skematisk version '%d'", + "litematica.error.schematic_load.unsupported_type": "Ukendt eller ikke-understøttet filtype for '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Kun Litematica-skemaer kan eksporteres i andre formater!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "Den valgte skematiske type understøttes ikke for import!", + "litematica.error.schematic_placements.remove_fail_locked": "Placeringen er låst!\n- Hold Shift nede for at tvinge fjerne den", + "litematica.error.schematic_save.directory_doesnt_exist": "Ingen sådan mappe: '%s'", + "litematica.error.schematic_save.file_already_exists": "Filen '%s' findes allerede", + "litematica.error.schematic_save.invalid_directory": "Ugyldig mappe '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "Ugyldigt skematisk navn '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "Kunne ikke oprette skematisk!", + "litematica.error.schematic_read_from_file_failed.cant_read": "Kunne ikke læse skematisk fra filen '%s'", + "litematica.error.schematic_read_from_file_failed.exception": "Undtagelse, mens du forsøger at læse skematisk fra filen '%s'", + "litematica.error.schematic_read_from_file_failed.no_file": "Kunne ikke læse skematisk fra fil: ingen fil tilgængelig (in-memory skematisk?)", + "litematica.error.schematic_projects.empty_selection": "Tomt områdevalg (0 underregioner)", + "litematica.error.schematic_projects.failed_to_load_project": "Kunne ikke indlæse projekt", + "litematica.error.schematic_projects.failed_to_load_schematic": "Kunne ikke indlæse skematisk for den aktuelle version", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Kunne ikke omdøbe projektfil som '%s' (undtagelse)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Kan ikke omdøbe projektet til '%s', filen findes allerede", + "litematica.error.schematic_projects.invalid_project_directory": "Ugyldig eller ikke-eksisterende projektmappe", + "litematica.error.schematic_projects.no_project_open": "Intet projekt åbent", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "I øjeblikket i Skematisk VCS-tilstand, men der er i øjeblikket intet projekt åbent", + "litematica.error.schematic_projects.null_player": "Spilleren var nul", + "litematica.error.schematic_projects.project_already_exists": "Projektet '%s' findes allerede", + "litematica.error.schematic_projects.save_already_in_progress": "Gem allerede i gang", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Kunne ikke oprette skematisk mappe '%s'", + "litematica.error.schematic_write_to_file_failed.exception": "Kunne ikke skrive den skematiske fil '%s' (undtagelse)", + "litematica.error.schematic_write_to_file_failed.exists": "Kunne ikke skrive skematisk til filen '%s', filen findes allerede", + "litematica.error.structure_write_to_file_failed.exception": "Kunne ikke skrive strukturen til filen '%s' (undtagelse)", + "litematica.error.structure_write_to_file_failed.exists": "Kunne ikke skrive strukturen til filen '%s', filen findes allerede", + "litematica.hotkeys.category.generic_hotkeys": "Generiske genvejstaster", + "litematica.info.schematic_load.schematic_loaded": "Skematisk '%s' blev indlæst i hukommelsen", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Højreklik på knappen for at annullere en afventende forhåndsvisning\n- Ctrl + Alt + Shift + klik for at indstille miniaturebilledet fra et eksisterende PNG-billede\n kaldet 'thumb.png' fra den samme mappe, hvor skematisk fil er.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Brug den normale skærmbilledetast til at indstille forhåndsvisningen.\nEller højreklik på knappen Indstil forhåndsvisning for at annullere indstillingen af forhåndsvisningen.", + "litematica.info.schematic_manager.preview.success": "Forhåndsvis billede sat", + "litematica.gui.button.area_editor.analyze_area": "Analyser område", + "litematica.gui.button.area_editor.change_corner_mode": "Hjørne Tilstand: %s", + "litematica.gui.button.area_editor.change_selection_mode": "Markeringstilstand: %s", + "litematica.gui.button.area_editor.create_schematic": "Gem Skematisk", + "litematica.gui.button.area_editor.create_sub_region": "Ny underregion", + "litematica.gui.button.area_editor.origin_enabled": "Manuel Oprindelse: %s", + "litematica.gui.button.area_editor.set_box_name": "Indstil", + "litematica.gui.button.area_editor.set_selection_name": "Indstil", + "litematica.gui.button.area_selection_mode": "Område Markeringstilstand: %s", + "litematica.gui.button.area_selections.create_directory": "Opret mappe", + "litematica.gui.button.area_selections.create_new_selection": "Nyt valg", + "litematica.gui.button.area_selections.create_selection_from_placement": "Fra Placering", + "litematica.gui.button.area_selections.unselect": "Fravælg", + "litematica.gui.button.change_menu.area_editor": "Områdeeditor", + "litematica.gui.button.change_menu.configuration_menu": "Konfigurations menu", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Indlæs Skemaer", + "litematica.gui.button.change_menu.schematic_manager": "Skematisk Administrator", + "litematica.gui.button.change_menu.schematic_projects_manager": "Skematisk VCS", + "litematica.gui.button.change_menu.show_area_selections": "Område Valg browser", + "litematica.gui.button.change_menu.show_loaded_schematics": "Indlæste Skematik", + "litematica.gui.button.change_menu.show_schematic_placements": "Skematisk Placering", + "litematica.gui.button.change_menu.task_manager": "Opgavestyring", + "litematica.gui.button.change_menu.to_main_menu": "Litematica menu", + "litematica.gui.button.config_gui.colors": "Farver", + "litematica.gui.button.config_gui.generic": "Generisk", + "litematica.gui.button.config_gui.hotkeys": "Genvejstaster", + "litematica.gui.button.config_gui.info_overlays": "Info Overlejringer", + "litematica.gui.button.config_gui.render_layers": "Vis Lag", + "litematica.gui.button.config_gui.visuals": "Visuelle", + "litematica.gui.button.config_gui.test": "Test", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Hold Shift nede for at oprette en skematisk kun i hukommelsen", + "litematica.gui.button.hover.area_selections.unselect": "Fjerner markeringen af det aktuelle områdevalg", + "litematica.gui.button.hover.material_list.clear_cache": "Rydder materialecachen\nNormalt skulle dette ikke være nødvendigt\nDette kan bruges i stedet for at slette filen 'material_cache.nbt'\ni tilfælde af, at cachen har nogle forkerte data, f.eks.\ngemt til blokke, der ikke burde have dem, som stempelhoveder", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Hold shift nede for at skrive til en CSV-fil,\ni stedet for den normale ASCII-art tabeltekstfil", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Hold Shift nede for at vælge underområderne, der bruges til materialelisten", + "litematica.gui.button.hover.plus_minus_tip": "Venstreklik for at øge\nHøjreklik for at reducere\nShift og/eller Alt for at øge trinstørrelsen", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Venstreklik for at øge\nHøjreklik for at mindske\nShift/Alt/Ctrl for at øge trinstørrelsen (multiplikativ)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Genindlæser skematisk fra fil.\nDette kan være nyttigt, hvis du laver en fejl\ni skematisk redigeringstilstand.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Der er i øjeblikket et Schematic VCS-projekt åbent.\nSkematisk VCS-tilstand tilsidesætter den normale områdevalgsfunktionalitet", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6Slet det sidst placerede eller gemte område§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(Dette blev tidligere kaldt Skematiske projekter.)\nGenerelt §6 bør du ikke§r bruge denne funktion,\nmedmindre du virkelig ved, hvordan det virker, og hvad det gør.\nDet ændrer noget på, hvordan områdevalg, placeringer og indsættelse fungerer,\nisær at der også er en områdesletningsoperation ved indsættelse.\n\nGrundlæggende er denne funktion beregnet til §6iterativt, på stedet§r designarbejde,\nog det giver dig mulighed for lettere at oprette flere versioner/snapshots\naf den samme build, og også at skifte mellem versionerne ved først at slette, hvad der er\ni verden, og derefter indsætte den næste version i stedet for.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Flyt projektets oprindelse til spillerens aktuelle position\nDette vil også flytte områdets valg og placering", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Advarsel: Dette vil slette/overskrive de nuværende blokke\n§6i verdenen i det område der tidligere var\n§6placeret fra en version, eller gemt som en version\n§6(dybest set den sidst sete \"effektiv områdevalg\")", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Gemmer en ny skematisk/version til det aktuelle projekt", + "litematica.gui.button.material_list": "Materiale Liste", + "litematica.gui.button.material_list.clear_cache": "Ryd cache", + "litematica.gui.button.material_list.clear_ignored": "Ryd ignoreret", + "litematica.gui.button.material_list.hide_available": "Skjul tilgængelige: %s", + "litematica.gui.button.material_list.ignore": "Ignorer", + "litematica.gui.button.material_list.list_type": "Vis: %s", + "litematica.gui.button.material_list.refresh_list": "Opdater", + "litematica.gui.button.material_list.toggle_info_hud": "Info HUD: %s", + "litematica.gui.button.material_list.write_to_file": "Skriv til fil", + "litematica.gui.button.placement_sub.placement_configuration": "Placering konfiguration", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Reset sub-region", + "litematica.gui.button.placement_sub.slice_type": "Skive: %s", + "litematica.gui.button.schematic_manager.export_as": "Eksport som:", + "litematica.gui.button.schematic_placement.abbr.rendering": "R", + "litematica.gui.button.schematic_placement.ignore_entities": "Ignorer enheder: %s", + "litematica.gui.button.schematic_placement.region_enabled": "Område: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Nulstil alle underregioner", + "litematica.gui.button.schematic_placement.toggle_all_off": "Alle §cOFF§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "Alle §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Indlukker boks rendering: %s", + "litematica.gui.button.schematic_placement.hover.lock": "Låsning af en placering forhindrer bevægelse eller\npå anden måde at ændre den (uheld)", + "litematica.gui.button.schematic_placement.hover.rendering": "Rendering: %s\nBemærk, at dette virker lidt funky\nog ikke forhindrer enhedsgengivelse.\nNormalt bør du bare deaktivere\nplaceringen helt", + "litematica.gui.button.schematic_placements.configure": "Konfigurer", + "litematica.gui.button.schematic_placements.disable": "Deaktiver", + "litematica.gui.button.schematic_placements.locked": "Låst: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Placering: %s", + "litematica.gui.button.schematic_placements.remove": "Fjern", + "litematica.gui.button.schematic_placements.rendering_enabled": "Renderer: %s", + "litematica.gui.button.schematic_placements.select": "Vælg", + "litematica.gui.button.schematic_projects.close_project": "Luk nuværende projekt", + "litematica.gui.button.schematic_projects.create_project": "Opret projekt", + "litematica.gui.button.schematic_projects.delete_area": "Slet Område", + "litematica.gui.button.schematic_projects.load_project": "Indlæs projekt", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Flyt til spiller", + "litematica.gui.button.schematic_projects.open_area_editor": "Områdeeditor", + "litematica.gui.button.schematic_projects.open_manager_gui": "Åbn Manager", + "litematica.gui.button.schematic_projects.open_project_browser": "VCS projektbrowser", + "litematica.gui.button.schematic_projects.place_to_world": "Placer til verden", + "litematica.gui.button.schematic_projects.save_version": "Gem Version", + "litematica.gui.button.schematic_verifier.ignore": "Ignorer", + "litematica.gui.button.schematic_verifier.range_type": "Rækkevidde: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Nulstil ignoreret", + "litematica.gui.button.schematic_verifier.reset_verifier": "Nulstil data", + "litematica.gui.button.schematic_verifier.resume": "Genoptag verifikation", + "litematica.gui.button.schematic_verifier.start": "Start verifikation", + "litematica.gui.button.schematic_verifier.stop": "Stop verifikation", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "Info HUD: %s", + "litematica.gui.button.cancel": "Annuller", + "litematica.gui.button.configure": "Konfigurer", + "litematica.gui.button.copy": "Kopi", + "litematica.gui.button.create_directory": "Opret Ny Mappe", + "litematica.gui.button.create_placement": "Opret placering", + "litematica.gui.button.delete": "Slet", + "litematica.gui.button.disable": "Deaktiver", + "litematica.gui.button.enable": "Aktiver", + "litematica.gui.button.import": "Importere", + "litematica.gui.button.load_schematic_to_memory": "Indlæs Skematisk", + "litematica.gui.button.mirror_value": "Spejl: %s", + "litematica.gui.button.move_to_player": "Flyt til spiller", + "litematica.gui.button.ok": "OK", + "litematica.gui.button.reload": "Genindlæs", + "litematica.gui.button.remove": "Fjern", + "litematica.gui.button.remove_placement": "Fjern placering", + "litematica.gui.button.rename": "Omdøb", + "litematica.gui.button.rotation_value": "Rotation: %s", + "litematica.gui.button.save_new_schematic_version": "Gem Version", + "litematica.gui.button.save_schematic": "Gem Skematisk", + "litematica.gui.button.save_to_file": "Gem til fil", + "litematica.gui.button.schematic_verifier": "Skematisk verifikator", + "litematica.gui.button.set_preview": "Indstil forhåndsvisning", + "litematica.gui.button.tool_mode": "Værktøjstilstand: %s", + "litematica.gui.button.unload": "Udtagning", + "litematica.gui.button.unlocked": "Ulåst", + "litematica.gui.label.area_editor.box_name": "Navn på delregion boks", + "litematica.gui.label.area_editor.selection_name": "Valgs navn", + "litematica.gui.label.area_editor.corner_1": "Hjørne 1", + "litematica.gui.label.area_editor.corner_2": "Hjørne 2", + "litematica.gui.label.area_editor.origin": "Oprindelse", + "litematica.gui.label.area_editor.dimensions": "Dimensioner", + "litematica.gui.label.area_editor.pos1": "Hjørne 1", + "litematica.gui.label.area_editor.pos2": "Hjørne 2", + "litematica.gui.label.area_editor.sub_regions": "Underregioner (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Valgt område: %s", + "litematica.gui.label.area_selection_box_count": "Æsker: %d", + "litematica.gui.label.area_selection_origin": "Oprindelse: %s", + "litematica.gui.label.area_selection.mode.normal": "Normal", + "litematica.gui.label.area_selection.mode.simple": "Simpel", + "litematica.gui.label.block_info.state_client": "Klient Verdens Blok Stat", + "litematica.gui.label.block_info.state_schematic": "Skematisk Verdens Blok Stat", + "litematica.gui.label.block_info_list_type.all": "Alle", + "litematica.gui.label.block_info_list_type.render_layers": "Vis Lag", + "litematica.gui.label.easy_place_protocol.auto": "Automatisk", + "litematica.gui.label.easy_place_protocol.none": "Ingen", + "litematica.gui.label.easy_place_protocol.slabs_only": "Kun laboratorier", + "litematica.gui.label.easy_place_protocol.v2": "Version 2", + "litematica.gui.label.easy_place_protocol.v3": "Version 3", + "litematica.gui.label.data_fixer_mode.always": "Altid", + "litematica.gui.label.data_fixer_mode.below_1205": "Kun Under 1.20.5", + "litematica.gui.label.data_fixer_mode.below_120X": "Kun under 1.20.x", + "litematica.gui.label.data_fixer_mode.below_119X": "Kun under 1.19.x", + "litematica.gui.label.data_fixer_mode.below_117X": "Kun under 1.17.x", + "litematica.gui.label.data_fixer_mode.below_116X": "Kun under 1.16.x", + "litematica.gui.label.data_fixer_mode.below_113X": "Kun under 1.13.x", + "litematica.gui.label.data_fixer_mode.below_112X": "Kun under 1.12.x", + "litematica.gui.label.data_fixer_mode.never": "Aldrig", + "litematica.gui.label.loaded_schematic.modified_on": "§6Ændret på %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "Tilgængelig", + "litematica.gui.label.material_list.title.item": "Vare", + "litematica.gui.label.material_list.title.missing": "Mangler", + "litematica.gui.label.material_list.title.total": "I Alt", + "litematica.gui.label.material_list.multiplier": "Multiplikator:", + "litematica.gui.label.material_list.name": "Navn", + "litematica.gui.label.material_list.progress": "Fremskridt: %s", + "litematica.gui.label.material_list.progress.done": "Udført %s", + "litematica.gui.label.material_list.progress.mismatch": "Uoverensstemmende %s", + "litematica.gui.label.material_list.progress.missing": "Mangler %s", + "litematica.gui.label.material_list.total": "Total: %s elementer", + "litematica.gui.label.origin.auto": "Automatisk", + "litematica.gui.label.origin.manual": "Manuelt", + "litematica.gui.label.paste_nbt_behavior.none": "Ingen", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Placer & Data Ændre", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Placer & Klon", + "litematica.gui.label.placement_sub.region_name": "Regionens navn: %s", + "litematica.gui.label.placement_sub.region_position": "Region position", + "litematica.gui.label.placement_sub.region_size": "Region størrelse: %s", + "litematica.gui.label.placement_settings.placement_origin": "Placering af oprindelse", + "litematica.gui.label.render_layers.hotkey": "Genvejstast", + "litematica.gui.label.render_layers.hover.hotkey": "De næste/forrige lag-genvejstaster vil påvirke denne grænse.\nHvis begge er fravalgt, vil genvejstasterne påvirke\nden grænse, der er tættest på afspilleren.", + "litematica.gui.label.replace_behavior.all": "Alle", + "litematica.gui.label.replace_behavior.none": "Ingen", + "litematica.gui.label.replace_behavior.with_non_air": "Med ikke-luft", + "litematica.gui.label.schematic_info.schematic_author": "Skematisk efter: §f%s§r", + "litematica.gui.label.schematic_info.description": "Beskrivelse:", + "litematica.gui.label.schematic_info.enclosing_size": "Omsluttende størrelse:", + "litematica.gui.label.schematic_info.enclosing_size_value": "Vedlagte størrelse: §f%s§r", + "litematica.gui.label.schematic_info.name": "Navn:", + "litematica.gui.label.schematic_info.region_count": "Regioner: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Oprettet: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "Ændret: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "Samlede blokke: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Blokér/Volumen: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Samlet volumen: §f%d§r blokke", + "litematica.gui.label.schematic_info.version": "Litematisk version: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Skema §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Opret en placering", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Opret straks en ny placering\nog vælg denne placering", + "litematica.gui.label.schematic_placement.enclosing_size": "Omsluttende størrelse: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Hold Shift nede for at deaktivere placeringen når den er oprettet", + "litematica.gui.label.schematic_placement.in_memory": "KUN MEMERI", + "litematica.gui.label.schematic_placement.origin": "Oprindelse: %s", + "litematica.gui.label.schematic_placement.rename_placement": "Omdøb placering:", + "litematica.gui.label.schematic_placement.schematic_file": "Fil: %s", + "litematica.gui.label.schematic_placement.schematic_name": "Skematisk: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Underområder: %s", + "litematica.gui.label.schematic_placement.sub_regions": "Underregioner (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "Åbning i øjeblikket: %s", + "litematica.gui.label.schematic_projects.origin": "Oprindelse:", + "litematica.gui.label.schematic_projects.project": "Projekt:", + "litematica.gui.label.schematic_projects.version": "Version: %s (af %s)", + "litematica.gui.label.schematic_projects.version_entry": "Ver. %d - %s", + "litematica.gui.label.schematic_projects.version_name": "Version navn:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Ignorer enheder", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Hold Shift nede for at overskrive en eksisterende fil", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Gem fra skematisk verden", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "Hvis aktiveret, så er skematikken skabt ved at gemme\nindholdet af udvælgelsen fra den skematiske verden\ni stedet for den normale vaniljeverden.\nDette giver dig mulighed for at kombinere eller trimme skematik uden at have\ntil at indsætte dem i en midlertidig kreativ verden.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Kun synlige blokke [eksperimentel hurtig hax]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Support blokke", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Inkluder alle nødvendige støtteblokke i tilstanden \"Kun synlige blokke\",\ntil ting som Repeatere, Komparatorer, Tæpper eller gravitationsblokke, der ville være synlige", + "litematica.gui.label.schematic_verifier.count": "Antal", + "litematica.gui.label.schematic_verifier.expected": "Forventet", + "litematica.gui.label.schematic_verifier.found": "Fundet", + "litematica.gui.label.schematic_verifier_display_type.all": "Alle (ikke-ignoreret)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "Korrekt Stat", + "litematica.gui.label.schematic_verifier_display_type.extra": "Ekstra Blokke", + "litematica.gui.label.schematic_verifier_display_type.missing": "Manglende Blokke", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Forkerte Blokke", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Forkerte Stater", + "litematica.gui.label.schematic_verifier.status.done_errors": "Forkert: §cBlok: %s§r, §6Tilstand: %s§r, §bMangler: %s§r, §dExtra: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aKorrekt: %s§r, I alt: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Usynlige stykker: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Skematisk verifikator", + "litematica.gui.label.task.title.remaining_chunks": "%s, resterende bidder (%s)", + "litematica.gui.label.task_name.area_analyzer": "Areal Analysator", + "litematica.gui.label.task_name.delete": "Slet opgave", + "litematica.gui.label.task_name.fill": "Udfyld opgave", + "litematica.gui.label.task_name.material_list": "Materiale Liste", + "litematica.gui.label.task_name.paste": "Indsæt Skematisk", + "litematica.gui.label.task_name.save_schematic": "Gem Skematisk", + "litematica.gui.label.task_name.verifier": "Verifikator", + "litematica.gui.message.confirm_file_deletion": "Vil du slette filen '%s'?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "Vil du slette det \"sidst påvirkede\" område?\nDette vil slette alle blokke og enheder er inden for det område, som projektlederen sidst placeret til verden, eller senest gemt som en version. (Dybest set den \"sidst set berørte område\", således at hvis du skulle cykle versioner, ville det ikke efterlade blokke fra den tidligere version.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Vil du placere denne version til verden?\nDet vil slette alle blokke er inden for det område, som projektlederen sidst placeret til verden, eller sidst gemt som en version. (Dybest set den \"sidst set berørte område\", således at hvis du skulle cykle versioner, ville det ikke efterlade blokke fra den tidligere version.)", + "litematica.gui.title.area_editor_normal": "Områdeeditor (Normal/Multi-box-tilstand)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Områdeeditor (§6§lSkematisk VCS-område§r)", + "litematica.gui.title.area_editor_simple": "Områdeeditor (Simpel tilstand)", + "litematica.gui.title.area_editor_sub_region": "Områdeeditor (underregion)", + "litematica.gui.title.area_editor.sub_region_name": "Navn på delregion", + "litematica.gui.title.area_selection_manager": "Område Valgstyring", + "litematica.gui.title.configure_schematic_placement": "Indstil Skematisk placering", + "litematica.gui.title.configure_schematic_sub_region": "Indstil Placering Underregion", + "litematica.gui.title.configs": "Litematica-konfigurationer - %s", + "litematica.gui.title.confirm_file_deletion": "Bekræft sletning af fil", + "litematica.gui.title.copy_area_selection": "Kopier Områdevalg '%s'", + "litematica.gui.title.create_area_selection": "Opret et nyt områdevalg", + "litematica.gui.title.create_area_selection_from_placement": "Opret et nyt områdevalg fra en skematisk placering", + "litematica.gui.title.create_directory": "Opret en ny mappe", + "litematica.gui.title.create_in_memory_schematic": "Opret et skema i hukommelsen", + "litematica.gui.title.create_schematic_project": "Opret et nyt skematisk projekt", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "Indlæs Skematisk", + "litematica.gui.title.manage_loaded_schematics": "Administrer indlæste skemaer", + "litematica.gui.title.manage_schematic_placements": "Administrer Skematiske Placeringer", + "litematica.gui.title.material_list.area_analyzer": "Arealanalyse for udvælgelsen '%s'", + "litematica.gui.title.material_list.placement": "Materiale liste for placering '%s'", + "litematica.gui.title.material_list.schematic": "Materiale liste for skematisk '%s' (%s af %s regioner)", + "litematica.gui.title.material_list.select_schematic_regions": "Vælg underregionerne for materialelisten for '%s'", + "litematica.gui.title.rename_area_selection": "Omdøb Valg Af Område", + "litematica.gui.title.rename_area_sub_region": "Omdøb Underområde", + "litematica.gui.title.rename_schematic": "Omdøb Skematisk", + "litematica.gui.title.create_schematic_from_selection": "Gem det markerede område som et skematisk", + "litematica.gui.title.save_exported_schematic": "Gem en eksporteret %s af '%s'", + "litematica.gui.title.save_imported_schematic": "Gem en importeret skematisk", + "litematica.gui.title.save_schematic_from_memory": "Gem et skema i hukommelsen til en fil", + "litematica.gui.title.save_schematic_filename": "Skematisk Filnavn", + "litematica.gui.title.schematic_browser": "Skematisk Browser", + "litematica.gui.title.schematic_manager": "Skematisk Administrator", + "litematica.gui.title.schematic_project_manager": "Skematisk VCS Projektleder", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Bekræft sletning af område", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Bekræft Placering til verdenshandling", + "litematica.gui.title.schematic_projects.save_new_version": "Gem ny skematisk version", + "litematica.gui.title.schematic_projects_browser": "Skematisk VCS Projektbrowser", + "litematica.gui.title.schematic_verifier": "Skematisk verifikator for '%s'", + "litematica.gui.title.schematic_verifier_errors": "Skematisk verifikator fejl", + "litematica.gui.title.task_manager": "Opgavestyring", + "litematica.hud.area_selection.box_count": "Bokser: %s", + "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "Hjørner", + "litematica.hud.area_selection.mode.expand": "Udvid", + "litematica.hud.area_selection.origin": "Oprindelse: %s", + "litematica.hud.area_selection.selected_area_normal": "Område: %s", + "litematica.hud.area_selection.selected_area_simple": "Område [§6Simpel tilstand§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "Delregion: %s", + "litematica.hud.area_selection.selection_corners_mode": "Hjørner Tilstand: %s", + "litematica.hud.delete.target_mode": "Slet måltilstand: %s", + "litematica.hud.delete.target_mode.area": "Aktuelt Område", + "litematica.hud.delete.target_mode.placement": "Nuværende Placering", + "litematica.hud.misc.easy_place_mode_enabled": "Easy Place-tilstand §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Placeringsbegrænsningstilstand §aON§r", + "litematica.hud.misc.render_layer_mode": "Lag Tilstand: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Lag Tilstand: %s", + "litematica.hud.misc.renderer_status": "Renderer: A: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Datagendannelsestilstand: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Erstat blokke: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Ignorer lagerindhold: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Lås denne koordinat\nDette tillader ændring af de andre koordinater\nuden at påvirke de låste", + "litematica.hud.schematic_placement.hover_info.placement_locked": "Denne placering er blevet låst og kan ikke\nændres uden først at låse den op", + "litematica.hud.schematic_placement.hover_info.placement_modified": "Denne placering er blevet ændret", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Denne underregion er blevet ændret", + "litematica.hud.schematic_placement.selected_placement": "Placering", + "litematica.hud.schematic_placement.selected_sub_region": "Delregion", + "litematica.hud.schematic_placement.sub_region_count": "Regioner", + "litematica.hud.schematic_placement.sub_region_modified": "Ændret", + "litematica.hud.schematic_placement.sub_region_origin": "Region oprindelse: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Regioner ændret", + "litematica.hud.selected_mode": "Tilstand", + "litematica.hud.schematic_projects.current_version_date": "Dato: %s", + "litematica.hud.schematic_projects.current_version": "Version: %s/%s - navn: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Projektets oprindelse: %s", + "litematica.hud.schematic_projects.project_name": "Projekt: %s", + "litematica.hud.schematic_projects_mode": "§6Skematisk VCS-tilstand§r", + "litematica.info.material_list": "- Genvejstasten til materialelisten vil åbne den sidst viste materialeliste,\n hvis der er en lagret\n- For at skifte til en anden materialeliste, åbn en via\n GUI knappen i Placering Konfiguration GUI eller\n den skematiske browser\n- Den gemte/sidst viste liste er også glemt\n hvis den valgte Skematiske Placering er ændret\n- Hvis der ikke er nogen sidst viste Materiale Liste endnu,\n så den valgte placering bruges, hvis der er en", + "litematica.label.alignment.center": "Centreret", + "litematica.label.alignment.top_center": "Øverst Centreret", + "litematica.label.none_lower": "ingen", + "litematica.label.no": "nej", + "litematica.label.yes": "ja", + "litematica.message.error.area_deletion_aborted": "Sletning af område afbrudt eller afbrudt", + "litematica.message.error.empty_area_selection": "Tomt områdevalg (ingen felter)", + "litematica.message.error.invalid_schematic_name": "Ugyldigt skematisk navn '%s'", + "litematica.message.error.no_area_selected": "§cIntet område valgt§r", + "litematica.message.error.no_placement_selected": "§cIngen placering valgt§r", + "litematica.message.error.only_works_in_single_player": "§cDenne handling virker kun i single player§r", + "litematica.message.error.move.pending_tasks": "§cKan ikke starte en flytningsoperation, mens der er afventende opgaver§r", + "litematica.message.error.placement_paste_outside_world": "Placeringen kan ikke indsættes i den aktuelle position, fordi den går uden for verdens grænser", + "litematica.message.error.schematic_paste_failed": "§cSkematisk Indsæt til verden mislykkedes§r", + "litematica.message.error.schematic_save_failed": "Kunne ikke gemme skematisk til filen '%s'", + "litematica.message.error.schematic_save_interrupted": "Skematisk besparelse afbrudt eller stoppet", + "litematica.message.error.schematic_save_no_area_selected": "§cSkematisk lagring mislykkedes - intet område valgt§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "Der blev ikke fundet nogen passende hotbar slot til pick block!\nTjek konfigurationen Generisk -> §epickBlockableSlots§r.\nAfhængigt af §epickBlockAvoid*§6-konfigurationerne kan pick-blok-funktionen muligvis nægte at erstatte værktøj eller andre beskadigelige genstande i disse slots.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "Ingen hotbar slots angivet i Generic -> §epickBlockableSlots§6-konfigurationen!", + "litematica.message.added_selection_box": "Tilføjede en ny valgboks hos %s", + "litematica.message.area_clear_fail": "§cKunnede ikke rydde området(erne)§r", + "litematica.message.area_cleared": "Areal ryddet", + "litematica.message.area_filled": "Område fyldt", + "litematica.message.area_fill_fail": "Kunne ikke udfylde området", + "litematica.message.area_selections.selection_created_from_placement": "Oprettet et nyt valg fra placeringen '%s'", + "litematica.message.easy_place_fail": "§6Handling forhindret af Tilstanden Nem Placering", + "litematica.message.grabbed_element_for_moving": "Grib et element til at flytte", + "litematica.message.in_memory_schematic_created": "Oprettede et skema i hukommelsen som '%s'", + "litematica.message.litematic_saved_as": "Opgraderet Litematica Schematics dataversion\nSkematisk gemt som '%s'", + "litematica.message.material_list.material_cache_cleared": "Materiale Cache ryddet", + "litematica.message.material_list_written_to_file": "Materiale liste skrevet til filen '%s'", + "litematica.message.moved_area_origin": "Flyttede områdets oprindelse punkt fra %s => %s", + "litematica.message.moved_selection": "Flyttede det aktuelle valg fra %s => %s", + "litematica.message.paste_with_servux": "§6Placeringen uploades til Servux til indsættelse", + "litematica.message.placement.cant_modify_is_locked": "§cPlaceringen er låst og kan ikke ændres§r", + "litematica.message.placement.moved_placement_origin": "Flyttet placerings oprindelse fra %s => %s", + "litematica.message.placement.moved_subregion_to": "Flyttet underregion til %s", + "litematica.message.placement.rotation_set_to": "Placering roteret til %s", + "litematica.message.placement.mirror_set_to": "Placering spejlet til %s", + "litematica.message.placement_restriction_fail": "§6Handling forhindret af placeringsbegrænsningstilstand", + "litematica.message.removed_area_origin": "Fjernet det eksplicit/manuelle område oprindelsespunkt", + "litematica.message.removed_selection_box": "Fjernede valgboks %s", + "litematica.message.scheduled_task_added": "Planlagt opgave tilføjet...", + "litematica.message.litematic_downgrade_exported_as": "Skematisk eksport nedgraderet til '%s'\n§6BEMÆRK: Dette er en eksperimentel funktion; datatab kan forekomme.§r", + "litematica.message.schematic_exported_as": "Skematisk eksporteret som '%s'", + "litematica.message.schematic_pasted": "Skematisk indsat i verden", + "litematica.message.schematic_pasted_using_fill_and_setblock": "Skematisk indsat ved hjælp af §b%s§r fill og §b%s§r setblock kommandoer", + "litematica.message.schematic_pasted_using_setblock": "Skematisk indsat ved hjælp af §b%s§r sætblokkommandoer", + "litematica.message.schematic_pasted_using_world_edit": "Skematisk indsat ved hjælp af §b%s§r Verden Rediger //set kommandoer", + "litematica.message.schematic_placement_created": "Placering oprettet for '%s'", + "litematica.message.schematic_preview_cancelled": "Forhåndsvisningsopgave annulleret", + "litematica.message.schematic_read_from_file_success": "Skematisk indlæst fra filen '%s'", + "litematica.message.schematic_rendering_refreshed": "Skematisk gengivelse opfrisket", + "litematica.message.schematic_saved_as": "Skematisk gemt som '%s'", + "litematica.message.schematic_save_task_created": "Skematisk lagring opgave oprettet", + "litematica.message.set_area_origin": "Sæt områdets oprindelsespunkt til %s", + "litematica.message.set_selection_box_point": "Sæt/flyttet punkt %d til %s", + "litematica.message.toggled": "Toggled %s %s", + "litematica.message.value.on": "TIL", + "litematica.message.value.off": "FRA", + "litematica.message.schematic_projects.project_created": "Projektet '%s' oprettet", + "litematica.message.schematic_projects.project_loaded": "Projekt '%s' indlæst", + "litematica.message.schematic_projects.version_saved": "Ny version (#%s) gemt som '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Bemærk: Du er i øjeblikket i tilstanden Simpelt områdevalg", + "litematica.message.warn.layer_mode_currently_at": "Bemærk: Du er i øjeblikket i '%s' render lag tilstand", + "litematica.message.warn.main_rendering_disabled": "Advarsel: Hovedgengivelsen er i øjeblikket deaktiveret\nSe Visuals -> %seller genvejstaster -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Advarsel: Gengivelse af skematiske blokke er i øjeblikket deaktiveret\nSe Visuals -> %seller genvejstaster -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Advarsel: Når du indlæser ikke-Litematica-skemaer direkte, vil de oprettede placeringer ikke være vedvarende.\nOgså hvis du skal indlæse skemaet mange gange, så vil den skematiske type konverteringsforsinkelse (for store skemaer) ske hver gang du indlæser det.\n\nDet anbefales derfor enten at importere skemaet og gemme det i Litematica-formatet via Schematic Manager-menuen, eller endnu bedre, at indsætte det originale skema i en midlertidig verden ved hjælp af MCEdit eller Paste-tilstanden i Litematica, og derefter lav et nyt Litematica-skema ud fra det, helst ved at bruge flere underregioner til at fastholde bygningen, hvor det er relevant.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "Den målrettede placering er ikke valgt i øjeblikket. Genvejstasten Erstat alle virker kun på den/de aktuelt valgte underregion(er) af den placering, du klikker på. Så for at erstatte blokkene i kun én underregion, skal du vælge den underregion. For at erstatte i hele skemaet (alle solområder), skal du vælge hele placeringen og ikke en underregion af den. Blokkene udskiftes også kun inden for det område, der er begrænset af den nuværende indstilling for Render Layers.", + "litematica.message.warn.schematic_rendering_disabled": "Advarsel: Skematisk gengivelse er i øjeblikket deaktiveret\nSe Visuals -> %seller genvejstaster -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Advarsel: Verifikatoroverlejringsgengivelsen er i øjeblikket deaktiveret! Se Info Overlays -> %s (eller genvejstaster -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Ugyldigt input for et nummer '%s'", + "litematica.message.warning.schematic_projects_hidden": "Advarsel: Det skematiske versionskontrolsystem er i øjeblikket skjult. Generelt bør du IKKE bruge dette, medmindre du virkelig ved, hvordan det virker og ændrer noget af modadfærden. Det er beregnet til iteratir, in-place design arbejde, hvor der er behov for at bladre mellem forskellige versioner af build in-place (= sletning og erstatning af den tidligere version). Hvis du vil bruge det, så aktiver indstillingen Generisk -> unhideSchematicVCS", + "litematica.warning.area_editor.area_rendering_disabled": "Bemærk: Gengivelsen af områdevalgsbokse er i øjeblikket deaktiveret\nSe Visuals -> %seller genvejstaster -> %s ['%s']", + "litematica.tool_hud.block_1": "Blok: %s", + "litematica.tool_hud.block_2": "Erstat: %s", + "litematica.tool_hud.facing": "Stilling: %s", + "litematica.tool_mode.name.area_selection": "Valg Af Område", + "litematica.tool_mode.name.delete": "Slet", + "litematica.tool_mode.name.fill": "Udfyld", + "litematica.tool_mode.name.grid_paste": "Gitter Indsæt skematisk i verden", + "litematica.tool_mode.name.move": "Flyt", + "litematica.tool_mode.name.paste_schematic": "Indsæt skema i verden", + "litematica.tool_mode.name.rebuild": "Rediger Skematisk", + "litematica.tool_mode.name.replace_block": "Erstat blok", + "litematica.tool_mode.name.schematic_placement": "Skematisk Placering" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/de_DE.json b/src/main/resources/assets/litematica/lang/crowdin/de_DE.json new file mode 100644 index 0000000000..19e764c8f9 --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/de_DE.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlaceProtokollVersion", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "Einfügen von NbtRestoreBehavior", + "litematica.config.generic.name.pasteReplaceBehavior": "EinfügenErsetzenVerhalten", + "litematica.config.generic.name.placementReplaceBehavior": "PlatzierungErsetzenVerhalten", + "litematica.config.generic.name.placementRestrictionWarn": "PlatzierungsbeschränkungWarnung", + "litematica.config.generic.name.selectionCornersMode": "AuswahlEckenModus", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "benutzerdefiniertesSchematicBaseDirectoryAktiviert", + "litematica.config.generic.name.customSchematicBaseDirectory": "benutzerdefiniertesSchematicBaseDirectory", + "litematica.config.generic.name.areaSelectionsPerWorld": "Bereichsauswahl pro Welt", + "litematica.config.generic.name.betterRenderOrder": "bessereRenderOrder", + "litematica.config.generic.name.changeSelectedCornerOnMove": "ändereAusgewählteEckeBeimVerschieben", + "litematica.config.generic.name.cloneAtOriginalPosition": "Klon an Originalposition", + "litematica.config.generic.name.commandDisableFeedback": "BefehlDisableFeedback", + "litematica.config.generic.name.commandFillMaxVolume": "BefehlFillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "BefehlFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "BefehlLimitPerTick", + "litematica.config.generic.name.commandNameClone": "Kommandonamensklon", + "litematica.config.generic.name.commandNameFill": "Befehlsname eingeben", + "litematica.config.generic.name.commandNameSetblock": "BefehlsnameBlock festlegen", + "litematica.config.generic.name.commandNameSummon": "BefehlNameBeschwörung", + "litematica.config.generic.name.commandTaskInterval": "Kommando-Aufgaben-Intervall", + "litematica.config.generic.name.commandUseWorldEdit": "commandUseWorldEdit", + "litematica.config.generic.name.debugLogging": "Debugprotokollierung", + "litematica.config.generic.name.datafixerMode": "Datenfixierermodus", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdjacent", + "litematica.config.generic.name.easyPlaceFirst": "easyPlaceFirst", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldEnabled", + "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceEinzelspielerHandhabung", + "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", + "litematica.config.generic.name.easyPlaceSwingHand": "einfachPlatzierenSchwingenHand", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "entityDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "EntitätDataSyncBackup", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout", + "litematica.config.generic.name.entityDataSyncLoadNbt": "EntityDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "AusführenAnfordernHaltenWerkzeug", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "fixSchienendrehung", + "litematica.config.generic.name.generateLowercaseNames": "Generieren Sie LowercaseNames", + "litematica.config.generic.name.highlightBlockInInventory": "Block im Inventar hervorheben", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "layerModeFollowsPlayer", + "litematica.config.generic.name.loadEntireSchematics": "GesamteSchematics laden", + "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreState", + "litematica.config.generic.name.pasteAlwaysUseFill": "ImmerFüllenVerwendenEinfügen", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "EinfügenIgnorierenBlockEntitiesKomplett", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "EinfügenIgnorierenBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "EinfügenIgnorierenBefehlLimitMitNbtWiederherstellen", + "litematica.config.generic.name.pasteIgnoreEntities": "Objekte ignorieren einfügen", + "litematica.config.generic.name.pasteIgnoreInventories": "EinfügenIgnorierenInventare", + "litematica.config.generic.name.pasteToMcFunctionFiles": "In McFunctionFiles einfügen", + "litematica.config.generic.name.pasteUseFillCommand": "BefehlEinfügenVerwendenFüllen", + "litematica.config.generic.name.pasteUsingCommandsInSp": "PasteUsingCommandsInSp", + "litematica.config.generic.name.pasteUsingServux": "einfügenUsingServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "auswählenBlockierenVermeidenBeschädigbar", + "litematica.config.generic.name.pickBlockAvoidTools": "wählenBlockVermeidenTools", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockEnabled", + "litematica.config.generic.name.pickBlockIgnoreNbt": "wähleBlockIgnoriereNbt", + "litematica.config.generic.name.pickBlockShulkers": "wähleBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "wähleBlockierbareSlots", + "litematica.config.generic.name.placementRestriction": "Platzierungsbeschränkung", + "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", + "litematica.config.generic.name.renderThreadNoTimeout": "renderThreadNoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "Server-Anforderungsrate", + "litematica.config.generic.name.signTextPaste": "ZeichenTextEinfügen", + "litematica.config.generic.name.toolItem": "Werkzeugelement", + "litematica.config.generic.name.toolItemEnabled": "toolItemEnabled", + "litematica.config.generic.name.toolItemComponents": "Werkzeugelementkomponenten", + "litematica.config.generic.name.unhideSchematicVCS": "Schematische DarstellungVCS einblenden", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "EnableAreaSelectionBoxesRendering (Bereichsauswahlfelder rendern)", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlacementBoxesRendering", + "litematica.config.visuals.name.enableRendering": "Rendern aktivieren", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "SchematischeBlocksRendering aktivieren", + "litematica.config.visuals.name.enableSchematicFluidRendering": "SchematicFluidRendering aktivieren", + "litematica.config.visuals.name.enableSchematicOverlay": "Schematisches Overlay aktivieren", + "litematica.config.visuals.name.enableSchematicRendering": "Schematisches Rendering aktivieren", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", + "litematica.config.visuals.name.ignoreExistingFluids": "VorhandeneFluids ignorieren", + "litematica.config.visuals.name.overlayReducedInnerSides": "OverlayReducedInnerSides", + "litematica.config.visuals.name.placementBoxSideAlpha": "PlatzierungBoxSeiteAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderBereichAuswahlBoxSeiten", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksAsTranslucent", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "rendernKollidierendeSchematischeBlöcke", + "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerConnections", + "litematica.config.visuals.name.renderErrorMarkerSides": "RenderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "RenderplatzierungBoxSeiten", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "RenderplatzierungUmschließende Box", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "RendernPlatzierungUmschließendeBoxSeiten", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "rendernTranslucentBlockInnenseiten", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "schematischeOverlayEnableOutlines", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "schematischeOverlayAktivierenUmsortieren", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematischeOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "schematischeOverlayModelOutline", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematischeOverlayModellSeiten", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematischeOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "schematischOverlayOutlineWidthThrough", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schematischeOverlayRenderThroughBlocks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematischeOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "schematischerOverlayTypFehlt", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematischerOverlayTypeFalscherBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "schematischerOverlayTypFalscherZustand", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematischeVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesAlignment", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "BlockInfoOverlayAusrichtung", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAusrichtung", + "litematica.config.info_overlays.name.toolHudAlignment": "WerkzeugHudAusrichtung", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesEnabled", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontScale", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayEnabled", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysZielFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "MaterialListeHudMaxLinien", + "litematica.config.info_overlays.name.materialListHudScale": "MaterialListeHudSkala", + "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "WerkzeugHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "WerkzeugHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "WerkzeugHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "verifierErrorHilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "verifierOverlayEnabled", + "litematica.config.info_overlays.name.warnDisabledRendering": "warnDisabledRendering", + "litematica.config.colors.name.areaSelectionBoxSideColor": "BereichAuswahlBoxSeitenfarbe", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "HighlightBlockInInventarFarbe", + "litematica.config.colors.name.materialListHudItemCountsColor": "MaterialListeHudArtikelAnzahlFarbe", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematischerUmbauBreakPlaceOverlayFarbe", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schematischNeuaufbauBreakAußerPlatzierenOverlayFarbe", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schematischNeuaufbauErsetzenOverlayFarbe", + "litematica.config.colors.name.schematicOverlayColorExtra": "schematischeOverlayColorExtra", + "litematica.config.colors.name.schematicOverlayColorMissing": "schematischeOverlayColorMissing", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schematischeOverlayColorFalscherBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "schematischeOverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "Auswahlbox hinzufügen", + "litematica.config.hotkeys.name.cloneSelection": "Klonauswahl", + "litematica.config.hotkeys.name.deleteSelectionBox": "löschen Auswahlbox", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceToggle", + "litematica.config.hotkeys.name.executeOperation": "ausführende Operation", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertierenGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "layerModeNext", + "litematica.config.hotkeys.name.layerModePrevious": "layerModePrevious", + "litematica.config.hotkeys.name.layerNext": "nächste Ebene", + "litematica.config.hotkeys.name.layerPrevious": "vorige Ebene", + "litematica.config.hotkeys.name.layerSetHere": "layerSetHere", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionNegative", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "nudgeSelectionPositive", + "litematica.config.hotkeys.name.moveEntireSelection": "VerschiebeGesamteAuswahl", + "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiAreaSettings", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematics", + "litematica.config.hotkeys.name.openGuiMainMenu": "öffneGuiMainMenu", + "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlacementSettings", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematicPlacements", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSchematicProjekte", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", + "litematica.config.hotkeys.name.openGuiSettings": "openGuiSettings", + "litematica.config.hotkeys.name.operationModeChangeModifier": "operationModeChangeModifier", + "litematica.config.hotkeys.name.pickBlockFirst": "wähleBlockErst", + "litematica.config.hotkeys.name.pickBlockLast": "wähleBlockLetzte", + "litematica.config.hotkeys.name.pickBlockToggle": "Block auswählenUmschalten", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayThroughBlocks", + "litematica.config.hotkeys.name.rerenderSchematic": "erneut rendernSchema", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "Bereich als Speicherschema speichern", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "BereichAlsSchematicInDateispeichern", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematischeBearbeitenBreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematischBearbeitenUnterbrechenPlatzierenAlles", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "schematischBearbeitenUnterbrechenPlatzierenRichtung", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematischeBearbeitenAllesErsetzen", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematischeBearbeitenErsetzenBlock", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "schematischeBearbeitenErsetzenRichtung", + "litematica.config.hotkeys.name.schematicPlacementRotation": "schematischePlatzierungRotation", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schematischePlatzierungSpiegel", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "schematischeVersionCycleModifier", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "schematischeVersionZyklusWeiter", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "SchemaVersionZyklusVorherige", + "litematica.config.hotkeys.name.selectionGrabModifier": "AuswahlGrabModifier", + "litematica.config.hotkeys.name.selectionGrow": "AuswahlWachsen", + "litematica.config.hotkeys.name.selectionGrowModifier": "AuswahlGrowModifier", + "litematica.config.hotkeys.name.selectionNudgeModifier": "AuswahlNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "Auswahlmoduszyklus", + "litematica.config.hotkeys.name.selectionShrink": "Auswahl verkleinern", + "litematica.config.hotkeys.name.setAreaOrigin": "Bereichsanfang festlegen", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "setzeSelectionBoxPosition1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "Alle Renderings umschalten", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "BereichsauswahlfelderRendern umschalten", + "litematica.config.hotkeys.name.toggleSchematicRendering": "UmschaltenSchematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "umschaltenInfoOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayRendering": "OverlayRendering umschalten", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "umschaltenOverlayOutlineRendering", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "Overlay/Seitenrendering umschalten", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "UmschaltenPlatzierungsBoxenRendering", + "litematica.config.hotkeys.name.togglePlacementRestriction": "Platzierungsbeschränkung umschalten", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "umschaltenSchematischesBlockRendering", + "litematica.config.hotkeys.name.toggleSignTextPaste": "UmschaltenSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "umschaltenTranslucentRendering", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "umschaltenVerifierOverlayRendering", + "litematica.config.hotkeys.name.toolEnabledToggle": "WerkzeugAktiviertUmschalten", + "litematica.config.hotkeys.name.toolPlaceCorner1": "WerkzeugEckePlatzieren1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "WerkzeugEckePlatzieren2", + "litematica.config.hotkeys.name.toolSelectElements": "WerkzeugAuswahlElements", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "WerkzeugSelectModifierBlock1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "WerkzeugSelectModifierBlock2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "Entladen des aktuellen Schemas", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "Der zu verwendende Typ des „Accurate Placement Protocol“.\n– Auto: Verwendet v3 im Einzelspielermodus und standardmäßig nur Slabs im Mehrspielermodus,\n , es sei denn, der Server hat das Carpet-Mod, das ein „carpet:hello“-Paket\n sendet. In diesem Fall wird v2 auf diesem Server verwendet.\n– Version 3: Wird nur von Litematica selbst (im Einzelspielermodus) oder mit Servux unterstützt.\n– Version 2: Kompatibel mit Servern mit dem Carpet-Mod\n (entweder QuickCarpet von Skyrising und DeadlyMC,\n oder CarpetExtra zusätzlich zu FabricCarpet.\n Und in beiden Fällen muss die Carpet-Regel „accurateBlockPlacement“\n auf dem Server aktiviert werden).\n- Nur Platten: Behebt nur die oberen Platten. Kompatibel mit Paper-Servern.\n- Keine: Ändert die Koordinaten nicht.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Ob versucht wird, die NBT-Daten von Blöcken wiederherzustellen oder nicht,\nund welche Methode dafür verwendet wird.\n– „Platzieren und Daten ändern“ versucht, den „per NBT ausgewählten“ Block\n in der Nähe des Spielers zu platzieren und verwendet dann den Befehl „Daten ändern“\n , um die NBT-Daten auf den Block mit dem Setblock zu übertragen.\n– „Platzieren und klonen“ versucht, den „per NBT ausgewählten“ Block\n in der Nähe des Spielers zu platzieren und ihn dann an die endgültige Position zu klonen.\n– „Teleportieren und Platzieren“ versucht, den Spieler in die Nähe zu teleportieren und dann\n das per NBT ausgewählte Objekt direkt an der richtigen Position zu platzieren.\nBeachten Sie, dass die Methode „Teleportieren und Platzieren“ derzeit nicht richtig/überhaupt nicht funktioniert.\nDie empfohlene Methode ist §ePlace & Data Modify§r. Damit dies jedoch funktioniert,\nmüssen Sie wahrscheinlich das PasteCommandLimit auf 1 pro Tick senken und\ndas PasteCommandInterval auf 1-4 Ticks oder so erhöhen.\nSie sollten dies daher nur zum Einfügen wichtiger Blöcke verwenden, die die Daten benötigen,\nindem Sie beispielsweise ein Schema nur der Lagerbestände erstellen,\nund dieses dann mit dem auf „Keine“ eingestellten Ersetzungsverhalten einfügen.", + "litematica.config.generic.comment.pasteReplaceBehavior": "Das Verhalten beim Ersetzen bestehender Blöcke\nim Schaltplan-Werkzeugmodus einfügen", + "litematica.config.generic.comment.placementReplaceBehavior": "Das Blockersetzungsverhalten beim Hinzufügen von Blöcken\nzur schematischen Welt.\n\nDies ermöglicht die Verwendung überlappender Platzierungen, ohne dass die\nspäter gehandhabte Platzierung frühere immer mit Luft überschreibt.\nAndererseits werden einige Blöcke, wie z. B. Lichtblöcke,\nals Luft betrachtet, sodass sie das „Alle“-Ersetzungsverhalten\nbenötigen würden, um überhaupt platziert zu werden.", + "litematica.config.generic.comment.placementRestrictionWarn": "Wählt, welche Art von Warnmeldung angezeigt werden soll (falls vorhanden)\nwenn entweder der einfache Platzierungsmodus oder die Platzierungsbeschränkung verhindern, dass ein Block platziert wird", + "litematica.config.generic.comment.selectionCornersMode": "Der Modus der Flächenauswahl (Kurven oder Erweitern)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "Wenn aktiviert, wird das in „customSchematicBaseDirectory“ festgelegte Verzeichnis\nals Stamm-/Basisschemaverzeichnis\nanstelle des normalen Verzeichnisses „.minecraft/schematics/“ verwendet.", + "litematica.config.generic.comment.customSchematicBaseDirectory": "Das zu verwendende Stamm-/Basisschemaverzeichnis,\n, wenn „customSchematicBaseDirectoryEnabled“ aktiviert ist", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Verwende für die Bereichsauswahlen Stammverzeichnisse pro Welt oder Server\n§6HINWEIS: Schalte dies nicht AUS, während du live streamst,\n§6da der Bereichsauswahl-Browser dann die Server-IP\n§6im Navigations-Widget und auch im aktuellen Auswahlnamen/-pfad\n§6 anzeigt, bis du das aktuelle Verzeichnis und die Auswahl erneut änderst.", + "litematica.config.generic.comment.betterRenderOrder": "Wenn aktiviert, wird das schematische Rendern\ndurchgeführt, indem der andere Renderaufruf in den Standard-Rendering-Code\neingefügt wird. Dies sollte zu einer besseren Darstellung/Anordnung der durchscheinenden Blöcke\nführen und dazu, dass schematische Blöcke\nnicht durch die Client-Weltblöcke/das Gelände gerendert werden.\nWenn das Rendern nicht funktioniert (zum Beispiel mit Optifine),\nversuchen Sie, diese Option zu deaktivieren.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "Wenn wahr, dann wird die ausgewählte Ecke einer Bereichsauswahl\nimmer auf die zuletzt verschobene Ecke gesetzt,\nbei Verwendung der Hotkeys zum Setzen von Ecken", + "litematica.config.generic.comment.cloneAtOriginalPosition": "Wenn aktiviert, wird mit Hilfe der Tastenkombination die Platzierung an der ursprünglichen Position der Flächenauswahl\nerzeugt\nstatt der aktuellen Position des Spielers", + "litematica.config.generic.comment.commandDisableFeedback": "Wenn aktiviert, wird das Befehlsfeedback automatisch deaktiviert\nund dann für Mehrspieler-Einfüge-, Füll- und Löschvorgänge\n(die die Befehle /setblock und /fill verwenden) wieder aktiviert, indem die Spielregel sendCommandFeedback deaktiviert und dann\nwieder aktiviert wird, wenn die Aufgabe abgeschlossen ist.", + "litematica.config.generic.comment.commandFillMaxVolume": "Die maximale Größe/Volumen jedes einzelnen Felds\n, das über die befehlsbasierten Füll-/Löschvorgänge\ngefüllt werden kann. Größere Bereiche/Volumina werden auf mehrere Befehle aufgeteilt.\nAlle Bereiche werden zunächst ohnehin in einzelne Felder aufgeteilt.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Deaktiviert die Aufteilung der Füllvolumina (in den Modi Füllen, Ersetzen und Löschen)\nin Einzelboxen", + "litematica.config.generic.comment.commandLimitPerTick": "Maximale Anzahl an Befehlen, die pro Spiel-Tick gesendet werden,\nbei Verwendung der Funktionen „Einfügen“, „Füllen“ und „Löschen“ auf einem Server,\nwo die Befehle „Setblock“ und „Füllen“ verwendet werden.\nBeachten Sie, dass die Funktion „Einfügen“ diesen Wert um einige Befehle überschreiten kann\n, wenn die NBT-Wiederherstellungsfunktion verwendet wird, die zwei zusätzliche Befehle für jeden Block benötigt.", + "litematica.config.generic.comment.commandNameClone": "Der zu verwendende Klonbefehlsname bei Verwendung der befehlsbasierten Kreativmodusfunktionalität\nauf Servern.\nDies wird derzeit nur von der Einfügefunktion verwendet, wenn das NBT-Wiederherstellungsverhalten\nauf „Platzieren und Klonen“ eingestellt ist.", + "litematica.config.generic.comment.commandNameFill": "Der Name des Füllkommandos, der verwendet werden soll, wenn die\nBefehlsfunktionalität des kreativen Modus auf Servern verwendet wird", + "litematica.config.generic.comment.commandNameSetblock": "Der zu verwendende Setblock-Befehlsname bei Verwendung der befehlsbasierten Kreativmodus-Funktionalität\nauf Servern, nämlich der Funktion „Schema in Welt einfügen“\n", + "litematica.config.generic.comment.commandNameSummon": "Der Name des Beschwörungsbefehls, der bei Verwendung der befehlsbasierten Kreativmodus-Funktionalität\nauf Servern verwendet werden soll, nämlich der Funktion „Schema in Welt einfügen“\n", + "litematica.config.generic.comment.commandTaskInterval": "Das Intervall in Spiel-Ticks, in dem die Aufgaben Einfügen, Ausfüllen und Löschen\nausgeführt werden. Die Konfiguration commandLimitPerTick legt die maximale\nAnzahl der pro Ausführung zu sendenden Befehle fest, und diese Konfiguration\nlegt das Intervall in Spiel-Ticks vor der nächsten Ausführung fest.", + "litematica.config.generic.comment.commandUseWorldEdit": "Wenn aktiviert, werden anstelle der konfigurierten Setblock- und Fill-Befehle\ndie World Edit-Befehle //pos1, //pos2 und //set verwendet.\nBeachten Sie, dass die Verwendung von World Edit-Befehlen aufgrund der Befehlsbegrenzung pro Tick\nund weil WE mehrere Befehle pro Block oder Bereich (//pos1 //pos2 //set) erfordert, etwa dreimal langsamer ist\nals die Verwendung von Vanilla-Befehlen.\n§6WARNUNG: Die Option für das Einfüge- und Ersetzungsverhalten FUNKTIONIERT NICHT, wenn\n§6die World Edit-Befehle und Füllvolumina anstelle einzelner Setblock-Befehle verwendet werden!\nEs wird daher empfohlen, die Vanilla-Befehle zu verwenden, wenn Sie die Berechtigung haben, sie auszuführen.\nEin weiterer Grund, der Sie in manchen Fällen dazu veranlassen könnte, WE-Befehle zu bevorzugen\n, ist, dass sie Blockaktualisierungen verhindern können, wenn der Server nicht über den Carpet-Mod\nverfügt und somit die Regel „/carpet fillUpdates false“ verfügbar ist.", + "litematica.config.generic.comment.debugLogging": "Aktiviert einige Debug-Protokollmeldungen in der Spielkonsole,\nzum Debuggen bestimmter Probleme oder Abstürze.", + "litematica.config.generic.comment.datafixerMode": "Die konfigurierbare Datenfixierungsebene, die auf geladene Schemata angewendet werden soll.\nDiese Option kann die Leistung beim Laden von\nSchemata verbessern, indem der Vanilla Data Fixer umgangen wird,\n, aber dies kann auch zu schwerwiegenden Datenverlusten führen, wenn es deaktiviert wird.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Standardschemawert für den Vanilla Data Fixer\n\nWird verwendet, um den niedrigstmöglichen Wert anzupassen, und der verwendete Wert\n, wenn das geladene Schema diese Informationen nicht enthält.\n\n§6WARNUNG: Diese Einstellung ist für die Verwendung auf Anweisung\n§6eines Litematica-Entwicklers wie masa selbst gedacht.\n§6Behalten Sie im Zweifelsfall die Standardeinstellung für Minecraft 1.12 bei.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "Verwendet den Clicks Adjacent-Code von 1.12.2 ornithe.\nDies funktioniert nur, wenn §a\"easyPlacePostRewrite\"§r aktiviert ist.", + "litematica.config.generic.comment.easyPlaceFirst": "Dies bewirkt, dass der Easy-Place-Modus zuerst den ersten/nächsten Block\nplatziert, auf den Sie schauen, und nicht den am weitesten entfernten/untersten Block.\nWenn Sie dies auf „false“ setzen, können Sie mehrere Ebenen „auf einmal“ platzieren,\n, da die am weitesten entfernten Blöcke platziert werden, bevor die näheren die Sichtlinie blockieren.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "Wenn aktiviert, können Sie die Verwendungstaste\ngedrückt halten und verschiedene schematische Blöcke ansehen, um sie zu platzieren,\n, ohne auf jeden Block einzeln klicken zu müssen.", + "litematica.config.generic.comment.easyPlaceMode": "Wenn aktiviert, wird der Block einfach an dieser Position platziert, wenn Sie versuchen, ein Element zu verwenden/einen Block\nauf schematischen Blöcken zu platzieren", + "litematica.config.generic.comment.easyPlacePostRewrite": "Wenn aktiviert, verwendet der Easy Place-Modus den\n„Post-Rewrite“-Code von 1.12.2 ornithe.\n§6WARNUNG! DIES IST EXPERIMENTELL", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "Wenn aktiviert, verarbeitet Litematica das sogenannte\n„Carpet mod Accurate Block Placement Protocol“ im Einzelspielermodus selbst.\nEs wird empfohlen, dies aktiviert zu lassen, wenn Sie\nEasy Place im Einzelspielermodus verwenden möchten.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "Das Intervall in Millisekunden, das der Easy Place-Modus nach dem Tauschen von Inventarplätzen und Platzieren eines Blocks wartet (\n).\nNützlich, um bei hohem Ping das Platzieren falscher Blöcke zu vermeiden.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Schwingen Sie die Hand des Spielers, wenn Sie Easy Place verwenden.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "Wenn aktiviert, wird die Reichweitendistanz von +1,0 auf den Vanilla-Wert\nreduziert, sodass Server die Platzierung von\nweit entfernten Blöcken nicht ablehnen.", + "litematica.config.generic.comment.entityDataSync": "Verwenden Sie das Entity Data Sync-Protokoll von Servux\n, um Entity-Daten vom Server abzurufen", + "litematica.config.generic.comment.entityDataSyncBackup": "Verwenden Sie die Vanilla NBT-Abfragemethode, wenn Servux\nnicht verfügbar ist. Diese Methode erfordert Operatorberechtigungen.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "Der Cache-Timeout-Wert in Sekunden, für den\nder Entity Cache Aufzeichnungen speichert.\nEin niedrigerer Wert bedeutet häufigere Aktualisierungen, aber\nSie sollten möglicherweise einen höheren Wert in Betracht ziehen, wenn\nIhre Litematics nicht mit allen NBT-Daten gespeichert werden können.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Laden Sie die synchronisierten NBT-Daten in die Client-Welt.\n§6WARNUNG! Diese Funktion führt zu Inkompatibilität\n§6mit anderen Mods, die auf diese Daten angewiesen sind.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Erfordert das Halten eines aktivierten Werkzeugelements\nfür die Ausführung des Hotkeys", + "litematica.config.generic.comment.fixChestMirror": "Aktivieren Sie eine Korrektur für den defekten Truhenspiegelcode in Vanilla", + "litematica.config.generic.comment.fixRailRotation": "Wenn wahr, wird ein Fix für den Vanilla-Bug in Rails angewendet,\nbei dem die 180-Grad-Rotationen von geraden Nord-Süd- und\nOst-West-Schienen stattdessen um 90 Grad gegen den Uhrzeigersinn rotieren >_>", + "litematica.config.generic.comment.generateLowercaseNames": "Wenn aktiviert, werden die vorgeschlagenen Schemanamen\nstandardmäßig in Kleinbuchstaben geschrieben und verwenden Unterstriche anstelle von Leerzeichen.", + "litematica.config.generic.comment.highlightBlockInInventory": "Wenn aktiviert, wird das Element (einschließlich der Shulker-Boxen, die es enthalten)\ndes betrachteten Blocks im Schema hervorgehoben", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Umgehen Sie die neue Distanz-/Koordinatenprüfung, die in 1.18.2 hinzugefügt wurde.\n\nDiese Prüfung unterbricht das „Protokoll zur genauen Platzierung“ und bewirkt, dass\nalle Blöcke, die mit einer Rotationsanforderung (oder einer anderen Eigenschaft) platziert werden, einfach zu Geisterblöcken werden.\n\nEs besteht grundsätzlich keine Notwendigkeit, dies jemals zu deaktivieren.\nDie Prüfung existierte vor 1.18.2 noch nie.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "Wenn wahr, dann folgt die Renderebene dem Player.\nHinweis: Dies reduziert derzeit leider die Ebenenbereichstypenbereiche", + "litematica.config.generic.comment.loadEntireSchematics": "Wenn wahr, wird immer das gesamte Schema auf einmal geladen.\nWenn falsch, wird nur der Teil geladen, der sich innerhalb der Sichtweite des Clients befindet.", + "litematica.config.generic.comment.materialListIgnoreState": "Wenn aktiviert, wird der exakte Blockstatus ignoriert und nur der Blocktyp muss übereinstimmen", + "litematica.config.generic.comment.pasteAlwaysUseFill": "Dies erzwingt die Verwendung des Füllbefehls (anstelle von Setblock), auch für einzelne Blöcke.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "Wenn aktiviert, werden Blockobjekte über das befehlsbasierte Einfügen im Mehrspielermodus überhaupt nicht eingefügt\n.\nDies ermöglicht Ihnen einfacheres Einfügen in zwei Durchgängen, wenn Sie\nim zweiten Durchgang die NBT-Wiederherstellungsoption für Inventare usw. verwenden möchten,\nwas normalerweise eine viel langsamere Einfügegeschwindigkeit/Befehlsrate erfordert.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "Wenn aktiviert, werden beim Einfügen alle Blockelemente aus den Füllbefehlen\nignoriert. Dadurch können sie einzeln eingefügt werden,\nwas erforderlich ist, wenn die NBT-Wiederherstellungsoption verwendet wird.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "Wenn aktiviert, wird das Befehlslimit beim Einfügen von\nBlöcken mit einer Blockentität mit aktivierter NBT-Wiederherstellungsoption ignoriert.\nDies scheint irgendwie ein Problem zu beheben, bei dem die NBT-Wiederherstellung\nandernfalls für viele Blöcke mit einer niedrigen Befehlsrate fehlschlagen würde.", + "litematica.config.generic.comment.pasteIgnoreEntities": "Wenn aktiviert, wird die Funktion Einfügen keine Entitäten einfügen", + "litematica.config.generic.comment.pasteIgnoreInventories": "Beim Einfügen eines Schemas keine Inventarinhalte einfügen", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "Wenn aktiviert, werden die Schaltpläne nicht tatsächlich in die Welt eingefügt, sondern\nals Setblock-Befehle in Textdateien geschrieben.", + "litematica.config.generic.comment.pasteUseFillCommand": "Wenn aktiviert, dann versucht die befehlsbasierte Einfügeoperation (die auf Servern verwendet wird)\n, anstatt nur einzelne /setblock-Befehle zu verwenden,\nauch, /fill-Befehle für alle zusammenhängenden Bereiche desselben Blocks zu verwenden.\nDies hat im Einzelspielermodus keine Auswirkungen, da der Mod die Blöcke direkt\nin der Welt des integrierten Servers einsetzt und überhaupt keine Befehle verwendet.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "Dies ist ein temporärer Hack-Workaround, um das befehlsbasierte Einfügen\nauch im Einzelspielermodus zu verwenden, wodurch das auf die Renderebene beschränkte Einfügen\nim Einzelspielermodus verwendet werden kann, was derzeit nicht mit dem Einfügen mit direktem Weltzugriff\nfunktioniert, das der Einzelspielermodus normalerweise verwendet.\n\nBeachten Sie, dass hier dieselben Einschränkungen bei der NBT-Datenwiederherstellung\ngelten, die das Einfügen im Mehrspielermodus normalerweise hat.", + "litematica.config.generic.comment.pasteUsingServux": "Verwenden Sie Servux, um ein Schema direkt auf den Server einzufügen.\nDiese Methode ist viel schneller als die herkömmliche\nbefehlsbasierte Methode und unterstützt die Wiederherstellung von\nEntity-NBT-Daten.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Vermeidet das Ersetzen beschädigbarer Gegenstände in der Hotbar.", + "litematica.config.generic.comment.pickBlockAvoidTools": "Vermeidet das Ersetzen von Werkzeugelementen in der Schnellleiste.\n\nDies bedeutet alle Gegenstände, die die Klasse der Vanille Werkzeuggegenstände erweitern.", + "litematica.config.generic.comment.pickBlockEnabled": "Aktiviert die Hotkeys zum Auswählen von Blöcken in der schematischen Welt.\nEs gibt auch einen Hotkey zum Umschalten dieser Option, um diese Hotkeys umzuschalten... oo", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Aktiviert die Einstellung „pickBlockIgnoreNbt“ für\nEasy Place Post-Rewrite von 1.12.2 ornithe.", + "litematica.config.generic.comment.pickBlockShulkers": "Wenn aktiviert, wird, wenn der benötigte Gegenstand für den Pick-Block\nnicht direkt im Inventar des Spielers gefunden wird, aber es\neine Shulker-Box gibt, die ihn enthält, stattdessen die Shulker-Box\nin die Hand des Spielers gelegt.", + "litematica.config.generic.comment.pickBlockableSlots": "Die Hotbar-Slots, die\nbetragen dürfen, werden für den schematischen Pick-Block verwendet", + "litematica.config.generic.comment.placementRestriction": "Wenn aktiviert, kann der Benutzungsschlüssel nur mit\nverwendet werden, wenn das richtige Element für die Zielposition gedrückt wird\nund die Zielposition müssen einen fehlenden Block im Schema haben", + "litematica.config.generic.comment.renderMaterialListInGuis": "Ob die Materialliste\nin GUIs gerendert werden soll oder nicht", + "litematica.config.generic.comment.renderThreadNoTimeout": "Entfernt das Timeout aus den Rendering-Arbeitsthreads.\nWenn Sie beim Bewegen\noder beim Arbeiten mit großen Schemata ein sehr ruckelndes Rendering erhalten, versuchen Sie, dies zu deaktivieren. Dadurch wird das Rendering des Schemas\nin einigen Fällen jedoch viel langsamer.", + "litematica.config.generic.comment.serverNbtRequestRate": "Begrenzen Sie die Anforderungsrate für die Server-Entitätsdatensynchronisierung", + "litematica.config.generic.comment.signTextPaste": "Automatisches Setzen des Textes in den Schilder-GUIs aus dem Schaltplan", + "litematica.config.generic.comment.toolItem": "Das Element, das als \"Tool\" für Auswahlen etc. verwendet werden soll.", + "litematica.config.generic.comment.toolItemEnabled": "Wenn aktiviert, kann das \"Tool\"-Element zur Steuerung von Auswahlen usw. verwendet werden.", + "litematica.config.generic.comment.toolItemComponents": "Eine Datenkomponenten-fähige Version von toolItem.\nZum Deaktivieren auf „leer“ setzen.\nDie akzeptierte Syntax ist dieselbe wie beim Befehl „/give“.", + "litematica.config.generic.comment.unhideSchematicVCS": "Blendet die Menüschaltfläche „Schematic VCS“ (Version Control System) ein,\nund aktiviert den Hotkey und die VCS-Funktionalität allgemein.\n(Früher hieß dies „Schematic Projects“.)\n\nGenerell sollten Sie diese Funktion §6nicht§r verwenden,\nes sei denn, Sie wissen wirklich, wie sie funktioniert und was sie bewirkt.\nDadurch wird die Funktionsweise der Bereichsauswahl, -platzierung und des Einfügens etwas geändert,\ninsbesondere, dass beim Einfügen auch eine Bereichslöschfunktion verfügbar ist.\n\nDiese Funktion ist grundsätzlich für §6iterative, direkte§re Designarbeit gedacht,\nund ermöglicht Ihnen die einfachere Erstellung mehrerer Versionen/Schnappschüsse\ndesselben Builds und auch das Wechseln zwischen den Versionen, indem Sie zuerst das löschen, was sich\nin der Welt befindet, und dann an seiner Stelle die nächste Version einfügen.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Bereichsauswahlboxen anzeigen", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Schaltplan-Platzierungsboxen anzeigen", + "litematica.config.visuals.comment.enableRendering": "Haupt-Rendering-Toggle-Option. Aktiviere/deaktiviert ALLE Mod-Rendering.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Aktiviert die schematische Blockdarstellung.\nWenn Sie dies deaktivieren, können Sie nur die Farbüberlagerung sehen.", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Aktiviert die schematische Darstellung von Flüssigkeiten.\nDurch Deaktivieren können Sie die Blöcke und Überlagerungen einfacher erkennen.\nDadurch wird auch die Überlagerung entfernt, in der sich die Flüssigkeit befand.", + "litematica.config.visuals.comment.enableSchematicOverlay": "Die Hauptoption für das Schaltplan-\nBlocküberlagern", + "litematica.config.visuals.comment.enableSchematicRendering": "Aktiviere das Rendern von Schaltplan und Overlay", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Maximale Threadgröße für schematische Weltdarstellung\nDies wirkt sich direkt auf die Gesamtleistung mehrerer Threads aus\n\n§6MIT VORSICHT VERWENDEN!! Dies wird erst wirksam\n§6nachdem Sie das Spiel verlassen und erneut beitreten.", + "litematica.config.visuals.comment.ghostBlockAlpha": "Der Alphawert der Geisterblöcke,\n, wenn sie als durchscheinend gerendert werden.\n§6Hinweis: §7Sie müssen die durchscheinende Darstellung auch separat aktivieren,\nmit der Option „renderBlocksAsTranslucent“!", + "litematica.config.visuals.comment.ignoreExistingFluids": "Wenn aktiviert, werden alle Flüssigkeitsblöcke als „zusätzliche Blöcke“\nund als „falsche Blöcke“ ignoriert, d. h. wenn der Schaltplan Luft oder andere Blöcke enthält.\nIm Grunde macht dies das Bauen von Dingen unter Wasser viel weniger ärgerlich.\nHinweis: Sie möchten höchstwahrscheinlich gleichzeitig auch die Option „renderCollidingSchematicBlocks“\naktivieren, damit die Blöcke in Flüssigkeiten gerendert werden können.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "Wenn aktiviert, werden die anhängen/berührenden Innenseiten\nfür die Blocküberlagerungen entfernt/nicht gerendert", + "litematica.config.visuals.comment.placementBoxSideAlpha": "Der Alpha-Wert der Unterbereichsfelder", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "Wenn aktiviert, werden die Seitenquads der Bereichsauswahlfelder\ngerendert", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "Wenn aktiviert, werden die Schaltpläne\nmit transparenten \"Geisterblöcken\" gerendert", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "Wenn aktiviert, werden Blöcke in den Schemata\ndargestellt, auch wenn es bereits einen (falschen) Block in der Client-Welt gibt.\nWahrscheinlich am meisten nützlich, wenn man versucht,\netwas zu bauen, wo es Schneeschichten oder Wasser in der Art gibt.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Verbindungslinien zwischen den Ecken nachfolgender Markierungsfelder für Prüfer rendern.\nDies war ein Rendering-Fehler, den einige Leute erlebt haben, aber zumindest einigen Spielern\ngefiel er und sie baten darum, dass er bleibt, also wird er durch diese Option „wiederhergestellt“.", + "litematica.config.visuals.comment.renderErrorMarkerSides": "Wenn diese Option aktiviert ist, werden bei den Fehlermarkierungen im Schematic Verifier\n(transparente) Seiten statt nur der Umriss dargestellt.", + "litematica.config.visuals.comment.renderPlacementBoxSides": "Wenn aktiviert, werden die Seitenquads der platzierten schematischen Unterregionsboxen\ngerendert", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "Wenn aktiviert, wird ein umschließender Kasten um\nalle Unterbereiche in einem Schema (Platzierung) gerendert.", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "Wenn aktiviert, werden die Seitenquads des umschließenden Felds um\neiner schematischen Platzierung gerendert", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "Wenn aktiviert, werden die Modellseiten auch für innere Seiten im transluzenten Modus\ngerendert", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Aktiviert die Darstellung einer Drahtrahmenumrandung für\ndas schematische Block-Overlay", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Aktiviert Transluzenz-Sortierung für\ndas Schaltplan-Block Overlay", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Aktiviert die Darstellung transluzenter Boxen/Seiten für\ndas schematische Block-Overlay", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "Wenn aktiviert, wird das Schaltplan-Overlay das\nBlockmodell Quads/Eckpunkte anstelle des\ntraditionellen Vollblock-Overlays verwenden", + "litematica.config.visuals.comment.schematicOverlayModelSides": "Wenn aktiviert, wird das Schaltplan-Overlay das\nBlockmodell Quads/Eckpunkte anstelle des\ntraditionellen Vollblock-Overlays verwenden", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "Die Linienbreite des Blocks (Modell) Umrisse", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "Die Linienbreite des Blocks (Modell) umrissen,\nwenn das Overlay durch Blöcke gerendert wird", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "Wenn aktiviert, wird das schematische Overlay durch Blöcke\ngerendert. Dies ist wahrscheinlich nur dann nützlich, wenn Sie\nfertig gebaut haben und alle Fehler leichter sehen möchten", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Aktiviert das schematische Overlay für zusätzliche Blöcke", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Aktiviert das schematische Overlay für fehlende Blöcke", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Aktiviert das schematische Overlay für falsche Blöcke", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Aktiviert das schematische Overlay für falsche Zustände", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Erzwingt die Verwendung von Blockmodellen für alles in der Ergebnisliste des Schematic Verifiers\n. Normalerweise werden Artikelmodelle für alles\nverwendet, das einen Artikel enthält, und Blockmodelle werden nur für Blöcke\nverwendet, die keinen Artikel enthalten, sowie für Blumentöpfe, um den enthaltenen Artikel anzuzeigen.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "Die Ausrichtung der Blockinfo-Linien überlagert", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "Die Ausrichtung des Block Info Overlays", + "litematica.config.info_overlays.comment.infoHudAlignment": "Die Ausrichtung des „Info-HUD“,\n, wird für die Materialliste, nicht übereinstimmende Positionen des Schematic Verifiers usw. verwendet.", + "litematica.config.info_overlays.comment.toolHudAlignment": "Die Ausrichtung des „Werkzeug-HUD“, wenn das konfigurierte „Werkzeug“ gehalten wird", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "Wenn aktiviert, wird für den betrachteten Block ein Blockinfo-Overlay im MiniHUD-Stil\ngerendert.", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "Die Schriftskala für die Blockinfo-Zeilen", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "Der x-Versatz der Blockinfozeilen von der ausgewählten Kante", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "Der Y-Versatz der Blockinfozeilen von der ausgewählten Kante", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "Der y Versatz des Block-Info-Overlays vom ausgewählten Rand", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Aktivieren Sie die Block-Info-Overlay-Darstellung, um Informationen\nüber den betrachteten Block oder den Verifier-Fehlermarker anzuzeigen,\nwährend Sie die Taste „renderInfoOverlay“ gedrückt halten.", + "litematica.config.info_overlays.comment.infoHudMaxLines": "Die maximale Anzahl an Infozeilen, die auf dem HUD gleichzeitig angezeigt werden", + "litematica.config.info_overlays.comment.infoHudOffsetX": "Der X-Versatz des Info-HUD vom Bildschirmrand", + "litematica.config.info_overlays.comment.infoHudOffsetY": "Der Y-Versatz des Info-HUD vom Bildschirmrand", + "litematica.config.info_overlays.comment.infoHudScale": "Skalierungsfaktor für den generischen Info-HUD-Text", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "Wenn aktiviert, können das Blockinfo-Overlay und die Blockinfo-Linien\nzu Fluidblöcken raytraceen, anstatt durch sie hindurchzugehen.", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "Die maximale Anzahl an Artikeln, die auf\nder Materialliste HUD auf einmal angezeigt werden", + "litematica.config.info_overlays.comment.materialListHudScale": "Skalierungsfaktor für das Materiallisten-Info-HUD", + "litematica.config.info_overlays.comment.statusInfoHud": "Aktiviert einen Statusinfo-HUD-Renderer,\n, der ein paar Statusinformationen rendert, wie etwa\nden aktuellen Layer-Modus und den aktivierten Status des Renderers.", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Erlaubt die automatische, vorübergehende Aktivierung des Statusinfo-HUD „bei Bedarf“,\n, beispielsweise beim Erstellen einer Platzierung und bei deaktiviertem Rendering.", + "litematica.config.info_overlays.comment.toolHudOffsetX": "Der X-Versatz des Info-HUD vom Bildschirmrand", + "litematica.config.info_overlays.comment.toolHudOffsetY": "Der Y-Versatz des Info-HUD vom Bildschirmrand", + "litematica.config.info_overlays.comment.toolHudScale": "Skalierungsfaktor für den Werkzeug HUD Text", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "Der Alphawert der Fehlermarkierungsfeldseiten", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "Die maximale Anzahl nicht übereinstimmender Positionen, um\ngleichzeitig im Schematic Verifier-Overlay darzustellen.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Aktivieren Sie das Rendern der Markierungsüberlagerung von Schematic Verifier", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Soll die Warnmeldung, dass man sich im Layer-Modus\nbefindet oder einige der Rendering-Optionen deaktiviert sind\n, beim Laden eines neuen Schemas\noder beim Erstellen einer neuen Platzierung angezeigt werden?", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "Die Farbe der Auswahlfelder, wenn sie nicht ausgewählt sind", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "Die Hervorhebungsfarbe für das Element des betrachteten Blocks", + "litematica.config.colors.comment.materialListHudItemCountsColor": "Die Farbe des Artikelanzahltexts im Materiallisten-Info-HUD", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "Die Farbe der Auswahlüberlagerung für das Brechen oder Platzieren von Blöcken im Schematic Rebuild-Modus", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "Die Farbe des Schematic Rebuild-Modus zerstört alle Blöcke außer der gezielten Selektor-Überlagerung", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "Die Farbe der Überlagerung des Ersetzungsselektors im Schema-Neuaufbaumodus", + "litematica.config.colors.comment.schematicOverlayColorExtra": "Die Farbe der Blöcke Overlay für zusätzliche Blöcke", + "litematica.config.colors.comment.schematicOverlayColorMissing": "Die Farbe der Blöcke für fehlende Blöcke", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "Die Farbe der Blöcke für falsche Blöcke", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "Die Farbe der Blöcke für falsche Blockzustände", + "litematica.config.hotkeys.comment.addSelectionBox": "Neues Auswahlfeld hinzufügen (Position 1)", + "litematica.config.hotkeys.comment.cloneSelection": "Klonen Sie schnell die aktuelle Bereichsauswahl.\nDies erzeugt im Grunde nur ein Schema im Speicher,\nerstellt dann eine Platzierung dieses Schemas und wählt es aus,\nund schaltet auch den Werkzeugmodus in den Einfügen-Modus.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Aktuell ausgewählte Box löschen", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "Wenn der easyPlaceMode aktiviert ist, wird diese Taste zum Platzieren der Blöcke verwendet", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Ermöglicht schnelles Ein-/Ausschalten des einfachen Platzierungsmodus", + "litematica.config.hotkeys.comment.executeOperation": "Führen Sie die aktuell ausgewählte Werkzeugoperation mit der aktuellen\nAuswahl oder Platzierung in den Modi Füllung, Ersetzen,\nSchaltplan einfügen usw. aus.", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Umkehrt den Schematik/ghost Block Rendering-Status\nwährend diese Tastatur gedrückt wird", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Invertiert den Rendering-Status während diese Tastatur gedrückt wird", + "litematica.config.hotkeys.comment.layerModeNext": "Rendering-Modus (alle, Ebenen) vorwärts wechseln", + "litematica.config.hotkeys.comment.layerModePrevious": "Rendering-Modus (alle, Ebenen) rückwärts wechseln", + "litematica.config.hotkeys.comment.layerNext": "Verschieben Sie die gerenderte Ebenenauswahl nach oben", + "litematica.config.hotkeys.comment.layerPrevious": "Lagenauswahl nach unten verschieben", + "litematica.config.hotkeys.comment.layerSetHere": "Stellen Sie die Renderebene auf die aktuelle Position des Spielers ein", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Bewegen Sie die aktuelle Auswahl in die „negative“ Richtung\n. Dies ist im Grunde dasselbe wie das Herunterdrücken des Mausrads\nmit gedrücktem Nudge-Modifikator.", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Bewegen Sie die aktuelle Auswahl in die „positive“ Richtung\n. Dies ist im Grunde dasselbe wie das Hochdrücken des Mausrads\nmit gedrücktem Nudge-Modifikator.", + "litematica.config.hotkeys.comment.moveEntireSelection": "Die gesamte aktuelle Auswahl hierher verschieben", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Öffne die Flächeneinstellungen GUI für den aktuell ausgewählten Bereich", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Öffnen Sie die Loaded Schematic-GUI", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Öffnen Sie das Litematica-Hauptmenü", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Öffne die Materiallisten-GUI für die aktuell\nausgewählte Schaltplan-Platzierung", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Öffnen Sie die GUI für die Platzierungseinstellungen für die aktuell\nausgewählte Platzierung oder Unterregion", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Öffnen Sie die GUI für schematische Platzierungen", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Öffne die Schaltplan-Projekt-GUI", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Öffnen Sie die Schematic Verifier-GUI für die aktuell\nausgewählte Schemaplatzierung", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Öffne die Flächenauswahl-Manager-GUI", + "litematica.config.hotkeys.comment.openGuiSettings": "Öffnen Sie die Konfigurations-GUI", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "Die Modifikator-Taste um den Operationsmodus schnell zu ändern.\nHalten Sie dies gedrückt und scrollen Sie während Sie den \"Werkzeug-Element\" gedrückt halten, um den Modus schnell zu wechseln.", + "litematica.config.hotkeys.comment.pickBlockFirst": "Ein Schlüssel, um den ersten\nBlock zu blockieren", + "litematica.config.hotkeys.comment.pickBlockLast": "Eine Taste zum Auswählen des Blocks, der letzte schematische Block\n, zu dem Raytracing durchgeführt wurde, vor dem ersten (möglichen) Client-Welt-Block\n, zu dem Raytracing durchgeführt wurde. Im Grunde genommen würde Ihnen dies\nden Block bescheren, den Sie neben einen vorhandenen Block stellen könnten.", + "litematica.config.hotkeys.comment.pickBlockToggle": "Ein Hotkey zum Umschalten der Pick-Block-Umschaltoption in den\nallgemeinen Konfigurationen. Dies ist eine schnelle Möglichkeit, die Pick-Block-Tasten zu aktivieren\noder zu deaktivieren, wenn sie etwas stören.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "Die Taste, die das Rendern des Blockinfo-Overlays aktiviert.\nVerwenden Sie NONE, wenn keine Taste gedrückt werden muss.\nDeaktivieren Sie die gleichnamige Option in den Visuals\n-Konfigurationen, um das Overlay vollständig zu deaktivieren.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "Ein Hotkey, um das Rendern von Overlays durch Blöcke hindurch zu ermöglichen.\nDies ist lediglich eine schnellere Möglichkeit, vorübergehend\ndasselbe zu aktivieren, was die Option „schematicOverlayRenderThroughBlocks“ in Visuals tut.", + "litematica.config.hotkeys.comment.rerenderSchematic": "Hotkey zum Aktualisieren/Neuzeichnen nur des Schemas, anstatt\ndas Vanille-Gelände auch mit F3 + A aktualisieren zu müssen", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Speichere die aktuelle Flächenauswahl als Speicherschema", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Speichere die aktuelle Flächenauswahl als Schemata in einer Datei", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Modifikatortaste zum Aktivieren des Modus/der Funktion „Alles außer zerstören“\nim Werkzeugmodus „Schemabearbeitung“.\nWenn Sie diese Taste gedrückt halten und einen Schemablock lochen,\nwerden grundsätzlich alle anderen Blöcke außer diesem Block aus dem Schema entfernt.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Modifikator-Taste zum Aktivieren der Funktion \"Alle identischen Blöcke\"\nim Schaltplan-Bearbeitungsmodus", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Modifikator-Taste zum Aktivieren der Richtung/Dauerhafte\nPause oder Platzieren der Funktion im Schaltplan-Bearbeitungsmodus", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Modifikator-Taste zum Aktivieren des \"Ersetzen aller identischen\"\nErsetzungs-Modus/Funktion im Schaltplan-Bearbeitungsmodus", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Modifikator-Taste zum Aktivieren des \"Ersetzen des Blocktyps\"\nErsetzen von Modus/Funktion im Schaltplan-Bearbeitungsmodus", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Modifikator-Taste zum Aktivieren des Richtungs-/kontinuierlichen\nErsetzungsmodus/Funktion im Schaltplan-Bearbeitungsmodus", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "Der Schaltplan ist im Uhrzeigersinn gedreht, wenn gedrückt wird", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "Das Schema wird gespiegelt, wenn gedrückt wird", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "Die Modifikatortaste, die gedrückt gehalten werden muss, um mit dem Mausrad\ndurch die Schaltplanversionen im Versionskontroll-Toolmodus blättern zu können", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "Ein Hotkey für den Wechsel zur nächsten schematischen Version im Versionskontroll-Modus", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "Ein Hotkey für den Wechsel zur nächsten schematischen Version im Versionskontroll-Modus", + "litematica.config.hotkeys.comment.selectionGrabModifier": "Die Modifikatortaste, die gedrückt gehalten werden muss, um ein Auswahlfeld oder eine Auswahlecke\nzum Bewegen des Cursors zu „greifen“.", + "litematica.config.hotkeys.comment.selectionGrow": "Der Action-Hotkey um die Auswahlbox um\nalle anhängen/diagonal verbundenen Blöcke automatisch zu vergrößern", + "litematica.config.hotkeys.comment.selectionGrowModifier": "Die zu haltende Bearbeitungstaste um zu wachsen oder zu schrumpfen\nein Auswahlfeld beim Scrollen", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "Die beim Scrollen gedrückt zu haltende Modifikatortaste\n, um den ausgewählten Bereich oder die Ecke zu verschieben", + "litematica.config.hotkeys.comment.selectionModeCycle": "Ändern Sie den Modus zwischen Ecken und Quader\nim Bereichsauswahlmodus", + "litematica.config.hotkeys.comment.selectionShrink": "Der Aktions-Hotkey zum Verkleinern des Auswahlfelds, sodass auf keiner Seite\nein leerer Bereich (leere Ebenen) vorhanden ist", + "litematica.config.hotkeys.comment.setAreaOrigin": "Setzen/verschieben Sie den Ursprungspunkt der aktuellen Bereichsauswahl\nauf die Position des Spielers", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Setze die erste Position des aktuell ausgewählten\n-Feldes auf die Position des Spielers", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Setze die zweite Position der aktuell ausgewählten\nBox auf die Position des Spielers", + "litematica.config.hotkeys.comment.toggleAllRendering": "Alle Darstellung ein-/ausschalten", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Flächenauswahlboxen ein-/ausschalten", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Schaltplan-Rendering ein-/ausschalten (Blöcke & Overlay)", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Umschalten des Info-Overlay-Rendering (für schwebende Block-Infos)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Blocküberlagerung ein-/ausschalten", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Umschaltung der Blocküberlagerungsumrandung ein/aus", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Blocküberlagerungsseite ein-/ausschalten", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Schematische Platzierungsboxen ein-/ausschalten", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "Ein Hotkey zum Umschalten der Platzierungsbeschränkung", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Schaltplan-Block ein-/ausschalten", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "Schalten Sie den Konfigurationswert signTextPaste um (in der Kategorie „Allgemein“)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Umschalten zwischen durchscheinendem und undurchsichtigem Ghost-Block-Rendering", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Schalten Sie das Schematic Verifier-Overlay-Rendering um", + "litematica.config.hotkeys.comment.toolEnabledToggle": "Die Tastenbelegung, um die Funktion \"Werkzeuge\" ein-/auszuschalten", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "Die Schaltfläche, die beim Halten des \"Werkzeuge\"-Elements\nverwendet werden soll, um die primäre und erste Ecke zu platzieren", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "Die Schaltfläche, die beim Halten des \"Tool\"-Elements\nverwendet werden soll, um die zweite Ecke zu platzieren", + "litematica.config.hotkeys.comment.toolSelectElements": "Die Schaltfläche zum Auswählen von Ecken oder Kästchen\nwährend Sie das \"Werkzeuge\" gedrückt halten", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "Die zu haltende Bearbeitungstaste während der Verwendung der\nHotkey, um den primären Blocktyp für einige der Werkzeugmodi auszuwählen", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "Die zu haltende Bearbeitungstaste während der Verwendung der\nHotkey, um den sekundären Blocktyp für einige der Werkzeugmodi auszuwählen", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Entlädt den Schaltplan der aktuell ausgewählten Platzierung und entfernt damit auch alle daraus erstellten Platzierungen.", + "litematica.config.generic.prettyName.pickBlockEnabled": "Wähle Block Hotkeys", + "litematica.config.generic.prettyName.easyPlaceMode": "Einfacher Ort-Modus", + "litematica.config.generic.prettyName.placementRestriction": "Platzierungsbeschränkung", + "litematica.config.generic.prettyName.signTextPaste": "Textunterschrift einfügen", + "litematica.config.generic.prettyName.toolItemEnabled": "Werkzeugelement aktiviert", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Bereichsauswahlboxen Rendering", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Schematische Platzierungsboxen Rendering", + "litematica.config.visuals.prettyName.enableRendering": "Alle Rendering", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Rendern schematischer Blöcke", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Schematische Flüssigkeitswiedergabe", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Schematisches Overlay Rendering", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Schematisches Rendern", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Transluzente Schematik-Block Rendering", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Schematische Overlay-Umrisse", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Schematisches Overlay durchsichtige Sortierung", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Schematische Overlay-Seiten", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Block-Info-Overlay-Rendering", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifier-Overlay-Rendering", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "Alle Rendering", + "litematica.error.area_selection.copy_failed": "Fehler beim Kopieren der Auswahl", + "litematica.error.area_selection.create_failed": "Fehler beim Erstellen einer neuen Auswahl mit dem Namen '%s', Datei existiert bereits", + "litematica.error.area_selection.failed_to_load": "Laden der Gebietsauswahl fehlgeschlagen", + "litematica.error.area_selection.grow.no_sub_region_selected": "Keine Unterregion ausgewählt!", + "litematica.error.area_selection.no_placement_selected": "Keine Schaltplanplatzierung ausgewählt!", + "litematica.error.area_selection.rename.already_exists": "Fehler: Ein Bereich mit dem Dateinamen '%s ' existiert bereits", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Ungültiger sicherer Dateiname '%s'", + "litematica.error.duplicate_schematic_placement": "Fehler: Es wurde versucht, eine bereits existierende Platzierung hinzuzufügen", + "litematica.error.generic.creative_mode_only": "Diese Aktion ist nur im Kreativmodus verfügbar", + "litematica.error.generic.failed_to_delete_file": "Löschen der Datei '%s' fehlgeschlagen", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Liste der ignorierten Zustände konnte nicht sortiert werden", + "litematica.error.generic.schematic_world_not_loaded": "Schematische Welt wurde nicht geladen", + "litematica.error.area_editor.create_sub_region.exists": "Eine Unterregion mit dem Namen '%s' existiert bereits", + "litematica.error.area_editor.no_selection": "Keine aktiven Bereichsauswahlen", + "litematica.error.area_editor.open_gui.no_selection": "Derzeit im Auswahlmodus: Normal, aber derzeit ist kein Bereich ausgewählt", + "litematica.error.area_editor.rename_sub_region.exists": "Konnte die Unterregion nicht umbenennen:\nEine Unterregion existiert bereits mit dem Namen '%s'", + "litematica.error.area_editor.switch_mode.no_selection": "Kann nicht in den Auswahlmodus wechseln: Normal, da derzeit kein Bereich ausgewählt ist.\nWählen Sie einen Bereich aus oder erstellen Sie eine neue Auswahl im Flächenauswahl-Browser", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Das Laden des Litematica-Schemas ist fehlgeschlagen", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Das Herabstufen des Litematica-Schemas ist fehlgeschlagen", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Das Erstellen des Litematica-Schemas ist fehlgeschlagen", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Fehler beim Laden des Schemas", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Konvertierung der Struktur in ein Litematica-Schema fehlgeschlagen", + "litematica.error.schematic.create.no_selections": "Keine gültigen Auswahlregionen!", + "litematica.error.schematic_load.cant_read_file": "Die Schemadatei „%s“ kann nicht gelesen werden (existiert nicht oder es liegt ein Berechtigungsproblem vor).", + "litematica.error.schematic_load.no_schematic_selected": "Keine Schemadatei ausgewählt!", + "litematica.error.schematic_load.no_schematic_version_information": "Der Schaltplan verfügt nicht über Versionsinformationen und kann nicht sicher geladen werden!", + "litematica.error.schematic_load.unsupported_schematic_version": "Nicht unterstützte oder zukünftige Schematik-Version '%d'", + "litematica.error.schematic_load.unsupported_type": "Unbekannter oder nicht unterstützter Dateityp für '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Nur Litematica-Schemata können in andere Formate exportiert werden!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "Der ausgewählte Schematyp wird für den Import nicht unterstützt!", + "litematica.error.schematic_placements.remove_fail_locked": "Die Platzierung ist gesperrt!\n- Halten Sie Shift gedrückt, um sie zu entfernen", + "litematica.error.schematic_save.directory_doesnt_exist": "Kein solches Verzeichnis: '%s'", + "litematica.error.schematic_save.file_already_exists": "Datei '%s' existiert bereits", + "litematica.error.schematic_save.invalid_directory": "Ungültiges Verzeichnis '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "Ungültiger schematischer Name '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "Fehler beim Erstellen des Schemas!", + "litematica.error.schematic_read_from_file_failed.cant_read": "Fehler beim Lesen des Schemas von Datei '%s'", + "litematica.error.schematic_read_from_file_failed.exception": "Ausnahme beim Versuch, Schematik aus Datei '%s ' zu lesen", + "litematica.error.schematic_read_from_file_failed.no_file": "Fehler beim Lesen des Schemas aus Datei: Keine Datei verfügbar (Schema im Speicher?)", + "litematica.error.schematic_projects.empty_selection": "Leere Flächenauswahl (0 Unterregionen)", + "litematica.error.schematic_projects.failed_to_load_project": "Fehler beim Laden des Projekts", + "litematica.error.schematic_projects.failed_to_load_schematic": "Fehler beim Laden des Schemas für die aktuelle Version", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Fehler beim Umbenennen der Projektdatei in '%s' (Ausnahme)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Projekt kann nicht in '%s' umbenannt werden, Datei existiert bereits", + "litematica.error.schematic_projects.invalid_project_directory": "Ungültiges oder nicht vorhandenes Projektverzeichnis", + "litematica.error.schematic_projects.no_project_open": "Kein Projekt geöffnet", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "Derzeit im Schematic VCS-Modus, aber derzeit ist kein Projekt geöffnet", + "litematica.error.schematic_projects.null_player": "Spieler war null", + "litematica.error.schematic_projects.project_already_exists": "Projekt '%s' existiert bereits", + "litematica.error.schematic_projects.save_already_in_progress": "Speichere bereits in Bearbeitung", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Fehler beim Erstellen des Schematik-Verzeichnisses '%s'", + "litematica.error.schematic_write_to_file_failed.exception": "Fehler beim Schreiben des Schemas in die Datei '%s' (Ausnahme)", + "litematica.error.schematic_write_to_file_failed.exists": "Fehler beim Schreiben des Schemas in die Datei '%s', Datei existiert bereits", + "litematica.error.structure_write_to_file_failed.exception": "Fehler beim Schreiben der Struktur in Datei '%s' (Ausnahme)", + "litematica.error.structure_write_to_file_failed.exists": "Fehler beim Schreiben der Struktur in Datei '%s', Datei existiert bereits", + "litematica.hotkeys.category.generic_hotkeys": "Allgemeine Hotkeys", + "litematica.info.schematic_load.schematic_loaded": "Schema '%s' erfolgreich in den Speicher geladen", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Klicken Sie mit der rechten Maustaste auf die Schaltfläche, um einen ausstehenden Vorschauvorgang abzubrechen\n- Strg + Alt + Umschalt + Klick, um das Miniaturbild aus einem vorhandenen PNG-Bild\n mit dem Namen „thumb.png“ aus demselben Verzeichnis festzulegen, in dem sich die Schemadatei befindet.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Verwenden Sie die normale Screenshot-Taste, um die Vorschau einzustellen.\nOder klicken Sie mit der rechten Maustaste auf die Schaltfläche „Vorschau einstellen“, um das Einstellen der Vorschau abzubrechen.", + "litematica.info.schematic_manager.preview.success": "Vorschaubild erfolgreich gesetzt", + "litematica.gui.button.area_editor.analyze_area": "Bereich analysieren", + "litematica.gui.button.area_editor.change_corner_mode": "Eckmodus: %s", + "litematica.gui.button.area_editor.change_selection_mode": "Auswahlmodus: %s", + "litematica.gui.button.area_editor.create_schematic": "Schema speichern", + "litematica.gui.button.area_editor.create_sub_region": "Neue Unterregion", + "litematica.gui.button.area_editor.origin_enabled": "Manuelle Herkunft: %s", + "litematica.gui.button.area_editor.set_box_name": "Setzen", + "litematica.gui.button.area_editor.set_selection_name": "Setzen", + "litematica.gui.button.area_selection_mode": "Flächenauswahlmodus: %s", + "litematica.gui.button.area_selections.create_directory": "Verzeichnis erstellen", + "litematica.gui.button.area_selections.create_new_selection": "Neue Auswahl", + "litematica.gui.button.area_selections.create_selection_from_placement": "Von Platzierung", + "litematica.gui.button.area_selections.unselect": "Abwählen", + "litematica.gui.button.change_menu.area_editor": "Gebietseditor", + "litematica.gui.button.change_menu.configuration_menu": "Konfigurationsmenü", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Schemata laden", + "litematica.gui.button.change_menu.schematic_manager": "Schematischer Manager", + "litematica.gui.button.change_menu.schematic_projects_manager": "Schematisches VCS", + "litematica.gui.button.change_menu.show_area_selections": "Flächenauswahl Browser", + "litematica.gui.button.change_menu.show_loaded_schematics": "Geladene Schemata", + "litematica.gui.button.change_menu.show_schematic_placements": "Schematische Platzierungen", + "litematica.gui.button.change_menu.task_manager": "Task-Manager", + "litematica.gui.button.change_menu.to_main_menu": "Litematica-Menü", + "litematica.gui.button.config_gui.colors": "Farben", + "litematica.gui.button.config_gui.generic": "Generisch", + "litematica.gui.button.config_gui.hotkeys": "Hotkeys", + "litematica.gui.button.config_gui.info_overlays": "Info-Overlays", + "litematica.gui.button.config_gui.render_layers": "Ebenen rendern", + "litematica.gui.button.config_gui.visuals": "Visuelle", + "litematica.gui.button.config_gui.test": "Testen", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Halten Sie Shift gedrückt, um ein Schema im Speicher zu erstellen", + "litematica.gui.button.hover.area_selections.unselect": "Deaktiviert die aktuelle Flächenauswahl", + "litematica.gui.button.hover.material_list.clear_cache": "Löscht den Materialcache\nNormalerweise sollte dies nicht nötig sein\nDies kann anstelle des Löschens der Datei „material_cache.nbt“\nverwendet werden, falls der Cache falsche Daten enthält, wie z. B. Elemente\n, die für Blöcke gespeichert sind, die sie nicht haben sollten, wie z. B. Kolbenköpfe", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Halten Sie Shift gedrückt, um in eine CSV-Datei zu schreiben,\nstatt der normalen ASCII-Art-Textdatei", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Halten Sie Shift gedrückt, um die Unterregionen auszuwählen, die für die Materialliste verwendet werden", + "litematica.gui.button.hover.plus_minus_tip": "Linksklick um die Schrittgröße zu erhöhen\nRechtsklick um\nzu verringern", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Linksklick zum Erhöhen\nRechtsklick zum Verringern\nUmschalt/Alt/Strg zum Erhöhen der Schrittweite (multiplikativ)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Lädt den Schaltplan aus der Datei neu.\nDies kann nützlich sein, wenn Sie einen Fehler\nim Schaltplan-Bearbeitungsmodus machen.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Derzeit ist ein Schematic VCS-Projekt geöffnet.\nDer Schematic VCS-Modus überschreibt die normale Bereichsauswahlfunktion", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6Lösche den zuletzt platzierten oder gespeicherten Bereich§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(Früher hieß dies „Schematische Projekte“.)\nGenerell sollten Sie diese Funktion §6nicht§r verwenden,\nes sei denn, Sie wissen wirklich, wie sie funktioniert und was sie bewirkt.\nDadurch wird die Funktionsweise von Bereichsauswahl, -platzierung und -einfügung etwas geändert,\ninsbesondere, dass beim Einfügen auch eine Bereichslöschfunktion verfügbar ist.\n\nGrundsätzlich ist diese Funktion für §6iterative, direkte§r Designarbeit gedacht,\nund ermöglicht Ihnen die einfachere Erstellung mehrerer Versionen/Schnappschüsse\ndesselben Builds und auch das Wechseln zwischen den Versionen, indem Sie zuerst löschen, was sich\nin der Welt befindet, und dann die nächste Version an seiner Stelle einfügen.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Bewegen Sie den Projektursprung zur aktuellen Position des Spielers\n. Dadurch werden auch die Bereichsauswahl und -platzierung verschoben.", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Warnung: Dies wird die aktuellen Blöcke\n§6in der Welt in dem Gebiet löschen/überschreiben, der zuvor\n§6in einer Version platziert wurde oder als Version\n§6gespeichert (im Grunde die letzte \"effektive Bereichsauswahl\")", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Speichert eine neue Schematik/Version im aktuellen Projekt", + "litematica.gui.button.material_list": "Materialliste", + "litematica.gui.button.material_list.clear_cache": "Cache leeren", + "litematica.gui.button.material_list.clear_ignored": "Lösche ignoriert", + "litematica.gui.button.material_list.hide_available": "Verstecke verfügbar: %s", + "litematica.gui.button.material_list.ignore": "Ignorieren", + "litematica.gui.button.material_list.list_type": "Zeige: %s", + "litematica.gui.button.material_list.refresh_list": "Aktualisieren", + "litematica.gui.button.material_list.toggle_info_hud": "Info-HUD: %s", + "litematica.gui.button.material_list.write_to_file": "In Datei schreiben", + "litematica.gui.button.placement_sub.placement_configuration": "Platzierungskonfiguration", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Unterregion zurücksetzen", + "litematica.gui.button.placement_sub.slice_type": "Scheiben: %s", + "litematica.gui.button.schematic_manager.export_as": "Exportieren als:", + "litematica.gui.button.schematic_placement.abbr.rendering": "L", + "litematica.gui.button.schematic_placement.ignore_entities": "Objekte ignorieren: %s", + "litematica.gui.button.schematic_placement.region_enabled": "Region: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Alle Unterregionen zurücksetzen", + "litematica.gui.button.schematic_placement.toggle_all_off": "Alle §cOFF§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "Alle §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Umschließende Box Rendering: %s", + "litematica.gui.button.schematic_placement.hover.lock": "Das Sperren einer Platzierung verhindert das Verschieben oder\nanderweitig ändern (versehentlich)", + "litematica.gui.button.schematic_placement.hover.rendering": "Rendering: %s\nBeachten Sie, dass dies etwas eigenartig funktioniert\nund das Entity-Rendering nicht verhindert.\nNormalerweise sollten Sie die Platzierung einfach vollständig deaktivieren\n", + "litematica.gui.button.schematic_placements.configure": "Konfigurieren", + "litematica.gui.button.schematic_placements.disable": "Deaktivieren", + "litematica.gui.button.schematic_placements.locked": "Gesperrt: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Platzierung: %s", + "litematica.gui.button.schematic_placements.remove": "Entfernen", + "litematica.gui.button.schematic_placements.rendering_enabled": "Rendering: %s", + "litematica.gui.button.schematic_placements.select": "Auswählen", + "litematica.gui.button.schematic_projects.close_project": "Aktuelles Projekt schließen", + "litematica.gui.button.schematic_projects.create_project": "Projekt erstellen", + "litematica.gui.button.schematic_projects.delete_area": "Fläche löschen", + "litematica.gui.button.schematic_projects.load_project": "Projekt laden", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Zum Spieler verschieben", + "litematica.gui.button.schematic_projects.open_area_editor": "Gebietseditor", + "litematica.gui.button.schematic_projects.open_manager_gui": "Manager öffnen", + "litematica.gui.button.schematic_projects.open_project_browser": "VCS Projektbrowser", + "litematica.gui.button.schematic_projects.place_to_world": "Platz zur Welt", + "litematica.gui.button.schematic_projects.save_version": "Version speichern", + "litematica.gui.button.schematic_verifier.ignore": "Ignorieren", + "litematica.gui.button.schematic_verifier.range_type": "Range: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Zurücksetzen ignoriert", + "litematica.gui.button.schematic_verifier.reset_verifier": "Daten zurücksetzen", + "litematica.gui.button.schematic_verifier.resume": "Überprüfung fortsetzen", + "litematica.gui.button.schematic_verifier.start": "Verifizierung starten", + "litematica.gui.button.schematic_verifier.stop": "Überprüfung stoppen", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "Info-HUD: %s", + "litematica.gui.button.cancel": "Abbrechen", + "litematica.gui.button.configure": "Konfigurieren", + "litematica.gui.button.copy": "Kopieren", + "litematica.gui.button.create_directory": "Neues Verzeichnis erstellen", + "litematica.gui.button.create_placement": "Platzierung erstellen", + "litematica.gui.button.delete": "Löschen", + "litematica.gui.button.disable": "Deaktivieren", + "litematica.gui.button.enable": "Aktivieren", + "litematica.gui.button.import": "Importieren", + "litematica.gui.button.load_schematic_to_memory": "Schema laden", + "litematica.gui.button.mirror_value": "Spiegel: %s", + "litematica.gui.button.move_to_player": "Zum Spieler verschieben", + "litematica.gui.button.ok": "Ok", + "litematica.gui.button.reload": "Reload", + "litematica.gui.button.remove": "Entfernen", + "litematica.gui.button.remove_placement": "Platzierung entfernen", + "litematica.gui.button.rename": "Umbenennen", + "litematica.gui.button.rotation_value": "Drehung: %s", + "litematica.gui.button.save_new_schematic_version": "Version speichern", + "litematica.gui.button.save_schematic": "Schema speichern", + "litematica.gui.button.save_to_file": "In Datei speichern", + "litematica.gui.button.schematic_verifier": "Schaltplanprüfer", + "litematica.gui.button.set_preview": "Vorschau festlegen", + "litematica.gui.button.tool_mode": "Werkzeugmodus: %s", + "litematica.gui.button.unload": "Entladen", + "litematica.gui.button.unlocked": "Entsperrt", + "litematica.gui.label.area_editor.box_name": "Name der Unterregion Box", + "litematica.gui.label.area_editor.selection_name": "Name der Auswahl", + "litematica.gui.label.area_editor.corner_1": "Ecke 1", + "litematica.gui.label.area_editor.corner_2": "Ecke 2", + "litematica.gui.label.area_editor.origin": "Ursprung", + "litematica.gui.label.area_editor.dimensions": "Abmessungen", + "litematica.gui.label.area_editor.pos1": "Ecke 1", + "litematica.gui.label.area_editor.pos2": "Ecke 2", + "litematica.gui.label.area_editor.sub_regions": "Unterregionen (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Ausgewählter Bereich: %s", + "litematica.gui.label.area_selection_box_count": "Boxen: %d", + "litematica.gui.label.area_selection_origin": "Herkunft: %s", + "litematica.gui.label.area_selection.mode.normal": "Normal", + "litematica.gui.label.area_selection.mode.simple": "Einfach", + "litematica.gui.label.block_info.state_client": "Kundenwelt-Blockstatus", + "litematica.gui.label.block_info.state_schematic": "Schematischer Welt-Blockzustand", + "litematica.gui.label.block_info_list_type.all": "Alle", + "litematica.gui.label.block_info_list_type.render_layers": "Ebenen rendern", + "litematica.gui.label.easy_place_protocol.auto": "Auto", + "litematica.gui.label.easy_place_protocol.none": "Keine", + "litematica.gui.label.easy_place_protocol.slabs_only": "Nur Platten", + "litematica.gui.label.easy_place_protocol.v2": "Version 2", + "litematica.gui.label.easy_place_protocol.v3": "Version 3", + "litematica.gui.label.data_fixer_mode.always": "Immer", + "litematica.gui.label.data_fixer_mode.below_1205": "Nur unter 1.20.5", + "litematica.gui.label.data_fixer_mode.below_120X": "Nur unter 1.20.x", + "litematica.gui.label.data_fixer_mode.below_119X": "Nur unter 1.19.x", + "litematica.gui.label.data_fixer_mode.below_117X": "Nur unter 1.17.x", + "litematica.gui.label.data_fixer_mode.below_116X": "Nur unter 1.16.x", + "litematica.gui.label.data_fixer_mode.below_113X": "Nur unter 1.13.x", + "litematica.gui.label.data_fixer_mode.below_112X": "Nur unter 1.12.x", + "litematica.gui.label.data_fixer_mode.never": "Nie", + "litematica.gui.label.loaded_schematic.modified_on": "§6Geändert am %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "Verfügbar", + "litematica.gui.label.material_list.title.item": "Artikel", + "litematica.gui.label.material_list.title.missing": "Fehlend", + "litematica.gui.label.material_list.title.total": "Gesamt", + "litematica.gui.label.material_list.multiplier": "Multiplikator:", + "litematica.gui.label.material_list.name": "Name", + "litematica.gui.label.material_list.progress": "Fortschritt: %s", + "litematica.gui.label.material_list.progress.done": "Fertig %s", + "litematica.gui.label.material_list.progress.mismatch": "Falsch übereinstimmend %s", + "litematica.gui.label.material_list.progress.missing": "Fehlende %s", + "litematica.gui.label.material_list.total": "Gesamt: %s Elemente", + "litematica.gui.label.origin.auto": "Auto", + "litematica.gui.label.origin.manual": "Manuell", + "litematica.gui.label.paste_nbt_behavior.none": "Keine", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Ort & Daten ändern", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Ort & Klonen", + "litematica.gui.label.placement_sub.region_name": "Region Name: %s", + "litematica.gui.label.placement_sub.region_position": "Region Position", + "litematica.gui.label.placement_sub.region_size": "Regionsgröße: %s", + "litematica.gui.label.placement_settings.placement_origin": "Ursprung der Platzierung", + "litematica.gui.label.render_layers.hotkey": "Hotkey", + "litematica.gui.label.render_layers.hover.hotkey": "Die nächste/vorherigen Layer-Hotkeys wirken sich auf diese Grenze aus.\nWenn beide nicht ausgewählt sind, werden die Hotkeys\ndie Grenze beeinflussen, die dem Spieler am nächsten ist.", + "litematica.gui.label.replace_behavior.all": "Alle", + "litematica.gui.label.replace_behavior.none": "Keine", + "litematica.gui.label.replace_behavior.with_non_air": "Mit Nicht-Luft", + "litematica.gui.label.schematic_info.schematic_author": "Schematisch von: §f%s§r", + "litematica.gui.label.schematic_info.description": "Beschreibung:", + "litematica.gui.label.schematic_info.enclosing_size": "Umschließende Größe:", + "litematica.gui.label.schematic_info.enclosing_size_value": "Umschließende Größe: §f%s§r", + "litematica.gui.label.schematic_info.name": "Name:", + "litematica.gui.label.schematic_info.region_count": "Regionen: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Erstellt: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "Geändert: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "Gesamte Blöcke: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Blöcke/Lautstärke: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Gesamtvolumen: §f%d§r Blöcke", + "litematica.gui.label.schematic_info.version": "Litematic-Version: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Schema §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Eine Platzierung erstellen", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Erstelle sofort eine neue Platzierung\nund wähle diese Platzierung", + "litematica.gui.label.schematic_placement.enclosing_size": "Umschließende Größe: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Halten Sie die Umschalttaste gedrückt, um die Platzierung nach der Erstellung zu deaktivieren.", + "litematica.gui.label.schematic_placement.in_memory": "NUR IM SPEICHER", + "litematica.gui.label.schematic_placement.origin": "Herkunft: %s", + "litematica.gui.label.schematic_placement.rename_placement": "Platzierung umbenennen:", + "litematica.gui.label.schematic_placement.schematic_file": "Datei: %s", + "litematica.gui.label.schematic_placement.schematic_name": "Schema: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Unterregionen: %s", + "litematica.gui.label.schematic_placement.sub_regions": "Unterregionen (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "Aktuell geöffnetes Projekt: %s", + "litematica.gui.label.schematic_projects.origin": "Ursprung:", + "litematica.gui.label.schematic_projects.project": "Projekt:", + "litematica.gui.label.schematic_projects.version": "Version: %s (von %s)", + "litematica.gui.label.schematic_projects.version_entry": "Ver. %d - %s", + "litematica.gui.label.schematic_projects.version_name": "Versionsname:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Objekte ignorieren", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Shift halten, um eine existierende Datei zu überschreiben", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "In der Schematik-Welt speichern", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "Wenn aktiviert, wird das Schema erstellt, indem der\nInhalt der Auswahl aus der Schemawelt\nstatt aus der normalen Standardwelt gespeichert wird.\nDadurch können Sie Schemata kombinieren oder zuschneiden, ohne sie mit\nin eine temporäre Kreativwelt einfügen zu müssen.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Nur sichtbare Blöcke [experimenteller Schnell-Hax]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Unterstützungsblöcke", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Fügen Sie alle erforderlichen Unterstützungsblöcke im Modus „Nur sichtbare Blöcke“ ein,\nfür Dinge wie Repeater, Komparatoren, Teppiche oder Schwerkraftblöcke, die sichtbar wären", + "litematica.gui.label.schematic_verifier.count": "Anzahl", + "litematica.gui.label.schematic_verifier.expected": "Erwartet", + "litematica.gui.label.schematic_verifier.found": "Gefunden", + "litematica.gui.label.schematic_verifier_display_type.all": "Alle (nicht ignoriert)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "Richtiger Zustand", + "litematica.gui.label.schematic_verifier_display_type.extra": "Zusätzliche Blöcke", + "litematica.gui.label.schematic_verifier_display_type.missing": "Fehlende Blöcke", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Falsche Blöcke", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Falsche Staaten", + "litematica.gui.label.schematic_verifier.status.done_errors": "Falsch: §cBlock: %s§r, §6Status: %s§r, §bFehlt: %s§r, §dExtra: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aRichtig: %s§r, Gesamt: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Ungesehene Chunks: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Schaltplanprüfer", + "litematica.gui.label.task.title.remaining_chunks": "%s, verbleibende Blöcke (%s)", + "litematica.gui.label.task_name.area_analyzer": "Bereichsanalyse", + "litematica.gui.label.task_name.delete": "Aufgabe löschen", + "litematica.gui.label.task_name.fill": "Aufgabe füllen", + "litematica.gui.label.task_name.material_list": "Materialliste", + "litematica.gui.label.task_name.paste": "Schema einfügen", + "litematica.gui.label.task_name.save_schematic": "Schema speichern", + "litematica.gui.label.task_name.verifier": "Prüfer", + "litematica.gui.message.confirm_file_deletion": "Möchten Sie die Datei '%s ' löschen?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "Möchten Sie den „zuletzt betroffenen“ Bereich löschen?\nDadurch werden alle Blöcke und Entitäten gelöscht, die sich innerhalb des Bereichs befinden, den der Projektmanager zuletzt in die Welt gesetzt oder zuletzt als Version gespeichert hat. (Grundsätzlich der „zuletzt gesehene betroffene Bereich“, sodass beim Durchlaufen der Versionen keine Blöcke der vorherigen Version zurückbleiben.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Möchten Sie diese Version in der Welt platzieren?\nDadurch werden alle Blöcke gelöscht, die sich in dem Bereich befinden, den der Projektmanager zuletzt in der Welt platziert oder zuletzt als Version gespeichert hat. (Grundsätzlich der „zuletzt gesehene betroffene Bereich“, sodass beim Durchlaufen der Versionen keine Blöcke der vorherigen Version zurückbleiben.)", + "litematica.gui.title.area_editor_normal": "Area Editor (Normal/Multi-Box-Modus)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Bereichseditor (§6§lSchematischer VCS-Bereich§r)", + "litematica.gui.title.area_editor_simple": "Bereich-Editor (vereinfachter Modus)", + "litematica.gui.title.area_editor_sub_region": "Gebietseditor (Subregion)", + "litematica.gui.title.area_editor.sub_region_name": "Name der Unterregion", + "litematica.gui.title.area_selection_manager": "Gebietsauswahl Manager", + "litematica.gui.title.configure_schematic_placement": "Konfigurieren der schematischen Platzierung", + "litematica.gui.title.configure_schematic_sub_region": "Platzierungsunterregion konfigurieren", + "litematica.gui.title.configs": "Litematica-Konfigurationen – %s", + "litematica.gui.title.confirm_file_deletion": "Löschen bestätigen", + "litematica.gui.title.copy_area_selection": "Flächenauswahl '%s ' kopieren", + "litematica.gui.title.create_area_selection": "Neue Flächenauswahl erstellen", + "litematica.gui.title.create_area_selection_from_placement": "Erstellen einer neuen Flächenauswahl aus einer schematischen Platzierung", + "litematica.gui.title.create_directory": "Neues Verzeichnis erstellen", + "litematica.gui.title.create_in_memory_schematic": "Erstellen Sie ein Schema im Speicher", + "litematica.gui.title.create_schematic_project": "Erstellen Sie ein neues Schaltplanprojekt", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "Schema laden", + "litematica.gui.title.manage_loaded_schematics": "Verwalte geladene Schemata", + "litematica.gui.title.manage_schematic_placements": "Schematische Platzierungen verwalten", + "litematica.gui.title.material_list.area_analyzer": "Flächenanalyse für Auswahl '%s'", + "litematica.gui.title.material_list.placement": "Materialliste für Platzierung '%s'", + "litematica.gui.title.material_list.schematic": "Materialliste für Schaltplan '%s' (%s der %s Regionen)", + "litematica.gui.title.material_list.select_schematic_regions": "Wählen Sie die Unterregionen für die Materialliste für '%s'", + "litematica.gui.title.rename_area_selection": "Bereichsauswahl umbenennen", + "litematica.gui.title.rename_area_sub_region": "Unterregion umbenennen", + "litematica.gui.title.rename_schematic": "Schema umbenennen", + "litematica.gui.title.create_schematic_from_selection": "Den aktuell ausgewählten Bereich als Schema speichern", + "litematica.gui.title.save_exported_schematic": "Speichern Sie ein exportiertes %s von '%s ' '", + "litematica.gui.title.save_imported_schematic": "Ein importiertes Schema speichern", + "litematica.gui.title.save_schematic_from_memory": "Speichere ein Schema im Speicher in einer Datei", + "litematica.gui.title.save_schematic_filename": "Schematischer Dateiname", + "litematica.gui.title.schematic_browser": "Schematischer Browser", + "litematica.gui.title.schematic_manager": "Schaltplan-Manager", + "litematica.gui.title.schematic_project_manager": "Schematischer VCS Projektmanager", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Löschen bestätigen", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Ort zur Weltaktion bestätigen", + "litematica.gui.title.schematic_projects.save_new_version": "Neue schematische Version speichern", + "litematica.gui.title.schematic_projects_browser": "Schematischer VCS-Projektbrowser", + "litematica.gui.title.schematic_verifier": "Schematischer Prüfer für '%s'", + "litematica.gui.title.schematic_verifier_errors": "Schematischer Überprüfungsfehler", + "litematica.gui.title.task_manager": "Task-Manager", + "litematica.hud.area_selection.box_count": "Boxen: %s", + "litematica.hud.area_selection.dimensions_position": "Dimmen: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "Ecken", + "litematica.hud.area_selection.mode.expand": "Erweitern", + "litematica.hud.area_selection.origin": "Herkunft: %s", + "litematica.hud.area_selection.selected_area_normal": "Fläche: %s", + "litematica.hud.area_selection.selected_area_simple": "Bereich [§6Einfacher Modus§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "Unterregion: %s", + "litematica.hud.area_selection.selection_corners_mode": "Eckenmodus: %s", + "litematica.hud.delete.target_mode": "Zielmodus: %s löschen", + "litematica.hud.delete.target_mode.area": "Aktueller Bereich", + "litematica.hud.delete.target_mode.placement": "Aktuelle Platzierung", + "litematica.hud.misc.easy_place_mode_enabled": "Easy Place-Modus §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Platzierungsbeschränkungsmodus §aON§r", + "litematica.hud.misc.render_layer_mode": "Ebenenmodus: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Ebenenmodus: %s", + "litematica.hud.misc.renderer_status": "Renderer: A: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Datenwiederherstellungsmodus: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Blöcke ersetzen: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Inventar-Inhalt ignorieren: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Sperren Sie diese Koordinate\n. Dadurch können die anderen Koordinaten\ngeändert werden, ohne dass dies Auswirkungen auf die gesperrten hat.", + "litematica.hud.schematic_placement.hover_info.placement_locked": "Diese Platzierung wurde gesperrt und kann nicht\ngeändert werden, ohne sie zuerst zu entsperren", + "litematica.hud.schematic_placement.hover_info.placement_modified": "Diese Platzierung wurde geändert", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Diese Unterregion wurde geändert", + "litematica.hud.schematic_placement.selected_placement": "Platzierung", + "litematica.hud.schematic_placement.selected_sub_region": "Unterregion", + "litematica.hud.schematic_placement.sub_region_count": "Regionen", + "litematica.hud.schematic_placement.sub_region_modified": "Geändert", + "litematica.hud.schematic_placement.sub_region_origin": "Region: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Regionen geändert", + "litematica.hud.selected_mode": "Modus", + "litematica.hud.schematic_projects.current_version_date": "Datum: %s", + "litematica.hud.schematic_projects.current_version": "Version: %s/%s - Name: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Projekt Herkunft: %s", + "litematica.hud.schematic_projects.project_name": "Projekt: %s", + "litematica.hud.schematic_projects_mode": "§6Schematisches VCS-Modus§r", + "litematica.info.material_list": "- Der Hotkey „Materialliste“ öffnet die zuletzt angezeigte Materialliste,\n falls eine gespeichert ist\n- Um zu einer anderen Materialliste zu wechseln, öffnen Sie eine über\n die GUI-Schaltfläche in der GUI der Platzierungskonfiguration oder\n den Schemabrowser\n- Die gespeicherte/zuletzt angezeigte Liste wird auch vergessen\n falls die ausgewählte Schemaplatzierung geändert wird\n- Falls noch keine zuletzt angezeigte Materialliste vorhanden ist,\n dann wird die ausgewählte Platzierung verwendet, falls eine vorhanden ist", + "litematica.label.alignment.center": "Zentriert", + "litematica.label.alignment.top_center": "Oben Mitte", + "litematica.label.none_lower": "keine", + "litematica.label.no": "o", + "litematica.label.yes": "ja", + "litematica.message.error.area_deletion_aborted": "Flächenlöschung unterbrochen oder abgebrochen", + "litematica.message.error.empty_area_selection": "Leere Flächenauswahl (keine Felder)", + "litematica.message.error.invalid_schematic_name": "Ungültiger schematischer Name '%s'", + "litematica.message.error.no_area_selected": "§cKein Bereich ausgewählt§r", + "litematica.message.error.no_placement_selected": "§cKeine Platzierung ausgewählt§r", + "litematica.message.error.only_works_in_single_player": "§cDieser Vorgang funktioniert nur im Einzelspielermodus§r", + "litematica.message.error.move.pending_tasks": "§cEin Verschiebevorgang kann nicht gestartet werden, solange noch Aufgaben ausstehen§r", + "litematica.message.error.placement_paste_outside_world": "Die Platzierung kann nicht an die aktuelle Position eingefügt werden, da sie über die Weltgrenzen hinausgeht", + "litematica.message.error.schematic_paste_failed": "§cDas Einfügen des Schemas in die Welt ist fehlgeschlagen§r", + "litematica.message.error.schematic_save_failed": "Fehler beim Speichern des Schemas in Datei '%s'", + "litematica.message.error.schematic_save_interrupted": "Schematisches Speichern unterbrochen oder gestoppt", + "litematica.message.error.schematic_save_no_area_selected": "§cSpeichern des Schemas fehlgeschlagen - kein Bereich ausgewählt§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "Kein passender Hotbar-Slot für Pickblock gefunden!\nÜberprüfen Sie die allgemeine Konfiguration -> §epickBlockableSlots§r.\nAbhängig von den §epickBlockAvoid*§6-Konfigurationen kann es außerdem sein, dass die Pickblock-Funktion das Ersetzen von Werkzeugen oder anderen zerbrechlichen Gegenständen in diesen Slots verweigert.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "In der allgemeinen Konfiguration -> §epickBlockableSlots§6 sind keine Hotbar-Slots festgelegt!", + "litematica.message.added_selection_box": "Neue Auswahlbox bei %s hinzugefügt", + "litematica.message.area_clear_fail": "§cBereich(e) konnten nicht geräumt werden§r", + "litematica.message.area_cleared": "Fläche gelöscht", + "litematica.message.area_filled": "Fläche gefüllt", + "litematica.message.area_fill_fail": "Fehler beim Füllen des Bereichs", + "litematica.message.area_selections.selection_created_from_placement": "Neue Auswahl von Platzierung '%s ' erstellt", + "litematica.message.easy_place_fail": "§6Aktion durch den einfachen Platzierungsmodus verhindert", + "litematica.message.grabbed_element_for_moving": "Ein Element zum Verschieben gegriffen", + "litematica.message.in_memory_schematic_created": "Erstellte ein Schaltplan im Speicher als '%s'", + "litematica.message.litematic_saved_as": "Die Datenversion des Litematica-Schemas wurde erfolgreich aktualisiert.\nSchema gespeichert als „%s“", + "litematica.message.material_list.material_cache_cleared": "Materialcache gelöscht", + "litematica.message.material_list_written_to_file": "Materialliste in Datei '%s ' geschrieben", + "litematica.message.moved_area_origin": "Der Ursprungspunkt des Gebiets wurde von %s => %sverschoben.", + "litematica.message.moved_selection": "Die aktuelle Auswahl wurde von %s => %sverschoben.", + "litematica.message.paste_with_servux": "§6Die Platzierung wird zum Einfügen auf Servux hochgeladen", + "litematica.message.placement.cant_modify_is_locked": "§cDie Platzierung ist gesperrt und kann nicht geändert werden§r", + "litematica.message.placement.moved_placement_origin": "Platzierungsursprung von %s => %sverschoben", + "litematica.message.placement.moved_subregion_to": "Unterregion nach %s verschoben", + "litematica.message.placement.rotation_set_to": "Platzierung gedreht auf %s", + "litematica.message.placement.mirror_set_to": "Platzierung gespiegelt zu %s", + "litematica.message.placement_restriction_fail": "§6Aktion durch Platzierungsbeschränkungsmodus verhindert", + "litematica.message.removed_area_origin": "Entfernte den expliziten/manuellen Ausgangspunktpunkt", + "litematica.message.removed_selection_box": "Entfernen der Auswahlbox %s", + "litematica.message.scheduled_task_added": "Geplante Aufgabe hinzugefügt...", + "litematica.message.litematic_downgrade_exported_as": "Schematischer Export als '%s'\n§6HINWEIS: Dies ist ein experimentelles Feature; Datenverlust kann auftreten.§r", + "litematica.message.schematic_exported_as": "Schematisch exportiert als '%s'", + "litematica.message.schematic_pasted": "Schematisch in Welt eingefügt", + "litematica.message.schematic_pasted_using_fill_and_setblock": "Schema eingefügt mit den Befehlen §b%s§r fill und §b%s§r setblock", + "litematica.message.schematic_pasted_using_setblock": "Schema eingefügt mit §b%s§r Setblock-Befehlen", + "litematica.message.schematic_pasted_using_world_edit": "Schematisches Einfügen mit §b%s§r Welt bearbeiten //Setze Befehle", + "litematica.message.schematic_placement_created": "Platzierung erstellt für '%s'", + "litematica.message.schematic_preview_cancelled": "Vorschauaufgabe abgebrochen", + "litematica.message.schematic_read_from_file_success": "Schemata aus Datei '%s ' geladen", + "litematica.message.schematic_rendering_refreshed": "Schematisches Rendering aktualisiert", + "litematica.message.schematic_saved_as": "Schematik gespeichert als '%s'", + "litematica.message.schematic_save_task_created": "Schematische Speicheraufgabe erstellt", + "litematica.message.set_area_origin": "Setze den Ursprungspunkt des Bereichs auf %s", + "litematica.message.set_selection_box_point": "Punkt %d auf %sgesetzt/verschoben", + "litematica.message.toggled": "Umgeschaltet %s %s", + "litematica.message.value.on": "EIN", + "litematica.message.value.off": "AUS", + "litematica.message.schematic_projects.project_created": "Projekt '%s' erstellt", + "litematica.message.schematic_projects.project_loaded": "Projekt '%s' geladen", + "litematica.message.schematic_projects.version_saved": "Neue Version (#%s) gespeichert als '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Hinweis: Sie befinden sich derzeit im Modus „Einfache Bereichsauswahl“", + "litematica.message.warn.layer_mode_currently_at": "Hinweis: Sie befinden sich derzeit im Render-Layer-Modus '%s'", + "litematica.message.warn.main_rendering_disabled": "Warnung: Das Haupt-Rendering ist derzeit deaktiviert\nSiehe Visuals -> %soder Hotkeys -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Warnung: Die Darstellung schematischer Blöcke ist derzeit deaktiviert\nSiehe Visuals -> %soder Hotkeys -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Warnung: Wenn Sie Nicht-Litematica-Schemata direkt laden, sind die erstellten Platzierungen nicht dauerhaft.\nAuch wenn Sie das Schema viele Male laden müssen, tritt bei jedem Laden der Verzögerungsspitzenwert bei der Schematypkonvertierung (für große Schemata) auf.\n\nEs wird daher empfohlen, das Schema entweder zu importieren und es über das Menü „Schema-Manager“ im Litematica-Format zu speichern oder, noch besser, das Originalschema mit MCEdit oder dem Einfügemodus in Litematica in eine temporäre Welt einzufügen und dann daraus ein neues Litematica-Schema zu erstellen, vorzugsweise mit mehreren Unterregionen, um den Build, sofern zutreffend, genau zu erfassen.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "Die Zielplatzierung ist derzeit nicht ausgewählt. Der Hotkey „Alles ersetzen“ funktioniert nur für die aktuell ausgewählten Unterbereiche der Platzierung, auf die Sie klicken. Um die Blöcke also nur in einem Unterbereich zu ersetzen, wählen Sie diesen Unterbereich aus. Um im gesamten Schema (alle Sonnenbereiche) zu ersetzen, wählen Sie die gesamte Platzierung und nicht einen Unterbereich davon aus. Die Blöcke werden auch nur innerhalb des Bereichs ersetzt, der durch die aktuelle Einstellung „Renderebenen“ begrenzt ist.", + "litematica.message.warn.schematic_rendering_disabled": "Warnung: Die schematische Darstellung ist derzeit deaktiviert\nSiehe Visuals -> %soder Hotkeys -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Achtung: Die Verifier-Overlay-Darstellung ist derzeit deaktiviert! Siehe Info-Overlays -> %s (oder Hotkeys -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Ungültige Eingabe für eine Zahl '%s'", + "litematica.message.warning.schematic_projects_hidden": "Warnung: Das Schematic Version Control System ist derzeit ausgeblendet. Generell sollten Sie es NICHT verwenden, es sei denn, Sie wissen wirklich, wie es funktioniert und einige der Mod-Verhaltensweisen ändert. Es ist für iterative, direkte Designarbeit gedacht, bei der zwischen verschiedenen Versionen des Builds gewechselt werden muss (= Löschen und Ersetzen der vorherigen Version). Wenn Sie es verwenden möchten, aktivieren Sie die Option Allgemein -> SchematicVCS einblenden", + "litematica.warning.area_editor.area_rendering_disabled": "Hinweis: Die Darstellung der Bereichsauswahlfelder ist derzeit deaktiviert\nSiehe Visuals -> %soder Hotkeys -> %s ['%s']", + "litematica.tool_hud.block_1": "Block: %s", + "litematica.tool_hud.block_2": "Ersetzen: %s", + "litematica.tool_hud.facing": "Sichtbar: %s", + "litematica.tool_mode.name.area_selection": "Flächenauswahl", + "litematica.tool_mode.name.delete": "Löschen", + "litematica.tool_mode.name.fill": "Füllen", + "litematica.tool_mode.name.grid_paste": "Rasterschema in Welt einfügen", + "litematica.tool_mode.name.move": "Bewegen", + "litematica.tool_mode.name.paste_schematic": "Schema in Welt einfügen", + "litematica.tool_mode.name.rebuild": "Schema bearbeiten", + "litematica.tool_mode.name.replace_block": "Block ersetzen", + "litematica.tool_mode.name.schematic_placement": "Schematische Platzierung" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/el_GR.json b/src/main/resources/assets/litematica/lang/crowdin/el_GR.json new file mode 100644 index 0000000000..02e2a6bbc9 --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/el_GR.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlaceProtocolVersion", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtRestoreBehavior", + "litematica.config.generic.name.pasteReplaceBehavior": "pasteReplaceBehavior", + "litematica.config.generic.name.placementReplaceBehavior": "placementΑντικατάστασηΣυμπεριφορά", + "litematica.config.generic.name.placementRestrictionWarn": "placementRestrictionΠροειδοποίηση", + "litematica.config.generic.name.selectionCornersMode": "selectionCornersMode", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryEnabled", + "litematica.config.generic.name.customSchematicBaseDirectory": "customSchematicBaseDirectory", + "litematica.config.generic.name.areaSelectionsPerWorld": "areaSelectionsPerWorld", + "litematica.config.generic.name.betterRenderOrder": "betterRenderOrder", + "litematica.config.generic.name.changeSelectedCornerOnMove": "changeSelectedCornerOnMove", + "litematica.config.generic.name.cloneAtOriginalPosition": "cloneAtOriginalPosition", + "litematica.config.generic.name.commandDisableFeedback": "εντολήΑνενεργοποίησηFeedback", + "litematica.config.generic.name.commandFillMaxVolume": "commandFillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "εντολήFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "commandLimitPerTick", + "litematica.config.generic.name.commandNameClone": "εντολήNameClone", + "litematica.config.generic.name.commandNameFill": "εντολήΌνομαΣυμπληρώστε", + "litematica.config.generic.name.commandNameSetblock": "block εντολώνΌνομαSetblock", + "litematica.config.generic.name.commandNameSummon": "εντολήΌνομαΚλήση", + "litematica.config.generic.name.commandTaskInterval": "εντολήΔιάστημα εργασιών", + "litematica.config.generic.name.commandUseWorldEdit": "εντολήUseWorldEdit", + "litematica.config.generic.name.debugLogging": "αποσφαλμάτωση", + "litematica.config.generic.name.datafixerMode": "datafixerMode", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdjacent", + "litematica.config.generic.name.easyPlaceFirst": "easyPlaceFirst", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldEnabled", + "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", + "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapΔιάστημα", + "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "entityDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout", + "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "executeΑπαιτούμενοΕργαλείο", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "fixRailRotation", + "litematica.config.generic.name.generateLowercaseNames": "generateLowercaseNames", + "litematica.config.generic.name.highlightBlockInInventory": "highlightBlockInventory", + "litematica.config.generic.name.itemUsePacketCheckBypass": "αντικείμενοUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "layerModeFollowsPlayer", + "litematica.config.generic.name.loadEntireSchematics": "loadEntireSchematics", + "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreState", + "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntitiesEntirely", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntities", + "litematica.config.generic.name.pasteIgnoreInventories": "pasteIgnoreInventories", + "litematica.config.generic.name.pasteToMcFunctionFiles": "pasteToMcFunctionFiles", + "litematica.config.generic.name.pasteUseFillCommand": "pasteUseFillCommand", + "litematica.config.generic.name.pasteUsingCommandsInSp": "pasteUsingCommandsInSp", + "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockAvoidDamageable", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoidTools", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockEnabled", + "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "pickBlockableSlots", + "litematica.config.generic.name.placementRestriction": "τοποθέτησηΠεριορισμός", + "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", + "litematica.config.generic.name.renderThreadNoTimeout": "renderThreadNoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "serverNbtRequestRate", + "litematica.config.generic.name.signTextPaste": "signTextPaste", + "litematica.config.generic.name.toolItem": "Στοιχείο εργαλείων", + "litematica.config.generic.name.toolItemEnabled": "toolItemEnabled", + "litematica.config.generic.name.toolItemComponents": "Συστατικά εργαλείων", + "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "enableAreaSelectionBoxesRendering", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlacementBoxesRendering", + "litematica.config.visuals.name.enableRendering": "enableRendering", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "enableSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", + "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", + "litematica.config.visuals.name.overlayReducedInnerSides": "overlayReducedInnerSides", + "litematica.config.visuals.name.placementBoxSideAlpha": "placementBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderAreaSelectionBoxSides", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksAsTranslucent", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderCollidingSchematicBlocks", + "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerConnections", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlacementEnclosingBox", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlacementEnclosingBoxSides", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "schematicOverlayEnableOutlines", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "schematicOverlayEnableResorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "schematicOverlayModelΠερίγραμμα", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "schematicOverlayOutlineWidthThrough", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schematicOverlayRenderThroughBlocks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "schematicOverlayTypeMissing", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "σχηματικάOverlayTypeΛάθος", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesΕυθυγράμμιση", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayAlignment", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlignment", + "litematica.config.info_overlays.name.toolHudAlignment": "toolHudAlignment", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesΕνεργοποιημένο", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontScale", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayΕνεργοποιημένο", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "materialListHudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "ΥλικόΛίσταHudScale", + "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "verifierErrorHilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "verifierOverlayEnabled", + "litematica.config.info_overlays.name.warnDisabledRendering": "warnDisabledRendering", + "litematica.config.colors.name.areaSelectionBoxSideColor": "areaSelectionBoxSideColor", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "hightlightBlockInventoryColor", + "litematica.config.colors.name.materialListHudItemCountsColor": "ΥλικούΜετρητέςΧρώμα", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematicRebuildPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schematicRebuildBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schematicRebuildΑντικατάστασηOverlayColor", + "litematica.config.colors.name.schematicOverlayColorExtra": "schematicOverlayColorExtra", + "litematica.config.colors.name.schematicOverlayColorMissing": "schematicOverlayColorMissing", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schematicOverlayColorΛάθος", + "litematica.config.colors.name.schematicOverlayColorWrongState": "σχηματικάOverlayColorΛάθος", + "litematica.config.hotkeys.name.addSelectionBox": "addSelectionBox", + "litematica.config.hotkeys.name.cloneSelection": "cloneΕπιλογή", + "litematica.config.hotkeys.name.deleteSelectionBox": "deleteSelectionBox", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceToggle", + "litematica.config.hotkeys.name.executeOperation": "executeOperation", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "layerModeNext", + "litematica.config.hotkeys.name.layerModePrevious": "layerModePrevious", + "litematica.config.hotkeys.name.layerNext": "ΕπίπεδοΕπόμενο", + "litematica.config.hotkeys.name.layerPrevious": "layerΠροηγούμενο", + "litematica.config.hotkeys.name.layerSetHere": "layerSetHere", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionΑρνητικό", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "nudgeSelectionPositive", + "litematica.config.hotkeys.name.moveEntireSelection": "κίνησηΕπιλογή οντότητας", + "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiAreaΡυθμίσεις", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematics", + "litematica.config.hotkeys.name.openGuiMainMenu": "openGuiMainMenu", + "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlacementSettings", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematicPlacements", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSchematicProjects", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", + "litematica.config.hotkeys.name.openGuiSettings": "openGuiSettings", + "litematica.config.hotkeys.name.operationModeChangeModifier": "operationModeChangeModifier", + "litematica.config.hotkeys.name.pickBlockFirst": "pickBlockFirst", + "litematica.config.hotkeys.name.pickBlockLast": "pickBlockΤελευταία", + "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayThroughBlocks", + "litematica.config.hotkeys.name.rerenderSchematic": "rerenderSchematic", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaAsInMemoryΣχηματική", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "saveAreaAsSchematicToFile", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "ΣχηματικόEditBreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "ΣχηματικήΕπεξεργασία ΑντικατάστασηςΚατεύθυνση", + "litematica.config.hotkeys.name.schematicPlacementRotation": "schematicPlacementRotation", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "schematicVersionCycleModifier", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "schematicVersionCycleNext", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "schematicVersionCycleΠροηγούμενο", + "litematica.config.hotkeys.name.selectionGrabModifier": "selectionGrabModifier", + "litematica.config.hotkeys.name.selectionGrow": "selectionGrow", + "litematica.config.hotkeys.name.selectionGrowModifier": "selectionGrowfier", + "litematica.config.hotkeys.name.selectionNudgeModifier": "selectionNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "selectionModeCycle", + "litematica.config.hotkeys.name.selectionShrink": "selectionΣυρρίκνωση", + "litematica.config.hotkeys.name.setAreaOrigin": "setAreaOrigin", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "ορισμόςΚιβώτιση1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "toggleAreaSelectionBoxesRendering", + "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSchematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "εναλλαγήOverlayOutlineRendering", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", + "litematica.config.hotkeys.name.togglePlacementRestriction": "εναλλαγήΤοποθέτησηΠεριορισμός", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "toggleSchematicBlockRendering", + "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "toggleTranslucentRendering", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "toggleVerifierOverlayRendering", + "litematica.config.hotkeys.name.toolEnabledToggle": "toolEnabledToggle", + "litematica.config.hotkeys.name.toolPlaceCorner1": "toolPlaceCorner1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "Τοποθέτηση εργαλείουCorner2", + "litematica.config.hotkeys.name.toolSelectElements": "toolSelectElements", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "toolSelectModifierBlock1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "toolSelectModifierBlock2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "Ο τύπος του \"πρωτόκολλου ακριβούς τοποθέτησης\" που θα χρησιμοποιηθεί.\n- Auto: Χρησιμοποιεί v3 σε single player και από προεπιλογή Slabs μόνο σε multiplayer,\n εκτός εάν ο διακομιστής διαθέτει Carpet mod που στέλνει ένα πακέτο 'carpet:hello'\n , σε η οποία περίπτωση v2 χρησιμοποιείται σε αυτόν τον διακομιστή.\n- Έκδοση 3: Υποστηρίζεται μόνο από την ίδια τη Litematica (σε single player) ή με Servux.\n- Έκδοση 2: Συμβατό με διακομιστές με το Carpet mod\n (είτε QuickCarpet by skyrising και DeadlyMC,\n είτε CarpetExtra εκτός από το FabricCarpet.\n Και στις δύο περιπτώσεις χρειάζεται ο κανόνας του χαλιού 'accurateBlockPlacement'\n για να ενεργοποιηθεί στον διακομιστή).\n- Μόνο πλάκες: Διορθώνει μόνο επάνω πλάκες. Συμβατό με διακομιστές χαρτιού.\n- Κανένα: Δεν τροποποιεί τις συντεταγμένες.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Είτε γίνεται προσπάθεια επαναφοράς των δεδομένων NBT των μπλοκ είτε όχι,\nκαι ποια μέθοδος χρησιμοποιείται για αυτό.\n- Το Place & Data Modify θα προσπαθήσει να τοποθετήσει το \"NBT-picked\" block\n κοντά στη συσκευή αναπαραγωγής και, στη συνέχεια, χρησιμοποιήσει την εντολή τροποποίησης δεδομένων\n για να μεταφέρει τα δεδομένα NBT στο setblock 'ed block\n- Το Place & Clone θα προσπαθήσει να τοποθετήσει το \"NBT-picked\" block\n κοντά στη συσκευή αναπαραγωγής και, στη συνέχεια, κλωνοποιήστε την στην τελική θέση.\n- Το Teleport & Place θα προσπαθήσει να τηλεμεταφέρει τη συσκευή αναπαραγωγής κοντά και, στη συνέχεια,\n θα τοποθετήσει απευθείας το αντικείμενο που έχει διαλέξει NBT στη σωστή θέση.\nΣημειώστε ότι η μέθοδος τηλεμεταφοράς & θέσης δεν λειτουργεί σωστά/καθόλου αυτήν τη στιγμή.\nΗ συνιστώμενη μέθοδος είναι §ePlace & Data Modify§r, ωστόσο για να λειτουργήσει\nθα χρειαστεί πιθανώς να μειώσετε το pasteCommandLimit στο 1 ανά σημάδι και να αυξήσετε\nτο pasteCommandInterval σε 1 -4 τσιμπούρια ή κάτι τέτοιο.\nΕπομένως, θα πρέπει να το χρησιμοποιήσετε μόνο για την επικόλληση σημαντικών μπλοκ που χρειάζονται τα δεδομένα,\nγια παράδειγμα κάνοντας ένα σχηματικό μόνο των αποθεμάτων,\nκαι στη συνέχεια επικολλήστε το με τη συμπεριφορά αντικατάστασης σε Κανένας.", + "litematica.config.generic.comment.pasteReplaceBehavior": "Η συμπεριφορά της αντικατάστασης των υπαρχόντων μπλοκ\nστη λειτουργία σχηματικού εργαλείου επικόλλησης", + "litematica.config.generic.comment.placementReplaceBehavior": "Η συμπεριφορά αντικατάστασης μπλοκ κατά την προσθήκη μπλοκ\nστον σχηματικό κόσμο.\n\nΑυτό επιτρέπει τη χρήση επικαλυπτόμενων τοποθετήσεων χωρίς η\nμεταγενέστερη τοποθέτηση να αντικαθιστά πάντα τις προηγούμενες με αέρα.\nΑπό την άλλη πλευρά, ορισμένα μπλοκ όπως τα ελαφριά μπλοκ θεωρούνται\nότι είναι αέρας, επομένως θα χρειαζόταν τη συμπεριφορά αντικατάστασης \"Όλα\"\nγια να τοποθετηθούν καθόλου.", + "litematica.config.generic.comment.placementRestrictionWarn": "Επιλέγει ποιος τύπος προειδοποιητικού μηνύματος που θα εμφανίζεται (αν υπάρχει)\nόταν η εύκολη λειτουργία ή ο περιορισμός τοποθέτησης εμποδίζουν την τοποθέτηση κύβου", + "litematica.config.generic.comment.selectionCornersMode": "Η λειτουργία γωνιών επιλογής περιοχής που θα χρησιμοποιηθεί (Σκόρπια, ή Επέκταση)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "Αν ενεργοποιηθεί, τότε ο κατάλογος που ορίστηκε στο 'customSchematicBaseDirectory'\nθα χρησιμοποιηθεί ως root/base schematic directory,\nαντί του κανονικού καταλόγου '.minecraft/schematics/'", + "litematica.config.generic.comment.customSchematicBaseDirectory": "Ο κατάλογος ρίζας/βάσης για να χρησιμοποιήσετε,\nεάν είναι ενεργοποιημένος το 'customSchematicBaseDirectoryEnabled'", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Χρησιμοποιήστε καταλόγους ρίζας ανά κόσμο ή διακομιστή για τις επιλογές περιοχής\n§6ΣΗΜΕΙΩΣΗ: Μην το απενεργοποιείτε ενώ κάνετε ζωντανή ροή,\n§6όπως τότε το πρόγραμμα περιήγησης επιλογής περιοχής θα εμφανίσει την IP του διακομιστή\n§6στο widget πλοήγησης και επίσης στο τρέχον όνομα/διαδρομή επιλογής\n§6μέχρι να αλλάξετε ξανά τον τρέχοντα κατάλογο και την επιλογή", + "litematica.config.generic.comment.betterRenderOrder": "Αν ενεργοποιηθεί, τότε η σχηματική απόδοση γίνεται\nμε την ένεση της διαφορετικής κλήσης απόδοσης στον κώδικα απόδοσης βανίλιας\n. Αυτό θα πρέπει να οδηγήσει σε καλύτερα διαφανή μπλοκ\nαπόδοση/παραγγελία και σχηματικά μπλοκ που δεν θα αποδοθούν\nμέσα από τα μπλοκ / το έδαφος του πελάτη.\nΕάν η απόδοση δεν λειτουργεί (για παράδειγμα με το Optifine),\nδοκιμάστε να απενεργοποιήσετε αυτήν την επιλογή.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "Εάν είναι αληθές, τότε η επιλεγμένη γωνία μιας επιλογής περιοχής\nορίζεται πάντα στην τελευταία μεταφερόμενη γωνία,\nόταν χρησιμοποιείτε τα πλήκτρα συντόμευσης της καθορισμένης γωνίας", + "litematica.config.generic.comment.cloneAtOriginalPosition": "Αν ενεργοποιηθεί, τότε χρησιμοποιώντας την συντόμευση Clone Selection θα δημιουργήσει\nτην τοποθέτηση στην αρχική θέση επιλογής περιοχής,\nαντί για την τρέχουσα θέση του παίκτη", + "litematica.config.generic.comment.commandDisableFeedback": "Αν ενεργοποιηθεί, τότε η ανατροφοδότηση της εντολής απενεργοποιείται αυτόματα\nκαι στη συνέχεια ενεργοποιείται ξανά για την επικόλληση για πολλούς παίκτες, Συμπληρώστε και διαγράψτε τις λειτουργίες\n(που χρησιμοποιούν τις εντολές /setblock και /fill) απενεργοποιώντας ξανά και έπειτα\nτον κανόνα του παιχνιδιού sendCommandFeedback όταν ολοκληρωθεί η εργασία", + "litematica.config.generic.comment.commandFillMaxVolume": "Το μέγιστο μέγεθος/όγκος κάθε μεμονωμένου πλαισίου\nπου μπορεί να συμπληρωθεί μέσω των λειτουργιών πλήρωσης με βάση την εντολή/Διαγραφή\n. Μεγαλύτερες περιοχές/τόμοι θα διαχωριστούν σε πολλαπλές εντολές.\nΌλες οι περιοχές διαχωρίζονται σε ανά chunk κουτιά πρώτα ούτως ή άλλως.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Απενεργοποιεί τη διαίρεση των τόμων γεμίσματος (σε λειτουργία πλήρωσης, Αντικατάσταση και διαγραφή)\nσε κουτιά ανά τμήμα", + "litematica.config.generic.comment.commandLimitPerTick": "Μέγιστος αριθμός εντολών που αποστέλλονται ανά τικ παιχνιδιού,\nόταν χρησιμοποιείτε την Επικόλληση, Συμπληρώστε και διαγράψτε χαρακτηριστικά σε ένα διακομιστή,\nόπου θα χρησιμοποιούν setblock και γεμίστε τις εντολές.\nΣημειώστε ότι η λειτουργία Επικόλληση μπορεί να ξεπεράσει αυτό από μερικές εντολές\nόταν χρησιμοποιείτε τη λειτουργία επαναφοράς NBT, που χρειάζεται δύο επιπλέον εντολές για κάθε μπλοκ.", + "litematica.config.generic.comment.commandNameClone": "Το όνομα της εντολής κλώνου που θα χρησιμοποιηθεί κατά τη χρήση της λειτουργικότητας δημιουργικής λειτουργίας\nεντολών στους διακομιστές.\nΑυτό χρησιμοποιείται προς το παρόν μόνο από τη συνάρτηση Επικόλληση αν η συμπεριφορά NBT επαναφέρει\nέχει οριστεί σε 'Θέση & Κλωνοποίηση'.", + "litematica.config.generic.comment.commandNameFill": "Το όνομα εντολής γεμίσματος που θα χρησιμοποιηθεί κατά τη χρήση της λειτουργικότητας δημιουργικής λειτουργίας\nεντολών σε διακομιστές", + "litematica.config.generic.comment.commandNameSetblock": "Το όνομα εντολής setblock που θα χρησιμοποιηθεί κατά τη χρήση της λειτουργικότητας δημιουργικής λειτουργίας\nεντολών σε διακομιστές,\nκαι συγκεκριμένα της λειτουργίας Επικόλληση Σχηματικού στον Κόσμο", + "litematica.config.generic.comment.commandNameSummon": "Το όνομα εντολής κλήσης που θα χρησιμοποιηθεί κατά τη χρήση της λειτουργικότητας δημιουργικής λειτουργίας\nεντολών σε διακομιστές,\nκαι συγκεκριμένα της λειτουργίας Επικόλληση Σχηματικού στον Κόσμο", + "litematica.config.generic.comment.commandTaskInterval": "Το διάστημα στο παιχνίδι σημαδεύει τις εργασίες Επικόλλησης, Συμπλήρωσης και Διαγραφής\nστο οποίο εκτελούνται. Η ρύθμιση commandLimitPerTick ορίζει τον μέγιστο αριθμό\nεντολών που πρέπει να αποστέλλονται ανά εκτέλεση και αυτή η διαμόρφωση\nορίζει το διάστημα στα ticks του παιχνιδιού πριν από την επόμενη εκτέλεση.", + "litematica.config.generic.comment.commandUseWorldEdit": "Εάν είναι ενεργοποιημένο, αντί να χρησιμοποιείτε τις ρυθμισμένες εντολές setblock και fill,\nχρησιμοποιούνται οι εντολές World Edit //pos1, //pos2 και //set.\nΛάβετε υπόψη ότι η χρήση εντολών World Edit είναι περίπου 3 φορές πιο αργή\nαπό τη χρήση εντολών vanilla λόγω του ορίου εντολών ανά τικ,\nκαι WE που απαιτούν πολλές εντολές ανά μπλοκ ή περιοχή (//pos1 //pos2 //set).\n§6ΠΡΟΕΙΔΟΠΟΙΗΣΗ: Η επιλογή συμπεριφοράς αντικατάστασης επικόλλησης ΔΕΝ ΘΑ ΛΕΙΤΟΥΡΓΕΙ εάν χρησιμοποιείτε\n§6 τις εντολές World Edit και συμπλήρωση τόμων αντί για μεμονωμένες εντολές setblock!\nΕπομένως, συνιστάται να χρησιμοποιήσετε τις εντολές vanilla, εάν έχετε την άδεια να τις εκτελέσετε.\nΈνα άλλο πράγμα που μπορεί να σας κάνει να προτιμάτε τις εντολές WE σε ορισμένες περιπτώσεις\nείναι ότι μπορούν να αποτρέψουν ενημερώσεις μπλοκ, εάν ο διακομιστής δεν έχει\nτο Carpet mod και επομένως το \" Ο κανόνας /carpet fillUpdates false' είναι διαθέσιμος.", + "litematica.config.generic.comment.debugLogging": "Ενεργοποιεί ορισμένα μηνύματα αρχείου καταγραφής εντοπισμού σφαλμάτων στην κονσόλα παιχνιδιών,\nγια τον εντοπισμό σφαλμάτων ορισμένων ζητημάτων ή σφαλμάτων.", + "litematica.config.generic.comment.datafixerMode": "Το διαμορφώσιμο επίπεδο επιδιόρθωσης δεδομένων για εφαρμογή σε φορτωμένα σχηματικά.\nΑυτή η επιλογή μπορεί να βελτιώσει την απόδοση της φόρτωσης των σχηματικών\nπαρακάμπτοντας το Vanilla Data Fixer,\n, αλλά αυτό μπορεί επίσης να προκαλέσει σοβαρή απώλεια δεδομένων εάν είναι απενεργοποιημένο.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Προεπιλεγμένη τιμή Schema για τον Fixer δεδομένων Vanilla\n\nΧρησιμοποιείται για να προσαρμόσει τη χαμηλότερη δυνατή τιμή, και η τιμή που χρησιμοποιήθηκε\nόταν το φορτωμένο σχήμα δεν περιέχει αυτές τις πληροφορίες.\n\n§6ΠΡΟΕΙΔΟΠΟΙΗΣΗ: Αυτή η ρύθμιση προορίζεται να χρησιμοποιηθεί στην κατεύθυνση\n§6από έναν προγραμματιστή Litematica, όπως η μάσκα.\n§6Όταν αμφιβάλλουν, κρατήστε την προεπιλογή για το Minecraft 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "Χρησιμοποιεί τον παρακείμενο κώδικα Clicks από 1.12.2 ornithe.\nΑυτό λειτουργεί μόνο με §a\"easyPlacePostRewrite\"§r ενεργοποιημένη.", + "litematica.config.generic.comment.easyPlaceFirst": "Αυτό αναγκάζει τη λειτουργία Easy Place να τοποθετήσει το πρώτο/πλησιέστερο μπλοκ\nπου κοιτάτε αρχικά, αντί για το πιο απομακρυσμένο/κάτω μπλοκ.\nΗ ρύθμιση αυτού στο false σάς επιτρέπει να τοποθετήσετε πολλά στρώματα \"ταυτόχρονα\",\nαφού τα πιο απομακρυσμένα μπλοκ θα τοποθετηθούν πριν τα πιο κοντινά μπλοκάρουν τη γραμμή όρασης.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "Όταν ενεργοποιηθεί, τότε μπορείτε να κρατήσετε πατημένο το πλήκτρο χρήσης\nκαι να δείτε διαφορετικά σχηματικά μπλοκ για να τα τοποθετήσετε,\nχωρίς να χρειάζεται να κάνετε κλικ σε κάθε μπλοκ ξεχωριστά.", + "litematica.config.generic.comment.easyPlaceMode": "Όταν ενεργοποιηθεί, τότε απλά προσπαθώντας να χρησιμοποιήσετε ένα αντικείμενο/τοποθετήστε ένα μπλοκ\nσε σχηματικά μπλοκ θα τοποθετήσει αυτό το μπλοκ σε αυτή τη θέση", + "litematica.config.generic.comment.easyPlacePostRewrite": "Όταν είναι ενεργοποιημένη, η λειτουργία Easy Place χρησιμοποιεί τον κωδικό\n\"Post-Rewrite\" από 1.12.2 ornithe.\n§6WARNING!", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "Εάν είναι ενεργοποιημένο, τότε η Litematica χειρίζεται το λεγόμενο\n\"Πρωτόκολλο Ακριβούς Αποκλεισμού Τοποθέτησης Carpet mod\" από μόνη της σε single player.\nΣυνιστάται να διατηρείται ενεργοποιημένο εάν\nπρόκειται να χρησιμοποιήσετε το Easy Place σε single player.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "Το διάστημα σε χιλιοστά του δευτερολέπτου η λειτουργία Easy Place περιμένει\nμετά την εναλλαγή των υποδοχών αποθέματος και την τοποθέτηση ενός μπλοκ.\nΧρήσιμο για να αποφύγετε την τοποθέτηση λανθασμένων μπλοκ όταν έχετε υψηλό ping.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Swing το χέρι του παίκτη όταν χρησιμοποιείτε το Easy Place.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "Αν ενεργοποιηθεί, μειώνει την απόσταση που φθάνει από το +1.0 στην τιμή\nVanilla έτσι ώστε οι διακομιστές να μην απορρίπτουν την τοποθέτηση μακρινών μπλοκ\n.", + "litematica.config.generic.comment.entityDataSync": "Χρησιμοποιήστε το πρωτόκολλο Συγχρονισμού δεδομένων οντότητας από το Servux\nγια να αποκτήσετε δεδομένα οντότητας από το διακομιστή", + "litematica.config.generic.comment.entityDataSyncBackup": "Χρησιμοποιήστε τη μέθοδο ερωτημάτων Vanilla NBT όταν το Servux\nδεν είναι διαθέσιμο. Αυτή η μέθοδος απαιτεί προνόμια διαχειριστή.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "Η τιμή χρονικού ορίου λήξης της προσωρινής μνήμης σε δευτερόλεπτα για την οποία\nδιατηρεί εγγραφές η κρυφή μνήμη οντοτήτων.\nΜια χαμηλότερη τιμή σημαίνει πιο συχνές ενημερώσεις, αλλά\nίσως θελήσετε να εξετάσετε μια υψηλότερη τιμή εάν\nτα litematics σας δεν αποθηκευτούν με όλα τα δεδομένα NBT.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Φόρτωση των συγχρονισμένων δεδομένων NBT στον Κόσμο Πελάτη.\n§6ΠΡΟΕΙΔΟΠΟΙΗΣΗ! Αυτή η λειτουργία θα προκαλέσει ασυμβατότητα\n§6με άλλα mods που βασίζονται σε αυτά τα δεδομένα.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Απαιτείται κρατώντας πατημένο το ενεργό στοιχείο εργαλείου\nγια να λειτουργήσει η συντόμευση executeOperation", + "litematica.config.generic.comment.fixChestMirror": "Ενεργοποιήστε μια επιδιόρθωση στον σπασμένο κωδικό καθρέφτη θώρακα στη βανίλια", + "litematica.config.generic.comment.fixRailRotation": "Εάν είναι αληθές, τότε εφαρμόζεται μια επιδιόρθωση για το σφάλμα βανίλιας στις ράγες,\nόπου οι περιστροφές 180 μοιρών ευθύγραμμου βορρά-νότου και\nράγες Ανατολής-Δύσης περιστρέφονται κατά 90 μοίρες δεξιόστροφα >_>", + "litematica.config.generic.comment.generateLowercaseNames": "Αν ενεργοποιηθεί, τότε από προεπιλογή τα προτεινόμενα σχηματικά ονόματα\nθα είναι πεζά και θα χρησιμοποιούν κάτω παύλες αντί για κενά", + "litematica.config.generic.comment.highlightBlockInInventory": "Όταν είναι ενεργοποιημένο, υπογραμμίζει το στοιχείο (συμπεριλαμβανομένων των κουτιών Shulker που το περιέχουν)\nτου μπλοκ που εξετάστηκε στο σχηματικό", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Παράκαμψη του νέου ελέγχου απόστασης/συντεταγμένων που προστέθηκε στο 1.18.2.\n\nΑυτός ο έλεγχος σπάει το \"πρωτόκολλο ακριβούς τοποθέτησης\" και προκαλεί\nτυχόν μπλοκ που τοποθετούνται με αίτημα περιστροφής (ή άλλης ιδιότητας) να γίνουν απλώς μπλοκ φάντασμα.\n\nΒασικά δεν χρειάζεται να το απενεργοποιήσετε ποτέ.\nΟ έλεγχος δεν υπήρχε καν πριν από την 1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "Εάν ισχύει, τότε το επίπεδο απόδοσης ακολουθεί το πρόγραμμα αναπαραγωγής.\nΣημείωση: Αυτό δυστυχώς συμπτύσσει τις περιοχές τύπων εύρους επιπέδων", + "litematica.config.generic.comment.loadEntireSchematics": "Αν είναι αληθές, τότε ολόκληρο το σχηματικό είναι πάντα φορτωμένο με τη μία.\nΑν είναι ψευδής, τότε φορτώνεται μόνο το τμήμα που βρίσκεται μέσα στην απόσταση προβολής του πελάτη.", + "litematica.config.generic.comment.materialListIgnoreState": "Όταν είναι ενεργοποιημένη, η ακριβής κατάσταση του μπλοκ αγνοείται, και μόνο ο τύπος του μπλοκ πρέπει να ταιριάζει", + "litematica.config.generic.comment.pasteAlwaysUseFill": "Αυτές οι δυνάμεις χρησιμοποιούν την εντολή πλήρωσης (αντί για setblock) ακόμη και για μονά μπλοκ", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "Εάν είναι ενεργοποιημένο, τότε αποκλείστε οντότητες που δεν έχουν επικολληθεί καθόλου\nμέσω της επικόλλησης βάσει εντολών σε πολλούς παίκτες.\nΑυτό σας επιτρέπει να κάνετε ευκολότερη επικόλληση σε δύο περάσματα εάν\nθέλετε να χρησιμοποιήσετε την επιλογή NBT-restore για αποθέματα κ.λπ. στο δεύτερο πέρασμα,\nπου συνήθως απαιτεί πολύ πιο αργή επικόλληση ταχύτητα/ταχύτητα εντολών.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "Αν ενεργοποιηθεί, τότε όλες οι οντότητες μπλοκ αγνοούνται από τις εντολές γεμίσματος\nκατά την επικόλληση. Αυτό τους επιτρέπει να επικολληθούν μεμονωμένα,\nπου απαιτείται αν χρησιμοποιηθεί η επιλογή επαναφοράς NBT.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "Εάν είναι ενεργοποιημένο, τότε το όριο εντολών αγνοείται κατά την επικόλληση μπλοκ\nμε μια οντότητα μπλοκ με ενεργοποιημένη την επιλογή επαναφοράς NBT.\nΑυτό φαίνεται να διορθώνει κατά κάποιο τρόπο ένα πρόβλημα όπου η επαναφορά NBT\nδιαφορετικά θα αποτύγχανε για πολλά μπλοκ με χαμηλό ρυθμό εντολών.", + "litematica.config.generic.comment.pasteIgnoreEntities": "Αν ενεργοποιηθεί, τότε η λειτουργία Επικόλληση δεν θα επικολλήσει καμία οντότητα", + "litematica.config.generic.comment.pasteIgnoreInventories": "Να μην επικολλήσετε το περιεχόμενο του αποθέματος κατά την επικόλληση σχηματικού", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "Εάν είναι ενεργοποιημένο, τότε αντί να επικολληθούν πραγματικά σχηματικά στον κόσμο,\nεγγράφονται ως εντολές setblock σε αρχεία κειμένου.", + "litematica.config.generic.comment.pasteUseFillCommand": "Αν ενεργοποιηθεί, αντί να χρησιμοποιεί μόνο μεμονωμένες εντολές /setblock,\nη εντολή βασισμένη σε Επικόλληση (η οποία χρησιμοποιείται σε διακομιστές)\nθα προσπαθήσει επίσης να χρησιμοποιήσει / γεμίσει εντολές για οποιεσδήποτε συνεχείς περιοχές του ίδιου μπλοκ.\nΑυτό δεν έχει κανένα αποτέλεσμα σε μεμονωμένο παίκτη, αφού το mod θέτει απευθείας τα μπλοκ\nστον κόσμο του ενσωματωμένου διακομιστή και δεν χρησιμοποιεί καθόλου εντολές.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "Αυτό είναι ένα προσωρινό hack εργασίας γύρω για να χρησιμοποιήσετε την εντολή με βάση επικόλληση\nεπίσης σε έναν παίκτη, που επιτρέπει τη χρήση του επιπέδου απόδοσης περιορισμένης επικόλλησης\nσε έναν παίκτη, που προς το παρόν δεν λειτουργεί με\nτην άμεση πρόσβαση στον κόσμο επικόλληση που χρησιμοποιεί συνήθως ένας παίκτης.\n\nΣημειώστε ότι αυτό θα έχει όλους τους ίδιους περιορισμούς αποκατάστασης δεδομένων NBT\nπου έχει κανονικά η επικόλληση πολλών παικτών.", + "litematica.config.generic.comment.pasteUsingServux": "Χρησιμοποιήστε το Servux για να επικολλήσετε ένα σχηματικό απευθείας στο διακομιστή.\nΑυτή η μέθοδος είναι πολύ πιο γρήγορη από την παραδοσιακή μέθοδο\nπου βασίζεται στην εντολή, και υποστηρίζει την αποκατάσταση των NBT Data\nEntity.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Αποφεύγει την αντικατάσταση τυχόν ζημιογόνων αντικειμένων στο hotbar", + "litematica.config.generic.comment.pickBlockAvoidTools": "Αποφεύγει την αντικατάσταση οποιουδήποτε στοιχείου εργαλείου στη γραμμή θέρμανσης.\n\nΑυτό σημαίνει όλα τα στοιχεία που επεκτείνουν την κλάση βανίλια ToolItem.", + "litematica.config.generic.comment.pickBlockEnabled": "Ενεργοποιεί το σχηματικό κόσμο επιλέγει τις συντομεύσεις.\nΥπάρχει επίσης μια συντόμευση για εναλλαγή αυτής της επιλογής για εναλλαγή αυτών των συντομεύσεων... o.o", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Ενεργοποιεί τη ρύθμιση \"pickBlockIgnoreNbt\" για\nEasy Place Post-Rewrite από 1.12.2 ornithe.", + "litematica.config.generic.comment.pickBlockShulkers": "Εάν είναι ενεργοποιημένο, τότε εάν το απαιτούμενο στοιχείο για το μπλοκ επιλογής\nδεν βρεθεί απευθείας στο απόθεμα του παίκτη, αλλά υπάρχει\nένα κουτί Shulker που το περιέχει, το Shulker Box\nθα αντ 'αυτού να αλλάξει στο χέρι του παίκτη", + "litematica.config.generic.comment.pickBlockableSlots": "Οι υποδοχές hotbar που επιτρέπεται να είναι\nπου χρησιμοποιούνται για το μπλοκ σχηματικών επιλογών", + "litematica.config.generic.comment.placementRestriction": "Όταν είναι ενεργοποιημένο, το κλειδί χρήσης μπορεί να χρησιμοποιηθεί μόνο\nόταν κρατήσετε το σωστό αντικείμενο για τη στοχευμένη θέση,\nκαι η στοχοθετημένη θέση πρέπει να έχουν τμήμα που λείπει από το σχηματικό σχήμα", + "litematica.config.generic.comment.renderMaterialListInGuis": "Εάν η λίστα υλικού θα πρέπει να αποδίδεται\nμέσα σε GUI", + "litematica.config.generic.comment.renderThreadNoTimeout": "Καταργεί το χρονικό όριο από τα νήματα του εργάτη απόδοσης.\nΕάν παρουσιάζετε πολύ τραυλική απόδοση όταν μετακινείστε στο\nή όταν αντιμετωπίζετε μεγάλα σχηματικά, δοκιμάστε να το απενεργοποιήσετε. Ωστόσο, θα κάνει την\nτη σχηματική απόδοση πολύ πιο αργή σε ορισμένες περιπτώσεις.", + "litematica.config.generic.comment.serverNbtRequestRate": "Περιορισμός ποσοστού αίτησης για συγχρονισμό δεδομένων οντότητας διακομιστή", + "litematica.config.generic.comment.signTextPaste": "Αυτόματη ρύθμιση του κειμένου στο γραφικό περιβάλλον της πινακίδας από το σχηματικό", + "litematica.config.generic.comment.toolItem": "Το αντικείμενο που θα χρησιμοποιηθεί ως \"εργαλείο\" για επιλογές κλπ.", + "litematica.config.generic.comment.toolItemEnabled": "Αν είναι αληθές, τότε το στοιχείο \"εργαλείο\" μπορεί να χρησιμοποιηθεί για τον έλεγχο των επιλογών, κλπ.", + "litematica.config.generic.comment.toolItemComponents": "Μια έκδοση Data Components-aware του toolItem.\nΟρίστε σε \"άδεια\" για απενεργοποίηση.\nΗ σύνταξη που έγινε δεκτή είναι η ίδια με την εντολή \"/give\".", + "litematica.config.generic.comment.unhideSchematicVCS": "Καταργεί την απόκρυψη του κουμπιού μενού Schematic VCS (Version Control System),\nκαι ενεργοποιεί το πλήκτρο πρόσβασης και τη λειτουργία VCS γενικά.\n(Αυτό ονομαζόταν Σχηματικά Έργα παλαιότερα.)\n\nΓενικά, §6 δεν πρέπει να χρησιμοποιείτε αυτήν τη δυνατότητα,\nεκτός εάν γνωρίζετε πραγματικά πώς λειτουργεί και τι κάνει.\nΑλλάζει κάπως τον τρόπο με τον οποίο λειτουργούν οι επιλογές περιοχών, οι τοποθετήσεις και η επικόλληση,\nιδιαίτερα ότι υπάρχει επίσης μια λειτουργία διαγραφής περιοχής κατά την επικόλληση.\n\nΒασικά αυτή η δυνατότητα προορίζεται για §6επαναληπτικές, επιτόπιες εργασίες σχεδίασης,\nκαι σας επιτρέπει να δημιουργείτε ευκολότερα πολλαπλές εκδόσεις/στιγμιότυπα\nτης ίδιας κατασκευής, καθώς και για εναλλαγή μεταξύ των εκδόσεων διαγράφοντας πρώτα αυτό που είναι\nστον κόσμο και μετά επικολλώντας την επόμενη έκδοση στη θέση του.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Ενεργοποίηση απόδοσης πλαισίων επιλογής περιοχής", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Ενεργοποίηση απόδοσης πλαισίων Schematic Placement", + "litematica.config.visuals.comment.enableRendering": "Επιλογή εναλλαγής κύριας απόδοσης. Ενεργοποιεί/απενεργοποιεί ΟΛΗ την απόδοση mod.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Ενεργοποιεί την σχηματική απόδοση μπλοκ.\nΑπενεργοποιώντας αυτό σας επιτρέπει να βλέπετε μόνο την επικάλυψη χρωμάτων", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Επιτρέπει την σχηματική απόδοση υγρών.\nΑπενεργοποιώντας αυτό σας επιτρέπει να δείτε τα μπλοκ και επικαλύψεις ευκολότερα.\nΑυτό επίσης θανατώνει την επικάλυψη, όπου βρισκόταν το Ρευστό.", + "litematica.config.visuals.comment.enableSchematicOverlay": "Η κύρια επιλογή εναλλαγής για τη σχηματική απόδοση επικάλυψης\n", + "litematica.config.visuals.comment.enableSchematicRendering": "Ενεργοποίηση απόδοσης σχήματος και επικάλυψης", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Μέγιστο μέγεθος νήματος Schematic World Rendering\nΑυτό θα επηρεάσει άμεσα τη συνολική απόδοση πολλαπλών σπειρωμάτων\n\n§6USE ΜΕ ΠΡΟΣΟΧΗ! Αυτό θα ισχύσει μόνο\n§6αφού φύγεις από το παιχνίδι και θα ξανασυνδεθείς.", + "litematica.config.visuals.comment.ghostBlockAlpha": "Η τιμή άλφα των μπλοκ φάντασμα,\nκατά την απόδοση τους ως ημιδιαφανή.\n§6Σημείωση: §7Πρέπει επίσης να ενεργοποιήσετε την ημιδιαφανή απόδοση ξεχωριστά,\nχρησιμοποιώντας την επιλογή 'renderBlocksAsTranslucent'!", + "litematica.config.visuals.comment.ignoreExistingFluids": "Αν ενεργοποιηθεί, τότε οποιαδήποτε μπλοκ υγρών αγνοούνται ως \"έξτρα μπλοκ\"\nκαι ως \"λάθος μπλοκ\", δηλαδή.\nΒασικά αυτό κάνει τα οικοδομικά πράγματα κάτω από το νερό πολύ λιγότερο ενοχλητικά.\nΣημείωση: Πιθανότατα θα θέλετε να ενεργοποιήσετε την επιλογή 'renderCollidingSchematicBlocks'\nταυτόχρονα, για να επιτρέψετε στα μπλοκ να αποδοθούν μέσα σε υγρά.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "Εάν ενεργοποιηθεί, τότε οι παρακείμενες/ακουμπώντας εσωτερικές πλευρές\nγια τις επικαλύψεις του μπλοκ αφαιρούνται/δεν αποδίδονται", + "litematica.config.visuals.comment.placementBoxSideAlpha": "Η τιμή άλφα της πλευράς των θυρίδων υποπεριοχής", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "Εάν είναι ενεργοποιημένο, τότε τα πλαίσια επιλογής περιοχής θα έχουν\nαπόδοση των πλαϊνών τετραγώνων", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "Αν ενεργοποιηθεί, τότε τα σχηματικά αποδίδονται\nχρησιμοποιώντας ημιδιαφανή \"μπλοκ φαντασμάτων\"", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "Εάν είναι ενεργοποιημένο, τότε τα μπλοκ στα σχηματικά αποδίδονται\nεπίσης όταν υπάρχει ήδη ένα (λάθος) μπλοκ στον κόσμο του πελάτη.\nΠιθανώς περισσότερο χρήσιμο όταν προσπαθείτε να χτίσετε κάτι\nόπου υπάρχουν στρώματα χιονιού ή νερό στο δρόμο.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Αποδώστε τις γραμμές σύνδεσης μεταξύ των επόμενων γωνιών του πλαισίου επισήμανσης επαληθευτή.\nΑυτό ήταν ένα σφάλμα απόδοσης που αντιμετώπισαν κάποιοι, αλλά τουλάχιστον σε ορισμένους παίκτες\nάρεσε και ζήτησαν να παραμείνει, επομένως αυτή η επιλογή το \"επαναφέρει\"", + "litematica.config.visuals.comment.renderErrorMarkerSides": "Αν ενεργοποιηθεί, τότε οι δείκτες σφάλματος στον Schematic Verifier\nθα έχουν (ημιδιαφανές) πλευρές αποδίδονται αντί μόνο για το περίγραμμα", + "litematica.config.visuals.comment.renderPlacementBoxSides": "Εάν ενεργοποιηθεί, τότε τα τοποθετούμενα σχηματικά πλαίσια υποπεριφέρειας\nθα έχουν απόδοση των πλευρών τους quads", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "Εάν ενεργοποιηθεί, τότε ένα πλαίσιο εσωκλείεται γύρω από το\nόλες οι υποπεριφέρειες σε ένα σχηματικό (τοποθέτηση)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "Αν ενεργοποιηθεί, τότε το πλαίσιο που περικλείει γύρω από το\nμια σχηματική τοποθέτηση θα έχει εμφανίσει τα πλαϊνά quads του", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "Αν ενεργοποιηθεί, τότε οι πλευρές του μοντέλου αποδίδονται επίσης\nγια τις εσωτερικές πλευρές στην ημιδιαφανή λειτουργία", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Επιτρέπει την απόδοση ενός περιγράμματος καλωδίου για\nτην σχηματική επικάλυψη μπλοκ", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Ενεργοποιεί τη Διαφανή Ταξινόμηση για\nτην σχηματική επικάλυψη μπλοκ", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Επιτρέπει την απόδοση ημιδιαφανών κουτιών/πλευρών για\nτην επικάλυψη σχηματικού μπλοκ", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "Αν ενεργοποιηθεί, τότε η σχηματική επικάλυψη θα χρησιμοποιήσει το\nμοντέλο quads/vertices αντί του\nπαραδοσιακού πλήρους ταμπλό", + "litematica.config.visuals.comment.schematicOverlayModelSides": "Αν ενεργοποιηθεί, τότε η σχηματική επικάλυψη θα χρησιμοποιήσει το\nμοντέλο quads/vertices αντί του\nπαραδοσιακού πλήρους ταμπλό", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "Το πλάτος γραμμής του block (μοντέλο) περιγράφει", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "Το πλάτος γραμμής του μπλοκ (μοντέλο) περιβάλλει,\nόταν η επικάλυψη αποδίδεται μέσα από μπλοκ", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "Εάν είναι ενεργοποιημένη, τότε η σχηματική επικάλυψη θα αποδοθεί\nμέσω μπλοκ. Αυτό είναι πιθανότατα χρήσιμο μόνο όταν ολοκληρώσετε\nτην κατασκευή και θέλετε να δείτε τυχόν σφάλματα ευκολότερα", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Επιτρέπει την σχηματική επικάλυψη για επιπλέον μπλοκ", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Επιτρέπει την σχηματική επικάλυψη για τα μπλοκ που λείπουν", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Επιτρέπει την σχηματική επικάλυψη για λάθος μπλοκ", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Επιτρέπει την σχηματική επικάλυψη για λάθος καταστάσεις", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Δυνάμεις που χρησιμοποιούν μοντέλα μπλοκ για τα πάντα στη λίστα αποτελεσμάτων του Schematic Verifier\n. Κανονικά τα μοντέλα αντικειμένων χρησιμοποιούνται για οτιδήποτε\nπου έχει ένα αντικείμενο, και τα μοντέλα μπλοκ χρησιμοποιούνται μόνο για μπλοκ\nπου δεν έχουν κάποιο στοιχείο, συν για τα δοχεία λουλουδιών για να δείτε το περιεχόμενο στοιχείο.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "Η στοίχιση της επικάλυψης των γραμμών πληροφοριών του block", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "Η ευθυγράμμιση της επικάλυψης πληροφοριών μπλοκ", + "litematica.config.info_overlays.comment.infoHudAlignment": "Η ευθυγράμμιση των \"Info HUD\",\nχρησιμοποιείται για τον κατάλογο υλικών, τις θέσεις αναντιστοιχίας Schematic Verifier κλπ.", + "litematica.config.info_overlays.comment.toolHudAlignment": "Η ευθυγράμμιση του \"εργαλείου HUD\", όταν κρατάτε το ρυθμισμένο \"εργαλείο\"", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "Αν ενεργοποιηθεί, τότε αποδίδεται το MiniHUD-style block info overlay\nγια το looked-at block", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "Η κλίμακα γραμματοσειράς για τις γραμμές πληροφοριών του block", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "Η μετατόπιση x των γραμμών πληροφοριών μπλοκ από την επιλεγμένη ακμή", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "Η μετατόπιση y των γραμμών πληροφοριών μπλοκ από την επιλεγμένη ακμή", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "Η μετατόπιση y της επικάλυψης πληροφοριών μπλοκ από την επιλεγμένη άκρη", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Ενεργοποιήστε την απόδοση επικάλυψης πληροφοριών αποκλεισμού για να εμφανίσετε πληροφορίες\nσχετικά με το μπλοκ που εξετάστηκε ή τον δείκτη σφάλματος επαληθευτή,\nενώ κρατάτε πατημένο το πλήκτρο 'renderInfoOverlay'", + "litematica.config.info_overlays.comment.infoHudMaxLines": "Ο μέγιστος αριθμός γραμμών πληροφοριών που θα εμφανίζονται στο HUD ταυτόχρονα", + "litematica.config.info_overlays.comment.infoHudOffsetX": "Η μετατόπιση X των πληροφοριών HUD από την άκρη της οθόνης", + "litematica.config.info_overlays.comment.infoHudOffsetY": "Η μετατόπιση Y των πληροφοριών HUD από την άκρη της οθόνης", + "litematica.config.info_overlays.comment.infoHudScale": "Συντελεστής κλίμακας για το γενικό κείμενο HUD πληροφοριών", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "Όταν είναι ενεργοποιημένο, οι γραμμές πληροφοριών μπλοκ και μπλοκ πληροφοριών\nθα είναι σε θέση να ray ίχνος σε κύβους ρευστού αντί να περάσει από αυτά", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "Ο μέγιστος αριθμός αντικειμένων που θα εμφανιστούν στο\nτις πληροφορίες της λίστας υλικών HUD ταυτόχρονα", + "litematica.config.info_overlays.comment.materialListHudScale": "Συντελεστής κλίμακας για το HUD πληροφοριών λίστας υλικών", + "litematica.config.info_overlays.comment.statusInfoHud": "Ενεργοποίηση μιας απόδοσης πληροφοριών κατάστασης HUD HUD,\nπου αποδίδει μερικά κομμάτια πληροφοριών κατάστασης, όπως\nη τρέχουσα λειτουργία στρώματος και οι συσκευές αναπαραγωγής ενεργοποιημένη κατάσταση", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Επιτρέπεται αυτόματα στιγμιαία ενεργοποίηση των πληροφοριών κατάστασης HUD \"όταν χρειάζεται\",\nγια παράδειγμα κατά τη δημιουργία μιας τοποθέτησης και την απενεργοποίηση της απόδοσης", + "litematica.config.info_overlays.comment.toolHudOffsetX": "Η μετατόπιση X των πληροφοριών HUD από την άκρη της οθόνης", + "litematica.config.info_overlays.comment.toolHudOffsetY": "Η μετατόπιση Y των πληροφοριών HUD από την άκρη της οθόνης", + "litematica.config.info_overlays.comment.toolHudScale": "Συντελεστής κλίμακας για το κείμενο Tool HUD", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "Η τιμή άλφα των πλευρών του πλαισίου δείκτη σφάλματος", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "Ο μέγιστος αριθμός αναντιστοιχιών θέσεων για την απόδοση\nταυτόχρονα στην επικάλυψη Σχηματικού Επαληθευτή.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Ενεργοποίηση απόδοσης επικάλυψης δείκτη Schematic Verifier", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Εάν το προειδοποιητικό μήνυμα σχετικά με την ύπαρξη σε λειτουργία στρώματος\nή με κάποιες από τις επιλογές απόδοσης απενεργοποιηθεί\nκατά τη φόρτωση ενός νέου σχηματικού\nή τη δημιουργία μιας νέας τοποθέτησης.", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "Το χρώμα των πλαισίων επιλογής περιοχής, όταν δεν είναι επιλεγμένα", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "Το χρώμα επισήμανσης για το στοιχείο του κοίταξε στο μπλοκ", + "litematica.config.colors.comment.materialListHudItemCountsColor": "Το χρώμα του κειμένου καταμέτρησης αντικειμένων στις πληροφορίες της λίστας υλικών HUD", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "Το χρώμα του διακόπτη της λειτουργίας Schematic Αναδόμηση ή επιλογή μπλοκ θέση επικάλυψης", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "Το χρώμα της λειτουργίας Σχηματικής Αναδόμησης όλα τα μπλοκ εκτός από το στοχευμένο επικάλυψη επιλογέα", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "Το χρώμα του επιλογέα αντικατάστασης της λειτουργίας Schematic Rebuild", + "litematica.config.colors.comment.schematicOverlayColorExtra": "Το χρώμα των μπλοκ επικάλυψης για επιπλέον μπλοκ", + "litematica.config.colors.comment.schematicOverlayColorMissing": "Το χρώμα των μπλοκ επικάλυψης για τα μπλοκ που λείπουν", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "Το χρώμα των μπλοκ επικάλυψης για λάθος μπλοκ", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "Το χρώμα της επικάλυψης των μπλοκ για λάθος καταστάσεις μπλοκ", + "litematica.config.hotkeys.comment.addSelectionBox": "Προσθέστε ένα νέο πλαίσιο επιλογής (θέση 1) εδώ", + "litematica.config.hotkeys.comment.cloneSelection": "Γρήγορος κλώνος της τρέχουσας επιλογής περιοχής.\nΑυτό βασικά απλά δημιουργεί ένα σχηματικό μόνο στη μνήμη,\nκαι στη συνέχεια δημιουργεί μια τοποθέτηση αυτού του σχηματικού σχήματος και το επιλέγει,\nκαι επίσης μετακινεί τη λειτουργία εργαλείου στη λειτουργία Επικόλλησης.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Διαγραφή του τρέχοντος επιλεγμένου πλαισίου", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "Όταν η λειτουργία easyPlaceMode είναι ενεργοποιημένη, αυτό το κλειδί χρησιμοποιείται για την τοποθέτηση των μπλοκ", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Επιτρέπει γρήγορη εναλλαγή ενεργοποίηση/απενεργοποίηση της λειτουργίας Easy Place", + "litematica.config.hotkeys.comment.executeOperation": "Εκτέλεση της τρέχουσας επιλεγμένης λειτουργίας εργαλείου με την τρέχουσα επιλογή\nή τοποθέτηση στο Fill, Αντικατάσταση,\nΕπικόλληση Schematic κλπ. λειτουργίες", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Αντιστρέφει την κατάσταση σχηματικού/φάντασμα απόδοσης μπλοκ\nενώ αυτή η δέσμευση πατιέται", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Αντιστρέφει την κατάσταση απόδοσης επικάλυψης ενώ αυτή η δέσμευση πληκτρολογίου παραμένει πατημένη", + "litematica.config.hotkeys.comment.layerModeNext": "Κύκλος της λειτουργίας απόδοσης (όλα, στρώματα) προς τα εμπρός", + "litematica.config.hotkeys.comment.layerModePrevious": "Κύκλος της λειτουργίας απόδοσης (όλα, στρώματα) προς τα πίσω", + "litematica.config.hotkeys.comment.layerNext": "Μετακίνηση της απόδοσης επιλογής στρώματος πάνω", + "litematica.config.hotkeys.comment.layerPrevious": "Μετακίνηση της απόδοσης επιλογής στρώματος κάτω", + "litematica.config.hotkeys.comment.layerSetHere": "Ορίστε το στρώμα αποτύπωσης στην τρέχουσα θέση του παίκτη", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Σκουπίστε την τρέχουσα επιλογή στην \"αρνητική\" κατεύθυνση\nΑυτό είναι βασικά το ίδιο με το ροδάκι του ποντικιού κάτω\nμε πατημένο τον τροποποιητή Nudge", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Σκουπίστε την τρέχουσα επιλογή στην \"θετική\" κατεύθυνση\nΑυτό είναι βασικά το ίδιο με το ποντίκι επάνω\nμε πατημένο τον τροποποιητή Nudge", + "litematica.config.hotkeys.comment.moveEntireSelection": "Μετακίνηση ολόκληρης της τρέχουσας επιλογής εδώ", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Άνοιγμα του GUI ρυθμίσεων περιοχής για την τρέχουσα επιλεγμένη περιοχή", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Άνοιγμα του Loaded Schematic GUI", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Άνοιγμα του κύριου μενού Litematica", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Άνοιγμα του GUI καταλόγου υλικών για την τρέχουσα\nεπιλεγμένη σχηματική τοποθέτηση", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Άνοιγμα του GUI ρυθμίσεων τοποθέτησης για την τρέχουσα\nεπιλεγμένη τοποθέτηση ή υποπεριοχή", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Ανοίξτε το γραφικό περιβάλλον των σχηματικών τοποθεσιών", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Ανοίξτε το γραφικό περιβάλλον των Σχηματικών Έργων", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Ανοίξτε το γραφικό περιβάλλον Schematic Verifier για την τρέχουσα επιλεγμένη σχηματική τοποθέτηση\n", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Άνοιγμα του GUI διαχειριστή επιλογής περιοχής", + "litematica.config.hotkeys.comment.openGuiSettings": "Άνοιγμα του GUI ρυθμίσεων", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "Το πλήκτρο τροποποίησης για γρήγορη αλλαγή του τρόπου λειτουργίας.\nΚρατήστε αυτό και πραγματοποιήστε κύλιση ενώ κρατάτε πατημένο το \"στοιχείο εργαλείου\" για να κυκλώσετε γρήγορα τη λειτουργία.", + "litematica.config.hotkeys.comment.pickBlockFirst": "Ένα κλειδί για να επιλέξετε μπλοκ την πρώτη\nσχηματική ακτίνα μπλοκ που ανιχνεύεται", + "litematica.config.hotkeys.comment.pickBlockLast": "Ένα κλειδί για την επιλογή αποκλεισμού της τελευταίας σχηματικής ακτίνας\nπου εντοπίστηκε, πριν από τον πρώτο (πιθανό) κόσμο πελάτη\nτης ακτίνας μπλοκ που εντοπίστηκε. Βασικά αυτό θα έπαιρνε\nτο μπλοκ που θα μπορούσες να τοποθετήσεις ενάντια σε ένα υπάρχον μπλοκ.", + "litematica.config.hotkeys.comment.pickBlockToggle": "Μια συντόμευση για εναλλαγή επιλογής μπλοκ στις ρυθμίσεις\nGeneric. Αυτό παρέχεται ως ένας γρήγορος τρόπος για να ενεργοποιήσετε το\nή να απενεργοποιήσετε το pick κλειδιά μπλοκ, αν παρεμβαίνουν σε κάτι.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "Το κλειδί που επιτρέπει την εμφάνιση της επικάλυψης των πληροφοριών μπλοκ.\nΧρησιμοποιήστε NONE για το ότι δεν χρειάζεται να πατηθεί ένα πλήκτρο.\nΑπενεργοποιήστε την επιλογή με παρόμοιο όνομα στο Visuals\nγια να απενεργοποιήσετε εντελώς την επικάλυψη.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "Ένα πλήκτρο συντόμευσης που επιτρέπει τις επικαλύψεις να αποδίδουν μέσα από κύβους.\nΑυτός είναι απλά ένας γρηγορότερος τρόπος για να ενεργοποιήσετε προσωρινά\nτο ίδιο πράγμα που κάνει η επιλογή 'schematicOverlayRenderThroughBlocks' στα Visuals.", + "litematica.config.hotkeys.comment.rerenderSchematic": "Hotkey για ανανέωση/επανασχεδιασμό μόνο το σχηματικό, αντί για\nπρέπει να ανανεώσετε το έδαφος βανίλιας με F3 + A", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Αποθήκευση της τρέχουσας επιλογής περιοχής ως Schematic στη μνήμη", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Αποθήκευση της τρέχουσας επιλογής περιοχής ως Σχήμα σε ένα αρχείο", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Πλήκτρο τροποποίησης για να ενεργοποιήσετε τη λειτουργία/λειτουργία \"διακοπή όλων εκτός\"\nστη λειτουργία εργαλείου Σχηματικής επεξεργασίας.\nΒασικά όταν κρατάτε αυτό το κλειδί και τρυπάτε ένα σχηματικό μπλοκ,\nόλα τα άλλα μπλοκ εκτός από αυτό το μπλοκ θα αφαιρεθούν από το σχηματικό.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Τροποποιητής κλειδί για την ενεργοποίηση της λειτουργίας \"σπάσει όλα τα πανομοιότυπα μπλοκ\"\nστη λειτουργία Εργαλείου Σχηματικής Επεξεργασίας", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Τροποποιητής κλειδί για την ενεργοποίηση του διακόπτη κατεύθυνσης/συνεχούς\nή τοποθετήστε τη λειτουργία στη λειτουργία Εργαλείου Σχηματικής Επεξεργασίας", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Τροποποιητής για την ενεργοποίηση της λειτουργίας αντικατάστασης \"αντικαταστήστε όλα τα πανομοιότυπα\"\nστην λειτουργία Εργαλείου Σχηματικής Επεξεργασίας", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Τροποποιητής για την ενεργοποίηση του \"αντικαταστήστε τον τύπο του μπλοκ\"\nαντικαταστήστε τη λειτουργία/λειτουργία στη λειτουργία Εργαλείου Σχηματικής Επεξεργασίας", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Τροποποιητής κλειδί για την ενεργοποίηση της κατεύθυνσης/συνεχούς λειτουργίας αντικατάστασης\nστη λειτουργία Εργαλείου Σχηματικής Επεξεργασίας", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "Το σχηματικό σχήμα περιστρέφεται κατά 90 μοίρες δεξιόστροφα όταν πιέζεται", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "Το Σχηματικό είναι ο καθρέφτης που πέφτει όταν πιέζεται", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "Το πλήκτρο τροποποιητή για να κρατήσετε πατημένο για να χρησιμοποιήσετε τον τροχό του ποντικιού\nγια να μετακινηθείτε μέσω των σχηματικών εκδόσεων στη λειτουργία εργαλείο Version Control", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "Ένα πλήκτρο συντόμευσης για τον κύκλο στην επόμενη σχηματική έκδοση του εργαλείου Version Control", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "Ένα πλήκτρο συντόμευσης για τον κύκλο στην επόμενη σχηματική έκδοση του εργαλείου Version Control", + "litematica.config.hotkeys.comment.selectionGrabModifier": "Το κλειδί τροποποιητή για να κρατήσετε πατημένο το \"αρπάξει\" μια επιλογή πλαίσιο\nή γωνία για μετακίνηση του δρομέα.", + "litematica.config.hotkeys.comment.selectionGrow": "Το κλειδί συντόμευσης δράσης για αυτόματη ανάπτυξη του πλαισίου επιλογής γύρω από\nοποιοδήποτε γειτονικό/διαγώνια συνδεδεμένο μπλοκ", + "litematica.config.hotkeys.comment.selectionGrowModifier": "Το κλειδί τροποποιητή που κρατάει για να μεγαλώσει ή να συρρικνωθεί\nένα πλαίσιο επιλογής κατά την κύλιση", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "Το πλήκτρο τροποποίησης που κρατιέται κατά την κύλιση\nγια την ενίσχυση της επιλεγμένης περιοχής ή γωνίας", + "litematica.config.hotkeys.comment.selectionModeCycle": "Αλλάξτε τη λειτουργία μεταξύ γωνιών και Cuboid\nστη λειτουργία επιλογής περιοχής", + "litematica.config.hotkeys.comment.selectionShrink": "Το πλήκτρο πρόσβασης δράσης για τη συρρίκνωση του πλαισίου επιλογής έτσι ώστε να μην υπάρχει\nκενός χώρος (κενά επίπεδα) σε καμία πλευρά", + "litematica.config.hotkeys.comment.setAreaOrigin": "Ρύθμιση/μετακίνηση του σημείου προέλευσης της τρέχουσας επιλογής περιοχής\nστη θέση του παίκτη", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Ορίστε την πρώτη θέση του τρέχοντος επιλεγμένου πλαισίου\nστη θέση του παίκτη", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Ορισμός της δεύτερης θέσης του τρέχοντος επιλεγμένου πλαισίου\nστη θέση του παίκτη", + "litematica.config.hotkeys.comment.toggleAllRendering": "Εναλλαγή όλων των αποτύπωσης on/off", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Εναλλαγή εμφάνισης πλαισίων επιλογής περιοχής on/off", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Εναλλαγή σχηματικής απόδοσης (μπλοκ & επικάλυψη) ενεργοποίηση/απενεργοποίηση", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Εναλλαγή της απόδοσης επικάλυψης πληροφοριών (για πληροφορίες φραγμού υπερκείμενου)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Ενεργοποίηση/απενεργοποίηση της απόδοσης επικάλυψης μπλοκ", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Ενεργοποίηση/απενεργοποίηση της απόδοσης περιγράμματος επικάλυψης μπλοκ", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Εναλλαγή εμφάνισης της πλευράς επικάλυψης μπλοκ on/off", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Εναλλαγή εμφάνισης πλαισίων Schematic Placement on/off", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "Ένα πλήκτρο συντόμευσης για εναλλαγή της λειτουργίας περιορισμού τοποθέτησης", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Εναλλαγή εμφάνισης σχηματικού μπλοκ on/off", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "Εναλλαγή της τιμής ρύθμισης του TextPaste (στη γενική κατηγορία)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Εναλλαγή εμφάνισης ημιδιαφανών vs. αδιαφανών μπλοκ φάντασμα", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Εναλλαγή της απόδοσης επικάλυψης Schematic Verifier", + "litematica.config.hotkeys.comment.toolEnabledToggle": "Το κλειδί για εναλλαγή της λειτουργίας του στοιχείου \"εργαλείο\" ενεργοποίηση/απενεργοποίηση", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "Το κουμπί που θα χρησιμοποιηθεί κρατώντας πατημένο το \"εργαλείο\" στοιχείο\nγια να τοποθετηθεί η κύρια / πρώτη γωνία", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "Το κουμπί που θα χρησιμοποιηθεί κρατώντας πατημένο το στοιχείο \"εργαλείο\"\nγια να τοποθετηθεί η δεύτερη γωνία", + "litematica.config.hotkeys.comment.toolSelectElements": "Το κουμπί που θα χρησιμοποιηθεί για να επιλέξετε γωνίες ή πλαίσια\nκρατώντας πατημένο το στοιχείο \"εργαλείο\"", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "Το πλήκτρο τροποποίησης που κρατά πατημένο κατά τη χρήση της συντόμευσης 'toolSelectElements'\n, για να επιλέξετε τον τύπο του πρωτεύοντος μπλοκ που θα χρησιμοποιηθεί σε ορισμένες από τις λειτουργίες εργαλείων", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "Το πλήκτρο τροποποίησης που κρατά πατημένο κατά τη χρήση της συντόμευσης 'toolSelectElements'\n, για να επιλέξετε τον τύπο δευτερεύοντος μπλοκ που θα χρησιμοποιηθεί σε μερικές από τις λειτουργίες εργαλείων", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Εκφορτώνει το σχηματικό της τρέχουσας επιλεγμένης τοποθέτησης,και έτσι αφαιρεί επίσης όλες τις τοποθετήσεις που δημιουργούνται από αυτό", + "litematica.config.generic.prettyName.pickBlockEnabled": "Επιλογή Μπλοκ Πλήκτρων Συντομεύσεων", + "litematica.config.generic.prettyName.easyPlaceMode": "Εύκολη Λειτουργία Τοποθεσιών", + "litematica.config.generic.prettyName.placementRestriction": "Περιορισμός Τοποθέτησης", + "litematica.config.generic.prettyName.signTextPaste": "Υπογραφή Επικόλλησης Κειμένου", + "litematica.config.generic.prettyName.toolItemEnabled": "Στοιχείο Εργαλείου Ενεργοποιημένο", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Αποτύπωση Πλαισίων Επιλογής Περιοχής", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Σχηματική Τοποθέτηση Κουτιών Αποτύπωσης", + "litematica.config.visuals.prettyName.enableRendering": "Όλες Οι Αποδόσεις", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Αποτύπωση Σχηματικών Μπλοκ", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Αποτύπωση Σχηματικού Ρευστού", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Απόδοση Σχηματικής Επικάλυψης", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Σχηματική Απόδοση", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Διαφανής Αποτύπωση Σχηματικού Μπλοκ", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Σχηματική Επικάλυψη Περιγράμματα", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Σχηματική Επικάλυψη Διαφανής Ταξινόμηση", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Σχηματικές Πλευρές Επικάλυψης", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Αποκλεισμός Απόδοσης Επικάλυψης Πληροφοριών", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifier Overlay Rendering", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "Όλες Οι Αποδόσεις", + "litematica.error.area_selection.copy_failed": "Αποτυχία αντιγραφής της επιλογής", + "litematica.error.area_selection.create_failed": "Αποτυχία δημιουργίας μιας νέας επιλογής με το όνομα '%s', το αρχείο υπάρχει ήδη", + "litematica.error.area_selection.failed_to_load": "Αποτυχία φόρτωσης της επιλογής περιοχής", + "litematica.error.area_selection.grow.no_sub_region_selected": "Δεν επιλέχθηκε υποπεριοχή!", + "litematica.error.area_selection.no_placement_selected": "Δεν επιλέχθηκε Schematic Τοποθέτηση!", + "litematica.error.area_selection.rename.already_exists": "Σφάλμα: Μια περιοχή υπάρχει ήδη με το όνομα αρχείου '%s'", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Μη έγκυρο όνομα ασφαλούς αρχείου '%s'", + "litematica.error.duplicate_schematic_placement": "Σφάλμα: Προσπάθησε να προσθέσεις μια τοποθέτηση που υπάρχει ήδη", + "litematica.error.generic.creative_mode_only": "Αυτή η ενέργεια είναι διαθέσιμη μόνο σε Δημιουργική λειτουργία", + "litematica.error.generic.failed_to_delete_file": "Αποτυχία διαγραφής του αρχείου '%s'", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Αποτυχία ταξινόμησης της λίστας των αγνοημένων καταστάσεων", + "litematica.error.generic.schematic_world_not_loaded": "Ο Schematic κόσμος δεν φορτώθηκε", + "litematica.error.area_editor.create_sub_region.exists": "Μια υποπεριοχή με το όνομα '%s' υπάρχει ήδη", + "litematica.error.area_editor.no_selection": "Δεν υπάρχουν επιλογές ενεργής περιοχής", + "litematica.error.area_editor.open_gui.no_selection": "Τρέχουσα σε λειτουργία επιλογής: Κανονική, αλλά καμία περιοχή δεν έχει επιλεγεί", + "litematica.error.area_editor.rename_sub_region.exists": "Αποτυχία μετονομασίας της υποπεριοχής:\nΜια υποπεριοχή υπάρχει ήδη με το όνομα '%s'", + "litematica.error.area_editor.switch_mode.no_selection": "Δεν είναι δυνατή η εναλλαγή σε λειτουργία επιλογής: Κανονική, επειδή δεν υπάρχει επί του παρόντος επιλεγμένη περιοχή.\nΕπιλέξτε μια περιοχή ή δημιουργήστε μια νέα επιλογή στο πρόγραμμα περιήγησης περιοχή", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Αποτυχία φόρτωσης του Σχηματικού Litematica", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Αποτυχία υποβάθμισης του Σχηματικού Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Αποτυχία δημιουργίας σχηματικού σχήματος Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Αποτυχία φόρτωσης του Σχηματικού", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Αποτυχία μετατροπής της Δομής σε Σχηματικό Litematica", + "litematica.error.schematic.create.no_selections": "Δεν υπάρχουν έγκυρες περιοχές επιλογής!", + "litematica.error.schematic_load.cant_read_file": "Δεν είναι δυνατή η ανάγνωση του σχηματικού αρχείου '%s' (δεν υπάρχει ή ζήτημα δικαιώματος)", + "litematica.error.schematic_load.no_schematic_selected": "Δεν επιλέχθηκε κάποιο Schematic αρχείο!", + "litematica.error.schematic_load.no_schematic_version_information": "Το σχήμα δεν έχει πληροφορίες έκδοσης, και δεν μπορεί να φορτωθεί με ασφάλεια!", + "litematica.error.schematic_load.unsupported_schematic_version": "Μη υποστηριζόμενη ή μελλοντική σχηματική έκδοση '%d'", + "litematica.error.schematic_load.unsupported_type": "Άγνωστος ή μη υποστηριζόμενος τύπος αρχείου για το '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Μόνο τα σχηματικά σχήματα Litematica μπορούν να εξαχθούν σε άλλες μορφές!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "Ο επιλεγμένος τύπος σχηματικού τύπου δεν υποστηρίζεται για εισαγωγή!", + "litematica.error.schematic_placements.remove_fail_locked": "Η τοποθέτηση είναι κλειδωμένη!\n- Κρατήστε πατημένο το Shift για να το αφαιρέσετε αναγκαστικά", + "litematica.error.schematic_save.directory_doesnt_exist": "Δεν υπάρχει τέτοιος κατάλογος: '%s'", + "litematica.error.schematic_save.file_already_exists": "Το αρχείο '%s' υπάρχει ήδη", + "litematica.error.schematic_save.invalid_directory": "Μη έγκυρος φάκελος '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "Μη έγκυρο σχηματικό όνομα '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "Απέτυχε η δημιουργία του σχηματικού!", + "litematica.error.schematic_read_from_file_failed.cant_read": "Αποτυχία ανάγνωσης σχηματικού από το αρχείο '%s'", + "litematica.error.schematic_read_from_file_failed.exception": "Εξαίρεση κατά την προσπάθεια ανάγνωσης σχηματικού σχήματος από το αρχείο '%s'", + "litematica.error.schematic_read_from_file_failed.no_file": "Αποτυχία ανάγνωσης σχηματικού από το αρχείο: δεν υπάρχει διαθέσιμο αρχείο (σχηματική μνήμη στη μνήμη?)", + "litematica.error.schematic_projects.empty_selection": "Κενή επιλογή περιοχής (0 υπο-περιοχές)", + "litematica.error.schematic_projects.failed_to_load_project": "Αποτυχία φόρτωσης έργου", + "litematica.error.schematic_projects.failed_to_load_schematic": "Αποτυχία φόρτωσης σχηματικού σχήματος για την τρέχουσα έκδοση", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Αποτυχία μετονομασίας του αρχείου έργου ως '%s' (εξαίρεση)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Αδυναμία μετονομασίας του έργου σε '%s', το αρχείο υπάρχει ήδη", + "litematica.error.schematic_projects.invalid_project_directory": "Μη έγκυρος ή ανύπαρκτος κατάλογος έργου", + "litematica.error.schematic_projects.no_project_open": "Κανένα έργο ανοικτό", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "Αυτή τη στιγμή σε λειτουργία Schematic VCS, αλλά προς το παρόν δεν υπάρχει ανοιχτό έργο", + "litematica.error.schematic_projects.null_player": "Ο παίκτης ήταν μηδέν", + "litematica.error.schematic_projects.project_already_exists": "Το έργο '%s' υπάρχει ήδη", + "litematica.error.schematic_projects.save_already_in_progress": "Αποθήκευση ήδη σε εξέλιξη", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Αποτυχία δημιουργίας σχηματικού καταλόγου '%s'", + "litematica.error.schematic_write_to_file_failed.exception": "Αποτυχία εγγραφής του σχήματος στο αρχείο '%s' (εξαίρεση)", + "litematica.error.schematic_write_to_file_failed.exists": "Αποτυχία εγγραφής του σχήματος στο αρχείο '%s', το αρχείο υπάρχει ήδη", + "litematica.error.structure_write_to_file_failed.exception": "Αποτυχία εγγραφής της δομής στο αρχείο '%s' (εξαίρεση)", + "litematica.error.structure_write_to_file_failed.exists": "Αποτυχία εγγραφής της δομής στο αρχείο '%s', το αρχείο υπάρχει ήδη", + "litematica.hotkeys.category.generic_hotkeys": "Γενικά πλήκτρα συντόμευσης", + "litematica.info.schematic_load.schematic_loaded": "Σχήμα '%s' φορτώθηκε με επιτυχία στη μνήμη", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Κάντε δεξί κλικ στο κουμπί για να ακυρώσετε μια εκκρεμή λειτουργία προεπισκόπησης\n- Ctrl + Alt + Shift + κλικ για να ορίσετε τη μικρογραφία από μια υπάρχουσα εικόνα PNG\n που ονομάζεται \"thumb.png\" από τον ίδιο κατάλογο όπου σχηματικό αρχείο είναι.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Χρησιμοποιήστε το κανονικό πλήκτρο στιγμιότυπου οθόνης για να ορίσετε την προεπισκόπηση.\nΉ κάντε δεξί κλικ στο κουμπί Ορισμός προεπισκόπησης για να ακυρώσετε τη ρύθμιση της προεπισκόπησης.", + "litematica.info.schematic_manager.preview.success": "Η εικόνα προεπισκόπησης ορίστηκε επιτυχώς", + "litematica.gui.button.area_editor.analyze_area": "Ανάλυση Περιοχής", + "litematica.gui.button.area_editor.change_corner_mode": "Λειτουργία Γωνίας: %s", + "litematica.gui.button.area_editor.change_selection_mode": "Λειτουργία Επιλογής: %s", + "litematica.gui.button.area_editor.create_schematic": "Αποθήκευση Σχηματικού", + "litematica.gui.button.area_editor.create_sub_region": "Νέα υποπεριφέρεια", + "litematica.gui.button.area_editor.origin_enabled": "Χειροκίνητη Καταγωγή: %s", + "litematica.gui.button.area_editor.set_box_name": "Ορισμός", + "litematica.gui.button.area_editor.set_selection_name": "Ορισμός", + "litematica.gui.button.area_selection_mode": "Λειτουργία Επιλογής Περιοχής: %s", + "litematica.gui.button.area_selections.create_directory": "Δημιουργία καταλόγου", + "litematica.gui.button.area_selections.create_new_selection": "Νέα επιλογή", + "litematica.gui.button.area_selections.create_selection_from_placement": "Από Τοποθέτηση", + "litematica.gui.button.area_selections.unselect": "Αποεπιλογή", + "litematica.gui.button.change_menu.area_editor": "Επεξεργαστής Περιοχής", + "litematica.gui.button.change_menu.configuration_menu": "Μενού ρυθμίσεων", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Φόρτωση Σχηματικών", + "litematica.gui.button.change_menu.schematic_manager": "Schematic Manager", + "litematica.gui.button.change_menu.schematic_projects_manager": "Σχηματικό VCS", + "litematica.gui.button.change_menu.show_area_selections": "Περιηγητής επιλογής περιοχής", + "litematica.gui.button.change_menu.show_loaded_schematics": "Φορτωμένα Σχηματικά", + "litematica.gui.button.change_menu.show_schematic_placements": "Σχηματικές Θέσεις", + "litematica.gui.button.change_menu.task_manager": "Διαχείριση Εργασιών", + "litematica.gui.button.change_menu.to_main_menu": "Litematica menu", + "litematica.gui.button.config_gui.colors": "Χρώματα", + "litematica.gui.button.config_gui.generic": "Generic", + "litematica.gui.button.config_gui.hotkeys": "Πλήκτρα συντόμευσης", + "litematica.gui.button.config_gui.info_overlays": "Επικάλυψη Πληροφοριών", + "litematica.gui.button.config_gui.render_layers": "Απόδοση Επιπέδων", + "litematica.gui.button.config_gui.visuals": "Οπτικά", + "litematica.gui.button.config_gui.test": "Δοκιμή", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Κρατήστε το Shift για να δημιουργήσετε ένα σχηματικό σχήμα μόνο στη μνήμη", + "litematica.gui.button.hover.area_selections.unselect": "Αποεπιλογή της τρέχουσας επιλογής περιοχής", + "litematica.gui.button.hover.material_list.clear_cache": "Καθαρίζει την Προσωρινή Μνήμη Υλικού\nΚανονικά αυτό δεν πρέπει να χρειάζεται\nΑυτό μπορεί να χρησιμοποιηθεί αντί να διαγράψει το 'material_cache. bt'\nαρχείο σε περίπτωση που η κρύπτη έχει κάποια λανθασμένα δεδομένα, όπως τα στοιχεία\nαποθηκευμένα για μπλοκ που δεν θα έπρεπε να τα έχουν, όπως οι κεφαλές εμβόλων", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Κρατήστε πατημένο για να γράψετε σε ένα αρχείο CSV,\nαντί για το κανονικό αρχείο ASCII-art πίνακα κειμένου", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Κρατήστε πατημένο το shift για να επιλέξετε τις υποπεριοχές που χρησιμοποιούνται για τη λίστα υλικών", + "litematica.gui.button.hover.plus_minus_tip": "Αριστερό κλικ για αύξηση\nΔεξί κλικ για μείωση\nShift και/ή Alt για αύξηση του μεγέθους βήματος", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Αριστερό κλικ για αύξηση\nΔεξί κλικ για μείωση\nShift/Alt/Ctrl για αύξηση του μεγέθους βήματος (πολλαπλασιαστικό)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Επαναφόρτωση του σχηματικού από το αρχείο.\nΑυτό μπορεί να είναι χρήσιμο αν κάνετε ένα λάθος\nστη λειτουργία Schematic Edit .", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Υπάρχει επί του παρόντος ένα έργο Schematic VCS.\nΗ λειτουργία Schematic VCS υπερισχύει της κανονικής λειτουργικότητας επιλογής περιοχής", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6Διαγράψτε την τελευταία θέση ή αποθηκευμένη περιοχή§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(Αυτό ονομαζόταν Σχηματικά Έργα παλαιότερα.)\nΓενικά, §6 δεν πρέπει να χρησιμοποιείτε αυτήν τη δυνατότητα,\nεκτός και αν γνωρίζετε πραγματικά πώς λειτουργεί και τι κάνει.\nΑλλάζει κάπως τον τρόπο με τον οποίο λειτουργούν οι επιλογές περιοχών, οι τοποθετήσεις και η επικόλληση,\nιδιαίτερα ότι υπάρχει επίσης μια λειτουργία διαγραφής περιοχής κατά την επικόλληση.\n\nΒασικά αυτή η δυνατότητα προορίζεται για §6επαναληπτικές, επιτόπιες εργασίες σχεδίασης,\nκαι σας επιτρέπει να δημιουργείτε ευκολότερα πολλαπλές εκδόσεις/στιγμιότυπα\nτης ίδιας κατασκευής και επίσης για εναλλαγή μεταξύ των εκδόσεων διαγράφοντας πρώτα αυτό που είναι\nστον κόσμο και, στη συνέχεια, επικολλώντας την επόμενη έκδοση στη θέση του.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Μετακίνηση της προέλευσης του έργου στην τρέχουσα θέση του παίκτη\nΑυτό θα μετακινήσει επίσης την επιλογή και τοποθέτηση της περιοχής", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Προειδοποίηση: Αυτό θα διαγράψει/αντικαταστήσει τα τρέχοντα μπλοκ\n§6στον κόσμο στην περιοχή που ήταν προηγουμένως\n§6τοποθετημένα από μια έκδοση, ή αποθηκεύτηκε ως έκδοση\n§6 (βασικά η τελευταία \"αποτελεσματική επιλογή περιοχής\")", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Αποθηκεύει μια νέα σχηματική/έκδοση στο τρέχον έργο", + "litematica.gui.button.material_list": "Λίστα Υλικών", + "litematica.gui.button.material_list.clear_cache": "Εκκαθάριση προσωρινής μνήμης", + "litematica.gui.button.material_list.clear_ignored": "Καθαρισμός αγνοημένων", + "litematica.gui.button.material_list.hide_available": "Απόκρυψη διαθέσιμη: %s", + "litematica.gui.button.material_list.ignore": "Παράβλεψη", + "litematica.gui.button.material_list.list_type": "Εμφάνιση: %s", + "litematica.gui.button.material_list.refresh_list": "Ανανέωση", + "litematica.gui.button.material_list.toggle_info_hud": "Πληροφορίες HUD: %s", + "litematica.gui.button.material_list.write_to_file": "Εγγραφή σε αρχείο", + "litematica.gui.button.placement_sub.placement_configuration": "Ρύθμιση τοποθέτησης", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Reset sub-region", + "litematica.gui.button.placement_sub.slice_type": "Μοτίβο: %s", + "litematica.gui.button.schematic_manager.export_as": "Εξαγωγή ως:", + "litematica.gui.button.schematic_placement.abbr.rendering": "R", + "litematica.gui.button.schematic_placement.ignore_entities": "Αγνόηση οντοτήτων: %s", + "litematica.gui.button.schematic_placement.region_enabled": "Περιοχή: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Επαναφορά όλων των υποπεριοχών", + "litematica.gui.button.schematic_placement.toggle_all_off": "Όλες Οι §cOFF§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "Όλες Οι §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Απόδοση περικλειόμενου κουτιού: %s", + "litematica.gui.button.schematic_placement.hover.lock": "Το κλείδωμα μιας τοποθέτησης αποτρέπει τη μετακίνηση ή\nδιαφορετικά την αλλαγή (κατά λάθος)", + "litematica.gui.button.schematic_placement.hover.rendering": "Απόδοση: %s\nΣημειώστε ότι αυτό λειτουργεί λίγο funky\nκαι δεν εμποδίζει την απόδοση οντοτήτων.\nΣυνήθως θα πρέπει απλώς να απενεργοποιήσετε\nτην τοποθέτηση εντελώς", + "litematica.gui.button.schematic_placements.configure": "Ρύθμιση", + "litematica.gui.button.schematic_placements.disable": "Απενεργοποίηση", + "litematica.gui.button.schematic_placements.locked": "Κλειδωμένο: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Τοποθέτηση: %s", + "litematica.gui.button.schematic_placements.remove": "Αφαίρεση", + "litematica.gui.button.schematic_placements.rendering_enabled": "Αποτύπωση: %s", + "litematica.gui.button.schematic_placements.select": "Επιλογή", + "litematica.gui.button.schematic_projects.close_project": "Κλείσιμο τρέχοντος έργου", + "litematica.gui.button.schematic_projects.create_project": "Δημιουργία έργου", + "litematica.gui.button.schematic_projects.delete_area": "Διαγραφή Περιοχής", + "litematica.gui.button.schematic_projects.load_project": "Φόρτωση έργου", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Μετακίνηση στον παίκτη", + "litematica.gui.button.schematic_projects.open_area_editor": "Επεξεργαστής Περιοχής", + "litematica.gui.button.schematic_projects.open_manager_gui": "Άνοιγμα Διαχειριστή", + "litematica.gui.button.schematic_projects.open_project_browser": "Περιηγητής Έργου Vcs", + "litematica.gui.button.schematic_projects.place_to_world": "Τόπος στον κόσμο", + "litematica.gui.button.schematic_projects.save_version": "Αποθήκευση Έκδοσης", + "litematica.gui.button.schematic_verifier.ignore": "Παράβλεψη", + "litematica.gui.button.schematic_verifier.range_type": "Range: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Η επαναφορά αγνοήθηκε", + "litematica.gui.button.schematic_verifier.reset_verifier": "Επαναφορά δεδομένων", + "litematica.gui.button.schematic_verifier.resume": "Συνέχιση επαλήθευσης", + "litematica.gui.button.schematic_verifier.start": "Έναρξη επαλήθευσης", + "litematica.gui.button.schematic_verifier.stop": "Διακοπή επαλήθευσης", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "Πληροφορίες HUD: %s", + "litematica.gui.button.cancel": "Ακύρωση", + "litematica.gui.button.configure": "Ρύθμιση", + "litematica.gui.button.copy": "Αντιγραφή", + "litematica.gui.button.create_directory": "Δημιουργία Νέου Καταλόγου", + "litematica.gui.button.create_placement": "Δημιουργία τοποθέτησης", + "litematica.gui.button.delete": "Διαγραφή", + "litematica.gui.button.disable": "Απενεργοποίηση", + "litematica.gui.button.enable": "Ενεργοποίηση", + "litematica.gui.button.import": "Εισαγωγή", + "litematica.gui.button.load_schematic_to_memory": "Φόρτωση Σχηματικού", + "litematica.gui.button.mirror_value": "Καθρέφτης: %s", + "litematica.gui.button.move_to_player": "Μετακίνηση στον παίκτη", + "litematica.gui.button.ok": "Εντάξει", + "litematica.gui.button.reload": "Reload", + "litematica.gui.button.remove": "Αφαίρεση", + "litematica.gui.button.remove_placement": "Αφαίρεση τοποθέτησης", + "litematica.gui.button.rename": "Μετονομασία", + "litematica.gui.button.rotation_value": "Περιστροφή: %s", + "litematica.gui.button.save_new_schematic_version": "Αποθήκευση Έκδοσης", + "litematica.gui.button.save_schematic": "Αποθήκευση Σχηματικού", + "litematica.gui.button.save_to_file": "Αποθήκευση σε αρχείο", + "litematica.gui.button.schematic_verifier": "Σχηματικός Επαληθευτής", + "litematica.gui.button.set_preview": "Ορισμός προεπισκόπησης", + "litematica.gui.button.tool_mode": "Τρόπος Εργαλείου: %s", + "litematica.gui.button.unload": "Εκφόρτωση", + "litematica.gui.button.unlocked": "Ξεκλείδωτο", + "litematica.gui.label.area_editor.box_name": "Όνομα θέσης υποπεριφέρειας", + "litematica.gui.label.area_editor.selection_name": "Όνομα επιλογής", + "litematica.gui.label.area_editor.corner_1": "Γωνία 1", + "litematica.gui.label.area_editor.corner_2": "Γωνία 2", + "litematica.gui.label.area_editor.origin": "Καταγωγή", + "litematica.gui.label.area_editor.dimensions": "Διαστάσεις", + "litematica.gui.label.area_editor.pos1": "Γωνία 1", + "litematica.gui.label.area_editor.pos2": "Γωνία 2", + "litematica.gui.label.area_editor.sub_regions": "Υποπεριφέρειες (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Επιλεγμένη περιοχή: %s", + "litematica.gui.label.area_selection_box_count": "Κουτιά: %d", + "litematica.gui.label.area_selection_origin": "Καταγωγή: %s", + "litematica.gui.label.area_selection.mode.normal": "Κανονικό", + "litematica.gui.label.area_selection.mode.simple": "Απλό", + "litematica.gui.label.block_info.state_client": "Κατάσταση Μπλοκ Κόσμου Πελάτη", + "litematica.gui.label.block_info.state_schematic": "Κράτος Σχηματικού Μπλοκ Κόσμου", + "litematica.gui.label.block_info_list_type.all": "Όλα", + "litematica.gui.label.block_info_list_type.render_layers": "Απόδοση Επιπέδων", + "litematica.gui.label.easy_place_protocol.auto": "Αυτόματο", + "litematica.gui.label.easy_place_protocol.none": "Κανένα", + "litematica.gui.label.easy_place_protocol.slabs_only": "Μόνο πλάκες", + "litematica.gui.label.easy_place_protocol.v2": "Έκδοση 2", + "litematica.gui.label.easy_place_protocol.v3": "Έκδοση 3", + "litematica.gui.label.data_fixer_mode.always": "Πάντα", + "litematica.gui.label.data_fixer_mode.below_1205": "Κάτω Από 1.20.5 Μόνο", + "litematica.gui.label.data_fixer_mode.below_120X": "Κάτω Από 1.20.x Μόνο", + "litematica.gui.label.data_fixer_mode.below_119X": "Κάτω Από 1.19.x Μόνο", + "litematica.gui.label.data_fixer_mode.below_117X": "Κάτω Από 1.17.x Μόνο", + "litematica.gui.label.data_fixer_mode.below_116X": "Κάτω Από 1.16.x Μόνο", + "litematica.gui.label.data_fixer_mode.below_113X": "Κάτω Από 1.13.x Μόνο", + "litematica.gui.label.data_fixer_mode.below_112X": "Κάτω Από 1.12.x Μόνο", + "litematica.gui.label.data_fixer_mode.never": "Ποτέ", + "litematica.gui.label.loaded_schematic.modified_on": "§6Τροποποιήθηκε στις %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "Διαθέσιμο", + "litematica.gui.label.material_list.title.item": "Αντικείμενο", + "litematica.gui.label.material_list.title.missing": "Λείπει", + "litematica.gui.label.material_list.title.total": "Σύνολο", + "litematica.gui.label.material_list.multiplier": "Πολλαπλασιαστής:", + "litematica.gui.label.material_list.name": "Όνομα", + "litematica.gui.label.material_list.progress": "Πρόοδος: %s", + "litematica.gui.label.material_list.progress.done": "Ολοκληρώθηκε Το %s", + "litematica.gui.label.material_list.progress.mismatch": "Αναντιστοιχία %s", + "litematica.gui.label.material_list.progress.missing": "Λείπει %s", + "litematica.gui.label.material_list.total": "Σύνολο: %s στοιχεία", + "litematica.gui.label.origin.auto": "Αυτόματο", + "litematica.gui.label.origin.manual": "Χειροκίνητα", + "litematica.gui.label.paste_nbt_behavior.none": "Κανένα", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Τροποποίηση & Δεδομένων", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Τοποθέτηση & Κλωνοποίηση", + "litematica.gui.label.placement_sub.region_name": "Όνομα περιοχής: %s", + "litematica.gui.label.placement_sub.region_position": "Θέση περιοχής", + "litematica.gui.label.placement_sub.region_size": "Μέγεθος περιοχής: %s", + "litematica.gui.label.placement_settings.placement_origin": "Προέλευση τοποθέτησης", + "litematica.gui.label.render_layers.hotkey": "Πλήκτρο Συντόμευσης", + "litematica.gui.label.render_layers.hover.hotkey": "Οι συντομεύσεις επόμενου/προηγούμενου επιπέδου θα επηρεάσουν αυτό το όριο.\nΑν και τα δύο δεν είναι επιλεγμένα, τότε οι συντομεύσεις θα επηρεάσουν\nτο όριο που είναι πιο κοντά στον παίκτη.", + "litematica.gui.label.replace_behavior.all": "Όλα", + "litematica.gui.label.replace_behavior.none": "Κανένα", + "litematica.gui.label.replace_behavior.with_non_air": "Με μη αέρα", + "litematica.gui.label.schematic_info.schematic_author": "Σχήμα από: §f%s§r", + "litematica.gui.label.schematic_info.description": "Περιγραφή:", + "litematica.gui.label.schematic_info.enclosing_size": "Μέγεθος περιγράμματος:", + "litematica.gui.label.schematic_info.enclosing_size_value": "Μέγεθος κλεισίματος: §f%s§r", + "litematica.gui.label.schematic_info.name": "Όνομα:", + "litematica.gui.label.schematic_info.region_count": "Περιοχές: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Δημιουργήθηκε: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "Τροποποιήθηκε: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "Σύνολο μπλοκ: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Κύβοι/Όγκος: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Συνολικός όγκος: §f%d§r blocks", + "litematica.gui.label.schematic_info.version": "Litematic Έκδοση: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Schema §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Δημιουργήστε μια τοποθέτηση", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Άμεσα δημιουργήστε μια νέα τοποθέτηση\nκαι επιλέξτε αυτή την τοποθέτηση", + "litematica.gui.label.schematic_placement.enclosing_size": "Μέγεθος κλεισίματος: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Κρατήστε πατημένο το shift για να απενεργοποιήσετε την τοποθέτηση όταν δημιουργηθεί", + "litematica.gui.label.schematic_placement.in_memory": "ΕΝΗΜΕΡΩΤΙΚΟ ΜΟΝΟ", + "litematica.gui.label.schematic_placement.origin": "Καταγωγή: %s", + "litematica.gui.label.schematic_placement.rename_placement": "Μετονομασία θέσης:", + "litematica.gui.label.schematic_placement.schematic_file": "Αρχείο: %s", + "litematica.gui.label.schematic_placement.schematic_name": "Σχηματικό: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Υποπεριοχές: %s", + "litematica.gui.label.schematic_placement.sub_regions": "Υποπεριφέρειες (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "Τρέχον ανοικτό έργο: %s", + "litematica.gui.label.schematic_projects.origin": "Καταγωγή:", + "litematica.gui.label.schematic_projects.project": "Έργο:", + "litematica.gui.label.schematic_projects.version": "Έκδοση: %s (από %s)", + "litematica.gui.label.schematic_projects.version_entry": "Ver. %d - %s", + "litematica.gui.label.schematic_projects.version_name": "Όνομα έκδοσης:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Παράβλεψη οντοτήτων", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Κρατήστε πατημένο το shift για να αντικαταστήσετε ένα υπάρχον αρχείο", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Αποθήκευση από σχηματικό κόσμο", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "Αν ενεργοποιηθεί, τότε το σχηματικό δημιουργείται με την αποθήκευση των περιεχομένων\nτης επιλογής από τον σχηματικό κόσμο\nαντί του κανονικού κόσμου της βανίλιας.\nΑυτό σας επιτρέπει να συνδυάσετε ή να τελειώσετε σχηματικά σχήματα χωρίς να έχετε\nγια να τα επικολλήσετε σε έναν προσωρινό δημιουργικό κόσμο.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Ορατά μπλοκ μόνο [πειραματική γρήγορη hax]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Μπλοκ υποστήριξης", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Συμπεριλάβετε τυχόν απαραίτητα μπλοκ υποστήριξης σε \"Ορατά μπλοκ μόνο\" λειτουργία,\nγια τα πράγματα όπως Επαναλαμβανόμενους, Συγκριτές, Χαλιά ή μπλοκ βαρύτητας που θα ήταν ορατό", + "litematica.gui.label.schematic_verifier.count": "Μέτρηση", + "litematica.gui.label.schematic_verifier.expected": "Αναμενόταν", + "litematica.gui.label.schematic_verifier.found": "Βρέθηκαν", + "litematica.gui.label.schematic_verifier_display_type.all": "Όλα (μη αγνοημένα)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "Σωστή Κατάσταση", + "litematica.gui.label.schematic_verifier_display_type.extra": "Επιπλέον Μπλοκ", + "litematica.gui.label.schematic_verifier_display_type.missing": "Κύβοι Που Λείπουν", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Λάθος Κύβοι", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Λάθος Κράτη", + "litematica.gui.label.schematic_verifier.status.done_errors": "Λάθος: §cBlock: %s§r, §6State: %s§r, §bMissing: %s§r, §dExtra: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aΔιόρθωση: %s§r, Σύνολο: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Αόρατα Κομμάτια: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Σχηματικός Επαληθευτής", + "litematica.gui.label.task.title.remaining_chunks": "%s, υπόλοιπα τμήματα (%s)", + "litematica.gui.label.task_name.area_analyzer": "Αναλυτής Περιοχής", + "litematica.gui.label.task_name.delete": "Διαγραφή εργασίας", + "litematica.gui.label.task_name.fill": "Συμπλήρωση εργασίας", + "litematica.gui.label.task_name.material_list": "Λίστα Υλικών", + "litematica.gui.label.task_name.paste": "Επικόλληση Σχηματικού", + "litematica.gui.label.task_name.save_schematic": "Αποθήκευση Σχηματικού", + "litematica.gui.label.task_name.verifier": "Verifier", + "litematica.gui.message.confirm_file_deletion": "Θέλετε να διαγράψετε το αρχείο '%s'?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "Θέλετε να διαγράψετε την περιοχή \"τελευταία επηρεάζεται\"?\nΑυτό θα διαγράψει οποιαδήποτε μπλοκ και οντότητες βρίσκονται εντός της περιοχής που ο διαχειριστής έργου τοποθέτησε τελευταία στον κόσμο, ή τελευταία αποθηκεύτηκε ως έκδοση. (Βασικά η \"τελευταία δει επηρεάζονται περιοχή\", έτσι ώστε αν επρόκειτο να κύκλο εκδόσεις, δεν θα άφηνε μπλοκ πίσω από την προηγούμενη έκδοση.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Θέλετε να τοποθετήσετε αυτή την έκδοση στον κόσμο?\nΘα διαγράψει οτιδήποτε μπλοκ βρίσκονται μέσα στην περιοχή που ο διαχειριστής έργου τοποθέτησε τελευταία στον κόσμο, ή τελευταία αποθηκεύτηκε ως έκδοση. (Βασικά η \"τελευταία δει επηρεάζονται περιοχή\", έτσι ώστε αν επρόκειτο να κύκλο εκδόσεις, δεν θα άφηνε μπλοκ πίσω από την προηγούμενη έκδοση.)", + "litematica.gui.title.area_editor_normal": "Επεξεργαστής περιοχής (Κανονικός/Λειτουργία Multi-box)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Επεξεργαστής Περιοχής (§6§lΣχηματική περιοχή VCS§r)", + "litematica.gui.title.area_editor_simple": "Επεξεργαστής περιοχής (λειτουργία εικόνας)", + "litematica.gui.title.area_editor_sub_region": "Επεξεργαστής Περιοχής (Υποπεριοχή)", + "litematica.gui.title.area_editor.sub_region_name": "Ονομασία υποπεριοχής", + "litematica.gui.title.area_selection_manager": "Διαχειριστής Επιλογής Περιοχής", + "litematica.gui.title.configure_schematic_placement": "Ρύθμιση τοποθέτησης σχήματος", + "litematica.gui.title.configure_schematic_sub_region": "Ρύθμιση Υποπεριοχής Τοποθέτησης", + "litematica.gui.title.configs": "Ρυθμίσεις Litematica - %s", + "litematica.gui.title.confirm_file_deletion": "Επιβεβαίωση διαγραφής αρχείου", + "litematica.gui.title.copy_area_selection": "Αντιγραφή Επιλογής Περιοχής '%s'", + "litematica.gui.title.create_area_selection": "Δημιουργία νέας επιλογής περιοχής", + "litematica.gui.title.create_area_selection_from_placement": "Δημιουργήστε μια νέα επιλογή περιοχής από ένα Σχηματικό Τοποθέτηση", + "litematica.gui.title.create_directory": "Δημιουργία νέου φακέλου", + "litematica.gui.title.create_in_memory_schematic": "Δημιουργία ενός Σχηματικού στη μνήμη", + "litematica.gui.title.create_schematic_project": "Δημιουργία νέου σχηματικού έργου", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "Φόρτωση Σχηματικού", + "litematica.gui.title.manage_loaded_schematics": "Διαχείριση φορτωμένων Schematics", + "litematica.gui.title.manage_schematic_placements": "Διαχείριση Σχηματικών Τοποθεσιών", + "litematica.gui.title.material_list.area_analyzer": "Ανάλυση περιοχής για την επιλογή '%s'", + "litematica.gui.title.material_list.placement": "Λίστα υλικού για τοποθέτηση '%s'", + "litematica.gui.title.material_list.schematic": "Λίστα υλικού για σχηματικό '%s' (%s από περιοχές %s)", + "litematica.gui.title.material_list.select_schematic_regions": "Επιλέξτε τις υποπεριοχές για τον κατάλογο υλικών για το '%s'", + "litematica.gui.title.rename_area_selection": "Μετονομασία Επιλογής Περιοχής", + "litematica.gui.title.rename_area_sub_region": "Μετονομασία Υποπεριοχής", + "litematica.gui.title.rename_schematic": "Μετονομασία Σχηματικού", + "litematica.gui.title.create_schematic_from_selection": "Αποθήκευση της τρέχουσας επιλεγμένης περιοχής ως Σχηματικό", + "litematica.gui.title.save_exported_schematic": "Αποθήκευση ενός εξαγόμενου %s του '%s'", + "litematica.gui.title.save_imported_schematic": "Αποθήκευση ενός εισαγόμενου Σχηματικού", + "litematica.gui.title.save_schematic_from_memory": "Αποθήκευση ενός Schematic στη μνήμη σε ένα αρχείο", + "litematica.gui.title.save_schematic_filename": "Όνομα Σχηματικού Αρχείου", + "litematica.gui.title.schematic_browser": "Σχηματικός Περιηγητής", + "litematica.gui.title.schematic_manager": "Schematic Manager", + "litematica.gui.title.schematic_project_manager": "Σχηματικός Διαχειριστής Έργων Vcs", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Επιβεβαίωση διαγραφής περιοχής", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Επιβεβαίωση θέσης στην παγκόσμια ενέργεια", + "litematica.gui.title.schematic_projects.save_new_version": "Αποθήκευση νέας σχηματικής έκδοσης", + "litematica.gui.title.schematic_projects_browser": "Πρόγραμμα Περιήγησης Προγραμμάτων Σχηματικού Vcs", + "litematica.gui.title.schematic_verifier": "Schematic Verifier για το '%s'", + "litematica.gui.title.schematic_verifier_errors": "Σφάλμα σχηματικού ελεγκτή", + "litematica.gui.title.task_manager": "Διαχείριση Εργασιών", + "litematica.hud.area_selection.box_count": "Κιβώτια: %s", + "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "Γωνίες", + "litematica.hud.area_selection.mode.expand": "Ανάπτυξη", + "litematica.hud.area_selection.origin": "Καταγωγή: %s", + "litematica.hud.area_selection.selected_area_normal": "Περιοχή: %s", + "litematica.hud.area_selection.selected_area_simple": "Περιοχή [§6Απλή λειτουργία§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "Υποπεριοχή: %s", + "litematica.hud.area_selection.selection_corners_mode": "Λειτουργία Γωνιών: %s", + "litematica.hud.delete.target_mode": "Διαγραφή λειτουργίας προορισμού: %s", + "litematica.hud.delete.target_mode.area": "Τρέχουσα Περιοχή", + "litematica.hud.delete.target_mode.placement": "Τρέχουσα Τοποθέτηση", + "litematica.hud.misc.easy_place_mode_enabled": "Εύκολη λειτουργία θέσης §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Λειτουργία περιορισμού τοποθέτησης §aON§r", + "litematica.hud.misc.render_layer_mode": "Λειτουργία Ταξιδιού: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Λειτουργία Ταξιδιού: %s", + "litematica.hud.misc.renderer_status": "Renderers: A: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Λειτουργία Επαναφοράς Δεδομένων: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Αντικατάσταση μπλοκ: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Αγνόηση περιεχομένων αποθεμάτων: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Κλείδωμα αυτής της συντεταγμένης\nΑυτό επιτρέπει την αλλαγή των άλλων συντεταγμένων\nχωρίς να επηρεάζονται οι κλειδωμένες", + "litematica.hud.schematic_placement.hover_info.placement_locked": "Αυτή η τοποθέτηση έχει κλειδωθεί και δεν μπορεί να τροποποιηθεί\nχωρίς να ξεκλειδώσετε πρώτα", + "litematica.hud.schematic_placement.hover_info.placement_modified": "Αυτή η τοποθέτηση έχει τροποποιηθεί", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Αυτή η υποπεριφέρεια έχει τροποποιηθεί", + "litematica.hud.schematic_placement.selected_placement": "Τοποθέτηση", + "litematica.hud.schematic_placement.selected_sub_region": "Υποπεριφέρεια", + "litematica.hud.schematic_placement.sub_region_count": "Περιφέρειες", + "litematica.hud.schematic_placement.sub_region_modified": "Τροποποιήθηκε", + "litematica.hud.schematic_placement.sub_region_origin": "Προέλευση περιοχής: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Οι περιοχές τροποποιήθηκαν", + "litematica.hud.selected_mode": "Λειτουργία", + "litematica.hud.schematic_projects.current_version_date": "Ημερομηνία: %s", + "litematica.hud.schematic_projects.current_version": "Έκδοση: %s/%s - όνομα: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Προέλευση έργου: %s", + "litematica.hud.schematic_projects.project_name": "Έργο: %s", + "litematica.hud.schematic_projects_mode": "§6Λειτουργία Schematic VCS§r", + "litematica.info.material_list": "- Το πλήκτρο πρόσβασης Material List θα ανοίξει την τελευταία λίστα υλικού που προβλήθηκε,\n εάν υπάρχει αποθηκευμένη\n- Για να μεταβείτε σε διαφορετική Λίστα Υλικού, ανοίξτε μία μέσω\n του κουμπιού GUI στο GUI διαμόρφωσης τοποθέτησης ή\n το σχηματικό πρόγραμμα περιήγησης\n- Η αποθηκευμένη/τελευταία προβολή λίστα είναι επίσης ξέχασα το\n αν αλλάξει η επιλεγμένη Σχηματική Τοποθέτηση\n- Εάν δεν υπάρχει ακόμα λίστα υλικού που προβλήθηκε τελευταία,\n τότε χρησιμοποιείται η επιλεγμένη Τοποθέτηση, εάν υπάρχει", + "litematica.label.alignment.center": "Κέντρο", + "litematica.label.alignment.top_center": "Πάνω Κέντρο", + "litematica.label.none_lower": "κανένα", + "litematica.label.no": "όχι", + "litematica.label.yes": "ναι", + "litematica.message.error.area_deletion_aborted": "Η διαγραφή περιοχής διακόπηκε ή ματαιώθηκε", + "litematica.message.error.empty_area_selection": "Κενή επιλογή περιοχής (χωρίς πλαίσια)", + "litematica.message.error.invalid_schematic_name": "Μη έγκυρο σχηματικό όνομα '%s'", + "litematica.message.error.no_area_selected": "§cΔεν επιλέχθηκε περιοχή§r", + "litematica.message.error.no_placement_selected": "§cΔεν επιλέχθηκε τοποθέτηση§r", + "litematica.message.error.only_works_in_single_player": "§cΑυτή η λειτουργία λειτουργεί μόνο σε έναν παίκτη§r", + "litematica.message.error.move.pending_tasks": "§cΔεν μπορεί να ξεκινήσει μια κίνηση ενώ υπάρχουν εκκρεμείς εργασίες§r", + "litematica.message.error.placement_paste_outside_world": "Η τοποθέτηση δεν μπορεί να επικολληθεί στην τρέχουσα θέση, επειδή πηγαίνει έξω από τον κόσμο όρια", + "litematica.message.error.schematic_paste_failed": "§cΣχηματική επικόλληση στον κόσμο απέτυχε§r", + "litematica.message.error.schematic_save_failed": "Αποτυχία αποθήκευσης σχηματικού σχήματος στο αρχείο '%s'", + "litematica.message.error.schematic_save_interrupted": "Σχηματική εξοικονόμηση διακόπηκε ή σταμάτησε", + "litematica.message.error.schematic_save_no_area_selected": "§cSchematic αποθήκευση απέτυχε - δεν επιλέχθηκε§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "Δεν βρέθηκε κατάλληλη υποδοχή hotbar για να επιλέξετε μπλοκ!\nΕλέγξτε τις ρυθμίσεις Γενικά -> §epickBlockSlots§r.\nΕπίσης, ανάλογα με τις παραμέτρους §epickBlockAvoid*§6, το χαρακτηριστικό pick block μπορεί να αρνηθεί να αντικαταστήσει οποιαδήποτε εργαλεία ή άλλα αντικείμενα που μπορούν να προκληθούν βλάβη σε αυτές τις υποδοχές.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "Δεν έχουν οριστεί υποδοχές hotbar στο γενικό -> §epickBlockableSlots§6 ρυθμίσει!", + "litematica.message.added_selection_box": "Προστέθηκε ένα νέο πλαίσιο επιλογής στο %s", + "litematica.message.area_clear_fail": "§cΑποτυχία εκκαθάρισης των περιοχών§r", + "litematica.message.area_cleared": "Η περιοχή εκκαθαρίστηκε", + "litematica.message.area_filled": "Συμπληρωμένη έκταση", + "litematica.message.area_fill_fail": "Αποτυχία συμπλήρωσης της περιοχής", + "litematica.message.area_selections.selection_created_from_placement": "Δημιουργήθηκε μια νέα επιλογή από την τοποθέτηση '%s'", + "litematica.message.easy_place_fail": "§6Ενέργεια που αποτρέπεται από την εύκολη λειτουργία", + "litematica.message.grabbed_element_for_moving": "Άρπαξε ένα στοιχείο για μετακίνηση", + "litematica.message.in_memory_schematic_created": "Δημιουργήθηκε ένα σχηματικό θέμα στη μνήμη ως '%s'", + "litematica.message.litematic_saved_as": "Αναβάθμισε επιτυχώς την έκδοση δεδομένων του Litematica Schematics\nSchematic που αποθηκεύτηκε ως '%s'", + "litematica.message.material_list.material_cache_cleared": "Η κρύπτη υλικού εκκαθαρίστηκε", + "litematica.message.material_list_written_to_file": "Λίστα υλικού γραμμένη στο αρχείο '%s'", + "litematica.message.moved_area_origin": "Μετακινήθηκε το σημείο προέλευσης της περιοχής από %s => %s", + "litematica.message.moved_selection": "Μετακινήθηκε η τρέχουσα επιλογή από %s => %s", + "litematica.message.paste_with_servux": "§6Η τοποθέτηση ανεβαίνει στο Servux για επικόλληση", + "litematica.message.placement.cant_modify_is_locked": "§cΗ τοποθέτηση είναι κλειδωμένη και δεν μπορεί να τροποποιηθεί§r", + "litematica.message.placement.moved_placement_origin": "Προέλευση μετακίνησης από %s => %s", + "litematica.message.placement.moved_subregion_to": "Μεταφέρθηκε υποπεριοχή σε %s", + "litematica.message.placement.rotation_set_to": "Η τοποθέτηση περιστρέφεται σε %s", + "litematica.message.placement.mirror_set_to": "Τοποθέτηση αντανακλάται σε %s", + "litematica.message.placement_restriction_fail": "§6Ενέργεια που εμποδίζεται από τη λειτουργία Περιορισμός τοποθέτησης", + "litematica.message.removed_area_origin": "Αφαιρέθηκε το ρητό/χειροκίνητο σημείο προέλευσης περιοχής", + "litematica.message.removed_selection_box": "Κουτί επιλογής %s που αφαιρέθηκε", + "litematica.message.scheduled_task_added": "Προστέθηκε προγραμματισμένη εργασία...", + "litematica.message.litematic_downgrade_exported_as": "Η Schematic εξαγωγή υποβαθμίστηκε ως '%s'\n§6ΣΗΜΕΙΩΣΗ: Αυτό είναι ένα πειραματικό χαρακτηριστικό, μπορεί να συμβεί απώλεια δεδομένων.§r", + "litematica.message.schematic_exported_as": "Σχήμα εξήχθη ως '%s'", + "litematica.message.schematic_pasted": "Σχηματική επικολληθεί στον κόσμο", + "litematica.message.schematic_pasted_using_fill_and_setblock": "Σχήμα επικολλήθηκε με χρήση §b%s§r γεμίστε και §b%s§r εντολές setblock", + "litematica.message.schematic_pasted_using_setblock": "Σχήμα επικολλήθηκε με χρήση §b%s§r εντολές setblock", + "litematica.message.schematic_pasted_using_world_edit": "Σχήμα επικολλήθηκε με τη χρήση §b%s§r Εντολές Επεξεργασίας Κόσμου //set", + "litematica.message.schematic_placement_created": "Η τοποθέτηση δημιουργήθηκε για το '%s'", + "litematica.message.schematic_preview_cancelled": "Η προεπισκόπηση εργασία ακυρώθηκε", + "litematica.message.schematic_read_from_file_success": "Σχήμα που φορτώθηκε από το αρχείο '%s'", + "litematica.message.schematic_rendering_refreshed": "Σχηματική απόδοση ανανεωμένη", + "litematica.message.schematic_saved_as": "Σχήμα αποθηκεύτηκε ως '%s'", + "litematica.message.schematic_save_task_created": "Δημιουργήθηκε σχηματική εργασία αποθήκευσης", + "litematica.message.set_area_origin": "Ορισμός του σημείου προέλευσης περιοχής σε %s", + "litematica.message.set_selection_box_point": "Ρύθμιση/μετακίνηση σημείου %d σε %s", + "litematica.message.toggled": "Toggled %s %s", + "litematica.message.value.on": "ΕΝΕΡΓΟ", + "litematica.message.value.off": "ΑΝΕΝΕΡΓΟ", + "litematica.message.schematic_projects.project_created": "Δημιουργήθηκε το έργο '%s'", + "litematica.message.schematic_projects.project_loaded": "Το έργο '%s' φορτώθηκε", + "litematica.message.schematic_projects.version_saved": "Νέα έκδοση (#%s) αποθηκεύτηκε ως '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Σημείωση: Αυτή τη στιγμή βρίσκεστε στη λειτουργία επιλογής απλής περιοχής", + "litematica.message.warn.layer_mode_currently_at": "Σημείωση: Αυτή τη στιγμή βρίσκεστε στη λειτουργία '%s' render layer", + "litematica.message.warn.main_rendering_disabled": "Προειδοποίηση: Η κύρια απόδοση είναι προς το παρόν απενεργοποιημένη\nΔείτε τα Visuals -> %s, ή Hotkeys -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Προειδοποίηση: Η αποτύπωση των Schematic blocks είναι απενεργοποιημένη\nΔείτε τα Visuals -> %sή Hotkeys -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Προειδοποίηση: Όταν φορτώνετε απευθείας σχηματικά στοιχεία που δεν είναι Litematica, οι τοποθετήσεις που δημιουργούνται δεν θα είναι μόνιμες.\nΕπίσης, αν πρέπει να φορτώσετε το σχηματικό πολλές φορές, τότε η ακίδα καθυστέρησης μετατροπής σχηματικού τύπου (για μεγάλα σχηματικά) θα συμβαίνει κάθε φορά που το φορτώνετε.\n\nΣυνιστάται λοιπόν είτε να εισαγάγετε το σχηματικό και να το αποθηκεύσετε σε μορφή Litematica μέσω του μενού Schematic Manager ή καλύτερα να επικολλήσετε το αρχικό σχηματικό σε έναν προσωρινό κόσμο χρησιμοποιώντας το MCEdit ή τη λειτουργία Επικόλλησης στο Litematica και, στη συνέχεια, δημιουργήστε ένα νέο σχηματικό Litematica από αυτό, χρησιμοποιώντας κατά προτίμηση πολλές υποπεριοχές για να αποτυπώσετε αυστηρά την κατασκευή, όπου ισχύει.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "Η στοχευμένη αντικατάσταση δεν είναι προς το παρόν επιλεγμένη. Η Αντικατάσταση Όλων των συντομεύσεων λειτουργεί μόνο στην τρέχουσα επιλεγμένη υποπεριοχή(ές) της αντικατάστασης στην οποία κάνετε κλικ. Έτσι, για να αντικαταστήσετε τα μπλοκ σε μία μόνο υποπεριοχή, επιλέξτε αυτή την υποπεριοχή. Για να αντικαταστήσετε σε ολόκληρο το σχηματικό (όλες οι περιοχές του ήλιου), επιλέξτε το σύνολο της τοποθέτησης και όχι μια υποπεριοχή της. Τα μπλοκ αντικαθίστανται επίσης μόνο εντός της περιοχής που περιορίζεται από τη ρύθμιση των τρεχόντων επιπέδων αποτύπωσης.", + "litematica.message.warn.schematic_rendering_disabled": "Προειδοποίηση: Η Schematic απόδοση είναι προς το παρόν απενεργοποιημένη\nΔείτε τα Visuals -> %s, ή Hotkeys -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Προειδοποίηση: Η απόδοση επικάλυψης του ελεγκτή είναι απενεργοποιημένη! Δείτε τις Επικάλυψη Πληροφοριών -> %s (ή Πλήκτρα Συντομεύσεων -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Μη έγκυρη εισαγωγή για έναν αριθμό '%s'", + "litematica.message.warning.schematic_projects_hidden": "Προειδοποίηση: Το σύστημα ελέγχου έκδοσης Schematic είναι κρυμμένο. Σε γενικές γραμμές, ΔΕΝ πρέπει να το χρησιμοποιήσετε αυτό, εκτός αν ξέρετε πραγματικά πώς λειτουργεί και αλλάζει κάποια από τη συμπεριφορά των mod. Προορίζεται για την επαναληπτική, σε θέση εργασίας σχεδιασμού, όπου απαιτείται αναστροφή μεταξύ διαφορετικών εκδόσεων του εντός του χώρου κατασκευής (= διαγραφή και αντικατάσταση της προηγούμενης έκδοσης). Αν θέλετε να το χρησιμοποιήσετε, ενεργοποιήστε την επιλογή Γενικά -> unhideSchematicVCS", + "litematica.warning.area_editor.area_rendering_disabled": "Σημείωση: Η απόδοση των πλαισίων επιλογής περιοχής είναι απενεργοποιημένη αυτήν τη στιγμή\nΔείτε Οπτικά -> %sή Πλήκτρα συντόμευσης -> %s ['%s']", + "litematica.tool_hud.block_1": "Μπλοκ: %s", + "litematica.tool_hud.block_2": "Αντικατάσταση: %s", + "litematica.tool_hud.facing": "Αντιμετώπιση: %s", + "litematica.tool_mode.name.area_selection": "Επιλογή Περιοχής", + "litematica.tool_mode.name.delete": "Διαγραφή", + "litematica.tool_mode.name.fill": "Γέμισμα", + "litematica.tool_mode.name.grid_paste": "Σχηματική Επικόλληση Πλέγματος στον κόσμο", + "litematica.tool_mode.name.move": "Μετακίνηση", + "litematica.tool_mode.name.paste_schematic": "Επικόλληση Σχηματικού στον κόσμο", + "litematica.tool_mode.name.rebuild": "Επεξεργασία Σχηματικού", + "litematica.tool_mode.name.replace_block": "Αντικατάσταση μπλοκ", + "litematica.tool_mode.name.schematic_placement": "Σχηματική Τοποθέτηση" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/en_PT.json b/src/main/resources/assets/litematica/lang/crowdin/en_PT.json new file mode 100644 index 0000000000..2908c1ed6b --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/en_PT.json @@ -0,0 +1,918 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlaceProtocolVersion", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtRestoreBehavior", + "litematica.config.generic.name.pasteReplaceBehavior": "pasteReplaceBehavior", + "litematica.config.generic.name.placementReplaceBehavior": "placementReplaceBehavior", + "litematica.config.generic.name.placementRestrictionWarn": "placementRestrictionWarn", + "litematica.config.generic.name.selectionCornersMode": "selectionCornersMode", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryEnabled", + "litematica.config.generic.name.customSchematicBaseDirectory": "customSchematicBaseDirectory", + "litematica.config.generic.name.areaSelectionsPerWorld": "areaSelectionsPerWorld", + "litematica.config.generic.name.betterRenderOrder": "betterRenderOrder", + "litematica.config.generic.name.changeSelectedCornerOnMove": "changeSelectedCornerOnMove", + "litematica.config.generic.name.cloneAtOriginalPosition": "cloneAtOriginalPosition", + "litematica.config.generic.name.commandDisableFeedback": "commandDisableFeedback", + "litematica.config.generic.name.commandFillMaxVolume": "commandFillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "commandFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "commandLimitPerTick", + "litematica.config.generic.name.commandNameClone": "commandNameClone", + "litematica.config.generic.name.commandNameFill": "commandNameFill", + "litematica.config.generic.name.commandNameSetblock": "commandNameSetblock", + "litematica.config.generic.name.commandNameSummon": "commandNameSummon", + "litematica.config.generic.name.commandTaskInterval": "commandTaskInterval", + "litematica.config.generic.name.commandUseWorldEdit": "commandUseWorldEdit", + "litematica.config.generic.name.debugLogging": "debugLogging", + "litematica.config.generic.name.datafixerMode": "datafixerMode", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdjacent", + "litematica.config.generic.name.easyPlaceFirst": "easyPlaceFirst", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldEnabled", + "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", + "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", + "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "entityDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", + "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "executeRequireHoldingTool", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "fixRailRotation", + "litematica.config.generic.name.generateLowercaseNames": "generateLowercaseNames", + "litematica.config.generic.name.highlightBlockInInventory": "highlightBlockInInventory", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "layerModeFollowsPlayer", + "litematica.config.generic.name.loadEntireSchematics": "loadEntireSchematics", + "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreState", + "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntitiesEntirely", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntities", + "litematica.config.generic.name.pasteIgnoreInventories": "pasteIgnoreInventories", + "litematica.config.generic.name.pasteToMcFunctionFiles": "pasteToMcFunctionFiles", + "litematica.config.generic.name.pasteUseFillCommand": "pasteUseFillCommand", + "litematica.config.generic.name.pasteUsingCommandsInSp": "pasteUsingCommandsInSp", + "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockAvoidDamageable", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoidTools", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockEnabled", + "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "pickBlockableSlots", + "litematica.config.generic.name.placementRestriction": "placementRestriction", + "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", + "litematica.config.generic.name.renderThreadNoTimeout": "renderThreadNoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "serverNbtRequestRate", + "litematica.config.generic.name.signTextPaste": "signTextPaste", + "litematica.config.generic.name.toolItem": "toolItem", + "litematica.config.generic.name.toolItemEnabled": "toolItemEnabled", + "litematica.config.generic.name.toolItemComponents": "toolItemComponents", + "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "enableAreaSelectionBoxesRendering", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlacementBoxesRendering", + "litematica.config.visuals.name.enableRendering": "enableRendering", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "enableSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", + "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", + "litematica.config.visuals.name.overlayReducedInnerSides": "overlayReducedInnerSides", + "litematica.config.visuals.name.placementBoxSideAlpha": "placementBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderAreaSelectionBoxSides", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksAsTranslucent", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderCollidingSchematicBlocks", + "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerConnections", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlacementEnclosingBox", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlacementEnclosingBoxSides", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "schematicOverlayEnableOutlines", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "schematicOverlayEnableResorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "schematicOverlayModelOutline", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "schematicOverlayOutlineWidthThrough", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schematicOverlayRenderThroughBlocks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "schematicOverlayTypeMissing", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "schematicOverlayTypeWrongState", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesAlignment", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayAlignment", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlignment", + "litematica.config.info_overlays.name.toolHudAlignment": "toolHudAlignment", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesEnabled", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontScale", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayEnabled", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "materialListHudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "materialListHudScale", + "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "verifierErrorHilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "verifierOverlayEnabled", + "litematica.config.info_overlays.name.warnDisabledRendering": "warnDisabledRendering", + "litematica.config.colors.name.areaSelectionBoxSideColor": "areaSelectionBoxSideColor", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "hightlightBlockInInventoryColor", + "litematica.config.colors.name.materialListHudItemCountsColor": "materialListHudItemCountsColor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematicRebuildBreakPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schematicRebuildBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schematicRebuildReplaceOverlayColor", + "litematica.config.colors.name.schematicOverlayColorExtra": "schematicOverlayColorExtra", + "litematica.config.colors.name.schematicOverlayColorMissing": "schematicOverlayColorMissing", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schematicOverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "schematicOverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "addSelectionBox", + "litematica.config.hotkeys.name.cloneSelection": "cloneSelection", + "litematica.config.hotkeys.name.deleteSelectionBox": "deleteSelectionBox", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceToggle", + "litematica.config.hotkeys.name.executeOperation": "executeOperation", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "layerModeNext", + "litematica.config.hotkeys.name.layerModePrevious": "layerModePrevious", + "litematica.config.hotkeys.name.layerNext": "layerNext", + "litematica.config.hotkeys.name.layerPrevious": "layerPrevious", + "litematica.config.hotkeys.name.layerSetHere": "layerSetHere", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionNegative", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "nudgeSelectionPositive", + "litematica.config.hotkeys.name.moveEntireSelection": "moveEntireSelection", + "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiAreaSettings", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematics", + "litematica.config.hotkeys.name.openGuiMainMenu": "openGuiMainMenu", + "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlacementSettings", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematicPlacements", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSchematicProjects", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", + "litematica.config.hotkeys.name.openGuiSettings": "openGuiSettings", + "litematica.config.hotkeys.name.operationModeChangeModifier": "operationModeChangeModifier", + "litematica.config.hotkeys.name.pickBlockFirst": "pickBlockFirst", + "litematica.config.hotkeys.name.pickBlockLast": "pickBlockLast", + "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayThroughBlocks", + "litematica.config.hotkeys.name.rerenderSchematic": "rerenderSchematic", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaAsInMemorySchematic", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "saveAreaAsSchematicToFile", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "schematicEditBreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "schematicEditReplaceDirection", + "litematica.config.hotkeys.name.schematicPlacementRotation": "schematicPlacementRotation", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "schematicVersionCycleModifier", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "schematicVersionCycleNext", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "schematicVersionCyclePrevious", + "litematica.config.hotkeys.name.selectionGrabModifier": "selectionGrabModifier", + "litematica.config.hotkeys.name.selectionGrow": "selectionGrow", + "litematica.config.hotkeys.name.selectionGrowModifier": "selectionGrowModifier", + "litematica.config.hotkeys.name.selectionNudgeModifier": "selectionNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "selectionModeCycle", + "litematica.config.hotkeys.name.selectionShrink": "selectionShrink", + "litematica.config.hotkeys.name.setAreaOrigin": "setAreaOrigin", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "setSelectionBoxPosition1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "toggleAreaSelectionBoxesRendering", + "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSchematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "toggleOverlayOutlineRendering", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", + "litematica.config.hotkeys.name.togglePlacementRestriction": "togglePlacementRestriction", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "toggleSchematicBlockRendering", + "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "toggleTranslucentRendering", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "toggleVerifierOverlayRendering", + "litematica.config.hotkeys.name.toolEnabledToggle": "toolEnabledToggle", + "litematica.config.hotkeys.name.toolPlaceCorner1": "toolPlaceCorner1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "toolPlaceCorner2", + "litematica.config.hotkeys.name.toolSelectElements": "toolSelectElements", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "toolSelectModifierBlock1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "toolSelectModifierBlock2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "The type of \"accurate placement protocol\" to use.\n- Auto: Uses v3 in single player, and by default Slabs-only in multiplayer,\n unless the server has Carpet mod that sends a 'carpet:hello'\n packet, in which case v2 is used on that server.\n- Version 3: Only supported by Litematica itself (in single player) or with Servux.\n- Version 2: Compatible with servers with the Carpet mod\n (either QuickCarpet by skyrising and DeadlyMC,\n or CarpetExtra in addition to FabricCarpet.\n And in both cases the 'accurateBlockPlacement' Carpet rule needs\n to be enabled on the server).\n- Slabs only: Only fixes top slabs. Compatible with Paper servers.\n- None: Does not modify coordinates.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Whether or not the NBT data of blocks is attempted to be restored,\nand which method is used for that.\n- Place & Data Modify will try to place the \"NBT-picked\" block\n near the player, and then use the data modify\n command to transfer the NBT data to the setblock'ed block\n- Place & Clone will try to place the \"NBT-picked\" block\n near the player, and then clone it to the final location.\n- Teleport & Place will try to teleport the player nearby and then\n directly place the NBT-picked item in the correct position.\nNote that the teleport & place method doesn't currently work correctly/at all.\nThe recommended method is §ePlace & Data Modify§r, however for that to work\nyou will probably need to lower the pasteCommandLimit to 1 per tick and increase\nthe pasteCommandInterval to 1-4 ticks or something.\nThus you should only use this for pasting important blocks that need the data,\nfor example by making a schematic of just the inventories,\nand then paste that with replace behavior set to None.", + "litematica.config.generic.comment.pasteReplaceBehavior": "The behavior of replacing existing blocks\nin the Paste schematic tool mode", + "litematica.config.generic.comment.placementReplaceBehavior": "The block replace behavior when adding blocks\nto the schematic world.\n\nThis allows using overlapped placements without the\nlater handled placement always overwriting earlier ones with air.\nOn the other hand some blocks like light blocks are considered\nto be air, so they would need the \"All\" replace behavior\nto get placed at all.", + "litematica.config.generic.comment.placementRestrictionWarn": "Selects which type of warning message to show (if any)\nwhen either the Easy Place mode or Placement Restriction prevent placing a block", + "litematica.config.generic.comment.selectionCornersMode": "The Area Selection corners mode to use (Corners, or Expand)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "If enabled, then the directory set in 'customSchematicBaseDirectory'\nwill be used as the root/base schematic directory,\ninstead of the normal '.minecraft/schematics/' directory", + "litematica.config.generic.comment.customSchematicBaseDirectory": "The root/base schematic directory to use,\nif 'customSchematicBaseDirectoryEnabled' is enabled", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Use per-world or server root directories for the area selections\n§6NOTE: Don't switch this OFF while you are live streaming,\n§6as then the Area Selection browser will show the server IP\n§6in the navigation widget and also in the current selection name/path\n§6until you change the current directory and selection again", + "litematica.config.generic.comment.betterRenderOrder": "If enabled, then the schematic rendering is done\nby injecting the different render call into the vanilla\nrendering code. This should result in better translucent block\nrendering/ordering and schematic blocks not getting rendered\nthrough the client world blocks/terrain.\nIf the rendering doesn't work (for example with Optifine),\ntry disabling this option.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "If true, then the selected corner of an area selection\nis always set to the last moved corner,\nwhen using the set corner hotkeys", + "litematica.config.generic.comment.cloneAtOriginalPosition": "If enabled, then using the Clone Selection hotkey will create\nthe placement at the original area selection position,\ninstead of at the player's current position", + "litematica.config.generic.comment.commandDisableFeedback": "If enabled, then command feedback is automatically disabled\nand then re-enabled for multiplayer Paste, Fill and Delete operations\n(which are using /setblock and /fill commands) by disabling and then\nre-enabling the sendCommandFeedback game rule when the task is finished", + "litematica.config.generic.comment.commandFillMaxVolume": "The maximum size/volume of each individual box\nthat can be filled via the command-based Fill/Delete\noperations. Bigger areas/volumes will get split to multiple commands.\nAll areas are also split to per-chunk boxes at first anyway.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Disables dividing the fill volumes (in the Fill, Replace and Delete modes)\nto per-chunk boxes", + "litematica.config.generic.comment.commandLimitPerTick": "Maximum number of commands sent per game tick,\nwhen using the Paste, Fill and Delete features on a server,\nwhere they will use setblock and fill commands.\nNote that he Paste feature can overshoot this by a couple of commands\nwhen using the NBT restore functionality, which needs two additional commands for each block.", + "litematica.config.generic.comment.commandNameClone": "The clone command name to use when using the\ncommand-based creative mode functionality on servers.\nThis is currently only used by the Paste function if the NBT restore\nbehavior is set to 'Place & Clone'.", + "litematica.config.generic.comment.commandNameFill": "The fill command name to use when using the\ncommand-based creative mode functionality on servers", + "litematica.config.generic.comment.commandNameSetblock": "The setblock command name to use when using the\ncommand-based creative mode functionality on servers,\nnamely the Paste Schematic in World function", + "litematica.config.generic.comment.commandNameSummon": "The summon command name to use when using the\ncommand-based creative mode functionality on servers,\nnamely the Paste Schematic in World function", + "litematica.config.generic.comment.commandTaskInterval": "The interval in game ticks the Paste, Fill and Delete tasks\nare executed at. The commandLimitPerTick config sets the maximum\nnumber of commands to send per execution, and this config\nsets the interval in game ticks before the next execution.", + "litematica.config.generic.comment.commandUseWorldEdit": "If enabled, instead of using the configured setblock and fill commands,\nthe World Edit //pos1, //pos2 and //set commands are used.\nNote that using World Edit commands is around 3x slower\nthan using vanilla commands due to the command limit per tick,\nand WE requiring multiple commands per block or area (//pos1 //pos2 //set).\n§6WARNING: The paste replace behavior option WILL NOT WORK if using\n§6the World Edit commands and fill volumes instead of individual setblock commands!\nThus it's recommended to use the vanilla commands, if you have the permission to run them.\nOne other thing that might make you prefer WE commands in some cases\nis that they can prevent block updates, if the server doesn't have\nthe Carpet mod and thus the '/carpet fillUpdates false' rule available.", + "litematica.config.generic.comment.debugLogging": "Enables some debug log messages in the game console,\nfor debugging certain issues or crashes.", + "litematica.config.generic.comment.datafixerMode": "The configurable data fixer level to apply to loaded schematics.\nThis option can improve performance of loading\nschematics by bypassing the Vanilla Data Fixer,\nbut this can also cause severe data loss if it is disabled.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Default Schema Value for the Vanilla Data Fixer\n\nUsed to adjust the lowest possible value, and the value used\nwhen the loaded schematic does not contain this information.\n\n§6WARNING: This setting is meant to be used at the direction\n§6from a Litematica developer such as masa themselves.\n§6When in doubt, keep the default for Minecraft 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "Uses the Clicks Adjacent code from 1.12.2 ornithe.\nThis only works with §a\"easyPlacePostRewrite\"§r enabled.", + "litematica.config.generic.comment.easyPlaceFirst": "This causes the Easy Place mode to place the first/closest block\nyou are looking at first, instead of the furthest/bottom-most block.\nSetting this to false allows you to place multiple layers \"at once\",\nsince the furthest blocks would be placed before the closer ones block the line of sight.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "When enabled, then you can hold down the use key\nand look at different schematic blocks to place them,\nwithout having to click on every block individually.", + "litematica.config.generic.comment.easyPlaceMode": "When enabled, then simply trying to use an item/place a block\non schematic blocks will place that block in that position", + "litematica.config.generic.comment.easyPlacePostRewrite": "When enabled, the Easy Place mode uses the\n\"Post-Rewrite\" code from 1.12.2 ornithe.\n§6WARNING! THIS IS EXPERIMENTAL", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "If enabled, then Litematica handles the so called\n\"Carpet mod Accurate Block Placement Protocol\" itself in single player.\nThis is recommended to be kept enabled if you\nare going to use Easy Place in single player.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "The interval in milliseconds the Easy Place mode waits\nafter swapping inventory slots and placing a block.\nUseful to avoid placing wrong blocks when having high ping.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Swing the Player's hand when using Easy Place.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "If enabled, reduces reach distance from +1.0 to the\nVanilla value so servers don't reject placement of\nfar blocks.", + "litematica.config.generic.comment.entityDataSync": "Use the Entity Data Sync protocol from Servux\nto obtain Entity Data from the server", + "litematica.config.generic.comment.entityDataSyncBackup": "Use the Vanilla NBT Query method when Servux\nis not available. This method requires Operator Privileges.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Load the synced NBT data into the Client World.\n§6WARNING! This feature will cause incompatibility\n§6with other mods that rely on this data.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Require holding an enabled tool item\nfor the executeOperation hotkey to work", + "litematica.config.generic.comment.fixChestMirror": "Enable a fix to the broken chest mirror code in vanilla", + "litematica.config.generic.comment.fixRailRotation": "If true, then a fix is applied for the vanilla bug in rails,\nwhere the 180 degree rotations of straight north-south and\neast-west rails rotate 90 degrees counterclockwise instead >_>", + "litematica.config.generic.comment.generateLowercaseNames": "If enabled, then by default the suggested schematic names\nwill be lowercase and using underscores instead of spaces", + "litematica.config.generic.comment.highlightBlockInInventory": "When enabled, highlights the item (including Shulker Boxes containing it)\nof the looked at block in the schematic", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Bypass the new distance/coordinate check that was added in 1.18.2.\n\nThat check breaks the \"accurate placement protocol\" and causes\nany blocks placed with a rotation (or other property) request to just become ghost blocks.\n\nThere is basically no need to ever disable this.\nThe check didn't even exist ever before 1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "If true, then the render layer follows the player.\nNote: This currently collapses Layer Range type ranges unfortunately", + "litematica.config.generic.comment.loadEntireSchematics": "If true, then the entire schematic is always loaded at once.\nIf false, then only the part that is within the client's view distance is loaded.", + "litematica.config.generic.comment.materialListIgnoreState": "When enabled, the exact block state is ignored, and only the block type needs to match", + "litematica.config.generic.comment.pasteAlwaysUseFill": "This forces using the fill command (instead of setblock) even for single blocks", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "If enabled, then block entities ae not pasted at all\nvia the command-based pasting in multiplayer.\nThis allows you to easier paste in two passes if you\nwant to use the NBT-restore option for inventories etc. in the second pass,\nwhich usually requires a lot slower pasting speed/command rate.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "If enabled, then all block entities are ignored from the fill\ncommands when pasting. This allows them to get pasted individually,\nwhich is required if the NBT restore option is being used.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "If enabled, then the command limit is ignored when pasting\nblocks with a block entity with the NBT restore option enabled.\nThis seems to somehow fix an issue where the NBT restore\nwould otherwise fail for many blocks with a low command rate.", + "litematica.config.generic.comment.pasteIgnoreEntities": "If enabled, then the Paste feature will not paste any entities", + "litematica.config.generic.comment.pasteIgnoreInventories": "Don't paste inventory contents when pasting a schematic", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "If enabled, then instead of actually pasting schematics to the world,\nthey are written as setblock commands into text files.", + "litematica.config.generic.comment.pasteUseFillCommand": "If enabled, then instead of only using individual /setblock commands,\nthe command-based Paste operation (which is used on servers)\nwill also try to use /fill commands for any continuous areas of the same block.\nThis has no effect in single player, since the mod sets the blocks directly\nin the integrated server's world in and doesn't use commands at all.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "This is a temporary hack workaround to use the command-based pasting\nalso in single player, which allows using the render layer limited\npasting in single player, which currently doesn't work with\nthe direct world access pasting that single player normally uses.\n\nNote that this will have all the same NBT data restoration\nlimitations that multiplayer pasting has normally.", + "litematica.config.generic.comment.pasteUsingServux": "Use Servux to paste a schematic directly to the server.\nThis method is much faster than the traditional\ncommand-based method, and it supports restoring\nEntity NBT Data.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Avoids replacing any damageable items in the hotbar", + "litematica.config.generic.comment.pickBlockAvoidTools": "Avoids replacing any tool items in the hotbar.\n\nThis means any items that extend the vanilla ToolItem class.", + "litematica.config.generic.comment.pickBlockEnabled": "Enables the schematic world pick block hotkeys.\nThere is also a hotkey for toggling this option to toggle those hotkeys... o.o", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Enables the \"pickBlockIgnoreNbt\" setting for\nEasy Place Post-Rewrite from 1.12.2 ornithe.", + "litematica.config.generic.comment.pickBlockShulkers": "If enabled, then if the required item for the pick bloc\nis not found directly in the player's inventory, but there\nis a Shulker box that contains it, the Shulker Box\nwill be switched to the player's hand instead", + "litematica.config.generic.comment.pickBlockableSlots": "The hotbar slots that are allowed to be\nused for the schematic pick block", + "litematica.config.generic.comment.placementRestriction": "When enabled, the use key can only be used\nwhen holding the correct item for the targeted position,\nand the targeted position must have a missing block in the schematic", + "litematica.config.generic.comment.renderMaterialListInGuis": "Whether or not the material list should\nbe rendered inside GUIs", + "litematica.config.generic.comment.renderThreadNoTimeout": "Removes the timeout from the rendering worker threads.\nIf you get very stuttery rendering when moving around\nor dealing with large schematics, try disabling this. It will however make\nthe schematic rendering a lot slower in some cases.", + "litematica.config.generic.comment.serverNbtRequestRate": "Limit request rate for server entity data syncer", + "litematica.config.generic.comment.signTextPaste": "Automatically set the text in the sign GUIs from the schematic", + "litematica.config.generic.comment.toolItem": "The item to use as the \"tool\" for selections etc.", + "litematica.config.generic.comment.toolItemEnabled": "If true, then the \"tool\" item can be used to control selections etc.", + "litematica.config.generic.comment.toolItemComponents": "A Data Components-aware version of toolItem.\nSet to \"empty\" to disable.\nThe syntax accepted is the same as the \"/give\" command.", + "litematica.config.generic.comment.unhideSchematicVCS": "Un-hides the Schematic VCS (Version Control System) menu button,\nand enables the hotkey and the VCS functionality in general.\n(This was called Schematic Projects before.)\n\nIn general you §6should not§r be using this feature,\nunless you really know how it works and what it does.\nIt somewhat changes how the area selections, placements and pasting works,\nin particular that there is also an area delete operation when pasting.\n\nBasically this feature is intended for §6iterative, in-place§r design work,\nand it allows you to easier create multiple versions/snapshots\nof the same build, and also to switch between the versions by deleting what is\nin the world first, and then pasting the next version in its place.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Enable Area Selection boxes rendering", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Enable Schematic Placement boxes rendering", + "litematica.config.visuals.comment.enableRendering": "Main rendering toggle option. Enables/disables ALL mod rendering.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Enables schematic block rendering.\nDisabling this allows you to only see the color overlay", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Enables schematic fluid rendering.\nDisabling this allows you to see the blocks and overlays easier.\nThis also culls the overlay where the Fluid was.", + "litematica.config.visuals.comment.enableSchematicOverlay": "The main toggle option for the schematic\nblock overlay rendering", + "litematica.config.visuals.comment.enableSchematicRendering": "Enable rendering the schematic and overlay", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Maximum Schematic World Rendering Thread Size\nThis will directly effect overall multi-threaded performance\n\n§6USE WITH CAUTION!! This will only take effect\n§6after you leave the game, and rejoin.", + "litematica.config.visuals.comment.ghostBlockAlpha": "The alpha value of the ghost blocks,\nwhen rendering them as translucent.\n§6Note: §7You also need to enable the translucent rendering separately,\nusing the 'renderBlocksAsTranslucent' option!", + "litematica.config.visuals.comment.ignoreExistingFluids": "If enabled, then any fluid blocks are ignored as \"extra blocks\"\nand as \"wrong blocks\", ie. where the schematic has air or other blocks.\nBasically this makes building stuff under water a whole lot less annoying.\nNote: You will most likely also want to enable the 'renderCollidingSchematicBlocks'\noption at the same time, to allow the blocks to get rendered inside fluids.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "If enabled, then the adjacent/touching inner sides\nfor the block overlays are removed/not rendered", + "litematica.config.visuals.comment.placementBoxSideAlpha": "The alpha value of the sub-region boxes' side", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "If enabled, then the area selection boxes will\nhave their side quads rendered", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "If enabled, then the schematics are rendered\nusing translucent \"ghost blocks\"", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "If enabled, then blocks in the schematics are rendered\nalso when there is already a (wrong) block in the client world.\nProbably mostly useful when trying to build\nsomething where there are snow layers or water in the way.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Render connecting lines between subsequent verifier highlight box corners.\nThis was a rendering bug that some people experienced, but at least some players\nliked it and requested for it to stay, so this options \"restores\" it", + "litematica.config.visuals.comment.renderErrorMarkerSides": "If enabled, then the error markers in the Schematic Verifier\nwill have (translucent) sides rendered instead of just the outline", + "litematica.config.visuals.comment.renderPlacementBoxSides": "If enabled, then the placed schematic sub-region boxes\nwill have their side quads rendered", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "If enabled, then an enclosing box is rendered around\nall the sub-regions in a schematic (placement)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "If enabled, then the enclosing box around\na schematic placement will have its side quads rendered", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "If enabled, then the model sides are also rendered\nfor inner sides in the translucent mode", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Enables rendering a wire frame outline for\nthe schematic block overlay", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Enables Translucent Sorting for\nthe schematic block overlay", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Enables rendering translucent boxes/sides for\nthe schematic block overlay", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "If enabled, then the schematic overlay will use the\nblock model quads/vertices instead of the\ntraditional full block overlay", + "litematica.config.visuals.comment.schematicOverlayModelSides": "If enabled, then the schematic overlay will use the\nblock model quads/vertices instead of the\ntraditional full block overlay", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "The line width of the block (model) outlines", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "The line width of the block (model) outlines,\nwhen the overlay is rendered through blocks", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "If enabled, then the schematic overlay will be rendered\nthrough blocks. This is probably only useful once you are\nfinished building and want to see any errors easier", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Enables the schematic overlay for extra blocks", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Enables the schematic overlay for missing blocks", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Enables the schematic overlay for wrong blocks", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Enables the schematic overlay for wrong states", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Forces using blocks models for everything in the Schematic Verifier\nresult list. Normally item models are used for anything\nthat has an item, and block models are only used for blocks\nthat don't have an item, plus for Flower Pots to see the contained item.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "The alignment of the block info lines overlay", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "The alignment of the Block Info Overlay", + "litematica.config.info_overlays.comment.infoHudAlignment": "The alignment of the \"Info HUD\",\nused for the Material List, Schematic Verifier mismatch positions etc.", + "litematica.config.info_overlays.comment.toolHudAlignment": "The alignment of the \"tool HUD\", when holding the configured \"tool\"", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "If enabled, then MiniHUD-style block info overlay\nis rendered for the looked-at block", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "The font scale for the block info lines", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "The x offset of the block info lines from the selected edge", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "The y offset of the block info lines from the selected edge", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "The y offset of the block info overlay from the selected edge", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Enable Block Info Overlay rendering to show info\nabout the looked-at block or verifier error marker,\nwhile holding the 'renderInfoOverlay' key", + "litematica.config.info_overlays.comment.infoHudMaxLines": "The maximum number of info lines to show on the HUD at once", + "litematica.config.info_overlays.comment.infoHudOffsetX": "The X offset of the Info HUD from the screen edge", + "litematica.config.info_overlays.comment.infoHudOffsetY": "The Y offset of the Info HUD from the screen edge", + "litematica.config.info_overlays.comment.infoHudScale": "Scale factor for the generic Info HUD text", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "When enabled, the Block Info Overlay and Block Info Lines\nwill be able to ray trace to fluid blocks instead of going through them", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "The maximum number of items to show on\nthe Material List Info HUD at once", + "litematica.config.info_overlays.comment.materialListHudScale": "Scale factor for the Material List Info HUD", + "litematica.config.info_overlays.comment.statusInfoHud": "Enable a status info HUD renderer,\nwhich renders a few bits of status info, such as\nthe current layer mode and renderers enabled state", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Allow automatically momentarily enabling the status info HUD \"when needed\",\nfor example when creating a placement and having rendering disabled", + "litematica.config.info_overlays.comment.toolHudOffsetX": "The X offset of the Info HUD from the screen edge", + "litematica.config.info_overlays.comment.toolHudOffsetY": "The Y offset of the Info HUD from the screen edge", + "litematica.config.info_overlays.comment.toolHudScale": "Scale factor for the Tool HUD text", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "The alpha value of the error marker box sides", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "The maximum number of mismatched positions to render\nat once in the Schematic Verifier overlay.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Enable Schematic Verifier marker overlay rendering", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Should the warning message about being in a layer mode\nor having some of the rendering options disabled\nbe shown when loading a new schematic\nor creating a new placement", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "The color of the area selection boxes, when they are unselected", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "The highlight color for the item of the looked at block", + "litematica.config.colors.comment.materialListHudItemCountsColor": "The color of the item count text in the Material List info HUD", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "The color of Schematic Rebuild mode's break or place blocks selector overlay", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "The color of Schematic Rebuild mode's break all blocks except targeted selector overlay", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "The color of Schematic Rebuild mode's replace selector overlay", + "litematica.config.colors.comment.schematicOverlayColorExtra": "The color of the blocks overlay for extra blocks", + "litematica.config.colors.comment.schematicOverlayColorMissing": "The color of the blocks overlay for missing blocks", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "The color of the blocks overlay for wrong blocks", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "The color of the blocks overlay for wrong block states", + "litematica.config.hotkeys.comment.addSelectionBox": "Add a new selection box (position 1) here", + "litematica.config.hotkeys.comment.cloneSelection": "Quickly clone the current area selection.\nThis basically just creates an in-memory-only schematic,\nand then creates a placement of that schematic and selects it,\nand also switches the tool mode to the Paste mode.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Delete the currently selected box", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "When the easyPlaceMode is enabled, this key is used for placing the blocks", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Allows quickly toggling on/off the Easy Place mode", + "litematica.config.hotkeys.comment.executeOperation": "Execute the currently selected tool operation with the\ncurrent selection or placement in the Fill, Replace,\nPaste Schematic etc. modes", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Inverts the schematic/ghost block rendering status\nwhile this keybind is held down", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Inverts the Overlay rendering status while this keybind is held down", + "litematica.config.hotkeys.comment.layerModeNext": "Cycle the rendering mode (all, layers) forward", + "litematica.config.hotkeys.comment.layerModePrevious": "Cycle the rendering mode (all, layers) backwards", + "litematica.config.hotkeys.comment.layerNext": "Move the rendered layer selection up", + "litematica.config.hotkeys.comment.layerPrevious": "Move the rendered layer selection down", + "litematica.config.hotkeys.comment.layerSetHere": "Set the Render Layer to the player's current position", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Nudge the current selection in the \"negative\" direction\nThis is basically the same as mouse wheel down\nwith the Nudge modifier pressed", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Nudge the current selection in the \"positive\" direction\nThis is basically the same as mouse wheel up\nwith the Nudge modifier pressed", + "litematica.config.hotkeys.comment.moveEntireSelection": "Move the entire current selection here", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Open the Area Settings GUI for the currently selected area", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Open the Loaded Schematic GUI", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Open the Litematica main menu", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Open the Material List GUI for the currently\nselected schematic placement", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Open the Placement Settings GUI for the currently\nselected placement or sub-region", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Open the Schematic Placements GUI", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Open the Schematic Projects GUI", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Open the Schematic Verifier GUI for the currently\nselected schematic placement", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Open the Area Selection manager GUI", + "litematica.config.hotkeys.comment.openGuiSettings": "Open the Config GUI", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "The modifier key to quickly change the operation mode.\nHold this and scroll while holding the \"tool item\" to quickly cycle the mode.", + "litematica.config.hotkeys.comment.pickBlockFirst": "A key to pick block the first\nschematic block ray traced to", + "litematica.config.hotkeys.comment.pickBlockLast": "A key to pick block the last schematic block\nray traced to, before the first (possible) client world\nblock ray traced to. Basically this would get\nyou the block you could place against an existing block.", + "litematica.config.hotkeys.comment.pickBlockToggle": "A hotkey to toggle the pick block toggle option in the\nGeneric configs. This is provided as a quick way to enable\nor disable the pick block keys, if they interfere with something.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "The key that enables rendering the block info overlay.\nUse NONE for not requiring a key to be pressed.\nDisable the similarly named option in the Visuals\nconfigs to disable the overlay completely.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "A hotkey to allow the overlays to render through blocks.\nThis is just a quicker way to temporarily enable\nthe same thing that the 'schematicOverlayRenderThroughBlocks' option in Visuals does.", + "litematica.config.hotkeys.comment.rerenderSchematic": "Hotkey to refresh/redraw only the schematic, instead of\nhaving to refresh the vanilla terrain too with F3 + A", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Save the current Area Selection as an in-memory Schematic", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Save the current Area Selection as a Schematic to a file", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Modifier key to activate the \"break everything except\"\nmode/function in the Schematic Edit tool mode.\nBasically when you hold this key and punch a schematic block,\nall other blocks except this block will be removed from the schematic.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Modifier key to activate the \"break all identical blocks\"\nfunction in the Schematic Edit tool mode", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Modifier key to activate the directional/continuous\nbreak or place function in the Schematic Edit tool mode", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Modifier key to activate the \"replace all identical\"\nreplace mode/function in the Schematic Edit tool mode", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Modifier key to activate the \"replace block type\"\nreplace mode/function in the Schematic Edit tool mode", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Modifier key to activate the directional/continuous\nreplace mode/function in the Schematic Edit tool mode", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "The schematic is rotated 90 degrees clockwise when pressed", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "The Schematic is mirror flipped when pressed", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "The modifier key to hold to be able to use the mouse wheel\nto cycle through the schematic versions in the Version Control tool mode", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "A hotkey to cycle to the next schematic version in the Version Control tool mode", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "A hotkey to cycle to the next schematic version in the Version Control tool mode", + "litematica.config.hotkeys.comment.selectionGrabModifier": "The modifier key to hold to \"grab\" a selection\nbox or corner for cursor moving.", + "litematica.config.hotkeys.comment.selectionGrow": "The action hotkey to auto-grow the selection box around\nany adjacent/diagonally connected blocks", + "litematica.config.hotkeys.comment.selectionGrowModifier": "The modifier key to hold to grow or shrink\na selection box while scrolling", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "The modifier key to hold while scrolling\nto nudge the selected area or corner", + "litematica.config.hotkeys.comment.selectionModeCycle": "Change the mode between Corners and Cuboid\nin the Area Selection mode", + "litematica.config.hotkeys.comment.selectionShrink": "The action hotkey to shrink the selection box so that there\nisn't any empty space (empty layers) on any side", + "litematica.config.hotkeys.comment.setAreaOrigin": "Set/move the origin point of the current\narea selection to the player's position", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Set the first position of the currently selected\nbox to the player's position", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Set the second position of the currently selected\nbox to the player's position", + "litematica.config.hotkeys.comment.toggleAllRendering": "Toggle all rendering on/off", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Toggle Area Selection boxes rendering on/off", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Toggle schematic rendering (blocks & overlay) on/off", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Toggle the info overlay rendering (for hovered block info)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Toggle the block overlay rendering on/off", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Toggle the block overlay outline rendering on/off", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Toggle the block overlay side rendering on/off", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Toggle Schematic Placement boxes rendering on/off", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "A hotkey to toggle the placement restriction mode", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Toggle schematic block rendering on/off", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "Toggle the signTextPaste config value (in Generic category)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Toggle translucent vs. opaque ghost block rendering", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Toggle the Schematic Verifier overlay rendering", + "litematica.config.hotkeys.comment.toolEnabledToggle": "The keybind to toggle the \"tool\" item functionality on/off", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "The button to use while holding the \"tool\" item\nto place the primary/first corner", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "The button to use while holding the \"tool\" item\nto place the second corner", + "litematica.config.hotkeys.comment.toolSelectElements": "The button to use to select corners or boxes\nwhile holding the \"tool\" item", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "The modifier key to hold while using the 'toolSelectElements'\nhotkey, to select the primary block type to use in some of the tool modes", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "The modifier key to hold while using the 'toolSelectElements'\nhotkey, to select the secondary block type to use in some of the tool modes", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Unloads the schematic of the currently selected placement,and thus also removes all placements created from it", + "litematica.config.generic.prettyName.pickBlockEnabled": "Pick Block Hotkeys", + "litematica.config.generic.prettyName.easyPlaceMode": "Easy Place Mode", + "litematica.config.generic.prettyName.placementRestriction": "Placement Restriction", + "litematica.config.generic.prettyName.signTextPaste": "Sign Text Paste", + "litematica.config.generic.prettyName.toolItemEnabled": "Tool Item Enabled", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Area Selection Boxes Rendering", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Schematic Placement Boxes Rendering", + "litematica.config.visuals.prettyName.enableRendering": "All Rendering", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Schematic Blocks Rendering", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Schematic Fluid Rendering", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Schematic Overlay Rendering", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Schematic Rendering", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Translucent Schematic Block Rendering", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Schematic Overlay Outlines", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Schematic Overlay Translucent Sorting", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Schematic Overlay Sides", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Block Info Overlay Rendering", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifier Overlay Rendering", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "All Rendering", + "litematica.error.area_selection.copy_failed": "Failed to copy the selection", + "litematica.error.area_selection.create_failed": "Failed to create a new selection by the name '%s', file already exists", + "litematica.error.area_selection.failed_to_load": "Failed to load the Area Selection", + "litematica.error.area_selection.grow.no_sub_region_selected": "No sub-region selected!", + "litematica.error.area_selection.no_placement_selected": "No Schematic Placement selected!", + "litematica.error.area_selection.rename.already_exists": "Error: An area already exists with the file name '%s'", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Invalid generated safe file name '%s'", + "litematica.error.duplicate_schematic_placement": "Error: Tried to add a placement that already exists", + "litematica.error.generic.creative_mode_only": "This action is only available in Creative mode", + "litematica.error.generic.failed_to_delete_file": "Failed to delete the file '%s'", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Failed to sort the list of ignored states", + "litematica.error.generic.schematic_world_not_loaded": "Schematic world was not loaded", + "litematica.error.area_editor.create_sub_region.exists": "A sub-region by the name '%s' already exists", + "litematica.error.area_editor.no_selection": "No active Area Selections", + "litematica.error.area_editor.open_gui.no_selection": "Currently in Selection Mode: Normal, but no area is currently selected", + "litematica.error.area_editor.rename_sub_region.exists": "Failed to rename the sub-region:\nA sub-region already exists by the name '%s'", + "litematica.error.area_editor.switch_mode.no_selection": "Can't switch to Selection Mode: Normal, because there is currently no area selected.\nSelect an area or create a new selection in the Area Selection browser", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Failed to load the Litematica Schematic", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Failed to downgrade the Litematica Schematic", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Failed to create the Litematica schematic", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Failed to load the Schematic", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Failed to convert the Structure to a Litematica Schematic", + "litematica.error.schematic.create.no_selections": "No valid selection regions!", + "litematica.error.schematic_load.cant_read_file": "Can't read the schematic file '%s' (doesn't exist or permission issue)", + "litematica.error.schematic_load.no_schematic_selected": "No Schematic file selected!", + "litematica.error.schematic_load.no_schematic_version_information": "The schematic doesn't have version information, and can't be safely loaded!", + "litematica.error.schematic_load.unsupported_schematic_version": "Unsupported or future schematic version '%d'", + "litematica.error.schematic_load.unsupported_type": "Unknown or unsupported file type for '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Only Litematica schematics can be exported in other formats!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "The selected schematic type isn't supported for import!", + "litematica.error.schematic_placements.remove_fail_locked": "The placement is locked!\n- Hold Shift to force remove it", + "litematica.error.schematic_save.directory_doesnt_exist": "No such directory: '%s'", + "litematica.error.schematic_save.file_already_exists": "File '%s' already exists", + "litematica.error.schematic_save.invalid_directory": "Invalid directory '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "Invalid schematic name '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "Failed to create the schematic!", + "litematica.error.schematic_read_from_file_failed.cant_read": "Failed to read schematic from file '%s'", + "litematica.error.schematic_read_from_file_failed.exception": "Exception while trying to read schematic from file '%s'", + "litematica.error.schematic_read_from_file_failed.no_file": "Failed to read schematic from file: no file available (in-memory schematic?)", + "litematica.error.schematic_projects.empty_selection": "Empty Area Selection (0 sub-regions)", + "litematica.error.schematic_projects.failed_to_load_project": "Failed to load project", + "litematica.error.schematic_projects.failed_to_load_schematic": "Failed to load schematic for the current version", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Failed to rename project file as '%s' (exception)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Can't rename project to '%s', file already exists", + "litematica.error.schematic_projects.invalid_project_directory": "Invalid or non-existing project directory", + "litematica.error.schematic_projects.no_project_open": "No project open", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "Currently in Schematic VCS mode, but there is currently no project open", + "litematica.error.schematic_projects.null_player": "Player was null", + "litematica.error.schematic_projects.project_already_exists": "Project '%s' already exists", + "litematica.error.schematic_projects.save_already_in_progress": "Save already in progress", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Failed to create schematic directory '%s'", + "litematica.error.schematic_write_to_file_failed.exception": "Failed to write the schematic to file '%s' (exception)", + "litematica.error.schematic_write_to_file_failed.exists": "Failed to write the schematic to file '%s', file already exists", + "litematica.error.structure_write_to_file_failed.exception": "Failed to write the structure to file '%s' (exception)", + "litematica.error.structure_write_to_file_failed.exists": "Failed to write the structure to file '%s', file already exists", + "litematica.hotkeys.category.generic_hotkeys": "Generic hotkeys", + "litematica.info.schematic_load.schematic_loaded": "Schematic '%s' successfully loaded to memory", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Right click the button to cancel a pending preview operation\n- Ctrl + Alt + Shift + click to set the thumbnail from an existing PNG image\n called 'thumb.png' from the same directory where the schematic file is.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Use the normal screenshot key to set the preview.\nOr right click the Set preview button to cancel setting the preview.", + "litematica.info.schematic_manager.preview.success": "Preview image successfully set", + "litematica.gui.button.area_editor.analyze_area": "Analyze Area", + "litematica.gui.button.area_editor.change_corner_mode": "Corner Mode: %s", + "litematica.gui.button.area_editor.change_selection_mode": "Selection Mode: %s", + "litematica.gui.button.area_editor.create_schematic": "Save Schematic", + "litematica.gui.button.area_editor.create_sub_region": "New sub-region", + "litematica.gui.button.area_editor.origin_enabled": "Manual Origin: %s", + "litematica.gui.button.area_editor.set_box_name": "Set", + "litematica.gui.button.area_editor.set_selection_name": "Set", + "litematica.gui.button.area_selection_mode": "Area Selection Mode: %s", + "litematica.gui.button.area_selections.create_directory": "Create directory", + "litematica.gui.button.area_selections.create_new_selection": "New selection", + "litematica.gui.button.area_selections.create_selection_from_placement": "From Placement", + "litematica.gui.button.area_selections.unselect": "Unselect", + "litematica.gui.button.change_menu.area_editor": "Area Editor", + "litematica.gui.button.change_menu.configuration_menu": "Configuration menu", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Load Schematics", + "litematica.gui.button.change_menu.schematic_manager": "Schematic Manager", + "litematica.gui.button.change_menu.schematic_projects_manager": "Schematic VCS", + "litematica.gui.button.change_menu.show_area_selections": "Area Selection browser", + "litematica.gui.button.change_menu.show_loaded_schematics": "Loaded Schematics", + "litematica.gui.button.change_menu.show_schematic_placements": "Schematic Placements", + "litematica.gui.button.change_menu.task_manager": "Task Manager", + "litematica.gui.button.change_menu.to_main_menu": "Litematica menu", + "litematica.gui.button.config_gui.colors": "Colors", + "litematica.gui.button.config_gui.generic": "Generic", + "litematica.gui.button.config_gui.hotkeys": "Hotkeys", + "litematica.gui.button.config_gui.info_overlays": "Info Overlays", + "litematica.gui.button.config_gui.render_layers": "Render Layers", + "litematica.gui.button.config_gui.visuals": "Visuals", + "litematica.gui.button.config_gui.test": "Test", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Hold Shift to create an in-memory-only schematic", + "litematica.gui.button.hover.area_selections.unselect": "Unselects the current Area Selection", + "litematica.gui.button.hover.material_list.clear_cache": "Clears the Material Cache\nNormally this should not be needed\nThis can be used instead of deleting the 'material_cache.nbt'\nfile in case the cache has some wrong data, like items\nstored for blocks that shouldn't have them, like piston heads", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Hold shift to write to a CSV file,\ninstead of the normal ASCII-art table text file", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Hold shift to select the sub regions used for the Material List", + "litematica.gui.button.hover.plus_minus_tip": "Left click to increase\nRight click to decrease\nShift and/or Alt to increase the step size", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Left click to increase\nRight click to decrease\nShift/Alt/Ctrl to increase the step size (multiplicative)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Reloads the schematic from file.\nThis can be useful if you make a mistake\nin the Schematic Edit mode.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "There is currently a Schematic VCS project open.\nThe Schematic VCS mode overrides the normal area selection functionality", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6Delete the last placed or saved area§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(This was called Schematic Projects before.)\nIn general you §6should not§r be using this feature,\nunless you really know how it works and what it does.\nIt somewhat changes how the area selections, placements and pasting works,\nin particular that there is also an area delete operation when pasting.\n\nBasically this feature is intended for §6iterative, in-place§r design work,\nand it allows you to easier create multiple versions/snapshots\nof the same build, and also to switch between the versions by deleting what is\nin the world first, and then pasting the next version in its place.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Move the project origin to the player's current position\nThis will also move the area selection and placement", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Warning: This will delete/overwrite the current blocks\n§6in the world within the area that was previously\n§6placed from a version, or saved as a version\n§6(basically the last seen \"effective area selection\")", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Saves a new schematic/version to the current project", + "litematica.gui.button.material_list": "Material List", + "litematica.gui.button.material_list.clear_cache": "Clear cache", + "litematica.gui.button.material_list.clear_ignored": "Clear ignored", + "litematica.gui.button.material_list.hide_available": "Hide available: %s", + "litematica.gui.button.material_list.ignore": "Ignore", + "litematica.gui.button.material_list.list_type": "Show: %s", + "litematica.gui.button.material_list.refresh_list": "Refresh", + "litematica.gui.button.material_list.toggle_info_hud": "Info HUD: %s", + "litematica.gui.button.material_list.write_to_file": "Write to file", + "litematica.gui.button.placement_sub.placement_configuration": "Placement configuration", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Reset sub-region", + "litematica.gui.button.placement_sub.slice_type": "Slice: %s", + "litematica.gui.button.schematic_manager.export_as": "Export as:", + "litematica.gui.button.schematic_placement.abbr.rendering": "R", + "litematica.gui.button.schematic_placement.ignore_entities": "Ignore entities: %s", + "litematica.gui.button.schematic_placement.region_enabled": "Region: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Reset all sub-regions", + "litematica.gui.button.schematic_placement.toggle_all_off": "All §cOFF§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "All §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Enclosing box rendering: %s", + "litematica.gui.button.schematic_placement.hover.lock": "Locking a placement prevents moving or\notherwise changing it (accidentally)", + "litematica.gui.button.schematic_placement.hover.rendering": "Rendering: %s\nNote that this works a bit funky\nand doesn't prevent entity rendering.\nUsually you should just disable\nthe placement entirely", + "litematica.gui.button.schematic_placements.configure": "Configure", + "litematica.gui.button.schematic_placements.disable": "Disable", + "litematica.gui.button.schematic_placements.locked": "Locked: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Placement: %s", + "litematica.gui.button.schematic_placements.remove": "Remove", + "litematica.gui.button.schematic_placements.rendering_enabled": "Rendering: %s", + "litematica.gui.button.schematic_placements.select": "Select", + "litematica.gui.button.schematic_projects.close_project": "Close current project", + "litematica.gui.button.schematic_projects.create_project": "Create project", + "litematica.gui.button.schematic_projects.delete_area": "Delete Area", + "litematica.gui.button.schematic_projects.load_project": "Load project", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Move to player", + "litematica.gui.button.schematic_projects.open_area_editor": "Area Editor", + "litematica.gui.button.schematic_projects.open_manager_gui": "Open Manager", + "litematica.gui.button.schematic_projects.open_project_browser": "VCS Project Browser", + "litematica.gui.button.schematic_projects.place_to_world": "Place to world", + "litematica.gui.button.schematic_projects.save_version": "Save Version", + "litematica.gui.button.schematic_verifier.ignore": "Ignore", + "litematica.gui.button.schematic_verifier.range_type": "Range: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Reset ignored", + "litematica.gui.button.schematic_verifier.reset_verifier": "Reset data", + "litematica.gui.button.schematic_verifier.resume": "Resume verification", + "litematica.gui.button.schematic_verifier.start": "Start verification", + "litematica.gui.button.schematic_verifier.stop": "Stop verification", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "Info HUD: %s", + "litematica.gui.button.cancel": "Cancel", + "litematica.gui.button.configure": "Configure", + "litematica.gui.button.copy": "Copy", + "litematica.gui.button.create_directory": "Create New Directory", + "litematica.gui.button.create_placement": "Create placement", + "litematica.gui.button.delete": "Delete", + "litematica.gui.button.disable": "Disable", + "litematica.gui.button.enable": "Enable", + "litematica.gui.button.import": "Import", + "litematica.gui.button.load_schematic_to_memory": "Load Schematic", + "litematica.gui.button.mirror_value": "Mirror: %s", + "litematica.gui.button.move_to_player": "Move to player", + "litematica.gui.button.ok": "Ok", + "litematica.gui.button.reload": "Reload", + "litematica.gui.button.remove": "Remove", + "litematica.gui.button.remove_placement": "Remove placement", + "litematica.gui.button.rename": "Rename", + "litematica.gui.button.rotation_value": "Rotation: %s", + "litematica.gui.button.save_new_schematic_version": "Save Version", + "litematica.gui.button.save_schematic": "Save Schematic", + "litematica.gui.button.save_to_file": "Save to file", + "litematica.gui.button.schematic_verifier": "Schematic Verifier", + "litematica.gui.button.set_preview": "Set preview", + "litematica.gui.button.tool_mode": "Tool Mode: %s", + "litematica.gui.button.unload": "Unload", + "litematica.gui.button.unlocked": "Unlocked", + "litematica.gui.label.area_editor.box_name": "Sub-region box name", + "litematica.gui.label.area_editor.selection_name": "Selection name", + "litematica.gui.label.area_editor.corner_1": "Corner 1", + "litematica.gui.label.area_editor.corner_2": "Corner 2", + "litematica.gui.label.area_editor.origin": "Origin", + "litematica.gui.label.area_editor.dimensions": "Dimensions", + "litematica.gui.label.area_editor.pos1": "Corner 1", + "litematica.gui.label.area_editor.pos2": "Corner 2", + "litematica.gui.label.area_editor.sub_regions": "Sub-regions (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Selected area: %s", + "litematica.gui.label.area_selection_box_count": "Boxes: %d", + "litematica.gui.label.area_selection_origin": "Origin: %s", + "litematica.gui.label.area_selection.mode.normal": "Normal", + "litematica.gui.label.area_selection.mode.simple": "Simple", + "litematica.gui.label.block_info.state_client": "Client World Block State", + "litematica.gui.label.block_info.state_schematic": "Schematic World Block State", + "litematica.gui.label.block_info_list_type.all": "All", + "litematica.gui.label.block_info_list_type.render_layers": "Render Layers", + "litematica.gui.label.easy_place_protocol.auto": "Auto", + "litematica.gui.label.easy_place_protocol.none": "None", + "litematica.gui.label.easy_place_protocol.slabs_only": "Slabs only", + "litematica.gui.label.easy_place_protocol.v2": "Version 2", + "litematica.gui.label.easy_place_protocol.v3": "Version 3", + "litematica.gui.label.data_fixer_mode.always": "Always", + "litematica.gui.label.data_fixer_mode.below_1205": "Below 1.20.5 Only", + "litematica.gui.label.data_fixer_mode.below_120X": "Below 1.20.x Only", + "litematica.gui.label.data_fixer_mode.below_119X": "Below 1.19.x Only", + "litematica.gui.label.data_fixer_mode.below_117X": "Below 1.17.x Only", + "litematica.gui.label.data_fixer_mode.below_116X": "Below 1.16.x Only", + "litematica.gui.label.data_fixer_mode.below_113X": "Below 1.13.x Only", + "litematica.gui.label.data_fixer_mode.below_112X": "Below 1.12.x Only", + "litematica.gui.label.data_fixer_mode.never": "Never", + "litematica.gui.label.loaded_schematic.modified_on": "§6Modified on %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "Available", + "litematica.gui.label.material_list.title.item": "Item", + "litematica.gui.label.material_list.title.missing": "Missing", + "litematica.gui.label.material_list.title.total": "Total", + "litematica.gui.label.material_list.multiplier": "Multiplier:", + "litematica.gui.label.material_list.name": "Name", + "litematica.gui.label.material_list.progress": "Progress: %s", + "litematica.gui.label.material_list.progress.done": "Done %s", + "litematica.gui.label.material_list.progress.mismatch": "Mismatched %s", + "litematica.gui.label.material_list.progress.missing": "Missing %s", + "litematica.gui.label.material_list.total": "Total: %s items", + "litematica.gui.label.origin.auto": "Auto", + "litematica.gui.label.origin.manual": "Manual", + "litematica.gui.label.paste_nbt_behavior.none": "None", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Place & Data Modify", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Place & Clone", + "litematica.gui.label.placement_sub.region_name": "Region name: %s", + "litematica.gui.label.placement_sub.region_position": "Region position", + "litematica.gui.label.placement_sub.region_size": "Region size: %s", + "litematica.gui.label.placement_settings.placement_origin": "Placement origin", + "litematica.gui.label.render_layers.hotkey": "Hotkey", + "litematica.gui.label.render_layers.hover.hotkey": "The next/previous layer hotkeys will affect this boundary.\nIf both are unselected, then the hotkeys will affect\nthe boundary that is closest to the player.", + "litematica.gui.label.replace_behavior.all": "All", + "litematica.gui.label.replace_behavior.none": "None", + "litematica.gui.label.replace_behavior.with_non_air": "With non-air", + "litematica.gui.label.schematic_info.schematic_author": "Schematic by: §f%s§r", + "litematica.gui.label.schematic_info.description": "Description:", + "litematica.gui.label.schematic_info.enclosing_size": "Enclosing size:", + "litematica.gui.label.schematic_info.enclosing_size_value": "Enclosing size: §f%s§r", + "litematica.gui.label.schematic_info.name": "Name:", + "litematica.gui.label.schematic_info.region_count": "Regions: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Created: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "Modified: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "Total blocks: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Blocks/Volume: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Total volume: §f%d§r blocks", + "litematica.gui.label.schematic_info.version": "Litematic Version: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Schema §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Create a placement", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Immediately create a new placement\nand select that placement", + "litematica.gui.label.schematic_placement.enclosing_size": "Enclosing size: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Hold shift to disable the placement when created", + "litematica.gui.label.schematic_placement.in_memory": "IN-MEMORY ONLY", + "litematica.gui.label.schematic_placement.origin": "Origin: %s", + "litematica.gui.label.schematic_placement.rename_placement": "Rename placement:", + "litematica.gui.label.schematic_placement.schematic_file": "File: %s", + "litematica.gui.label.schematic_placement.schematic_name": "Schematic: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Sub-regions: %s", + "litematica.gui.label.schematic_placement.sub_regions": "Sub-regions (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "Currently open project: %s", + "litematica.gui.label.schematic_projects.origin": "Origin:", + "litematica.gui.label.schematic_projects.project": "Project:", + "litematica.gui.label.schematic_projects.version": "Version: %s (of %s)", + "litematica.gui.label.schematic_projects.version_entry": "Ver. %d - %s", + "litematica.gui.label.schematic_projects.version_name": "Version name:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Ignore entities", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Hold shift to overwrite an existing file", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Save from schematic world", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "If enabled, then the schematic is created by saving the\ncontents of the selection from the schematic world\ninstead of the normal vanilla world.\nThis allows you to combine or trim schematics without having\nto paste them to a temporary creative world.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Visible blocks only [experimental quick hax]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Support blocks", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Include any necessary support blocks in \"Visible blocks only\" mode,\nfor things like Repeaters, Comparators, Carpets or gravity blocks that would be visible", + "litematica.gui.label.schematic_verifier.count": "Count", + "litematica.gui.label.schematic_verifier.expected": "Expected", + "litematica.gui.label.schematic_verifier.found": "Found", + "litematica.gui.label.schematic_verifier_display_type.all": "All (non-ignored)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "Correct State", + "litematica.gui.label.schematic_verifier_display_type.extra": "Extra Blocks", + "litematica.gui.label.schematic_verifier_display_type.missing": "Missing Blocks", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Wrong Blocks", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Wrong States", + "litematica.gui.label.schematic_verifier.status.done_errors": "Wrong: §cBlock: %s§r, §6State: %s§r, §bMissing: %s§r, §dExtra: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aCorrect: %s§r, Total: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Unseen Chunks: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Schematic Verifier", + "litematica.gui.label.task.title.remaining_chunks": "%s, remaining chunks (%s)", + "litematica.gui.label.task_name.area_analyzer": "Area Analyzer", + "litematica.gui.label.task_name.delete": "Delete task", + "litematica.gui.label.task_name.fill": "Fill task", + "litematica.gui.label.task_name.material_list": "Material List", + "litematica.gui.label.task_name.paste": "Paste Schematic", + "litematica.gui.label.task_name.save_schematic": "Save Schematic", + "litematica.gui.label.task_name.verifier": "Verifier", + "litematica.gui.message.confirm_file_deletion": "Do you want to delete the file '%s'?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "Do you want to delete the \"last affected\" area?\nThis will delete whatever blocks and entities are within the area that the project manager last placed to the world, or last saved as a version. (Basically the \"last seen affected area\", such that if you were to cycle versions, it would not leave blocks behind from the previous version.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Do you want to place this version to the world?\nIt will delete whatever blocks are within the area that the project manager last placed to the world, or last saved as a version. (Basically the \"last seen affected area\", such that if you were to cycle versions, it would not leave blocks behind from the previous version.)", + "litematica.gui.title.area_editor_normal": "Area Editor (Normal/Multi-box mode)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Area Editor (§6§lSchematic VCS area§r)", + "litematica.gui.title.area_editor_simple": "Area Editor (Simple mode)", + "litematica.gui.title.area_editor_sub_region": "Area Editor (sub-region)", + "litematica.gui.title.area_editor.sub_region_name": "Sub-region name", + "litematica.gui.title.area_selection_manager": "Area Selection Manager", + "litematica.gui.title.configure_schematic_placement": "Configure Schematic placement", + "litematica.gui.title.configure_schematic_sub_region": "Configure Placement Sub-Region", + "litematica.gui.title.configs": "Litematica Configs - %s", + "litematica.gui.title.confirm_file_deletion": "Confirm file deletion", + "litematica.gui.title.copy_area_selection": "Copy Area Selection '%s'", + "litematica.gui.title.create_area_selection": "Create a new Area Selection", + "litematica.gui.title.create_area_selection_from_placement": "Create a new Area Selection from a Schematic Placement", + "litematica.gui.title.create_directory": "Create a new directory", + "litematica.gui.title.create_in_memory_schematic": "Create an in-memory Schematic", + "litematica.gui.title.create_schematic_project": "Create a new schematic project", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "Load Schematic", + "litematica.gui.title.manage_loaded_schematics": "Manage loaded Schematics", + "litematica.gui.title.manage_schematic_placements": "Manage Schematic Placements", + "litematica.gui.title.material_list.area_analyzer": "Area Analysis for selection '%s'", + "litematica.gui.title.material_list.placement": "Material List for placement '%s'", + "litematica.gui.title.material_list.schematic": "Material List for schematic '%s' (%s of %s regions)", + "litematica.gui.title.material_list.select_schematic_regions": "Select the sub-regions for the Material List for '%s'", + "litematica.gui.title.rename_area_selection": "Rename Area Selection", + "litematica.gui.title.rename_area_sub_region": "Rename Sub Region", + "litematica.gui.title.rename_schematic": "Rename Schematic", + "litematica.gui.title.create_schematic_from_selection": "Save the currently selected area as a Schematic", + "litematica.gui.title.save_exported_schematic": "Save an exported %s of '%s'", + "litematica.gui.title.save_imported_schematic": "Save an imported Schematic", + "litematica.gui.title.save_schematic_from_memory": "Save an in-memory Schematic to a file", + "litematica.gui.title.save_schematic_filename": "Schematic File Name", + "litematica.gui.title.schematic_browser": "Schematic Browser", + "litematica.gui.title.schematic_manager": "Schematic Manager", + "litematica.gui.title.schematic_project_manager": "Schematic VCS Project Manager", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Confirm Delete area", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Confirm Place to world action", + "litematica.gui.title.schematic_projects.save_new_version": "Save new schematic version", + "litematica.gui.title.schematic_projects_browser": "Schematic VCS Projects Browser", + "litematica.gui.title.schematic_verifier": "Schematic Verifier for '%s'", + "litematica.gui.title.schematic_verifier_errors": "Schematic Verifier errors", + "litematica.gui.title.task_manager": "Task Manager", + "litematica.hud.area_selection.box_count": "Boxes: %s", + "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "Corners", + "litematica.hud.area_selection.mode.expand": "Expand", + "litematica.hud.area_selection.origin": "Origin: %s", + "litematica.hud.area_selection.selected_area_normal": "Area: %s", + "litematica.hud.area_selection.selected_area_simple": "Area [§6Simple mode§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "Sub-region: %s", + "litematica.hud.area_selection.selection_corners_mode": "Corners Mode: %s", + "litematica.hud.delete.target_mode": "Delete target mode: %s", + "litematica.hud.delete.target_mode.area": "Current Area", + "litematica.hud.delete.target_mode.placement": "Current Placement", + "litematica.hud.misc.easy_place_mode_enabled": "Easy Place mode §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Placement Restriction mode §aON§r", + "litematica.hud.misc.render_layer_mode": "Layer Mode: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Layer Mode: %s", + "litematica.hud.misc.renderer_status": "Renderers: A: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Data Restore Mode: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Replace blocks: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Ignore inventory contents: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Lock this coordinate\nThis allows changing the other coordinates\nwithout affecting the locked ones", + "litematica.hud.schematic_placement.hover_info.placement_locked": "This placement has been locked and can't\nbe modified without unlocking it first", + "litematica.hud.schematic_placement.hover_info.placement_modified": "This placement has been modified", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "This sub-region has been modified", + "litematica.hud.schematic_placement.selected_placement": "Placement", + "litematica.hud.schematic_placement.selected_sub_region": "Sub-region", + "litematica.hud.schematic_placement.sub_region_count": "Regions", + "litematica.hud.schematic_placement.sub_region_modified": "Modified", + "litematica.hud.schematic_placement.sub_region_origin": "Region origin: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Regions modified", + "litematica.hud.selected_mode": "Mode", + "litematica.hud.schematic_projects.current_version_date": "Date: %s", + "litematica.hud.schematic_projects.current_version": "Version: %s/%s - name: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Project origin: %s", + "litematica.hud.schematic_projects.project_name": "Project: %s", + "litematica.hud.schematic_projects_mode": "§6Schematic VCS mode§r", + "litematica.info.material_list": "- The Material List hotkey will open the last viewed Material List,\n if there is one stored\n- To switch to a different Material List, open one via\n the GUI button in the Placement Configuration GUI or\n the schematic browser\n- The stored/last viewed list is also forgot\n if the selected Schematic Placement is changed\n- If there is no last viewed Material List yet,\n then the selected Placement is used, if there is one", + "litematica.label.alignment.center": "Center", + "litematica.label.alignment.top_center": "Top Center", + "litematica.label.none_lower": "none", + "litematica.label.no": "no", + "litematica.label.yes": "yes", + "litematica.message.error.area_deletion_aborted": "Area Deletion interrupted or aborted", + "litematica.message.error.empty_area_selection": "Empty Area Selection (no boxes)", + "litematica.message.error.invalid_schematic_name": "Invalid schematic name '%s'", + "litematica.message.error.no_area_selected": "§cNo area selected§r", + "litematica.message.error.no_placement_selected": "§cNo placement selected§r", + "litematica.message.error.only_works_in_single_player": "§cThis operation only works in single player§r", + "litematica.message.error.move.pending_tasks": "§cCan not start a move operation while there are pending tasks§r", + "litematica.message.error.placement_paste_outside_world": "The placement can't be pasted in the current position, because it goes outside the world bounds", + "litematica.message.error.schematic_paste_failed": "§cSchematic Paste to world failed§r", + "litematica.message.error.schematic_save_failed": "Failed to save schematic to file '%s'", + "litematica.message.error.schematic_save_interrupted": "Schematic saving interrupted or stopped", + "litematica.message.error.schematic_save_no_area_selected": "§cSchematic saving failed - no area selected§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "No suitable hotbar slot found for pick block!\nCheck the config Generic -> §epickBlockableSlots§r.\nAlso depending on the §epickBlockAvoid*§6 configs, the pick block feature may refuse to replace any tools or other damageable items in those slots.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "No hotbar slots set in the Generic -> §epickBlockableSlots§6 config!", + "litematica.message.added_selection_box": "Added a new selection box at %s", + "litematica.message.area_clear_fail": "§cFailed to clear the area(s)§r", + "litematica.message.area_cleared": "Area cleared", + "litematica.message.area_filled": "Area filled", + "litematica.message.area_fill_fail": "Failed to fill the area", + "litematica.message.area_selections.selection_created_from_placement": "Created a new selection from placement '%s'", + "litematica.message.easy_place_fail": "§6Action prevented by the Easy Place mode", + "litematica.message.grabbed_element_for_moving": "Grabbed an element to move", + "litematica.message.in_memory_schematic_created": "Created an in-memory schematic as '%s'", + "litematica.message.litematic_saved_as": "Successfully Upgraded the Litematica Schematic's Data Version\nSchematic saved as '%s'", + "litematica.message.material_list.material_cache_cleared": "Material Cache cleared", + "litematica.message.material_list_written_to_file": "Material list written to file '%s'", + "litematica.message.moved_area_origin": "Moved the area origin point from %s => %s", + "litematica.message.moved_selection": "Moved the current selection from %s => %s", + "litematica.message.paste_with_servux": "§6The placement is being uploaded to Servux for pasting", + "litematica.message.placement.cant_modify_is_locked": "§cThe placement is locked and can't be modified§r", + "litematica.message.placement.moved_placement_origin": "Moved placement origin from %s => %s", + "litematica.message.placement.moved_subregion_to": "Moved sub-region to %s", + "litematica.message.placement.rotation_set_to": "Placement rotated to %s", + "litematica.message.placement.mirror_set_to": "Placement mirrored to %s", + "litematica.message.placement_restriction_fail": "§6Action prevented by Placement Restriction mode", + "litematica.message.removed_area_origin": "Removed the explicit/manual area origin point", + "litematica.message.removed_selection_box": "Removed selection box %s", + "litematica.message.scheduled_task_added": "Scheduled task added...", + "litematica.message.litematic_downgrade_exported_as": "Schematic export downgraded as '%s'\n§6NOTE: This is an experimental feature; data loss may occur.§r", + "litematica.message.schematic_exported_as": "Schematic exported as '%s'", + "litematica.message.schematic_pasted": "Schematic pasted in world", + "litematica.message.schematic_pasted_using_fill_and_setblock": "Schematic pasted using §b%s§r fill and §b%s§r setblock commands", + "litematica.message.schematic_pasted_using_setblock": "Schematic pasted using §b%s§r setblock commands", + "litematica.message.schematic_pasted_using_world_edit": "Schematic pasted using §b%s§r World Edit //set commands", + "litematica.message.schematic_placement_created": "Placement created for '%s'", + "litematica.message.schematic_preview_cancelled": "Preview task cancelled", + "litematica.message.schematic_read_from_file_success": "Schematic loaded from file '%s'", + "litematica.message.schematic_rendering_refreshed": "Schematic rendering refreshed", + "litematica.message.schematic_saved_as": "Schematic saved as '%s'", + "litematica.message.schematic_save_task_created": "Schematic saving task created", + "litematica.message.set_area_origin": "Set the area origin point to %s", + "litematica.message.set_selection_box_point": "Set/moved point %d to %s", + "litematica.message.toggled": "Toggled %s %s", + "litematica.message.value.on": "ON", + "litematica.message.value.off": "OFF", + "litematica.message.schematic_projects.project_created": "Project '%s' created", + "litematica.message.schematic_projects.project_loaded": "Project '%s' loaded", + "litematica.message.schematic_projects.version_saved": "New version (#%s) saved as '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Note: You are currently in the Simple Area Selection mode", + "litematica.message.warn.layer_mode_currently_at": "Note: You are currently in the '%s' render layer mode", + "litematica.message.warn.main_rendering_disabled": "Warning: The main rendering is currently disabled\nSee Visuals -> %s, or Hotkeys -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Warning: Schematic blocks rendering is currently disabled\nSee Visuals -> %s, or Hotkeys -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Warning: When you directly load non-Litematica schematics, the created placements won't be persistent.\nAlso if you have to load the schematic many times, then the schematic type conversion lag spike (for large schematics) will happen each time you load it.\n\nIt is therefore recommended to either import the schematic and save it in the Litematica format via the Schematic Manager menu, or better yet, paste the original schematic into a temporary world using MCEdit or the Paste mode in Litematica, and then make a new Litematica schematic from that, preferably using multiple sub-regions to tightly capture the build, where applicable.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "The targeted placement is currently not selected. The Replace All hotkey only works on the currently selected sub-region(s) of the placement you click on. So to replace the blocks in only one sub-region, select that sub-region. To replace in the entire schematic (all sun-regions), select the entire placement and not a sub-region of it. The blocks are also only replaced within the area limited by the current Render Layers setting.", + "litematica.message.warn.schematic_rendering_disabled": "Warning: Schematic rendering is currently disabled\nSee Visuals -> %s, or Hotkeys -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Warning: The verifier overlay rendering is currently disabled! See Info Overlays -> %s (or Hotkeys -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Invalid input for a number '%s'", + "litematica.message.warning.schematic_projects_hidden": "Warning: The Schematic Version Control System is currently hidden. In general you should NOT use this, unless you really know how it works and changes some of the mod behavior. It is meant for iteratire, in-place design work, where flipping between different versions of the build in-place (= deleting and replacing the previous version) is needed. If you want to use it, then enable the option Generic -> unhideSchematicVCS", + "litematica.warning.area_editor.area_rendering_disabled": "Note: The Area Selection boxes rendering is currently disabled\nSee Visuals -> %s, or Hotkeys -> %s ['%s']", + "litematica.tool_hud.block_1": "Block: %s", + "litematica.tool_hud.block_2": "Replace: %s", + "litematica.tool_hud.facing": "Facing: %s", + "litematica.tool_mode.name.area_selection": "Area Selection", + "litematica.tool_mode.name.delete": "Delete", + "litematica.tool_mode.name.fill": "Fill", + "litematica.tool_mode.name.grid_paste": "Grid Paste Schematic in world", + "litematica.tool_mode.name.move": "Move", + "litematica.tool_mode.name.paste_schematic": "Paste Schematic in world", + "litematica.tool_mode.name.rebuild": "Edit Schematic", + "litematica.tool_mode.name.replace_block": "Replace block", + "litematica.tool_mode.name.schematic_placement": "Schematic Placement" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/en_US.json b/src/main/resources/assets/litematica/lang/crowdin/en_US.json new file mode 100644 index 0000000000..2908c1ed6b --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/en_US.json @@ -0,0 +1,918 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlaceProtocolVersion", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtRestoreBehavior", + "litematica.config.generic.name.pasteReplaceBehavior": "pasteReplaceBehavior", + "litematica.config.generic.name.placementReplaceBehavior": "placementReplaceBehavior", + "litematica.config.generic.name.placementRestrictionWarn": "placementRestrictionWarn", + "litematica.config.generic.name.selectionCornersMode": "selectionCornersMode", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryEnabled", + "litematica.config.generic.name.customSchematicBaseDirectory": "customSchematicBaseDirectory", + "litematica.config.generic.name.areaSelectionsPerWorld": "areaSelectionsPerWorld", + "litematica.config.generic.name.betterRenderOrder": "betterRenderOrder", + "litematica.config.generic.name.changeSelectedCornerOnMove": "changeSelectedCornerOnMove", + "litematica.config.generic.name.cloneAtOriginalPosition": "cloneAtOriginalPosition", + "litematica.config.generic.name.commandDisableFeedback": "commandDisableFeedback", + "litematica.config.generic.name.commandFillMaxVolume": "commandFillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "commandFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "commandLimitPerTick", + "litematica.config.generic.name.commandNameClone": "commandNameClone", + "litematica.config.generic.name.commandNameFill": "commandNameFill", + "litematica.config.generic.name.commandNameSetblock": "commandNameSetblock", + "litematica.config.generic.name.commandNameSummon": "commandNameSummon", + "litematica.config.generic.name.commandTaskInterval": "commandTaskInterval", + "litematica.config.generic.name.commandUseWorldEdit": "commandUseWorldEdit", + "litematica.config.generic.name.debugLogging": "debugLogging", + "litematica.config.generic.name.datafixerMode": "datafixerMode", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdjacent", + "litematica.config.generic.name.easyPlaceFirst": "easyPlaceFirst", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldEnabled", + "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", + "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", + "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "entityDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", + "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "executeRequireHoldingTool", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "fixRailRotation", + "litematica.config.generic.name.generateLowercaseNames": "generateLowercaseNames", + "litematica.config.generic.name.highlightBlockInInventory": "highlightBlockInInventory", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "layerModeFollowsPlayer", + "litematica.config.generic.name.loadEntireSchematics": "loadEntireSchematics", + "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreState", + "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntitiesEntirely", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntities", + "litematica.config.generic.name.pasteIgnoreInventories": "pasteIgnoreInventories", + "litematica.config.generic.name.pasteToMcFunctionFiles": "pasteToMcFunctionFiles", + "litematica.config.generic.name.pasteUseFillCommand": "pasteUseFillCommand", + "litematica.config.generic.name.pasteUsingCommandsInSp": "pasteUsingCommandsInSp", + "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockAvoidDamageable", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoidTools", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockEnabled", + "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "pickBlockableSlots", + "litematica.config.generic.name.placementRestriction": "placementRestriction", + "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", + "litematica.config.generic.name.renderThreadNoTimeout": "renderThreadNoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "serverNbtRequestRate", + "litematica.config.generic.name.signTextPaste": "signTextPaste", + "litematica.config.generic.name.toolItem": "toolItem", + "litematica.config.generic.name.toolItemEnabled": "toolItemEnabled", + "litematica.config.generic.name.toolItemComponents": "toolItemComponents", + "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "enableAreaSelectionBoxesRendering", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlacementBoxesRendering", + "litematica.config.visuals.name.enableRendering": "enableRendering", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "enableSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", + "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", + "litematica.config.visuals.name.overlayReducedInnerSides": "overlayReducedInnerSides", + "litematica.config.visuals.name.placementBoxSideAlpha": "placementBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderAreaSelectionBoxSides", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksAsTranslucent", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderCollidingSchematicBlocks", + "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerConnections", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlacementEnclosingBox", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlacementEnclosingBoxSides", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "schematicOverlayEnableOutlines", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "schematicOverlayEnableResorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "schematicOverlayModelOutline", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "schematicOverlayOutlineWidthThrough", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schematicOverlayRenderThroughBlocks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "schematicOverlayTypeMissing", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "schematicOverlayTypeWrongState", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesAlignment", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayAlignment", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlignment", + "litematica.config.info_overlays.name.toolHudAlignment": "toolHudAlignment", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesEnabled", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontScale", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayEnabled", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "materialListHudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "materialListHudScale", + "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "verifierErrorHilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "verifierOverlayEnabled", + "litematica.config.info_overlays.name.warnDisabledRendering": "warnDisabledRendering", + "litematica.config.colors.name.areaSelectionBoxSideColor": "areaSelectionBoxSideColor", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "hightlightBlockInInventoryColor", + "litematica.config.colors.name.materialListHudItemCountsColor": "materialListHudItemCountsColor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematicRebuildBreakPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schematicRebuildBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schematicRebuildReplaceOverlayColor", + "litematica.config.colors.name.schematicOverlayColorExtra": "schematicOverlayColorExtra", + "litematica.config.colors.name.schematicOverlayColorMissing": "schematicOverlayColorMissing", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schematicOverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "schematicOverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "addSelectionBox", + "litematica.config.hotkeys.name.cloneSelection": "cloneSelection", + "litematica.config.hotkeys.name.deleteSelectionBox": "deleteSelectionBox", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceToggle", + "litematica.config.hotkeys.name.executeOperation": "executeOperation", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "layerModeNext", + "litematica.config.hotkeys.name.layerModePrevious": "layerModePrevious", + "litematica.config.hotkeys.name.layerNext": "layerNext", + "litematica.config.hotkeys.name.layerPrevious": "layerPrevious", + "litematica.config.hotkeys.name.layerSetHere": "layerSetHere", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionNegative", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "nudgeSelectionPositive", + "litematica.config.hotkeys.name.moveEntireSelection": "moveEntireSelection", + "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiAreaSettings", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematics", + "litematica.config.hotkeys.name.openGuiMainMenu": "openGuiMainMenu", + "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlacementSettings", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematicPlacements", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSchematicProjects", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", + "litematica.config.hotkeys.name.openGuiSettings": "openGuiSettings", + "litematica.config.hotkeys.name.operationModeChangeModifier": "operationModeChangeModifier", + "litematica.config.hotkeys.name.pickBlockFirst": "pickBlockFirst", + "litematica.config.hotkeys.name.pickBlockLast": "pickBlockLast", + "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayThroughBlocks", + "litematica.config.hotkeys.name.rerenderSchematic": "rerenderSchematic", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaAsInMemorySchematic", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "saveAreaAsSchematicToFile", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "schematicEditBreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "schematicEditReplaceDirection", + "litematica.config.hotkeys.name.schematicPlacementRotation": "schematicPlacementRotation", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "schematicVersionCycleModifier", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "schematicVersionCycleNext", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "schematicVersionCyclePrevious", + "litematica.config.hotkeys.name.selectionGrabModifier": "selectionGrabModifier", + "litematica.config.hotkeys.name.selectionGrow": "selectionGrow", + "litematica.config.hotkeys.name.selectionGrowModifier": "selectionGrowModifier", + "litematica.config.hotkeys.name.selectionNudgeModifier": "selectionNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "selectionModeCycle", + "litematica.config.hotkeys.name.selectionShrink": "selectionShrink", + "litematica.config.hotkeys.name.setAreaOrigin": "setAreaOrigin", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "setSelectionBoxPosition1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "toggleAreaSelectionBoxesRendering", + "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSchematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "toggleOverlayOutlineRendering", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", + "litematica.config.hotkeys.name.togglePlacementRestriction": "togglePlacementRestriction", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "toggleSchematicBlockRendering", + "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "toggleTranslucentRendering", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "toggleVerifierOverlayRendering", + "litematica.config.hotkeys.name.toolEnabledToggle": "toolEnabledToggle", + "litematica.config.hotkeys.name.toolPlaceCorner1": "toolPlaceCorner1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "toolPlaceCorner2", + "litematica.config.hotkeys.name.toolSelectElements": "toolSelectElements", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "toolSelectModifierBlock1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "toolSelectModifierBlock2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "The type of \"accurate placement protocol\" to use.\n- Auto: Uses v3 in single player, and by default Slabs-only in multiplayer,\n unless the server has Carpet mod that sends a 'carpet:hello'\n packet, in which case v2 is used on that server.\n- Version 3: Only supported by Litematica itself (in single player) or with Servux.\n- Version 2: Compatible with servers with the Carpet mod\n (either QuickCarpet by skyrising and DeadlyMC,\n or CarpetExtra in addition to FabricCarpet.\n And in both cases the 'accurateBlockPlacement' Carpet rule needs\n to be enabled on the server).\n- Slabs only: Only fixes top slabs. Compatible with Paper servers.\n- None: Does not modify coordinates.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Whether or not the NBT data of blocks is attempted to be restored,\nand which method is used for that.\n- Place & Data Modify will try to place the \"NBT-picked\" block\n near the player, and then use the data modify\n command to transfer the NBT data to the setblock'ed block\n- Place & Clone will try to place the \"NBT-picked\" block\n near the player, and then clone it to the final location.\n- Teleport & Place will try to teleport the player nearby and then\n directly place the NBT-picked item in the correct position.\nNote that the teleport & place method doesn't currently work correctly/at all.\nThe recommended method is §ePlace & Data Modify§r, however for that to work\nyou will probably need to lower the pasteCommandLimit to 1 per tick and increase\nthe pasteCommandInterval to 1-4 ticks or something.\nThus you should only use this for pasting important blocks that need the data,\nfor example by making a schematic of just the inventories,\nand then paste that with replace behavior set to None.", + "litematica.config.generic.comment.pasteReplaceBehavior": "The behavior of replacing existing blocks\nin the Paste schematic tool mode", + "litematica.config.generic.comment.placementReplaceBehavior": "The block replace behavior when adding blocks\nto the schematic world.\n\nThis allows using overlapped placements without the\nlater handled placement always overwriting earlier ones with air.\nOn the other hand some blocks like light blocks are considered\nto be air, so they would need the \"All\" replace behavior\nto get placed at all.", + "litematica.config.generic.comment.placementRestrictionWarn": "Selects which type of warning message to show (if any)\nwhen either the Easy Place mode or Placement Restriction prevent placing a block", + "litematica.config.generic.comment.selectionCornersMode": "The Area Selection corners mode to use (Corners, or Expand)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "If enabled, then the directory set in 'customSchematicBaseDirectory'\nwill be used as the root/base schematic directory,\ninstead of the normal '.minecraft/schematics/' directory", + "litematica.config.generic.comment.customSchematicBaseDirectory": "The root/base schematic directory to use,\nif 'customSchematicBaseDirectoryEnabled' is enabled", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Use per-world or server root directories for the area selections\n§6NOTE: Don't switch this OFF while you are live streaming,\n§6as then the Area Selection browser will show the server IP\n§6in the navigation widget and also in the current selection name/path\n§6until you change the current directory and selection again", + "litematica.config.generic.comment.betterRenderOrder": "If enabled, then the schematic rendering is done\nby injecting the different render call into the vanilla\nrendering code. This should result in better translucent block\nrendering/ordering and schematic blocks not getting rendered\nthrough the client world blocks/terrain.\nIf the rendering doesn't work (for example with Optifine),\ntry disabling this option.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "If true, then the selected corner of an area selection\nis always set to the last moved corner,\nwhen using the set corner hotkeys", + "litematica.config.generic.comment.cloneAtOriginalPosition": "If enabled, then using the Clone Selection hotkey will create\nthe placement at the original area selection position,\ninstead of at the player's current position", + "litematica.config.generic.comment.commandDisableFeedback": "If enabled, then command feedback is automatically disabled\nand then re-enabled for multiplayer Paste, Fill and Delete operations\n(which are using /setblock and /fill commands) by disabling and then\nre-enabling the sendCommandFeedback game rule when the task is finished", + "litematica.config.generic.comment.commandFillMaxVolume": "The maximum size/volume of each individual box\nthat can be filled via the command-based Fill/Delete\noperations. Bigger areas/volumes will get split to multiple commands.\nAll areas are also split to per-chunk boxes at first anyway.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Disables dividing the fill volumes (in the Fill, Replace and Delete modes)\nto per-chunk boxes", + "litematica.config.generic.comment.commandLimitPerTick": "Maximum number of commands sent per game tick,\nwhen using the Paste, Fill and Delete features on a server,\nwhere they will use setblock and fill commands.\nNote that he Paste feature can overshoot this by a couple of commands\nwhen using the NBT restore functionality, which needs two additional commands for each block.", + "litematica.config.generic.comment.commandNameClone": "The clone command name to use when using the\ncommand-based creative mode functionality on servers.\nThis is currently only used by the Paste function if the NBT restore\nbehavior is set to 'Place & Clone'.", + "litematica.config.generic.comment.commandNameFill": "The fill command name to use when using the\ncommand-based creative mode functionality on servers", + "litematica.config.generic.comment.commandNameSetblock": "The setblock command name to use when using the\ncommand-based creative mode functionality on servers,\nnamely the Paste Schematic in World function", + "litematica.config.generic.comment.commandNameSummon": "The summon command name to use when using the\ncommand-based creative mode functionality on servers,\nnamely the Paste Schematic in World function", + "litematica.config.generic.comment.commandTaskInterval": "The interval in game ticks the Paste, Fill and Delete tasks\nare executed at. The commandLimitPerTick config sets the maximum\nnumber of commands to send per execution, and this config\nsets the interval in game ticks before the next execution.", + "litematica.config.generic.comment.commandUseWorldEdit": "If enabled, instead of using the configured setblock and fill commands,\nthe World Edit //pos1, //pos2 and //set commands are used.\nNote that using World Edit commands is around 3x slower\nthan using vanilla commands due to the command limit per tick,\nand WE requiring multiple commands per block or area (//pos1 //pos2 //set).\n§6WARNING: The paste replace behavior option WILL NOT WORK if using\n§6the World Edit commands and fill volumes instead of individual setblock commands!\nThus it's recommended to use the vanilla commands, if you have the permission to run them.\nOne other thing that might make you prefer WE commands in some cases\nis that they can prevent block updates, if the server doesn't have\nthe Carpet mod and thus the '/carpet fillUpdates false' rule available.", + "litematica.config.generic.comment.debugLogging": "Enables some debug log messages in the game console,\nfor debugging certain issues or crashes.", + "litematica.config.generic.comment.datafixerMode": "The configurable data fixer level to apply to loaded schematics.\nThis option can improve performance of loading\nschematics by bypassing the Vanilla Data Fixer,\nbut this can also cause severe data loss if it is disabled.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Default Schema Value for the Vanilla Data Fixer\n\nUsed to adjust the lowest possible value, and the value used\nwhen the loaded schematic does not contain this information.\n\n§6WARNING: This setting is meant to be used at the direction\n§6from a Litematica developer such as masa themselves.\n§6When in doubt, keep the default for Minecraft 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "Uses the Clicks Adjacent code from 1.12.2 ornithe.\nThis only works with §a\"easyPlacePostRewrite\"§r enabled.", + "litematica.config.generic.comment.easyPlaceFirst": "This causes the Easy Place mode to place the first/closest block\nyou are looking at first, instead of the furthest/bottom-most block.\nSetting this to false allows you to place multiple layers \"at once\",\nsince the furthest blocks would be placed before the closer ones block the line of sight.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "When enabled, then you can hold down the use key\nand look at different schematic blocks to place them,\nwithout having to click on every block individually.", + "litematica.config.generic.comment.easyPlaceMode": "When enabled, then simply trying to use an item/place a block\non schematic blocks will place that block in that position", + "litematica.config.generic.comment.easyPlacePostRewrite": "When enabled, the Easy Place mode uses the\n\"Post-Rewrite\" code from 1.12.2 ornithe.\n§6WARNING! THIS IS EXPERIMENTAL", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "If enabled, then Litematica handles the so called\n\"Carpet mod Accurate Block Placement Protocol\" itself in single player.\nThis is recommended to be kept enabled if you\nare going to use Easy Place in single player.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "The interval in milliseconds the Easy Place mode waits\nafter swapping inventory slots and placing a block.\nUseful to avoid placing wrong blocks when having high ping.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Swing the Player's hand when using Easy Place.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "If enabled, reduces reach distance from +1.0 to the\nVanilla value so servers don't reject placement of\nfar blocks.", + "litematica.config.generic.comment.entityDataSync": "Use the Entity Data Sync protocol from Servux\nto obtain Entity Data from the server", + "litematica.config.generic.comment.entityDataSyncBackup": "Use the Vanilla NBT Query method when Servux\nis not available. This method requires Operator Privileges.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Load the synced NBT data into the Client World.\n§6WARNING! This feature will cause incompatibility\n§6with other mods that rely on this data.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Require holding an enabled tool item\nfor the executeOperation hotkey to work", + "litematica.config.generic.comment.fixChestMirror": "Enable a fix to the broken chest mirror code in vanilla", + "litematica.config.generic.comment.fixRailRotation": "If true, then a fix is applied for the vanilla bug in rails,\nwhere the 180 degree rotations of straight north-south and\neast-west rails rotate 90 degrees counterclockwise instead >_>", + "litematica.config.generic.comment.generateLowercaseNames": "If enabled, then by default the suggested schematic names\nwill be lowercase and using underscores instead of spaces", + "litematica.config.generic.comment.highlightBlockInInventory": "When enabled, highlights the item (including Shulker Boxes containing it)\nof the looked at block in the schematic", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Bypass the new distance/coordinate check that was added in 1.18.2.\n\nThat check breaks the \"accurate placement protocol\" and causes\nany blocks placed with a rotation (or other property) request to just become ghost blocks.\n\nThere is basically no need to ever disable this.\nThe check didn't even exist ever before 1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "If true, then the render layer follows the player.\nNote: This currently collapses Layer Range type ranges unfortunately", + "litematica.config.generic.comment.loadEntireSchematics": "If true, then the entire schematic is always loaded at once.\nIf false, then only the part that is within the client's view distance is loaded.", + "litematica.config.generic.comment.materialListIgnoreState": "When enabled, the exact block state is ignored, and only the block type needs to match", + "litematica.config.generic.comment.pasteAlwaysUseFill": "This forces using the fill command (instead of setblock) even for single blocks", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "If enabled, then block entities ae not pasted at all\nvia the command-based pasting in multiplayer.\nThis allows you to easier paste in two passes if you\nwant to use the NBT-restore option for inventories etc. in the second pass,\nwhich usually requires a lot slower pasting speed/command rate.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "If enabled, then all block entities are ignored from the fill\ncommands when pasting. This allows them to get pasted individually,\nwhich is required if the NBT restore option is being used.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "If enabled, then the command limit is ignored when pasting\nblocks with a block entity with the NBT restore option enabled.\nThis seems to somehow fix an issue where the NBT restore\nwould otherwise fail for many blocks with a low command rate.", + "litematica.config.generic.comment.pasteIgnoreEntities": "If enabled, then the Paste feature will not paste any entities", + "litematica.config.generic.comment.pasteIgnoreInventories": "Don't paste inventory contents when pasting a schematic", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "If enabled, then instead of actually pasting schematics to the world,\nthey are written as setblock commands into text files.", + "litematica.config.generic.comment.pasteUseFillCommand": "If enabled, then instead of only using individual /setblock commands,\nthe command-based Paste operation (which is used on servers)\nwill also try to use /fill commands for any continuous areas of the same block.\nThis has no effect in single player, since the mod sets the blocks directly\nin the integrated server's world in and doesn't use commands at all.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "This is a temporary hack workaround to use the command-based pasting\nalso in single player, which allows using the render layer limited\npasting in single player, which currently doesn't work with\nthe direct world access pasting that single player normally uses.\n\nNote that this will have all the same NBT data restoration\nlimitations that multiplayer pasting has normally.", + "litematica.config.generic.comment.pasteUsingServux": "Use Servux to paste a schematic directly to the server.\nThis method is much faster than the traditional\ncommand-based method, and it supports restoring\nEntity NBT Data.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Avoids replacing any damageable items in the hotbar", + "litematica.config.generic.comment.pickBlockAvoidTools": "Avoids replacing any tool items in the hotbar.\n\nThis means any items that extend the vanilla ToolItem class.", + "litematica.config.generic.comment.pickBlockEnabled": "Enables the schematic world pick block hotkeys.\nThere is also a hotkey for toggling this option to toggle those hotkeys... o.o", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Enables the \"pickBlockIgnoreNbt\" setting for\nEasy Place Post-Rewrite from 1.12.2 ornithe.", + "litematica.config.generic.comment.pickBlockShulkers": "If enabled, then if the required item for the pick bloc\nis not found directly in the player's inventory, but there\nis a Shulker box that contains it, the Shulker Box\nwill be switched to the player's hand instead", + "litematica.config.generic.comment.pickBlockableSlots": "The hotbar slots that are allowed to be\nused for the schematic pick block", + "litematica.config.generic.comment.placementRestriction": "When enabled, the use key can only be used\nwhen holding the correct item for the targeted position,\nand the targeted position must have a missing block in the schematic", + "litematica.config.generic.comment.renderMaterialListInGuis": "Whether or not the material list should\nbe rendered inside GUIs", + "litematica.config.generic.comment.renderThreadNoTimeout": "Removes the timeout from the rendering worker threads.\nIf you get very stuttery rendering when moving around\nor dealing with large schematics, try disabling this. It will however make\nthe schematic rendering a lot slower in some cases.", + "litematica.config.generic.comment.serverNbtRequestRate": "Limit request rate for server entity data syncer", + "litematica.config.generic.comment.signTextPaste": "Automatically set the text in the sign GUIs from the schematic", + "litematica.config.generic.comment.toolItem": "The item to use as the \"tool\" for selections etc.", + "litematica.config.generic.comment.toolItemEnabled": "If true, then the \"tool\" item can be used to control selections etc.", + "litematica.config.generic.comment.toolItemComponents": "A Data Components-aware version of toolItem.\nSet to \"empty\" to disable.\nThe syntax accepted is the same as the \"/give\" command.", + "litematica.config.generic.comment.unhideSchematicVCS": "Un-hides the Schematic VCS (Version Control System) menu button,\nand enables the hotkey and the VCS functionality in general.\n(This was called Schematic Projects before.)\n\nIn general you §6should not§r be using this feature,\nunless you really know how it works and what it does.\nIt somewhat changes how the area selections, placements and pasting works,\nin particular that there is also an area delete operation when pasting.\n\nBasically this feature is intended for §6iterative, in-place§r design work,\nand it allows you to easier create multiple versions/snapshots\nof the same build, and also to switch between the versions by deleting what is\nin the world first, and then pasting the next version in its place.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Enable Area Selection boxes rendering", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Enable Schematic Placement boxes rendering", + "litematica.config.visuals.comment.enableRendering": "Main rendering toggle option. Enables/disables ALL mod rendering.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Enables schematic block rendering.\nDisabling this allows you to only see the color overlay", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Enables schematic fluid rendering.\nDisabling this allows you to see the blocks and overlays easier.\nThis also culls the overlay where the Fluid was.", + "litematica.config.visuals.comment.enableSchematicOverlay": "The main toggle option for the schematic\nblock overlay rendering", + "litematica.config.visuals.comment.enableSchematicRendering": "Enable rendering the schematic and overlay", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Maximum Schematic World Rendering Thread Size\nThis will directly effect overall multi-threaded performance\n\n§6USE WITH CAUTION!! This will only take effect\n§6after you leave the game, and rejoin.", + "litematica.config.visuals.comment.ghostBlockAlpha": "The alpha value of the ghost blocks,\nwhen rendering them as translucent.\n§6Note: §7You also need to enable the translucent rendering separately,\nusing the 'renderBlocksAsTranslucent' option!", + "litematica.config.visuals.comment.ignoreExistingFluids": "If enabled, then any fluid blocks are ignored as \"extra blocks\"\nand as \"wrong blocks\", ie. where the schematic has air or other blocks.\nBasically this makes building stuff under water a whole lot less annoying.\nNote: You will most likely also want to enable the 'renderCollidingSchematicBlocks'\noption at the same time, to allow the blocks to get rendered inside fluids.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "If enabled, then the adjacent/touching inner sides\nfor the block overlays are removed/not rendered", + "litematica.config.visuals.comment.placementBoxSideAlpha": "The alpha value of the sub-region boxes' side", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "If enabled, then the area selection boxes will\nhave their side quads rendered", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "If enabled, then the schematics are rendered\nusing translucent \"ghost blocks\"", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "If enabled, then blocks in the schematics are rendered\nalso when there is already a (wrong) block in the client world.\nProbably mostly useful when trying to build\nsomething where there are snow layers or water in the way.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Render connecting lines between subsequent verifier highlight box corners.\nThis was a rendering bug that some people experienced, but at least some players\nliked it and requested for it to stay, so this options \"restores\" it", + "litematica.config.visuals.comment.renderErrorMarkerSides": "If enabled, then the error markers in the Schematic Verifier\nwill have (translucent) sides rendered instead of just the outline", + "litematica.config.visuals.comment.renderPlacementBoxSides": "If enabled, then the placed schematic sub-region boxes\nwill have their side quads rendered", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "If enabled, then an enclosing box is rendered around\nall the sub-regions in a schematic (placement)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "If enabled, then the enclosing box around\na schematic placement will have its side quads rendered", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "If enabled, then the model sides are also rendered\nfor inner sides in the translucent mode", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Enables rendering a wire frame outline for\nthe schematic block overlay", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Enables Translucent Sorting for\nthe schematic block overlay", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Enables rendering translucent boxes/sides for\nthe schematic block overlay", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "If enabled, then the schematic overlay will use the\nblock model quads/vertices instead of the\ntraditional full block overlay", + "litematica.config.visuals.comment.schematicOverlayModelSides": "If enabled, then the schematic overlay will use the\nblock model quads/vertices instead of the\ntraditional full block overlay", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "The line width of the block (model) outlines", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "The line width of the block (model) outlines,\nwhen the overlay is rendered through blocks", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "If enabled, then the schematic overlay will be rendered\nthrough blocks. This is probably only useful once you are\nfinished building and want to see any errors easier", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Enables the schematic overlay for extra blocks", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Enables the schematic overlay for missing blocks", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Enables the schematic overlay for wrong blocks", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Enables the schematic overlay for wrong states", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Forces using blocks models for everything in the Schematic Verifier\nresult list. Normally item models are used for anything\nthat has an item, and block models are only used for blocks\nthat don't have an item, plus for Flower Pots to see the contained item.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "The alignment of the block info lines overlay", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "The alignment of the Block Info Overlay", + "litematica.config.info_overlays.comment.infoHudAlignment": "The alignment of the \"Info HUD\",\nused for the Material List, Schematic Verifier mismatch positions etc.", + "litematica.config.info_overlays.comment.toolHudAlignment": "The alignment of the \"tool HUD\", when holding the configured \"tool\"", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "If enabled, then MiniHUD-style block info overlay\nis rendered for the looked-at block", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "The font scale for the block info lines", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "The x offset of the block info lines from the selected edge", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "The y offset of the block info lines from the selected edge", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "The y offset of the block info overlay from the selected edge", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Enable Block Info Overlay rendering to show info\nabout the looked-at block or verifier error marker,\nwhile holding the 'renderInfoOverlay' key", + "litematica.config.info_overlays.comment.infoHudMaxLines": "The maximum number of info lines to show on the HUD at once", + "litematica.config.info_overlays.comment.infoHudOffsetX": "The X offset of the Info HUD from the screen edge", + "litematica.config.info_overlays.comment.infoHudOffsetY": "The Y offset of the Info HUD from the screen edge", + "litematica.config.info_overlays.comment.infoHudScale": "Scale factor for the generic Info HUD text", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "When enabled, the Block Info Overlay and Block Info Lines\nwill be able to ray trace to fluid blocks instead of going through them", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "The maximum number of items to show on\nthe Material List Info HUD at once", + "litematica.config.info_overlays.comment.materialListHudScale": "Scale factor for the Material List Info HUD", + "litematica.config.info_overlays.comment.statusInfoHud": "Enable a status info HUD renderer,\nwhich renders a few bits of status info, such as\nthe current layer mode and renderers enabled state", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Allow automatically momentarily enabling the status info HUD \"when needed\",\nfor example when creating a placement and having rendering disabled", + "litematica.config.info_overlays.comment.toolHudOffsetX": "The X offset of the Info HUD from the screen edge", + "litematica.config.info_overlays.comment.toolHudOffsetY": "The Y offset of the Info HUD from the screen edge", + "litematica.config.info_overlays.comment.toolHudScale": "Scale factor for the Tool HUD text", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "The alpha value of the error marker box sides", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "The maximum number of mismatched positions to render\nat once in the Schematic Verifier overlay.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Enable Schematic Verifier marker overlay rendering", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Should the warning message about being in a layer mode\nor having some of the rendering options disabled\nbe shown when loading a new schematic\nor creating a new placement", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "The color of the area selection boxes, when they are unselected", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "The highlight color for the item of the looked at block", + "litematica.config.colors.comment.materialListHudItemCountsColor": "The color of the item count text in the Material List info HUD", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "The color of Schematic Rebuild mode's break or place blocks selector overlay", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "The color of Schematic Rebuild mode's break all blocks except targeted selector overlay", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "The color of Schematic Rebuild mode's replace selector overlay", + "litematica.config.colors.comment.schematicOverlayColorExtra": "The color of the blocks overlay for extra blocks", + "litematica.config.colors.comment.schematicOverlayColorMissing": "The color of the blocks overlay for missing blocks", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "The color of the blocks overlay for wrong blocks", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "The color of the blocks overlay for wrong block states", + "litematica.config.hotkeys.comment.addSelectionBox": "Add a new selection box (position 1) here", + "litematica.config.hotkeys.comment.cloneSelection": "Quickly clone the current area selection.\nThis basically just creates an in-memory-only schematic,\nand then creates a placement of that schematic and selects it,\nand also switches the tool mode to the Paste mode.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Delete the currently selected box", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "When the easyPlaceMode is enabled, this key is used for placing the blocks", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Allows quickly toggling on/off the Easy Place mode", + "litematica.config.hotkeys.comment.executeOperation": "Execute the currently selected tool operation with the\ncurrent selection or placement in the Fill, Replace,\nPaste Schematic etc. modes", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Inverts the schematic/ghost block rendering status\nwhile this keybind is held down", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Inverts the Overlay rendering status while this keybind is held down", + "litematica.config.hotkeys.comment.layerModeNext": "Cycle the rendering mode (all, layers) forward", + "litematica.config.hotkeys.comment.layerModePrevious": "Cycle the rendering mode (all, layers) backwards", + "litematica.config.hotkeys.comment.layerNext": "Move the rendered layer selection up", + "litematica.config.hotkeys.comment.layerPrevious": "Move the rendered layer selection down", + "litematica.config.hotkeys.comment.layerSetHere": "Set the Render Layer to the player's current position", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Nudge the current selection in the \"negative\" direction\nThis is basically the same as mouse wheel down\nwith the Nudge modifier pressed", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Nudge the current selection in the \"positive\" direction\nThis is basically the same as mouse wheel up\nwith the Nudge modifier pressed", + "litematica.config.hotkeys.comment.moveEntireSelection": "Move the entire current selection here", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Open the Area Settings GUI for the currently selected area", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Open the Loaded Schematic GUI", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Open the Litematica main menu", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Open the Material List GUI for the currently\nselected schematic placement", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Open the Placement Settings GUI for the currently\nselected placement or sub-region", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Open the Schematic Placements GUI", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Open the Schematic Projects GUI", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Open the Schematic Verifier GUI for the currently\nselected schematic placement", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Open the Area Selection manager GUI", + "litematica.config.hotkeys.comment.openGuiSettings": "Open the Config GUI", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "The modifier key to quickly change the operation mode.\nHold this and scroll while holding the \"tool item\" to quickly cycle the mode.", + "litematica.config.hotkeys.comment.pickBlockFirst": "A key to pick block the first\nschematic block ray traced to", + "litematica.config.hotkeys.comment.pickBlockLast": "A key to pick block the last schematic block\nray traced to, before the first (possible) client world\nblock ray traced to. Basically this would get\nyou the block you could place against an existing block.", + "litematica.config.hotkeys.comment.pickBlockToggle": "A hotkey to toggle the pick block toggle option in the\nGeneric configs. This is provided as a quick way to enable\nor disable the pick block keys, if they interfere with something.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "The key that enables rendering the block info overlay.\nUse NONE for not requiring a key to be pressed.\nDisable the similarly named option in the Visuals\nconfigs to disable the overlay completely.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "A hotkey to allow the overlays to render through blocks.\nThis is just a quicker way to temporarily enable\nthe same thing that the 'schematicOverlayRenderThroughBlocks' option in Visuals does.", + "litematica.config.hotkeys.comment.rerenderSchematic": "Hotkey to refresh/redraw only the schematic, instead of\nhaving to refresh the vanilla terrain too with F3 + A", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Save the current Area Selection as an in-memory Schematic", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Save the current Area Selection as a Schematic to a file", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Modifier key to activate the \"break everything except\"\nmode/function in the Schematic Edit tool mode.\nBasically when you hold this key and punch a schematic block,\nall other blocks except this block will be removed from the schematic.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Modifier key to activate the \"break all identical blocks\"\nfunction in the Schematic Edit tool mode", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Modifier key to activate the directional/continuous\nbreak or place function in the Schematic Edit tool mode", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Modifier key to activate the \"replace all identical\"\nreplace mode/function in the Schematic Edit tool mode", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Modifier key to activate the \"replace block type\"\nreplace mode/function in the Schematic Edit tool mode", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Modifier key to activate the directional/continuous\nreplace mode/function in the Schematic Edit tool mode", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "The schematic is rotated 90 degrees clockwise when pressed", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "The Schematic is mirror flipped when pressed", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "The modifier key to hold to be able to use the mouse wheel\nto cycle through the schematic versions in the Version Control tool mode", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "A hotkey to cycle to the next schematic version in the Version Control tool mode", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "A hotkey to cycle to the next schematic version in the Version Control tool mode", + "litematica.config.hotkeys.comment.selectionGrabModifier": "The modifier key to hold to \"grab\" a selection\nbox or corner for cursor moving.", + "litematica.config.hotkeys.comment.selectionGrow": "The action hotkey to auto-grow the selection box around\nany adjacent/diagonally connected blocks", + "litematica.config.hotkeys.comment.selectionGrowModifier": "The modifier key to hold to grow or shrink\na selection box while scrolling", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "The modifier key to hold while scrolling\nto nudge the selected area or corner", + "litematica.config.hotkeys.comment.selectionModeCycle": "Change the mode between Corners and Cuboid\nin the Area Selection mode", + "litematica.config.hotkeys.comment.selectionShrink": "The action hotkey to shrink the selection box so that there\nisn't any empty space (empty layers) on any side", + "litematica.config.hotkeys.comment.setAreaOrigin": "Set/move the origin point of the current\narea selection to the player's position", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Set the first position of the currently selected\nbox to the player's position", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Set the second position of the currently selected\nbox to the player's position", + "litematica.config.hotkeys.comment.toggleAllRendering": "Toggle all rendering on/off", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Toggle Area Selection boxes rendering on/off", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Toggle schematic rendering (blocks & overlay) on/off", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Toggle the info overlay rendering (for hovered block info)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Toggle the block overlay rendering on/off", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Toggle the block overlay outline rendering on/off", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Toggle the block overlay side rendering on/off", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Toggle Schematic Placement boxes rendering on/off", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "A hotkey to toggle the placement restriction mode", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Toggle schematic block rendering on/off", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "Toggle the signTextPaste config value (in Generic category)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Toggle translucent vs. opaque ghost block rendering", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Toggle the Schematic Verifier overlay rendering", + "litematica.config.hotkeys.comment.toolEnabledToggle": "The keybind to toggle the \"tool\" item functionality on/off", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "The button to use while holding the \"tool\" item\nto place the primary/first corner", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "The button to use while holding the \"tool\" item\nto place the second corner", + "litematica.config.hotkeys.comment.toolSelectElements": "The button to use to select corners or boxes\nwhile holding the \"tool\" item", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "The modifier key to hold while using the 'toolSelectElements'\nhotkey, to select the primary block type to use in some of the tool modes", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "The modifier key to hold while using the 'toolSelectElements'\nhotkey, to select the secondary block type to use in some of the tool modes", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Unloads the schematic of the currently selected placement,and thus also removes all placements created from it", + "litematica.config.generic.prettyName.pickBlockEnabled": "Pick Block Hotkeys", + "litematica.config.generic.prettyName.easyPlaceMode": "Easy Place Mode", + "litematica.config.generic.prettyName.placementRestriction": "Placement Restriction", + "litematica.config.generic.prettyName.signTextPaste": "Sign Text Paste", + "litematica.config.generic.prettyName.toolItemEnabled": "Tool Item Enabled", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Area Selection Boxes Rendering", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Schematic Placement Boxes Rendering", + "litematica.config.visuals.prettyName.enableRendering": "All Rendering", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Schematic Blocks Rendering", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Schematic Fluid Rendering", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Schematic Overlay Rendering", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Schematic Rendering", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Translucent Schematic Block Rendering", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Schematic Overlay Outlines", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Schematic Overlay Translucent Sorting", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Schematic Overlay Sides", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Block Info Overlay Rendering", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifier Overlay Rendering", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "All Rendering", + "litematica.error.area_selection.copy_failed": "Failed to copy the selection", + "litematica.error.area_selection.create_failed": "Failed to create a new selection by the name '%s', file already exists", + "litematica.error.area_selection.failed_to_load": "Failed to load the Area Selection", + "litematica.error.area_selection.grow.no_sub_region_selected": "No sub-region selected!", + "litematica.error.area_selection.no_placement_selected": "No Schematic Placement selected!", + "litematica.error.area_selection.rename.already_exists": "Error: An area already exists with the file name '%s'", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Invalid generated safe file name '%s'", + "litematica.error.duplicate_schematic_placement": "Error: Tried to add a placement that already exists", + "litematica.error.generic.creative_mode_only": "This action is only available in Creative mode", + "litematica.error.generic.failed_to_delete_file": "Failed to delete the file '%s'", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Failed to sort the list of ignored states", + "litematica.error.generic.schematic_world_not_loaded": "Schematic world was not loaded", + "litematica.error.area_editor.create_sub_region.exists": "A sub-region by the name '%s' already exists", + "litematica.error.area_editor.no_selection": "No active Area Selections", + "litematica.error.area_editor.open_gui.no_selection": "Currently in Selection Mode: Normal, but no area is currently selected", + "litematica.error.area_editor.rename_sub_region.exists": "Failed to rename the sub-region:\nA sub-region already exists by the name '%s'", + "litematica.error.area_editor.switch_mode.no_selection": "Can't switch to Selection Mode: Normal, because there is currently no area selected.\nSelect an area or create a new selection in the Area Selection browser", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Failed to load the Litematica Schematic", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Failed to downgrade the Litematica Schematic", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Failed to create the Litematica schematic", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Failed to load the Schematic", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Failed to convert the Structure to a Litematica Schematic", + "litematica.error.schematic.create.no_selections": "No valid selection regions!", + "litematica.error.schematic_load.cant_read_file": "Can't read the schematic file '%s' (doesn't exist or permission issue)", + "litematica.error.schematic_load.no_schematic_selected": "No Schematic file selected!", + "litematica.error.schematic_load.no_schematic_version_information": "The schematic doesn't have version information, and can't be safely loaded!", + "litematica.error.schematic_load.unsupported_schematic_version": "Unsupported or future schematic version '%d'", + "litematica.error.schematic_load.unsupported_type": "Unknown or unsupported file type for '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Only Litematica schematics can be exported in other formats!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "The selected schematic type isn't supported for import!", + "litematica.error.schematic_placements.remove_fail_locked": "The placement is locked!\n- Hold Shift to force remove it", + "litematica.error.schematic_save.directory_doesnt_exist": "No such directory: '%s'", + "litematica.error.schematic_save.file_already_exists": "File '%s' already exists", + "litematica.error.schematic_save.invalid_directory": "Invalid directory '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "Invalid schematic name '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "Failed to create the schematic!", + "litematica.error.schematic_read_from_file_failed.cant_read": "Failed to read schematic from file '%s'", + "litematica.error.schematic_read_from_file_failed.exception": "Exception while trying to read schematic from file '%s'", + "litematica.error.schematic_read_from_file_failed.no_file": "Failed to read schematic from file: no file available (in-memory schematic?)", + "litematica.error.schematic_projects.empty_selection": "Empty Area Selection (0 sub-regions)", + "litematica.error.schematic_projects.failed_to_load_project": "Failed to load project", + "litematica.error.schematic_projects.failed_to_load_schematic": "Failed to load schematic for the current version", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Failed to rename project file as '%s' (exception)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Can't rename project to '%s', file already exists", + "litematica.error.schematic_projects.invalid_project_directory": "Invalid or non-existing project directory", + "litematica.error.schematic_projects.no_project_open": "No project open", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "Currently in Schematic VCS mode, but there is currently no project open", + "litematica.error.schematic_projects.null_player": "Player was null", + "litematica.error.schematic_projects.project_already_exists": "Project '%s' already exists", + "litematica.error.schematic_projects.save_already_in_progress": "Save already in progress", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Failed to create schematic directory '%s'", + "litematica.error.schematic_write_to_file_failed.exception": "Failed to write the schematic to file '%s' (exception)", + "litematica.error.schematic_write_to_file_failed.exists": "Failed to write the schematic to file '%s', file already exists", + "litematica.error.structure_write_to_file_failed.exception": "Failed to write the structure to file '%s' (exception)", + "litematica.error.structure_write_to_file_failed.exists": "Failed to write the structure to file '%s', file already exists", + "litematica.hotkeys.category.generic_hotkeys": "Generic hotkeys", + "litematica.info.schematic_load.schematic_loaded": "Schematic '%s' successfully loaded to memory", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Right click the button to cancel a pending preview operation\n- Ctrl + Alt + Shift + click to set the thumbnail from an existing PNG image\n called 'thumb.png' from the same directory where the schematic file is.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Use the normal screenshot key to set the preview.\nOr right click the Set preview button to cancel setting the preview.", + "litematica.info.schematic_manager.preview.success": "Preview image successfully set", + "litematica.gui.button.area_editor.analyze_area": "Analyze Area", + "litematica.gui.button.area_editor.change_corner_mode": "Corner Mode: %s", + "litematica.gui.button.area_editor.change_selection_mode": "Selection Mode: %s", + "litematica.gui.button.area_editor.create_schematic": "Save Schematic", + "litematica.gui.button.area_editor.create_sub_region": "New sub-region", + "litematica.gui.button.area_editor.origin_enabled": "Manual Origin: %s", + "litematica.gui.button.area_editor.set_box_name": "Set", + "litematica.gui.button.area_editor.set_selection_name": "Set", + "litematica.gui.button.area_selection_mode": "Area Selection Mode: %s", + "litematica.gui.button.area_selections.create_directory": "Create directory", + "litematica.gui.button.area_selections.create_new_selection": "New selection", + "litematica.gui.button.area_selections.create_selection_from_placement": "From Placement", + "litematica.gui.button.area_selections.unselect": "Unselect", + "litematica.gui.button.change_menu.area_editor": "Area Editor", + "litematica.gui.button.change_menu.configuration_menu": "Configuration menu", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Load Schematics", + "litematica.gui.button.change_menu.schematic_manager": "Schematic Manager", + "litematica.gui.button.change_menu.schematic_projects_manager": "Schematic VCS", + "litematica.gui.button.change_menu.show_area_selections": "Area Selection browser", + "litematica.gui.button.change_menu.show_loaded_schematics": "Loaded Schematics", + "litematica.gui.button.change_menu.show_schematic_placements": "Schematic Placements", + "litematica.gui.button.change_menu.task_manager": "Task Manager", + "litematica.gui.button.change_menu.to_main_menu": "Litematica menu", + "litematica.gui.button.config_gui.colors": "Colors", + "litematica.gui.button.config_gui.generic": "Generic", + "litematica.gui.button.config_gui.hotkeys": "Hotkeys", + "litematica.gui.button.config_gui.info_overlays": "Info Overlays", + "litematica.gui.button.config_gui.render_layers": "Render Layers", + "litematica.gui.button.config_gui.visuals": "Visuals", + "litematica.gui.button.config_gui.test": "Test", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Hold Shift to create an in-memory-only schematic", + "litematica.gui.button.hover.area_selections.unselect": "Unselects the current Area Selection", + "litematica.gui.button.hover.material_list.clear_cache": "Clears the Material Cache\nNormally this should not be needed\nThis can be used instead of deleting the 'material_cache.nbt'\nfile in case the cache has some wrong data, like items\nstored for blocks that shouldn't have them, like piston heads", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Hold shift to write to a CSV file,\ninstead of the normal ASCII-art table text file", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Hold shift to select the sub regions used for the Material List", + "litematica.gui.button.hover.plus_minus_tip": "Left click to increase\nRight click to decrease\nShift and/or Alt to increase the step size", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Left click to increase\nRight click to decrease\nShift/Alt/Ctrl to increase the step size (multiplicative)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Reloads the schematic from file.\nThis can be useful if you make a mistake\nin the Schematic Edit mode.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "There is currently a Schematic VCS project open.\nThe Schematic VCS mode overrides the normal area selection functionality", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6Delete the last placed or saved area§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(This was called Schematic Projects before.)\nIn general you §6should not§r be using this feature,\nunless you really know how it works and what it does.\nIt somewhat changes how the area selections, placements and pasting works,\nin particular that there is also an area delete operation when pasting.\n\nBasically this feature is intended for §6iterative, in-place§r design work,\nand it allows you to easier create multiple versions/snapshots\nof the same build, and also to switch between the versions by deleting what is\nin the world first, and then pasting the next version in its place.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Move the project origin to the player's current position\nThis will also move the area selection and placement", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Warning: This will delete/overwrite the current blocks\n§6in the world within the area that was previously\n§6placed from a version, or saved as a version\n§6(basically the last seen \"effective area selection\")", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Saves a new schematic/version to the current project", + "litematica.gui.button.material_list": "Material List", + "litematica.gui.button.material_list.clear_cache": "Clear cache", + "litematica.gui.button.material_list.clear_ignored": "Clear ignored", + "litematica.gui.button.material_list.hide_available": "Hide available: %s", + "litematica.gui.button.material_list.ignore": "Ignore", + "litematica.gui.button.material_list.list_type": "Show: %s", + "litematica.gui.button.material_list.refresh_list": "Refresh", + "litematica.gui.button.material_list.toggle_info_hud": "Info HUD: %s", + "litematica.gui.button.material_list.write_to_file": "Write to file", + "litematica.gui.button.placement_sub.placement_configuration": "Placement configuration", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Reset sub-region", + "litematica.gui.button.placement_sub.slice_type": "Slice: %s", + "litematica.gui.button.schematic_manager.export_as": "Export as:", + "litematica.gui.button.schematic_placement.abbr.rendering": "R", + "litematica.gui.button.schematic_placement.ignore_entities": "Ignore entities: %s", + "litematica.gui.button.schematic_placement.region_enabled": "Region: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Reset all sub-regions", + "litematica.gui.button.schematic_placement.toggle_all_off": "All §cOFF§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "All §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Enclosing box rendering: %s", + "litematica.gui.button.schematic_placement.hover.lock": "Locking a placement prevents moving or\notherwise changing it (accidentally)", + "litematica.gui.button.schematic_placement.hover.rendering": "Rendering: %s\nNote that this works a bit funky\nand doesn't prevent entity rendering.\nUsually you should just disable\nthe placement entirely", + "litematica.gui.button.schematic_placements.configure": "Configure", + "litematica.gui.button.schematic_placements.disable": "Disable", + "litematica.gui.button.schematic_placements.locked": "Locked: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Placement: %s", + "litematica.gui.button.schematic_placements.remove": "Remove", + "litematica.gui.button.schematic_placements.rendering_enabled": "Rendering: %s", + "litematica.gui.button.schematic_placements.select": "Select", + "litematica.gui.button.schematic_projects.close_project": "Close current project", + "litematica.gui.button.schematic_projects.create_project": "Create project", + "litematica.gui.button.schematic_projects.delete_area": "Delete Area", + "litematica.gui.button.schematic_projects.load_project": "Load project", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Move to player", + "litematica.gui.button.schematic_projects.open_area_editor": "Area Editor", + "litematica.gui.button.schematic_projects.open_manager_gui": "Open Manager", + "litematica.gui.button.schematic_projects.open_project_browser": "VCS Project Browser", + "litematica.gui.button.schematic_projects.place_to_world": "Place to world", + "litematica.gui.button.schematic_projects.save_version": "Save Version", + "litematica.gui.button.schematic_verifier.ignore": "Ignore", + "litematica.gui.button.schematic_verifier.range_type": "Range: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Reset ignored", + "litematica.gui.button.schematic_verifier.reset_verifier": "Reset data", + "litematica.gui.button.schematic_verifier.resume": "Resume verification", + "litematica.gui.button.schematic_verifier.start": "Start verification", + "litematica.gui.button.schematic_verifier.stop": "Stop verification", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "Info HUD: %s", + "litematica.gui.button.cancel": "Cancel", + "litematica.gui.button.configure": "Configure", + "litematica.gui.button.copy": "Copy", + "litematica.gui.button.create_directory": "Create New Directory", + "litematica.gui.button.create_placement": "Create placement", + "litematica.gui.button.delete": "Delete", + "litematica.gui.button.disable": "Disable", + "litematica.gui.button.enable": "Enable", + "litematica.gui.button.import": "Import", + "litematica.gui.button.load_schematic_to_memory": "Load Schematic", + "litematica.gui.button.mirror_value": "Mirror: %s", + "litematica.gui.button.move_to_player": "Move to player", + "litematica.gui.button.ok": "Ok", + "litematica.gui.button.reload": "Reload", + "litematica.gui.button.remove": "Remove", + "litematica.gui.button.remove_placement": "Remove placement", + "litematica.gui.button.rename": "Rename", + "litematica.gui.button.rotation_value": "Rotation: %s", + "litematica.gui.button.save_new_schematic_version": "Save Version", + "litematica.gui.button.save_schematic": "Save Schematic", + "litematica.gui.button.save_to_file": "Save to file", + "litematica.gui.button.schematic_verifier": "Schematic Verifier", + "litematica.gui.button.set_preview": "Set preview", + "litematica.gui.button.tool_mode": "Tool Mode: %s", + "litematica.gui.button.unload": "Unload", + "litematica.gui.button.unlocked": "Unlocked", + "litematica.gui.label.area_editor.box_name": "Sub-region box name", + "litematica.gui.label.area_editor.selection_name": "Selection name", + "litematica.gui.label.area_editor.corner_1": "Corner 1", + "litematica.gui.label.area_editor.corner_2": "Corner 2", + "litematica.gui.label.area_editor.origin": "Origin", + "litematica.gui.label.area_editor.dimensions": "Dimensions", + "litematica.gui.label.area_editor.pos1": "Corner 1", + "litematica.gui.label.area_editor.pos2": "Corner 2", + "litematica.gui.label.area_editor.sub_regions": "Sub-regions (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Selected area: %s", + "litematica.gui.label.area_selection_box_count": "Boxes: %d", + "litematica.gui.label.area_selection_origin": "Origin: %s", + "litematica.gui.label.area_selection.mode.normal": "Normal", + "litematica.gui.label.area_selection.mode.simple": "Simple", + "litematica.gui.label.block_info.state_client": "Client World Block State", + "litematica.gui.label.block_info.state_schematic": "Schematic World Block State", + "litematica.gui.label.block_info_list_type.all": "All", + "litematica.gui.label.block_info_list_type.render_layers": "Render Layers", + "litematica.gui.label.easy_place_protocol.auto": "Auto", + "litematica.gui.label.easy_place_protocol.none": "None", + "litematica.gui.label.easy_place_protocol.slabs_only": "Slabs only", + "litematica.gui.label.easy_place_protocol.v2": "Version 2", + "litematica.gui.label.easy_place_protocol.v3": "Version 3", + "litematica.gui.label.data_fixer_mode.always": "Always", + "litematica.gui.label.data_fixer_mode.below_1205": "Below 1.20.5 Only", + "litematica.gui.label.data_fixer_mode.below_120X": "Below 1.20.x Only", + "litematica.gui.label.data_fixer_mode.below_119X": "Below 1.19.x Only", + "litematica.gui.label.data_fixer_mode.below_117X": "Below 1.17.x Only", + "litematica.gui.label.data_fixer_mode.below_116X": "Below 1.16.x Only", + "litematica.gui.label.data_fixer_mode.below_113X": "Below 1.13.x Only", + "litematica.gui.label.data_fixer_mode.below_112X": "Below 1.12.x Only", + "litematica.gui.label.data_fixer_mode.never": "Never", + "litematica.gui.label.loaded_schematic.modified_on": "§6Modified on %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "Available", + "litematica.gui.label.material_list.title.item": "Item", + "litematica.gui.label.material_list.title.missing": "Missing", + "litematica.gui.label.material_list.title.total": "Total", + "litematica.gui.label.material_list.multiplier": "Multiplier:", + "litematica.gui.label.material_list.name": "Name", + "litematica.gui.label.material_list.progress": "Progress: %s", + "litematica.gui.label.material_list.progress.done": "Done %s", + "litematica.gui.label.material_list.progress.mismatch": "Mismatched %s", + "litematica.gui.label.material_list.progress.missing": "Missing %s", + "litematica.gui.label.material_list.total": "Total: %s items", + "litematica.gui.label.origin.auto": "Auto", + "litematica.gui.label.origin.manual": "Manual", + "litematica.gui.label.paste_nbt_behavior.none": "None", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Place & Data Modify", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Place & Clone", + "litematica.gui.label.placement_sub.region_name": "Region name: %s", + "litematica.gui.label.placement_sub.region_position": "Region position", + "litematica.gui.label.placement_sub.region_size": "Region size: %s", + "litematica.gui.label.placement_settings.placement_origin": "Placement origin", + "litematica.gui.label.render_layers.hotkey": "Hotkey", + "litematica.gui.label.render_layers.hover.hotkey": "The next/previous layer hotkeys will affect this boundary.\nIf both are unselected, then the hotkeys will affect\nthe boundary that is closest to the player.", + "litematica.gui.label.replace_behavior.all": "All", + "litematica.gui.label.replace_behavior.none": "None", + "litematica.gui.label.replace_behavior.with_non_air": "With non-air", + "litematica.gui.label.schematic_info.schematic_author": "Schematic by: §f%s§r", + "litematica.gui.label.schematic_info.description": "Description:", + "litematica.gui.label.schematic_info.enclosing_size": "Enclosing size:", + "litematica.gui.label.schematic_info.enclosing_size_value": "Enclosing size: §f%s§r", + "litematica.gui.label.schematic_info.name": "Name:", + "litematica.gui.label.schematic_info.region_count": "Regions: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Created: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "Modified: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "Total blocks: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Blocks/Volume: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Total volume: §f%d§r blocks", + "litematica.gui.label.schematic_info.version": "Litematic Version: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Schema §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Create a placement", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Immediately create a new placement\nand select that placement", + "litematica.gui.label.schematic_placement.enclosing_size": "Enclosing size: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Hold shift to disable the placement when created", + "litematica.gui.label.schematic_placement.in_memory": "IN-MEMORY ONLY", + "litematica.gui.label.schematic_placement.origin": "Origin: %s", + "litematica.gui.label.schematic_placement.rename_placement": "Rename placement:", + "litematica.gui.label.schematic_placement.schematic_file": "File: %s", + "litematica.gui.label.schematic_placement.schematic_name": "Schematic: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Sub-regions: %s", + "litematica.gui.label.schematic_placement.sub_regions": "Sub-regions (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "Currently open project: %s", + "litematica.gui.label.schematic_projects.origin": "Origin:", + "litematica.gui.label.schematic_projects.project": "Project:", + "litematica.gui.label.schematic_projects.version": "Version: %s (of %s)", + "litematica.gui.label.schematic_projects.version_entry": "Ver. %d - %s", + "litematica.gui.label.schematic_projects.version_name": "Version name:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Ignore entities", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Hold shift to overwrite an existing file", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Save from schematic world", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "If enabled, then the schematic is created by saving the\ncontents of the selection from the schematic world\ninstead of the normal vanilla world.\nThis allows you to combine or trim schematics without having\nto paste them to a temporary creative world.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Visible blocks only [experimental quick hax]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Support blocks", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Include any necessary support blocks in \"Visible blocks only\" mode,\nfor things like Repeaters, Comparators, Carpets or gravity blocks that would be visible", + "litematica.gui.label.schematic_verifier.count": "Count", + "litematica.gui.label.schematic_verifier.expected": "Expected", + "litematica.gui.label.schematic_verifier.found": "Found", + "litematica.gui.label.schematic_verifier_display_type.all": "All (non-ignored)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "Correct State", + "litematica.gui.label.schematic_verifier_display_type.extra": "Extra Blocks", + "litematica.gui.label.schematic_verifier_display_type.missing": "Missing Blocks", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Wrong Blocks", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Wrong States", + "litematica.gui.label.schematic_verifier.status.done_errors": "Wrong: §cBlock: %s§r, §6State: %s§r, §bMissing: %s§r, §dExtra: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aCorrect: %s§r, Total: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Unseen Chunks: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Schematic Verifier", + "litematica.gui.label.task.title.remaining_chunks": "%s, remaining chunks (%s)", + "litematica.gui.label.task_name.area_analyzer": "Area Analyzer", + "litematica.gui.label.task_name.delete": "Delete task", + "litematica.gui.label.task_name.fill": "Fill task", + "litematica.gui.label.task_name.material_list": "Material List", + "litematica.gui.label.task_name.paste": "Paste Schematic", + "litematica.gui.label.task_name.save_schematic": "Save Schematic", + "litematica.gui.label.task_name.verifier": "Verifier", + "litematica.gui.message.confirm_file_deletion": "Do you want to delete the file '%s'?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "Do you want to delete the \"last affected\" area?\nThis will delete whatever blocks and entities are within the area that the project manager last placed to the world, or last saved as a version. (Basically the \"last seen affected area\", such that if you were to cycle versions, it would not leave blocks behind from the previous version.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Do you want to place this version to the world?\nIt will delete whatever blocks are within the area that the project manager last placed to the world, or last saved as a version. (Basically the \"last seen affected area\", such that if you were to cycle versions, it would not leave blocks behind from the previous version.)", + "litematica.gui.title.area_editor_normal": "Area Editor (Normal/Multi-box mode)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Area Editor (§6§lSchematic VCS area§r)", + "litematica.gui.title.area_editor_simple": "Area Editor (Simple mode)", + "litematica.gui.title.area_editor_sub_region": "Area Editor (sub-region)", + "litematica.gui.title.area_editor.sub_region_name": "Sub-region name", + "litematica.gui.title.area_selection_manager": "Area Selection Manager", + "litematica.gui.title.configure_schematic_placement": "Configure Schematic placement", + "litematica.gui.title.configure_schematic_sub_region": "Configure Placement Sub-Region", + "litematica.gui.title.configs": "Litematica Configs - %s", + "litematica.gui.title.confirm_file_deletion": "Confirm file deletion", + "litematica.gui.title.copy_area_selection": "Copy Area Selection '%s'", + "litematica.gui.title.create_area_selection": "Create a new Area Selection", + "litematica.gui.title.create_area_selection_from_placement": "Create a new Area Selection from a Schematic Placement", + "litematica.gui.title.create_directory": "Create a new directory", + "litematica.gui.title.create_in_memory_schematic": "Create an in-memory Schematic", + "litematica.gui.title.create_schematic_project": "Create a new schematic project", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "Load Schematic", + "litematica.gui.title.manage_loaded_schematics": "Manage loaded Schematics", + "litematica.gui.title.manage_schematic_placements": "Manage Schematic Placements", + "litematica.gui.title.material_list.area_analyzer": "Area Analysis for selection '%s'", + "litematica.gui.title.material_list.placement": "Material List for placement '%s'", + "litematica.gui.title.material_list.schematic": "Material List for schematic '%s' (%s of %s regions)", + "litematica.gui.title.material_list.select_schematic_regions": "Select the sub-regions for the Material List for '%s'", + "litematica.gui.title.rename_area_selection": "Rename Area Selection", + "litematica.gui.title.rename_area_sub_region": "Rename Sub Region", + "litematica.gui.title.rename_schematic": "Rename Schematic", + "litematica.gui.title.create_schematic_from_selection": "Save the currently selected area as a Schematic", + "litematica.gui.title.save_exported_schematic": "Save an exported %s of '%s'", + "litematica.gui.title.save_imported_schematic": "Save an imported Schematic", + "litematica.gui.title.save_schematic_from_memory": "Save an in-memory Schematic to a file", + "litematica.gui.title.save_schematic_filename": "Schematic File Name", + "litematica.gui.title.schematic_browser": "Schematic Browser", + "litematica.gui.title.schematic_manager": "Schematic Manager", + "litematica.gui.title.schematic_project_manager": "Schematic VCS Project Manager", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Confirm Delete area", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Confirm Place to world action", + "litematica.gui.title.schematic_projects.save_new_version": "Save new schematic version", + "litematica.gui.title.schematic_projects_browser": "Schematic VCS Projects Browser", + "litematica.gui.title.schematic_verifier": "Schematic Verifier for '%s'", + "litematica.gui.title.schematic_verifier_errors": "Schematic Verifier errors", + "litematica.gui.title.task_manager": "Task Manager", + "litematica.hud.area_selection.box_count": "Boxes: %s", + "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "Corners", + "litematica.hud.area_selection.mode.expand": "Expand", + "litematica.hud.area_selection.origin": "Origin: %s", + "litematica.hud.area_selection.selected_area_normal": "Area: %s", + "litematica.hud.area_selection.selected_area_simple": "Area [§6Simple mode§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "Sub-region: %s", + "litematica.hud.area_selection.selection_corners_mode": "Corners Mode: %s", + "litematica.hud.delete.target_mode": "Delete target mode: %s", + "litematica.hud.delete.target_mode.area": "Current Area", + "litematica.hud.delete.target_mode.placement": "Current Placement", + "litematica.hud.misc.easy_place_mode_enabled": "Easy Place mode §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Placement Restriction mode §aON§r", + "litematica.hud.misc.render_layer_mode": "Layer Mode: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Layer Mode: %s", + "litematica.hud.misc.renderer_status": "Renderers: A: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Data Restore Mode: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Replace blocks: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Ignore inventory contents: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Lock this coordinate\nThis allows changing the other coordinates\nwithout affecting the locked ones", + "litematica.hud.schematic_placement.hover_info.placement_locked": "This placement has been locked and can't\nbe modified without unlocking it first", + "litematica.hud.schematic_placement.hover_info.placement_modified": "This placement has been modified", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "This sub-region has been modified", + "litematica.hud.schematic_placement.selected_placement": "Placement", + "litematica.hud.schematic_placement.selected_sub_region": "Sub-region", + "litematica.hud.schematic_placement.sub_region_count": "Regions", + "litematica.hud.schematic_placement.sub_region_modified": "Modified", + "litematica.hud.schematic_placement.sub_region_origin": "Region origin: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Regions modified", + "litematica.hud.selected_mode": "Mode", + "litematica.hud.schematic_projects.current_version_date": "Date: %s", + "litematica.hud.schematic_projects.current_version": "Version: %s/%s - name: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Project origin: %s", + "litematica.hud.schematic_projects.project_name": "Project: %s", + "litematica.hud.schematic_projects_mode": "§6Schematic VCS mode§r", + "litematica.info.material_list": "- The Material List hotkey will open the last viewed Material List,\n if there is one stored\n- To switch to a different Material List, open one via\n the GUI button in the Placement Configuration GUI or\n the schematic browser\n- The stored/last viewed list is also forgot\n if the selected Schematic Placement is changed\n- If there is no last viewed Material List yet,\n then the selected Placement is used, if there is one", + "litematica.label.alignment.center": "Center", + "litematica.label.alignment.top_center": "Top Center", + "litematica.label.none_lower": "none", + "litematica.label.no": "no", + "litematica.label.yes": "yes", + "litematica.message.error.area_deletion_aborted": "Area Deletion interrupted or aborted", + "litematica.message.error.empty_area_selection": "Empty Area Selection (no boxes)", + "litematica.message.error.invalid_schematic_name": "Invalid schematic name '%s'", + "litematica.message.error.no_area_selected": "§cNo area selected§r", + "litematica.message.error.no_placement_selected": "§cNo placement selected§r", + "litematica.message.error.only_works_in_single_player": "§cThis operation only works in single player§r", + "litematica.message.error.move.pending_tasks": "§cCan not start a move operation while there are pending tasks§r", + "litematica.message.error.placement_paste_outside_world": "The placement can't be pasted in the current position, because it goes outside the world bounds", + "litematica.message.error.schematic_paste_failed": "§cSchematic Paste to world failed§r", + "litematica.message.error.schematic_save_failed": "Failed to save schematic to file '%s'", + "litematica.message.error.schematic_save_interrupted": "Schematic saving interrupted or stopped", + "litematica.message.error.schematic_save_no_area_selected": "§cSchematic saving failed - no area selected§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "No suitable hotbar slot found for pick block!\nCheck the config Generic -> §epickBlockableSlots§r.\nAlso depending on the §epickBlockAvoid*§6 configs, the pick block feature may refuse to replace any tools or other damageable items in those slots.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "No hotbar slots set in the Generic -> §epickBlockableSlots§6 config!", + "litematica.message.added_selection_box": "Added a new selection box at %s", + "litematica.message.area_clear_fail": "§cFailed to clear the area(s)§r", + "litematica.message.area_cleared": "Area cleared", + "litematica.message.area_filled": "Area filled", + "litematica.message.area_fill_fail": "Failed to fill the area", + "litematica.message.area_selections.selection_created_from_placement": "Created a new selection from placement '%s'", + "litematica.message.easy_place_fail": "§6Action prevented by the Easy Place mode", + "litematica.message.grabbed_element_for_moving": "Grabbed an element to move", + "litematica.message.in_memory_schematic_created": "Created an in-memory schematic as '%s'", + "litematica.message.litematic_saved_as": "Successfully Upgraded the Litematica Schematic's Data Version\nSchematic saved as '%s'", + "litematica.message.material_list.material_cache_cleared": "Material Cache cleared", + "litematica.message.material_list_written_to_file": "Material list written to file '%s'", + "litematica.message.moved_area_origin": "Moved the area origin point from %s => %s", + "litematica.message.moved_selection": "Moved the current selection from %s => %s", + "litematica.message.paste_with_servux": "§6The placement is being uploaded to Servux for pasting", + "litematica.message.placement.cant_modify_is_locked": "§cThe placement is locked and can't be modified§r", + "litematica.message.placement.moved_placement_origin": "Moved placement origin from %s => %s", + "litematica.message.placement.moved_subregion_to": "Moved sub-region to %s", + "litematica.message.placement.rotation_set_to": "Placement rotated to %s", + "litematica.message.placement.mirror_set_to": "Placement mirrored to %s", + "litematica.message.placement_restriction_fail": "§6Action prevented by Placement Restriction mode", + "litematica.message.removed_area_origin": "Removed the explicit/manual area origin point", + "litematica.message.removed_selection_box": "Removed selection box %s", + "litematica.message.scheduled_task_added": "Scheduled task added...", + "litematica.message.litematic_downgrade_exported_as": "Schematic export downgraded as '%s'\n§6NOTE: This is an experimental feature; data loss may occur.§r", + "litematica.message.schematic_exported_as": "Schematic exported as '%s'", + "litematica.message.schematic_pasted": "Schematic pasted in world", + "litematica.message.schematic_pasted_using_fill_and_setblock": "Schematic pasted using §b%s§r fill and §b%s§r setblock commands", + "litematica.message.schematic_pasted_using_setblock": "Schematic pasted using §b%s§r setblock commands", + "litematica.message.schematic_pasted_using_world_edit": "Schematic pasted using §b%s§r World Edit //set commands", + "litematica.message.schematic_placement_created": "Placement created for '%s'", + "litematica.message.schematic_preview_cancelled": "Preview task cancelled", + "litematica.message.schematic_read_from_file_success": "Schematic loaded from file '%s'", + "litematica.message.schematic_rendering_refreshed": "Schematic rendering refreshed", + "litematica.message.schematic_saved_as": "Schematic saved as '%s'", + "litematica.message.schematic_save_task_created": "Schematic saving task created", + "litematica.message.set_area_origin": "Set the area origin point to %s", + "litematica.message.set_selection_box_point": "Set/moved point %d to %s", + "litematica.message.toggled": "Toggled %s %s", + "litematica.message.value.on": "ON", + "litematica.message.value.off": "OFF", + "litematica.message.schematic_projects.project_created": "Project '%s' created", + "litematica.message.schematic_projects.project_loaded": "Project '%s' loaded", + "litematica.message.schematic_projects.version_saved": "New version (#%s) saved as '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Note: You are currently in the Simple Area Selection mode", + "litematica.message.warn.layer_mode_currently_at": "Note: You are currently in the '%s' render layer mode", + "litematica.message.warn.main_rendering_disabled": "Warning: The main rendering is currently disabled\nSee Visuals -> %s, or Hotkeys -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Warning: Schematic blocks rendering is currently disabled\nSee Visuals -> %s, or Hotkeys -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Warning: When you directly load non-Litematica schematics, the created placements won't be persistent.\nAlso if you have to load the schematic many times, then the schematic type conversion lag spike (for large schematics) will happen each time you load it.\n\nIt is therefore recommended to either import the schematic and save it in the Litematica format via the Schematic Manager menu, or better yet, paste the original schematic into a temporary world using MCEdit or the Paste mode in Litematica, and then make a new Litematica schematic from that, preferably using multiple sub-regions to tightly capture the build, where applicable.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "The targeted placement is currently not selected. The Replace All hotkey only works on the currently selected sub-region(s) of the placement you click on. So to replace the blocks in only one sub-region, select that sub-region. To replace in the entire schematic (all sun-regions), select the entire placement and not a sub-region of it. The blocks are also only replaced within the area limited by the current Render Layers setting.", + "litematica.message.warn.schematic_rendering_disabled": "Warning: Schematic rendering is currently disabled\nSee Visuals -> %s, or Hotkeys -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Warning: The verifier overlay rendering is currently disabled! See Info Overlays -> %s (or Hotkeys -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Invalid input for a number '%s'", + "litematica.message.warning.schematic_projects_hidden": "Warning: The Schematic Version Control System is currently hidden. In general you should NOT use this, unless you really know how it works and changes some of the mod behavior. It is meant for iteratire, in-place design work, where flipping between different versions of the build in-place (= deleting and replacing the previous version) is needed. If you want to use it, then enable the option Generic -> unhideSchematicVCS", + "litematica.warning.area_editor.area_rendering_disabled": "Note: The Area Selection boxes rendering is currently disabled\nSee Visuals -> %s, or Hotkeys -> %s ['%s']", + "litematica.tool_hud.block_1": "Block: %s", + "litematica.tool_hud.block_2": "Replace: %s", + "litematica.tool_hud.facing": "Facing: %s", + "litematica.tool_mode.name.area_selection": "Area Selection", + "litematica.tool_mode.name.delete": "Delete", + "litematica.tool_mode.name.fill": "Fill", + "litematica.tool_mode.name.grid_paste": "Grid Paste Schematic in world", + "litematica.tool_mode.name.move": "Move", + "litematica.tool_mode.name.paste_schematic": "Paste Schematic in world", + "litematica.tool_mode.name.rebuild": "Edit Schematic", + "litematica.tool_mode.name.replace_block": "Replace block", + "litematica.tool_mode.name.schematic_placement": "Schematic Placement" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/es_ES.json b/src/main/resources/assets/litematica/lang/crowdin/es_ES.json new file mode 100644 index 0000000000..78021dc3dc --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/es_ES.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlaceProtocolVersion", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "pegar no restaurar comportamiento", + "litematica.config.generic.name.pasteReplaceBehavior": "pegar el comportamiento", + "litematica.config.generic.name.placementReplaceBehavior": "sustitución del comportamiento", + "litematica.config.generic.name.placementRestrictionWarn": "avisar de colocación", + "litematica.config.generic.name.selectionCornersMode": "modo de selección", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "directorio base de datos personalizado habilitado", + "litematica.config.generic.name.customSchematicBaseDirectory": "directorio base personalizado", + "litematica.config.generic.name.areaSelectionsPerWorld": "áreas seleccionadas por mundo", + "litematica.config.generic.name.betterRenderOrder": "mejor orden de procesamiento", + "litematica.config.generic.name.changeSelectedCornerOnMove": "cambiar la esquina seleccionada en movimiento", + "litematica.config.generic.name.cloneAtOriginalPosition": "cloneAtinalPosition", + "litematica.config.generic.name.commandDisableFeedback": "commandDisableFeedback", + "litematica.config.generic.name.commandFillMaxVolume": "comandoFillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "comandoFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "comando LimitPerTick", + "litematica.config.generic.name.commandNameClone": "nombre del comando clonar", + "litematica.config.generic.name.commandNameFill": "nombredelcomando", + "litematica.config.generic.name.commandNameSetblock": "nombredelcomandoSetblock", + "litematica.config.generic.name.commandNameSummon": "nombredecomando", + "litematica.config.generic.name.commandTaskInterval": "intervalo de la tarea", + "litematica.config.generic.name.commandUseWorldEdit": "comandoEditar", + "litematica.config.generic.name.debugLogging": "debugLogging", + "litematica.config.generic.name.datafixerMode": "datafixerMode", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "Lugar faciy clic adyacente", + "litematica.config.generic.name.easyPlaceFirst": "easyPlace primero", + "litematica.config.generic.name.easyPlaceHoldEnabled": "Lugar fácil habilitado", + "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", + "litematica.config.generic.name.easyPlaceSwapInterval": "lugar easySwapInterval", + "litematica.config.generic.name.easyPlaceSwingHand": "Lugar fácil SwingHand", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "entityDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "Tiempo de espera de caché de sincronización de datos de entidad", + "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "executeRequireHoldingTool", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "fijar rotación", + "litematica.config.generic.name.generateLowercaseNames": "generar nombres de minúsculas", + "litematica.config.generic.name.highlightBlockInInventory": "destacarBlockInventario", + "litematica.config.generic.name.itemUsePacketCheckBypass": "usar paquete revisado por paso", + "litematica.config.generic.name.layerModeFollowsPlayer": "Jugador de seguimiento", + "litematica.config.generic.name.loadEntireSchematics": "cargar Esquemas Entires", + "litematica.config.generic.name.materialListIgnoreState": "estadoIgnorar lista", + "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "Entidades de pasteIgnoreBlock enteramente", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "entidades pasteIgnoradas", + "litematica.config.generic.name.pasteIgnoreInventories": "pasteIgnoreInventarios", + "litematica.config.generic.name.pasteToMcFunctionFiles": "pegar a McFunctionArchivos", + "litematica.config.generic.name.pasteUseFillCommand": "pasteUseFillCommand", + "litematica.config.generic.name.pasteUsingCommandsInSp": "pegar comandos en Sp", + "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockAevitable", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoidTools", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockActivado", + "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "pickBlockableSlots", + "litematica.config.generic.name.placementRestriction": "restricción de colocación", + "litematica.config.generic.name.renderMaterialListInGuis": "renderizar la lista en la guía", + "litematica.config.generic.name.renderThreadNoTimeout": "renderizar hilo sin tiempo", + "litematica.config.generic.name.serverNbtRequestRate": "puntuación no solicitada", + "litematica.config.generic.name.signTextPaste": "signTextPaste", + "litematica.config.generic.name.toolItem": "elemento", + "litematica.config.generic.name.toolItemEnabled": "herramienta habilitada", + "litematica.config.generic.name.toolItemComponents": "toolItemComponentes", + "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "activar renderizado de cajas de selección", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "activar el renderizado de las cajas", + "litematica.config.visuals.name.enableRendering": "activar Renderizado", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "enableSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "alfa", + "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", + "litematica.config.visuals.name.overlayReducedInnerSides": "superposición reducida en los lados", + "litematica.config.visuals.name.placementBoxSideAlpha": "placementBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderizar área de selección de lados", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderizador de bloques como translúcido", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderizar bloques", + "litematica.config.visuals.name.renderErrorMarkerConnections": "renderizar conexiones Marcador", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "mostrar la ubicación de los lados", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "Ubicación del cuadro de cierre", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "Mostrar ubicación en los lados de los cuadros", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderizar el bloque dentro de los lados", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "overlayEnchufe Esquema", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "esquema OverlayEnableResorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "overlayModelOutline esquemático", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "overlayOutlineWidththrough esquemático", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "esquema OverlayRenderThroughBloks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "esquema OverlayTypeFissing", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "Esquema OverlayTypeWrongState", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "alineación de líneas de bloqueo", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "bloquear Alineación de información", + "litematica.config.info_overlays.name.infoHudAlignment": "infoAlineación", + "litematica.config.info_overlays.name.toolHudAlignment": "alineamiento de herramientas", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "bloquear líneas de información habilitadas", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "bloquear líneas de fuente", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayActivado", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "las líneas maxilares de la lista", + "litematica.config.info_overlays.name.materialListHudScale": "escala de la lista", + "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "verificador de errores HilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "verificador Activado", + "litematica.config.info_overlays.name.warnDisabledRendering": "advertir DesactivedRendering", + "litematica.config.colors.name.areaSelectionBoxSideColor": "%{count} áreas seleccionadas", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "resaltando el bloque de inventario", + "litematica.config.colors.name.materialListHudItemCountsColor": "materialListHudItemCountsColor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "reconstruir esquemática-Lugar OverlayColor", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "reconstruir esquemáticaBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "reconstruir esquema reemplazando overlayColor", + "litematica.config.colors.name.schematicOverlayColorExtra": "overlayColorextra del esquema", + "litematica.config.colors.name.schematicOverlayColorMissing": "overlayColorMissing esquemático", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "esquema overlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "Estado incorrecto del esquema", + "litematica.config.hotkeys.name.addSelectionBox": "añadir cuadro de selección", + "litematica.config.hotkeys.name.cloneSelection": "cloneSelection", + "litematica.config.hotkeys.name.deleteSelectionBox": "eliminar cuadro de selección", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "lugar fácil alternar", + "litematica.config.hotkeys.name.executeOperation": "ejecución Operación", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertir el Bloqueo Bloqueo", + "litematica.config.hotkeys.name.invertOverlayRenderState": "invertir el estado de renderizado", + "litematica.config.hotkeys.name.layerModeNext": "modo capa siguiente", + "litematica.config.hotkeys.name.layerModePrevious": "layerModePrevious", + "litematica.config.hotkeys.name.layerNext": "siguiente capa", + "litematica.config.hotkeys.name.layerPrevious": "capa anterior", + "litematica.config.hotkeys.name.layerSetHere": "capa aquí", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelección Negativa", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "selección nudge positiva", + "litematica.config.hotkeys.name.moveEntireSelection": "mover toda la selección", + "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiAreúreos", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "abrir Esquemas Cargados", + "litematica.config.hotkeys.name.openGuiMainMenu": "openGuiMainMenu", + "litematica.config.hotkeys.name.openGuiMaterialList": "abrir la lista de material", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlacementSettings", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "abrir Esquemas", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "abrir proyectos de Esquema", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "abrir GuiSelectionManager", + "litematica.config.hotkeys.name.openGuiSettings": "openGuiSettings", + "litematica.config.hotkeys.name.operationModeChangeModifier": "operationModeModeModifier", + "litematica.config.hotkeys.name.pickBlockFirst": "pickBlockFirst", + "litematica.config.hotkeys.name.pickBlockLast": "pickBlocklast", + "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderizarA Blocks", + "litematica.config.hotkeys.name.rerenderSchematic": "rerenderSchematic", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "guardar área como memoria", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "guardarÁrea de Esquema", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "dirección de lugar de salida del esquema", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "dirección de reemplazo de edición del esquema", + "litematica.config.hotkeys.name.schematicPlacementRotation": "schematicPlacementRotation", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "modificador del ciclo de la versión del esquema", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "siguiente versión del esquema", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "versión esquemática anterior", + "litematica.config.hotkeys.name.selectionGrabModifier": "modificador de selección", + "litematica.config.hotkeys.name.selectionGrow": "selección Crecer", + "litematica.config.hotkeys.name.selectionGrowModifier": "modificador de selección", + "litematica.config.hotkeys.name.selectionNudgeModifier": "modificador de selección", + "litematica.config.hotkeys.name.selectionModeCycle": "modo de selección", + "litematica.config.hotkeys.name.selectionShrink": "reducción de selección", + "litematica.config.hotkeys.name.setAreaOrigin": "setAreaOrigin", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "establecer la posición del cuadro de selección 1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "cambiar área de renderizado de cajas de selección", + "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSchematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "cambiar OverlayOutlineRenderizado", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", + "litematica.config.hotkeys.name.togglePlacementRestriction": "cambiar la Restricción de ubicación", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "cambiar el esquema de procesamiento", + "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "cambiar TranslucentRendering", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "cambiar VerifierOverlayRendering", + "litematica.config.hotkeys.name.toolEnabledToggle": "Herramienta ActivedAlternar", + "litematica.config.hotkeys.name.toolPlaceCorner1": "herramienta Lugar1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "herramienta Colocar esquina 2", + "litematica.config.hotkeys.name.toolSelectElements": "Elementos de herramientas", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "herramienta Seleccionar Bloque Modificador 1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "herramienta SeleccionarModifierBlock2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "El tipo de \"protocolo de colocación precisa\" a utilizar.\n- Automático: utiliza v3 en el modo de un jugador y, por defecto, solo losas en el modo multijugador,\n a menos que el servidor tenga un mod Carpet que envíe un paquete 'carpet:hello'\n , en cuyo caso se utiliza v2 en ese servidor.\n- Versión 3: solo compatible con Litematica (en el modo de un jugador) o con Servux.\n- Versión 2: compatible con servidores con el mod Carpet\n (ya sea QuickCarpet de skyrising y DeadlyMC,\n o CarpetExtra además de FabricCarpet.\n Y en ambos casos, la regla Carpet 'accurateBlockPlacement' necesita\n estar habilitada en el servidor).\n- Solo losas: solo repara las losas superiores. Compatible con servidores de papel.\n- Ninguno: no modifica las coordenadas.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Ya sea que se intente restaurar o no los datos NBT de los bloques,\ny qué método se usa para eso.\n- Place & Data Modify intentará colocar el bloque \"NBT-picked\"\n cerca del jugador, y luego usará el comando data modify\n para transferir los datos NBT al bloque setblock'ed\n- Place & Clone intentará colocar el bloque \"NBT-picked\"\n cerca del jugador, y luego lo clonará a la ubicación final.\n- Teleport & Place intentará teletransportar al jugador cercano y luego\n colocará directamente el elemento NBT-picked en la posición correcta.\nTenga en cuenta que el método teleport & place actualmente no funciona correctamente/en absoluto.\nEl método recomendado es §ePlace & Data Modify§r, sin embargo para que eso funcione\nprobablemente necesitarás reducir el pasteCommandLimit a 1 por tick y aumentar\nel pasteCommandInterval a 1-4 ticks o algo así.\nPor lo tanto, solo debes usar esto para pegar bloques importantes que necesitan los datos,\npor ejemplo haciendo un esquema solo de los inventarios,\ny luego pegarlo con el comportamiento de reemplazo establecido en Ninguno.", + "litematica.config.generic.comment.pasteReplaceBehavior": "El comportamiento de reemplazar los bloques existentes\nen el modo de herramienta de Pegar esquema", + "litematica.config.generic.comment.placementReplaceBehavior": "El comportamiento de reemplazo de bloque al agregar bloques\nal mundo esquemático.\n\nEsto permite usar ubicaciones superpuestas sin que la ubicación manejada más tarde\nsiempre sobrescriba las anteriores con aire.\nPor otro lado, algunos bloques como los bloques de luz se consideran\ncomo aire, por lo que necesitarían el comportamiento de reemplazo \"Todos\"\npara poder colocarse.", + "litematica.config.generic.comment.placementRestrictionWarn": "Selecciona qué tipo de mensaje de advertencia mostrar (si existe)\ncuando el modo de Lugar Fácil o Restricción de Lugar Impiden colocar un bloque", + "litematica.config.generic.comment.selectionCornersMode": "El modo de las esquinas de selección de área a usar (matrices o expandir)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "Si está habilitado, entonces el directorio establecido en 'customSchematicBaseDirectory'\nse utilizará como el directorio root/base de esquemas,\nen lugar del directorio normal '.minecraft/schematics/'", + "litematica.config.generic.comment.customSchematicBaseDirectory": "El directorio raíz / base de esquemas a usar,\nsi 'customSchematicBaseDirectoryEnabled' está habilitado", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Usar directorios raíz por mundo o servidor para las selecciones de área\n§6NOTA: no cambie esto mientras esté en streaming en directo,\n§6entonces el navegador de Selección de Área mostrará el servidor IP\n§6en el widget de navegación y también en el nombre de la selección actual\n§6hasta que vuelvas a cambiar el directorio actual y la selección", + "litematica.config.generic.comment.betterRenderOrder": "Si está habilitado, la representación esquemática se realiza\ninyectando la llamada de representación diferente en el código de representación original\n. Esto debería dar como resultado una mejor representación/ordenación de bloques translúcidos\ny que los bloques esquemáticos no se representen\na través de los bloques/terreno del mundo del cliente.\nSi la representación no funciona (por ejemplo, con Optifine),\nintenta deshabilitar esta opción.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "Si es verdadero, entonces la esquina seleccionada de una selección de área\nsiempre está establecida en la última esquina movida\nal usar las teclas de acceso directo", + "litematica.config.generic.comment.cloneAtOriginalPosition": "Si está activado, a continuación, el uso de la tecla de acceso directo de la selección de clones creará\nla posición de la selección de área original\nen lugar de en la posición actual del jugador", + "litematica.config.generic.comment.commandDisableFeedback": "Si está activado, entonces el comando de retroalimentación se desactiva automáticamente\ny luego se vuelve a activar para Pegar multijugador, Llena y elimina las operaciones\n(que están usando los comandos /setblock y /fill comandos) desactivando y luego\nreactivando la regla de juego de sendCommandFeedback cuando finalice la tarea", + "litematica.config.generic.comment.commandFillMaxVolume": "El tamaño/volumen máximo de cada caja individual\nque se puede rellenar a través de las operaciones de Fill/Delete\nbasadas en el comando. Las áreas/volúmenes más grandes se dividirán en múltiples comandos.\nTodas las áreas también se dividen en cajas por trozo al principio de todos modos.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Deshabilita dividir los volúmenes de relleno (en los modos Llenar, Reemplazar y Eliminar)\na las cajas por trozo", + "litematica.config.generic.comment.commandLimitPerTick": "Número máximo de comandos enviados por tick del juego,\nal usar Pegar, Rellena y elimina funciones en un servidor,\ndonde usarán setblock y rellenarán comandos.\nTen en cuenta que Paste función puede sobregirlo por un par de comandos\nal usar la funcionalidad de restaurar NBT, que necesita dos comandos adicionales para cada bloque.", + "litematica.config.generic.comment.commandNameClone": "El nombre del comando clon a usar cuando se utiliza la función de modo creativo basado en el comando\nen los servidores.\nEsto sólo se utiliza actualmente por la función Pegar si el comportamiento NBT restaurar\nse establece en 'Place & Clone'.", + "litematica.config.generic.comment.commandNameFill": "El nombre de comando de relleno a usar cuando se utiliza la función de modo creativo basado en el comando\nen los servidores", + "litematica.config.generic.comment.commandNameSetblock": "El nombre de comando de setblock a usar cuando se utiliza la función de modo creativo basado en el comando\nen los servidores,\na saber, la función Paste Schematic in World", + "litematica.config.generic.comment.commandNameSummon": "El nombre del comando invocar a usar cuando se utiliza la función de modo creativo basado en el comando\nen los servidores,\na saber, el \"Paste Schematic in World function", + "litematica.config.generic.comment.commandTaskInterval": "El intervalo en los ticks del juego ejecuta las tareas de Pegar, Rellenar y Eliminar\n. La configuración commandLimitPerTick establece el máximo\nnúmero de comandos a enviar por ejecución, y esta configuración\nestablece el intervalo en ticks del juego antes de la próxima ejecución.", + "litematica.config.generic.comment.commandUseWorldEdit": "Si está habilitado, en lugar de usar los comandos setblock y fill configurados,\nse usan los comandos World Edit //pos1, //pos2 y //set.\nTen en cuenta que usar los comandos World Edit es aproximadamente 3 veces más lento\nque usar los comandos vanilla debido al límite de comandos por tick,\ny WE requiere múltiples comandos por bloque o área (//pos1 //pos2 //set).\n§6ADVERTENCIA: La opción de comportamiento de pegar y reemplazar NO FUNCIONARÁ si se usan\n§6los comandos World Edit y volúmenes fill en lugar de comandos setblock individuales.\nPor lo tanto, se recomienda usar los comandos vanilla, si tienes permiso para ejecutarlos.\nOtra cosa que podría hacer que prefieras los comandos WE en algunos casos\nes que pueden evitar actualizaciones de bloques, si el servidor no tiene\nel mod Carpet y, por lo tanto, la regla '/carpet fillUpdates false' disponible.", + "litematica.config.generic.comment.debugLogging": "Habilita algunos mensajes de registro de depuración en la consola del juego,\npara depurar ciertos problemas o fallos.", + "litematica.config.generic.comment.datafixerMode": "El nivel de reparador de datos configurable que se aplicará a los esquemas cargados.\nEsta opción puede mejorar el rendimiento de la carga de esquemas\nal omitir el reparador de datos Vanilla,\npero esto también puede causar una pérdida grave de datos si está deshabilitado.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Valor de esquema predeterminado para Vanilla Data Fixer\n\nSe usa para ajustar el valor más bajo posible y el valor usado\ncuando el esquema cargado no contiene esta información.\n\n§6ADVERTENCIA: Esta configuración está destinada a usarse bajo la dirección\n§6de un desarrollador de Litematica como masa.\n§6En caso de duda, mantenga el valor predeterminado para Minecraft 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "Usa el código adyacente de Clics de un ornito 1.12.2.\nEsto solo funciona con §a\"easyPlacePostRewrite\"§r habilitado.", + "litematica.config.generic.comment.easyPlaceFirst": "Esto hace que el modo Lugar Fácil coloque el primer bloque\nque estás mirando primero, en lugar del bloque más lejano/más bajo.\nEstablecer esto en falso te permite colocar múltiples capas \"a la vez\",\nya que los bloques más lejanos se colocarían antes de que los más cercanos bloquearan la línea de visión.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "Cuando está habilitado, entonces puede mantener presionada la tecla\ny ver diferentes bloques esquemáticos para colocarlos.\nsin tener que hacer clic en cada bloque individualmente.", + "litematica.config.generic.comment.easyPlaceMode": "Cuando está activado, simplemente intentando usar un objeto/colocar un bloque\nen los bloques esquemáticos colocará ese bloque en esa posición", + "litematica.config.generic.comment.easyPlacePostRewrite": "Cuando está activado, el modo Easy Place utiliza el código\n\"Post-Rewrite\" de la ornitina 1.12.2.\n§6¡ADVERTENCIA! ESTO ES EXPERIMENTAL", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "Si está habilitado, Litematica maneja el llamado\n\"Protocolo de colocación precisa de bloques del mod de alfombra\" en el modo de un solo jugador.\nSe recomienda mantener esto habilitado si\nva a usar Easy Place en el modo de un solo jugador.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "El intervalo en milisegundos el modo de Lugar Fácil espera\ndespués de intercambiar ranuras de inventario y colocar un bloque.\nÚtil para evitar colocar bloques incorrectos cuando se tiene ping alto.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Cambia la mano del jugador usando Easy Place.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "Si está activado, reduce la distancia de alcance de +1.0 al valor\nVanilla para que los servidores no rechacen la colocación de bloques\nlejanos.", + "litematica.config.generic.comment.entityDataSync": "Utilice el protocolo de Sincronización de Datos de Entidad del ux\npara obtener Datos de Entidad del servidor", + "litematica.config.generic.comment.entityDataSyncBackup": "Utilice el método de consulta NBT de Vanilla cuando el\ndel ux no está disponible. Este método requiere Privilegios del Operador.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "El valor del tiempo de espera de caché en segundos que\nel caché de entidad mantiene registros.\nUn valor más bajo significa actualizaciones más frecuentes, pero\npuede considerar un valor más alto si\nsu litematics no se guarda con todos los datos NBT.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Carga los datos NBT sincronizados en el Mundo Cliente. ¡\n§6ADVERTENCIA! Esta función causará incompatibilidad\n§6con otros mods que dependen de estos datos.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Requiere mantener un elemento de herramienta habilitado\npara que funcione la tecla de acceso rápido de ejecución", + "litematica.config.generic.comment.fixChestMirror": "Habilita una corrección en el código de espejo del cofre roto en vainilla", + "litematica.config.generic.comment.fixRailRotation": "Si es verdadero, entonces se aplica una solución para el error de vainilla en los raíles,\ndonde las rotaciones de 180 grados de los carriles rectos norte-sur y\neste-oeste giran 90 grados en sentido contrario a las manecillas del reloj, en su lugar >_>", + "litematica.config.generic.comment.generateLowercaseNames": "Si está activado, entonces por defecto los nombres de esquema sugeridos\nserán minúsculas y usarán guiones bajos en lugar de espacios", + "litematica.config.generic.comment.highlightBlockInInventory": "Cuando está activado, resalta el elemento (incluyendo cajas de Shulker que lo contienen)\ndel bloque mirado en el esquema", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Omite la nueva verificación de distancia/coordenadas que se agregó en 1.18.2.\n\nEsa verificación rompe el \"protocolo de colocación precisa\" y hace que\ncualquier bloque colocado con una solicitud de rotación (u otra propiedad) se convierta en bloques fantasma.\n\nBásicamente, no hay necesidad de deshabilitar esto.\nLa verificación ni siquiera existía antes de 1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "Si es verdadero, entonces la capa de renderizado sigue al jugador.\nNota: Desafortunadamente esto colapsa los rangos de rango de capas", + "litematica.config.generic.comment.loadEntireSchematics": "Si es verdadero, entonces todo el esquema siempre se carga a la vez.\nSi es falso, entonces solo se carga la parte que está dentro de la distancia de visión del cliente.", + "litematica.config.generic.comment.materialListIgnoreState": "Cuando está activado, el estado exacto de bloque es ignorado, y sólo el tipo de bloque debe coincidir", + "litematica.config.generic.comment.pasteAlwaysUseFill": "Esto fuerza el uso del comando de relleno (en lugar de setblock) incluso para bloques individuales", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "Si está activado, entonces bloquear entidades ae no pegadas en absoluto\nmediante el comando basado en pegar en multijugador.\nEsto le permite pegar más fácilmente en dos pases si\ndesea utilizar la opción de restauración NBT para inventarios, etc. en el segundo paso,\nque normalmente requiere una velocidad mucho más lenta de pegado/velocidad de comandos.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "Si se activa, todas las entidades de bloque son ignoradas de los comandos de rellenar\nal pegar. Esto les permite pegar individualmente,\nque es necesario si se utiliza la opción de restauración NBT.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "Si está habilitado, se ignora el límite de comando al pegar\nbloques con una entidad de bloque con la opción de restauración NBT habilitada.\nEsto parece solucionar de alguna manera un problema en el que la restauración NBT\nfallaría para muchos bloques con una tasa de comando baja.", + "litematica.config.generic.comment.pasteIgnoreEntities": "Si está habilitado, entonces la función Pegar no pegará ninguna entidad", + "litematica.config.generic.comment.pasteIgnoreInventories": "No pegar el contenido del inventario al pegar un esquema", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "Si está habilitado, entonces en lugar de pegar esquemas al mundo,\nson escritos como comandos setblock en archivos de texto.", + "litematica.config.generic.comment.pasteUseFillCommand": "Si está habilitado, en lugar de usar solo comandos /setblock individuales,\nla operación Pegar basada en comandos (que se usa en servidores)\ntambién intentará usar comandos /fill para cualquier área continua del mismo bloque.\nEsto no tiene efecto en el modo de un solo jugador, ya que el mod establece los bloques directamente\nen el mundo del servidor integrado y no usa comandos en absoluto.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "Esta es una solución temporal para usar el comando basado en pegar\ntambién en un solo jugador, que permite usar la capa de procesamiento limitada\npegar en un solo jugador, que actualmente no funciona con\nel acceso directo al mundo pegado que normalmente usa un solo jugador.\n\nTen en cuenta que esto tendrá todas las mismas limitaciones de restauración de datos NBT\nque el pegar multijugador tiene normalmente.", + "litematica.config.generic.comment.pasteUsingServux": "Utilice el uux para pegar un esquema directamente en el servidor.\nEste método es mucho más rápido que el método tradicional basado en comandos\n, y soporta restaurar datos\nEntity NBT.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Evita reemplazar objetos dañables en la barra de acceso", + "litematica.config.generic.comment.pickBlockAvoidTools": "Evita reemplazar cualquier elemento de herramienta en la barra de acción.\n\nEsto significa que cualquier elemento que extienda la clase vainilla Toolitem.", + "litematica.config.generic.comment.pickBlockEnabled": "Habilita los atajos del mundo esquemático para elegir bloques.\nTambién hay una tecla de acceso directo para activar esta opción para alternar esas teclas de acceso... o.o", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Habilita la opción \"pickBlockIgnoreNbt\" para\nEasy Place Post-Rewrite from 1.12.2 ornithe.", + "litematica.config.generic.comment.pickBlockShulkers": "Si está activado, entonces si el objeto requerido para el bloque de selección\nno se encuentra directamente en el inventario del jugador, pero hay\nuna caja de Shulker que la contiene, la Caja de Shulker\nserá cambiada a la mano del jugador en su lugar", + "litematica.config.generic.comment.pickBlockableSlots": "Las ranuras de la barra de acceso que pueden ser usadasformat@@0\npara el bloque de selección del esquema", + "litematica.config.generic.comment.placementRestriction": "Cuando se activa, la tecla de uso solo puede utilizarse\ncuando se mantenga presionado el elemento correcto para la posición seleccionada,\ny la posición objetivo deben tener un bloque faltante en el esquema", + "litematica.config.generic.comment.renderMaterialListInGuis": "Si la lista de materiales debe o no ser renderizada\ndentro de GUIs", + "litematica.config.generic.comment.renderThreadNoTimeout": "Elimina el tiempo de espera de los subprocesos de trabajo de renderizado.\nSi la renderización es muy entrecortada al moverse\no al trabajar con esquemas grandes, intente deshabilitar esta opción. Sin embargo, hará que\nla renderización del esquema sea mucho más lenta en algunos casos.", + "litematica.config.generic.comment.serverNbtRequestRate": "Limitar la tasa de solicitud para sincronización de datos de entidad del servidor", + "litematica.config.generic.comment.signTextPaste": "Establece automáticamente el texto en el signo GUI del esquema", + "litematica.config.generic.comment.toolItem": "El elemento a usar como la \"herramienta\" para las selecciones, etc.", + "litematica.config.generic.comment.toolItemEnabled": "Si es verdadero, entonces el elemento \"herramienta\" se puede utilizar para controlar las selecciones, etc.", + "litematica.config.generic.comment.toolItemComponents": "Una versión de toolItem, consciente de componentes de datos.\nEstablezca \"vacío\" para deshabilitar.\nLa sintaxis aceptada es la misma que el comando \"/give\".", + "litematica.config.generic.comment.unhideSchematicVCS": "Muestra el botón de menú VCS (sistema de control de versiones) esquemático,\ny habilita la tecla de acceso rápido y la funcionalidad VCS en general.\n(Esto antes se llamaba Proyectos esquemáticos).\n\nEn general, §6no debería§ utilizar esta función,\na menos que realmente sepa cómo funciona y qué hace.\nCambia un poco el funcionamiento de las selecciones, ubicaciones y pegado de áreas,\nen particular que también hay una operación de eliminación de área al pegar.\n\nBásicamente, esta característica está pensada para el trabajo de diseño §6iterativo, en el lugar§r,\ny le permite crear más fácilmente múltiples versiones/instantáneas\nde la misma compilación, y también cambiar entre las versiones eliminando lo que está\nen el mundo primero, y luego pegando la siguiente versión en su lugar.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Habilitar representación de cajas de selección de área", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Habilitar el procesamiento de cajas de colocación esquemática", + "litematica.config.visuals.comment.enableRendering": "Opción de alternancia de renderizado principal. Habilita o deshabilita TODOS los mods.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Habilita el procesamiento de bloques esquemáticos.\nDesactivar esto le permite ver sólo la capa de color", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Habilita el procesamiento de fluidos esquemáticos.\nDeshabilitar esto te permite ver los bloques y superposiciones más fácilmente.\nEsto también sacrifica la capa donde estaba el fluido.", + "litematica.config.visuals.comment.enableSchematicOverlay": "La opción de alternancia principal para la representación de superposición de bloques esquemáticos\n", + "litematica.config.visuals.comment.enableSchematicRendering": "Activar la representación del esquema y la superposición", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Tamaño máximo del hilo de procesamiento del mundo Esquema\nEsto afectará directamente el rendimiento total de varios hilos\n\n§6USO CON CAUCIÓN! Esto solo tendrá efecto\n§6después de abandonar la partida y volver a entrar.", + "litematica.config.visuals.comment.ghostBlockAlpha": "El valor alfa de los bloques fantasma,\nal renderizarlos como translúcidos.\n§6Nota: §7¡También debes habilitar la representación translúcida por separado,\nusando la opción 'renderBlocksAsTranslucent'!", + "litematica.config.visuals.comment.ignoreExistingFluids": "Si está habilitado, entonces todos los bloques de fluidos se ignoran como \"bloques adicionales\"\ny como \"bloques incorrectos\", es decir, donde el esquema tiene aire u otros bloques.\nBásicamente, esto hace que construir cosas bajo el agua sea mucho menos molesto.\nNota: Lo más probable es que también desees habilitar la opción 'renderCollidingSchematicBlocks'\nal mismo tiempo, para permitir que los bloques se representen dentro de los fluidos.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "Si está activado, entonces el adiciente/tocando los lados interiores\npara las capas de bloques son removidos/no renderizados", + "litematica.config.visuals.comment.placementBoxSideAlpha": "El valor alfa del lado de las subregiones", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "Si está activado, entonces los cuadrados de selección de área\ntendrán sus cuadrados laterales renderizados", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "Si está activado, los esquemas se renderizan\nusando \"bloques fantasmas\" traslúcidos", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "Si está activado, entonces los bloques en los esquemas se renderizan\ntambién cuando ya hay un bloque (equivocado) en el mundo del cliente.\nProbablemente la mayoría de las veces útiles al intentar construir\nalgo donde hay capas de nieve o agua en el camino.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Procesa las líneas de conexión entre los subsiguientes marcadores de caja de maíz.\nEsto fue un error de renderizado que algunas personas experimentaron, pero al menos a algunos jugadores\nle gustó y solicitó que permaneciera, así que esta opción \"restaura\"", + "litematica.config.visuals.comment.renderErrorMarkerSides": "Si está activado, entonces los marcadores de error en el Verificador Esquema\ntendrán lados (traslúcidos) renderizados en lugar de solo el contorno", + "litematica.config.visuals.comment.renderPlacementBoxSides": "Si está activado, entonces las cajas de subregión colocadas\ntendrán sus cuadrados laterales renderizados", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "Si está habilitado, se representa un cuadro envolvente alrededor de\ntodas las subregiones en un esquema (ubicación)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "Si está activado, entonces el recuadro de adjunto alrededor de\nuna colocación del esquema tendrá sus cuadrados laterales renderizados", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "Si está activado, entonces los lados del modelo también son renderizados\npara los lados interiores en el modo translúcido", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Permite procesar un contorno de marco alámbrico para\nel bloque esquemático superposición", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Habilita el ordenamiento translúcido para\nel bloque esquemático superpuesto", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Habilita el renderizado de cajas y lados traslúcidos para\nel bloque esquemático superpuesto", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "Si está activado, entonces la superposición del esquema utilizará los cuadradosformat@@0 modelo de bloque\nen lugar de la superposición de bloque completo tradicional\n", + "litematica.config.visuals.comment.schematicOverlayModelSides": "Si está activado, entonces la superposición del esquema utilizará los cuadradosformat@@0 modelo de bloque\nen lugar de la superposición de bloque completo tradicional\n", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "El ancho de línea del bloque (modelo) contornos", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "El ancho de línea del bloque (modelo) contornos,\ncuando la superposición se representa a través de bloques", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "Si está activado, entonces la superposición del esquema será renderizada\na través de bloques. Probablemente esto solo sea útil una vez que estés\nterminado de construir y quieres ver cualquier error más fácil", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Habilita la superposición del esquema para bloques extra", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Habilita la superposición esquemática para bloques faltantes", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Habilita la superposición esquemática para bloques incorrectos", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Habilita la superposición esquemática para estados incorrectos", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Fuerza el uso de bloques modelos para todo en la lista de resultados del Verificador Esquema\n. Normalmente los modelos de objetos se utilizan para cualquier cosa\nque tenga un objeto, y los modelos de bloques sólo se utilizan para los bloques\nque no tienen un objeto, además de para las Flower Pots para ver el objeto contenido.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "La alineación de las líneas de información de bloque superpuesta", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "La alineación de la capa de información de bloque", + "litematica.config.info_overlays.comment.infoHudAlignment": "La alineación de la \"Info HUD\",\nusada para la lista de materiales, las posiciones no coinciden con el Verificador Esquemático, etc.", + "litematica.config.info_overlays.comment.toolHudAlignment": "La alineación de la \"herramienta HUD\", al mantener la \"herramienta\" configurada", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "Si está activado, entonces la información de bloque de estilo MiniHUD\nes renderizada para el bloque visto", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "Escala de fuentes para las líneas de información de bloque", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "El desplazamiento x de las líneas de información de bloque del borde seleccionado", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "Desplazamiento y de las líneas de información del bloque del borde seleccionado", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "Desplazamiento y de la superposición de la información de bloque desde el borde seleccionado", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Habilita la representación de la capa de información de bloque para mostrar la información\nsobre el bloque mirado o el marcador de error del verificador,\nmientras mantienes presionada la tecla 'renderInfoOverlay'", + "litematica.config.info_overlays.comment.infoHudMaxLines": "El número máximo de líneas de información a mostrar en el HUD a la vez", + "litematica.config.info_overlays.comment.infoHudOffsetX": "Desplazamiento X del HUD de la información desde el borde de la pantalla", + "litematica.config.info_overlays.comment.infoHudOffsetY": "Desplazamiento Y del HUD de la información desde el borde de la pantalla", + "litematica.config.info_overlays.comment.infoHudScale": "Factor de escala para el texto genérico de información HUD", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "Cuando se activa, la capa de información de bloque y las líneas de información de bloque\npodrán rayar rastro a bloques de líquidos en lugar de pasar por ellos", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "El número máximo de elementos a mostrar en\nla Lista de Material Info HUD a la vez", + "litematica.config.info_overlays.comment.materialListHudScale": "Factor de escala para la información de material HUD", + "litematica.config.info_overlays.comment.statusInfoHud": "Habilitar un renderizador HUD de información de estado,\nque renderiza algunos bits de información de estado, tal como\nel modo de capa actual y renderizadores habilitados", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Permitir habilitar automáticamente la información de estado HUD \"cuando sea necesario\",\npor ejemplo cuando se crea una ubicación y se está desactivando", + "litematica.config.info_overlays.comment.toolHudOffsetX": "Desplazamiento X del HUD de la información desde el borde de la pantalla", + "litematica.config.info_overlays.comment.toolHudOffsetY": "Desplazamiento Y del HUD de la información desde el borde de la pantalla", + "litematica.config.info_overlays.comment.toolHudScale": "Factor de escala para el texto Herramienta HUD", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "El valor alfa de los lados del marcador de error", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "El número máximo de posiciones incorrectas para renderizar\na la vez en el Verificador Esquema superpuesto.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Habilitar procesamiento del marcador de verificación esquemático", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Debe mostrar el mensaje de advertencia sobre estar en modo de capa\no tener algunas de las opciones de representación desactivadas\nal cargar un nuevo esquema\no crear una nueva ubicación", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "El color de las casillas de selección de áreas, cuando no están seleccionadas", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "El color destacado para el elemento del bloque mirado", + "litematica.config.colors.comment.materialListHudItemCountsColor": "El color del elemento cuenta texto en el HUD de información de la lista de materiales", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "El color del modo reconstrucción esquemático rompe o coloca el selector de bloques", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "El color del modo reconstrucción esquemático rompe todos los bloques excepto el selector seleccionado superposición", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "El color del modo reconstruir esquemático reemplazo del selector superposición", + "litematica.config.colors.comment.schematicOverlayColorExtra": "El color de los bloques superpuestos para bloques extra", + "litematica.config.colors.comment.schematicOverlayColorMissing": "El color de los bloques superpuestos para bloques faltantes", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "El color de los bloques superpuestos para bloques incorrectos", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "El color de la superposición de bloques para estados de bloque incorrectos", + "litematica.config.hotkeys.comment.addSelectionBox": "Añadir un nuevo cuadro de selección (posición 1) aquí", + "litematica.config.hotkeys.comment.cloneSelection": "Clonar rápidamente la selección del área actual.\nBásicamente, esto solo crea un esquema solo en memoria,\ny luego crea una ubicación de ese esquema y lo selecciona,\ny también cambia el modo de la herramienta al modo Pegar.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Eliminar el cuadro seleccionado actualmente", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "Cuando el modo easyPlaceMode está activado, esta tecla se utiliza para colocar los bloques", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Permite activar o desactivar rápidamente el modo Easy Place", + "litematica.config.hotkeys.comment.executeOperation": "Ejecute la operación de herramienta seleccionada actualmente con la selección\nactual o colocación en modos de relleno, reemplazo,\nPegar Esquema etc.", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Invierte el estado de representación del bloque esquemático/fantasma\nmientras se mantenga presionado este enlace", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Invierte el estado de renderizado de overlay mientras se mantiene presionado este keybind", + "litematica.config.hotkeys.comment.layerModeNext": "Cambia el modo de renderizado (todos, capas) hacia adelante", + "litematica.config.hotkeys.comment.layerModePrevious": "Cambia el modo de renderizado (todos, capas) hacia atrás", + "litematica.config.hotkeys.comment.layerNext": "Mover arriba la selección de capa renderizada", + "litematica.config.hotkeys.comment.layerPrevious": "Mover abajo la selección de capa renderizada", + "litematica.config.hotkeys.comment.layerSetHere": "Establecer la capa de procesamiento a la posición actual del jugador", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Anota la selección actual en la dirección \"negativa\"\nEsto es básicamente lo mismo que la rueda del ratón hacia abajo\ncon el modificador de Nudge presionado", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Anota la selección actual en la dirección \"positiva\"\nEsto es básicamente lo mismo que la rueda del ratón hacia arriba\ncon el modificador de Nudge presionado", + "litematica.config.hotkeys.comment.moveEntireSelection": "Mover toda la selección actual aquí", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Abre la interfaz de ajustes de área para el área seleccionada", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Abrir el GUI Esquema Cargado", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Abrir el menú principal de Litematica", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Abra la GUI de la Lista de materiales para la ubicación esquemática seleccionada actualmente\n", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Abra la GUI de configuración de ubicación para la ubicación o subregión seleccionada actualmente\n", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Abrir la GUI de Lugares Esquemáticos", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Abrir el GUI de proyectos esquemáticos", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Abra la GUI del Verificador esquemático para la ubicación del esquema seleccionado actualmente\n", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Abrir el GUI de la selección de Área", + "litematica.config.hotkeys.comment.openGuiSettings": "Abrir el GUI de Configuración", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "La tecla del modificador para cambiar rápidamente el modo de operación.\nMantenga presionado esto y desplácese mientras mantiene presionado el \"elemento de herramienta\" para cambiar rápidamente el modo.", + "litematica.config.hotkeys.comment.pickBlockFirst": "Una clave para seleccionar el primer bloque esquemático\ntrazado por rayos", + "litematica.config.hotkeys.comment.pickBlockLast": "Una clave para recoger el bloque del último bloque esquemático\nrayo rastreado antes del primer (posible) mundo cliente\nbloque al que se rastreó el rayo. Básicamente esto obtendría\nel bloque que podría colocar contra un bloque existente.", + "litematica.config.hotkeys.comment.pickBlockToggle": "Una tecla de acceso rápido para activar la opción de alternar bloques de selección en las configuraciones\nGenérico. Esto se proporciona como una forma rápida de habilitar\no desactivar las teclas de bloque de selección, si interfieren con algo.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "La tecla que permite renderizar la información del bloque.\nUse NONE porque no requiere una tecla para ser presionada.\nDesactive la opción con el mismo nombre en las configuraciones de Visuales\npara desactivar la capa completamente.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "Una tecla de acceso rápido para permitir que las capas se rendericen a través de bloques.\nEsta es solo una forma más rápida de habilitar temporalmente\nlo mismo que la opción 'schematicOverlayRenderThroughBlocks' en Visuales.", + "litematica.config.hotkeys.comment.rerenderSchematic": "Tecla de acceso rápido para actualizar/redibujar solo el esquema, en lugar de\ntener que actualizar también el terreno original con F3 + A", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Guardar la selección de área actual como un esquema en memoria", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Guardar la selección de área actual como un esquema en un archivo", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Tecla modificadora para activar el modo \"romper todo\"\nen modo /función Esquema de edición.\nBásicamente cuando presionas esta clave y sacas un bloque de esquema,\ntodos los otros bloques excepto este bloque serán removidos del esquema.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Tecla de modificador para activar la función \"romper todos los bloques idénticos\"\nen el modo de herramienta de edición esquemática", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Tecla de modificador para activar la direccional/continua\nrompe o coloca la función en el modo de herramienta de edición esquemática", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Tecla modificadora para activar el \"reemplazar todos idénticos\"\nreemplazar modo/función en el modo de herramienta de edición esquemática", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Tecla de modificador para activar el \"reemplazar tipo de bloque\"\nreemplazar modo/función en el modo de herramienta de edición esquemática", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Tecla de modificador para activar la direccional/continua\nreemplazar modo/función en el modo de herramienta de Edición Esquema", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "El esquema se gira 90 grados en sentido horario cuando se presiona", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "El esquema es invertido en el espejo cuando se presiona", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "La tecla del modificador a mantener para poder usar la rueda del ratón\npara pasar por las versiones esquemáticas en el modo Control de versiones", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "Una tecla de acceso rápido para pasar a la siguiente versión del esquema en el modo Herramienta Control de versiones", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "Una tecla de acceso rápido para pasar a la siguiente versión del esquema en el modo Herramienta Control de versiones", + "litematica.config.hotkeys.comment.selectionGrabModifier": "La tecla modificadora para \"agarrar\" una selección\no esquina para mover el cursor.", + "litematica.config.hotkeys.comment.selectionGrow": "La tecla de acceso rápido de acción para hacer crecer automáticamente el cuadro de selección alrededor de\ncualquier bloque adyacente/conectado diagonalmente", + "litematica.config.hotkeys.comment.selectionGrowModifier": "La tecla del modificador a mantener para crecer o reducir\nun cuadro de selección mientras se desplaza", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "La tecla del modificador a mantener mientras se desplaza\npara enganchar el área o esquina seleccionada", + "litematica.config.hotkeys.comment.selectionModeCycle": "Cambia el modo entre las esquinas y Cuboid\nen el modo Selección de Área", + "litematica.config.hotkeys.comment.selectionShrink": "La tecla de acción para reducir el cuadro de selección para que\nno tenga espacio vacío (capas vacías) en ningún lado", + "litematica.config.hotkeys.comment.setAreaOrigin": "Establez/mueva el punto de origen de la selección de área\nactual a la posición del jugador", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Establecer la primera posición del cuadro\nseleccionado actualmente a la posición del jugador", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Establecer la segunda posición del cuadro\nseleccionado actualmente a la posición del jugador", + "litematica.config.hotkeys.comment.toggleAllRendering": "Encender y apagar todo el procesamiento", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Alternar cuadro de selección de área de renderizado on/off", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Activar/desactivar el renderizado de esquemas (bloques y superposición)", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Alterna el renderizado de capas de información (para información de bloque flotante)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Activar/desactivar el renderizado de la capa de bloque", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Activar o desactivar el procesado de contorno de superposición de bloque", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Activar/desactivar el renderizado lateral del bloque", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Alterna las casillas de colocación de Esquema renderizando/apagado", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "Una tecla de acceso rápido para cambiar el modo de restricción de colocación", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Activar/desactivar el renderizado de bloques esquemáticos", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "Cambiar el valor de configuración de signTextPaste (en categoría genérica)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Alterna translúcido vs. opaque bloque de representación fantasma", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Alterna el procesamiento del Verificador Esquema", + "litematica.config.hotkeys.comment.toolEnabledToggle": "El teclado para encender/apagar la funcionalidad del elemento \"herramienta\"", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "El botón a usar mientras pulsa el elemento \"herramienta\"\npara colocar la esquina primaria/primera", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "El botón a usar mientras pulsa el elemento \"herramienta\"\npara colocar la segunda esquina", + "litematica.config.hotkeys.comment.toolSelectElements": "El botón a usar para seleccionar esquinas o cajas\nmientras se mantiene presionado el elemento \"herramienta\"", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "La tecla modificadora a mantener mientras se usa la tecla de acceso rápido 'toolSelectElements'\n, para seleccionar el tipo de bloque principal a usar en algunos de los modos de herramienta", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "La tecla modificadora a mantener mientras se usa la tecla de acceso rápido 'toolSelectElements'\n, para seleccionar el tipo de bloque secundario a usar en algunos de los modos de herramienta", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Descargas el esquema de la ubicación seleccionada actualmente, y por lo tanto también elimina todas las ubicaciones creadas a partir de ella", + "litematica.config.generic.prettyName.pickBlockEnabled": "Elegir teclas de acceso rápido", + "litematica.config.generic.prettyName.easyPlaceMode": "Modo de lugar fácil", + "litematica.config.generic.prettyName.placementRestriction": "Restricción de colocación", + "litematica.config.generic.prettyName.signTextPaste": "Firmar Texto Pegado", + "litematica.config.generic.prettyName.toolItemEnabled": "Objeto de herramienta habilitado", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Renderizado de cajas de selección de área", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Procesamiento de cajas de colocación esquemáticas", + "litematica.config.visuals.prettyName.enableRendering": "Todos renderizados", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Renderizado de bloques esquemáticos", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Renderizado de fluidos esquemático", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Renderizado de capa Esquema", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Renderizado Esquema", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Renderizado de bloque esquemático translúcido", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Líneas de superposición esquemática", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Ordenación translúcida de la capa esquemática", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Lados de superposición esquemática", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Renderizado de capa de información de bloque", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifier Overlay Rendering", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "Todos renderizados", + "litematica.error.area_selection.copy_failed": "Error al copiar la selección", + "litematica.error.area_selection.create_failed": "Error al crear una nueva selección con el nombre '%s', el archivo ya existe", + "litematica.error.area_selection.failed_to_load": "Error al cargar la selección de área", + "litematica.error.area_selection.grow.no_sub_region_selected": "No hay subregión seleccionada!", + "litematica.error.area_selection.no_placement_selected": "¡No se ha seleccionado ningún Esquema de colocación!", + "litematica.error.area_selection.rename.already_exists": "Error: Ya existe un área con el nombre del archivo '%s'", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Nombre de archivo seguro generado no válido '%s'", + "litematica.error.duplicate_schematic_placement": "Error: Se ha intentado añadir una ubicación que ya existe", + "litematica.error.generic.creative_mode_only": "Esta acción sólo está disponible en modo creativo", + "litematica.error.generic.failed_to_delete_file": "Error al eliminar el archivo '%s'", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Error al ordenar la lista de estados ignorados", + "litematica.error.generic.schematic_world_not_loaded": "El mundo del esquema no fue cargado", + "litematica.error.area_editor.create_sub_region.exists": "Ya existe una subregión con el nombre '%s'", + "litematica.error.area_editor.no_selection": "No hay selecciones de área activas", + "litematica.error.area_editor.open_gui.no_selection": "Actualmente en modo de selección: normal, pero no hay área seleccionada actualmente", + "litematica.error.area_editor.rename_sub_region.exists": "Error al renombrar la subregión:\nYa existe una subregión con el nombre '%s'", + "litematica.error.area_editor.switch_mode.no_selection": "No se puede cambiar al modo de selección: normal, porque actualmente no hay área seleccionada.\nSeleccione un área o cree una nueva selección en el navegador de Selección de Área", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Error al cargar el esquema de Litematica", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Error al rebajar la calificación del esquema de Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Error al crear el esquema de Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Error al cargar el esquema", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Error al convertir la estructura a un esquema Litematica", + "litematica.error.schematic.create.no_selections": "¡No hay regiones de selección válidas!", + "litematica.error.schematic_load.cant_read_file": "No se puede leer el archivo de esquema '%s' (no existe o problema de permisos)", + "litematica.error.schematic_load.no_schematic_selected": "Ningún archivo de esquema seleccionado!", + "litematica.error.schematic_load.no_schematic_version_information": "El esquema no tiene información de versión y no puede ser cargado de forma segura!", + "litematica.error.schematic_load.unsupported_schematic_version": "Versión de esquema no soportada o futura '%d'", + "litematica.error.schematic_load.unsupported_type": "Tipo de archivo desconocido o no soportado para '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "¡Sólo se pueden exportar esquemas de Litematica en otros formatos!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "¡El tipo de esquema seleccionado no está soportado para importar!", + "litematica.error.schematic_placements.remove_fail_locked": "¡La posición está bloqueada!\n- Mantén pulsado Mayús para obligarlo a eliminarla", + "litematica.error.schematic_save.directory_doesnt_exist": "No existe dicho directorio: '%s'", + "litematica.error.schematic_save.file_already_exists": "El archivo '%s' ya existe", + "litematica.error.schematic_save.invalid_directory": "Directorio no válido '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "Nombre de esquema inválido '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "¡Error al crear el esquema!", + "litematica.error.schematic_read_from_file_failed.cant_read": "Error al leer el esquema del archivo '%s'", + "litematica.error.schematic_read_from_file_failed.exception": "Excepción mientras se trataba de leer el esquema del archivo '%s'", + "litematica.error.schematic_read_from_file_failed.no_file": "Error al leer el esquema del archivo: no hay archivo disponible (¿esquema en memoria?)", + "litematica.error.schematic_projects.empty_selection": "Selección de área vacía (0 subregiones)", + "litematica.error.schematic_projects.failed_to_load_project": "Error al cargar el proyecto", + "litematica.error.schematic_projects.failed_to_load_schematic": "Error al cargar el esquema para la versión actual", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Error al renombrar el archivo del proyecto como '%s' (excepción)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "No se puede renombrar el proyecto a '%s', el archivo ya existe", + "litematica.error.schematic_projects.invalid_project_directory": "Directorio de proyecto no válido o no existente", + "litematica.error.schematic_projects.no_project_open": "Ningún proyecto abierto", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "Actualmente en modo esquemático VCS, pero actualmente no hay ningún proyecto abierto", + "litematica.error.schematic_projects.null_player": "El jugador fue nulo", + "litematica.error.schematic_projects.project_already_exists": "El proyecto '%s' ya existe", + "litematica.error.schematic_projects.save_already_in_progress": "Guardar ya en progreso", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Error al crear el directorio de esquemas '%s'", + "litematica.error.schematic_write_to_file_failed.exception": "Error al escribir el esquema para el archivo '%s' (excepción)", + "litematica.error.schematic_write_to_file_failed.exists": "Error al escribir el esquema del archivo '%s', el archivo ya existe", + "litematica.error.structure_write_to_file_failed.exception": "Error al escribir la estructura al archivo '%s' (excepción)", + "litematica.error.structure_write_to_file_failed.exists": "Error al escribir la estructura del archivo '%s', el archivo ya existe", + "litematica.hotkeys.category.generic_hotkeys": "Teclas de acceso directo genéricas", + "litematica.info.schematic_load.schematic_loaded": "El esquema '%s' se ha cargado correctamente en la memoria", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Haga clic derecho en el botón para cancelar una operación de vista previa pendiente\n- Ctrl + Alt + Shift + clic para establecer la miniatura de una imagen PNG existente\n llamada 'pulgar. ng' del mismo directorio donde está el archivo de esquema.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Utilice la tecla de captura de pantalla normal para establecer la vista previa.\nO haga clic derecho en el botón Establecer vista previa para cancelar el ajuste de la vista previa.", + "litematica.info.schematic_manager.preview.success": "Imagen de vista previa establecida correctamente", + "litematica.gui.button.area_editor.analyze_area": "Analizar área", + "litematica.gui.button.area_editor.change_corner_mode": "Modo esquina: %s", + "litematica.gui.button.area_editor.change_selection_mode": "Modo de selección: %s", + "litematica.gui.button.area_editor.create_schematic": "Guardar esquema", + "litematica.gui.button.area_editor.create_sub_region": "Nueva subregión", + "litematica.gui.button.area_editor.origin_enabled": "Origen manual: %s", + "litematica.gui.button.area_editor.set_box_name": "Fijar", + "litematica.gui.button.area_editor.set_selection_name": "Fijar", + "litematica.gui.button.area_selection_mode": "Modo de selección de área: %s", + "litematica.gui.button.area_selections.create_directory": "Crear directorio", + "litematica.gui.button.area_selections.create_new_selection": "Nueva selección", + "litematica.gui.button.area_selections.create_selection_from_placement": "Desde la colocación", + "litematica.gui.button.area_selections.unselect": "Deseleccionar", + "litematica.gui.button.change_menu.area_editor": "Editor de área", + "litematica.gui.button.change_menu.configuration_menu": "Menú de configuración", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Cargar esquemas", + "litematica.gui.button.change_menu.schematic_manager": "Gestor Esquema", + "litematica.gui.button.change_menu.schematic_projects_manager": "Esquema de VCS", + "litematica.gui.button.change_menu.show_area_selections": "Navegador de selección de área", + "litematica.gui.button.change_menu.show_loaded_schematics": "Esquemas cargados", + "litematica.gui.button.change_menu.show_schematic_placements": "Colocaciones Esquemas", + "litematica.gui.button.change_menu.task_manager": "Gestor de tareas", + "litematica.gui.button.change_menu.to_main_menu": "Litematica menu", + "litematica.gui.button.config_gui.colors": "Colores", + "litematica.gui.button.config_gui.generic": "Generic", + "litematica.gui.button.config_gui.hotkeys": "Teclas directas", + "litematica.gui.button.config_gui.info_overlays": "Capas de información", + "litematica.gui.button.config_gui.render_layers": "Procesar capas", + "litematica.gui.button.config_gui.visuals": "Visuales", + "litematica.gui.button.config_gui.test": "Prueba", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Mantenga pulsado Shift para crear un esquema de sólo memoria", + "litematica.gui.button.hover.area_selections.unselect": "Deselecciona la selección de área actual", + "litematica.gui.button.hover.material_list.clear_cache": "Limpia la caché de materiales\nNormalmente esto no debe ser necesario\nEsto puede ser usado en lugar de eliminar el 'material_cache. bt'\narchivo en caso de que la caché tenga datos erróneos, como elementos\nalmacenados para bloques que no deberían tenerlos, como cabezas de pistón", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Mantenga pulsado shift para escribir en un archivo CSV,\nen lugar del archivo de texto normal de la tabla ASCI-art", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Mantenga pulsado el turno para seleccionar las subregiones utilizadas para la lista de materiales", + "litematica.gui.button.hover.plus_minus_tip": "Clic izquierdo para aumentar\nClic derecho para disminuir\nMayús y/o Alt para aumentar el tamaño del paso", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Clic izquierdo para aumentar\nClic derecho para disminuir\nMayús/Alt/Ctrl para aumentar el tamaño del paso (multiplicativo)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Recarga el esquema desde el archivo.\nEsto puede ser útil si cometes un error\nen el modo Edición Esquemática.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Actualmente hay un proyecto Esquema VCS abierto.\nEl modo Esquema VCS anula la funcionalidad normal de selección de área", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6Borrar el último área colocada o guardada§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(Esto antes se llamaba Proyectos esquemáticos).\nEn general, §6no deberías§r usar esta función,\na menos que realmente sepas cómo funciona y qué hace.\nCambia un poco el funcionamiento de las selecciones, ubicaciones y pegado de áreas,\nen particular que también hay una operación de eliminación de área al pegar.\n\nBásicamente, esta función está pensada para el trabajo de diseño §6iterativo, en el lugar§r,\ny te permite crear más fácilmente múltiples versiones/instantáneas\nde la misma compilación, y también cambiar entre las versiones eliminando primero lo que está\nen el mundo y luego pegando la siguiente versión en su lugar.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Mover el origen del proyecto a la posición actual del jugador\nEsto también moverá la selección del área y la colocación", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§2♣️§d§kii§a§lSkyblock§d§kii§2♣️ §aAdvertencia: Esto eliminará/sobrescribirá los bloques actuales\n§6en el mundo dentro del área que anteriormente era\n§6colocada desde una versión, o guardado como una versión\n§6(básicamente la última \"selección efectiva de área\")", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Guarda un nuevo esquema/versión en el proyecto actual", + "litematica.gui.button.material_list": "Lista de Materiales", + "litematica.gui.button.material_list.clear_cache": "Limpiar caché", + "litematica.gui.button.material_list.clear_ignored": "Borrar ignorados", + "litematica.gui.button.material_list.hide_available": "Ocultar disponible: %s", + "litematica.gui.button.material_list.ignore": "Ignorar", + "litematica.gui.button.material_list.list_type": "Mostrar: %s", + "litematica.gui.button.material_list.refresh_list": "Refrescar", + "litematica.gui.button.material_list.toggle_info_hud": "Info HUD: %s", + "litematica.gui.button.material_list.write_to_file": "Escribir a archivo", + "litematica.gui.button.placement_sub.placement_configuration": "Configuración de emplazamiento", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Reset sub-region", + "litematica.gui.button.placement_sub.slice_type": "Cortar: %s", + "litematica.gui.button.schematic_manager.export_as": "Exportar como:", + "litematica.gui.button.schematic_placement.abbr.rendering": "R", + "litematica.gui.button.schematic_placement.ignore_entities": "Ignorar entidades: %s", + "litematica.gui.button.schematic_placement.region_enabled": "Región: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Restablecer todas las subregiones", + "litematica.gui.button.schematic_placement.toggle_all_off": "Todos §cOFF§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "Todo §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Encerrando renderizado del cuadro: %s", + "litematica.gui.button.schematic_placement.hover.lock": "Bloquear una ubicación evita moverla o\ncambiarla (accidentalmente)", + "litematica.gui.button.schematic_placement.hover.rendering": "Renderización: %s\nTenga en cuenta que esto funciona un poco funky\ny no impide la representación de entidades.\nNormalmente deberías desactivar\nla posición completamente", + "litematica.gui.button.schematic_placements.configure": "Configurar", + "litematica.gui.button.schematic_placements.disable": "Desactivar", + "litematica.gui.button.schematic_placements.locked": "Bloqueado: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Lugar: %s", + "litematica.gui.button.schematic_placements.remove": "Eliminar", + "litematica.gui.button.schematic_placements.rendering_enabled": "Renderizando: %s", + "litematica.gui.button.schematic_placements.select": "Seleccionar", + "litematica.gui.button.schematic_projects.close_project": "Cerrar proyecto actual", + "litematica.gui.button.schematic_projects.create_project": "Crear proyecto", + "litematica.gui.button.schematic_projects.delete_area": "Eliminar área", + "litematica.gui.button.schematic_projects.load_project": "Cargar proyecto", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Mover al jugador", + "litematica.gui.button.schematic_projects.open_area_editor": "Editor de área", + "litematica.gui.button.schematic_projects.open_manager_gui": "Abrir gestor", + "litematica.gui.button.schematic_projects.open_project_browser": "Navegador de Proyecto VCS", + "litematica.gui.button.schematic_projects.place_to_world": "Lugar al mundo", + "litematica.gui.button.schematic_projects.save_version": "Guardar versión", + "litematica.gui.button.schematic_verifier.ignore": "Ignorar", + "litematica.gui.button.schematic_verifier.range_type": "Range: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Restablecer ignorado", + "litematica.gui.button.schematic_verifier.reset_verifier": "Restablecer datos", + "litematica.gui.button.schematic_verifier.resume": "Reanudar verificación", + "litematica.gui.button.schematic_verifier.start": "Comenzar verificación", + "litematica.gui.button.schematic_verifier.stop": "Detener verificación", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "Info HUD: %s", + "litematica.gui.button.cancel": "Cancelar", + "litematica.gui.button.configure": "Configurar", + "litematica.gui.button.copy": "Copiar", + "litematica.gui.button.create_directory": "Crear nuevo directorio", + "litematica.gui.button.create_placement": "Crear ubicación", + "litematica.gui.button.delete": "Eliminar", + "litematica.gui.button.disable": "Desactivar", + "litematica.gui.button.enable": "Activar", + "litematica.gui.button.import": "Importar", + "litematica.gui.button.load_schematic_to_memory": "Cargar esquema", + "litematica.gui.button.mirror_value": "Mirror: %s", + "litematica.gui.button.move_to_player": "Mover al jugador", + "litematica.gui.button.ok": "Ok", + "litematica.gui.button.reload": "Reload", + "litematica.gui.button.remove": "Eliminar", + "litematica.gui.button.remove_placement": "Eliminar ubicación", + "litematica.gui.button.rename": "Renombrar", + "litematica.gui.button.rotation_value": "Rotación: %s", + "litematica.gui.button.save_new_schematic_version": "Guardar versión", + "litematica.gui.button.save_schematic": "Guardar esquema", + "litematica.gui.button.save_to_file": "Guardar en archivo", + "litematica.gui.button.schematic_verifier": "Verificador Esquema", + "litematica.gui.button.set_preview": "Definir vista previa", + "litematica.gui.button.tool_mode": "Modo herramienta: %s", + "litematica.gui.button.unload": "Descargar", + "litematica.gui.button.unlocked": "Desbloqueado", + "litematica.gui.label.area_editor.box_name": "Nombre del cuadro de subregión", + "litematica.gui.label.area_editor.selection_name": "Nombre de la selección", + "litematica.gui.label.area_editor.corner_1": "Esquina 1", + "litematica.gui.label.area_editor.corner_2": "Esquina 2", + "litematica.gui.label.area_editor.origin": "Origen", + "litematica.gui.label.area_editor.dimensions": "Dimensiones", + "litematica.gui.label.area_editor.pos1": "Esquina 1", + "litematica.gui.label.area_editor.pos2": "Esquina 2", + "litematica.gui.label.area_editor.sub_regions": "Subregiones (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Área seleccionada: %s", + "litematica.gui.label.area_selection_box_count": "Cajas: %d", + "litematica.gui.label.area_selection_origin": "Origen: %s", + "litematica.gui.label.area_selection.mode.normal": "Normal", + "litematica.gui.label.area_selection.mode.simple": "Simple", + "litematica.gui.label.block_info.state_client": "Estado de Bloque de Mundo de Cliente", + "litematica.gui.label.block_info.state_schematic": "Estado del Bloque Mundial Esquema", + "litematica.gui.label.block_info_list_type.all": "Todos", + "litematica.gui.label.block_info_list_type.render_layers": "Procesar capas", + "litematica.gui.label.easy_place_protocol.auto": "Auto", + "litematica.gui.label.easy_place_protocol.none": "Ninguna", + "litematica.gui.label.easy_place_protocol.slabs_only": "Solo losas", + "litematica.gui.label.easy_place_protocol.v2": "Versión 2", + "litematica.gui.label.easy_place_protocol.v3": "Versión 3", + "litematica.gui.label.data_fixer_mode.always": "Siempre", + "litematica.gui.label.data_fixer_mode.below_1205": "Solo debajo de 1.20.5", + "litematica.gui.label.data_fixer_mode.below_120X": "Sólo debajo de 1.20.x", + "litematica.gui.label.data_fixer_mode.below_119X": "Sólo debajo de 1.19.x", + "litematica.gui.label.data_fixer_mode.below_117X": "Sólo debajo de 1.17.x", + "litematica.gui.label.data_fixer_mode.below_116X": "Sólo debajo de 1.16.x", + "litematica.gui.label.data_fixer_mode.below_113X": "Sólo debajo de 1.13.x", + "litematica.gui.label.data_fixer_mode.below_112X": "Sólo debajo de 1.12.x", + "litematica.gui.label.data_fixer_mode.never": "Nunca", + "litematica.gui.label.loaded_schematic.modified_on": "§6Modificado el %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "Disponible", + "litematica.gui.label.material_list.title.item": "Objeto", + "litematica.gui.label.material_list.title.missing": "Falta", + "litematica.gui.label.material_list.title.total": "Total", + "litematica.gui.label.material_list.multiplier": "Multiplicador:", + "litematica.gui.label.material_list.name": "Nombre", + "litematica.gui.label.material_list.progress": "Progreso: %s", + "litematica.gui.label.material_list.progress.done": "Hecho %s", + "litematica.gui.label.material_list.progress.mismatch": "Faltan %s", + "litematica.gui.label.material_list.progress.missing": "Falta %s", + "litematica.gui.label.material_list.total": "Total: %s artículos", + "litematica.gui.label.origin.auto": "Auto", + "litematica.gui.label.origin.manual": "Manual", + "litematica.gui.label.paste_nbt_behavior.none": "Ninguna", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Modificar Lugar y Datos", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Colocar y clonar", + "litematica.gui.label.placement_sub.region_name": "Nombre de la región: %s", + "litematica.gui.label.placement_sub.region_position": "Posición de la región", + "litematica.gui.label.placement_sub.region_size": "Tamaño de región: %s", + "litematica.gui.label.placement_settings.placement_origin": "Origen del emplazamiento", + "litematica.gui.label.render_layers.hotkey": "Tecla rápida", + "litematica.gui.label.render_layers.hover.hotkey": "Las teclas de acceso rápido de la capa siguiente/anterior afectarán este límite.\nSi ambas no están seleccionadas, las teclas de acceso rápido afectarán\nel límite más cercano al jugador.", + "litematica.gui.label.replace_behavior.all": "Todos", + "litematica.gui.label.replace_behavior.none": "Ninguna", + "litematica.gui.label.replace_behavior.with_non_air": "Con no-aire", + "litematica.gui.label.schematic_info.schematic_author": "Esquema por: §f%s§r", + "litematica.gui.label.schematic_info.description": "Descripción:", + "litematica.gui.label.schematic_info.enclosing_size": "Tamaño adjuntado:", + "litematica.gui.label.schematic_info.enclosing_size_value": "Adjuntando tamaño: §f%s§r", + "litematica.gui.label.schematic_info.name": "Nombre:", + "litematica.gui.label.schematic_info.region_count": "Regiones: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Creado: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "Modificado: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "Total de bloques: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Bloques/Volumen: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Volumen total: §f Bloques%d§r", + "litematica.gui.label.schematic_info.version": "Versión Litemática: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Esquema §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Crear una ubicación", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Crea inmediatamente una nueva posición\ny selecciona esa posición", + "litematica.gui.label.schematic_placement.enclosing_size": "Tamaño adjunto: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Mantenga pulsado shift para desactivar la colocación cuando se crea", + "litematica.gui.label.schematic_placement.in_memory": "SOLO EN MEMORIA", + "litematica.gui.label.schematic_placement.origin": "Origen: %s", + "litematica.gui.label.schematic_placement.rename_placement": "Renombrar ubicación:", + "litematica.gui.label.schematic_placement.schematic_file": "Archivo: %s", + "litematica.gui.label.schematic_placement.schematic_name": "Esquema: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Sub-regiones: %s", + "litematica.gui.label.schematic_placement.sub_regions": "Subregiones (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "Proyecto actualmente abierto: %s", + "litematica.gui.label.schematic_projects.origin": "Origen:", + "litematica.gui.label.schematic_projects.project": "Proyecto:", + "litematica.gui.label.schematic_projects.version": "Versión: %s (de %s)", + "litematica.gui.label.schematic_projects.version_entry": "Ver. %d - %s", + "litematica.gui.label.schematic_projects.version_name": "Nombre de la versión:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Ignorar entidades", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Mantenga pulsado shift para sobrescribir un archivo existente", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Guardar del mundo esquemático", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "Si está habilitado, el esquema se crea guardando el\ncontenido de la selección del mundo esquemático\nen lugar del mundo original normal.\nEsto le permite combinar o recortar esquemas sin tener que\npegarlos en un mundo creativo temporal.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Bloques visibles sólo [hax rápido experimental]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Bloques de soporte", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Incluye cualquier bloque de soporte necesario en modo \"Solo bloques visibles\",\npara cosas como repetidores, comparadores, alfombras o bloques de gravedad que serían visibles", + "litematica.gui.label.schematic_verifier.count": "Contador", + "litematica.gui.label.schematic_verifier.expected": "Esperado", + "litematica.gui.label.schematic_verifier.found": "Encontrado", + "litematica.gui.label.schematic_verifier_display_type.all": "Todos (no ignorado)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "Estado correcto", + "litematica.gui.label.schematic_verifier_display_type.extra": "Bloques Extra", + "litematica.gui.label.schematic_verifier_display_type.missing": "Bloques faltantes", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Bloques incorrectos", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Estados incorrectos", + "litematica.gui.label.schematic_verifier.status.done_errors": "Error: §cBloque: %s§r, §6Estado: %s§r, §bMissing: %s§r, §dExtra: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aCorrecto: %s§r, Total: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Trozos Ocultos: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Verificador Esquema", + "litematica.gui.label.task.title.remaining_chunks": "%s, pedazos restantes (%s)", + "litematica.gui.label.task_name.area_analyzer": "Analizador de área", + "litematica.gui.label.task_name.delete": "Eliminar tarea", + "litematica.gui.label.task_name.fill": "Rellenar tarea", + "litematica.gui.label.task_name.material_list": "Lista de Materiales", + "litematica.gui.label.task_name.paste": "Pegar esquema", + "litematica.gui.label.task_name.save_schematic": "Guardar esquema", + "litematica.gui.label.task_name.verifier": "Verifier", + "litematica.gui.message.confirm_file_deletion": "¿Desea eliminar el archivo '%s'?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "¿Quieres eliminar el área \"afectada por última vez\"?\nEsto eliminará todos los bloques y entidades que se encuentren dentro del área que el administrador de proyectos colocó por última vez en el mundo o guardó por última vez como versión. (Básicamente, el \"área afectada vista por última vez\", de modo que si tuvieras que hacer un ciclo de versiones, no dejaría bloques de la versión anterior).", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "¿Quieres colocar esta versión en el mundo?\nEliminará todos los bloques que estén dentro del área que el administrador del proyecto colocó por última vez en el mundo o que guardó por última vez como versión. (Básicamente, el \"área afectada vista por última vez\", de modo que si tuvieras que hacer un ciclo de versiones, no dejaría bloques de la versión anterior).", + "litematica.gui.title.area_editor_normal": "Editor de Área (Modo Normal/Multi-box)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Editor de Área (§6§lEsquema de VCS§r)", + "litematica.gui.title.area_editor_simple": "Editor de área (modo simple)", + "litematica.gui.title.area_editor_sub_region": "Editor de Área (subregión)", + "litematica.gui.title.area_editor.sub_region_name": "Nombre de subregión", + "litematica.gui.title.area_selection_manager": "Gestor de selección de área", + "litematica.gui.title.configure_schematic_placement": "Configurar la colocación del esquema", + "litematica.gui.title.configure_schematic_sub_region": "Configurar subregión de emplazamiento", + "litematica.gui.title.configs": "Configuraciones de Litematica - %s", + "litematica.gui.title.confirm_file_deletion": "Confirmar borrado de archivo", + "litematica.gui.title.copy_area_selection": "Copiar Selección de Área '%s'", + "litematica.gui.title.create_area_selection": "Crear una nueva selección de área", + "litematica.gui.title.create_area_selection_from_placement": "Crear una nueva Selección de Área a partir de una Ubicación Esquema", + "litematica.gui.title.create_directory": "Crear un nuevo directorio", + "litematica.gui.title.create_in_memory_schematic": "Crear un esquema en memoria", + "litematica.gui.title.create_schematic_project": "Crear un nuevo proyecto de esquema", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "Cargar esquema", + "litematica.gui.title.manage_loaded_schematics": "Administrar esquemas cargados", + "litematica.gui.title.manage_schematic_placements": "Administrar Colocaciones Esquemas", + "litematica.gui.title.material_list.area_analyzer": "Análisis de Área para la selección '%s'", + "litematica.gui.title.material_list.placement": "Lista de materiales para colocar '%s'", + "litematica.gui.title.material_list.schematic": "Lista de materiales para el esquema '%s' (%s de %s regiones)", + "litematica.gui.title.material_list.select_schematic_regions": "Seleccione las subregiones para la Lista de Materiales para '%s'", + "litematica.gui.title.rename_area_selection": "Cambiar el nombre de la selección de área", + "litematica.gui.title.rename_area_sub_region": "Renombrar subregión", + "litematica.gui.title.rename_schematic": "Renombrar esquema", + "litematica.gui.title.create_schematic_from_selection": "Guardar el área seleccionada como un esquema", + "litematica.gui.title.save_exported_schematic": "Guardar un %s exportado de '%s'", + "litematica.gui.title.save_imported_schematic": "Guardar un esquema importado", + "litematica.gui.title.save_schematic_from_memory": "Guardar un esquema en memoria en un archivo", + "litematica.gui.title.save_schematic_filename": "Nombre del Archivo Esquema", + "litematica.gui.title.schematic_browser": "Navegador Esquema", + "litematica.gui.title.schematic_manager": "Gestor Esquema", + "litematica.gui.title.schematic_project_manager": "Esquema de VCS Project Manager", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Confirmar eliminar área", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Confirmar la acción del lugar al mundo", + "litematica.gui.title.schematic_projects.save_new_version": "Guardar nueva versión del esquema", + "litematica.gui.title.schematic_projects_browser": "Navegador de proyectos VCS esquemático", + "litematica.gui.title.schematic_verifier": "Verificador Esquema para '%s'", + "litematica.gui.title.schematic_verifier_errors": "Errores de verificación del esquema", + "litematica.gui.title.task_manager": "Gestor de tareas", + "litematica.hud.area_selection.box_count": "Cajas: %s", + "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "Esquinas", + "litematica.hud.area_selection.mode.expand": "Expandir", + "litematica.hud.area_selection.origin": "Origen: %s", + "litematica.hud.area_selection.selected_area_normal": "Área: %s", + "litematica.hud.area_selection.selected_area_simple": "Área [§6Modo simple§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "Subregión: %s", + "litematica.hud.area_selection.selection_corners_mode": "Modo de esquina: %s", + "litematica.hud.delete.target_mode": "Eliminar modo de destino: %s", + "litematica.hud.delete.target_mode.area": "Área actual", + "litematica.hud.delete.target_mode.placement": "Ubicación actual", + "litematica.hud.misc.easy_place_mode_enabled": "Modo de lugar fácil §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Modo de restricción de colocación §aON§r", + "litematica.hud.misc.render_layer_mode": "Modo de capa: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Modo de capa: %s", + "litematica.hud.misc.renderer_status": "Renderos: A: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Modo de restauración de datos: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Reemplazar bloques: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Ignorar el contenido del inventario: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Bloquea esta coordenada\nEsto permite cambiar las otras coordenadas\nsin afectar las coordenadas bloqueadas", + "litematica.hud.schematic_placement.hover_info.placement_locked": "Esta posición ha sido bloqueada y no puede\nser modificada sin desbloquearla primero", + "litematica.hud.schematic_placement.hover_info.placement_modified": "Esta colocación ha sido modificada", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Esta subregión ha sido modificada", + "litematica.hud.schematic_placement.selected_placement": "Colocación", + "litematica.hud.schematic_placement.selected_sub_region": "Subregión", + "litematica.hud.schematic_placement.sub_region_count": "Regiones", + "litematica.hud.schematic_placement.sub_region_modified": "Modificado", + "litematica.hud.schematic_placement.sub_region_origin": "Orígen de la región: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Regiones modificadas", + "litematica.hud.selected_mode": "Modo", + "litematica.hud.schematic_projects.current_version_date": "Fecha: %s", + "litematica.hud.schematic_projects.current_version": "Versión: %s/%s - nombre: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Origen del proyecto: %s", + "litematica.hud.schematic_projects.project_name": "Proyecto: %s", + "litematica.hud.schematic_projects_mode": "§6Modo Esquema VCS§r", + "litematica.info.material_list": "- La tecla de acceso rápido de la Lista de materiales abrirá la última Lista de materiales vista,\n si hay una almacenada\n- Para cambiar a una Lista de materiales diferente, abra una a través del\n botón GUI en la GUI de Configuración de ubicación o\n el navegador esquemático\n- La lista almacenada/vista por última vez también se olvida\n si se cambia la Ubicación esquemática seleccionada\n- Si aún no hay una Lista de materiales vista por última vez,\n entonces se usa la Ubicación seleccionada, si hay una", + "litematica.label.alignment.center": "Centrar", + "litematica.label.alignment.top_center": "Centro superior", + "litematica.label.none_lower": "ninguno", + "litematica.label.no": "no", + "litematica.label.yes": "sí", + "litematica.message.error.area_deletion_aborted": "Borrado de área interrumpido o abortado", + "litematica.message.error.empty_area_selection": "Selección de área vacía (sin cajas)", + "litematica.message.error.invalid_schematic_name": "Nombre de esquema inválido '%s'", + "litematica.message.error.no_area_selected": "§cNinguna área seleccionada§r", + "litematica.message.error.no_placement_selected": "§cNingún lugar seleccionado§r", + "litematica.message.error.only_works_in_single_player": "§cEsta operación solo funciona en un solo jugador§r", + "litematica.message.error.move.pending_tasks": "§cNo se puede iniciar una operación de movimiento mientras hay tareas pendientes§r", + "litematica.message.error.placement_paste_outside_world": "La posición no se puede pegar en la posición actual, porque va fuera de los límites del mundo", + "litematica.message.error.schematic_paste_failed": "§cError al Pegar Esquema al Mundo§r", + "litematica.message.error.schematic_save_failed": "Error al guardar el esquema en el archivo '%s'", + "litematica.message.error.schematic_save_interrupted": "Guardado esquemático interrumpido o detenido", + "litematica.message.error.schematic_save_no_area_selected": "§cError al guardar Esquema - no se ha seleccionado área§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "¡No se encontró ninguna ranura de barra de acceso rápido adecuada para el bloque de selección!\nVerifique la configuración Genérico -> §epickBlockableSlots§r.\nAdemás, dependiendo de las configuraciones de §epickBlockAvoid*§6, la función de bloque de selección puede negarse a reemplazar cualquier herramienta u otros elementos dañados en esas ranuras.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "¡No hay ranuras de hotbar en la configuración de Generico -> §epickBlockableSlots§6!", + "litematica.message.added_selection_box": "Se agregó un nuevo cuadro de selección en %s", + "litematica.message.area_clear_fail": "§cError al limpiar el área(s)§r", + "litematica.message.area_cleared": "Área borrada", + "litematica.message.area_filled": "Área llena", + "litematica.message.area_fill_fail": "Error al llenar el área", + "litematica.message.area_selections.selection_created_from_placement": "Creó una nueva selección a partir de la posición '%s'", + "litematica.message.easy_place_fail": "§6Acción prevenida por el modo Lugar Fácil", + "litematica.message.grabbed_element_for_moving": "Agarró un elemento para mover", + "litematica.message.in_memory_schematic_created": "Creó un esquema en memoria como '%s'", + "litematica.message.litematic_saved_as": "Actualizado con éxito el esquema de Litematica versión de datos\nEsquema guardado como '%s'", + "litematica.message.material_list.material_cache_cleared": "Caché de material borrada", + "litematica.message.material_list_written_to_file": "Lista de materiales escritos al archivo '%s'", + "litematica.message.moved_area_origin": "Se ha movido el punto de origen de área desde %s => %s", + "litematica.message.moved_selection": "Se ha movido la selección actual de %s => %s", + "litematica.message.paste_with_servux": "§6La colocación se está subiendo para pegar", + "litematica.message.placement.cant_modify_is_locked": "§cLa posición está bloqueada y no se puede modificar§r", + "litematica.message.placement.moved_placement_origin": "Se ha movido el origen de la colocación desde %s => %s", + "litematica.message.placement.moved_subregion_to": "Se ha movido la subregión a %s", + "litematica.message.placement.rotation_set_to": "Colocación rotada a %s", + "litematica.message.placement.mirror_set_to": "Colocación espejada a %s", + "litematica.message.placement_restriction_fail": "§2♣️§d§kii§a§lSkyblock§d§kii§2♣️ Acción prevenida por el modo de restricción de ubicación", + "litematica.message.removed_area_origin": "Se ha eliminado el punto de origen de área explícita/manual", + "litematica.message.removed_selection_box": "Se eliminó el cuadro de selección %s", + "litematica.message.scheduled_task_added": "Tarea programada añadida...", + "litematica.message.litematic_downgrade_exported_as": "Exportación esquema degradada como '%s'\n§6NOTA: Esta es una característica experimental; puede ocurrir pérdida de datos.§r", + "litematica.message.schematic_exported_as": "Esquema exportado como '%s'", + "litematica.message.schematic_pasted": "Esquema pegado en el mundo", + "litematica.message.schematic_pasted_using_fill_and_setblock": "Esquema pegado usando §b%s§r relleno y §b%s§r comandos setblock", + "litematica.message.schematic_pasted_using_setblock": "Esquema pegado usando §b%s§r comandos de setblock", + "litematica.message.schematic_pasted_using_world_edit": "Esquema pegado usando §b%s§r World Edit //set commands", + "litematica.message.schematic_placement_created": "Colocación creada para '%s'", + "litematica.message.schematic_preview_cancelled": "Tarea de vista previa cancelada", + "litematica.message.schematic_read_from_file_success": "Esquema cargado desde el archivo '%s'", + "litematica.message.schematic_rendering_refreshed": "Esquema de renderizado actualizado", + "litematica.message.schematic_saved_as": "Esquema guardado como '%s'", + "litematica.message.schematic_save_task_created": "Tarea de guardado creada", + "litematica.message.set_area_origin": "Establecer el punto de origen de área a %s", + "litematica.message.set_selection_box_point": "Poner/mover el punto %d a %s", + "litematica.message.toggled": "Toggled %s %s", + "litematica.message.value.on": "SI", + "litematica.message.value.off": "DESACTIVADO", + "litematica.message.schematic_projects.project_created": "Proyecto '%s' creado", + "litematica.message.schematic_projects.project_loaded": "Proyecto '%s' cargado", + "litematica.message.schematic_projects.version_saved": "Nueva versión (#%s) guardada como '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Nota: Actualmente estás en el modo de selección de Área simple", + "litematica.message.warn.layer_mode_currently_at": "Nota: Actualmente estás en el modo de renderizado '%s'", + "litematica.message.warn.main_rendering_disabled": "ADVERTENCIA: El renderizado principal está actualmente deshabilitado\nVer Visuales -> %so Teclas de Acceso Rápido -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "ADVERTENCIA: El renderizado de bloques esquemáticos está actualmente deshabilitado\nVer Visuales -> %so Teclas de Acceso Rápido -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Advertencia: Cuando usted carga directamente esquemas no Litematica, las ubicaciones creadas no serán persistentes.\nTambién si tiene que cargar el esquema muchas veces, entonces se producirá el retardo de conversión del tipo esquemático (para esquemas grandes) cada vez que lo carge.\n\nPor lo tanto, se recomienda importar el esquema y guardarlo en el formato Litematica a través del menú Administrador Esquemático, o mejor aún, pega el esquema original en un mundo temporal usando MCEdit o el modo Pegar en Litematica, y luego hacer un nuevo esquema Litematica a partir de eso, preferiblemente utilizando múltiples subregiones para capturar firmemente la construcción, cuando corresponda.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "La ubicación de destino no está seleccionada actualmente. La tecla de acceso rápido Reemplazar todo solo funciona en las subregiones seleccionadas actualmente de la ubicación en la que hace clic. Por lo tanto, para reemplazar los bloques en una sola subregión, seleccione esa subregión. Para reemplazar en todo el esquema (todas las regiones solares), seleccione toda la ubicación y no una subregión de ella. Los bloques también se reemplazan solo dentro del área limitada por la configuración actual de Capas de renderizado.", + "litematica.message.warn.schematic_rendering_disabled": "ADVERTENCIA: El renderizado esquemático está actualmente deshabilitado\nVer Visuales -> %so Teclas de Acceso Rápido -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "ADVERTENCIA: ¡El procesamiento de capas del verificador está actualmente deshabilitado! Ver capas de información -> %s (o teclas de acceso rápido -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Entrada no válida para un número '%s'", + "litematica.message.warning.schematic_projects_hidden": "Advertencia: El Sistema Esquema de Control de Versiones está actualmente oculto. En general, NO debería usar esto, a menos que realmente sepa cómo funciona y cambie parte del comportamiento del mod. Está pensado para trabajos de diseño en su lugar donde se necesita voltear entre diferentes versiones de la compilación en su lugar (= eliminar y reemplazar la versión anterior) es necesario. Si desea utilizarlo, habilite la opción Genérica -> unhideSchematicVCS", + "litematica.warning.area_editor.area_rendering_disabled": "Nota: El renderizado de cajas de selección de área está actualmente deshabilitado\nVer visuales -> %so teclas de acceso rápido -> %s ['%s']", + "litematica.tool_hud.block_1": "Bloque: %s", + "litematica.tool_hud.block_2": "Reemplazar: %s", + "litematica.tool_hud.facing": "Enfrente: %s", + "litematica.tool_mode.name.area_selection": "Selección de área", + "litematica.tool_mode.name.delete": "Eliminar", + "litematica.tool_mode.name.fill": "Rellenar", + "litematica.tool_mode.name.grid_paste": "Esquema de Grid Paste en mundo", + "litematica.tool_mode.name.move": "Mover", + "litematica.tool_mode.name.paste_schematic": "Pegar esquema en el mundo", + "litematica.tool_mode.name.rebuild": "Editar esquema", + "litematica.tool_mode.name.replace_block": "Reemplazar bloque", + "litematica.tool_mode.name.schematic_placement": "Colocación Esquema" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/fi_FI.json b/src/main/resources/assets/litematica/lang/crowdin/fi_FI.json new file mode 100644 index 0000000000..62be6e09f9 --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/fi_FI.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlaceProtocolVersion", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtRestoreBehavior", + "litematica.config.generic.name.pasteReplaceBehavior": "pasteReplaceBehavior", + "litematica.config.generic.name.placementReplaceBehavior": "Korvaava Käyttäytyminen", + "litematica.config.generic.name.placementRestrictionWarn": "placementRestrictionWarn", + "litematica.config.generic.name.selectionCornersMode": "selectionCornersMode", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryKäytössä", + "litematica.config.generic.name.customSchematicBaseDirectory": "customSchematicBaseDirectory", + "litematica.config.generic.name.areaSelectionsPerWorld": "areaSelectionsPerWorld", + "litematica.config.generic.name.betterRenderOrder": "parempiRenderOrder", + "litematica.config.generic.name.changeSelectedCornerOnMove": "Vaihda ValittuCornerOnMove", + "litematica.config.generic.name.cloneAtOriginalPosition": "kloneAtOriginalPosition", + "litematica.config.generic.name.commandDisableFeedback": "commandDisableFeedback", + "litematica.config.generic.name.commandFillMaxVolume": "commandFillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "commandFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "commandLimitPerTick", + "litematica.config.generic.name.commandNameClone": "commandNameClone", + "litematica.config.generic.name.commandNameFill": "commandNameFill", + "litematica.config.generic.name.commandNameSetblock": "commandNameSetblock", + "litematica.config.generic.name.commandNameSummon": "commandNameSummon", + "litematica.config.generic.name.commandTaskInterval": "commandTaskInterval", + "litematica.config.generic.name.commandUseWorldEdit": "commandUseWorldEdit", + "litematica.config.generic.name.debugLogging": "debugLogging", + "litematica.config.generic.name.datafixerMode": "datafixerMode", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickVierekkäinen", + "litematica.config.generic.name.easyPlaceFirst": "easyPlaceFirst", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldEnabled", + "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", + "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", + "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "entityDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout", + "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "executeRequireHoldingTool", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "kiinnitys Rautatie", + "litematica.config.generic.name.generateLowercaseNames": "generateLowercaseNames", + "litematica.config.generic.name.highlightBlockInInventory": "korostus BlockInInventory", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "layerModeFollowsPlayer", + "litematica.config.generic.name.loadEntireSchematics": "loadEntireSchematics", + "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreState", + "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntitiesEntirely", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntities", + "litematica.config.generic.name.pasteIgnoreInventories": "pasteIgnoreInventories", + "litematica.config.generic.name.pasteToMcFunctionFiles": "pasteToMcFunctionFiles", + "litematica.config.generic.name.pasteUseFillCommand": "pasteUseFillCommand", + "litematica.config.generic.name.pasteUsingCommandsInSp": "pasteUsingCommandsInSp", + "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockVälttämätön Vahingollinen", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockVälitystyökalut", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockEnabled", + "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "pickBlockableSlots", + "litematica.config.generic.name.placementRestriction": "asettaminenRajoitus", + "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", + "litematica.config.generic.name.renderThreadNoTimeout": "renderöintisäikeen NoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "serverNbtRequestRate", + "litematica.config.generic.name.signTextPaste": "signTextPaste", + "litematica.config.generic.name.toolItem": "työkaluEsine", + "litematica.config.generic.name.toolItemEnabled": "toolItemEnabled", + "litematica.config.generic.name.toolItemComponents": "toolItemComponents", + "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "käytössäAreaSelectionBoxesRendering", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "KäytettävissäPaikkaBoxesRenderointi", + "litematica.config.visuals.name.enableRendering": "SalliRenderöinti", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "enableSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", + "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", + "litematica.config.visuals.name.overlayReducedInnerSides": "overlayReducedInnerSides", + "litematica.config.visuals.name.placementBoxSideAlpha": "sijoittaminenBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderAreaSelectionBoxSides", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksAsTranslucent", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderCollidingSchematicBlocks", + "litematica.config.visuals.name.renderErrorMarkerConnections": "renderöiVirheMarkerConnections", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "RenderPlacementEnclosingBox", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "RenderPlacementEnclosingBoxSides", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "schematicOverlayEnableOutlines", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "schematicOverlayEnableResorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "schematicOverlayModelOutline", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "schematicOverlayOutlineWidthThrough", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "kaavioOverlayRenderThroughBlocks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "schematicOverlayTypePuuttuu", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "schematicOverlayTypeWrongState", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesTasaus", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlaygnment", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudTasaus", + "litematica.config.info_overlays.name.toolHudAlignment": "toolHudTasaus", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesKäytössä", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontScale", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayEnabled", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "materialListHudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "materialListHudScale", + "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "verifierErrorHilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "verifierOverlayEnabled", + "litematica.config.info_overlays.name.warnDisabledRendering": "warnDisabledRendering", + "litematica.config.colors.name.areaSelectionBoxSideColor": "areaSelectionBoxSideColor", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "hightlightBlockInventoryColor", + "litematica.config.colors.name.materialListHudItemCountsColor": "materiaaliListHudItemCountsColor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "kaavionrakentajaBreakPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "kaaviorakentaaBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "kaavioRakennekorvaakorvaavärioverlayColor", + "litematica.config.colors.name.schematicOverlayColorExtra": "schematicOverlayColorExtra", + "litematica.config.colors.name.schematicOverlayColorMissing": "schematicOverlayColorPuuttuu", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schematicOverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "schematicOverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "addSelectionBox", + "litematica.config.hotkeys.name.cloneSelection": "kloonien Valinta", + "litematica.config.hotkeys.name.deleteSelectionBox": "deleteSelectionBox", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceToggle", + "litematica.config.hotkeys.name.executeOperation": "toteutus", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "layerModeSeuraava", + "litematica.config.hotkeys.name.layerModePrevious": "layerModePrevious", + "litematica.config.hotkeys.name.layerNext": "tasoSeuraava", + "litematica.config.hotkeys.name.layerPrevious": "Taso Edellinen", + "litematica.config.hotkeys.name.layerSetHere": "tasoSetHere", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionNegatiivi", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "nudgeSelectionPositiivinen", + "litematica.config.hotkeys.name.moveEntireSelection": "moveEntireSelection", + "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiAreaAsetukset", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematics", + "litematica.config.hotkeys.name.openGuiMainMenu": "openGuiMainMenu", + "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlacementSettings", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematicPlacements", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSchematicProjects", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", + "litematica.config.hotkeys.name.openGuiSettings": "openGuiAsetukset", + "litematica.config.hotkeys.name.operationModeChangeModifier": "operationModeChangeModifier", + "litematica.config.hotkeys.name.pickBlockFirst": "pickBlockFirst", + "litematica.config.hotkeys.name.pickBlockLast": "pickBlockLast", + "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayThroughBlocks", + "litematica.config.hotkeys.name.rerenderSchematic": "rerenderSchematic", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaInMemorySchematic", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "saveAreaAsSchematicToFile", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "kaavioMuokkaaBreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "kaavioeditReplaceDirection", + "litematica.config.hotkeys.name.schematicPlacementRotation": "schematicPlacementRotation", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "schematicVersionCycleModifier", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "kaavaVersiosykliSeuraava", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "kaavioVersionCycleEdellinen", + "litematica.config.hotkeys.name.selectionGrabModifier": "selectionGrabModifier", + "litematica.config.hotkeys.name.selectionGrow": "valintaKasvata", + "litematica.config.hotkeys.name.selectionGrowModifier": "selectionGrowModifier", + "litematica.config.hotkeys.name.selectionNudgeModifier": "selectionNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "selectionModeCycle", + "litematica.config.hotkeys.name.selectionShrink": "selectionShrink", + "litematica.config.hotkeys.name.setAreaOrigin": "setAreaAlkuperä", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "setSelectionBoxPosition1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "toggleAreaSelectionBoxesRenderöinti", + "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSchematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "toggleOverlayOutlineRenderöinti", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", + "litematica.config.hotkeys.name.togglePlacementRestriction": "togglePlacementRajoitus", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "toggleSchematicBlockRenderöinti", + "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "toggleTranslucentRenderöinti", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "toggleVerifierOverlayRendering", + "litematica.config.hotkeys.name.toolEnabledToggle": "toolEnabledToggle", + "litematica.config.hotkeys.name.toolPlaceCorner1": "toolPlaceCorner1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "toolPlaceCorner2", + "litematica.config.hotkeys.name.toolSelectElements": "toolSelectElements", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "toolSelectModifierBlock1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "toolSelectModifierBlock2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "Käytettävän \"tarkan sijoitteluprotokollan\" tyyppi.\n- Automaattinen: Käyttää v3:a yksinpelissä ja oletusarvoisesti Slabs-only-moninpelissä,\n , ellei palvelimella ole Carpet modia, joka lähettää 'carpet:hello'\n -paketin missä tapauksessa v2 on käytössä kyseisellä palvelimella.\n- Versio 3: Tukee vain itse Litematica (yksinpelissä) tai Servux.\n- Versio 2: Yhteensopiva palvelimien kanssa, joissa on Carpet mod\n (joko QuickCarpet by skyrising ja DeadlyMC,\n tai CarpetExtra FabricCarpetin lisäksi.\n Ja molemmissa tapauksissa 'accurateBlockPlacement' Mattosäännön täytyy olla\n käytössä palvelimella).\n- Vain laatat: Korjaa vain ylälaatat. Yhteensopiva paperipalvelimien kanssa.\n- Ei mitään: Ei muuta koordinaatteja.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Sitä, yritetäänkö NBT-tietoja palauttaa vai ei,\nja mitä menetelmää käytetään tähän tarkoitukseen.\n- Aseta & Tietojen muokkaus yrittää asettaa \"NBT-poimittu\" lohkon\n pelaajan lähelle, ja sitten käytä tietojen muokkauskomentoa\n siirtääksesi NBT-tiedot setblock-lohkoon\n- Aseta & Clone yrittää asettaa \"NBT-poimittu\" lohkon\n pelaajan lähelle, ja sitten kloonaa se lopulliseen sijaintiin.\n- Teleport & Place yrittää teleportata soittimen lähistöllä ja sitten\n sijoittaa NBT-valitun kohteen suoraan oikeaan kohtaan.\nHuomaa, että etäportti & paikka menetelmä ei toimi tällä hetkellä ollenkaan.\nSuositeltu menetelmä on §ePlace & Data Modify§r, Kuitenkin, että työtä\nsinun täytyy luultavasti alentaa pasteCommandLimit 1 per rasti ja lisätä\npasteCommandInterval 1-4 punkkeja tai jotain.\nNäin ollen sinun pitäisi käyttää tätä vain tärkeiden lohkojen liittämiseen, jotka tarvitsevat tietoja,\nesimerkiksi tekemällä kaavion vain inventaarioista,\nja liitä se sitten korvaamalla käyttäytymisen ei asetettu.", + "litematica.config.generic.comment.pasteReplaceBehavior": "Käytös korvata olemassa olevat lohkot\nPaste kaavio työkalutilassa", + "litematica.config.generic.comment.placementReplaceBehavior": "Palkki korvaa käyttäytymisen lisättäessä lohkoja\nkaavamaiseen maailmaan.\n\nTämä mahdollistaa päällekkäisten sijoitusten käyttämisen ilman\nmyöhemmin käsiteltyä sijoitusta aina korvaamaan aikaisemmat sijoitukset ilmalla.\nToisaalta joitakin lohkoja, kuten valokuutioita, pidetään\nilmassa, joten he tarvitsevat \"Kaikki\" korvata käyttäytyminen\nsaada sijoittaa ollenkaan.", + "litematica.config.generic.comment.placementRestrictionWarn": "Valitsee minkä tyyppinen varoitusviesti näytetään (jos sellainen on)\n, kun joko helppo paikka -tila tai asettamisrajoitus estää lohkon asettamisen", + "litematica.config.generic.comment.selectionCornersMode": "Alueen Valinta kulmat tilassa käyttää (Corners, tai laajennettu)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "Jos käytössä, 'customSchematicBaseDirectory'\n-hakemistoa käytetään perus-/peruskaaviona\nnormaalin '.minecraft/schematics/' -hakemiston sijasta.", + "litematica.config.generic.comment.customSchematicBaseDirectory": "Käytettävä perus-/pohjahakemisto,\n, jos 'customSchematicBaseDirectoryEnabled' on käytössä", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Käytä per world tai palvelimen juurihakemistoja aluevalinnoissa\n§6HUOM: Älä vaihda tätä POIS KÄYTÖSTÄ suoratoiston aikana,\n§6niin kuin se sitten Area Selection selain näyttää palvelimen IP\n§6navigointiwidgetissä ja myös nykyisessä valinnan nimessä / polussa\n§6kunnes muutat nykyistä hakemistoa ja valintaa uudelleen", + "litematica.config.generic.comment.betterRenderOrder": "Jos käytössä, kaavio renderöinti tehdään\npistämällä eri render puhelun vanilla\nrenderöinti koodi. Tämän pitäisi johtaa parempaan läpikuultavaan\n-lohkon renderointiin, tilaukseen ja kaaviollisiin lohkoihin, jotka eivät saa\nasiakasmaailman lohkojen/maaston kautta.\nJos renderöinti ei toimi (esimerkiksi Optifinen avulla),\nkokeile poistaa tämä asetus käytöstä.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "Jos tosi, sitten valittu kulma alueen valinta\non aina asetettu viimeiseen siirrettyyn kulmaan,\nkun käytät kulmapikanäppäimiä", + "litematica.config.generic.comment.cloneAtOriginalPosition": "Jos käytössä, Clone Selection -pikanäppäimen käyttö luo\npaikan alkuperäiseen alueen valintapisteeseen,\npelaajan nykyisen sijainnin sijaan", + "litematica.config.generic.comment.commandDisableFeedback": "Jos käytössä, komentopalaute poistetaan automaattisesti käytöstä\nja sitten uudelleen käyttöön moninpelissä Liitä, Täytä ja Poista\n(jotka käyttävät /setblock- ja /fill-komentoja) poistamalla käytöstä ja sitten\nottaa sendCommandFeedback-pelisäännön uudelleen käyttöön, kun tehtävä on valmis", + "litematica.config.generic.comment.commandFillMaxVolume": "Kunkin yksittäisen laatikon\nsuurin koko/tilavuus, joka voidaan täyttää komentorivillä Fill/Delete\ntoiminnoilla. Suuremmat alueet/taltiot jaetaan useille komennoille.\nKaikki alueet jaetaan myös per-chunk-laatikoihin joka tapauksessa.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Poista käytöstä täyttömäärien (täyttö, korvaa ja poista tilat) jako\nper-chunk laatikoihin", + "litematica.config.generic.comment.commandLimitPerTick": "Enimmäismäärä komentoja lähetetty per peli tick,\nkun käytät Paste, Täytä ja poista ominaisuudet palvelimella,\n, jossa he käyttävät asetuslohkoa ja täyttävät komentoja.\nHuomaa, että hän Liitä ominaisuus voi ylittää tämän pari komentoa\nkun käytät NBT palauttaa toiminnallisuutta, joka tarvitsee kaksi lisäkomentoa kullekin lohkolle.", + "litematica.config.generic.comment.commandNameClone": "Kloonikomennon nimi, jota käytetään palvelinten\n-komentopohjaisen luovan tilan toiminnallisuutta.\nTätä käyttää tällä hetkellä vain Liitä toiminto, jos NBT palauttaa\n-toiminnon 'Sijoita & Clone'.", + "litematica.config.generic.comment.commandNameFill": "Täyttökomennon nimi, jota käytetään, kun palvelimilla käytetään\n-komentopohjaista luovaa toimintoa", + "litematica.config.generic.comment.commandNameSetblock": "Asetuslohkon komennon nimi, jota käytetään käytettäessä\n-komentopohjaista luovan tilan toimintoa palvelimilla,\neli Liitä kaavio Maailman toiminnolla", + "litematica.config.generic.comment.commandNameSummon": "Kutsu komennon nimi, jota käytetään käytettäessä\n-komentopohjaista luovaa toimintoa palvelimilla,\neli Liitä Schematic -toimintoa maailmassa", + "litematica.config.generic.comment.commandTaskInterval": "Aikaväli pelin punkkeja Paste, Täytä ja Poista tehtävät\nsuoritetaan. CommandLimitPerTick config asettaa maksimimäärän\nkomentoja, jotka lähetetään suorittamista kohden, ja tämä config\nasettaa pelin punkkien aikavälin ennen seuraavaa suoritusta.", + "litematica.config.generic.comment.commandUseWorldEdit": "Jos käytössä, sen sijaan, että käytettäisiin asetettua asetuslohkoa ja täyttäkää komentoja, käytetään\nWorld Edit //pos1, //pos2 ja //set komentoja.\nHuomaa, että World Edit -komentojen käyttö on noin 3x hitaampaa\nkuin vaniljakomentojen käyttö rastikohtaisen komentorajan vuoksi,\nja WE, jotka edellyttävät useita komentoja lohkoa tai aluetta kohden (//pos1 //pos2 //set).\n§6VAROITUS: Liitä korvaa käyttäytymisvalinnan EI TYÖ, jos käytät\n§6Maailman muokkauskomentoja ja täytä taltiot yksittäisten asetuslohkon komentojen sijaan!\nNäin ollen on suositeltavaa käyttää vaniljakomentoja, jos sinulla on lupa ajaa niitä.\nEräs toinen asia, joka saattaa tehdä sinusta mieluummin WE komentoja joissakin tapauksissa\non, että ne voivat estää päivitykset, jos palvelimella ei ole\nmatto ja siten '/matto fillUpdates false' -sääntöä saatavilla.", + "litematica.config.generic.comment.debugLogging": "Ottaa käyttöön joitakin vianjäljityslokiviestejä pelikonsolissa,\ntiettyjen ongelmien tai kaatumisten korjaamiseksi.", + "litematica.config.generic.comment.datafixerMode": "Konfiguroitavissa olevat tiedot tiedostoa tiedostoa tiedostoa kannettava taso ladattuun kaavioon.\nTämä vaihtoehto voi parantaa\n-kaavioiden suorituskykyä ohittamalla Vanilla Data Fixerin,\nmutta tämä voi myös aiheuttaa vakavia tietojen menetyksiä, jos se on poistettu käytöstä.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Oletus Schema arvo Vanilla Data Fixer\n\nKäytetään säätää pienin mahdollinen arvo, ja käytetty arvo\n, kun ladattu kaavio ei sisällä näitä tietoja.\n\n§6VAROITUS: Tämä asetus on tarkoitettu käytettäväksi suuntaan\n§6Litematican kehittäjältä, kuten masa itse.\n§6Kun olet epävarma, pidä oletus Minecraft 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "Käyttää klikkausta Vieressä olevaa koodia 1.12.2 ornithe.\nTämä toimii vain §a\"easyPlacePostRewrite\"§r käytössä.", + "litematica.config.generic.comment.easyPlaceFirst": "Tämä aiheuttaa sen, että Easy Place -tila asettaa ensimmäisen/lähimmän lohkon\nensin katsot sen sijaan, että se olisi furthest/bottom-most lohko.\nTämän asetus antaa sinun asettaa useita kerroksia \"kerrallaan\",\nkoska pisimmät lohkot sijoitettaisiin ennen kuin lähimmät lohkot sulkevat näkyvän linjan.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "Kun käytössä, voit pitää käyttöavainta\nalhaalla ja tarkastella eri kaavaa lohkojen asettaa ne,\nei tarvitse klikata jokaista lohkoa erikseen.", + "litematica.config.generic.comment.easyPlaceMode": "Kun käytössä, niin yksinkertaisesti yrittää käyttää kohdetta tai paikka lohko\nkaaviossa lohkojen asettaa kyseisen lohkon tähän kohtaan", + "litematica.config.generic.comment.easyPlacePostRewrite": "Kun käytössä, Easy Place -tila käyttää\n\"Post-Rewrite\" -koodia 1.12.2 ornithista.\n§6VAROITUS! TÄMÄ ON ASENTAVA", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "Jos käytössä, niin Litematica käsittelee niin kutsuttu\n\"Matto mod Tarkka Block Placement Protocol\" itse yhden pelaajan.\nTämä on suositeltavaa pitää käytössä, jos\ntulee käyttämään Easy Place -paikkaa yhden pelaajan aikana.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "Aikaväli millisekunteina Easy Place -tilassa odottaa\ntavaraluettelon paikkojen vaihtamisen ja lohkon asettamisen jälkeen.\nHyödyllinen välttääksesi väärien lohkojen asettamisen korkealle pingille.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Swing pelaajan käsi kun käytät Easy Place.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "Jos käytössä, vähennä etäisyyttä etäisyydestä +1.0\nVanilla-arvoon, joten palvelimet eivät hylkää\n-lohkojen sijoittamista.", + "litematica.config.generic.comment.entityDataSync": "Käytä Entity Data Sync -protokollaa Servux\nhankkiaksesi Entity Dataa palvelimelta", + "litematica.config.generic.comment.entityDataSyncBackup": "Käytä Vanilla NBT Query -menetelmää, kun Servux\nei ole käytettävissä. Tämä menetelmä vaatii Privileges.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "Välimuistin aikakatkaisun arvo sekunteina, joista\nentiteettivälimuisti säilyttää tiedot.\nPienempi arvo tarkoittaa useammin päivityksiä, mutta\nkannattaa harkita suurempaa arvoa, jos\nlitematiikkasi ei tallenna kaikkien NBT-tietojen kanssa.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Lataa synkronoidut NBT-tiedot Client Worldiin.\n§6VAROITUS! Tämä ominaisuus aiheuttaa yhteensopimattomuuden\n§6muiden modien kanssa, jotka luottavat näihin tietoihin.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Vaatii, että sinulla on käytössä työkalukohde\n, jolla executeOperation pikanäppäin toimii", + "litematica.config.generic.comment.fixChestMirror": "Ota käyttöön rikkinäisen rintapeilin korjaus vaniljassa", + "litematica.config.generic.comment.fixRailRotation": "Jos tosi, niin korjausta haetaan vaniljavikaan kiskoissa,\n, jossa suorat pohjoisen ja etelän sekä\n-itä-länsi-kiskot kiertävät 90 astetta vastapäivään >_>", + "litematica.config.generic.comment.generateLowercaseNames": "Jos käytössä, niin oletuksena ehdotetut kaaviot\novat pieniä ja käyttämällä alaviivoja välilyöntien sijaan", + "litematica.config.generic.comment.highlightBlockInInventory": "Kun käytössä, kohoaa kaavassa olevan lohkon esine (mukaan lukien kuoripiilijälaatikot, jotka sisältävät sitä)\n", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Ohita uusi etäisyys/koordinaattitarkastus, joka lisättiin 1.18.2.\n\nTämä tarkistus rikkoo \"tarkan sijoittamisprotokollan\" ja aiheuttaa\nminkä tahansa lohkon jotka on asetettu kierto (tai muu ominaisuus) pyytää vain tulla haamulohkoja.\n\nPeriaatteessa ei ole tarvetta koskaan poistaa tätä.\nTarkistusta ei edes ollut olemassa ennen 1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "Jos tosi, niin render layer seuraa pelaajaa.\nHuomio: Tämä tällä hetkellä tiivistyy Layer Range -tyyppialueet valitettavasti", + "litematica.config.generic.comment.loadEntireSchematics": "Jos tosi, niin koko kaava on aina ladattu kerralla.\nJos epätosi, vain se osa, joka on asiakkaan näkymän sisällä, ladataan.", + "litematica.config.generic.comment.materialListIgnoreState": "Kun käytössä, lohkon tarkka tila ohitetaan, ja vain lohkon tyypin täytyy täsmätä", + "litematica.config.generic.comment.pasteAlwaysUseFill": "Tämä pakottaa käyttämään täyttökomentoa (asetuslohkon sijaan) jopa yksittäisille lohkoille", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "Jos käytössä, estä entiteetit ae ei liitä lainkaan\nkomentorivipohjaisen liittämisen kautta moninpeliin.\nTämän avulla voit helpommin liittää kahteen passiin, jos\nhaluat käyttää NBT-palautusvaihtoehtoa tavaraluetteloille jne. toisessa passissa,\n, joka vaatii yleensä paljon hitaampaa liittämistä nopeuteen/komentoon.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "Jos käytössä, kaikki lohkon entiteetit jätetään huomiotta täytön\nkomennoista liittämisen yhteydessä. Tämä mahdollistaa niiden liittämisen erikseen,\n, joka on tarpeen, jos NBT:n palautusvalintaa käytetään.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "Jos käytössä, komentoraja ohitetaan, kun lisätään\n-lohkoja, joissa on lohkoyksikkö ja NBT-palautusvaihtoehto on käytössä.\nTämä näyttää jotenkin korjaavan ongelman, jossa NBT palauttaa\nmuutoin epäonnistuisi monille lohkoille, joilla on alhainen komennotaso.", + "litematica.config.generic.comment.pasteIgnoreEntities": "Jos käytössä, Liitä ominaisuus ei liitä mitään entiteettejä", + "litematica.config.generic.comment.pasteIgnoreInventories": "Älä liitä tavaraluettelon sisältöä liittäessäsi kaavion", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "Jos käytössä, sitten sen sijaan, että kaaviot liitettäisiin maailmaan,\nne on kirjoitettu setblock komentoina tekstitiedostoihin.", + "litematica.config.generic.comment.pasteUseFillCommand": "Jos käytössä, niin sen sijaan, että käytetään vain yksittäisiä /setblock komentoja,\nkomentoperusteinen Liitä (jota käytetään palvelimilla)\nyrittää myös käyttää /fill -komentoja mille tahansa saman lohkon jatkuvalle alueelle.\nTällä ei ole vaikutusta yksittäiseen pelaajaan, koska modi asettaa palikat suoraan\nintegroidun palvelimen maailmaan eikä käytä komentoja lainkaan.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "Tämä on väliaikainen hakata workaround käyttää komento-pohjainen liittäminen\nmyös yhden pelaajan, joka sallii render kerroksen rajallisen\nliittämisen yksittäiseen pelaajaan, joka ei tällä hetkellä toimi\nkanssa suora pääsy liittämällä että yksittäinen pelaaja normaalisti.\n\nHuomaa, että tällä on sama NBT-tietojen palauttaminen\nrajoitukset, jotka moninpelissä on normaalisti.", + "litematica.config.generic.comment.pasteUsingServux": "Käytä Servuxia liittääksesi kaavion suoraan palvelimelle.\nTämä menetelmä on paljon nopeampi kuin perinteinen\nkomentorivipohjainen menetelmä, ja se tukee\nEntity NBT Datan palauttamista.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Vältä vahingollisten kohteiden korvaamista pikapalkissa", + "litematica.config.generic.comment.pickBlockAvoidTools": "Välttää minkä tahansa työkalun kohteiden korvaamista pikapalkissa.\n\nTämä tarkoittaa mitä tahansa kohteita, jotka laajentavat vaniljatyökalunimikkeen luokkaa.", + "litematica.config.generic.comment.pickBlockEnabled": "Ottaa käyttöön kaavan maailman valitsemaan lohkon pikanäppäimet.\nOn myös pikanäppäin, jolla voit vaihtaa tätä vaihtoehtoa... o.o", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Mahdollistaa \"pickBlockIgnoreNbt\" -asetuksen\nEasy Place Post-Rewrite alkaen 1.12.2 ornithe.", + "litematica.config.generic.comment.pickBlockShulkers": "Jos käytössä, niin jos vaadittu kohde pick bloc\nei löydy suoraan pelaajan tavaraluettelosta, mutta\non kuoripiilijälaatikko, joka sisältää sen, kuoripiilijälaatikko\nvaihdetaan sen sijaan pelaajan käteen", + "litematica.config.generic.comment.pickBlockableSlots": "Pikapalkin paikka, jonka saa olla\njota käytetään kaavamaisessa valintalohkossa", + "litematica.config.generic.comment.placementRestriction": "Kun käytössä, käyttöavainta voidaan käyttää\nvain silloin, kun se pitää kiinni kohdennetusta kohdasta,\nja kohdennetussa paikassa on oltava kaaviossa puuttuva lohko", + "litematica.config.generic.comment.renderMaterialListInGuis": "Onko materiaaliluettelo tehtävä\nvai ei graafisten käyttöliittymien sisällä", + "litematica.config.generic.comment.renderThreadNoTimeout": "Poistaa aikakatkaisun renderoivan työntekijän säikeistä.\nJos saat erittäin tyhmä renderöinti liikkuessa ympäri\ntai käsitellä suuria kaavioita, yritä poistaa tämä käytöstä. Se kuitenkin tekee\nkaavio tekee paljon hitaammin joissakin tapauksissa.", + "litematica.config.generic.comment.serverNbtRequestRate": "Rajoita palvelimen entiteetin tietojen synkronointia", + "litematica.config.generic.comment.signTextPaste": "Aseta automaattisesti teksti, joka näkyy graafisissa graafisissa graafisissa ohjeissa", + "litematica.config.generic.comment.toolItem": "Nimike jota käytetään \"työkalu\" valintoja jne. varten.", + "litematica.config.generic.comment.toolItemEnabled": "Jos tosi, niin \"työkalu\"-kohdetta voidaan käyttää valintojen hallintaan jne.", + "litematica.config.generic.comment.toolItemComponents": "Data Components-tietoinen versio toolItem.\nAseta \"tyhjäksi\" poistaa käytöstä.\nHyväksytty syntaksi on sama kuin \"/give\" komento.", + "litematica.config.generic.comment.unhideSchematicVCS": "Avaa Schematic VCS (Version Control System) -valikkopainikkeen\nja ottaa käyttöön pikanäppäimen ja VCS-toiminnot yleensä.\n(Tätä kutsuttiin aiemmin kaavamaiseksi projektiksi.)\n\nYleensä §6:n ei pitäisi §r käyttää tätä ominaisuutta,, ellet todella tiedä kuinka se toimii ja mitä se tekee.\nSe muuttaa jonkin verran alueiden valinnan, sijoittelun ja liittämisen toimintaa,\nerityisesti, että liitettäessä on myös alueen poistotoiminto.\n\nPohjimmiltaan tämä ominaisuus on tarkoitettu §6iteratiiviseen, in-place§r-suunnittelutyöhön,\nja sen avulla voit helpommin luoda useita versioita/kuvia\nsamasta kokoonpanosta ja myös vaihtaaksesi versioiden välillä poistamalla ensin\nmaailmassa ja liittämällä sitten seuraavan version tilalle.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Ota aluevalinnan renderointi käyttöön", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Ota Schematic Placement laatikoiden renderöinti käyttöön", + "litematica.config.visuals.comment.enableRendering": "Päärenderöinti vaihtaa vaihtoehtoa. Ottaa käyttöön/poistaa KAIKKI mod renderöinnin.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Ottaa käyttöön kaavion lohkojen renderöinnin.\nTämän poistamisen avulla voit nähdä vain väripeitteen", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Mahdollistaa kaavamaisen nesteen renderoinnin.\nKun poistat tämän käytöstä, voit nähdä lohkot ja peitteet helpommin.\nTämä myös tappaa peitteen jossa neste oli.", + "litematica.config.visuals.comment.enableSchematicOverlay": "Tärkein vaihtoehto kaavion\nlohkon peittoalueen renderöinnille", + "litematica.config.visuals.comment.enableSchematicRendering": "Ota kaavan ja peitteen hahmottelu käyttöön", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Suurin Schematic World Rendering Thread Size\nTämä vaikuttaa suoraan yleiseen monisäikeiseen suorituskykyyn\n\n§6KÄYTÖSSÄ VAROITUS! Tämä tulee voimaan\n§6vasta, kun poistut pelistä ja tulet mukaan.", + "litematica.config.visuals.comment.ghostBlockAlpha": "Alfa-arvo aave lohkoja,\n, kun ne tehdään läpikuultaviksi.\n§6Huomautus: §7Sinun täytyy ottaa käyttöön läpikuultava renderöinti erikseen,\nkäyttäen 'renderBlocksAsTranslucent' vaihtoehtoa!", + "litematica.config.visuals.comment.ignoreExistingFluids": "Jos käytössä, kaikki nesteen lohkot jätetään huomiotta \"ylimääräisinä lohkoina\"\nja \"väärinä lohkoina\", eli jossa kaava on ilmaa tai muita lohkoja.\nPohjimmiltaan tämä tekee rakennuksen veden alla paljon vähemmän ärsyttävää.\nHuomautus: Voit todennäköisimmin myös ottaa käyttöön 'renderCollidingSchematicBlocks'\n-vaihtoehdon samanaikaisesti. jotta lohkot saada renderöity sisällä nesteitä.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "Jos käytössä, lohkon peittokuvien vierekkäinen/koskettava sisäpuoli\non poistettu/ei renderöity", + "litematica.config.visuals.comment.placementBoxSideAlpha": "Alueen osa-alueen laatikoiden puolen alfa-arvo", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "Jos käytössä, alueen valinta laatikot\non niiden puolella quads renderöity", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "Jos käytössä, kaaviot renderöidään\nkäyttäen läpikuultavia \"haamulohkoja\"", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "Jos käytössä, niin kaavioissa olevat lohkot renderöidään\nmyös silloin, kun asiakasmaailmassa on jo (väärä) lohko.\nTodennäköisesti hyödyllinen kun yritetään rakentaa\njotain missä on lumikerroksia tai vettä tiellä.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Renderoi myöhempien todentajan korostuslaatikon kulmien väliset linjat.\nTämä oli renderöinti bugi, että jotkut kokivat, mutta ainakin jotkut pelaajat\npiti siitä ja pyysi sitä jäämään, joten tämä valinta \"palauttaa sen\"", + "litematica.config.visuals.comment.renderErrorMarkerSides": "Jos tämä on käytössä, Kaaviotarkistajan\nvirhemarkkereissa on (läpinäkyvät) sivut pelkän ääriviivan sijaan.", + "litematica.config.visuals.comment.renderPlacementBoxSides": "Jos käytössä, sijoitettu kaavio osa-alueen laatikot\non niiden sivuquads renderöity", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "Jos käytössä, liittäminen laatikko on renderöity\nkaikki osa-alueet kaaviossa (sijoitus)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "Jos käytössä, sitten liitteenä laatikko ympäri\nkaavio sijoitus on sen puolella quads renderöity", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "Jos käytössä, mallin sivut on myös renderöity\nsisäpuolille läpikuultavassa tilassa", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Ottaa käyttöön johdinkehyksen ääriviivan\nkaavion lohkon peittokuvalle", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Mahdollistaa\nläpikuultavan lajittelun kaavamaiselle lohkolle", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Mahdollistaa läpikuultavien laatikoiden/sivujen renderöinnin\nkaavion lohkon peittoalueelle", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "Jos käytössä, kaavio peittokuva käyttää\n-lohkomallia quads/vertices sijasta\nperinteistä koko lohkon peittokuvaa", + "litematica.config.visuals.comment.schematicOverlayModelSides": "Jos käytössä, kaavio peittokuva käyttää\n-lohkomallia quads/vertices sijasta\nperinteistä koko lohkon peittokuvaa", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "Lohkon leveyden (malli) ääriviivat", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "Lohkon (malli) rivileveys,\nkun peite on renderöity lohkojen läpi", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "Jos tämä on käytössä, kaavamainen peittokuva hahmonnetaan\nlohkojen kautta. Tästä on luultavasti hyötyä vasta kun olet\nvalmis rakentamaan ja haluat nähdä mahdolliset virheet helpommin", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Mahdollistaa kaavion peittoalueen ylimääräisille lohkoille", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Mahdollistaa kaavion peittoalueen puuttuville lohkoille", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Mahdollistaa kaavion peiton väärille lohkoille", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Mahdollistaa väärien valtioiden kaavamaisen peiton", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Joukot käyttäen lohkojen malleja kaiken Schematic Verifier\ntulosluettelossa. Yleensä tuotemalleja käytetään mihin tahansa\n, jossa on kohde, ja lohkomalleja käytetään vain lohkoihin\njoilla ei ole kohdetta, sekä Flower Pots nähdäksesi sisälletyn kohteen.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "Kentän infolinjojen peittoalueen kohdistus", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "Ryhmän tietojen peitteen yhdenmukaistaminen", + "litematica.config.info_overlays.comment.infoHudAlignment": "Materiaaliluettelon \"Info HUD\" ja\nlinjaus, jota käytetään kaavion todentajan sijainnissa jne.", + "litematica.config.info_overlays.comment.toolHudAlignment": "Kohdistus \"työkalu HUD\", kun pidetään yllä määritettyä \"työkalua\"", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "Jos käytössä, sitten MiniHUD-tyylinen lohkon info päällys\non renderöity katsotulle lohkolle", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "The font scale for the block info rivit", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "The x offset of the block info rivit valitusta reunasta", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "The y offset of the block info lines from the selected edge", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "The y offset of the block info overlay from the selected edge", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Ota käyttöön Block Info Peittokuvan renderöinti näyttääksesi tiedot\nkatsotusta lohkosta tai todentajan virhemerkistä,\npitäen pohjassa 'renderInfoOverlay' -näppäintä", + "litematica.config.info_overlays.comment.infoHudMaxLines": "Enimmäismäärä infolinjoja, jotka näkyvät HUD kerralla", + "litematica.config.info_overlays.comment.infoHudOffsetX": "The X offset of the Info HUD from the screen edge", + "litematica.config.info_overlays.comment.infoHudOffsetY": "The Y offset of the Info HUD from the screen edge", + "litematica.config.info_overlays.comment.infoHudScale": "Skaalaa kerroin yleiselle Info HUD -tekstille", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "Kun käytössä, Block Info Overlay ja Block Info Lines\nvoi ryöstää jälki nestettä lohkot sen sijaan, että käyt läpi ne", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "Enimmäismäärä kohteita, jotka näytetään\nAineistoluettelon tiedot HUD kerralla", + "litematica.config.info_overlays.comment.materialListHudScale": "Materiaaliluettelon tietojen HUD mittakaava", + "litematica.config.info_overlays.comment.statusInfoHud": "Ota käyttöön tila info HUD renderoija,\n, joka tekee muutaman bittiä status info, kuten\nnykyinen tasotila ja renderoijat käytössä", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Salli tila HUD \"tarvittaessa\",\nautomaattisesti käyttöön esimerkiksi kun luodaan sijoitusta ja kun renderöinti on estetty", + "litematica.config.info_overlays.comment.toolHudOffsetX": "The X offset of the Info HUD from the screen edge", + "litematica.config.info_overlays.comment.toolHudOffsetY": "The Y offset of the Info HUD from the screen edge", + "litematica.config.info_overlays.comment.toolHudScale": "Työkalun HUD-tekstin asteikko", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "The alpha value of the error marker box side", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "Enimmäismäärä, joka on erotettu toisistaan siten, että\ntehdään yhtäaikaisesti Schematic Verifier -järjestelmässä päällekkäiseksi.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Ota käyttöön Schematic Verifier markerin peittokuva", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Jos varoitus on kerrostavassa\ntai jos renderointiasetukset ovat pois päältä\nnäytetään kun ladataan uusi kaava\ntai luodaan uusi paikka", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "Alueen valintalaatikoiden väri, kun niitä ei ole valittu", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "Korostuksen väri kohteelle jota on tarkasteltu lohkossa", + "litematica.config.colors.comment.materialListHudItemCountsColor": "Materiaaliluettelon tiedot HUD - esineen lukutekstin väri", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "Schematic Rebuild -tilan tauon tai paikka lohkojen valitsin peittokuva", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "Schematic Rebuild -moodin väri rikkoo kaikki lohkot paitsi kohdennetut valitsin peittokuvat", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "Schematic Rebuild -tilan korvaavan peitteen väri", + "litematica.config.colors.comment.schematicOverlayColorExtra": "Lohkojen peiton väri ylimääräisille lohkoille", + "litematica.config.colors.comment.schematicOverlayColorMissing": "Lohkojen peittoalueen väri puuttuville lohkoille", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "Lohkojen peiton väri väärille lohkoille", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "Lohkojen peittokuvan väri väärille lohkoille", + "litematica.config.hotkeys.comment.addSelectionBox": "Lisää uusi valintaruutu (sijainti 1) tähän", + "litematica.config.hotkeys.comment.cloneSelection": "Kloonaa nopeasti nykyisen alueen valinta.\nTämä luo pohjimmiltaan vain pelkän muistisuunnitelman,\nja luo sitten tämän kaavan sijoituksen ja valitsee sen,\nja kytkee myös työkalutilan Liitä tilaan.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Poista valittu ruutu", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "Kun easyPlaceMode on käytössä, tätä näppäintä käytetään lohkojen asettamiseen", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Mahdollistaa Easy Place -tilan nopean päälle/pois päältä", + "litematica.config.hotkeys.comment.executeOperation": "Suorita valittu työkalu toiminto\nnykyinen valinta tai sijoitus Fill, Replace,\nLiitä Schematic jne. -tilassa", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Käännä kaavio/aave -lohkon renderöintitila\nkun tätä näppäimistöä pidetään alhaalla", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Kääntää Peittokuvan renderöintitilan kun tätä näppäimistöä pidetään alhaalla", + "litematica.config.hotkeys.comment.layerModeNext": "Pyöritä renderointitilaa (kaikki, kerrokset) eteenpäin", + "litematica.config.hotkeys.comment.layerModePrevious": "Pyöritä renderointitilaa (kaikki, kerrokset) taaksepäin", + "litematica.config.hotkeys.comment.layerNext": "Siirrä renderöity tasovalinta ylös", + "litematica.config.hotkeys.comment.layerPrevious": "Siirrä renderöity tasovalinta alas", + "litematica.config.hotkeys.comment.layerSetHere": "Aseta Renderikerros pelaajan nykyiseen sijaintiin", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Nudge nykyinen valinta \"negatiivisessa\" suunnassa\nTämä on periaatteessa sama kuin hiiren rulla alas\npainamalla Nudge modifier", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Nudge nykyinen valinta \"positiivisessa\" suunnassa\nTämä on pohjimmiltaan sama kuin hiiren pyörä ylös\npainamalla Nudge modifier", + "litematica.config.hotkeys.comment.moveEntireSelection": "Siirrä koko nykyinen valinta tähän", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Avaa alueen asetukset -graafinen käyttöliittymä valitulle alueelle", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Avaa ladattu kaavio", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Avaa Litematican päävalikko", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Avaa materiaaliluettelon graafinen käyttöliittymä tällä hetkellä\nvalittuun kaavaan sijoitukseen", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Avaa Sijoitusasetukset GUI tällä hetkellä\nvalitulle sijoitukselle tai osa-alueelle", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Avaa Schematic Placements GUI", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Avaa suunnitelmalliset projektit GUI", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Avaa Schematic Verifier GUI tällä hetkellä\nvalittu kaava sijoitus", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Avaa Area Selection manager GUI", + "litematica.config.hotkeys.comment.openGuiSettings": "Avaa Config GUI", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "Muokkausnäppäin nopeasti muuttaa toimintatilaa.\nPidä tätä ja vieritä pitämällä \"työkalun kohdetta pohjassa pyöräyttääksesi moodin nopeasti.", + "litematica.config.hotkeys.comment.pickBlockFirst": "Näppäin, jolla voit valita ensimmäisen\n-kaavion lohkovärisäteen, joka on jäljitetty", + "litematica.config.hotkeys.comment.pickBlockLast": "Avain, jolla voit valita viimeisen kaavan lohkon\nsäteen jäljittämän, ennen ensimmäistä (mahdollista) asiakasmaailmaa\nlohkosäteeseen jäljitettynä. Pohjimmiltaan tämä saisi\nsinulle lohkon, jonka voit asettaa olemassa olevaa lohkoa vastaan.", + "litematica.config.hotkeys.comment.pickBlockToggle": "Pikanäppäin, jolla valintalohko vaihdetaan valinnan päälle\nGeneric asetuksissa. Tämä on annettu nopeana keinona ottaa\nkäyttöön tai poistaa valintapalkin avaimet, jos ne häiritsevät jotain.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "Avain, joka mahdollistaa lohkon tietojen päällekkäisyyden tekemisen.\nKäytä EI KYLLÄ, jos et vaadi näppäintä painettavaksi.\nPoista samanniminen valinta Visuals\nasetuksista poistaaksesi peitteen käytöstä kokonaan.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "Pikanäppäin, jonka avulla peittokuvat voidaan tehdä lohkojen kautta.\nTämä on vain nopeampi tapa ottaa tilapäisesti käyttöön\nsama asia kuin 'kaavioOverlayRenderThroughBlocks' valinta Visuaaleissa tekee.", + "litematica.config.hotkeys.comment.rerenderSchematic": "Pikanäppäin päivittää/piirtää vain kaavio sen sijaan, että\ntäytyy päivittää myös vaniljamaasto F3 + A -toiminnolla", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Tallenna nykyisen alueen valinta muistiin kaavamaisena", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Tallenna nykyisen alueen valinta kaaviona tiedostoon", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Muokkain-näppäin aktivoida \"rikkoa kaikki paitsi\"\n-tila/toiminto Schematic Edit -työkalutilassa.\nPohjimmiltaan kun pidät tätä avainta ja lävistit kaavamaisen lohkon,\nkaikki muut lohkot paitsi tämä lohko poistetaan kaaviosta.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Modifier näppäin aktivoida \"rikkoa kaikki identtiset lohkot\"\nfunktio Schematic Edit -tilassa", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Muokkain-näppäin, joka aktivoi suunnan/jatkuvan\ntauon tai paikan toiminnon Schematic Edit -tilassa", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Modifier näppäin aktivoida \"korvaa kaikki identtiset\"\nkorvaa tila/toiminto Schematic Edit työkalu tilassa", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Modifier näppäin aktivoida \"korvaa lohkon tyyppi\"\nkorvaa tila/toiminto Schematic Edit työkalu tilassa", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Modifier key to activate the directional/continuous\nreplace mode/function in the Schematic Edit tool mode", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "Kaavio kierretään 90 astetta myötäpäivään painettuna", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "Kaavio on peili käännetään painettuna", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "The modifier key to hold to be able to use the mouse wheel\nto cycle through the schematic versions in the Version Control tool mode", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "Pikanäppäin pyöräyttää seuraavaan kaavamaiseen versioon Version Control -työkalun tilassa", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "Pikanäppäin pyöräyttää seuraavaan kaavamaiseen versioon Version Control -työkalun tilassa", + "litematica.config.hotkeys.comment.selectionGrabModifier": "Muokkausavain, joka pitää \"napata\" valintalaatikon\ntai kursorin kulman painalluksella.", + "litematica.config.hotkeys.comment.selectionGrow": "Toiminto pikanäppäin kasvattaa valintalaatikon automaattisesti\nympärille mitä tahansa vierekkäistä/viistosti liitettyä lohkoa", + "litematica.config.hotkeys.comment.selectionGrowModifier": "Muokkausnäppäin, jota pidetään painettuna kasvattaaksesi tai kutistaaksesi\nvalintaruutua vierityksen aikana", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "Muuntinavain, joka pitää pohjassa vierittäessäsi\n:a nudgetaksesi valitun alueen tai kulman", + "litematica.config.hotkeys.comment.selectionModeCycle": "Muuta tila kulmien ja Cuboid\nvälillä Area Selection -tilassa", + "litematica.config.hotkeys.comment.selectionShrink": "Toiminnon pikanäppäin pienentää valintaruutua niin, että\nei ole tyhjää tilaa (tyhjät tasot) millään puolella", + "litematica.config.hotkeys.comment.setAreaOrigin": "Aseta tai siirrä nykyisen\n-alueen valinnan lähtöpiste pelaajan sijaintiin", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Set the first position of the currently selected\nbox to the player's position", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Aseta valitun\n-laatikon toinen sijainti pelaajan sijainnille", + "litematica.config.hotkeys.comment.toggleAllRendering": "Vaihda kaikki renderöinti päälle/pois", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Valitse alueen valintalaatikoiden renderöinti päälle/pois", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Kytke kaavion renderöinti (lohkot & päällekkäiset) päälle/pois", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Vaihda info peittokuvan renderöinti (leijuvien lohkojen tiedot)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Vaihda lohkon peittokuvan renderöintiä päälle/pois", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Vaihda lohkon peittoalueen ääriviivan renderöinti päälle/pois", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Vaihda lohkon peittoalueen renderöintiä päälle/pois", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Valitse Schematic Placement laatikoiden renderöinti päälle/pois", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "Pikanäppäin asettamisen rajoitustilan kytkemiseksi päälle", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Kytke kaava lohkojen renderöinti päälle/pois", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "Vaihda signTextPaste asetusarvo (yleisessä kategoriassa)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Vaihda läpikuultava vs. läpinäkymätön haamulohkon renderöinti", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Vaihda kaavion todentajan peittokuva", + "litematica.config.hotkeys.comment.toolEnabledToggle": "Näppäimistö kytketään \"työkalu\" kohteen toiminnallisuuteen päälle/pois", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "Painike, jota käytetään pitäessäsi \"työkalu\" nimikettä\nasettaaksesi ensimmäisen kulman", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "Painike, jota käytetään pitäessäsi \"työkalu\" kohtaa\nasettaaksesi toisen kulman", + "litematica.config.hotkeys.comment.toolSelectElements": "Painike, jota käytetään valitaksesi kulmat tai laatikot\npitäen \"työkalu\" -kohdetta pohjassa", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "Muokkausavain, joka pitää pohjassa, kun käytät 'toolSelectElements'\n-pikanäppäintä, valitaksesi ensisijaisen lohkon tyypin jota käytetään joissakin työkalutiloissa", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "Muokkausavain, joka pitää pohjassa, kun käytät 'toolSelectElements'\n-pikanäppäintä, valitaksesi toissijaisen lohkon tyypin jota käytetään joissain työkalutiloissa", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Purkaa nykyisen valitun sijoituksen kaavio ja poistakaa siten myös kaikki siitä luodut sijoitukset", + "litematica.config.generic.prettyName.pickBlockEnabled": "Valitse Pikanäppäimet", + "litematica.config.generic.prettyName.easyPlaceMode": "Helppo Paikka Tila", + "litematica.config.generic.prettyName.placementRestriction": "Sijoituksen Rajoitus", + "litematica.config.generic.prettyName.signTextPaste": "Allekirjoita Teksti Liitä", + "litematica.config.generic.prettyName.toolItemEnabled": "Työkalun Kohde Käytössä", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Alueen Valinta Laatikot Renderöinti", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Schematic Placement Boxes Renderöinti", + "litematica.config.visuals.prettyName.enableRendering": "Kaikki Renderöinti", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Kaavioiden Lohkojen Renderointi", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Schematic Fluid Renderöinti", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Schematic Overlay Renderöinti", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Kaavio Renderöinti", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Läpikuultava Schematic Block Renderöinti", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Kaavion Peittopiirteet", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Schematic Overlay Läpinäkyvä Lajittelu", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Kaaviopeitteen Sivut", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Lohkon Tiedon Peittokuvan Muunnos", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifier Overlay Rendering", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "Kaikki Renderöinti", + "litematica.error.area_selection.copy_failed": "Valinnan kopiointi epäonnistui", + "litematica.error.area_selection.create_failed": "Uuden valinnan luominen nimellä '%s' ei onnistunut, tiedosto on jo olemassa", + "litematica.error.area_selection.failed_to_load": "Alueen valintaa ei voitu ladata", + "litematica.error.area_selection.grow.no_sub_region_selected": "Alaaluetta ei ole valittu!", + "litematica.error.area_selection.no_placement_selected": "Kaaviota ei ole valittu!", + "litematica.error.area_selection.rename.already_exists": "Virhe: Tiedostonimen '%s ' kanssa on jo olemassa alue", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Virheellinen turvallinen tiedostonimi '%s'", + "litematica.error.duplicate_schematic_placement": "Virhe: Yritettiin lisätä jo olemassa oleva paikka", + "litematica.error.generic.creative_mode_only": "Tämä toiminto on käytettävissä vain luovassa tilassa", + "litematica.error.generic.failed_to_delete_file": "Tiedoston '%s poistaminen epäonnistui", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Ohitettujen tilojen listan lajittelu epäonnistui", + "litematica.error.generic.schematic_world_not_loaded": "Schemaattista maailmaa ei ladattu", + "litematica.error.area_editor.create_sub_region.exists": "A sub-region by the name '%s' already exists", + "litematica.error.area_editor.no_selection": "Ei aktiivisia aluevalintoja", + "litematica.error.area_editor.open_gui.no_selection": "Tällä hetkellä valintatilassa: Normaali, mutta aluetta ei ole valittu", + "litematica.error.area_editor.rename_sub_region.exists": "Alueen uudelleennimeäminen epäonnistui:\nA-osa-alue on jo olemassa nimellä '%s'", + "litematica.error.area_editor.switch_mode.no_selection": "Ei voida vaihtaa valintatilaan: Normaali, koska aluetta ei ole valittu.\nValitse alue tai luo uusi valinta aluevalinnan selaimessa", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Litematica Schematic -järjestelmän lataaminen epäonnistui", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Litematica Schematic -luokituksen alentaminen epäonnistui", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Litematican kaavion luominen epäonnistui", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Schemaattisen ohjelman lataaminen epäonnistui", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Rakenteen muuntaminen Litematica Schematic -järjestelmäksi epäonnistui", + "litematica.error.schematic.create.no_selections": "Ei kelvollisia valintaalueita!", + "litematica.error.schematic_load.cant_read_file": "Ei voida lukea kaavaa '%s' (ei ole olemassa tai käyttöoikeus-ongelmaa)", + "litematica.error.schematic_load.no_schematic_selected": "Yhtään kaaviota ei ole valittu!", + "litematica.error.schematic_load.no_schematic_version_information": "Kaavalla ei ole versiotietoja, eikä sitä voi turvallisesti ladata.", + "litematica.error.schematic_load.unsupported_schematic_version": "Ei tuettu tai tuleva kaava versio '%d'", + "litematica.error.schematic_load.unsupported_type": "Tuntematon tai ei-tuettu tiedostotyyppi '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Vain Litematica kaaviot voidaan viedä muissa muodoissa!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "Valittua kaavaa ei tueta tuonnille!", + "litematica.error.schematic_placements.remove_fail_locked": "Asettelu on lukittu!\n- Pidä Shift pakottaaksesi sen", + "litematica.error.schematic_save.directory_doesnt_exist": "Ei tällaista kansiota: '%s'", + "litematica.error.schematic_save.file_already_exists": "Tiedosto '%s' on jo olemassa", + "litematica.error.schematic_save.invalid_directory": "Virheellinen hakemisto '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "Virheellinen kaava nimi '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "Kaavion luominen epäonnistui!", + "litematica.error.schematic_read_from_file_failed.cant_read": "Kaaviota ei voitu lukea tiedostosta '%s'", + "litematica.error.schematic_read_from_file_failed.exception": "Poikkeus yritettäessä lukea kaaviota tiedostosta '%s'", + "litematica.error.schematic_read_from_file_failed.no_file": "Kaavion lukeminen tiedostosta epäonnistui: tiedostoa ei ole saatavilla (muistin sisäinen kaavio?)", + "litematica.error.schematic_projects.empty_selection": "Tyhjän alueen valinta (0 osa-aluetta)", + "litematica.error.schematic_projects.failed_to_load_project": "Projektin lataaminen epäonnistui", + "litematica.error.schematic_projects.failed_to_load_schematic": "Kaavion lataaminen nykyiselle versiolle epäonnistui", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Projektitiedoston uudelleennimeäminen nimellä '%s' (poikkeus)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Projektia ei voi uudelleennimetä '%s', tiedosto on jo olemassa", + "litematica.error.schematic_projects.invalid_project_directory": "Virheellinen tai ei olemassa oleva projektihakemisto", + "litematica.error.schematic_projects.no_project_open": "Projektia ei ole avoinna", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "Tällä hetkellä Schematic VCS -tilassa, mutta tällä hetkellä projektia ei ole avoinna", + "litematica.error.schematic_projects.null_player": "Pelaaja oli nolla", + "litematica.error.schematic_projects.project_already_exists": "Projekti '%s' on jo olemassa", + "litematica.error.schematic_projects.save_already_in_progress": "Tallennus on jo käynnissä", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Kaaviokansion%s luonti epäonnistui", + "litematica.error.schematic_write_to_file_failed.exception": "Ei voitu kirjoittaa kaavaa tiedostoon '%s' (poikkeus)", + "litematica.error.schematic_write_to_file_failed.exists": "Ei voitu kirjoittaa kaavaa tiedostoon '%s', tiedosto on jo olemassa", + "litematica.error.structure_write_to_file_failed.exception": "Rakenteen kirjoittaminen tiedostoon '%s' (poikkeus) epäonnistui", + "litematica.error.structure_write_to_file_failed.exists": "Rakenteen kirjoittaminen tiedostoon '%s', tiedosto on jo olemassa", + "litematica.hotkeys.category.generic_hotkeys": "Tavalliset pikanäppäimet", + "litematica.info.schematic_load.schematic_loaded": "Schematic '%s' ladattu onnistuneesti muistiin", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Napsauta painiketta hiiren kakkospainikkeella peruuttaaksesi odottavan esikatselun\n- Ctrl + Alt + Shift + napsauta asettaaksesi pikkukuvan olemassa olevasta PNG-kuvasta\n nimeltä 'thumb.png' samasta hakemistosta, jossa kaaviotiedosto on.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Käytä normaalia kuvakaappausnäppäintä esikatselun asettamiseen.\ntai hiiren oikealla painikkeella Set preview -painiketta kumotaksesi esikatselun asetukset.", + "litematica.info.schematic_manager.preview.success": "Esikatselun kuva asetettu onnistuneesti", + "litematica.gui.button.area_editor.analyze_area": "Analysoi Alue", + "litematica.gui.button.area_editor.change_corner_mode": "Kulmatila: %s", + "litematica.gui.button.area_editor.change_selection_mode": "Valintatila: %s", + "litematica.gui.button.area_editor.create_schematic": "Tallenna Kaavio", + "litematica.gui.button.area_editor.create_sub_region": "Uusi osa-alue", + "litematica.gui.button.area_editor.origin_enabled": "Manuaalinen Alkuperä: %s", + "litematica.gui.button.area_editor.set_box_name": "Aseta", + "litematica.gui.button.area_editor.set_selection_name": "Aseta", + "litematica.gui.button.area_selection_mode": "Alueen Valintatila: %s", + "litematica.gui.button.area_selections.create_directory": "Luo kansio", + "litematica.gui.button.area_selections.create_new_selection": "Uusi valinta", + "litematica.gui.button.area_selections.create_selection_from_placement": "Sijoituksesta", + "litematica.gui.button.area_selections.unselect": "Poista Valinta", + "litematica.gui.button.change_menu.area_editor": "Alueen Muokkain", + "litematica.gui.button.change_menu.configuration_menu": "Konfiguraatiovalikko", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Lataa Kaaviot", + "litematica.gui.button.change_menu.schematic_manager": "Schematic Manager", + "litematica.gui.button.change_menu.schematic_projects_manager": "Kaavio VCS", + "litematica.gui.button.change_menu.show_area_selections": "Alueen valintaselain", + "litematica.gui.button.change_menu.show_loaded_schematics": "Ladattu Kaavio", + "litematica.gui.button.change_menu.show_schematic_placements": "Kaaviot Paikat", + "litematica.gui.button.change_menu.task_manager": "Tehtävien Hallinta", + "litematica.gui.button.change_menu.to_main_menu": "Litematica menu", + "litematica.gui.button.config_gui.colors": "Värit", + "litematica.gui.button.config_gui.generic": "Generic", + "litematica.gui.button.config_gui.hotkeys": "Pikanäppäimet", + "litematica.gui.button.config_gui.info_overlays": "Tietoja Peittokuvat", + "litematica.gui.button.config_gui.render_layers": "Renderoi Kerrokset", + "litematica.gui.button.config_gui.visuals": "Visuaalit", + "litematica.gui.button.config_gui.test": "Testi", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Pidä siirto pohjassa luodaksesi vain muistiin perustuvan kaavion", + "litematica.gui.button.hover.area_selections.unselect": "Poista nykyisen alueen valinta", + "litematica.gui.button.hover.material_list.clear_cache": "Tyhjentää Materiaali välimuistin\nYleensä tätä ei tarvitse\nTätä voidaan käyttää 'material_cache' -välimuistin poistamisen sijaan. bt'\ntiedosto, jos välimuistilla on vääriä tietoja, kuten kohteita\njotka on tallennettu lohkoille, joilla ei pitäisi olla niitä, kuten mäntäpäät", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Pidä siirtymä pohjassa kirjoittaaksesi CSV-tiedostoon,\nnormaalin ASCII-art taulukon tekstitiedoston sijaan", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Pidä siirtymä pohjassa valitaksesi alaluettelossa käytetyt alueet", + "litematica.gui.button.hover.plus_minus_tip": "Napsauta hiiren kakkospainikkeella suurentaaksesi\nNapsauta hiiren kakkospainikkeella pienentääksesi\nVaihto ja/tai Alt suurentaaksesi askelkokoa", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Paina vasen painike nostaaksesi\nOikealla painikkeella pienentääksesi\nShift/Alt/Ctrl nostaaksesi askelkokoa (kertova)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Lataa uudelleen kaavio tiedostosta.\nTämä voi olla hyödyllistä, jos teet virheen\nSchematic Edit tilassa.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Tällä hetkellä on käynnissä Schematic VCS-projekti.\nSchematic VCS -tila ohittaa normaalin alueen valintatoiminnon.", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6Poista viimeisin asetettu tai tallennettu alue§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(Tätä kutsuttiin aiemmin kaavamaiseksi projektiksi.)\nYleensä §6:n ei pitäisi §r käyttää tätä ominaisuutta,, ellet todella tiedä kuinka se toimii ja mitä se tekee.\nSe muuttaa jonkin verran alueiden valinnan, sijoittelun ja liittämisen toimintaa,\nerityisesti, että liitettäessä on myös alueen poistotoiminto.\n\nPohjimmiltaan tämä ominaisuus on tarkoitettu §6iteratiiviseen, in-place§r-suunnittelutyöhön,\nja sen avulla voit helpommin luoda useita versioita/kuvia\nsamasta kokoonpanosta ja myös vaihtaaksesi versioiden välillä poistamalla ensin\nmaailmassa ja liittämällä sitten seuraavan version tilalle.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Siirrä projektin alkuperä pelaajan nykyiseen sijaintiin\nTämä siirtää myös alueen valintaa ja sijoittamista", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Varoitus: Tämä poistaa tai korvaa nykyiset palikat\n§6maailmassa alueella, joka oli aiemmin\n§6sijoitettu versiosta, tai tallennettu versioksi\n§6(pohjimmiltaan viimeksi nähty \"tehokas aluevalinta\")", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Tallentaa uuden kaavion/version nykyiseen projektiin", + "litematica.gui.button.material_list": "Materiaali Luettelo", + "litematica.gui.button.material_list.clear_cache": "Tyhjennä välimuisti", + "litematica.gui.button.material_list.clear_ignored": "Tyhjennä ohitettu", + "litematica.gui.button.material_list.hide_available": "Piilota saatavana: %s", + "litematica.gui.button.material_list.ignore": "Ohita", + "litematica.gui.button.material_list.list_type": "Näytä: %s", + "litematica.gui.button.material_list.refresh_list": "Päivitä", + "litematica.gui.button.material_list.toggle_info_hud": "Tietoja HUD: %s", + "litematica.gui.button.material_list.write_to_file": "Kirjoita tiedostoon", + "litematica.gui.button.placement_sub.placement_configuration": "Sijoituksen asetukset", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Reset sub-region", + "litematica.gui.button.placement_sub.slice_type": "Siput: %s", + "litematica.gui.button.schematic_manager.export_as": "Vie nimi:", + "litematica.gui.button.schematic_placement.abbr.rendering": "R", + "litematica.gui.button.schematic_placement.ignore_entities": "Ohita entiteetit: %s", + "litematica.gui.button.schematic_placement.region_enabled": "Alue: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Nollaa kaikki osa-alueet", + "litematica.gui.button.schematic_placement.toggle_all_off": "Kaikki §cFF§f", + "litematica.gui.button.schematic_placement.toggle_all_on": "Kaikki §aON§f", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Suljetaan laatikon renderointi: %s", + "litematica.gui.button.schematic_placement.hover.lock": "Sijoituksen lukitseminen estää liikkumisen tai\nmuutoin (vahingossa)", + "litematica.gui.button.schematic_placement.hover.rendering": "Renderöinti: %s\nHuomaa, että tämä toimii vähän funky\neikä estä entiteettien renderöintiä.\nYleensä sinun pitäisi vain poistaa\nsijoitus kokonaan", + "litematica.gui.button.schematic_placements.configure": "Määritä", + "litematica.gui.button.schematic_placements.disable": "Poista Käytöstä", + "litematica.gui.button.schematic_placements.locked": "Lukittu: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Paikka: %s", + "litematica.gui.button.schematic_placements.remove": "Poista", + "litematica.gui.button.schematic_placements.rendering_enabled": "Renderöinti: %s", + "litematica.gui.button.schematic_placements.select": "Valitse", + "litematica.gui.button.schematic_projects.close_project": "Sulje nykyinen projekti", + "litematica.gui.button.schematic_projects.create_project": "Luo projekti", + "litematica.gui.button.schematic_projects.delete_area": "Poista Alue", + "litematica.gui.button.schematic_projects.load_project": "Lataa projekti", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Siirrä pelaajalle", + "litematica.gui.button.schematic_projects.open_area_editor": "Alueen Muokkain", + "litematica.gui.button.schematic_projects.open_manager_gui": "Avaa Hallinta", + "litematica.gui.button.schematic_projects.open_project_browser": "Vcs-Projektin Selain", + "litematica.gui.button.schematic_projects.place_to_world": "Aseta maailmaan", + "litematica.gui.button.schematic_projects.save_version": "Tallenna Versio", + "litematica.gui.button.schematic_verifier.ignore": "Ohita", + "litematica.gui.button.schematic_verifier.range_type": "Range: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Nollaus ohitettu", + "litematica.gui.button.schematic_verifier.reset_verifier": "Nollaa tiedot", + "litematica.gui.button.schematic_verifier.resume": "Jatka vahvistusta", + "litematica.gui.button.schematic_verifier.start": "Aloita vahvistus", + "litematica.gui.button.schematic_verifier.stop": "Lopeta vahvistus", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "Tietoja HUD: %s", + "litematica.gui.button.cancel": "Peruuta", + "litematica.gui.button.configure": "Määritä", + "litematica.gui.button.copy": "Kopioi", + "litematica.gui.button.create_directory": "Luo Uusi Hakemisto", + "litematica.gui.button.create_placement": "Luo sijoitus", + "litematica.gui.button.delete": "Poista", + "litematica.gui.button.disable": "Poista Käytöstä", + "litematica.gui.button.enable": "Aktivoi", + "litematica.gui.button.import": "Tuo", + "litematica.gui.button.load_schematic_to_memory": "Lataa Kaavio", + "litematica.gui.button.mirror_value": "Peili: %s", + "litematica.gui.button.move_to_player": "Siirrä pelaajalle", + "litematica.gui.button.ok": "OK", + "litematica.gui.button.reload": "Reload", + "litematica.gui.button.remove": "Poista", + "litematica.gui.button.remove_placement": "Poista sijoitus", + "litematica.gui.button.rename": "Uudelleennimeä", + "litematica.gui.button.rotation_value": "Kierto: %s", + "litematica.gui.button.save_new_schematic_version": "Tallenna Versio", + "litematica.gui.button.save_schematic": "Tallenna Kaavio", + "litematica.gui.button.save_to_file": "Tallenna tiedostoon", + "litematica.gui.button.schematic_verifier": "Kaavio Todentaja", + "litematica.gui.button.set_preview": "Aseta esikatselu", + "litematica.gui.button.tool_mode": "Työkalutila: %s", + "litematica.gui.button.unload": "Poista", + "litematica.gui.button.unlocked": "Avattu", + "litematica.gui.label.area_editor.box_name": "Alueen osa-alueen laatikon nimi", + "litematica.gui.label.area_editor.selection_name": "Valinnan nimi", + "litematica.gui.label.area_editor.corner_1": "Kulma 1", + "litematica.gui.label.area_editor.corner_2": "Kulma 2", + "litematica.gui.label.area_editor.origin": "Alkuperä", + "litematica.gui.label.area_editor.dimensions": "Mitat", + "litematica.gui.label.area_editor.pos1": "Kulma 1", + "litematica.gui.label.area_editor.pos2": "Kulma 2", + "litematica.gui.label.area_editor.sub_regions": "Osa-alueet (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Valittu alue: %s", + "litematica.gui.label.area_selection_box_count": "Laatikot: %d", + "litematica.gui.label.area_selection_origin": "Alkuperä: %s", + "litematica.gui.label.area_selection.mode.normal": "Normaali", + "litematica.gui.label.area_selection.mode.simple": "Yksinkertainen", + "litematica.gui.label.block_info.state_client": "Asiakkaan Maailman Lohkon Tila", + "litematica.gui.label.block_info.state_schematic": "Kaavioinen Maailman Block State", + "litematica.gui.label.block_info_list_type.all": "Kaikki", + "litematica.gui.label.block_info_list_type.render_layers": "Renderoi Kerrokset", + "litematica.gui.label.easy_place_protocol.auto": "Automaattinen", + "litematica.gui.label.easy_place_protocol.none": "Ei Mitään", + "litematica.gui.label.easy_place_protocol.slabs_only": "Vain laatat", + "litematica.gui.label.easy_place_protocol.v2": "Versio 2", + "litematica.gui.label.easy_place_protocol.v3": "Versio 3", + "litematica.gui.label.data_fixer_mode.always": "Aina", + "litematica.gui.label.data_fixer_mode.below_1205": "Vain Alle 1.20.5", + "litematica.gui.label.data_fixer_mode.below_120X": "Alle 1.20.x Vain", + "litematica.gui.label.data_fixer_mode.below_119X": "Vain Alle 1.19.x", + "litematica.gui.label.data_fixer_mode.below_117X": "Alle 1.17.x Vain", + "litematica.gui.label.data_fixer_mode.below_116X": "Vain Alle 1.16.x", + "litematica.gui.label.data_fixer_mode.below_113X": "Vain 1.13.x Alle", + "litematica.gui.label.data_fixer_mode.below_112X": "Vain 1.12.X Alle", + "litematica.gui.label.data_fixer_mode.never": "Ei Koskaan", + "litematica.gui.label.loaded_schematic.modified_on": "§6Muokattu %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "Saatavilla", + "litematica.gui.label.material_list.title.item": "Kohde", + "litematica.gui.label.material_list.title.missing": "Puuttuu", + "litematica.gui.label.material_list.title.total": "Yhteensä", + "litematica.gui.label.material_list.multiplier": "Kerroin:", + "litematica.gui.label.material_list.name": "Nimi", + "litematica.gui.label.material_list.progress": "Edistyminen: %s", + "litematica.gui.label.material_list.progress.done": "Valmis %s", + "litematica.gui.label.material_list.progress.mismatch": "Vastaamaton %s", + "litematica.gui.label.material_list.progress.missing": "Puuttuu %s", + "litematica.gui.label.material_list.total": "Yhteensä: %s kohdetta", + "litematica.gui.label.origin.auto": "Automaattinen", + "litematica.gui.label.origin.manual": "Manuaalinen", + "litematica.gui.label.paste_nbt_behavior.none": "Ei Mitään", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Paikan & Tietojen Muokkaus", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Paikka & Klooni", + "litematica.gui.label.placement_sub.region_name": "Alueen nimi: %s", + "litematica.gui.label.placement_sub.region_position": "Alueen sijainti", + "litematica.gui.label.placement_sub.region_size": "Alueen koko: %s", + "litematica.gui.label.placement_settings.placement_origin": "Paikan alkuperä", + "litematica.gui.label.render_layers.hotkey": "Pikanäppäin", + "litematica.gui.label.render_layers.hover.hotkey": "Seuraavan/edellisen kerroksen pikanäppäimet vaikuttavat tähän rajaan.\nJos molempia ei ole valittu, pikanäppäimet vaikuttavat\nsoitinta lähinnä olevaan rajaan.", + "litematica.gui.label.replace_behavior.all": "Kaikki", + "litematica.gui.label.replace_behavior.none": "Ei Mitään", + "litematica.gui.label.replace_behavior.with_non_air": "Muut kuin ilmaan kuuluvat", + "litematica.gui.label.schematic_info.schematic_author": "Kaavio: §f%s§r", + "litematica.gui.label.schematic_info.description": "Kuvaus:", + "litematica.gui.label.schematic_info.enclosing_size": "Sulkeva koko:", + "litematica.gui.label.schematic_info.enclosing_size_value": "Sulkeva koko: §f%s§r", + "litematica.gui.label.schematic_info.name": "Nimi:", + "litematica.gui.label.schematic_info.region_count": "Alueet: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Luotu: §f%s§f", + "litematica.gui.label.schematic_info.time_modified": "Muokattu: §f%s§f", + "litematica.gui.label.schematic_info.total_blocks": "Lohkoja yhteensä: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Lohkot/Tilavuus: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Kokonaistilavuus: §f%d§r palikoita", + "litematica.gui.label.schematic_info.version": "Kirjallinen Versio: §F%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§f [Schema §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Luo sijoitus", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Luo heti uusi sijoitus\nja valitse sijoitus", + "litematica.gui.label.schematic_placement.enclosing_size": "Sulkeva koko: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Pidä vuoro pohjassa poistaaksesi sijoituksen luotaessa.", + "litematica.gui.label.schematic_placement.in_memory": "VAIN MEMORIA", + "litematica.gui.label.schematic_placement.origin": "Alkuperä: %s", + "litematica.gui.label.schematic_placement.rename_placement": "Nimeä sijoituspaikka uudelleen:", + "litematica.gui.label.schematic_placement.schematic_file": "Tiedosto: %s", + "litematica.gui.label.schematic_placement.schematic_name": "Skeemainen: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Osa-alueet: %s", + "litematica.gui.label.schematic_placement.sub_regions": "Osa-alueet (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "Tällä hetkellä avoin projekti: %s", + "litematica.gui.label.schematic_projects.origin": "Alkuperä:", + "litematica.gui.label.schematic_projects.project": "Projekti:", + "litematica.gui.label.schematic_projects.version": "Versio: %s ( %s)", + "litematica.gui.label.schematic_projects.version_entry": "Ver. %d - %s", + "litematica.gui.label.schematic_projects.version_name": "Version nimi:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Ohita entiteetit", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Pidä siirtymä pohjassa korvataksesi olemassa olevan tiedoston", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Tallenna kaavasta maailmasta", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "Jos käytössä, sitten kaavio on luotu tallentamalla\nsisältö valinta kaavamaisesta maailmasta\nsen sijaan, että normaali vaniljamaailma.\nTämän avulla voit yhdistää tai leikata kaavioita ilman, että sinulla on\nliittämään ne tilapäiseen luovaan maailmaan.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Vain näkyvät lohkot [kokeellinen nopea hax]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Tukea lohkoja", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Sisällytä kaikki tarvittavat tukipalikat \"Vain näkyviin lohkoihin\" -tilaan,\nsellaisille asioille kuin toistot, vertailupalat, matot tai painovoimalohkot, jotka olisivat näkyvissä", + "litematica.gui.label.schematic_verifier.count": "Lukumäärä", + "litematica.gui.label.schematic_verifier.expected": "Odotettu", + "litematica.gui.label.schematic_verifier.found": "Löytyi", + "litematica.gui.label.schematic_verifier_display_type.all": "Kaikki (huomioimatta)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "Oikea Tila", + "litematica.gui.label.schematic_verifier_display_type.extra": "Ylimääräiset Lohkot", + "litematica.gui.label.schematic_verifier_display_type.missing": "Puuttuvat Lohkot", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Väärät Lohkot", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Väärät Valtiot", + "litematica.gui.label.schematic_verifier.status.done_errors": "Väärin: §cBlock: %s§r, §6Tila: %s§r, §bMissing: %s§r, §dExtra: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aOikea: %s§r, Yhteensä: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Näkymättömät Lohkot: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Kaavio Todentaja", + "litematica.gui.label.task.title.remaining_chunks": "%s, jäljellä olevat lohkot (%s)", + "litematica.gui.label.task_name.area_analyzer": "Alueen Analysointi", + "litematica.gui.label.task_name.delete": "Poista tehtävä", + "litematica.gui.label.task_name.fill": "Täytä tehtävä", + "litematica.gui.label.task_name.material_list": "Materiaali Luettelo", + "litematica.gui.label.task_name.paste": "Liitä Kaavio", + "litematica.gui.label.task_name.save_schematic": "Tallenna Kaavio", + "litematica.gui.label.task_name.verifier": "Verifier", + "litematica.gui.message.confirm_file_deletion": "Haluatko poistaa tiedoston '%s'?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "Haluatko poistaa \"viimeksi vaikuttaneen\" alueen?\nTämä poistaa kaikki lohkot ja entiteetit alueella, joka projektipäällikkö on viimeksi sijoitettu maailmaan, tai viimeksi tallennettu versiona. (Luonnollisesti \"viimeksi nähty vaikuttaa alueen\", sellainen, että jos olisit kiertää versioita, se ei jätä lohkojen taakse edellisestä versiosta.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Haluatko sijoittaa tämän version maailmaan?\nSe poistaa kaikki lohkot ovat alueella, että projektipäällikkö viimeksi sijoitettu maailmaan, tai viimeksi tallennettu versio. (Luonnollisesti \"viimeksi nähty vaikuttaa alueen\", sellainen, että jos olisit kiertää versioita, se ei jätä lohkojen taakse edellisestä versiosta.)", + "litematica.gui.title.area_editor_normal": "Alueen editori (normaali/monikanavatila)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Alueen editori (§6§lSchematic VCS alue§r)", + "litematica.gui.title.area_editor_simple": "Alueen muokkain (yksinkertainen tila)", + "litematica.gui.title.area_editor_sub_region": "Alueen Editori (osa-alue)", + "litematica.gui.title.area_editor.sub_region_name": "Osa-alueen nimi", + "litematica.gui.title.area_selection_manager": "Alueen Valinnan Hallinta", + "litematica.gui.title.configure_schematic_placement": "Määritä kaava sijoitus", + "litematica.gui.title.configure_schematic_sub_region": "Määritä Sijainnin Alaalue", + "litematica.gui.title.configs": "Litematica Configs - %s", + "litematica.gui.title.confirm_file_deletion": "Vahvista tiedoston poisto", + "litematica.gui.title.copy_area_selection": "Kopioi Alueen Valinta '%s'", + "litematica.gui.title.create_area_selection": "Luo uusi aluevalinta", + "litematica.gui.title.create_area_selection_from_placement": "Luo uusi aluevalinta kaavion sijainnista", + "litematica.gui.title.create_directory": "Luo uusi kansio", + "litematica.gui.title.create_in_memory_schematic": "Luo muistin sisäinen kaavio", + "litematica.gui.title.create_schematic_project": "Luo uusi kaava projekti", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "Lataa Kaavio", + "litematica.gui.title.manage_loaded_schematics": "Hallitse ladattuja kaavioita", + "litematica.gui.title.manage_schematic_placements": "Hallitse Kaavioita Paikkoja", + "litematica.gui.title.material_list.area_analyzer": "Area Analysis for selection '%s'", + "litematica.gui.title.material_list.placement": "Sijoituksen materiaaliluettelo '%s'", + "litematica.gui.title.material_list.schematic": "Materiaaliluettelo kaavan '%s' (%s %s alueella)", + "litematica.gui.title.material_list.select_schematic_regions": "Valitse '%s ' -listan materiaaliluettelon osa-alueet", + "litematica.gui.title.rename_area_selection": "Nimeä Alueen Valinta Uudelleen", + "litematica.gui.title.rename_area_sub_region": "Nimeä Ala-Alue Uudelleen", + "litematica.gui.title.rename_schematic": "Nimeä Kaavio Uudelleen", + "litematica.gui.title.create_schematic_from_selection": "Tallenna tällä hetkellä valittu alue kaaviona", + "litematica.gui.title.save_exported_schematic": "Tallenna viety %s kohteesta%s'", + "litematica.gui.title.save_imported_schematic": "Tallenna tuotu kaavio", + "litematica.gui.title.save_schematic_from_memory": "Tallenna muistin sisäinen kaavio tiedostoon", + "litematica.gui.title.save_schematic_filename": "Kaavio Tiedoston Nimi", + "litematica.gui.title.schematic_browser": "Kaavio Selain", + "litematica.gui.title.schematic_manager": "Schematic Manager", + "litematica.gui.title.schematic_project_manager": "Schematic Vcs-Projektipäällikkö", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Vahvista Poisto alue", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Vahvista paikka maailmaan", + "litematica.gui.title.schematic_projects.save_new_version": "Tallenna uusi kaavio", + "litematica.gui.title.schematic_projects_browser": "Schematic Vcs- Projektiselain", + "litematica.gui.title.schematic_verifier": "Schematic Verifier kohteelle '%s'", + "litematica.gui.title.schematic_verifier_errors": "Kaavio todentajan virheet", + "litematica.gui.title.task_manager": "Tehtävien Hallinta", + "litematica.hud.area_selection.box_count": "Laatikot: %s", + "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "Kulmat", + "litematica.hud.area_selection.mode.expand": "Laajenna", + "litematica.hud.area_selection.origin": "Alkuperä: %s", + "litematica.hud.area_selection.selected_area_normal": "Alue: %s", + "litematica.hud.area_selection.selected_area_simple": "Alue [§6Yksinkertainen tila§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "Osa-alue: %s", + "litematica.hud.area_selection.selection_corners_mode": "Kulmien Tila: %s", + "litematica.hud.delete.target_mode": "Poista kohdetila: %s", + "litematica.hud.delete.target_mode.area": "Nykyinen Alue", + "litematica.hud.delete.target_mode.placement": "Nykyinen Sijainti", + "litematica.hud.misc.easy_place_mode_enabled": "Helppo paikka tila §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Sijoituksen rajoitustila §aON§r", + "litematica.hud.misc.render_layer_mode": "Tason Tila: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Tason Tila: %s", + "litematica.hud.misc.renderer_status": "Renderit: A: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Tietojen Palautustila: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Korvaa lohkot: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Ohita tavaraluettelon sisältö: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Lukitse tämä koordinaatti\nTämä sallii muiden koordinaattien\nmuuttamisen vaikuttamatta lukittuihin koordinaatteihin", + "litematica.hud.schematic_placement.hover_info.placement_locked": "Tämä sijoittelu on lukittu, eikä sitä voi muuttaa\navaamatta sitä ensin", + "litematica.hud.schematic_placement.hover_info.placement_modified": "Tätä sijoitusta on muutettu", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Tätä osa-aluetta on muutettu", + "litematica.hud.schematic_placement.selected_placement": "Sijoitus", + "litematica.hud.schematic_placement.selected_sub_region": "Osa-alue", + "litematica.hud.schematic_placement.sub_region_count": "Alueet", + "litematica.hud.schematic_placement.sub_region_modified": "Muokattu", + "litematica.hud.schematic_placement.sub_region_origin": "Alueen alkuperä: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Alueet muutettu", + "litematica.hud.selected_mode": "Tila", + "litematica.hud.schematic_projects.current_version_date": "Päivämäärä: %s", + "litematica.hud.schematic_projects.current_version": "Versio: %s/%s - nimi: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Projektin alkuperä: %s", + "litematica.hud.schematic_projects.project_name": "Projekti: %s", + "litematica.hud.schematic_projects_mode": "§6Schematic VCS-tila§r", + "litematica.info.material_list": "- Materiaalilistan pikanäppäin avaa viimeisen katsotun Materiaaliluettelon,\n jos yksi on tallennettu\n- Voit siirtyä toiseen materiaaliluetteloon, Avaa yksi kautta\n GUI painike Placement Configuration GUI tai\n kaavamainen selain\n- Tallennettu/viimeksi katsottu lista on myös unohtunut\n , jos valittu Schematic Placement on muuttunut\n- Jos ei ole viimeksi katsottu Aineistoluettelo,\n sitten valittua paikkaa käytetään, jos sellainen on", + "litematica.label.alignment.center": "Keskitetty", + "litematica.label.alignment.top_center": "Ylhäällä Keskellä", + "litematica.label.none_lower": "ei", + "litematica.label.no": "ei", + "litematica.label.yes": "kyllä", + "litematica.message.error.area_deletion_aborted": "Alueen poisto keskeytetty tai keskeytetty", + "litematica.message.error.empty_area_selection": "Tyhjä alue valinta (ei laatikoita)", + "litematica.message.error.invalid_schematic_name": "Virheellinen kaava nimi '%s'", + "litematica.message.error.no_area_selected": "§cEi aluetta valittuna§r", + "litematica.message.error.no_placement_selected": "§cEi paikkaa valittuna§r", + "litematica.message.error.only_works_in_single_player": "§cTämä toiminto toimii vain yhdellä pelaajalla§r", + "litematica.message.error.move.pending_tasks": "§cEi voi käynnistää siirtotoimenpidettä kun on vireillä olevia tehtäviä§r", + "litematica.message.error.placement_paste_outside_world": "Sijoitusta ei voida liittää nykyiseen asentoon, koska se menee maailman rajojen ulkopuolelle", + "litematica.message.error.schematic_paste_failed": "§cSchematic Liitä maailmaan epäonnistui§r", + "litematica.message.error.schematic_save_failed": "Kaaviota ei voitu tallentaa tiedostoon '%s'", + "litematica.message.error.schematic_save_interrupted": "Kaavatallennus keskeytyi tai pysäytetty", + "litematica.message.error.schematic_save_no_area_selected": "§cSchemaattinen tallennus epäonnistui - aluetta ei ole valittu§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "Sopivaa pikapalkin paikkaa ei löytynyt poimintaa varten!\nTarkista config Tavallinen -> §epickBlockableSlots§r.\nRiippuen myös §epickBlockAvoidista*§6 configs, valintalohkon ominaisuus voi kieltäytyä vaihtamasta työkaluja tai muita vahingollisia kohteita näissä paikoissa.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "Pikapalkin paikkoja ei ole asetettu yleisessä versiossa -> §epickBlockableSlots§6 config!", + "litematica.message.added_selection_box": "Lisätty uusi valintalaatikko %s", + "litematica.message.area_clear_fail": "§c Alueen (alueiden) tyhjentäminen epäonnistui§r", + "litematica.message.area_cleared": "Alue tyhjennetty", + "litematica.message.area_filled": "Alue täytetty", + "litematica.message.area_fill_fail": "Alueen täyttäminen epäonnistui", + "litematica.message.area_selections.selection_created_from_placement": "Luotu uusi valinta sijoitus '%s'", + "litematica.message.easy_place_fail": "§6Helppo paikka -tilassa estetty toiminta", + "litematica.message.grabbed_element_for_moving": "Hae elementti liikuttaaksesi", + "litematica.message.in_memory_schematic_created": "Luotu muistiin kaavama: '%s'", + "litematica.message.litematic_saved_as": "Päivitettiin onnistuneesti Litematica Schematicin Data Version\nSchematic tallennettu nimellä '%s'", + "litematica.message.material_list.material_cache_cleared": "Materiaali välimuisti tyhjennetty", + "litematica.message.material_list_written_to_file": "Materiaaliluettelo kirjoitettu tiedostoon '%s'", + "litematica.message.moved_area_origin": "Siirretty alueen alkuperäpisteestä %s => %s", + "litematica.message.moved_selection": "Siirsi nykyistä valintaa kohteesta %s => %s", + "litematica.message.paste_with_servux": "§6Asema on ladattu Servuxiin liittämistä varten", + "litematica.message.placement.cant_modify_is_locked": "§cSijoitus on lukittu eikä sitä voi muokata§r", + "litematica.message.placement.moved_placement_origin": "Siirretty lähetyksen alkuperä kohteesta %s => %s", + "litematica.message.placement.moved_subregion_to": "Siirretty osa-alueelle %s", + "litematica.message.placement.rotation_set_to": "Sijoitus käännettynä %s", + "litematica.message.placement.mirror_set_to": "Sijoitus peilattu %s", + "litematica.message.placement_restriction_fail": "§6Toiminto estetty asettamisen rajoitustilassa", + "litematica.message.removed_area_origin": "Poistettu nimenomainen/manuaalinen alueen alkuperäpiste", + "litematica.message.removed_selection_box": "Poistettu valintalaatikko %s", + "litematica.message.scheduled_task_added": "Ajoitettu tehtävä lisätty...", + "litematica.message.litematic_downgrade_exported_as": "Kaavio vienti alennettiin%s'\n§6HUOM: Tämä on kokeellinen ominaisuus; datan menetys voi tapahtua.§r", + "litematica.message.schematic_exported_as": "Kaavio viety%s'", + "litematica.message.schematic_pasted": "Maailmassa sovittu kaavio", + "litematica.message.schematic_pasted_using_fill_and_setblock": "Schematic liitti käyttäen §b%s§r täyttöä ja §b%s§r setblock komentoja", + "litematica.message.schematic_pasted_using_setblock": "Schematic liitti käyttäen §b%s§r setblock komentoja", + "litematica.message.schematic_pasted_using_world_edit": "Kaavio liitetty käyttäen §b%s§r Maailma Muokkaa //set komentoja", + "litematica.message.schematic_placement_created": "Sijoitus luotu '%s'", + "litematica.message.schematic_preview_cancelled": "Esikatselu peruttu", + "litematica.message.schematic_read_from_file_success": "Kaavio ladattu tiedostosta '%s'", + "litematica.message.schematic_rendering_refreshed": "Kaavamainen renderöinti päivitetty", + "litematica.message.schematic_saved_as": "Kaavio tallennettu nimellä '%s'", + "litematica.message.schematic_save_task_created": "Kaavio tallennus tehtävä luotu", + "litematica.message.set_area_origin": "Set the area origin point to %s", + "litematica.message.set_selection_box_point": "Aseta/siirretty piste %d %s", + "litematica.message.toggled": "Toggled %s %s", + "litematica.message.value.on": "PÄÄLLÄ", + "litematica.message.value.off": "POIS", + "litematica.message.schematic_projects.project_created": "Projekti '%sluotu", + "litematica.message.schematic_projects.project_loaded": "Projekti '%son ladattu", + "litematica.message.schematic_projects.version_saved": "Uusi versio (#%s) tallennettu nimellä '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Huomautus: Olet tällä hetkellä yksinkertaisessa aluevalinnassa", + "litematica.message.warn.layer_mode_currently_at": "Huomautus: Olet tällä hetkellä '%s' render layer -tilassa", + "litematica.message.warn.main_rendering_disabled": "Varoitus: Päärenderöinti on tällä hetkellä pois päältä\nKatso Visuaalit -> %stai Pikanäppäimet -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Varoitus: Kaavioiden näyttäminen on tällä hetkellä pois päältä\nKatso Visuaalit -> %stai Pikanäppäimet -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Varoitus: Kun lataat suoraan muita kuin Litematica-kaavioita, luodut sijoitukset eivät ole pysyviä.\nMyös jos sinun täytyy ladata kaava monta kertaa, sitten kaavamainen muunnos lag piikki (suuret kaaviot) tapahtuu joka kerta kun lataat sen.\n\nTämän vuoksi on suositeltavaa joko tuoda kaava ja tallentaa se Litematican muodossa Schematic Manager -valikon kautta tai vielä paremmin, liitä alkuperäinen kaavio väliaikaiseen maailmaan käyttäen MCEdit tai Liitä tila Litematicaan, ja sitten tehdä uusi Litematica kaavio, että mieluiten käyttämällä useita osa-alueita tiiviisti talteen rakennus, tarvittaessa.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "Kohdistettua sijoittelua ei tällä hetkellä ole valittu. Korvaa kaikki -pikanäppäin toimii vain napsauttamasi sijoittelun valituilla alialueilla. Joten jos haluat korvata lohkot vain yhdellä osa-alueella, valitse kyseinen osa-alue. Jos haluat korvata koko kaaviossa (kaikki aurinkoalueet), valitse koko sijoitus, älä sen alialuetta. Lohkot korvataan myös vain nykyisen Render Layers -asetuksen rajoittamalla alueella.", + "litematica.message.warn.schematic_rendering_disabled": "Varoitus: Schemaattinen renderöinti on tällä hetkellä pois päältä\nKatso Visuaalit -> %stai Pikanäppäimet -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Varoitus: Todentajan peittokuva on tällä hetkellä pois käytöstä! Katso Info Peittokuvat -> %s (tai Pikanäppäimet -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Virheellinen syöte numerolle '%s'", + "litematica.message.warning.schematic_projects_hidden": "Varoitus: Schematic Version Control System on tällä hetkellä piilotettu. Yleensä sinun ei pitäisi käyttää tätä, ellet oikeasti tiedä, miten se toimii ja muuttaa osaa mod käyttäytymistä. Se on tarkoitettu iteratie-suunnitteluun, paikalla tehtävään suunnittelutyöhön, jossa on tehtävä kääntäminen paikan päällä olevan rakennuksen eri versioiden välillä (= edellisen version poistaminen ja korvaaminen) Jos haluat käyttää sitä, ota käyttöön vaihtoehto Generic -> unhideSchematicVCS", + "litematica.warning.area_editor.area_rendering_disabled": "Huom: Aluevalinnan renderöinti on tällä hetkellä pois käytöstä\nKatso Visuaalit -> %stai Pikanäppäimet -> %s ['%s']", + "litematica.tool_hud.block_1": "Lohko: %s", + "litematica.tool_hud.block_2": "Korvaa: %s", + "litematica.tool_hud.facing": "Pohja: %s", + "litematica.tool_mode.name.area_selection": "Alueen Valinta", + "litematica.tool_mode.name.delete": "Poista", + "litematica.tool_mode.name.fill": "Täytä", + "litematica.tool_mode.name.grid_paste": "Grid Paste Schematic maailmassa", + "litematica.tool_mode.name.move": "Siirrä", + "litematica.tool_mode.name.paste_schematic": "Liitä kaava maailmassa", + "litematica.tool_mode.name.rebuild": "Muokkaa Kaaviota", + "litematica.tool_mode.name.replace_block": "Korvaa lohko", + "litematica.tool_mode.name.schematic_placement": "Kaavio Sijoitus" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/fr_FR.json b/src/main/resources/assets/litematica/lang/crowdin/fr_FR.json new file mode 100644 index 0000000000..b76f7067e7 --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/fr_FR.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "Version du protocole easyPlace", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "collerNbtRestoreBehavior", + "litematica.config.generic.name.pasteReplaceBehavior": "Coller le comportement de remplacement", + "litematica.config.generic.name.placementReplaceBehavior": "Comportement de remplacement de placement", + "litematica.config.generic.name.placementRestrictionWarn": "Avertissement de restriction de placement", + "litematica.config.generic.name.selectionCornersMode": "Mode Coins de sélection", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryActivé", + "litematica.config.generic.name.customSchematicBaseDirectory": "Répertoire de base de schéma personnalisé", + "litematica.config.generic.name.areaSelectionsPerWorld": "Sélection de la zone par monde", + "litematica.config.generic.name.betterRenderOrder": "meilleurRenderOrder", + "litematica.config.generic.name.changeSelectedCornerOnMove": "Changement de coin sélectionné en déplacement", + "litematica.config.generic.name.cloneAtOriginalPosition": "Cloner la position d'origine", + "litematica.config.generic.name.commandDisableFeedback": "Désactiver le retour de commande", + "litematica.config.generic.name.commandFillMaxVolume": "Le volume de la commande est maximum", + "litematica.config.generic.name.commandFillNoChunkClamp": "commandeFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "commandeLimitPerTick", + "litematica.config.generic.name.commandNameClone": "Cloner un nom de commande", + "litematica.config.generic.name.commandNameFill": "Nom de la commande rempli", + "litematica.config.generic.name.commandNameSetblock": "Nom de la commande", + "litematica.config.generic.name.commandNameSummon": "commandeNomInvocation", + "litematica.config.generic.name.commandTaskInterval": "Intervalle de tâches de la commande", + "litematica.config.generic.name.commandUseWorldEdit": "La commande utilise le monde pour éditer la commande", + "litematica.config.generic.name.debugLogging": "journal de débogage", + "litematica.config.generic.name.datafixerMode": "Mode fixateur de données", + "litematica.config.generic.name.datafixerDefaultSchema": "Schéma par défaut du fixateur de données", + "litematica.config.generic.name.easyPlaceClickAdjacent": "Cliquez sur le lien suivant pour accéder à votre espace de travail", + "litematica.config.generic.name.easyPlaceFirst": "easyPlaceFirst", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHold activé", + "litematica.config.generic.name.easyPlaceMode": "Mode EasyPlace", + "litematica.config.generic.name.easyPlacePostRewrite": "Réécriture de post easyPlace", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerManagement", + "litematica.config.generic.name.easyPlaceSwapInterval": "Intervalle d'échange easyPlace", + "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "entitéDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "entitéDataSyncBackup", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout", + "litematica.config.generic.name.entityDataSyncLoadNbt": "entitéDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "exécuterRequireHoldingTool", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "Fixer la rotation du rail", + "litematica.config.generic.name.generateLowercaseNames": "Générer des noms de minuscules", + "litematica.config.generic.name.highlightBlockInInventory": "mettre en évidenceBlockInInventory", + "litematica.config.generic.name.itemUsePacketCheckBypass": "élémentUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "layerModeSuiveLeJoueur", + "litematica.config.generic.name.loadEntireSchematics": "chargerSchémas complets", + "litematica.config.generic.name.materialListIgnoreState": "Ignorer la liste des matériaux", + "litematica.config.generic.name.pasteAlwaysUseFill": "collerToujoursUtiliserRemplir", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "Coller les entités ignorées entièrement", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "collerIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "collerIgnorerCommandeLimitAvecNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "coller les entités ignorées", + "litematica.config.generic.name.pasteIgnoreInventories": "coller Inventaires ignorés", + "litematica.config.generic.name.pasteToMcFunctionFiles": "Coller les fichiers de fonctions", + "litematica.config.generic.name.pasteUseFillCommand": "Coller la commande de remplissage", + "litematica.config.generic.name.pasteUsingCommandsInSp": "collerUtilisation des commandes dans Sp", + "litematica.config.generic.name.pasteUsingServux": "collerUtilisation deServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "choisirBloquerÉviterEndommageable", + "litematica.config.generic.name.pickBlockAvoidTools": "Sélectionner les outils pour éviter", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockActivé", + "litematica.config.generic.name.pickBlockIgnoreNbt": "choisirBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "choisirBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "choisissezBlockableSlots", + "litematica.config.generic.name.placementRestriction": "Restriction de placement", + "litematica.config.generic.name.renderMaterialListInGuis": "Liste des matériaux de rendu dans l'interface", + "litematica.config.generic.name.renderThreadNoTimeout": "rendreThreadNoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "serveurNbtRequestRate", + "litematica.config.generic.name.signTextPaste": "signeTexteColler", + "litematica.config.generic.name.toolItem": "outilArticle", + "litematica.config.generic.name.toolItemEnabled": "élément d'outil activé", + "litematica.config.generic.name.toolItemComponents": "Composants de l'outil", + "litematica.config.generic.name.unhideSchematicVCS": "afficherSchémaVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "Activer le rendu des zones sélectionnées", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "Activer le rendu des boîtes de place", + "litematica.config.visuals.name.enableRendering": "Activer le rendu", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "activer le rendu des blocs schématiques", + "litematica.config.visuals.name.enableSchematicFluidRendering": "activerSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "activerSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "activerSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renduSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "fantômeBlockAlpha", + "litematica.config.visuals.name.ignoreExistingFluids": "ignorer les fluides existants", + "litematica.config.visuals.name.overlayReducedInnerSides": "superpositionCôtés intérieurs réduits", + "litematica.config.visuals.name.placementBoxSideAlpha": "placementBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "Sélectionner la zone de rendu sur les côtés des boîtes", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "Les blocs de rendu sont transparents", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renduCollidingSchematicBlocks", + "litematica.config.visuals.name.renderErrorMarkerConnections": "Le marqueur des connexions est une erreur de rendu", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlacementEnclosingBox", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "Liens de la boîte de rendu", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "Convertir les blocs de rendu dans les côtés internes", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "schématiqueOverlayEnableOutlines", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "schématiqueOverlayEnableResorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schématiqueOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "gabarit de superposition schématique", + "litematica.config.visuals.name.schematicOverlayModelSides": "schématiqueSuperpositionModèleCôtés", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schématiqueSuperpositionContourLargeur", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "Largeur de contour du schéma", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schématiqueOverlayRenderThroughBlocks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schématiqueOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "type de superposition schématique manquant", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schématiqueOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "schématiqueOverlayTypeWrongState", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schématiqueVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "Alignement des lignes", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayAlignment", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlignement", + "litematica.config.info_overlays.name.toolHudAlignment": "outilHudAlignment", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesActivé", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blocInfoLignesFontScale", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayActivé", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoSuperpositionsCibleFluides", + "litematica.config.info_overlays.name.materialListHudMaxLines": "Lignes maximum de la liste des matériaux", + "litematica.config.info_overlays.name.materialListHudScale": "Échelle de la liste des matériaux", + "litematica.config.info_overlays.name.statusInfoHud": "statutInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statutInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "outilHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "outilHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "outilHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "vérificateurErreurHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "vérificateurErreurHilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "verifierOverlayActivé", + "litematica.config.info_overlays.name.warnDisabledRendering": "alarme désactivée", + "litematica.config.colors.name.areaSelectionBoxSideColor": "Couleur latérale de la zone de sélection", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "Coloriser dans la couleur Inventaire", + "litematica.config.colors.name.materialListHudItemCountsColor": "liste des matériauxHudItemCountsColor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schématiqueReconstruireRupturePlaceOverlayCouleur", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schématiqueReconstruireBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schématiqueReconstruireRemplacerSuperpositionCouleur", + "litematica.config.colors.name.schematicOverlayColorExtra": "couleur de superposition de schéma extra", + "litematica.config.colors.name.schematicOverlayColorMissing": "schématiqueOverlayColorMissing", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schématiqueOverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "schématiqueOverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "Ajouter une boîte de sélection", + "litematica.config.hotkeys.name.cloneSelection": "Cloner la sélection", + "litematica.config.hotkeys.name.deleteSelectionBox": "Supprimer la boîte de sélection", + "litematica.config.hotkeys.name.easyPlaceUseKey": "Clé d'utilisation de easyPlace", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceToggle", + "litematica.config.hotkeys.name.executeOperation": "exécuterOpération", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "Mode calque suivant", + "litematica.config.hotkeys.name.layerModePrevious": "Mode de calquePrécédent", + "litematica.config.hotkeys.name.layerNext": "coucheSuivant", + "litematica.config.hotkeys.name.layerPrevious": "couchePrécédent", + "litematica.config.hotkeys.name.layerSetHere": "coucheSetHere", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionNegative", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "nudgeSelectionPositive", + "litematica.config.hotkeys.name.moveEntireSelection": "Déplacer la sélection de l'entité", + "litematica.config.hotkeys.name.openGuiAreaSettings": "Ouverture de la zone de guide", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "schémas chargés openGui", + "litematica.config.hotkeys.name.openGuiMainMenu": "Ouvrir le menu principal", + "litematica.config.hotkeys.name.openGuiMaterialList": "Ouverture de la liste des matériels", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "Ouverture des paramètres du tutoriel", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "Placements schématiques openGui", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "Projets openGuiSchematic", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "Ouvrir le gestionnaire de sélection", + "litematica.config.hotkeys.name.openGuiSettings": "Paramètres d'OpenGui", + "litematica.config.hotkeys.name.operationModeChangeModifier": "Changement de mode de fonctionnement", + "litematica.config.hotkeys.name.pickBlockFirst": "Choisissez d'abord le bloc", + "litematica.config.hotkeys.name.pickBlockLast": "Sélectionnez Bloquer la dernière fois", + "litematica.config.hotkeys.name.pickBlockToggle": "choisirBlockToggle", + "litematica.config.hotkeys.name.renderInfoOverlay": "renduInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renduOverlayThroughBlocks", + "litematica.config.hotkeys.name.rerenderSchematic": "rerendreSchéma", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "Enregistrer la zone en tant que schéma de mémoire", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "Enregistrer la zone en tant que schéma dans le fichier", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schématiqueEditBreakAllSauf", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schématiqueModifierRupturePlaceTous", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "schématiqueEditBreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schématiqueModifierRemplacerTout", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schématiqueModifierRemplacerBloquer", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "schématiqueModifierRemplacerDirection", + "litematica.config.hotkeys.name.schematicPlacementRotation": "schématiquePlacementRotation", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schématiquePlacementMirror", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "Modifier le cycle de la version du schéma", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "schématiqueVersionCycleSuivant", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "schématiqueVersionCyclePrécédent", + "litematica.config.hotkeys.name.selectionGrabModifier": "sélectionGrabModifier", + "litematica.config.hotkeys.name.selectionGrow": "Développer la sélection", + "litematica.config.hotkeys.name.selectionGrowModifier": "sélectionGrowModifier", + "litematica.config.hotkeys.name.selectionNudgeModifier": "sélectionNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "Sélectionner le mode Cycle", + "litematica.config.hotkeys.name.selectionShrink": "Réduire la sélection", + "litematica.config.hotkeys.name.setAreaOrigin": "Origine de la zone", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "définirSelectionBoxPosition1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "définirSelectionBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "basculerToutRendu", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "activer/désactiver le rendu des boîtes de sélection", + "litematica.config.hotkeys.name.toggleSchematicRendering": "basculerRendu schématique", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "basculeInfoSuperpositionRendu", + "litematica.config.hotkeys.name.toggleOverlayRendering": "basculerSuperpositionRendu", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "activer/désactiver le rendu linéaire de superposition", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "basculeOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "basculePlacementBoxesRendu", + "litematica.config.hotkeys.name.togglePlacementRestriction": "activer/désactiver la restriction de placement", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "activer/désactiver le rendu de bloc", + "litematica.config.hotkeys.name.toggleSignTextPaste": "basculeSignTexteColler", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "basculeRendu translucide", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "activer/désactiver le rendu de superposition de vérification", + "litematica.config.hotkeys.name.toolEnabledToggle": "toolActiverActiver/désactiver", + "litematica.config.hotkeys.name.toolPlaceCorner1": "outilPlaceCorner1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "outilPlaceCorner2", + "litematica.config.hotkeys.name.toolSelectElements": "Sélectionner des éléments", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "Sélectionnez le bloc de modification", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "Sélectionnez le bloc de modification", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "déchargerCurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "Le type de « protocole de placement précis » à utiliser.\n- Auto : utilise la v3 en mode solo, et par défaut les dalles uniquement en multijoueur,\n sauf si le serveur dispose d'un mod Carpet qui envoie un paquet 'carpet:hello'\n , auquel cas la v2 est utilisée sur ce serveur.\n- Version 3 : uniquement prise en charge par Litematica lui-même (en mode solo) ou avec Servux.\n- Version 2 : compatible avec les serveurs avec le mod Carpet\n (soit QuickCarpet par skyrising et DeadlyMC,\n ou CarpetExtra en plus de FabricCarpet.\n Et dans les deux cas, la règle Carpet 'accurateBlockPlacement' doit être activée\n sur le serveur).\n- Dalles uniquement : corrige uniquement les dalles supérieures. Compatible avec les serveurs papier.\n- Aucun : ne modifie pas les coordonnées.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Que les données NBT des blocs soient ou non tentées d'être restaurées,\net quelle méthode est utilisée pour cela.\n- Place & Data Modify essaiera de placer le bloc \"NBT-picked\"\n près du joueur, puis utilisera la commande de modification des données\n pour transférer les données NBT vers le bloc setblock'ed.\n- Place & Clone essaiera de placer le bloc \"NBT-picked\"\n près du joueur, puis le clonera à l'emplacement final.\n- Teleport & Place essaiera de téléporter le joueur à proximité, puis\n placera directement l'élément NBT-picked dans la bonne position.\nNotez que la méthode de téléportation et de placement ne fonctionne actuellement pas correctement/pas du tout.\nLa méthode recommandée est §ePlace & Data Modify§r, cependant pour que cela fonctionne\nvous devrez probablement réduire le pasteCommandLimit à 1 par tick et augmenter\nle pasteCommandInterval à 1-4 ticks ou quelque chose comme ça.\nAinsi, vous ne devriez l'utiliser que pour coller des blocs importants qui ont besoin des données,\npar exemple en faisant un schéma des seuls inventaires,\npuis en le collant avec le comportement de remplacement défini sur Aucun.", + "litematica.config.generic.comment.pasteReplaceBehavior": "Le comportement du remplacement des blocs existants\ndans le mode Outil de schéma Coller", + "litematica.config.generic.comment.placementReplaceBehavior": "Le bloc remplace le comportement lors de l'ajout des blocs\nau monde schématique.\n\nCela permet d'utiliser des placements chevauchés sans le placement\ngéré plus tard toujours en écrasant les précédentes avec de l'air.\nD'un autre côté, certains blocs comme les blocs lumineux sont considérés comme\ncomme de l'air, donc ils auraient besoin du \"Tout\" remplacer le comportement\npour être placés du tout.", + "litematica.config.generic.comment.placementRestrictionWarn": "Sélectionne le type de message d'avertissement à afficher (le cas échéant)\nlorsque le mode Easy Place ou la restriction de placement empêche de placer un bloc", + "litematica.config.generic.comment.selectionCornersMode": "Le mode Zone de sélection des coins à utiliser (Coins, ou Développer)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "Si cette option est activée, le répertoire défini dans « customSchematicBaseDirectory »\nsera utilisé comme répertoire schématique racine/de base,\nau lieu du répertoire normal « .minecraft/schematics/ »", + "litematica.config.generic.comment.customSchematicBaseDirectory": "Le répertoire schématique racine/de base à utiliser,\nsi 'customSchematicBaseDirectoryEnabled' est activé", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Utilisez les répertoires racine par monde ou par serveur pour la zone sélectionne\n§6NOTE : Ne pas désactiver cette option pendant que vous diffusez en direct,\n§6comme alors le navigateur de sélection de zone affichera le serveur IP\n§6dans le widget de navigation ainsi que dans le nom de la sélection/chemin\njusqu'à ce que vous changiez le répertoire actuel et la sélection à nouveau", + "litematica.config.generic.comment.betterRenderOrder": "Si cette option est activée, le rendu schématique est effectué\nen injectant les différents appels de rendu dans le code de rendu vanilla\n. Cela devrait permettre un meilleur rendu/ordre des blocs translucides\net éviter que les blocs schématiques ne soient rendus\nvia les blocs/terrains du monde client.\nSi le rendu ne fonctionne pas (par exemple avec Optifine),\nessayez de désactiver cette option.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "Si vrai, alors le coin sélectionné d'une zone de sélection\nest toujours défini sur le dernier coin déplacé,\nlorsque vous utilisez les raccourcis clavier de coin", + "litematica.config.generic.comment.cloneAtOriginalPosition": "Si activé, alors utiliser le raccourci Cloner la sélection créera\nle placement à la position de sélection de la zone d'origine,\nau lieu de la position actuelle du joueur", + "litematica.config.generic.comment.commandDisableFeedback": "Si cette option est activée, le retour de commande est automatiquement désactivé\npuis réactivé pour les opérations de collage, de remplissage et de suppression multijoueurs\n(qui utilisent les commandes /setblock et /fill) en désactivant puis\nen réactivant la règle de jeu sendCommandFeedback lorsque la tâche est terminée", + "litematica.config.generic.comment.commandFillMaxVolume": "La taille/volume maximal de chaque boîte individuelle\nqui peut être rempli via les opérations de remplissage/suppression basées sur les commandes\n. Les zones/volumes plus grands seront divisés en plusieurs commandes.\nToutes les zones sont également divisées en boîtes par bloc au début de toute façon.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Désactive la division des volumes de remplissage (dans les modes Remplissage, Remplacement et Supprimer)\nen cases par bloc", + "litematica.config.generic.comment.commandLimitPerTick": "Nombre maximal de commandes envoyées par tick de jeu,\nlors de l'utilisation des fonctionnalités Coller, Remplir et Supprimer sur un serveur,\noù ils utiliseront les commandes setblock et fill.\nNotez que la fonction Coller peut dépasser cela de quelques commandes\nlors de l'utilisation de la fonctionnalité de restauration NBT, qui nécessite deux commandes supplémentaires pour chaque bloc.", + "litematica.config.generic.comment.commandNameClone": "Nom de la commande de clonage à utiliser lors de l'utilisation de la fonctionnalité de mode créatif basée sur la commande\nsur les serveurs.\nCeci n'est actuellement utilisé par la fonction Coller que si le comportement de restauration NBT\nest défini sur « Placer et cloner ».", + "litematica.config.generic.comment.commandNameFill": "Le nom de la commande de remplissage à utiliser lors de l'utilisation de la fonctionnalité de mode créatif basée sur la commande\nsur les serveurs", + "litematica.config.generic.comment.commandNameSetblock": "Le nom de la commande setblock à utiliser lors de l'utilisation de la fonctionnalité de mode créatif basée sur la commande\nsur les serveurs,\nà savoir la fonction Coller le schéma dans le monde", + "litematica.config.generic.comment.commandNameSummon": "Le nom de la commande d'invocation à utiliser lors de l'utilisation de la fonctionnalité de mode créatif à base de commande\nsur les serveurs,\nà savoir la fonction de Schéma de Coller dans le monde", + "litematica.config.generic.comment.commandTaskInterval": "L'intervalle en ticks de jeu auquel les tâches Coller, Remplir et Supprimer sont exécutées\n. La configuration commandLimitPerTick définit le nombre maximal\nde commandes à envoyer par exécution, et cette configuration\ndéfinit l'intervalle en ticks de jeu avant la prochaine exécution.", + "litematica.config.generic.comment.commandUseWorldEdit": "Si cette option est activée, au lieu d'utiliser les commandes setblock et fill configurées,\nles commandes World Edit //pos1, //pos2 et //set sont utilisées.\nNotez que l'utilisation des commandes World Edit est environ 3 fois plus lente\nque l'utilisation des commandes vanilla en raison de la limite de commande par tick,\net WE nécessitant plusieurs commandes par bloc ou zone (//pos1 //pos2 //set).\n§6 AVERTISSEMENT : L'option de comportement de remplacement de collage NE FONCTIONNERA PAS si vous utilisez\n§6 les commandes World Edit et les volumes de remplissage au lieu des commandes setblock individuelles !\nIl est donc recommandé d'utiliser les commandes vanilla, si vous avez la permission de les exécuter.\nUne autre chose qui pourrait vous faire préférer les commandes WE dans certains cas\nest qu'elles peuvent empêcher les mises à jour de blocs, si le serveur n'a pas\nle mod Carpet et donc la règle '/carpet fillUpdates false' disponible.", + "litematica.config.generic.comment.debugLogging": "Active certains messages de débogage dans la console de jeu,\npour déboguer certains problèmes ou crashs.", + "litematica.config.generic.comment.datafixerMode": "Le niveau de fixateur de données configurable à appliquer aux schémas chargés.\nCette option peut améliorer les performances de chargement des schémas\nen contournant le fixateur de données Vanilla,\nmais cela peut également entraîner de graves pertes de données si elle est désactivée.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Valeur de schéma par défaut pour le fixateur de données Vanilla\n\nUtilisé pour ajuster la valeur la plus basse possible et la valeur utilisée\nlorsque le schéma chargé ne contient pas ces informations.\n\n§6AVERTISSEMENT : ce paramètre est destiné à être utilisé selon les instructions\n§6d'un développeur Litematica tel que masa lui-même.\n§6En cas de doute, conservez la valeur par défaut pour Minecraft 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "Utilise le code Clicks Adjacent de 1.12.2 ornithe.\nCela ne fonctionne qu'avec §a\"easyPlacePostRewrite\"§r activé.", + "litematica.config.generic.comment.easyPlaceFirst": "Cela amène le mode Easy Place à placer le premier bloc/le plus proche\nque vous regardez en premier, au lieu du bloc le plus éloigné/le plus bas.\nDéfinir cette option sur false vous permet de placer plusieurs couches \"à la fois\",\npuisque les blocs les plus éloignés seraient placés avant que les plus proches ne bloquent la ligne de vue.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "Une fois activée, vous pouvez maintenir la touche d'utilisation\nenfoncée et regarder différents blocs schématiques pour les placer,\nsans avoir à cliquer sur chaque bloc individuellement.", + "litematica.config.generic.comment.easyPlaceMode": "Lorsqu'il est activé, alors il suffit d'essayer d'utiliser un élément/de placer un bloc\nsur des blocs de schéma placera ce bloc à cette position", + "litematica.config.generic.comment.easyPlacePostRewrite": "Lorsqu'il est activé, le mode Easy Place utilise le code\n\"Post-Rewrite\" de 1.12.2 ornithe.\n§6ATTENTION ! CECI EST EXPÉRIMENTAL", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "Si cette option est activée, Litematica gère le soi-disant\n\"Protocole de placement précis des blocs du mod Carpet\" lui-même en mode solo.\nIl est recommandé de le garder activé si vous\ncomptez utiliser Easy Place en mode solo.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "L'intervalle en millisecondes pendant lequel le mode Easy Place attend\naprès avoir échangé les emplacements d'inventaire et placé un bloc.\nUtile pour éviter de placer les mauvais blocs lorsque vous avez un ping élevé.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Faites pivoter la main du joueur lors de l'utilisation de Easy Place.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "Si cette option est activée, elle réduit la distance de portée de +1,0 à la valeur Vanilla\nafin que les serveurs ne rejettent pas le placement de blocs éloignés\n.", + "litematica.config.generic.comment.entityDataSync": "Utilisez le protocole Entity Data Sync de Servux\npour obtenir les données d'entité du serveur", + "litematica.config.generic.comment.entityDataSyncBackup": "Utilisez la méthode Vanilla NBT Query lorsque Servux\nn'est pas disponible. Cette méthode nécessite des privilèges d'opérateur.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "La valeur du délai d'expiration du cache en secondes pendant lesquelles\nle cache d'entité conserve les enregistrements.\nUne valeur inférieure signifie des mises à jour plus fréquentes, mais\nvous pouvez envisager une valeur plus élevée si\nvos données Litematics ne parviennent pas à enregistrer toutes les données NBT.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Chargez les données NBT synchronisées dans le monde client.\n§6ATTENTION ! Cette fonctionnalité entraînera une incompatibilité\n§6avec d'autres mods qui s'appuient sur ces données.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Nécessite de maintenir un élément d'outil activé\npour que le raccourci clavier executeOperation fonctionne", + "litematica.config.generic.comment.fixChestMirror": "Activer un correctif pour le code miroir du coffre cassé dans vanilla", + "litematica.config.generic.comment.fixRailRotation": "Si c'est vrai, alors un correctif est appliqué pour le bug vanilla dans les rails,\noù les rotations à 180 degrés des rails droits nord-sud et\nest-ouest tournent à 90 degrés dans le sens inverse des aiguilles d'une montre >_>", + "litematica.config.generic.comment.generateLowercaseNames": "Si activé, alors par défaut, les noms de schéma suggérés\nseront en minuscule et en utilisant des tirets bas à la place des espaces", + "litematica.config.generic.comment.highlightBlockInInventory": "Lorsqu'il est activé, met en surbrillance l'élément (y compris les boîtes Shulker le contenant)\ndu bloc examiné dans le schéma", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Contournez la nouvelle vérification de distance/coordonnées qui a été ajoutée dans la version 1.18.2.\n\nCette vérification rompt le « protocole de placement précis » et fait que\ntous les blocs placés avec une demande de rotation (ou autre propriété) deviennent simplement des blocs fantômes.\n\nIl n'est pratiquement pas nécessaire de désactiver cette fonction.\nLa vérification n'existait même pas avant la version 1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "Si vrai, alors le calque de rendu suit le joueur.\nNote : Cela réduit actuellement les plages de types de calques", + "litematica.config.generic.comment.loadEntireSchematics": "Si vrai, alors l'ensemble du schéma est toujours chargé en une seule fois.\nSi faux, alors seule la partie qui se trouve dans la distance de vue du client est chargée.", + "litematica.config.generic.comment.materialListIgnoreState": "Lorsque cette option est activée, l'état exact du bloc est ignoré, et seul le type de bloc doit correspondre", + "litematica.config.generic.comment.pasteAlwaysUseFill": "Cela force l'utilisation de la commande fill (au lieu de setblock) même pour des blocs simples", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "Si cette option est activée, les entités bloquées ne sont pas du tout collées\nvia le collage basé sur les commandes en multijoueur.\nCela vous permet de coller plus facilement en deux passes si vous\nsouhaitez utiliser l'option de restauration NBT pour les inventaires, etc. dans la deuxième passe,\nce qui nécessite généralement une vitesse de collage/taux de commande beaucoup plus lent.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "Si activé, alors toutes les entités de blocs sont ignorées des commandes de remplissage\nlors du collage. Cela leur permet d'être collés individuellement,\nce qui est nécessaire si l'option de restauration NBT est utilisée.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "Si activé, alors la limite de commande est ignorée lors du collage de blocs\navec une entité de bloc avec l'option de restauration NBT activée.\nCela semble résoudre un problème où le NBT restaure\néchouerait sinon pour de nombreux blocs avec un faible taux de commande.", + "litematica.config.generic.comment.pasteIgnoreEntities": "Si activé, alors la fonction Coller ne collera aucune entité", + "litematica.config.generic.comment.pasteIgnoreInventories": "Ne pas coller le contenu de l'inventaire lors du collage d'un schéma", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "Si cette option est activée, au lieu de coller réellement les schémas dans le monde,\nils sont écrits sous forme de commandes setblock dans des fichiers texte.", + "litematica.config.generic.comment.pasteUseFillCommand": "Si cette option est activée, au lieu d'utiliser uniquement les commandes /setblock individuelles,\nl'opération Coller basée sur les commandes (qui est utilisée sur les serveurs)\nessaiera également d'utiliser les commandes /fill pour toutes les zones continues du même bloc.\nCela n'a aucun effet en mode solo, car le mod définit les blocs directement\ndans le monde du serveur intégré et n'utilise aucune commande.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "Il s'agit d'une solution temporaire de piratage pour utiliser le collage basé sur la commande\négalement dans un seul joueur, qui permet d'utiliser la couche de rendu limitée\nen collant en un seul joueur, qui ne fonctionne pas actuellement avec\nl'accès direct au monde en collant que le joueur seul utilise normalement.\n\nNotez que cela aura les mêmes limitations de restauration de données NBT\nque le collage multijoueur a normalement.", + "litematica.config.generic.comment.pasteUsingServux": "Utilisez Servux pour coller un schéma directement sur le serveur.\nCette méthode est beaucoup plus rapide que la méthode traditionnelle basée sur les commandes\net prend en charge la restauration des données NBT de l'entité\n.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Évite de remplacer des éléments endommageables dans la barre de raccourcis", + "litematica.config.generic.comment.pickBlockAvoidTools": "Évite de remplacer les éléments d'outils dans la barre de raccourcis.\n\nCela signifie tous les éléments qui étendent la classe ToolItem vanille.", + "litematica.config.generic.comment.pickBlockEnabled": "Active les raccourcis du bloc de collecte du monde de schéma.\nIl y a aussi un raccourci pour activer cette option pour activer/désactiver ces raccourcis claviers... o.o", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Active le paramètre « pickBlockIgnoreNbt » pour\nEasy Place Post-Rewrite à partir de 1.12.2 ornithe.", + "litematica.config.generic.comment.pickBlockShulkers": "Si cette option est activée, si l'objet requis pour le bloc de sélection\nne se trouve pas directement dans l'inventaire du joueur, mais qu'il existe\nune boîte Shulker qui le contient, la boîte Shulker\nsera transférée dans la main du joueur à la place", + "litematica.config.generic.comment.pickBlockableSlots": "Les emplacements de la barre d'action qui sont autorisés à être\npour le bloc de collecte de schématique", + "litematica.config.generic.comment.placementRestriction": "Lorsqu'elle est activée, la clé d'utilisation peut seulement être utilisée\nlorsque vous maintenez le bon objet pour la position ciblée,\net la position ciblée doivent avoir un bloc manquant dans le schéma", + "litematica.config.generic.comment.renderMaterialListInGuis": "Si la liste des matériaux doit ou non être rendue\ndans les interfaces graphiques", + "litematica.config.generic.comment.renderThreadNoTimeout": "Supprime le délai d'attente des threads de rendu.\nSi vous obtenez un rendu très saccadé lorsque vous vous déplacez dans\nou lorsque vous travaillez avec de grands schémas, essayez de désactiver cette option. Cependant, cela ralentira beaucoup le rendu des schémas dans\ncertains cas.", + "litematica.config.generic.comment.serverNbtRequestRate": "Taux de demande limite pour la synchronisation des données des entités du serveur", + "litematica.config.generic.comment.signTextPaste": "Définir automatiquement le texte dans les interfaces du panneau à partir du schéma", + "litematica.config.generic.comment.toolItem": "L'élément à utiliser comme \"outil\" pour les sélections, etc.", + "litematica.config.generic.comment.toolItemEnabled": "Si c'est vrai, alors l'élément « outil » peut être utilisé pour contrôler les sélections, etc.", + "litematica.config.generic.comment.toolItemComponents": "Une version d'outil consciente des composants de données.\nMettre à \"vide\" pour désactiver.\nLa syntaxe acceptée est la même que la commande \"/give\".", + "litematica.config.generic.comment.unhideSchematicVCS": "Affiche le bouton de menu Schéma VCS (Version Control System),\net active le raccourci clavier et la fonctionnalité VCS en général.\n(Cela s'appelait auparavant Projets schématiques.)\n\nEn général, vous §6ne devriez pas§r utiliser cette fonctionnalité,\nà moins que vous ne sachiez vraiment comment elle fonctionne et ce qu'elle fait.\nCela change quelque peu le fonctionnement des sélections, placements et collages de zones,\nen particulier qu'il existe également une opération de suppression de zone lors du collage.\n\nFondamentalement, cette fonctionnalité est destinée au travail de conception §6itératif et sur place§r,\net elle vous permet de créer plus facilement plusieurs versions/instantanés\nde la même build, et également de basculer entre les versions en supprimant d'abord ce qui se trouve\ndans le monde, puis en collant la version suivante à sa place.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Activer le rendu des zones de sélection", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Activer le rendu des boîtes de placement schématique", + "litematica.config.visuals.comment.enableRendering": "Option de basculement du rendu principal. Active/désactive TOUS les rendus mod.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Active le rendu de bloc schématique.\nDésactiver ceci vous permet de ne voir que la superposition de couleur", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Active le rendu des fluides de schématique.\nDésactiver ceci vous permet de voir les blocs et superpositions plus facilement.\nCela supprime également la superposition où se trouvait le fluide.", + "litematica.config.visuals.comment.enableSchematicOverlay": "L'option de bascule principale pour le rendu de superposition de blocs de schéma\n", + "litematica.config.visuals.comment.enableSchematicRendering": "Activer le rendu du schéma et de la superposition", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Taille maximale du thread de rendu schématique du monde\nCela affectera directement les performances globales du multithread\n\n§6À UTILISER AVEC PRÉCAUTION !! Cela ne prendra effet qu'environ\n§6après avoir quitté le jeu et l'avoir rejoint.", + "litematica.config.visuals.comment.ghostBlockAlpha": "La valeur alpha des blocs fantômes,\nlors du rendu translucide.\n§6Remarque : §7Vous devez également activer le rendu translucide séparément,\nen utilisant l'option 'renderBlocksAsTranslucent' !", + "litematica.config.visuals.comment.ignoreExistingFluids": "Si cette option est activée, tous les blocs de fluides sont ignorés en tant que « blocs supplémentaires »\net en tant que « mauvais blocs », c'est-à-dire lorsque le schéma contient de l'air ou d'autres blocs.\nEn gros, cela rend la construction de choses sous l'eau beaucoup moins ennuyeuse.\nRemarque : vous souhaiterez probablement également activer l'option 'renderCollidingSchematicBlocks'\nen même temps, pour permettre aux blocs d'être rendus à l'intérieur des fluides.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "Si activé, alors les côtés intérieurs adjacents/touchant\npour les superpositions de blocs sont supprimés/non rendus", + "litematica.config.visuals.comment.placementBoxSideAlpha": "La valeur alpha du côté de la sous-région", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "Si activé, alors les cases de sélection de la zone\nauront leurs quads latéraux rendus", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "Si activé, alors les schémas sont rendus\nen utilisant des \"blocs fantômes\" translucides", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "Si activé, alors les blocs dans les schémas sont affichés\naussi quand il y a déjà un bloc (erroné) dans le monde client.\nProbablement principalement utile pour essayer de construire\nquelque chose où il y a des couches de neige ou de l'eau sur le chemin.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Rendu des lignes de connexion entre les coins de la boîte de surbrillance du vérificateur suivant.\nIl s'agissait d'un bug de rendu que certaines personnes ont rencontré, mais au moins certains joueurs\nl'ont apprécié et ont demandé qu'il reste, donc cette option le \"restaure\"", + "litematica.config.visuals.comment.renderErrorMarkerSides": "Si activé, alors les marqueurs d'erreur dans le vérificateur de Schéma\nauront des côtés (translucides) affichés au lieu du contour", + "litematica.config.visuals.comment.renderPlacementBoxSides": "Si activé, alors les boîtes de sous-région de schéma placées\nafficheront leurs quads latéraux", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "Si activé, alors une boîte d'encapsulation est affichée autour de\ntoutes les sous-régions dans un schéma (place)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "Si activé, alors la boîte d'encapsulation autour de\nun placement de schéma affichera ses quads latéraux", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "Si activé, alors les côtés du modèle sont également rendus\npour les côtés intérieurs en mode translucide", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Active le rendu d'un contour de trame de fil pour\nla superposition de bloc de schéma", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Active le tri translucide pour\nla superposition de bloc schématique", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Active le rendu des boîtes/côtés translucides pour\nla superposition de bloc schématique", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "Si activé, alors la superposition schématique utilisera les quadrilles/sommets du modèle de bloc\nau lieu de la superposition de bloc\ntraditionnelle", + "litematica.config.visuals.comment.schematicOverlayModelSides": "Si activé, alors la superposition schématique utilisera les quadrilles/sommets du modèle de bloc\nau lieu de la superposition de bloc\ntraditionnelle", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "La largeur de ligne du bloc (modèle) contours", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "La largeur de ligne du bloc (modèle) contourne,\nlorsque la superposition est rendue à travers des blocs", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "Si cette option est activée, la superposition schématique sera rendue\npar blocs. Cela n'est probablement utile qu'une fois que vous avez\nterminé la construction et que vous souhaitez voir les erreurs plus facilement", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Active la superposition de schéma pour les blocs supplémentaires", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Active la superposition de schéma pour les blocs manquants", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Active la superposition schématique pour les mauvais blocs", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Active la superposition schématique pour les mauvais états", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Les forces utilisent des modèles de blocs pour tout ce qui se trouve dans la liste de résultats du vérificateur de schémas\n. Normalement, les modèles d'éléments sont utilisés pour tout ce qui\ncontient un élément, et les modèles de blocs ne sont utilisés que pour les blocs\nqui n'ont pas d'élément, plus pour les pots de fleurs pour voir l'élément contenu.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "L'alignement de la superposition des infos du bloc", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "L'alignement de la superposition d'informations du bloc", + "litematica.config.info_overlays.comment.infoHudAlignment": "L'alignement de \"Info HUD\",\nutilisé pour la liste des matériaux, l'incompatibilité des positions du vérificateur schématique, etc.", + "litematica.config.info_overlays.comment.toolHudAlignment": "L'alignement du « HUD outil », lorsque l'on maintient l'« outil » configuré", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "Si cette option est activée, la superposition d'informations de bloc de style MiniHUD\nest rendue pour le bloc regardé", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "L'échelle de police pour les lignes d'information du bloc", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "Le décalage x des lignes d'information du bloc depuis l'arête sélectionnée", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "Le décalage y des lignes d'information du bloc depuis l'arête sélectionnée", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "Le décalage y de la superposition d'informations du bloc depuis l'arête sélectionnée", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Activez le rendu Block Info Overlay pour afficher les informations\nsur le bloc examiné ou le marqueur d'erreur du vérificateur,\ntout en maintenant la touche 'renderInfoOverlay'", + "litematica.config.info_overlays.comment.infoHudMaxLines": "Le nombre maximum de lignes d'information à afficher sur le HUD à la fois", + "litematica.config.info_overlays.comment.infoHudOffsetX": "Le décalage en X de l'Info HUD depuis le bord de l'écran", + "litematica.config.info_overlays.comment.infoHudOffsetY": "Le décalage en Y de l'Info HUD depuis le bord de l'écran", + "litematica.config.info_overlays.comment.infoHudScale": "Facteur d'échelle pour le texte HUD infos génériques", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "Lorsqu'elles sont activées, les superpositions d'informations sur les blocs et les lignes d'informations sur les blocs\npourront effectuer un lancer de rayons vers des blocs fluides au lieu de les traverser", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "Le nombre maximum d'éléments à afficher sur\nle HUD Info Liste de Matériaux à la fois", + "litematica.config.info_overlays.comment.materialListHudScale": "Facteur d'échelle pour les informations de la liste de matériaux HUD", + "litematica.config.info_overlays.comment.statusInfoHud": "Activer un moteur de rendu HUD info,\nqui affiche quelques bits d'informations de statut, comme\nle mode de calque actuel et le mode de rendu activé", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Permettre d'activer automatiquement momentanément le HUD \"quand nécessaire\",\npar exemple lors de la création d'un placement et de la désactivation du rendu", + "litematica.config.info_overlays.comment.toolHudOffsetX": "Le décalage en X de l'Info HUD depuis le bord de l'écran", + "litematica.config.info_overlays.comment.toolHudOffsetY": "Le décalage en Y de l'Info HUD depuis le bord de l'écran", + "litematica.config.info_overlays.comment.toolHudScale": "Facteur d'échelle pour le texte HUD de l'outil", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "La valeur alpha des côtés de la zone de marqueur d'erreur", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "Le nombre maximum de positions inadéquates pour rendre\nà la fois dans la superposition de vérificateur de schéma.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Activer le rendu de superposition des marqueurs de vérificateur schématique", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Si le message d'avertissement concernant le fait d'être dans un mode de calque\nou d'avoir certaines des options de rendu désactivées\nest affiché lors du chargement d'un nouveau schéma\nou de la création d'un nouveau placement", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "La couleur des zones de sélection, quand elles ne sont pas sélectionnées", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "La couleur de surbrillance pour l'élément du bloc regardé", + "litematica.config.colors.comment.materialListHudItemCountsColor": "La couleur du texte du nombre d'articles dans le HUD infos de la liste de matériaux", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "La couleur de la superposition du sélecteur de blocs de rupture ou de placement du mode de reconstruction schématique", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "La couleur du mode Schématique de Reconstruction brise tous les blocs, à l'exception de la superposition du sélecteur ciblé", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "La couleur de la superposition du sélecteur de remplacement du mode Schématique", + "litematica.config.colors.comment.schematicOverlayColorExtra": "La couleur des blocs superposés pour les blocs supplémentaires", + "litematica.config.colors.comment.schematicOverlayColorMissing": "La couleur des blocs superposés pour les blocs manquants", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "La couleur des blocs superposés pour les mauvais blocs", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "La couleur de la superposition des blocs pour les mauvais états de blocs", + "litematica.config.hotkeys.comment.addSelectionBox": "Ajouter une nouvelle case de sélection (position 1) ici", + "litematica.config.hotkeys.comment.cloneSelection": "Clonez rapidement la sélection de zone actuelle.\nCela crée simplement un schéma en mémoire uniquement,\npuis crée un placement de ce schéma et le sélectionne,\net bascule également le mode outil sur le mode Coller.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Supprimer la case actuellement sélectionnée", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "Lorsque le mode easyPlace est activé, cette touche est utilisée pour placer les blocs", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Permet d'activer/désactiver rapidement le mode Easy Place", + "litematica.config.hotkeys.comment.executeOperation": "Exécuter l'opération de l'outil actuellement sélectionné avec la sélection\nactuelle ou le placement dans le Remplissage, Remplacer,\nColler les modes Schématique, etc.", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Inverse le statut de rendu du schéma ou du bloc fantôme\nalors que cette touche est maintenue enfoncée", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Inverse le statut de rendu de la superposition lorsque ce raccourci est maintenu enfoncé", + "litematica.config.hotkeys.comment.layerModeNext": "Faire défiler le mode de rendu (tous, calques) vers l'avant", + "litematica.config.hotkeys.comment.layerModePrevious": "Faire défiler le mode de rendu (tous, calques) vers l'arrière", + "litematica.config.hotkeys.comment.layerNext": "Déplacer la sélection du calque rendu vers le haut", + "litematica.config.hotkeys.comment.layerPrevious": "Déplacer la sélection du calque rendu vers le bas", + "litematica.config.hotkeys.comment.layerSetHere": "Régler la couche de rendu à la position actuelle du joueur", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Déplacer la sélection actuelle dans la direction « négative »\nCela revient essentiellement à déplacer la molette de la souris vers le bas\navec le modificateur Déplacer enfoncé", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Déplacez la sélection actuelle dans la direction « positive »\n. Cela revient essentiellement à déplacer la molette de la souris vers le haut\navec le modificateur Nudge enfoncé.", + "litematica.config.hotkeys.comment.moveEntireSelection": "Déplacer toute la sélection actuelle ici", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Ouvrez l'interface des paramètres de zone pour la zone actuellement sélectionnée", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Ouvrir l'interface Schématique chargée", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Ouvrir le menu principal de Litematica", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Ouvrez l'interface graphique de la liste des matériaux pour le placement schématique actuellement sélectionné\n", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Ouvrez l'interface graphique des paramètres de placement pour le placement ou la sous-région actuellement\nsélectionné", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Ouvrir l'interface des Placements Schématiques", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Ouvrir l'interface des Projets Schématiques", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Ouvrez l'interface graphique du vérificateur de schémas pour le placement de schémas actuellement sélectionné\n", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Ouvrir l'interface du gestionnaire de sélection de zone", + "litematica.config.hotkeys.comment.openGuiSettings": "Ouvrir l'interface de configuration", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "La touche de modification pour changer rapidement le mode opératoire.\nMaintenez-la enfoncée et faites défiler tout en maintenant \"élément de l'outil\" enfoncé pour faire défiler le mode rapidement.", + "litematica.config.hotkeys.comment.pickBlockFirst": "Une clé pour choisir le premier bloc schématique\ntracé par rayons", + "litematica.config.hotkeys.comment.pickBlockLast": "Une clé pour choisir le dernier bloc schématique\nsur lequel le rayon a été tracé, avant le premier bloc (possible) du monde client\nsur lequel le rayon a été tracé. En gros, cela vous donnerait\nle bloc que vous pourriez placer contre un bloc existant.", + "litematica.config.hotkeys.comment.pickBlockToggle": "Un raccourci clavier pour activer/désactiver le blocage de sélection dans les configurations génériques\n. Ceci est fourni comme un moyen rapide d'activer\nou de désactiver les touches de blocage de sélection, si elles interfèrent avec quelque chose.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "La touche qui permet de restituer la superposition d'informations de bloc.\nUtilisez AUCUN pour ne pas nécessiter l'appui d'une touche.\nDésactivez l'option portant le même nom dans les configurations Visuels\npour désactiver complètement la superposition.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "Un raccourci clavier pour permettre aux superpositions de s'afficher à travers des blocs.\nIl s'agit simplement d'un moyen plus rapide d'activer temporairement\nla même chose que l'option 'schematicOverlayRenderThroughBlocks' dans Visuals.", + "litematica.config.hotkeys.comment.rerenderSchematic": "Raccourci pour rafraîchir/redessiner uniquement le schéma, au lieu de\navoir à rafraîchir le terrain en vanille avec F3 + A", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Enregistrer la sélection de zone actuelle comme Schéma en mémoire", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Enregistrer la sélection de zone actuelle comme un schéma dans un fichier", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Modifiez la touche pour activer le mode \"tout casser\", excepté le mode/fonction\ndans le mode Édition Schématique.\nFondamentalement, lorsque vous maintenez cette clé et que vous frappez un bloc schématique,\ntous les autres blocs sauf ce bloc seront retirés du schéma.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Touche de modification pour activer la fonction \"briser tous les blocs identiques\"\ndans le mode outil d'édition de schéma", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Touche de modification pour activer la fonction de rupture ou de placement directionnelle/continue\ndans le mode outil d'édition schématique", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Modifier la touche pour activer \"remplacer tous les identiques\"\nremplacer le mode/fonction en mode d'édition Schématique", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Touche de modification pour activer le mode/fonction de remplacement \"type de bloc de remplacement\"\ndans le mode outil d'édition de schéma", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Modifier la touche pour activer le mode directionnel/continu\nen remplacement de mode/fonction dans l'outil d'édition de Schématique", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "Le schéma est tourné dans le sens horaire de 90 degrés lorsqu'il est pressé", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "Le Schéma est un miroir retourné lorsqu'il est appuyé", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "La touche de modificateur pour pouvoir utiliser la molette de la souris\npour parcourir les versions schématiques dans l'outil Contrôle de version", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "Un raccourci pour passer à la prochaine version de schéma dans le mode Contrôle de Version", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "Un raccourci pour passer à la prochaine version de schéma dans le mode Contrôle de Version", + "litematica.config.hotkeys.comment.selectionGrabModifier": "La touche de modification à maintenir enfoncée permet de « saisir » une zone de sélection\nou un coin pour déplacer le curseur.", + "litematica.config.hotkeys.comment.selectionGrow": "Le raccourci pour agrandir automatiquement la boîte de sélection autour de\ntous les blocs adjacents/connectés en diagonale", + "litematica.config.hotkeys.comment.selectionGrowModifier": "La touche de modificateur pour faire pousser ou réduire\nune boîte de sélection pendant le défilement", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "La touche de modification à maintenir pendant le défilement de\npour déplacer la zone ou le coin sélectionné", + "litematica.config.hotkeys.comment.selectionModeCycle": "Changez le mode entre Coins et Cuboïde\ndans le mode Sélection de zone", + "litematica.config.hotkeys.comment.selectionShrink": "Le raccourci clavier d'action permet de réduire la zone de sélection de sorte qu'il n'y ait\naucun espace vide (calques vides) d'aucun côté", + "litematica.config.hotkeys.comment.setAreaOrigin": "Définir/déplacer le point d'origine de la sélection actuelle de la zone\nà la position du joueur", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Définissez la première position de la case\nactuellement sélectionnée sur la position du joueur", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Définissez la deuxième position de la case\nactuellement sélectionnée sur la position du joueur", + "litematica.config.hotkeys.comment.toggleAllRendering": "Activer/désactiver tous les équivalents", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Activer/désactiver l'affichage des boîtes de sélection de la zone", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Activer/désactiver le rendu schématique (blocs et superposition)", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Activer/désactiver le rendu des infos de superposition (pour les informations sur les blocs survolés)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Activer/désactiver le rendu des superpositions de blocs", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Activer/désactiver le rendu des contours de superposition de bloc", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Activer/désactiver le rendu latéral de la superposition de bloc", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Activer/désactiver le rendu des boîtes de placement schématiques", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "Un raccourci pour activer/désactiver le mode de restriction de placement", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Activer/désactiver le rendu des blocs schématiques", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "Basculer la valeur de configuration signTextPaste (dans la catégorie Générique)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Activer/désactiver le rendu translucide vs opaque des blocs de fantômes", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Activer/désactiver le rendu de superposition du vérificateur de schématique", + "litematica.config.hotkeys.comment.toolEnabledToggle": "Le raccourci clavier pour activer/désactiver la fonctionnalité de l'élément « outil »", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "Le bouton à utiliser tout en maintenant \"outil\" élément\npour placer le premier coin", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "Le bouton à utiliser tout en maintenant \"outil\" élément\npour placer le deuxième coin", + "litematica.config.hotkeys.comment.toolSelectElements": "Le bouton à utiliser pour sélectionner les coins ou les cases\ntout en maintenant l'élément \"outil\" enfoncé", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "La touche de modification à maintenir enfoncée lors de l'utilisation du raccourci clavier 'toolSelectElements'\n, pour sélectionner le type de bloc principal à utiliser dans certains modes d'outils", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "La touche de modification à maintenir enfoncée lors de l'utilisation du raccourci clavier 'toolSelectElements'\n, pour sélectionner le type de bloc secondaire à utiliser dans certains modes d'outils", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Décharge le schéma du placement actuellement sélectionné, et supprime ainsi tous les emplacements créés", + "litematica.config.generic.prettyName.pickBlockEnabled": "Choisir les raccourcis clavier du bloc", + "litematica.config.generic.prettyName.easyPlaceMode": "Mode Place Facile", + "litematica.config.generic.prettyName.placementRestriction": "Restriction de placement", + "litematica.config.generic.prettyName.signTextPaste": "Coller le texte du panneau", + "litematica.config.generic.prettyName.toolItemEnabled": "Élément de l'outil activé", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Rendu des boîtes de sélection de la zone", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Rendu des boîtes de placement schématiques", + "litematica.config.visuals.prettyName.enableRendering": "Tout l'équivalent", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Rendu des blocs schématiques", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Rendu du fluide schématique", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Rendu de superposition schématique", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Équivalent schématique", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Rendu de bloc schématique translucide", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Contours de superposition schématique", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Tri des translucides par superposition schématique", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Cotés de superposition schématique", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Rendus de superposition de bloc", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Vérificateur de rendu superposé", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "Tout l'équivalent", + "litematica.error.area_selection.copy_failed": "Impossible de copier la sélection", + "litematica.error.area_selection.create_failed": "Impossible de créer une nouvelle sélection sous le nom '%s', le fichier existe déjà", + "litematica.error.area_selection.failed_to_load": "Impossible de charger la sélection de zone", + "litematica.error.area_selection.grow.no_sub_region_selected": "Aucune sous-région sélectionnée !", + "litematica.error.area_selection.no_placement_selected": "Aucun placement schématique sélectionné !", + "litematica.error.area_selection.rename.already_exists": "Erreur : une zone existe déjà avec le nom de fichier « %s »", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Nom de fichier sécurisé généré invalide '%s'", + "litematica.error.duplicate_schematic_placement": "Erreur : j'ai essayé d'ajouter un emplacement qui existe déjà", + "litematica.error.generic.creative_mode_only": "Cette action est uniquement disponible en mode Créatif", + "litematica.error.generic.failed_to_delete_file": "Impossible de supprimer le fichier '%s'", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Impossible de trier la liste des états ignorés", + "litematica.error.generic.schematic_world_not_loaded": "Le monde schématique n'a pas été chargé", + "litematica.error.area_editor.create_sub_region.exists": "Une sous-région du nom «%s» existe déjà", + "litematica.error.area_editor.no_selection": "Aucune sélection de zone active", + "litematica.error.area_editor.open_gui.no_selection": "Actuellement en Mode Sélection : Normal, mais aucune zone n'est actuellement sélectionnée", + "litematica.error.area_editor.rename_sub_region.exists": "Impossible de renommer la sous-région :\nUne sous-région existe déjà sous le nom '%s'", + "litematica.error.area_editor.switch_mode.no_selection": "Impossible de passer en mode de sélection : normal, car aucune zone n'est actuellement sélectionnée.\nSélectionnez une zone ou créez une nouvelle sélection dans le navigateur de sélection de zone", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Échec du chargement du schéma Litematica", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Impossible de rétrograder le schéma Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Échec de la création du schéma Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Impossible de charger le Schéma", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Impossible de convertir la structure en schéma Litematica", + "litematica.error.schematic.create.no_selections": "Aucune région de sélection valide !", + "litematica.error.schematic_load.cant_read_file": "Impossible de lire le fichier schématique '%s' (n'existe pas ou problème de permission)", + "litematica.error.schematic_load.no_schematic_selected": "Aucun fichier Schématique sélectionné !", + "litematica.error.schematic_load.no_schematic_version_information": "Le schéma n'a pas d'informations de version, et ne peut pas être chargé en toute sécurité !", + "litematica.error.schematic_load.unsupported_schematic_version": "Version schématique '%d ' non supportée ou future '", + "litematica.error.schematic_load.unsupported_type": "Type de fichier inconnu ou non pris en charge pour '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Seuls les schémas Litematica peuvent être exportés dans d'autres formats !", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "Le type de schéma sélectionné n'est pas pris en charge pour l'importation !", + "litematica.error.schematic_placements.remove_fail_locked": "Le placement est verrouillé !\n- Maintenez Maj enfoncé pour le retirer", + "litematica.error.schematic_save.directory_doesnt_exist": "Répertoire introuvable : «%s»", + "litematica.error.schematic_save.file_already_exists": "Le fichier '%s' existe déjà", + "litematica.error.schematic_save.invalid_directory": "Répertoire '%s ' invalide", + "litematica.error.schematic_save.invalid_schematic_name": "Nom de schématique invalide '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "Impossible de créer le schéma !", + "litematica.error.schematic_read_from_file_failed.cant_read": "Impossible de lire la schématique depuis le fichier '%s'", + "litematica.error.schematic_read_from_file_failed.exception": "Exception en essayant de lire le schéma depuis le fichier '%s'", + "litematica.error.schematic_read_from_file_failed.no_file": "Impossible de lire le schéma depuis le fichier : aucun fichier disponible (schéma en mémoire ?)", + "litematica.error.schematic_projects.empty_selection": "Sélection de zone vide (0 sous-régions)", + "litematica.error.schematic_projects.failed_to_load_project": "Impossible de charger le projet", + "litematica.error.schematic_projects.failed_to_load_schematic": "Impossible de charger le schéma pour la version actuelle", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Impossible de renommer le fichier projet comme '%s' (exception)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Impossible de renommer le projet en '%s', le fichier existe déjà", + "litematica.error.schematic_projects.invalid_project_directory": "Répertoire de projet invalide ou inexistant", + "litematica.error.schematic_projects.no_project_open": "Aucun projet ouvert", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "Actuellement en mode Schématique VCS, mais il n'y a actuellement aucun projet ouvert", + "litematica.error.schematic_projects.null_player": "Le joueur était nul", + "litematica.error.schematic_projects.project_already_exists": "Le projet '%s' existe déjà", + "litematica.error.schematic_projects.save_already_in_progress": "Enregistrement déjà en cours", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Impossible de créer le répertoire schématique '%s'", + "litematica.error.schematic_write_to_file_failed.exception": "Impossible d'écrire le schéma dans le fichier '%s' (exception)", + "litematica.error.schematic_write_to_file_failed.exists": "Impossible d'écrire le schéma dans le fichier '%s', le fichier existe déjà", + "litematica.error.structure_write_to_file_failed.exception": "Impossible d'écrire la structure dans le fichier '%s' (exception)", + "litematica.error.structure_write_to_file_failed.exists": "Impossible d'écrire la structure dans le fichier '%s', le fichier existe déjà", + "litematica.hotkeys.category.generic_hotkeys": "Raccourcis clavier génériques", + "litematica.info.schematic_load.schematic_loaded": "Schéma '%s' chargé avec succès en mémoire", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Faites un clic droit sur le bouton pour annuler une opération d'aperçu en attente\n- Ctrl + Alt + Maj + clic pour définir la miniature à partir d'une image PNG existante\n appelée 'thumb.png' du même répertoire où se trouve le fichier schématique.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Utilisez la touche de capture d'écran normale pour définir l'aperçu.\nOu faites un clic droit sur le bouton Définir l'aperçu pour annuler la prévisualisation.", + "litematica.info.schematic_manager.preview.success": "Aperçu de l'image défini avec succès", + "litematica.gui.button.area_editor.analyze_area": "Analyser la zone", + "litematica.gui.button.area_editor.change_corner_mode": "Mode Coin : %s", + "litematica.gui.button.area_editor.change_selection_mode": "Mode de sélection : %s", + "litematica.gui.button.area_editor.create_schematic": "Enregistrer Schématique", + "litematica.gui.button.area_editor.create_sub_region": "Nouvelle sous-région", + "litematica.gui.button.area_editor.origin_enabled": "Origine manuelle : %s", + "litematica.gui.button.area_editor.set_box_name": "Régler", + "litematica.gui.button.area_editor.set_selection_name": "Régler", + "litematica.gui.button.area_selection_mode": "Mode de sélection de la zone : %s", + "litematica.gui.button.area_selections.create_directory": "Créer un répertoire", + "litematica.gui.button.area_selections.create_new_selection": "Nouvelle sélection", + "litematica.gui.button.area_selections.create_selection_from_placement": "Depuis le placement", + "litematica.gui.button.area_selections.unselect": "Désélectionner", + "litematica.gui.button.change_menu.area_editor": "Éditeur de zone", + "litematica.gui.button.change_menu.configuration_menu": "Menu de configuration", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Charger des Schémas", + "litematica.gui.button.change_menu.schematic_manager": "Gestionnaire de Schématique", + "litematica.gui.button.change_menu.schematic_projects_manager": "Schéma VCS", + "litematica.gui.button.change_menu.show_area_selections": "Navigateur de sélection de zone", + "litematica.gui.button.change_menu.show_loaded_schematics": "Schémas chargés", + "litematica.gui.button.change_menu.show_schematic_placements": "Placements schématiques", + "litematica.gui.button.change_menu.task_manager": "Gestionnaire de Tâches", + "litematica.gui.button.change_menu.to_main_menu": "Menu Litematica", + "litematica.gui.button.config_gui.colors": "Couleurs", + "litematica.gui.button.config_gui.generic": "Générique", + "litematica.gui.button.config_gui.hotkeys": "Raccourcis clavier", + "litematica.gui.button.config_gui.info_overlays": "Infos superposées", + "litematica.gui.button.config_gui.render_layers": "Couches de rendu", + "litematica.gui.button.config_gui.visuals": "Visuels", + "litematica.gui.button.config_gui.test": "Tester", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Maintenez la touche Maj enfoncée pour créer un schéma en mémoire uniquement", + "litematica.gui.button.hover.area_selections.unselect": "Désélectionne la sélection de la zone actuelle", + "litematica.gui.button.hover.material_list.clear_cache": "Efface le cache de matériaux\nNormalement, cela ne devrait pas être nécessaire\nCela peut être utilisé à la place de la suppression du fichier 'material_cache.nbt'\nau cas où le cache contiendrait des données erronées, comme des éléments\nstockés pour des blocs qui ne devraient pas en avoir, comme des têtes de piston", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Maintenez la touche Maj enfoncée pour écrire dans un fichier CSV,\nau lieu du fichier texte de table ASCII-art normal", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Maintenez la touche Maj enfoncée pour sélectionner les sous-régions utilisées pour la liste de matériaux", + "litematica.gui.button.hover.plus_minus_tip": "Clic gauche pour augmenter\nClic droit pour diminuer\nMaj et/ou Alt pour augmenter la taille de l'étape", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Clic gauche pour augmenter\nClic droit pour diminuer\nMaj/Alt/Ctrl pour augmenter la taille du pas (multiplicatif)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Recharge le schéma à partir du fichier.\nCela peut être utile si vous faites une erreur\nen mode Édition Schématique.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Il y a actuellement un projet Schématique VCS ouvert.\nLe mode Schématique VCS remplace la fonctionnalité de sélection normale de la zone.", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6Supprimer la dernière zone placée ou enregistrée§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(Cela s'appelait auparavant Projets schématiques.)\nEn général, vous §6ne devriez pas§r utiliser cette fonctionnalité,\nà moins que vous ne sachiez vraiment comment elle fonctionne et ce qu'elle fait.\nCela change quelque peu le fonctionnement des sélections, placements et collages de zones,\nen particulier qu'il existe également une opération de suppression de zone lors du collage.\n\nFondamentalement, cette fonctionnalité est destinée au travail de conception §6itératif et sur place§r,\net elle vous permet de créer plus facilement plusieurs versions/instantanés\nde la même version, et également de basculer entre les versions en supprimant d'abord ce qui est\ndans le monde, puis en collant la version suivante à sa place.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Déplacer l'origine du projet vers la position actuelle du joueur\nCela déplacera également la sélection de la zone et le placement", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Avertissement : cela supprimera/écrasera les blocs actuels\n§6dans le monde dans la zone qui a été précédemment\n§6placée à partir d'une version, ou enregistrée en tant que version\n§6(essentiellement la dernière « sélection de zone effective » vue)", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Enregistre une nouvelle schéma/version dans le projet actuel", + "litematica.gui.button.material_list": "Liste des Matériaux", + "litematica.gui.button.material_list.clear_cache": "Vider le cache", + "litematica.gui.button.material_list.clear_ignored": "Effacer les données ignorées", + "litematica.gui.button.material_list.hide_available": "Cacher disponible : %s", + "litematica.gui.button.material_list.ignore": "Ignorer", + "litematica.gui.button.material_list.list_type": "Afficher : %s", + "litematica.gui.button.material_list.refresh_list": "Rafraîchir", + "litematica.gui.button.material_list.toggle_info_hud": "Info HUD : %s", + "litematica.gui.button.material_list.write_to_file": "Écrire dans un fichier", + "litematica.gui.button.placement_sub.placement_configuration": "Configuration du placement", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Réinitialiser la sous-région", + "litematica.gui.button.placement_sub.slice_type": "Tranche : %s", + "litematica.gui.button.schematic_manager.export_as": "Exporter comme :", + "litematica.gui.button.schematic_placement.abbr.rendering": "R", + "litematica.gui.button.schematic_placement.ignore_entities": "Ignorer les entités : %s", + "litematica.gui.button.schematic_placement.region_enabled": "Région : %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Réinitialiser toutes les sous-régions", + "litematica.gui.button.schematic_placement.toggle_all_off": "Tous les §cOFF§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "Tous les §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Enclenchement du rendu de la boîte : %s", + "litematica.gui.button.schematic_placement.hover.lock": "Verrouiller un emplacement empêche de bouger ou\nautrement de le changer (accidentellement)", + "litematica.gui.button.schematic_placement.hover.rendering": "Rendu : %s\nNotez que cela fonctionne un peu funky\net n'empêche pas le rendu d'entités.\nHabituellement, vous devriez juste désactiver\nle placement entièrement", + "litematica.gui.button.schematic_placements.configure": "Configurer", + "litematica.gui.button.schematic_placements.disable": "Désactiver", + "litematica.gui.button.schematic_placements.locked": "Verrouillé : %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Emplacement : %s", + "litematica.gui.button.schematic_placements.remove": "Retirer", + "litematica.gui.button.schematic_placements.rendering_enabled": "Rendu : %s", + "litematica.gui.button.schematic_placements.select": "Sélectionner", + "litematica.gui.button.schematic_projects.close_project": "Fermer le projet actuel", + "litematica.gui.button.schematic_projects.create_project": "Créer un projet", + "litematica.gui.button.schematic_projects.delete_area": "Supprimer la zone", + "litematica.gui.button.schematic_projects.load_project": "Charger le projet", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Déplacer vers le joueur", + "litematica.gui.button.schematic_projects.open_area_editor": "Éditeur de zone", + "litematica.gui.button.schematic_projects.open_manager_gui": "Ouvrir le gestionnaire", + "litematica.gui.button.schematic_projects.open_project_browser": "Navigateur de projet VCS", + "litematica.gui.button.schematic_projects.place_to_world": "Placer dans le monde", + "litematica.gui.button.schematic_projects.save_version": "Enregistrer la version", + "litematica.gui.button.schematic_verifier.ignore": "Ignorer", + "litematica.gui.button.schematic_verifier.range_type": "Plage : %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Remise à zéro ignorée", + "litematica.gui.button.schematic_verifier.reset_verifier": "Réinitialiser les données", + "litematica.gui.button.schematic_verifier.resume": "Reprendre la vérification", + "litematica.gui.button.schematic_verifier.start": "Commencer la vérification", + "litematica.gui.button.schematic_verifier.stop": "Arrêter la vérification", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "Info HUD : %s", + "litematica.gui.button.cancel": "Abandonner", + "litematica.gui.button.configure": "Configurer", + "litematica.gui.button.copy": "Copie", + "litematica.gui.button.create_directory": "Créer un nouveau répertoire", + "litematica.gui.button.create_placement": "Créer un placement", + "litematica.gui.button.delete": "Supprimez", + "litematica.gui.button.disable": "Désactiver", + "litematica.gui.button.enable": "Activer", + "litematica.gui.button.import": "Importation", + "litematica.gui.button.load_schematic_to_memory": "Charger Schématique", + "litematica.gui.button.mirror_value": "Miroir : %s", + "litematica.gui.button.move_to_player": "Déplacer vers le joueur", + "litematica.gui.button.ok": "Ok", + "litematica.gui.button.reload": "Recharger", + "litematica.gui.button.remove": "Retirer", + "litematica.gui.button.remove_placement": "Supprimer le placement", + "litematica.gui.button.rename": "Renommer", + "litematica.gui.button.rotation_value": "Rotation : %s", + "litematica.gui.button.save_new_schematic_version": "Enregistrer la version", + "litematica.gui.button.save_schematic": "Enregistrer Schématique", + "litematica.gui.button.save_to_file": "Enregistrer dans un fichier", + "litematica.gui.button.schematic_verifier": "Vérificateur Schématique", + "litematica.gui.button.set_preview": "Aperçu", + "litematica.gui.button.tool_mode": "Mode Outil : %s", + "litematica.gui.button.unload": "Décharger", + "litematica.gui.button.unlocked": "Déverrouillé", + "litematica.gui.label.area_editor.box_name": "Nom de la zone de sous-région", + "litematica.gui.label.area_editor.selection_name": "Nom de la sélection", + "litematica.gui.label.area_editor.corner_1": "Coin 1", + "litematica.gui.label.area_editor.corner_2": "Coin 2", + "litematica.gui.label.area_editor.origin": "Origine", + "litematica.gui.label.area_editor.dimensions": "Dimensions", + "litematica.gui.label.area_editor.pos1": "Coin 1", + "litematica.gui.label.area_editor.pos2": "Coin 2", + "litematica.gui.label.area_editor.sub_regions": "Sous-régions (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Zone sélectionnée : %s", + "litematica.gui.label.area_selection_box_count": "Boîtes : %d", + "litematica.gui.label.area_selection_origin": "Origine : %s", + "litematica.gui.label.area_selection.mode.normal": "Normale", + "litematica.gui.label.area_selection.mode.simple": "Simple", + "litematica.gui.label.block_info.state_client": "État du bloc du monde client", + "litematica.gui.label.block_info.state_schematic": "Schéma de l'état du bloc mondial", + "litematica.gui.label.block_info_list_type.all": "Tous", + "litematica.gui.label.block_info_list_type.render_layers": "Couches de rendu", + "litematica.gui.label.easy_place_protocol.auto": "Automatique", + "litematica.gui.label.easy_place_protocol.none": "Aucun", + "litematica.gui.label.easy_place_protocol.slabs_only": "Dalles seulement", + "litematica.gui.label.easy_place_protocol.v2": "Version 2", + "litematica.gui.label.easy_place_protocol.v3": "Version 3", + "litematica.gui.label.data_fixer_mode.always": "Toujours", + "litematica.gui.label.data_fixer_mode.below_1205": "Seulement 1.20.5", + "litematica.gui.label.data_fixer_mode.below_120X": "Seulement 1.20.x", + "litematica.gui.label.data_fixer_mode.below_119X": "Seulement 1,19.x", + "litematica.gui.label.data_fixer_mode.below_117X": "Seulement 1.17.x", + "litematica.gui.label.data_fixer_mode.below_116X": "Seulement 1.16.x", + "litematica.gui.label.data_fixer_mode.below_113X": "En dessous de 1.13.x Seulement", + "litematica.gui.label.data_fixer_mode.below_112X": "Seulement en dessous de 1.12.x", + "litematica.gui.label.data_fixer_mode.never": "Jamais", + "litematica.gui.label.loaded_schematic.modified_on": "§6Modifié le %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "Disponible", + "litematica.gui.label.material_list.title.item": "Élément", + "litematica.gui.label.material_list.title.missing": "Manquant", + "litematica.gui.label.material_list.title.total": "Total", + "litematica.gui.label.material_list.multiplier": "Multiplicateur :", + "litematica.gui.label.material_list.name": "Nom", + "litematica.gui.label.material_list.progress": "Progression : %s", + "litematica.gui.label.material_list.progress.done": "Terminé %s", + "litematica.gui.label.material_list.progress.mismatch": "Dépareillé %s", + "litematica.gui.label.material_list.progress.missing": "%s manquant", + "litematica.gui.label.material_list.total": "Total : %s articles", + "litematica.gui.label.origin.auto": "Automatique", + "litematica.gui.label.origin.manual": "Manuelle", + "litematica.gui.label.paste_nbt_behavior.none": "Aucun", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Changement de lieu et de données", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Placer & Cloner", + "litematica.gui.label.placement_sub.region_name": "Nom de la région : %s", + "litematica.gui.label.placement_sub.region_position": "Position de la région", + "litematica.gui.label.placement_sub.region_size": "Taille de la région : %s", + "litematica.gui.label.placement_settings.placement_origin": "Origine du placement", + "litematica.gui.label.render_layers.hotkey": "Raccourci clavier", + "litematica.gui.label.render_layers.hover.hotkey": "Les raccourcis clavier des couches suivantes/précédentes affecteront cette limite.\nSi les deux ne sont pas sélectionnés, les raccourcis clavier affecteront\nla limite la plus proche du joueur.", + "litematica.gui.label.replace_behavior.all": "Tous", + "litematica.gui.label.replace_behavior.none": "Aucun", + "litematica.gui.label.replace_behavior.with_non_air": "Avec non-air", + "litematica.gui.label.schematic_info.schematic_author": "Schéma par : §f%s§r", + "litematica.gui.label.schematic_info.description": "Description :", + "litematica.gui.label.schematic_info.enclosing_size": "Taille de l'enceinte :", + "litematica.gui.label.schematic_info.enclosing_size_value": "Taille englobante : §f%s§r", + "litematica.gui.label.schematic_info.name": "Nom:", + "litematica.gui.label.schematic_info.region_count": "Régions : §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Créé : §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "Modifié : §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "Nombre total de blocs : §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Blocs/Volume : §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Volume total : §f%d§r blocs", + "litematica.gui.label.schematic_info.version": "Version Litematic : §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft : §f%s§r [Schéma §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Créer un placement", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Créez immédiatement un nouveau placement\net sélectionnez ce placement", + "litematica.gui.label.schematic_placement.enclosing_size": "Taille du boîtier : %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Maintenir Maj pour désactiver le placement une fois créé", + "litematica.gui.label.schematic_placement.in_memory": "EN MÉMOIRE SEULEMENT", + "litematica.gui.label.schematic_placement.origin": "Origine : %s", + "litematica.gui.label.schematic_placement.rename_placement": "Renommer l'emplacement :", + "litematica.gui.label.schematic_placement.schematic_file": "Fichier : %s", + "litematica.gui.label.schematic_placement.schematic_name": "Schéma : %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Sous-régions : %s", + "litematica.gui.label.schematic_placement.sub_regions": "Sous-régions (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "Projet actuellement ouvert : %s", + "litematica.gui.label.schematic_projects.origin": "Origine :", + "litematica.gui.label.schematic_projects.project": "Projet:", + "litematica.gui.label.schematic_projects.version": "Version : %s (sur %s)", + "litematica.gui.label.schematic_projects.version_entry": "Ver %d - %s", + "litematica.gui.label.schematic_projects.version_name": "Nom de la version :", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Ignorer les entités", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Maintenez la touche Maj enfoncée pour écraser un fichier existant", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Enregistrer depuis le monde schématique", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "Si cette option est activée, le schéma est créé en enregistrant le contenu\nde la sélection du monde schématique\nau lieu du monde vanilla normal.\nCela vous permet de combiner ou de découper des schémas sans avoir\nà les coller dans un monde créatif temporaire.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Blocs visibles uniquement [hax rapide expérimental]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Blocs de support", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Inclure tous les blocs de support nécessaires en mode \"Blocs visibles seulement\",\npour des choses comme les répéteurs, les comparateurs, les tapis ou les blocs de gravité qui seraient visibles", + "litematica.gui.label.schematic_verifier.count": "Compter", + "litematica.gui.label.schematic_verifier.expected": "Attendu", + "litematica.gui.label.schematic_verifier.found": "Trouvé", + "litematica.gui.label.schematic_verifier_display_type.all": "Tous (non ignorés)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "État correct", + "litematica.gui.label.schematic_verifier_display_type.extra": "Blocs supplémentaires", + "litematica.gui.label.schematic_verifier_display_type.missing": "Blocs manquants", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Blocs incorrects", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Mauvais états", + "litematica.gui.label.schematic_verifier.status.done_errors": "Faux : §cBloc : %s§r, §6État : %s§r, §bManquant : %s§r, §dExtra : %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aCorrecte : %s§r, Total : %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Morceaux invisibles : %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Vérificateur Schématique", + "litematica.gui.label.task.title.remaining_chunks": "%s, morceaux restants (%s)", + "litematica.gui.label.task_name.area_analyzer": "Analyseur de zone", + "litematica.gui.label.task_name.delete": "Supprimer la tâche", + "litematica.gui.label.task_name.fill": "Remplir la tâche", + "litematica.gui.label.task_name.material_list": "Liste des Matériaux", + "litematica.gui.label.task_name.paste": "Coller la schématique", + "litematica.gui.label.task_name.save_schematic": "Enregistrer Schématique", + "litematica.gui.label.task_name.verifier": "Vérificateur", + "litematica.gui.message.confirm_file_deletion": "Voulez-vous supprimer le fichier '%s ' ?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "Voulez-vous supprimer la zone « dernièrement affectée » ?\nCela supprimera tous les blocs et entités qui se trouvent dans la zone que le chef de projet a placée en dernier dans le monde ou enregistrée en dernier en tant que version. (En gros, la « dernière zone affectée vue », de sorte que si vous deviez parcourir les versions, il ne laisserait pas de blocs de la version précédente.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Voulez-vous placer cette version dans le monde ?\nCela supprimera tous les blocs qui se trouvent dans la zone que le chef de projet a placée en dernier dans le monde ou enregistrée en dernier en tant que version. (En gros, la « dernière zone affectée vue », de sorte que si vous deviez faire défiler les versions, il ne laisserait pas de blocs de la version précédente.)", + "litematica.gui.title.area_editor_normal": "Éditeur de zone (mode Normal/Multi-box)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Éditeur de zone (§6§lZone schématique VCS§r)", + "litematica.gui.title.area_editor_simple": "Éditeur de zone (mode Simple)", + "litematica.gui.title.area_editor_sub_region": "Éditeur de zone (sous-région)", + "litematica.gui.title.area_editor.sub_region_name": "Nom de la sous-région", + "litematica.gui.title.area_selection_manager": "Gestionnaire de sélection de zone", + "litematica.gui.title.configure_schematic_placement": "Configurer l'emplacement Schématique", + "litematica.gui.title.configure_schematic_sub_region": "Configurer la sous-région de placement", + "litematica.gui.title.configs": "Configurations de Litematica - %s", + "litematica.gui.title.confirm_file_deletion": "Confirmer la suppression du fichier", + "litematica.gui.title.copy_area_selection": "Copier la sélection de zone '%s'", + "litematica.gui.title.create_area_selection": "Créer une nouvelle sélection de zone", + "litematica.gui.title.create_area_selection_from_placement": "Créer une nouvelle sélection de zone à partir d'un placement schématique", + "litematica.gui.title.create_directory": "Créer un nouveau répertoire", + "litematica.gui.title.create_in_memory_schematic": "Créer un Schéma en mémoire", + "litematica.gui.title.create_schematic_project": "Créer un nouveau projet schématique", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "Charger Schématique", + "litematica.gui.title.manage_loaded_schematics": "Gérer les Schémas chargés", + "litematica.gui.title.manage_schematic_placements": "Gérer les Placements Schématiques", + "litematica.gui.title.material_list.area_analyzer": "Analyse de la zone pour la sélection '%s'", + "litematica.gui.title.material_list.placement": "Liste des matériaux pour le placement '%s'", + "litematica.gui.title.material_list.schematic": "Liste des matériaux pour le schéma '%s' (%s des régions %s)", + "litematica.gui.title.material_list.select_schematic_regions": "Sélectionnez les sous-régions pour la liste de matériaux pour '%s'", + "litematica.gui.title.rename_area_selection": "Renommer la sélection de zone", + "litematica.gui.title.rename_area_sub_region": "Renommer la sous-région", + "litematica.gui.title.rename_schematic": "Renommer Schématique", + "litematica.gui.title.create_schematic_from_selection": "Enregistrer la zone actuellement sélectionnée en tant que Schématique", + "litematica.gui.title.save_exported_schematic": "Enregistrer un %s exporté de '%s'", + "litematica.gui.title.save_imported_schematic": "Enregistrer un schématique importé", + "litematica.gui.title.save_schematic_from_memory": "Enregistrer un Schéma en mémoire dans un fichier", + "litematica.gui.title.save_schematic_filename": "Nom du fichier schématique", + "litematica.gui.title.schematic_browser": "Navigateur Schématique", + "litematica.gui.title.schematic_manager": "Gestionnaire de Schématique", + "litematica.gui.title.schematic_project_manager": "Chef de projet schématique VCS", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Confirmer la suppression de la zone", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Confirmer l'action Place au Monde", + "litematica.gui.title.schematic_projects.save_new_version": "Enregistrer la nouvelle version schématique", + "litematica.gui.title.schematic_projects_browser": "Navigateur de projets schématiques VCS", + "litematica.gui.title.schematic_verifier": "Vérificateur schématique pour '%s'", + "litematica.gui.title.schematic_verifier_errors": "Erreurs de vérificateur schématique", + "litematica.gui.title.task_manager": "Gestionnaire de Tâches", + "litematica.hud.area_selection.box_count": "Boîtes : %s", + "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "Coins", + "litematica.hud.area_selection.mode.expand": "Agrandir", + "litematica.hud.area_selection.origin": "Origine : %s", + "litematica.hud.area_selection.selected_area_normal": "Zone : %s", + "litematica.hud.area_selection.selected_area_simple": "Surface [§6Mode simple§r] : %s", + "litematica.hud.area_selection.selected_sub_region": "Sous-région : %s", + "litematica.hud.area_selection.selection_corners_mode": "Mode Coins : %s", + "litematica.hud.delete.target_mode": "Supprimer le mode cible : %s", + "litematica.hud.delete.target_mode.area": "Zone actuelle", + "litematica.hud.delete.target_mode.placement": "Placement actuel", + "litematica.hud.misc.easy_place_mode_enabled": "Mode Easy Place §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Mode de restriction de placement §aON§r", + "litematica.hud.misc.render_layer_mode": "Mode Calque : %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Mode Calque : %s", + "litematica.hud.misc.renderer_status": "Moteurs de rendu : A : %s S : %s B : %s O : %s SEL : %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Mode de restauration des données : §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Remplacer les blocs : %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Ignorer le contenu de l'inventaire : %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Verrouiller cette coordonnée\nCela permet de changer les autres coordonnées\nsans affecter les coordonnées verrouillées", + "litematica.hud.schematic_placement.hover_info.placement_locked": "Cet emplacement a été verrouillé et ne peut pas\nêtre modifié sans le déverrouiller au préalable", + "litematica.hud.schematic_placement.hover_info.placement_modified": "Ce placement a été modifié", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Cette sous-région a été modifiée", + "litematica.hud.schematic_placement.selected_placement": "Placement", + "litematica.hud.schematic_placement.selected_sub_region": "Sous-région", + "litematica.hud.schematic_placement.sub_region_count": "Régions", + "litematica.hud.schematic_placement.sub_region_modified": "Modifié", + "litematica.hud.schematic_placement.sub_region_origin": "Origine de la région : %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Régions modifiées", + "litematica.hud.selected_mode": "Mode", + "litematica.hud.schematic_projects.current_version_date": "Date : %s", + "litematica.hud.schematic_projects.current_version": "Version : %s/%s - nom : %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Origine du projet : %s", + "litematica.hud.schematic_projects.project_name": "Projet : %s", + "litematica.hud.schematic_projects_mode": "§6Schéma du mode VCS§r", + "litematica.info.material_list": "- Le raccourci clavier Liste des matériaux ouvrira la dernière liste de matériaux visualisée,\n s'il y en a une stockée\n- Pour passer à une autre liste de matériaux, ouvrez-en une via\n le bouton GUI dans l'interface graphique de configuration de placement ou\n le navigateur de schémas\n- La liste stockée/dernièrement visualisée est également oubliée\n si le placement schématique sélectionné est modifié\n- S'il n'y a pas encore de dernière liste de matériaux visualisée,\n alors le placement sélectionné est utilisé, s'il y en a un", + "litematica.label.alignment.center": "Centrer", + "litematica.label.alignment.top_center": "En haut au centre", + "litematica.label.none_lower": "aucun", + "litematica.label.no": "non", + "litematica.label.yes": "Oui", + "litematica.message.error.area_deletion_aborted": "Suppression de la zone interrompue ou abandonnée", + "litematica.message.error.empty_area_selection": "Sélection de zone vide (sans boîtes)", + "litematica.message.error.invalid_schematic_name": "Nom de schématique invalide '%s'", + "litematica.message.error.no_area_selected": "§cAucune zone sélectionnée§r", + "litematica.message.error.no_placement_selected": "§cAucun placement sélectionné§r", + "litematica.message.error.only_works_in_single_player": "§cCette opération ne fonctionne qu'en mode solo§r", + "litematica.message.error.move.pending_tasks": "§cImpossible de démarrer une opération de déplacement tant qu'il y a des tâches en attente§r", + "litematica.message.error.placement_paste_outside_world": "Le placement ne peut pas être collé dans la position actuelle, car il sort des limites du monde", + "litematica.message.error.schematic_paste_failed": "§cLe collage du schéma dans le monde a échoué§r", + "litematica.message.error.schematic_save_failed": "Impossible d'enregistrer le schéma dans le fichier '%s'", + "litematica.message.error.schematic_save_interrupted": "Sauvegarde schématique interrompue ou arrêtée", + "litematica.message.error.schematic_save_no_area_selected": "§cÉchec de l'enregistrement du schéma - aucune zone sélectionnée§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "Aucun emplacement de barre de raccourcis approprié n'a été trouvé pour le bloc de sélection !\nVérifiez la configuration Generic -> §epickBlockableSlots§r.\nEn fonction également des configurations §epickBlockAvoid*§6, la fonction de bloc de sélection peut refuser de remplacer tout outil ou autre objet endommageable dans ces emplacements.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "Aucun emplacement de barre de raccourcis n'est défini dans la configuration générique -> §epickBlockableSlots§6 !", + "litematica.message.added_selection_box": "Ajout d'une nouvelle boîte de sélection à %s", + "litematica.message.area_clear_fail": "§cImpossible de nettoyer la ou les zones§r", + "litematica.message.area_cleared": "Zone dégagée", + "litematica.message.area_filled": "Zone remplie", + "litematica.message.area_fill_fail": "Impossible de remplir la zone", + "litematica.message.area_selections.selection_created_from_placement": "Une nouvelle sélection a été créée à partir du placement '%s'", + "litematica.message.easy_place_fail": "§6 Action empêchée par le mode Easy Place", + "litematica.message.grabbed_element_for_moving": "A saisi un élément à déplacer", + "litematica.message.in_memory_schematic_created": "Création d'un schéma en mémoire en tant que «%s»", + "litematica.message.litematic_saved_as": "Mise à niveau réussie de la version de données du schéma Litematica\nSchéma enregistré sous «%s»", + "litematica.message.material_list.material_cache_cleared": "Cache matériel effacé", + "litematica.message.material_list_written_to_file": "Liste de documents écrite dans le fichier '%s'", + "litematica.message.moved_area_origin": "Déplacement du point d'origine de la zone de %s => %s", + "litematica.message.moved_selection": "Déplacement de la sélection actuelle de %s => %s", + "litematica.message.paste_with_servux": "§6Le placement est en cours de téléchargement sur Servux pour être collé", + "litematica.message.placement.cant_modify_is_locked": "§cLe placement est verrouillé et ne peut pas être modifié§r", + "litematica.message.placement.moved_placement_origin": "Origine du placement déplacée de %s => %s", + "litematica.message.placement.moved_subregion_to": "Sous-région déplacée vers %s", + "litematica.message.placement.rotation_set_to": "Placement tourné vers %s", + "litematica.message.placement.mirror_set_to": "Placement en miroir vers %s", + "litematica.message.placement_restriction_fail": "§6 Action empêchée par le mode de restriction de placement", + "litematica.message.removed_area_origin": "Suppression du point d'origine de la zone explicite/manuelle", + "litematica.message.removed_selection_box": "Boîte de sélection %s retirée", + "litematica.message.scheduled_task_added": "Tâche planifiée ajoutée...", + "litematica.message.litematic_downgrade_exported_as": "Exportation schématique rétrogradée en '%s'\n§6REMARQUE : il s'agit d'une fonctionnalité expérimentale ; une perte de données peut se produire.§r", + "litematica.message.schematic_exported_as": "Schéma exporté en tant que '%s'", + "litematica.message.schematic_pasted": "Schéma collé dans le monde", + "litematica.message.schematic_pasted_using_fill_and_setblock": "Schéma collé à l'aide des commandes §b%s§r fill et §b%s§r setblock", + "litematica.message.schematic_pasted_using_setblock": "Schéma collé à l'aide des commandes §b%s§r setblock", + "litematica.message.schematic_pasted_using_world_edit": "Schéma collé en utilisant §b%s§r les commandes //set du monde", + "litematica.message.schematic_placement_created": "Placement créé pour '%s'", + "litematica.message.schematic_preview_cancelled": "Aperçu de la tâche annulé", + "litematica.message.schematic_read_from_file_success": "Schématique chargée depuis le fichier '%s'", + "litematica.message.schematic_rendering_refreshed": "Rendu schématique actualisé", + "litematica.message.schematic_saved_as": "Schéma enregistré en tant que «%s»", + "litematica.message.schematic_save_task_created": "Tâche de sauvegarde schématique créée", + "litematica.message.set_area_origin": "Le point d'origine de la zone a été défini à %s", + "litematica.message.set_selection_box_point": "Configure/déplacé le point %d vers %s", + "litematica.message.toggled": "Basculé %s %s", + "litematica.message.value.on": "Activé", + "litematica.message.value.off": "Désactivé", + "litematica.message.schematic_projects.project_created": "Projet '%s' créé", + "litematica.message.schematic_projects.project_loaded": "Projet '%s' chargé", + "litematica.message.schematic_projects.version_saved": "Nouvelle version (#%s) enregistrée comme '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Remarque : Vous êtes actuellement en mode Sélection de zone simple", + "litematica.message.warn.layer_mode_currently_at": "Remarque : Vous êtes actuellement en mode de rendu '%s'", + "litematica.message.warn.main_rendering_disabled": "Attention : le rendu principal est actuellement désactivé\nVoir Visuels -> %s, ou Raccourcis clavier -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Avertissement : le rendu des blocs schématiques est actuellement désactivé\nVoir Visuels -> %s, ou Raccourcis clavier -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Avertissement : lorsque vous chargez directement des schémas non Litematica, les placements créés ne seront pas persistants.\nDe plus, si vous devez charger le schéma plusieurs fois, le pic de décalage de conversion du type de schéma (pour les schémas volumineux) se produira à chaque fois que vous le chargez.\n\nIl est donc recommandé d'importer le schéma et de l'enregistrer au format Litematica via le menu Gestionnaire de schémas, ou mieux encore, de coller le schéma d'origine dans un monde temporaire à l'aide de MCEdit ou du mode Coller dans Litematica, puis de créer un nouveau schéma Litematica à partir de celui-ci, de préférence en utilisant plusieurs sous-régions pour capturer étroitement la construction, le cas échéant.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "Le placement ciblé n'est pas actuellement sélectionné. Le raccourci clavier Remplacer tout ne fonctionne que sur les sous-régions actuellement sélectionnées du placement sur lequel vous cliquez. Ainsi, pour remplacer les blocs dans une seule sous-région, sélectionnez cette sous-région. Pour remplacer dans l'ensemble du schéma (toutes les régions solaires), sélectionnez le placement entier et non une sous-région de celui-ci. Les blocs sont également remplacés uniquement dans la zone limitée par le paramètre actuel des calques de rendu.", + "litematica.message.warn.schematic_rendering_disabled": "Avertissement : le rendu schématique est actuellement désactivé\nVoir Visuels -> %s, ou Raccourcis clavier -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Attention : le rendu de superposition du vérificateur est actuellement désactivé ! Voir Info Overlays -> %s (ou Raccourcis clavier -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Entrée invalide pour un nombre '%s'", + "litematica.message.warning.schematic_projects_hidden": "Avertissement : le système de contrôle de version schématique est actuellement masqué. En général, vous ne devez PAS l'utiliser, à moins que vous ne sachiez vraiment comment il fonctionne et comment il modifie certains comportements du mod. Il est destiné aux travaux de conception itératifs et sur place, où le basculement entre différentes versions de la construction sur place (= suppression et remplacement de la version précédente) est nécessaire. Si vous souhaitez l'utiliser, activez l'option Generic -> unhideSchematicVCS", + "litematica.warning.area_editor.area_rendering_disabled": "Remarque : le rendu des cases de sélection de zone est actuellement désactivé\nVoir Visuels -> %s, ou Raccourcis clavier -> %s ['%s']", + "litematica.tool_hud.block_1": "Bloc : %s", + "litematica.tool_hud.block_2": "Remplacer : %s", + "litematica.tool_hud.facing": "Face : %s", + "litematica.tool_mode.name.area_selection": "Sélection de la zone", + "litematica.tool_mode.name.delete": "Supprimez", + "litematica.tool_mode.name.fill": "Remplir", + "litematica.tool_mode.name.grid_paste": "Coller le Schéma de Grille dans le monde", + "litematica.tool_mode.name.move": "Déplacer", + "litematica.tool_mode.name.paste_schematic": "Coller le schéma dans le monde", + "litematica.tool_mode.name.rebuild": "Modifier le schéma", + "litematica.tool_mode.name.replace_block": "Remplacer le bloc", + "litematica.tool_mode.name.schematic_placement": "Placement schématique" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/he_IL.json b/src/main/resources/assets/litematica/lang/crowdin/he_IL.json new file mode 100644 index 0000000000..dc6e45232c --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/he_IL.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlaceProtocolVersion", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtRestoreBehavior", + "litematica.config.generic.name.pasteReplaceBehavior": "pasteReplaceBehavior", + "litematica.config.generic.name.placementReplaceBehavior": "PlacementReplaceBehavior", + "litematica.config.generic.name.placementRestrictionWarn": "מיקום הגבלה אזהרה", + "litematica.config.generic.name.selectionCornersMode": "SelectCornersMode", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryEnabled", + "litematica.config.generic.name.customSchematicBaseDirectory": "customSchematicBaseDirectory", + "litematica.config.generic.name.areaSelectionsPerWorld": "areaSelectionsPerWorld", + "litematica.config.generic.name.betterRenderOrder": "betterRenderOrder", + "litematica.config.generic.name.changeSelectedCornerOnMove": "changeSelectedCornerOnMove", + "litematica.config.generic.name.cloneAtOriginalPosition": "cloneAtOriginalPosition", + "litematica.config.generic.name.commandDisableFeedback": "commandDisableFeedback", + "litematica.config.generic.name.commandFillMaxVolume": "commandFillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "commandFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "commandLimitPerTick", + "litematica.config.generic.name.commandNameClone": "commandNameClone", + "litematica.config.generic.name.commandNameFill": "commandNameFill", + "litematica.config.generic.name.commandNameSetblock": "commandNameSetblock", + "litematica.config.generic.name.commandNameSummon": "commandNameSummon", + "litematica.config.generic.name.commandTaskInterval": "commandTaskInterval", + "litematica.config.generic.name.commandUseWorldEdit": "commandUseWorldEdit", + "litematica.config.generic.name.debugLogging": "ניפוי באגים", + "litematica.config.generic.name.datafixerMode": "DatafixerMode", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdjacent", + "litematica.config.generic.name.easyPlaceFirst": "easyPlaceFirst", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldEnabled", + "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", + "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", + "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "entityDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout", + "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "executeRequireHoldingTool", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "fixRailRotation", + "litematica.config.generic.name.generateLowercaseNames": "generateLowercaseNames", + "litematica.config.generic.name.highlightBlockInInventory": "highlightBlockInInventory", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "layerModeFollowsPlayer", + "litematica.config.generic.name.loadEntireSchematics": "loadEntireSchematics", + "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreState", + "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntitiesEntirely", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntities", + "litematica.config.generic.name.pasteIgnoreInventories": "pasteIgnoreInventories", + "litematica.config.generic.name.pasteToMcFunctionFiles": "pasteToMcFunctionFiles", + "litematica.config.generic.name.pasteUseFillCommand": "pasteUseFillCommand", + "litematica.config.generic.name.pasteUsingCommandsInSp": "pasteUsingCommandsInSp", + "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockAvoidDamageable", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoidTools", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockEnabled", + "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "pickBlockableSlots", + "litematica.config.generic.name.placementRestriction": "הגבלת מיקום", + "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", + "litematica.config.generic.name.renderThreadNoTimeout": "renderThreadNoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "serverNbtRequestRate", + "litematica.config.generic.name.signTextPaste": "signTextPaste", + "litematica.config.generic.name.toolItem": "toolItem", + "litematica.config.generic.name.toolItemEnabled": "toolItemEnabled", + "litematica.config.generic.name.toolItemComponents": "toolItemComponents", + "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "אפשרAreaSelectionBoxesRendering", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlacementBoxesRendering", + "litematica.config.visuals.name.enableRendering": "enableRendering", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "אפשר SchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "אפשר SchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "enableSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", + "litematica.config.visuals.name.ignoreExistingFluids": "להתעלם מנוזלים קיימים", + "litematica.config.visuals.name.overlayReducedInnerSides": "overlayReducedInnerSides", + "litematica.config.visuals.name.placementBoxSideAlpha": "placementBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderAreaSelectionBoxSides", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksAsTranslucent", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderCollidingSchematicBlocks", + "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerConnections", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlacementEnclosingBox", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlacementEnclosingBoxSides", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "schematicOverlayEnableOutlines", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "schematicOverlayEnableResorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "schematicOverlayModelOutline", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "schematicOverlayOutlineWidthThrough", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schematicOverlayRenderThroughBlocks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "schematicOverlayTypeMissing", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "schematicOverlayTypeWrongState", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesAlignment", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayAlignment", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlignment", + "litematica.config.info_overlays.name.toolHudAlignment": "toolHudAlignment", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesEnabled", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontScale", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayEnabled", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "materialListHudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "materialListHudScale", + "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "verifierErrorHilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "verifierOverlayEnabled", + "litematica.config.info_overlays.name.warnDisabledRendering": "warnDisabledRendering", + "litematica.config.colors.name.areaSelectionBoxSideColor": "areaSelectionBoxSideColor", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "hightlightBlockInInventoryColor", + "litematica.config.colors.name.materialListHudItemCountsColor": "materialListHudItemCountsColor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematicRebuildBreakPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schematicRebuildBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schematicRebuildReplaceOverlayColor", + "litematica.config.colors.name.schematicOverlayColorExtra": "schematicOverlayColorExtra", + "litematica.config.colors.name.schematicOverlayColorMissing": "schematicOverlayColorMissing", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schematicOverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "schematicOverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "addSelectionBox", + "litematica.config.hotkeys.name.cloneSelection": "cloneSelection", + "litematica.config.hotkeys.name.deleteSelectionBox": "deleteSelectionBox", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceToggle", + "litematica.config.hotkeys.name.executeOperation": "executeOperation", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "layerModeNext", + "litematica.config.hotkeys.name.layerModePrevious": "layerModePrevious", + "litematica.config.hotkeys.name.layerNext": "layerNext", + "litematica.config.hotkeys.name.layerPrevious": "השכבה הקודם", + "litematica.config.hotkeys.name.layerSetHere": "layerSetHere", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionNegative", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "nudgeSelectionPositive", + "litematica.config.hotkeys.name.moveEntireSelection": "moveEntireSelection", + "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiAreaSettings", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematics", + "litematica.config.hotkeys.name.openGuiMainMenu": "openGuiMainMenu", + "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlacementSettings", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematicPlacements", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSchematicProjects", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", + "litematica.config.hotkeys.name.openGuiSettings": "openGuiSettings", + "litematica.config.hotkeys.name.operationModeChangeModifier": "operationModeChangeModifier", + "litematica.config.hotkeys.name.pickBlockFirst": "pickBlockFirst", + "litematica.config.hotkeys.name.pickBlockLast": "pickBlockLast", + "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayThroughBlocks", + "litematica.config.hotkeys.name.rerenderSchematic": "rerenderSchematic", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaAsInMemorySchematic", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "saveAreaAsSchematicToFile", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "schematicEditBreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "schematicEditReplaceDirection", + "litematica.config.hotkeys.name.schematicPlacementRotation": "schematicPlacementRotation", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "schematicVersionCycleModifier", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "schematicVersionCycleNext", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "schematicVersionCyclePrevious", + "litematica.config.hotkeys.name.selectionGrabModifier": "selectGrabModifier", + "litematica.config.hotkeys.name.selectionGrow": "SelectGrow", + "litematica.config.hotkeys.name.selectionGrowModifier": "selectGrowModifier", + "litematica.config.hotkeys.name.selectionNudgeModifier": "selectNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "selectModeCycle", + "litematica.config.hotkeys.name.selectionShrink": "בחירתהתכווץ", + "litematica.config.hotkeys.name.setAreaOrigin": "setAreaOrigin", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "setSelectionBoxPosition1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "toggleAreaSelectionBoxesRendering", + "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSchematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "toggleOverlayOutlineRendering", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", + "litematica.config.hotkeys.name.togglePlacementRestriction": "togglePlacementRestriction", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "toggleSchematicBlockRendering", + "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "toggleTranslucentRendering", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "toggleVerifierOverlayRendering", + "litematica.config.hotkeys.name.toolEnabledToggle": "toolEnabledToggle", + "litematica.config.hotkeys.name.toolPlaceCorner1": "toolPlaceCorner1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "toolPlaceCorner2", + "litematica.config.hotkeys.name.toolSelectElements": "toolSelectElements", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "toolSelectModifierBlock1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "toolSelectModifierBlock2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "סוג \"פרוטוקול המיקום המדויק\" לשימוש.\n- אוטומטי: משתמש ב-v3 בנגן יחיד, וכברירת מחדל ב-Slabs בלבד ב-multiplayer,\n אלא אם כן לשרת יש Mod Carpet ששולח חבילת 'carpet:hello'\n , ב במקרה זה נעשה שימוש ב-v2 בשרת זה.\n- גרסה 3: נתמכת רק על ידי Litematica עצמה (בשחקן יחיד) או עם Servux.\n- גרסה 2: תואמת לשרתים עם ה-Carpet mod\n (או QuickCarpet של skyrising ו-DeadlyMC,\n או CarpetExtra בנוסף ל-FabricCarpet.\n ובשני המקרים כלל השטיח 'accurateBlockPlacement' צריך להיות\n מופעל בשרת).\n- לוחות בלבד: מתקן רק לוחות עליונים. תואם עם שרתי נייר.\n- אין: לא משנה קואורדינטות.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "בין אם מנסים לשחזר את נתוני ה-NBT של בלוקים או לא,\nואיזו שיטה משמשת לכך.\n- Place & Data Modify ינסה למקם את הבלוק \"נבחר ב-NBT\"\n ליד הנגן, ולאחר מכן השתמש בפקודה data modify\n כדי להעביר את נתוני ה-NBT ל-setblock 'ed block\n- Place & Clone ינסה למקם את הבלוק \"נבחר NBT\"\n ליד הנגן, ולאחר מכן לשכפל אותו למיקום הסופי.\n- Teleport & Place ינסו לשלוח את השחקן ליד ואז\n למקם ישירות את הפריט שנבחר במיקום הנכון.\nשימו לב ששיטת הטלפורט והמקום אינה פועלת כרגע כהלכה/בכלל.\nהשיטה המומלצת היא §ePlace & Data Modify§r, אולם כדי שזה יעבוד\nכנראה תצטרך להוריד את pasteCommandLimit ל-1 לכל סימון ולהגדיל את\nאת pasteCommandInterval ל-1 -4 קרציות או משהו.\nלכן עליך להשתמש בזה רק להדבקת בלוקים חשובים שצריכים את הנתונים,\nלמשל על ידי יצירת סכימה של המלאי בלבד,\nואז להדביק את זה עם התנהגות החלפה מוגדרת ל- אַף לֹא אֶחָד.", + "litematica.config.generic.comment.pasteReplaceBehavior": "ההתנהגות של החלפת בלוקים קיימים\nבמצב הכלי הדבק סכמטי", + "litematica.config.generic.comment.placementReplaceBehavior": "התנהגות הבלוק החלפת בעת הוספת בלוקים\nלעולם הסכמטי.\n\nזה מאפשר שימוש במיקומים חופפים מבלי שהמיקום המטופל ב-\nמאוחר יותר יחליף תמיד מיקומים קודמים באוויר.\nמצד שני חלק מהבלוקים כמו בלוקים קלים נחשבים ל\nלאוויר, אז הם יצטרכו את התנהגות ההחלפה של \"הכל\"\nכדי להתמקם בכלל.", + "litematica.config.generic.comment.placementRestrictionWarn": "בוחר איזה סוג של הודעת אזהרה להציג (אם בכלל)\nכאשר מצב Easy Place או הגבלת מיקום מונעים הצבת חסימה", + "litematica.config.generic.comment.selectionCornersMode": "מצב הפינות של בחירת אזור לשימוש (פינות או הרחבה)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "אם מופעלת, אז הספרייה המוגדרת ב-'customSchematicBaseDirectory'\nתשמש בתור ספריית הבסיס/הסכמטית,\nבמקום הספרייה הרגילה '.minecraft/schematics/'", + "litematica.config.generic.comment.customSchematicBaseDirectory": "ספריית השורש/בסיס הסכמטית לשימוש,\nאם 'customSchematicBaseDirectoryEnabled' מופעל", + "litematica.config.generic.comment.areaSelectionsPerWorld": "השתמש בספריות שורש לכל עולם או שרת עבור בחירת האזור\n§6הערה: אל תכבה את זה בזמן שאתה משדר בשידור חי,\n§6 כמו אז דפדפן בחירת אזור יציג את ה-IP של השרת\n§6בווידג'ט הניווט וגם בשם/נתיב הבחירה הנוכחיים\n§6 עד שתשנה את הספרייה הנוכחית והבחירה שוב", + "litematica.config.generic.comment.betterRenderOrder": "אם מופעל, הרינדור הסכמטי נעשה\nעל ידי הזרקת הקול השונה לתוך הווניל\nעיבוד קוד. זה אמור לגרום לחסום שקוף טוב יותר\nרינדור/סדר ובלוקים סכמטיים לא מעובדים\nדרך בלוקים/שטח של עולם הלקוח.\nאם העיבוד לא עובד (לדוגמה עם Optifine),\nנסה לבטל את האפשרות הזו.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "אם נכון, אז הפינה הנבחרת של בחירה אזור\nמוגדרת תמיד לפינה האחרונה שהוזזה,\nבעת שימוש במקשי הקיצור של הפינה", + "litematica.config.generic.comment.cloneAtOriginalPosition": "אם זה מופעל, אז השימוש במקש הקיצור של בחירת שיבוט ייצור\nאת המיקום במיקום בחירת האזור המקורי,\nבמקום במיקום הנוכחי של השחקן", + "litematica.config.generic.comment.commandDisableFeedback": "אם מופעל, אז משוב הפקודה מושבת באופן אוטומטי\nולאחר מכן מופעל מחדש עבור פעולות הדבקה, מילוי ומחיקה מרובי משתתפים\n(המשתמשים בפקודות /setblock ו-/fill) על ידי השבתה ולאחר מכן\nהפעלה מחדש של כלל המשחק sendCommandFeedback לאחר סיום המשימה", + "litematica.config.generic.comment.commandFillMaxVolume": "הגודל/נפח המרבי של כל תיבה נפרדת\nשניתן למלא באמצעות פעולות מילוי/מחיקה\nמבוססות פקודות. אזורים/נפחים גדולים יותר יפוצלו למספר פקודות.\nכל האזורים מחולקים גם לקופסאות לכל נתח בהתחלה בכל מקרה.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "משבית את חלוקת נפחי המילוי (במצבי מילוי, החלפה ומחיקה)\nלתיבות לכל נתח", + "litematica.config.generic.comment.commandLimitPerTick": "המספר המרבי של פקודות שנשלחות לכל סימון משחק,\nבעת שימוש בתכונות הדבק, מילוי ומחק בשרת,\nשם הם ישתמשו בפקודות setblock ומילוי.\nשימו לב שתכונת ההדבקה יכולה לעקוף את זה על ידי כמה פקודות\nבעת שימוש בפונקציונליות השחזור של NBT, שצריכה שתי פקודות נוספות עבור כל בלוק.", + "litematica.config.generic.comment.commandNameClone": "שם פקודת השיבוט לשימוש בעת שימוש בפונקציונליות של מצב יצירתי מבוסס פקודות\nבשרתים.\nזה משמש כרגע רק על ידי פונקציית הדבק אם התנהגות ה-NBT שחזור\nמוגדרת ל'מקום ושיבוט'.", + "litematica.config.generic.comment.commandNameFill": "שם פקודת המילוי לשימוש בעת שימוש בפונקציונליות של מצב קריאייטיב מבוסס פקודות\nבשרתים", + "litematica.config.generic.comment.commandNameSetblock": "שם הפקודה setblock לשימוש בעת שימוש בפונקציונליות של מצב יצירתי מבוסס-פקודות\nבשרתים,\nכלומר הפונקציה Paste Schematic in World", + "litematica.config.generic.comment.commandNameSummon": "שם פקודת הזימון לשימוש בעת שימוש בפונקציונליות של מצב יצירתי מבוסס פקודות\nבשרתים,\nכלומר הפונקציה Paste Schematic in World", + "litematica.config.generic.comment.commandTaskInterval": "המרווח במשחק מתקתק את המשימות הדבק, מילוי ומחק\nמבוצעות ב. תצורת ה-commandLimitPerTick מגדירה את מספר הפקודות המקסימלי\nלשליחה לכל ביצוע, ותצורה זו\nקובעת את המרווח בתיקיות המשחק לפני הביצוע הבא.", + "litematica.config.generic.comment.commandUseWorldEdit": "אם מופעל, במקום להשתמש בפקודות setblock ו-fill המוגדרות,\nנעשה שימוש בפקודות עריכת העולם //pos1, //pos2 ו-//set.\nשים לב שהשימוש בפקודות World Edit איטי בערך פי 3\nמאשר שימוש בפקודות וניל בגלל מגבלת הפקודה לכל סימון,\nו-WE דורשים מספר פקודות לכל בלוק או אזור (//pos1 //pos2 //set).\n§6 אזהרה: אפשרות ההתנהגות של הדבק החלפה לא תעבוד אם אתה משתמש\n§6 פקודות עריכת העולם ומילוי כרכים במקום פקודות setblock בודדות!\nלכן מומלץ להשתמש בפקודות וניל, אם יש לך הרשאה להפעיל אותן.\nדבר נוסף שעלול לגרום לך להעדיף פקודות WE במקרים מסוימים\nהוא שהם יכולים למנוע עדכוני חסימה, אם אין לשרת\nה-Carpet mod ובכך הכלל '/carpet fillUpdates false' זמין.", + "litematica.config.generic.comment.debugLogging": "מאפשר כמה הודעות יומן ניפוי באגים בקונסולת המשחקים,\nלאיתור באגים או קריסות מסוימות.", + "litematica.config.generic.comment.datafixerMode": "רמת תיקון הנתונים הניתנת להגדרה שתחול על סכמות טעונות.\nאפשרות זו יכולה לשפר את הביצועים של טעינת סכימות של\nעל ידי עקיפת ה-Vanilla Data Fixer,\nאבל זה יכול גם לגרום לאובדן נתונים חמור אם הוא מושבת.", + "litematica.config.generic.comment.datafixerDefaultSchema": "ערך סכימה ברירת מחדל עבור Vanilla Data Fixer\n\nמשמש כדי לכוונן את הערך הנמוך ביותר האפשרי, ואת הערך בשימוש\nכאשר הסכימה הנטענת אינה מכילה מידע זה.\n\n§6אזהרה: הגדרה זו מיועדת לשימוש בכיוון\n§6 ממפתח Litematica כגון masa עצמם.\n§6כאשר יש ספק, שמור על ברירת המחדל עבור Minecraft 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "משתמש בקוד Clicks Adjacent מ-1.12.2 ornithe.\nזה עובד רק עם §a\"easyPlacePostRewrite\"§r מופעל.", + "litematica.config.generic.comment.easyPlaceFirst": "זה גורם למצב Easy Place למקם את הבלוק הראשון/הקרוב ביותר\nשאתה מסתכל עליו ראשון, במקום הבלוק הרחוק/התחתון ביותר.\nהגדרה של זה ל-false מאפשרת לך למקם מספר שכבות \"בבת אחת\",\nמכיוון שהבלוקים הרחוקים ביותר ימוקמו לפני הקרובים יותר חוסמים את קו הראייה.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "כאשר מופעל, אז אתה יכול להחזיק את מקש השימוש\nולהסתכל על בלוקים סכמטיים שונים כדי למקם אותם,\nמבלי שתצטרך ללחוץ על כל בלוק בנפרד.", + "litematica.config.generic.comment.easyPlaceMode": "כאשר זה מופעל, פשוט ניסיון להשתמש בפריט/להציב בלוק\nעל בלוקים סכמטיים יציב את הבלוק הזה במיקום זה", + "litematica.config.generic.comment.easyPlacePostRewrite": "כאשר הוא מופעל, מצב Easy Place משתמש בקוד\n\"Post-Rewrite\" מ-1.12.2 ornithe.\n§6אזהרה! זה ניסוי", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "אם היא מופעלת, אז Litematica מטפלת במה שנקרא\n\"פרוטוקול מיקום בלוק מדויק\" בעצמה בנגן יחיד.\nמומלץ לשמור את זה מופעל אם אתה\nמתכוון להשתמש ב-Easy Place בנגן יחיד.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "המרווח באלפיות שניות מצב Easy Place ממתין\nלאחר החלפת חריצי מלאי והצבת בלוק.\nשימושי כדי להימנע מהצבת בלוקים שגויים כאשר יש פינג גבוה.", + "litematica.config.generic.comment.easyPlaceSwingHand": "הניף את ידו של הנגן בעת שימוש ב-Easy Place.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "אם מופעל, מקטין את מרחק טווח הגעה מ-+1.0 לערך הוניל\nכך שהשרתים לא ידחו מיקום של\nבלוקים רחוקים.", + "litematica.config.generic.comment.entityDataSync": "השתמש בפרוטוקול Entity Data Sync מ-Serux\nכדי לקבל נתוני ישות מהשרת", + "litematica.config.generic.comment.entityDataSyncBackup": "השתמש בשיטת Vanilla NBT Query כאשר Servux\nאינו זמין. שיטה זו דורשת הרשאות מפעיל.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "The Cache timeout value in seconds that\nthe Entity Cache keeps records for.\nA lower value means more frequent updates, but\nyou may want to consider a higher value if\nyour litematics fail to save with all of the NBT data.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "טען את נתוני ה-NBT המסונכרנים לעולם הלקוחות.\n§6אזהרה! תכונה זו תגרום לחוסר תאימות\n§6 עם אופנים אחרים המסתמכים על נתונים אלה.", + "litematica.config.generic.comment.executeRequireHoldingTool": "דרוש החזקת פריט כלי מאופשר\nכדי שמקש הקיצור executeOperation יפעל", + "litematica.config.generic.comment.fixChestMirror": "אפשר תיקון לקוד מראה החזה השבור בוניל", + "litematica.config.generic.comment.fixRailRotation": "אם זה נכון, אזי מוחל תיקון עבור באג הוניל במסילות,\nשבו סיבובי 180 מעלות של מסילות ישרות צפון-דרום ו\nמזרח-מערב מסתובבות 90 מעלות נגד כיוון השעון במקום >_>", + "litematica.config.generic.comment.generateLowercaseNames": "אם מופעל, אז כברירת מחדל, השמות הסכמטיים המוצעים\nיהיו באותיות קטנות וישתמשו בקווים תחתונים במקום ברווחים", + "litematica.config.generic.comment.highlightBlockInInventory": "כאשר מופעלת, מדגיש את הפריט (כולל Shulker Boxes המכילים אותו)\nשל הבלוק שנבדק בסכמטיה", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "עוקף את בדיקת המרחק/קואורדינטות החדשה שנוספה ב-1.18.2.\n\nהסימון הזה שובר את \"פרוטוקול המיקום המדויק\" וגורם ל\nכל בלוקים שהוצבו עם בקשת סיבוב (או מאפיין אחר) פשוט להפוך לבלוקים רפאים.\n\nבעצם אין צורך להשבית את זה.\nהצ'ק אפילו לא היה קיים לפני 1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "אם זה נכון, שכבת העיבוד עוקבת אחר השחקן.\nהערה: זה כרגע מכווץ את טווחי סוגי טווח השכבות למרבה הצער", + "litematica.config.generic.comment.loadEntireSchematics": "אם זה נכון, אז הסכמטי כולו נטען תמיד בבת אחת.\nאם שקר, אז רק החלק שנמצא במרחק התצוגה של הלקוח נטען.", + "litematica.config.generic.comment.materialListIgnoreState": "כאשר מופעל, מתעלמים ממצב הבלוק המדויק, ורק סוג הבלוק צריך להתאים", + "litematica.config.generic.comment.pasteAlwaysUseFill": "זה מאלץ שימוש בפקודה fill (במקום setblock) אפילו עבור בלוקים בודדים", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "אם מופעל, אז חסום ישויות שלא הודבקו כלל\nבאמצעות הדבקה מבוססת פקודות במשחק מרובה משתתפים.\nזה מאפשר לך להדביק בקלות בשתי מעברים אם אתה\nרוצה להשתמש באפשרות NBT-restore למלאי וכו' במעבר השני,\nשבדרך כלל דורש הדבקה הרבה יותר איטית מהירות/קצב פקודה.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "אם מופעל, אז כל ישויות הבלוק מתעלמות מפקודות המילוי\nבעת ההדבקה. זה מאפשר להם להדביק בנפרד,\nשנדרש אם נעשה שימוש באפשרות שחזור NBT.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "אם מופעל, אזי מגבלת הפקודה מתעלמת בעת הדבקת בלוקים של\nעם ישות בלוק עם אפשרות השחזור NBT מופעלת.\nנראה שזה פותר איכשהו בעיה שבה שחזור ה-NBT\nיכשל בבלוקים רבים עם קצב פקודה נמוך.", + "litematica.config.generic.comment.pasteIgnoreEntities": "אם מופעלת, תכונת הדבק לא תדביק אף ישויות", + "litematica.config.generic.comment.pasteIgnoreInventories": "אל תדביק תוכן מלאי בעת הדבקת סכימה", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "אם מופעל, אז במקום להדביק סכמטיקה לעולם,\nהן נכתבות כפקודות setblock לתוך קבצי טקסט.", + "litematica.config.generic.comment.pasteUseFillCommand": "אם מופעלת, אז במקום להשתמש רק בפקודות /setblock בודדות,\nפעולת ההדבקה מבוססת הפקודות (המשמשת בשרתים)\nתנסה להשתמש גם בפקודות /fill עבור כל אזור רציף של אותו בלוק.\nאין לזה שום השפעה בנגן יחיד, מכיוון שהמוד מגדיר את הבלוקים ישירות\nבעולם השרת המשולב ואינו משתמש בפקודות כלל.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "זוהי עקיפת פריצה זמנית לשימוש בהדבקה מבוססת פקודות\nגם בנגן יחיד, המאפשר שימוש בשכבת העיבוד מוגבלת\nהדבקה בנגן יחיד, שכרגע לא עובד איתו\nהגישה לעולם הישירה בהדבקה ששחקן יחיד משתמש בו בדרך כלל.\n\nשים לב שזה יכלול את אותו שחזור נתוני NBT\nמגבלות שיש להדבקה מרובה משתתפים בדרך כלל.", + "litematica.config.generic.comment.pasteUsingServux": "השתמש ב- Servux כדי להדביק סכימה ישירות לשרת.\nשיטה זו מהירה בהרבה מהשיטה המסורתית מבוססת פקודות\nוהיא תומכת בשחזור נתוני NBT של\n.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "נמנע מהחלפת כל פריט שניזוק בבר החם", + "litematica.config.generic.comment.pickBlockAvoidTools": "נמנע מהחלפת כל פריטי כלי בסרגל החם.\n\nזה אומר כל פריט שמרחיב את מחלקה ToolItem של וניל.", + "litematica.config.generic.comment.pickBlockEnabled": "מאפשר למקשי קיצור של בלוק לבחירת העולם הסכמטי.\nיש גם מקש קיצור למעבר אפשרות זו כדי להחליף את המקשים החמים... oo", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "מאפשר את ההגדרה \"pickBlockIgnoreNbt\" עבור\nEasy Place Post-Rewrite מ-1.12.2 ornithe.", + "litematica.config.generic.comment.pickBlockShulkers": "אם זה מופעל, אז אם הפריט הדרוש עבור גוש הבחירה\nלא נמצא ישירות במלאי של השחקן, אבל יש\nתיבת שולקר שמכילה אותו, תיבת השולקר\nתהיה לעבור לידי השחקן במקום זאת", + "litematica.config.generic.comment.pickBlockableSlots": "חריצי הסרגל החם המותרים להיות\nמשמשים לבלוק הבחירה הסכמטי", + "litematica.config.generic.comment.placementRestriction": "כאשר מופעלת, ניתן להשתמש במקש השימוש רק\nכאשר מחזיקים את הפריט הנכון למיקום היעד,\nולמיקום הממוקד חייב להיות בלוק חסר בסכמטי", + "litematica.config.generic.comment.renderMaterialListInGuis": "האם רשימת החומרים צריכה להיות\nבתוך ממשקי GUI או לא", + "litematica.config.generic.comment.renderThreadNoTimeout": "מסיר את פסק הזמן מהשרשורים של עובד העיבוד.\nאם אתה מקבל עיבוד מאוד מגומגם בעת תנועה סביב\nאו התמודדות עם סכמות גדולות, נסה להשבית את זה. עם זאת, זה יהפוך את\nלעיבוד הסכמטי לאט הרבה יותר במקרים מסוימים.", + "litematica.config.generic.comment.serverNbtRequestRate": "הגבל את קצב הבקשות עבור מסנכרן הנתונים של ישות השרת", + "litematica.config.generic.comment.signTextPaste": "הגדר אוטומטית את הטקסט ב-GUI של השלט מהסכמטי", + "litematica.config.generic.comment.toolItem": "הפריט שישמש כ\"כלי\" לבחירות וכו'.", + "litematica.config.generic.comment.toolItemEnabled": "אם זה נכון, ניתן להשתמש בפריט \"כלי\" כדי לשלוט בבחירות וכו'.", + "litematica.config.generic.comment.toolItemComponents": "גרסה מודעת לרכיבי נתונים של toolItem.\nהגדר ל\"ריק\" כדי להשבית.\nהתחביר המקובל זהה לפקודת \"/give\".", + "litematica.config.generic.comment.unhideSchematicVCS": "מבטל את הסתרת כפתור התפריט סכמטי VCS (מערכת בקרת גרסאות),\nומאפשר את המקש החם ואת הפונקציונליות של VCS באופן כללי.\n(זה נקרא בעבר פרוייקטים סכמטיים.)\n\nבאופן כללי אתה §6 לא אמור להשתמש בתכונה זו,\nאלא אם אתה באמת יודע איך זה עובד ומה הוא עושה.\nזה משנה במידת מה את אופן פעולת בחירת האזור, המיקומים וההדבקה,\nבמיוחד שישנה גם פעולת מחיקת אזור בהדבקה.\n\nבעיקרון תכונה זו מיועדת לעבודת עיצוב §6חוזרת במקום,\nוהיא מאפשרת לך ליצור בקלות יותר גרסאות/תצלומי מצב מרובים\nשל אותו מבנה, וגם לעבור בין הגרסאות על ידי מחיקת תחילה מה ש\nבעולם, ולאחר מכן הדבקת הגרסה הבאה במקומה.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "אפשר עיבוד תיבות בחירת אזור", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "אפשר עיבוד תיבות של מיקום סכמטי", + "litematica.config.visuals.comment.enableRendering": "אפשרות החלפת רינדור ראשית. מפעיל/משבית את כל עיבוד המודדים.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "מאפשר עיבוד בלוק סכמטי.\nביטול זה מאפשר לך לראות רק את שכבת העל", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "מאפשר עיבוד נוזל סכמטי.\nהשבתה זו מאפשרת לך לראות את הבלוקים והשכבות בקלות רבה יותר.\nזה גם מוריד את שכבת העל במקום שבו היה הנוזל.", + "litematica.config.visuals.comment.enableSchematicOverlay": "אפשרות החלפת הראשית עבור עיבוד שכבת-העל הסכמטי של\n", + "litematica.config.visuals.comment.enableSchematicRendering": "אפשר עיבוד הסכמטי ושכבת העל", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "גודל חוט מרבי של עיבוד עולם סכמטי\nזה ישפיע ישירות על הביצועים הכוללים של ריבוי הליכי\n\n§6השתמש בזהירות!! זה ייכנס לתוקף רק\n§6 לאחר שתעזוב את המשחק ותצטרף מחדש.", + "litematica.config.visuals.comment.ghostBlockAlpha": "ערך האלפא של בלוקי הרפאים,\nכאשר הם מציגים אותם כשקופים.\n§6הערה: §7עליך גם להפעיל את העיבוד השקוף בנפרד,\nבאמצעות האפשרות 'renderBlocksAsTranslucent'!", + "litematica.config.visuals.comment.ignoreExistingFluids": "אם מופעל, אז כל בלוקים נוזליים מתעלמים כ\"בלוקים נוספים\"\nוכ\"בלוקים שגויים\", כלומר. כאשר בסכימה יש אוויר או בלוקים אחרים.\nבעצם זה הופך את הבנייה של דברים מתחת למים להרבה פחות מעצבנים.\nהערה: סביר להניח שתרצה גם להפעיל את האפשרות 'renderCollidingSchematicBlocks'\nבו-זמנית, כדי לאפשר לבלוקים לעבור רינדור בתוך נוזלים.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "אם מופעל, אז הצדדים הפנימיים הסמוכים/נוגעים\nעבור שכבות הבלוק יוסרו/לא יוצגו", + "litematica.config.visuals.comment.placementBoxSideAlpha": "ערך האלפא של הצד של תיבות תת-האזור", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "אם מופעלת, אז תיבות בחירת האזור יוצגו\n", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "אם מופעל, הסכמטיקה מוצגת\nבאמצעות \"בלוקים רפאים\" שקופים", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "אם מופעל, אז בלוקים בסכמטיקה מעובדים\nגם כאשר יש כבר בלוק (שגוי) בעולם הלקוח.\nכנראה שימושי בעיקר כשמנסים לבנות\nמשהו שבו יש שכבות שלג או מים בדרך.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "טנדר קווי חיבור בין פינות תיבת הדגשת המאמת הבאים.\nזה היה באג עיבוד שחלק מהאנשים חוו, אבל לפחות כמה שחקנים\nאהבו אותו וביקשו שהוא יישאר, אז האופציה הזו \"משחזרת\" אותו", + "litematica.config.visuals.comment.renderErrorMarkerSides": "אם מופעל, אז לסמני השגיאה במאמת הסכמטי\nיוצגו צדדים (שקופים) במקום רק קווי המתאר", + "litematica.config.visuals.comment.renderPlacementBoxSides": "אם מופעלת, אזי תיבות המשנה הסכמטיות של אזורי המשנה\nיוצגו מרובע הצד שלהן", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "אם מופעל, אז תיבה מקיפה מוצגת סביב\nכל תת-האזורים בסכמטי (מיקום)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "אם מופעלת, אז התיבה המקיפה סביב\nמיקום סכמטי יציג את הארבעים הצדדיים שלו", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "אם מופעל, דפנות הדגם מוצגות גם\nעבור הצדדים הפנימיים במצב שקוף", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "מאפשר עיבוד מתאר מסגרת תיל עבור\nשכבת-העל הסכמטית של הבלוק", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "מאפשר מיון שקוף עבור\nשכבת העל של הבלוק הסכמטי", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "מאפשר עיבוד תיבות/צדדים שקופים עבור\nשכבת העל הסכמטית של הבלוק", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "אם מופעלת, שכבת-העל הסכמטית תשתמש ב-\nמודל הבלוק מרובעים/קודקודים במקום בשכבת העל המסורתית של ה-\nהבלוק המלא", + "litematica.config.visuals.comment.schematicOverlayModelSides": "אם מופעלת, שכבת-העל הסכמטית תשתמש ב-\nמודל הבלוק מרובעים/קודקודים במקום בשכבת העל המסורתית של ה-\nהבלוק המלא", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "רוחב הקו של הבלוק (דגם) מתאר", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "רוחב הקו של הבלוק (דגם) מתאר,\nכאשר השכבה מוצגת דרך בלוקים", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "אם מופעל, שכבת העל הסכמטית תעובד\nדרך בלוקים. זה כנראה שימושי רק ברגע שאתה\nמסיים לבנות ורוצה לראות שגיאות קלות יותר", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "מאפשר את שכבת העל הסכמטית עבור בלוקים נוספים", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "מאפשר את שכבת העל הסכמטית עבור בלוקים חסרים", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "מאפשר את שכבת העל הסכמטית עבור בלוקים שגויים", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "מאפשר את שכבת העל הסכמטית עבור מצבים שגויים", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "מאלץ שימוש במודלים של בלוקים לכל דבר ברשימת התוצאות הסכמטית של\n. בדרך כלל משתמשים במודלים של פריטים לכל דבר\nשיש בו פריט, ודגמי בלוקים משמשים רק לבלוקים\nשאין להם פריט, בנוסף לעציצים כדי לראות את הפריט הכלול.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "היישור של שכבת-העל של קווי המידע בלוק", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "היישור של שכבת המידע בלוק", + "litematica.config.info_overlays.comment.infoHudAlignment": "יישור ה-\"Info HUD\",\nהמשמש לרשימת החומרים, עמדות אי התאמה של מאמת סכמטי וכו'.", + "litematica.config.info_overlays.comment.toolHudAlignment": "היישור של \"הכלי HUD\", בעת החזקת ה\"כלי\" המוגדר", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "אם מופעלת, אז שכבת-על מידע לחסימה בסגנון MiniHUD\nמוצגת עבור הבלוק הנבדק", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "קנה המידה של הגופן עבור שורות המידע של הבלוק", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "היסט x של קווי מידע הבלוק מהקצה שנבחר", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "היסט y של קווי מידע הבלוק מהקצה שנבחר", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "היסט y של שכבת-העל של מידע הבלוק מהקצה שנבחר", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "אפשר עיבוד שכבת-על של מידע בלוק כדי להציג מידע\nעל סמן השגיאה הנבדק או המאמת,\nתוך החזקת מקש 'renderInfoOverlay'", + "litematica.config.info_overlays.comment.infoHudMaxLines": "המספר המרבי של שורות מידע להצגה ב-HUD בבת אחת", + "litematica.config.info_overlays.comment.infoHudOffsetX": "היסט ה-X של ה- Info HUD מקצה המסך", + "litematica.config.info_overlays.comment.infoHudOffsetY": "היסט ה-Y של המידע HUD מקצה המסך", + "litematica.config.info_overlays.comment.infoHudScale": "גורם קנה מידה עבור הטקסט הגנרי Info HUD", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "כשהאפשרות מופעלת, השכבה של מידע הבלוק וקווי המידע של הבלוק\nיוכלו להתחקות אחר קרן אל בלוקים נוזליים במקום לעבור דרכם", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "המספר המרבי של פריטים להצגה\nה-HUD של פרטי רשימת החומרים בבת אחת", + "litematica.config.info_overlays.comment.materialListHudScale": "גורם קנה מידה עבור מידע רשימת חומרים HUD", + "litematica.config.info_overlays.comment.statusInfoHud": "אפשר מעבד HUD למידע על סטטוס,\nשמציג כמה פיסות של מידע סטטוס, כגון\nמצב השכבה הנוכחי ומצב המדנדרים מופעלים", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "אפשר הפעלה זמנית של מידע הסטטוס HUD \"במידת הצורך\",\nלמשל בעת יצירת מיקום והשבתת העיבוד", + "litematica.config.info_overlays.comment.toolHudOffsetX": "היסט ה-X של ה- Info HUD מקצה המסך", + "litematica.config.info_overlays.comment.toolHudOffsetY": "היסט ה-Y של המידע HUD מקצה המסך", + "litematica.config.info_overlays.comment.toolHudScale": "גורם קנה מידה עבור טקסט כלי HUD", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "ערך האלפא של צדדי תיבת סמן השגיאה", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "המספר המרבי של מיקומים לא תואמים לעיבוד\nבו-זמנית בשכבת העל של מאמת סכמטי.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "אפשר עיבוד שכבת-על של סמן מאמת סכמתי", + "litematica.config.info_overlays.comment.warnDisabledRendering": "האם הודעת האזהרה לגבי מצב שכבה\nאו ביטול חלק מאפשרויות הרינדור\nצריכה להופיע בעת טעינת סכימה חדשה\nאו יצירת מיקום חדש", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "הצבע של תיבות בחירת האזור, כאשר הן לא מסומנות", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "צבע ההדגשה של הפריט של הבלוק שנצפה", + "litematica.config.colors.comment.materialListHudItemCountsColor": "הצבע של טקסט ספירת הפריטים ב-HUD של מידע רשימת חומרים", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "הצבע של שכבת-העל של בורר הבורר של מצב סכמטי בנייה מחדש", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "הצבע של מצב בנייה מחדש של סכימה שובר את כל הבלוקים למעט שכבת-על של בורר ממוקד", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "הצבע של שכבת-העל החלפת בורר מצב סכמטי מחדש", + "litematica.config.colors.comment.schematicOverlayColorExtra": "צבע הבלוקים כיסוי לבלוקים נוספים", + "litematica.config.colors.comment.schematicOverlayColorMissing": "צבע שכבת הבלוקים עבור בלוקים חסרים", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "צבע כיסוי הבלוקים עבור קוביות שגויות", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "צבע שכבת הבלוקים עבור מצבי גוש שגויים", + "litematica.config.hotkeys.comment.addSelectionBox": "הוסף כאן תיבת בחירה חדשה (מיקום 1).", + "litematica.config.hotkeys.comment.cloneSelection": "שכפול במהירות את בחירת האזור הנוכחית.\nזה בעצם רק יוצר סכימה בזיכרון בלבד,\nואז יוצר מיקום של הסכמטי הזה ובוחר אותו,\nוגם מעביר את מצב הכלי למצב הדבק.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "מחק את התיבה שנבחרה כעת", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "כאשר easyPlaceMode מופעל, מפתח זה משמש להצבת הבלוקים", + "litematica.config.hotkeys.comment.easyPlaceToggle": "מאפשר הפעלה/כיבוי מהירה של מצב Easy Place", + "litematica.config.hotkeys.comment.executeOperation": "בצע את פעולת הכלי שנבחר כעת עם הבחירה או המיקום הנוכחי\nבמצבי מילוי, החלפה,\nהדבק סכמטי וכו'.", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "הופך את מצב רינדור החסימה הסכמטית/הרוחות\nבזמן שהקישור הזה מוחזק", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "הופך את מצב העיבוד של שכבת-העל בזמן שהקישור הזה מוחזק", + "litematica.config.hotkeys.comment.layerModeNext": "העבר את מצב העיבוד (הכל, השכבות) קדימה", + "litematica.config.hotkeys.comment.layerModePrevious": "העבר את מצב העיבוד (הכל, השכבות) לאחור", + "litematica.config.hotkeys.comment.layerNext": "הזז את בחירת השכבה המעובדת למעלה", + "litematica.config.hotkeys.comment.layerPrevious": "הזז את בחירת השכבה המעובדת למטה", + "litematica.config.hotkeys.comment.layerSetHere": "הגדר את שכבת העיבוד למיקום הנוכחי של השחקן", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "דחף את הבחירה הנוכחית לכיוון ה\"שלילי\"\nזה בעצם אותו דבר כמו גלגל העכבר למטה\nכאשר ה-Nudge Modifier לחוץ", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "דחף את הבחירה הנוכחית לכיוון ה\"חיובי\"\nזה בעצם אותו דבר כמו גלגל העכבר למעלה\nעם לחיצה על ה-Nudge Modifier", + "litematica.config.hotkeys.comment.moveEntireSelection": "העבר את כל הבחירה הנוכחית לכאן", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "פתח את ה-GUI של הגדרות אזור עבור האזור שנבחר כעת", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "פתח את ה- Loaded Schematic GUI", + "litematica.config.hotkeys.comment.openGuiMainMenu": "פתח את התפריט הראשי של Litematica", + "litematica.config.hotkeys.comment.openGuiMaterialList": "פתח את GUI של רשימת החומרים עבור הנוכחי\nמיקום סכמטי נבחר", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "פתח את ה-GUI של הגדרות המיקום עבור הנוכחי\nמיקום או תת-אזור שנבחרו", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "פתח את GUI של מיקומים סכמטיים", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "פתח את GUI של Schematic Projects", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "פתח את ה- Schematic Verifier GUI עבור הנוכחי\nמיקום סכמטי נבחר", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "פתח את ה-GUI של מנהל בחירת אזורים", + "litematica.config.hotkeys.comment.openGuiSettings": "פתח את ה-Config GUI", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "מקש השינוי לשינוי מהיר של מצב הפעולה.\nהחזק את זה וגלול תוך כדי החזקת \"פריט הכלי\" כדי לעבור במהירות את המצב.", + "litematica.config.hotkeys.comment.pickBlockFirst": "מפתח לבחירת בלוק את קרן הבלוק הסכמטית הראשונה של\nשאליה ניתן לאתר", + "litematica.config.hotkeys.comment.pickBlockLast": "מפתח לבחירת בלוק את הקרן הסכמטית האחרונה של הבלוק\nשאליו עוקבים, לפני עולם הלקוח הראשון (האפשרי)\nקרן הבלוק שאליו עוקבים. בעיקרון זה יקבל\nלך את הבלוק שאתה יכול להציב מול בלוק קיים.", + "litematica.config.hotkeys.comment.pickBlockToggle": "מקש קיצור כדי להחליף את אפשרות החלפת בלוק הבחירה בתצורות הגנריות\n. זה מסופק כדרך מהירה להפעיל\nאו להשבית את מקשי בלוק הבחירה, אם הם מפריעים למשהו.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "המפתח המאפשר רינדור שכבת-העל של מידע הבלוק.\nהשתמש ב-NONE כדי לא לדרוש לחיצה על מקש.\nהשבת את האפשרות בעלת שם דומה בתצורות Visuals\nכדי להשבית את שכבת העל לחלוטין.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "מקש קיצור כדי לאפשר לשכבות רינדור דרך בלוקים.\nזו רק דרך מהירה יותר להפעיל זמנית\nאת אותו הדבר שעושה האפשרות 'schematicOverlayRenderThroughBlocks' ב-Visuals.", + "litematica.config.hotkeys.comment.rerenderSchematic": "מקש קיצור לרענון/ציור מחדש רק את הסכמטי, במקום\nצריך לרענן גם את שטח הווניל עם F3 + A", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "שמור את בחירת האזור הנוכחית כסכמטית בזיכרון", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "שמור את בחירת האזור הנוכחית כסכמטית לקובץ", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "מקש שינוי להפעלת מצב/פונקציה \"לשבור הכל מלבד\"\nבמצב כלי עריכה סכמטית.\nבעיקרון כאשר אתה מחזיק את המקש הזה ומחורר בלוק סכמטי,\nכל שאר הבלוקים מלבד הבלוק הזה יוסרו מהסכמטי.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "מקש שינוי להפעלת הפונקציה \"לשבור את כל הבלוקים הזהים\"\nבמצב כלי עריכה סכמטית", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "מקש שינוי להפעלת פונקציית ההפסקה או המיקום הכיוונית/רציפה\nבמצב כלי עריכה סכמטית", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "מקש שינוי להפעלת \"החלף הכל זהה\"\nמצב/פונקציה החלפת במצב כלי עריכה סכמטית", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "מקש שינוי להפעלת \"החלף סוג בלוק\"\nמצב/פונקציה החלפה במצב כלי עריכה סכמטית", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "מקש שינוי להפעלת מצב/פונקציית החלפה כיוונית/רציף\nבמצב כלי עריכה סכמטית", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "הסכימה מסובבת 90 מעלות בכיוון השעון בלחיצה", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "הסכמטי מתהפך במראה כאשר לוחצים עליו", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "מקש השינוי שיש להחזיק כדי להיות מסוגל להשתמש בגלגל העכבר\nכדי לעבור בין הגרסאות הסכמטיות במצב כלי בקרת גרסאות", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "מקש קיצור למעבר לגרסה הסכמטית הבאה במצב כלי בקרת גרסאות", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "מקש קיצור למעבר לגרסה הסכמטית הבאה במצב כלי בקרת גרסאות", + "litematica.config.hotkeys.comment.selectionGrabModifier": "מקש השינוי שיש להחזיק כדי \"לתפוס\" תיבה או פינה בחירה\nלהזזת הסמן.", + "litematica.config.hotkeys.comment.selectionGrow": "מקש הקיצור לפעולה לגידול אוטומטי של תיבת הבחירה סביב\nכל בלוקים סמוכים/מחוברים באלכסון", + "litematica.config.hotkeys.comment.selectionGrowModifier": "מקש השינוי שיש להחזיק כדי להגדיל או לכווץ\nתיבת בחירה בזמן גלילה", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "מקש השינוי שיש להחזיק בזמן גלילה\nכדי להזיז את האזור או הפינה שנבחרו", + "litematica.config.hotkeys.comment.selectionModeCycle": "שנה את המצב בין Corners ל-Cuboid\nבמצב בחירת אזור", + "litematica.config.hotkeys.comment.selectionShrink": "מקש הקיצור לפעולה כדי לכווץ את תיבת הבחירה כך שלא יהיה\nמקום ריק (שכבות ריקות) מכל צד", + "litematica.config.hotkeys.comment.setAreaOrigin": "הגדר/הזז את נקודת המוצא של בחירת האזור הנוכחית של\nלמיקום השחקן", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "הגדר את המיקום הראשון של התיבה\nשנבחרה כעת למיקום השחקן", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "הגדר את המיקום השני של התיבה\nשנבחרה כעת למיקום השחקן", + "litematica.config.hotkeys.comment.toggleAllRendering": "הפעל/כבה את כל העיבוד", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "החלף מצב של עיבוד תיבות בחירת אזור להפעלה/כיבוי", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "הפעל/כיבוי עיבוד סכמטי (בלוקים ושכבת-על).", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "החלף את עיבוד שכבת-העל של המידע (למידע בלוק מרחף)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "הפעל/כיבוי את עיבוד שכבת-העל של הבלוק", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "הפעל/כיבוי את עיבוד מתאר שכבת-על הבלוק", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "הפעל/כיבוי את עיבוד הצד של שכבת-הבלוקים", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "הפעל/כיבוי של תיבות מיקום סכמטי", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "מקש קיצור כדי להחליף את מצב הגבלת המיקום", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "הפעל/כיבוי של עיבוד בלוק סכמטי", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "החלף את ערך התצורה signTextPaste (בקטגוריה כללית)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "החלף את עיבוד בלוק רפאים שקוף לעומת אטום", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "החלף את עיבוד שכבת העל של מאמת סכמטי", + "litematica.config.hotkeys.comment.toolEnabledToggle": "חיבור המקשים להפעלה/כיבוי של פונקציונליות הפריט \"כלי\".", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "הכפתור לשימוש בזמן החזקת פריט \"כלי\"\nכדי למקם את הפינה הראשית/ראשונה", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "הכפתור לשימוש בזמן החזקת פריט \"כלי\"\nכדי למקם את הפינה השנייה", + "litematica.config.hotkeys.comment.toolSelectElements": "הכפתור שבו יש להשתמש כדי לבחור פינות או תיבות\nתוך החזקת פריט \"כלי\"", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "מקש השינוי שיש להחזיק בזמן שימוש במקש הקיצור 'toolSelectElements'\n, כדי לבחור את סוג הבלוק הראשי לשימוש בחלק ממצבי הכלים", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "מקש השינוי שיש להחזיק בזמן שימוש במקש הקיצור 'toolSelectElements'\n, כדי לבחור את סוג הבלוק המשני לשימוש בחלק ממצבי הכלים", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "פורק את הסכימה של המיקום שנבחר כעת, ובכך גם מסיר את כל המיקומים שנוצרו ממנו", + "litematica.config.generic.prettyName.pickBlockEnabled": "בחר מקשי קיצור בלוק", + "litematica.config.generic.prettyName.easyPlaceMode": "מצב מקום קל", + "litematica.config.generic.prettyName.placementRestriction": "הגבלת מיקום", + "litematica.config.generic.prettyName.signTextPaste": "חתום על הדבקת טקסט", + "litematica.config.generic.prettyName.toolItemEnabled": "פריט כלי מופעל", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "עיבוד תיבות בחירת אזור", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "עיבוד תיבות מיקום סכמטי", + "litematica.config.visuals.prettyName.enableRendering": "כל העיבוד", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "עיבוד בלוקים סכמטי", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "עיבוד נוזלים סכמטי", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "עיבוד שכבת-על סכמטי", + "litematica.config.visuals.prettyName.enableSchematicRendering": "עיבוד סכמטי", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "עיבוד בלוקים סכמטי שקוף", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "קווי מתאר סכמטיים של שכבת-על", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "מיון שקוף של שכבת-על סכמטית", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "צידי שכבת-על סכמטיים", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "עיבוד שכבת-על של מידע חסום", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "עיבוד שכבת-על של מאמת", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "כל העיבוד", + "litematica.error.area_selection.copy_failed": "ההעתקה של הבחירה נכשלה", + "litematica.error.area_selection.create_failed": "יצירת בחירה חדשה בשם '%s' נכשלה, הקובץ כבר קיים", + "litematica.error.area_selection.failed_to_load": "טעינת בחירת האזור נכשלה", + "litematica.error.area_selection.grow.no_sub_region_selected": "לא נבחר אזור משנה!", + "litematica.error.area_selection.no_placement_selected": "לא נבחר מיקום סכמטי!", + "litematica.error.area_selection.rename.already_exists": "שגיאה: כבר קיים אזור עם שם הקובץ '%s'", + "litematica.error.area_selection.rename.invalid_safe_file_name": "שם קובץ בטוח שנוצר לא חוקי '%s'", + "litematica.error.duplicate_schematic_placement": "שגיאה: ניסיתי להוסיף מיקום שכבר קיים", + "litematica.error.generic.creative_mode_only": "פעולה זו זמינה רק במצב יצירתי", + "litematica.error.generic.failed_to_delete_file": "מחיקת הקובץ '%s' נכשלה", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "מיון רשימת המצבים שהתעלמו נכשל", + "litematica.error.generic.schematic_world_not_loaded": "עולם סכמטי לא נטען", + "litematica.error.area_editor.create_sub_region.exists": "תת-אזור בשם '%s' כבר קיים", + "litematica.error.area_editor.no_selection": "אין בחירות אזור פעילות", + "litematica.error.area_editor.open_gui.no_selection": "כרגע במצב בחירה: רגיל, אך לא נבחר כרגע אזור", + "litematica.error.area_editor.rename_sub_region.exists": "שינוי שם אזור המשנה נכשל:\nתת-אזור כבר קיים בשם '%s'", + "litematica.error.area_editor.switch_mode.no_selection": "לא ניתן לעבור למצב בחירה: רגיל, כי כרגע לא נבחר אזור.\nבחר אזור או צור בחירה חדשה בדפדפן בחירת אזור", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "טעינת ה- Litematica Schematic נכשלה", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "שדרוג לאחור של Litematica Schematic נכשל", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "יצירת הסכמת Litematica נכשלה", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "טעינת הסכמטי נכשלה", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "המרת המבנה ל-Litematica Schematic נכשלה", + "litematica.error.schematic.create.no_selections": "אין אזורי בחירה חוקיים!", + "litematica.error.schematic_load.cant_read_file": "לא ניתן לקרוא את הקובץ הסכמטי '%s' (לא קיים או בעיית הרשאה)", + "litematica.error.schematic_load.no_schematic_selected": "לא נבחר קובץ סכמטי!", + "litematica.error.schematic_load.no_schematic_version_information": "לסכימה אין מידע על גרסה, ולא ניתן לטעון אותה בבטחה!", + "litematica.error.schematic_load.unsupported_schematic_version": "גרסה סכמטית לא נתמכת או עתידית '%d'", + "litematica.error.schematic_load.unsupported_type": "סוג קובץ לא ידוע או לא נתמך עבור '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "ניתן לייצא רק סכימות Litematica בפורמטים אחרים!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "הסוג הסכמטי שנבחר אינו נתמך בייבוא!", + "litematica.error.schematic_placements.remove_fail_locked": "המיקום נעול!\n- החזק את Shift כדי להסיר אותו בכוח", + "litematica.error.schematic_save.directory_doesnt_exist": "אין ספרייה כזו: '%s'", + "litematica.error.schematic_save.file_already_exists": "הקובץ '%s' כבר קיים", + "litematica.error.schematic_save.invalid_directory": "ספרייה לא חוקית '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "שם סכמטי לא חוקי '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "יצירת הסכימה נכשלה!", + "litematica.error.schematic_read_from_file_failed.cant_read": "נכשל קריאת סכימה מהקובץ '%s'", + "litematica.error.schematic_read_from_file_failed.exception": "חריג בעת ניסיון לקרוא סכימה מהקובץ '%s'", + "litematica.error.schematic_read_from_file_failed.no_file": "קריאת הסכימה מהקובץ נכשלה: אין קובץ זמין (סכימה בזיכרון?)", + "litematica.error.schematic_projects.empty_selection": "בחירת אזור ריק (0 תת-אזורים)", + "litematica.error.schematic_projects.failed_to_load_project": "טעינת הפרויקט נכשלה", + "litematica.error.schematic_projects.failed_to_load_schematic": "טעינת הסכימה של הגרסה הנוכחית נכשלה", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "נכשל שינוי שם קובץ הפרויקט ל'%s' (חריג)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "לא ניתן לשנות את שם הפרויקט ל'%s', הקובץ כבר קיים", + "litematica.error.schematic_projects.invalid_project_directory": "ספריית פרויקט לא חוקית או לא קיימת", + "litematica.error.schematic_projects.no_project_open": "אין פרויקט פתוח", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "כרגע במצב סכמטי VCS, אבל כרגע אין פרויקט פתוח", + "litematica.error.schematic_projects.null_player": "השחקן היה ריק", + "litematica.error.schematic_projects.project_already_exists": "הפרויקט '%s' כבר קיים", + "litematica.error.schematic_projects.save_already_in_progress": "השמירה כבר מתבצעת", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "יצירת ספרייה סכמטית נכשלה '%s'", + "litematica.error.schematic_write_to_file_failed.exception": "כתיבת הסכימה לקובץ '%s' נכשלה (חריג)", + "litematica.error.schematic_write_to_file_failed.exists": "כתיבת הסכימה לקובץ '%s' נכשלה, הקובץ כבר קיים", + "litematica.error.structure_write_to_file_failed.exception": "כתיבת המבנה לקובץ '%s' נכשלה (חריג)", + "litematica.error.structure_write_to_file_failed.exists": "כתיבת המבנה לקובץ '%s' נכשלה, הקובץ כבר קיים", + "litematica.hotkeys.category.generic_hotkeys": "מקשי קיצור כלליים", + "litematica.info.schematic_load.schematic_loaded": "סכמטי '%s' נטען בהצלחה לזיכרון", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- לחץ לחיצה ימנית על הלחצן כדי לבטל פעולת תצוגה מקדימה ממתינה\n- Ctrl + Alt + Shift + לחץ כדי להגדיר את התמונה הממוזערת מתמונת PNG קיימת\n הנקראת 'thumb.png' מאותה ספרייה שבה קובץ סכמטי הוא.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "השתמש במקש צילום המסך הרגיל כדי להגדיר את התצוגה המקדימה.\nאו לחץ לחיצה ימנית על לחצן הגדר תצוגה מקדימה כדי לבטל את הגדרת התצוגה המקדימה.", + "litematica.info.schematic_manager.preview.success": "תמונת התצוגה המקדימה הוגדרה בהצלחה", + "litematica.gui.button.area_editor.analyze_area": "נתח אזור", + "litematica.gui.button.area_editor.change_corner_mode": "מצב פינתי: %s", + "litematica.gui.button.area_editor.change_selection_mode": "מצב בחירה: %s", + "litematica.gui.button.area_editor.create_schematic": "שמור סכמטי", + "litematica.gui.button.area_editor.create_sub_region": "תת אזור חדש", + "litematica.gui.button.area_editor.origin_enabled": "מקור ידני: %s", + "litematica.gui.button.area_editor.set_box_name": "מַעֲרֶכֶת", + "litematica.gui.button.area_editor.set_selection_name": "מַעֲרֶכֶת", + "litematica.gui.button.area_selection_mode": "מצב בחירת אזור: %s", + "litematica.gui.button.area_selections.create_directory": "צור ספרייה", + "litematica.gui.button.area_selections.create_new_selection": "מבחר חדש", + "litematica.gui.button.area_selections.create_selection_from_placement": "מתוך מיקום", + "litematica.gui.button.area_selections.unselect": "בטל בחירה", + "litematica.gui.button.change_menu.area_editor": "עורך אזור", + "litematica.gui.button.change_menu.configuration_menu": "תפריט תצורה", + "litematica.gui.button.change_menu.load_schematics_to_memory": "טען סכמטיות", + "litematica.gui.button.change_menu.schematic_manager": "מנהל סכמטי", + "litematica.gui.button.change_menu.schematic_projects_manager": "VCS סכמטי", + "litematica.gui.button.change_menu.show_area_selections": "דפדפן בחירת אזור", + "litematica.gui.button.change_menu.show_loaded_schematics": "סכמטיות טעונות", + "litematica.gui.button.change_menu.show_schematic_placements": "מיקומים סכמטיים", + "litematica.gui.button.change_menu.task_manager": "מנהל משימות", + "litematica.gui.button.change_menu.to_main_menu": "תפריט Litematica", + "litematica.gui.button.config_gui.colors": "צבעים", + "litematica.gui.button.config_gui.generic": "כְּלָלִי", + "litematica.gui.button.config_gui.hotkeys": "מקשי קיצור", + "litematica.gui.button.config_gui.info_overlays": "שכבות על מידע", + "litematica.gui.button.config_gui.render_layers": "עיבוד שכבות", + "litematica.gui.button.config_gui.visuals": "חזותיים", + "litematica.gui.button.config_gui.test": "מִבְחָן", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "החזק את Shift כדי ליצור סכימה בזיכרון בלבד", + "litematica.gui.button.hover.area_selections.unselect": "מבטל את הבחירה בבחירת האזור הנוכחית", + "litematica.gui.button.hover.material_list.clear_cache": "מנקה את מטמון החומר\nבדרך כלל זה לא צריך להיות נחוץ\nניתן להשתמש בזה במקום למחוק את הקובץ 'material_cache.nbt'\nלמקרה שלמטמון יש כמה נתונים שגויים, כמו פריטים\nמאוחסן עבור בלוקים שלא צריכים להיות בהם, כמו ראשי בוכנה", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "החזק את Shift כדי לכתוב לקובץ CSV,\nבמקום קובץ הטקסט הרגיל של טבלת ASCII-art", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "החזק את Shift כדי לבחור את אזורי המשנה המשמשים לרשימת החומרים", + "litematica.gui.button.hover.plus_minus_tip": "לחץ שמאל כדי להגדיל\nלחץ לחיצה ימנית כדי להקטין\nShift ו/או Alt כדי להגדיל את גודל הצעד", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "לחץ שמאל כדי להגדיל\nלחץ לחיצה ימנית כדי להקטין\nShift/Alt/Ctrl כדי להגדיל את גודל הצעד (כפול)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "טוען מחדש את הסכימה מהקובץ.\nזה יכול להיות שימושי אם אתה עושה טעות\nבמצב עריכה סכמטית.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "יש כרגע פרויקט Schematic VCS פתוח.\nמצב VCS סכמטי עוקף את פונקציונליות בחירת האזור הרגילה", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6מחק את האזור האחרון שהוצב או השמור§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(זה נקרא בעבר פרויקטים סכמטיים.)\nבאופן כללי אתה §6 לא אמור להשתמש בתכונה זו,\nאלא אם כן אתה באמת יודע איך זה עובד ומה הוא עושה.\nזה משנה במידת מה את אופן פעולת בחירת האזור, המיקומים וההדבקה,\nבמיוחד שישנה גם פעולת מחיקת אזור בהדבקה.\n\nבעיקרון תכונה זו מיועדת לעבודת עיצוב §6 חוזרת במקום§,\nוהיא מאפשרת לך ליצור בקלות רבה יותר גרסאות/תמונות מצב מרובות\nשל אותו מבנה, וגם לעבור בין הגרסאות על ידי מחיקת תחילה מה שיש\nבעולם, ולאחר מכן הדבקת הגרסה הבאה במקומה.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "העבר את מקור הפרויקט למיקום הנוכחי של השחקן\nזה גם יעביר את בחירת האזור והמיקום", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6 אזהרה: זה ימחק/יחליף את הבלוקים הנוכחיים\n§6 בעולם בתוך האזור שהיה קודם\n§6 ממוקם מגרסה, או נשמר כגרסה\n§6( בעצם \"בחירת אזור יעילה\" שנראה לאחרונה)", + "litematica.gui.button.hover.schematic_projects.save_new_version": "שומר סכימה/גרסה חדשה לפרויקט הנוכחי", + "litematica.gui.button.material_list": "רשימת חומרים", + "litematica.gui.button.material_list.clear_cache": "נקה את המטמון", + "litematica.gui.button.material_list.clear_ignored": "נקה התעלמות", + "litematica.gui.button.material_list.hide_available": "הסתר זמין: %s", + "litematica.gui.button.material_list.ignore": "לְהִתְעַלֵם", + "litematica.gui.button.material_list.list_type": "הצג: %s", + "litematica.gui.button.material_list.refresh_list": "לְרַעֲנֵן", + "litematica.gui.button.material_list.toggle_info_hud": "מידע HUD: %s", + "litematica.gui.button.material_list.write_to_file": "כתוב לקובץ", + "litematica.gui.button.placement_sub.placement_configuration": "תצורת מיקום", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "אפס אזור משנה", + "litematica.gui.button.placement_sub.slice_type": "פרוסה: %s", + "litematica.gui.button.schematic_manager.export_as": "ייצא כ:", + "litematica.gui.button.schematic_placement.abbr.rendering": "ר", + "litematica.gui.button.schematic_placement.ignore_entities": "התעלם ישויות: %s", + "litematica.gui.button.schematic_placement.region_enabled": "אזור: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "אפס את כל אזורי המשנה", + "litematica.gui.button.schematic_placement.toggle_all_off": "הכל §cOFF§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "הכל §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "עיבוד התיבה המצורפת: %s", + "litematica.gui.button.schematic_placement.hover.lock": "נעילת מיקום מונעת תזוזה או\nשינוי שלו בדרך אחרת (בטעות)", + "litematica.gui.button.schematic_placement.hover.rendering": "עיבוד: %s\nשימו לב שזה עובד קצת פאנקי\nואינו מונע עיבוד ישויות.\nבדרך כלל אתה צריך פשוט להשבית את\nאת המיקום לחלוטין", + "litematica.gui.button.schematic_placements.configure": "הגדר", + "litematica.gui.button.schematic_placements.disable": "השבת", + "litematica.gui.button.schematic_placements.locked": "נעול: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "מיקום: %s", + "litematica.gui.button.schematic_placements.remove": "לְהַסִיר", + "litematica.gui.button.schematic_placements.rendering_enabled": "עיבוד: %s", + "litematica.gui.button.schematic_placements.select": "לִבחוֹר", + "litematica.gui.button.schematic_projects.close_project": "סגור את הפרויקט הנוכחי", + "litematica.gui.button.schematic_projects.create_project": "צור פרויקט", + "litematica.gui.button.schematic_projects.delete_area": "מחק אזור", + "litematica.gui.button.schematic_projects.load_project": "טען פרויקט", + "litematica.gui.button.schematic_projects.move_origin_to_player": "העבר לשחקן", + "litematica.gui.button.schematic_projects.open_area_editor": "עורך אזור", + "litematica.gui.button.schematic_projects.open_manager_gui": "פתח את מנהל", + "litematica.gui.button.schematic_projects.open_project_browser": "דפדפן VCS Project", + "litematica.gui.button.schematic_projects.place_to_world": "מקום לעולם", + "litematica.gui.button.schematic_projects.save_version": "שמור גרסה", + "litematica.gui.button.schematic_verifier.ignore": "לְהִתְעַלֵם", + "litematica.gui.button.schematic_verifier.range_type": "טווח: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "התעלמו מהאיפוס", + "litematica.gui.button.schematic_verifier.reset_verifier": "אפס נתונים", + "litematica.gui.button.schematic_verifier.resume": "המשך אימות", + "litematica.gui.button.schematic_verifier.start": "התחל את האימות", + "litematica.gui.button.schematic_verifier.stop": "הפסק את האימות", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "מידע HUD: %s", + "litematica.gui.button.cancel": "לְבַטֵל", + "litematica.gui.button.configure": "הגדר", + "litematica.gui.button.copy": "לְהַעְתִיק", + "litematica.gui.button.create_directory": "צור ספרייה חדשה", + "litematica.gui.button.create_placement": "צור מיקום", + "litematica.gui.button.delete": "לִמְחוֹק", + "litematica.gui.button.disable": "השבת", + "litematica.gui.button.enable": "לְאַפשֵׁר", + "litematica.gui.button.import": "יְבוּא", + "litematica.gui.button.load_schematic_to_memory": "טען סכמטי", + "litematica.gui.button.mirror_value": "מראה: %s", + "litematica.gui.button.move_to_player": "העבר לשחקן", + "litematica.gui.button.ok": "בְּסֵדֶר", + "litematica.gui.button.reload": "לִטעוֹן מִחָדָשׁ", + "litematica.gui.button.remove": "לְהַסִיר", + "litematica.gui.button.remove_placement": "הסר מיקום", + "litematica.gui.button.rename": "שנה שם", + "litematica.gui.button.rotation_value": "סיבוב: %s", + "litematica.gui.button.save_new_schematic_version": "שמור גרסה", + "litematica.gui.button.save_schematic": "שמור סכמטי", + "litematica.gui.button.save_to_file": "שמור לקובץ", + "litematica.gui.button.schematic_verifier": "מאמת סכמטי", + "litematica.gui.button.set_preview": "הגדר תצוגה מקדימה", + "litematica.gui.button.tool_mode": "מצב כלי: %s", + "litematica.gui.button.unload": "לִפְרוֹק", + "litematica.gui.button.unlocked": "לא נעול", + "litematica.gui.label.area_editor.box_name": "שם תיבה של אזור משנה", + "litematica.gui.label.area_editor.selection_name": "שם הבחירה", + "litematica.gui.label.area_editor.corner_1": "פינה 1", + "litematica.gui.label.area_editor.corner_2": "פינה 2", + "litematica.gui.label.area_editor.origin": "מָקוֹר", + "litematica.gui.label.area_editor.dimensions": "מידות", + "litematica.gui.label.area_editor.pos1": "פינה 1", + "litematica.gui.label.area_editor.pos2": "פינה 2", + "litematica.gui.label.area_editor.sub_regions": "אזורי משנה (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "אזור נבחר: %s", + "litematica.gui.label.area_selection_box_count": "קופסאות: %d", + "litematica.gui.label.area_selection_origin": "מקור: %s", + "litematica.gui.label.area_selection.mode.normal": "נוֹרמָלִי", + "litematica.gui.label.area_selection.mode.simple": "פָּשׁוּט", + "litematica.gui.label.block_info.state_client": "מדינת חסימת עולם הלקוח", + "litematica.gui.label.block_info.state_schematic": "מצב בלוק עולמי סכמטי", + "litematica.gui.label.block_info_list_type.all": "כֹּל", + "litematica.gui.label.block_info_list_type.render_layers": "עיבוד שכבות", + "litematica.gui.label.easy_place_protocol.auto": "אוטומטי", + "litematica.gui.label.easy_place_protocol.none": "אַף לֹא אֶחָד", + "litematica.gui.label.easy_place_protocol.slabs_only": "לוחות בלבד", + "litematica.gui.label.easy_place_protocol.v2": "גרסה 2", + "litematica.gui.label.easy_place_protocol.v3": "גרסה 3", + "litematica.gui.label.data_fixer_mode.always": "תָמִיד", + "litematica.gui.label.data_fixer_mode.below_1205": "מתחת ל-1.20.5 בלבד", + "litematica.gui.label.data_fixer_mode.below_120X": "מתחת ל-1.20.x בלבד", + "litematica.gui.label.data_fixer_mode.below_119X": "מתחת ל-1.19.x בלבד", + "litematica.gui.label.data_fixer_mode.below_117X": "מתחת ל-1.17.x בלבד", + "litematica.gui.label.data_fixer_mode.below_116X": "מתחת ל-1.16.x בלבד", + "litematica.gui.label.data_fixer_mode.below_113X": "מתחת ל-1.13.x בלבד", + "litematica.gui.label.data_fixer_mode.below_112X": "מתחת ל-1.12.x בלבד", + "litematica.gui.label.data_fixer_mode.never": "לְעוֹלָם לֹא", + "litematica.gui.label.loaded_schematic.modified_on": "§6 שונה ב- %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "זָמִין", + "litematica.gui.label.material_list.title.item": "פָּרִיט", + "litematica.gui.label.material_list.title.missing": "חָסֵר", + "litematica.gui.label.material_list.title.total": "סַך הַכֹּל", + "litematica.gui.label.material_list.multiplier": "מַכפִּיל:", + "litematica.gui.label.material_list.name": "שֵׁם", + "litematica.gui.label.material_list.progress": "התקדמות: %s", + "litematica.gui.label.material_list.progress.done": "בוצע %s", + "litematica.gui.label.material_list.progress.mismatch": "לא תואם %s", + "litematica.gui.label.material_list.progress.missing": "חסר %s", + "litematica.gui.label.material_list.total": "סה\"כ: %s פריטים", + "litematica.gui.label.origin.auto": "אוטומטי", + "litematica.gui.label.origin.manual": "יָדָנִי", + "litematica.gui.label.paste_nbt_behavior.none": "אַף לֹא אֶחָד", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "שינוי מקום ונתונים", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Place & Clone", + "litematica.gui.label.placement_sub.region_name": "שם האזור: %s", + "litematica.gui.label.placement_sub.region_position": "עמדת אזור", + "litematica.gui.label.placement_sub.region_size": "גודל אזור: %s", + "litematica.gui.label.placement_settings.placement_origin": "מקור המיקום", + "litematica.gui.label.render_layers.hotkey": "מקש קיצור", + "litematica.gui.label.render_layers.hover.hotkey": "מקשי הקיצור של השכבה הבאה/קודמת ישפיעו על גבול זה.\nאם שניהם לא נבחרו, אז המקשים החמים ישפיעו על\nעל הגבול הקרוב ביותר לשחקן.", + "litematica.gui.label.replace_behavior.all": "כֹּל", + "litematica.gui.label.replace_behavior.none": "אַף לֹא אֶחָד", + "litematica.gui.label.replace_behavior.with_non_air": "עם לא אוויר", + "litematica.gui.label.schematic_info.schematic_author": "סכמטי מאת: §f%s§r", + "litematica.gui.label.schematic_info.description": "תֵאוּר:", + "litematica.gui.label.schematic_info.enclosing_size": "גודל התוסף:", + "litematica.gui.label.schematic_info.enclosing_size_value": "גודל מתחם: §f%s§r", + "litematica.gui.label.schematic_info.name": "שֵׁם:", + "litematica.gui.label.schematic_info.region_count": "אזורים: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "נוצר: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "שונה: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "סה\"כ בלוקים: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "בלוקים/נפח: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "נפח כולל: §f%d§r בלוקים", + "litematica.gui.label.schematic_info.version": "גרסה לימטית: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [סכימה §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "צור מיקום", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "צור מיד מיקום חדש\nובחר במיקום זה", + "litematica.gui.label.schematic_placement.enclosing_size": "גודל המצורף: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "החזק את Shift כדי להשבית את המיקום בעת יצירתו", + "litematica.gui.label.schematic_placement.in_memory": "בזיכרון בלבד", + "litematica.gui.label.schematic_placement.origin": "מקור: %s", + "litematica.gui.label.schematic_placement.rename_placement": "שנה שם מיקום:", + "litematica.gui.label.schematic_placement.schematic_file": "קובץ: %s", + "litematica.gui.label.schematic_placement.schematic_name": "סכמטי: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "אזורי משנה: %s", + "litematica.gui.label.schematic_placement.sub_regions": "אזורי משנה (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "פרויקט פתוח כרגע: %s", + "litematica.gui.label.schematic_projects.origin": "מָקוֹר:", + "litematica.gui.label.schematic_projects.project": "פּרוֹיֶקט:", + "litematica.gui.label.schematic_projects.version": "גרסה: %s (מתוך %s)", + "litematica.gui.label.schematic_projects.version_entry": "Ver. %d - %s", + "litematica.gui.label.schematic_projects.version_name": "שם הגרסה:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "התעלם מגופים", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "החזק את Shift כדי להחליף קובץ קיים", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "שמור מעולם סכמטי", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "אם מופעל, אז הסכימה נוצרת על ידי שמירת התוכן\nשל הבחירה מהעולם הסכמטי\nבמקום עולם הווניל הרגיל.\nזה מאפשר לך לשלב או לחתוך סכמות מבלי שיהיה לך\nלהדביק אותן לעולם יצירתי זמני.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "בלוקים גלויים בלבד [אקספרימנטלי מהיר אקספרימנטלי]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "בלוקים תמיכה", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "כלול את כל בלוקי התמיכה הדרושים במצב \"בלוקים גלויים בלבד\",\nעבור דברים כמו Repeaters, Comparators, Carpets או בלוקים כבידה שיהיו גלויים", + "litematica.gui.label.schematic_verifier.count": "לִסְפּוֹר", + "litematica.gui.label.schematic_verifier.expected": "צָפוּי", + "litematica.gui.label.schematic_verifier.found": "נמצא", + "litematica.gui.label.schematic_verifier_display_type.all": "הכל (לא התעלמו)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "מצב נכון", + "litematica.gui.label.schematic_verifier_display_type.extra": "בלוקים נוספים", + "litematica.gui.label.schematic_verifier_display_type.missing": "בלוקים חסרים", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "בלוקים לא נכונים", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "מדינות שגויות", + "litematica.gui.label.schematic_verifier.status.done_errors": "שגוי: §cBlock: %s§r, §6State: %s§r, §bחסר: %s§r, §dExtra: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aCorrect: %s§r, סך הכל: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "נתחים בלתי נראים: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "מאמת סכמטי", + "litematica.gui.label.task.title.remaining_chunks": "%s, נתחים שנותרו (%s)", + "litematica.gui.label.task_name.area_analyzer": "מנתח שטח", + "litematica.gui.label.task_name.delete": "מחק משימה", + "litematica.gui.label.task_name.fill": "מלא את המשימה", + "litematica.gui.label.task_name.material_list": "רשימת חומרים", + "litematica.gui.label.task_name.paste": "הדבק סכמטי", + "litematica.gui.label.task_name.save_schematic": "שמור סכמטי", + "litematica.gui.label.task_name.verifier": "מאמת", + "litematica.gui.message.confirm_file_deletion": "האם ברצונך למחוק את הקובץ '%s'?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "האם ברצונך למחוק את האזור \"המושפע האחרון\"?\nזה ימחק את כל הבלוקים והישויות שנמצאים באזור שמנהל הפרויקט הציב בפעם האחרונה לעולם, או נשמר לאחרונה כגרסה. (בעצם \"האזור הפגוע שנראה לאחרונה\", כך שאם היית מעביר גרסאות במחזוריות, הוא לא ישאיר מאחור בלוקים מהגרסה הקודמת.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "האם אתה רוצה להציב את הגרסה הזו לעולם?\nזה ימחק את כל הבלוקים שנמצאים באזור שמנהל הפרויקט הציב בפעם האחרונה לעולם, או נשמר לאחרונה כגרסה. (בעצם \"האזור הפגוע שנראה לאחרונה\", כך שאם היית מעביר גרסאות במחזוריות, הוא לא ישאיר מאחור בלוקים מהגרסה הקודמת.)", + "litematica.gui.title.area_editor_normal": "עורך אזור (מצב רגיל/ריבוי קופסאות)", + "litematica.gui.title.area_editor_normal_schematic_projects": "עורך אזור (§6§lSchematic VCS area§r)", + "litematica.gui.title.area_editor_simple": "עורך אזור (מצב פשוט)", + "litematica.gui.title.area_editor_sub_region": "עורך אזור (אזור משנה)", + "litematica.gui.title.area_editor.sub_region_name": "שם תת-אזור", + "litematica.gui.title.area_selection_manager": "מנהל בחירת אזור", + "litematica.gui.title.configure_schematic_placement": "הגדר מיקום סכמטי", + "litematica.gui.title.configure_schematic_sub_region": "הגדר את תת-אזור המיקום", + "litematica.gui.title.configs": "Litematica Configs - %s", + "litematica.gui.title.confirm_file_deletion": "אשר את מחיקת הקובץ", + "litematica.gui.title.copy_area_selection": "העתק את בחירת אזור '%s'", + "litematica.gui.title.create_area_selection": "צור בחירת אזור חדשה", + "litematica.gui.title.create_area_selection_from_placement": "צור בחירת אזור חדשה ממיקום סכמטי", + "litematica.gui.title.create_directory": "צור ספרייה חדשה", + "litematica.gui.title.create_in_memory_schematic": "צור סכמטי בזיכרון", + "litematica.gui.title.create_schematic_project": "צור פרויקט סכמטי חדש", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "טען סכמטי", + "litematica.gui.title.manage_loaded_schematics": "נהל סכמטיות טעונות", + "litematica.gui.title.manage_schematic_placements": "ניהול מיקומים סכמטיים", + "litematica.gui.title.material_list.area_analyzer": "ניתוח שטח לבחירה '%s'", + "litematica.gui.title.material_list.placement": "רשימת חומרים למיקום '%s'", + "litematica.gui.title.material_list.schematic": "רשימת חומרים עבור סכמטי '%s' (%s של %s אזורים)", + "litematica.gui.title.material_list.select_schematic_regions": "בחר את אזורי המשנה לרשימת החומרים עבור '%s'", + "litematica.gui.title.rename_area_selection": "שנה שם בחירת אזור", + "litematica.gui.title.rename_area_sub_region": "שנה שם אזור משנה", + "litematica.gui.title.rename_schematic": "שנה שם סכמטי", + "litematica.gui.title.create_schematic_from_selection": "שמור את האזור שנבחר כעת כסכמטי", + "litematica.gui.title.save_exported_schematic": "שמור %s מיוצא של '%s'", + "litematica.gui.title.save_imported_schematic": "שמור סכימה מיובאת", + "litematica.gui.title.save_schematic_from_memory": "שמור סכימה בזיכרון לקובץ", + "litematica.gui.title.save_schematic_filename": "שם קובץ סכמטי", + "litematica.gui.title.schematic_browser": "דפדפן סכמטי", + "litematica.gui.title.schematic_manager": "מנהל סכמטי", + "litematica.gui.title.schematic_project_manager": "מנהל פרויקט VCS סכמטי", + "litematica.gui.title.schematic_projects.confirm_delete_area": "אשר את אזור המחיקה", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "אשר את המקום לפעולה בעולם", + "litematica.gui.title.schematic_projects.save_new_version": "שמור גרסה סכמטית חדשה", + "litematica.gui.title.schematic_projects_browser": "דפדפן סכמטי VCS Projects", + "litematica.gui.title.schematic_verifier": "מאמת סכמטי עבור '%s'", + "litematica.gui.title.schematic_verifier_errors": "שגיאות מאמת סכמטי", + "litematica.gui.title.task_manager": "מנהל משימות", + "litematica.hud.area_selection.box_count": "קופסאות: %s", + "litematica.hud.area_selection.dimensions_position": "עמום: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "פינות", + "litematica.hud.area_selection.mode.expand": "לְהַרְחִיב", + "litematica.hud.area_selection.origin": "מקור: %s", + "litematica.hud.area_selection.selected_area_normal": "אזור: %s", + "litematica.hud.area_selection.selected_area_simple": "אזור [§6מצב פשוט§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "תת-אזור: %s", + "litematica.hud.area_selection.selection_corners_mode": "מצב פינות: %s", + "litematica.hud.delete.target_mode": "מחק מצב יעד: %s", + "litematica.hud.delete.target_mode.area": "אזור נוכחי", + "litematica.hud.delete.target_mode.placement": "מיקום נוכחי", + "litematica.hud.misc.easy_place_mode_enabled": "מצב Easy Place §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "מצב הגבלת מיקום §aON§r", + "litematica.hud.misc.render_layer_mode": "מצב שכבה: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "מצב שכבה: %s", + "litematica.hud.misc.renderer_status": "מעבדים: A: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "מצב שחזור נתונים: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "החלף בלוקים: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "התעלם מתוכן המלאי: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "נעילת קואורדינטה זו\nזה מאפשר לשנות את הקואורדינטות האחרות\nמבלי להשפיע על הנעולות", + "litematica.hud.schematic_placement.hover_info.placement_locked": "מיקום זה ננעל ולא ניתן\nלשנות אותו מבלי לבטל את הנעילה שלו תחילה", + "litematica.hud.schematic_placement.hover_info.placement_modified": "מיקום זה השתנה", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "תת-אזור זה שונה", + "litematica.hud.schematic_placement.selected_placement": "מיקום", + "litematica.hud.schematic_placement.selected_sub_region": "תת-אזור", + "litematica.hud.schematic_placement.sub_region_count": "אזורים", + "litematica.hud.schematic_placement.sub_region_modified": "שונה", + "litematica.hud.schematic_placement.sub_region_origin": "מקור אזור: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "אזורים השתנו", + "litematica.hud.selected_mode": "מצב", + "litematica.hud.schematic_projects.current_version_date": "תאריך: %s", + "litematica.hud.schematic_projects.current_version": "גרסה: %s/%s - שם: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "מקור הפרויקט: %s", + "litematica.hud.schematic_projects.project_name": "פרויקט: %s", + "litematica.hud.schematic_projects_mode": "§6 מצב VCS סכמטי§r", + "litematica.info.material_list": "- מקש הקיצור של רשימת החומרים יפתח את רשימת החומרים שנצפו לאחרונה,\n אם יש כזו מאוחסנת\n- כדי לעבור לרשימת חומרים אחרת, פתח אחת דרך\n כפתור ה-GUI ב- תצורת מיקום GUI או\n הדפדפן הסכמטי\n- הרשימה המאוחסנת/נצפה לאחרונה נשכחת גם\n אם המיקום הסכמטי שנבחר ישתנה\n- אם אין אחרון צפו ברשימת החומרים עדיין,\n אז נעשה שימוש במיקום שנבחר, אם יש כזה", + "litematica.label.alignment.center": "מֶרְכָּז", + "litematica.label.alignment.top_center": "מרכז עליון", + "litematica.label.none_lower": "אַף לֹא אֶחָד", + "litematica.label.no": "לֹא", + "litematica.label.yes": "כֵּן", + "litematica.message.error.area_deletion_aborted": "מחיקת אזור נקטעה או בוטלה", + "litematica.message.error.empty_area_selection": "בחירת אזור ריק (ללא תיבות)", + "litematica.message.error.invalid_schematic_name": "שם סכמטי לא חוקי '%s'", + "litematica.message.error.no_area_selected": "§cלא נבחר אזור§r", + "litematica.message.error.no_placement_selected": "§cלא נבחר מיקום§r", + "litematica.message.error.only_works_in_single_player": "§cפעולה זו פועלת רק בנגן יחיד§r", + "litematica.message.error.move.pending_tasks": "§cלא ניתן להתחיל פעולת העברה בזמן שיש משימות ממתינות§r", + "litematica.message.error.placement_paste_outside_world": "לא ניתן להדביק את המיקום במיקום הנוכחי, מכיוון שהוא יוצא מחוץ לגבולות העולם", + "litematica.message.error.schematic_paste_failed": "§cהדבק סכימה לעולם נכשל§r", + "litematica.message.error.schematic_save_failed": "שמירת הסכימה לקובץ '%s' נכשלה", + "litematica.message.error.schematic_save_interrupted": "שמירה סכמטית הופסקה או הופסקה", + "litematica.message.error.schematic_save_no_area_selected": "§cשמירה סכמטית נכשלה - לא נבחר אזור§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "לא נמצא חריץ חם בר מתאים עבור בלוק הבחירה!\nבדוק את התצורה Generic -> §epickBlockableSlots§r.\nבהתאם לתצורות §epickBlockAvoid*§6, תכונת ה-picture block עשויה לסרב להחליף כלים או פריטים אחרים שניזוקו במשבצות אלה.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "אין חריצי סרגל חם מוגדרים בתצורת Generic -> §epickBlockableSlots§6!", + "litematica.message.added_selection_box": "נוספה תיבת בחירה חדשה ב- %s", + "litematica.message.area_clear_fail": "§c נכשל לנקות את האזור(ים)§r", + "litematica.message.area_cleared": "אזור נוקה", + "litematica.message.area_filled": "שטח מלא", + "litematica.message.area_fill_fail": "לא הצליח למלא את השטח", + "litematica.message.area_selections.selection_created_from_placement": "יצר בחירה חדשה ממיקום '%s'", + "litematica.message.easy_place_fail": "§6 הפעולה נמנעת על ידי מצב Easy Place", + "litematica.message.grabbed_element_for_moving": "תפס אלמנט כדי להזיז", + "litematica.message.in_memory_schematic_created": "יצר סכימה בזיכרון בתור '%s'", + "litematica.message.litematic_saved_as": "שדרג בהצלחה את גרסת הנתונים של Litematica Schematic\nהסכימה נשמרה בתור '%s'", + "litematica.message.material_list.material_cache_cleared": "מטמון החומר נוקה", + "litematica.message.material_list_written_to_file": "רשימת חומרים שנכתבה לקובץ '%s'", + "litematica.message.moved_area_origin": "העביר את נקודת המוצא של האזור מ- %s => %s", + "litematica.message.moved_selection": "העביר את הבחירה הנוכחית מ- %s => %s", + "litematica.message.paste_with_servux": "§6המיקום מועלה ל- Servux להדבקה", + "litematica.message.placement.cant_modify_is_locked": "§cהמיקום נעול ולא ניתן לשנותו§r", + "litematica.message.placement.moved_placement_origin": "הועבר מקור המיקום מ- %s => %s", + "litematica.message.placement.moved_subregion_to": "הועבר תת-אזור ל- %s", + "litematica.message.placement.rotation_set_to": "המיקום סובב ל- %s", + "litematica.message.placement.mirror_set_to": "המיקום שיקוף ל- %s", + "litematica.message.placement_restriction_fail": "§6פעולה נמנעת על ידי מצב הגבלת מיקום", + "litematica.message.removed_area_origin": "הוסר את נקודת המוצא המפורשת/ידנית של האזור", + "litematica.message.removed_selection_box": "הוסרה תיבת בחירה %s", + "litematica.message.scheduled_task_added": "משימה מתוזמנת נוספה...", + "litematica.message.litematic_downgrade_exported_as": "ייצוא סכמטי שודרג לאחור כ- '%s'\n§6הערה: זוהי תכונה ניסיונית; עלול להתרחש אובדן נתונים.§r", + "litematica.message.schematic_exported_as": "סכמטי מיוצא בתור '%s'", + "litematica.message.schematic_pasted": "סכמטי מודבק בעולם", + "litematica.message.schematic_pasted_using_fill_and_setblock": "סכמטי מודבק באמצעות פקודות §b%s§r fill ו-§b%s§r setblock", + "litematica.message.schematic_pasted_using_setblock": "סכמטי מודבק באמצעות §b%s§r פקודות setblock", + "litematica.message.schematic_pasted_using_world_edit": "סכמטי מודבק באמצעות §b%s§r פקודות עריכת עולם //set", + "litematica.message.schematic_placement_created": "מיקום נוצר עבור '%s'", + "litematica.message.schematic_preview_cancelled": "משימת התצוגה המקדימה בוטלה", + "litematica.message.schematic_read_from_file_success": "סכמטי נטען מהקובץ '%s'", + "litematica.message.schematic_rendering_refreshed": "רינדור סכמטי רענן", + "litematica.message.schematic_saved_as": "הסכמטי נשמר בתור '%s'", + "litematica.message.schematic_save_task_created": "נוצרה משימת שמירה סכמטית", + "litematica.message.set_area_origin": "הגדר את נקודת המוצא של האזור ל- %s", + "litematica.message.set_selection_box_point": "הגדר/הזיז את הנקודה %d ל %s", + "litematica.message.toggled": "החלף את %s %s", + "litematica.message.value.on": "עַל", + "litematica.message.value.off": "כבוי", + "litematica.message.schematic_projects.project_created": "הפרויקט '%s' נוצר", + "litematica.message.schematic_projects.project_loaded": "הפרויקט '%s' נטען", + "litematica.message.schematic_projects.version_saved": "גרסה חדשה (#%s) נשמרה בתור '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "הערה: אתה נמצא כעת במצב בחירת אזור פשוט", + "litematica.message.warn.layer_mode_currently_at": "הערה: אתה נמצא כעת במצב '%s' עיבוד שכבת", + "litematica.message.warn.main_rendering_disabled": "אזהרה: העיבוד הראשי מושבת כעת\nראה Visuals -> %s, או מקשי קיצור -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "אזהרה: עיבוד בלוקים סכמטי מושבת כעת\nראה חזותיים -> %s, או מקשי קיצור -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "אזהרה: כאשר אתה טוען ישירות סכמות שאינן של Litematica, המיקומים שנוצרו לא יהיו קבועים.\nכמו כן, אם אתה צריך לטעון את הסכימה פעמים רבות, אזי ספייק ההמרה מסוג סכמטי (עבור סכמות גדולות) יתרחש בכל פעם שאתה טוען אותו.\n\nלכן מומלץ לייבא את הסכימה ולשמור אותה בפורמט Litematica דרך תפריט Schematic Manager, או יותר טוב, להדביק את הסכימה המקורית לתוך עולם זמני באמצעות MCEdit או מצב Paste ב Litematica, ולאחר מכן צור מזה סכמטי Litematica חדש, רצוי להשתמש במספר תת-אזורים כדי ללכוד היטב את ה-build, היכן שניתן.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "המיקום הממוקד אינו נבחר כעת. מקש הקיצור 'החלף הכל' פועל רק על תת-אזורי/ים הנבחרים הנוכחיים של המיקום שעליו לוחצים. אז כדי להחליף את הבלוקים רק בתת-אזור אחד, בחר אותו תת-אזור. כדי להחליף בסכמטי כולו (כל אזורי השמש), בחר את המיקום כולו ולא תת-אזור שלו. הבלוקים מוחלפים גם רק בשטח המוגבל על ידי ההגדרה הנוכחית של רנדר Layers.", + "litematica.message.warn.schematic_rendering_disabled": "אזהרה: עיבוד סכמטי מושבת כעת\nראה חזותיים -> %s, או מקשי קיצור -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "אזהרה: עיבוד שכבת העל של המאמת מושבת כעת! ראה שכבות מידע -> %s (או מקשי קיצור -> %s ['%s'])", + "litematica.message.warning.invalid_number": "קלט לא חוקי למספר '%s'", + "litematica.message.warning.schematic_projects_hidden": "אזהרה: מערכת בקרת הגרסאות הסכמטית מוסתרת כעת. באופן כללי אסור להשתמש בזה, אלא אם כן אתה באמת יודע איך זה עובד ומשנה חלק מהתנהגות המוד. הוא נועד לעבודת עיצוב חוזרת במקום, שבה יש צורך במעבר בין גרסאות שונות של ה-build in-place (=מחיקה והחלפה של הגרסה הקודמת). אם אתה רוצה להשתמש בו, אז הפעל את האפשרות Generic -> unhideSchematicVCS", + "litematica.warning.area_editor.area_rendering_disabled": "הערה: העיבוד של תיבות בחירת אזור מושבת כעת\nראה Visuals -> %s, או מקשי קיצור -> %s ['%s']", + "litematica.tool_hud.block_1": "בלוק: %s", + "litematica.tool_hud.block_2": "החלף: %s", + "litematica.tool_hud.facing": "מול: %s", + "litematica.tool_mode.name.area_selection": "בחירת אזור", + "litematica.tool_mode.name.delete": "לִמְחוֹק", + "litematica.tool_mode.name.fill": "לְמַלֵא", + "litematica.tool_mode.name.grid_paste": "הדבק רשת סכמטי בעולם", + "litematica.tool_mode.name.move": "מַהֲלָך", + "litematica.tool_mode.name.paste_schematic": "הדבק סכמטי בעולם", + "litematica.tool_mode.name.rebuild": "ערוך סכמטי", + "litematica.tool_mode.name.replace_block": "החלף בלוק", + "litematica.tool_mode.name.schematic_placement": "מיקום סכמטי" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/hu_HU.json b/src/main/resources/assets/litematica/lang/crowdin/hu_HU.json new file mode 100644 index 0000000000..3fc2df70b8 --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/hu_HU.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlaceProtocolVersion", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtRestoreBehavior", + "litematica.config.generic.name.pasteReplaceBehavior": "pasteCsereBehavior", + "litematica.config.generic.name.placementReplaceBehavior": "elhelyezésCsereBehavior", + "litematica.config.generic.name.placementRestrictionWarn": "placementRestrictionWarn", + "litematica.config.generic.name.selectionCornersMode": "kiválasztásCornersMode", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryEnabled", + "litematica.config.generic.name.customSchematicBaseDirectory": "customSchematicBaseDirectory", + "litematica.config.generic.name.areaSelectionsPerWorld": "areaSelectionsPerWorld", + "litematica.config.generic.name.betterRenderOrder": "jobb Renderrend", + "litematica.config.generic.name.changeSelectedCornerOnMove": "changeSelectedCornerOnMove", + "litematica.config.generic.name.cloneAtOriginalPosition": "cloneAtOriginalPosition", + "litematica.config.generic.name.commandDisableFeedback": "parancsDisableFeedback", + "litematica.config.generic.name.commandFillMaxVolume": "parancsFillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "parancsFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "commandLimitPerTick", + "litematica.config.generic.name.commandNameClone": "parancsNameClone", + "litematica.config.generic.name.commandNameFill": "parancsNévKitöltés", + "litematica.config.generic.name.commandNameSetblock": "commandNameSetblock", + "litematica.config.generic.name.commandNameSummon": "parancsNévIdézés", + "litematica.config.generic.name.commandTaskInterval": "commandTaskInterval", + "litematica.config.generic.name.commandUseWorldEdit": "commandUseWorldEdit", + "litematica.config.generic.name.debugLogging": "debugLogging", + "litematica.config.generic.name.datafixerMode": "datafixerMode", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdjacent", + "litematica.config.generic.name.easyPlaceFirst": "easyPlaceFirst", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldEnabled", + "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", + "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", + "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "entityDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout", + "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "executeRequireHoldingTool", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "fixRailRotation", + "litematica.config.generic.name.generateLowercaseNames": "CreateLowercaseNames", + "litematica.config.generic.name.highlightBlockInInventory": "highlightBlockInInventory", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "layerModeFollowsPlayer", + "litematica.config.generic.name.loadEntireSchematics": "loadEntireSchematics", + "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreState", + "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntitiesEntirely", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntities", + "litematica.config.generic.name.pasteIgnoreInventories": "pasteIgnoreInventorys", + "litematica.config.generic.name.pasteToMcFunctionFiles": "pasteToMcFunctionFiles", + "litematica.config.generic.name.pasteUseFillCommand": "pasteUseFillCommand", + "litematica.config.generic.name.pasteUsingCommandsInSp": "pasteUsingCommandsInSp", + "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockAvoidDamageable", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoidTools", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockEnabled", + "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "pickBlockableSlots", + "litematica.config.generic.name.placementRestriction": "elhelyezési korlátozás", + "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", + "litematica.config.generic.name.renderThreadNoTimeout": "renderThreadNoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "serverNbtRequestRate", + "litematica.config.generic.name.signTextPaste": "signTextPaste", + "litematica.config.generic.name.toolItem": "eszközelem", + "litematica.config.generic.name.toolItemEnabled": "toolItemEnabled", + "litematica.config.generic.name.toolItemComponents": "toolItemComponents", + "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "enableAreaSelectionBoxesRendering", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlacementBoxesRendering", + "litematica.config.visuals.name.enableRendering": "Engedélyezze a Renderinget", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "engedélyezéseSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", + "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", + "litematica.config.visuals.name.overlayReducedInnerSides": "overlayReducedInnerSides", + "litematica.config.visuals.name.placementBoxSideAlpha": "placementBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderAreaSelectionBoxSides", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksAsTranslucent", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderCollidingSchematicBlocks", + "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerConnections", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlacementEnclosingBox", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlacementEnclosingBoxSides", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "schematicOverlayEnableOutlines", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "schematicOverlayEnableResorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "schematicOverlayModelOutline", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "schematicOverlayOutlineWidthThrough", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schematicOverlayRenderThroughBlocks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "schematicOverlayTypeMissing", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "schematicOverlayTypeWrongState", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesAlignment", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayAlignment", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlignment", + "litematica.config.info_overlays.name.toolHudAlignment": "toolHudAlignment", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesEnabled", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontScale", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayEnabled", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "materialListHudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "materialListHudScale", + "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "verifierErrorHilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "verifierOverlayEnabled", + "litematica.config.info_overlays.name.warnDisabledRendering": "warnDisabledRendering", + "litematica.config.colors.name.areaSelectionBoxSideColor": "areaSelectionBoxSideColor", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "hightlightBlockInInventoryColor", + "litematica.config.colors.name.materialListHudItemCountsColor": "materialListHudItemCountsColor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematicRebuildBreakPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schematicRebuildBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schematicRebuildReplaceOverlayColor", + "litematica.config.colors.name.schematicOverlayColorExtra": "schematicOverlayColorExtra", + "litematica.config.colors.name.schematicOverlayColorMissing": "schematicOverlayColorHiányzik", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schematicOverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "schematicOverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "addSelectionBox", + "litematica.config.hotkeys.name.cloneSelection": "klónKiválasztás", + "litematica.config.hotkeys.name.deleteSelectionBox": "deleteSelectionBox", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceToggle", + "litematica.config.hotkeys.name.executeOperation": "executeOperation", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "layerModeNext", + "litematica.config.hotkeys.name.layerModePrevious": "layerModePrevious", + "litematica.config.hotkeys.name.layerNext": "layerNext", + "litematica.config.hotkeys.name.layerPrevious": "rétegElőző", + "litematica.config.hotkeys.name.layerSetHere": "layerSetHere", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionNegative", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "nudgeSelectionPositive", + "litematica.config.hotkeys.name.moveEntireSelection": "moveEntireSelection", + "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiAreaSettings", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematics", + "litematica.config.hotkeys.name.openGuiMainMenu": "nyissa meg a GuiMainMenu-t", + "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlacementSettings", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematicPlacements", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSchematicProjects", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", + "litematica.config.hotkeys.name.openGuiSettings": "openGuiSettings", + "litematica.config.hotkeys.name.operationModeChangeModifier": "operationModeChangeModifier", + "litematica.config.hotkeys.name.pickBlockFirst": "pickBlockFirst", + "litematica.config.hotkeys.name.pickBlockLast": "pickBlockLast", + "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayThroughBlocks", + "litematica.config.hotkeys.name.rerenderSchematic": "rerenderSchematic", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaAsInMemorySchematic", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "saveAreaAsSchematicToFile", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "schematicEditBreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "schematicEditReplaceDirection", + "litematica.config.hotkeys.name.schematicPlacementRotation": "sematikusPlacementRotation", + "litematica.config.hotkeys.name.schematicPlacementMirror": "sematikusPlacementMirror", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "schematicVersionCycleModifier", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "schematicVersionCycleNext", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "schematicVersionCyclePrevious", + "litematica.config.hotkeys.name.selectionGrabModifier": "kiválasztásGrabModifier", + "litematica.config.hotkeys.name.selectionGrow": "kiválasztásGrow", + "litematica.config.hotkeys.name.selectionGrowModifier": "kiválasztásGrowModifier", + "litematica.config.hotkeys.name.selectionNudgeModifier": "selectNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "selectModeCycle", + "litematica.config.hotkeys.name.selectionShrink": "kiválasztás Shrink", + "litematica.config.hotkeys.name.setAreaOrigin": "setAreaOrigin", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "setSelectionBoxPosition1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "toggleAll Rendering", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "toggleAreaSelectionBoxesRendering", + "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSchematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlay Rendering", + "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlay Rendering", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "toggleOverlayOutlineRendering", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", + "litematica.config.hotkeys.name.togglePlacementRestriction": "togglePlacementRestriction", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "toggleSchematicBlockRendering", + "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "toggleTranslucentRendering", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "toggleVerifierOverlay Rendering", + "litematica.config.hotkeys.name.toolEnabledToggle": "toolEnabledToggle", + "litematica.config.hotkeys.name.toolPlaceCorner1": "toolPlaceCorner1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "toolPlaceCorner2", + "litematica.config.hotkeys.name.toolSelectElements": "toolSelectElements", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "toolSelectModifierBlock1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "toolSelectModifierBlock2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "A használandó „pontos elhelyezési protokoll” típusa.\n- Auto: A v3-at használja egyjátékosban, és alapértelmezés szerint csak a Slabs-t többjátékosban,\n , kivéve, ha a szerveren van olyan Carpet mod, amely 'carpet:hello'\n csomagot küld. hogy melyik esetben a v2 használatos az adott szerveren.\n- 3. verzió: Csak maga a Litematica támogatja (egyjátékosban) vagy a Servux.\n- 2-es verzió: Kompatibilis a Carpet mod\n szervereivel (vagy QuickCarpet by skyrising és DeadlyMC,\n vagy CarpetExtra a FabricCarpet mellett.\n És mindkét esetben az 'accurateBlockPlacement' Carpet szabálynak\n kell engedélyezve van a szerveren).\n- Csak födémek: Csak a felső födémeket javítja. Kompatibilis a papír szerverekkel.\n- Nincs: Nem módosítja a koordinátákat.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Függetlenül attól, hogy megpróbálják-e visszaállítani a blokkok NBT-adatait,\n, és ehhez milyen módszert használnak.\n- A Place & Data Modify megpróbálja elhelyezni az \"NBT által kiválasztott\" blokkot\n a lejátszó közelében, majd a data modify\n paranccsal továbbítja az NBT adatokat a setblockba. 'ed blokk\n- A Place & Clone megpróbálja elhelyezni az \"NBT által kiválasztott\" blokkot\n a lejátszó közelébe, majd klónozzuk a végső helyre.\n- A Teleport & Place megpróbálja teleportálni a közelben lévő játékost, majd\n közvetlenül a megfelelő pozícióba helyezi az NBT által kiválasztott tárgyat.\nNe feledje, hogy a teleport & place metódus jelenleg nem működik megfelelően/egyáltalán.\nAz ajánlott módszer az §ePlace & Data Modify§r, de ahhoz, hogy ez működjön,\nvalószínűleg csökkentenie kell a pasteCommandLimit értéket 1-re tickenként, és a\npasteCommandInterval értékét 1-re kell növelnie. -4 kullancs vagy ilyesmi.\nÍgy ezt csak olyan fontos blokkok beillesztésére használja, amelyeknek szükségük van az adatokra,\npéldául úgy, hogy csak a készletekről készít vázlatot,\n, majd illessze be a csere viselkedésével Egyik sem.", + "litematica.config.generic.comment.pasteReplaceBehavior": "A meglévő blokkok\ncseréjének viselkedése a Sematikus eszköz beillesztése módban", + "litematica.config.generic.comment.placementReplaceBehavior": "A blokkcsere viselkedése\nblokkok hozzáadásakor a sematikus világhoz.\n\nEz lehetővé teszi az átfedő elhelyezések használatát anélkül, hogy a\nkésőbb kezelt elhelyezés mindig levegővel felülírná a korábbiakat.\nMásrészt egyes blokkokat, például a könnyű blokkokat, a\nlevegőnek tekintik, ezért szükségük van az „Összes” viselkedésre\n, hogy egyáltalán elhelyezkedjenek.", + "litematica.config.generic.comment.placementRestrictionWarn": "Kiválasztja, hogy milyen típusú figyelmeztető üzenet jelenjen meg (ha van ilyen)\n, ha az Egyszerű elhelyezés mód vagy az Elhelyezési korlátozás megakadályozza a blokk elhelyezését", + "litematica.config.generic.comment.selectionCornersMode": "A használni kívánt területkiválasztó sarkok mód (sarkok vagy kibontás)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "Ha engedélyezve van, akkor a\n'customSchematicBaseDirectory'-ban beállított könyvtár lesz a gyökér/alap sematikus könyvtár,\na normál '.minecraft/schematics/' könyvtár helyett.", + "litematica.config.generic.comment.customSchematicBaseDirectory": "A használandó gyökér/alap sematikus könyvtár,\n, ha a 'customSchematicBaseDirectoryEnabled' engedélyezve van", + "litematica.config.generic.comment.areaSelectionsPerWorld": "A terület kiválasztásához használjon világonkénti vagy kiszolgálónkénti gyökérkönyvtárakat\n§6 MEGJEGYZÉS: Élő közvetítés közben ne kapcsolja KI,\n§6as, akkor a Területválasztó böngésző megjeleníti a szerver IP-címét\n§6 a navigációs widgetben és az aktuális kiválasztási névben/útvonalban is\n§6, amíg újra meg nem változtatja az aktuális könyvtárat és kijelölést", + "litematica.config.generic.comment.betterRenderOrder": "Ha engedélyezve van, akkor a sematikus megjelenítés\núgy történik, hogy a különböző renderelési hívást a vanília\nrenderelőkódba fecskendezi. Ez jobb áttetsző blokk\nmegjelenítést/rendezést eredményez, és a sematikus blokkok nem jelennek meg\naz ügyfélvilág blokkjain/domborzatán keresztül.\nHa a renderelés nem működik (például Optifine esetén), akkor\npróbálja meg letiltani ezt az opciót.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "Ha igaz, akkor a területkijelölés\nkiválasztott sarka mindig az utoljára mozgott sarok lesz,\na beállított sarok gyorsbillentyűk használatakor", + "litematica.config.generic.comment.cloneAtOriginalPosition": "Ha engedélyezve van, akkor a Klónválasztás gyorsbillentyű használata\naz eredeti területkiválasztási pozícióban hozza létre az elhelyezést,\na játékos jelenlegi pozíciója helyett.", + "litematica.config.generic.comment.commandDisableFeedback": "Ha engedélyezve van, akkor a parancs visszajelzése automatikusan letiltásra kerül\nmajd újra engedélyezve van a többjátékos beillesztési, kitöltési és törlési műveletekhez\n(amelyek /setblock és /fill parancsokat használnak) letiltásával, majd\na sendCommandFeedback játékszabály újbóli engedélyezése, amikor a feladat befejeződött", + "litematica.config.generic.comment.commandFillMaxVolume": "Az egyes dobozok maximális mérete/térfogata\n, amely a parancsalapú Fill/Delete\nműveletekkel kitölthető. A nagyobb területek/kötetek több parancsra oszthatók fel.\nElőször egyébként is minden terület darabonkénti dobozokra van felosztva.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Letiltja a kitöltési térfogatok felosztását (kitöltés, csere és törlés módban)\ndarabonkénti dobozokra", + "litematica.config.generic.comment.commandLimitPerTick": "A játékonként elküldött parancsok maximális száma jelölje be,\n, ha a Beillesztés, Kitöltés és Törlés funkciókat használja egy szerveren,\nahol setblock és fill parancsokat fognak használni.\nNe feledje, hogy a Beillesztés funkció ezt néhány\nparanccsal túlszárnyalhatja az NBT visszaállítási funkció használatakor, amelyhez minden blokkhoz két további parancsra van szükség.", + "litematica.config.generic.comment.commandNameClone": "A klónozási parancs neve a\nparancsalapú kreatív mód kiszolgálókon történő használatakor.\nEzt jelenleg csak a Beillesztés funkció használja, ha az NBT visszaállítás\nviselkedése „Elhelyezés és klónozás” értékre van állítva.", + "litematica.config.generic.comment.commandNameFill": "A kitöltés parancs neve a\nparancsalapú kreatív mód kiszolgálókon történő használatakor", + "litematica.config.generic.comment.commandNameSetblock": "A setblock parancsnév, amelyet a\nparancsalapú kreatív mód kiszolgálókon történő használatakor használ,\n, nevezetesen a Paste Schematic in World funkciót", + "litematica.config.generic.comment.commandNameSummon": "Az idéző parancsnév, amelyet a\nparancsalapú kreatív mód kiszolgálókon történő használatakor használunk, az\nnevezetesen a Paste Schematic in World funkciót", + "litematica.config.generic.comment.commandTaskInterval": "A játékban bejelölt intervallum a Beillesztés, a Kitöltés és a Törlés\nfeladatok végrehajtása időpontban történik. A commandLimitPerTick konfiguráció beállítja a végrehajtásonként elküldendő parancsok maximális számát\n, ez a\nkonfiguráció pedig beállítja a játékban a következő végrehajtás előtti jelölések intervallumát.", + "litematica.config.generic.comment.commandUseWorldEdit": "Ha engedélyezve van, a beállított setblock és fill parancsok használata helyett a\na World Edit //pos1, //pos2 és //set parancsok használatosak.\nNe feledje, hogy a World Edit parancsok használata körülbelül 3x lassabb\n, mint a vanilla parancsok használata a pipánkénti parancskorlát miatt, a\nés a WE blokkonként vagy területenként több parancsot igényel (//pos1 //pos2 //set).\n6.§ FIGYELMEZTETÉS: A beillesztési csere viselkedés opció NEM MŰKÖDIK, ha a\n6.§ Világszerkesztés parancsokat és kötetek kitöltését használja az egyes setblock parancsok helyett!\nEzért ajánlatos a vanilla parancsokat használni, ha jogosultságod van a futtatásra.\nEgy másik dolog, ami miatt bizonyos esetekben előnyben részesítheti a WE parancsokat\n, hogy megakadályozhatják a blokkolt frissítéseket, ha a szerveren nincs\na Carpet mod és így a ' /carpet fillFrissítés hamis' szabály elérhető.", + "litematica.config.generic.comment.debugLogging": "Engedélyez néhány hibakeresési naplóüzenetet a játékkonzolban,\nbizonyos problémák vagy összeomlások hibakereséséhez.", + "litematica.config.generic.comment.datafixerMode": "A konfigurálható adatrögzítő szint, amely a betöltött kapcsolási rajzokra vonatkozik.\nEz az opció javíthatja a\nkapcsolási rajzok betöltésének teljesítményét a Vanilla Data Fixer,\nmegkerülésével, de ez súlyos adatvesztést is okozhat, ha le van tiltva.", + "litematica.config.generic.comment.datafixerDefaultSchema": "A Vanilla Data Fixer alapértelmezett sémaértéke\n\nA lehető legalacsonyabb érték beállítására szolgál, és a használt érték\n, ha a betöltött séma nem tartalmazza ezt az információt.\n\n§6 FIGYELMEZTETÉS: Ezt a beállítást a\n§6 irányban kell használni egy Litematica fejlesztőtől, például maguktól a masatól.\n§6 Ha kétségei vannak, tartsa meg a Minecraft 1.12 alapértelmezett értékét.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "A Clicks Ajacent kódot használja az 1.12.2 ornithe verziótól.\nEz csak akkor működik, ha az §a\"easyPlacePostRewrite\"§r engedélyezve van.", + "litematica.config.generic.comment.easyPlaceFirst": "Ez azt eredményezi, hogy az Easy Place mód az első/legközelebbi\nblokkot helyezi el, amelyet először néz, a legtávolabbi/leglsó blokk helyett.\nHa ezt hamisra állítja, akkor több réteget is elhelyezhet \"egyszerre\",\n, mivel a legtávolabbi blokkok azelőtt kerülnek elhelyezésre, hogy a közelebbi blokkok blokkolnák a rálátást.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "Ha engedélyezve van, akkor lenyomva tarthatja a\nhasználati billentyűt, és különböző sematikus blokkokat tekinthet meg az elhelyezésükhöz,\nanélkül, hogy minden blokkra külön kell kattintania.", + "litematica.config.generic.comment.easyPlaceMode": "Ha engedélyezve van, akkor egyszerűen megpróbál egy elemet használni/egy\nblokkot elhelyezni a sematikus blokkon, akkor az adott blokk az adott pozícióba kerül.", + "litematica.config.generic.comment.easyPlacePostRewrite": "Ha engedélyezve van, az Easy Place mód a\n\"Post-Rewrite\" kódot használja az 1.12.2 ornithe-től.\n6. § FIGYELEM! EZ KÍSÉRLETI", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "Ha engedélyezve van, akkor a Litematica az úgynevezett\n\"Szőnyeg mod Accurate Block Placement Protocol\"-t egyjátékosban kezeli.\nEzt ajánlott bekapcsolva hagyni, ha\naz Easy Place-t egyjátékosban szeretné használni.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "Az ezredmásodpercben megadott időköz az Easy Place módban\nvár a készlethelyek felcserélése és egy blokk elhelyezése után.\nHasznos a rossz blokkok elhelyezésének elkerülésére magas ping esetén.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Az Easy Place használatakor lendítse meg a lejátszó kezét.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "Ha engedélyezve van, az elérési távolságot +1,0-ról\nVanilla értékre csökkenti, így a szerverek nem utasítják el\ntávoli blokkok elhelyezését.", + "litematica.config.generic.comment.entityDataSync": "Használja a Servux\nEntity Data Sync protokollját az entitásadatok beszerzéséhez a szerverről", + "litematica.config.generic.comment.entityDataSyncBackup": "Használja a Vanilla NBT Query módszert, ha a Servux\nnem érhető el. Ez a módszer operátori jogosultságokat igényel.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "A gyorsítótár időtúllépési értéke másodpercben, amelyre\naz entitásgyorsítótár rögzíti.\nAz alacsonyabb érték gyakoribb frissítéseket jelent, de\nérdemes megfontolni egy magasabb értéket, ha\na litematika nem menti az összes NBT adatot.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Töltse be a szinkronizált NBT-adatokat az ügyfélvilágba.\n6. § FIGYELEM! Ez a funkció inkompatibilitást okoz\n§6 más olyan modokkal, amelyek ezekre az adatokra támaszkodnak.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Az executeOperation gyorsbillentyű működéséhez meg kell tartania egy engedélyezett eszközelemet\n", + "litematica.config.generic.comment.fixChestMirror": "Engedélyezze a törött mellkasi tükör kódjának javítását", + "litematica.config.generic.comment.fixRailRotation": "Ha igaz, akkor a rendszer javítja a sínek vaníliás hibáját,\nahol a 180 fokos elfordulások az egyenes észak-déli és\na kelet-nyugati sínek helyett 90 fokkal az óramutató járásával ellentétes irányban forognak >_>", + "litematica.config.generic.comment.generateLowercaseNames": "Ha engedélyezve van, akkor alapértelmezés szerint a javasolt\nsematikus nevek kisbetűk lesznek, és szóközök helyett aláhúzásjeleket használnak.", + "litematica.config.generic.comment.highlightBlockInInventory": "Ha engedélyezve van, kiemeli a vizsgált blokk elemét (beleértve az azt tartalmazó Shulker Boxokat is)\na kapcsolási rajzon", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Kerülje el az 1.18.2-ben hozzáadott új távolság/koordináta ellenőrzést.\n\nEz az ellenőrzés megtöri a \"pontos elhelyezési protokollt\", és\nminden elforgatási (vagy más tulajdonságú) kéréssel elhelyezett blokk csak szellemblokkká válik.\n\nAlapvetően nem szükséges ezt letiltani.\nA csekk nem is létezett az 1.18.2 előtt.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "Ha igaz, akkor a renderelési réteg követi a lejátszót.\nMegjegyzés: Ez jelenleg sajnos összecsukja a Layer Range típusú tartományokat", + "litematica.config.generic.comment.loadEntireSchematics": "Ha igaz, akkor a teljes kapcsolási rajz mindig egyszerre töltődik be.\nHa hamis, akkor csak az a rész kerül betöltésre, amely a kliens látótávolságán belül van.", + "litematica.config.generic.comment.materialListIgnoreState": "Ha engedélyezve van, a rendszer figyelmen kívül hagyja a pontos blokkállapotot, és csak a blokk típusának kell egyeznie", + "litematica.config.generic.comment.pasteAlwaysUseFill": "Ez kikényszeríti a fill parancs használatát (a setblock helyett), még az egyes blokkok esetében is", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "Ha engedélyezve van, akkor a blokk entitások egyáltalán nem kerülnek beillesztésre\na parancsalapú beillesztés révén többjátékos módban.\nEz lehetővé teszi a könnyebb beillesztést két lépésben, ha\naz NBT-restore opciót szeretné használni a készletekhez stb. a második lépésben,\nami általában sokkal lassabb beillesztést igényel. sebesség/parancsarány.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "Ha engedélyezve van, akkor az összes blokk entitást figyelmen kívül hagyja a\nkitöltési parancsok beillesztéskor. Ez lehetővé teszi, hogy külön-külön beillesszék őket, ami\nszükséges, ha az NBT visszaállítási opciót használják.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "Ha engedélyezve van, akkor a parancskorlátot figyelmen kívül hagyja, amikor\nblokkokat olyan blokk entitásokkal illeszt be, amelyeknél az NBT visszaállítási opció engedélyezve van.\nÚgy tűnik, hogy ez valahogy megoldja azt a problémát, ahol az NBT-visszaállítás\negyébként sok blokknál meghiúsulna alacsony parancsaránnyal.", + "litematica.config.generic.comment.pasteIgnoreEntities": "Ha engedélyezve van, akkor a Beillesztés funkció nem illeszt be entitásokat", + "litematica.config.generic.comment.pasteIgnoreInventories": "Ne illessze be a készlet tartalmát séma beillesztésekor", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "Ha engedélyezve van, akkor a kapcsolási rajzok tényleges beillesztése helyett a\nsetblock parancsként íródnak szöveges fájlokba.", + "litematica.config.generic.comment.pasteUseFillCommand": "Ha engedélyezve van, akkor az egyedi /setblock parancsok használata helyett a\nparancsalapú Paste művelet (amelyet a szervereken használ)\na /fill parancsokat is megpróbálja használni a ugyanaz a blokk.\nEnnek nincs hatása egyjátékosnál, mivel a mod közvetlenül a\nblokkokat állítja be az integrált szerver világában, és egyáltalán nem használ parancsokat.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "Ez egy ideiglenes feltörési megoldás a parancsalapú beillesztés használatához\negyjátékosban is, ami lehetővé teszi a render réteg korlátozott használatát\nbeillesztés egyjátékosba, ami jelenleg nem működik\na közvetlen világ hozzáférés beillesztése, amelyet az egyjátékos általában használ.\n\nVegye figyelembe, hogy ez ugyanazt az NBT-adat-visszaállítást tartalmazza\na többjátékos beillesztésnél szokásos korlátozások.", + "litematica.config.generic.comment.pasteUsingServux": "A Servux segítségével illesszen be egy kapcsolási rajzot közvetlenül a szerverre.\nEz a módszer sokkal gyorsabb, mint a hagyományos\nparancsalapú módszer, és támogatja a\nEntitás NBT adatok visszaállítását.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Kerülje el a forró sávban lévő sérült elemek cseréjét", + "litematica.config.generic.comment.pickBlockAvoidTools": "Kerülje az eszközelemek cseréjét a hotbarban.\n\nEz minden olyan elemet jelent, amely kiterjeszti a vanilla ToolItem osztályt.", + "litematica.config.generic.comment.pickBlockEnabled": "Engedélyezi a sematikus világ kiválasztó blokk gyorsbillentyűit.\nLétezik egy gyorsbillentyű is ennek az opciónak a váltásához a gyorsbillentyűk váltásához... oo", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Engedélyezi a \"pickBlockIgnoreNbt\" beállítást a\nEasy Place Post-Rewrite számára az 1.12.2 ornithe verziótól.", + "litematica.config.generic.comment.pickBlockShulkers": "Ha engedélyezve van, akkor ha a\npick blokkhoz szükséges elem nem található közvetlenül a játékos készletében, de\nvan egy Shulker doboz, amely tartalmazza azt, akkor a Shulker Box\nhelyett a játékos kezére kell váltani", + "litematica.config.generic.comment.pickBlockableSlots": "Azok a hotbar-helyek, amelyek\nhasználhatók a sematikus kiválasztó blokkhoz", + "litematica.config.generic.comment.placementRestriction": "Ha engedélyezve van, a használati billentyű csak\nhasználható, ha a megfelelő elemet tartja a célpozícióhoz,\nés a célpozíciónak hiányzó blokknak kell lennie a kapcsolási rajzon", + "litematica.config.generic.comment.renderMaterialListInGuis": "Meg kell-e jeleníteni az anyaglistát\ngrafikus felhasználói felületen belül", + "litematica.config.generic.comment.renderThreadNoTimeout": "Eltávolítja az időtúllépést a renderelő feldolgozó szálaiból.\nHa nagyon akadozik a renderelés, amikor\nkörül mozog vagy nagy kapcsolási rajzokkal dolgozik, próbálja meg letiltani ezt. Ez azonban bizonyos esetekben jelentősen lelassítja a\nsematikus megjelenítést.", + "litematica.config.generic.comment.serverNbtRequestRate": "A szerverentitás-adatszinkronizáló kérési sebességének korlátozása", + "litematica.config.generic.comment.signTextPaste": "Automatikusan állítsa be a szöveget az előjel GUI-kban a kapcsolási rajzból", + "litematica.config.generic.comment.toolItem": "A kiválasztáshoz stb. „eszközként” használható elem.", + "litematica.config.generic.comment.toolItemEnabled": "Ha igaz, akkor az \"eszköz\" elem használható kijelölések vezérlésére stb.", + "litematica.config.generic.comment.toolItemComponents": "A toolItem Data Components-tudatos verziója.\nA letiltáshoz állítsa „üres” értékre.\nAz elfogadott szintaxis megegyezik a \"/give\" paranccsal.", + "litematica.config.generic.comment.unhideSchematicVCS": "Felfedi a Sematikus VCS (Verzióvezérlő rendszer) menügombot,\nés általában engedélyezi a gyorsbillentyűket és a VCS funkciót.\n(Ezt korábban sematikus projekteknek hívták.)\n\nÁltalánosságban elmondható, hogy a 6. § szerint nem szabad használni ezt a funkciót,\nhacsak nem igazán tudja, hogyan működik és mit csinál.\nEz némileg megváltoztatja a területkiválasztás, elhelyezés és beillesztés működését,\nkülönösen, hogy a beillesztéskor van egy területtörlési művelet is.\n\nEz a funkció alapvetően §6iteratív, in-place§r tervezési munkákhoz készült,\nés lehetővé teszi több verzió/pillanatkép egyszerűbb készítését\nazonos felépítésű, és válthat a verziók között a meglévő törlésével\nelőször a világban, majd a helyére beilleszteni a következő verziót.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Területválasztó mezők megjelenítésének engedélyezése", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "A sematikus elhelyezési dobozok megjelenítésének engedélyezése", + "litematica.config.visuals.comment.enableRendering": "Fő megjelenítési kapcsoló opció. Engedélyezi/letiltja az ÖSSZES mod renderelést.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Engedélyezi a sematikus blokk megjelenítést.\nEnnek letiltása esetén csak a színfedés látható", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Engedélyezi a sematikus folyadék megjelenítést.\nEnnek letiltásával könnyebben láthatja a blokkokat és átfedéseket.\nEz azt a fedőréteget is kivonja, ahol a Fluid volt.", + "litematica.config.visuals.comment.enableSchematicOverlay": "A fő kapcsoló opció a sematikus\nblokkfedő megjelenítéshez", + "litematica.config.visuals.comment.enableSchematicRendering": "Engedélyezze a séma és az átfedés megjelenítését", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Maximális sematikus világleképezési szálméret\nEz közvetlenül befolyásolja az általános többszálas teljesítményt\n\n§6 HASZNÁLJON VIGYÁZATOS! Ez csak\n6. §-a lép életbe, miután kilép a játékból, és újra csatlakozik.", + "litematica.config.visuals.comment.ghostBlockAlpha": "A szellemblokkok alfa értéke,\n, amikor áttetszővé teszi őket.\n§6Megjegyzés: §7Az áttetsző renderelést külön is engedélyeznie kell,\na 'renderBlocksAsTranslucent' opció használatával!", + "litematica.config.visuals.comment.ignoreExistingFluids": "Ha engedélyezve van, akkor a rendszer figyelmen kívül hagyja a folyadékblokkokat \"extra blokkként\"\nés \"hibás blokkként\", pl. ahol a kapcsolási rajzon levegő vagy egyéb blokkok vannak.\nAlapvetően így sokkal kevésbé bosszantó a víz alatti cuccok építése.\nMegjegyzés: Valószínűleg a 'renderCollidingSchematicBlocks'\nopciót is engedélyezni kell egyidejűleg, hogy lehetővé tegye a blokkok megjelenítését folyadékok belsejében.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "Ha engedélyezve van, akkor a szomszédos/érintő belső oldalak\na blokkfedvényekhez eltávolítva/nem jelennek meg", + "litematica.config.visuals.comment.placementBoxSideAlpha": "Az alrégió dobozok oldalának alfa értéke", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "Ha engedélyezve van, akkor a területkiválasztó mezők\noldalsó négyszögei jelennek meg", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "Ha engedélyezve van, akkor a kapcsolási rajzok\náttetsző \"szellemblokkokkal\" jelennek meg", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "Ha engedélyezve van, akkor a sémablokkok\n-ként jelennek meg akkor is, ha már van (rossz) blokk az ügyfélvilágban.\nValószínűleg leginkább akkor hasznos, ha\nvalamit olyan helyen próbál meg építeni, ahol hóréteg vagy víz áll az útban.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Rendereljen összekötő vonalakat a következő ellenőrző kiemelő doboz sarkai között.\nEz egy renderelési hiba volt, amelyet néhány ember tapasztalt, de legalább néhány játékosnak\ntetszett, és kérték, hogy maradjon, így ez a beállítás \"visszaállítja\"", + "litematica.config.visuals.comment.renderErrorMarkerSides": "Ha engedélyezve van, akkor a sematikus ellenőrző\nhibajelzőinek (áttetsző) oldalai jelennek meg a körvonal helyett.", + "litematica.config.visuals.comment.renderPlacementBoxSides": "Ha engedélyezve van, akkor az elhelyezett sematikus alrégió dobozok\noldalsó négyszögei jelennek meg", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "Ha engedélyezve van, akkor a rendszer egy befoglaló dobozt jelenít meg\naz összes alrégió körül egy sematikusan (elhelyezés)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "Ha engedélyezve van, akkor a\nkörüli vázlatos elhelyezést körülvevő doboz oldalsó négyszögei jelennek meg", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "Ha engedélyezve van, akkor a modell oldalai is\njelennek meg a belső oldalakhoz áttetsző módban", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Lehetővé teszi a drótváz körvonalának megjelenítését a\nsematikus blokkfedő számára", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Engedélyezi az áttetsző rendezést\na sematikus blokkfedvényhez", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Lehetővé teszi áttetsző dobozok/oldalak megjelenítését a\nsematikus blokkfedvényhez", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "Ha engedélyezve van, akkor a sematikus átfedés a\nblokkmodell négyes/csúcsokat fogja használni a\nhagyományos teljes blokkfedvény helyett.", + "litematica.config.visuals.comment.schematicOverlayModelSides": "Ha engedélyezve van, akkor a sematikus átfedés a\nblokkmodell négyes/csúcsokat fogja használni a\nhagyományos teljes blokkfedvény helyett.", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "A blokk (modell) körvonalainak vonalszélessége", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "A blokk (modell) vonalszélessége,\n, amikor a fedvény blokkon keresztül van renderelve", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "Ha engedélyezve van, akkor a sematikus átfedés blokkon keresztül\nkerül megjelenítésre. Ez valószínűleg csak akkor hasznos, ha\nbefejezte az építkezést, és könnyebben szeretné látni a hibákat", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Engedélyezi a sematikus átfedést az extra blokkok számára", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Engedélyezi a vázlatos átfedést a hiányzó blokkokhoz", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Engedélyezi a sematikus átfedést rossz blokkok esetén", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Engedélyezi a sematikus átfedést rossz állapotok esetén", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Blokkmodelleket kényszerít mindenre a Sematikus ellenőrző\neredménylistájában. Általában az elemmodelleket minden\n-hoz használjuk, aminek van egy eleme, a blokkmodelleket pedig csak azokhoz a\nblokkokhoz, amelyek nem tartalmaznak elemet, valamint a Virágcserepeknél a benne lévő elem megtekintéséhez.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "A blokk információs sorainak átfedésének igazítása", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "A blokkinformációs fedvény igazítása", + "litematica.config.info_overlays.comment.infoHudAlignment": "Az \"Info HUD\" igazítása,\naz Anyaglistához, a Sematikus Ellenőrző hibás pozícióihoz stb.", + "litematica.config.info_overlays.comment.toolHudAlignment": "Az \"eszköz HUD\" igazítása, amikor a konfigurált \"eszközt\" tartja", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "Ha engedélyezve van, akkor a MiniHUD-stílusú blokkinformációs átfedés\njelenik meg a vizsgált blokkhoz", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "A blokkinformációs sorok betűmérete", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "A blokk információs vonalainak x eltolása a kiválasztott élhez képest", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "A blokk információs vonalainak y eltolása a kiválasztott élhez képest", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "A blokk információs átfedés y eltolása a kiválasztott élhez képest", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "A blokkinformációs fedvény megjelenítésének engedélyezése\ninformáció megjelenítéséhez a megtekintett blokkról vagy az ellenőrző hibajelzőről,\n, miközben lenyomva tartja a „renderInfoOverlay” gombot", + "litematica.config.info_overlays.comment.infoHudMaxLines": "A HUD-on egyszerre megjeleníthető információs sorok maximális száma", + "litematica.config.info_overlays.comment.infoHudOffsetX": "Az Info HUD X eltolása a képernyő szélétől", + "litematica.config.info_overlays.comment.infoHudOffsetY": "Az Info HUD Y eltolása a képernyő szélétől", + "litematica.config.info_overlays.comment.infoHudScale": "Az általános Info HUD szöveg léptéktényezője", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "Ha engedélyezve van, a Blokkinformációs átfedés és a Blokkinformációs sorok\nképesek lesznek sugárnyomkövetésre folyékony blokkokra, ahelyett, hogy átmennének rajtuk.", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "A\nAnyaglista Info HUD-on egyszerre megjeleníthető elemek maximális száma", + "litematica.config.info_overlays.comment.materialListHudScale": "Az anyaglista információs HUD skálafaktora", + "litematica.config.info_overlays.comment.statusInfoHud": "Állapotinformációs HUD-megjelenítő engedélyezése,\n, amely néhány bit állapotinformációt jelenít meg, például\naz aktuális rétegmódot és a rendererek engedélyezett állapotát", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Engedélyezze az állapotinformációs HUD automatikus, pillanatnyi engedélyezését \"ha szükséges\",\npéldául elhelyezés létrehozásakor és a megjelenítés letiltásakor", + "litematica.config.info_overlays.comment.toolHudOffsetX": "Az Info HUD X eltolása a képernyő szélétől", + "litematica.config.info_overlays.comment.toolHudOffsetY": "Az Info HUD Y eltolása a képernyő szélétől", + "litematica.config.info_overlays.comment.toolHudScale": "Az eszköz HUD szövegének léptéktényezője", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "A hibajelző doboz oldalainak alfa értéke", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "A nem egyező pozíciók maximális száma, amelyek egyszerre\njelennek meg a sematikus ellenőrző fedvényben.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Engedélyezze a sematikus ellenőrző jelölőfedő megjelenítését", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Új séma betöltésekor\nvagy új elhelyezés létrehozásakor megjelenik-e a figyelmeztető üzenet arról, hogy réteg módban van\nvagy néhány megjelenítési opció le van tiltva\n", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "A területkiválasztó mezők színe, ha nincsenek kijelölve", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "A megtekintett blokk elemének kiemelési színe", + "litematica.config.colors.comment.materialListHudItemCountsColor": "A cikkszám szövegének színe az Anyaglista információs HUD-ban", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "A sematikus újraépítés mód törés- vagy helyblokk-választó fedvényének színe", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "A sematikus újraépítési mód színe minden blokkot megszakít, kivéve a célzott választófedvényt", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "A sematikus újraépítési mód csereválasztó fedvényének színe", + "litematica.config.colors.comment.schematicOverlayColorExtra": "A blokkok színe az extra blokkokhoz", + "litematica.config.colors.comment.schematicOverlayColorMissing": "A blokkok fedvényének színe a hiányzó blokkokhoz", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "A blokkok színe rossz blokkok esetén", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "A blokkok átfedésének színe rossz blokkállapotok esetén", + "litematica.config.hotkeys.comment.addSelectionBox": "Adjon hozzá egy új kiválasztó mezőt (1. pozíció).", + "litematica.config.hotkeys.comment.cloneSelection": "Gyorsan klónozza az aktuális területkijelölést.\nEz alapvetően csak létrehoz egy csak a memórián belüli kapcsolási rajzot,\n, majd létrehoz egy elhelyezést a kapcsolási rajzon, és kiválasztja azt,\n, valamint átkapcsolja az eszköz módot a Beillesztés módra.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Törölje a jelenleg kijelölt mezőt", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "Ha az easyPlaceMode engedélyezve van, ez a gomb a blokkok elhelyezésére szolgál", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Lehetővé teszi az Easy Place mód gyors be- és kikapcsolását", + "litematica.config.hotkeys.comment.executeOperation": "Hajtsa végre az aktuálisan kiválasztott szerszámműveletet a\naktuális kiválasztással vagy elhelyezéssel a Kitöltés, Csere,\nBeillesztési séma stb. módban", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Megfordítja a sematikus/szellemblokk megjelenítési állapotát\n, miközben ezt a billentyűkombinációt lenyomva tartják", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Megfordítja az Overlay rendering állapotát, miközben ezt a billentyűkombinációt lenyomva tartják", + "litematica.config.hotkeys.comment.layerModeNext": "Tekerje előre a renderelési módot (összes, rétegek).", + "litematica.config.hotkeys.comment.layerModePrevious": "Váltson visszafelé a renderelési módban (összes, réteg).", + "litematica.config.hotkeys.comment.layerNext": "Mozgassa felfelé a megjelenített réteg kijelölését", + "litematica.config.hotkeys.comment.layerPrevious": "Mozgassa le a megjelenített réteg kijelölését", + "litematica.config.hotkeys.comment.layerSetHere": "Állítsa a Render Layer-t a játékos aktuális pozíciójára", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Az aktuális kijelölés eltolása \"negatív\" irányba\nEz alapvetően ugyanaz, mint az egérgörgő lefelé\nlenyomva tartása mellett.", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Eltolja az aktuális kijelölést a \"pozitív\" irányba\nEz alapvetően ugyanaz, mint az egérgörgő felfelé\na Nudge módosítóval", + "litematica.config.hotkeys.comment.moveEntireSelection": "A teljes aktuális kijelölés áthelyezése ide", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Nyissa meg a Területbeállítások GUI-t az aktuálisan kiválasztott területhez", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Nyissa meg a Betöltött sematikus grafikus felületet", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Nyissa meg a Litematica főmenüt", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Nyissa meg az Anyaglista grafikus felhasználói felületét a jelenleg\nkiválasztott sematikus elhelyezéshez", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Nyissa meg az Elhelyezésbeállítások grafikus felhasználói felületét a jelenleg\nkiválasztott elhelyezéshez vagy alrégióhoz", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Nyissa meg a sematikus elhelyezések grafikus felhasználói felületét", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Nyissa meg a sematikus projektek grafikus felhasználói felületét", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Nyissa meg a sematikus ellenőrző grafikus felhasználói felületet az aktuálisan\nkiválasztott sematikus elhelyezéshez", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Nyissa meg a Területkiválasztás-kezelő grafikus felhasználói felületét", + "litematica.config.hotkeys.comment.openGuiSettings": "Nyissa meg a Config GUI-t", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "A módosító gomb az üzemmód gyors megváltoztatásához.\nTartsa lenyomva, és görgessen, miközben lenyomva tartja az „eszközelemet”, hogy gyorsan váltson át a módba.", + "litematica.config.hotkeys.comment.pickBlockFirst": "Egy kulcs az első\nsematikus blokksugár blokkjának kiválasztásához", + "litematica.config.hotkeys.comment.pickBlockLast": "Egy kulcs, amellyel kiválasztható az utolsó sematikus blokk\nsugár, amelyre az első (lehetséges) kliensvilág\nblokksugár következik. Ez alapvetően\nkapná azt a blokkot, amelyet elhelyezhet egy meglévő blokkhoz.", + "litematica.config.hotkeys.comment.pickBlockToggle": "Gyorsbillentyű, amellyel átkapcsolhatja a kiválasztás blokk váltási opcióját az\nÁltalános konfigurációkban. Ez egy gyors módja annak, hogy engedélyezze a\nvagy letiltja a pick blokk billentyűket, ha zavarnak valamit.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "A kulcs, amely lehetővé teszi a blokk információs fedvény megjelenítését.\nHasználja a NONE beállítást, ha nem szükséges megnyomni a gombot.\nTiltsa le a hasonló nevű beállítást a Visuals\nkonfigurációkban, hogy teljesen letiltja a fedvényt.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "Gyorsbillentyű, amely lehetővé teszi a lefedések blokkon keresztüli megjelenítését.\nEz csak egy gyorsabb módja annak, hogy ideiglenesen engedélyezze a\nugyanazt, mint a Visuals 'schematicOverlayRenderThroughBlocks' opciója.", + "litematica.config.hotkeys.comment.rerenderSchematic": "Gyorsbillentyű csak a kapcsolási rajz frissítéséhez/újrarajzolásához, ahelyett, hogy a\na vanília terepet is frissítenie kellene az F3 + A billentyűkombinációval", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Mentse el az aktuális területkijelölést a memóriában lévő sémaként", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Mentse el az aktuális területkijelölést sémaként egy fájlba", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Módosító billentyű a \"megtörni mindent, kivéve\"\nmódot/funkciót a Sematikus szerkesztő eszköz módban.\nAlapvetően ha lenyomva tartja ezt a billentyűt és kiüt egy kapcsolási rajzblokkot,\naz összes többi blokkot, kivéve ezt a blokkot, eltávolítja a kapcsolási rajzból.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Módosító gomb az \"összes azonos blokk törése\"\nfunkció aktiválásához a Sematikus szerkesztő eszköz módban", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Módosító gomb az irány/folyamatos\ntörés vagy hely funkció aktiválásához a Sematikus szerkesztő eszköz módban", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Módosító gomb a \"minden azonos cseréje\"\ncsere mód/funkció aktiválásához a Sematikus szerkesztő eszköz módban", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Módosító gomb a \"blokktípus csere\"\ncsere mód/funkció aktiválásához a Sematikus szerkesztő eszköz módban", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Módosító gomb az irányított/folyamatos\ncsere mód/funkció aktiválásához a Sematikus szerkesztő eszköz módban", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "A kapcsolási rajz lenyomásakor 90 fokkal az óramutató járásával megegyező irányban elfordul", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "A séma megnyomásakor tükröződik", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "A módosító billentyűt lenyomva kell tartani, hogy az egérgörgőt\nhasználhassa a vázlatos verziók közötti váltáshoz a Verzióvezérlő eszköz módban", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "Gyorsbillentyű, amellyel a Verzióvezérlő eszköz módban a következő sematikus verzióra válthat", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "Gyorsbillentyű, amellyel a Verzióvezérlő eszköz módban a következő sematikus verzióra válthat", + "litematica.config.hotkeys.comment.selectionGrabModifier": "A módosító billentyűt lenyomva tartva \"megragad\" egy kiválasztott\nmezőt vagy sarkot a kurzor mozgatásához.", + "litematica.config.hotkeys.comment.selectionGrow": "A művelet gyorsbillentyűje a kijelölőmező automatikus növeléséhez\nbármely szomszédos/átlósan kapcsolódó blokk köré", + "litematica.config.hotkeys.comment.selectionGrowModifier": "A módosító billentyűt lenyomva tartva növelheti vagy csökkentheti a\nkijelölőmezőt görgetés közben", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "A módosító billentyű lenyomva tartva görgetés közben\na kiválasztott terület vagy sarok elmozdításához", + "litematica.config.hotkeys.comment.selectionModeCycle": "Változtassa meg a Sarkok és a Cuboid\nmódot a Területkiválasztás módban", + "litematica.config.hotkeys.comment.selectionShrink": "A művelet gyorsbillentyűje a kijelölőmező kicsinyítéséhez, hogy a\negyik oldalán se legyen üres hely (üres rétegek)", + "litematica.config.hotkeys.comment.setAreaOrigin": "Az aktuális\nterületkiválasztás kezdőpontjának beállítása/mozgatása a játékos pozíciójába", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Állítsa be az aktuálisan kiválasztott\nmező első pozícióját a játékos pozíciójára", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Állítsa be az aktuálisan kiválasztott\nmező második pozícióját a játékos pozíciójára", + "litematica.config.hotkeys.comment.toggleAllRendering": "Kapcsolja be/ki az összes megjelenítést", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "A Területválasztó mezők megjelenítésének be- és kikapcsolása", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Kapcsolja be/ki a sematikus megjelenítést (blokkok és átfedések).", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Az információs fedvény megjelenítésének váltása (a lebegtetett blokk információihoz)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Kapcsolja be/ki a blokkfedő megjelenítést", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Kapcsolja be/ki a blokkfedő vázlat megjelenítését", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Kapcsolja be/ki a blokkfedő oldali megjelenítést", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Kapcsolja be/ki a sematikus elhelyezési dobozok megjelenítését", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "Gyorsbillentyű az elhelyezéskorlátozási mód váltásához", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Kapcsolja be/ki a sematikus blokk megjelenítését", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "A signTextPaste konfigurációs érték átváltása (általános kategóriában)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Váltás az áttetsző és az átlátszatlan szellemblokk renderelés között", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Kapcsolja be a Sematikus ellenőrző fedvény megjelenítését", + "litematica.config.hotkeys.comment.toolEnabledToggle": "A billentyűkombináció az \"eszköz\" elem funkciójának be- és kikapcsolásához", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "Az \"eszköz\" elem\nnyomva tartása közben használható gomb az elsődleges/első sarok elhelyezéséhez", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "A gomb, amelyet az \"eszköz\" gomb\nlenyomva tartása közben használhat a második sarok elhelyezéséhez", + "litematica.config.hotkeys.comment.toolSelectElements": "A sarkok vagy dobozok kiválasztásához használható gomb\n, miközben lenyomva tartja az \"eszköz\" elemet", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "A módosító billentyű lenyomva a 'toolSelectElements'\ngyorsbillentyű használata közben, hogy kiválassza az egyes eszközmódokban használandó elsődleges blokktípust", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "A módosító billentyű lenyomva a 'toolSelectElements'\ngyorsbillentyű használata közben, hogy kiválassza a másodlagos blokktípust, amelyet egyes eszközmódokban használni fog", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Letölti az aktuálisan kiválasztott elhelyezés vázlatos rajzát, és ezzel eltávolítja az abból létrehozott összes elhelyezést is", + "litematica.config.generic.prettyName.pickBlockEnabled": "Válassza a Blokk gyorsbillentyűket", + "litematica.config.generic.prettyName.easyPlaceMode": "Easy Place Mode", + "litematica.config.generic.prettyName.placementRestriction": "Elhelyezési korlátozás", + "litematica.config.generic.prettyName.signTextPaste": "Jel szöveg beillesztés", + "litematica.config.generic.prettyName.toolItemEnabled": "Eszközelem engedélyezve", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Területválasztó dobozok renderelése", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Sematikus elhelyezési dobozok renderelése", + "litematica.config.visuals.prettyName.enableRendering": "Minden renderelés", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Sematikus blokkok renderelése", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Sematikus Fluid Rendering", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Sematikus átfedő renderelés", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Sematikus renderelés", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Átlátszó sematikus blokk renderelés", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Sematikus átfedő körvonalak", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Sematikus áttetsző rendezés", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Sematikus átfedő oldalak", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Block Info Overlay rendering", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifier Overlay Rendering", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "Minden renderelés", + "litematica.error.area_selection.copy_failed": "A kijelölés másolása nem sikerült", + "litematica.error.area_selection.create_failed": "Nem sikerült új kijelölést létrehozni '%s' néven, a fájl már létezik", + "litematica.error.area_selection.failed_to_load": "Nem sikerült betölteni a területkijelölést", + "litematica.error.area_selection.grow.no_sub_region_selected": "Nincs kiválasztott alrégió!", + "litematica.error.area_selection.no_placement_selected": "Nincs kiválasztva sematikus elhelyezés!", + "litematica.error.area_selection.rename.already_exists": "Hiba: Már létezik egy terület '%s' fájlnévvel", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Érvénytelen generált biztonságos fájlnév: '%s'", + "litematica.error.duplicate_schematic_placement": "Hiba: Megpróbált hozzáadni egy már létező elhelyezést", + "litematica.error.generic.creative_mode_only": "Ez a művelet csak Kreatív módban érhető el", + "litematica.error.generic.failed_to_delete_file": "Nem sikerült törölni a(z) '%s' fájlt", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Nem sikerült rendezni a figyelmen kívül hagyott állapotok listáját", + "litematica.error.generic.schematic_world_not_loaded": "A sematikus világ nem lett betöltve", + "litematica.error.area_editor.create_sub_region.exists": "Már létezik „%s” nevű alrégió", + "litematica.error.area_editor.no_selection": "Nincsenek aktív területkiválasztások", + "litematica.error.area_editor.open_gui.no_selection": "Jelenleg kijelölés módban: Normál, de jelenleg nincs terület kiválasztva", + "litematica.error.area_editor.rename_sub_region.exists": "Nem sikerült átnevezni az alrégiót:\nEgy alrégió már létezik '%s' néven", + "litematica.error.area_editor.switch_mode.no_selection": "Nem lehet kiválasztási módra váltani: Normál, mert jelenleg nincs kiválasztva terület.\nVálasszon ki egy területet, vagy hozzon létre egy új kijelölést a Területkiválasztás böngészőben", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "A Litematica séma betöltése nem sikerült", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "A Litematica séma leminősítése nem sikerült", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Nem sikerült létrehozni a Litematica vázlatot", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Nem sikerült betölteni a vázlatot", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Nem sikerült a struktúrát Litematica sémamá alakítani", + "litematica.error.schematic.create.no_selections": "Nincs érvényes kiválasztási régió!", + "litematica.error.schematic_load.cant_read_file": "A '%s' sematikus fájl nem olvasható (nem létezik, vagy engedély probléma)", + "litematica.error.schematic_load.no_schematic_selected": "Nincs kiválasztva sematikus fájl!", + "litematica.error.schematic_load.no_schematic_version_information": "A kapcsolási rajz nem tartalmaz verzióinformációkat, és nem tölthető be biztonságosan!", + "litematica.error.schematic_load.unsupported_schematic_version": "Nem támogatott vagy jövőbeli sematikus verzió: '%d'", + "litematica.error.schematic_load.unsupported_type": "Ismeretlen vagy nem támogatott fájltípus a következőhöz: '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Csak a Litematica kapcsolási rajzai exportálhatók más formátumban!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "A kiválasztott sématípus nem támogatott az importáláshoz!", + "litematica.error.schematic_placements.remove_fail_locked": "Az elhelyezés le van zárva!\n- Tartsa lenyomva a Shift billentyűt az eltávolításához", + "litematica.error.schematic_save.directory_doesnt_exist": "Nincs ilyen könyvtár: '%s'", + "litematica.error.schematic_save.file_already_exists": "A '%s' fájl már létezik", + "litematica.error.schematic_save.invalid_directory": "Érvénytelen könyvtár: '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "Érvénytelen sematikus név: '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "Nem sikerült létrehozni a kapcsolási rajzot!", + "litematica.error.schematic_read_from_file_failed.cant_read": "Nem sikerült beolvasni a kapcsolási rajzot a '%s' fájlból", + "litematica.error.schematic_read_from_file_failed.exception": "Kivétel a '%s' fájl kapcsolási rajzának beolvasásakor", + "litematica.error.schematic_read_from_file_failed.no_file": "Nem sikerült beolvasni a kapcsolási rajzot a fájlból: nem érhető el fájl (a memóriában lévő kapcsolási rajz?)", + "litematica.error.schematic_projects.empty_selection": "Üres terület kijelölés (0 alrégió)", + "litematica.error.schematic_projects.failed_to_load_project": "Nem sikerült betölteni a projektet", + "litematica.error.schematic_projects.failed_to_load_schematic": "Nem sikerült betölteni a kapcsolási rajzot az aktuális verzióhoz", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Nem sikerült átnevezni a projektfájlt a következőre: '%s' (kivétel)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "A projektet nem lehet átnevezni erre: '%s', a fájl már létezik", + "litematica.error.schematic_projects.invalid_project_directory": "Érvénytelen vagy nem létező projektkönyvtár", + "litematica.error.schematic_projects.no_project_open": "Nincs nyitott projekt", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "Jelenleg sematikus VCS módban van, de jelenleg nincs nyitott projekt", + "litematica.error.schematic_projects.null_player": "A játékos nulla volt", + "litematica.error.schematic_projects.project_already_exists": "A '%s' projekt már létezik", + "litematica.error.schematic_projects.save_already_in_progress": "A mentés már folyamatban van", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Nem sikerült létrehozni a '%s' sematikus könyvtárat", + "litematica.error.schematic_write_to_file_failed.exception": "Nem sikerült beírni a kapcsolási rajzot a '%s' fájlba (kivétel)", + "litematica.error.schematic_write_to_file_failed.exists": "Nem sikerült a séma írása a '%s' fájlba, a fájl már létezik", + "litematica.error.structure_write_to_file_failed.exception": "Nem sikerült beírni a szerkezetet a '%s' fájlba (kivétel)", + "litematica.error.structure_write_to_file_failed.exists": "Nem sikerült beírni a struktúrát a '%s' fájlba, a fájl már létezik", + "litematica.hotkeys.category.generic_hotkeys": "Általános gyorsbillentyűk", + "litematica.info.schematic_load.schematic_loaded": "A '%s' séma sikeresen betöltve a memóriába", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Jobb gombbal kattintson a gombra egy függőben lévő előnézeti művelet megszakításához\n- Ctrl + Alt + Shift + kattintás, hogy beállítsa a miniatűrt egy meglévő PNG-kép\n 'thumb.png' néven ugyanabban a könyvtárában, ahol a sematikus fájl.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Az előnézet beállításához használja a normál képernyőkép gombot.\nVagy kattintson jobb gombbal az Előnézet beállítása gombra az előnézet beállításának megszakításához.", + "litematica.info.schematic_manager.preview.success": "Az előnézeti kép sikeresen beállítva", + "litematica.gui.button.area_editor.analyze_area": "Terület elemzése", + "litematica.gui.button.area_editor.change_corner_mode": "Sarok mód: %s", + "litematica.gui.button.area_editor.change_selection_mode": "Kiválasztási mód: %s", + "litematica.gui.button.area_editor.create_schematic": "Sematikus mentése", + "litematica.gui.button.area_editor.create_sub_region": "Új kistérség", + "litematica.gui.button.area_editor.origin_enabled": "Kézi eredet: %s", + "litematica.gui.button.area_editor.set_box_name": "Készlet", + "litematica.gui.button.area_editor.set_selection_name": "Készlet", + "litematica.gui.button.area_selection_mode": "Területválasztási mód: %s", + "litematica.gui.button.area_selections.create_directory": "Könyvtár létrehozása", + "litematica.gui.button.area_selections.create_new_selection": "Új választék", + "litematica.gui.button.area_selections.create_selection_from_placement": "Az elhelyezésből", + "litematica.gui.button.area_selections.unselect": "Törölje a kijelölést", + "litematica.gui.button.change_menu.area_editor": "Területszerkesztő", + "litematica.gui.button.change_menu.configuration_menu": "Konfigurációs menü", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Betöltési séma", + "litematica.gui.button.change_menu.schematic_manager": "Sematikus menedzser", + "litematica.gui.button.change_menu.schematic_projects_manager": "Sematikus VCS", + "litematica.gui.button.change_menu.show_area_selections": "Területválasztó böngésző", + "litematica.gui.button.change_menu.show_loaded_schematics": "Betöltött séma", + "litematica.gui.button.change_menu.show_schematic_placements": "Sematikus elhelyezések", + "litematica.gui.button.change_menu.task_manager": "Feladatkezelő", + "litematica.gui.button.change_menu.to_main_menu": "Litematica menü", + "litematica.gui.button.config_gui.colors": "Színek", + "litematica.gui.button.config_gui.generic": "Általános", + "litematica.gui.button.config_gui.hotkeys": "Gyorsbillentyűk", + "litematica.gui.button.config_gui.info_overlays": "Információs fedvények", + "litematica.gui.button.config_gui.render_layers": "Rétegek renderelése", + "litematica.gui.button.config_gui.visuals": "Vizuális", + "litematica.gui.button.config_gui.test": "Teszt", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Tartsa lenyomva a Shift billentyűt egy csak a memórián belüli kapcsolási rajz létrehozásához", + "litematica.gui.button.hover.area_selections.unselect": "Törli az aktuális terület kijelölést", + "litematica.gui.button.hover.material_list.clear_cache": "Törli az anyaggyorsítótárat\nNormál esetben erre nincs szükség\nEzt használhatja a 'material_cache.nbt'\nfájl törlése helyett, ha a gyorsítótárban hibás adatok vannak, például elemek\nolyan blokkokhoz tárolva, amelyekben nem kellene rendelkezniük, például dugattyúfejekhez", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Tartsa lenyomva a shiftet, ha CSV-fájlba szeretne írni,\na normál ASCII-art tábla szövegfájl helyett", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Tartsa lenyomva a Shift billentyűt az Anyaglistához használt alrégiók kiválasztásához", + "litematica.gui.button.hover.plus_minus_tip": "Kattintson a bal gombbal a növeléshez\nJobb klikk a csökkentéséhez\nShift és/vagy Alt a lépések méretének növeléséhez", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Kattintson a bal gombbal a növeléshez\nJobb klikk a csökkentéséhez\nShift/Alt/Ctrl a lépések méretének növeléséhez (szorzó)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Újratölti a kapcsolási rajzot a fájlból.\nEz akkor lehet hasznos, ha hibát követ el\na Sematikus szerkesztés módban.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Jelenleg egy sematikus VCS projekt van nyitva.\nA sematikus VCS mód felülírja a normál területkiválasztási funkciót", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6Törölje az utoljára elhelyezett vagy mentett területet§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(Ezt korábban sematikus projekteknek hívták.)\nÁltalában a 6. §-ban nem szabad használni ezt a funkciót,\n, hacsak nem igazán tudod, hogyan működik és mit csinál.\nNémileg megváltoztatja a területkijelölések, elhelyezések és beillesztés működését,\nkülönösen, hogy beillesztéskor van egy területtörlési művelet is.\n\nEz a funkció alapvetően §6iteratív, in-place§r tervezési munkákhoz készült,\nés lehetővé teszi, hogy könnyebben készítsen több verziót/pillanatfelvételt\nugyanabból a felépítésből, valamint a verziók közötti váltáshoz először törölje a\n-t a világon, majd a következő verziót illessze be a helyére.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "A projekt kezdőpontjának áthelyezése a játékos aktuális pozíciójába\nEzzel a terület kiválasztását és elhelyezését is áthelyezi", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6 Figyelmeztetés: Ez törli/felülírja a\n§6 világ jelenlegi blokkjait azon a területen belül, amely korábban\n§6 volt elhelyezve egy verzióból, vagy verzióként mentve\n§6( alapvetően az utoljára látott \"hatékony területválasztás\")", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Elment egy új kapcsolási rajzot/verziót az aktuális projekthez", + "litematica.gui.button.material_list": "Anyaglista", + "litematica.gui.button.material_list.clear_cache": "Gyorsítótár törlése", + "litematica.gui.button.material_list.clear_ignored": "Clear figyelmen kívül hagyva", + "litematica.gui.button.material_list.hide_available": "Elrejtés elérhető: %s", + "litematica.gui.button.material_list.ignore": "Figyelmen kívül hagyni", + "litematica.gui.button.material_list.list_type": "Mutasd: %s", + "litematica.gui.button.material_list.refresh_list": "Frissítés", + "litematica.gui.button.material_list.toggle_info_hud": "Info HUD: %s", + "litematica.gui.button.material_list.write_to_file": "Írj fájlba", + "litematica.gui.button.placement_sub.placement_configuration": "Elhelyezés konfigurációja", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Alrégió visszaállítása", + "litematica.gui.button.placement_sub.slice_type": "Szelet: %s", + "litematica.gui.button.schematic_manager.export_as": "Exportálás mint:", + "litematica.gui.button.schematic_placement.abbr.rendering": "R", + "litematica.gui.button.schematic_placement.ignore_entities": "Entitások figyelmen kívül hagyása: %s", + "litematica.gui.button.schematic_placement.region_enabled": "Régió: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Állítsa vissza az összes alrégiót", + "litematica.gui.button.schematic_placement.toggle_all_off": "Minden §cOFF§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "Minden §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Befoglaló doboz megjelenítése: %s", + "litematica.gui.button.schematic_placement.hover.lock": "Az elhelyezés zárolása megakadályozza, hogy elmozduljon vagy\nmás módon megváltozzon (véletlenül)", + "litematica.gui.button.schematic_placement.hover.rendering": "Renderelés: %s\nNe feledje, hogy ez egy kicsit mókás\n, és nem akadályozza meg az entitások megjelenítését.\nÁltalában csak a\nelhelyezést kell teljesen letiltani", + "litematica.gui.button.schematic_placements.configure": "Konfigurálás", + "litematica.gui.button.schematic_placements.disable": "Letiltás", + "litematica.gui.button.schematic_placements.locked": "Lezárva: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Elhelyezés: %s", + "litematica.gui.button.schematic_placements.remove": "Távolítsa el", + "litematica.gui.button.schematic_placements.rendering_enabled": "Renderelés: %s", + "litematica.gui.button.schematic_placements.select": "Válassza ki", + "litematica.gui.button.schematic_projects.close_project": "Az aktuális projekt bezárása", + "litematica.gui.button.schematic_projects.create_project": "Projekt létrehozása", + "litematica.gui.button.schematic_projects.delete_area": "Terület törlése", + "litematica.gui.button.schematic_projects.load_project": "Projekt betöltése", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Ugrás lejátszóra", + "litematica.gui.button.schematic_projects.open_area_editor": "Területszerkesztő", + "litematica.gui.button.schematic_projects.open_manager_gui": "Nyissa meg a Kezelőt", + "litematica.gui.button.schematic_projects.open_project_browser": "VCS projektböngésző", + "litematica.gui.button.schematic_projects.place_to_world": "Hely a világhoz", + "litematica.gui.button.schematic_projects.save_version": "Verzió mentése", + "litematica.gui.button.schematic_verifier.ignore": "Figyelmen kívül hagyni", + "litematica.gui.button.schematic_verifier.range_type": "Tartomány: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Visszaállítás figyelmen kívül hagyva", + "litematica.gui.button.schematic_verifier.reset_verifier": "Adatok visszaállítása", + "litematica.gui.button.schematic_verifier.resume": "Az ellenőrzés folytatása", + "litematica.gui.button.schematic_verifier.start": "Indítsa el az ellenőrzést", + "litematica.gui.button.schematic_verifier.stop": "Az ellenőrzés leállítása", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "Info HUD: %s", + "litematica.gui.button.cancel": "Mégse", + "litematica.gui.button.configure": "Konfigurálás", + "litematica.gui.button.copy": "Másolat", + "litematica.gui.button.create_directory": "Új könyvtár létrehozása", + "litematica.gui.button.create_placement": "Elhelyezés létrehozása", + "litematica.gui.button.delete": "Töröl", + "litematica.gui.button.disable": "Letiltás", + "litematica.gui.button.enable": "Engedélyezés", + "litematica.gui.button.import": "Importálás", + "litematica.gui.button.load_schematic_to_memory": "Betöltési séma", + "litematica.gui.button.mirror_value": "Tükör: %s", + "litematica.gui.button.move_to_player": "Ugrás lejátszóra", + "litematica.gui.button.ok": "Rendben", + "litematica.gui.button.reload": "Újratöltés", + "litematica.gui.button.remove": "Távolítsa el", + "litematica.gui.button.remove_placement": "Elhelyezés eltávolítása", + "litematica.gui.button.rename": "Átnevezés", + "litematica.gui.button.rotation_value": "Forgatás: %s", + "litematica.gui.button.save_new_schematic_version": "Verzió mentése", + "litematica.gui.button.save_schematic": "Sematikus mentése", + "litematica.gui.button.save_to_file": "Mentés fájlba", + "litematica.gui.button.schematic_verifier": "Sematikus hitelesítő", + "litematica.gui.button.set_preview": "Előnézet beállítása", + "litematica.gui.button.tool_mode": "Szerszám mód: %s", + "litematica.gui.button.unload": "Kirak", + "litematica.gui.button.unlocked": "Feloldva", + "litematica.gui.label.area_editor.box_name": "Alrégió doboz neve", + "litematica.gui.label.area_editor.selection_name": "Kiválasztás neve", + "litematica.gui.label.area_editor.corner_1": "1. sarok", + "litematica.gui.label.area_editor.corner_2": "2. sarok", + "litematica.gui.label.area_editor.origin": "Származás", + "litematica.gui.label.area_editor.dimensions": "Méretek", + "litematica.gui.label.area_editor.pos1": "1. sarok", + "litematica.gui.label.area_editor.pos2": "2. sarok", + "litematica.gui.label.area_editor.sub_regions": "Alrégiók (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Kiválasztott terület: %s", + "litematica.gui.label.area_selection_box_count": "Dobozok: %d", + "litematica.gui.label.area_selection_origin": "Eredete: %s", + "litematica.gui.label.area_selection.mode.normal": "Normál", + "litematica.gui.label.area_selection.mode.simple": "Egyszerű", + "litematica.gui.label.block_info.state_client": "Client World Block State", + "litematica.gui.label.block_info.state_schematic": "Sematikus világblokk állapota", + "litematica.gui.label.block_info_list_type.all": "Minden", + "litematica.gui.label.block_info_list_type.render_layers": "Rétegek renderelése", + "litematica.gui.label.easy_place_protocol.auto": "Auto", + "litematica.gui.label.easy_place_protocol.none": "Egyik sem", + "litematica.gui.label.easy_place_protocol.slabs_only": "Csak táblák", + "litematica.gui.label.easy_place_protocol.v2": "2. verzió", + "litematica.gui.label.easy_place_protocol.v3": "3. verzió", + "litematica.gui.label.data_fixer_mode.always": "Mindig", + "litematica.gui.label.data_fixer_mode.below_1205": "Csak 1.20.5 alatt", + "litematica.gui.label.data_fixer_mode.below_120X": "Csak 1.20.x alatt", + "litematica.gui.label.data_fixer_mode.below_119X": "Csak 1.19.x alatt", + "litematica.gui.label.data_fixer_mode.below_117X": "Csak 1.17.x alatt", + "litematica.gui.label.data_fixer_mode.below_116X": "Csak 1.16.x alatt", + "litematica.gui.label.data_fixer_mode.below_113X": "Csak 1.13.x alatt", + "litematica.gui.label.data_fixer_mode.below_112X": "Csak 1.12.x alatt", + "litematica.gui.label.data_fixer_mode.never": "Soha", + "litematica.gui.label.loaded_schematic.modified_on": "§6Módosítva: %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "Elérhető", + "litematica.gui.label.material_list.title.item": "Tétel", + "litematica.gui.label.material_list.title.missing": "Hiányzó", + "litematica.gui.label.material_list.title.total": "Teljes", + "litematica.gui.label.material_list.multiplier": "Szorzó:", + "litematica.gui.label.material_list.name": "Név", + "litematica.gui.label.material_list.progress": "Haladás: %s", + "litematica.gui.label.material_list.progress.done": "Kész %s", + "litematica.gui.label.material_list.progress.mismatch": "Nem egyezik %s", + "litematica.gui.label.material_list.progress.missing": "Hiányzik a %s", + "litematica.gui.label.material_list.total": "Összesen: %s tétel", + "litematica.gui.label.origin.auto": "Auto", + "litematica.gui.label.origin.manual": "Kézikönyv", + "litematica.gui.label.paste_nbt_behavior.none": "Egyik sem", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Hely és adatok módosítása", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Hely és klónozás", + "litematica.gui.label.placement_sub.region_name": "Régió neve: %s", + "litematica.gui.label.placement_sub.region_position": "Régió pozíciója", + "litematica.gui.label.placement_sub.region_size": "Régió mérete: %s", + "litematica.gui.label.placement_settings.placement_origin": "Elhelyezés eredete", + "litematica.gui.label.render_layers.hotkey": "Gyorsbillentyű", + "litematica.gui.label.render_layers.hover.hotkey": "A következő/előző réteg gyorsbillentyűi ezt a határt érintik.\nHa mindkettő nincs kiválasztva, akkor a gyorsbillentyűk\na lejátszóhoz legközelebb eső határt érintik.", + "litematica.gui.label.replace_behavior.all": "Minden", + "litematica.gui.label.replace_behavior.none": "Egyik sem", + "litematica.gui.label.replace_behavior.with_non_air": "Nem levegővel", + "litematica.gui.label.schematic_info.schematic_author": "A séma: §f%s§r", + "litematica.gui.label.schematic_info.description": "Leírás:", + "litematica.gui.label.schematic_info.enclosing_size": "A burkolat mérete:", + "litematica.gui.label.schematic_info.enclosing_size_value": "Befoglaló méret: §f%s§r", + "litematica.gui.label.schematic_info.name": "Név:", + "litematica.gui.label.schematic_info.region_count": "Régiók: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Létrehozva: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "Módosítva: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "Összes blokk: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Blokkok/Hangerő: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Teljes hangerő: §f%d§r blokk", + "litematica.gui.label.schematic_info.version": "Litematikus változat: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Séma §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Hozzon létre egy elhelyezést", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Azonnal hozzon létre egy új elhelyezést\n, és válassza ki azt", + "litematica.gui.label.schematic_placement.enclosing_size": "Befoglaló méret: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Tartsa lenyomva a Shift billentyűt az elhelyezés letiltásához a létrehozáskor", + "litematica.gui.label.schematic_placement.in_memory": "CSAK A MEMÓRIÁBAN", + "litematica.gui.label.schematic_placement.origin": "Eredete: %s", + "litematica.gui.label.schematic_placement.rename_placement": "Elhelyezés átnevezése:", + "litematica.gui.label.schematic_placement.schematic_file": "Fájl: %s", + "litematica.gui.label.schematic_placement.schematic_name": "Sematikus: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Kistérségek: %s", + "litematica.gui.label.schematic_placement.sub_regions": "Alrégiók (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "Jelenleg nyitott projekt: %s", + "litematica.gui.label.schematic_projects.origin": "Származás:", + "litematica.gui.label.schematic_projects.project": "Projekt:", + "litematica.gui.label.schematic_projects.version": "Verzió: %s (a %s-ből)", + "litematica.gui.label.schematic_projects.version_entry": "Ver. %d - %s", + "litematica.gui.label.schematic_projects.version_name": "Verzió neve:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Entitások figyelmen kívül hagyása", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Tartsa lenyomva a shiftet egy meglévő fájl felülírásához", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Mentés a sematikus világból", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "Ha engedélyezve van, akkor a séma úgy jön létre, hogy a\nkijelölés tartalmát a\nsematikus világból menti el a normál vanília világ helyett.\nEz lehetővé teszi a kapcsolási rajzok kombinálását vagy kivágását anélkül, hogy\nbe kellene illesztenie őket egy ideiglenes kreatív világba.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Csak látható blokkok [kísérleti gyorshax]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Támogató blokkok", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "A „Csak látható blokkok” módban tegyen be minden szükséges támasztóblokkot,\nolyan dolgokhoz, mint például az ismétlők, összehasonlítók, szőnyegek vagy gravitációs blokkok, amelyek láthatóak lennének", + "litematica.gui.label.schematic_verifier.count": "Gróf", + "litematica.gui.label.schematic_verifier.expected": "Várható", + "litematica.gui.label.schematic_verifier.found": "Talált", + "litematica.gui.label.schematic_verifier_display_type.all": "Mind (nem figyelmen kívül hagyva)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "Helyes állapot", + "litematica.gui.label.schematic_verifier_display_type.extra": "Extra blokkok", + "litematica.gui.label.schematic_verifier_display_type.missing": "Hiányzó blokkok", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Rossz blokkok", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Rossz államok", + "litematica.gui.label.schematic_verifier.status.done_errors": "Rossz: §cBlock: %s§r, §6Állapot: %s§r, §bHiányzó: %s§r, §dExtra: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aHelyes: %s§r, Összesen: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Láthatatlan darabok: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Sematikus hitelesítő", + "litematica.gui.label.task.title.remaining_chunks": "%s, maradék darabok (%s)", + "litematica.gui.label.task_name.area_analyzer": "Területelemző", + "litematica.gui.label.task_name.delete": "Feladat törlése", + "litematica.gui.label.task_name.fill": "Feladat kitöltése", + "litematica.gui.label.task_name.material_list": "Anyaglista", + "litematica.gui.label.task_name.paste": "Beillesztési séma", + "litematica.gui.label.task_name.save_schematic": "Sematikus mentése", + "litematica.gui.label.task_name.verifier": "Ellenőrző", + "litematica.gui.message.confirm_file_deletion": "Törli a '%s' fájlt?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "Törli az \"utoljára érintett\" területet?\nEz törli mindazokat a blokkokat és entitásokat, amelyek azon a területen belül vannak, amelyeket a projektmenedzser utoljára helyezett el a világban, vagy utoljára mentett verzióként. (Alapvetően az \"utoljára látott érintett terület\", így ha a verziókat kerékpározná, nem hagyna blokkokat az előző verzióhoz képest.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Szeretnéd ezt a verziót a világ elé tárni?\nTörli azokat a blokkokat, amelyek azon a területen belül vannak, amelyet a projektmenedzser utoljára helyezett el a világnak, vagy amelyet utoljára verzióként mentett. (Alapvetően az \"utoljára látott érintett terület\", így ha a verziókat kerékpározná, nem hagyna blokkokat az előző verzióhoz képest.)", + "litematica.gui.title.area_editor_normal": "Területszerkesztő (normál/többdobozos mód)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Területszerkesztő (§6§lSéma VCS terület§r)", + "litematica.gui.title.area_editor_simple": "Területszerkesztő (egyszerű mód)", + "litematica.gui.title.area_editor_sub_region": "Területszerkesztő (alrégió)", + "litematica.gui.title.area_editor.sub_region_name": "Kistérség neve", + "litematica.gui.title.area_selection_manager": "Területválasztó menedzser", + "litematica.gui.title.configure_schematic_placement": "Konfigurálja a sematikus elhelyezést", + "litematica.gui.title.configure_schematic_sub_region": "Elhelyezési alrégió konfigurálása", + "litematica.gui.title.configs": "Litematica konfigurációk - %s", + "litematica.gui.title.confirm_file_deletion": "Erősítse meg a fájl törlését", + "litematica.gui.title.copy_area_selection": "Terület kijelölés másolása '%s'", + "litematica.gui.title.create_area_selection": "Hozzon létre egy új területkijelölést", + "litematica.gui.title.create_area_selection_from_placement": "Hozzon létre egy új területkijelölést egy sematikus elhelyezésből", + "litematica.gui.title.create_directory": "Hozzon létre egy új könyvtárat", + "litematica.gui.title.create_in_memory_schematic": "Hozzon létre egy vázlatot a memóriában", + "litematica.gui.title.create_schematic_project": "Hozzon létre egy új sematikus projektet", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "Betöltési séma", + "litematica.gui.title.manage_loaded_schematics": "Betöltött sémák kezelése", + "litematica.gui.title.manage_schematic_placements": "Sematikus elhelyezések kezelése", + "litematica.gui.title.material_list.area_analyzer": "Területelemzés a '%s' kiválasztásához", + "litematica.gui.title.material_list.placement": "Anyaglista a '%s' elhelyezéshez", + "litematica.gui.title.material_list.schematic": "Anyaglista a '%s' sematikushoz (%s / %s régió)", + "litematica.gui.title.material_list.select_schematic_regions": "Válassza ki az alrégiókat a '%s' anyaglistájához", + "litematica.gui.title.rename_area_selection": "Területválasztás átnevezése", + "litematica.gui.title.rename_area_sub_region": "Alrégió átnevezése", + "litematica.gui.title.rename_schematic": "Séma átnevezése", + "litematica.gui.title.create_schematic_from_selection": "Mentse el az aktuálisan kiválasztott területet sémaként", + "litematica.gui.title.save_exported_schematic": "Mentse el a '%s' egy exportált %s -ját", + "litematica.gui.title.save_imported_schematic": "Mentse el az importált vázlatot", + "litematica.gui.title.save_schematic_from_memory": "A memóriában lévő séma mentése fájlba", + "litematica.gui.title.save_schematic_filename": "Sematikus fájlnév", + "litematica.gui.title.schematic_browser": "Sematikus böngésző", + "litematica.gui.title.schematic_manager": "Sematikus menedzser", + "litematica.gui.title.schematic_project_manager": "Sematikus VCS projektmenedzser", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Erősítse meg a terület törlését", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Erősítse meg a Place to world akciót", + "litematica.gui.title.schematic_projects.save_new_version": "Mentse el az új sematikus verziót", + "litematica.gui.title.schematic_projects_browser": "Sematikus VCS projektböngésző", + "litematica.gui.title.schematic_verifier": "Sematikus ellenőrző a következőhöz: '%s'", + "litematica.gui.title.schematic_verifier_errors": "A sematikus ellenőrző hibák", + "litematica.gui.title.task_manager": "Feladatkezelő", + "litematica.hud.area_selection.box_count": "Dobozok: %s", + "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "Sarkok", + "litematica.hud.area_selection.mode.expand": "Bontsa ki", + "litematica.hud.area_selection.origin": "Eredete: %s", + "litematica.hud.area_selection.selected_area_normal": "Terület: %s", + "litematica.hud.area_selection.selected_area_simple": "Terület [§6Egyszerű mód§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "Kistérség: %s", + "litematica.hud.area_selection.selection_corners_mode": "Sarok mód: %s", + "litematica.hud.delete.target_mode": "Cél mód törlése: %s", + "litematica.hud.delete.target_mode.area": "Jelenlegi terület", + "litematica.hud.delete.target_mode.placement": "Jelenlegi elhelyezés", + "litematica.hud.misc.easy_place_mode_enabled": "Easy Place mód §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Elhelyezési korlátozás mód §aON§r", + "litematica.hud.misc.render_layer_mode": "Réteg mód: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Réteg mód: %s", + "litematica.hud.misc.renderer_status": "Renderelők: A: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Adat-visszaállítási mód: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Blokkok cseréje: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "A készlet tartalmának figyelmen kívül hagyása: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Koordináta zárolása\nEz lehetővé teszi a többi koordináta\nmegváltoztatását anélkül, hogy ez befolyásolná a zároltokat", + "litematica.hud.schematic_placement.hover_info.placement_locked": "Ez az elhelyezés zárolva van, és\nnem módosítható a zárolás feloldása nélkül", + "litematica.hud.schematic_placement.hover_info.placement_modified": "Ez az elhelyezés módosult", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Ez a kistérség módosult", + "litematica.hud.schematic_placement.selected_placement": "Elhelyezés", + "litematica.hud.schematic_placement.selected_sub_region": "Kistérség", + "litematica.hud.schematic_placement.sub_region_count": "Régiók", + "litematica.hud.schematic_placement.sub_region_modified": "Módosított", + "litematica.hud.schematic_placement.sub_region_origin": "Régió eredete: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Régiók módosítva", + "litematica.hud.selected_mode": "Mód", + "litematica.hud.schematic_projects.current_version_date": "Dátum: %s", + "litematica.hud.schematic_projects.current_version": "Verzió: %s/%s - név: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Projekt eredete: %s", + "litematica.hud.schematic_projects.project_name": "Projekt: %s", + "litematica.hud.schematic_projects_mode": "§6Séma VCS mód§r", + "litematica.info.material_list": "- Az Anyaglista gyorsbillentyű megnyitja az utoljára megtekintett anyaglistát,\n ha van tárolva\n- Ha másik anyaglistára szeretne váltani, nyissa meg az egyiket a\n GUI gombbal a Elhelyezés konfigurációs grafikus felület vagy\n a sematikus böngésző\n- A tárolt/utoljára megtekintett lista is elfelejtődik\n , ha a kiválasztott sematikus elhelyezés megváltozik\n- Ha nincs utolsó még megtekintett anyaglista,\n akkor a kiválasztott elhelyezés kerül felhasználásra, ha van", + "litematica.label.alignment.center": "Központ", + "litematica.label.alignment.top_center": "Felső központ", + "litematica.label.none_lower": "egyik sem", + "litematica.label.no": "nem", + "litematica.label.yes": "igen", + "litematica.message.error.area_deletion_aborted": "A terület törlése megszakadt vagy megszakítva", + "litematica.message.error.empty_area_selection": "Üres terület kijelölés (dobozok nélkül)", + "litematica.message.error.invalid_schematic_name": "Érvénytelen sematikus név: '%s'", + "litematica.message.error.no_area_selected": "§cNincs terület kiválasztva§r", + "litematica.message.error.no_placement_selected": "§cNincs elhelyezés kiválasztva§r", + "litematica.message.error.only_works_in_single_player": "§cEz a művelet csak egyjátékos§r esetén működik", + "litematica.message.error.move.pending_tasks": "§cNem lehet elindítani egy áthelyezési műveletet, amíg vannak függőben lévő feladatok§r", + "litematica.message.error.placement_paste_outside_world": "Az elhelyezés nem illeszthető be a jelenlegi pozícióba, mert túllép a világ határain", + "litematica.message.error.schematic_paste_failed": "§cSémás beillesztés a világba nem sikerült§r", + "litematica.message.error.schematic_save_failed": "Nem sikerült elmenteni a kapcsolási rajzot a '%s' fájlba", + "litematica.message.error.schematic_save_interrupted": "A sematikus mentés megszakadt vagy leállt", + "litematica.message.error.schematic_save_no_area_selected": "§cA vázlatos mentés nem sikerült - nincs terület kiválasztva§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "Nem található megfelelő hotbar slot a pick blokkhoz!\nEllenőrizze az Általános -> §epickBlockableSlots§r konfigurációt.\nSzintén az §epickBlockAvoid*§6 konfigurációktól függően előfordulhat, hogy a pick blokk funkció megtagadja a szerszámok vagy más sérült elemek cseréjét ezekben a nyílásokban.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "Nincsenek hotbar slotok beállítva az Általános -> §epickBlockableSlots§6 konfigurációban!", + "litematica.message.added_selection_box": "Új választódoboz hozzáadva a %shelyen", + "litematica.message.area_clear_fail": "§cNem sikerült törölni a terület(ek)§r", + "litematica.message.area_cleared": "Terület megtisztítva", + "litematica.message.area_filled": "Terület megtelt", + "litematica.message.area_fill_fail": "Nem sikerült kitölteni a területet", + "litematica.message.area_selections.selection_created_from_placement": "Új kijelölést hozott létre a '%s' elhelyezésről", + "litematica.message.easy_place_fail": "§6 Az Easy Place mód által megakadályozott művelet", + "litematica.message.grabbed_element_for_moving": "Megragadt egy elemet a mozgatáshoz", + "litematica.message.in_memory_schematic_created": "Létrehozott egy vázlatot a memóriában a következővel: '%s'", + "litematica.message.litematic_saved_as": "Sikeresen frissítve a Litematica Schematic adatverzióját\nA séma '%s' néven mentve", + "litematica.message.material_list.material_cache_cleared": "Anyaggyorsítótár törölve", + "litematica.message.material_list_written_to_file": "Anyaglista a '%s' fájlba írva", + "litematica.message.moved_area_origin": "A terület kezdőpontját áthelyezte innen: %s => %s", + "litematica.message.moved_selection": "Az aktuális kijelölés áthelyezése innen: %s => %s", + "litematica.message.paste_with_servux": "§6 Az elhelyezés feltöltés alatt áll a Servux-ba beillesztés céljából", + "litematica.message.placement.cant_modify_is_locked": "§cAz elhelyezés zárolva van, és nem módosítható§r", + "litematica.message.placement.moved_placement_origin": "Az elhelyezés kezdőpontja áthelyezve innen: %s => %s", + "litematica.message.placement.moved_subregion_to": "Alrégió áthelyezve ide: %s", + "litematica.message.placement.rotation_set_to": "Az elhelyezés %sértékre elforgatva", + "litematica.message.placement.mirror_set_to": "Az elhelyezés tükrözve %s", + "litematica.message.placement_restriction_fail": "§6 Az elhelyezéskorlátozási mód által megakadályozott művelet", + "litematica.message.removed_area_origin": "Eltávolította az explicit/manuális terület kezdőpontját", + "litematica.message.removed_selection_box": "A %sjelölőnégyzet eltávolítva", + "litematica.message.scheduled_task_added": "Ütemezett feladat hozzáadva...", + "litematica.message.litematic_downgrade_exported_as": "A sematikus export leminősítése '%s'\n6. §-ra MEGJEGYZÉS: Ez egy kísérleti szolgáltatás; adatvesztés léphet fel.§r", + "litematica.message.schematic_exported_as": "A séma „%s” néven exportálva", + "litematica.message.schematic_pasted": "A séma beillesztve a világba", + "litematica.message.schematic_pasted_using_fill_and_setblock": "A séma beillesztése §b%s§r fill és §b%s§r setblock parancsokkal", + "litematica.message.schematic_pasted_using_setblock": "A séma beillesztése §b%s§r setblock parancsokkal", + "litematica.message.schematic_pasted_using_world_edit": "A séma beillesztése §b%s§r World Edit //set parancsokkal", + "litematica.message.schematic_placement_created": "Elhelyezés létrehozva ehhez: '%s'", + "litematica.message.schematic_preview_cancelled": "Előnézeti feladat megszakítva", + "litematica.message.schematic_read_from_file_success": "A séma betöltve a '%s' fájlból", + "litematica.message.schematic_rendering_refreshed": "A sematikus megjelenítés frissítve", + "litematica.message.schematic_saved_as": "A séma „%s” néven mentve", + "litematica.message.schematic_save_task_created": "Sematikus mentési feladat létrehozva", + "litematica.message.set_area_origin": "Állítsa a terület kezdőpontját %sértékre", + "litematica.message.set_selection_box_point": "A %d pont beállítása/áthelyezése %s-ra", + "litematica.message.toggled": "Váltva %s %s", + "litematica.message.value.on": "ON", + "litematica.message.value.off": "LE", + "litematica.message.schematic_projects.project_created": "A '%s' projekt létrehozva", + "litematica.message.schematic_projects.project_loaded": "A '%s' projekt betöltve", + "litematica.message.schematic_projects.version_saved": "Az új verzió (#%s) '%s' néven mentve", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Megjegyzés: Ön jelenleg az Egyszerű területkiválasztás módban van", + "litematica.message.warn.layer_mode_currently_at": "Megjegyzés: Jelenleg a '%s' renderelési réteg módban van", + "litematica.message.warn.main_rendering_disabled": "Figyelmeztetés: A fő megjelenítés jelenleg le van tiltva\nLásd: Vizualok -> %s, vagy Gyorsbillentyűk -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Figyelmeztetés: A sematikus blokkok megjelenítése jelenleg le van tiltva\nLásd: Vizualok -> %svagy Gyorsbillentyűk -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Figyelmeztetés: Ha közvetlenül betölt nem Litematica kapcsolási rajzokat, a létrehozott elhelyezések nem lesznek állandóak.\nHa sokszor kell betöltenie a kapcsolási rajzot, akkor a kapcsolási rajztípus konverziós késleltetési csúcsa (nagy kapcsolási rajzok esetén) minden betöltésekor bekövetkezik.\n\nEzért javasoljuk, hogy importálja a kapcsolási rajzot és mentse el Litematica formátumban a Schematic Manager menün keresztül, vagy ami még jobb, illessze be az eredeti kapcsolási rajzot egy ideiglenes világba az MCEdit vagy a Litematica Beillesztés mód használatával, majd ebből készítsen egy új Litematica vázlatot, lehetőleg több alrégiót használva, hogy szorosan rögzítse az építményt, ahol lehetséges.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "A megcélzott elhelyezés jelenleg nincs kiválasztva. Az Összes cseréje gyorsbillentyű csak az elhelyezés aktuálisan kiválasztott alrégióján működik, amelyre rákattint. Tehát ha csak egy alrégióban szeretné lecserélni a blokkokat, válassza ki azt az alrégiót. A teljes kapcsolási rajzon (minden napterületen) való cseréhez válassza ki a teljes elhelyezést, és ne annak egy alrégióját. A blokkok is csak az aktuális Render Layers beállítás által korlátozott területen belül kerülnek cserére.", + "litematica.message.warn.schematic_rendering_disabled": "Figyelmeztetés: A sematikus megjelenítés jelenleg le van tiltva\nLásd: Vizualok -> %svagy Gyorsbillentyűk -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Figyelmeztetés: Az ellenőrző fedvény megjelenítése jelenleg le van tiltva! Lásd: Információs fedvények -> %s (vagy Gyorsbillentyűk -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Érvénytelen bevitel a(z) '%s' számhoz", + "litematica.message.warning.schematic_projects_hidden": "Figyelmeztetés: A sematikus verzióvezérlő rendszer jelenleg el van rejtve. Általában NE használja ezt, hacsak nem igazán tudja, hogyan működik, és nem változtat a mod viselkedésén. Iteratírozó, in-place tervezési munkákhoz készült, ahol a build különböző verziói között helyben történő váltás (=az előző verzió törlése és cseréje) szükséges. Ha használni szeretné, akkor engedélyezze az Általános -> unhideSchematicVCS opciót", + "litematica.warning.area_editor.area_rendering_disabled": "Megjegyzés: A Területválasztó mezők megjelenítése jelenleg le van tiltva\nLásd: Vizualok -> %s, vagy Gyorsbillentyűk -> %s ['%s']", + "litematica.tool_hud.block_1": "Blokk: %s", + "litematica.tool_hud.block_2": "Csere: %s", + "litematica.tool_hud.facing": "Származási: %s", + "litematica.tool_mode.name.area_selection": "Terület kiválasztása", + "litematica.tool_mode.name.delete": "Töröl", + "litematica.tool_mode.name.fill": "Töltse ki", + "litematica.tool_mode.name.grid_paste": "Rács beillesztési séma a világon", + "litematica.tool_mode.name.move": "Mozog", + "litematica.tool_mode.name.paste_schematic": "Beillesztési séma a világban", + "litematica.tool_mode.name.rebuild": "Sematikus szerkesztés", + "litematica.tool_mode.name.replace_block": "Cserélje ki a blokkot", + "litematica.tool_mode.name.schematic_placement": "Sematikus elhelyezés" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/it_IT.json b/src/main/resources/assets/litematica/lang/crowdin/it_IT.json new file mode 100644 index 0000000000..94d7da46a3 --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/it_IT.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlaceProtocolVersion", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtRestoreComportamento", + "litematica.config.generic.name.pasteReplaceBehavior": "pasteReplaceComportamento", + "litematica.config.generic.name.placementReplaceBehavior": "SostituzioneSostituzioneComportamento", + "litematica.config.generic.name.placementRestrictionWarn": "placementRestrictionWarn", + "litematica.config.generic.name.selectionCornersMode": "selectionCornersMode", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryEnabled", + "litematica.config.generic.name.customSchematicBaseDirectory": "customSchematicBaseDirectory", + "litematica.config.generic.name.areaSelectionsPerWorld": "areaSelectionsPerWorld", + "litematica.config.generic.name.betterRenderOrder": "betterRenderOrder", + "litematica.config.generic.name.changeSelectedCornerOnMove": "changeSelectedCornerOnMove", + "litematica.config.generic.name.cloneAtOriginalPosition": "cloneAtOriginalPosition", + "litematica.config.generic.name.commandDisableFeedback": "commandDisableFeedback", + "litematica.config.generic.name.commandFillMaxVolume": "commandFillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "commandFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "commandLimitPerTick", + "litematica.config.generic.name.commandNameClone": "commandNameClone", + "litematica.config.generic.name.commandNameFill": "commandNameFill", + "litematica.config.generic.name.commandNameSetblock": "commandNameSetblock", + "litematica.config.generic.name.commandNameSummon": "commandNameSummon", + "litematica.config.generic.name.commandTaskInterval": "commandTaskInterval", + "litematica.config.generic.name.commandUseWorldEdit": "commandUseWorldEdit", + "litematica.config.generic.name.debugLogging": "debugLogging", + "litematica.config.generic.name.datafixerMode": "datafixerMode", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdadjacent", + "litematica.config.generic.name.easyPlaceFirst": "easyPlaceFirst", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldEnabled", + "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", + "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", + "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "entityDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "entitàDataSyncCacheTimeout", + "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "executeRequireHoldingTool", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "fixRailRotation", + "litematica.config.generic.name.generateLowercaseNames": "generateLowercaseNames", + "litematica.config.generic.name.highlightBlockInInventory": "highlightBlockInInventory", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "layerModeFollowsPlayer", + "litematica.config.generic.name.loadEntireSchematics": "loadEntireSchematics", + "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreStato", + "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntitiesInteramente", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntities", + "litematica.config.generic.name.pasteIgnoreInventories": "pasteIgnoreInventories", + "litematica.config.generic.name.pasteToMcFunctionFiles": "pasteToMcFunctionFiles", + "litematica.config.generic.name.pasteUseFillCommand": "pasteUseFillCommand", + "litematica.config.generic.name.pasteUsingCommandsInSp": "pasteUsingCommandsInSp", + "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockAvoidDamageable", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoidTools", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockEnabled", + "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "pickBlockableSlots", + "litematica.config.generic.name.placementRestriction": "placementRestrizione", + "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", + "litematica.config.generic.name.renderThreadNoTimeout": "renderThreadNoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "serverNbtRequestRate", + "litematica.config.generic.name.signTextPaste": "signTextPaste", + "litematica.config.generic.name.toolItem": "toolItem", + "litematica.config.generic.name.toolItemEnabled": "toolItemEnabled", + "litematica.config.generic.name.toolItemComponents": "toolItemComponents", + "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "enableAreaSelectionBoxesRendering", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlacementBoxesRendering", + "litematica.config.visuals.name.enableRendering": "enableRendering", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "enableSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", + "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", + "litematica.config.visuals.name.overlayReducedInnerSides": "overlayReducedInnerSides", + "litematica.config.visuals.name.placementBoxSideAlpha": "placementBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderAreaSelectionBoxSides", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksAsTranslucent", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderCollidingSchematicBlocks", + "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerConnections", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlacementEnclosingBox", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlacementEnclosingBoxSides", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "schematicoverlayEnableOutlines", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "schematicoverlayEnableResorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "schematicoverlayModelOutline", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "schematicOverlayOutlineWidththrough", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schematicoverlayRenderThroughBlocks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "schematicoverlayTypeMissing", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "schematicOverlayTypeWrongState", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesAllineamento", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayAlignment", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlignment", + "litematica.config.info_overlays.name.toolHudAlignment": "toolHudAlignment", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesAbilitato", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesScala di font", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayEnabled", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "materialListHudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "materialListHudScale", + "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "verifierErrorHilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "verifierOverlayEnabled", + "litematica.config.info_overlays.name.warnDisabledRendering": "warnDisabledRendering", + "litematica.config.colors.name.areaSelectionBoxSideColor": "areaSelectionBoxSideColor", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "hightlightBlockInInventoryColor", + "litematica.config.colors.name.materialListHudItemCountsColor": "materialListHudItemCountsColor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematicRebuildBreakPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schematicRebuildBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schematicRebuildReplaceOverlayColor", + "litematica.config.colors.name.schematicOverlayColorExtra": "schematicoverlayColorExtra", + "litematica.config.colors.name.schematicOverlayColorMissing": "schematicoverlayColorMissing", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schematicaOverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "schematicaOverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "addSelectionBox", + "litematica.config.hotkeys.name.cloneSelection": "cloneSelection", + "litematica.config.hotkeys.name.deleteSelectionBox": "deleteSelectionBox", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceToggle", + "litematica.config.hotkeys.name.executeOperation": "eseguiOperazione", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "layerModeSuccessivo", + "litematica.config.hotkeys.name.layerModePrevious": "layerModePrevious", + "litematica.config.hotkeys.name.layerNext": "livelloSuccessivo", + "litematica.config.hotkeys.name.layerPrevious": "livelloPrecedente", + "litematica.config.hotkeys.name.layerSetHere": "layerSetHere", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionNegative", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "nudgeSelectionPositivo", + "litematica.config.hotkeys.name.moveEntireSelection": "moveEntireSelection", + "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiAreaSettings", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematics", + "litematica.config.hotkeys.name.openGuiMainMenu": "openGuiMainMenu", + "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlacementSettings", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematicPlacements", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSchematicProjects", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", + "litematica.config.hotkeys.name.openGuiSettings": "openGuiSettings", + "litematica.config.hotkeys.name.operationModeChangeModifier": "operationModeChangeModifier", + "litematica.config.hotkeys.name.pickBlockFirst": "pickBlockFirst", + "litematica.config.hotkeys.name.pickBlockLast": "pickBlockLast", + "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayThroughBlocks", + "litematica.config.hotkeys.name.rerenderSchematic": "rerenderSchematic", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaAsInMemorySchematic", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "saveAreaAsSchematicToFile", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "schematicaEditBreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "schematicaModificaSostituisciDirezione", + "litematica.config.hotkeys.name.schematicPlacementRotation": "schematicPlacementRotation", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "schematicVersionCycleModifier", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "schematicVersionCycleNext", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "schematicVersioneCicloPrecedente", + "litematica.config.hotkeys.name.selectionGrabModifier": "selectionGrabModifier", + "litematica.config.hotkeys.name.selectionGrow": "selectionGrow", + "litematica.config.hotkeys.name.selectionGrowModifier": "selectionGrowModifier", + "litematica.config.hotkeys.name.selectionNudgeModifier": "selectionNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "selectionModeCycle", + "litematica.config.hotkeys.name.selectionShrink": "selectionRiduci", + "litematica.config.hotkeys.name.setAreaOrigin": "setAreaOrigine", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "setSelectionBoxPosition1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "toggleAreaSelectionBoxesRendering", + "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSchematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "toggleOverlayOutlineRendering", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", + "litematica.config.hotkeys.name.togglePlacementRestriction": "togglePlacementRestriction", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "toggleSchematicBlockRendering", + "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "toggleTranslucentRendering", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "toggleVerifierOverlayRendering", + "litematica.config.hotkeys.name.toolEnabledToggle": "toolEnabledToggle", + "litematica.config.hotkeys.name.toolPlaceCorner1": "toolPlaceCorner1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "toolPlaceCorner2", + "litematica.config.hotkeys.name.toolSelectElements": "toolSelectElements", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "toolSelectModifierBlock1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "toolSelectModifierBlock2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "Il tipo di \"protocollo di posizionamento accurato\" da usare.\n- Auto: Utilizza v3 in giocatore singolo, e per impostazione predefinita labbra solo in multigiocatore,\n a meno che il server non abbia mod Carpet che invia un pacchetto 'carpet:hello'\n , nel qual caso v2 è utilizzato su tale server.\n- Versione 3: supportata solo da Litematica stessa (in singolo giocatore) o con Servux.\n- Versione 2: Compatibile con i server con la mod Carpet\n (QuickCarpet by skyrising and DeadlyMC,\n o CarpetExtra oltre a FabricCarpet.\n E in entrambi i casi la regola 'accurateBlockPlacement' Carpet ha bisogno di\n per essere abilitata sul server).\n- Lastre soltanto: Corregge solo le lastre superiori. Compatibile con i server di carta.\n- Nessuno: non modifica le coordinate.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Se i dati NBT dei blocchi sono o meno tentati di essere ripristinati,\ne quale metodo è utilizzato per questo.\n- Place & Data Modify proverà a posizionare il blocco \"NBT-picked\"\n vicino al giocatore, e quindi utilizzare il comando di modifica dei dati\n per trasferire i dati NBT al blocco\nsetblock: Place & Clone proverà a posizionare il blocco\n \"NBT-picked\" vicino al giocatore, e poi clonarlo alla posizione finale.\n- Teletrasporto & Posto cercherà di teletrasportare il giocatore vicino e poi\n posizionare direttamente l'elemento scelto NBT nella posizione corretta.\nSi noti che il metodo di teletrasporto e luogo al momento non funziona correttamente/affatto.\nIl metodo raccomandato è §ePlace & Data Modify§r, tuttavia per far funzionare\ndovrai probabilmente abbassare la pastaCommandLimit a 1 per tick e aumentare\nil pastoIntervallo a 1-4 tick o qualcosa.\nCosì si dovrebbe utilizzare solo per incollare blocchi importanti che hanno bisogno dei dati,\nper esempio facendo uno schema di solo gli inventari,\ne poi incolla che con il comportamento di sostituzione impostato su Nessuno.", + "litematica.config.generic.comment.pasteReplaceBehavior": "Il comportamento di sostituire i blocchi esistenti\nnella modalità Incolla lo strumento schematico", + "litematica.config.generic.comment.placementReplaceBehavior": "Il comportamento del blocco viene sostituito quando si aggiungono i blocchi\nal mondo dello schema.\n\nQuesto permette di utilizzare posizionamenti sovrapposti senza il posizionamento\nsuccessivamente gestito sempre sovrascrivendo quelli precedenti con aria.\nD'altra parte alcuni blocchi come i blocchi di luce sono considerati\ncome l'aria, in modo da avrebbero bisogno del \"Tutto\" sostituire il comportamento\nper essere posizionato a tutti.", + "litematica.config.generic.comment.placementRestrictionWarn": "Seleziona il tipo di messaggio di avviso da mostrare (se presente)\nquando la modalità Easy Place o la limitazione del posizionamento impediscono di posizionare un blocco", + "litematica.config.generic.comment.selectionCornersMode": "La modalità angoli selezione area da usare (Corner, o Espandere)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "Se abilitata, la directory impostata in 'customSchematicBaseDirectory'\nsarà usata come directory schematica root/base,\ninvece della cartella normale '.minecraft/schematics/'", + "litematica.config.generic.comment.customSchematicBaseDirectory": "La directory schematica root/base da usare,\nse 'customSchematicBaseDirectoryEnabled' è abilitata", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Usa directory radice per mondo o server per le selezioni di area\n§6NOTA: Non spegnere questa opzione mentre sei in streaming dal vivo,\n§6come allora il browser Selezione Area mostrerà il server IP\n§6nel widget di navigazione e anche nel nome / percorso di selezione corrente\n§6fino a quando non cambi nuovamente la directory corrente e la selezione", + "litematica.config.generic.comment.betterRenderOrder": "Se abilitato, il rendering schematico viene eseguito\niniettando la diversa chiamata di rendering nel codice di rendering vanilla\n. Questo dovrebbe portare a migliori blocchi traslucidi\nrendering/ordering e blocchi di schema che non vengono renderizzati\nattraverso i blocchi/terreni del mondo client.\nSe il rendering non funziona (ad esempio con Optifine),\nprova a disabilitare questa opzione.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "Se VERO, l'angolo selezionato di una selezione di area\nè sempre impostato all'ultimo angolo spostato,\nquando si usano i tasti di scelta rapida d'angolo", + "litematica.config.generic.comment.cloneAtOriginalPosition": "Se abilitata, quindi usando il tasto di scelta clone creerà\nil posizionamento nella posizione di selezione area originale,\ninvece che alla posizione attuale del giocatore", + "litematica.config.generic.comment.commandDisableFeedback": "Se abilitato, il feedback dei comandi viene automaticamente disabilitato\ne poi riattivato per Incolla multiplayer, Operazioni di riempimento ed eliminazione\n(che stanno utilizzando i comandi /setblock e /fill) disabilitando e poi\nriabilitando la regola di gioco sendCommandFeedback quando l'attività è terminata", + "litematica.config.generic.comment.commandFillMaxVolume": "La dimensione massima/volume di ogni singola casella\nche può essere riempita tramite le operazioni di riempimento/eliminazione\nbasate su comandi. Le aree/volumi più grandi verranno divisi in più comandi.\nTutte le aree sono anche divise in caselle per chunk all'inizio comunque.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Disabilita la divisione dei volumi di riempimento (nelle modalità di riempimento, sostituzione ed eliminazione)\nnelle caselle per pezzo", + "litematica.config.generic.comment.commandLimitPerTick": "Numero massimo di comandi inviati per tick di gioco,\nquando si utilizza Incolla, Riempi ed elimina le funzionalità di un server,\ndove utilizzeranno setblock e riempirà i comandi.\nNota che la funzione Incolla può essere superata da un paio di comandi\nquando si utilizza la funzionalità di ripristino NBT, che necessita di due comandi aggiuntivi per ogni blocco.", + "litematica.config.generic.comment.commandNameClone": "Il nome del comando clone da usare quando si utilizza la funzionalità della modalità creativa basata su comando\nsui server.\nQuesto è attualmente utilizzato solo dalla funzione Incolla se il comportamento di ripristino NBT\nè impostato su 'Piazza & Clone'.", + "litematica.config.generic.comment.commandNameFill": "Il nome del comando di riempimento da usare quando si utilizza la funzionalità della modalità creativa basata su comando\nsui server", + "litematica.config.generic.comment.commandNameSetblock": "Il nome di comando setblock da usare quando si utilizza la funzionalità di modalità creativa basata su comando\nsui server,\nvale a dire la funzione Incolla schema nella funzione World", + "litematica.config.generic.comment.commandNameSummon": "Il nome del comando summon da usare quando si utilizza la funzionalità di modalità creativa basata su comando\nsui server,\nvale a dire la funzione Incolla schema nella funzione World", + "litematica.config.generic.comment.commandTaskInterval": "L'intervallo nelle zecche di gioco le attività Incolla, Riempi ed Elimina\nvengono eseguite a. Il comando Configurazione di LimitPerTick imposta il numero massimo di comandi\nda inviare per esecuzione, e questa configurazione\nimposta l'intervallo nelle zecche di gioco prima dell'esecuzione successiva.", + "litematica.config.generic.comment.commandUseWorldEdit": "Se abilitato, invece di usare il setblock configurato e riempire i comandi,\nvengono utilizzati i comandi World Edit //pos1, //pos2 e //set.\nNota che usare i comandi World Edit è circa 3x più lento\nche usare i comandi vanilla a causa del limite di comando per tick,\ne WE che richiedono più comandi per blocco o area (//pos1 //pos2 //set).\n§6ATTENZIONE: l'opzione Incolla sostituisce il comportamento NON LAVORA se si usa\n§6i comandi di Modifica del Mondo e riempi i volumi invece dei singoli comandi di setblock!\nQuindi è consigliabile utilizzare i comandi vanilla, se hai il permesso di eseguirli.\nUn'altra cosa che potrebbe farti preferire i comandi WE in alcuni casi\nè che possono impedire gli aggiornamenti dei blocchi, se il server non ha\nla mod Carpet e quindi la regola '/carpet fillUpdates false' disponibile.", + "litematica.config.generic.comment.debugLogging": "Abilita alcuni messaggi di registro di debug nella console di gioco,\nper il debug di alcuni problemi o crash.", + "litematica.config.generic.comment.datafixerMode": "Il livello configurabile del fissatore di dati da applicare agli schemi caricati.\nQuesta opzione può migliorare le prestazioni degli schemi di caricamento\nbypassando il fissatore dati Vanilla,\nma questo può anche causare gravi perdite di dati se è disabilitato.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Valore predefinito dello schema per il fissatore dati vanigliato\n\nUsato per regolare il valore più basso possibile, e il valore usato\nquando lo schema caricato non contiene queste informazioni.\n\n§6ATTENZIONE: Questa impostazione è destinata ad essere utilizzata nella direzione\n§6da uno sviluppatore Litematica come la masa stessa.\n§6In caso di dubbio, mantieni il valore predefinito per Minecraft 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "Usa il codice adiacente clic da 1.12.2 ornithe.\nQuesto funziona solo con §a\"easyPlacePostRewrite\"§r abilitato.", + "litematica.config.generic.comment.easyPlaceFirst": "Questo fa sì che la modalità Posto Facile posizioni il primo/più vicino blocco\nche stai guardando prima, invece del blocco più lontano/inferiore.\nImpostare questo a false ti permette di posizionare più livelli \"contemporaneamente\",\ndal momento che i blocchi più lontani sarebbero stati posizionati prima che quelli più vicini blocchino la linea di vista.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "Se abilitato, puoi tenere premuto il tasto di uso\ne guardare diversi blocchi di schema per posizionarli,\nsenza dover cliccare su ogni blocco singolarmente.", + "litematica.config.generic.comment.easyPlaceMode": "Se abilitato, semplicemente cercando di usare un oggetto/posizionare un blocco\nsui blocchi dello schema posizionerà quel blocco in quella posizione", + "litematica.config.generic.comment.easyPlacePostRewrite": "Se abilitata, la modalità Easy Place utilizza il codice\n\"Post-Rewrite\" da 1.12.2 ornithe.\n§6ATTENZIONE! QUESTA È ESPERIMENTALE", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "Se abilitata, Litematica gestisce il cosiddetto\n\"Carpet mod Accurate Block Placement Protocol\" stesso in un singolo giocatore.\nSi consiglia di mantenere abilitato se\nutilizzerà Easy Place in single player.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "L'intervallo in millisecondi la modalità Easy Place attende\ndopo aver scambiato gli slot dell'inventario e aver posizionato un blocco.\nUtile per evitare di posizionare blocchi sbagliati quando si ha ping alto.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Swing la mano del giocatore quando si utilizza Easy Place.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "Se abilitata, riduce la distanza di portata da +1.0 al valore\nVanilla, quindi i server non rifiutano il posizionamento di blocchi\n.", + "litematica.config.generic.comment.entityDataSync": "Utilizzare il protocollo Entity Data Sync da Servux\nper ottenere Dati Entità dal server", + "litematica.config.generic.comment.entityDataSyncBackup": "Usa il metodo Vanilla NBT Query quando Servux\nnon è disponibile. Questo metodo richiede privilegi operatori.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "The Cache timeout value in seconds that\nthe Entity Cache keeps records for.\nA lower value means more frequent updates, but\nyou may want to consider a higher value if\nyour litematics fail to save with all of the NBT data.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Carica i dati NBT sincronizzati nel Client World.\n§6ATTENZIONE! Questa funzione causerà incompatibilità\n§6con altre mod che si basano su questi dati.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Richiede di tenere premuto un elemento\ndello strumento abilitato affinché il tasto di scelta rapida EseguiOperazione funzioni", + "litematica.config.generic.comment.fixChestMirror": "Abilita una correzione al codice del mirror toracico rotto in vaniglia", + "litematica.config.generic.comment.fixRailRotation": "Se vero, viene applicata una correzione per il bug della vaniglia nelle rotaie,\ndove le rotazioni di 180 gradi delle rotaie dritte nord-sud e\nest-ovest ruotano di 90 gradi in senso antiorario invece >_>", + "litematica.config.generic.comment.generateLowercaseNames": "Se abilitata, allora di default i nomi degli schemi\nsuggeriti saranno minuscoli e useranno trattini bassi al posto degli spazi", + "litematica.config.generic.comment.highlightBlockInInventory": "Se abilitata, evidenzia l'elemento (inclusi i riquadri Shulker che lo contengono)\ndel blocco guardato nello schema", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Ignorare il controllo della nuova distanza/coordinata che è stato aggiunto in 1.18.2.\n\nChe controlla rompe il \"protocollo di posizionamento accurato\" e fa sì che\nblocchi posizionati con una richiesta di rotazione (o altre proprietà) diventino semplicemente blocchi fantasma.\n\nFondamentalmente non c'è bisogno di disabilitare questo.\nIl controllo non esisteva nemmeno prima della 1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "Se VERO, il livello di rendering segue il giocatore.\nNota: Questo attualmente contrae gli intervalli di tipo dell'intervallo di livello purtroppo", + "litematica.config.generic.comment.loadEntireSchematics": "Se vero, allora l'intero schema viene sempre caricato contemporaneamente.\nSe falso, viene caricata solo la parte che si trova all'interno della distanza di visualizzazione del client.", + "litematica.config.generic.comment.materialListIgnoreState": "Se abilitato, lo stato esatto del blocco viene ignorato e solo il tipo di blocco deve corrispondere", + "litematica.config.generic.comment.pasteAlwaysUseFill": "Questo forza usando il comando di riempimento (invece di setblock) anche per singoli blocchi", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "Se abilitata, quindi blocca entità ae non incollate a tutti\ntramite l'incollaggio basato su comandi in multigiocatore.\nQuesto ti permette di incollare più facilmente in due passaggi se\nvuoi usare l'opzione NBT-restore per le scorte, ecc. nel secondo passaggio,\nche di solito richiede molto più lenta velocità di incollaggio / velocità di comando.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "Se abilitata, tutte le entità di blocco vengono ignorate dai comandi riempimento\ndurante l'incollaggio. Questo permette loro di ottenere incollato individualmente,\nche è necessario se l'opzione di ripristino NBT è in uso.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "Se abilitato, il limite di comando viene ignorato quando si incollano blocchi\ncon un'entità di blocco con l'opzione di ripristino NBT abilitata.\nQuesto sembra in qualche modo risolvere un problema in cui il ripristino NBT\naltrimenti fallirebbe per molti blocchi con una bassa velocità di comando.", + "litematica.config.generic.comment.pasteIgnoreEntities": "Se abilitata, la funzione Incolla non incollerà nessuna entità", + "litematica.config.generic.comment.pasteIgnoreInventories": "Non incollare i contenuti dell'inventario quando si incolla uno schema", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "Se abilitato, invece di incollare effettivamente gli schemi al mondo,\nsono scritti come comandi setblock in file di testo.", + "litematica.config.generic.comment.pasteUseFillCommand": "Se abilitato, invece di usare solo singoli comandi /setblock,\nl'operazione Incolla basata su comandi (che viene utilizzata sui server)\nproverà anche a usare i comandi /fill per tutte le aree continue dello stesso blocco.\nQuesto non ha effetto nel giocatore singolo, dal momento che la mod imposta i blocchi direttamente\nnel mondo del server integrato e non utilizza affatto i comandi.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "Questo è un hack temporaneo per usare l'incollatura\nbasata su comandi anche in un singolo giocatore, che permette di utilizzare il livello di rendering\nlimitato incollando in singolo giocatore, che attualmente non funziona con\nl'accesso diretto al mondo incolla che il singolo giocatore usa normalmente.\n\nSi noti che questo avrà tutte le stesse limitazioni NBT ripristino dati\nche multigiocatore incollare ha normalmente.", + "litematica.config.generic.comment.pasteUsingServux": "Utilizza Servux per incollare uno schema direttamente sul server.\nQuesto metodo è molto più veloce del tradizionale metodo basato sui comandi\ne supporta il ripristino dei dati NBT dell'entità\n.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Evita di sostituire eventuali oggetti danneggiabili nella hotbar", + "litematica.config.generic.comment.pickBlockAvoidTools": "Evita la sostituzione di qualsiasi strumento nella hotbar.\n\nQuesto significa qualsiasi elemento che estenda la classe degli ToolItem di vaniglia.", + "litematica.config.generic.comment.pickBlockEnabled": "Abilita i tasti di scelta del blocco del mondo schematico.\nC'è anche un tasto di scelta rapida per attivare... o.o", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Abilita l'impostazione \"pickBlockIgnoreNbt\" per\nEasy Place Post-Rewrite da 1.12.2 ornithe.", + "litematica.config.generic.comment.pickBlockShulkers": "Se abilitata, allora se l'elemento richiesto per il blocco di selezione\nnon è trovato direttamente nell'inventario del giocatore, ma c'è\nè una scatola Shulker che lo contiene, la Shulker Box\nsarà commutata alla mano del giocatore invece", + "litematica.config.generic.comment.pickBlockableSlots": "Gli slot hotbar che possono essere\nutilizzati per il blocco di prelievo dello schema", + "litematica.config.generic.comment.placementRestriction": "Se abilitata, la chiave di utilizzo può essere usata solo\ntenendo premuto l'elemento corretto per la posizione mirata,\ne la posizione mirata devono avere un blocco mancante nello schema", + "litematica.config.generic.comment.renderMaterialListInGuis": "Indica se l'elenco dei materiali debba o meno essere renderizzato\nall'interno delle GUI", + "litematica.config.generic.comment.renderThreadNoTimeout": "Rimuove il timeout dai thread del worker di rendering\nSe ottieni un rendering molto stuttery quando ti muovi intorno a\no hai a che fare con grandi schemi, prova a disabilitarlo. Tuttavia renderà\nil rendering schematico molto più lento in alcuni casi.", + "litematica.config.generic.comment.serverNbtRequestRate": "Limita il tasso di richiesta per la sincronizzazione dei dati dell'entità del server", + "litematica.config.generic.comment.signTextPaste": "Imposta automaticamente il testo nelle GUI del segno dallo schema", + "litematica.config.generic.comment.toolItem": "L'elemento da usare come \"strumento\" per le selezioni ecc.", + "litematica.config.generic.comment.toolItemEnabled": "Se VERO, allora l'elemento \"strumento\" può essere usato per controllare le selezioni ecc.", + "litematica.config.generic.comment.toolItemComponents": "Una versione consapevole dei componenti di dati di toolItem.\nImpostare a \"vuoto\" per disabilitare.\nLa sintassi accettata è la stessa del comando \"/give\".", + "litematica.config.generic.comment.unhideSchematicVCS": "Mostra il pulsante del menu Schema VCS (Version Control System),\ne abilita il tasto di scelta rapida e la funzionalità VCS in generale.\n(In precedenza si chiamava Progetti schematici.)\n\nIn generale non dovresti usare questa funzione,\na meno che tu non sappia veramente come funziona e cosa fa.\nCambia in qualche modo il modo in cui funzionano le selezioni, i posizionamenti e l'incollaggio delle aree,\nin particolare perché c'è anche un'operazione di eliminazione dell'area durante l'incollaggio.\n\nFondamentalmente questa funzionalità è pensata per il lavoro di progettazione §6iterativo e in-place§r,\ne consente di creare più facilmente più versioni/istantanee\ndella stessa build e anche di passare da una versione all'altra eliminando prima ciò che è\nnel mondo e poi incollando al suo posto la versione successiva.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Abilita il rendering delle caselle di selezione area", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Abilita il rendering delle caselle Posizionamento Schematico", + "litematica.config.visuals.comment.enableRendering": "Opzione di rendering principale. Abilita/disabilita TUTTE le modalità.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Abilita il rendering del blocco schematico.\nDisattivando questo permette di vedere solo la sovrapposizione del colore", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Abilita il rendering fluido schematico.\nDisabilitandolo ti permette di vedere più facilmente i blocchi e le sovrapposizioni.\nQuesto elimina anche la sovrapposizione dove era il Fluido.", + "litematica.config.visuals.comment.enableSchematicOverlay": "L'opzione principale di commutazione per la sovrapposizione del blocco\ndello schema", + "litematica.config.visuals.comment.enableSchematicRendering": "Abilita il rendering dello schema e la sovrapposizione", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Dimensione massima del filo di rendering mondiale dello schema\nQuesto influenzerà direttamente le prestazioni complessive multi-filettate\n\n§6USO CON ATTENZIONE! Questo avrà effetto\n§6solo dopo aver lasciato il gioco, e rientrare.", + "litematica.config.visuals.comment.ghostBlockAlpha": "Il valore alfa dei blocchi fantasma,\nquando li rende translucenti.\n§6Nota: §7Devi anche abilitare il rendering traslucido separatamente,\nusando l'opzione 'renderBlocksAsTranslucent'!", + "litematica.config.visuals.comment.ignoreExistingFluids": "Se abilitato, tutti i blocchi fluidi vengono ignorati come \"blocchi extra\"\ne come \"blocchi sbagliati\", vale a dire. dove lo schema ha aria o altri blocchi.\nFondamentalmente questo rende la roba da costruzione sott'acqua molto meno fastidiosa.\nNota: è molto probabile che tu voglia abilitare l'opzione 'renderCollidingSchematicBlocks'\nallo stesso tempo, per consentire ai blocchi di ottenere renderizzati all'interno di fluidi.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "Se abilitata, allora i lati interni\nadiacenti/toccanti per le sovrapposizioni del blocco vengono rimossi/non resi", + "litematica.config.visuals.comment.placementBoxSideAlpha": "Il valore alfa del lato delle caselle della sottoregione", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "Se abilitata, allora le caselle di selezione area\navranno le loro quadre laterali renderizzate", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "Se abilitato, gli schemi vengono resi\nusando \"blocchi fantasma\" traslucidi", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "Se abilitato, i blocchi negli schemi vengono resi\nanche quando c'è già un blocco (errato) nel mondo del client.\nProbabilmente per lo più utile quando si cerca di costruire\nqualcosa dove ci sono strati di neve o acqua nel senso.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Render le linee di connessione tra gli angoli delle caselle di evidenziazione del verificatore successivi.\nQuesto era un bug di rendering che alcune persone hanno sperimentato, ma almeno alcuni giocatori\nè piaciuto e ha richiesto di rimanere, quindi questa opzione \"ripristina\"", + "litematica.config.visuals.comment.renderErrorMarkerSides": "Se abilitato, allora i marcatori di errore nel Verificatore Schematico\navranno (traslucente) lati renderizzati invece che solo il contorno", + "litematica.config.visuals.comment.renderPlacementBoxSides": "Se abilitata, allora le caselle\ndelle sottoregioni dello schema piazzate avranno le loro quadre laterali renderizzate", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "Se abilitata, viene visualizzata una casella di chiusura attorno a\ntutte le sottoregioni in uno schema (posizionamento)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "Se abilitata, allora la casella di chiusura intorno a\nun posizionamento schematico avrà i suoi quadretti laterali renderizzati", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "Se abilitata, i lati del modello sono anche resi\nper i lati interni in modalità traslucida", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Abilita il rendering di un contorno di quadri metallici per\nla sovrapposizione del blocco schematico", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Abilita l'ordinamento traslucido per\nla sovrapposizione del blocco schematico", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Abilita il rendering di scatole/lati traslucidi per\nla sovrapposizione del blocco schematico", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "Se abilitata, la sovrapposizione schematica utilizzerà il modello di blocco\nquad/vertici invece della sovrapposizione di blocco completo tradizionale\n", + "litematica.config.visuals.comment.schematicOverlayModelSides": "Se abilitata, la sovrapposizione schematica utilizzerà il modello di blocco\nquad/vertici invece della sovrapposizione di blocco completo tradizionale\n", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "La larghezza della linea del blocco (modello) delinea", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "La larghezza della linea del blocco (modello) contorna,\nquando la sovrapposizione è resa attraverso blocchi", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "Se abilitata, la sovrapposizione dello schema sarà resa\nattraverso i blocchi. Questo è probabilmente utile solo una volta che sei\nedificio finito e vuoi vedere qualsiasi errore più facile", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Abilita la sovrapposizione dello schema per blocchi aggiuntivi", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Abilita la sovrapposizione dello schema per i blocchi mancanti", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Abilita la sovrapposizione dello schema per i blocchi sbagliati", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Abilita la sovrapposizione dello schema per gli stati sbagliati", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Forze che utilizzano modelli di blocchi per tutto nella lista dei risultati di Schematic Verifier\n. Normalmente i modelli di oggetti sono usati per qualsiasi cosa\nche ha un oggetto, e i modelli di blocchi sono utilizzati solo per i blocchi\nche non hanno un oggetto, più per Flower Pots per vedere l'elemento contenuto.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "L'allineamento della sovrapposizione delle righe di informazioni del blocco", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "L'allineamento della sovrapposizione Info Blocco", + "litematica.config.info_overlays.comment.infoHudAlignment": "L'allineamento del \"Info HUD\",\nutilizzato per la lista dei materiali, Schematic Verifier posizioni non corrispondenti, ecc.", + "litematica.config.info_overlays.comment.toolHudAlignment": "L'allineamento del \"HUD strumento\", quando si tiene premuto lo \"strumento\" configurato", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "Se abilitata, allora la sovrapposizione delle informazioni del blocco in stile MiniHUD\nè resa per il blocco guardato", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "La scala del carattere per le righe delle informazioni del blocco", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "Lo spostamento x delle righe di informazioni del blocco dal bordo selezionato", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "Lo spostamento y delle righe di informazioni del blocco dal bordo selezionato", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "Lo spostamento y della sovrapposizione delle informazioni del blocco dal bordo selezionato", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Abilita il rendering Block Info Overlay per mostrare le informazioni\nsul blocco guardato o sull'indicatore di errore del verificatore,\ntenendo premuto il tasto 'renderInfoOverlay'", + "litematica.config.info_overlays.comment.infoHudMaxLines": "Il numero massimo di linee informative da mostrare sull'HUD contemporaneamente", + "litematica.config.info_overlays.comment.infoHudOffsetX": "L'offset X dell'HUD Info dal bordo dello schermo", + "litematica.config.info_overlays.comment.infoHudOffsetY": "L'offset Y dell'HUD Info dal bordo dello schermo", + "litematica.config.info_overlays.comment.infoHudScale": "Fattore di scala per il testo HUD Info generico", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "Se abilitata, la Block Info Overlay e Blocca Info Lines\nsarà in grado di tracciare i blocchi fluidi invece di passarli attraverso", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "Il numero massimo di elementi da mostrare su\nl'HUD Info Material List contemporaneamente", + "litematica.config.info_overlays.comment.materialListHudScale": "Fattore di scala per l'HUD Info Material List", + "litematica.config.info_overlays.comment.statusInfoHud": "Abilita il renderer HUD di informazioni di stato,\nche rende alcune informazioni di stato, come\nla modalità di livello corrente e renderer abilitati", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Consenti automaticamente l'attivazione momentanea dell'HUD di informazioni di stato \"quando necessario\",\nad esempio quando si crea un posizionamento e si ha il rendering disabilitato", + "litematica.config.info_overlays.comment.toolHudOffsetX": "L'offset X dell'HUD Info dal bordo dello schermo", + "litematica.config.info_overlays.comment.toolHudOffsetY": "L'offset Y dell'HUD Info dal bordo dello schermo", + "litematica.config.info_overlays.comment.toolHudScale": "Fattore di scala per il testo HUD dello strumento", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "Il valore alfa dei lati della casella degli indicatori di errore", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "Il numero massimo di posizioni non corrispondenti per rendere\nin una sola volta nella sovrapposizione Schematic Verifer.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Abilita il rendering overlay marker del Verifier Schematic", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Se il messaggio di avviso di essere in modalità di livello\no di avere alcune delle opzioni di rendering disabilitate\ndovesse essere mostrato al caricamento di un nuovo schema\no alla creazione di un nuovo posizionamento", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "Il colore delle caselle di selezione area quando sono deselezionate", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "Il colore di evidenziazione per l'elemento del blocco guardato", + "litematica.config.colors.comment.materialListHudItemCountsColor": "Il colore del testo del conteggio articoli nell'HUD informazioni Lista materiali", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "Il colore della modalità Schematic Rebuild break o place block overlay", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "Il colore della modalità Schematic Rebuild rompe tutti i blocchi tranne la sovrapposizione mirata del selettore", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "Il colore della modalità di Ricostruzione Schematica sostituisce la sovrapposizione del selettore", + "litematica.config.colors.comment.schematicOverlayColorExtra": "Il colore della sovrapposizione dei blocchi per i blocchi aggiuntivi", + "litematica.config.colors.comment.schematicOverlayColorMissing": "Il colore della sovrapposizione dei blocchi per i blocchi mancanti", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "Il colore della sovrapposizione dei blocchi per i blocchi sbagliati", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "Il colore della sovrapposizione dei blocchi per gli stati di blocco sbagliati", + "litematica.config.hotkeys.comment.addSelectionBox": "Aggiungi una nuova casella di selezione (posizione 1) qui", + "litematica.config.hotkeys.comment.cloneSelection": "Clona rapidamente la selezione di area corrente.\nFondamentalmente questo crea uno schema di sola memoria,\ne poi crea un posizionamento di quello schema e lo seleziona,\ne passa anche la modalità strumento alla modalità Incolla.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Elimina la casella attualmente selezionata", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "Quando la easyPlaceMode è abilitata, questa chiave viene utilizzata per posizionare i blocchi", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Consente di attivare/disattivare rapidamente la modalità Easy Place", + "litematica.config.hotkeys.comment.executeOperation": "Esegue l'operazione attualmente selezionata con la selezione o il posizionamento corrente\nnelle modalità Fill, Replace,\nIncolla Schematic ecc.", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Inverte lo stato di rendering del blocco schematico/fantasma\nmentre questo collegamento è tenuto giù", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Inverti lo stato di rendering Overlay mentre questo keybind è tenuto giù", + "litematica.config.hotkeys.comment.layerModeNext": "Ciclo la modalità di rendering (tutti i livelli) in avanti", + "litematica.config.hotkeys.comment.layerModePrevious": "Cicla la modalità di rendering (tutti i livelli) all'indietro", + "litematica.config.hotkeys.comment.layerNext": "Sposta in alto la selezione dei livelli renderizzati", + "litematica.config.hotkeys.comment.layerPrevious": "Sposta in basso la selezione dei livelli renderizzati", + "litematica.config.hotkeys.comment.layerSetHere": "Imposta il livello Render alla posizione corrente del giocatore", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Sfuma la selezione corrente nella direzione \"negativa\"\nQuesto è fondamentalmente lo stesso della rotellina del mouse giù\ncon il modificatore Nudge premuto", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Sfuma la selezione corrente nella direzione \"positiva\"\nQuesto è fondamentalmente lo stesso della rotellina del mouse su\ncon il modificatore Nudge premuto", + "litematica.config.hotkeys.comment.moveEntireSelection": "Sposta l' intera selezione corrente qui", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Apri l'interfaccia delle impostazioni dell'area per l'area attualmente selezionata", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Apri l'interfaccia grafica dello schema caricata", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Apri il menu principale di Litematica", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Apri l'interfaccia della lista dei materiali per il posizionamento dello schema attualmente selezionato\n", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Apri l'interfaccia delle impostazioni di posizionamento per il posizionamento o sottoregione attualmente selezionato\n", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Apri l'interfaccia dei posizionamenti dello schema", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Apri l'interfaccia dei progetti schematici", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Apri l'interfaccia di verifica dello schema per il posizionamento dello schema attualmente selezionato\n", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Apri l'interfaccia del gestore di selezione area", + "litematica.config.hotkeys.comment.openGuiSettings": "Apri l'interfaccia di configurazione", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "Il tasto modificatore per cambiare rapidamente la modalità operativa.\nTieni premuto questo e scorri tenendo premuto l'elemento \"strumento\" per ciclare rapidamente la modalità.", + "litematica.config.hotkeys.comment.pickBlockFirst": "Una chiave per scegliere il blocco del primo raggio di blocchi\ntracciato a", + "litematica.config.hotkeys.comment.pickBlockLast": "Una chiave per scegliere il blocco dell'ultimo blocco di schema\ntracciato a, prima del primo (possibile) mondo di blocco\ntracciato a. Fondamentalmente questo otterrebbe\nil blocco che si potrebbe posizionare contro un blocco esistente.", + "litematica.config.hotkeys.comment.pickBlockToggle": "Un tasto di scelta rapida per attivare o disattivare l'opzione di scelta del blocco nelle configurazioni Generiche\n. Questo è fornito come un modo rapido per abilitare\no disabilitare i tasti del blocco di selezione, se interferiscono con qualcosa.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "Il tasto che abilita il rendering della sovrapposizione delle informazioni del blocco.\nUsa NONE per non richiedere la pressione di un tasto.\nDisabilita l'opzione con nome simile nelle configurazioni di Visuals\nper disabilitare completamente la sovrapposizione.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "Un tasto di scelta rapida per consentire alle sovrapposizioni di renderizzare attraverso i blocchi.\nQuesto è solo un modo più rapido per abilitare temporaneamente\nla stessa cosa che l'opzione 'schematicOverlayRenderThroughBlocks' in Visuals fa.", + "litematica.config.hotkeys.comment.rerenderSchematic": "Scorciatoia per aggiornare/ridisegnare solo lo schema, invece che\ndover aggiornare anche il terreno vanigliato con F3 + A", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Salva la selezione dell'area corrente come uno schema in memoria", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Salva la selezione dell'area corrente come schema in un file", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Tasto modificatore per attivare la modalità \"break everything except\"\nin modalità Schematic Edit tool.\nFondamentalmente quando tieni premuto questo tasto e premi un blocco schematico,\ntutti gli altri blocchi tranne questo blocco verranno rimossi dallo schema.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Tasto modificatore per attivare la funzione \"Interrompi tutti i blocchi identici\"\nnella modalità strumento Modifica schema", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Tasto modificatore per attivare la funzione di interruzione o posizionamento direzionale/continuo\nnella modalità strumento Modifica schema", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Tasto modificatore per attivare la \"Sostituisci tutti gli identici\"\nsostituisci modalità/funzione nella modalità strumento Modifica schema", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Tasto modificatore per attivare la \"Sostituisci tipo di blocco\"\nsostituisci modalità/funzione nella modalità strumento Modifica schema", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Tasto modificatore per attivare la modalità di sostituzione/funzione\ndirezionale/continua nella modalità strumento Modifica schema", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "Lo schema è ruotato di 90 gradi in senso orario quando premuto", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "Lo schema è specchio capovolto quando premuto", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "Il tasto modificatore da tenere premuto per poter usare la rotellina del mouse\nper scorrere attraverso le versioni dello schema nella modalità Controllo versione", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "Un tasto di scelta rapida per passare alla prossima versione dello schema nella modalità Controllo versione", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "Un tasto di scelta rapida per passare alla prossima versione dello schema nella modalità Controllo versione", + "litematica.config.hotkeys.comment.selectionGrabModifier": "Il tasto modificatore da tenere in \"grab\" una casella o un angolo di selezione\nper lo spostamento del cursore.", + "litematica.config.hotkeys.comment.selectionGrow": "Il tasto di scelta rapida di azione per far crescere automaticamente la casella di selezione intorno a\nqualsiasi blocco adiacente / diagonalmente collegato", + "litematica.config.hotkeys.comment.selectionGrowModifier": "Il tasto modificatore da tenere premuto per crescere o restringere\nuna casella di selezione durante lo scorrimento", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "Il tasto modificatore da tenere premuto durante lo scorrimento\nper sfumare l'area o l'angolo selezionato", + "litematica.config.hotkeys.comment.selectionModeCycle": "Cambia la modalità tra angoli e Cuboid\nnella modalità Selezione area", + "litematica.config.hotkeys.comment.selectionShrink": "Il tasto di scelta rapida delle azioni per ridurre la casella di selezione in modo che\nnon ci sia spazio vuoto (livelli vuoti) su nessun lato", + "litematica.config.hotkeys.comment.setAreaOrigin": "Imposta/sposta il punto di origine della selezione di area\ncorrente nella posizione del giocatore", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Imposta la prima posizione della casella\nattualmente selezionata alla posizione del giocatore", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Imposta la seconda posizione della casella\nattualmente selezionata alla posizione del giocatore", + "litematica.config.hotkeys.comment.toggleAllRendering": "Attiva/disattiva tutto il rendering", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Attiva/disattiva le caselle di selezione area", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Attiva/disattiva rendering dello schema (blocchi e sovrapposizione)", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Attiva/disattiva il rendering overlay delle informazioni (per informazioni overed blocco)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Attiva/disattiva il rendering overlay del blocco", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Attiva/disattiva il rendering del contorno overlay del blocco", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Attiva/disattiva il rendering laterale overlay del blocco", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Attiva/disattiva Schematic Placement boxes rendering on/off", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "Un tasto di scelta rapida per attivare o disattivare la modalità di limitazione del posizionamento", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Attiva/disattiva il rendering dei blocchi schematici", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "Attiva/disattiva il valore di configurazione signTextPaste (in categoria Generica)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Attiva/Disattiva rendering dei blocchi fantasma traslucido contro opaco", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Commuta la sovrapposizione del verificatore schematico", + "litematica.config.hotkeys.comment.toolEnabledToggle": "Il keybind per attivare o disattivare la funzionalità dell'elemento \"strumento\"", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "Il pulsante da usare tenendo premuto l'elemento \"strumento\"\nper posizionare l'angolo primario/primo", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "Il pulsante da usare tenendo premuto l'elemento \"strumento\"\nper posizionare il secondo angolo", + "litematica.config.hotkeys.comment.toolSelectElements": "Il pulsante da usare per selezionare gli angoli o le caselle\ntenendo premuto l'elemento \"strumento\"", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "Il tasto modificatore da tenere premuto durante l'utilizzo del tasto\n'toolSelectElements' per selezionare il tipo di blocco primario da usare in alcune delle modalità strumento", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "Il tasto modificatore da tenere premuto durante l'utilizzo del tasto\n'toolSelectElements' per selezionare il tipo di blocco secondario da usare in alcune delle modalità strumento", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Scarica lo schema del posizionamento attualmente selezionato, e quindi rimuove anche tutti i posizionamenti creati da esso", + "litematica.config.generic.prettyName.pickBlockEnabled": "Scegli Scorciatoie Blocco", + "litematica.config.generic.prettyName.easyPlaceMode": "Modalità Posto Facile", + "litematica.config.generic.prettyName.placementRestriction": "Restrizione Posizionamento", + "litematica.config.generic.prettyName.signTextPaste": "Incolla Testo Firma", + "litematica.config.generic.prettyName.toolItemEnabled": "Elemento Strumento Abilitato", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Riquadri Di Selezione Area Rendering", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Schema Riquadri Di Posizionamento Rendering", + "litematica.config.visuals.prettyName.enableRendering": "Tutti I Rendering", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Rendering Blocchi Schematici", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Rendering Dei Fluidi Schematici", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Rendering Overlay Schematico", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Rendering Schematico", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Rendering Dei Blocchi Schema Traslucido", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Schema Contorni Di Sovrapposizione", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Schema Di Sovrapposizione Traslucido", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Schema Lati Di Sovrapposizione", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Rendering Overlay Info Blocco", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifier Overlay Rendering", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "Tutti I Rendering", + "litematica.error.area_selection.copy_failed": "Impossibile copiare la selezione", + "litematica.error.area_selection.create_failed": "Impossibile creare una nuova selezione con il nome '%s', il file esiste già", + "litematica.error.area_selection.failed_to_load": "Impossibile caricare la selezione area", + "litematica.error.area_selection.grow.no_sub_region_selected": "Nessuna sottoregione selezionata!", + "litematica.error.area_selection.no_placement_selected": "Nessun Posizionamento Schematico selezionato!", + "litematica.error.area_selection.rename.already_exists": "Errore: esiste già un'area con il nome del file '%s'", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Nome del file sicuro generato non valido '%s'", + "litematica.error.duplicate_schematic_placement": "Errore: ha cercato di aggiungere un posizionamento che esiste già", + "litematica.error.generic.creative_mode_only": "Questa azione è disponibile solo in modalità creativa", + "litematica.error.generic.failed_to_delete_file": "Eliminazione del file '%s ' non riuscita", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Impossibile ordinare l'elenco degli stati ignorati", + "litematica.error.generic.schematic_world_not_loaded": "Il mondo dello schema non è stato caricato", + "litematica.error.area_editor.create_sub_region.exists": "Una sottoregione con il nome '%s' esiste già", + "litematica.error.area_editor.no_selection": "Nessuna selezione di area attiva", + "litematica.error.area_editor.open_gui.no_selection": "Attualmente in modalità selezione: normale, ma non è attualmente selezionata nessuna area", + "litematica.error.area_editor.rename_sub_region.exists": "Rinomina della sottoregione non riuscita:\nEsiste già una sottoregione con il nome '%s'", + "litematica.error.area_editor.switch_mode.no_selection": "Impossibile passare alla modalità di selezione: normale, perché non c'è attualmente un'area selezionata.\nSeleziona un'area o crea una nuova selezione nel browser Selezione area", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Impossibile caricare lo schema Litematica", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Impossibile effettuare il downgrade dello schema Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Creazione dello schema Litematica non riuscita", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Impossibile caricare lo schema", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Impossibile convertire la struttura in uno schema Litematica", + "litematica.error.schematic.create.no_selections": "Nessuna regione di selezione valida!", + "litematica.error.schematic_load.cant_read_file": "Impossibile leggere il file dello schema '%s' (non esiste o problema di autorizzazioni)", + "litematica.error.schematic_load.no_schematic_selected": "Nessun file di schema selezionato!", + "litematica.error.schematic_load.no_schematic_version_information": "Lo schema non ha informazioni sulla versione e non può essere caricato in sicurezza!", + "litematica.error.schematic_load.unsupported_schematic_version": "Versione schematica non supportata o futura '%d'", + "litematica.error.schematic_load.unsupported_type": "Tipo di file sconosciuto o non supportato per '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Solo gli schemi Litematica possono essere esportati in altri formati!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "Il tipo di schema selezionato non è supportato per importare!", + "litematica.error.schematic_placements.remove_fail_locked": "Il posizionamento è bloccato!\n- Tieni premuto Maiusc per forzare la rimozione", + "litematica.error.schematic_save.directory_doesnt_exist": "Directory inesistente: '%s'", + "litematica.error.schematic_save.file_already_exists": "Il file '%s' esiste già", + "litematica.error.schematic_save.invalid_directory": "Directory non valida '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "Nome schema non valido '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "Impossibile creare lo schema!", + "litematica.error.schematic_read_from_file_failed.cant_read": "Lettura dello schema dal file '%s non riuscita '", + "litematica.error.schematic_read_from_file_failed.exception": "Eccezione durante il tentativo di leggere lo schema dal file '%s'", + "litematica.error.schematic_read_from_file_failed.no_file": "Lettura dello schema dal file non riuscita: nessun file disponibile (schema in memoria?)", + "litematica.error.schematic_projects.empty_selection": "Selezione area vuota (0 sottoregioni)", + "litematica.error.schematic_projects.failed_to_load_project": "Impossibile caricare il progetto", + "litematica.error.schematic_projects.failed_to_load_schematic": "Impossibile caricare lo schema per la versione corrente", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Impossibile rinominare il file del progetto come '%s' (eccezione)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Impossibile rinominare il progetto in '%s', il file esiste già", + "litematica.error.schematic_projects.invalid_project_directory": "Directory progetto non valida o non esistente", + "litematica.error.schematic_projects.no_project_open": "Nessun progetto aperto", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "Attualmente in modalità Schematic VCS, ma al momento non è aperto alcun progetto", + "litematica.error.schematic_projects.null_player": "Il giocatore era nullo", + "litematica.error.schematic_projects.project_already_exists": "Il progetto '%s' esiste già", + "litematica.error.schematic_projects.save_already_in_progress": "Salva già in corso", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Creazione della directory dello schema «%s » non riuscita", + "litematica.error.schematic_write_to_file_failed.exception": "Scrittura dello schema nel file '%s' non riuscita (eccezione)", + "litematica.error.schematic_write_to_file_failed.exists": "Impossibile scrivere lo schema nel file '%s', il file esiste già", + "litematica.error.structure_write_to_file_failed.exception": "Scrittura della struttura nel file '%s' non riuscita (eccezione)", + "litematica.error.structure_write_to_file_failed.exists": "Impossibile scrivere la struttura nel file '%s', il file esiste già", + "litematica.hotkeys.category.generic_hotkeys": "Scorciatoie generiche", + "litematica.info.schematic_load.schematic_loaded": "Schema '%s' caricato con successo sulla memoria", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Fare clic con il pulsante destro del mouse per annullare un'operazione di anteprima\n- Ctrl + Alt + Maiusc + clic per impostare la miniatura da un'immagine PNG\n esistente chiamata 'pollice. ng' dalla stessa directory dove si trova il file schematico.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Utilizzare il tasto immagine normale per impostare l'anteprima.\nOppure fare clic con il tasto destro del mouse sul pulsante Imposta anteprima per annullare l'impostazione dell'anteprima.", + "litematica.info.schematic_manager.preview.success": "Anteprima immagine impostata con successo", + "litematica.gui.button.area_editor.analyze_area": "Analizza Area", + "litematica.gui.button.area_editor.change_corner_mode": "Modalità Angolo: %s", + "litematica.gui.button.area_editor.change_selection_mode": "Modalità Selezione: %s", + "litematica.gui.button.area_editor.create_schematic": "Salva Schema", + "litematica.gui.button.area_editor.create_sub_region": "Nuova sottoregione", + "litematica.gui.button.area_editor.origin_enabled": "Origine Manuale: %s", + "litematica.gui.button.area_editor.set_box_name": "Imposta", + "litematica.gui.button.area_editor.set_selection_name": "Imposta", + "litematica.gui.button.area_selection_mode": "Modalità Selezione Area: %s", + "litematica.gui.button.area_selections.create_directory": "Crea directory", + "litematica.gui.button.area_selections.create_new_selection": "Nuova selezione", + "litematica.gui.button.area_selections.create_selection_from_placement": "Dal Posizionamento", + "litematica.gui.button.area_selections.unselect": "Deseleziona", + "litematica.gui.button.change_menu.area_editor": "Editor Di Area", + "litematica.gui.button.change_menu.configuration_menu": "Menu di configurazione", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Carica Schemi", + "litematica.gui.button.change_menu.schematic_manager": "Gestione Schematica", + "litematica.gui.button.change_menu.schematic_projects_manager": "Schematico VCS", + "litematica.gui.button.change_menu.show_area_selections": "Navigatore selezione area", + "litematica.gui.button.change_menu.show_loaded_schematics": "Schema Caricato", + "litematica.gui.button.change_menu.show_schematic_placements": "Posizioni Schematiche", + "litematica.gui.button.change_menu.task_manager": "Gestore Attività", + "litematica.gui.button.change_menu.to_main_menu": "Litematica menu", + "litematica.gui.button.config_gui.colors": "Colori", + "litematica.gui.button.config_gui.generic": "Generic", + "litematica.gui.button.config_gui.hotkeys": "Scorciatoie", + "litematica.gui.button.config_gui.info_overlays": "Info Overlay", + "litematica.gui.button.config_gui.render_layers": "Renderizza Livelli", + "litematica.gui.button.config_gui.visuals": "Visuali", + "litematica.gui.button.config_gui.test": "Prova", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Tieni premuto Maiusc per creare uno schema in-memory-only", + "litematica.gui.button.hover.area_selections.unselect": "Deseleziona la selezione dell'area corrente", + "litematica.gui.button.hover.material_list.clear_cache": "Cancella la Cache Materiale\nNormalmente questo non dovrebbe essere necessario\nQuesto può essere usato invece di eliminare la 'material_cache. file bt'\nnel caso in cui la cache abbia alcuni dati sbagliati, come gli elementi\nmemorizzati per blocchi che non dovrebbero averli, come teste pistone", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Tieni premuto lo spostamento per scrivere su un file CSV,\ninvece del normale file di testo ASCII-art", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Tieni premuto lo spostamento per selezionare le sottoregioni utilizzate per la lista dei materiali", + "litematica.gui.button.hover.plus_minus_tip": "Click sinistro per aumentare\nClick destro per diminuire\nMaiusc e/o Alt per aumentare la dimensione del passo", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Click sinistro per aumentare\nClick destro per diminuire\nMaiusc/Alt/Ctrl per aumentare la dimensione del passo (moltiplicativo)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Ricarica lo schema dal file.\nPuò essere utile se commetti un errore\nnella modalità Modifica schematica.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Attualmente è aperto un progetto Schematic VCS.\nLa modalità Schematic VCS sovrascrive la normale funzionalità di selezione area", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6Elimina l'ultima area piazzata o salvata§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(In precedenza si chiamava Progetti schematici.)\nIn generale non dovresti usare questa funzionalità,\na meno che tu non sappia davvero come funziona e cosa fa.\nCambia in qualche modo il modo in cui funzionano le selezioni, i posizionamenti e l'incollaggio delle aree,\nin particolare perché c'è anche un'operazione di eliminazione dell'area quando si incolla.\n\nFondamentalmente questa funzionalità è pensata per il lavoro di progettazione iterativo sul posto,\ne ti consente di creare più facilmente più versioni/istantanee\ndella stessa build e anche di passare da una versione all'altra eliminando prima ciò che è\nnel mondo e poi incollando al suo posto la versione successiva.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Sposta l'origine del progetto nella posizione attuale\nQuesto sposterà anche la selezione e il posizionamento dell'area", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Attenzione: Questo eliminerà/sovrascriverà i blocchi attuali\n§6nel mondo all'interno dell'area precedentemente\n§6posizionata da una versione, o salvato come una versione\n§6(fondamentalmente l'ultima \"selezione dell'area effettiva\")", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Salva un nuovo schema/versione nel progetto corrente", + "litematica.gui.button.material_list": "Lista Materiali", + "litematica.gui.button.material_list.clear_cache": "Svuota cache", + "litematica.gui.button.material_list.clear_ignored": "Cancella ignorato", + "litematica.gui.button.material_list.hide_available": "Nascondi disponibile: %s", + "litematica.gui.button.material_list.ignore": "Ignora", + "litematica.gui.button.material_list.list_type": "Mostra: %s", + "litematica.gui.button.material_list.refresh_list": "Aggiorna", + "litematica.gui.button.material_list.toggle_info_hud": "Info HUD: %s", + "litematica.gui.button.material_list.write_to_file": "Scrivi su file", + "litematica.gui.button.placement_sub.placement_configuration": "Configurazione posizionamento", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Reset sub-region", + "litematica.gui.button.placement_sub.slice_type": "Slice: %s", + "litematica.gui.button.schematic_manager.export_as": "Esporta come:", + "litematica.gui.button.schematic_placement.abbr.rendering": "R", + "litematica.gui.button.schematic_placement.ignore_entities": "Ignora entità: %s", + "litematica.gui.button.schematic_placement.region_enabled": "Regione: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Reimposta tutte le sottoregioni", + "litematica.gui.button.schematic_placement.toggle_all_off": "Tutti §cOFF§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "Tutti §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Renderizzazione scatola: %s", + "litematica.gui.button.schematic_placement.hover.lock": "Il bloccaggio di un posizionamento impedisce lo spostamento o\naltrimenti lo cambia (accidentalmente)", + "litematica.gui.button.schematic_placement.hover.rendering": "Rendering: %s\nNota che questo funziona un po 'funky\ne non impedisce il rendering delle entità.\nDi solito dovresti semplicemente disabilitare\nil posizionamento interamente", + "litematica.gui.button.schematic_placements.configure": "Configura", + "litematica.gui.button.schematic_placements.disable": "Disabilita", + "litematica.gui.button.schematic_placements.locked": "Bloccato: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Posizionamento: %s", + "litematica.gui.button.schematic_placements.remove": "Rimuovi", + "litematica.gui.button.schematic_placements.rendering_enabled": "Rendering: %s", + "litematica.gui.button.schematic_placements.select": "Seleziona", + "litematica.gui.button.schematic_projects.close_project": "Chiude il progetto corrente", + "litematica.gui.button.schematic_projects.create_project": "Crea progetto", + "litematica.gui.button.schematic_projects.delete_area": "Elimina Area", + "litematica.gui.button.schematic_projects.load_project": "Carica progetto", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Sposta nel giocatore", + "litematica.gui.button.schematic_projects.open_area_editor": "Editor Di Area", + "litematica.gui.button.schematic_projects.open_manager_gui": "Apri Manager", + "litematica.gui.button.schematic_projects.open_project_browser": "Browser Progetto Vcs", + "litematica.gui.button.schematic_projects.place_to_world": "Luogo al mondo", + "litematica.gui.button.schematic_projects.save_version": "Salva Versione", + "litematica.gui.button.schematic_verifier.ignore": "Ignora", + "litematica.gui.button.schematic_verifier.range_type": "Range: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Reimposta ignorato", + "litematica.gui.button.schematic_verifier.reset_verifier": "Ripristina dati", + "litematica.gui.button.schematic_verifier.resume": "Riprendi la verifica", + "litematica.gui.button.schematic_verifier.start": "Avvia la verifica", + "litematica.gui.button.schematic_verifier.stop": "Ferma verifica", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "Info HUD: %s", + "litematica.gui.button.cancel": "Annulla", + "litematica.gui.button.configure": "Configura", + "litematica.gui.button.copy": "Copia", + "litematica.gui.button.create_directory": "Crea Nuova Cartella", + "litematica.gui.button.create_placement": "Crea posizionamento", + "litematica.gui.button.delete": "Elimina", + "litematica.gui.button.disable": "Disabilita", + "litematica.gui.button.enable": "Abilita", + "litematica.gui.button.import": "Importa", + "litematica.gui.button.load_schematic_to_memory": "Carica Schema", + "litematica.gui.button.mirror_value": "Specchio: %s", + "litematica.gui.button.move_to_player": "Sposta nel giocatore", + "litematica.gui.button.ok": "Ok", + "litematica.gui.button.reload": "Reload", + "litematica.gui.button.remove": "Rimuovi", + "litematica.gui.button.remove_placement": "Rimuovi posizionamento", + "litematica.gui.button.rename": "Rinomina", + "litematica.gui.button.rotation_value": "Rotazione: %s", + "litematica.gui.button.save_new_schematic_version": "Salva Versione", + "litematica.gui.button.save_schematic": "Salva Schema", + "litematica.gui.button.save_to_file": "Salva su file", + "litematica.gui.button.schematic_verifier": "Verificatore Schema", + "litematica.gui.button.set_preview": "Imposta anteprima", + "litematica.gui.button.tool_mode": "Modalità Strumento: %s", + "litematica.gui.button.unload": "Scarica", + "litematica.gui.button.unlocked": "Sbloccato", + "litematica.gui.label.area_editor.box_name": "Nome casella sottoregione", + "litematica.gui.label.area_editor.selection_name": "Nome selezione", + "litematica.gui.label.area_editor.corner_1": "Angolo 1", + "litematica.gui.label.area_editor.corner_2": "Angolo 2", + "litematica.gui.label.area_editor.origin": "Origine", + "litematica.gui.label.area_editor.dimensions": "Dimensioni", + "litematica.gui.label.area_editor.pos1": "Angolo 1", + "litematica.gui.label.area_editor.pos2": "Angolo 2", + "litematica.gui.label.area_editor.sub_regions": "Sottoregioni (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Area selezionata: %s", + "litematica.gui.label.area_selection_box_count": "Scatole: %d", + "litematica.gui.label.area_selection_origin": "Origine: %s", + "litematica.gui.label.area_selection.mode.normal": "Normale", + "litematica.gui.label.area_selection.mode.simple": "Semplice", + "litematica.gui.label.block_info.state_client": "Stato Blocco Del Mondo Cliente", + "litematica.gui.label.block_info.state_schematic": "Stato Schematico Del Blocco Del Mondo", + "litematica.gui.label.block_info_list_type.all": "Tutti", + "litematica.gui.label.block_info_list_type.render_layers": "Renderizza Livelli", + "litematica.gui.label.easy_place_protocol.auto": "Automatico", + "litematica.gui.label.easy_place_protocol.none": "Nessuno", + "litematica.gui.label.easy_place_protocol.slabs_only": "Solo lastre", + "litematica.gui.label.easy_place_protocol.v2": "Versione 2", + "litematica.gui.label.easy_place_protocol.v3": "Versione 3", + "litematica.gui.label.data_fixer_mode.always": "Sempre", + "litematica.gui.label.data_fixer_mode.below_1205": "Solo Sotto 1.20.5", + "litematica.gui.label.data_fixer_mode.below_120X": "Sotto 1.20.x Solo", + "litematica.gui.label.data_fixer_mode.below_119X": "Sotto 1.19.x Solo", + "litematica.gui.label.data_fixer_mode.below_117X": "Sotto 1.17.x Solo", + "litematica.gui.label.data_fixer_mode.below_116X": "Sotto Solo 1.16.x", + "litematica.gui.label.data_fixer_mode.below_113X": "Sotto 1.13.x Solo", + "litematica.gui.label.data_fixer_mode.below_112X": "Sotto Solo 1.12.x", + "litematica.gui.label.data_fixer_mode.never": "Mai", + "litematica.gui.label.loaded_schematic.modified_on": "§6Modificato su %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "Disponibile", + "litematica.gui.label.material_list.title.item": "Elemento", + "litematica.gui.label.material_list.title.missing": "Mancante", + "litematica.gui.label.material_list.title.total": "Totale", + "litematica.gui.label.material_list.multiplier": "Moltiplicatore:", + "litematica.gui.label.material_list.name": "Nome", + "litematica.gui.label.material_list.progress": "Progresso: %s", + "litematica.gui.label.material_list.progress.done": "%s Fatto", + "litematica.gui.label.material_list.progress.mismatch": "%s Non Corrispondente", + "litematica.gui.label.material_list.progress.missing": "%s Mancante", + "litematica.gui.label.material_list.total": "Totale: elementi %s", + "litematica.gui.label.origin.auto": "Automatico", + "litematica.gui.label.origin.manual": "Manuale", + "litematica.gui.label.paste_nbt_behavior.none": "Nessuno", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Posiziona & Modifica Dati", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Piazza & Clona", + "litematica.gui.label.placement_sub.region_name": "Nome regione: %s", + "litematica.gui.label.placement_sub.region_position": "Posizione della regione", + "litematica.gui.label.placement_sub.region_size": "Dimensione regione: %s", + "litematica.gui.label.placement_settings.placement_origin": "Origine del posizionamento", + "litematica.gui.label.render_layers.hotkey": "Scorciatoia", + "litematica.gui.label.render_layers.hover.hotkey": "I tasti di scelta rapida del livello successivo/precedente influenzeranno questo limite.\nSe entrambi non sono selezionati, i tasti di scelta rapida influenzeranno\nil confine più vicino al giocatore.", + "litematica.gui.label.replace_behavior.all": "Tutti", + "litematica.gui.label.replace_behavior.none": "Nessuno", + "litematica.gui.label.replace_behavior.with_non_air": "Con non-aria", + "litematica.gui.label.schematic_info.schematic_author": "Schema di: §f%s§r", + "litematica.gui.label.schematic_info.description": "Descrizione:", + "litematica.gui.label.schematic_info.enclosing_size": "Dimensione della chiusura:", + "litematica.gui.label.schematic_info.enclosing_size_value": "Dimensione racchiusura: §f%s§r", + "litematica.gui.label.schematic_info.name": "Nome:", + "litematica.gui.label.schematic_info.region_count": "Regioni: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Creato: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "Modificato: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "Blocchi totali: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Blocks/Volume: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Volume totale: §f%d§r blocchi", + "litematica.gui.label.schematic_info.version": "Versione Litematica: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Schema §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Crea un posizionamento", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Crea subito un nuovo posizionamento\ne seleziona quel posizionamento", + "litematica.gui.label.schematic_placement.enclosing_size": "Dimensione racchiusura: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Tieni premuto lo spostamento per disabilitare il posizionamento quando creato", + "litematica.gui.label.schematic_placement.in_memory": "SOLO INMEMORIO", + "litematica.gui.label.schematic_placement.origin": "Origine: %s", + "litematica.gui.label.schematic_placement.rename_placement": "Rinomina posizionamento:", + "litematica.gui.label.schematic_placement.schematic_file": "File: %s", + "litematica.gui.label.schematic_placement.schematic_name": "Schematica: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Sottoregioni: %s", + "litematica.gui.label.schematic_placement.sub_regions": "Sottoregioni (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "Attualmente aperto il progetto: %s", + "litematica.gui.label.schematic_projects.origin": "Origine:", + "litematica.gui.label.schematic_projects.project": "Progetto:", + "litematica.gui.label.schematic_projects.version": "Versione: %s (di %s)", + "litematica.gui.label.schematic_projects.version_entry": "Ver. %d - %s", + "litematica.gui.label.schematic_projects.version_name": "Nome versione:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Ignora entità", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Tieni premuto lo spostamento per sovrascrivere un file esistente", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Salva dal mondo dello schema", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "Se abilitato, poi lo schema viene creato salvando i contenuti\ndella selezione dal mondo dello schema\ninvece del normale mondo della vaniglia.\nQuesto ti permette di combinare o tagliare schemi senza avere\nper incollarli in un mondo creativo temporaneo.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Solo blocchi visibili [hax rapido sperimentale]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Blocchi di supporto", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Includi tutti i blocchi di supporto necessari in modalità \"Solo blocchi visibili\",\nper cose come i ripetitori, i comparatori, i tappeti o i blocchi di gravità che sarebbero visibili", + "litematica.gui.label.schematic_verifier.count": "Conteggio", + "litematica.gui.label.schematic_verifier.expected": "Atteso", + "litematica.gui.label.schematic_verifier.found": "Trovato", + "litematica.gui.label.schematic_verifier_display_type.all": "Tutti (non ignorati)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "Stato Corretto", + "litematica.gui.label.schematic_verifier_display_type.extra": "Blocchi Extra", + "litematica.gui.label.schematic_verifier_display_type.missing": "Blocchi Mancanti", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Blocchi Errato", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Stati Errata", + "litematica.gui.label.schematic_verifier.status.done_errors": "Wrong: §cBlock: %s§r, §6Stato: %s§r, §bMancante: %s§r, §dExtra: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aCorretto: %s§r, Totale: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Pezzi Non Visti: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Verificatore Schema", + "litematica.gui.label.task.title.remaining_chunks": "%s, pezzi rimanenti (%s)", + "litematica.gui.label.task_name.area_analyzer": "Analizzatore Di Area", + "litematica.gui.label.task_name.delete": "Elimina attività", + "litematica.gui.label.task_name.fill": "Riempi attività", + "litematica.gui.label.task_name.material_list": "Lista Materiali", + "litematica.gui.label.task_name.paste": "Incolla Schema", + "litematica.gui.label.task_name.save_schematic": "Salva Schema", + "litematica.gui.label.task_name.verifier": "Verifier", + "litematica.gui.message.confirm_file_deletion": "Vuoi eliminare il file '%s'?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "Vuoi eliminare la zona \"ultimo interessato\"?\nQuesto eliminerà tutti i blocchi e le entità all'interno dell'area che il project manager ha posizionato l'ultima volta nel mondo, o ultimo salvato come una versione. (Fondamentalmente \"l'ultima area colpita vista\", tale che se si dovesse ciclare versioni, non lascerebbe blocchi dalla versione precedente.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Vuoi inserire questa versione nel mondo?\neliminerà qualsiasi blocco all'interno dell'area che il project manager ha posizionato per l'ultima volta al mondo, o verrà salvato l'ultima volta come una versione. (Fondamentalmente \"l'ultima area colpita vista\", tale che se si dovesse ciclare versioni, non lascerebbe blocchi dalla versione precedente.)", + "litematica.gui.title.area_editor_normal": "Editor di area (modalità normale/multi-scatola)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Editor di Area (§6§lArea Schematica VCS§r)", + "litematica.gui.title.area_editor_simple": "Editor di area (modalità schermo)", + "litematica.gui.title.area_editor_sub_region": "Editor Di Area (Sottoregione)", + "litematica.gui.title.area_editor.sub_region_name": "Nome sottoregione", + "litematica.gui.title.area_selection_manager": "Gestione Selezione Area", + "litematica.gui.title.configure_schematic_placement": "Configura posizionamento dello schema", + "litematica.gui.title.configure_schematic_sub_region": "Configura Sotto-Regione Di Posizionamento", + "litematica.gui.title.configs": "Litematica Configs - %s", + "litematica.gui.title.confirm_file_deletion": "Conferma eliminazione file", + "litematica.gui.title.copy_area_selection": "Copia Selezione Area%s'", + "litematica.gui.title.create_area_selection": "Crea una nuova selezione area", + "litematica.gui.title.create_area_selection_from_placement": "Crea una nuova selezione di area da un posizionamento schematico", + "litematica.gui.title.create_directory": "Crea una nuova directory", + "litematica.gui.title.create_in_memory_schematic": "Crea uno schema in memoria", + "litematica.gui.title.create_schematic_project": "Crea un nuovo progetto schematico", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "Carica Schema", + "litematica.gui.title.manage_loaded_schematics": "Gestisci gli schemi caricati", + "litematica.gui.title.manage_schematic_placements": "Gestisci Posizioni Schematiche", + "litematica.gui.title.material_list.area_analyzer": "Analisi Area per la selezione '%s'", + "litematica.gui.title.material_list.placement": "Lista dei materiali per il posizionamento '%s'", + "litematica.gui.title.material_list.schematic": "Lista materiali per lo schema '%s' (%s delle regioni di %s)", + "litematica.gui.title.material_list.select_schematic_regions": "Seleziona le sottoregioni per la Lista Materiali per '%s'", + "litematica.gui.title.rename_area_selection": "Rinomina Selezione Area", + "litematica.gui.title.rename_area_sub_region": "Rinomina La Sotto-Regione", + "litematica.gui.title.rename_schematic": "Rinomina Schema", + "litematica.gui.title.create_schematic_from_selection": "Salva l'area attualmente selezionata come schema", + "litematica.gui.title.save_exported_schematic": "Salva un esportato %s di '%s'", + "litematica.gui.title.save_imported_schematic": "Salva uno schema importato", + "litematica.gui.title.save_schematic_from_memory": "Salva uno schema in memoria su un file", + "litematica.gui.title.save_schematic_filename": "Nome File Schema", + "litematica.gui.title.schematic_browser": "Browser Schematico", + "litematica.gui.title.schematic_manager": "Gestione Schematica", + "litematica.gui.title.schematic_project_manager": "Schematic VCS Project Manager", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Conferma Elimina area", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Confermare il posto all'azione mondiale", + "litematica.gui.title.schematic_projects.save_new_version": "Salva la nuova versione dello schema", + "litematica.gui.title.schematic_projects_browser": "Browser Progetti Schematici Vcs", + "litematica.gui.title.schematic_verifier": "Verificatore Schematico per '%s'", + "litematica.gui.title.schematic_verifier_errors": "Schematic Verifier error", + "litematica.gui.title.task_manager": "Gestore Attività", + "litematica.hud.area_selection.box_count": "Caselle: %s", + "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "Angoli", + "litematica.hud.area_selection.mode.expand": "Espandi", + "litematica.hud.area_selection.origin": "Origine: %s", + "litematica.hud.area_selection.selected_area_normal": "Area: %s", + "litematica.hud.area_selection.selected_area_simple": "Area [§6Modalità semplice§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "Sottoregione: %s", + "litematica.hud.area_selection.selection_corners_mode": "Modalità Angoli: %s", + "litematica.hud.delete.target_mode": "Elimina modalità destinazione: %s", + "litematica.hud.delete.target_mode.area": "Area Corrente", + "litematica.hud.delete.target_mode.placement": "Posizionamento Corrente", + "litematica.hud.misc.easy_place_mode_enabled": "Modalità Posto Semplice §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Modalità limitazione posizionamento §aON§r", + "litematica.hud.misc.render_layer_mode": "Modalità Livello: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Modalità Livello: %s", + "litematica.hud.misc.renderer_status": "Renderers: A: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Modalità Ripristino Dati: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Sostituisci blocchi: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Ignora il contenuto dell'inventario: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Blocca questa coordinata\nQuesto permette di cambiare le altre coordinate\nsenza influenzare quelle bloccate", + "litematica.hud.schematic_placement.hover_info.placement_locked": "Questo posizionamento è stato bloccato e non può essere modificato\nsenza sbloccarlo prima", + "litematica.hud.schematic_placement.hover_info.placement_modified": "Questo posizionamento è stato modificato", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Questa sottoregione è stata modificata", + "litematica.hud.schematic_placement.selected_placement": "Posizionamento", + "litematica.hud.schematic_placement.selected_sub_region": "Sottoregione", + "litematica.hud.schematic_placement.sub_region_count": "Regioni", + "litematica.hud.schematic_placement.sub_region_modified": "Modificato", + "litematica.hud.schematic_placement.sub_region_origin": "Origine della regione: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Regioni modificate", + "litematica.hud.selected_mode": "Modalità", + "litematica.hud.schematic_projects.current_version_date": "Data: %s", + "litematica.hud.schematic_projects.current_version": "Versione: %s/%s - nome: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Origine del progetto: %s", + "litematica.hud.schematic_projects.project_name": "Progetto: %s", + "litematica.hud.schematic_projects_mode": "§6Modalità schema VCS§r", + "litematica.info.material_list": "- Il tasto di scelta rapida Lista materiali aprirà l'ultima lista di materiali visualizzata,\n se c'è uno memorizzato\n- Per passare a un elenco di materiali diverso, apri uno tramite\n il pulsante GUI nella finestra di configurazione posizionamento o\n il browser dello schema\n- L'elenco memorizzato/ultimo visualizzato viene anche dimenticato\n se il posizionamento dello schema selezionato viene cambiato\n- Se non c'è ancora l'ultima lista di materiali visualizzata,\n allora viene utilizzato il posizionamento selezionato, se ce n'è uno", + "litematica.label.alignment.center": "Centro", + "litematica.label.alignment.top_center": "Centro Superiore", + "litematica.label.none_lower": "nessuno", + "litematica.label.no": "no", + "litematica.label.yes": "sì", + "litematica.message.error.area_deletion_aborted": "Area Eliminazione interrotta o interrotta", + "litematica.message.error.empty_area_selection": "Selezione area vuota (nessuna casella)", + "litematica.message.error.invalid_schematic_name": "Nome schema non valido '%s'", + "litematica.message.error.no_area_selected": "§cNessuna area selezionata§r", + "litematica.message.error.no_placement_selected": "§cNessun posizionamento selezionato§r", + "litematica.message.error.only_works_in_single_player": "§cQuesta operazione funziona solo in giocatore singolo§r", + "litematica.message.error.move.pending_tasks": "§cImpossibile avviare un'operazione di spostamento mentre ci sono attività in attesa§r", + "litematica.message.error.placement_paste_outside_world": "Il posizionamento non può essere incollato nella posizione attuale, perché esce dai limiti del mondo", + "litematica.message.error.schematic_paste_failed": "§cIncolla schematica nel mondo fallita§r", + "litematica.message.error.schematic_save_failed": "Salvataggio dello schema nel file '%s non riuscito'", + "litematica.message.error.schematic_save_interrupted": "Salvataggio dello schema interrotto o interrotto", + "litematica.message.error.schematic_save_no_area_selected": "§cSalvataggio dello Schema fallito - nessuna area selezionata§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "Non è stato trovato uno slot hotbar adatto!\nControlla la configurazione Generica -> §epickBlockableSlots§r.\nAnche a seconda delle configurazioni §epickBlockAvoid*§6, la funzione pick block può rifiutare di sostituire qualsiasi strumento o altro oggetto dannoso in tali slot.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "Nessuna hotbar impostata nella configurazione Generica -> §epickBlockableSlots§6!", + "litematica.message.added_selection_box": "Aggiunta una nuova casella di selezione su %s", + "litematica.message.area_clear_fail": "§cCancellazione dell'area non riuscita§r", + "litematica.message.area_cleared": "Superficie liquidata", + "litematica.message.area_filled": "Area riempita", + "litematica.message.area_fill_fail": "Riempimento dell'area non riuscito", + "litematica.message.area_selections.selection_created_from_placement": "Creata una nuova selezione dal posizionamento '%s'", + "litematica.message.easy_place_fail": "§6Azione impedita dalla modalità Posto Facile", + "litematica.message.grabbed_element_for_moving": "Catturato un elemento da spostare", + "litematica.message.in_memory_schematic_created": "Creato uno schema in-memory come '%s'", + "litematica.message.litematic_saved_as": "Aggiornato con successo la versione dei dati di Litematica Schematica\nSchema salvato come '%s'", + "litematica.message.material_list.material_cache_cleared": "Material Cache cancellata", + "litematica.message.material_list_written_to_file": "Lista materiale scritta nel file '%s'", + "litematica.message.moved_area_origin": "Spostato il punto di origine area da %s => %s", + "litematica.message.moved_selection": "Spostato la selezione corrente da %s => %s", + "litematica.message.paste_with_servux": "§6Il posizionamento è stato caricato su Servux per incollare", + "litematica.message.placement.cant_modify_is_locked": "§cIl posizionamento è bloccato e non può essere modificato§r", + "litematica.message.placement.moved_placement_origin": "Luogo di origine spostato da %s => %s", + "litematica.message.placement.moved_subregion_to": "Sottoregione spostata in %s", + "litematica.message.placement.rotation_set_to": "Posizionamento ruotato in %s", + "litematica.message.placement.mirror_set_to": "Posizionamento rispecchiato in %s", + "litematica.message.placement_restriction_fail": "§6Azione impedita dalla modalità Limitazione Posizionamento", + "litematica.message.removed_area_origin": "Rimosso il punto di origine area esplicito/manuale", + "litematica.message.removed_selection_box": "Rimosso la casella di selezione %s", + "litematica.message.scheduled_task_added": "Attività pianificata aggiunta...", + "litematica.message.litematic_downgrade_exported_as": "Esportazione schematica declassata come '%s'\n§6NOTA: Questa è una funzione sperimentale; potrebbe verificarsi perdita di dati.§r", + "litematica.message.schematic_exported_as": "Schema esportato come '%s'", + "litematica.message.schematic_pasted": "Schema incollato nel mondo", + "litematica.message.schematic_pasted_using_fill_and_setblock": "Schema incollato usando §b%s§r riempimento e §b%s§r setblock comandi", + "litematica.message.schematic_pasted_using_setblock": "Schema incollato usando §b%s§r setblock comandi", + "litematica.message.schematic_pasted_using_world_edit": "Schema incollato usando §b%s§r Mondo Modifica //imposta comandi", + "litematica.message.schematic_placement_created": "Posizionamento creato per '%s'", + "litematica.message.schematic_preview_cancelled": "Anteprima attività annullata", + "litematica.message.schematic_read_from_file_success": "Schema caricato dal file '%s'", + "litematica.message.schematic_rendering_refreshed": "Rendering dello schema aggiornato", + "litematica.message.schematic_saved_as": "Schema salvato come '%s'", + "litematica.message.schematic_save_task_created": "Attività di salvataggio dello schema creata", + "litematica.message.set_area_origin": "Imposta il punto di origine dell'area su %s", + "litematica.message.set_selection_box_point": "Imposta/spostato il punto %d in %s", + "litematica.message.toggled": "Toggled %s %s", + "litematica.message.value.on": "ON", + "litematica.message.value.off": "OFF", + "litematica.message.schematic_projects.project_created": "Progetto '%s' creato", + "litematica.message.schematic_projects.project_loaded": "Progetto '%s' caricato", + "litematica.message.schematic_projects.version_saved": "Nuova versione (#%s) salvata come '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Nota: al momento sei nella modalità Selezione Area Semplice", + "litematica.message.warn.layer_mode_currently_at": "Nota: al momento sei nella modalità rendering '%s'", + "litematica.message.warn.main_rendering_disabled": "Attenzione: Il rendering principale è attualmente disabilitato\nVedi Visuali -> %so Scorciatoie -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Attenzione: Il rendering dei blocchi di schema è attualmente disabilitato\nVedi Visuali -> %so Scorciatoie -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Attenzione: Quando si caricano direttamente schemi non-Litematica, i posizionamenti creati non saranno persistenti.\nAnche se devi caricare lo schema molte volte, poi il tipo schema di conversione ritardo picco (per schemi di grandi dimensioni) accadrà ogni volta che lo caricate.\n\nSi raccomanda quindi di importare lo schema e salvarlo nel formato Litematica tramite il menu Schematic Manager, o meglio ancora, incolla lo schema originale in un mondo temporaneo usando MCEdit o la modalità Incolla in Litematica, e poi fare un nuovo schema Litematica da quello, preferibilmente utilizzando più sottoregioni per catturare strettamente la costruzione, se del caso.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "Il posizionamento mirato non è attualmente selezionato. Il tasto di scelta rapida Sostituisci tutto funziona solo sulle sottoregioni attualmente selezionate del posizionamento su cui fai clic. Quindi, per sostituire i blocchi in una sola sottoregione, seleziona quella sottoregione. Per sostituire nell'intero schema (tutte le regioni solari), seleziona l'intero posizionamento e non una sua sottoregione. I blocchi vengono inoltre sostituiti solo all'interno dell'area limitata dall'impostazione corrente dei livelli di rendering.", + "litematica.message.warn.schematic_rendering_disabled": "Attenzione: Il rendering dello schema è attualmente disabilitato\nVedi Visuali -> %so Scorciatoie -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Attenzione: il rendering overlay del verificatore è attualmente disabilitato! Vedi Sovrapposizioni di informazioni -> %s (o Scorciatoie -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Input non valido per un numero '%s'", + "litematica.message.warning.schematic_projects_hidden": "Attenzione: Il sistema di controllo della versione dello schema è attualmente nascosto. In generale NON dovresti usare questo, a meno che tu non sappia come funziona e cambi parte del comportamento della mod. E 'destinato per iteratire, lavoro di progettazione sul posto, dove è necessario capovolgere tra diverse versioni della build in place (= eliminare e sostituire la versione precedente). Se si desidera utilizzarlo, attivare l'opzione Generico -> unhideSchematicVCS", + "litematica.warning.area_editor.area_rendering_disabled": "Nota: Il rendering delle caselle di selezione area è attualmente disabilitato\nVedi i video -> %so i tasti di scelta rapida -> %s ['%s']", + "litematica.tool_hud.block_1": "Blocco: %s", + "litematica.tool_hud.block_2": "Sostituisce: %s", + "litematica.tool_hud.facing": "Facing: %s", + "litematica.tool_mode.name.area_selection": "Selezione Area", + "litematica.tool_mode.name.delete": "Elimina", + "litematica.tool_mode.name.fill": "Riempi", + "litematica.tool_mode.name.grid_paste": "Griglia Incolla schema nel mondo", + "litematica.tool_mode.name.move": "Sposta", + "litematica.tool_mode.name.paste_schematic": "Incolla schema nel mondo", + "litematica.tool_mode.name.rebuild": "Modifica Schema", + "litematica.tool_mode.name.replace_block": "Sostituisci blocco", + "litematica.tool_mode.name.schematic_placement": "Posizionamento Schematico" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/ja_JP.json b/src/main/resources/assets/litematica/lang/crowdin/ja_JP.json new file mode 100644 index 0000000000..7a88850b90 --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/ja_JP.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlaceProtocolVersion", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtRestoreBehavior", + "litematica.config.generic.name.pasteReplaceBehavior": "pasteReplaceBehavior", + "litematica.config.generic.name.placementReplaceBehavior": "placementReplaceBehavior", + "litematica.config.generic.name.placementRestrictionWarn": "placementRestrictionWarn", + "litematica.config.generic.name.selectionCornersMode": "selectionCornersMode", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customizaticBaseDirectoryEnabled", + "litematica.config.generic.name.customSchematicBaseDirectory": "custom回路図ベースディレクトリ", + "litematica.config.generic.name.areaSelectionsPerWorld": "areaSelectionsPerWorld", + "litematica.config.generic.name.betterRenderOrder": "より良いRenderOrder", + "litematica.config.generic.name.changeSelectedCornerOnMove": "changeSelectedCornerOnMove", + "litematica.config.generic.name.cloneAtOriginalPosition": "cloneAtOriginalPosition", + "litematica.config.generic.name.commandDisableFeedback": "commandDisableFeedback", + "litematica.config.generic.name.commandFillMaxVolume": "commandFillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "commandFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "commandLimitPerTick", + "litematica.config.generic.name.commandNameClone": "commandNameClone", + "litematica.config.generic.name.commandNameFill": "commandNameFill", + "litematica.config.generic.name.commandNameSetblock": "commandNameSetblock", + "litematica.config.generic.name.commandNameSummon": "commandNameSummon", + "litematica.config.generic.name.commandTaskInterval": "commandTaskInterval", + "litematica.config.generic.name.commandUseWorldEdit": "commandUseWorldEdit", + "litematica.config.generic.name.debugLogging": "debugLogging", + "litematica.config.generic.name.datafixerMode": "datafixerMode", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClick隣接している", + "litematica.config.generic.name.easyPlaceFirst": "easyPlaceFirst", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldEnabled", + "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", + "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", + "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "entityDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "エンティティデータ同期キャッシュタイムアウト", + "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "executeRequireHoldingTool", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "fixRailRotation", + "litematica.config.generic.name.generateLowercaseNames": "generateLowercaseNames", + "litematica.config.generic.name.highlightBlockInInventory": "highlightBlockInInventory", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "layerModeFollowsPlayer", + "litematica.config.generic.name.loadEntireSchematics": "負荷エンティティ回路図format@@0", + "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreState", + "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntitiesEntirely", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntities", + "litematica.config.generic.name.pasteIgnoreInventories": "pasteIgnoreInventories", + "litematica.config.generic.name.pasteToMcFunctionFiles": "pasteToMcFunctionFiles", + "litematica.config.generic.name.pasteUseFillCommand": "pasteUseFillCommand", + "litematica.config.generic.name.pasteUsingCommandsInSp": "pasteUsingCommandsInSp", + "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockAvoidDamageable", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoidTools", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockEnabled", + "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulker", + "litematica.config.generic.name.pickBlockableSlots": "pickBlockableSlots", + "litematica.config.generic.name.placementRestriction": "配置制限", + "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", + "litematica.config.generic.name.renderThreadNoTimeout": "renderThreadNoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "serverNbtRequestRate", + "litematica.config.generic.name.signTextPaste": "signTextPaste", + "litematica.config.generic.name.toolItem": "toolItem", + "litematica.config.generic.name.toolItemEnabled": "toolItemEnabled", + "litematica.config.generic.name.toolItemComponents": "toolItemComponents", + "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "enableAreaSelectionBoxesRendering", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlacementBoxesRendering", + "litematica.config.visuals.name.enableRendering": "enableRendering", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "enableSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", + "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", + "litematica.config.visuals.name.overlayReducedInnerSides": "overlayReducedInnerSides", + "litematica.config.visuals.name.placementBoxSideAlpha": "placementBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderAreaSelectionBoxSides", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksAsTranslucent", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderColliding回路図ブロック", + "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerConnections", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlacementEnclosingBox", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlacementEnclosingBoxSides", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "回路図OverlayEnableOutline", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "回路図OverlayEnableResorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "回路図OverlayModelOutline", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "回路図OverlayOutlineWidththrough", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "回路図OverlayRenderThroughBlocks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "回路図OverlayTypeMissing", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "回路図OverlayTypeWrongState", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesAlignment", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayment", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlignment", + "litematica.config.info_overlays.name.toolHudAlignment": "toolHudAlignment", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesEnabled", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontScale", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayEnabled", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "materialListHudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "materialListHudScale", + "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "verifierErrorHilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "verifierOverlayEnabled", + "litematica.config.info_overlays.name.warnDisabledRendering": "warnDisabledRendering", + "litematica.config.colors.name.areaSelectionBoxSideColor": "areaSelectionBoxSideColor", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "hightlightBlockInInventoryColor", + "litematica.config.colors.name.materialListHudItemCountsColor": "materialListHudItemCountsColor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "回路図RebuildBreakPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schemaicRebuildBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "回路図RebuildReplaceOverlayColor", + "litematica.config.colors.name.schematicOverlayColorExtra": "回路図OverlayColorExtra", + "litematica.config.colors.name.schematicOverlayColorMissing": "回路図OverlayColorMissing", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "回路図OverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "回路図OverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "addSelectionBox", + "litematica.config.hotkeys.name.cloneSelection": "cloneSelection", + "litematica.config.hotkeys.name.deleteSelectionBox": "deleteSelectionBox", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceToggle", + "litematica.config.hotkeys.name.executeOperation": "executeOperation", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "layerModeNext", + "litematica.config.hotkeys.name.layerModePrevious": "layerModePrevious", + "litematica.config.hotkeys.name.layerNext": "layerNext", + "litematica.config.hotkeys.name.layerPrevious": "layerPrevious", + "litematica.config.hotkeys.name.layerSetHere": "layerSetHere", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionNegative", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "nudgeSelectionPositive", + "litematica.config.hotkeys.name.moveEntireSelection": "moveEntireSelection", + "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiAreaSettings", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoaded回路図学", + "litematica.config.hotkeys.name.openGuiMainMenu": "openGuiMainMenu", + "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlacementSettings", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGui回路図の配置", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGui回路図プロジェクト", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", + "litematica.config.hotkeys.name.openGuiSettings": "openGuiSettings", + "litematica.config.hotkeys.name.operationModeChangeModifier": "operationModeChangeModifier", + "litematica.config.hotkeys.name.pickBlockFirst": "pickBlockFirst", + "litematica.config.hotkeys.name.pickBlockLast": "pickBlockLast", + "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayThroughBlocks", + "litematica.config.hotkeys.name.rerenderSchematic": "再レンダリング回路図format@@0", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaAsInMemorySchemaic", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "saveAreaAsSchematicToFile", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "回路図EditBreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "回路図編集置換方向", + "litematica.config.hotkeys.name.schematicPlacementRotation": "schematicPlacementRotation", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "回路図VersionCycleModifier", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "回路図VersionCycleNext", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "回路図VersionCyclePrevious", + "litematica.config.hotkeys.name.selectionGrabModifier": "selectionGrabModifier", + "litematica.config.hotkeys.name.selectionGrow": "selectionGrow", + "litematica.config.hotkeys.name.selectionGrowModifier": "selectionGrowModifier", + "litematica.config.hotkeys.name.selectionNudgeModifier": "selectionNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "SelectionModeCycle", + "litematica.config.hotkeys.name.selectionShrink": "selectionShrink", + "litematica.config.hotkeys.name.setAreaOrigin": "setAreaOrigin", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "setSelectionBoxPosition1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "toggleAreaSelectionBoxesRendering", + "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSchematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "toggleOverlayOutlineRendering", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", + "litematica.config.hotkeys.name.togglePlacementRestriction": "togglePlacementRestriction", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "回路図のtoggleBlockRendering", + "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "toggleTranslucentRendering", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "toggleVerifierOverlayRendering", + "litematica.config.hotkeys.name.toolEnabledToggle": "toolEnabledToggle", + "litematica.config.hotkeys.name.toolPlaceCorner1": "toolPlaceCorner1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "toolPlaceCorner2", + "litematica.config.hotkeys.name.toolSelectElements": "toolSelectElements", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "toolSelectModifierBlock1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "toolSelectModifierBlock2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "使用する「正確な配置プロトコル」のタイプ。\n- 自動: シングル プレイヤーでは v3 を使用し、マルチ プレイヤーではデフォルトで Slabs のみを使用します。\n ただし、サーバーに 'carpet:hello'\n パケットを送信する Carpet mod がある場合は、そのサーバーで v2 が使用されます。\n- バージョン 3: Litematica 自体 (シングル プレイヤー) または Servux でのみサポートされます。\n- バージョン 2: Carpet mod\n (FabricCarpet に加えて、skyrising および DeadlyMC の QuickCarpet、\n または CarpetExtra のいずれか) を備えたサーバーと互換性があります。\n どちらの場合も、サーバーで 'accurateBlockPlacement' Carpet ルールを有効にする必要があります\n 。\n- スラブのみ: 最上位のスラブのみを修正します。Paper サーバーと互換性があります。\n- なし: 座標を変更しません。", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "ブロックの NBT データを復元するかどうか、\nおよびそのために使用される方法。\n- 配置とデータ変更は、「NBT で選択された」ブロックを\n プレイヤーの近くに配置しようとし、次にデータ変更\n コマンドを使用して、NBT データを setblock されたブロックに転送します\n- 配置とクローンは、「NBT で選択された」ブロックを\n プレイヤーの近くに配置しようとし、最終的な場所にクローンします。\n- テレポートと配置は、プレイヤーを近くにテレポートしてから、\n NBT で選択されたアイテムを正しい位置に直接配置しようとします。\nテレポートと配置メソッドは現在正しく機能しないか、まったく機能しないことに注意してください。\n推奨される方法は §ePlace & Data Modify§r ですが、これが機能するには\npasteCommandLimit を 1 ティックあたり 1 に下げ、\npasteCommandInterval を 1~4 ティックなどに増やす必要があるでしょう。\nしたがって、これはデータを必要とする重要なブロックを貼り付ける場合にのみ使用してください。\nたとえば、インベントリのみの設計図を作成し、\nそれを置き換え動作を [なし] に設定して貼り付けます。", + "litematica.config.generic.comment.pasteReplaceBehavior": "回路図ツールモードで既存のブロック\nを置き換える動作", + "litematica.config.generic.comment.placementReplaceBehavior": "エリア選択にはワールドごとまたはサーバーのルートディレクトリを使用します\n§6注意: ライブストリーミング中はこれをオフにしないでください。\n§6そうしないと、エリア選択ブラウザにサーバーの IP が表示されます\n§6ナビゲーションウィジェットと現在の選択名/パス\n§6現在のディレクトリと選択を再度変更するまで", + "litematica.config.generic.comment.placementRestrictionWarn": "簡単配置モードまたは配置制限によりブロックを配置できない場合に表示する警告メッセージの種類を選択します(ある場合)\n", + "litematica.config.generic.comment.selectionCornersMode": "使用する領域選択コーナーモード (角、展開)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "有効にした場合、'custom回路図BaseDirectory'\nに設定されたディレクトリが、通常の '.minecraft/回路図/' ディレクトリの代わりに ルート/ベース回路図ディレクトリ、\nとして使用されます。", + "litematica.config.generic.comment.customSchematicBaseDirectory": "使用するルート/ベース回路図ディレクトリ\n'custom回路図ディレクトリ有効' が有効になっている場合", + "litematica.config.generic.comment.areaSelectionsPerWorld": "エリア選択にはワールドごとまたはサーバーのルートディレクトリを使用します\n§6注意: ライブストリーミング中はこれをオフにしないでください\n§6そうしないと、エリア選択ブラウザにサーバーIPが表示されます\n§6ナビゲーションウィジェットと現在の選択名/パス\n§6現在のディレクトリと選択を再度変更するまで", + "litematica.config.generic.comment.betterRenderOrder": "有効にすると、異なるレンダリング呼び出しをバニラ レンダリング コードに挿入することで、スケマティック レンダリングが実行されます。これにより、半透明ブロックのレンダリング/順序付けが改善され、スケマティック ブロックがクライアント ワールド ブロック/地形を介してレンダリングされなくなります。レンダリングが機能しない場合 (たとえば Optifine を使用)、このオプションを無効にしてみてください。", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "trueの場合、領域選択の選択されたコーナー\nは常に最後に移動したコーナーに設定されます。コーナー設定ホットキーを使用する場合は\n", + "litematica.config.generic.comment.cloneAtOriginalPosition": "有効にすると、クローン選択ホットキーを使用すると、プレイヤーの現在の位置ではなく、元の領域選択位置に\n配置が作成されます。\n", + "litematica.config.generic.comment.commandDisableFeedback": "有効にすると、コマンド フィードバックは自動的に無効になります\n。その後、タスクの完了時に sendCommandFeedback ゲーム ルールを無効にしてから\n再度有効にすることで、マルチプレイヤーの貼り付け、塗りつぶし、削除操作\n(/setblock および /fill コマンドを使用) に対して再度有効になります。", + "litematica.config.generic.comment.commandFillMaxVolume": "コマンドベースの塗りつぶし/削除\n操作で塗りつぶすことができる各ボックスの最大サイズ/ボリューム\n。より大きな領域/ボリュームは複数のコマンドに分割されます。\nいずれにせよ、すべての領域は最初はチャンクごとのボックスに分割されます。", + "litematica.config.generic.comment.commandFillNoChunkClamp": "塗りつぶしボリューム(塗りつぶし、置換、削除モード)をチャンクごとのボックスに分割しないようにします\n", + "litematica.config.generic.comment.commandLimitPerTick": "サーバーで貼り付け、塗りつぶし、削除機能を使用する場合、ゲーム ティックごとに送信されるコマンドの最大数。\nサーバーでは、setblock コマンドと fill コマンドが使用されます。\n貼り付け機能は、ブロックごとに 2 つの追加コマンドを必要とする NBT 復元機能を使用する場合、この数を超える可能性があることに注意してください。", + "litematica.config.generic.comment.commandNameClone": "サーバー上で\nコマンドベースのクリエイティブ モード機能を使用するときに使用するクローン コマンド名。\nこれは現在、NBT 復元\n動作が「配置とクローン」に設定されている場合にのみ、貼り付け機能で使用されます。", + "litematica.config.generic.comment.commandNameFill": "サーバー上で\nコマンドベースのクリエイティブモード機能を使用するときに使用する fill コマンド名", + "litematica.config.generic.comment.commandNameSetblock": "サーバー上で\nコマンドベースのクリエイティブモード機能を使用する場合に使用するsetblockコマンド名、\n、すなわちワールドで回路図を貼り付け", + "litematica.config.generic.comment.commandNameSummon": "サーバーで\nコマンドベースのクリエイティブモード機能を使用する場合に使用する召喚コマンド名、\n、すなわちワールドで回路図を貼り付け", + "litematica.config.generic.comment.commandTaskInterval": "貼り付け、塗りつぶし、削除のタスク\nが実行されるゲーム ティックの間隔。commandLimitPerTick 構成は、実行ごとに送信するコマンドの最大数\nを設定し、この構成\nは次の実行までのゲーム ティックの間隔を設定します。", + "litematica.config.generic.comment.commandUseWorldEdit": "有効にすると、構成された setblock コマンドと fill コマンドの代わりに、World Edit //pos1、//pos2、および //set コマンドが使用されます。\n\nWorld Edit コマンドを使用すると、ティックあたりのコマンド制限と、WE がブロックまたはエリアごとに複数のコマンド (//pos1 //pos2 //set) を必要とするため、バニラ コマンドを使用する場合よりも約 3 倍遅くなることに注意してください。\n\n§6警告: 貼り付け置換動作オプションは、個別の setblock コマンドの代わりに World Edit コマンドと fill ボリュームを使用する場合は機能しません。\n\nしたがって、バニラ コマンドを実行する権限がある場合は、バニラ コマンドを使用することをお勧めします。\n\n場合によっては WE コマンドの方が適しているもう 1 つの理由は、サーバーに Carpet モジュールがなく、'/carpet fillUpdates false' ルールが利用できない場合、ブロックの更新を防ぐことができることです。", + "litematica.config.generic.comment.debugLogging": "特定の問題やクラッシュをデバッグするために、ゲームコンソールのデバッグログメッセージ\nを有効にします。", + "litematica.config.generic.comment.datafixerMode": "読み込まれた回路図に適用する構成可能なデータ修正レベル。\nこのオプションは、Vanilla Data Fixer をバイパスすることで\n回路図の読み込みのパフォーマンスを向上させることができますが、\n無効にすると重大なデータ損失が発生する可能性もあります。", + "litematica.config.generic.comment.datafixerDefaultSchema": "Vanilla Data Fixer のデフォルトのスキーマ値\n\n可能な限り低い値を調整するために使用されます。また、読み込まれたスキーマにこの情報が含まれていない場合に使用される値\n。\n\n§6警告: この設定は、masa などの Litematica 開発者からの指示に従って使用するためのものです。\n§6疑問がある場合は、Minecraft 1.12 のデフォルトのままにしてください。\n§6疑問がある場合は、Minecraft 1.12 のデフォルトのままにしてください。", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "\nこれは§a\"easyPlacePostRewrite\"§rを有効にしている場合にのみ動作します。", + "litematica.config.generic.comment.easyPlaceFirst": "これにより、Easy Place モードでは、最も遠い/一番下のブロックではなく、最初に見ている最初の/最も近いブロック\nが最初に配置されます。\nこれを false に設定すると、最も遠いブロックが近いブロックによって視線が遮られる前に配置されるため、複数のレイヤーを「一度に」配置できます\n。", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "有効にすると、使用キー\nを押したまま、さまざまな回路図ブロックを確認して配置することができ、各ブロックを個別にクリックする必要がなくなります\n。", + "litematica.config.generic.comment.easyPlaceMode": "有効にすると、単純にブロック\nを回路図ブロックに使用しようとすると、そのブロックがその位置に配置されます", + "litematica.config.generic.comment.easyPlacePostRewrite": "有効にすると、Easy Place モードは 1.12.2 ornithe の\n「Post-Rewrite」コードを使用します。\n§6警告! これは実験的なものです", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "有効にすると、Litematica はシングル プレイヤーでいわゆる\n「Carpet mod Accurate Block Placement Protocol」自体を処理します。\nシングル プレイヤーで Easy Place を使用する場合は、これを有効のままにしておくことをお勧めします。\n", + "litematica.config.generic.comment.easyPlaceSwapInterval": "Easy Place モードがインベントリ スロットを交換してブロックを配置した後に待機する間隔 (ミリ秒単位)\n。\nping が高い場合に間違ったブロックを配置しないようにするのに役立ちます。", + "litematica.config.generic.comment.easyPlaceSwingHand": "Easy Placeを使用するとプレイヤーの手を振ります。", + "litematica.config.generic.comment.easyPlaceVanillaReach": "有効にすると、+1.0から\nバニラ値までの到達距離が短縮されるため、サーバーは\n遠いブロックの配置を拒否しません。", + "litematica.config.generic.comment.entityDataSync": "Servux\nのエンティティデータ同期プロトコルを使用して、サーバーからエンティティデータを取得します。", + "litematica.config.generic.comment.entityDataSyncBackup": "Servux\nが利用できない場合は、Vanilla NBT クエリメソッドを使用します。このメソッドにはオペレータ特権が必要です。", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "\nエンティティ キャッシュがレコードを保持する秒単位のキャッシュ タイムアウト値。\n値が小さいほど更新頻度が高くなりますが、\nライトマティクスがすべての NBT データを保存できない場合は、\n高い値を検討したほうがよい場合があります。", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "同期された NBT データをクライアント ワールドにロードします。\n§6警告! この機能により、このデータに依存する他の mod との互換性が失われます\n§6。", + "litematica.config.generic.comment.executeRequireHoldingTool": "executeOperationホットキーを動作させるには有効なツールアイテム\nを保持している必要があります", + "litematica.config.generic.comment.fixChestMirror": "壊れた胸部ミラーコードをバニラで修正する", + "litematica.config.generic.comment.fixRailRotation": "true の場合、レール内の vanilla バグに修正が適用されます。\n南北直線と\n東西レールの180度回転が90度逆時計回りに回転する場合>_>", + "litematica.config.generic.comment.generateLowercaseNames": "有効にした場合、デフォルトで提案された回路図名\nは小文字になり、スペースの代わりにアンダースコアを使用します", + "litematica.config.generic.comment.highlightBlockInInventory": "有効にすると、設計図で見たブロックのアイテム(それを含むシュルカーボックスを含む)\nがハイライト表示されます。", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "1.18.2 で追加された新しい距離/座標チェックをバイパスします。\n\nこのチェックは「正確な配置プロトコル」を破壊し、\n回転 (またはその他のプロパティ) 要求で配置されたブロックがゴースト ブロックになる原因になります。\n\n基本的にこれを無効にする必要はありません。\nこのチェックは 1.18.2 より前には存在していませんでした。", + "litematica.config.generic.comment.layerModeFollowsPlayer": "trueの場合、レンダーレイヤーはプレイヤーに従います。\n注: 残念ながら、これは現在レイヤー範囲タイプの範囲を縮小します。", + "litematica.config.generic.comment.loadEntireSchematics": "true の場合、回路図全体が常に同時にロードされます。\nfalse の場合、クライアントのビュー距離内にある部品のみがロードされます。", + "litematica.config.generic.comment.materialListIgnoreState": "有効な場合、正確なブロック状態は無視され、ブロックタイプのみが一致する必要があります", + "litematica.config.generic.comment.pasteAlwaysUseFill": "これは、単一ブロックであっても(setblockの代わりに)fillコマンドを使用します。", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "有効にすると、ブロック エンティティは、マルチプレイヤーでのコマンドベースの貼り付けによってはまったく貼り付けられません\n。\nこれにより、通常、貼り付け速度/コマンド レートが大幅に遅くなる\n2 番目のパスでインベントリなどに NBT 復元オプションを使用する場合に、2 つのパスで簡単に貼り付けることができます\n。", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "有効にすると、貼り付け時にすべてのブロック エンティティが塗りつぶしコマンドから無視されます。これにより、ブロック エンティティを個別に貼り付けることができるようになります。これは、NBT 復元オプションが使用されている場合に必要です。", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "有効にすると、NBT 復元オプションが有効になっているブロック エンティティを含む\nブロックを貼り付けるときに、コマンド制限が無視されます。\nこれにより、コマンド レートが低い多くのブロックで NBT 復元\nが失敗する問題が何らかの形で修正されるようです。", + "litematica.config.generic.comment.pasteIgnoreEntities": "有効にした場合、貼り付け機能はエンティティを貼り付けません", + "litematica.config.generic.comment.pasteIgnoreInventories": "回路図を貼り付けるときに在庫内容を貼り付けないでください", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "有効にすると、実際に回路図をワールドに貼り付ける代わりに、\nは setblock コマンドとしてテキスト ファイルに書き込まれます。", + "litematica.config.generic.comment.pasteUseFillCommand": "有効にすると、個々の /setblock コマンドを使用するだけでなく、コマンドベースの貼り付け操作 (サーバーで使用される) で、同じブロックの連続領域に対して /fill コマンドも使用しようとします。\nこの mod は統合サーバーのワールドでブロックを直接設定し、コマンドをまったく使用しないため、シングル プレイヤーでは効果がありません。", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "これは、コマンドベースの貼り付け\nをシングル プレイヤーでも使用するための一時的なハック回避策です。これにより、シングル プレイヤーでレンダリング レイヤーが制限された\n貼り付けを使用できるようになります。これは現在、シングル プレイヤーが通常使用する\nワールドへの直接アクセスの貼り付けでは機能しません。\n\nこれには、マルチプレイヤーの貼り付けに通常あるのと同じ NBT データ復元\n制限がすべてあることに注意してください。", + "litematica.config.generic.comment.pasteUsingServux": "サーブを使用して、回路図を直接サーバーに貼り付けます。\nこのメソッドは従来の\nコマンドベースのメソッドよりもはるかに速く、\nEntity NBT Dataの復元をサポートしています。", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "ホットバー内のダメージ可能なアイテムの置き換えを避けます", + "litematica.config.generic.comment.pickBlockAvoidTools": "ホットバー内のツールアイテムの置き換えは避けてください。\n\nvanilla ToolItem クラスを拡張するアイテムを意味します。", + "litematica.config.generic.comment.pickBlockEnabled": "回路図のワールド選択のホットキーを有効にします。\nこのオプションを切り替えるためのホットキーもあります...", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "1.12.2 ornithe から\nEasy Place Post-Rewrite の \"pickBlockIgnoreNbt\" 設定を有効にします。", + "litematica.config.generic.comment.pickBlockShulkers": "有効にすると、ピックブロックに必要なアイテム\nがプレイヤーのインベントリ内に直接見つからないが、それを含むシュルカーボックス\nがある場合、シュルカーボックス\nが代わりにプレイヤーの手に移されます。", + "litematica.config.generic.comment.pickBlockableSlots": "設計図選択ブロックに使用できるホットバースロット\n", + "litematica.config.generic.comment.placementRestriction": "有効にすると、使用キーは、ターゲット位置に正しいアイテムを保持している場合にのみ使用できます。\n、ターゲット位置には設計図に欠落しているブロックがある必要があります。\n", + "litematica.config.generic.comment.renderMaterialListInGuis": "マテリアルリストをGUI内で\nレンダリングするかどうか", + "litematica.config.generic.comment.renderThreadNoTimeout": "レンダリング ワーカー スレッドからタイムアウトを削除します。\n\n移動中や大きな回路図の処理中にレンダリングが非常に途切れる場合は、これを無効にしてみてください。ただし、場合によっては回路図のレンダリングが大幅に遅くなります。", + "litematica.config.generic.comment.serverNbtRequestRate": "サーバーエンティティデータ同期のリクエストレートを制限", + "litematica.config.generic.comment.signTextPaste": "回路図から GUI の記号 テキストを自動的に設定します。", + "litematica.config.generic.comment.toolItem": "選択などに「ツール」として使用するアイテム", + "litematica.config.generic.comment.toolItemEnabled": "true の場合、\"tool\" アイテムを使用して選択などを制御できます。", + "litematica.config.generic.comment.toolItemComponents": "ツールアイテムのデータコンポーネント認識バージョン。\n無効にするには「空」に設定します。\n受け付ける構文は、「/give」コマンドと同じです。", + "litematica.config.generic.comment.unhideSchematicVCS": "Schematic VCS (バージョン コントロール システム) メニュー ボタンを非表示解除し、ホットキーと VCS 機能全般を有効にします。\n(以前は Schematic Projects と呼ばれていました。)\n\n一般的に、この機能は、その仕組みと機能についてよく理解していない限り、使用しないでください。\n\n領域の選択、配置、貼り付けの動作が多少変更されます。特に、貼り付け時に領域削除操作も行われます。\n\n基本的に、この機能は反復的なインプレース設計作業を目的としており、同じビルドの複数のバージョン/スナップショットを簡単に作成したり、最初にワールドにあるものを削除してから次のバージョンをその場所に貼り付けることでバージョン間を切り替えたりすることができます。", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "エリア選択ボックスのレンダリングを有効にする", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "回路図配置ボックスのレンダリングを有効にする", + "litematica.config.visuals.comment.enableRendering": "メインレンダリングの切り替えオプション。すべてのModレンダリングを有効/無効にします。", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "回路図のブロックのレンダリングを有効にします。\nこれを無効にすると、色オーバーレイのみを見ることができます", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "概略流体レンダリングを有効にします。\nこれを無効にすると、ブロックとオーバーレイが見やすくなります。\nこれにより、流体があったオーバーレイも削除されます。", + "litematica.config.visuals.comment.enableSchematicOverlay": "回路図の\nブロックオーバーレイレンダリングのメイントグルオプション", + "litematica.config.visuals.comment.enableSchematicRendering": "回路図のレンダリングとオーバーレイを有効にする", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "最大スケマティック ワールド レンダリング スレッド サイズ\nこれは、全体的なマルチスレッド パフォーマンスに直接影響します\n\n§6注意して使用してください!! これは、ゲームを終了して再度参加した後にのみ有効になります\n§6。", + "litematica.config.visuals.comment.ghostBlockAlpha": "ゴースト ブロックのアルファ値 (半透明としてレンダリングする場合)\n。\n§6注: §7「renderBlocksAsTranslucent」オプションを使用して、半透明レンダリングを個別に有効にする必要もあります\n。", + "litematica.config.visuals.comment.ignoreExistingFluids": "有効にすると、流体ブロックは「余分なブロック」\nおよび「間違ったブロック」として無視されます。つまり、設計図に空気や他のブロックがある場合です。\n基本的に、これにより水中で物を構築する際の煩わしさが大幅に軽減されます。\n注: ブロックが流体内でレンダリングされるようにするには、おそらく 'renderCollidingSchematicBlocks'\nオプションも同時に有効にする必要があります。", + "litematica.config.visuals.comment.overlayReducedInnerSides": "有効な場合、ブロックオーバーレイの隣接/触れる内側\nは削除/レンダリングされません", + "litematica.config.visuals.comment.placementBoxSideAlpha": "サブリージョンボックスの側面のアルファ値", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "有効にすると、領域選択ボックスのサイドクワッドがレンダリングされます", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "有効にすると、半透明の \"ゴーストブロック\" を使用して回路図が\nレンダリングされます", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "有効にすると、クライアントの世界に既に(間違った)ブロックがある場合でも、設計図内のブロックがレンダリングされます\n。\nおそらく、雪の層や水がある場所に何かを構築しようとするときに最も役立ちます\n。", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "後続の検証ハイライトボックスのコーナー間の接続線をレンダリングします。\nこれは一部の人が経験したレンダリングバグでしたが、少なくとも一部のプレイヤー\nはこれを気に入っており、そのままにしておくよう要求したため、このオプションはこれを「復元」します。", + "litematica.config.visuals.comment.renderErrorMarkerSides": "有効にすると、回路図ベリファイア\nのエラーマーカーにはアウトラインだけではなく(半透明)側面が表示されます。", + "litematica.config.visuals.comment.renderPlacementBoxSides": "有効にすると、配置済み回路図サブリージョンボックス\nはサイドクワッド表示されます", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "有効にすると、回路図(配置)内のすべてのサブ領域の周囲に囲みボックスがレンダリングされます。", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "有効にすると、\n回路図配置の周囲にサイドクワッドがレンダリングされます", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "有効にした場合、モデル側も半透明モードで内部側に\nレンダリングされます", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "回路図ブロックオーバーレイの\nのワイヤ フレーム アウトラインのレンダリングを有効にします", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "\n回路図ブロックオーバーレイの半透明ソートを有効にします", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "\n回路図ブロックオーバーレイの半透明のボックス/側面のレンダリングを有効にします", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "有効にすると、回路図オーバーレイは\n従来のフルブロックオーバーレイの代わりに\nブロックモデルの四角/頂点を使用します", + "litematica.config.visuals.comment.schematicOverlayModelSides": "有効にすると、回路図オーバーレイは\n従来のフルブロックオーバーレイの代わりに\nブロックモデルの四角/頂点を使用します", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "ブロックの線の幅 (モデル) アウトライン。", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "ブロック(モデル)のアウトラインの線幅、オーバーレイがブロックを介してレンダリングされる場合の", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "有効にすると、回路図オーバーレイがブロックを介してレンダリングされます。これは、構築が終了してエラーを簡単に確認したい場合にのみ役立つ可能性があります。", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "追加ブロックの回路図オーバーレイを有効にする", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "欠落ブロックの回路図オーバーレイを有効にする", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "間違ったブロックの回路図オーバーレイを有効にする", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "間違った状態の回路図オーバーレイを有効にします", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "回路図検証ツール\nの結果リストにあるすべてのものにブロック モデルを使用するよう強制します。通常、アイテム モデルはアイテムを持つもの\nに使用され、ブロック モデルはアイテムを持たないブロック\nにのみ使用され、さらにフラワー ポットには含まれているアイテムを確認するために使用されます。", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "ブロック情報ラインオーバーレイの配置", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "ブロック情報オーバーレイの配置", + "litematica.config.info_overlays.comment.infoHudAlignment": "マテリアル リスト、回路図検証の不一致位置などに使用される「情報 HUD」の配置。\n", + "litematica.config.info_overlays.comment.toolHudAlignment": "設定された「ツール」を保持するときの「ツールHUD」の配置", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "有効にすると、Looked-at ブロックに対してMiniHUDスタイルのブロック情報オーバーレイ\nがレンダリングされます", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "ブロック情報ラインのフォントスケール", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "選択したエッジからのブロック情報ラインの x オフセット", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "選択したエッジからのブロック情報ラインの y オフセット", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "選択したエッジからのブロック情報オーバーレイのYオフセット", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "ブロック情報オーバーレイレンダリングを有効にすると、'renderInfoOverlay'キーを押しながら、調べたブロックまたは検証エラーマーカーに関する情報\nが表示されます。\n", + "litematica.config.info_overlays.comment.infoHudMaxLines": "HUDに一度に表示する情報ラインの最大数", + "litematica.config.info_overlays.comment.infoHudOffsetX": "画面の端からのInfo HUDのXオフセット", + "litematica.config.info_overlays.comment.infoHudOffsetY": "画面の端からの情報HUDのYオフセット", + "litematica.config.info_overlays.comment.infoHudScale": "一般的な情報HUDテキストの拡大率", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "有効にすると、ブロック情報オーバーレイとブロック情報ライン\nは、それらを通過するのではなく、流体ブロックにトレースを光らせることができます", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "マテリアルリスト情報HUDに一度に表示されるアイテムの最大数", + "litematica.config.info_overlays.comment.materialListHudScale": "マテリアルリスト情報HUDの拡大率", + "litematica.config.info_overlays.comment.statusInfoHud": "ステータス情報 HUD レンダラーを有効にします。\nこれは、現在のレイヤー モードやレンダラーの有効状態など、いくつかのステータス情報をレンダリングします。", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "必要に応じて、ステータス情報 HUD を一時的に自動的に有効にできるようにします (\nたとえば、配置を作成してレンダリングを無効にした場合など)。", + "litematica.config.info_overlays.comment.toolHudOffsetX": "画面の端からのInfo HUDのXオフセット", + "litematica.config.info_overlays.comment.toolHudOffsetY": "画面の端からの情報HUDのYオフセット", + "litematica.config.info_overlays.comment.toolHudScale": "ツールHUDテキストの拡大率", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "エラーマーカーボックスの側面のアルファ値", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "回路図ベリファイアオーバーレイで一度に\nをレンダリングする位置の最大数。", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "回路図検証マーカーオーバーレイレンダリングを有効にする", + "litematica.config.info_overlays.comment.warnDisabledRendering": "新しい回路図を読み込むときや新しい配置を作成するときに、レイヤーモードになっていること\nまたはレンダリングオプションの一部が無効になっていること\nに関する警告メッセージが表示されるかどうか\n", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "選択されていないエリア選択ボックスの色", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "ブロックの項目のハイライト色", + "litematica.config.colors.comment.materialListHudItemCountsColor": "マテリアルリスト情報HUD内のアイテム数テキストの色", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "回路図再構築モードのブレークまたはブロックセレクターオーバーレイの色", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "回路図再構築モードの色は、ターゲットセレクターオーバーレイを除くすべてのブロックを破壊します", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "回路図再構築モードの置換セレクターオーバーレイの色", + "litematica.config.colors.comment.schematicOverlayColorExtra": "余分なブロックのためにブロックの色をオーバーレイします", + "litematica.config.colors.comment.schematicOverlayColorMissing": "不足しているブロックの色をオーバーレイします", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "ブロックの色が間違ったブロックをオーバーレイします", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "ブロックの色が間違ったブロック状態でオーバーレイします", + "litematica.config.hotkeys.comment.addSelectionBox": "ここに新しい選択ボックス(位置1)を追加します", + "litematica.config.hotkeys.comment.cloneSelection": "現在の領域選択をすばやく複製します。\nこれは基本的に、メモリ内のみの回路図を作成し、\nその回路図の配置を作成して選択し、\nツール モードを貼り付けモードに切り替えます。", + "litematica.config.hotkeys.comment.deleteSelectionBox": "現在選択されているボックスを削除", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "easyPlaceModeが有効な場合、このキーはブロックを置くために使用されます。", + "litematica.config.hotkeys.comment.easyPlaceToggle": "イージープレイスモードのオン/オフをすばやく切り替えます", + "litematica.config.hotkeys.comment.executeOperation": "現在選択されているツール操作を\n現在の選択またはFill、置換、\n回路図の貼り付け などのモードで実行します。", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "キーバインドを押したまま回路図/ゴーストブロックのレンダリング状態\nを反転します。", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "このキーバインドを押したままオーバーレイレンダリング状態を反転します。", + "litematica.config.hotkeys.comment.layerModeNext": "レンダリングモード(すべて、レイヤー)を順に切り替えます", + "litematica.config.hotkeys.comment.layerModePrevious": "レンダリングモード(すべて、レイヤー)を逆順に切り替えます", + "litematica.config.hotkeys.comment.layerNext": "レンダリングされたレイヤーの選択を上に移動します", + "litematica.config.hotkeys.comment.layerPrevious": "レンダリングされたレイヤーの選択を下に移動します", + "litematica.config.hotkeys.comment.layerSetHere": "レンダリングレイヤーをプレイヤーの現在の位置に設定します", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "現在の選択範囲を「負の」方向に微調整します\nこれは基本的に、微調整修飾子を押した状態でマウスホイールを下に移動\nするのと同じです。", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "現在の選択範囲を「正」の方向に微調整します\nこれは基本的に、微調整修飾子を押した状態でマウスホイールを上に動かす\nと同じです。", + "litematica.config.hotkeys.comment.moveEntireSelection": "現在の選択範囲全体をここに移動", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "現在選択されているエリアのエリア設定GUIを開きます", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "ロードされた回路図GUIを開く", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Litematicaのメインメニューを開く", + "litematica.config.hotkeys.comment.openGuiMaterialList": "現在\n選択されている回路図配置のマテリアルリスト GUI を開きます", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "現在選択されている\nまたはサブリージョンの配置設定 GUI を開きます", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "回路図プレースメント GUI を開く", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "回路図プロジェクト GUI を開く", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "現在選択されている回路図配置の回路図検証 GUI を開きます", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "エリア選択マネージャー GUI を開く", + "litematica.config.hotkeys.comment.openGuiSettings": "ConfigのGUIを開く", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "操作モードを素早く変更するための修飾キー。\n「ツールアイテム」を押したままスクロールすると、すぐにモードが切り替わります。", + "litematica.config.hotkeys.comment.pickBlockFirst": "最初の\n回路図ブロック線をブロックするための鍵。", + "litematica.config.hotkeys.comment.pickBlockLast": "レイ トレースされた最初の (可能性のある) クライアント ワールド\nブロックの前に、レイ トレースされた最後の概略ブロック\nのブロックを選択するキー。基本的に、これにより、既存のブロックに対して配置できるブロックが\n取得されます。", + "litematica.config.hotkeys.comment.pickBlockToggle": "A hotkey to toggle the pick block toggle option in the\nGeneric configs. This is provided as a quick way to enable\nor disable the pick block keys, if they interfere with something.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "ブロック情報オーバーレイのレンダリングを有効にするキー。\nキーを押す必要がない場合は NONE を使用します。\nオーバーレイを完全に無効にするには、Visuals\n構成で同様の名前のオプションを無効にします。", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "オーバーレイがブロックを介してレンダリングされるようにするホットキー。\nこれは、Visuals の 'schematicOverlayRenderThroughBlocks' オプションと同じことを一時的に有効にする簡単な方法です\n。", + "litematica.config.hotkeys.comment.rerenderSchematic": "F3+Aでバニラの地形をリフレッシュする代わりに、\nの代わりに回路図のみをリフレッシュ/再描画するためのホットキー", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "現在の領域選択をインメモリ回路図として保存", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "現在の領域選択を回路図としてファイルに保存", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "回路図編集ツール モードで「次のブロック以外をすべて解除」モード/機能をアクティブにする修飾キー\n。\n基本的に、このキーを押しながら回路図ブロックをパンチすると、\nこのブロック以外のすべてのブロックが回路図から削除されます。", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "回路図編集ツールモードで「すべての同じブロックを壊す」\n関数をアクティブにするための修飾キー", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "回路図編集ツールモードで方向/連続\nブレークまたは配置機能を有効にするための修飾キー", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "回路図編集ツールモードで「すべて同一の置換」\n置換モード/機能を有効化するためのModifier キー", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "回路図編集ツールモードで「置換ブロック型」\n置換モード/機能を有効化するための修飾キー", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "回路図編集ツールモードで方向/連続\n置き換えモード/機能を有効にするための修飾キー", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "回路図を90度時計回りに回転させます", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "回路図はミラーが押されたときに反転します。", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "マウスホイール\nを使用してバージョン管理ツールモードで回路図のバージョンを切り替えられるように保持する修飾キー。", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "バージョン管理ツールモードで次の回路図バージョンに切り替えるためのホットキー", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "バージョン管理ツールモードで次の回路図バージョンに切り替えるためのホットキー", + "litematica.config.hotkeys.comment.selectionGrabModifier": "選択範囲\nボックスまたはカーソルが移動するコーナーを「グラブ」するための修飾キー。", + "litematica.config.hotkeys.comment.selectionGrow": "隣接/対角線上に接続されたブロックの周囲の選択ボックスを自動拡大するアクションホットキー\n", + "litematica.config.hotkeys.comment.selectionGrowModifier": "スクロール中に選択ボックスを拡大または縮小するために押す修飾キー\n", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "\nをスクロールしながら保持する修飾キーで、選択した領域または角を微調整します", + "litematica.config.hotkeys.comment.selectionModeCycle": "エリア選択モードでコーナーと Cuboid\nの間のモードを変更します", + "litematica.config.hotkeys.comment.selectionShrink": "選択ボックスを縮小して、どの側にも空きスペース(空のレイヤー)がないようにするアクションホットキー", + "litematica.config.hotkeys.comment.setAreaOrigin": "現在の\nエリア選択の原点をプレイヤーの位置に設定/移動", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "現在選択されている\nボックスの最初の位置をプレイヤーの位置に設定します", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "現在選択されている\nボックスの2番目の位置をプレイヤーの位置に設定します", + "litematica.config.hotkeys.comment.toggleAllRendering": "すべてのレンダリングのオン/オフを切り替えます", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "エリア選択ボックスの表示のオン/オフを切り替える", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "回路図レンダリング(ブロックとオーバーレイ)のオン/オフを切り替えます", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "情報オーバーレイレンダリングを切り替えます (ホバーされたブロック情報用)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "ブロックオーバーレイのレンダリングのオン/オフを切り替えます", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "ブロックオーバーレイアウトラインレンダリングのオン/オフを切り替えます", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "ブロックオーバーレイ側レンダリングのオン/オフを切り替えます", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "回路図配置ボックスのレンダリングのオン/オフを切り替える", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "配置制限モードを切り替えるためのホットキー", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "回路図ブロックのレンダリングのオン/オフを切り替えます", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "signTextPaste 設定値 (一般カテゴリ内) を切り替えます", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "半透明ブロックと不透明ゴーストブロックのレンダリングを切り替える", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "回路図ベリファイアオーバーレイレンダリングを切り替える", + "litematica.config.hotkeys.comment.toolEnabledToggle": "\"tool\" アイテムの機能のオン/オフを切り替えるキーバインド", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "「ツール」アイテム\nを押したまま使用するボタン", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "「ツール」アイテム\nを押したまま使用するボタン", + "litematica.config.hotkeys.comment.toolSelectElements": "「ツール」アイテムを押しながらコーナーまたはボックスを選択するために使用するボタン\n", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "'toolSelectElements'\nホットキーを使用しながら保持する修飾キー。ツールモードの一部で使用するプライマリブロックタイプを選択します。", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "'toolSelectElements'\nホットキーを使用しながら保持する修飾キー。ツールモードの一部で使用するセカンダリブロックタイプを選択します。", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "現在選択されている配置の回路図をアンロードし、そこから作成されたすべての配置も削除します。", + "litematica.config.generic.prettyName.pickBlockEnabled": "ブロックのホットキーを選択", + "litematica.config.generic.prettyName.easyPlaceMode": "イージープレイスモード", + "litematica.config.generic.prettyName.placementRestriction": "配置制限", + "litematica.config.generic.prettyName.signTextPaste": "テキストペーストに署名", + "litematica.config.generic.prettyName.toolItemEnabled": "ツールアイテムが有効です", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "エリア選択ボックスのレンダリング", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "回路図配置ボックス レンダリング", + "litematica.config.visuals.prettyName.enableRendering": "すべてのレンダリング", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "回路図ブロックレンダリング", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "回路図流体レンダリング", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "回路図オーバーレイレンダリング", + "litematica.config.visuals.prettyName.enableSchematicRendering": "回路図レンダリング", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "半透明の回路ブロックレンダリング", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "回路図オーバーレイのアウトライン", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "回路図オーバーレイ半透明な並べ替え", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "回路図のオーバーレイ面", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "ブロック情報オーバーレイレンダリング", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifier Overlay Rendering", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "すべてのレンダリング", + "litematica.error.area_selection.copy_failed": "選択範囲のコピーに失敗しました", + "litematica.error.area_selection.create_failed": "%sという名前の新しい選択を作成できませんでした。ファイルは既に存在します。", + "litematica.error.area_selection.failed_to_load": "エリア選択の読み込みに失敗しました", + "litematica.error.area_selection.grow.no_sub_region_selected": "サブリージョンが選択されていません!", + "litematica.error.area_selection.no_placement_selected": "回路図配置が選択されていません!", + "litematica.error.area_selection.rename.already_exists": "エラー:ファイル名「%s」の領域が既に存在します", + "litematica.error.area_selection.rename.invalid_safe_file_name": "不正な生成されたセーフファイル名 '%s'", + "litematica.error.duplicate_schematic_placement": "エラー:既に存在する配置を追加しようとしています", + "litematica.error.generic.creative_mode_only": "このアクションはクリエイティブモードでのみ利用できます", + "litematica.error.generic.failed_to_delete_file": "ファイル '%s' の削除に失敗しました", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "無視された状態のリストのソートに失敗しました", + "litematica.error.generic.schematic_world_not_loaded": "回路図のワールドが読み込まれませんでした", + "litematica.error.area_editor.create_sub_region.exists": "名前 '%s' のサブリージョンは既に存在します", + "litematica.error.area_editor.no_selection": "アクティブなエリア選択がありません", + "litematica.error.area_editor.open_gui.no_selection": "現在の選択モード: 通常の範囲ですが、現在選択されている領域はありません", + "litematica.error.area_editor.rename_sub_region.exists": "サブリージョンの名前を変更できませんでした:\nサブリージョンはすでに名前 '%s' で存在します", + "litematica.error.area_editor.switch_mode.no_selection": "領域が選択されていないため、選択モードに切り替えられません。\n領域を選択するか、領域選択ブラウザで新しい選択を作成します", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Litematica 回路図の読み込みに失敗しました", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Litematica回路図をダウングレードできませんでした", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Litematica回路図の作成に失敗しました", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "回路図の読み込みに失敗しました", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "構造体をLitematica回路図に変換できませんでした", + "litematica.error.schematic.create.no_selections": "有効な選択領域がありません!", + "litematica.error.schematic_load.cant_read_file": "回路図ファイル '%s' を読み取れません (存在しないか、権限の問題です)", + "litematica.error.schematic_load.no_schematic_selected": "回路図ファイルが選択されていません!", + "litematica.error.schematic_load.no_schematic_version_information": "回路図にバージョン情報がないため、安全に読み込むことはできません!", + "litematica.error.schematic_load.unsupported_schematic_version": "サポートされていない、または将来の回路図バージョン '%d'", + "litematica.error.schematic_load.unsupported_type": "不明またはサポートされていないファイル タイプ '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "他の形式でエクスポートできるのはLitematicaの回路図だけです!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "選択した回路図タイプはインポートでサポートされていません!", + "litematica.error.schematic_placements.remove_fail_locked": "配置がロックされています!\n- Shiftキーを押して強制的に取り外します。", + "litematica.error.schematic_save.directory_doesnt_exist": "そのようなディレクトリはありません: '%s'", + "litematica.error.schematic_save.file_already_exists": "ファイル '%s' は既に存在します", + "litematica.error.schematic_save.invalid_directory": "無効なディレクトリ '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "回路図名 '%s ' が無効です", + "litematica.error.schematic_save.schematic_creation_failed": "回路図の作成に失敗しました!", + "litematica.error.schematic_read_from_file_failed.cant_read": "ファイル '%s' から回路図を読み込めませんでした", + "litematica.error.schematic_read_from_file_failed.exception": "ファイル '%s' から回路図を読み込もうとしている際の例外", + "litematica.error.schematic_read_from_file_failed.no_file": "ファイルから回路図を読み込めませんでした: 使用可能なファイルがありません(メモリ内回路図)", + "litematica.error.schematic_projects.empty_selection": "空の領域の選択 (0 サブ領域)", + "litematica.error.schematic_projects.failed_to_load_project": "プロジェクトの読み込みに失敗しました", + "litematica.error.schematic_projects.failed_to_load_schematic": "現在のバージョンの回路図の読み込みに失敗しました", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "プロジェクト ファイルの名前を '%s' に変更できませんでした (例外)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "プロジェクトの名前を「%s」に変更できません。ファイルは既に存在します。", + "litematica.error.schematic_projects.invalid_project_directory": "プロジェクトディレクトリが無効または存在しません", + "litematica.error.schematic_projects.no_project_open": "プロジェクトが開いていません", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "回路図VCSモードになっていますが、現在開いているプロジェクトはありません", + "litematica.error.schematic_projects.null_player": "プレイヤーは null です", + "litematica.error.schematic_projects.project_already_exists": "プロジェクト '%s' は既に存在します", + "litematica.error.schematic_projects.save_already_in_progress": "保存中です", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "回路図ディレクトリ '%s ' の作成に失敗しました", + "litematica.error.schematic_write_to_file_failed.exception": "%s'ファイルに回路図を書き込めませんでした(例外)", + "litematica.error.schematic_write_to_file_failed.exists": "ファイル '%s' に回路図を書き込めませんでした。ファイルは既に存在します。", + "litematica.error.structure_write_to_file_failed.exception": "ファイルへの書き込みに失敗しました '%s' (例外)", + "litematica.error.structure_write_to_file_failed.exists": "ファイル「%s」への書き込みに失敗しました。ファイルは既に存在します", + "litematica.hotkeys.category.generic_hotkeys": "一般的なホット キー", + "litematica.info.schematic_load.schematic_loaded": "回路図'%s' がメモリに読み込まれました", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- ボタンを右クリックして保留中のプレビュー操作\n- Ctrl + Alt + Shift + クリックして既存のPNG画像\n からサムネイルを設定します。 回路図ファイルがある同じディレクトリからng。", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "通常のスクリーンショットキーを使用してプレビューを設定します。\nまたは、プレビューの設定をキャンセルするには、プレビューボタンを右クリックします。", + "litematica.info.schematic_manager.preview.success": "画像のプレビューに成功しました", + "litematica.gui.button.area_editor.analyze_area": "分析エリア", + "litematica.gui.button.area_editor.change_corner_mode": "コーナーモード: %s", + "litematica.gui.button.area_editor.change_selection_mode": "選択モード: %s", + "litematica.gui.button.area_editor.create_schematic": "回路図を保存", + "litematica.gui.button.area_editor.create_sub_region": "新しいサブ地域", + "litematica.gui.button.area_editor.origin_enabled": "手動の元: %s", + "litematica.gui.button.area_editor.set_box_name": "設定", + "litematica.gui.button.area_editor.set_selection_name": "設定", + "litematica.gui.button.area_selection_mode": "エリア選択モード: %s", + "litematica.gui.button.area_selections.create_directory": "ディレクトリを作成", + "litematica.gui.button.area_selections.create_new_selection": "新しい選択", + "litematica.gui.button.area_selections.create_selection_from_placement": "配置から", + "litematica.gui.button.area_selections.unselect": "選択解除", + "litematica.gui.button.change_menu.area_editor": "エリアエディタ", + "litematica.gui.button.change_menu.configuration_menu": "設定メニュー", + "litematica.gui.button.change_menu.load_schematics_to_memory": "回路図の読み込み", + "litematica.gui.button.change_menu.schematic_manager": "回路図マネージャー", + "litematica.gui.button.change_menu.schematic_projects_manager": "回路図VCS", + "litematica.gui.button.change_menu.show_area_selections": "エリア選択ブラウザー", + "litematica.gui.button.change_menu.show_loaded_schematics": "ロードされた回路図", + "litematica.gui.button.change_menu.show_schematic_placements": "回路図の配置", + "litematica.gui.button.change_menu.task_manager": "タスク マネージャー", + "litematica.gui.button.change_menu.to_main_menu": "Litematica menu", + "litematica.gui.button.config_gui.colors": "色", + "litematica.gui.button.config_gui.generic": "Generic", + "litematica.gui.button.config_gui.hotkeys": "ホットキー", + "litematica.gui.button.config_gui.info_overlays": "オーバーレイ情報", + "litematica.gui.button.config_gui.render_layers": "レイヤーをレンダリング", + "litematica.gui.button.config_gui.visuals": "画像", + "litematica.gui.button.config_gui.test": "テスト", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Shiftキーを押しながらメモリ内のみの回路図を作成します", + "litematica.gui.button.hover.area_selections.unselect": "現在の領域の選択を解除します", + "litematica.gui.button.hover.material_list.clear_cache": "マテリアル キャッシュをクリアします\n通常、これは必要ありません\nキャッシュに間違ったデータがある場合 (ピストン ヘッドなど、ブロックに保存されるべきではないアイテム\nなど) に、'material_cache.nbt'\nファイルを削除する代わりに使用できます。", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Shiftキーを押して通常のASCIIアートテーブルテキストファイルの代わりにCSVファイル\nに書き込みます", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Shiftキーを押したままマテリアルリストに使用されるサブリージョンを選択します", + "litematica.gui.button.hover.plus_minus_tip": "左クリックで\n右クリックで\nシフトまたはAltキーでステップサイズを大きくします", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "左クリックで増加\n右クリックで減少\nShift/Alt/Ctrl でステップサイズの増加 (乗算)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "\n回路図編集モードで\n間違いを犯した場合に便利です。", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "現在回路図VCSプロジェクトが開いています。\n回路図VCSモードは通常の領域選択機能を上書きします。", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6最後に設置または保存した領域を削除§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(以前は Schematic Projects と呼ばれていました。)\n一般的に、この機能は、その仕組みと機能についてよく理解していない限り、使用すべきではありません。\nこの機能により、領域の選択、配置、貼り付けの動作が多少変わります。特に、貼り付け時に領域削除操作も発生します。\n\n基本的に、この機能は反復的なインプレース設計作業を目的としており、同じビルドの複数のバージョン/スナップショットを簡単に作成できます。また、最初にワールドにあるものを削除してから、次のバージョンをその場所に貼り付けることで、バージョンを切り替えることもできます。", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "プロジェクトの原点をプレイヤーの現在の位置に移動します\nこれにより、領域の選択と配置も移動します", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6警告:現在のブロック\n§6はバージョン\n§6から配置されたエリア内のワールド内のブロック\n§6を削除/上書きします。 またはバージョン\n§6として保存されました(基本的に最後に表示された「効果的なエリア選択」)", + "litematica.gui.button.hover.schematic_projects.save_new_version": "現在のプロジェクトに新しい回路図/バージョンを保存します。", + "litematica.gui.button.material_list": "材料一覧", + "litematica.gui.button.material_list.clear_cache": "キャッシュをクリア", + "litematica.gui.button.material_list.clear_ignored": "無視をクリア", + "litematica.gui.button.material_list.hide_available": "利用可能な %sを非表示にする", + "litematica.gui.button.material_list.ignore": "無視", + "litematica.gui.button.material_list.list_type": "表示: %s", + "litematica.gui.button.material_list.refresh_list": "更新", + "litematica.gui.button.material_list.toggle_info_hud": "HUD: %s", + "litematica.gui.button.material_list.write_to_file": "ファイルに書き込み", + "litematica.gui.button.placement_sub.placement_configuration": "配置設定", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Reset sub-region", + "litematica.gui.button.placement_sub.slice_type": "スライス: %s", + "litematica.gui.button.schematic_manager.export_as": "エクスポート:", + "litematica.gui.button.schematic_placement.abbr.rendering": "R", + "litematica.gui.button.schematic_placement.ignore_entities": "無視するエンティティ: %s", + "litematica.gui.button.schematic_placement.region_enabled": "地域: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "すべてのサブリージョンをリセット", + "litematica.gui.button.schematic_placement.toggle_all_off": "すべての§cOFF§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "すべての§aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "ボックスのレンダリングを終了中: %s", + "litematica.gui.button.schematic_placement.hover.lock": "配置をロックすると、移動や\nそれ以外の場合は(偶然に)変更を防ぎます", + "litematica.gui.button.schematic_placement.hover.rendering": "レンダリング: %s\nこれは少し奇妙に動作し\nエンティティのレンダリングを妨げることはありません。\n通常は配置を完全に無効にする必要があります\n", + "litematica.gui.button.schematic_placements.configure": "設定", + "litematica.gui.button.schematic_placements.disable": "無効", + "litematica.gui.button.schematic_placements.locked": "ロック中: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "配置: %s", + "litematica.gui.button.schematic_placements.remove": "削除", + "litematica.gui.button.schematic_placements.rendering_enabled": "レンダリング: %s", + "litematica.gui.button.schematic_placements.select": "選択", + "litematica.gui.button.schematic_projects.close_project": "現在のプロジェクトを閉じる", + "litematica.gui.button.schematic_projects.create_project": "プロジェクトを作成", + "litematica.gui.button.schematic_projects.delete_area": "エリアを削除", + "litematica.gui.button.schematic_projects.load_project": "プロジェクトを読み込む", + "litematica.gui.button.schematic_projects.move_origin_to_player": "プレイヤーに移動", + "litematica.gui.button.schematic_projects.open_area_editor": "エリアエディタ", + "litematica.gui.button.schematic_projects.open_manager_gui": "管理者を開く", + "litematica.gui.button.schematic_projects.open_project_browser": "VCS プロジェクトブラウザー", + "litematica.gui.button.schematic_projects.place_to_world": "ワールドへ移動", + "litematica.gui.button.schematic_projects.save_version": "バージョンを保存", + "litematica.gui.button.schematic_verifier.ignore": "無視", + "litematica.gui.button.schematic_verifier.range_type": "Range: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "無視のリセット", + "litematica.gui.button.schematic_verifier.reset_verifier": "データをリセット", + "litematica.gui.button.schematic_verifier.resume": "認証を再開する", + "litematica.gui.button.schematic_verifier.start": "認証を開始", + "litematica.gui.button.schematic_verifier.stop": "認証を停止する", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "HUD: %s", + "litematica.gui.button.cancel": "キャンセル", + "litematica.gui.button.configure": "設定", + "litematica.gui.button.copy": "コピー", + "litematica.gui.button.create_directory": "新しいディレクトリを作成", + "litematica.gui.button.create_placement": "配置を作成", + "litematica.gui.button.delete": "削除", + "litematica.gui.button.disable": "無効", + "litematica.gui.button.enable": "有効にする", + "litematica.gui.button.import": "インポート", + "litematica.gui.button.load_schematic_to_memory": "回路図の読み込み", + "litematica.gui.button.mirror_value": "ミラー: %s", + "litematica.gui.button.move_to_player": "プレイヤーに移動", + "litematica.gui.button.ok": "OK", + "litematica.gui.button.reload": "Reload", + "litematica.gui.button.remove": "削除", + "litematica.gui.button.remove_placement": "配置を削除", + "litematica.gui.button.rename": "名前の変更", + "litematica.gui.button.rotation_value": "回転: %s", + "litematica.gui.button.save_new_schematic_version": "バージョンを保存", + "litematica.gui.button.save_schematic": "回路図を保存", + "litematica.gui.button.save_to_file": "ファイルに保存", + "litematica.gui.button.schematic_verifier": "回路図の検証", + "litematica.gui.button.set_preview": "プレビューを設定", + "litematica.gui.button.tool_mode": "ツールモード: %s", + "litematica.gui.button.unload": "アンロード", + "litematica.gui.button.unlocked": "ロック解除済み", + "litematica.gui.label.area_editor.box_name": "サブリージョンボックス名", + "litematica.gui.label.area_editor.selection_name": "選択名", + "litematica.gui.label.area_editor.corner_1": "コーナー 1", + "litematica.gui.label.area_editor.corner_2": "コーナー 2", + "litematica.gui.label.area_editor.origin": "原点:", + "litematica.gui.label.area_editor.dimensions": "寸法", + "litematica.gui.label.area_editor.pos1": "コーナー 1", + "litematica.gui.label.area_editor.pos2": "コーナー 2", + "litematica.gui.label.area_editor.sub_regions": "サブ領域 (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "選択領域: %s", + "litematica.gui.label.area_selection_box_count": "ボックス: %d", + "litematica.gui.label.area_selection_origin": "原点: %s", + "litematica.gui.label.area_selection.mode.normal": "標準", + "litematica.gui.label.area_selection.mode.simple": "単純な", + "litematica.gui.label.block_info.state_client": "クライアントの世界ブロック状態", + "litematica.gui.label.block_info.state_schematic": "回路図の世界ブロック状態", + "litematica.gui.label.block_info_list_type.all": "すべて", + "litematica.gui.label.block_info_list_type.render_layers": "レイヤーをレンダリング", + "litematica.gui.label.easy_place_protocol.auto": "自動", + "litematica.gui.label.easy_place_protocol.none": "なし", + "litematica.gui.label.easy_place_protocol.slabs_only": "スラブのみ", + "litematica.gui.label.easy_place_protocol.v2": "バージョン2", + "litematica.gui.label.easy_place_protocol.v3": "バージョン3", + "litematica.gui.label.data_fixer_mode.always": "常に表示", + "litematica.gui.label.data_fixer_mode.below_1205": "1.20.5以下のみ", + "litematica.gui.label.data_fixer_mode.below_120X": "1.20.x 以下のみ", + "litematica.gui.label.data_fixer_mode.below_119X": "1.19.x 以下のみ", + "litematica.gui.label.data_fixer_mode.below_117X": "1.17.x 以下のみ", + "litematica.gui.label.data_fixer_mode.below_116X": "1.16.x 以下のみ", + "litematica.gui.label.data_fixer_mode.below_113X": "1.13.x 以下のみ", + "litematica.gui.label.data_fixer_mode.below_112X": "1.12.x 以下のみ", + "litematica.gui.label.data_fixer_mode.never": "一切なし", + "litematica.gui.label.loaded_schematic.modified_on": "§6 %s§r に変更されました", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "利用可能です", + "litematica.gui.label.material_list.title.item": "項目", + "litematica.gui.label.material_list.title.missing": "見つかりません", + "litematica.gui.label.material_list.title.total": "合計", + "litematica.gui.label.material_list.multiplier": "倍率:", + "litematica.gui.label.material_list.name": "名前", + "litematica.gui.label.material_list.progress": "進行状況: %s", + "litematica.gui.label.material_list.progress.done": "完了済み %s", + "litematica.gui.label.material_list.progress.mismatch": "%sの不一致です", + "litematica.gui.label.material_list.progress.missing": "%s がありません", + "litematica.gui.label.material_list.total": "合計: %s アイテム", + "litematica.gui.label.origin.auto": "自動", + "litematica.gui.label.origin.manual": "マニュアル", + "litematica.gui.label.paste_nbt_behavior.none": "なし", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "場所とデータの変更", + "litematica.gui.label.paste_nbt_behavior.place_clone": "設置&複製", + "litematica.gui.label.placement_sub.region_name": "地域名: %s", + "litematica.gui.label.placement_sub.region_position": "地域の位置", + "litematica.gui.label.placement_sub.region_size": "地域サイズ: %s", + "litematica.gui.label.placement_settings.placement_origin": "配置元", + "litematica.gui.label.render_layers.hotkey": "Hotkey", + "litematica.gui.label.render_layers.hover.hotkey": "次/前のレイヤーホットキーがこの境界に影響を与えます。\n両方が選択されていない場合、ホットキーは\nプレイヤーに最も近い境界に影響します。", + "litematica.gui.label.replace_behavior.all": "すべて", + "litematica.gui.label.replace_behavior.none": "なし", + "litematica.gui.label.replace_behavior.with_non_air": "空気ではない", + "litematica.gui.label.schematic_info.schematic_author": "回路図: §f%s§r", + "litematica.gui.label.schematic_info.description": "説明:", + "litematica.gui.label.schematic_info.enclosing_size": "同期サイズ:", + "litematica.gui.label.schematic_info.enclosing_size_value": "接続サイズ: §f%s§r", + "litematica.gui.label.schematic_info.name": "名前:", + "litematica.gui.label.schematic_info.region_count": "地域: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "作成済み: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "変更: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "合計ブロック数: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "ブロック/ボリューム: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "総ボリューム: §f%d§r ブロック", + "litematica.gui.label.schematic_info.version": "Litematicバージョン: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [スキーマ§f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "配置を作成", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "すぐに新しい配置を作成します\nそしてその配置を選択します", + "litematica.gui.label.schematic_placement.enclosing_size": "同期サイズ: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Shiftキーを押して作成時の配置を無効にします", + "litematica.gui.label.schematic_placement.in_memory": "メンバーのみ", + "litematica.gui.label.schematic_placement.origin": "原点: %s", + "litematica.gui.label.schematic_placement.rename_placement": "配置の名前を変更:", + "litematica.gui.label.schematic_placement.schematic_file": "ファイル: %s", + "litematica.gui.label.schematic_placement.schematic_name": "設計図: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "サブリージョン: %s", + "litematica.gui.label.schematic_placement.sub_regions": "サブ領域 (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "現在開いているプロジェクト: %s", + "litematica.gui.label.schematic_projects.origin": "原点:", + "litematica.gui.label.schematic_projects.project": "プロジェクト:", + "litematica.gui.label.schematic_projects.version": "バージョン: %s ( %s)", + "litematica.gui.label.schematic_projects.version_entry": "Ver. %d - %s", + "litematica.gui.label.schematic_projects.version_name": "バージョン名:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "エンティティを無視", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Shiftキーを押しながら既存のファイルを上書きします", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "回路図のワールドから保存", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "有効にすると、通常のバニラ ワールドではなく、スケマティック ワールド\nから選択した内容\nを保存してスケマティックが作成されます。\nこれにより、一時的なクリエイティブ ワールドに貼り付けることなく、スケマティックを組み合わせたりトリミングしたりできます。\n", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "表示されるブロックのみ format@@0", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "サポートブロック", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "必要なサポートブロックを「表示ブロックのみ」モードに含めます。\nリピーター、コンパレーター、カーペット、重力ブロックなど、表示可能なものについては、", + "litematica.gui.label.schematic_verifier.count": "カウント", + "litematica.gui.label.schematic_verifier.expected": "期待されています", + "litematica.gui.label.schematic_verifier.found": "見つかりました", + "litematica.gui.label.schematic_verifier_display_type.all": "すべて(無視なし)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "正解の状態", + "litematica.gui.label.schematic_verifier_display_type.extra": "追加ブロック", + "litematica.gui.label.schematic_verifier_display_type.missing": "欠落しているブロック", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "間違ったブロック", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "都道府県が正しくありません", + "litematica.gui.label.schematic_verifier.status.done_errors": "間違っています: §cブロック: %s§r, §6状態: %s§r, §bMissing: %s§r, §dExtra: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§a正解: %s§r, 合計: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "アンシーンチャンク: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "回路図の検証", + "litematica.gui.label.task.title.remaining_chunks": "%s、残りのチャンク (%s)", + "litematica.gui.label.task_name.area_analyzer": "エリアアナライザー", + "litematica.gui.label.task_name.delete": "タスクを削除", + "litematica.gui.label.task_name.fill": "タスクを記入する", + "litematica.gui.label.task_name.material_list": "材料一覧", + "litematica.gui.label.task_name.paste": "回路図を貼り付け", + "litematica.gui.label.task_name.save_schematic": "回路図を保存", + "litematica.gui.label.task_name.verifier": "Verifier", + "litematica.gui.message.confirm_file_deletion": "ファイル '%s' を削除しますか?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "「最後に影響を受けた」領域を削除しますか?\nこれにより、プロジェクト マネージャーが最後にワールドに配置した領域、または最後にバージョンとして保存した領域内にあるすべてのブロックとエンティティが削除されます。(基本的には「最後に確認された影響を受けた領域」であり、バージョンを循環させる場合、以前のバージョンのブロックは残りません。)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "このバージョンをワールドに配置しますか?\nプロジェクト マネージャーが最後にワールドに配置した領域、または最後にバージョンとして保存した領域内のすべてのブロックが削除されます。(基本的には「最後に確認された影響を受ける領域」なので、バージョンを循環させると、以前のバージョンのブロックは残りません。)", + "litematica.gui.title.area_editor_normal": "エリアエディター (ノーマル/マルチボックスモード)", + "litematica.gui.title.area_editor_normal_schematic_projects": "エリアエディター (§6§l回路図VCS領域§r)", + "litematica.gui.title.area_editor_simple": "エリアエディター (シンプルモード)", + "litematica.gui.title.area_editor_sub_region": "エリアエディタ (サブリージョン)", + "litematica.gui.title.area_editor.sub_region_name": "サブリージョン名", + "litematica.gui.title.area_selection_manager": "エリア選択マネージャー", + "litematica.gui.title.configure_schematic_placement": "回路図配置の設定", + "litematica.gui.title.configure_schematic_sub_region": "配置サブリージョンの設定", + "litematica.gui.title.configs": "Litematica Configs - %s", + "litematica.gui.title.confirm_file_deletion": "ファイル削除の確認", + "litematica.gui.title.copy_area_selection": "コピーエリア選択 '%s'", + "litematica.gui.title.create_area_selection": "新しいエリア選択を作成", + "litematica.gui.title.create_area_selection_from_placement": "回路図配置から新しいエリア選択を作成", + "litematica.gui.title.create_directory": "新しいディレクトリを作成", + "litematica.gui.title.create_in_memory_schematic": "インメモリ回路図を作成", + "litematica.gui.title.create_schematic_project": "新しい回路図プロジェクトを作成", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "回路図の読み込み", + "litematica.gui.title.manage_loaded_schematics": "ロードされた回路図の管理", + "litematica.gui.title.manage_schematic_placements": "回路図配置の管理", + "litematica.gui.title.material_list.area_analyzer": "選択のための面積分析 '%s'", + "litematica.gui.title.material_list.placement": "配置の材料リスト '%s'", + "litematica.gui.title.material_list.schematic": "回路図 '%s' の材料リスト (%s のうち %s 領域)", + "litematica.gui.title.material_list.select_schematic_regions": "「%s」のマテリアルリストのサブリージョンを選択します", + "litematica.gui.title.rename_area_selection": "エリア選択の名前を変更", + "litematica.gui.title.rename_area_sub_region": "サブ領域の名前を変更", + "litematica.gui.title.rename_schematic": "回路図の名前を変更", + "litematica.gui.title.create_schematic_from_selection": "現在選択されている領域を回路図として保存", + "litematica.gui.title.save_exported_schematic": "「 %s 」の%sエクスポートを保存", + "litematica.gui.title.save_imported_schematic": "インポートされた回路図を保存", + "litematica.gui.title.save_schematic_from_memory": "インメモリ回路図をファイルに保存", + "litematica.gui.title.save_schematic_filename": "回路図ファイル名", + "litematica.gui.title.schematic_browser": "回路図ブラウザー", + "litematica.gui.title.schematic_manager": "回路図マネージャー", + "litematica.gui.title.schematic_project_manager": "回路図VCSプロジェクトマネージャー", + "litematica.gui.title.schematic_projects.confirm_delete_area": "削除エリアを確認", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "ワールドアクションを確認する", + "litematica.gui.title.schematic_projects.save_new_version": "新しい回路図バージョンを保存", + "litematica.gui.title.schematic_projects_browser": "回路図VCSプロジェクトブラウザー", + "litematica.gui.title.schematic_verifier": "「%s」の回路図検証", + "litematica.gui.title.schematic_verifier_errors": "回路図検証エラー", + "litematica.gui.title.task_manager": "タスク マネージャー", + "litematica.hud.area_selection.box_count": "ボックス: %s", + "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "コーナー", + "litematica.hud.area_selection.mode.expand": "展開", + "litematica.hud.area_selection.origin": "原点: %s", + "litematica.hud.area_selection.selected_area_normal": "エリア: %s", + "litematica.hud.area_selection.selected_area_simple": "エリア [§6Simple mode§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "サブリージョン: %s", + "litematica.hud.area_selection.selection_corners_mode": "コーナーモード: %s", + "litematica.hud.delete.target_mode": "ターゲットモードを削除: %s", + "litematica.hud.delete.target_mode.area": "現在のエリア", + "litematica.hud.delete.target_mode.placement": "現在の配置", + "litematica.hud.misc.easy_place_mode_enabled": "簡単な設置モード§aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "設置制限モード§aON§r", + "litematica.hud.misc.render_layer_mode": "レイヤーモード: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "レイヤーモード: %s", + "litematica.hud.misc.renderer_status": "レンダラー: A: %s S: %s B: %s O: %s 販売: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "データ復元モード: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "ブロックを置き換える: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "インベントリ内容を無視: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "この座標をロックします\nこれにより、ロックされた座標に影響を与えずに他の座標を変更できます\n", + "litematica.hud.schematic_placement.hover_info.placement_locked": "この配置はロックされており、ロックを解除しないと変更できません", + "litematica.hud.schematic_placement.hover_info.placement_modified": "この配置は変更されました", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "このサブリージョンは変更されています", + "litematica.hud.schematic_placement.selected_placement": "配置", + "litematica.hud.schematic_placement.selected_sub_region": "サブ地域", + "litematica.hud.schematic_placement.sub_region_count": "地域", + "litematica.hud.schematic_placement.sub_region_modified": "修正されました", + "litematica.hud.schematic_placement.sub_region_origin": "地域の起点: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "地域が変更されました", + "litematica.hud.selected_mode": "モード", + "litematica.hud.schematic_projects.current_version_date": "日付: %s", + "litematica.hud.schematic_projects.current_version": "バージョン: %s/%s - 名前: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "プロジェクトの起源: %s", + "litematica.hud.schematic_projects.project_name": "プロジェクト: %s", + "litematica.hud.schematic_projects_mode": "§6回路図VCSモード§r", + "litematica.info.material_list": "- マテリアル リストのホットキーは、最後に表示したマテリアル リストを開きます (保存されている場合)。- 別のマテリアル リストに切り替えるには、配置構成 GUI の GUI ボタン​​または回路図ブラウザーから開きます。- 選択した回路図配置が変更されると、保存されたリストまたは最後に表示したリストも忘れられます。- 最後に表示したマテリアル リストがまだない場合は、選択した配置が使用されます (存在する場合)。", + "litematica.label.alignment.center": "中央揃え", + "litematica.label.alignment.top_center": "中央上", + "litematica.label.none_lower": "なし", + "litematica.label.no": "いいえ", + "litematica.label.yes": "はい", + "litematica.message.error.area_deletion_aborted": "エリアの削除が中断または中断されました", + "litematica.message.error.empty_area_selection": "空のエリアの選択 (ボックスなし)", + "litematica.message.error.invalid_schematic_name": "回路図名 '%s ' が無効です", + "litematica.message.error.no_area_selected": "§cエリアが選択されていません§r", + "litematica.message.error.no_placement_selected": "§c配置が選択されていません§r", + "litematica.message.error.only_works_in_single_player": "§cこの操作はシングルプレイヤーでのみ動作します§r", + "litematica.message.error.move.pending_tasks": "§c保留中は移動操作を開始できません§r", + "litematica.message.error.placement_paste_outside_world": "ワールド範囲外に移動するため、配置を現在の位置に貼り付けることはできません", + "litematica.message.error.schematic_paste_failed": "§c回路図ペーストをワールドに追加できませんでした§r", + "litematica.message.error.schematic_save_failed": "%s に回路図を保存できませんでした", + "litematica.message.error.schematic_save_interrupted": "回路図の保存が中断または停止しました", + "litematica.message.error.schematic_save_no_area_selected": "§c回路図の保存に失敗しました - 領域が選択されていません§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "ブロック選択に適したホットバースロットが見つかりません!\nGeneric -> §epickBlockableSlots§r の設定を確認してください。\nまた、§epickBlockAvoid*§6 の設定によっては、ブロック選択機能がそれらのスロット内のツールやその他の損傷可能なアイテムの置き換えを拒否する場合があります。", + "litematica.message.warn.pickblock.no_valid_slots_configured": "Generic -> §epickBlockableSlots§6 に設定されたホットバースロットはありません!", + "litematica.message.added_selection_box": "%s に新しい選択ボックスを追加しました", + "litematica.message.area_clear_fail": "§c領域をクリアできませんでした§r", + "litematica.message.area_cleared": "エリアを消去しました", + "litematica.message.area_filled": "塗りつぶされたエリア", + "litematica.message.area_fill_fail": "エリアの塗りつぶしに失敗しました", + "litematica.message.area_selections.selection_created_from_placement": "配置 '%s' から新しい選択を作成しました", + "litematica.message.easy_place_fail": "§6簡単な場所モードで動作を防止しました。", + "litematica.message.grabbed_element_for_moving": "移動する要素を取り込みました", + "litematica.message.in_memory_schematic_created": "インメモリ回路図を「%s」として作成しました", + "litematica.message.litematic_saved_as": "Litematica回路図のデータバージョン\nを「%s」として保存しました", + "litematica.message.material_list.material_cache_cleared": "マテリアルキャッシュをクリアしました", + "litematica.message.material_list_written_to_file": "ファイル '%s' に書き込まれたマテリアルリスト", + "litematica.message.moved_area_origin": "範囲の原点を %s => %s から移動しました", + "litematica.message.moved_selection": "現在の選択を %s => %s から移動しました", + "litematica.message.paste_with_servux": "§6The placement is being uploaded to Servux for pasting", + "litematica.message.placement.cant_modify_is_locked": "§c配置はロックされているため、変更できません§r", + "litematica.message.placement.moved_placement_origin": "配置元を %s => %s から移動しました", + "litematica.message.placement.moved_subregion_to": "サブリージョンを %sに移動しました", + "litematica.message.placement.rotation_set_to": "配置を %s に回転させました", + "litematica.message.placement.mirror_set_to": "配置は %sにミラーされました", + "litematica.message.placement_restriction_fail": "§6配置制限モードによりアクションが防止されました", + "litematica.message.removed_area_origin": "明示的/手動領域の原点を削除しました", + "litematica.message.removed_selection_box": "選択ボックス %sを削除しました", + "litematica.message.scheduled_task_added": "スケジュールされたタスクを追加しました...", + "litematica.message.litematic_downgrade_exported_as": "回路図エクスポートは「%s」\n§6注: これは実験的な機能です。データ損失が発生する可能性があります。§r", + "litematica.message.schematic_exported_as": "回路図は '%s' としてエクスポートされました", + "litematica.message.schematic_pasted": "模式化されたワールドに貼り付け", + "litematica.message.schematic_pasted_using_fill_and_setblock": "回路図は§b%s§r fill と §b%s§r setblock commands", + "litematica.message.schematic_pasted_using_setblock": "§b%s§r setblock コマンドを使用して回路図が貼り付けられました", + "litematica.message.schematic_pasted_using_world_edit": "回路図は§b%s§r ワールド編集を使用して貼り付けられます。 //set commands", + "litematica.message.schematic_placement_created": "「%s」の配置を作成しました", + "litematica.message.schematic_preview_cancelled": "タスクのプレビューがキャンセルされました", + "litematica.message.schematic_read_from_file_success": "ファイル '%s' から回路図をロードしました", + "litematica.message.schematic_rendering_refreshed": "回路図レンダリングを更新しました", + "litematica.message.schematic_saved_as": "回路図は「%s」として保存されました", + "litematica.message.schematic_save_task_created": "回路図保存タスクが作成されました", + "litematica.message.set_area_origin": "面積の原点を %s に設定しました", + "litematica.message.set_selection_box_point": "点 %d を %sに設定/移動しました", + "litematica.message.toggled": "Toggled %s %s", + "litematica.message.value.on": "ON", + "litematica.message.value.off": "OFF", + "litematica.message.schematic_projects.project_created": "プロジェクト '%s' が作成されました", + "litematica.message.schematic_projects.project_loaded": "プロジェクト '%s' が読み込まれました", + "litematica.message.schematic_projects.version_saved": "新しいバージョン (#%s) が '%s' として保存されました", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "注意: 現在シンプルエリア選択モードになっています", + "litematica.message.warn.layer_mode_currently_at": "注意:現在、'%s' レンダリングレイヤーモードになっています", + "litematica.message.warn.main_rendering_disabled": "警告: メインレンダリングは現在無効になっています\nビジュアル -> %s、またはホットキー -> %s ['%s'] を参照してください", + "litematica.message.warn.schematic_blocks_rendering_disabled": "警告: 回路図ブロックのレンダリングは現在無効になっています\nビジュアル -> %s、またはホットキー -> %s ['%s'] を参照してください", + "litematica.message.warn.schematic_load_non_litematica": "警告: Litematica 以外の回路図を直接読み込むと、作成された配置は永続的ではありません。\nまた、回路図を何度も読み込む必要がある場合は、読み込むたびに回路図タイプの変換ラグ スパイク (大きな回路図の場合) が発生します。\n\nしたがって、回路図をインポートして Schematic Manager メニューから Litematica 形式で保存するか、MCEdit または Litematica の貼り付けモードを使用して元の回路図を一時的なワールドに貼り付け、そこから新しい Litematica 回路図を作成することをお勧めします。可能であれば、複数のサブ領域を使用してビルドを厳密にキャプチャします。", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "対象の配置は現在選択されていません。[すべて置換] ホットキーは、クリックした配置の現在選択されているサブ領域でのみ機能します。したがって、1 つのサブ領域内のブロックのみを置換するには、そのサブ領域を選択します。スケマティック全体 (すべての太陽領域) を置換するには、サブ領域ではなく配置全体を選択します。ブロックは、現在のレンダリング レイヤー設定によって制限された領域内でのみ置換されます。", + "litematica.message.warn.schematic_rendering_disabled": "警告: 回路図レンダリングは現在無効になっています\nビジュアル -> %s、またはホットキー -> %s ['%s'] を参照してください", + "litematica.message.warn.schematic_verifier.overlay_disabled": "警告: ベリファイアオーバーレイレンダリングは現在無効です! 情報オーバーレイ-> %s (またはホットキー-> %s ['%s ']) を参照してください。", + "litematica.message.warning.invalid_number": "数値の不正な入力 '%s'", + "litematica.message.warning.schematic_projects_hidden": "警告: 回路図のバージョン管理システムは現在非表示になっています。 一般的には、これを使用してはいけません。実際にどのように動作し、いくつかのModの動作を変更するかを知っていない限り。 それは繰り返し、場所内の設計作業のために意図されています。 ここでは、異なるバージョンのビルドイン間で反転する (=以前のバージョンを削除して置き換える) 必要があります。 使用したい場合は、オプション Generic -> unhide回路図VCS を有効にしてください", + "litematica.warning.area_editor.area_rendering_disabled": "注意:エリア選択ボックスのレンダリングは現在\nビジュアル→ %s、ホットキー→ %s ['%s '] を参照してください。", + "litematica.tool_hud.block_1": "ブロック: %s", + "litematica.tool_hud.block_2": "置換: %s", + "litematica.tool_hud.facing": "顔面: %s", + "litematica.tool_mode.name.area_selection": "エリアの選択", + "litematica.tool_mode.name.delete": "削除", + "litematica.tool_mode.name.fill": "塗りつぶし", + "litematica.tool_mode.name.grid_paste": "グリッド貼り付け 回路図をワールドに", + "litematica.tool_mode.name.move": "移動", + "litematica.tool_mode.name.paste_schematic": "回路図をワールドに貼り付け", + "litematica.tool_mode.name.rebuild": "回路図を編集", + "litematica.tool_mode.name.replace_block": "ブロックを置き換え", + "litematica.tool_mode.name.schematic_placement": "回路図の配置" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/ko_KR.json b/src/main/resources/assets/litematica/lang/crowdin/ko_KR.json new file mode 100644 index 0000000000..b74df18092 --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/ko_KR.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlace프로토콜버전", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbt복원 동작", + "litematica.config.generic.name.pasteReplaceBehavior": "pasteReplaceBehavior", + "litematica.config.generic.name.placementReplaceBehavior": "배치ReplaceBehavior", + "litematica.config.generic.name.placementRestrictionWarn": "배치제한경고", + "litematica.config.generic.name.selectionCornersMode": "선택CornersMode", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectory활성화됨", + "litematica.config.generic.name.customSchematicBaseDirectory": "customSchematicBaseDirectory", + "litematica.config.generic.name.areaSelectionsPerWorld": "areaSelectionsPerWorld", + "litematica.config.generic.name.betterRenderOrder": "더 나은렌더주문", + "litematica.config.generic.name.changeSelectedCornerOnMove": "changeSelectedCornerOnMove", + "litematica.config.generic.name.cloneAtOriginalPosition": "복제본에서 원래 위치", + "litematica.config.generic.name.commandDisableFeedback": "commandDisableFeedback", + "litematica.config.generic.name.commandFillMaxVolume": "명령FillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "명령FillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "명령LimitPerTick", + "litematica.config.generic.name.commandNameClone": "명령 이름 복제", + "litematica.config.generic.name.commandNameFill": "명령 이름 채우기", + "litematica.config.generic.name.commandNameSetblock": "명령 이름 설정 블록", + "litematica.config.generic.name.commandNameSummon": "명령 이름 소환", + "litematica.config.generic.name.commandTaskInterval": "명령작업간격", + "litematica.config.generic.name.commandUseWorldEdit": "commandUseWorldEdit", + "litematica.config.generic.name.debugLogging": "디버그로깅", + "litematica.config.generic.name.datafixerMode": "데이터픽서모드", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixer기본 스키마", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClick인접", + "litematica.config.generic.name.easyPlaceFirst": "이지플레이스퍼스트", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHold활성화됨", + "litematica.config.generic.name.easyPlaceMode": "이지플레이스모드", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlace싱글플레이어핸들링", + "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", + "litematica.config.generic.name.easyPlaceSwingHand": "이지플레이스스윙핸드", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlace바닐라리치", + "litematica.config.generic.name.entityDataSync": "엔티티데이터동기화", + "litematica.config.generic.name.entityDataSyncBackup": "엔티티데이터동기화백업", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "엔티티데이터동기화캐시타임아웃", + "litematica.config.generic.name.entityDataSyncLoadNbt": "엔티티데이터동기화로드Nbt", + "litematica.config.generic.name.executeRequireHoldingTool": "실행필수홀딩도구", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "fixRailRotation", + "litematica.config.generic.name.generateLowercaseNames": "소문자 이름 생성", + "litematica.config.generic.name.highlightBlockInInventory": "하이라이트BlockInInventory", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "레이어모드팔로우플레이어", + "litematica.config.generic.name.loadEntireSchematics": "loadEntireSchematics", + "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreState", + "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntities전체적으로", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntities", + "litematica.config.generic.name.pasteIgnoreInventories": "pasteIgnoreInventories", + "litematica.config.generic.name.pasteToMcFunctionFiles": "pasteToMcFunctionFiles", + "litematica.config.generic.name.pasteUseFillCommand": "pasteUseFillCommand", + "litematica.config.generic.name.pasteUsingCommandsInSp": "pasteUsingCommandsInSp", + "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockAvoidDamageable", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoidTools", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockEnabled", + "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "pickBlockableSlots", + "litematica.config.generic.name.placementRestriction": "배치제한", + "litematica.config.generic.name.renderMaterialListInGuis": "렌더머티리얼리스트인게이스", + "litematica.config.generic.name.renderThreadNoTimeout": "렌더스레드타임아웃없음", + "litematica.config.generic.name.serverNbtRequestRate": "서버Nbt요청률", + "litematica.config.generic.name.signTextPaste": "signTextPaste", + "litematica.config.generic.name.toolItem": "도구 항목", + "litematica.config.generic.name.toolItemEnabled": "도구 항목 활성화됨", + "litematica.config.generic.name.toolItemComponents": "도구 항목 구성 요소", + "litematica.config.generic.name.unhideSchematicVCS": "숨기기 해제SchematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "enableAreaSelectionBoxesRendering", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlacementBoxesRendering", + "litematica.config.visuals.name.enableRendering": "렌더링 활성화", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "SchematicOverlay 활성화", + "litematica.config.visuals.name.enableSchematicRendering": "SchematicRendering 활성화", + "litematica.config.visuals.name.renderSchematicMaxThreads": "렌더스키매틱맥스스레드", + "litematica.config.visuals.name.ghostBlockAlpha": "고스트블록알파", + "litematica.config.visuals.name.ignoreExistingFluids": "기존 유체 무시", + "litematica.config.visuals.name.overlayReducedInnerSides": "오버레이 축소된 내부 측면", + "litematica.config.visuals.name.placementBoxSideAlpha": "배치BoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "렌더 영역 선택 상자 측면", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "렌더블록스애스투루센트", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "렌더콜리딩스키매틱블록", + "litematica.config.visuals.name.renderErrorMarkerConnections": "렌더오류마커연결", + "litematica.config.visuals.name.renderErrorMarkerSides": "렌더오류마커사이드", + "litematica.config.visuals.name.renderPlacementBoxSides": "렌더플레이스먼트박스사이드", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "렌더배치엔클로징박스", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlacementEnclosingBoxSides", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "schematicOverlayEnableOutlines", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "schematicOverlayEnableResorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "schematicOverlayModelOutline", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "schematicOverlayOutlineWidthThrough", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schematicOverlayRenderThroughBlocks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "schematicOverlayTypeMissing", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "schematicOverlayTypeWrongState", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "블록정보라인정렬", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlay정렬", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHud정렬", + "litematica.config.info_overlays.name.toolHudAlignment": "도구Hud정렬", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLines활성화됨", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontScale", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlay활성화됨", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "재료목록HudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "재료목록HudScale", + "litematica.config.info_overlays.name.statusInfoHud": "상태정보Hud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "상태정보Hud자동", + "litematica.config.info_overlays.name.toolHudOffsetX": "도구HudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "도구HudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "도구HudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "검증자ErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "검증자ErrorHilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "검증자오버레이활성화됨", + "litematica.config.info_overlays.name.warnDisabledRendering": "경고비활성화렌더링", + "litematica.config.colors.name.areaSelectionBoxSideColor": "영역선택상자측면색", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "하이라이트BlockInInventoryColor", + "litematica.config.colors.name.materialListHudItemCountsColor": "materialListHudItemCountsColor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematicRebuildBreakPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schematicRebuildBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schematicRebuildReplaceOverlayColor", + "litematica.config.colors.name.schematicOverlayColorExtra": "schematicOverlayColorExtra", + "litematica.config.colors.name.schematicOverlayColorMissing": "schematicOverlayColorMissing", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schematicOverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "schematicOverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "선택상자 추가", + "litematica.config.hotkeys.name.cloneSelection": "클론선택", + "litematica.config.hotkeys.name.deleteSelectionBox": "선택상자 삭제", + "litematica.config.hotkeys.name.easyPlaceUseKey": "이지플레이스유즈키", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlace토글", + "litematica.config.hotkeys.name.executeOperation": "실행작업", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "반전고스트블록렌더스테이트", + "litematica.config.hotkeys.name.invertOverlayRenderState": "반전오버레이렌더스테이트", + "litematica.config.hotkeys.name.layerModeNext": "레이어모드다음", + "litematica.config.hotkeys.name.layerModePrevious": "레이어모드이전", + "litematica.config.hotkeys.name.layerNext": "레이어다음", + "litematica.config.hotkeys.name.layerPrevious": "레이어이전", + "litematica.config.hotkeys.name.layerSetHere": "레이어 설정 여기", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "넛지선택부정", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "넛지선택긍정적", + "litematica.config.hotkeys.name.moveEntireSelection": "전체 선택 이동", + "litematica.config.hotkeys.name.openGuiAreaSettings": "오픈GuiAreaSettings", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "오픈Gui로드된스키매틱스", + "litematica.config.hotkeys.name.openGuiMainMenu": "오픈Gui메인메뉴", + "litematica.config.hotkeys.name.openGuiMaterialList": "오픈GuiMaterialList", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "오픈GuiPlacementSettings", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematic배치", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSchematic프로젝트", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "오픈Gui선택관리자", + "litematica.config.hotkeys.name.openGuiSettings": "오픈Gui설정", + "litematica.config.hotkeys.name.operationModeChangeModifier": "작업모드변경수정자", + "litematica.config.hotkeys.name.pickBlockFirst": "pickBlockFirst", + "litematica.config.hotkeys.name.pickBlockLast": "pickBlock마지막", + "litematica.config.hotkeys.name.pickBlockToggle": "pickBlock토글", + "litematica.config.hotkeys.name.renderInfoOverlay": "렌더정보오버레이", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "렌더오버레이스루블록스", + "litematica.config.hotkeys.name.rerenderSchematic": "다시 렌더링Schematic", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaAsInMemorySchematic", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "saveAreaAsSchematicToFile", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "도식적편집BreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "schematicEditBreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "schematicEditReplaceDirection", + "litematica.config.hotkeys.name.schematicPlacementRotation": "schematic배치회전", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schematic배치거울", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "schematicVersionCycleModifier", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "schematicVersionCycleNext", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "schematicVersionCyclePrevious", + "litematica.config.hotkeys.name.selectionGrabModifier": "선택GrabModifier", + "litematica.config.hotkeys.name.selectionGrow": "선택성장", + "litematica.config.hotkeys.name.selectionGrowModifier": "선택GrowModifier", + "litematica.config.hotkeys.name.selectionNudgeModifier": "선택NudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "선택모드사이클", + "litematica.config.hotkeys.name.selectionShrink": "선택축소", + "litematica.config.hotkeys.name.setAreaOrigin": "지역원점 설정", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "선택상자위치1 설정", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "선택상자위치2 설정", + "litematica.config.hotkeys.name.toggleAllRendering": "모든 렌더링 토글", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "토글AreaSelectionBoxes렌더링", + "litematica.config.hotkeys.name.toggleSchematicRendering": "토글SchematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "토글정보오버레이렌더링", + "litematica.config.hotkeys.name.toggleOverlayRendering": "토글오버레이렌더링", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "토글오버레이아웃라인렌더링", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "토글오버레이사이드렌더링", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "토글배치상자렌더링", + "litematica.config.hotkeys.name.togglePlacementRestriction": "토글배치제한", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "토글SchematicBlockRendering", + "litematica.config.hotkeys.name.toggleSignTextPaste": "토글SignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "토글반투명렌더링", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "토글검증오버레이렌더링", + "litematica.config.hotkeys.name.toolEnabledToggle": "도구 활성화 토글", + "litematica.config.hotkeys.name.toolPlaceCorner1": "도구 배치 코너 1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "도구 배치 코너 2", + "litematica.config.hotkeys.name.toolSelectElements": "도구선택요소", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "도구 선택 수정자 블록 1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "도구 선택 수정자 블록 2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "언로드CurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "영어: 사용할 \"정확한 배치 프로토콜\" 유형입니다.\n- 자동: 싱글 플레이어에서 v3을 사용하고, 기본적으로 멀티플레이어에서는 Slabs만 사용합니다.\n 단, 서버에 'carpet:hello'\n 패킷을 보내는 Carpet 모드가 있는 경우 해당 서버에서는 v2를 사용합니다.\n- 버전 3: Litematica 자체(싱글 플레이어) 또는 Servux에서만 지원됩니다.\n- 버전 2: Carpet 모드\n (skyrising 및 DeadlyMC의 QuickCarpet,\n 또는 FabricCarpet에 추가로 CarpetExtra)가 있는 서버와 호환됩니다.\n 두 경우 모두 서버에서 'accurateBlockPlacement' Carpet 규칙을\n 활성화해야 합니다.\n- 슬래브만: 상단 슬래브만 고정합니다. Paper 서버와 호환됩니다.\n- 없음: 좌표를 수정하지 않습니다.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "블록의 NBT 데이터를 복구할지 여부와\n및 해당 복구에 사용되는 메서드입니다.\n- 배치 및 데이터 수정은 \"NBT 선택\" 블록\n 을 플레이어 근처에 배치한 다음, 데이터 수정\n 명령을 사용하여 NBT 데이터를 setblock'ed 블록\n으로 전송합니다. - 배치 및 복제는 \"NBT 선택\" 블록\n 을 플레이어 근처에 배치한 다음, 최종 위치로 복제합니다.\n- 순간이동 및 배치는 플레이어를 근처로 순간이동시킨 다음\n NBT 선택 아이템을 올바른 위치에 바로 배치합니다.\n순간이동 및 배치 메서드는 현재 올바르게 작동하지 않거나 전혀 작동하지 않습니다.\n권장하는 방법은 §ePlace & Data Modify§r입니다. 하지만 이 방법을 사용하려면\npasteCommandLimit을 틱당 1로 낮추고\npasteCommandInterval을 1-4틱 정도로 늘려야 할 것입니다.\n따라서 데이터가 필요한 중요한 블록만 붙여넣는 데 사용해야 합니다.\n예를 들어 인벤토리만 도식화한 다음,\n바꾸기 동작을 None으로 설정하여 붙여넣습니다.", + "litematica.config.generic.comment.pasteReplaceBehavior": "붙여넣기 도식 도구 모드에서 기존 블록\n을 교체하는 동작", + "litematica.config.generic.comment.placementReplaceBehavior": "도식적 세계에 블록\n을 추가할 때의 블록 교체 동작입니다.\n\n이렇게 하면 나중에 처리되는 배치가 항상 이전 배치를 공기로 덮어쓰는\n없이 겹치는 배치를 사용할 수 있습니다.\n반면, 빛 블록과 같은 일부 블록은\n공기로 간주되므로 배치되려면 \"전체\" 교체 동작\n이 필요합니다.", + "litematica.config.generic.comment.placementRestrictionWarn": "Easy Place 모드나 Placement Restriction으로 인해 블록을 놓을 수 없는 경우 표시할 경고 메시지 유형을 선택합니다(있는 경우)\n", + "litematica.config.generic.comment.selectionCornersMode": "사용할 영역 선택 모서리 모드(모서리 또는 확장)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "활성화된 경우, 'customSchematicBaseDirectory'에 설정된 디렉토리가\n일반적인 '.minecraft/schematics/' 디렉토리 대신\n루트/베이스 회로도 디렉토리로 사용됩니다.", + "litematica.config.generic.comment.customSchematicBaseDirectory": "'customSchematicBaseDirectoryEnabled'가 활성화된 경우 사용할 루트/기본 회로도 디렉토리,\n", + "litematica.config.generic.comment.areaSelectionsPerWorld": "영역 선택에 대해 월드별 또는 서버 루트 디렉토리를 사용하세요\n§6참고: 라이브 스트리밍을 하는 동안 이 기능을 끄지 마세요.\n§6그러면 영역 선택 브라우저에 서버 IP가 표시됩니다.\n§6탐색 위젯과 현재 선택 이름/경로에도 표시됩니다.\n§6현재 디렉토리와 선택을 다시 변경할 때까지", + "litematica.config.generic.comment.betterRenderOrder": "활성화된 경우, 도식적 렌더링은 vanilla\n렌더링 코드에 다른 렌더링 호출을 주입하여\n수행됩니다. 이렇게 하면 반투명 블록\n렌더링/순서가 더 좋아지고 도식적 블록이 클라이언트 세계 블록/지형을 통해\n렌더링되지 않습니다.\n렌더링이 작동하지 않으면(예: Optifine)\n이 옵션을 비활성화해 보세요.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "true인 경우 영역 선택의 선택된 모서리\n는 항상 마지막으로 이동한 모서리, 즉 모서리 설정 단축키를 사용할 때\n로 설정됩니다.", + "litematica.config.generic.comment.cloneAtOriginalPosition": "활성화된 경우 복제 선택 단축키를 사용하면\n플레이어의 현재 위치가 아닌\n원래 영역 선택 위치에 배치가 생성됩니다.", + "litematica.config.generic.comment.commandDisableFeedback": "활성화된 경우 명령 피드백은 자동으로 비활성화됩니다\n그리고 작업이 완료되면 sendCommandFeedback 게임 규칙을 비활성화한 다음\n다시 활성화하여 멀티플레이어 붙여넣기, 채우기 및 삭제 작업\n(이 경우 /setblock 및 /fill 명령 사용)에 대해 다시 활성화됩니다.", + "litematica.config.generic.comment.commandFillMaxVolume": "명령 기반 채우기/삭제\n작업을 통해 채울 수 있는 각 개별 상자의 최대 크기/볼륨\n. 더 큰 영역/볼륨은 여러 명령으로 분할됩니다.\n모든 영역은 어쨌든 처음에는 청크당 상자로 분할됩니다.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "채우기 볼륨 분할 비활성화(채우기, 바꾸기 및 삭제 모드에서)\n청크당 상자로", + "litematica.config.generic.comment.commandLimitPerTick": "게임 틱당 전송되는 명령의 최대 수는 서버에서 붙여넣기, 채우기, 삭제 기능을 사용할 때\n이고, setblock과 fill 명령을 사용할 때는\n입니다.\nNBT 복원 기능을 사용할 때 붙여넣기 기능은 두 개의 명령으로 초과될 수 있습니다. 이 경우 각 블록에 대해 두 개의 추가 명령이 필요합니다.\n", + "litematica.config.generic.comment.commandNameClone": "서버에서\n명령 기반 크리에이티브 모드 기능을 사용할 때 사용할 복제 명령 이름입니다.\n이는 현재 NBT 복원\n동작이 '배치 및 복제'로 설정된 경우에만 붙여넣기 기능에서 사용됩니다.", + "litematica.config.generic.comment.commandNameFill": "서버에서\n명령 기반 크리에이티브 모드 기능을 사용할 때 사용할 채우기 명령 이름", + "litematica.config.generic.comment.commandNameSetblock": "서버에서 명령 기반 크리에이티브 모드 기능을 사용할 때 사용할 setblock 명령 이름\n즉, Paste Schematic in World 기능", + "litematica.config.generic.comment.commandNameSummon": "서버에서\n명령 기반 크리에이티브 모드 기능, 즉\nPaste Schematic in World 기능을 사용할 때 사용할 소환 명령 이름입니다.", + "litematica.config.generic.comment.commandTaskInterval": "게임 틱의 간격은 붙여넣기, 채우기, 삭제 작업이\n에서 실행됩니다. commandLimitPerTick 구성은 실행당 보낼 명령의 최대\n수를 설정하고, 이 구성은\n다음 실행 전 게임 틱의 간격을 설정합니다.", + "litematica.config.generic.comment.commandUseWorldEdit": "활성화된 경우 구성된 setblock 및 fill 명령을 사용하는 대신\nWorld Edit //pos1, //pos2 및 //set 명령이 사용됩니다.\nWorld Edit 명령을 사용하는 것은 틱당 명령 제한으로 인해 vanilla 명령을 사용하는 것보다 약 3배 느리며\nWE는 블록 또는 영역당 여러 명령(//pos1 //pos2 //set)이 필요합니다.\n§6경고: 개별 setblock 명령 대신 World Edit 명령과 fill volumes를 사용하는 경우 붙여넣기 바꾸기 동작 옵션이 작동하지 않습니다!\n§6따라서 실행할 권한이 있는 경우 vanilla 명령을 사용하는 것이 좋습니다.\n어떤 경우 WE 명령을 선호하게 만드는 또 다른 사항은 서버에 Carpet 모드가 없고 따라서 '/carpet fillUpdates false' 규칙을 사용할 수 없는 경우 블록 업데이트를 방지할 수 있다는 것입니다.", + "litematica.config.generic.comment.debugLogging": "특정 문제나 충돌을 디버깅하기 위해 게임 콘솔에서 일부 디버그 로그 메시지를 활성화합니다.\n", + "litematica.config.generic.comment.datafixerMode": "로드된 회로도에 적용할 구성 가능한 데이터 수정기 수준입니다.\n이 옵션은 Vanilla Data Fixer,\n를 우회하여\n회로도를 로드하는 성능을 향상시킬 수 있지만, 이 옵션을 비활성화하면 심각한 데이터 손실이 발생할 수도 있습니다.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Vanilla Data Fixer의 기본 스키마 값\n\n가능한 가장 낮은 값을 조정하는 데 사용되며, 로드된 스키마에 이 정보가 포함되지 않은 경우\n사용되는 값입니다.\n\n§6경고: 이 설정은 masa와 같은 Litematica 개발자의 지시에 따라\n§6사용해야 합니다.\n§6의심스러운 경우 Minecraft 1.12의 기본값을 유지하세요.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "1.12.2 ornithe의 Clicks Adjacent 코드를 사용합니다.\n이 기능은 §a\"easyPlacePostRewrite\"§r이 활성화된 경우에만 작동합니다.", + "litematica.config.generic.comment.easyPlaceFirst": "이렇게 하면 Easy Place 모드에서 가장 먼/아래에 있는 블록 대신, 바라보는 첫 번째/가장 가까운 블록\n을 먼저 배치합니다.\n이 값을 false로 설정하면 \"한 번에\" 여러 레이어를 배치할 수 있습니다.\n가장 먼 블록이 시야를 가리는 가까운 블록보다 먼저 배치되기 때문입니다.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "이 기능을 활성화하면, 사용 키\n를 누른 채로 다양한 도식적 블록을 보고 배치할 수 있으며,\n각 블록을 개별적으로 클릭할 필요가 없습니다.", + "litematica.config.generic.comment.easyPlaceMode": "활성화된 경우, 간단히 항목을 사용하거나 도식 블록에 블록\n을 배치하려고 하면 해당 블록이 해당 위치에 배치됩니다.", + "litematica.config.generic.comment.easyPlacePostRewrite": "활성화된 경우 Easy Place 모드는 1.12.2 ornithe의\n\"Post-Rewrite\" 코드를 사용합니다.\n§6경고! 이것은 실험적입니다.", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "활성화된 경우 Litematica는 소위\n\"Carpet mod Accurate Block Placement Protocol\"을 싱글 플레이어에서 직접 처리합니다.\n싱글 플레이어에서 Easy Place를 사용하려는 경우\n활성화 상태로 유지하는 것이 좋습니다.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "인벤토리 슬롯을 바꾸고 블록을 배치한 후 Easy Place 모드가 기다리는 간격(밀리초)입니다.\n입니다.\nping이 높을 때 잘못된 블록을 배치하는 것을 방지하는 데 유용합니다.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Easy Place를 사용할 때 플레이어의 손을 휘두르세요.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "이 기능을 활성화하면 도달 거리가 +1.0에서\n바닐라 값으로 줄어들어 서버가\n먼 블록의 배치를 거부하지 않습니다.", + "litematica.config.generic.comment.entityDataSync": "Servux\n의 엔티티 데이터 동기화 프로토콜을 사용하여 서버에서 엔티티 데이터를 가져옵니다.", + "litematica.config.generic.comment.entityDataSyncBackup": "Servux\n를 사용할 수 없는 경우 Vanilla NBT Query 방법을 사용합니다. 이 방법에는 Operator 권한이 필요합니다.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "The Cache timeout value in seconds that\nthe Entity Cache keeps records for.\nA lower value means more frequent updates, but\nyou may want to consider a higher value if\nyour litematics fail to save with all of the NBT data.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "동기화된 NBT 데이터를 클라이언트 월드에 로드합니다.\n§6경고! 이 기능은 이 데이터에 의존하는 다른 모드와 호환되지 않습니다.\n§6", + "litematica.config.generic.comment.executeRequireHoldingTool": "executeOperation 단축키를 작동하려면 활성화된 도구 항목\n을 누르고 있어야 합니다.", + "litematica.config.generic.comment.fixChestMirror": "바닐라에서 깨진 상자 거울 코드를 수정하는 기능을 활성화합니다.", + "litematica.config.generic.comment.fixRailRotation": "참이면, 레일의 바닐라 버그에 대한 수정이 적용됩니다.\n여기서 북쪽-남쪽 직선 레일의 180도 회전과\n동쪽-서 레일의 90도 회전이 시계 반대 방향으로 회전합니다. >_>", + "litematica.config.generic.comment.generateLowercaseNames": "활성화된 경우 기본적으로 제안된 회로도 이름\n은 소문자이며 공백 대신 밑줄을 사용합니다.", + "litematica.config.generic.comment.highlightBlockInInventory": "활성화하면 도식에서 살펴본 블록의 항목(이를 포함하는 슐커 상자 포함)\n이 강조 표시됩니다.", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "1.18.2에 추가된 새로운 거리/좌표 검사를 우회합니다.\n\n해당 검사는 \"정확한 배치 프로토콜\"을 위반하고\n회전(또는 다른 속성) 요청으로 배치된 모든 블록이 고스트 블록이 됩니다.\n\n기본적으로 이 기능을 비활성화할 필요가 없습니다.\n이 검사는 1.18.2 이전에는 존재하지도 않았습니다.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "true이면 렌더 레이어가 플레이어를 따릅니다.\n참고: 현재는 레이어 범위 유형 범위가 불행히도 축소됩니다.", + "litematica.config.generic.comment.loadEntireSchematics": "true이면 전체 회로도가 항상 한 번에 로드됩니다.\nfalse이면 클라이언트의 뷰 거리 내에 있는 부분만 로드됩니다.", + "litematica.config.generic.comment.materialListIgnoreState": "활성화된 경우 정확한 블록 상태는 무시되고 블록 유형만 일치하면 됩니다.", + "litematica.config.generic.comment.pasteAlwaysUseFill": "이렇게 하면 단일 블록에 대해서도 fill 명령(setblock 대신)을 사용해야 합니다.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "활성화된 경우 블록 엔티티는 멀티플레이어에서 명령 기반 붙여넣기를 통해 전혀 붙여넣기되지 않습니다.\n이렇게 하면 두 번째 패스에서 인벤토리 등에 NBT 복원 옵션을 사용하려는 경우 두 패스로 붙여넣기가 더 쉬워집니다.\n이 경우 일반적으로 훨씬 느린 붙여넣기 속도/명령 속도가 필요합니다.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "활성화하면 모든 블록 엔터티가 붙여넣기 시 채우기\n명령에서 무시됩니다. 이렇게 하면 개별적으로 붙여넣을 수 있으며,\nNBT 복원 옵션을 사용하는 경우 필요합니다.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "이 옵션을 활성화하면 NBT 복원 옵션이 활성화된 블록 엔티티가 있는\n블록을 붙여넣을 때 명령 제한이 무시됩니다.\n이렇게 하면 명령 속도가 낮은 많은 블록의 경우 NBT 복원\n이 실패하는 문제를 어떻게든 해결할 수 있는 듯합니다.", + "litematica.config.generic.comment.pasteIgnoreEntities": "활성화된 경우 붙여넣기 기능은 어떠한 엔터티도 붙여넣지 않습니다.", + "litematica.config.generic.comment.pasteIgnoreInventories": "회로도를 붙여넣을 때 인벤토리 내용을 붙여넣지 마세요.", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "이 기능을 활성화하면, 실제로 회로도를 세상에 붙여넣는 대신,\n텍스트 파일에 setblock 명령으로 작성됩니다.", + "litematica.config.generic.comment.pasteUseFillCommand": "이 기능을 활성화하면, 개별 /setblock 명령만 사용하는 대신,\n명령 기반 붙여넣기 작업(서버에서 사용됨)\n이 같은 블록의 연속된 영역에 대해 /fill 명령을 사용하려고 시도합니다.\n이 기능은 싱글 플레이어에서는 효과가 없는데, 모드가\n통합 서버의 세계에서 블록을 직접 설정하고 명령을 전혀 사용하지 않기 때문입니다.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "이것은 싱글 플레이어에서도 명령 기반 붙여넣기\n를 사용하기 위한 일시적인 해킹 해결책으로, 싱글 플레이어에서 렌더 레이어로 제한된\n붙여넣기를 사용할 수 있게 해주는데, 이는 현재 싱글 플레이어가 일반적으로 사용하는\n직접 세계 접근 붙여넣기에서는 작동하지 않습니다.\n\n이렇게 하면 멀티플레이어 붙여넣기에 일반적으로 있는 모든 NBT 데이터 복원\n제한이 적용됩니다.", + "litematica.config.generic.comment.pasteUsingServux": "Servux를 사용하여 회로도를 서버에 직접 붙여넣습니다.\n이 방법은 기존의\n명령 기반 방법보다 훨씬 빠르며,\n엔터티 NBT 데이터 복원을 지원합니다.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "핫바에서 손상될 수 있는 항목을 교체하지 않도록 합니다.", + "litematica.config.generic.comment.pickBlockAvoidTools": "핫바에 있는 도구 항목을 바꾸는 것을 방지합니다.\n\n이는 vanilla ToolItem 클래스를 확장하는 모든 항목을 의미합니다.", + "litematica.config.generic.comment.pickBlockEnabled": "도식적 세계 선택 블록 단축키를 활성화합니다.\n이 옵션을 토글하여 해당 단축키를 토글하는 단축키도 있습니다... oo", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "1.12.2 ornithe에서\nEasy Place Post-Rewrite에 대한 \"pickBlockIgnoreNbt\" 설정을 활성화합니다.", + "litematica.config.generic.comment.pickBlockShulkers": "활성화된 경우, 픽 블록\n에 필요한 아이템이 플레이어의 인벤토리에서 직접 발견되지 않지만,\n해당 아이템이 들어 있는 슐커 상자가 있는 경우, 슐커 상자\n가 대신 플레이어의 손으로 전환됩니다.", + "litematica.config.generic.comment.pickBlockableSlots": "도식적 선택 블록에 사용할 수 있는\n핫바 슬롯", + "litematica.config.generic.comment.placementRestriction": "활성화된 경우, 사용 키는 대상 위치에 대한 올바른 항목을 잡고 있을 때만\n,\n사용할 수 있으며 대상 위치에는 회로도에 누락된 블록이 있어야 합니다.", + "litematica.config.generic.comment.renderMaterialListInGuis": "GUI 내부에서 재료 목록을\n렌더링해야 하는지 여부", + "litematica.config.generic.comment.renderThreadNoTimeout": "렌더링 작업자 스레드에서 시간 초과를 제거합니다.\n\n을 이동하거나 큰 도식을 다룰 때 렌더링이 매우 끊기는 경우 이 기능을 비활성화해 보세요. 그러나\n일부 경우 도식 렌더링이 훨씬 더 느려질 수 있습니다.", + "litematica.config.generic.comment.serverNbtRequestRate": "서버 엔티티 데이터 동기화에 대한 요청 속도 제한", + "litematica.config.generic.comment.signTextPaste": "도식도에서 자동으로 표지판 GUI의 텍스트를 설정합니다.", + "litematica.config.generic.comment.toolItem": "선택 등을 위한 \"도구\"로 사용할 항목입니다.", + "litematica.config.generic.comment.toolItemEnabled": "true인 경우, \"도구\" 항목을 사용하여 선택 항목 등을 제어할 수 있습니다.", + "litematica.config.generic.comment.toolItemComponents": "toolItem의 데이터 구성 요소 인식 버전입니다.\n비활성화하려면 \"비어 있음\"으로 설정합니다.\n허용되는 구문은 \"/give\" 명령과 동일합니다.", + "litematica.config.generic.comment.unhideSchematicVCS": "Schematic VCS(버전 제어 시스템) 메뉴 버튼을 숨기기 해제하고,\n단축키와 VCS 기능을 일반적으로 활성화합니다.\n(이전에는 Schematic Projects라고 불렸습니다.)\n\n일반적으로 이 기능을 사용해서는 안 됩니다.\n실제로 작동 방식과 기능을 잘 알고 있지 않는 한 말입니다.\n영역 선택, 배치 및 붙여넣기 작동 방식이 다소 달라지는데, 특히 붙여넣을 때 영역 삭제 작업도 있습니다.\n\n기본적으로 이 기능은 §6반복적이고 제자리에서§r 설계 작업을 위한 것이며,\n같은 빌드의 여러 버전/스냅샷을 더 쉽게 만들 수 있고, 먼저 세상에 있는 것을 삭제한 다음 그 자리에 다음 버전을 붙여넣어 버전 간을 전환할 수도 있습니다.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "영역 선택 상자 렌더링 활성화", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Schematic Placement 상자 렌더링 활성화", + "litematica.config.visuals.comment.enableRendering": "메인 렌더링 토글 옵션. 모든 모드 렌더링을 활성화/비활성화합니다.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "도식적 블록 렌더링을 활성화합니다.\n이를 비활성화하면 색상 오버레이만 볼 수 있습니다.", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "도식적 유체 렌더링을 활성화합니다.\n이를 비활성화하면 블록과 오버레이를 더 쉽게 볼 수 있습니다.\n또한 유체가 있던 오버레이가 제거됩니다.", + "litematica.config.visuals.comment.enableSchematicOverlay": "도식적\n블록 오버레이 렌더링을 위한 주요 토글 옵션", + "litematica.config.visuals.comment.enableSchematicRendering": "도식 및 오버레이 렌더링 활성화", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "최대 Schematic World Rendering Thread 크기\n이는 전체 멀티스레드 성능에 직접적인 영향을 미칩니다\n\n§6주의해서 사용하세요!! 이는 게임을 나갔다가 다시 참여한 후에만 적용됩니다\n§6", + "litematica.config.visuals.comment.ghostBlockAlpha": "고스트 블록의 알파 값은 반투명하게 렌더링할 때\n입니다.\n§6참고: §7또한 'renderBlocksAsTranslucent' 옵션을 사용하여 반투명 렌더링을 별도로 활성화해야 합니다!\n", + "litematica.config.visuals.comment.ignoreExistingFluids": "이 기능을 활성화하면 모든 유체 블록이 \"추가 블록\"으로 무시되고\n\"잘못된 블록\"으로 무시됩니다. 즉, 도식에 공기나 다른 블록이 있는 경우입니다.\n기본적으로 이 기능을 사용하면 물속에서 물건을 만드는 일이 훨씬 덜 번거로워집니다.\n참고: 블록이 유체 내부에서 렌더링되도록 하려면 'renderCollidingSchematicBlocks'\n옵션도 동시에 활성화해야 할 것입니다.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "활성화된 경우 블록 오버레이의 인접/접촉 내부 측면\n이 제거되거나 렌더링되지 않습니다.", + "litematica.config.visuals.comment.placementBoxSideAlpha": "하위 지역 상자 측면의 알파 값", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "활성화된 경우 영역 선택 상자의 측면 사각형이\n렌더링됩니다.", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "활성화된 경우, 회로도는 반투명 \"고스트 블록\"을 사용하여 렌더링됩니다.", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "활성화하면, 도식의 블록이 렌더링됩니다.\n클라이언트 세계에 이미 (잘못된) 블록이 있는 경우에도 마찬가지입니다.\n아마도 주로 눈 층이나 물이 방해가 되는 무언가를 만들 때 유용할 것입니다.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "후속 검증자 강조 상자 모서리 사이의 연결 선을 렌더링합니다.\n이것은 일부 사람들이 경험한 렌더링 버그였지만 적어도 일부 플레이어는\n이를 좋아하고 그대로 두기를 요청했기 때문에 이 옵션은 이를 \"복원\"합니다.", + "litematica.config.visuals.comment.renderErrorMarkerSides": "이 기능이 활성화된 경우 Schematic Verifier\n의 오류 마커는 윤곽선 대신 (반투명) 측면이 렌더링됩니다.", + "litematica.config.visuals.comment.renderPlacementBoxSides": "활성화된 경우 배치된 도식 하위 영역 상자\n의 측면 사각형이 렌더링됩니다.", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "활성화된 경우, 도식(배치)의 모든 하위 영역 주위에\n을 둘러싼 상자가 렌더링됩니다.", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "활성화된 경우, 도식적 배치 주위의\n를 둘러싼 상자의 측면 사각형이 렌더링됩니다.", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "활성화된 경우, 반투명 모드에서 내부 측면에 대해서도 모델 측면이\n로 렌더링됩니다.", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "\n회로도 블록 오버레이에 대한 와이어 프레임 개요 렌더링을 활성화합니다.", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "\n회로도 블록 오버레이에 대한 반투명 정렬을 활성화합니다.", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "\n도식 블록 오버레이에 대해 반투명 상자/측면 렌더링을 활성화합니다.", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "활성화된 경우, 도식적 오버레이는\n기존 전체 블록 오버레이 대신\n블록 모델 쿼드/정점을 사용합니다.", + "litematica.config.visuals.comment.schematicOverlayModelSides": "활성화된 경우, 도식적 오버레이는\n기존 전체 블록 오버레이 대신\n블록 모델 쿼드/정점을 사용합니다.", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "블록(모델) 윤곽선의 선 폭", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "오버레이가 블록을 통해 렌더링될 때 블록(모델) 윤곽선의 선 너비는\n입니다.", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "활성화된 경우, 회로도 오버레이는 블록을 통해\n렌더링됩니다. 이것은 아마도 빌드를\n완료하고 오류를 더 쉽게 보고 싶을 때만 유용할 것입니다.", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "추가 블록에 대한 도식 오버레이를 활성화합니다.", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "누락된 블록에 대한 회로도 오버레이를 활성화합니다.", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "잘못된 블록에 대한 회로도 오버레이를 활성화합니다.", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "잘못된 상태에 대한 도식적 오버레이를 활성화합니다.", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "블록을 사용하는 힘은 Schematic Verifier\n결과 목록의 모든 것에 대해 모델을 만듭니다. 일반적으로 항목 모델은 항목이 있는\n에 사용되고 블록 모델은 항목이 없는 블록\n에 대해서만 사용되며, Flower Pots는 포함된 항목을 볼 수 있습니다.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "블록 정보 라인 오버레이의 정렬", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "블록 정보 오버레이의 정렬", + "litematica.config.info_overlays.comment.infoHudAlignment": "\"정보 HUD\"의 정렬은\n이며, 재료 목록, 회로도 검증기 불일치 위치 등에 사용됩니다.", + "litematica.config.info_overlays.comment.toolHudAlignment": "구성된 \"도구\"를 잡고 있을 때 \"도구 HUD\"의 정렬", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "활성화된 경우, MiniHUD 스타일 블록 정보 오버레이\n가 조사된 블록에 대해 렌더링됩니다.", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "블록 정보 줄의 글꼴 크기", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "선택된 모서리에서 블록 정보 줄의 x 오프셋", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "선택된 모서리에서 블록 정보 줄의 y 오프셋", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "선택된 모서리에서 블록 정보 오버레이의 y 오프셋", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "'renderInfoOverlay' 키를 누른 상태에서 검토한 블록 또는 검증자 오류 마커에 대한 정보\n,\n를 표시하려면 블록 정보 오버레이 렌더링을 활성화합니다.", + "litematica.config.info_overlays.comment.infoHudMaxLines": "HUD에 한 번에 표시할 수 있는 정보 라인의 최대 수", + "litematica.config.info_overlays.comment.infoHudOffsetX": "화면 가장자리에서 Info HUD의 X 오프셋", + "litematica.config.info_overlays.comment.infoHudOffsetY": "화면 가장자리에서 Info HUD의 Y 오프셋", + "litematica.config.info_overlays.comment.infoHudScale": "일반 정보 HUD 텍스트에 대한 축척 계수", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "이 기능을 활성화하면 블록 정보 오버레이 및 블록 정보 라인\n이 유체 블록을 통과하는 대신 유체 블록으로 레이 트레이싱할 수 있습니다.", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "\nMaterial List Info HUD에 동시에 표시할 수 있는 항목의 최대 개수", + "litematica.config.info_overlays.comment.materialListHudScale": "재료 목록 정보 HUD에 대한 축척 계수", + "litematica.config.info_overlays.comment.statusInfoHud": "상태 정보 HUD 렌더러를 활성화합니다.\n현재 레이어 모드 및 렌더러 활성화 상태와 같은 몇 가지 상태 정보를 렌더링합니다.", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "필요할 때 상태 정보 HUD를 일시적으로 자동으로 활성화하도록 허용합니다. 예를 들어, 배치를 생성하고 렌더링을 비활성화할 때\n", + "litematica.config.info_overlays.comment.toolHudOffsetX": "화면 가장자리에서 Info HUD의 X 오프셋", + "litematica.config.info_overlays.comment.toolHudOffsetY": "화면 가장자리에서 Info HUD의 Y 오프셋", + "litematica.config.info_overlays.comment.toolHudScale": "도구 HUD 텍스트의 축척 계수", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "오류 마커 상자 측면의 알파 값", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "Schematic Verifier 오버레이에서 한 번에\n을 렌더링할 수 있는 불일치 위치의 최대 개수입니다.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Schematic Verifier 마커 오버레이 렌더링 활성화", + "litematica.config.info_overlays.comment.warnDisabledRendering": "레이어 모드에 있다는 경고 메시지\n또는 일부 렌더링 옵션이 비활성화되었다는 경고 메시지가 새 도식을 로드하거나 새 배치를 생성할 때 표시되어야 합니까?", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "영역 선택 상자가 선택 해제된 경우의 색상", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "보는 블록의 항목에 대한 강조 색상", + "litematica.config.colors.comment.materialListHudItemCountsColor": "재료 목록 정보 HUD의 항목 수 텍스트 색상", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "Schematic Rebuild 모드의 블록 분리 또는 배치 선택기 오버레이 색상", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "Schematic Rebuild 모드의 색상은 대상 선택기 오버레이를 제외한 모든 블록을 깨뜨립니다.", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "Schematic Rebuild 모드의 교체 선택기 오버레이 색상", + "litematica.config.colors.comment.schematicOverlayColorExtra": "추가 블록에 대한 블록 오버레이 색상", + "litematica.config.colors.comment.schematicOverlayColorMissing": "누락된 블록에 대한 블록 오버레이 색상", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "잘못된 블록에 대한 블록 오버레이 색상", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "잘못된 블록 상태에 대한 블록 오버레이 색상", + "litematica.config.hotkeys.comment.addSelectionBox": "여기에 새로운 선택 상자(위치 1)를 추가합니다.", + "litematica.config.hotkeys.comment.cloneSelection": "현재 선택 영역을 빠르게 복제합니다.\n기본적으로 메모리에만 있는 회로도를 생성하고,\n해당 회로도의 배치를 생성하여 선택하고,\n도구 모드를 붙여넣기 모드로 전환합니다.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "현재 선택된 상자를 삭제합니다", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "easyPlaceMode가 활성화되면 이 키는 블록을 배치하는 데 사용됩니다.", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Easy Place 모드를 빠르게 켜거나 끌 수 있습니다.", + "litematica.config.hotkeys.comment.executeOperation": "채우기, 바꾸기,\n도식 붙여넣기 등의 모드에서 현재 선택된 도구 작업을\n현재 선택 또는 배치로 실행합니다.", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "이 키 바인딩이 눌려 있는 동안 도식/고스트 블록 렌더링 상태를 반전합니다.\n", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "이 키 바인딩이 눌려 있는 동안 오버레이 렌더링 상태를 반전합니다.", + "litematica.config.hotkeys.comment.layerModeNext": "렌더링 모드(전체, 레이어)를 앞으로 순환합니다.", + "litematica.config.hotkeys.comment.layerModePrevious": "렌더링 모드(전체, 레이어)를 반대로 순환합니다.", + "litematica.config.hotkeys.comment.layerNext": "렌더링된 레이어 선택 항목을 위로 이동합니다.", + "litematica.config.hotkeys.comment.layerPrevious": "렌더링된 레이어 선택 항목을 아래로 이동합니다.", + "litematica.config.hotkeys.comment.layerSetHere": "렌더 레이어를 플레이어의 현재 위치로 설정합니다.", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "현재 선택 항목을 \"음수\" 방향으로 밀어냅니다.\n기본적으로 마우스 휠을 아래로 내리고\nNudge 수정자를 누른 것과 같습니다.", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "현재 선택 항목을 \"양의\" 방향으로 밀어냅니다.\n이것은 기본적으로 마우스 휠을 위로 올리는 것과 같습니다.\nNudge 수정자를 누른 상태입니다.", + "litematica.config.hotkeys.comment.moveEntireSelection": "현재 선택 항목 전체를 여기로 이동합니다.", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "현재 선택된 영역에 대한 영역 설정 GUI를 엽니다.", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "로드된 Schematic GUI를 엽니다.", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Litematica 메인 메뉴를 엽니다", + "litematica.config.hotkeys.comment.openGuiMaterialList": "현재\n선택된 회로도 배치에 대한 재료 목록 GUI를 엽니다.", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "현재\n선택된 배치 또는 하위 지역에 대한 배치 설정 GUI를 엽니다.", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Schematic Placements GUI를 엽니다.", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Schematic Projects GUI를 엽니다.", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "현재\n선택된 회로도 배치에 대한 Schematic Verifier GUI를 엽니다.", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "영역 선택 관리자 GUI를 엽니다.", + "litematica.config.hotkeys.comment.openGuiSettings": "구성 GUI를 엽니다", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "작업 모드를 빠르게 변경하기 위한 수정 키입니다.\n이 키를 누른 채로 \"도구 항목\"을 누른 상태에서 스크롤하면 모드가 빠르게 순환됩니다.", + "litematica.config.hotkeys.comment.pickBlockFirst": "블록을 선택하는 키는 첫 번째\n개략적 블록을 레이 트레이싱하는 것입니다.", + "litematica.config.hotkeys.comment.pickBlockLast": "첫 번째 (가능한) 클라이언트 세계\n블록이 레이 트레이싱되기 전에 마지막 도식 블록\n이 레이 트레이싱된 블록을 선택하는 키입니다. 기본적으로 이것은 기존 블록에 대해 배치할 수 있는 블록을\n얻을 수 있습니다.", + "litematica.config.hotkeys.comment.pickBlockToggle": "\n일반 구성에서 픽 블록 토글 옵션을 토글하는 단축키입니다. 이것은\n을 활성화하거나 픽 블록 키가 무언가를 방해하는 경우 픽 블록 키를 비활성화하는 빠른 방법으로 제공됩니다.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "블록 정보 오버레이 렌더링을 활성화하는 키입니다.\n키를 누를 필요가 없도록 하려면 NONE을 사용합니다.\nVisuals\n구성에서 비슷한 이름의 옵션을 비활성화하면 오버레이가 완전히 비활성화됩니다.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "오버레이가 블록을 통해 렌더링되도록 하는 단축키입니다.\n이것은 Visuals의 'schematicOverlayRenderThroughBlocks' 옵션과 동일한 것을 일시적으로 활성화하는 더 빠른 방법입니다.", + "litematica.config.hotkeys.comment.rerenderSchematic": "\nF3 + A를 눌러 바닐라 지형도 새로 고침해야 하는 대신, 도식만 새로 고침/다시 그리는 단축키입니다.", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "현재 영역 선택을 메모리 내 회로도로 저장", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "현재 영역 선택을 회로도로 파일에 저장합니다.", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "회로도 편집 도구 모드에서 \"모든 것을 제외한 분리\"\n모드/기능을 활성화하는 수정 키입니다.\n기본적으로 이 키를 누르고 회로도 블록을 펀칭하면\n이 블록을 제외한 다른 모든 블록이 회로도에서 제거됩니다.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Schematic Edit 도구 모드에서 \"모든 동일한 블록 끊기\"\n기능을 활성화하는 수정 키", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Schematic Edit 도구 모드에서 방향/연속\n중단 또는 배치 기능을 활성화하는 수정 키", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Schematic Edit 도구 모드에서 \"모든 동일한 항목 바꾸기\"\n바꾸기 모드/기능을 활성화하는 수정 키", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Schematic Edit 도구 모드에서 \"블록 유형 바꾸기\"\n바꾸기 모드/기능을 활성화하기 위한 수정 키", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Schematic Edit 도구 모드에서 방향/연속\n바꾸기 모드/기능을 활성화하기 위한 수정 키", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "누르면 회로도가 시계 방향으로 90도 회전합니다.", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "Schematic은 누르면 거울처럼 뒤집힙니다.", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "버전 제어 도구 모드에서 회로도 버전을 순환하기 위해 마우스 휠\n을 사용할 수 있도록 하는 수정 키", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "버전 제어 도구 모드에서 다음 회로도 버전으로 순환하는 단축키", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "버전 제어 도구 모드에서 다음 회로도 버전으로 순환하는 단축키", + "litematica.config.hotkeys.comment.selectionGrabModifier": "커서를 이동하기 위해 선택 항목\n상자나 모서리를 \"잡기\" 위해 누르는 수정 키입니다.", + "litematica.config.hotkeys.comment.selectionGrow": "\n인접/대각선으로 연결된 블록 주위로 선택 상자를 자동으로 확장하는 작업 단축키", + "litematica.config.hotkeys.comment.selectionGrowModifier": "스크롤하는 동안 선택 상자를 확대하거나 축소하기 위해 누르고 있는 수정 키\n", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "스크롤하는 동안 누르고 있어야 하는 수정 키\n를 눌러 선택한 영역이나 모서리를 밀어냅니다.", + "litematica.config.hotkeys.comment.selectionModeCycle": "영역 선택 모드에서 모서리와 직육면체\n사이의 모드를 변경합니다.", + "litematica.config.hotkeys.comment.selectionShrink": "선택 상자를 축소하여 어느 쪽에든 빈 공간(빈 레이어)이 없도록 하는 작업 핫키", + "litematica.config.hotkeys.comment.setAreaOrigin": "현재\n영역 선택의 원점을 플레이어의 위치로 설정/이동합니다.", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "현재 선택된\n상자의 첫 번째 위치를 플레이어의 위치로 설정합니다.", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "현재 선택된\n상자의 두 번째 위치를 플레이어의 위치로 설정합니다.", + "litematica.config.hotkeys.comment.toggleAllRendering": "모든 렌더링 켜기/끄기", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "영역 선택 상자 렌더링 켜기/끄기", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "도식적 렌더링(블록 및 오버레이) 켜기/끄기", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "정보 오버레이 렌더링 전환(마우스를 올려 놓은 블록 정보의 경우)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "블록 오버레이 렌더링 켜기/끄기", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "블록 오버레이 윤곽선 렌더링 켜기/끄기", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "블록 오버레이 측면 렌더링 켜기/끄기", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Schematic Placement 상자 렌더링 켜기/끄기", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "배치 제한 모드를 전환하는 단축키", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "도식적 블록 렌더링 켜기/끄기", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "signTextPaste 구성 값 전환(일반 범주)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "반투명 대 불투명 고스트 블록 렌더링 전환", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Schematic Verifier 오버레이 렌더링 전환", + "litematica.config.hotkeys.comment.toolEnabledToggle": "\"도구\" 항목 기능을 켜거나 끄는 키 바인딩", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "\n\"도구\" 항목을 누른 상태에서 기본/첫 번째 모서리를 배치하는 데 사용할 버튼", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "\n\"도구\" 항목을 누른 상태에서 두 번째 모서리를 배치하는 데 사용할 버튼", + "litematica.config.hotkeys.comment.toolSelectElements": "\"도구\" 항목을 누른 상태에서 모서리나 상자를 선택하는 데 사용하는 버튼\n", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "'toolSelectElements'\n단축키를 사용하는 동안 누르고 있어야 하는 수정자 키는 일부 도구 모드에서 사용할 기본 블록 유형을 선택합니다.", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "'toolSelectElements'\n단축키를 사용하는 동안 누르고 있어야 하는 수정 키로, 일부 도구 모드에서 사용할 보조 블록 유형을 선택합니다.", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "현재 선택된 배치의 도식을 언로드하고, 이를 통해 해당 배치에서 생성된 모든 배치도 제거합니다.", + "litematica.config.generic.prettyName.pickBlockEnabled": "블록 선택 단축키", + "litematica.config.generic.prettyName.easyPlaceMode": "이지 플레이스 모드", + "litematica.config.generic.prettyName.placementRestriction": "배치 제한", + "litematica.config.generic.prettyName.signTextPaste": "서명 텍스트 붙여넣기", + "litematica.config.generic.prettyName.toolItemEnabled": "도구 항목 활성화됨", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "영역 선택 상자 렌더링", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "도식 배치 상자 렌더링", + "litematica.config.visuals.prettyName.enableRendering": "모든 렌더링", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "회로도 블록 렌더링", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "도식적 유체 렌더링", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "도식 오버레이 렌더링", + "litematica.config.visuals.prettyName.enableSchematicRendering": "도식적 렌더링", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "반투명 도식 블록 렌더링", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "도식 오버레이 개요", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "도식 오버레이 반투명 정렬", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "도식 오버레이 측면", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "블록 정보 오버레이 렌더링", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "검증 오버레이 렌더링", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "모든 렌더링", + "litematica.error.area_selection.copy_failed": "선택 항목을 복사하지 못했습니다.", + "litematica.error.area_selection.create_failed": "'%s' 이름으로 새 선택을 만들지 못했습니다. 파일이 이미 존재합니다.", + "litematica.error.area_selection.failed_to_load": "영역 선택을 로드하는 데 실패했습니다.", + "litematica.error.area_selection.grow.no_sub_region_selected": "하위 지역이 선택되지 않았습니다!", + "litematica.error.area_selection.no_placement_selected": "도식적 배치가 선택되지 않았습니다!", + "litematica.error.area_selection.rename.already_exists": "오류: 파일 이름이 '%s'인 영역이 이미 존재합니다.", + "litematica.error.area_selection.rename.invalid_safe_file_name": "잘못된 안전한 파일 이름이 생성되었습니다. '%s'", + "litematica.error.duplicate_schematic_placement": "오류: 이미 존재하는 배치를 추가하려고 했습니다.", + "litematica.error.generic.creative_mode_only": "이 작업은 크리에이티브 모드에서만 사용할 수 있습니다.", + "litematica.error.generic.failed_to_delete_file": "파일 '%s'을 삭제하지 못했습니다.", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "무시된 상태 목록을 정렬하는 데 실패했습니다.", + "litematica.error.generic.schematic_world_not_loaded": "Schematic world가 로드되지 않았습니다.", + "litematica.error.area_editor.create_sub_region.exists": "이름이 '%s'인 하위 지역이 이미 존재합니다.", + "litematica.error.area_editor.no_selection": "활성 영역 선택 없음", + "litematica.error.area_editor.open_gui.no_selection": "현재 선택 모드: 일반이지만 현재 선택된 영역이 없습니다.", + "litematica.error.area_editor.rename_sub_region.exists": "하위 지역 이름 변경에 실패했습니다:\n이름이 '%s'인 하위 지역이 이미 존재합니다.", + "litematica.error.area_editor.switch_mode.no_selection": "선택 모드로 전환할 수 없습니다: 일반, 현재 선택된 영역이 없습니다.\n영역 선택 브라우저에서 영역을 선택하거나 새 선택 영역을 만드세요.", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Litematica Schematic을 로드하는 데 실패했습니다.", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Litematica Schematic 다운그레이드에 실패했습니다.", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Litematica 회로도를 생성하지 못했습니다.", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Schematic을 로드하는 데 실패했습니다.", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "구조를 Litematica Schematic으로 변환하는 데 실패했습니다.", + "litematica.error.schematic.create.no_selections": "유효한 선택 지역이 없습니다!", + "litematica.error.schematic_load.cant_read_file": "회로도 파일 '%s'을 읽을 수 없습니다(존재하지 않거나 권한 문제)", + "litematica.error.schematic_load.no_schematic_selected": "선택된 회로도 파일이 없습니다!", + "litematica.error.schematic_load.no_schematic_version_information": "회로도에 버전 정보가 없으므로 안전하게 로드할 수 없습니다!", + "litematica.error.schematic_load.unsupported_schematic_version": "지원되지 않거나 향후의 도식 버전 '%d'", + "litematica.error.schematic_load.unsupported_type": "'%s'에 대한 알 수 없거나 지원되지 않는 파일 유형입니다.", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Litematica 회로도만 다른 형식으로 내보낼 수 있습니다!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "선택한 회로도 유형은 가져오기를 지원하지 않습니다!", + "litematica.error.schematic_placements.remove_fail_locked": "위치가 잠겼습니다!\n- Shift를 눌러 강제로 제거하세요.", + "litematica.error.schematic_save.directory_doesnt_exist": "해당 디렉토리가 없습니다: '%s'", + "litematica.error.schematic_save.file_already_exists": "파일 '%s'이 이미 존재합니다.", + "litematica.error.schematic_save.invalid_directory": "잘못된 디렉토리 '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "잘못된 회로도 이름 '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "회로도를 만드는 데 실패했습니다!", + "litematica.error.schematic_read_from_file_failed.cant_read": "파일 '%s'에서 회로도를 읽지 못했습니다.", + "litematica.error.schematic_read_from_file_failed.exception": "파일 '%s'에서 회로도를 읽는 중 예외가 발생했습니다.", + "litematica.error.schematic_read_from_file_failed.no_file": "파일에서 회로도를 읽는 데 실패했습니다. 사용 가능한 파일이 없습니다(메모리 내 회로도?)", + "litematica.error.schematic_projects.empty_selection": "빈 영역 선택(0개의 하위 지역)", + "litematica.error.schematic_projects.failed_to_load_project": "프로젝트를 로드하는 데 실패했습니다.", + "litematica.error.schematic_projects.failed_to_load_schematic": "현재 버전의 회로도를 로드하는 데 실패했습니다.", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "프로젝트 파일 이름을 '%s'(으)로 바꾸지 못했습니다(예외)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "프로젝트 이름을 '%s'로 바꿀 수 없습니다. 파일이 이미 존재합니다.", + "litematica.error.schematic_projects.invalid_project_directory": "유효하지 않거나 존재하지 않는 프로젝트 디렉토리", + "litematica.error.schematic_projects.no_project_open": "열려있는 프로젝트가 없습니다", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "현재 Schematic VCS 모드에 있지만 현재 열려 있는 프로젝트가 없습니다.", + "litematica.error.schematic_projects.null_player": "플레이어가 null이었습니다.", + "litematica.error.schematic_projects.project_already_exists": "프로젝트 '%s'이 이미 존재합니다.", + "litematica.error.schematic_projects.save_already_in_progress": "저장이 이미 진행 중입니다", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "회로도 디렉토리 '%s'을(를) 만들지 못했습니다.", + "litematica.error.schematic_write_to_file_failed.exception": "파일 '%s'에 회로도를 쓰지 못했습니다(예외)", + "litematica.error.schematic_write_to_file_failed.exists": "파일 '%s'에 회로도를 쓰는 데 실패했습니다. 파일이 이미 존재합니다.", + "litematica.error.structure_write_to_file_failed.exception": "구조를 파일 '%s'에 쓰는 데 실패했습니다(예외)", + "litematica.error.structure_write_to_file_failed.exists": "파일 '%s'에 구조를 쓰는 데 실패했습니다. 파일이 이미 존재합니다.", + "litematica.hotkeys.category.generic_hotkeys": "일반 단축키", + "litematica.info.schematic_load.schematic_loaded": "도식 '%s'이 메모리에 성공적으로 로드되었습니다.", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- 보류 중인 미리보기 작업을 취소하려면 버튼을 마우스 오른쪽 버튼으로 클릭하세요\n- 회로도 파일이 있는 디렉토리에 있는 기존 PNG 이미지('thumb.png'라는 이름)에서 Ctrl + Alt + Shift + 클릭하여 썸네일을 설정합니다\n", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "일반 스크린샷 키를 사용하여 미리보기를 설정하세요.\n또는 미리보기 설정 버튼을 마우스 오른쪽 버튼으로 클릭하여 미리보기 설정을 취소하세요.", + "litematica.info.schematic_manager.preview.success": "미리보기 이미지가 성공적으로 설정되었습니다.", + "litematica.gui.button.area_editor.analyze_area": "지역 분석", + "litematica.gui.button.area_editor.change_corner_mode": "코너 모드: %s", + "litematica.gui.button.area_editor.change_selection_mode": "선택 모드: %s", + "litematica.gui.button.area_editor.create_schematic": "회로도 저장", + "litematica.gui.button.area_editor.create_sub_region": "새로운 하위 지역", + "litematica.gui.button.area_editor.origin_enabled": "수동 출처: %s", + "litematica.gui.button.area_editor.set_box_name": "세트", + "litematica.gui.button.area_editor.set_selection_name": "세트", + "litematica.gui.button.area_selection_mode": "지역 선택 모드: %s", + "litematica.gui.button.area_selections.create_directory": "디렉토리 생성", + "litematica.gui.button.area_selections.create_new_selection": "새로운 선택", + "litematica.gui.button.area_selections.create_selection_from_placement": "배치에서", + "litematica.gui.button.area_selections.unselect": "선택 취소", + "litematica.gui.button.change_menu.area_editor": "지역 편집자", + "litematica.gui.button.change_menu.configuration_menu": "구성 메뉴", + "litematica.gui.button.change_menu.load_schematics_to_memory": "로드 회로도", + "litematica.gui.button.change_menu.schematic_manager": "스키매틱 관리자", + "litematica.gui.button.change_menu.schematic_projects_manager": "도식적 VCS", + "litematica.gui.button.change_menu.show_area_selections": "영역 선택 브라우저", + "litematica.gui.button.change_menu.show_loaded_schematics": "로드된 회로도", + "litematica.gui.button.change_menu.show_schematic_placements": "도식적 배치", + "litematica.gui.button.change_menu.task_manager": "작업 관리자", + "litematica.gui.button.change_menu.to_main_menu": "Litematica 메뉴", + "litematica.gui.button.config_gui.colors": "그림 물감", + "litematica.gui.button.config_gui.generic": "일반적인", + "litematica.gui.button.config_gui.hotkeys": "단축키", + "litematica.gui.button.config_gui.info_overlays": "정보 오버레이", + "litematica.gui.button.config_gui.render_layers": "렌더 레이어", + "litematica.gui.button.config_gui.visuals": "비주얼", + "litematica.gui.button.config_gui.test": "시험", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "메모리 전용 회로도를 생성하려면 Shift 키를 누르세요.", + "litematica.gui.button.hover.area_selections.unselect": "현재 영역 선택을 취소합니다.", + "litematica.gui.button.hover.material_list.clear_cache": "재료 캐시를 지웁니다.\n일반적으로 이것은 필요하지 않습니다.\n캐시에 잘못된 데이터가 있는 경우 'material_cache.nbt' 파일을 삭제하는 대신 사용할 수 있습니다.\n피스톤 헤드와 같이 블록에 저장되어서는 안 될 항목과 같은 경우", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "일반 ASCII 아트 테이블 텍스트 파일 대신 CSV 파일\n에 쓰려면 Shift 키를 누르고 있습니다.", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "재료 목록에 사용되는 하위 영역을 선택하려면 Shift 키를 누르고 있습니다.", + "litematica.gui.button.hover.plus_minus_tip": "왼쪽 클릭으로 확대\n오른쪽 클릭으로 축소\nShift 및/또는 Alt로 단계 크기 확대", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "왼쪽 클릭으로 증가\n오른쪽 클릭으로 감소\nShift/Alt/Ctrl로 단계 크기 증가(곱셈)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "파일에서 회로도를 다시 로드합니다.\n회로도 편집 모드에서 실수를 했을 때 유용할 수 있습니다.\n", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "현재 Schematic VCS 프로젝트가 열려 있습니다.\nSchematic VCS 모드는 일반 영역 선택 기능을 재정의합니다.", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6마지막으로 배치되거나 저장된 영역 삭제§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(이전에는 Schematic Projects라고 불렸습니다.)\n일반적으로 이 기능을 사용해서는 안 됩니다.\n실제로 작동 방식과 기능을 알고 있지 않는 한 말입니다.\n이 기능은 영역 선택, 배치 및 붙여넣기 작동 방식을 다소 변경합니다.\n특히 붙여넣을 때 영역 삭제 작업도 있습니다.\n\n기본적으로 이 기능은 §6반복적인, 제자리에서§r 설계 작업을 위한 것이며,\n같은 빌드의 여러 버전/스냅샷을 더 쉽게 만들 수 있고, 먼저 세상에 있는 것을 삭제한 다음 그 자리에 다음 버전을 붙여넣어 버전 간에 전환할 수 있습니다.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "프로젝트 원점을 플레이어의 현재 위치로 이동합니다\n이렇게 하면 영역 선택 및 배치도 이동합니다.", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6경고: 이렇게 하면 이전에\n§6버전에서 배치되었거나 버전으로 저장된\n§6(기본적으로 마지막으로 본 \"유효 영역 선택\") 영역 내의 세계 내 현재 블록\n§6이 삭제/덮어쓰기됩니다.", + "litematica.gui.button.hover.schematic_projects.save_new_version": "현재 프로젝트에 새로운 회로도/버전을 저장합니다.", + "litematica.gui.button.material_list": "재료 목록", + "litematica.gui.button.material_list.clear_cache": "캐시 지우기", + "litematica.gui.button.material_list.clear_ignored": "무시됨 지우기", + "litematica.gui.button.material_list.hide_available": "사용 가능한 항목 숨기기: %s", + "litematica.gui.button.material_list.ignore": "무시하다", + "litematica.gui.button.material_list.list_type": "표시: %s", + "litematica.gui.button.material_list.refresh_list": "새로 고치다", + "litematica.gui.button.material_list.toggle_info_hud": "정보 HUD: %s", + "litematica.gui.button.material_list.write_to_file": "파일에 쓰기", + "litematica.gui.button.placement_sub.placement_configuration": "배치 구성", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "하위 지역 재설정", + "litematica.gui.button.placement_sub.slice_type": "슬라이스: %s", + "litematica.gui.button.schematic_manager.export_as": "다음으로 내보내기:", + "litematica.gui.button.schematic_placement.abbr.rendering": "아르 자형", + "litematica.gui.button.schematic_placement.ignore_entities": "엔티티 무시: %s", + "litematica.gui.button.schematic_placement.region_enabled": "지역: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "모든 하위 지역 재설정", + "litematica.gui.button.schematic_placement.toggle_all_off": "모든 §cOFF§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "모든 §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "둘러싼 상자 렌더링: %s", + "litematica.gui.button.schematic_placement.hover.lock": "배치를 잠그면 이동하거나\n또는 실수로 변경하는 것을 방지합니다.", + "litematica.gui.button.schematic_placement.hover.rendering": "렌더링: %s\n이 기능은 약간 이상하게 작동하며\n엔티티 렌더링을 방지하지 못합니다.\n일반적으로 배치를 완전히 비활성화해야 합니다.\n", + "litematica.gui.button.schematic_placements.configure": "구성", + "litematica.gui.button.schematic_placements.disable": "장애를 입히다", + "litematica.gui.button.schematic_placements.locked": "잠김: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "배치: %s", + "litematica.gui.button.schematic_placements.remove": "제거하다", + "litematica.gui.button.schematic_placements.rendering_enabled": "렌더링: %s", + "litematica.gui.button.schematic_placements.select": "선택하다", + "litematica.gui.button.schematic_projects.close_project": "현재 프로젝트 닫기", + "litematica.gui.button.schematic_projects.create_project": "프로젝트 생성", + "litematica.gui.button.schematic_projects.delete_area": "지역 삭제", + "litematica.gui.button.schematic_projects.load_project": "프로젝트 로드", + "litematica.gui.button.schematic_projects.move_origin_to_player": "플레이어로 이동", + "litematica.gui.button.schematic_projects.open_area_editor": "지역 편집자", + "litematica.gui.button.schematic_projects.open_manager_gui": "오픈 매니저", + "litematica.gui.button.schematic_projects.open_project_browser": "VCS 프로젝트 브라우저", + "litematica.gui.button.schematic_projects.place_to_world": "세계로 가는 곳", + "litematica.gui.button.schematic_projects.save_version": "버전 저장", + "litematica.gui.button.schematic_verifier.ignore": "무시하다", + "litematica.gui.button.schematic_verifier.range_type": "범위: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "재설정 무시됨", + "litematica.gui.button.schematic_verifier.reset_verifier": "데이터 재설정", + "litematica.gui.button.schematic_verifier.resume": "이력서 검증", + "litematica.gui.button.schematic_verifier.start": "검증 시작", + "litematica.gui.button.schematic_verifier.stop": "검증 중지", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "정보 HUD: %s", + "litematica.gui.button.cancel": "취소", + "litematica.gui.button.configure": "구성", + "litematica.gui.button.copy": "복사", + "litematica.gui.button.create_directory": "새로운 디렉토리 생성", + "litematica.gui.button.create_placement": "배치 만들기", + "litematica.gui.button.delete": "삭제", + "litematica.gui.button.disable": "장애를 입히다", + "litematica.gui.button.enable": "할 수 있게 하다", + "litematica.gui.button.import": "수입", + "litematica.gui.button.load_schematic_to_memory": "로드 회로도", + "litematica.gui.button.mirror_value": "거울: %s", + "litematica.gui.button.move_to_player": "플레이어로 이동", + "litematica.gui.button.ok": "좋아요", + "litematica.gui.button.reload": "다시 로드", + "litematica.gui.button.remove": "제거하다", + "litematica.gui.button.remove_placement": "배치 제거", + "litematica.gui.button.rename": "이름 바꾸기", + "litematica.gui.button.rotation_value": "회전: %s", + "litematica.gui.button.save_new_schematic_version": "버전 저장", + "litematica.gui.button.save_schematic": "회로도 저장", + "litematica.gui.button.save_to_file": "파일에 저장", + "litematica.gui.button.schematic_verifier": "회로도 검증기", + "litematica.gui.button.set_preview": "미리보기 설정", + "litematica.gui.button.tool_mode": "도구 모드: %s", + "litematica.gui.button.unload": "부리다", + "litematica.gui.button.unlocked": "잠금 해제됨", + "litematica.gui.label.area_editor.box_name": "하위 지역 상자 이름", + "litematica.gui.label.area_editor.selection_name": "선택 이름", + "litematica.gui.label.area_editor.corner_1": "코너 1", + "litematica.gui.label.area_editor.corner_2": "코너2", + "litematica.gui.label.area_editor.origin": "기원", + "litematica.gui.label.area_editor.dimensions": "치수", + "litematica.gui.label.area_editor.pos1": "코너 1", + "litematica.gui.label.area_editor.pos2": "코너2", + "litematica.gui.label.area_editor.sub_regions": "하위 지역 (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "선택 영역: %s", + "litematica.gui.label.area_selection_box_count": "상자: %d", + "litematica.gui.label.area_selection_origin": "출처: %s", + "litematica.gui.label.area_selection.mode.normal": "정상", + "litematica.gui.label.area_selection.mode.simple": "단순한", + "litematica.gui.label.block_info.state_client": "클라이언트 월드 블록 상태", + "litematica.gui.label.block_info.state_schematic": "도식적 세계 블록 상태", + "litematica.gui.label.block_info_list_type.all": "모두", + "litematica.gui.label.block_info_list_type.render_layers": "렌더 레이어", + "litematica.gui.label.easy_place_protocol.auto": "자동차", + "litematica.gui.label.easy_place_protocol.none": "없음", + "litematica.gui.label.easy_place_protocol.slabs_only": "슬래브만", + "litematica.gui.label.easy_place_protocol.v2": "버전 2", + "litematica.gui.label.easy_place_protocol.v3": "버전 3", + "litematica.gui.label.data_fixer_mode.always": "언제나", + "litematica.gui.label.data_fixer_mode.below_1205": "1.20.5 이하만 해당", + "litematica.gui.label.data_fixer_mode.below_120X": "1.20.x 이하만 해당", + "litematica.gui.label.data_fixer_mode.below_119X": "1.19.x 이하만 해당", + "litematica.gui.label.data_fixer_mode.below_117X": "1.17.x 이하만 해당", + "litematica.gui.label.data_fixer_mode.below_116X": "1.16.x 이하만 해당", + "litematica.gui.label.data_fixer_mode.below_113X": "1.13.x 이하만 해당", + "litematica.gui.label.data_fixer_mode.below_112X": "1.12.x 이하만 해당", + "litematica.gui.label.data_fixer_mode.never": "절대", + "litematica.gui.label.loaded_schematic.modified_on": "§6 %s에서 수정됨 §r", + "litematica.gui.label.material_list.abbr.shulker_box": "에스비", + "litematica.gui.label.material_list.title.available": "사용 가능", + "litematica.gui.label.material_list.title.item": "목", + "litematica.gui.label.material_list.title.missing": "없어진", + "litematica.gui.label.material_list.title.total": "총", + "litematica.gui.label.material_list.multiplier": "승수:", + "litematica.gui.label.material_list.name": "이름", + "litematica.gui.label.material_list.progress": "진행률: %s", + "litematica.gui.label.material_list.progress.done": "완료 %s", + "litematica.gui.label.material_list.progress.mismatch": "일치하지 않음 %s", + "litematica.gui.label.material_list.progress.missing": "%s이(가) 없습니다", + "litematica.gui.label.material_list.total": "총: %s 개 항목", + "litematica.gui.label.origin.auto": "자동차", + "litematica.gui.label.origin.manual": "수동", + "litematica.gui.label.paste_nbt_behavior.none": "없음", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "장소 및 데이터 수정", + "litematica.gui.label.paste_nbt_behavior.place_clone": "배치 및 복제", + "litematica.gui.label.placement_sub.region_name": "지역 이름: %s", + "litematica.gui.label.placement_sub.region_position": "지역 위치", + "litematica.gui.label.placement_sub.region_size": "지역 크기: %s", + "litematica.gui.label.placement_settings.placement_origin": "배치 원점", + "litematica.gui.label.render_layers.hotkey": "단축키", + "litematica.gui.label.render_layers.hover.hotkey": "다음/이전 레이어 단축키는 이 경계에 영향을 미칩니다.\n둘 다 선택 해제된 경우, 단축키는 플레이어에 가장 가까운 경계에 영향을 미칩니다.\n", + "litematica.gui.label.replace_behavior.all": "모두", + "litematica.gui.label.replace_behavior.none": "없음", + "litematica.gui.label.replace_behavior.with_non_air": "비공기", + "litematica.gui.label.schematic_info.schematic_author": "도식도: §f%s§r", + "litematica.gui.label.schematic_info.description": "설명:", + "litematica.gui.label.schematic_info.enclosing_size": "둘러싸는 크기:", + "litematica.gui.label.schematic_info.enclosing_size_value": "둘러싼 크기: §f%s§r", + "litematica.gui.label.schematic_info.name": "이름:", + "litematica.gui.label.schematic_info.region_count": "지역: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "생성됨: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "수정됨: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "총 블록: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "블록/볼륨: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "전체 볼륨: §f%d§r 블록", + "litematica.gui.label.schematic_info.version": "Litematic 버전: §f%d§r", + "litematica.gui.label.schematic_info.schema": "마인크래프트: §f%s§r [스키마 §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "배치 만들기", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "즉시 새로운 배치를 생성하고\n해당 배치를 선택합니다.", + "litematica.gui.label.schematic_placement.enclosing_size": "둘러싸는 크기: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "배치가 생성될 때 배치를 비활성화하려면 Shift 키를 누르세요.", + "litematica.gui.label.schematic_placement.in_memory": "메모리 내에서만", + "litematica.gui.label.schematic_placement.origin": "출처: %s", + "litematica.gui.label.schematic_placement.rename_placement": "배치 이름 변경:", + "litematica.gui.label.schematic_placement.schematic_file": "파일: %s", + "litematica.gui.label.schematic_placement.schematic_name": "도식: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "하위 지역: %s", + "litematica.gui.label.schematic_placement.sub_regions": "하위 지역 (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "현재 열려있는 프로젝트: %s", + "litematica.gui.label.schematic_projects.origin": "기원:", + "litematica.gui.label.schematic_projects.project": "프로젝트:", + "litematica.gui.label.schematic_projects.version": "버전: %s (of %s)", + "litematica.gui.label.schematic_projects.version_entry": "버전 %d - %s", + "litematica.gui.label.schematic_projects.version_name": "버전 이름:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "엔티티 무시", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "기존 파일을 덮어쓰려면 Shift 키를 누르세요", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Schematic World에서 저장", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "이 기능을 활성화하면, 일반 바닐라 세계 대신 도식 세계\n에서 선택한\n콘텐츠를 저장하여 도식을 생성합니다.\n이렇게 하면 임시 크리에이티브 세계에 붙여넣기 위해\n를 사용하지 않고도 도식을 결합하거나 다듬을 수 있습니다.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "보이는 블록만 [실험적 빠른 해킹]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "지원 블록", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "\"보이는 블록만\" 모드에서 필요한 모든 지원 블록을 포함합니다.\n반복기, 비교기, 카펫 또는 중력 블록과 같이 보이는 것", + "litematica.gui.label.schematic_verifier.count": "세다", + "litematica.gui.label.schematic_verifier.expected": "예상되는", + "litematica.gui.label.schematic_verifier.found": "설립하다", + "litematica.gui.label.schematic_verifier_display_type.all": "모두 (무시되지 않음)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "정확한 상태", + "litematica.gui.label.schematic_verifier_display_type.extra": "추가 블록", + "litematica.gui.label.schematic_verifier_display_type.missing": "누락된 블록", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "잘못된 블록", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "잘못된 상태", + "litematica.gui.label.schematic_verifier.status.done_errors": "틀림: §c블록: %s§r, §6상태: %s§r, §b누락: %s§r, §d추가: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§a정답: %s§r, 총합: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "보이지 않는 덩어리: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "회로도 검증기", + "litematica.gui.label.task.title.remaining_chunks": "%s, 나머지 청크 (%s)", + "litematica.gui.label.task_name.area_analyzer": "면적 분석기", + "litematica.gui.label.task_name.delete": "작업 삭제", + "litematica.gui.label.task_name.fill": "작업 채우기", + "litematica.gui.label.task_name.material_list": "재료 목록", + "litematica.gui.label.task_name.paste": "회로도 붙여넣기", + "litematica.gui.label.task_name.save_schematic": "회로도 저장", + "litematica.gui.label.task_name.verifier": "검증자", + "litematica.gui.message.confirm_file_deletion": "'%s' 파일을 삭제하시겠습니까?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "\"마지막으로 영향을 받은\" 영역을 삭제하시겠습니까?\n이렇게 하면 프로젝트 관리자가 마지막으로 세계에 배치했거나 마지막으로 버전으로 저장한 영역 내에 있는 모든 블록과 엔티티가 삭제됩니다. (기본적으로 \"마지막으로 본 영향을 받은 영역\"이므로 버전을 순환하더라도 이전 버전의 블록이 남지 않습니다.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "이 버전을 세계에 배치하시겠습니까?\n프로젝트 관리자가 마지막으로 세계에 배치하거나 마지막으로 버전으로 저장한 영역 내에 있는 모든 블록을 삭제합니다. (기본적으로 \"마지막으로 본 영향 영역\"이므로 버전을 순환하더라도 이전 버전의 블록은 남지 않습니다.)", + "litematica.gui.title.area_editor_normal": "영역 편집기(일반/다중 상자 모드)", + "litematica.gui.title.area_editor_normal_schematic_projects": "영역 편집기(§6§l도식 VCS 영역§r)", + "litematica.gui.title.area_editor_simple": "지역 편집기(간단 모드)", + "litematica.gui.title.area_editor_sub_region": "지역 편집자(하위 지역)", + "litematica.gui.title.area_editor.sub_region_name": "하위 지역 이름", + "litematica.gui.title.area_selection_manager": "지역 선택 관리자", + "litematica.gui.title.configure_schematic_placement": "Schematic 배치 구성", + "litematica.gui.title.configure_schematic_sub_region": "배치 하위 지역 구성", + "litematica.gui.title.configs": "Litematica 구성 - %s", + "litematica.gui.title.confirm_file_deletion": "파일 삭제 확인", + "litematica.gui.title.copy_area_selection": "복사 영역 선택 '%s'", + "litematica.gui.title.create_area_selection": "새로운 영역 선택 만들기", + "litematica.gui.title.create_area_selection_from_placement": "도식 배치에서 새 영역 선택 만들기", + "litematica.gui.title.create_directory": "새로운 디렉토리를 생성하세요", + "litematica.gui.title.create_in_memory_schematic": "메모리 내 Schematic 생성", + "litematica.gui.title.create_schematic_project": "새로운 회로도 프로젝트 생성", + "litematica.gui.title.litematica_main_menu": "라이트마티카 %s", + "litematica.gui.title.load_schematic": "로드 회로도", + "litematica.gui.title.manage_loaded_schematics": "로드된 회로도 관리", + "litematica.gui.title.manage_schematic_placements": "도식 배치 관리", + "litematica.gui.title.material_list.area_analyzer": "선택에 대한 영역 분석 '%s'", + "litematica.gui.title.material_list.placement": "배치할 재료 목록 '%s'", + "litematica.gui.title.material_list.schematic": "도식 '%s'에 대한 재료 목록 (%s 중 %s 영역)", + "litematica.gui.title.material_list.select_schematic_regions": "'%s'에 대한 재료 목록의 하위 지역을 선택하세요", + "litematica.gui.title.rename_area_selection": "영역 선택 이름 바꾸기", + "litematica.gui.title.rename_area_sub_region": "하위 지역 이름 바꾸기", + "litematica.gui.title.rename_schematic": "Schematic 이름 바꾸기", + "litematica.gui.title.create_schematic_from_selection": "현재 선택된 영역을 Schematic으로 저장", + "litematica.gui.title.save_exported_schematic": "'%s'의 내보낸 %s 을 저장합니다.", + "litematica.gui.title.save_imported_schematic": "가져온 Schematic 저장", + "litematica.gui.title.save_schematic_from_memory": "메모리 내 회로도를 파일에 저장", + "litematica.gui.title.save_schematic_filename": "회로도 파일 이름", + "litematica.gui.title.schematic_browser": "회로도 브라우저", + "litematica.gui.title.schematic_manager": "스키매틱 관리자", + "litematica.gui.title.schematic_project_manager": "Schematic VCS 프로젝트 관리자", + "litematica.gui.title.schematic_projects.confirm_delete_area": "삭제 영역 확인", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "세계 행동에 대한 장소 확인", + "litematica.gui.title.schematic_projects.save_new_version": "새로운 회로도 버전 저장", + "litematica.gui.title.schematic_projects_browser": "Schematic VCS 프로젝트 브라우저", + "litematica.gui.title.schematic_verifier": "'%s'에 대한 회로도 검증기", + "litematica.gui.title.schematic_verifier_errors": "Schematic Verifier 오류", + "litematica.gui.title.task_manager": "작업 관리자", + "litematica.hud.area_selection.box_count": "상자: %s", + "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "코너", + "litematica.hud.area_selection.mode.expand": "확장하다", + "litematica.hud.area_selection.origin": "출처: %s", + "litematica.hud.area_selection.selected_area_normal": "지역: %s", + "litematica.hud.area_selection.selected_area_simple": "영역 [§6단순 모드§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "하위 지역: %s", + "litematica.hud.area_selection.selection_corners_mode": "코너 모드: %s", + "litematica.hud.delete.target_mode": "대상 모드 삭제: %s", + "litematica.hud.delete.target_mode.area": "현재 지역", + "litematica.hud.delete.target_mode.placement": "현재 배치", + "litematica.hud.misc.easy_place_mode_enabled": "이지플레이스 모드 §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "배치 제한 모드 §aON§r", + "litematica.hud.misc.render_layer_mode": "레이어 모드: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "레이어 모드: %s", + "litematica.hud.misc.renderer_status": "렌더러: A: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "데이터 복구 모드: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "블록 바꾸기: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "인벤토리 내용 무시: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "이 좌표를 잠급니다\n이렇게 하면 잠긴 좌표에 영향을 주지 않고 다른 좌표\n을 변경할 수 있습니다.", + "litematica.hud.schematic_placement.hover_info.placement_locked": "이 배치는 잠겨 있으므로 먼저 잠금 해제하지 않고는\n수정할 수 없습니다.", + "litematica.hud.schematic_placement.hover_info.placement_modified": "이 배치가 수정되었습니다", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "이 하위 지역은 수정되었습니다", + "litematica.hud.schematic_placement.selected_placement": "놓기", + "litematica.hud.schematic_placement.selected_sub_region": "하위 지역", + "litematica.hud.schematic_placement.sub_region_count": "지역", + "litematica.hud.schematic_placement.sub_region_modified": "수정됨", + "litematica.hud.schematic_placement.sub_region_origin": "지역 원점: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "수정된 지역", + "litematica.hud.selected_mode": "방법", + "litematica.hud.schematic_projects.current_version_date": "날짜: %s", + "litematica.hud.schematic_projects.current_version": "버전: %s/%s - 이름: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "프로젝트 출처: %s", + "litematica.hud.schematic_projects.project_name": "프로젝트: %s", + "litematica.hud.schematic_projects_mode": "§6VCS 모드 개요§r", + "litematica.info.material_list": "- 재료 목록 핫키는 마지막으로 본 재료 목록을 엽니다.\n저장된 재료 목록이 있는 경우\n- 다른 재료 목록으로 전환하려면 배치 구성 GUI의 GUI 버튼이나\n회로도 브라우저를 통해 하나를 엽니다.\n- 선택된 회로도 배치가 변경된 경우 저장된/마지막으로 본 목록도 사라집니다.\n- 마지막으로 본 재료 목록이 아직 없는 경우\n선택한 배치가 사용됩니다.", + "litematica.label.alignment.center": "센터", + "litematica.label.alignment.top_center": "상단 중앙", + "litematica.label.none_lower": "없음", + "litematica.label.no": "아니요", + "litematica.label.yes": "예", + "litematica.message.error.area_deletion_aborted": "영역 삭제가 중단되거나 중단되었습니다.", + "litematica.message.error.empty_area_selection": "빈 영역 선택(상자 없음)", + "litematica.message.error.invalid_schematic_name": "잘못된 회로도 이름 '%s'", + "litematica.message.error.no_area_selected": "§c선택된 지역이 없습니다§r", + "litematica.message.error.no_placement_selected": "§c선택된 배치 없음§r", + "litematica.message.error.only_works_in_single_player": "§c이 작업은 싱글 플레이어에서만 작동합니다§r", + "litematica.message.error.move.pending_tasks": "§c보류 중인 작업이 있는 동안에는 이동 작업을 시작할 수 없습니다.§r", + "litematica.message.error.placement_paste_outside_world": "배치를 현재 위치에 붙여넣을 수 없습니다. 배치가 세계 경계를 벗어나기 때문입니다.", + "litematica.message.error.schematic_paste_failed": "§cSchematic Paste to world 실패§r", + "litematica.message.error.schematic_save_failed": "회로도를 파일 '%s'에 저장하지 못했습니다.", + "litematica.message.error.schematic_save_interrupted": "회로도 저장이 중단되거나 중지되었습니다.", + "litematica.message.error.schematic_save_no_area_selected": "§c회로도 저장 실패 - 선택된 영역 없음§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "픽 블록에 적합한 핫바 슬롯을 찾을 수 없습니다!\n일반 구성 -> §epickBlockableSlots§r을 확인하세요.\n또한 §epickBlockAvoid*§6 구성에 따라 픽 블록 기능이 해당 슬롯에 있는 도구나 기타 손상되기 쉬운 아이템을 교체하지 않을 수 있습니다.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "일반 -> §epickBlockableSlots§6 구성에 핫바 슬롯이 설정되어 있지 않습니다!", + "litematica.message.added_selection_box": "%s에 새로운 선택 상자를 추가했습니다.", + "litematica.message.area_clear_fail": "§c해당 지역을 정리하지 못했습니다.§r", + "litematica.message.area_cleared": "지역이 정리됨", + "litematica.message.area_filled": "채워진 지역", + "litematica.message.area_fill_fail": "해당 지역을 채우지 못했습니다.", + "litematica.message.area_selections.selection_created_from_placement": "배치 '%s'에서 새로운 선택을 생성했습니다.", + "litematica.message.easy_place_fail": "§6 Easy Place 모드에서 방지되는 작업", + "litematica.message.grabbed_element_for_moving": "이동할 요소를 잡았습니다", + "litematica.message.in_memory_schematic_created": "'%s'로 메모리 내 회로도를 생성했습니다.", + "litematica.message.litematic_saved_as": "Litematica Schematic의 데이터 버전을 성공적으로 업그레이드했습니다.\nSchematic이 '%s'로 저장되었습니다.", + "litematica.message.material_list.material_cache_cleared": "재료 캐시가 지워졌습니다", + "litematica.message.material_list_written_to_file": "파일 '%s'에 기록된 재료 목록", + "litematica.message.moved_area_origin": "영역 원점을 %s => %s로 이동했습니다.", + "litematica.message.moved_selection": "현재 선택 항목을 %s => %s로 이동했습니다.", + "litematica.message.paste_with_servux": "§6 배치가 Servux에 업로드되어 붙여넣기 됩니다.", + "litematica.message.placement.cant_modify_is_locked": "§c배치가 잠겨 있어 수정할 수 없습니다.§r", + "litematica.message.placement.moved_placement_origin": "배치 원점을 %s => %s로 이동했습니다.", + "litematica.message.placement.moved_subregion_to": "하위 지역을 %s로 이동했습니다.", + "litematica.message.placement.rotation_set_to": "배치가 %s로 회전되었습니다.", + "litematica.message.placement.mirror_set_to": "배치가 %s로 미러링되었습니다.", + "litematica.message.placement_restriction_fail": "§6배치 제한 모드로 인해 방지되는 작업", + "litematica.message.removed_area_origin": "명시적/수동 영역 원점 제거", + "litematica.message.removed_selection_box": "선택 상자 제거 %s", + "litematica.message.scheduled_task_added": "예약된 작업이 추가되었습니다...", + "litematica.message.litematic_downgrade_exported_as": "회로도 내보내기가 '%s'\n로 다운그레이드되었습니다. §6참고: 이것은 실험적 기능입니다. 데이터 손실이 발생할 수 있습니다.§r", + "litematica.message.schematic_exported_as": "회로도를 '%s'로 내보냈습니다.", + "litematica.message.schematic_pasted": "세계에 붙여넣은 도식", + "litematica.message.schematic_pasted_using_fill_and_setblock": "§b%s§r fill 및 §b%s§r setblock 명령을 사용하여 붙여넣은 회로도", + "litematica.message.schematic_pasted_using_setblock": "§b%s§r setblock 명령을 사용하여 붙여넣은 회로도", + "litematica.message.schematic_pasted_using_world_edit": "§b%s§r World Edit //set 명령을 사용하여 붙여넣은 회로도", + "litematica.message.schematic_placement_created": "'%s'에 대한 배치가 생성되었습니다.", + "litematica.message.schematic_preview_cancelled": "미리보기 작업이 취소되었습니다.", + "litematica.message.schematic_read_from_file_success": "파일 '%s'에서 로드된 회로도", + "litematica.message.schematic_rendering_refreshed": "회로도 렌더링이 새로 고쳐짐", + "litematica.message.schematic_saved_as": "회로도가 '%s'로 저장되었습니다.", + "litematica.message.schematic_save_task_created": "회로도 저장 작업이 생성되었습니다.", + "litematica.message.set_area_origin": "영역 원점을 %s로 설정합니다.", + "litematica.message.set_selection_box_point": "지점 %d 을 %s로 설정/이동했습니다.", + "litematica.message.toggled": "토글 %s %s", + "litematica.message.value.on": "에", + "litematica.message.value.off": "끄다", + "litematica.message.schematic_projects.project_created": "프로젝트 '%s'이 생성되었습니다.", + "litematica.message.schematic_projects.project_loaded": "프로젝트 '%s' 로드됨", + "litematica.message.schematic_projects.version_saved": "새 버전 (#%s)이 '%s'로 저장되었습니다.", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "참고: 현재 간단한 영역 선택 모드에 있습니다.", + "litematica.message.warn.layer_mode_currently_at": "참고: 현재 '%s' 렌더 레이어 모드에 있습니다.", + "litematica.message.warn.main_rendering_disabled": "경고: 현재 기본 렌더링이 비활성화되어 있습니다.\n시각적 요소 -> %s또는 단축키 -> %s ['%s']를 참조하세요.", + "litematica.message.warn.schematic_blocks_rendering_disabled": "경고: 현재 회로도 블록 렌더링이 비활성화되어 있습니다.\n시각적 요소 참조 -> %s또는 단축키 참조 -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "경고: Litematica가 아닌 회로도를 직접 로드하는 경우 생성된 배치는 영구적이지 않습니다.\n또한 회로도를 여러 번 로드해야 하는 경우, 회로도 유형 변환 지연 스파이크(대용량 회로도의 경우)가 로드할 때마다 발생합니다.\n\n따라서 회로도를 가져와서 Schematic Manager 메뉴를 통해 Litematica 형식으로 저장하거나, 더 나은 방법으로 MCEdit 또는 Litematica의 붙여넣기 모드를 사용하여 원본 회로도를 임시 세계에 붙여넣은 다음, 해당 회로도를 기반으로 새 Litematica 회로도를 만드는 것이 좋습니다. 적용 가능한 경우 빌드를 긴밀하게 캡처하기 위해 여러 하위 영역을 사용하는 것이 좋습니다.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "대상 배치가 현재 선택되지 않았습니다. 모두 바꾸기 핫키는 클릭한 배치의 현재 선택된 하위 영역에서만 작동합니다. 따라서 한 하위 영역의 블록만 바꾸려면 해당 하위 영역을 선택합니다. 전체 도식(모든 태양 영역)에서 바꾸려면 하위 영역이 아닌 전체 배치를 선택합니다. 블록은 현재 렌더 레이어 설정으로 제한된 영역 내에서만 바뀝니다.", + "litematica.message.warn.schematic_rendering_disabled": "경고: 도식적 렌더링은 현재 비활성화되어 있습니다.\n시각적 요소 참조 -> %s또는 단축키 참조 -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "경고: 검증 오버레이 렌더링이 현재 비활성화되어 있습니다! 정보 오버레이 -> %s (또는 단축키 -> %s ['%s'])를 참조하세요.", + "litematica.message.warning.invalid_number": "숫자 '%s'에 대한 잘못된 입력입니다.", + "litematica.message.warning.schematic_projects_hidden": "경고: Schematic Version Control System은 현재 숨겨져 있습니다. 일반적으로 이 기능을 사용하면 안 됩니다. 작동 방식을 알고 일부 mod 동작을 변경하지 않는 한 말입니다. 이 기능은 반복적인, 제자리에서 설계 작업을 위한 것으로, 빌드의 다른 버전 간에 제자리에서 전환(= 이전 버전 삭제 및 교체)이 필요합니다. 이 기능을 사용하려면 Generic -> unhideSchematicVCS 옵션을 활성화하세요.", + "litematica.warning.area_editor.area_rendering_disabled": "참고: 영역 선택 상자 렌더링은 현재 비활성화되어 있습니다.\n시각적 요소 참조 -> %s또는 단축키 참조 -> %s ['%s']", + "litematica.tool_hud.block_1": "블록: %s", + "litematica.tool_hud.block_2": "바꾸기: %s", + "litematica.tool_hud.facing": "방향: %s", + "litematica.tool_mode.name.area_selection": "지역 선택", + "litematica.tool_mode.name.delete": "삭제", + "litematica.tool_mode.name.fill": "채우다", + "litematica.tool_mode.name.grid_paste": "세계의 그리드 붙여넣기 개요", + "litematica.tool_mode.name.move": "이동하다", + "litematica.tool_mode.name.paste_schematic": "세계에 Schematic 붙여넣기", + "litematica.tool_mode.name.rebuild": "회로도 편집", + "litematica.tool_mode.name.replace_block": "블록 교체", + "litematica.tool_mode.name.schematic_placement": "도식적 배치" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/nl_NL.json b/src/main/resources/assets/litematica/lang/crowdin/nl_NL.json new file mode 100644 index 0000000000..942ef5f9c1 --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/nl_NL.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlaceProtocolVersie", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtRestoreGedrag", + "litematica.config.generic.name.pasteReplaceBehavior": "plakkerVervanger gedrag", + "litematica.config.generic.name.placementReplaceBehavior": "plaatsvervangend gedrag", + "litematica.config.generic.name.placementRestrictionWarn": "placementRestrictionWarn", + "litematica.config.generic.name.selectionCornersMode": "selectieCornersModus", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryIngeschakeld", + "litematica.config.generic.name.customSchematicBaseDirectory": "customSchematicBaseDirectory", + "litematica.config.generic.name.areaSelectionsPerWorld": "PerWorld", + "litematica.config.generic.name.betterRenderOrder": "Betere RenderOrder", + "litematica.config.generic.name.changeSelectedCornerOnMove": "Wijzig HonerOnMove", + "litematica.config.generic.name.cloneAtOriginalPosition": "cloneAtOrigineelPositie", + "litematica.config.generic.name.commandDisableFeedback": "commandoDisableFeedback", + "litematica.config.generic.name.commandFillMaxVolume": "opdrachtFillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "commandFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "commandLimitPerTick", + "litematica.config.generic.name.commandNameClone": "commandNaamKloon", + "litematica.config.generic.name.commandNameFill": "opdrachtNaamVulling", + "litematica.config.generic.name.commandNameSetblock": "commandNaamSetblock", + "litematica.config.generic.name.commandNameSummon": "opdrachtNaamOproep", + "litematica.config.generic.name.commandTaskInterval": "commandTaskInterval", + "litematica.config.generic.name.commandUseWorldEdit": "commandUseWorldEdit", + "litematica.config.generic.name.debugLogging": "debugLogging", + "litematica.config.generic.name.datafixerMode": "datafixerMode", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdjacent", + "litematica.config.generic.name.easyPlaceFirst": "primeur", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldIngeschakeld", + "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", + "litematica.config.generic.name.easyPlaceSwapInterval": "seizoen SwapInterval", + "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "entityDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "entiteitDataSyncCacheTimeout", + "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "executeRequireHoldingTool", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "fixRailRotatie", + "litematica.config.generic.name.generateLowercaseNames": "naam-generateLowercaseNamen", + "litematica.config.generic.name.highlightBlockInInventory": "markeerBlockInInventory", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "layerModeFollowsPlayer", + "litematica.config.generic.name.loadEntireSchematics": "loadEntieleSchematics", + "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreState", + "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntitiesEntiteiten", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntiteiten", + "litematica.config.generic.name.pasteIgnoreInventories": "pasteIgnoreInventories", + "litematica.config.generic.name.pasteToMcFunctionFiles": "pasteToMcFunctionFiles", + "litematica.config.generic.name.pasteUseFillCommand": "pasteUseFillCommand", + "litematica.config.generic.name.pasteUsingCommandsInSp": "pasteUsingCommandsInSp", + "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "kiesBlockSchadebaar", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoidTools", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockIngeschakeld", + "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockSjoelkers", + "litematica.config.generic.name.pickBlockableSlots": "pickBlockablePlaatsen", + "litematica.config.generic.name.placementRestriction": "placementRestrictie", + "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialLijstInGuis", + "litematica.config.generic.name.renderThreadNoTimeout": "renderThreadNoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "serverNbtRequestRate", + "litematica.config.generic.name.signTextPaste": "signTextPaste", + "litematica.config.generic.name.toolItem": "gereedschapItem", + "litematica.config.generic.name.toolItemEnabled": "ToolItemEnabled", + "litematica.config.generic.name.toolItemComponents": "toolItemComponenten", + "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "enableAreaSelectieBoxesRenderen", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlacementBoxesRendering", + "litematica.config.visuals.name.enableRendering": "Inschakelen", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "enableSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", + "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", + "litematica.config.visuals.name.overlayReducedInnerSides": "overlayReducedInnerSides", + "litematica.config.visuals.name.placementBoxSideAlpha": "placementBoxSideAlfa", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderAreaSelectionBoxSides", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksAsTranslucent", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderCollidingSchematicBlocks", + "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerConnecties", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlacementEnclosingBox", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlacementEnclosingBoxSides", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "schematicOverlayEnableOutlines", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "schematicOverlayEnableResorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "schematicOverlayModelOutline", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "schematicOverlayOutlineBreedThrough", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schematicOverlayRenderAll Blokken", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "schematicOverlayTypeMissing", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "schematicOverlayTypeWrongState", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesUitlijning", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayAlignment", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlignment", + "litematica.config.info_overlays.name.toolHudAlignment": "toolHudAlignment", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "InfoLinesIngeschakeld", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontScale", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayEnabled", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "materialListHudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "materialListHudSchaal", + "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "verificerErrorHilightMaxPosities", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "verificerOverlayEnabled", + "litematica.config.info_overlays.name.warnDisabledRendering": "warnUitgeschakeldRendering", + "litematica.config.colors.name.areaSelectionBoxSideColor": "areaSelectionBoxSideColor", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "hightlightBlockInInventoryColor", + "litematica.config.colors.name.materialListHudItemCountsColor": "materialListHudItemCountsColor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematicRebuildBreakPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schematicRebuildBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schematicRebuildVervangingOverlayColor", + "litematica.config.colors.name.schematicOverlayColorExtra": "schematicOverlayColorExtra", + "litematica.config.colors.name.schematicOverlayColorMissing": "schematicOverlayColorMissing", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schematicOverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "schematicOverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "SelectieBox", + "litematica.config.hotkeys.name.cloneSelection": "kloonselectie", + "litematica.config.hotkeys.name.deleteSelectionBox": "verwijderSelectieBox", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceToggle", + "litematica.config.hotkeys.name.executeOperation": "executeOperatie", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "layerModeNext", + "litematica.config.hotkeys.name.layerModePrevious": "layerModePrevious", + "litematica.config.hotkeys.name.layerNext": "laagVolgende", + "litematica.config.hotkeys.name.layerPrevious": "laagVorige", + "litematica.config.hotkeys.name.layerSetHere": "layerSetHier", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionNegatief", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "nudgeSelectionPositief", + "litematica.config.hotkeys.name.moveEntireSelection": "beweegEntiteitselectie", + "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiAreaInstellingen", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematics", + "litematica.config.hotkeys.name.openGuiMainMenu": "openGuiMainMenu", + "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMateriaalLijst", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlacementInstellingen", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematicacements", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSchematicProjecten", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectieManager", + "litematica.config.hotkeys.name.openGuiSettings": "openGuiInstellingen", + "litematica.config.hotkeys.name.operationModeChangeModifier": "operationModeChangeModifier", + "litematica.config.hotkeys.name.pickBlockFirst": "kiesblokeerst", + "litematica.config.hotkeys.name.pickBlockLast": "kiesblokLast", + "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayIn Blokken", + "litematica.config.hotkeys.name.rerenderSchematic": "rerenSchematisch", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaAsInMemorySchematic", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "saveAreaAsSchematicToFile", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "schematicEditBreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "schematischBewerkingsrichting Vervanging", + "litematica.config.hotkeys.name.schematicPlacementRotation": "schematicPlacementRotation", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "schematicVersieCycleModifier", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "schematicVersieCycleVolgende", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "schematicVersieCycleVorige", + "litematica.config.hotkeys.name.selectionGrabModifier": "selectieGrabAanpasser", + "litematica.config.hotkeys.name.selectionGrow": "selectieGroei", + "litematica.config.hotkeys.name.selectionGrowModifier": "selectieGrowAanpasser", + "litematica.config.hotkeys.name.selectionNudgeModifier": "selectieNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "selectieModeCyclus", + "litematica.config.hotkeys.name.selectionShrink": "selectieShrink", + "litematica.config.hotkeys.name.setAreaOrigin": "setAreaOrigin", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "stelSelectieBoxPositie1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "toggleAreaSelectionBoxesRendering", + "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSchematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "toggleOverlayOutlineRendering", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", + "litematica.config.hotkeys.name.togglePlacementRestriction": "SchakelPlaatsRestrictie", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "toggleSchematicBlockRendering", + "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "toggleTranslucentrRendering", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "toggleVerifierOverlayRendering", + "litematica.config.hotkeys.name.toolEnabledToggle": "toolEnabledToggle", + "litematica.config.hotkeys.name.toolPlaceCorner1": "ToolPlaceCorner1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "ToolPlaceCorner2", + "litematica.config.hotkeys.name.toolSelectElements": "toolSelectElementen", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "toolSelectModifierBlock1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "toolSelectModifierBlock2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "Het type \"accurate placement protocol\" om te gebruiken.\n- Auto: Gebruikt v3 in enkele speler en standaard Slabs-only in multiplayer,\n tenzij de server een Tapijt mod heeft die een 'tapijt:hallo'\n pakket stuurt, in welk geval v2 wordt gebruikt op die server.\n- Versie 3: Alleen ondersteund door Litematica zelf (in één speler) of met Servux.\n- Versie 2: Compatibel met servers met de mod\n (hetzij QuickCarpet by skyrising en DeadlyMC,\n of tapijtextra naast stoffentapijt.\n en in beide gevallen moet de 'accurateBlockPlacement' tapijt\n worden ingeschakeld op de server).\n- Alleen plaatsen: Platen alleen bovenste slapen. Compatibel met Papier.\n- Geen: wijzigt de coördinaten niet.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Of de NBT-gegevens van blokken al dan niet worden hersteld,\nen welke methode hiervoor wordt gebruikt.\n- Plaats & Data Modify zal proberen het \"NBT-picked\" blok\n in de buurt van de speler te plaatsen, en gebruik dan de data die\n commando om de NBT-gegevens over te dragen naar het ingestelde blok\n- Plaats & klonen zal proberen het \"NBT-gekozen\" blok\n in de buurt van de speler te plaatsen, en kloon het naar de laatste locatie.\n- Teleporteer & Plaats zal proberen de speler in de buurt te teleporteren en dan\n direct het NBT-geplukte item op de juiste positie plaatsen.\nMerk op dat de teleport & plaatsmethode op dit moment helemaal niet correct werkt.\nDe aanbevolen methode is §ePlace & Data Wijzigen§r, Maar om\nte laten werken moet je de pasteCommandLimit verlagen naar 1 per tick en\nde pasteCommandInterval verhogen naar 1-4 tikken of iets anders.\ndus moet je dit alleen gebruiken om belangrijke blokken te plakken die de gegevens nodig hebben.\nbijvoorbeeld door het maken van een schema van alleen inventarissen,\nen plak dat vervolgens door het vervangen gedrag op geen.", + "litematica.config.generic.comment.pasteReplaceBehavior": "Het gedrag van het vervangen van bestaande blokken\nin de Paste schematic tool modus", + "litematica.config.generic.comment.placementReplaceBehavior": "Het blok vervang gedrag bij het toevoegen van blokken\naan de schematische wereld.\n\nDit staat het gebruik van overlappende plaatsingen zonder de\nlater behandelde plaatsing toe met lucht.\nAan de andere kant worden sommige blokken zoals lichte blokken beschouwd als\nals lucht. Om überhaupt geplaatst te kunnen worden zou het \"Alle\" vervangend gedrag\nnodig zijn.", + "litematica.config.generic.comment.placementRestrictionWarn": "Selecteert welk type waarschuwingsbericht moet worden weergegeven (indien aanwezig)\nwanneer de Eenvoudige Plaats modus of Plaatsing Beperking verhindert het plaatsen van een blok", + "litematica.config.generic.comment.selectionCornersMode": "De Gebied Selectie Hoeken modus om te gebruiken (Corners of Uitbreiden)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "Indien ingeschakeld, dan zal de map die is ingesteld in 'customSchematicBaseDirectory'\ngebruikt worden als root/base schematic directory,\nin plaats van de normale '.minecraft/schematics/' directory", + "litematica.config.generic.comment.customSchematicBaseDirectory": "De root/base schematic directory die moet worden gebruikt,\nals 'customSchematicBaseDirectoryEnabled' is ingeschakeld", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Gebruik hoofdmappen per wereld of server voor gebieden selectie\n§6NOTE: Zet deze niet uit tijdens het live streamen,\n§6zoals dan de Vlak Selectie browser zal de server IP\n§6in de navigatie widget en ook in de huidige selectie naam/pad\n§6laten zien totdat u de huidige map wijzigt en opnieuw selecteert", + "litematica.config.generic.comment.betterRenderOrder": "Als dit is ingeschakeld, wordt de schematische rendering uitgevoerd\ndoor de verschillende render call in de vanilla\nrendering code te injecteren. Dit zou moeten resulteren in betere translucent block\nrendering/ordering en dat schematische blokken niet worden gerenderd\nvia de client world blocks/terrain.\nAls de rendering niet werkt (bijvoorbeeld met Optifine),\nprobeer deze optie dan uit te schakelen.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "Indien waar, dan is de geselecteerde hoek van een gebied selectie\naltijd ingesteld op de laatst verplaatste hoek,\nbij het gebruik van de ingestelde hoek sneltoetsen", + "litematica.config.generic.comment.cloneAtOriginalPosition": "Indien ingeschakeld, dan zal het gebruik van de kloonselectie sneltoets\nde plaatsing op de positie van de selectie van het oorspronkelijke gebied maken\nin plaats van op de huidige positie van de speler", + "litematica.config.generic.comment.commandDisableFeedback": "Als dit is ingeschakeld, wordt opdracht feedback automatisch uitgeschakeld\nen vervolgens opnieuw geactiveerd voor multiplayerplak, Vul en verwijder bewerkingen\n(welke gebruik maken van /setblock en /fill opdrachten) door het uitschakelen en vervolgens\nopnieuw inschakelen van de sendCommandFeedback spelregel wanneer de taak is voltooid", + "litematica.config.generic.comment.commandFillMaxVolume": "De maximale grootte/volume van elk afzonderlijk vak\ndat kan worden ingevuld via de commandogebaseerde Vul/Verwijderen\noperaties. Grotere gebieden/volumes worden gesplitst in meerdere commando's.\nAlle gebieden worden ook gesplitst in aparte stukdozen bij de eerste stuk.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Schakelt het delen van opvulvolumes uit (in het opmaken, vervangen en verwijderen van modi)\nvoor per-chunk vakjes", + "litematica.config.generic.comment.commandLimitPerTick": "Maximum aantal commando's verzonden per speltik,\nbij het gebruik van het Plak, Functies invullen en verwijderen op een server,\nwaar ze setblock zullen gebruiken en opdrachten zullen invullen.\nMerk op dat hij de functie Plak kan overschrijven door een paar opdrachten\nbij het gebruik van de NBT herstel functie, die twee extra commando's nodig heeft voor elk blok.", + "litematica.config.generic.comment.commandNameClone": "De clone opdrachtnaam om te gebruiken bij het gebruik van de\ncommando-gebaseerde modus functionaliteit op servers.\nDit wordt momenteel alleen gebruikt door de plakken functie als het NBT-herstel\ngedrag is ingesteld op 'Plaats & klonen'.", + "litematica.config.generic.comment.commandNameFill": "De vul opdrachtnaam om te gebruiken bij het gebruik van de\ncommando-gebaseerde functie functie op servers", + "litematica.config.generic.comment.commandNameSetblock": "De setblock opdrachtnaam om te gebruiken bij het gebruik van de\ncommando-gebaseerde creatieve modus functionaliteit op servers,\nmet name de Plaste Schematic in de Wereld functie", + "litematica.config.generic.comment.commandNameSummon": "De oproep-opdrachtnaam om te gebruiken bij het gebruik van de\ncommando-gebaseerde creatieve modus functionaliteit op servers,\nmet name de Paste Schematic in de Wereld functie", + "litematica.config.generic.comment.commandTaskInterval": "De interval in het spel tikt het Pastel, Vullen en Verwijderen taken\nworden uitgevoerd. De commandLimitPerTick configuratie stelt het maximum\naantal commando's in om te verzenden per uitvoering, en deze configuratie\nstelt het interval in game ticks in voor de volgende uitvoering.", + "litematica.config.generic.comment.commandUseWorldEdit": "Indien ingeschakeld, in plaats van het ingestelde setblock te gebruiken en de opdrachten te vullen,\nWereld Wijzigen /pos1, //pos2 en //set commando's worden gebruikt.\nMerk op dat het gebruik van Wereld Bewerken van commando's ongeveer 3x langzamer\nis dan het gebruik van vanilla commando's door de opdrachtlimiet per tick,\nen WE die meerdere commando's per blok of gebied vereisen (//pos1 /pos2 /set).\n§6WAARSCHUWING: De plak vervanging gedrag optie ZAL NIET WORK als je\n§6de Wereld Bewerk opdrachten en vul volumes in plaats van individuele setblock commando's!\nHet is daarom aangeraden om de vanilla commando's te gebruiken, als je de toestemming hebt om ze uit te voeren.\nEen ander ding dat je de voorkeur geeft aan WE commando's in sommige gevallen\nis dat ze blokkeren updates kunnen voorkomen, als de server geen\nde carpet mod heeft en dus de '/carpet fillupdate' regel die beschikbaar is.", + "litematica.config.generic.comment.debugLogging": "Schakelt debug log berichten in de game console,\nin voor het debuggen van bepaalde problemen of crashes.", + "litematica.config.generic.comment.datafixerMode": "Het configureerbare niveau van data fixer om toe te passen op geladen schema's.\nDeze optie kan de prestaties van het laden van\nschema's verbeteren door de Vanilla Data Fixer te omzeilen,\nmaar dit kan ook ernstige dataverlies veroorzaken als het is uitgeschakeld.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Standaard Schema Waarde voor de Vanilla Data Fixer\n\nWordt gebruikt om de laagst mogelijke waarde aan te passen en de waarde die\ngebruikt wordt wanneer het geladen schema deze informatie niet bevat.\n\n§6WAARSCHUWING: Deze instelling is bedoeld om te worden gebruikt in de richting van\n§6van een Litematica ontwikkelaar zoals masa zelf.\n§6Bewaar bij twijfel, de standaard voor Minecraft 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "Gebruikt de kliks Adjacent code van 1.12.2 ornithe.\nDit werkt alleen met §a\"easyPlacePostRewrite\"§r ingeschakeld.", + "litematica.config.generic.comment.easyPlaceFirst": "Dit zorgt ervoor dat de Eenvoudige Plaats modus het eerst/dichtstbijzijnde blok plaatst\nwaar je eerst naar kijkt, in plaats van het furthest/onderste blok.\nDoor dit op 'vals' in te stellen kunt u meerdere lagen \"tegelijk plaatsen\",\nomdat de meest verste blokken voor de dichterbij de lijn van het zicht geplaatst zouden worden.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "Wanneer deze optie is ingeschakeld, kunt u de toets\ningedrukt houden en naar verschillende schematische blokken kijken om ze te plaatsen,\nzonder dat u op elk blok afzonderlijk hoeft te klikken.", + "litematica.config.generic.comment.easyPlaceMode": "Wanneer ingeschakeld, dan zal simpelweg proberen een item/plaats een blok\nte gebruiken op schematische blokken dat blok in die positie plaatsen", + "litematica.config.generic.comment.easyPlacePostRewrite": "Wanneer ingeschakeld, gebruikt de Eenvoudige Plaats modus de\n\"Post-Rewrite\" code van 1.12.2 ornithe.\n§6WAARSCHUWING! DIT IS EXPERIMENTAL", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "Indien ingeschakeld, dan voert Litematica het\n\"Carpet mod Accurate Block Placement Protocol\" zelf af in een enkele speler.\nDit is aan te raden om ingeschakeld te blijven als je\nEasy Place in single player gaat gebruiken.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "Het interval in milliseconden de Gemakkelijke Plaatsmodus wacht\nna het wisselen van voorraadvakjes en het plaatsen van een blok.\nNuttig om te voorkomen dat je verkeerde blokken plaatst wanneer je een hoge ping hebt.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Door de hand van de speler te steken als je Easy Place gebruikt.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "Indien ingeschakeld, vermindert de bereik afstand van +1.0 tot de\nVanilla waarde zodat servers de plaatsing van\nverreweg blokken niet afwijzen.", + "litematica.config.generic.comment.entityDataSync": "Gebruik het Entity Data Sync protocol van Servux\nom Entiteit gegevens te verkrijgen van de server", + "litematica.config.generic.comment.entityDataSyncBackup": "Gebruik de Vanilla NBT Query methode wanneer Servux\nniet beschikbaar is. Deze methode vereist Operator Privileges.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "The Cache timeout value in seconds that\nthe Entity Cache keeps records for.\nA lower value means more frequent updates, but\nyou may want to consider a higher value if\nyour litematics fail to save with all of the NBT data.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Laad de gesynchroniseerde NBT-data in de client wereld.\n§6WAARSCHUWING! Deze functie zal leiden tot incompatibiliteit\n§6met andere mods die afhankelijk zijn van deze gegevens.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Vereis het vasthouden van een ingeschakeld tool item\nvoor de executeOperatie sneltoets om te werken", + "litematica.config.generic.comment.fixChestMirror": "Schakel een correctie in voor de gebroken borstspiegel code in vanilla", + "litematica.config.generic.comment.fixRailRotation": "Indien waar, dan wordt een oplossing toegepast voor de vanilla bug in rails,\nwaar de 180 graden rotaties van rechte noord-zuid en\noost-west rails 90 graden tegenover elkaar kunnen draaien >_>", + "litematica.config.generic.comment.generateLowercaseNames": "Indien ingeschakeld, dan zullen de voorgestelde schematische namen\nkleine letters en onderstrepingstekens zijn in plaats van spaties", + "litematica.config.generic.comment.highlightBlockInInventory": "Wanneer ingeschakeld, hoogtepunten van het item (inclusief Sjoelkerdozen die het bevatten)\nvan het uiterlijk blok in de schematische", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Omzeil de nieuwe afstand/coördinatencontrole die is toegevoegd in 1.18.2.\n\nDeze controle breekt het \"nauwkeurige plaatsingsprotocol\" en zorgt ervoor dat\nalle blokken geplaatst met een rotatie (of andere eigenschap) verzoek om spookblokken te worden.\n\nHet is niet nodig om dit ooit uit te schakelen.\nDe controle bestond zelfs niet voor 1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "Indien waar, dan volgt de render laag de speler.\nOpmerking: Dit vult momenteel de Laag Bereik Type Inklappen jammer genoeg", + "litematica.config.generic.comment.loadEntireSchematics": "Als het waar is, dan wordt altijd de hele schema's in één keer geladen.\nIndien onwaar, dan wordt alleen het deel geladen dat binnen de weergave van de klant ligt.", + "litematica.config.generic.comment.materialListIgnoreState": "Wanneer ingeschakeld, wordt de exacte blokstatus genegeerd, en hoeft alleen het bloktype te overeenkomen", + "litematica.config.generic.comment.pasteAlwaysUseFill": "Dit forceert het opvulcommando (in plaats van setblock) zelfs voor enkele blokken", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "Indien ingeschakeld, dan blokkeren entiteiten ae niet helemaal\nvia de commandogebaseerde plakken in multiplayer.\nDit maakt het makkelijker om in twee passages te plakken als je\nde NBT-herstel optie voor inventarissen etc. wilt gebruiken. in de tweede pas\nvereist meestal een veel langzamer plaksnelheid / opdrachtenkoers.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "Indien ingeschakeld, worden alle blokentiteiten genegeerd bij het plakken van\ncommando's tijdens het plakken. Hierdoor kunnen ze individueel geplakt worden,\nwat vereist is als de NBT herstel optie wordt gebruikt.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "Indien ingeschakeld, wordt de opdrachtlimiet genegeerd wanneer u\nblokken plakt met een blokentiteit waarbij de NBT herstel optie is ingeschakeld.\nDit lijkt een probleem op te lossen waarbij de NBT\nanders zou mislukken voor veel blokken met een laag commandotarief.", + "litematica.config.generic.comment.pasteIgnoreEntities": "Indien ingeschakeld zal de plakken functie geen entiteiten plakken", + "litematica.config.generic.comment.pasteIgnoreInventories": "Plak de inhoud van de inventaris niet bij het plakken van een schema", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "Indien ingeschakeld, dan worden schema's niet echt naar de wereld geplakt,\nze geschreven als setblock commando's in tekstbestanden.", + "litematica.config.generic.comment.pasteUseFillCommand": "Indien ingeschakeld, dan in plaats van alleen individuele /setblock commando's te gebruiken,\nde commando-gebaseerde Paste operatie (die wordt gebruikt op servers)\nzal ook proberen opdrachten te gebruiken / vullen voor alle doorlopende gebieden van hetzelfde blok.\nDit heeft geen effect in enkele speler, omdat de mod de blokken direct\ninstelt in de wereld van de geïntegreerde server en geen commando's gebruikt.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "Dit is een tijdelijke hack workaround om de commandogebaseerde plak\nte gebruiken in één speler, welke het gebruik van de render laag beperkte\nplakken in één speler toestaat, die momenteel niet met\nwerkt de directe wereld toegang tot plakken die één speler normaal gesproken gebruikt.\n\nMerk op dat dit dezelfde NBT data restauratie\nbeperkingen zal hebben die multiplayer plakken normaliter heeft.", + "litematica.config.generic.comment.pasteUsingServux": "Gebruik Servux om een schema direct naar de server te plakken.\nDeze methode is veel sneller dan de traditionele\ncommando-methode, en het ondersteunt het herstellen van\nEntiteit NBT data.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Vermijd de vervanging van alle schade voorwerpen in de hotbar", + "litematica.config.generic.comment.pickBlockAvoidTools": "Vermijd de vervanging van alle gereedschapsitems in de hotbar.\n\nDit betekent alle items die de vanilla ToolItem klasse uitbreiden.", + "litematica.config.generic.comment.pickBlockEnabled": "Schakelt de schematische wereld blok sneltoetsen in.\nEr is ook een sneltoets om deze optie aan te zetten om deze sneltoetsen uit te schakelen... o.o", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Schakelt de instelling \"pickBlockIgnoreNbt\" in voor\nEasy Place Post-Rewrite vanaf 1.12.2 ornithe.", + "litematica.config.generic.comment.pickBlockShulkers": "Indien ingeschakeld, dan als het vereiste item voor het kiezen van bloc\nniet direct in de inventaris van de speler gevonden is, maar daar is\neen Sjoelkerdoos die het bevat, de Sjoelkerdoos\nzal in plaats daarvan worden omgeschakeld naar de hand van de speler", + "litematica.config.generic.comment.pickBlockableSlots": "De hotbar vakjes die toegestaan zijn om\nte gebruiken voor het schematische kies blok", + "litematica.config.generic.comment.placementRestriction": "Wanneer ingeschakeld, kan de gebruik sleutel alleen worden gebruikt\nbij het vasthouden van het juiste item voor de doelpositie,\nen de doelpositie moeten een ontbrekend blok in de schema's hebben", + "litematica.config.generic.comment.renderMaterialListInGuis": "Of de materiaallijst\nmoet worden weergegeven in GUIs", + "litematica.config.generic.comment.renderThreadNoTimeout": "Verwijdert de time-out van de rendering worker threads.\nAls je erg koppig renderen bij het verplaatsen van\nof het omgaan met grote schema's, probeer dit dan uit te schakelen. Het zal\nin sommige gevallen echter veel langzamer maken.", + "litematica.config.generic.comment.serverNbtRequestRate": "Limiet verzoek voor server entiteit data syncer", + "litematica.config.generic.comment.signTextPaste": "Stel automatisch de tekst in op het teken GUI's van het schema.", + "litematica.config.generic.comment.toolItem": "Het item om te gebruiken als \"tool\" voor selecties etc.", + "litematica.config.generic.comment.toolItemEnabled": "Indien waar, dan kan het \"tool\"-item worden gebruikt om selecties etc. te beheren.", + "litematica.config.generic.comment.toolItemComponents": "Een gegevenscomponents-bewuste versie van toolItem.\ningesteld op \"leeg\" om uit te schakelen.\nDe getoonde syntaxis is hetzelfde als het \"/give\" commando.", + "litematica.config.generic.comment.unhideSchematicVCS": "Geeft de menuknop Schematisch VCS (Version Control System) weer,\nen schakelt de sneltoets en de VCS-functionaliteit in het algemeen in.\n(Dit werd voorheen Schematische projecten genoemd.)\n\nOver het algemeen zou u deze functie niet moeten gebruiken,\ntenzij u echt weet hoe het werkt en wat het doet.\nHet verandert enigszins hoe de gebiedsselecties, plaatsingen en plakken werken,\nin het bijzonder dat er ook een gebiedsverwijderingsbewerking is bij het plakken.\n\nDeze functie is in principe bedoeld voor §6iteratief, in-place§r ontwerpwerk,\nen stelt u in staat om eenvoudiger meerdere versies/snapshots\nvan dezelfde build te maken, en ook om te schakelen tussen de versies door eerst te verwijderen wat\nin de wereld staat, en vervolgens de volgende versie op die plaats te plakken.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Activeer Gebied Selectie Selectie", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Zet weergave Schematische Plaatsingsdozen aan", + "litematica.config.visuals.comment.enableRendering": "Hoofd renderen schakelaar optie. Schakelt ALLE mod rendering in/uit.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Schakelt schematisch blok renderen in.\nUitschakelen zorgt ervoor dat u alleen de kleurenoverlay kunt zien", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Schakelt schematische vloeistof renderen in.\nUitschakelen dit laat u de blokken en overlays makkelijker zien.\nDit ruimt ook de overlay waar de vloeistof aanwezig was.", + "litematica.config.visuals.comment.enableSchematicOverlay": "De hoofdschakelaar voor de schematische\nblok overlay weergave", + "litematica.config.visuals.comment.enableSchematicRendering": "Het renderen van de schematische en overlay inschakelen", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Maximale Schematische Wereld Rendering Thread Grootte\nDit zal direct effect hebben op de algehele multi-threaded prestatie\n\n§6GEBRUIK MET VOORZICHTIGHEID!! Dit zal pas effect hebben\n§6nadat je het spel verlaat en opnieuw lid wordt.", + "litematica.config.visuals.comment.ghostBlockAlpha": "De alpha waarde van de spook blokken,\nwanneer ze als doorschijnend worden weergegeven.\n§6Opmerking: §7Je moet ook de doorschijnende weergave apart inschakelen,\nmet de optie 'renderBlocksAsTranslucent'!", + "litematica.config.visuals.comment.ignoreExistingFluids": "Indien ingeschakeld, worden alle vloeiende blokken genegeerd als \"extra blokken\"\nen als \"verkeerde blokken\", b.v. waar de schematische lucht of andere blokken hebben.\nDit maakt bouwspullen onder water in feite minder vervelend.\nOpmerking: U wilt waarschijnlijk ook de optie 'renderCollidingSchematicBlocks'\ngelijktijdig inschakelen om de blokken binnen vloeistoffen te laten weergeven.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "Indien ingeschakeld, dan worden de aangrenzen/aanraken binnenzijden\nvoor de blok overlays verwijderd/niet weergegeven", + "litematica.config.visuals.comment.placementBoxSideAlpha": "De alpha waarde van de kant van de subregio boxen", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "Als dit is ingeschakeld, worden de zijkanten van de gebiedsselectievakken\ngerenderd", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "Indien ingeschakeld, dan worden de schema's weergegeven\nmet doorschijnende \"spookblokken\"", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "Indien ingeschakeld, dan worden blokken in de schematics ook weergegeven\nwanneer er al een (foute) blok in de client-wereld is.\nwaarschijnlijk vooral handig als je\niets probeert te bouwen waar er sneeuwlagen of water in de weg staan.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Geef verbindingslijnen op tussen volgende verificateurs markeerhoeken.\nDit was een rendering bug die sommige mensen hebben ondervonden, maar ten minste enkele spelers\nvond het leuk en vroeg het om te blijven, dus deze opties \"herstellen\"", + "litematica.config.visuals.comment.renderErrorMarkerSides": "Indien ingeschakeld zullen de foutmarkers in de Schematic Verifier\n(translucent) kanten hebben in plaats van alleen de omlijning", + "litematica.config.visuals.comment.renderPlacementBoxSides": "Indien ingeschakeld, dan zullen de geplaatste schematische subregio boxen\nhun kant quads weergegeven laten worden", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "Indien ingeschakeld, dan wordt een omsluitende doos om\nalle subregio's weergegeven in een schematisch (plaats)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "Indien ingeschakeld, dan zal de omsluitdoos rond\neen schematische plaatsing zijn zijkwaretten worden weergegeven", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "Indien ingeschakeld, dan worden de modelkanten ook weergegeven\nvoor de binnenzijde in de doorschijnende modus", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Maakt het renderen van een draadframe omlijning voor\nde schematisch blok overlay mogelijk", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Schakelt Doorschijnend sorteren op\nhet schematisch blok overlay in", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Activeert het renderen van doorschijnende dozen/zijden voor\nhet schematisch blok overlay", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "Indien ingeschakeld, dan zal de schematische overlay de\nblokmodel quads/hoekpunten gebruiken in plaats van de traditionele\nblok overlay", + "litematica.config.visuals.comment.schematicOverlayModelSides": "Indien ingeschakeld, dan zal de schematische overlay de\nblokmodel quads/hoekpunten gebruiken in plaats van de traditionele\nblok overlay", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "De lijndikte van het blok (model) omlijnen", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "De lijnbreedte van het blok (model) omlijnde lijnen,\nwanneer het overlay door blokken wordt weergegeven", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "Indien ingeschakeld, dan zal de schematische overlay worden weergegeven\nvia blokken. Dit is waarschijnlijk pas nuttig zodra je\nklaar bent en wanneer je makkelijker fouten wilt zien", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Schakelt de schematische overlay in voor extra blokken", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Schakelt schematische overlay in voor ontbrekende blokken", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Schakelt schematische overlay in voor verkeerde blokken", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Schakelt schematische overlay in voor verkeerde staten", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Forceert blokmodellen voor alles in de lijst van Schematic Verifier\nResultaten. Normaal gesproken worden artikelmodellen gebruikt voor alles\ndie een item heeft, en modellen worden alleen gebruikt voor blokken\ndie geen voorwerp hebben, plus voor Bloemen Pots om het ingesloten item te zien.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "De uitlijning van de blok info lijnen overlay", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "De uitlijning van het Blok Info Overlay", + "litematica.config.info_overlays.comment.infoHudAlignment": "De uitlijning van de \"Info HUD\",\ngebruikt voor de Materiaal Lijst, Schematic Verifier komt niet overeen met posities, etc.", + "litematica.config.info_overlays.comment.toolHudAlignment": "De uitlijning van de \"tool HUD\" wanneer u de geconfigureerde \"tool\" ingedrukt houdt", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "Indien ingeschakeld, dan wordt MiniHUD-stijl blok info overlay\nweergegeven voor het bekeken blok", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "De lettertype-schaal voor de blok info regels", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "De x offset van de blok info regels van de geselecteerde rand", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "De y-offset van de blok info regels van de geselecteerde rand", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "De y-offset van de blokinfo overlay van de geselecteerde rand", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Schakel Blok Info Overlay rendering in om info\nte tonen over het gezochte blok of verificer foutmarker,\nterwijl de 'renderInfoOverla' sleutel ingedrukt wordt", + "litematica.config.info_overlays.comment.infoHudMaxLines": "Het maximale aantal info regels om te tonen op de HUD in één keer", + "litematica.config.info_overlays.comment.infoHudOffsetX": "De X-offset van de info-HUD vanaf de rand van het scherm", + "litematica.config.info_overlays.comment.infoHudOffsetY": "De Y-offset van de info-HUD vanaf de rand van het scherm", + "litematica.config.info_overlays.comment.infoHudScale": "Schaalfactor voor de generieke Info HUD tekst", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "Wanneer ingeschakeld, kunnen het Blok Info Overlay en Blok Informatie Lijnen\nsporen laten zien van vloeiende blokken in plaats van er doorheen te gaan", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "Het maximum aantal items om te tonen op\nde Materiaallijst info HUD in één keer", + "litematica.config.info_overlays.comment.materialListHudScale": "Schaalfactor voor de Materiaallijst Info HUD", + "litematica.config.info_overlays.comment.statusInfoHud": "Schakel een statusinfo HUD-renderer in,\ndie een paar bits statusinfo rendert, zoals\nde huidige laagmodus en de ingeschakelde status van de renderer", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Sta automatisch toe om de status info HUD \"indien nodig\" in te schakelen, bijvoorbeeld\nbij het maken van een plaatsing en het weergeven van de status uitgeschakeld", + "litematica.config.info_overlays.comment.toolHudOffsetX": "De X-offset van de info-HUD vanaf de rand van het scherm", + "litematica.config.info_overlays.comment.toolHudOffsetY": "De Y-offset van de info-HUD vanaf de rand van het scherm", + "litematica.config.info_overlays.comment.toolHudScale": "Schaalfactor voor de HUD-tekst van de tool", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "De alpha waarde van de foutmarker box zijden", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "Het maximum aantal onjuiste posities om\ntegelijk te renderen in de Schematic Verifier overlay.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Activeer weergave Schematic Verifier marker overlay", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Moet het waarschuwingsbericht over in de laagmodus\nof sommige rendering opties uitgeschakeld\nworden getoond bij het laden van een nieuwe schematic\nof een nieuwe plaatsing maken", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "De kleur van het gebied selectievakje wanneer ze niet zijn geselecteerd", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "De markeerkleur voor het item van het bekeken blok", + "litematica.config.colors.comment.materialListHudItemCountsColor": "De kleur van de artikelteller in de materiaal lijst info HUD", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "De kleur van Schematische Herbouw modus breek of plaats blokken selector overlay", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "De kleur van Schematische Herbouw modus breekt alle blokken behalve gerichte selector overlay", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "De kleur van Schematische Herbouw modus vervangen selector overlay", + "litematica.config.colors.comment.schematicOverlayColorExtra": "De kleur van de blokken overlay voor extra blokken", + "litematica.config.colors.comment.schematicOverlayColorMissing": "De kleur van de blokken overlay voor ontbrekende blokken", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "De kleur van de blokken overlay voor verkeerde blokken", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "De kleur van de blokken overlay voor verkeerde blok staten", + "litematica.config.hotkeys.comment.addSelectionBox": "Voeg hier een nieuw selectievakje (positie 1) toe", + "litematica.config.hotkeys.comment.cloneSelection": "Kloon snel het huidige gebied selectie.\nDit creëert gewoon een programma zonder herinneringen,\nen maakt vervolgens een plaatsing van die schema's en selecteert het,\nen schakelt ook de gereedschapsmodus om naar de modus plakken.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Verwijder het geselecteerde vak", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "Wanneer de easyPlaceMode is ingeschakeld, wordt deze sleutel gebruikt voor het plaatsen van de blokken", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Snel in- of uitschakelen van de Eenvoudige Plaats modus toestaan", + "litematica.config.hotkeys.comment.executeOperation": "Voer de momenteel geselecteerde tool bewerking uit met de\nhuidige selectie of plaatsing in de Vul, Vervanging,\nPlak Schematic etc. modi", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Keer het schematisch/spook blok om de status\nte renderen wanneer deze toetsband ingedrukt wordt gehouden", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Draait de Overlay rendering status om wanneer deze toets ingedrukt wordt gehouden", + "litematica.config.hotkeys.comment.layerModeNext": "Wissel de weergavemodus (alle, laag) vooruit", + "litematica.config.hotkeys.comment.layerModePrevious": "Wissel de weergavemodus (alle, laag) terug", + "litematica.config.hotkeys.comment.layerNext": "Verplaats de gerenderde laag selectie omhoog", + "litematica.config.hotkeys.comment.layerPrevious": "Verplaats de gerenderde laag selectie naar beneden", + "litematica.config.hotkeys.comment.layerSetHere": "Zet de Renderlaag op de huidige positie van de speler", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Nou de huidige selectie in de \"negatieve\" richting\nDit is in principe hetzelfde als muiswiel\nmet de Nudge modifier ingedrukt", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Nudge de huidige selectie in de \"positieve\" richting\nDit is in principe hetzelfde als de muiswiel omhoog\nmet de Nudge modifier ingedrukt", + "litematica.config.hotkeys.comment.moveEntireSelection": "De hele huidige selectie hier verplaatsen", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Open de Gebied Instellingen GUI voor het momenteel geselecteerde gebied", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Open de geladen Schematische GUI", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Open het Litematica hoofdmenu", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Open de Material List GUI voor de huidige\ngeselecteerde schematische plaatsing", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Open de GUI voor Plaatsingsinstellingen voor de huidige\ngeselecteerde plaatsing of subregio", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Open de Schematische Plaatsing GUI", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Open de Schematische Projecten GUI", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Open de Schematic Verifier GUI voor de huidige\ngeselecteerde schematische plaatsing", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Open de Gebied Selectie Manager GUI", + "litematica.config.hotkeys.comment.openGuiSettings": "Open de Config GUI", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "De modifier toets om snel de bewerkingsmodus te veranderen.\nHoud dit vast en scroll terwijl je het \"tool item\" ingedrukt om de modus snel te draaien.", + "litematica.config.hotkeys.comment.pickBlockFirst": "Een toets om het eerste\nschematisch blok te kiezen dat getraceerd wordt naar", + "litematica.config.hotkeys.comment.pickBlockLast": "Een sleutel om het laatste schematische blok te kiezen\nray traced naar, vóór het eerste (mogelijke) clientwereld\nblok ray traced naar. In principe zou dit\nje het blok geven dat je tegen een bestaand blok zou kunnen plaatsen.", + "litematica.config.hotkeys.comment.pickBlockToggle": "Een sneltoets om de kies blok optie uit te schakelen in de\nGenerieke configuraties. Dit wordt verstrekt als een snelle manier om\nin te schakelen of de gekozen bloktoetsen uit te schakelen als ze iets verstoren.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "De toets waarmee de blok info overlap kan worden weergegeven.\nGebruik GEEN om geen toets te hoeven indrukken.\nSchakel de net genoemde optie in de Visuals\nconfiguraties uit om de overlay volledig uit te schakelen.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "Een sneltoets om de overlays door blokken te laten weergeven.\nDit is slechts een snellere manier om\ntijdelijk in te schakelen hetzelfde als de 'schematicOverlayRenderThrouoptie in Visuals doet.", + "litematica.config.hotkeys.comment.rerenderSchematic": "Sneltoets om alleen de schematiek te verversen/opnieuw te tekenen, in plaats van\nhet vanille-terrein ook te verversen met F3 + A", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Sla de huidige Gebied Selectie op als een in het geheugen Schematic", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Sla de huidige Gebied Selectie op als Schematic in een bestand", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Wijzigingssleutel om de \"breek alles uitzondering\"\nmode/functie te activeren in de functie Schematic Bewerking.\nEenvoudig als je deze sleutel vasthoudt en een schematisch blok slaat,\nalle andere blokken behalve dit blok uit de schematiek worden verwijderd.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Wijzigingssleutel om de \"breek alle identieke blokken\"\nfunctie te activeren in de gereedschapmodus voor Schematic Bewerken", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Wijzigingssleutel om de richting / continue\nbreakt of plaats functie te activeren in de gereedschapmodus Schematic Edit", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Modifier toets om \"vervang alle identical\"\nvervang mode/functie in de gereedschapmodus Schematic Bewerken te activeren", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Wijzigingssleutel om het \"vervang bloktype\" te activeren\nvervang modus / functie in de gereedschapmodus Schematic Bewerken", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Wijzigingssleutel om de richting/continue\nte activeren in de gereedschapsmodus Schematic Edit modus", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "De schematische wordt 90 graden rechtsom gedraaid wanneer ingedrukt", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "De Schematic is spiegelspiegelspiegelbeeld wanneer ingedrukt", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "De modifier toets die moet worden ingedrukt om het muiswiel\nte kunnen gebruiken om door de schematische versies te bladeren in de versie beheer tool-modus", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "Een sneltoets om te fietsen naar de volgende schematische versie in de versie controle tool modus", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "Een sneltoets om te fietsen naar de volgende schematische versie in de versie controle tool modus", + "litematica.config.hotkeys.comment.selectionGrabModifier": "De modifier toets om een selectie te \"grijpen\" in het selectievakje\nof de hoek om de cursor te verplaatsen.", + "litematica.config.hotkeys.comment.selectionGrow": "De actiesneltoets voor het automatisch laten groeien van de selectievakje rond\neventuele aangrenzen/diagonaal verbonden blokken", + "litematica.config.hotkeys.comment.selectionGrowModifier": "De modifier toets om te laten groeien of krimpen\neen selectievakje tijdens het scrollen", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "De modifier toets om vast te houden tijdens het scrollen\nom het geselecteerde gebied of de hoek te naaien.", + "litematica.config.hotkeys.comment.selectionModeCycle": "Wijzig de modus tussen hoeken en Cuboid\nin de Gebied Selectie modus", + "litematica.config.hotkeys.comment.selectionShrink": "De actie-sneltoets om het selectievak te verkleinen zodat er\ngeen lege ruimte (lege lagen) aan welke kant dan ook is", + "litematica.config.hotkeys.comment.setAreaOrigin": "Stel in/verplaats het punt van het huidige\ngebied selectie naar de positie van de speler", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Stel de eerste positie in van het huidig geselecteerde\nvak op de positie van de speler", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Stel de tweede positie in van het huidig geselecteerde\nvak op de positie van de speler", + "litematica.config.hotkeys.comment.toggleAllRendering": "Alle weergave in-/uitschakelen", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Schakel Oppervlakte Selectie Vakjes weer aan of uit", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Schakel schematische weergave (blokken & overlay) aan/uit", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Schakel het renderen van de info over (voor hovered blok info)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Schakel de blok overlay renderen aan/uit", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "De overlay omlijning weergave in-/uitschakelen", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Schakel de blok overlay kant weergave aan/uit", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Schematische plaatsingsvakken in-/uitschakelen", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "Een sneltoets om de plaatsingsbeperkingsmodus in te schakelen", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Schakel schematisch blok renderen aan/uit", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "De signTextPaste configuratie waarde (in algemene categorie) in-/uitschakelen", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Schakelen tussen doorschijnend vs. ondoorzichtig spook blok renderen", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Het renderen van de Schematic Verifier overlay in-/uitschakelen", + "litematica.config.hotkeys.comment.toolEnabledToggle": "De toetscombinatie om de functionaliteit van de \"tool\" in of uit te schakelen", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "De knop om te gebruiken terwijl u het \"gereedschap\" item\ningedrukt houdt om de primair/eerste hoek te plaatsen", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "De knop om het \"gereedschap\" item\nte gebruiken om de tweede hoek te plaatsen", + "litematica.config.hotkeys.comment.toolSelectElements": "De knop om te gebruiken om hoeken of vakjes\nte selecteren terwijl je de \"tool\" item ingedrukt houdt", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "De modifier toets om vast te houden terwijl je de 'toolSelectElements'\nsneltoets gebruikt, om het primaire blok type te selecteren dat in sommige tool modi moet worden gebruikt", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "De modifier toets om vast te houden terwijl je de 'toolSelectElements'\nsneltoets gebruikt, om het secundaire bloktype te selecteren dat in sommige gereedschapmodi moet worden gebruikt", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Laadt de schematische van de geselecteerde plaatsingen los en verwijdert dus ook alle plaatsingen gemaakt", + "litematica.config.generic.prettyName.pickBlockEnabled": "Blok sneltoetsen kiezen", + "litematica.config.generic.prettyName.easyPlaceMode": "Eenvoudige Plaats Modus", + "litematica.config.generic.prettyName.placementRestriction": "Beperking plaatsing", + "litematica.config.generic.prettyName.signTextPaste": "Onderteken Tekst Plakken", + "litematica.config.generic.prettyName.toolItemEnabled": "Gereedschap Item ingeschakeld", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Opmaak Gebied Selectie Boxes", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Schematische Plaatsdozen Rendering", + "litematica.config.visuals.prettyName.enableRendering": "Alle Rendering", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Schematische blokken renderen", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Schematische vloeistofweergave", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Schematische Overlay Rendering", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Schematische weergave", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Doorschijnend Schematisch Blok Rendering", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Schematische Overlay Uitgangen", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Schematische Overlay Doorschijnend sorteren", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Schematische Overlay Zijden", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Blok Info Overlay Rendering", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifier Overlay Rendering", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "Alle Rendering", + "litematica.error.area_selection.copy_failed": "Selectie kopiëren mislukt", + "litematica.error.area_selection.create_failed": "Het maken van een nieuwe selectie met de naam '%s' is mislukt, er bestaat al een bestand", + "litematica.error.area_selection.failed_to_load": "Laden van Gebied Selectie is mislukt", + "litematica.error.area_selection.grow.no_sub_region_selected": "Geen subregio geselecteerd!", + "litematica.error.area_selection.no_placement_selected": "Geen Schematische Plaatsing geselecteerd!", + "litematica.error.area_selection.rename.already_exists": "Fout: Er bestaat al een gebied met de bestandsnaam '%s'", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Ongeldige gegenereerde veilige bestandsnaam '%s'", + "litematica.error.duplicate_schematic_placement": "Fout: Probeerde om een plaatsing toe te voegen die al bestaat", + "litematica.error.generic.creative_mode_only": "Deze actie is alleen beschikbaar in de Creatieve modus", + "litematica.error.generic.failed_to_delete_file": "Kan het bestand%s niet verwijderen", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Kon lijst met genegeerde staten niet sorteren", + "litematica.error.generic.schematic_world_not_loaded": "Schematische wereld is niet geladen", + "litematica.error.area_editor.create_sub_region.exists": "Een subregio met de naam '%s' bestaat al", + "litematica.error.area_editor.no_selection": "Geen actieve gebied selecties", + "litematica.error.area_editor.open_gui.no_selection": "Momenteel in de Selectiemodus: Normaal maar geen gebied is momenteel geselecteerd", + "litematica.error.area_editor.rename_sub_region.exists": "Hernoemen van de subregio mislukt:\nEen subregio bestaat al met de naam '%s'", + "litematica.error.area_editor.switch_mode.no_selection": "Kan niet overschakelen naar de selectiemodus: Normaal want er is momenteel geen gebied geselecteerd.\nSelecteer een gebied of maak een nieuwe selectie in de Gebied Selectie browser", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Fout bij het laden van de Litematica Schematic", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Mislukt om de Litematica Schematic te downgraden", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Het maken van het Litematica schema is mislukt", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Fout bij het laden van de Schematic", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Fout bij het converteren van het gebouw naar een Litematica Schematic", + "litematica.error.schematic.create.no_selections": "Geen geldige selectieregio's!", + "litematica.error.schematic_load.cant_read_file": "Kan het schematisch bestand%sniet lezen (bestaat niet of bevat geen machtigingen)", + "litematica.error.schematic_load.no_schematic_selected": "Geen Schematisch bestand geselecteerd!", + "litematica.error.schematic_load.no_schematic_version_information": "De schematische heeft geen versie-informatie en kan niet veilig worden geladen!", + "litematica.error.schematic_load.unsupported_schematic_version": "Niet-ondersteunde of toekomstige schematische versie '%d'", + "litematica.error.schematic_load.unsupported_type": "Onbekend of niet-ondersteund bestandstype voor '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Alleen Litematica schematica kunnen in andere formaten worden geëxporteerd!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "Het geselecteerde schematische type wordt niet ondersteund voor import!", + "litematica.error.schematic_placements.remove_fail_locked": "De plaatsing is vergrendeld!\n- Houd Shift ingedrukt om deze gedwongen te verwijderen", + "litematica.error.schematic_save.directory_doesnt_exist": "Geen dergelijke directory: '%s'", + "litematica.error.schematic_save.file_already_exists": "Bestand '%s' bestaat al", + "litematica.error.schematic_save.invalid_directory": "Ongeldige map '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "Ongeldige schematische naam '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "Het maken van de schema's is mislukt!", + "litematica.error.schematic_read_from_file_failed.cant_read": "Kan schematische informatie niet lezen uit bestand '%s'", + "litematica.error.schematic_read_from_file_failed.exception": "Uitzondering tijdens het lezen van schematic uit bestand '%s'", + "litematica.error.schematic_read_from_file_failed.no_file": "Lezen van schematisch bestand is mislukt: geen bestand beschikbaar (in-memory schematic?)", + "litematica.error.schematic_projects.empty_selection": "Leeg Gebied Selectie (0 subregio's)", + "litematica.error.schematic_projects.failed_to_load_project": "Kan project niet laden", + "litematica.error.schematic_projects.failed_to_load_schematic": "Fout bij het laden van de schematische versie", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Kan projectbestand niet hernoemen als '%s' (uitzondering)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Kan project niet hernoemen naar '%s', bestand bestaat al", + "litematica.error.schematic_projects.invalid_project_directory": "Ongeldige of niet-bestaande projectmap", + "litematica.error.schematic_projects.no_project_open": "Geen project geopend", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "Momenteel in Schematische VCS modus, maar er is momenteel geen project geopend", + "litematica.error.schematic_projects.null_player": "Speler was nul", + "litematica.error.schematic_projects.project_already_exists": "Project '%s' bestaat al", + "litematica.error.schematic_projects.save_already_in_progress": "Opslaan is al bezig", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Het maken van schematische map '%s ' is mislukt", + "litematica.error.schematic_write_to_file_failed.exception": "Fout bij het schrijven van de schema naar bestand '%s' (uitzondering)", + "litematica.error.schematic_write_to_file_failed.exists": "Fout bij het schrijven van de schematic to file '%s', bestand bestaat al", + "litematica.error.structure_write_to_file_failed.exception": "Fout bij het schrijven van de structuur naar bestand '%s' (uitzondering)", + "litematica.error.structure_write_to_file_failed.exists": "Fout bij het schrijven van de structuur naar bestand '%s', bestand bestaat al", + "litematica.hotkeys.category.generic_hotkeys": "Algemene sneltoetsen", + "litematica.info.schematic_load.schematic_loaded": "Schematische '%s' succesvol in het geheugen geladen", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Klik met de rechtermuisknop op de knop om een preview te annuleren\n- Ctrl + Alt + Shift + klik om de miniatuur in te stellen van een bestaande PNG-afbeelding\n genaamd 'thumb. ng' uit dezelfde map waar het schematisch bestand zich bevindt.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Gebruik de normale schermafbeelding toets om het voorbeeld in te stellen.\nOf klik met de rechtermuisknop om het voorbeeld te annuleren.", + "litematica.info.schematic_manager.preview.success": "Voorvertoning afbeelding succesvol ingesteld", + "litematica.gui.button.area_editor.analyze_area": "Gebied analyseren", + "litematica.gui.button.area_editor.change_corner_mode": "Hoek modus: %s", + "litematica.gui.button.area_editor.change_selection_mode": "Selectiemodus: %s", + "litematica.gui.button.area_editor.create_schematic": "Schematisch opslaan", + "litematica.gui.button.area_editor.create_sub_region": "Nieuwe subregio", + "litematica.gui.button.area_editor.origin_enabled": "Handmatige oorsprong: %s", + "litematica.gui.button.area_editor.set_box_name": "Instellen", + "litematica.gui.button.area_editor.set_selection_name": "Instellen", + "litematica.gui.button.area_selection_mode": "Gebied Selectie Modus: %s", + "litematica.gui.button.area_selections.create_directory": "Map aanmaken", + "litematica.gui.button.area_selections.create_new_selection": "Nieuwe selectie", + "litematica.gui.button.area_selections.create_selection_from_placement": "Van plaatsing", + "litematica.gui.button.area_selections.unselect": "Deselecteer", + "litematica.gui.button.change_menu.area_editor": "Gebied Editor", + "litematica.gui.button.change_menu.configuration_menu": "Configuratie menu", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Laad Schematics", + "litematica.gui.button.change_menu.schematic_manager": "Schematische manager", + "litematica.gui.button.change_menu.schematic_projects_manager": "Schematische VCS", + "litematica.gui.button.change_menu.show_area_selections": "Gebied Selectie browser", + "litematica.gui.button.change_menu.show_loaded_schematics": "Geladen Schematics", + "litematica.gui.button.change_menu.show_schematic_placements": "Schematische Plaatsen", + "litematica.gui.button.change_menu.task_manager": "Taak Beheer", + "litematica.gui.button.change_menu.to_main_menu": "Litematica menu", + "litematica.gui.button.config_gui.colors": "Kleuren", + "litematica.gui.button.config_gui.generic": "Generic", + "litematica.gui.button.config_gui.hotkeys": "Sneltoetsen", + "litematica.gui.button.config_gui.info_overlays": "Info Overlays", + "litematica.gui.button.config_gui.render_layers": "Lagen renderen", + "litematica.gui.button.config_gui.visuals": "Visuelen", + "litematica.gui.button.config_gui.test": "Test", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Houd Shift ingedrukt om een alleen-geheugensysteem te creëren", + "litematica.gui.button.hover.area_selections.unselect": "Selectie van het huidige gebied deselecteren", + "litematica.gui.button.hover.material_list.clear_cache": "Wist de Materiaalcache\nNormaal gesproken is dit niet nodig\nDit kan worden gebruikt in plaats van de 'material_cache. bt'\nbestand in het geval de cache verkeerde data heeft, zoals items\nopgeslagen voor blokken die ze niet hadden moeten hebben, zoals piston koppen", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Houd shift ingedrukt om te schrijven naar een CSV-bestand,\nin plaats van de normale ASCII-art tabel", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Houd Shift ingedrukt om de subregio's te selecteren die worden gebruikt voor de Material List", + "litematica.gui.button.hover.plus_minus_tip": "Klik met de linkermuisknop om te vergroten\nKlik met de rechtermuisknop om te verkleinen\nShift en/of Alt om de stapgrootte te vergroten", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Linker klik om\nRechter te vergroten om\nShift/Alt/Ctrl te verkleinen om de stapgrootte te vergroten (vermenigvuldig)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Herlaadt het schematische vanaf bestand.\nDit kan handig zijn als u een fout\nmaakt in de Schematic Edit modus.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Er is momenteel een Schematic VCS-project geopend.\nDe Schematische VCS-modus overschrijft de normale selectie van het gebied", + "litematica.gui.button.hover.schematic_projects.delete_area": "§7Verwijder de laatst geplaatste of opgeslagen gebied§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(Dit werd voorheen Schematische projecten genoemd.)\nOver het algemeen zou je deze functie niet moeten gebruiken,\ntenzij je echt weet hoe het werkt en wat het doet.\nHet verandert enigszins hoe de gebiedsselecties, plaatsingen en het plakken werken,\nin het bijzonder dat er ook een gebiedsverwijderingsbewerking is bij het plakken.\n\nIn principe is deze functie bedoeld voor §6iteratief, in-place§r ontwerpwerk,\nen het stelt je in staat om gemakkelijker meerdere versies/snapshots\nvan dezelfde build te maken, en ook om te schakelen tussen de versies door eerst te verwijderen wat\nin de wereld staat, en vervolgens de volgende versie op die plaats te plakken.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Verplaats de oorsprong van het project naar de huidige positie van de speler\nDit zal ook de selectie en plaatsing van gebieden verplaatsen", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Waarschuwing: Dit verwijdert/overschrijft de huidige blokken\n§6in de wereld binnen het gebied dat eerder\n§6van een versie is geplaatst. of opgeslagen als een versie\n§6(in principe de laatste zie \"effectieve zonesselectie\")", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Sla een nieuwe schema/versie op in het huidige project", + "litematica.gui.button.material_list": "Materiaal lijst", + "litematica.gui.button.material_list.clear_cache": "Cache legen", + "litematica.gui.button.material_list.clear_ignored": "Wis genegeerd", + "litematica.gui.button.material_list.hide_available": "Verberg beschikbaar: %s", + "litematica.gui.button.material_list.ignore": "Negeren", + "litematica.gui.button.material_list.list_type": "Toon: %s", + "litematica.gui.button.material_list.refresh_list": "Vernieuwen", + "litematica.gui.button.material_list.toggle_info_hud": "Info UD: %s", + "litematica.gui.button.material_list.write_to_file": "Schrijven naar bestand", + "litematica.gui.button.placement_sub.placement_configuration": "Plaatsing configuratie", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Reset sub-region", + "litematica.gui.button.placement_sub.slice_type": "Slice: %s", + "litematica.gui.button.schematic_manager.export_as": "Exporteren als:", + "litematica.gui.button.schematic_placement.abbr.rendering": "R", + "litematica.gui.button.schematic_placement.ignore_entities": "Negeren van entiteiten: %s", + "litematica.gui.button.schematic_placement.region_enabled": "Regio: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Reset alle subregio's", + "litematica.gui.button.schematic_placement.toggle_all_off": "Alle §cUIT§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "Alles §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Omzetten van sluitbox: %s", + "litematica.gui.button.schematic_placement.hover.lock": "Vergrendelen van een plaatsing voorkomt dat je beweegt of\nanders verandert (per ongeluk)", + "litematica.gui.button.schematic_placement.hover.rendering": "Rendering: %s\nMerk op dat dit een beetje funky\nwerkt en geen weergave van de entiteit verhindert.\nMeestal moet je de plaatsing volledig uitschakelen\n", + "litematica.gui.button.schematic_placements.configure": "Configureren", + "litematica.gui.button.schematic_placements.disable": "Uitschakelen", + "litematica.gui.button.schematic_placements.locked": "Vergrendeld: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Plaatsing: %s", + "litematica.gui.button.schematic_placements.remove": "Verwijderen", + "litematica.gui.button.schematic_placements.rendering_enabled": "Rendering: %s", + "litematica.gui.button.schematic_placements.select": "Selecteren", + "litematica.gui.button.schematic_projects.close_project": "Huidig project sluiten", + "litematica.gui.button.schematic_projects.create_project": "Project aanmaken", + "litematica.gui.button.schematic_projects.delete_area": "Gebied verwijderen", + "litematica.gui.button.schematic_projects.load_project": "Project laden", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Verplaats naar speler", + "litematica.gui.button.schematic_projects.open_area_editor": "Gebied Editor", + "litematica.gui.button.schematic_projects.open_manager_gui": "Beheerder openen", + "litematica.gui.button.schematic_projects.open_project_browser": "VCS projectbrowser", + "litematica.gui.button.schematic_projects.place_to_world": "Plaats in de wereld", + "litematica.gui.button.schematic_projects.save_version": "Versie opslaan", + "litematica.gui.button.schematic_verifier.ignore": "Negeren", + "litematica.gui.button.schematic_verifier.range_type": "Range: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Reset genegeerd", + "litematica.gui.button.schematic_verifier.reset_verifier": "Reset gegevens", + "litematica.gui.button.schematic_verifier.resume": "Verificatie hervatten", + "litematica.gui.button.schematic_verifier.start": "Verificatie starten", + "litematica.gui.button.schematic_verifier.stop": "Verificatie stoppen", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "Info UD: %s", + "litematica.gui.button.cancel": "annuleren", + "litematica.gui.button.configure": "Configureren", + "litematica.gui.button.copy": "Kopiëren", + "litematica.gui.button.create_directory": "Maak map aan", + "litematica.gui.button.create_placement": "Maak plaatsing", + "litematica.gui.button.delete": "Verwijderen", + "litematica.gui.button.disable": "Uitschakelen", + "litematica.gui.button.enable": "Inschakelen", + "litematica.gui.button.import": "Importeren", + "litematica.gui.button.load_schematic_to_memory": "Laad Schematisch", + "litematica.gui.button.mirror_value": "Spiegel: %s", + "litematica.gui.button.move_to_player": "Verplaats naar speler", + "litematica.gui.button.ok": "OK", + "litematica.gui.button.reload": "Reload", + "litematica.gui.button.remove": "Verwijderen", + "litematica.gui.button.remove_placement": "Plaatsing verwijderen", + "litematica.gui.button.rename": "Hernoem", + "litematica.gui.button.rotation_value": "Rotatie: %s", + "litematica.gui.button.save_new_schematic_version": "Versie opslaan", + "litematica.gui.button.save_schematic": "Schematisch opslaan", + "litematica.gui.button.save_to_file": "Opslaan naar bestand", + "litematica.gui.button.schematic_verifier": "Schematische Verifier", + "litematica.gui.button.set_preview": "Voorbeeld instellen", + "litematica.gui.button.tool_mode": "Gereedschap Modus: %s", + "litematica.gui.button.unload": "Uitladen", + "litematica.gui.button.unlocked": "Ontgrendeld", + "litematica.gui.label.area_editor.box_name": "Subregio box naam", + "litematica.gui.label.area_editor.selection_name": "Selectie naam", + "litematica.gui.label.area_editor.corner_1": "Hoek 1", + "litematica.gui.label.area_editor.corner_2": "Hoek 2", + "litematica.gui.label.area_editor.origin": "Oorsprong", + "litematica.gui.label.area_editor.dimensions": "Mål", + "litematica.gui.label.area_editor.pos1": "Hoek 1", + "litematica.gui.label.area_editor.pos2": "Hoek 2", + "litematica.gui.label.area_editor.sub_regions": "Subregio's (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Geselecteerd gebied: %s", + "litematica.gui.label.area_selection_box_count": "Dozen: %d", + "litematica.gui.label.area_selection_origin": "Oorsprong: %s", + "litematica.gui.label.area_selection.mode.normal": "normaal", + "litematica.gui.label.area_selection.mode.simple": "Eenvoudig", + "litematica.gui.label.block_info.state_client": "Status van wereldblok klant", + "litematica.gui.label.block_info.state_schematic": "Schematische status van wereldblok", + "litematica.gui.label.block_info_list_type.all": "Allemaal", + "litematica.gui.label.block_info_list_type.render_layers": "Lagen renderen", + "litematica.gui.label.easy_place_protocol.auto": "Automatisch", + "litematica.gui.label.easy_place_protocol.none": "geen", + "litematica.gui.label.easy_place_protocol.slabs_only": "Alleen plaat", + "litematica.gui.label.easy_place_protocol.v2": "Versie 2", + "litematica.gui.label.easy_place_protocol.v3": "Versie 3", + "litematica.gui.label.data_fixer_mode.always": "altijd", + "litematica.gui.label.data_fixer_mode.below_1205": "Alleen onder 1.20,5", + "litematica.gui.label.data_fixer_mode.below_120X": "Alleen onder 1.20.x", + "litematica.gui.label.data_fixer_mode.below_119X": "Alleen onder 1.19.x", + "litematica.gui.label.data_fixer_mode.below_117X": "Alleen onder 1.17,x", + "litematica.gui.label.data_fixer_mode.below_116X": "Alleen onder 1.16.x", + "litematica.gui.label.data_fixer_mode.below_113X": "Alleen onder 1.13.x", + "litematica.gui.label.data_fixer_mode.below_112X": "Alleen onder de 1.12.x", + "litematica.gui.label.data_fixer_mode.never": "Nooit", + "litematica.gui.label.loaded_schematic.modified_on": "§6Gewijzigd op %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "Beschikbaar", + "litematica.gui.label.material_list.title.item": "Artikel", + "litematica.gui.label.material_list.title.missing": "Ontbrekende", + "litematica.gui.label.material_list.title.total": "Totaal", + "litematica.gui.label.material_list.multiplier": "Vermenigvuldiger:", + "litematica.gui.label.material_list.name": "naam", + "litematica.gui.label.material_list.progress": "Voortgang: %s", + "litematica.gui.label.material_list.progress.done": "Klaar %s", + "litematica.gui.label.material_list.progress.mismatch": "Niet-overeenkomende %s", + "litematica.gui.label.material_list.progress.missing": "Ontbrekende %s", + "litematica.gui.label.material_list.total": "Totaal: %s items", + "litematica.gui.label.origin.auto": "Automatisch", + "litematica.gui.label.origin.manual": "Handleiding", + "litematica.gui.label.paste_nbt_behavior.none": "geen", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Plaats & Gegevens Aanpassen", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Plaats & klonen", + "litematica.gui.label.placement_sub.region_name": "Regionale naam: %s", + "litematica.gui.label.placement_sub.region_position": "Regio positie", + "litematica.gui.label.placement_sub.region_size": "Regio grootte: %s", + "litematica.gui.label.placement_settings.placement_origin": "Oorsprong plaatsing", + "litematica.gui.label.render_layers.hotkey": "Sneltoets", + "litematica.gui.label.render_layers.hover.hotkey": "De nieuwe/vorige sneltoetsen hebben invloed op deze grens.\nAls beide niet geselecteerd zijn, hebben de sneltoetsen invloed op\nde grens die het dichtst bij de speler ligt.", + "litematica.gui.label.replace_behavior.all": "Allemaal", + "litematica.gui.label.replace_behavior.none": "geen", + "litematica.gui.label.replace_behavior.with_non_air": "Met niet-lucht", + "litematica.gui.label.schematic_info.schematic_author": "Schematisch door: §f%s§r", + "litematica.gui.label.schematic_info.description": "Omschrijving:", + "litematica.gui.label.schematic_info.enclosing_size": "Aansluitings grootte:", + "litematica.gui.label.schematic_info.enclosing_size_value": "Sluitingsgrootte: §f%s§r", + "litematica.gui.label.schematic_info.name": "Naam:", + "litematica.gui.label.schematic_info.region_count": "Regio's: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Gemaakt: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "Gewijzigd: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "Totaal aantal blokken: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Blokken/Volume: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Totale volume: §f%d§r blokken", + "litematica.gui.label.schematic_info.version": "Litematische versie: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Schema §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Maak een plaatsing", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Maak onmiddellijk een nieuwe plaatsing\nen selecteer die plaatsing", + "litematica.gui.label.schematic_placement.enclosing_size": "Aansluitgrootte: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Houd shift ingedrukt om de plaatsing uit te schakelen wanneer gemaakt", + "litematica.gui.label.schematic_placement.in_memory": "ALLEEN IN-BERICHT", + "litematica.gui.label.schematic_placement.origin": "Oorsprong: %s", + "litematica.gui.label.schematic_placement.rename_placement": "Plaatsing hernoemen:", + "litematica.gui.label.schematic_placement.schematic_file": "Bestand: %s", + "litematica.gui.label.schematic_placement.schematic_name": "Schematisch: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Sub-regio's: %s", + "litematica.gui.label.schematic_placement.sub_regions": "Subregio's (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "Momenteel open project: %s", + "litematica.gui.label.schematic_projects.origin": "Oorsprong:", + "litematica.gui.label.schematic_projects.project": "Project:", + "litematica.gui.label.schematic_projects.version": "Versie: %s (van %s)", + "litematica.gui.label.schematic_projects.version_entry": "Ver. %d - %s", + "litematica.gui.label.schematic_projects.version_name": "Naam versie:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Negeer entiteiten", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Houd shift ingedrukt om een bestaand bestand te overschrijven", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Opslaan vanuit schematische wereld", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "Indien ingeschakeld dan wordt de schematische gemaakt door het opslaan van de inhoud van de\nvan de selectie van de schematische wereld\nin plaats van de normale vanilla wereld.\nDit stelt u in staat om schema's te combineren of bij te knippen zonder\nom ze te plakken in een tijdelijke creatieve wereld.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Alleen zichtbare blokken [experimentele snelle hax]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Steun blokken", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Voeg alle benodigde ondersteuningsblokken toe in \"Alleen zichtbare blokken\" modus,\nvoor zaken zoals herhalers, vergelijkingen, tapijten of zwaartekracht blokken die zichtbaar zouden zijn", + "litematica.gui.label.schematic_verifier.count": "Tel", + "litematica.gui.label.schematic_verifier.expected": "Verwacht", + "litematica.gui.label.schematic_verifier.found": "Gevonden", + "litematica.gui.label.schematic_verifier_display_type.all": "Alles (niet genegeerd)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "Corrigeer status", + "litematica.gui.label.schematic_verifier_display_type.extra": "Extra blokken", + "litematica.gui.label.schematic_verifier_display_type.missing": "Ontbrekende Blokken", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Verkeerde Blokken", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Verkeerde Staten", + "litematica.gui.label.schematic_verifier.status.done_errors": "Frong: §cBlok: %s§r, §6State: %s§r, §bMissing: %s§r, §dExtra: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aCorrect: %s§r, Totaal: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Ongezien chunks: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Schematische Verifier", + "litematica.gui.label.task.title.remaining_chunks": "%s, resterende brokken (%s)", + "litematica.gui.label.task_name.area_analyzer": "Gebied Analyser", + "litematica.gui.label.task_name.delete": "Verwijder taak", + "litematica.gui.label.task_name.fill": "Taak invullen", + "litematica.gui.label.task_name.material_list": "Materiaal lijst", + "litematica.gui.label.task_name.paste": "Plak Schematisch", + "litematica.gui.label.task_name.save_schematic": "Schematisch opslaan", + "litematica.gui.label.task_name.verifier": "Verifier", + "litematica.gui.message.confirm_file_deletion": "Wilt u het bestand '%s ' verwijderen?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "Wilt u het \"laatst getroffen\" gebied verwijderen?\nDit verwijdert alle blokken en entiteiten binnen het gebied dat de projectbeheerder het laatst in de wereld heeft geplaatst. of laatst opgeslagen als een versie. (Gewoonlijk de \"laatst gezien getroffen gebied\", zodat als je versies zou fietsen, het geen blokken achter zou laten van de vorige versie.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Wil je deze versie naar de wereld plaatsen?\nHet zal alle blokken verwijderen die in het gebied liggen dat de projectbeheerder het laatst naar de wereld heeft geplaatst, of als laatst opgeslagen als een versie. (Gewoonlijk de \"laatst gezien getroffen gebied\", zodat als je versies zou fietsen, het geen blokken achter zou laten van de vorige versie.)", + "litematica.gui.title.area_editor_normal": "Gebied Editor (Normaal/Multi-box modus)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Gebied Editor (§6§lSchematische VCS area§r)", + "litematica.gui.title.area_editor_simple": "Gebied Editor (Simple modus)", + "litematica.gui.title.area_editor_sub_region": "Gebied Editor (subregio)", + "litematica.gui.title.area_editor.sub_region_name": "Naam subregio", + "litematica.gui.title.area_selection_manager": "Beheer Gebied Selectie", + "litematica.gui.title.configure_schematic_placement": "Schematische plaatsing configureren", + "litematica.gui.title.configure_schematic_sub_region": "Subregio plaatsing configureren", + "litematica.gui.title.configs": "Litematica Configuraties - %s", + "litematica.gui.title.confirm_file_deletion": "Verwijderen van bestand bevestigen", + "litematica.gui.title.copy_area_selection": "Kopieer Gebied Selectie '%s'", + "litematica.gui.title.create_area_selection": "Maak een nieuw gebied selectie", + "litematica.gui.title.create_area_selection_from_placement": "Maak een nieuw gebied selectie van een Schematische Plaatsing", + "litematica.gui.title.create_directory": "Maak een nieuwe map aan", + "litematica.gui.title.create_in_memory_schematic": "Maak een in-memory Schematic", + "litematica.gui.title.create_schematic_project": "Maak een nieuw schematisch project", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "Laad Schematisch", + "litematica.gui.title.manage_loaded_schematics": "Beheren van geladen Schematics", + "litematica.gui.title.manage_schematic_placements": "Schematische plaatsingen beheren", + "litematica.gui.title.material_list.area_analyzer": "Gebied analyse voor selectie '%s'", + "litematica.gui.title.material_list.placement": "Materiaallijst voor de plaatsing '%s'", + "litematica.gui.title.material_list.schematic": "Materiaallijst voor schematische '%s' (%s of %s regio's)", + "litematica.gui.title.material_list.select_schematic_regions": "Selecteer de subregio's van de Materiaallijst voor '%s'", + "litematica.gui.title.rename_area_selection": "Hernoem Gebied Selectie", + "litematica.gui.title.rename_area_sub_region": "Hernoem Sub Regio", + "litematica.gui.title.rename_schematic": "Schematic hernoemen", + "litematica.gui.title.create_schematic_from_selection": "Sla het geselecteerde gebied op als een Schematic", + "litematica.gui.title.save_exported_schematic": "Opslaan van een geëxporteerde %s van '%s'", + "litematica.gui.title.save_imported_schematic": "Opslaan van een geïmporteerde Schematic", + "litematica.gui.title.save_schematic_from_memory": "Een in-memory Schematic opslaan naar een bestand", + "litematica.gui.title.save_schematic_filename": "Naam Schematisch bestand", + "litematica.gui.title.schematic_browser": "Schematische Browser", + "litematica.gui.title.schematic_manager": "Schematische manager", + "litematica.gui.title.schematic_project_manager": "Schematische VCS projectmanager", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Verwijderen bevestigen", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Bevestig Plaats aan wereld actie", + "litematica.gui.title.schematic_projects.save_new_version": "Sla nieuwe schematische versie op", + "litematica.gui.title.schematic_projects_browser": "Schematische VCS Projects Browser", + "litematica.gui.title.schematic_verifier": "Schematic Verifier voor '%s'", + "litematica.gui.title.schematic_verifier_errors": "Schematische verificatiefouten", + "litematica.gui.title.task_manager": "Taak Beheer", + "litematica.hud.area_selection.box_count": "Boxes: %s", + "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "Hoeken", + "litematica.hud.area_selection.mode.expand": "Uitklappen", + "litematica.hud.area_selection.origin": "Oorsprong: %s", + "litematica.hud.area_selection.selected_area_normal": "Opp: %s", + "litematica.hud.area_selection.selected_area_simple": "Gebied [§6Eenvoudige modus]: %s", + "litematica.hud.area_selection.selected_sub_region": "Sub-regio: %s", + "litematica.hud.area_selection.selection_corners_mode": "Hoeken modus: %s", + "litematica.hud.delete.target_mode": "Verwijder doel modus: %s", + "litematica.hud.delete.target_mode.area": "Huidig gebied", + "litematica.hud.delete.target_mode.placement": "Huidige plaatsing", + "litematica.hud.misc.easy_place_mode_enabled": "Eenvoudige plaatsmodus §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Plaatsingsbeperking modus §aON§r", + "litematica.hud.misc.render_layer_mode": "Laag Modus: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Laag Modus: %s", + "litematica.hud.misc.renderer_status": "Renderers: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Data herstel modus: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Vervang blokken: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Negeer inventaris inhoud: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Vergrendel deze coördinaat\nDit staat het wijzigen van de andere coördinaten\ntoe zonder de vergrendelde te beïnvloeden", + "litematica.hud.schematic_placement.hover_info.placement_locked": "Deze plaatsing is vergrendeld en kan niet\nworden gewijzigd zonder het eerst te ontgrendelen", + "litematica.hud.schematic_placement.hover_info.placement_modified": "Deze plaatsing is gewijzigd", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Deze subregio is gewijzigd", + "litematica.hud.schematic_placement.selected_placement": "Plaatsing", + "litematica.hud.schematic_placement.selected_sub_region": "Sub-regio", + "litematica.hud.schematic_placement.sub_region_count": "Regio's", + "litematica.hud.schematic_placement.sub_region_modified": "Gewijzigd", + "litematica.hud.schematic_placement.sub_region_origin": "Oorsprong van regio: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Regio's gewijzigd", + "litematica.hud.selected_mode": "Modus", + "litematica.hud.schematic_projects.current_version_date": "Datum: %s", + "litematica.hud.schematic_projects.current_version": "Versie: %s/%s - naam: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Project oorsprong: %s", + "litematica.hud.schematic_projects.project_name": "Project: %s", + "litematica.hud.schematic_projects_mode": "§6Schematische VCS modus§r", + "litematica.info.material_list": "- De sneltoets van de Material List opent de laatst bekeken Material List\n als er één opgeslagen\nis - Om te schakelen naar een andere Materiaal Lijst, open er één via\n de GUI-knop in de Plaatsingsconfiguratie GUI of\n de schematische browser\n- De opgeslagen/laatst bekeken lijst wordt ook vergeten\n als de geselecteerde Schematische Plaatsing is gewijzigd\n- Als er nog geen laatst bekeken materiaal lijst is\n dan wordt de geselecteerde Plaatsing gebruikt, als er een is", + "litematica.label.alignment.center": "Gecentreerd", + "litematica.label.alignment.top_center": "Midden boven", + "litematica.label.none_lower": "Geen", + "litematica.label.no": "Nee", + "litematica.label.yes": "Ja", + "litematica.message.error.area_deletion_aborted": "Gebied verwijderen onderbroken of afgebroken", + "litematica.message.error.empty_area_selection": "Lege Gebied Selectie (geen boxen)", + "litematica.message.error.invalid_schematic_name": "Ongeldige schematische naam '%s'", + "litematica.message.error.no_area_selected": "§cGeen gebied geselecteerd§r", + "litematica.message.error.no_placement_selected": "§cGeen plaatsing geselecteerd§r", + "litematica.message.error.only_works_in_single_player": "§cDeze bewerking werkt alleen in enkele speler§r", + "litematica.message.error.move.pending_tasks": "§cKan een zet niet starten terwijl er taken in behandeling zijn§r", + "litematica.message.error.placement_paste_outside_world": "De plaatsing kan niet geplakt worden op de huidige positie, omdat deze buiten de wereldgrenzen valt", + "litematica.message.error.schematic_paste_failed": "§cSchematische Paste naar wereld is mislukt§r", + "litematica.message.error.schematic_save_failed": "Fout bij het opslaan van schematisch naar bestand '%s'", + "litematica.message.error.schematic_save_interrupted": "Schematische besparing onderbroken of gestopt", + "litematica.message.error.schematic_save_no_area_selected": "§cSchematische opslaan mislukt - geen gebied geselecteerde§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "Geen geschikte hotbar slot gevonden voor gekozen blok!\nControleer de config Generic -> §epickBlockSlots§r.\nAfhankelijk van de §epickBlockAvoid*§6 configureert, kan de gekozen blokfunctie weigeren om andere gereedschappen of andere schadelijke voorwerpen in die vakjes te vervangen.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "Geen hotbar vakjes ingesteld in de Generic -> §epickBlockableSlots§6 config!", + "litematica.message.added_selection_box": "Een nieuwe selectievakje op %s toegevoegd", + "litematica.message.area_clear_fail": "§cMislukt om de gebied(en)§r te wissen", + "litematica.message.area_cleared": "Gebied gewist", + "litematica.message.area_filled": "Gebied ingevuld", + "litematica.message.area_fill_fail": "Kan het gebied niet vullen", + "litematica.message.area_selections.selection_created_from_placement": "Nieuwe selectie aangemaakt van plaatsing '%s'", + "litematica.message.easy_place_fail": "§6Actie voorkomen door de Makkelijke Plaats modus", + "litematica.message.grabbed_element_for_moving": "Pak een element om te verplaatsen", + "litematica.message.in_memory_schematic_created": "Een in-memory schematic gemaakt als '%s'", + "litematica.message.litematic_saved_as": "Bijwerken van de Litematica Schematic's Data Versie\nSchematic saved as '%s'", + "litematica.message.material_list.material_cache_cleared": "Materiaalcache gewist", + "litematica.message.material_list_written_to_file": "Materiaallijst geschreven naar bestand '%s'", + "litematica.message.moved_area_origin": "Verplaatst het punt van oorsprong van het gebied van %s => %s", + "litematica.message.moved_selection": "De huidige selectie van %s => %s is verplaatst", + "litematica.message.paste_with_servux": "§6De plaatsing wordt geüpload naar Servux om te plakken", + "litematica.message.placement.cant_modify_is_locked": "§cDe plaatsing is vergrendeld en kan niet gewijzigd worden§r", + "litematica.message.placement.moved_placement_origin": "Verplaatsing van %s => %s", + "litematica.message.placement.moved_subregion_to": "Subregio verplaatst naar %s", + "litematica.message.placement.rotation_set_to": "Plaatsing roteert naar %s", + "litematica.message.placement.mirror_set_to": "Plaatsing gespiegeld aan %s", + "litematica.message.placement_restriction_fail": "§6Actie voorkomen door beperkende plaatsingsmodus", + "litematica.message.removed_area_origin": "Het oorsprongpunt van het expliciet/handmatig gebied is verwijderd", + "litematica.message.removed_selection_box": "Selectievakje %s verwijderd", + "litematica.message.scheduled_task_added": "Geplande taak toegevoegd...", + "litematica.message.litematic_downgrade_exported_as": "Schematische export gedegradeerd als '%s'\n§6OPMERKING: Dit is een experimentele functie; dataverlies kan optreden. §r", + "litematica.message.schematic_exported_as": "Schematisch geëxporteerd als '%s'", + "litematica.message.schematic_pasted": "Schematisch geplakt in de wereld", + "litematica.message.schematic_pasted_using_fill_and_setblock": "Schematisch geplakt met §b%s§r vullen en §b%s§r setblock commando's", + "litematica.message.schematic_pasted_using_setblock": "Schematisch geplakt met §b%s§r setblock commando's", + "litematica.message.schematic_pasted_using_world_edit": "Schematische geplakt met behulp van §b%s§r Wereld Bewerken /instellen commando's", + "litematica.message.schematic_placement_created": "Plaatsing gemaakt voor '%s'", + "litematica.message.schematic_preview_cancelled": "Voorbeeldtaak geannuleerd", + "litematica.message.schematic_read_from_file_success": "Schematic geladen uit bestand '%s'", + "litematica.message.schematic_rendering_refreshed": "Schematische rendering vernieuwd", + "litematica.message.schematic_saved_as": "Schematisch opgeslagen als '%s'", + "litematica.message.schematic_save_task_created": "Schematische opslagtaak aangemaakt", + "litematica.message.set_area_origin": "Gebied oorsprong punt instellen op %s", + "litematica.message.set_selection_box_point": "Set/verplaatst punt %d naar %s", + "litematica.message.toggled": "Toggled %s %s", + "litematica.message.value.on": "AAN", + "litematica.message.value.off": "UIT", + "litematica.message.schematic_projects.project_created": "Project '%s' gemaakt", + "litematica.message.schematic_projects.project_loaded": "Project '%s' geladen", + "litematica.message.schematic_projects.version_saved": "Nieuwe versie (#%s) opgeslagen als '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Opmerking: Je bent momenteel in de eenvoudige selectie modus", + "litematica.message.warn.layer_mode_currently_at": "Opmerking: Je bent momenteel in de%s' render laag modus", + "litematica.message.warn.main_rendering_disabled": "Waarschuwing: De hoofd rendering is momenteel uitgeschakeld\nZie Visuelen -> %s, of sneltoetsen -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Waarschuwing: Schematische blokken renderen is momenteel uitgeschakeld\nZie Visuals -> %s, of sneltoetsen -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Waarschuwing: Wanneer u rechtstreeks niet-Litematica-schema's laadt, zullen de gemaakte plaatsingen niet blijven bestaan.\nook als u de schema's meerdere keren moet laden. dan zal de omrekeningsvertraging van het schematische type (voor grote schema's) gebeuren elke keer wanneer u het laadt.\n\nHet wordt daarom aangeraden om ofwel de schema's te importeren en op te slaan in het Litematica formaat via het Schematic Manager menu of nog beter, plak de originele schematische in een tijdelijke wereld met behulp van MCEdit of de plakkingsmodus in Litematica, en vervolgens een nieuw Litematica-systeem eruit, bij voorkeur meerdere subregio's gebruiken om de bouw, waar van toepassing, vast te leggen.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "De doelgerichte plaatsing is momenteel niet geselecteerd. De Vervang Alle sneltoetsen werkt alleen in de momenteel geselecteerde sub-regio('s) van de plaatsing waarop u klikt. Dus om de blokken in slechts één subregio te vervangen, selecteer die subregio. Om te vervangen in het hele systeem (alle zonsregio's) selecteer je de hele plaatsing en niet een subregio ervan. De blokken worden alleen vervangen binnen het gebied beperkt door de huidige render Layers instelling.", + "litematica.message.warn.schematic_rendering_disabled": "Waarschuwing: Schematic rendering is momenteel uitgeschakeld\nZie Visuelen -> %s, of sneltoetsen -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Waarschuwing: Het renderen van de verificer overlay is momenteel uitgeschakeld! Zie Info Overlays -> %s (of Sneltoetsen -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Ongeldige invoer voor een nummer '%s'", + "litematica.message.warning.schematic_projects_hidden": "Waarschuwing: Het Schematic Version Control System is momenteel verborgen. In het algemeen moet u dit NIET gebruiken, tenzij u echt weet hoe het werkt en sommige van het mod gedrag verandert. Het is bedoeld voor iteratieve, ontwerpwerkzaamheden op plaatselijk niveau. waar het spiegelen van verschillende versies van de build-in-place (= verwijderen en vervangen van de vorige versie) nodig is. Als u het wilt gebruiken, schakel dan de optie Generic -> unhideSchematicVCS in", + "litematica.warning.area_editor.area_rendering_disabled": "Opmerking: Het selecteren van gebied selecties is momenteel uitgeschakeld\nZie Visuelen -> %s, of sneltoetsen -> %s ['%s']", + "litematica.tool_hud.block_1": "Blok: %s", + "litematica.tool_hud.block_2": "Vervang: %s", + "litematica.tool_hud.facing": "Gezicht: %s", + "litematica.tool_mode.name.area_selection": "Gebied Selectie", + "litematica.tool_mode.name.delete": "Verwijderen", + "litematica.tool_mode.name.fill": "Invullen", + "litematica.tool_mode.name.grid_paste": "Raster plakken Schematisch in wereld", + "litematica.tool_mode.name.move": "Verplaatsen", + "litematica.tool_mode.name.paste_schematic": "Plak Schematic in de wereld", + "litematica.tool_mode.name.rebuild": "Schematisch bewerken", + "litematica.tool_mode.name.replace_block": "Blok vervangen", + "litematica.tool_mode.name.schematic_placement": "Schematische plaatsing" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/no_NO.json b/src/main/resources/assets/litematica/lang/crowdin/no_NO.json new file mode 100644 index 0000000000..5a7e3fc7d3 --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/no_NO.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlaceProtocolVersion", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtRestoreBehavior", + "litematica.config.generic.name.pasteReplaceBehavior": "lim innReplaceBehavior", + "litematica.config.generic.name.placementReplaceBehavior": "plasseringReplace Behavior", + "litematica.config.generic.name.placementRestrictionWarn": "plasseringRestrictionWarn", + "litematica.config.generic.name.selectionCornersMode": "utvalgHjørnemodus", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryEnabled", + "litematica.config.generic.name.customSchematicBaseDirectory": "customSchematicBaseDirectory", + "litematica.config.generic.name.areaSelectionsPerWorld": "areaSelectionsPerWorld", + "litematica.config.generic.name.betterRenderOrder": "betterRenderOrder", + "litematica.config.generic.name.changeSelectedCornerOnMove": "endreSelectedCornerOnMove", + "litematica.config.generic.name.cloneAtOriginalPosition": "cloneAtOriginalPosition", + "litematica.config.generic.name.commandDisableFeedback": "kommandoDisableFeedback", + "litematica.config.generic.name.commandFillMaxVolume": "kommandoFillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "kommandoFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "commandLimitPerTick", + "litematica.config.generic.name.commandNameClone": "kommandoNavnKlon", + "litematica.config.generic.name.commandNameFill": "kommandonavnFyll", + "litematica.config.generic.name.commandNameSetblock": "kommandonavnSetblokk", + "litematica.config.generic.name.commandNameSummon": "kommandoNavnSummon", + "litematica.config.generic.name.commandTaskInterval": "kommandoTaskInterval", + "litematica.config.generic.name.commandUseWorldEdit": "commandUseWorldEdit", + "litematica.config.generic.name.debugLogging": "feilsøking", + "litematica.config.generic.name.datafixerMode": "datafixerMode", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdjacent", + "litematica.config.generic.name.easyPlaceFirst": "easyPlaceFirst", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldEnabled", + "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", + "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", + "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "entityDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout", + "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "executeRequireHoldingTool", + "litematica.config.generic.name.fixChestMirror": "fikseChestMirror", + "litematica.config.generic.name.fixRailRotation": "fixRailRotation", + "litematica.config.generic.name.generateLowercaseNames": "genererSmå bokstaver", + "litematica.config.generic.name.highlightBlockInInventory": "highlightBlockInInventory", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "layerModeFollowsPlayer", + "litematica.config.generic.name.loadEntireSchematics": "loadEntireSchematics", + "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreState", + "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntitiesHelt", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "lim inn IgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntities", + "litematica.config.generic.name.pasteIgnoreInventories": "lim innIgnorerInventar", + "litematica.config.generic.name.pasteToMcFunctionFiles": "lim innToMcFunctionFiles", + "litematica.config.generic.name.pasteUseFillCommand": "pasteUseFillCommand", + "litematica.config.generic.name.pasteUsingCommandsInSp": "lim innUsingCommandsInSp", + "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockAvoidDamageable", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoidTools", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockEnabled", + "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "pickBlockableSlots", + "litematica.config.generic.name.placementRestriction": "plasseringsbegrensning", + "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", + "litematica.config.generic.name.renderThreadNoTimeout": "renderThreadNoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "serverNbtRequestRate", + "litematica.config.generic.name.signTextPaste": "signTextPaste", + "litematica.config.generic.name.toolItem": "Verktøy", + "litematica.config.generic.name.toolItemEnabled": "Verktøy aktivert", + "litematica.config.generic.name.toolItemComponents": "Verktøy Komponenter", + "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "enableAreaSelectionBoxesRendering", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlacementBoxesRendering", + "litematica.config.visuals.name.enableRendering": "enableRendering", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "enableSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", + "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", + "litematica.config.visuals.name.overlayReducedInnerSides": "overlayReducedInnerSides", + "litematica.config.visuals.name.placementBoxSideAlpha": "plasseringBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderAreaSelectionBoxSides", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "VURDERINGSPARKER", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderCollidingSchematicBlocks", + "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerConnections", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlacementEnclosingBox", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlacementEnclosingBoxSides", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "schematicOverlayEnableOutlines", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "schematicOverlayEnableResorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "schematicOverlayModelOutline", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "schematicOverlayOutlineWidthThrough", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schematicOverlayRenderThroughBlocks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "schematicOverlayTypeMissing", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "schematicOverlayTypeWrongState", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesAlignment", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayAlignment", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlignment", + "litematica.config.info_overlays.name.toolHudAlignment": "toolHudAlignment", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesEnabled", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontScale", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayEnabled", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "materialListHudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "materialListHudScale", + "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "verifierErrorHilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "verifierOverlayEnabled", + "litematica.config.info_overlays.name.warnDisabledRendering": "Advarsler", + "litematica.config.colors.name.areaSelectionBoxSideColor": "areaSelectionBoxSideColor", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "highlightBlockInInventoryColor", + "litematica.config.colors.name.materialListHudItemCountsColor": "materialListHudItemCountsColor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematicRebuildBreakPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schematicRebuildBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schematicRebuildReplaceOverlayColor", + "litematica.config.colors.name.schematicOverlayColorExtra": "schematicOverlayColorExtra", + "litematica.config.colors.name.schematicOverlayColorMissing": "schematicOverlayColorMissing", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schematicOverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "schematicOverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "Legg til valgboks", + "litematica.config.hotkeys.name.cloneSelection": "cloneSelection", + "litematica.config.hotkeys.name.deleteSelectionBox": "deleteSelectionBox", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceToggle", + "litematica.config.hotkeys.name.executeOperation": "Utføre operasjon", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "layerModeNext", + "litematica.config.hotkeys.name.layerModePrevious": "layerModeForrige", + "litematica.config.hotkeys.name.layerNext": "lagNeste", + "litematica.config.hotkeys.name.layerPrevious": "lagForrige", + "litematica.config.hotkeys.name.layerSetHere": "lagSettHer", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionNegative", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "nudgeSelectionPositive", + "litematica.config.hotkeys.name.moveEntireSelection": "flytteHeleSelection", + "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiAreaSettings", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematics", + "litematica.config.hotkeys.name.openGuiMainMenu": "åpne GuiMainMenu", + "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlacementSettings", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematicPlacements", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSchematicProjects", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", + "litematica.config.hotkeys.name.openGuiSettings": "openGuiSettings", + "litematica.config.hotkeys.name.operationModeChangeModifier": "operationModeChangeModifier", + "litematica.config.hotkeys.name.pickBlockFirst": "plukkeførst", + "litematica.config.hotkeys.name.pickBlockLast": "pickBlockLast", + "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayThroughBlocks", + "litematica.config.hotkeys.name.rerenderSchematic": "gjengi Skjematisk", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaAsInMemorySchematic", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "saveAreaAsSchematicToFile", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "schematicEditBreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "schematicEditReplaceDirection", + "litematica.config.hotkeys.name.schematicPlacementRotation": "skjematiskPlasseringRotasjon", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "schematicVersionCycleModifier", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "schematicVersionCycleNext", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "schematicVersionCyclePrevious", + "litematica.config.hotkeys.name.selectionGrabModifier": "selectionGrabModifier", + "litematica.config.hotkeys.name.selectionGrow": "utvalgVokse", + "litematica.config.hotkeys.name.selectionGrowModifier": "selectionGrowModifier", + "litematica.config.hotkeys.name.selectionNudgeModifier": "utvalgNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "selectModeCycle", + "litematica.config.hotkeys.name.selectionShrink": "utvalg Krympe", + "litematica.config.hotkeys.name.setAreaOrigin": "setAreaOrigin", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "Valgboks1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "toggleAreaSelectionBoxesRendering", + "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSkematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "toggleOverlayOutlineRendering", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlasseringBoxesRendering", + "litematica.config.hotkeys.name.togglePlacementRestriction": "togglePlacementRestriction", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "toggleSchematicBlockRendering", + "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "toggleTranslucentRendering", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "toggleVerifierOverlayRendering", + "litematica.config.hotkeys.name.toolEnabledToggle": "Tilbakeknapp/Aktiver/Deaktiver", + "litematica.config.hotkeys.name.toolPlaceCorner1": "toolPlaceCorner1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "toolPlaceCorner2", + "litematica.config.hotkeys.name.toolSelectElements": "toolSelectElements", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "Verktøyvelger ModifiserBlock1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "verktøyvelger ModifikatorBlock2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "Typen \"nøyaktig plasseringsprotokoll\" som skal brukes.\n- Auto: Bruker v3 i enkeltspiller, og som standard bare slabs i flerspiller,\n med mindre serveren har Carpet mod som sender en 'carpet:hello'\n -pakke, i hvilket tilfelle v2 brukes på den serveren.\n- Versjon 3: Kun støttet av Litematica selv (i enkeltspiller) eller med Servux.\n- Versjon 2: Kompatibel med servere med Carpet-moden\n (enten QuickCarpet av skyrising og DeadlyMC,\n eller CarpetExtra i tillegg til FabricCarpet.\n Og i begge tilfeller «accurateBlockPlacement»-tepperegelen må\n være aktivert på serveren).\n- Kun plater: Fester kun toppplater. Kompatibel med papirservere.\n- Ingen: Endrer ikke koordinater.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Hvorvidt NBT-dataene til blokker forsøkes gjenopprettet,\nog hvilken metode som brukes for det.\n- Place & Data Modify vil prøve å plassere den \"NBT-plukkede\" blokken\n nær spilleren, og deretter bruke data modify\n kommandoen for å overføre NBT-dataene til setblocket 'ed block\n- Place & Clone vil prøve å plassere den \"NBT-plukkede\" blokken\n nær spilleren, og deretter klone den til den endelige plasseringen.\n- Teleport & Place vil prøve å teleportere spilleren i nærheten og deretter\n plassere det NBT-plukkede elementet i riktig posisjon.\nLegg merke til at teleport- og plasseringsmetoden for øyeblikket ikke fungerer riktig/i det hele tatt.\nDen anbefalte metoden er §ePlace & Data Modify§r, men for at det skal fungere\nmå du sannsynligvis senke pasteCommandLimit til 1 per hake og øke\npasteCommandInterval til 1 -4 flått eller noe.\nDu bør derfor kun bruke dette til å lime inn viktige blokker som trenger dataene,\nfor eksempel ved å lage et skjema over bare inventarene,\nog deretter lime inn det med erstatte atferd satt til Ingen.", + "litematica.config.generic.comment.pasteReplaceBehavior": "Egenskapen ved å erstatte eksisterende blokker\ni den skjematiske verktøymodusen", + "litematica.config.generic.comment.placementReplaceBehavior": "Blokken erstatter oppførsel når blokker\nlegges til den skjematiske verdenen.\n\nDette tillater bruk av overlappende plasseringer uten at\nsenere behandlede plasseringer alltid overskriver tidligere med luft.\nPå den annen side anses noen blokker som lysblokker som\nfor å være luft, så de vil trenge \"Alle\"-erstatningsadferden\nfor å bli plassert i det hele tatt.", + "litematica.config.generic.comment.placementRestrictionWarn": "Velger hvilken type advarsel som skal vises (hvis noen)\nnår enten Easy Place-modus eller Plasseringsbegrensning forhindrer plassering av en blokk", + "litematica.config.generic.comment.selectionCornersMode": "Områdevalg hjørnemodus som skal brukes (hjørner eller utvide)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "Hvis aktivert, vil katalogen som er satt i 'customSchematicBaseDirectory'\nbli brukt som rot/base-skjemakatalogen,\ni stedet for den vanlige '.minecraft/schematics/'-katalogen", + "litematica.config.generic.comment.customSchematicBaseDirectory": "Rot-/baseskjemakatalogen som skal brukes,\nhvis 'customSchematicBaseDirectoryEnabled' er aktivert", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Bruk per-world eller server rotkataloger for området\n§6MERK: Ikke bytt denne AV når du er i live streaming,\n§6as da nettleser for valg av område vil vise server IP\n§6i navigasjonswidgeten og også i gjeldende utvalgsnavn / sti\n§6til du endrer gjeldende mappe og velger på nytt", + "litematica.config.generic.comment.betterRenderOrder": "Hvis den er aktivert, gjøres den skjematiske gjengivelsen\nved å injisere det forskjellige gjengivelseskallet inn i vanilla\n-gjengivelseskoden. Dette bør resultere i bedre gjennomskinnelig blokk\ngjengivelse/bestilling og skjematiske blokker som ikke blir gjengitt\ngjennom klientens verdensblokker/terreng.\nHvis gjengivelsen ikke fungerer (for eksempel med Optifine),\nprøv å deaktivere dette alternativet.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "Hvis satt til «true» er det valgte hjørnet av et område valg\nalltid satt til det sist flyttede hjørnet,\nnår du bruker valgte hurtigtaster", + "litematica.config.generic.comment.cloneAtOriginalPosition": "Hvis aktivert, vil bruk av hurtigtasten Klonevalg opprette\nplasseringen ved den opprinnelige områdevalgposisjonen,\ni stedet for ved spillerens nåværende posisjon", + "litematica.config.generic.comment.commandDisableFeedback": "Hvis aktivert, så blir kommando tilbakemelding automatisk deaktivert\nog reaktivert for flerspiller Paste, Fyll ut og slett operasjoner\n(som bruker /setblock og /fill kommandoer) ved å deaktivere og da\npå nytt aktivere spillregelen for sendCommandFeedback når oppgaven er fullført", + "litematica.config.generic.comment.commandFillMaxVolume": "Maksimal størrelse/volum for hver enkelt boks\nsom kan fylles via de kommandobaserte Fill/Delete\n-operasjonene. Større områder/volumer deles opp til flere kommandoer.\nAlle områder er også delt i per-klump-bokser i begynnelsen uansett.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Deaktiverer deling av fyllvolumene (i fyllvolumene, Erstatte og Sletting)\ntil stamkasser for hvert stykke", + "litematica.config.generic.comment.commandLimitPerTick": "Maksimalt antall kommandoer sendt per spillhake,\nved bruk av Lim inn, Fyll og Slett-funksjonene på en server,\nhvor de vil bruke setblock og fyll-kommandoer.\nLegg merke til at Paste-funksjonen kan overskride dette med et par kommandoer\nnår du bruker NBT-gjenopprettingsfunksjonaliteten, som trenger to ekstra kommandoer for hver blokk.", + "litematica.config.generic.comment.commandNameClone": "Klonekommandonavnet som skal brukes når du bruker\nkommandobasert kreativ modusfunksjonalitet på servere.\nDette brukes for øyeblikket bare av Lim inn-funksjonen hvis NBT-gjenopprettingsoppførselen\ner satt til 'Plasser og klon'.", + "litematica.config.generic.comment.commandNameFill": "Fyll ut kommandonavnet som skal brukes når\nkommandobasert kreativ modus-funksjonalitet brukes på servere", + "litematica.config.generic.comment.commandNameSetblock": "Setblock-kommandonavnet som skal brukes når du bruker\nkommandobasert kreativ modusfunksjonalitet på servere,\n, nemlig Paste Schematic in World-funksjonen", + "litematica.config.generic.comment.commandNameSummon": "Innkallingskommandonavnet som skal brukes når du bruker\nkommandobasert kreativ modusfunksjonalitet på servere,\nnemlig Lim inn skjema i verden-funksjonen", + "litematica.config.generic.comment.commandTaskInterval": "Intervallet i spillet krysser av for Lim inn, Fyll og Slett oppgavene\nutføres på. CommandLimitPerTick-konfigurasjonen setter det maksimale\nantall kommandoer som skal sendes per utførelse, og denne konfigurasjonen\nsetter intervallet i spillets tikker før neste utførelse.", + "litematica.config.generic.comment.commandUseWorldEdit": "Hvis aktivert, i stedet for å bruke de konfigurerte setblock og fill kommandoene, brukes\nWorld Edit //pos1, //pos2 og //set kommandoene.\nMerk at bruk av World Edit-kommandoer er rundt 3 ganger tregere\nenn å bruke vaniljekommandoer på grunn av kommandogrensen per hake,\nog WE krever flere kommandoer per blokk eller område (//pos1 //pos2 //sett).\n§6ADVARSEL: Alternativet Paste replace-atferd VIL IKKE VIRKE hvis du bruker\n§6 World Edit-kommandoene og fyllvolumene i stedet for individuelle setblock-kommandoer!\nDerfor anbefales det å bruke vaniljekommandoene, hvis du har tillatelse til å kjøre dem.\nEn annen ting som kan få deg til å foretrekke WE-kommandoer i noen tilfeller\ner at de kan forhindre blokkoppdateringer, hvis serveren ikke har\nteppe-moden og dermed ' /carpet fillUpdates false'-regelen er tilgjengelig.", + "litematica.config.generic.comment.debugLogging": "Aktiverer noen loggmeldinger i spillkonsollen,\nfor feilsøking av enkelte problemer eller krasj.", + "litematica.config.generic.comment.datafixerMode": "Det konfigurerbare datafikseringsnivået som skal gjelde for innlastede skjemaer.\nDette alternativet kan forbedre ytelsen til å laste\nskjemaer ved å omgå Vanilla Data Fixer,\n, men dette kan også føre til alvorlig datatap hvis den er deaktivert.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Standard skjemaverdi for Vanilla Data Fixer\n\nBrukes til å justere lavest mulig verdi, og verdien brukt\nnår det innlastede skjemaet ikke inneholder denne informasjonen.\n\n§6ADVARSEL: Denne innstillingen er ment å brukes i retning\n§6 fra en Litematica-utvikler som masa selv.\n§6Når du er i tvil, behold standarden for Minecraft 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "Bruker Clicks Adjacent-koden fra 1.12.2 ornithe.\nDette fungerer bare med §a\"easyPlacePostRewrite\"§r aktivert.", + "litematica.config.generic.comment.easyPlaceFirst": "Dette får Easy Place-modus til å plassere den første/nærmeste blokken\ndu ser på først, i stedet for den lengste/nederste blokken.\nVed å sette dette til usann kan du plassere flere lag \"på en gang\",\nsiden de fjerneste blokkene vil bli plassert før de nærmere blokkerer siktlinjen.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "Når aktivert, kan du holde nede brukernøkkelen\nog se på forskjellige skjematiske blokker for å plassere dem,\nuten å måtte klikke på hver blokk individuelt.", + "litematica.config.generic.comment.easyPlaceMode": "Når aktivert, prøver så rett og slett å bruke et element/plasser en blokk\npå skjematiske blokker vil plassere den blokken i den posisjonen", + "litematica.config.generic.comment.easyPlacePostRewrite": "Når den er aktivert, bruker Easy Place-modus\n\"Post-Rewrite\"-koden fra 1.12.2 ornithe.\n§6ADVARSEL! DETTE ER EKSPERIMENTELL", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "Hvis den er aktivert, håndterer Litematica den såkalte\n\"Teppemod. Accurate Block Placement Protocol\" selv i enkeltspiller.\nDette anbefales å holdes aktivert hvis du\nskal bruke Easy Place i enkeltspiller.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "Intervallet i millisekunder venter Easy Place-modus\netter å ha byttet beholdningsplasser og plassert en blokk.\nNyttig for å unngå å plassere feil blokker når du har høy ping.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Sving spillerens hånd når du bruker Easy Place.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "Hvis aktivert, reduserer rekkeviddeavstanden fra +1,0 til\nVanilla-verdien, slik at servere ikke avviser plassering av\nfjernblokker.", + "litematica.config.generic.comment.entityDataSync": "Bruk Entity Data Sync-protokollen fra Servux\nfor å hente Entity Data fra serveren", + "litematica.config.generic.comment.entityDataSyncBackup": "Bruk Vanilla NBT Query-metoden når Servux\nikke er tilgjengelig. Denne metoden krever operatørrettigheter.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "Tidsavbruddsverdien for cache i sekunder som\nenhetsbufferen registrerer.\nEn lavere verdi betyr hyppigere oppdateringer, men\nkan det være lurt å vurdere en høyere verdi hvis\nlite matikk ikke klarer å lagre med alle NBT-dataene.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Last de synkroniserte NBT-dataene inn i klientverdenen.\n§6ADVARSEL! Denne funksjonen vil forårsake inkompatibilitet\n§6 med andre mods som er avhengige av disse dataene.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Krev at det holder en aktivert verktøylinje\nfor at den utførte driftens hurtigtast skal virke", + "litematica.config.generic.comment.fixChestMirror": "Aktiver en reparasjon av den ødelagte brystspeilkoden i vanilje", + "litematica.config.generic.comment.fixRailRotation": "Hvis satt til «true», blir det brukt en reparasjon for feil på skinner,\nder 180 graders rotasjoner i rett nord-sør og\nøst-vestre skinner roterer 90 grader mot klokken i stedet >_>", + "litematica.config.generic.comment.generateLowercaseNames": "Hvis aktivert, så vil de foreslåtte skjematiske navnene\nvære små og bruke understrekingstegn i stedet for møtelokaler", + "litematica.config.generic.comment.highlightBlockInInventory": "Når aktivert, fremhever elementet (inkludert Shulker-bokser som inneholder det)\nav blokken som ble sett på i skjemaet", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Omgå den nye avstands-/koordinatkontrollen som ble lagt til i 1.18.2.\n\nDen sjekken bryter den \"nøyaktige plasseringsprotokollen\" og fører til at\nalle blokker plassert med en rotasjons- (eller annen egenskap)-forespørsel bare blir spøkelsesblokker.\n\nDet er i utgangspunktet ikke nødvendig å deaktivere dette.\nSjekken eksisterte ikke en gang før 1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "Hvis det er sant, følger gjengivelseslaget spilleren.\nMerk: Dette skjuler for øyeblikket Layer Range type ranges dessverre", + "litematica.config.generic.comment.loadEntireSchematics": "Hvis det er sant, blir hele skjemaet alltid lastet inn samtidig.\nHvis det er usant, er det kun delen som er innenfor klientens synsavstand som lastes.", + "litematica.config.generic.comment.materialListIgnoreState": "Når aktivert ignoreres nøyaktig blokkstatus og bare blokktypen trenger å samsvare", + "litematica.config.generic.comment.pasteAlwaysUseFill": "Dette tvinger bruk av fill-kommandoen (i stedet for setblock) selv for enkeltblokker", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "Hvis aktivert, blokkeres enheter som ikke er limt inn i det hele tatt\nvia den kommandobaserte limingen i flerspiller.\nDette gjør at du lettere kan lime inn i to omganger hvis du\nønsker å bruke NBT-gjenopprettingsalternativet for inventar osv. i det andre passet,\nsom vanligvis krever mye tregere liming hastighet/kommandoer.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "Hvis aktivert, ignoreres alle blokkentiteter fra fyll\n-kommandoene når de limes inn. Dette gjør at de kan limes inn individuelt,\nsom er nødvendig hvis NBT-gjenopprettingsalternativet brukes.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "Hvis aktivert, ignoreres kommandogrensen når\nblokker limes inn med en blokkenhet med NBT-gjenopprettingsalternativet aktivert.\nDette ser ut til å løse et problem der NBT-gjenopprettingen\nellers ville mislykkes for mange blokker med lav kommandohastighet.", + "litematica.config.generic.comment.pasteIgnoreEntities": "Hvis aktivert, så vil ikke Lim inn noen enheter", + "litematica.config.generic.comment.pasteIgnoreInventories": "Ikke lim inn innholdet på inventaret når du limer inn skjematisk", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "Hvis aktivert, så limer ikke inn skjematiske skjemaer til verden,\nde er skrevet som settblokkkommandoer i tekstfiler.", + "litematica.config.generic.comment.pasteUseFillCommand": "Hvis aktivert, så i stedet for bare å bruke individuelle kommandoer/oppsett-kommandoer,\nden kommandobaserte Lim inn operasjonen (som brukes på servere)\nvil også prøve å bruke /fill kommandoer for alle kontinuerlige områder av samme blokk.\nDette har ingen effekt i én spiller, siden moden setter blokkene direkte\ni den integrerte serverens verden i og bruker ikke kommandoer i det hele tatt.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "Dette er en midlertidig sløyd for å bruke den kommandobaserte pastasjonen\nogså i én spiller, som lar deg bruke gjengi laget begrenset\n-lim inn i enkeltspiller, som for øyeblikket ikke fungerer med\nden direkte verdensadgangen som en enkelt spiller vanligvis bruker.\n\nMerk at dette vil ha samme NBT-data restaurering\nbegrensninger som flerspillerliming har normalt.", + "litematica.config.generic.comment.pasteUsingServux": "Bruk Servux til å lime inn et skjema direkte på serveren.\nDenne metoden er mye raskere enn den tradisjonelle\nkommandobaserte metoden, og den støtter gjenoppretting av\nEntity NBT Data.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Unngår å erstatte skadelige gjenstander i hotbaren", + "litematica.config.generic.comment.pickBlockAvoidTools": "Unngår å erstatte verktøyelementer i hotbaren.\n\nDette betyr alle elementer som utvider vanilla ToolItem-klassen.", + "litematica.config.generic.comment.pickBlockEnabled": "Aktiverer hurtigtastene for skjematiske verdensvalgblokker.\nDet er også en hurtigtast for å veksle mellom dette alternativet for å veksle mellom disse hurtigtastene... oo", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Aktiverer \"pickBlockIgnoreNbt\"-innstillingen for\nEasy Place Post-Rewrite fra 1.12.2 ornithe.", + "litematica.config.generic.comment.pickBlockShulkers": "Hvis aktivert, så hvis det nødvendige elementet for plukkeblokken\nikke finnes direkte i spillerens inventar, men det\ner en Shulker-boks som inneholder den, vil Shulker-boksen\nbyttes til spillerens hånd i stedet", + "litematica.config.generic.comment.pickBlockableSlots": "Hotbar-sporene som er tillatt å være\nbrukes for den skjematiske plukkeblokken", + "litematica.config.generic.comment.placementRestriction": "Når aktivert, kan brukstasten bare brukes\nnår du holder riktig element for målposisjonen,\nog målposisjonen må ha en manglende blokk i skjemaet", + "litematica.config.generic.comment.renderMaterialListInGuis": "Hvorvidt materiallisten skal\ngjengis i GUIer eller ikke", + "litematica.config.generic.comment.renderThreadNoTimeout": "Fjerner tidsavbruddet fra gjengivelsesarbeidertrådene.\nHvis du får veldig stammende gjengivelse når du beveger deg rundt\neller arbeider med store skjemaer, prøv å deaktivere dette. Det vil imidlertid gjøre\nden skjematiske gjengivelsen mye tregere i noen tilfeller.", + "litematica.config.generic.comment.serverNbtRequestRate": "Begrens forespørselsfrekvens for datasynkronisering av serverenhet", + "litematica.config.generic.comment.signTextPaste": "Sett automatisk teksten i tegn-GUIene fra skjemaet", + "litematica.config.generic.comment.toolItem": "Elementet som skal brukes som \"verktøy\" for valg mv.", + "litematica.config.generic.comment.toolItemEnabled": "Hvis det er sant, kan elementet \"verktøy\" brukes til å kontrollere valg osv.", + "litematica.config.generic.comment.toolItemComponents": "En versjon av toolItem som er klar over datakomponenter.\nSett til \"tom\" for å deaktivere.\nSyntaksen som godtas er den samme som \"/give\"-kommandoen.", + "litematica.config.generic.comment.unhideSchematicVCS": "Deaktiverer Skjematisk VCS (Version Control System) menyknappen,\nog aktiverer hurtigtasten og VCS-funksjonaliteten generelt.\n(Dette ble tidligere kalt skjematiske prosjekter.)\n\nGenerelt §6 bør du ikke§r bruke denne funksjonen,\nmed mindre du virkelig vet hvordan den fungerer og hva den gjør.\nDet endrer noe hvordan områdevalg, plasseringer og liming fungerer,\nspesielt at det også er en områdeslettingsoperasjon ved liming.\n\nI utgangspunktet er denne funksjonen ment for §6iterativt, på stedet§r designarbeid,\nog den lar deg enklere lage flere versjoner/øyeblikksbilder\nav samme bygg, og også å bytte mellom versjonene ved å slette det som er\ni verden først, og deretter lime inn neste versjon i stedet.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Aktiver områdevalgbokser som gjengivelse", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Aktiver gjengivelse av skjematiske plasseringsbokser", + "litematica.config.visuals.comment.enableRendering": "Hovedgjengivelsesvekslingsalternativ. Aktiverer/deaktiverer ALL mod-gjengivelse.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Aktiverer skjematisk blokkgjengivelse.\nHvis du deaktiverer dette, kan du bare se fargeoverlegget", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Aktiverer skjematisk væskegjengivelse.\nDeaktivering av dette lar deg se blokkene og overleggene lettere.\nDette fjerner også overlegget der væsken var.", + "litematica.config.visuals.comment.enableSchematicOverlay": "Hovedvekselalternativet for den skjematiske\nblokkoverleggsgjengivelsen", + "litematica.config.visuals.comment.enableSchematicRendering": "Aktiver gjengivelse av skjematiske og overlegg", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Maksimal skjematisk verdensgjengivelse av trådstørrelse\nDette vil direkte påvirke den generelle flertrådede ytelsen\n\n§6BRUK MED FORSIKTIGHET!! Dette vil først tre i kraft\n§6 etter at du forlater spillet og blir med på nytt.", + "litematica.config.visuals.comment.ghostBlockAlpha": "Alfaverdien til spøkelsesblokkene,\nnår de gjengir dem som gjennomskinnelige.\n§6Merk: §7Du må også aktivere den gjennomskinnelige gjengivelsen separat,\nved å bruke alternativet 'renderBlocksAsTranslucent'!", + "litematica.config.visuals.comment.ignoreExistingFluids": "Hvis aktivert, ignoreres eventuelle væskeblokker som \"ekstra blokker\"\nog som \"feil blokker\", dvs. der skjemaet har luft eller andre blokker.\nDette gjør i utgangspunktet å bygge ting under vann mye mindre irriterende.\nMerk: Du vil mest sannsynlig også ønske å aktivere alternativet 'renderCollidingSchematicBlocks'\nsamtidig, for å la blokkene bli gjengitt inne i væsker.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "Hvis aktivert, blir de tilstøtende/rørende indre sidene\nfor blokkoverleggene fjernet/ikke gjengitt", + "litematica.config.visuals.comment.placementBoxSideAlpha": "Alfaverdien på siden til underregionboksene", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "Hvis den er aktivert, vil områdevalgboksene\nfå side-quads gjengitt", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "Hvis aktivert, blir skjemaet gjengitt\nved å bruke gjennomskinnelige \"spøkelsesblokker\"", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "Hvis aktivert, blir blokker i skjemaet gjengitt\nogså når det allerede er en (feil) blokk i klientverdenen.\nSannsynligvis mest nyttig når du prøver å bygge\nnoe der det er snølag eller vann i veien.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Gjengi forbindelseslinjer mellom påfølgende verifikatorens uthevingsbokshjørner.\nDette var en gjengivelsesfeil som noen mennesker opplevde, men i det minste noen spillere\nlikte det og ba om at det skulle bli værende, så dette alternativet \"gjenoppretter\" det", + "litematica.config.visuals.comment.renderErrorMarkerSides": "Hvis aktivert, vil feilmarkørene i den skjematiske verifikatoren\nha (gjennomskinnelige) sider gjengitt i stedet for bare omrisset", + "litematica.config.visuals.comment.renderPlacementBoxSides": "Hvis den er aktivert, vil de plasserte skjematiske underregionboksene\nfå side-quads gjengitt", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "Hvis aktivert, blir en omsluttende boks gjengitt rundt\nalle underregionene i en skjematisk (plassering)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "Hvis den er aktivert, vil den omsluttende boksen rundt\nen skjematisk plassering ha side-quads gjengitt", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "Hvis aktivert, så gjengis modellsidene også\nfor indre sider i gjennomskinnelig modus", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Gjør det mulig å gjengi en trådrammekontur for\ndet skjematiske blokkoverlegget", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Aktiverer gjennomskinnelig sortering for\ndet skjematiske blokkoverlegget", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Gjør det mulig å gjengi gjennomskinnelige bokser/sider for\ndet skjematiske blokkoverlegget", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "Hvis den er aktivert, vil det skjematiske overlegget bruke\nblokkmodellen firkanter/vertekser i stedet for\ntradisjonelle fullblokkoverlegg", + "litematica.config.visuals.comment.schematicOverlayModelSides": "Hvis den er aktivert, vil det skjematiske overlegget bruke\nblokkmodellen firkanter/vertekser i stedet for\ntradisjonelle fullblokkoverlegg", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "Linjebredden på blokken (modell) linjer", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "Linjebredden på blokken (modell) skissere,\nnår overlegget blir gjengitt gjennom blokker", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "Hvis aktivert, vil det skjematiske overlegget bli gjengitt\ngjennom blokker. Dette er sannsynligvis bare nyttig når du er\nferdige bygninger, og ønsker å se eventuelle feil lettere", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Aktiverer den skjematiske overlegget for ekstra blokker", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Aktiverer det skjematiske overlegget for manglende blokker", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Aktiverer det skjematiske overlegget for feil blokker", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Lar det skjematiske overlegget for feil stater", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Tvinger bruk av blokkmodeller for alt i resultatlisten for skjematisk verifikatoren\n. Normalt brukes varemodeller for alt\nsom har en vare, og blokkmodeller brukes bare for blokker\nsom ikke har en vare, pluss for blomsterpotter for å se den inneholdte varen.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "Justeringen av blokkinfolinjeoverlegget", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "Justering av blokkens informasjon overlegg", + "litematica.config.info_overlays.comment.infoHudAlignment": "Justeringen av \"Info HUD\",\nbrukt for materiallisten, skjematisk verifikatorens mismatchposisjoner osv.", + "litematica.config.info_overlays.comment.toolHudAlignment": "Justering av «verktøy HUD», ved bruk av det konfigurerte «verktøy»", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "Hvis den er aktivert, blir blokkinformasjonsoverlegget i MiniHUD-stil\ngjengitt for blokken som ble sett på", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "Skriftskalaen for blokkinfolinjene", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "X-forskyvningen til blokkinfolinjene fra den valgte kanten", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "Y-forskyvningen til blokkinfolinjene fra den valgte kanten", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "Y-forskyvningen til blokkinfooverlegget fra den valgte kanten", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Aktiver gjengivelse av blokkinformasjonsoverlegg for å vise informasjon\nom blokkerings- eller verifikatorens feilmarkør,\nmens du holder nede 'renderInfoOverlay'-tasten", + "litematica.config.info_overlays.comment.infoHudMaxLines": "Maks antall info linjer å vise for HUD samtidig", + "litematica.config.info_overlays.comment.infoHudOffsetX": "X forskyvningen av info HUD fra skjermkanten", + "litematica.config.info_overlays.comment.infoHudOffsetY": "Y-forskyvningen til Info HUD fra skjermkanten", + "litematica.config.info_overlays.comment.infoHudScale": "Skaleringsfaktor for den generiske info HUD teksten", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "Når aktivert, vil blokk informasjon overlegg og blokk informasjon Linjer\nkunne rake spor etter til væskeblokker i stedet for å gå gjennom dem", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "Maks antall elementer å vise på\ni materiallisten info HUD straks", + "litematica.config.info_overlays.comment.materialListHudScale": "Skaleringsfaktor for material liste info HUD", + "litematica.config.info_overlays.comment.statusInfoHud": "Aktiver en statusinfo HUD-renderer,\nsom gjengir noen få biter med statusinformasjon, for eksempel\ngjeldende lagmodus og gjengivelsesaktivert tilstand", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Tillat automatisk midlertidig aktivering av statusinfo HUD \"når nødvendig\",\nfor eksempel når du oppretter en plassering og har deaktivert gjengivelse", + "litematica.config.info_overlays.comment.toolHudOffsetX": "X forskyvningen av info HUD fra skjermkanten", + "litematica.config.info_overlays.comment.toolHudOffsetY": "Y-forskyvningen til Info HUD fra skjermkanten", + "litematica.config.info_overlays.comment.toolHudScale": "Skaleringsfaktor for verktøyets HUD tekst", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "Alfaverdien til sidene på feilmarkeringsboksen", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "Maksimalt antall uoverensstemmende posisjoner som skal gjengis\npå en gang i Schematic Verifier-overlegget.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Aktiver gjengivelse av skjematisk verifiseringsmarkøroverlegg", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Skulle advarselsmeldingen om å være i lagmodus\neller ha noen av gjengivelsesalternativene deaktivert\nvises når du laster inn en ny skjematisk\neller oppretter en ny plassering", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "Fargen på feltvalgboksene, når de ikke er valgt", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "Høydepunktsfargen for elementet i blokken som ble sett på", + "litematica.config.colors.comment.materialListHudItemCountsColor": "Fargen på varen teller tekst i materiallisten info HUD", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "Fargen på Schematic Rebuild-modusens bryter- eller plassblokkvelgeroverlegg", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "Fargen på skjematisk gjenoppbyggingsmodus bryter alle blokker unntatt målrettet velgeroverlegg", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "Fargen på Skjematisk gjenoppbyggingsmoduss erstatningsvelgeroverlegg", + "litematica.config.colors.comment.schematicOverlayColorExtra": "Fargen på blokkene overlegg for ekstra blokker", + "litematica.config.colors.comment.schematicOverlayColorMissing": "Fargen på blokkene overlegg for manglende blokker", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "Fargen på blokkenes overlegg har feil blokker", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "Fargen på blokkene overlegg for feil blokktilstander", + "litematica.config.hotkeys.comment.addSelectionBox": "Legg til en ny valgboks (posisjon 1) her", + "litematica.config.hotkeys.comment.cloneSelection": "Raskt å klone det nåværende området utvalget.\nDette utgjør i utgangspunktet bare et skjematisk notat,\nog lager så en plassering av den skjematiske og velger den,\nog slår også av verktøymodus til lim modus.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Slett den valgte boksen", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "Når easyPlaceMode er aktivert, brukes denne nøkkelen til å plassere blokkene", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Gjør det mulig å raskt slå på/av Easy Place-modus", + "litematica.config.hotkeys.comment.executeOperation": "Utfør den valgte verktøyoperasjonen med\ngjeldende valg eller plassering i modusene Fyll, Erstatt,\nLim inn skjema osv.", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Inverterer skjema-/spøkelsesblokkgjengivelsesstatusen\nmens denne tastebindingen holdes nede", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Inverterer Overlay-gjengivelsesstatusen mens denne tastebindingen holdes nede", + "litematica.config.hotkeys.comment.layerModeNext": "Rull gjengivelsesmodusen (alle, lag) fremover", + "litematica.config.hotkeys.comment.layerModePrevious": "Rull gjengivelsesmodusen (alle, lag) bakover", + "litematica.config.hotkeys.comment.layerNext": "Flytt det tegnede laget opp", + "litematica.config.hotkeys.comment.layerPrevious": "Flytt det tegnede laget ned", + "litematica.config.hotkeys.comment.layerSetHere": "Sett anbudet til spillerens gjeldende posisjon", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Skyv det gjeldende valget i \"negativ\" retning\nDette er i hovedsak det samme som musehjulet ned\nmed Nudge-modifikatoren trykket", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Skyv det gjeldende valget i \"positiv\" retning\nDette er i hovedsak det samme som musehjulet opp\nmed Nudge-modifikatoren trykket", + "litematica.config.hotkeys.comment.moveEntireSelection": "Flytt hele gjeldende utvalg her", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Åpne siden for dette området", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Åpne Loaded Schematic GUI", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Åpne hovedmenyen i Litematica", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Åpne brukergrensesnittet til materiallisten for den nåværende\nvalgte skjematiske plasseringen", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Åpne Plasseringsinnstillinger GUI for den gjeldende\nvalgte plasseringen eller underregionen", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Åpne de Skjematiske plasseringene GUI", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Åpne de Skjematiske Prosjektene GUI", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Åpne Schematic Verifier GUI for den gjeldende\nvalgte skjematiske plasseringen", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Åpne område velger brukergrensesnitt", + "litematica.config.hotkeys.comment.openGuiSettings": "Åpne grensesnittet Konfigurasjon", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "Modifikatortasten for raskt å endre driftsmodus.\nHold denne og rull mens du holder \"verktøyelementet\" for raskt å gå gjennom modusen.", + "litematica.config.hotkeys.comment.pickBlockFirst": "En nøkkel for å velge å blokkere den første\nskjematiske blokken sporet til", + "litematica.config.hotkeys.comment.pickBlockLast": "En nøkkel for å velge å blokkere den siste skjematiske blokken\nstrålen sporet til, før den første (mulig) klientverden\n-blokken spores til. I utgangspunktet vil dette få\ndeg blokken du kan plassere mot en eksisterende blokk.", + "litematica.config.hotkeys.comment.pickBlockToggle": "En hurtigtast for å aktivere/deaktivere valg i\nGenerisk konfigurasjoner. Dette angis som en rask måte å aktivere\neller deaktivere valgknappene hvis de forstyrrer noe.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "Nøkkelen som gjør det mulig å gjengi blokkinformasjonsoverlegget.\nBruk NONE for ikke å kreve at en tast trykkes.\nDeaktiver det lignende navngitte alternativet i Visuals\n-konfigurasjonene for å deaktivere overlegget fullstendig.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "En hurtigtast for å la overleggene gjengi gjennom blokker.\nDette er bare en raskere måte å midlertidig aktivere\ndet samme som alternativet 'schematicOverlayRenderThroughBlocks' i Visuals gjør.", + "litematica.config.hotkeys.comment.rerenderSchematic": "Hurtigtast for å oppdatere/tegne kun skjemaet på nytt, i stedet for\nå måtte oppdatere vaniljeterrenget også med F3 + A", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Lagre gjeldende områdevalg som et skjema i minnet", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Lagre gjeldende områdevalg som et skjema i en fil", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Modifikatortast for å aktivere \"bryt alt unntatt\"\nmodus/funksjon i verktøymodus for skjemaredigering.\nI utgangspunktet når du holder denne tasten og slår en skjematisk blokk, vil\nalle andre blokker unntatt denne blokken bli fjernet fra skjemaet.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Modifikatortast for å aktivere funksjonen \"bryt alle identiske blokker\"\ni verktøymodus for skjemaredigering", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Modifikasjonstast for å aktivere retningsbestemt/kontinuerlig\npause- eller plasseringsfunksjon i verktøymodus for skjematisk redigering", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Modifikatortast for å aktivere \"erstatt alle identiske\"\nerstatningsmodus/funksjon i verktøymodus for skjematisk redigering", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Modifikatortast for å aktivere \"erstatt blokktype\"\nerstatningsmodus/funksjon i verktøymodus for skjemaredigering", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Modifikatortast for å aktivere retningsbestemt/kontinuerlig\nerstatningsmodus/funksjon i verktøymodus for skjemaredigering", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "skjematisk roteres 90 grader med klokken når den trykkes inn", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "Skjemaet speilvendes når det trykkes", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "Modifikatortasten å holde for å kunne bruke musehjulet\nfor å bla gjennom de skjematiske versjonene i versjonskontrollverktøymodus", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "En hurtigtast for å gå til neste skjematiske versjon i versjonskontrollverktøymodus", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "En hurtigtast for å gå til neste skjematiske versjon i versjonskontrollverktøymodus", + "litematica.config.hotkeys.comment.selectionGrabModifier": "Modifikatoren for å holde nede for å \"gripe\" en markert\nboks eller hjørne for å flytte markøren.", + "litematica.config.hotkeys.comment.selectionGrow": "Handlingshurtigtasten for å automatisk utvide valgboksen rundt\nalle tilstøtende/diagonalt koblede blokker", + "litematica.config.hotkeys.comment.selectionGrowModifier": "Modifikatortasten som skal holdes for å vokse eller krympe\nen valgboks mens du ruller", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "Modifikasjonstasten for å holde nede mens du ruller\nfor å skyve det valgte området eller hjørnet", + "litematica.config.hotkeys.comment.selectionModeCycle": "Endre modusen mellom Corners og Cuboid\ni områdevalgmodus", + "litematica.config.hotkeys.comment.selectionShrink": "Handlingen hotkey til å krympe valgboksen slik at der\nikke er noe tomt plass (tomt lag) på en side", + "litematica.config.hotkeys.comment.setAreaOrigin": "Sett/flytt startpunktet for det gjeldende\nområdevalget til spillerens posisjon", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Angi den første posisjonen til den valgte\nboksen til spillerens posisjon", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Angi den andre posisjonen av den valgte\nboksen til spillerens posisjon", + "litematica.config.hotkeys.comment.toggleAllRendering": "Slå alle gjengivelse på/av", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Veksle område-valgbokser som gjengir av/på", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Vis/Skjul skjematisk gjengivelse (blokker og overlegg) på/av", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Veksle på gjengivelsen av informasjonsoverlegg (for blokkinformasjon som holdes over markøren)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Slå gjengivelse av blokkoverlegg på/av", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Slå gjengivelsen av blokkoverleggskontur på/av", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Slå blokkoverlegget sidegjengivelse på/av", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Slå gjengivelse av skjematiske plasseringsbokser på/av", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "En hurtigtast for å veksle mellom plasseringsbegrensningsmodus", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Slå skjematisk blokkgjengivelse på/av", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "Veksle på signTextPaste-konfigurasjonsverdien (i Generisk kategori)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Veksle gjennomskinnelig mot ugjennomsiktig gjennomsiktig gjennomsiktig blokkering", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Veksle på gjengivelsen av Schematic Verifier-overlegg", + "litematica.config.hotkeys.comment.toolEnabledToggle": "Knappen for å slå av/på funksjonalitet for \"verktøy\"", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "Knappen som skal brukes mens du holder \"verktøy\" element\nfor å plassere det primære/første hjørnet", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "Knappen som skal brukes mens du holder \"verktøy\" element\nfor å plassere det andre hjørnet", + "litematica.config.hotkeys.comment.toolSelectElements": "Knappen til bruk for å velge hjørner eller bokser\nmens du holder \"verktøy\" -elementet", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "Modifikatortasten som skal holdes mens du bruker 'toolSelectElements'\nhurtigtasten, for å velge den primære blokktypen som skal brukes i noen av verktøymodusene", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "Modifikatortasten som skal holdes mens du bruker 'toolSelectElements'\nhurtigtasten, for å velge den sekundære blokktypen som skal brukes i noen av verktøymodusene", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Laster ut skjemaet for den valgte plasseringen, og fjerner dermed også alle plasseringer som er opprettet fra den", + "litematica.config.generic.prettyName.pickBlockEnabled": "Velg hurtigtaster for blokk", + "litematica.config.generic.prettyName.easyPlaceMode": "Enkel plass-modus", + "litematica.config.generic.prettyName.placementRestriction": "Plasseringsbegrensning", + "litematica.config.generic.prettyName.signTextPaste": "Signer Tekst Lim", + "litematica.config.generic.prettyName.toolItemEnabled": "Verktøygjenstanden er aktivert", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Arealutvalg Bokser gjengivelse", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Skjematisk plassering boks gjengivelse", + "litematica.config.visuals.prettyName.enableRendering": "Alle gjengivelse", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Skjematisk gjengivelse av blokker", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Skjematisk væskegjengivelse", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Skjematisk overleggsgjengivelse", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Skjematisk gjengivelse", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Gjennomsiktig skjematisk blokkgjengivelse", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Skjematisk overlegg fremstillinger", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Skjematisk overlegg Gjennomskinnelig sortering", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Skjematiske overlegg sider", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Blokker info overlegg gjengivelse", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifikatoroverleggsgjengivelse", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "Alle gjengivelse", + "litematica.error.area_selection.copy_failed": "Kunne ikke kopiere utvalget", + "litematica.error.area_selection.create_failed": "Kunne ikke opprette et nytt valg med navnet '%s', fil eksisterer allerede", + "litematica.error.area_selection.failed_to_load": "Kunne ikke laste området valg", + "litematica.error.area_selection.grow.no_sub_region_selected": "Ingen under-region valgt!", + "litematica.error.area_selection.no_placement_selected": "Ingen Skjematisk plassering valgt!", + "litematica.error.area_selection.rename.already_exists": "Feil: Det finnes allerede et område med filnavnet '%s'", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Ugyldig generert sikkert filnavn '%s'", + "litematica.error.duplicate_schematic_placement": "Feil: Forsøkt å legge til en plassering som allerede finnes", + "litematica.error.generic.creative_mode_only": "Denne handlingen er bare tilgjengelig i kreativ modus", + "litematica.error.generic.failed_to_delete_file": "Kunne ikke slette filen%s'", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Mislyktes i å sortere listen over ignorerte tilstander", + "litematica.error.generic.schematic_world_not_loaded": "Den kjemiske verden ble ikke lastet", + "litematica.error.area_editor.create_sub_region.exists": "En del-region med navnet '%s' finnes allerede", + "litematica.error.area_editor.no_selection": "Ingen aktive område-valg", + "litematica.error.area_editor.open_gui.no_selection": "For øyeblikket i valgmodus: Normal, men ingen områder er valgt for øyeblikket", + "litematica.error.area_editor.rename_sub_region.exists": "Kunne ikke gi nytt navn til underregionen:\nEn underregion eksisterer allerede med navnet%s", + "litematica.error.area_editor.switch_mode.no_selection": "Kan ikke bytte til valgmodus: Normalt fordi intet område er valgt.\nVelg et område eller opprett et nytt valg i nettleser for valg av område", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Kunne ikke laste Litematica-skjemaet", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Kunne ikke nedgradere Litematica Schematic", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Kunne ikke opprette Litematica-skjemaet", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Kunne ikke laste inn Skjematisk", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Kunne ikke konvertere strukturen til en Litematica-skjema", + "litematica.error.schematic.create.no_selections": "Ingen gyldig valg-områder!", + "litematica.error.schematic_load.cant_read_file": "Kan ikke lese den skjematiske filen '%s' (finnes ikke eller tillatelsesproblem)", + "litematica.error.schematic_load.no_schematic_selected": "Ingen Skjematisk fil valgt!", + "litematica.error.schematic_load.no_schematic_version_information": "Skjemaet har ikke versjonsinformasjon og kan ikke lastes inn på en trygg måte!", + "litematica.error.schematic_load.unsupported_schematic_version": "Ikke støttet eller fremtidig skjematisk versjon '%d'", + "litematica.error.schematic_load.unsupported_type": "Ukjent eller ikke støttet filtype for '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Kun Litematica-skjemaer kan eksporteres i andre formater!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "Den valgte skjematiske typen er ikke støttet for import!", + "litematica.error.schematic_placements.remove_fail_locked": "Plasseringen er låst!\n- Hold skift for å tvinge bort den", + "litematica.error.schematic_save.directory_doesnt_exist": "Ingen slik mappe: '%s'", + "litematica.error.schematic_save.file_already_exists": "Filen '%s' finnes allerede", + "litematica.error.schematic_save.invalid_directory": "Ugyldig mappe '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "Ugyldig skjematisk navn '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "Kunne ikke lage skjemaet!", + "litematica.error.schematic_read_from_file_failed.cant_read": "Klarte ikke lese skjematisk fra filen%s'", + "litematica.error.schematic_read_from_file_failed.exception": "Unntak ved forsøk på å lese skjematisk fra fil%s'", + "litematica.error.schematic_read_from_file_failed.no_file": "Kunne ikke lese skjematisk fra fil: ingen fil tilgjengelig (skjema i minnet?)", + "litematica.error.schematic_projects.empty_selection": "Tom område utvalg (0 delområder)", + "litematica.error.schematic_projects.failed_to_load_project": "Kunne ikke laste inn prosjekt", + "litematica.error.schematic_projects.failed_to_load_schematic": "Kan ikke laste skjematisk for gjeldende versjon", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Kunne ikke endre navn på prosjektfilen til '%s' (unntak)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Kan ikke endre navn på prosjekt til '%s', fil eksisterer allerede", + "litematica.error.schematic_projects.invalid_project_directory": "Ugyldig eller ikke-eksisterende prosjektmappe", + "litematica.error.schematic_projects.no_project_open": "Ingen prosjekt åpne", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "For øyeblikket i Schematic VCS-modus, men det er for øyeblikket ikke noe prosjekt åpent", + "litematica.error.schematic_projects.null_player": "Spilleren var null", + "litematica.error.schematic_projects.project_already_exists": "Prosjekt '%s' finnes allerede", + "litematica.error.schematic_projects.save_already_in_progress": "Lagring pågår allerede", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Kunne ikke opprette skjematisk mappe '%s'", + "litematica.error.schematic_write_to_file_failed.exception": "Klarte ikke å skrive skjematisk til filen%s' (unntak)", + "litematica.error.schematic_write_to_file_failed.exists": "Klarte ikke å skrive skjematisk til filen%s', fil eksisterer allerede", + "litematica.error.structure_write_to_file_failed.exception": "Klarte ikke å skrive strukturen til filen%s' (unntak)", + "litematica.error.structure_write_to_file_failed.exists": "Klarte ikke å skrive strukturen til filen%s', filen eksisterer allerede", + "litematica.hotkeys.category.generic_hotkeys": "Vanlig hurtigtast", + "litematica.info.schematic_load.schematic_loaded": "Skjematisk '%s' ble lastet til minne", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Høyreklikk på knappen for å avbryte en ventende forhåndsvisning\n- Ctrl + Alt + Shift + klikk for å sette miniatyrbildet fra et eksisterende PNG-bilde\n kalt 'thumb.png' fra samme katalog der skjematisk fil er.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Bruk den vanlige skjermbildetasten for å angi forhåndsvisningen.\nEller høyreklikk Set preview-knappen for å avbryte innstillingen av forhåndsvisningen.", + "litematica.info.schematic_manager.preview.success": "Forhåndsvisningsbilde er angitt", + "litematica.gui.button.area_editor.analyze_area": "Analyser området", + "litematica.gui.button.area_editor.change_corner_mode": "Hjørnemodus: %s", + "litematica.gui.button.area_editor.change_selection_mode": "Valgmodus: %s", + "litematica.gui.button.area_editor.create_schematic": "Lagre oppsett", + "litematica.gui.button.area_editor.create_sub_region": "Nytt delområde", + "litematica.gui.button.area_editor.origin_enabled": "Manuelt opprinnelse: %s", + "litematica.gui.button.area_editor.set_box_name": "Angi", + "litematica.gui.button.area_editor.set_selection_name": "Angi", + "litematica.gui.button.area_selection_mode": "Modus for områdevalg: %s", + "litematica.gui.button.area_selections.create_directory": "Opprett mappe", + "litematica.gui.button.area_selections.create_new_selection": "Nytt valg", + "litematica.gui.button.area_selections.create_selection_from_placement": "Fra plassering", + "litematica.gui.button.area_selections.unselect": "Fjern valget", + "litematica.gui.button.change_menu.area_editor": "Områderedaktør", + "litematica.gui.button.change_menu.configuration_menu": "Konfigurasjons meny", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Lasteskjemaer", + "litematica.gui.button.change_menu.schematic_manager": "Skjematisk leder", + "litematica.gui.button.change_menu.schematic_projects_manager": "Skjematisk VCS", + "litematica.gui.button.change_menu.show_area_selections": "Nettleser for områdevalg", + "litematica.gui.button.change_menu.show_loaded_schematics": "Lastet skjema", + "litematica.gui.button.change_menu.show_schematic_placements": "Skjematiske steder", + "litematica.gui.button.change_menu.task_manager": "Oppgave Behandler", + "litematica.gui.button.change_menu.to_main_menu": "Litematica-meny", + "litematica.gui.button.config_gui.colors": "Farger", + "litematica.gui.button.config_gui.generic": "Generisk", + "litematica.gui.button.config_gui.hotkeys": "Hurtigtaster", + "litematica.gui.button.config_gui.info_overlays": "Info overbelastninger", + "litematica.gui.button.config_gui.render_layers": "Generer lag", + "litematica.gui.button.config_gui.visuals": "Visuals", + "litematica.gui.button.config_gui.test": "Prøve", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Hold Shift for å lage et internt skjematisk", + "litematica.gui.button.hover.area_selections.unselect": "Fjerner valget av gjeldende områdevalg", + "litematica.gui.button.hover.material_list.clear_cache": "Tømmer materialbufferen\nNormalt skal dette ikke være nødvendig\nDette kan brukes i stedet for å slette 'material_cache.nbt'\nfilen i tilfelle cachen har feil data, som elementer\nlagret for blokker som ikke burde ha dem, som stempelhoder", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Hold shift for å skrive til en CSV-fil,\ni stedet for den vanlige ASCII-art-tabelltekstfilen", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Hold shift for å velge underregionene som brukes for materiallisten", + "litematica.gui.button.hover.plus_minus_tip": "Venstreklikk for å øke\nHøyreklikk for å redusere\nSkift og/eller Alt for å øke trinnets størrelse", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Venstreklikk for å øke\nHøyreklikk for å redusere\nShift/Alt/Ctrl for å øke trinnstørrelsen (multiplikativt)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Laster inn skjematisk fra filen.\nDette kan være nyttig hvis du gjør en feil\ni redigeringsmodus.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Det er for tiden et Schematic VCS-prosjekt åpent.\nSkjematisk VCS-modus overstyrer funksjonaliteten for normal områdevalg", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6Slett det sist plasserte eller lagrede området§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(Dette ble tidligere kalt skjematiske prosjekter.)\nGenerelt §6 bør du ikke§r bruke denne funksjonen,\nmed mindre du virkelig vet hvordan den fungerer og hva den gjør.\nDet endrer noe hvordan områdevalg, plasseringer og liming fungerer,\nspesielt at det også er en områdeslettingsoperasjon ved liming.\n\nI utgangspunktet er denne funksjonen ment for §6iterativt, på stedet§r designarbeid,\nog den lar deg enklere lage flere versjoner/øyeblikksbilder\nav samme bygg, og også å bytte mellom versjonene ved å slette det som er\ni verden først, og deretter lime inn neste versjon i stedet.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Flytte prosjektets opprinnelse til spillerens gjeldende posisjon\nDette vil også flytte utvalget og plasseringen av området", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Advarsel: Dette vil slette/overskrive gjeldende blokker\n§6i verden innenfor området som tidligere var\n§6plassert fra en versjon, eller lagret som en versjon\n§6( i utgangspunktet sist sett \"effektivt områdevalg\")", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Lagrer en ny skjematisk versjon til det gjeldende prosjektet", + "litematica.gui.button.material_list": "Liste over materialer", + "litematica.gui.button.material_list.clear_cache": "Tøm hurtigminne", + "litematica.gui.button.material_list.clear_ignored": "Klart ignorert", + "litematica.gui.button.material_list.hide_available": "Skjul tilgjengelige: %s", + "litematica.gui.button.material_list.ignore": "Ignorer", + "litematica.gui.button.material_list.list_type": "Vis: %s", + "litematica.gui.button.material_list.refresh_list": "Oppdater", + "litematica.gui.button.material_list.toggle_info_hud": "Info HUD: %s", + "litematica.gui.button.material_list.write_to_file": "Skriv til fil", + "litematica.gui.button.placement_sub.placement_configuration": "Plassering konfigurasjon", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Tilbakestill underregion", + "litematica.gui.button.placement_sub.slice_type": "Skive: %s", + "litematica.gui.button.schematic_manager.export_as": "Eksportere som:", + "litematica.gui.button.schematic_placement.abbr.rendering": "L", + "litematica.gui.button.schematic_placement.ignore_entities": "Ignorer enheter: %s", + "litematica.gui.button.schematic_placement.region_enabled": "Region: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Tilbakestill alle underregioner", + "litematica.gui.button.schematic_placement.toggle_all_off": "Alle §cOFF§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "Alle §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Lukker boks som gjengivelser: %s", + "litematica.gui.button.schematic_placement.hover.lock": "Låse en plassering forhindrer bevegelse eller\npå annen måte endring (ulykke)", + "litematica.gui.button.schematic_placement.hover.rendering": "Gjengivelse: %s\nMerk at dette fungerer litt funky\nog forhindrer ikke gjengivelse av enhet.\nVanligvis bør du bare deaktivere\nplasseringen helt", + "litematica.gui.button.schematic_placements.configure": "Konfigurer", + "litematica.gui.button.schematic_placements.disable": "Deaktiver", + "litematica.gui.button.schematic_placements.locked": "Låst: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Plassering: %s", + "litematica.gui.button.schematic_placements.remove": "Fjern", + "litematica.gui.button.schematic_placements.rendering_enabled": "Opprustning: %s", + "litematica.gui.button.schematic_placements.select": "Velg", + "litematica.gui.button.schematic_projects.close_project": "Lukk gjeldende prosjekt", + "litematica.gui.button.schematic_projects.create_project": "Opprett prosjekt", + "litematica.gui.button.schematic_projects.delete_area": "Slett området", + "litematica.gui.button.schematic_projects.load_project": "Last inn prosjekt", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Flytt til spiller", + "litematica.gui.button.schematic_projects.open_area_editor": "Områderedaktør", + "litematica.gui.button.schematic_projects.open_manager_gui": "Åpne Manager", + "litematica.gui.button.schematic_projects.open_project_browser": "VCS prosjekt utforsker", + "litematica.gui.button.schematic_projects.place_to_world": "Plasser verdenen", + "litematica.gui.button.schematic_projects.save_version": "Lagre versjon", + "litematica.gui.button.schematic_verifier.ignore": "Ignorer", + "litematica.gui.button.schematic_verifier.range_type": "Range: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Tilbakestill ignorert", + "litematica.gui.button.schematic_verifier.reset_verifier": "Tilbakestill data", + "litematica.gui.button.schematic_verifier.resume": "Gjenoppta verifiseringen", + "litematica.gui.button.schematic_verifier.start": "Start bekreftelse", + "litematica.gui.button.schematic_verifier.stop": "Stopp verifisering", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "Info HUD: %s", + "litematica.gui.button.cancel": "Avbryt", + "litematica.gui.button.configure": "Konfigurer", + "litematica.gui.button.copy": "Kopier", + "litematica.gui.button.create_directory": "Opprett ny mappe", + "litematica.gui.button.create_placement": "Lag plassering", + "litematica.gui.button.delete": "Slett", + "litematica.gui.button.disable": "Deaktiver", + "litematica.gui.button.enable": "Aktiver", + "litematica.gui.button.import": "Importer", + "litematica.gui.button.load_schematic_to_memory": "Last Skjematisk", + "litematica.gui.button.mirror_value": "Speil: %s", + "litematica.gui.button.move_to_player": "Flytt til spiller", + "litematica.gui.button.ok": "OK", + "litematica.gui.button.reload": "Last inn på nytt", + "litematica.gui.button.remove": "Fjern", + "litematica.gui.button.remove_placement": "Fjern plassering", + "litematica.gui.button.rename": "Gi nytt navn", + "litematica.gui.button.rotation_value": "Rotasjon: %s", + "litematica.gui.button.save_new_schematic_version": "Lagre versjon", + "litematica.gui.button.save_schematic": "Lagre oppsett", + "litematica.gui.button.save_to_file": "Lagre til fil", + "litematica.gui.button.schematic_verifier": "Skjematisk verifikator", + "litematica.gui.button.set_preview": "Angi forhåndsvisning", + "litematica.gui.button.tool_mode": "Verktøy modus: %s", + "litematica.gui.button.unload": "Lesse", + "litematica.gui.button.unlocked": "Ulåst", + "litematica.gui.label.area_editor.box_name": "Navn på underregionboks", + "litematica.gui.label.area_editor.selection_name": "Navn på utvalg", + "litematica.gui.label.area_editor.corner_1": "Hjørne 1", + "litematica.gui.label.area_editor.corner_2": "Hjørne 2", + "litematica.gui.label.area_editor.origin": "Opprinnelse", + "litematica.gui.label.area_editor.dimensions": "Dimensjoner", + "litematica.gui.label.area_editor.pos1": "Hjørne 1", + "litematica.gui.label.area_editor.pos2": "Hjørne 2", + "litematica.gui.label.area_editor.sub_regions": "Underregioner (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Valgt område: %s", + "litematica.gui.label.area_selection_box_count": "Esker: %d", + "litematica.gui.label.area_selection_origin": "Opprinnelse: %s", + "litematica.gui.label.area_selection.mode.normal": "Vanlig", + "litematica.gui.label.area_selection.mode.simple": "Enkel", + "litematica.gui.label.block_info.state_client": "Klient blokk status", + "litematica.gui.label.block_info.state_schematic": "Skjematisk verdensblokktilstand", + "litematica.gui.label.block_info_list_type.all": "Alle", + "litematica.gui.label.block_info_list_type.render_layers": "Generer lag", + "litematica.gui.label.easy_place_protocol.auto": "Automatisk", + "litematica.gui.label.easy_place_protocol.none": "Ingen", + "litematica.gui.label.easy_place_protocol.slabs_only": "Kun heller", + "litematica.gui.label.easy_place_protocol.v2": "Versjon 2", + "litematica.gui.label.easy_place_protocol.v3": "Versjon 3", + "litematica.gui.label.data_fixer_mode.always": "Alltid", + "litematica.gui.label.data_fixer_mode.below_1205": "Bare under 1.20.5", + "litematica.gui.label.data_fixer_mode.below_120X": "Bare under 1.20.x", + "litematica.gui.label.data_fixer_mode.below_119X": "Bare under 1.19.x", + "litematica.gui.label.data_fixer_mode.below_117X": "Bare under 1.17.x", + "litematica.gui.label.data_fixer_mode.below_116X": "Bare under 1.16.x", + "litematica.gui.label.data_fixer_mode.below_113X": "Bare under 1.13.x", + "litematica.gui.label.data_fixer_mode.below_112X": "Bare under 1.12.x", + "litematica.gui.label.data_fixer_mode.never": "Aldri", + "litematica.gui.label.loaded_schematic.modified_on": "§6Endret den %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "Tilgjengelig", + "litematica.gui.label.material_list.title.item": "Element", + "litematica.gui.label.material_list.title.missing": "Mangler", + "litematica.gui.label.material_list.title.total": "Totalt", + "litematica.gui.label.material_list.multiplier": "Multiplikator:", + "litematica.gui.label.material_list.name": "Navn", + "litematica.gui.label.material_list.progress": "Fremgang: %s", + "litematica.gui.label.material_list.progress.done": "Ferdig med %s", + "litematica.gui.label.material_list.progress.mismatch": "Ikke samsvarende %s", + "litematica.gui.label.material_list.progress.missing": "Mangler %s", + "litematica.gui.label.material_list.total": "Totalt: %s elementer", + "litematica.gui.label.origin.auto": "Automatisk", + "litematica.gui.label.origin.manual": "Manuell", + "litematica.gui.label.paste_nbt_behavior.none": "Ingen", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Plasser & endre data", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Sted og avslutt", + "litematica.gui.label.placement_sub.region_name": "Regionnavn: %s", + "litematica.gui.label.placement_sub.region_position": "Region posisjon", + "litematica.gui.label.placement_sub.region_size": "Region størrelse: %s", + "litematica.gui.label.placement_settings.placement_origin": "Plasseringsopprinnelse", + "litematica.gui.label.render_layers.hotkey": "Hurtigtast", + "litematica.gui.label.render_layers.hover.hotkey": "Hurtigtastene for neste/forrige lag vil påvirke denne grensen.\nHvis begge ikke er valgt, vil hurtigtastene påvirke\ngrensen som er nærmest spilleren.", + "litematica.gui.label.replace_behavior.all": "Alle", + "litematica.gui.label.replace_behavior.none": "Ingen", + "litematica.gui.label.replace_behavior.with_non_air": "Med ikke-luft", + "litematica.gui.label.schematic_info.schematic_author": "Skjematisk av: §f%s§r", + "litematica.gui.label.schematic_info.description": "Beskrivelse:", + "litematica.gui.label.schematic_info.enclosing_size": "Vedlegg størrelse:", + "litematica.gui.label.schematic_info.enclosing_size_value": "Vedlagte størrelse: §f%s§r", + "litematica.gui.label.schematic_info.name": "Navn:", + "litematica.gui.label.schematic_info.region_count": "Regioner: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Opprettet: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "Endret: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "Totalt antall blokker: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Blokker/Volum: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Totalt volum: §f%d§r blokker", + "litematica.gui.label.schematic_info.version": "Litematisk versjon: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Skjema §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Opprett en plassering", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Opprett umiddelbart nye plasseringer\nog velg denne plasseringen", + "litematica.gui.label.schematic_placement.enclosing_size": "Lukker størrelse: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Hold shift for å deaktivere plassering når opprettet", + "litematica.gui.label.schematic_placement.in_memory": "KUN I MINNET", + "litematica.gui.label.schematic_placement.origin": "Opprinnelse: %s", + "litematica.gui.label.schematic_placement.rename_placement": "Endre plassering:", + "litematica.gui.label.schematic_placement.schematic_file": "Fil: %s", + "litematica.gui.label.schematic_placement.schematic_name": "Ordning: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Delområder: %s", + "litematica.gui.label.schematic_placement.sub_regions": "Underregioner (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "Åpnet prosjekt: %s", + "litematica.gui.label.schematic_projects.origin": "Opprinnelse:", + "litematica.gui.label.schematic_projects.project": "Prosjekt:", + "litematica.gui.label.schematic_projects.version": "Versjon: %s (av %s)", + "litematica.gui.label.schematic_projects.version_entry": "Ver. %d - %s", + "litematica.gui.label.schematic_projects.version_name": "Versjons navn:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Ignorer enheter", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Hold skift for å overskrive en eksisterende fil", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Lagre fra skjematisk verden", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "Hvis aktivert, opprettes skjemaet ved å lagre\ninnholdet i utvalget fra den skjematiske verden\ni stedet for den normale vaniljeverdenen.\nDette lar deg kombinere eller trimme skjemaer uten å måtte\nlime dem inn i en midlertidig kreativ verden.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Kun synlige blokker [eksperimentell hurtighax]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Støtte blokker", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Ta med eventuelle nødvendige støtteblokker i «Kun synlige blokker»-modus,\nfor ting som Repeatere, Komparatorer, Tepper eller gravitasjonsblokker som vil være synlige", + "litematica.gui.label.schematic_verifier.count": "Antall", + "litematica.gui.label.schematic_verifier.expected": "Forventet", + "litematica.gui.label.schematic_verifier.found": "Funnet", + "litematica.gui.label.schematic_verifier_display_type.all": "Alle (ikke-ignorert)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "Riktig status", + "litematica.gui.label.schematic_verifier_display_type.extra": "Ekstra blokker", + "litematica.gui.label.schematic_verifier_display_type.missing": "Mangler blokker", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Feil blokker", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Feil stater", + "litematica.gui.label.schematic_verifier.status.done_errors": "Feil: §cBlokk: %s§r, §6Tilstand: %s§r, §bMangler: %s§r, §dExtra: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aRiktig: %s§r, totalt: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Usett biter: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Skjematisk verifikator", + "litematica.gui.label.task.title.remaining_chunks": "%s, gjenværende biter (%s)", + "litematica.gui.label.task_name.area_analyzer": "Områdeanalysator", + "litematica.gui.label.task_name.delete": "Slett oppgave", + "litematica.gui.label.task_name.fill": "Fyll oppgave", + "litematica.gui.label.task_name.material_list": "Liste over materialer", + "litematica.gui.label.task_name.paste": "Lim inn Skjema", + "litematica.gui.label.task_name.save_schematic": "Lagre oppsett", + "litematica.gui.label.task_name.verifier": "Verifikator", + "litematica.gui.message.confirm_file_deletion": "Vil du slette filen%s'?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "Vil du slette det «sist påvirket» området?\nDette vil slette alle blokker og enheter innenfor det området prosjektleder sist ble plassert i verden. eller sist lagret som en versjon. (Vanligvis vil \"sist sett av området\", slik at hvis du skulle sykle versjoner, ville det ikke forlate blokker bak fra den forrige versjonen.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Vil du plassere denne versjonen til verden?\nDet vil slette alle blokker som er innenfor dette området prosjektlederen har blitt plassert sist i verden, eller sist lagret som en versjon. (Vanligvis vil \"sist sett av området\", slik at hvis du skulle sykle versjoner, ville det ikke forlate blokker bak fra den forrige versjonen.)", + "litematica.gui.title.area_editor_normal": "Områderedigering (normal/multiboks-modus)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Områderedigering (§6§lSchematisk VCS-område§r)", + "litematica.gui.title.area_editor_simple": "Områderedigering (liten modus)", + "litematica.gui.title.area_editor_sub_region": "Områderedaktør (underregion)", + "litematica.gui.title.area_editor.sub_region_name": "Navn på underregion", + "litematica.gui.title.area_selection_manager": "Valg av område", + "litematica.gui.title.configure_schematic_placement": "Konfigurer skjematisk plassering", + "litematica.gui.title.configure_schematic_sub_region": "Konfigurer plasseringsunderregion", + "litematica.gui.title.configs": "Litematica-konfigurasjoner - %s", + "litematica.gui.title.confirm_file_deletion": "Bekreft sletting av fil", + "litematica.gui.title.copy_area_selection": "Kopier område valg '%s'", + "litematica.gui.title.create_area_selection": "Opprett nytt område valg", + "litematica.gui.title.create_area_selection_from_placement": "Opprett et nytt områdevalg fra en skjematisk plassering", + "litematica.gui.title.create_directory": "Lag en ny mappe", + "litematica.gui.title.create_in_memory_schematic": "Lag et skjema i minnet", + "litematica.gui.title.create_schematic_project": "Opprett et nytt skjematisk prosjekt", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "Last Skjematisk", + "litematica.gui.title.manage_loaded_schematics": "Administrer innlastede skjemaer", + "litematica.gui.title.manage_schematic_placements": "Styr kamuflasjer", + "litematica.gui.title.material_list.area_analyzer": "Områdeanalyse for utvalg av%s'", + "litematica.gui.title.material_list.placement": "Materialliste for plassering '%s'", + "litematica.gui.title.material_list.schematic": "Materialliste for skjematisk '%s' (%s av %s regioner)", + "litematica.gui.title.material_list.select_schematic_regions": "Velg underregionene for materiallisten for '%s'", + "litematica.gui.title.rename_area_selection": "Endre navn på området", + "litematica.gui.title.rename_area_sub_region": "Gi nytt navn til underregion", + "litematica.gui.title.rename_schematic": "Gi nytt navn", + "litematica.gui.title.create_schematic_from_selection": "Lagre det valgte området som et skjema", + "litematica.gui.title.save_exported_schematic": "Lagre en eksportert %s av '%s'", + "litematica.gui.title.save_imported_schematic": "Lagre en importert oppsett", + "litematica.gui.title.save_schematic_from_memory": "Lagre et skjema i minnet til en fil", + "litematica.gui.title.save_schematic_filename": "Skjematisk filnavn", + "litematica.gui.title.schematic_browser": "Skjematisk Nettleser", + "litematica.gui.title.schematic_manager": "Skjematisk leder", + "litematica.gui.title.schematic_project_manager": "Skjematisk VCS-prosjektleder", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Bekreft sletting av område", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Bekreft sted til verden handling", + "litematica.gui.title.schematic_projects.save_new_version": "Lagre ny skjematisk versjon", + "litematica.gui.title.schematic_projects_browser": "Skjematiske VCS prosjekter Nettleser", + "litematica.gui.title.schematic_verifier": "Skjematisk bekreftelse for '%s'", + "litematica.gui.title.schematic_verifier_errors": "Skjematisk verifikatoren feil", + "litematica.gui.title.task_manager": "Oppgave Behandler", + "litematica.hud.area_selection.box_count": "Boks: %s", + "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "Hjørner", + "litematica.hud.area_selection.mode.expand": "Utvid", + "litematica.hud.area_selection.origin": "Opprinnelse: %s", + "litematica.hud.area_selection.selected_area_normal": "Område: %s", + "litematica.hud.area_selection.selected_area_simple": "Område [§6Enkel modus§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "Underregion: %s", + "litematica.hud.area_selection.selection_corners_mode": "Hjørner-modus: %s", + "litematica.hud.delete.target_mode": "Slett målmodus: %s", + "litematica.hud.delete.target_mode.area": "Gjeldende område", + "litematica.hud.delete.target_mode.placement": "Nåværende plassering", + "litematica.hud.misc.easy_place_mode_enabled": "Enkel plass-modus §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Plasseringsbegrensningsmodus §aON§r", + "litematica.hud.misc.render_layer_mode": "Lagmodus: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Lagmodus: %s", + "litematica.hud.misc.renderer_status": "Kjøpere: A: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Datagjenopprettingsmodus: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Erstatt blokker: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Ignorer innholdet i inventar: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Lås denne koordinaten\nDette tillater endring av de andre koordinatene\nuten å påvirke de låste", + "litematica.hud.schematic_placement.hover_info.placement_locked": "Denne plasseringen har blitt låst og kan ikke\nendres uten å låse den opp først", + "litematica.hud.schematic_placement.hover_info.placement_modified": "Denne plasseringen har blitt endret", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Denne underregionen er endret", + "litematica.hud.schematic_placement.selected_placement": "Plassering", + "litematica.hud.schematic_placement.selected_sub_region": "Underregion", + "litematica.hud.schematic_placement.sub_region_count": "Regioner", + "litematica.hud.schematic_placement.sub_region_modified": "Endret", + "litematica.hud.schematic_placement.sub_region_origin": "Region opprinnelse: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Regioner endret", + "litematica.hud.selected_mode": "Modus", + "litematica.hud.schematic_projects.current_version_date": "Dato: %s", + "litematica.hud.schematic_projects.current_version": "Versjon: %s/%s - navn: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Prosjektets opprinnelse: %s", + "litematica.hud.schematic_projects.project_name": "Prosjekt: %s", + "litematica.hud.schematic_projects_mode": "§6Skjematisk VCS-modus§r", + "litematica.info.material_list": "- Hurtigtasten for materialliste vil åpne den sist viste materiallisten,\n hvis det er en lagret\n- For å bytte til en annen materialliste, åpne en via\n GUI-knappen i Plasseringskonfigurasjon GUI eller\n den skjematiske nettleseren\n- Den lagrede/sist viste listen er også glemt\n hvis den valgte skjematiske plasseringen endres\n- Hvis det ikke er noen siste har sett materialliste ennå,\n , så brukes den valgte plasseringen, hvis det finnes en", + "litematica.label.alignment.center": "Midtstilt", + "litematica.label.alignment.top_center": "Øverst i midten", + "litematica.label.none_lower": "ingen", + "litematica.label.no": "nei", + "litematica.label.yes": "ja", + "litematica.message.error.area_deletion_aborted": "Avbrutt eller avbrutt område", + "litematica.message.error.empty_area_selection": "Tomt område valg (ingen bokser)", + "litematica.message.error.invalid_schematic_name": "Ugyldig skjematisk navn '%s'", + "litematica.message.error.no_area_selected": "§cIngen område valgt§r", + "litematica.message.error.no_placement_selected": "§cIngen plassering valgt§r", + "litematica.message.error.only_works_in_single_player": "§cDenne operasjonen fungerer kun i enkeltspiller§r", + "litematica.message.error.move.pending_tasks": "§cKan ikke starte en flytteoperasjon mens det er ventende oppgaver§r", + "litematica.message.error.placement_paste_outside_world": "Plasseringen kan ikke limes inn i nåværende posisjon, fordi den går utenfor verdenens grenser.", + "litematica.message.error.schematic_paste_failed": "§cSkjematisk Lim inn til verden mislyktes§r", + "litematica.message.error.schematic_save_failed": "Klarte ikke å lagre skjematisk til filen%s'", + "litematica.message.error.schematic_save_interrupted": "Skjematisk sparing avbrutt eller stoppet", + "litematica.message.error.schematic_save_no_area_selected": "§cSkjematisk lagring mislyktes - intet område valgt§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "Fant ingen passende hotbar-spor for pick block!\nSjekk konfigurasjonen Generisk -> §epickBlockableSlots§r.\nOgså avhengig av §epickBlockAvoid*§6-konfigurasjonene, kan plukkeblokkfunksjonen nekte å erstatte verktøy eller andre skadelige gjenstander i disse sporene.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "Ingen hotbar-spor satt i Generic -> §epickBlockableSlots§6-konfigurasjonen!", + "litematica.message.added_selection_box": "La til et nytt utvalg i %s", + "litematica.message.area_clear_fail": "§cKunne ikke tømme området(e)§r", + "litematica.message.area_cleared": "Området er fjernet", + "litematica.message.area_filled": "Område fylt", + "litematica.message.area_fill_fail": "Kunne ikke fylle området", + "litematica.message.area_selections.selection_created_from_placement": "Opprettet et nytt utvalg av plassering '%s'", + "litematica.message.easy_place_fail": "§6Handling forhindret av Easy Place-modus", + "litematica.message.grabbed_element_for_moving": "Ta tak i et element for å flytte", + "litematica.message.in_memory_schematic_created": "Laget et skjema i minnet som '%s'", + "litematica.message.litematic_saved_as": "Oppgradert Litematica Schematics dataversjon\nSkjematisk lagret som '%s'", + "litematica.message.material_list.material_cache_cleared": "Materialbuffer tømt", + "litematica.message.material_list_written_to_file": "Materiallisten skrevet til fil '%s'", + "litematica.message.moved_area_origin": "Flyttet områdets opprinnelsespunkt fra %s => %s", + "litematica.message.moved_selection": "Flyttet gjeldende utvalg fra %s => %s", + "litematica.message.paste_with_servux": "§6Plasseringen lastes opp til Servux for innliming", + "litematica.message.placement.cant_modify_is_locked": "§cPlasseringen er låst og kan ikke endres§r", + "litematica.message.placement.moved_placement_origin": "Flyttet plasseringsopprinnelsen fra %s => %s", + "litematica.message.placement.moved_subregion_to": "Flyttet under-område til %s", + "litematica.message.placement.rotation_set_to": "Plassering rotert til %s", + "litematica.message.placement.mirror_set_to": "Plassering speilet til %s", + "litematica.message.placement_restriction_fail": "§6Handling forhindret av modus med plasseringsbegrensning", + "litematica.message.removed_area_origin": "Fjernet det eksplisitte/manuelle opprinnelsespunktet for området", + "litematica.message.removed_selection_box": "Fjernet valgboks %s", + "litematica.message.scheduled_task_added": "Planlagt oppgave lagt til...", + "litematica.message.litematic_downgrade_exported_as": "Skjematisk eksport nedgradert til '%s'\n§6MERK: Dette er en eksperimentell funksjon; datatap kan forekomme.§r", + "litematica.message.schematic_exported_as": "Skjematisk eksportert som '%s'", + "litematica.message.schematic_pasted": "Skjematisk limt i verden", + "litematica.message.schematic_pasted_using_fill_and_setblock": "Skjematisk limt inn ved hjelp av §b%s§r fill og §b%s§r setblock kommandoer", + "litematica.message.schematic_pasted_using_setblock": "Skjematisk limt inn ved hjelp av §b%s§r setblock-kommandoer", + "litematica.message.schematic_pasted_using_world_edit": "Skjematisk limt inn med §b%s§r World Edit //set-kommandoer", + "litematica.message.schematic_placement_created": "Plassering opprettet for '%s'", + "litematica.message.schematic_preview_cancelled": "Forhåndsvisningsoppgaven ble avbrutt", + "litematica.message.schematic_read_from_file_success": "Skjematisk lastet fra fil%s", + "litematica.message.schematic_rendering_refreshed": "Skjematisk gjengivelse oppdatert", + "litematica.message.schematic_saved_as": "Skjematisk lagret som '%s", + "litematica.message.schematic_save_task_created": "Skjematisk lagring av oppgave opprettet", + "litematica.message.set_area_origin": "Sett opprinnelsespunktet for området til %s", + "litematica.message.set_selection_box_point": "Sett/flyttet punktet %d til %s", + "litematica.message.toggled": "Skiftet mellom %s %s", + "litematica.message.value.on": "PÅ", + "litematica.message.value.off": "AV", + "litematica.message.schematic_projects.project_created": "Prosjekt '%s' opprettet", + "litematica.message.schematic_projects.project_loaded": "Prosjektet '%s' lastet", + "litematica.message.schematic_projects.version_saved": "Ny versjon (#%s) lagret som '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Merk: Du er for øyeblikket i modus for enkel valg av område", + "litematica.message.warn.layer_mode_currently_at": "Merk: Du er for øyeblikket i '%s' gjengivelseslagsmodus", + "litematica.message.warn.main_rendering_disabled": "Advarsel: Hovedgjengivelsen er for øyeblikket deaktivert\nSe Visuals -> %s, eller hurtigtaster -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Advarsel: Gjengivelse av skjematisk blokker er for øyeblikket deaktivert\nSe Visuals -> %s, eller hurtigtaster -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Advarsel: Når du laster inn ikke-Litematica-skjemaer direkte, vil ikke de opprettede plasseringene være vedvarende.\nOgså hvis du må laste inn skjemaet mange ganger, vil den skjematiske typen konvertering etterslep (for store skjemaer) skje hver gang du laster den.\n\nDet anbefales derfor enten å importere skjemaet og lagre det i Litematica-formatet via Schematic Manager-menyen, eller enda bedre, lime inn det originale skjemaet inn i en midlertidig verden ved å bruke MCEdit eller Lim inn-modus i Litematica, og deretter lag et nytt Litematica-skjema fra det, fortrinnsvis ved å bruke flere underregioner for å fange bygget tett, der det er aktuelt.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "Den målrettede plasseringen er for øyeblikket ikke valgt. Hurtigtasten Erstatt alle fungerer bare på den/de valgte underregionen(e) av plasseringen du klikker på. Så for å erstatte blokkene i bare én underregion, velg den underregionen. For å erstatte i hele skjemaet (alle solregioner), velg hele plasseringen og ikke en underregion av den. Blokkene erstattes også kun innenfor området som er begrenset av gjeldende gjengivelseslag-innstilling.", + "litematica.message.warn.schematic_rendering_disabled": "Advarsel: Skjematisk gjengivelse er for øyeblikket deaktivert\nSe Visuals -> %s, eller hurtigtaster -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Advarsel: Verifikatorens overleggsgjengivelse er for øyeblikket deaktivert! Se infooverlegg -> %s (eller hurtigtaster -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Ugyldig inndata for et tall '%s'", + "litematica.message.warning.schematic_projects_hidden": "Advarsel: Det skjematiske versjonskontrollsystemet er for øyeblikket skjult. Generelt bør du IKKE bruke dette, med mindre du virkelig vet hvordan det fungerer og endrer noe av mod-oppførselen. Den er ment for iterativt, på stedet designarbeid, der det er behov for å veksle mellom forskjellige versjoner av bygningen på stedet (= slette og erstatte den forrige versjonen). Hvis du vil bruke det, aktiver alternativet Generisk -> unhideSchematicVCS", + "litematica.warning.area_editor.area_rendering_disabled": "Merk: Gjengivelsen av områdevalgbokser er for øyeblikket deaktivert\nSe Visuals -> %s, eller hurtigtaster -> %s ['%s']", + "litematica.tool_hud.block_1": "Blokk: %s", + "litematica.tool_hud.block_2": "Erstatt: %s", + "litematica.tool_hud.facing": "Motiv: %s", + "litematica.tool_mode.name.area_selection": "Valgt område", + "litematica.tool_mode.name.delete": "Slett", + "litematica.tool_mode.name.fill": "Fyll", + "litematica.tool_mode.name.grid_paste": "Grid Lim inn Skjematisk i verden", + "litematica.tool_mode.name.move": "Flytt", + "litematica.tool_mode.name.paste_schematic": "Lim inn Skjematisk i verden", + "litematica.tool_mode.name.rebuild": "Rediger Skjematisk", + "litematica.tool_mode.name.replace_block": "Erstatt blokk", + "litematica.tool_mode.name.schematic_placement": "Skjematisk plassering" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/pl_PL.json b/src/main/resources/assets/litematica/lang/crowdin/pl_PL.json new file mode 100644 index 0000000000..a50fd5dced --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/pl_PL.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "Wersja protokołu easyPlaceProtocol", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "wkleić NbtRestoreBehavior", + "litematica.config.generic.name.pasteReplaceBehavior": "wklejZamieńZachowanie", + "litematica.config.generic.name.placementReplaceBehavior": "umieszczenieZamieńZachowanie", + "litematica.config.generic.name.placementRestrictionWarn": "ostrzeżenie o ograniczeniach lokowania", + "litematica.config.generic.name.selectionCornersMode": "zaznaczone narożniki", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryWłączony", + "litematica.config.generic.name.customSchematicBaseDirectory": "customSchematicBaseDirectory", + "litematica.config.generic.name.areaSelectionsPerWorld": "Wybór obszaru na świat", + "litematica.config.generic.name.betterRenderOrder": "lepsza kolejność", + "litematica.config.generic.name.changeSelectedCornerOnMove": "zmień zaznaczone narożniki", + "litematica.config.generic.name.cloneAtOriginalPosition": "klonuj w oryginalnej pozycji", + "litematica.config.generic.name.commandDisableFeedback": "Komenda Wyłączona Informacja zwrotna", + "litematica.config.generic.name.commandFillMaxVolume": "polecenieWypełnijMaksymalnąGłośność", + "litematica.config.generic.name.commandFillNoChunkClamp": "polecenieWypełnijNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "limitpoleceniaPerTick", + "litematica.config.generic.name.commandNameClone": "CommNameClone", + "litematica.config.generic.name.commandNameFill": "polecenieNameFill", + "litematica.config.generic.name.commandNameSetblock": "CommNameSetblock", + "litematica.config.generic.name.commandNameSummon": "nazwa polecenia: Przywołanie", + "litematica.config.generic.name.commandTaskInterval": "Interwał zadań komendy", + "litematica.config.generic.name.commandUseWorldEdit": "polecenieUżyjŚwiatEdytuj", + "litematica.config.generic.name.debugLogging": "debugowanieLogowanie", + "litematica.config.generic.name.datafixerMode": "Tryb naprawiania danych", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickSąsiadujący", + "litematica.config.generic.name.easyPlaceFirst": "Najpierw prosty", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldWłączone", + "litematica.config.generic.name.easyPlaceMode": "łatwy tryb rozmieszczania", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerObsługa", + "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", + "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "encjaDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncKopia zapasowa", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout", + "litematica.config.generic.name.entityDataSyncLoadNbt": "jednostkaDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "wykonaj WymagajNarzędziaWstrzymującego", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "Obrót stałe", + "litematica.config.generic.name.generateLowercaseNames": "generujMałeNazwy", + "litematica.config.generic.name.highlightBlockInInventory": "wyróżnianie ekwipunku", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "Tryb warstwy podąża za graczem", + "litematica.config.generic.name.loadEntireSchematics": "Załaduj Schematy", + "litematica.config.generic.name.materialListIgnoreState": "MateriałListIgnoreState", + "litematica.config.generic.name.pasteAlwaysUseFill": "wklejZawszeUżywajWypełnij", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "wklejIgnorujBlokujElementyCałkowicie", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "wklejIgnorujBlokujElementyZWypełnienia", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "wklejIgnorujCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "wklejIgnorujEntities", + "litematica.config.generic.name.pasteIgnoreInventories": "wklejIgnorujZapasy", + "litematica.config.generic.name.pasteToMcFunctionFiles": "wklej Pliki Funkcji", + "litematica.config.generic.name.pasteUseFillCommand": "wklej polecenie", + "litematica.config.generic.name.pasteUsingCommandsInSp": "wklej CommandsInSp", + "litematica.config.generic.name.pasteUsingServux": "wklejUżywającServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "wybierzBlokujUnikajUszkodzone", + "litematica.config.generic.name.pickBlockAvoidTools": "wybierzBlokujUnikajNarzędzi", + "litematica.config.generic.name.pickBlockEnabled": "wybierzBlokujWłączone", + "litematica.config.generic.name.pickBlockIgnoreNbt": "wybierzBlokujIgnorujNbt", + "litematica.config.generic.name.pickBlockShulkers": "wybierzBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "wybierzBlockableSlots", + "litematica.config.generic.name.placementRestriction": "ograniczenie umiejscowienia", + "litematica.config.generic.name.renderMaterialListInGuis": "renderowanie listy materiałów w Guis", + "litematica.config.generic.name.renderThreadNoTimeout": "renderowanieWątekBez przekroczenia limitu czasu", + "litematica.config.generic.name.serverNbtRequestRate": "serverNbtRequestRate", + "litematica.config.generic.name.signTextPaste": "znakTekstWklej", + "litematica.config.generic.name.toolItem": "Element narzędzia", + "litematica.config.generic.name.toolItemEnabled": "element włączony", + "litematica.config.generic.name.toolItemComponents": "Składniki narzędzia", + "litematica.config.generic.name.unhideSchematicVCS": "pokażSchematVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "włącz Renderowanie pól wyboru obszaru", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "włączPlacementBoxesRendering", + "litematica.config.visuals.name.enableRendering": "Włączanie renderowania", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "włączSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "włączSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "włączSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "włączSchematyczneRenderowanie", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", + "litematica.config.visuals.name.ignoreExistingFluids": "ignorujIstniejącePłyny", + "litematica.config.visuals.name.overlayReducedInnerSides": "nakładkaZmniejszoneWewnętrzneBoki", + "litematica.config.visuals.name.placementBoxSideAlpha": "umieszczenieBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderowanieAreaSelectionBoxSides", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksAsTranslucent", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderowanieCollidingSchematicBlocks", + "litematica.config.visuals.name.renderErrorMarkerConnections": "renderowanieErrorMarkerConnections", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderowanieErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "renderowaniePlacementBoxSides", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderowanieUmieszczenieZamykającePole", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderowanieUmieszczenieZamykająceBokiPola", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderPrzezroczystyBlokWewnętrzneBoki", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "SchematicOverlayEnableOutlines", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "SchematicOverlayEnableResorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "schematyczny obrys", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "SchematicOverlayOutlineWidthThrough", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schematycznie OverlayRenderThroughBlocks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "Brakujący schemat", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "schematicOverlayTypeWrongState", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesAlignment", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayWyrównanie", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudWyrównanie", + "litematica.config.info_overlays.name.toolHudAlignment": "Wyrównanie narzędzia", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "Blokowanie InfoLinesy włączone", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontScale", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blokInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayWłączone", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "MateriałListHudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "MateriałHudScale", + "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "narzędzieHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "narzędzieHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "narzędzieHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "weryfikatorBłądPodświetlenieAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "weryfikatorBłądMaksymalnePozycjeHilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "weryfikatorOverlayEnabled", + "litematica.config.info_overlays.name.warnDisabledRendering": "ostrzeżonoWyłączonoRenderowanie", + "litematica.config.colors.name.areaSelectionBoxSideColor": "obszarWybórPolaKolorBoku", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "podświetlBlockInInventoryColor", + "litematica.config.colors.name.materialListHudItemCountsColor": "MateriałListHudItemCountsColor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematicRebuildBreakPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schematicRebuildBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schematicRebuildReplaceOverlayColor", + "litematica.config.colors.name.schematicOverlayColorExtra": "Dodatkowy schemat", + "litematica.config.colors.name.schematicOverlayColorMissing": "Brakujący schemat", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schematicOverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "schematicOverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "dodajPoleZaznaczenia", + "litematica.config.hotkeys.name.cloneSelection": "klonuj zaznaczenie", + "litematica.config.hotkeys.name.deleteSelectionBox": "usuń zaznaczone pole", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "Przełącznik łatwego odwzorowania", + "litematica.config.hotkeys.name.executeOperation": "wykonaj Operację", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "InvertGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "InvertOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "Tryb warstwyNastępny", + "litematica.config.hotkeys.name.layerModePrevious": "Tryb warstwyPoprzedni", + "litematica.config.hotkeys.name.layerNext": "warstwa następna", + "litematica.config.hotkeys.name.layerPrevious": "warstwa Poprzednia", + "litematica.config.hotkeys.name.layerSetHere": "Zestaw warstw", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionNegatywny", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "nudgeSelectionPositive", + "litematica.config.hotkeys.name.moveEntireSelection": "przesuńCałkowity wybór", + "litematica.config.hotkeys.name.openGuiAreaSettings": "Ustawienia obszaru otwartego Gui", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "otwarte schematy GuiLoaded", + "litematica.config.hotkeys.name.openGuiMainMenu": "otwórzGuiMenuGłówne", + "litematica.config.hotkeys.name.openGuiMaterialList": "otwarta lista materiałów Gui", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "Ustawienia OpenGuiPlacement", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "otwarteGuiSchematicPlacements", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "otwarte projekty schematyczne Gui", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "weryfikator openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "otwórzGuiSelectionManager", + "litematica.config.hotkeys.name.openGuiSettings": "otwórzUstawieniaGui", + "litematica.config.hotkeys.name.operationModeChangeModifier": "modyfikacja zmiany trybu operacji", + "litematica.config.hotkeys.name.pickBlockFirst": "wybierzBlockFirst", + "litematica.config.hotkeys.name.pickBlockLast": "wybierzBlokujOstatni", + "litematica.config.hotkeys.name.pickBlockToggle": "wybierzBlokujPrzełącz", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderowanieInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderujNakładkaPrzezBloki", + "litematica.config.hotkeys.name.rerenderSchematic": "ponowne renderowanieSchematyczne", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "Zapisz AreaAsInMemorySchemat", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "zapisz AreaAsSchematicToFile", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematycznyEdytujBreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "schematicEditBreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematycznyEdytujZamieńBlok", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "schematicEditReplaceDirection", + "litematica.config.hotkeys.name.schematicPlacementRotation": "schematyczneUmieszczenieObrót", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schematyczneUmieszczenieLustro", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "Modyfikator schematu", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "SchematicVersionCycleNext", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "schematicVersionCyclePoprzedni", + "litematica.config.hotkeys.name.selectionGrabModifier": "wybórGrabModifier", + "litematica.config.hotkeys.name.selectionGrow": "wybórRozwój", + "litematica.config.hotkeys.name.selectionGrowModifier": "wybórWzrostModyfikator", + "litematica.config.hotkeys.name.selectionNudgeModifier": "wybórNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "cykltrybu wyboru", + "litematica.config.hotkeys.name.selectionShrink": "wybórZmniejsz", + "litematica.config.hotkeys.name.setAreaOrigin": "ustawPochodzenieObszaru", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "ustawPozycjęPolaZaznaczenia1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "ustawPozycjęPolaZaznaczenia2", + "litematica.config.hotkeys.name.toggleAllRendering": "przełączWszystkieRenderowanie", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "przełącz pole wyboru obszaru renderowania", + "litematica.config.hotkeys.name.toggleSchematicRendering": "przełączSchematyczneRenderowanie", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "przełączInfoOverlayRenderowanie", + "litematica.config.hotkeys.name.toggleOverlayRendering": "przełącz nakładkęRenderowanie", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "przełączNakładkaKonturRenderowanie", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "przełączNakładanieRenderowanie Boczne", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "przełączUmieszczaniePolaRenderowanie", + "litematica.config.hotkeys.name.togglePlacementRestriction": "TgglePlacementRestriction", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "przełączSchematycznyBlokRendering", + "litematica.config.hotkeys.name.toggleSignTextPaste": "przełączPodpiszTekstWklej", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "przełączTranslucentRendering", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "przełączVerifierOverlayRenderowanie", + "litematica.config.hotkeys.name.toolEnabledToggle": "włącz narzędzie", + "litematica.config.hotkeys.name.toolPlaceCorner1": "narzędziePlaceCorner1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "narzędziePlaceCorner2", + "litematica.config.hotkeys.name.toolSelectElements": "Elementy selekcji narzędzi", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "narzędzieWybierzModyfikatorBlok1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "narzędzieWybierzModyfikatorBlok2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "rozładujCurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "Typ „protokołu dokładnego rozmieszczania”, który należy użyć.\n- Auto: Używa wersji v3 w trybie jednego gracza i domyślnie tylko Slabs w trybie wielu graczy,\n , chyba że serwer ma mod Carpet, który wysyła pakiet „carpet:hello”\n , w takim przypadku na serwerze używana jest wersja v2.\n- Wersja 3: Obsługiwana tylko przez samą Litematicę (w trybie jednego gracza) lub przez Servux.\n- Wersja 2: Zgodna z serwerami z modem Carpet\n (QuickCarpet autorstwa skyrising i DeadlyMC,\n lub CarpetExtra oprócz FabricCarpet.\n I w obu przypadkach reguła Carpet 'accurateBlockPlacement' musi być włączona\n na serwerze).\n- Tylko płyty: Naprawia tylko górne płyty. Zgodna z serwerami Paper.\n- Brak: Nie modyfikuje współrzędnych.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Czy dane NBT bloków mają zostać przywrócone,\ni jaka metoda jest do tego używana.\n- Place & Data Modify spróbuje umieścić blok „NBT-picked”\n w pobliżu gracza, a następnie użyje polecenia data modify\n , aby przenieść dane NBT do bloku setblock'ed.\n- Place & Clone spróbuje umieścić blok „NBT-picked”\n w pobliżu gracza, a następnie sklonuje go do ostatecznej lokalizacji.\n- Teleport & Place spróbuje teleportować gracza w pobliże, a następnie\n bezpośrednio umieści przedmiot NBT-picked w odpowiedniej pozycji.\nNależy pamiętać, że metoda teleportacji i umieszczenia obecnie nie działa poprawnie lub w ogóle.\nZalecaną metodą jest §ePlace & Data Modify§r, jednak aby zadziałała\nprawdopodobnie będziesz musiał obniżyć pasteCommandLimit do 1 na tick i zwiększyć\npasteCommandInterval do 1-4 ticków lub coś w tym stylu.\nDlatego powinieneś używać tej metody tylko do wklejania ważnych bloków, które potrzebują danych,\nna przykład tworząc schemat samych inwentarzy\n, a następnie wklejając go z zachowaniem zastępowania ustawionym na None.", + "litematica.config.generic.comment.pasteReplaceBehavior": "Zachowanie wymiany istniejących bloków\nw trybie narzędzia wklejania schematu", + "litematica.config.generic.comment.placementReplaceBehavior": "Blok zastępuje zachowanie podczas dodawania bloków\ndo świata schematu.\n\nPozwala to na używanie nakładających się na siebie miejsc bez\npóźniej obsługiwane miejsce zawsze nadpisując wcześniejsze miejsca powietrzem.\nZ drugiej strony niektóre bloki, takie jak lekkie bloki uważane są za\nza powietrze, by potrzebowali oni \"Wszystkiego\" zamiany zachowania\n, aby się w ogóle umieścić.", + "litematica.config.generic.comment.placementRestrictionWarn": "Wybiera, który typ komunikatu ostrzegawczego (jeśli istnieje)\nkiedy albo Tryb Łatwego Miejsca albo Ograniczenie umiejscowienia uniemożliwia umieszczenie bloku", + "litematica.config.generic.comment.selectionCornersMode": "Tryb zaznaczania powierzchni narożników do użycia (Korner lub Rozwiń)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "Jeżeli włączone, katalog ustawiony w 'customSchematicBaseDirectory'\nbędzie używany jako katalog główny/podstawowy schematu\nzamiast normalnego katalogu '.minecraft/schematics/'", + "litematica.config.generic.comment.customSchematicBaseDirectory": "Katalog schematu głównego/podstawowego do użycia,\n, jeśli włączono opcję „customSchematicBaseDirectoryEnabled”", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Użyj katalogów głównych dla świata lub serwera dla wyboru obszaru\n§6UWAGA: Nie wyłączaj tej opcji podczas transmisji na żywo,\n§6ponieważ przeglądarka wyboru obszaru pokaże adres IP serwera\n§6w widżecie nawigacyjnym, a także w nazwie/ścieżce bieżącego wyboru\n§6do momentu ponownej zmiany bieżącego katalogu i wyboru", + "litematica.config.generic.comment.betterRenderOrder": "Jeśli włączone, renderowanie schematyczne jest wykonywane\npoprzez wstrzykiwanie innego wywołania renderowania do kodu renderowania vanilla\n. Powinno to skutkować lepszym renderowaniem/porządkowaniem bloków półprzezroczystych\ni blokami schematycznymi, które nie są renderowane\npoprzez bloki/teren świata klienta.\nJeśli renderowanie nie działa (na przykład z Optifine),\nspróbuj wyłączyć tę opcję.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "Jeśli prawda, wybrany narożnik wyboru obszaru\njest zawsze ustawiony na ostatni przeniesiony róg,\npodczas używania skrótów klawiszy narożników", + "litematica.config.generic.comment.cloneAtOriginalPosition": "Jeśli opcja jest włączona, użycie skrótu Klonowania utworzy pozycję\nw oryginalnej pozycji wyboru obszaru,\nzamiast na aktualną pozycję gracza", + "litematica.config.generic.comment.commandDisableFeedback": "Jeśli włączone, polecenie feedback jest automatycznie wyłączane\n, a następnie ponownie włączane dla operacji wklejania, wypełniania i usuwania w trybie wieloosobowym\n(które używają poleceń /setblock i /fill) poprzez wyłączenie, a następnie\nponowne włączenie reguły gry sendCommandFeedback po zakończeniu zadania", + "litematica.config.generic.comment.commandFillMaxVolume": "Maksymalny rozmiar/objętość każdego pojedynczego pola\n, które można wypełnić za pomocą operacji Fill/Delete opartych na poleceniach\n. Większe obszary/objętości zostaną podzielone na wiele poleceń.\nWszystkie obszary są również początkowo podzielone na pola per-chunk.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Wyłącza dzielenie objętości wypełnienia (w trybach wypełniania, zamiany i usuwania)\ndo podziałów dla podziałów", + "litematica.config.generic.comment.commandLimitPerTick": "Maksymalna liczba poleceń wysyłanych na cykl gry,\npodczas korzystania z funkcji Wklej, Wypełnij i Usuń na serwerze,\ngdzie będą używane polecenia setblock i fill.\nNależy pamiętać, że funkcja Wklej może przekroczyć tę liczbę o kilka poleceń\npodczas korzystania z funkcji przywracania NBT, która wymaga dwóch dodatkowych poleceń dla każdego bloku.", + "litematica.config.generic.comment.commandNameClone": "Nazwa polecenia klonowania, która ma być używana w przypadku korzystania z funkcjonalności trybu kreatywnego opartego na poleceniu\nna serwerach.\nObecnie jest ona używana tylko przez funkcję Wklej, jeśli zachowanie przywracania NBT\njest ustawione na „Umieść i klonuj”.", + "litematica.config.generic.comment.commandNameFill": "Nazwa komendy wypełniania używana podczas korzystania z funkcji trybu kreatywnego opartego na komendach\nna serwerach", + "litematica.config.generic.comment.commandNameSetblock": "Nazwa polecenia setblock, którego należy użyć podczas korzystania z funkcji trybu kreatywnego opartego na poleceniu\nna serwerach,\n, mianowicie funkcji Wklej schemat do świata", + "litematica.config.generic.comment.commandNameSummon": "Wezwanie nazwy poleceń do użycia podczas korzystania z funkcji trybu kreatywnego opartego na komendach\nna serwerach,\n, a mianowicie funkcji Wklej schemat w świecie", + "litematica.config.generic.comment.commandTaskInterval": "Odstęp czasu w taktach gry, w którym wykonywane są zadania Wklej, Wypełnij i Usuń\n. Konfiguracja commandLimitPerTick ustawia maksymalną liczbę poleceń wysyłanych na wykonanie\n, a ta konfiguracja\nustawia odstęp czasu w taktach gry przed następnym wykonaniem.", + "litematica.config.generic.comment.commandUseWorldEdit": "Jeśli włączone, zamiast używać skonfigurowanych poleceń setblock i fill,\nużywane są polecenia World Edit //pos1, //pos2 i //set.\nNależy pamiętać, że używanie poleceń World Edit jest około 3 razy wolniejsze\nniż używanie poleceń vanilla ze względu na limit poleceń na tick,\noraz WE wymagające wielu poleceń na blok lub obszar (//pos1 //pos2 //set).\n§6OSTRZEŻENIE: Opcja zachowania wklejania i zastępowania NIE BĘDZIE DZIAŁAĆ, jeśli używane są\n§6polecenia World Edit i wypełniania woluminów zamiast pojedynczych poleceń setblock!\nDlatego zaleca się używanie poleceń vanilla, jeśli masz uprawnienia do ich uruchamiania.\nJest jeszcze jedna rzecz, która może sprawić, że w niektórych przypadkach będziesz preferować polecenia WE\n, ponieważ mogą one zapobiec aktualizacji bloków, jeśli serwer nie ma\nmoda Carpet, a zatem nie jest dostępna reguła '/carpet fillUpdates false'.", + "litematica.config.generic.comment.debugLogging": "Włącza niektóre komunikaty debugowania w konsoli gry,\ndo debugowania niektórych problemów lub awarii.", + "litematica.config.generic.comment.datafixerMode": "Konfigurowalny poziom naprawiania danych stosowany do załadowanych schematów.\nTa opcja może poprawić wydajność ładowania\nschematów poprzez pominięcie podstawowego poziomu naprawiania danych,\n, ale może też spowodować poważną utratę danych, jeśli zostanie wyłączona.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Domyślna wartość schematu dla Vanilla Data Fixer\n\nSłuży do dostosowania najniższej możliwej wartości, a wartość używana\njest używana, gdy załadowany schemat nie zawiera tych informacji.\n\n§6OSTRZEŻENIE: To ustawienie powinno być używane zgodnie z poleceniem\n§6programisty Litematica, takiego jak Masa.\n§6W razie wątpliwości zachowaj wartość domyślną dla Minecraft 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "Używa kodu Clicks Adjacent z wersji 1.12.2 ornithe.\nDziała tylko po włączeniu opcji §a\"easyPlacePostRewrite\"§r.", + "litematica.config.generic.comment.easyPlaceFirst": "Powoduje to, że tryb Łatwego Miejsca umieścisz pierwszego/najbliższy blok\nnajpierw patrzysz, a nie najdalej wysunięty/najdalej na dół.\nUstawienie tej opcji na fałsz pozwala na umieszczenie wielu warstw \"naraz\",\nponieważ najdalej idące bloki zostałyby umieszczone przed bliższymi blokami blokuje linię wzroku.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "Kiedy włączone, możesz przytrzymać klawisz\ni spojrzeć na różne bloki schematyczne, aby je umieścić,\nbez konieczności klikania na każdy blok osobno.", + "litematica.config.generic.comment.easyPlaceMode": "Po włączeniu tej opcji próba użycia elementu/umieszczenia bloku\nna blokach schematycznych spowoduje umieszczenie tego bloku w tej pozycji", + "litematica.config.generic.comment.easyPlacePostRewrite": "Po włączeniu tryb Easy Place używa kodu\n„Post-Rewrite” z wersji 1.12.2 ornithe.\n§6OSTRZEŻENIE! TO JEST EKSPERYMENTALNE", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "Jeśli ta opcja jest włączona, Litematica sama obsługuje tzw.\n„Carpet mod Accurate Block Placement Protocol” w trybie dla jednego gracza.\nZaleca się pozostawienie tej opcji włączonej, jeśli\nzamierzasz używać opcji Easy Place w trybie dla jednego gracza.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "Interwał w milisekundach tryb Łatwego Miejsce czeka\npo zamianie pól ekwipunku i umieszczeniu bloku.\nPrzydatne do unikania umieszczania złych bloków podczas wysokiego pingu.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Usiada rękę gracza, gdy używasz Łatwego Miejsca.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "Jeśli włączone, zmniejsza dystans zasięgu z +1,0 do wartości\nVanilla, aby serwery nie odrzucały umieszczania odległych bloków o długości\n.", + "litematica.config.generic.comment.entityDataSync": "Użyj protokołu synchronizacji danych encji z Servux\naby uzyskać dane encji z serwera", + "litematica.config.generic.comment.entityDataSyncBackup": "Użyj metody Vanilla NBT Query, gdy Servux\nnie jest dostępny. Ta metoda wymaga uprawnień operatora.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "Wartość limitu czasu pamięci podręcznej w sekundach, przez którą pamięć podręczna encji przechowuje rekordy,\n.\nNiższa wartość oznacza częstsze aktualizacje, ale\nmożesz rozważyć wyższą wartość, jeśli\nTwoja litematyka nie zapisze wszystkich danych NBT.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Załaduj zsynchronizowane dane NBT do Client World.\n§6OSTRZEŻENIE! Ta funkcja spowoduje niezgodność\n§6z innymi modami, które polegają na tych danych.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Wymagaj trzymania aktywnego elementu narzędzia\naby skrót klawiszowy do wykonania operacji", + "litematica.config.generic.comment.fixChestMirror": "Włącz naprawę uszkodzonego lustrzanego kodu klatki piersiowej w wanilii", + "litematica.config.generic.comment.fixRailRotation": "Jeśli to prawda, to zostanie zastosowana poprawka na błąd waniliowy w Rails,\ngdzie obroty o 180 stopni na prostych torach północ-południe i\nna torach wschód-zachód obracają się o 90 stopni przeciwnie do ruchu wskazówek zegara zamiast >_>", + "litematica.config.generic.comment.generateLowercaseNames": "Jeśli włączone, domyślnie sugerowane nazwy schematów\nbędą małymi literami i używają podkreśleń zamiast spacji", + "litematica.config.generic.comment.highlightBlockInInventory": "Po włączeniu podświetla element (w tym skrzynki Shulker, które go zawierają)\noglądanego bloku na schemacie", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Pomiń nową kontrolę odległości/współrzędnych, która została dodana w 1.18.2.\n\nTo sprawdzenie łamie \"dokładny protokół umiejscowienia\" i powoduje, że\nkażdy blok umieszczony z żądaniem rotacji (lub innej właściwości) po prostu stanie się blokami wizualnymi.\n\nZasadniczo nie ma potrzeby nigdy tego wyłączenia.\nSprawdzenie nawet nie istniało nigdy przed 1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "Jeśli prawda, warstwa renderowania śledzi gracza.\nUwaga: niestety, powoduje to zwinięcie zakresu typów warstw", + "litematica.config.generic.comment.loadEntireSchematics": "Jeśli wartość jest równa true, cały schemat jest zawsze ładowany jednocześnie.\nJeśli wartość jest równa false, ładowana jest tylko ta część, która znajduje się w zasięgu wzroku klienta.", + "litematica.config.generic.comment.materialListIgnoreState": "Gdy włączone, dokładny stan bloku jest ignorowany i tylko typ bloku musi się zgadzać", + "litematica.config.generic.comment.pasteAlwaysUseFill": "Wymusza to użycie polecenia wypełnienia (zamiast setblock) nawet w przypadku pojedynczych bloków", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "Jeśli włączone, blokowane obiekty nie są wklejane wcale\nza pomocą wklejania opartego na poleceniach w trybie wieloosobowym.\nUmożliwia to łatwiejsze wklejanie w dwóch przejściach, jeśli\nchcesz użyć opcji przywracania NBT dla ekwipunku itp. w drugim przejściu,\nco zwykle wymaga znacznie wolniejszej szybkości wklejania/szybkości poleceń.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "Jeśli opcja jest włączona, wszystkie bloki są ignorowane przy wypełnianiu poleceń\npodczas wklejania. Pozwala im to na samodzielne wklejanie,\n, co jest wymagane, jeśli opcja przywracania NBT jest używana.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "Jeśli włączone, limit poleceń jest ignorowany podczas wklejania bloków\nz blokiem z włączoną opcją przywracania NBT.\nWydaje się, że to w jakiś sposób rozwiązuje problem, w którym NBT przywróci\nw przeciwnym razie dla wielu bloków z niską szybkością poleceń.", + "litematica.config.generic.comment.pasteIgnoreEntities": "Jeśli ta opcja jest włączona, funkcja wklejania nie wklei żadnych obiektów", + "litematica.config.generic.comment.pasteIgnoreInventories": "Nie wklej zawartości ekwipunku podczas wklejania schematu", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "Jeżeli ta opcja jest włączona, to zamiast faktycznego wklejania schematów do świata,\nsą one zapisywane jako polecenia setblock w plikach tekstowych.", + "litematica.config.generic.comment.pasteUseFillCommand": "Jeśli włączone, zamiast używać tylko indywidualnych poleceń /setblock,\noperacja wklejenia polecenia (używana na serwerach)\nspróbuje również użyć komend /fill dla wszystkich ciągłych obszarów tego samego bloku.\nTo nie ma efektu w pojedynczym graczu, ponieważ mod ustawia bloki bezpośrednio\nw zintegrowanym świecie serwera i w ogóle nie używa poleceń.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "To tymczasowe obejście problemu, umożliwiające użycie polecenia wklejania\nrównież w trybie jednego gracza, co pozwala na użycie wklejania ograniczonego do warstwy renderowania\nw trybie jednego gracza, co obecnie nie działa z\nwklejaniem bezpośredniego dostępu do świata, z którego normalnie korzysta jeden gracz.\n\nNależy pamiętać, że będzie to miało takie same ograniczenia przywracania danych NBT\n, jakie normalnie ma wklejanie w trybie wielu graczy.", + "litematica.config.generic.comment.pasteUsingServux": "Użyj Servux, aby wkleić schemat bezpośrednio na serwer.\nTa metoda jest znacznie szybsza niż tradycyjna metoda oparta na poleceniach\ni obsługuje przywracanie\ndanych NBT jednostki.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Unikaj wymiany uszkodzonych przedmiotów na pasku podręcznym", + "litematica.config.generic.comment.pickBlockAvoidTools": "Zapobiega zastępowaniu jakichkolwiek narzędzi na pasku skrótów.\n\nOznacza to wszelkie przedmioty, które rozszerzają zwykłą klasę ToolItem.", + "litematica.config.generic.comment.pickBlockEnabled": "Włącza schematyczny wybór skrótów klawiszowych na świecie.\nIstnieje również skrót klawiszowy do przełączania tych skrótów klawiszowych... o.o", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Włącza ustawienie „pickBlockIgnoreNbt” dla\nEasy Place Post-Rewrite z wersji 1.12.2 ornithe.", + "litematica.config.generic.comment.pickBlockShulkers": "Jeśli ta opcja jest włączona, a wymagany przedmiot dla bloku wyboru\nnie znajduje się bezpośrednio w ekwipunku gracza, ale\nznajduje się pudełko Shulkera, które go zawiera, pudełko Shulkera\nzostanie przeniesione do ręki gracza.", + "litematica.config.generic.comment.pickBlockableSlots": "Miejsca na pasku podręcznym, które mogą być\nużywane do blokowania pobierania schematów", + "litematica.config.generic.comment.placementRestriction": "Gdy włączone, klucz użyj może być użyty tylko\n, gdy trzymasz poprawny element dla wybranej pozycji,\ni docelowa pozycja musi mieć brakujący blok w schemacie", + "litematica.config.generic.comment.renderMaterialListInGuis": "Czy lista materiałów powinna\nbyć renderowana wewnątrz GUI", + "litematica.config.generic.comment.renderThreadNoTimeout": "Usuwa limit czasu z renderowania wątków.\nJeśli podczas poruszania się wokół\nlub w przypadku dużych schematów, możesz to wyłączyć. Jednak w niektórych przypadkach uczyni\nschematem dużo wolniejszym.", + "litematica.config.generic.comment.serverNbtRequestRate": "Limit żądań dla synchronicznego danych jednostki serwera", + "litematica.config.generic.comment.signTextPaste": "Automatyczne ustawianie tekstu w interfejsach graficznych znaków ze schematu", + "litematica.config.generic.comment.toolItem": "Element do użycia jako \"narzędzie\" do wyboru itp.", + "litematica.config.generic.comment.toolItemEnabled": "Jeśli wartość jest równa prawda, to za pomocą elementu „narzędzie” można sterować zaznaczeniami itp.", + "litematica.config.generic.comment.toolItemComponents": "Komponenty danych dotyczące elementu narzędzia.\nUstaw na \"pusty\", aby wyłączyć.\nAkceptowana składnia jest taka sama jak komenda \"/give\".", + "litematica.config.generic.comment.unhideSchematicVCS": "Odkrywa przycisk menu Schematic VCS (Version Control System),\ni włącza klawisz skrótu oraz ogólną funkcjonalność VCS.\n(Wcześniej nazywało się to Schematic Projects.)\n\nOgólnie rzecz biorąc, §6nie powinieneś§ używać tej funkcji,\nchyba że naprawdę wiesz, jak ona działa i co robi.\nNieco zmienia ona sposób, w jaki działa zaznaczanie, rozmieszczanie i wklejanie obszarów,\nw szczególności, że podczas wklejania następuje również operacja usuwania obszaru.\n\nZasadniczo ta funkcja jest przeznaczona do §6iteracyjnej, lokalnej pracy projektowej,\ni umożliwia łatwiejsze tworzenie wielu wersji/migawek\ntej samej kompilacji, a także przełączanie się między wersjami poprzez usunięcie najpierw tego, co\njest w świecie, a następnie wklejenie w to miejsce kolejnej wersji.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Włącz renderowanie pól wyboru obszaru", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Włącz schematyczne renderowanie pól rozmieszczenia", + "litematica.config.visuals.comment.enableRendering": "Opcja głównego renderowania. Włącza/wyłącza WSZYSTKIE renderowanie modyfikacji.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Włącza schemat renderowania bloków.\nWyłączenie tego pozwala zobaczyć tylko nakładkę kolorów", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Włącza schematyczne renderowanie płynów.\nWyłączenie tego pozwala na łatwiejsze oglądanie bloków i nakładek.\nTo również zabija nakładkę w miejscu, w którym znajdował się płyn.", + "litematica.config.visuals.comment.enableSchematicOverlay": "Główna opcja przełącza dla renderowania nakładki blokowej schematu\n", + "litematica.config.visuals.comment.enableSchematicRendering": "Włącz renderowanie schematu i nakładki", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Maksymalny rozmiar wątku renderowania świata schematycznego\nBędzie to miało bezpośredni wpływ na ogólną wydajność wielowątkową\n\n§6UŻYWAJ Z OSTROŻNOŚCIĄ!! To zadziała dopiero\n§6po opuszczeniu gry i ponownym dołączeniu.", + "litematica.config.visuals.comment.ghostBlockAlpha": "Wartość alfa bloków duchów,\npodczas renderowania ich jako półprzezroczystych.\n§6Uwaga: §7Musisz także osobno włączyć renderowanie półprzezroczyste,\n, używając opcji „renderBlocksAsTranslucent”!", + "litematica.config.visuals.comment.ignoreExistingFluids": "Jeśli ta opcja jest włączona, wszystkie bloki cieczy są ignorowane jako „dodatkowe bloki”\ni jako „błędne bloki”, tzn. takie, w których schemat zawiera bloki powietrza lub inne.\nZasadniczo dzięki temu budowanie obiektów pod wodą jest o wiele mniej irytujące.\nUwaga: najprawdopodobniej będziesz chciał jednocześnie włączyć opcję „renderCollidingSchematicBlocks”\n, aby umożliwić renderowanie bloków wewnątrz cieczy.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "Jeśli włączone, to przylegające/dotykające strony wewnętrzne\ndla nakładek bloku są usuwane/nie renderowane", + "litematica.config.visuals.comment.placementBoxSideAlpha": "Wartość alfa boków podregionu", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "Jeśli opcja jest włączona, pola wyboru obszaru\nbędą miały renderowane przybory boczne", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "Jeśli włączone, schematy są renderowane\nza pomocą przezroczystych \"bloków duchów\"", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "Jeśli włączone, bloki w schematach są renderowane\nrównież wtedy, gdy w świecie klienta jest już blok (błędny).\nPrawdopodobnie w większości przydatne przy próbie zbudowania\nczegoś, co jest tam w drodze do śnieżnych warstw lub wody.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Renderowanie linii łączących między kolejnymi rogami podświetlenia pól weryfikatora.\nTo był błąd renderowany, z którym doświadczyli niektórzy ludzie, ale przynajmniej niektórzy gracze\npolubili go i poprosili o jego zostanie, więc ta opcja \"przywróciła\" go", + "litematica.config.visuals.comment.renderErrorMarkerSides": "Jeśli włączone, znaczniki błędów w weryfikatorze schematów\nbędą miały (przezroczyste) strony zamiast zarysu", + "litematica.config.visuals.comment.renderPlacementBoxSides": "Jeśli opcja jest włączona, umiejscowione pola podregionu schematycznego\nbędą miały ich boczne quady", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "Jeśli opcja jest włączona, to pole zamykające jest renderowane wokół\nwszystkich podregionów w schemacie (umieszczenie)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "Jeśli opcja jest włączona, to okno otaczające wokół\nbędzie miało wyświetlane jego boczne quady", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "Jeśli włączone, strony modelu są również renderowane\ndla wewnętrznych stron w trybie półprzezroczystym", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Umożliwia renderowanie obrysu ramki drucianej dla\nnakładki bloku schematycznego", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Włącza sortowanie przeźroczyste dla\nnakładki bloku schematycznego", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Umożliwia renderowanie przezroczystych boków/boków dla\nnakładki bloku schematycznego", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "Jeśli opcja jest włączona, nakładka schematyczna będzie używała bloków modelu\nzamiast tradycyjnej pełnej nakładki bloku\n", + "litematica.config.visuals.comment.schematicOverlayModelSides": "Jeśli opcja jest włączona, nakładka schematyczna będzie używała bloków modelu\nzamiast tradycyjnej pełnej nakładki bloku\n", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "Szerokość linii bloku (model)", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "Szerokość linii obrysu bloku (modelu),\ngdy nakładka jest renderowana przez bloki", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "Jeśli włączone, nakładka schematyczna będzie renderowana\nprzez bloki. Prawdopodobnie jest to przydatne tylko wtedy, gdy\nskończysz budować i chcesz łatwiej zobaczyć wszelkie błędy", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Włącza nakładkę schematyczną dla dodatkowych bloków", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Włącza nakładkę schematyczną dla brakujących bloków", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Włącza nakładkę schematyczną dla nieprawidłowych bloków", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Włącza nakładkę schematyczną dla niewłaściwych stanów", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Wymusza użycie modeli bloków dla wszystkiego na liście wyników dla weryfikatora schematów\n. Zwykle modele przedmiotów są używane dla wszystkiego, co\nma przedmiot, i modele blokowe są używane tylko dla bloków\n, które nie mają przedmiotu, a także dla więcierzy kwiatów, aby zobaczyć zawarty przedmiot.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "Wyrównanie nakładek linii informacji bloku", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "Wyrównanie nakładki informacji bloku", + "litematica.config.info_overlays.comment.infoHudAlignment": "Wyrównanie \"Info HUD\",\nużywane dla Listy Materiałów, Niezgodność Systemowego Weryfikatora itp.", + "litematica.config.info_overlays.comment.toolHudAlignment": "Wyrównanie „HUD-a narzędzia” podczas trzymania skonfigurowanego „narzędzia”", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "Jeśli włączone, nakładka informacyjna bloku w stylu MiniHUD\njest renderowana dla oglądanego bloku", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "Skala czcionek dla linii informacji bloku", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "Przesunięcie x linii informacji bloku od wybranej krawędzi", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "Przesunięcie y linii informacji bloku od wybranej krawędzi", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "Przesunięcie Y nakładki informacji bloku od wybranej krawędzi", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Włącz renderowanie nakładki informacji o bloku, aby wyświetlić informacje\no przeglądanym bloku lub znaczniku błędu weryfikatora,\n, przytrzymując klawisz „renderInfoOverlay”", + "litematica.config.info_overlays.comment.infoHudMaxLines": "Maksymalna liczba linii informacyjnych wyświetlanych w HUD na raz", + "litematica.config.info_overlays.comment.infoHudOffsetX": "Przesunięcie X HUD Info od krawędzi ekranu", + "litematica.config.info_overlays.comment.infoHudOffsetY": "Przesunięcie Y HUD Info od krawędzi ekranu", + "litematica.config.info_overlays.comment.infoHudScale": "Współczynnik skali dla tekstu HUD informacji ogólnych", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "Po włączeniu nakładka informacji o bloku i linie informacji o bloku\nbędą mogły śledzić promienie do bloków płynnych zamiast przechodzić przez nie", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "Maksymalna liczba elementów do pokazania na\nHUD listy materiałów", + "litematica.config.info_overlays.comment.materialListHudScale": "Współczynnik skali dla HUD informacji o liście materiałów", + "litematica.config.info_overlays.comment.statusInfoHud": "Włącz renderowanie HUD informacji o statusie,\nktóry renderuje kilka bitów informacji o statusie, taki jak\ntryb bieżącej warstwy i stan aktywacji renderowania", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Pozwól automatycznie włączyć interfejs HUD informacji o statusie \"kiedy jest to potrzebne\",\nna przykład podczas tworzenia pozycji i wyłączania renderowania", + "litematica.config.info_overlays.comment.toolHudOffsetX": "Przesunięcie X HUD Info od krawędzi ekranu", + "litematica.config.info_overlays.comment.toolHudOffsetY": "Przesunięcie Y HUD Info od krawędzi ekranu", + "litematica.config.info_overlays.comment.toolHudScale": "Współczynnik skali dla tekstu HUD narzędzia", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "Wartość alfa boków znacznika błędu", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "Maksymalna liczba niedopasowanych pozycji do renderowania\nna raz w schemacie weryfikatora.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Włącz renderowanie znaczników schematów", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Czy komunikat ostrzegawczy o byciu w trybie warstwy\nlub o wyłączeniu niektórych opcji renderowania\njest wyświetlany podczas ładowania nowego schematu\nlub tworzenia nowego położenia", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "Kolor pól wyboru obszaru, gdy nie są zaznaczone", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "Kolor podświetlenia elementu widoku bloku", + "litematica.config.colors.comment.materialListHudItemCountsColor": "Kolor tekstu licznika elementów w HUD listy materiałów", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "Kolor schematu trybu przerwania lub ustawiania nakładki selektora bloków", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "Kolor schematu trybu przebudowy niszczy wszystkie bloki z wyjątkiem celowej nakładki selektora", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "Kolor nakładki przełącznika wyboru schematu", + "litematica.config.colors.comment.schematicOverlayColorExtra": "Kolor nakładki bloków dla dodatkowych bloków", + "litematica.config.colors.comment.schematicOverlayColorMissing": "Kolor nakładki bloków dla brakujących bloków", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "Kolor nakładki bloków dla niewłaściwych bloków", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "Kolor nakładki bloków dla nieprawidłowych stanów bloków", + "litematica.config.hotkeys.comment.addSelectionBox": "Dodaj tutaj nowe pole wyboru (pozycja 1)", + "litematica.config.hotkeys.comment.cloneSelection": "Szybko sklonuj wybrany obszar.\nZasadniczo tworzy to schemat tylko w pamięci,\ni następnie tworzy położenie tego schematu i wybiera go,\ni przełącza tryb narzędzia na tryb wklejania.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Usuń aktualnie wybrane pole", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "Po włączeniu trybu easyPlaceMode ten klawisz służy do umieszczania bloków", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Pozwala na szybkie włączanie/wyłączanie trybu Łatwego Miejsce", + "litematica.config.hotkeys.comment.executeOperation": "Wykonaj aktualnie wybraną operację narzędzia z aktualnym zaznaczenie\nlub umieszczeniem w wypełnianiu, Zamień,\nWklej schemat, itp. tryby", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Odwraca schemat/ducha status renderowania bloku\npodczas gdy ten skrót jest trzymany w dół", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Odwraca status renderowania nakładki, gdy ten skrót jest trzymany w dół", + "litematica.config.hotkeys.comment.layerModeNext": "Cykl trybu renderowania (wszystkie, warstwy) do przodu", + "litematica.config.hotkeys.comment.layerModePrevious": "Cykl trybu renderowania (wszystkie, warstwy) do tyłu", + "litematica.config.hotkeys.comment.layerNext": "Przesuń renderowaną warstwę w górę", + "litematica.config.hotkeys.comment.layerPrevious": "Przenieś renderowaną warstwę w dół", + "litematica.config.hotkeys.comment.layerSetHere": "Ustaw warstwę renderowaną na bieżącą pozycję gracza", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Przesuń bieżący wybór w kierunku „ujemnym”\n. Jest to w zasadzie to samo, co przesunięcie kółka myszy w dół\nz wciśniętym modyfikatorem Przesuń.", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Przesuń bieżący wybór w kierunku „dodatnim”\n. Działa to zasadniczo tak samo, jak przesunięcie kółka myszy w górę\nz wciśniętym modyfikatorem Przesuń.", + "litematica.config.hotkeys.comment.moveEntireSelection": "Przenieś tutaj cały aktualny wybór", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Otwórz GUI ustawień stref dla aktualnie wybranego obszaru", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Otwórz wczytany schemat GUI", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Otwórz menu główne Litematica", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Otwórz graficzny interfejs użytkownika listy materiałów dla aktualnie\nwybranego rozmieszczenia schematu", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Otwórz GUI ustawień umiejscowienia dla wybranego miejsca lub podregionu\n", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Otwórz okno graficzne umieszczenia schematów", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Otwórz interfejs Projektów Schematycznych", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Otwórz graficzny interfejs użytkownika Schematic Verifier dla aktualnie\nwybranego rozmieszczenia schematu", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Otwórz interfejs menedżera selekcji obszaru", + "litematica.config.hotkeys.comment.openGuiSettings": "Otwórz interfejs konfiguracyjny", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "Klucz modyfikujący do szybkiej zmiany trybu pracy.\nPrzytrzymaj ten przycisk i przewiń go przytrzymując \"element narzędzia\", aby szybko przełączyć tryb.", + "litematica.config.hotkeys.comment.pickBlockFirst": "Klucz do wybrania blokowania pierwszego wykresu schematu\noznaczonego do", + "litematica.config.hotkeys.comment.pickBlockLast": "Klucz do zablokowania ostatniego schematu bloku\nnamierzonego, zanim pierwszy (możliwy) świat klienta\nśledził obraz. Zasadniczo otrzymasz\nblok, który możesz umieścić na istniejącym bloku.", + "litematica.config.hotkeys.comment.pickBlockToggle": "Klawisz skrótu do przełączania bloku wyboru w konfiguracjach generycznych\n. Jest to szybki sposób na włączenie\nlub wyłączenie przycisków wyboru bloków, jeśli kolidują z czymś.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "Klawisz włączający renderowanie nakładki z informacjami o bloku.\nUżyj NONE, aby nie wymagać naciśnięcia żadnego klawisza.\nWyłącz podobnie nazwaną opcję w konfiguracjach Visuals\n, aby całkowicie wyłączyć nakładkę.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "Skrót klawiszowy umożliwiający renderowanie nakładek przez bloki.\nTo po prostu szybszy sposób na tymczasowe włączenie\ntego samego, co opcja „schematicOverlayRenderThroughBlocks” w programie Visuals.", + "litematica.config.hotkeys.comment.rerenderSchematic": "Klawisz skrótu, aby odświeżyć/renarysować tylko schemat, zamiast\nmusi odświeżyć teren vanilla z F3 + A", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Zapisz bieżący wybór obszaru jako schemat w pamięci", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Zapisz wybrany obszar jako schemat do pliku", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Klawisz modyfikujący aktywujący tryb/funkcję „przerwij wszystko oprócz”\nw trybie narzędzia edycji schematu.\nZasadniczo po przytrzymaniu tego klawisza i wybraniu bloku schematu,\nwszystkie pozostałe bloki oprócz tego zostaną usunięte ze schematu.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Klawisz modyfikujący do aktywacji funkcji „rozbij wszystkie identyczne bloki”\nw trybie narzędzia edycji schematu", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Zmodyfikuj klawisz do aktywacji kierunkowej/ciągłej funkcji\nlub umieść funkcję w trybie edycji schematu", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Klawisz modyfikujący do aktywacji trybu/funkcji „zamień wszystkie identyczne”\nw trybie narzędzia edycji schematu", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Klawisz modyfikujący do aktywacji „zamień typ bloku”\ntrybu/funkcji zamiany w trybie narzędzia edycji schematu", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Modyfikator klucza do aktywacji kierunkowego/ciągłego\nzamiany trybu/funkcji w trybie edycji schematu", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "Schemat obraca się o 90 stopni w prawo po naciśnięciu", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "Schemat jest odwrócony po naciśnięciu", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "Klucz modyfikujący do przytrzymania, aby móc używać kółka myszy\ndo jazdy przez wersje schematyczne w trybie narzędzia kontroli wersji", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "Klawisz skrótu do następnej wersji schematu w trybie sterowania wersją", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "Klawisz skrótu do następnej wersji schematu w trybie sterowania wersją", + "litematica.config.hotkeys.comment.selectionGrabModifier": "Klawisz modyfikujący do \"chwyć\" pole wyboru\nlub narożnik do poruszania kursora.", + "litematica.config.hotkeys.comment.selectionGrow": "Skrót klawiszowy do automatycznego namnożenia pola wyboru wokół\nkażdego sąsiadującego/ukośnego połączenia bloków", + "litematica.config.hotkeys.comment.selectionGrowModifier": "Klawisz modyfikujący, który należy przytrzymać, aby powiększyć lub zmniejszyć pole wyboru podczas przewijania\n", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "Przycisk modyfikujący do przytrzymania podczas przewijania\naby nagłośnić wybrany obszar lub narożnik", + "litematica.config.hotkeys.comment.selectionModeCycle": "Zmień tryb między Narożnikami i Prostopadłościanem\nw trybie Zaznaczania obszaru", + "litematica.config.hotkeys.comment.selectionShrink": "Skrót klawiszowy akcji do kurczenia pola wyboru, tak aby\nnie było pustego miejsca (puste warstwy) po żadnej stronie", + "litematica.config.hotkeys.comment.setAreaOrigin": "Ustawi/przesuń punkt początkowy wybranego obszaru\nna pozycję gracza", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Ustaw pierwszą pozycję aktualnie wybranego pola\nna pozycję gracza", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Ustaw drugą pozycję aktualnie wybranego pola\nna pozycję gracza", + "litematica.config.hotkeys.comment.toggleAllRendering": "Włącz/wyłącz wszystkie renderowanie", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Włącz/wyłącz pola wyboru obszaru", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Włącz/wyłącz schematyczne renderowanie (bloki i nakładki)", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Przełącz renderowanie nakładki informacji (dla ukrytych informacji blokowych)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Włącz/wyłącz wyświetlanie nakładek bloków", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Włącz/wyłącz wyświetlanie obrysów bloków", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Włącz/wyłącz nakładkę bloku", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Włącz/wyłącz schematyczne skrzynki lokalizacyjne", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "Skrót klawiszowy do przełączenia trybu ograniczenia położenia", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Włącz/wyłącz schemat wyświetlania bloków", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "Przełącz wartość konfiguracji signTextPaste (w kategorii Ogólne)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Przełącz przeźroczystość względem nieprzezroczysty blok wizualizacji", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Przełącz renderowanie nakładki weryfikatora schematu", + "litematica.config.hotkeys.comment.toolEnabledToggle": "Skrót klawiszowy umożliwiający włączanie/wyłączanie funkcjonalności elementu „narzędzie”", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "Przycisk, którego należy użyć, trzymając element „narzędzie”\n, aby umieścić główny/pierwszy narożnik", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "Przycisk, którego należy użyć, trzymając element „narzędzie”\n, aby umieścić drugi róg", + "litematica.config.hotkeys.comment.toolSelectElements": "Przycisk służący do zaznaczania narożników lub pól\npodczas trzymania elementu „narzędzie”", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "Klawisz modyfikujący, który należy przytrzymać podczas korzystania ze skrótu klawiszowego „toolSelectElements”\n, aby wybrać podstawowy typ bloku do użycia w niektórych trybach narzędzi", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "Klawisz modyfikujący, który należy przytrzymać podczas korzystania ze skrótu klawiszowego „toolSelectElements”\n, aby wybrać typ bloku pomocniczego do użycia w niektórych trybach narzędzi", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Wyładowuje schemat aktualnie wybranego umiejscowienia i tym samym usuwa wszystkie utworzone z niego miejsca", + "litematica.config.generic.prettyName.pickBlockEnabled": "Wybierz skróty klawiszowe bloku", + "litematica.config.generic.prettyName.easyPlaceMode": "Tryb łatwego umieszczania", + "litematica.config.generic.prettyName.placementRestriction": "Ograniczenie pozycji", + "litematica.config.generic.prettyName.signTextPaste": "Podpisz tekst wklej", + "litematica.config.generic.prettyName.toolItemEnabled": "Element Narzędzia włączony", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Renderowanie pól wyboru obszaru", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Schematyczne renderowanie pudeł", + "litematica.config.visuals.prettyName.enableRendering": "Wszystkie renderowanie", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Renderowanie bloków schematycznych", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Schematyczne renderowanie płynów", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Renderowanie schematów nakładek", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Schematyczne renderowanie", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Przezroczysty schemat renderowania bloków", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Schematyczne obrysy nakładki", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Schematyczne Przezroczyste Sortowanie Nakładek", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Schematyczna strona nakładki", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Renderowanie nakładek Blok Info", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Renderowanie nakładki weryfikatora", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "Wszystkie renderowanie", + "litematica.error.area_selection.copy_failed": "Nie udało się skopiować zaznaczenia", + "litematica.error.area_selection.create_failed": "Nie udało się utworzyć nowego wyboru o nazwie '%s', plik już istnieje", + "litematica.error.area_selection.failed_to_load": "Nie udało się załadować zaznaczenia obszaru", + "litematica.error.area_selection.grow.no_sub_region_selected": "Nie wybrano podregionu!", + "litematica.error.area_selection.no_placement_selected": "Nie wybrano schematycznego rozmieszczenia!", + "litematica.error.area_selection.rename.already_exists": "Błąd: Obszar o nazwie pliku „%s” już istnieje", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Nieprawidłowa wygenerowana nazwa bezpiecznego pliku '%s'", + "litematica.error.duplicate_schematic_placement": "Błąd: Próba dodania miejsca, które już istnieje", + "litematica.error.generic.creative_mode_only": "Ta akcja jest dostępna tylko w trybie kreatywnym", + "litematica.error.generic.failed_to_delete_file": "Nie udało się usunąć pliku '%s'", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Nie udało się posortować listy ignorowanych stanów", + "litematica.error.generic.schematic_world_not_loaded": "Schemat świata nie został załadowany", + "litematica.error.area_editor.create_sub_region.exists": "Podregion o nazwie '%s' już istnieje", + "litematica.error.area_editor.no_selection": "Brak zaznaczonych obszarów", + "litematica.error.area_editor.open_gui.no_selection": "Aktualnie w trybie wyboru: Normalny, ale obecnie żaden obszar nie jest wybrany", + "litematica.error.area_editor.rename_sub_region.exists": "Nie udało się zmienić nazwy podregionu:\nPodregion już istnieje pod nazwą '%s'", + "litematica.error.area_editor.switch_mode.no_selection": "Nie można przełączyć do trybu wyboru: Normalny, ponieważ obecnie nie wybrano żadnego obszaru.\nWybierz obszar lub utwórz nowy wybór w przeglądarce Wybór Obszaru", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Nie udało się załadować schematu Litematica", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Nie udało się obniżyć wersji schematu Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Nie udało się utworzyć schematu Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Nie udało się załadować schematu", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Nie udało się przekonwertować struktury na schemat Litematica", + "litematica.error.schematic.create.no_selections": "Brak prawidłowych regionów wyboru!", + "litematica.error.schematic_load.cant_read_file": "Nie można odczytać pliku schematycznego '%s' (nie istnieje ani nie ma problemu z uprawnieniami)", + "litematica.error.schematic_load.no_schematic_selected": "Nie wybrano pliku schematu!", + "litematica.error.schematic_load.no_schematic_version_information": "Schemat nie ma informacji o wersji i nie może być bezpiecznie załadowany!", + "litematica.error.schematic_load.unsupported_schematic_version": "Nieobsługiwana lub przyszła wersja schematyczna '%d'", + "litematica.error.schematic_load.unsupported_type": "Nieznany lub nieobsługiwany typ pliku dla '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Tylko schematy Litematica można eksportować w innych formatach!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "Wybrany typ schematu nie jest obsługiwany dla importu!", + "litematica.error.schematic_placements.remove_fail_locked": "Położenie jest zablokowane!\n- Przytrzymaj Shift, aby go usunąć", + "litematica.error.schematic_save.directory_doesnt_exist": "Nie ma takiego katalogu: '%s'", + "litematica.error.schematic_save.file_already_exists": "Plik '%s' już istnieje", + "litematica.error.schematic_save.invalid_directory": "Nieprawidłowy katalog '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "Nieprawidłowa nazwa schematu '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "Nie udało się utworzyć schematu!", + "litematica.error.schematic_read_from_file_failed.cant_read": "Nie udało się odczytać schematu z pliku '%s'", + "litematica.error.schematic_read_from_file_failed.exception": "Wyjątek podczas próby odczytu schematu z pliku '%s'", + "litematica.error.schematic_read_from_file_failed.no_file": "Nie udało się odczytać schematu z pliku: brak pliku (schemat w pamięci?)", + "litematica.error.schematic_projects.empty_selection": "Pusty wybór obszaru (0 podregionów)", + "litematica.error.schematic_projects.failed_to_load_project": "Nie udało się załadować projektu", + "litematica.error.schematic_projects.failed_to_load_schematic": "Nie udało się załadować schematu dla bieżącej wersji", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Nie udało się zmienić nazwy pliku projektu na '%s' (wyjątek)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Nie można zmienić nazwy projektu na '%s', plik już istnieje", + "litematica.error.schematic_projects.invalid_project_directory": "Nieprawidłowy lub nieistniejący katalog projektu", + "litematica.error.schematic_projects.no_project_open": "Brak otwartego projektu", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "Obecnie w trybie schematycznym VCS, ale obecnie nie ma otwartego projektu", + "litematica.error.schematic_projects.null_player": "Gracz był pusty", + "litematica.error.schematic_projects.project_already_exists": "Projekt '%s' już istnieje", + "litematica.error.schematic_projects.save_already_in_progress": "Zapisywanie w toku", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Nie udało się utworzyć katalogu schematów '%s'", + "litematica.error.schematic_write_to_file_failed.exception": "Nie udało się zapisać schematu do pliku '%s' (wyjątek)", + "litematica.error.schematic_write_to_file_failed.exists": "Nie udało się zapisać schematu do pliku '%s', plik już istnieje", + "litematica.error.structure_write_to_file_failed.exception": "Nie udało się zapisać struktury do pliku '%s' (wyjątek)", + "litematica.error.structure_write_to_file_failed.exists": "Nie udało się zapisać struktury do pliku '%s', plik już istnieje", + "litematica.hotkeys.category.generic_hotkeys": "Ogólne skróty klawiszowe", + "litematica.info.schematic_load.schematic_loaded": "Schemat '%s' pomyślnie załadowany do pamięci", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Kliknij prawym przyciskiem myszy, aby anulować oczekującą operację podglądu\n- Ctrl + Alt + Shift + kliknięcie, aby ustawić miniaturę z istniejącego obrazu PNG\n o nazwie „thumb.png” z tego samego katalogu, w którym znajduje się plik schematu.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Użyj normalnego przycisku zrzutu ekranu, aby ustawić podgląd.\nlub kliknij prawym przyciskiem Ustaw podgląd, aby anulować ustawienie podglądu.", + "litematica.info.schematic_manager.preview.success": "Podgląd obrazu został ustawiony", + "litematica.gui.button.area_editor.analyze_area": "Analizuj obszar", + "litematica.gui.button.area_editor.change_corner_mode": "Tryb narożnika: %s", + "litematica.gui.button.area_editor.change_selection_mode": "Tryb wyboru: %s", + "litematica.gui.button.area_editor.create_schematic": "Zapisz schemat", + "litematica.gui.button.area_editor.create_sub_region": "Nowy podregion", + "litematica.gui.button.area_editor.origin_enabled": "Ręczne pochodzenie: %s", + "litematica.gui.button.area_editor.set_box_name": "Ustaw", + "litematica.gui.button.area_editor.set_selection_name": "Ustaw", + "litematica.gui.button.area_selection_mode": "Tryb wyboru obszaru: %s", + "litematica.gui.button.area_selections.create_directory": "Utwórz katalog", + "litematica.gui.button.area_selections.create_new_selection": "Nowy wybór", + "litematica.gui.button.area_selections.create_selection_from_placement": "Z miejsca", + "litematica.gui.button.area_selections.unselect": "Odznacz", + "litematica.gui.button.change_menu.area_editor": "Edytor obszaru", + "litematica.gui.button.change_menu.configuration_menu": "Menu konfiguracji", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Załaduj schematy", + "litematica.gui.button.change_menu.schematic_manager": "Menedżer schematów", + "litematica.gui.button.change_menu.schematic_projects_manager": "Schemat VCS", + "litematica.gui.button.change_menu.show_area_selections": "Przeglądarka wyboru obszaru", + "litematica.gui.button.change_menu.show_loaded_schematics": "Załadowane schematy", + "litematica.gui.button.change_menu.show_schematic_placements": "Umiejscowienia schematyczne", + "litematica.gui.button.change_menu.task_manager": "Menedżer zadań", + "litematica.gui.button.change_menu.to_main_menu": "Menu Litematica", + "litematica.gui.button.config_gui.colors": "Kolory", + "litematica.gui.button.config_gui.generic": "Ogólny", + "litematica.gui.button.config_gui.hotkeys": "Klawisze skrótów", + "litematica.gui.button.config_gui.info_overlays": "Nakładki informacyjne", + "litematica.gui.button.config_gui.render_layers": "Renderuj warstwy", + "litematica.gui.button.config_gui.visuals": "Wizualne", + "litematica.gui.button.config_gui.test": "Badanie", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Przytrzymaj Shift, aby utworzyć schemat tylko w pamięci", + "litematica.gui.button.hover.area_selections.unselect": "Odznacz bieżący wybór obszaru", + "litematica.gui.button.hover.material_list.clear_cache": "Czyści pamięć podręczną materiałów\nZwykle nie powinno to być potrzebne\nMożna tego użyć zamiast usuwania pliku „material_cache.nbt”\nw przypadku, gdy pamięć podręczna zawiera błędne dane, np. elementy\nprzechowywane dla bloków, które nie powinny ich mieć, np. głowice tłoków", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Przytrzymaj klawisz Shift, aby zapisać do pliku CSV,\nzamiast do normalnego pliku tekstowego tabeli ASCII-art", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Przytrzymaj zmianę, aby wybrać podregiony używane do listy materiałów", + "litematica.gui.button.hover.plus_minus_tip": "Kliknij lewym przyciskiem myszy, aby zwiększyć\nKliknij prawym przyciskiem myszy, aby zmniejszyć\nShift i/lub Alt, aby zwiększyć rozmiar kroku", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Kliknij lewym przyciskiem myszy, aby zwiększyć\nKliknij prawym przyciskiem myszy, aby zmniejszyć\nShift/Alt/Ctrl, aby zwiększyć rozmiar kroku (mnożnik)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Przeładuje schemat z pliku.\nMoże to być przydatne, jeśli popełnisz błąd\nw trybie edycji schematu.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Obecnie otwarty jest projekt schematyczny VCS.\nTryb schematyczny VCS zastępuje funkcje wyboru normalnego obszaru", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6Usuń ostatnio umieszczony lub zapisany obszar§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(Wcześniej nazywało się to Projektami Schematycznymi.)\nGeneralnie §6nie powinieneś§używać tej funkcji,\nchyba że naprawdę wiesz, jak ona działa i co robi.\nNieco zmienia ona sposób, w jaki działa zaznaczanie, rozmieszczanie i wklejanie obszarów,\nw szczególności dlatego, że podczas wklejania następuje również operacja usuwania obszaru.\n\nZasadniczo ta funkcja jest przeznaczona do §6iteracyjnej pracy projektowej w miejscu,\ni umożliwia łatwiejsze tworzenie wielu wersji/migawek\ntej samej kompilacji, a także przełączanie się między wersjami poprzez usunięcie tego, co\njest w świecie, a następnie wklejenie w to miejsce kolejnej wersji.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Przenieś źródło projektu do bieżącej pozycji\ngracza, a to również przesunie wybór obszaru i położenie", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Ostrzeżenie: Ta operacja usunie/nadpisze bieżące bloki\n§6w świecie w obszarze, który został wcześniej\n§6umieszczony z wersji lub zapisany jako wersja\n§6(zasadniczo ostatnio widziany „efektywny wybór obszaru”)", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Zapisuje nowy schemat/wersję dla bieżącego projektu", + "litematica.gui.button.material_list": "Lista materiałów", + "litematica.gui.button.material_list.clear_cache": "Usuń pamięć podręczną", + "litematica.gui.button.material_list.clear_ignored": "Wyczyść ignorowane", + "litematica.gui.button.material_list.hide_available": "Ukryj dostępne: %s", + "litematica.gui.button.material_list.ignore": "Ignoruj", + "litematica.gui.button.material_list.list_type": "Pokaż: %s", + "litematica.gui.button.material_list.refresh_list": "Odśwież", + "litematica.gui.button.material_list.toggle_info_hud": "HUD informacji: %s", + "litematica.gui.button.material_list.write_to_file": "Zapisz do pliku", + "litematica.gui.button.placement_sub.placement_configuration": "Konfiguracja rozmieszczenia", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Zresetuj podregion", + "litematica.gui.button.placement_sub.slice_type": "Kawałek: %s", + "litematica.gui.button.schematic_manager.export_as": "Eksportuj jako:", + "litematica.gui.button.schematic_placement.abbr.rendering": "R", + "litematica.gui.button.schematic_placement.ignore_entities": "Ignoruj jednostki: %s", + "litematica.gui.button.schematic_placement.region_enabled": "Region: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Zresetuj wszystkie podregiony", + "litematica.gui.button.schematic_placement.toggle_all_off": "Wszystkie §cOFF§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "Wszystkie §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Renderowanie okna zamknięcia: %s", + "litematica.gui.button.schematic_placement.hover.lock": "Zablokowanie pozycji zapobiega poruszaniu się lub\nw inny sposób (przypadkowo)", + "litematica.gui.button.schematic_placement.hover.rendering": "Renderowanie: %s\nZauważ, że to działa trochę zabawnie\ni nie zapobiega renderowaniu jednostek.\nZazwyczaj powinieneś po prostu wyłączyć wszystkie umiejscowienie\n", + "litematica.gui.button.schematic_placements.configure": "Skonfiguruj", + "litematica.gui.button.schematic_placements.disable": "Wyłącz", + "litematica.gui.button.schematic_placements.locked": "Zablokowane: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Miejsce: %s", + "litematica.gui.button.schematic_placements.remove": "Usuń", + "litematica.gui.button.schematic_placements.rendering_enabled": "Renderowanie: %s", + "litematica.gui.button.schematic_placements.select": "Wybierz", + "litematica.gui.button.schematic_projects.close_project": "Zamknij bieżący projekt", + "litematica.gui.button.schematic_projects.create_project": "Utwórz projekt", + "litematica.gui.button.schematic_projects.delete_area": "Usuń obszar", + "litematica.gui.button.schematic_projects.load_project": "Załaduj projekt", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Przenieś do gracza", + "litematica.gui.button.schematic_projects.open_area_editor": "Edytor obszaru", + "litematica.gui.button.schematic_projects.open_manager_gui": "Otwórz menedżera", + "litematica.gui.button.schematic_projects.open_project_browser": "Przeglądarka projektów VCS", + "litematica.gui.button.schematic_projects.place_to_world": "Umieść w świecie", + "litematica.gui.button.schematic_projects.save_version": "Zapisz wersję", + "litematica.gui.button.schematic_verifier.ignore": "Ignoruj", + "litematica.gui.button.schematic_verifier.range_type": "Zakres: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Zresetuj ignorowane", + "litematica.gui.button.schematic_verifier.reset_verifier": "Resetuj dane", + "litematica.gui.button.schematic_verifier.resume": "Wznów weryfikację", + "litematica.gui.button.schematic_verifier.start": "Rozpocznij weryfikację", + "litematica.gui.button.schematic_verifier.stop": "Zatrzymaj weryfikację", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "HUD informacji: %s", + "litematica.gui.button.cancel": "Anuluj", + "litematica.gui.button.configure": "Skonfiguruj", + "litematica.gui.button.copy": "Kopiuj", + "litematica.gui.button.create_directory": "Utwórz nowy katalog", + "litematica.gui.button.create_placement": "Utwórz miejsce", + "litematica.gui.button.delete": "Usuń", + "litematica.gui.button.disable": "Wyłącz", + "litematica.gui.button.enable": "Włącz", + "litematica.gui.button.import": "Importuj", + "litematica.gui.button.load_schematic_to_memory": "Załaduj schemat", + "litematica.gui.button.mirror_value": "Lustra: %s", + "litematica.gui.button.move_to_player": "Przenieś do gracza", + "litematica.gui.button.ok": "Ok", + "litematica.gui.button.reload": "Przeładować", + "litematica.gui.button.remove": "Usuń", + "litematica.gui.button.remove_placement": "Usuń położenie", + "litematica.gui.button.rename": "Zmień nazwę", + "litematica.gui.button.rotation_value": "Obrót: %s", + "litematica.gui.button.save_new_schematic_version": "Zapisz wersję", + "litematica.gui.button.save_schematic": "Zapisz schemat", + "litematica.gui.button.save_to_file": "Zapisz do pliku", + "litematica.gui.button.schematic_verifier": "Weryfikator schematu", + "litematica.gui.button.set_preview": "Ustaw podgląd", + "litematica.gui.button.tool_mode": "Tryb Narzędzia: %s", + "litematica.gui.button.unload": "Wyładuj", + "litematica.gui.button.unlocked": "Odblokowano", + "litematica.gui.label.area_editor.box_name": "Nazwa pola podregionu", + "litematica.gui.label.area_editor.selection_name": "Nazwa wyboru", + "litematica.gui.label.area_editor.corner_1": "Narożnik 1", + "litematica.gui.label.area_editor.corner_2": "Narożnik 2", + "litematica.gui.label.area_editor.origin": "Pochodzenie", + "litematica.gui.label.area_editor.dimensions": "Wymiary", + "litematica.gui.label.area_editor.pos1": "Narożnik 1", + "litematica.gui.label.area_editor.pos2": "Narożnik 2", + "litematica.gui.label.area_editor.sub_regions": "Podregiony (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Wybrany obszar: %s", + "litematica.gui.label.area_selection_box_count": "Pudełka: %d", + "litematica.gui.label.area_selection_origin": "Pochodzenie: %s", + "litematica.gui.label.area_selection.mode.normal": "Normalny", + "litematica.gui.label.area_selection.mode.simple": "Prosty", + "litematica.gui.label.block_info.state_client": "Stan Bloku Światowego Klienta", + "litematica.gui.label.block_info.state_schematic": "Schematyczny stan bloku świata", + "litematica.gui.label.block_info_list_type.all": "Wszystkie", + "litematica.gui.label.block_info_list_type.render_layers": "Renderuj warstwy", + "litematica.gui.label.easy_place_protocol.auto": "Auto", + "litematica.gui.label.easy_place_protocol.none": "Brak", + "litematica.gui.label.easy_place_protocol.slabs_only": "Tylko płyty", + "litematica.gui.label.easy_place_protocol.v2": "Wersja 2", + "litematica.gui.label.easy_place_protocol.v3": "Wersja 3", + "litematica.gui.label.data_fixer_mode.always": "Zawsze", + "litematica.gui.label.data_fixer_mode.below_1205": "Tylko poniżej 1.20.5", + "litematica.gui.label.data_fixer_mode.below_120X": "Tylko poniżej 1.20.x", + "litematica.gui.label.data_fixer_mode.below_119X": "Tylko poniżej 1.19.x", + "litematica.gui.label.data_fixer_mode.below_117X": "Tylko poniżej 1.17.x", + "litematica.gui.label.data_fixer_mode.below_116X": "Tylko poniżej 1.16.x", + "litematica.gui.label.data_fixer_mode.below_113X": "Tylko poniżej 1.13.x", + "litematica.gui.label.data_fixer_mode.below_112X": "Tylko poniżej 1.12.x", + "litematica.gui.label.data_fixer_mode.never": "Nigdy", + "litematica.gui.label.loaded_schematic.modified_on": "§6Zmodyfikowano %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "Dostępny", + "litematica.gui.label.material_list.title.item": "Artykuł 1 1 0 – Ogółem", + "litematica.gui.label.material_list.title.missing": "Brakujące", + "litematica.gui.label.material_list.title.total": "Łącznie", + "litematica.gui.label.material_list.multiplier": "Mnożnik:", + "litematica.gui.label.material_list.name": "Nazwisko", + "litematica.gui.label.material_list.progress": "Postęp: %s", + "litematica.gui.label.material_list.progress.done": "Wykonano %s", + "litematica.gui.label.material_list.progress.mismatch": "Niedopasowane %s", + "litematica.gui.label.material_list.progress.missing": "Brakuje %s", + "litematica.gui.label.material_list.total": "Razem: %s przedmiotów", + "litematica.gui.label.origin.auto": "Auto", + "litematica.gui.label.origin.manual": "Ręcznie", + "litematica.gui.label.paste_nbt_behavior.none": "Brak", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Umieść i modyfikuj dane", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Umieść i skopiuj", + "litematica.gui.label.placement_sub.region_name": "Nazwa regionu: %s", + "litematica.gui.label.placement_sub.region_position": "Pozycja regionu", + "litematica.gui.label.placement_sub.region_size": "Rozmiar regionu: %s", + "litematica.gui.label.placement_settings.placement_origin": "Położenie miejsca", + "litematica.gui.label.render_layers.hotkey": "Klawisz skrótu", + "litematica.gui.label.render_layers.hover.hotkey": "Skróty klawiszowe następny/poprzednia warstwy będą miały wpływ na te granice.\nJeśli oba klawisze nie zostaną wybrane, klawisze skrótów będą miały wpływ na\ngranicę najbliższą graczowi.", + "litematica.gui.label.replace_behavior.all": "Wszystkie", + "litematica.gui.label.replace_behavior.none": "Brak", + "litematica.gui.label.replace_behavior.with_non_air": "Z innymi niż powietrze", + "litematica.gui.label.schematic_info.schematic_author": "Schemat według: §f%s§r", + "litematica.gui.label.schematic_info.description": "Opis:", + "litematica.gui.label.schematic_info.enclosing_size": "Rozmiar zamknięcia:", + "litematica.gui.label.schematic_info.enclosing_size_value": "Rozmiar zamknięcia: §f%s§r", + "litematica.gui.label.schematic_info.name": "Nazwa:", + "litematica.gui.label.schematic_info.region_count": "Regiony: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Utworzono: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "Zmodyfikowano: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "Wszystkich bloków: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Bloki/Objętość: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Całkowita objętość: §f%d§r bloków", + "litematica.gui.label.schematic_info.version": "Wersja Litematic: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Schemat §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Utwórz miejsce", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Natychmiast utwórz nowe miejsce\ni wybierz to miejsce", + "litematica.gui.label.schematic_placement.enclosing_size": "Rozmiar zamknięcia: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Przytrzymaj zmianę, aby wyłączyć umieszczanie po utworzeniu", + "litematica.gui.label.schematic_placement.in_memory": "TYLKO W MEMORZE", + "litematica.gui.label.schematic_placement.origin": "Pochodzenie: %s", + "litematica.gui.label.schematic_placement.rename_placement": "Zmień nazwę miejsca:", + "litematica.gui.label.schematic_placement.schematic_file": "Plik: %s", + "litematica.gui.label.schematic_placement.schematic_name": "Schemat: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Podregiony: %s", + "litematica.gui.label.schematic_placement.sub_regions": "Podregiony (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "Aktualnie otwarty projekt: %s", + "litematica.gui.label.schematic_projects.origin": "Pochodzenie:", + "litematica.gui.label.schematic_projects.project": "projekt:", + "litematica.gui.label.schematic_projects.version": "Wersja: %s (z %s)", + "litematica.gui.label.schematic_projects.version_entry": "%d - %s", + "litematica.gui.label.schematic_projects.version_name": "Nazwa wersji:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Ignoruj obiekty", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Przytrzymaj zmianę, aby nadpisać istniejący plik", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Zapisz ze świata schematycznego", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "Jeśli włączone, następnie schemat jest tworzony przez zapisanie zawartości\nwyboru ze świata schematycznego\nzamiast normalnego świata waniliowego.\nTo pozwala na łączenie lub przycinanie schematów bez posiadania\ndo wklejania ich do tymczasowego kreatywnego świata.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Tylko widoczne bloki [eksperymentalny szybki hax]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Bloki wsparcia", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Dołącz wszystkie niezbędne bloki pomocnicze w trybie „Tylko widoczne bloki”,\ndla takich rzeczy jak Repeatery, Porównywacze, Dywany lub bloki grawitacyjne, które będą widoczne", + "litematica.gui.label.schematic_verifier.count": "Liczba", + "litematica.gui.label.schematic_verifier.expected": "Oczekiwano", + "litematica.gui.label.schematic_verifier.found": "Znaleziono", + "litematica.gui.label.schematic_verifier_display_type.all": "Wszystkie (niezignorowane)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "Poprawiony stan", + "litematica.gui.label.schematic_verifier_display_type.extra": "Dodatkowe bloki", + "litematica.gui.label.schematic_verifier_display_type.missing": "Brakujące bloki", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Błędne bloki", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Nieprawidłowe stany", + "litematica.gui.label.schematic_verifier.status.done_errors": "Nieprawidłowy: §cBlok: %s§r, §6Stan: %s§r, §bBrak: %s§r, §dDodatkowy: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aPrawidłowo: %s§r, Razem: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Niewidoczne fragmenty: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Weryfikator schematu", + "litematica.gui.label.task.title.remaining_chunks": "%s, pozostałe kawałki (%s)", + "litematica.gui.label.task_name.area_analyzer": "Analizator powierzchni", + "litematica.gui.label.task_name.delete": "Usuń zadanie", + "litematica.gui.label.task_name.fill": "Wypełnij zadanie", + "litematica.gui.label.task_name.material_list": "Lista materiałów", + "litematica.gui.label.task_name.paste": "Wklej schemat", + "litematica.gui.label.task_name.save_schematic": "Zapisz schemat", + "litematica.gui.label.task_name.verifier": "Weryfikator", + "litematica.gui.message.confirm_file_deletion": "Czy chcesz usunąć plik '%s'?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "Czy chcesz usunąć obszar „ostatnio dotknięty”?\nSpowoduje to usunięcie wszystkich bloków i obiektów w obszarze, który menedżer projektu ostatnio umieszczony na świecie, lub ostatnio zapisano jako wersję. (Z pewnością „ostatnio widziany obszar dotknięty”, tak że gdybyś miał zmieniać wersje, nie zostawiłoby to bloków z poprzedniej wersji.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Czy chcesz umieścić tę wersję na świecie?\nUsunie to wszystkie bloki w obszarze, który menedżer projektu ostatnio umieszczony na świecie, lub ostatnio zapisany jako wersja. (Z pewnością „ostatnio widziany obszar dotknięty”, tak że gdybyś miał zmieniać wersje, nie zostawiłoby to bloków z poprzedniej wersji.)", + "litematica.gui.title.area_editor_normal": "Edytor obszarów (tryb normalny/Multi-box)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Edytor obszaru (§6§lObszar schematyczny VCS§r)", + "litematica.gui.title.area_editor_simple": "Edytor obszarów (tryb prosty)", + "litematica.gui.title.area_editor_sub_region": "Edytor obszarów (podregion)", + "litematica.gui.title.area_editor.sub_region_name": "Nazwa podregionu", + "litematica.gui.title.area_selection_manager": "Menedżer selekcji obszaru", + "litematica.gui.title.configure_schematic_placement": "Konfiguruj schemat umieszczania", + "litematica.gui.title.configure_schematic_sub_region": "Skonfiguruj podregion lokalizacji", + "litematica.gui.title.configs": "Konfiguracje Litematica - %s", + "litematica.gui.title.confirm_file_deletion": "Potwierdź usunięcie pliku", + "litematica.gui.title.copy_area_selection": "Kopiuj zaznaczenie obszaru '%s'", + "litematica.gui.title.create_area_selection": "Utwórz nowy wybór obszaru", + "litematica.gui.title.create_area_selection_from_placement": "Utwórz nowy wybór obszaru ze schematycznego umieszczenia", + "litematica.gui.title.create_directory": "Utwórz nowy katalog", + "litematica.gui.title.create_in_memory_schematic": "Utwórz schemat w pamięci", + "litematica.gui.title.create_schematic_project": "Utwórz nowy projekt schematyczny", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "Załaduj schemat", + "litematica.gui.title.manage_loaded_schematics": "Zarządzaj załadowanymi schematami", + "litematica.gui.title.manage_schematic_placements": "Zarządzaj schematami umiejscowienia", + "litematica.gui.title.material_list.area_analyzer": "Analiza obszaru dla zaznaczenia '%s'", + "litematica.gui.title.material_list.placement": "Lista materiałów dla umieszczenia '%s'", + "litematica.gui.title.material_list.schematic": "Lista materiałów dla schematu '%s' (%s z %s regionów)", + "litematica.gui.title.material_list.select_schematic_regions": "Wybierz podregiony dla listy materiałów dla '%s'", + "litematica.gui.title.rename_area_selection": "Zmień nazwę zaznaczenia obszaru", + "litematica.gui.title.rename_area_sub_region": "Zmień nazwę podregionu", + "litematica.gui.title.rename_schematic": "Zmień nazwę schematu", + "litematica.gui.title.create_schematic_from_selection": "Zapisz aktualnie wybrany obszar jako schemat", + "litematica.gui.title.save_exported_schematic": "Zapisz wyeksportowane %s z '%s'", + "litematica.gui.title.save_imported_schematic": "Zapisz zaimportowany schemat", + "litematica.gui.title.save_schematic_from_memory": "Zapisz schemat w pamięci do pliku", + "litematica.gui.title.save_schematic_filename": "Nazwa pliku schematu", + "litematica.gui.title.schematic_browser": "Przeglądarka schematów", + "litematica.gui.title.schematic_manager": "Menedżer schematów", + "litematica.gui.title.schematic_project_manager": "Menedżer Projektu VCS", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Potwierdź obszar usunięcia", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Potwierdź miejsce do akcji świata", + "litematica.gui.title.schematic_projects.save_new_version": "Zapisz nową wersję schematu", + "litematica.gui.title.schematic_projects_browser": "Przeglądarka projektów schematycznych VCS", + "litematica.gui.title.schematic_verifier": "Weryfikator schematu dla '%s'", + "litematica.gui.title.schematic_verifier_errors": "Błędy weryfikatora schematu", + "litematica.gui.title.task_manager": "Menedżer zadań", + "litematica.hud.area_selection.box_count": "Pudełka: %s", + "litematica.hud.area_selection.dimensions_position": "Przyciemnienie: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "Narożniki", + "litematica.hud.area_selection.mode.expand": "Rozwiń", + "litematica.hud.area_selection.origin": "Pochodzenie: %s", + "litematica.hud.area_selection.selected_area_normal": "Obszar: %s", + "litematica.hud.area_selection.selected_area_simple": "Obszar [§6Tryb prosty§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "Podregion: %s", + "litematica.hud.area_selection.selection_corners_mode": "Tryb narożników: %s", + "litematica.hud.delete.target_mode": "Usuń tryb docelowy: %s", + "litematica.hud.delete.target_mode.area": "Bieżący obszar", + "litematica.hud.delete.target_mode.placement": "Obecne umiejscowienie", + "litematica.hud.misc.easy_place_mode_enabled": "Tryb łatwego umieszczania §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Tryb ograniczenia umieszczenia §aON§r", + "litematica.hud.misc.render_layer_mode": "Tryb warstwy: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Tryb warstwy: %s", + "litematica.hud.misc.renderer_status": "Renderujący: A: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Tryb przywracania danych: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Zastąp bloki: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Ignoruj zawartość ekwipunku: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Zablokuj tę współrzędną\nPozwala to na zmianę innych współrzędnych\nbez wpływu na zablokowane współrzędne", + "litematica.hud.schematic_placement.hover_info.placement_locked": "Ta pozycja została zablokowana i nie może być zmodyfikowana\nbez uprzedniego odblokowania", + "litematica.hud.schematic_placement.hover_info.placement_modified": "To miejsce zostało zmodyfikowane", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Ten podregion został zmodyfikowany", + "litematica.hud.schematic_placement.selected_placement": "Umiejscowienie", + "litematica.hud.schematic_placement.selected_sub_region": "Podregion", + "litematica.hud.schematic_placement.sub_region_count": "Regiony", + "litematica.hud.schematic_placement.sub_region_modified": "Zmodyfikowane", + "litematica.hud.schematic_placement.sub_region_origin": "Pochodzenie regionu: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Regiony zmodyfikowane", + "litematica.hud.selected_mode": "Tryb", + "litematica.hud.schematic_projects.current_version_date": "Data: %s", + "litematica.hud.schematic_projects.current_version": "Wersja: %s/%s - nazwa: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Początek projektu: %s", + "litematica.hud.schematic_projects.project_name": "Projekt: %s", + "litematica.hud.schematic_projects_mode": "§6Schematyczny tryb VCS§r", + "litematica.info.material_list": "- Klawisz skrótu listy materiałów otworzy ostatnią oglądaną listę materiałów,\n jeśli jest jeden zapisany\n- Aby przełączyć się na inną listę materiałów, otwórz jeden za pośrednictwem\n przycisku GUI w GUI konfiguracji umiejscowienia lub\n przeglądarki schematycznej\n- Przechowywana / ostatnio oglądana lista jest również zapomniana\n jeśli wybrana instalacja schematyczna została zmieniona\n- Jeśli nie ma jeszcze ostatnio oglądanej listy materiałów,\n wtedy wybrana lokalizacja jest używana, jeśli istnieje", + "litematica.label.alignment.center": "Środkowy", + "litematica.label.alignment.top_center": "Górny środek", + "litematica.label.none_lower": "brak", + "litematica.label.no": "nie", + "litematica.label.yes": "Tak", + "litematica.message.error.area_deletion_aborted": "Usuwanie obszaru przerwane lub przerwane", + "litematica.message.error.empty_area_selection": "Pusty wybór obszaru (bez pól)", + "litematica.message.error.invalid_schematic_name": "Nieprawidłowa nazwa schematu '%s'", + "litematica.message.error.no_area_selected": "§cNie wybrano żadnego obszaru§r", + "litematica.message.error.no_placement_selected": "§cNie wybrano żadnego umiejscowienia§r", + "litematica.message.error.only_works_in_single_player": "§cTa operacja działa tylko w trybie jednego gracza§r", + "litematica.message.error.move.pending_tasks": "§cNie można rozpocząć operacji przenoszenia, jeśli istnieją oczekujące zadania§r", + "litematica.message.error.placement_paste_outside_world": "Położenie nie może być wklejone w obecnej pozycji, ponieważ wykracza poza granice świata", + "litematica.message.error.schematic_paste_failed": "§cWklejanie schematu do świata nie powiodło się§r", + "litematica.message.error.schematic_save_failed": "Nie udało się zapisać schematu do pliku '%s'", + "litematica.message.error.schematic_save_interrupted": "Schemat oszczędzania przerwany lub zatrzymany", + "litematica.message.error.schematic_save_no_area_selected": "§cNie udało się zapisać schematu – nie wybrano żadnego obszaru§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "Nie znaleziono odpowiedniego slotu na pasku skrótów dla bloku wyboru!\nSprawdź konfigurację Generic -> §epickBlockableSlots§r.\nPonadto, w zależności od konfiguracji §epickBlockAvoid*§6, funkcja bloku wyboru może odmówić wymiany narzędzi lub innych przedmiotów, które mogą ulec uszkodzeniu, w tych slotach.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "Nie ustawiono żadnych slotów na pasek skrótów w konfiguracji Generic -> §epickBlockableSlots§6!", + "litematica.message.added_selection_box": "Dodano nowe pole wyboru w %s", + "litematica.message.area_clear_fail": "§cNie udało się wyczyścić obszaru(ów)§r", + "litematica.message.area_cleared": "Obszar wyczyszczony", + "litematica.message.area_filled": "Wypełniony obszar", + "litematica.message.area_fill_fail": "Nie udało się wypełnić obszaru", + "litematica.message.area_selections.selection_created_from_placement": "Utworzono nowy wybór z pozycji '%s'", + "litematica.message.easy_place_fail": "§6Działanie uniemożliwione przez tryb Easy Place", + "litematica.message.grabbed_element_for_moving": "Przechwycono element do przeniesienia", + "litematica.message.in_memory_schematic_created": "Utworzono schemat w pamięci jako '%s'", + "litematica.message.litematic_saved_as": "Pomyślnie zaktualizowano wersję danych schematu Litematica\nSchemat zapisany jako '%s'", + "litematica.message.material_list.material_cache_cleared": "Pamięć podręczna materiałów wyczyszczona", + "litematica.message.material_list_written_to_file": "Lista materiałów zapisana do pliku '%s'", + "litematica.message.moved_area_origin": "Przeniesiono punkt początkowy obszaru z %s => %s", + "litematica.message.moved_selection": "Przeniesiono bieżący wybór z %s => %s", + "litematica.message.paste_with_servux": "§6Umieszczenie jest przesyłane do Servux w celu wklejenia", + "litematica.message.placement.cant_modify_is_locked": "§cUmiejscowienie jest zablokowane i nie można go modyfikować§r", + "litematica.message.placement.moved_placement_origin": "Przeniesiono początek rozmieszczenia z %s => %s", + "litematica.message.placement.moved_subregion_to": "Przeniesiono podregion do %s", + "litematica.message.placement.rotation_set_to": "Położenie obrócone do %s", + "litematica.message.placement.mirror_set_to": "Umieszczenie lustrzane %s", + "litematica.message.placement_restriction_fail": "§6Działanie uniemożliwione przez tryb ograniczenia umieszczenia", + "litematica.message.removed_area_origin": "Usunięto punkt początkowy obszaru bezpośredniego/ręcznego", + "litematica.message.removed_selection_box": "Usunięto pole wyboru %s", + "litematica.message.scheduled_task_added": "Dodano zaplanowane zadanie...", + "litematica.message.litematic_downgrade_exported_as": "Eksport schematu został obniżony do '%s'\n§6UWAGA: Jest to funkcja eksperymentalna, może wystąpić utrata danych.§r", + "litematica.message.schematic_exported_as": "Schemat wyeksportowany jako '%s'", + "litematica.message.schematic_pasted": "Schemat wklejony w świecie", + "litematica.message.schematic_pasted_using_fill_and_setblock": "Schemat wklejony za pomocą poleceń §b%s§r fill i §b%s§r setblock", + "litematica.message.schematic_pasted_using_setblock": "Schemat wklejony za pomocą poleceń §b%s§r setblock", + "litematica.message.schematic_pasted_using_world_edit": "Schemat wklejony używając §b%s§r Edycja Świata //ustaw komendy", + "litematica.message.schematic_placement_created": "Umieszczenie utworzone dla '%s'", + "litematica.message.schematic_preview_cancelled": "Podgląd zadania anulowany", + "litematica.message.schematic_read_from_file_success": "Schemat załadowany z pliku '%s'", + "litematica.message.schematic_rendering_refreshed": "Odświeżono schemat renderowania", + "litematica.message.schematic_saved_as": "Schemat zapisany jako '%s'", + "litematica.message.schematic_save_task_created": "Utworzono schemat zapisywania zadania", + "litematica.message.set_area_origin": "Ustawiono punkt początkowy obszaru na %s", + "litematica.message.set_selection_box_point": "Ustawi/przeniesiony punkt %d do %s", + "litematica.message.toggled": "Przełączono %s %s", + "litematica.message.value.on": "WŁĄCZONY", + "litematica.message.value.off": "WYŁĄCZONE", + "litematica.message.schematic_projects.project_created": "Projekt '%s' został utworzony", + "litematica.message.schematic_projects.project_loaded": "Projekt '%s' załadowany", + "litematica.message.schematic_projects.version_saved": "Nowa wersja (#%s) zapisana jako '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Uwaga: Obecnie znajdujesz się w trybie prostego zaznaczania obszaru", + "litematica.message.warn.layer_mode_currently_at": "Uwaga: obecnie jesteś w trybie renderowania warstwy '%s'", + "litematica.message.warn.main_rendering_disabled": "Ostrzeżenie: Główne renderowanie jest obecnie wyłączone\nZobacz wizualne -> %s, lub klawisze skrótowe -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Ostrzeżenie: Schemat renderowania bloków jest obecnie wyłączony\nZobacz wizualne -> %s, lub klawisze skrótowe -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Ostrzeżenie: Jeśli bezpośrednio ładujesz schematy inne niż Litematica, utworzone rozmieszczenia nie będą trwałe.\nPonadto, jeśli musisz ładować schemat wiele razy, skok opóźnienia konwersji typu schematu (w przypadku dużych schematów) będzie występował przy każdym jego ładowaniu.\n\nDlatego zaleca się albo zaimportowanie schematu i zapisanie go w formacie Litematica za pomocą menu Menedżera schematów, albo, co jeszcze lepsze, wklejenie oryginalnego schematu do tymczasowego świata za pomocą MCEdit lub trybu Wklejanie w Litematica, a następnie utworzenie nowego schematu Litematica na jego podstawie, najlepiej używając wielu podregionów, aby ściśle odzwierciedlać konstrukcję, jeśli ma to zastosowanie.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "Docelowe umiejscowienie nie jest obecnie wybrane. Skrót klawiszowy Replace All działa tylko w aktualnie wybranych podregionach umiejscowienia, na które klikasz. Aby zastąpić bloki tylko w jednym podregionie, wybierz ten podregion. Aby zastąpić w całym schemacie (wszystkie obszary słońca), wybierz całe umiejscowienie, a nie jego podregion. Bloki są również zastępowane tylko w obszarze ograniczonym przez bieżące ustawienie Render Layers.", + "litematica.message.warn.schematic_rendering_disabled": "Ostrzeżenie: Schemat renderowania jest obecnie wyłączony\nZobacz wizualne -> %s, lub klawisze skrótowe -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Ostrzeżenie: Renderowanie nakładki weryfikatora jest obecnie wyłączone! Zobacz informacje -> %s (lub skróty -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Nieprawidłowe dane wejściowe dla numeru '%s'", + "litematica.message.warning.schematic_projects_hidden": "Ostrzeżenie: System kontroli wersji schematu jest obecnie ukryty. Generalnie NIE powinieneś go używać, chyba że naprawdę wiesz, jak działa i zmienia niektóre zachowania modów. Jest przeznaczony do iteracyjnej, lokalnej pracy projektowej, gdzie wymagane jest przełączanie się między różnymi wersjami kompilacji w miejscu (= usuwanie i zastępowanie poprzedniej wersji). Jeśli chcesz go używać, włącz opcję Generic -> unhideSchematicVCS", + "litematica.warning.area_editor.area_rendering_disabled": "Uwaga: Renderowanie pól wyboru obszaru jest obecnie wyłączone\nZobacz wizualne -> %s, lub klawisze skrótu -> %s ['%s']", + "litematica.tool_hud.block_1": "Zablokowanie: %s", + "litematica.tool_hud.block_2": "Zastąp: %s", + "litematica.tool_hud.facing": "Stawka: %s", + "litematica.tool_mode.name.area_selection": "Wybór obszaru", + "litematica.tool_mode.name.delete": "Usuń", + "litematica.tool_mode.name.fill": "Wypełnij", + "litematica.tool_mode.name.grid_paste": "Wklej schemat na świecie", + "litematica.tool_mode.name.move": "Przenieś", + "litematica.tool_mode.name.paste_schematic": "Wklej schemat w świecie", + "litematica.tool_mode.name.rebuild": "Edytuj schemat", + "litematica.tool_mode.name.replace_block": "Zamień blok", + "litematica.tool_mode.name.schematic_placement": "Umiejscowienie schematyczne" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/pt_BR.json b/src/main/resources/assets/litematica/lang/crowdin/pt_BR.json new file mode 100644 index 0000000000..e41ceb3ec5 --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/pt_BR.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "versão easyPlaceProtocolversion", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "Comportamento pasteNbtRestoreBehavior", + "litematica.config.generic.name.pasteReplaceBehavior": "Comportamento Passivo", + "litematica.config.generic.name.placementReplaceBehavior": "Comportamento", + "litematica.config.generic.name.placementRestrictionWarn": "Advertência", + "litematica.config.generic.name.selectionCornersMode": "Modo", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customDiagrama: BaseDirectoryAtivado", + "litematica.config.generic.name.customSchematicBaseDirectory": "customDiagrama: BaseDirectory", + "litematica.config.generic.name.areaSelectionsPerWorld": "PerWorld", + "litematica.config.generic.name.betterRenderOrder": "maiorRenderizaMelhoria", + "litematica.config.generic.name.changeSelectedCornerOnMove": "Mover", + "litematica.config.generic.name.cloneAtOriginalPosition": "cloneAtOriginalPosição", + "litematica.config.generic.name.commandDisableFeedback": "Feedback", + "litematica.config.generic.name.commandFillMaxVolume": "comandoFillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "commandFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "commandLimitPerTick", + "litematica.config.generic.name.commandNameClone": "commandNameClone", + "litematica.config.generic.name.commandNameFill": "preencherComandoPreenchimento", + "litematica.config.generic.name.commandNameSetblock": "bloco", + "litematica.config.generic.name.commandNameSummon": "commandNameSummon", + "litematica.config.generic.name.commandTaskInterval": "Intervalo de comando", + "litematica.config.generic.name.commandUseWorldEdit": "commandUseWorldEdit", + "litematica.config.generic.name.debugLogging": "depurar", + "litematica.config.generic.name.datafixerMode": "datafixerMode", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdjacente", + "litematica.config.generic.name.easyPlaceFirst": "easyPlacePrimeiro", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldhabilitado", + "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", + "litematica.config.generic.name.easyPlaceSwapInterval": "Interval", + "litematica.config.generic.name.easyPlaceSwingHand": "Mão", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "entityDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout", + "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "executteRequireHoldingFerramenta", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "fixRailRotation", + "litematica.config.generic.name.generateLowercaseNames": "gerarMinúsculasNomes", + "litematica.config.generic.name.highlightBlockInInventory": "realçarBlockInInventário", + "litematica.config.generic.name.itemUsePacketCheckBypass": "Bypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "Jogador", + "litematica.config.generic.name.loadEntireSchematics": "loadEntireDiagramas", + "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreState", + "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "colarIgnoreBlockEntidadesEntidades", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "colarIgnoreEntidades", + "litematica.config.generic.name.pasteIgnoreInventories": "inventários", + "litematica.config.generic.name.pasteToMcFunctionFiles": "pasteToMcFunctionFiles", + "litematica.config.generic.name.pasteUseFillCommand": "Comando pasteUseFillCommand", + "litematica.config.generic.name.pasteUsingCommandsInSp": "pasteUsingCommandsInSp", + "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockAvoidDanificado", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoidTools", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockAtivado", + "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "Slots", + "litematica.config.generic.name.placementRestriction": "restrição_posicionamento", + "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", + "litematica.config.generic.name.renderThreadNoTimeout": "ResetarNoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "TaxaServidor", + "litematica.config.generic.name.signTextPaste": "signTextPaste", + "litematica.config.generic.name.toolItem": "Item", + "litematica.config.generic.name.toolItemEnabled": "Ativado", + "litematica.config.generic.name.toolItemComponents": "Componentes", + "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "Renderização", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlacementBoxesRenderização", + "litematica.config.visuals.name.enableRendering": "habilitarRenderização", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "enableSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "BlocoDefantasAlfa", + "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", + "litematica.config.visuals.name.overlayReducedInnerSides": "sobreposiçãoInnerSides", + "litematica.config.visuals.name.placementBoxSideAlpha": "placementBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "Sides", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "Astranslúcido", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "Diagrama: Blocos", + "litematica.config.visuals.name.renderErrorMarkerConnections": "Conexões", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "VerbeadorBoxS", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "ClosingBox", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "CursoDaSeculoEnfectoBoxS", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentoBlockInnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "EstruturaSobreposicao", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "SobreposiçãoDistribuição", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "Esboço modelo", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "Sobrescrever", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "erupção de renderização", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "Faltando", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "Estado", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesAlinhamento", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "alinhamento blockInfoOverlayAlinhamento", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlinhamento", + "litematica.config.info_overlays.name.toolHudAlignment": "Alinhamento", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesHabilitado", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "EscalablockInfoLinesFontScale", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayhabilitado", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "materialListHudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "materialListHudScale", + "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "verificerErrorHilightMaxPosições", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "VerierOverlayhabilitado", + "litematica.config.info_overlays.name.warnDisabledRendering": "warnDesabledRendering", + "litematica.config.colors.name.areaSelectionBoxSideColor": "SideColor", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "Cor", + "litematica.config.colors.name.materialListHudItemCountsColor": "Cor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "Cor de BreakPlaceSobrepor", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "Cor de BreakExceptPlaceSobrescrever", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "Cor de camadas", + "litematica.config.colors.name.schematicOverlayColorExtra": "extrato", + "litematica.config.colors.name.schematicOverlayColorMissing": "Falta", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "DiagramaColorErradoBloco", + "litematica.config.colors.name.schematicOverlayColorWrongState": "EstadoSobreposiçãoErrado", + "litematica.config.hotkeys.name.addSelectionBox": "caixa", + "litematica.config.hotkeys.name.cloneSelection": "seleçãoClonagem", + "litematica.config.hotkeys.name.deleteSelectionBox": "apagarSeletionBox", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "Alternar", + "litematica.config.hotkeys.name.executeOperation": "executeOperação", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockEstado", + "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOvertOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "Próximo", + "litematica.config.hotkeys.name.layerModePrevious": "layerModePrevious", + "litematica.config.hotkeys.name.layerNext": "próximo", + "litematica.config.hotkeys.name.layerPrevious": "Anterior", + "litematica.config.hotkeys.name.layerSetHere": "Set Aqui", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "Negativo", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "format@@0 nudgeSelectionPositive", + "litematica.config.hotkeys.name.moveEntireSelection": "moverEntireseleção", + "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiAreaConfigurações", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedDiagramas", + "litematica.config.hotkeys.name.openGuiMainMenu": "openGuiMainMenu", + "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlacementConfigurações", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiDiagrama: Posicionamentos", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiDiagrama: Projetos", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", + "litematica.config.hotkeys.name.openGuiSettings": "openGuiSettings", + "litematica.config.hotkeys.name.operationModeChangeModifier": "Modificador", + "litematica.config.hotkeys.name.pickBlockFirst": "pickBlockPrimeiro", + "litematica.config.hotkeys.name.pickBlockLast": "Última", + "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderSobrepor blocos", + "litematica.config.hotkeys.name.rerenderSchematic": "esquemática", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "Esquema", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "format@@0 saveAreaAsDiagrama: ToFile", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "Direção schemaBreakPlaceDireção", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "refazerEditarSubstituição", + "litematica.config.hotkeys.name.schematicPlacementRotation": "schematicPlacementRotation", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "Modificador", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "Próximo", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "Anterior", + "litematica.config.hotkeys.name.selectionGrabModifier": "modificador", + "litematica.config.hotkeys.name.selectionGrow": "Crescer", + "litematica.config.hotkeys.name.selectionGrowModifier": "Modificador", + "litematica.config.hotkeys.name.selectionNudgeModifier": "modificador", + "litematica.config.hotkeys.name.selectionModeCycle": "seletionModeCycle", + "litematica.config.hotkeys.name.selectionShrink": "selectionShrink", + "litematica.config.hotkeys.name.setAreaOrigin": "Origem", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "posiçãoDeSeleçãoBox1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "Renderização", + "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSchematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "format@@0 toggleOverlayOutlineRendering", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", + "litematica.config.hotkeys.name.togglePlacementRestriction": "format@@0togglePlacementRestriction", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "toggleDiagrama: Renderização do Bloco", + "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "alternativar/desativar renderização", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "toggleVerifierOverlayRendering", + "litematica.config.hotkeys.name.toolEnabledToggle": "Alternar", + "litematica.config.hotkeys.name.toolPlaceCorner1": "1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "PlaceCorner2", + "litematica.config.hotkeys.name.toolSelectElements": "Elementos", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "ModifierBlock1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "ModifierBlock2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "O tipo de \"protocolo de posicionamento preciso\" a ser usado.\n- Automático: Usa v3 no modo single player e, por padrão, somente Slabs no modo multiplayer,\n a menos que o servidor tenha um mod Carpet que envie um pacote 'carpet:hello'\n , nesse caso, v2 é usado naquele servidor.\n- Versão 3: Suportado apenas pelo próprio Litematica (no modo single player) ou com Servux.\n- Versão 2: Compatível com servidores com o mod Carpet\n (QuickCarpet da Skyrising e DeadlyMC,\n ou CarpetExtra além do FabricCarpet.\n E em ambos os casos a regra 'accurateBlockPlacement' do Carpet precisa que\n esteja habilitada no servidor).\n- Somente lajes: Corrige somente as lajes superiores. Compatível com servidores Paper.\n- Nenhum: Não modifica coordenadas.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Se os dados NBT dos blocos devem ou não ser restaurados,\ne qual método é usado para isso.\n- Colocar e modificar dados tentará colocar o bloco \"NBT-selecionado\"\n perto do jogador e, em seguida, usar o comando de modificação de dados\n para transferir os dados NBT para o bloco definido como bloqueado.\n- Colocar e clonar tentará colocar o bloco \"NBT-selecionado\"\n perto do jogador e, em seguida, cloná-lo para o local final.\n- Teleportar e posicionar tentará teletransportar o jogador para perto e, em seguida,\n colocará diretamente o item NBT-selecionado na posição correta.\nObserve que o método de teleportar e posicionar não funciona corretamente/de forma alguma no momento.\nO método recomendado é §ePlace & Data Modify§r, no entanto, para que isso funcione\nvocê provavelmente precisará diminuir o pasteCommandLimit para 1 por tique e aumentar\no pasteCommandInterval para 1-4 tiques ou algo assim.\nPortanto, você só deve usar isso para colar blocos importantes que precisam dos dados,\npor exemplo, fazendo um esquema apenas dos inventários,\ne então colá-lo com o comportamento de substituição definido como Nenhum.", + "litematica.config.generic.comment.pasteReplaceBehavior": "O comportamento da substituição de blocos existentes\nno modo de ferramenta de colar", + "litematica.config.generic.comment.placementReplaceBehavior": "O comportamento do bloco substitui quando adicionar blocos\nao mundo schematico.\n\nIsso permite usar posicionamentos sobrepostos sem o\nposicionamento posteriormente manipulado sempre substituindo os anteriores pelo ar.\nPor outro lado, alguns blocos, como blocos de luz são considerados\ncomo ar, então eles precisariam do comportamento \"Todos\" de substituição\npara ser colocado.", + "litematica.config.generic.comment.placementRestrictionWarn": "Seleciona qual o tipo de mensagem de aviso a exibir (se houver)\nquando o Modo Lugar Fácil ou Restrição de Colocação impedem a colocação de um bloco", + "litematica.config.generic.comment.selectionCornersMode": "O modo de seleção de áreas para usar (cantos, ou expandir)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "Se ativado, o diretório definido em 'customDiagrama: BaseDirectory'\nserá usado como diretório esquemático root/base,\nem vez do diretório normal '.minecraft/schematics/'", + "litematica.config.generic.comment.customSchematicBaseDirectory": "O diretório esquemático root/base a ser usado,\nse 'customDiagramBaseDirectoryEnabled' estiver habilitado", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Usar diretórios raiz por mundo ou servidor para as seleções de área\nNOTA: Não desligue enquanto você estiver transmitindo ao vivo,\n§6como então, o navegador de seleção de área irá mostrar o IP do servidor\n§6no widget de navegação e também no nome/caminho da seleção atual\n§6até que você mude o diretório atual e a seleção novamente", + "litematica.config.generic.comment.betterRenderOrder": "Se habilitado, então a renderização esquemática é feita\ninjetando a chamada de renderização diferente no código de renderização vanilla\n. Isso deve resultar em melhor renderização/ordenação de blocos translúcidos\ne blocos esquemáticos não sendo renderizados\natravés dos blocos/terrenos do mundo do cliente.\nSe a renderização não funcionar (por exemplo com Optifine),\ntente desabilitar esta opção.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "Se verdadeiro, então o canto selecionado de uma seleção de área\né sempre definido como o último canto movido,\nao usar as teclas de atalho do canto", + "litematica.config.generic.comment.cloneAtOriginalPosition": "Se ativado, então usando a tecla de atalho de Seleção de Clonagem irá criar\no posicionamento na posição de seleção da área original.\nem vez de na posição atual do jogador", + "litematica.config.generic.comment.commandDisableFeedback": "Se ativado, então o feedback dos comandos será automaticamente desativado\ne então reativado para múltiplos jogadores, Preencher e apagar as operações\n(que estão usando /setblock e /fill comandos) desabilitando e\nreativando a regra de jogo sendCommandFeedback quando a tarefa for concluída", + "litematica.config.generic.comment.commandFillMaxVolume": "O tamanho/volume máximo de cada caixa\nque pode ser preenchido através das operações com base no comando/Apagar\n. Áreas/volumes maiores serão divididos em vários comandos.\nTodas as áreas também são divididas em caixas por chunk no começo.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Desativa a divisão dos volumes de preenchimento (no enchimento, substitua e exclua os modos)\npara caixas por chunk", + "litematica.config.generic.comment.commandLimitPerTick": "Número máximo de comandos enviados por tick do jogo,\nquando usando o Colar, Preencha e exclua os recursos de um servidor,\nonde eles usarão os comandos setblock e de preenchimento.\nNote que o recurso de colar pode ultrapassar isso por alguns comandos\nao usar a funcionalidade de restauração NBT, que precisa de dois comandos adicionais para cada bloco.", + "litematica.config.generic.comment.commandNameClone": "O nome do comando clone a ser usado ao utilizar a funcionalidade do modo criativo baseado no comando\nem servidores.\nAtualmente, ele só é usado pela função Colar se o comportamento de restauração do NBT\nestiver definido como 'Colocar e clonar'.", + "litematica.config.generic.comment.commandNameFill": "O nome do comando de preenchimento a ser usado ao usar a funcionalidade do modo criativo baseado no comando\nem servidores", + "litematica.config.generic.comment.commandNameSetblock": "O nome do comando setblock a ser usado ao usar a funcionalidade do modo criativo baseado em comando\nem servidores,\nou seja, a função Colar Esquema no Mundo", + "litematica.config.generic.comment.commandNameSummon": "O nome do comando de invocação a ser usado ao usar a funcionalidade do modo criativo baseado em comando\nem servidores,\nou seja, a função Colar Esquema no Mundo", + "litematica.config.generic.comment.commandTaskInterval": "O intervalo no jogo marca a colar, preencher e excluir tarefas\nsão executadas. A configuração commandLimitPerTick define o número máximo\nde comandos para enviar por execução, e esta configuração\ndefine o intervalo em ticks de jogo antes da próxima execução.", + "litematica.config.generic.comment.commandUseWorldEdit": "Se habilitado, em vez de usar os comandos setblock e fill configurados,\nos comandos World Edit //pos1, //pos2 e //set são usados.\nObserve que usar os comandos World Edit é cerca de 3x mais lento\ndo que usar os comandos vanilla devido ao limite de comando por tick,\ne WE exigindo vários comandos por bloco ou área (//pos1 //pos2 //set).\n§6AVISO: A opção de comportamento de colar e substituir NÃO FUNCIONARÁ se usar\n§6os comandos World Edit e volumes de preenchimento em vez de comandos setblock individuais!\nPortanto, é recomendado usar os comandos vanilla, se você tiver permissão para executá-los.\nOutra coisa que pode fazer você preferir os comandos WE em alguns casos\né que eles podem impedir atualizações de blocos, se o servidor não tiver\no mod Carpet e, portanto, a regra '/carpet fillUpdates false' disponível.", + "litematica.config.generic.comment.debugLogging": "Habilita algumas mensagens de log de depuração no console do jogo,\npara depurar certos problemas ou falhas.", + "litematica.config.generic.comment.datafixerMode": "O nível de fixador de dados configurável para aplicar aos esquemas carregados. U\nesta opção pode melhorar o desempenho de carregar\ndiagramas ignorando o Vanilla Data Fixer,\nmas isto também pode causar graves perdas de dados se estiver desativado.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Valor padrão do esquema para o Vanilla Data Fixer\n\nusado para ajustar o menor valor possível, e o valor usado\nquando o esquema carregado não contém essa informação.\n\n§6AVISO: Essa configuração foi usada na direção\n§6de um desenvolvedor da Litematica como masa eles mesmos.\n§6Em caso de dúvida, mantenha o padrão para o Minecraft 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "Usa o código Adjacente a partir do 1.12.2 ornithe.\nFunciona apenas com §a\"easyPlacePostRewrite\"§r habilitado.", + "litematica.config.generic.comment.easyPlaceFirst": "Isso faz com que o Modo Lugar Fácil coloque o primeiro bloco\nque você está olhando primeiro, ao invés do bloco mais distante/mais baixo.\nDefinir como falso permite que você coloque várias camadas \"de uma vez\",\ndesde que os blocos mais distantes seriam colocados antes que os blocos mais próximos bloqueassem a linha de visão.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "Quando habilitado, você pode manter pressionada a tecla de uso\ne observar diferentes blocos esquemáticos para posicioná-los,\nsem precisar clicar em cada bloco individualmente.", + "litematica.config.generic.comment.easyPlaceMode": "Quando ativado, então simplesmente tentando usar um item/colocar um bloco\nem blocos esquemáticos colocará esse bloco na posição", + "litematica.config.generic.comment.easyPlacePostRewrite": "Quando ativado, o modo de Lugar Fácil usa o código\n\"Post-Rewrite\" da órnithe.\n§6ATENÇÃO! ESTE EXPERIMENTAL", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "Se ativado, o Litematica lida com o chamado\n\"Tapet mod Accurate Block Placement Protocol\" em si mesmo em um jogador.\nÉ recomendado manter ativado se você\nusará o Easy Place no único jogador.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "O intervalo em milissegundos o modo Lugar Fácil espera\napós trocar de slots de inventário e colocar um bloco.\nÚtil para evitar colocar blocos errados ao ter Ping alto.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Bata a mão do jogador usando o Lugar Fácil.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "Se habilitado, reduz a distância de alcance de +1.0 para o valor de\nVanilla para que os servidores não rejeitem o posicionamento de\nblocos distantes.", + "litematica.config.generic.comment.entityDataSync": "Use o protocolo de sincronização de dados de entidade do Servux\npara obter dados de entidade a partir do servidor", + "litematica.config.generic.comment.entityDataSyncBackup": "Use o método de consulta NBT Vanilla quando o Servux\nnão estiver disponível. Este método requer privilégios de operador.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "O valor do tempo limite do cache em segundos que\no cache de entidade mantém registros.\nUm valor menor significa atualizações mais frequentes, mas\nvocê pode considerar um valor maior se\nseu litematics não conseguir salvar todos os dados NBT.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Carregar os dados do NBT sincronizados no Mundo do Cliente.\n§6AVISO! Este recurso causará incompatibilidade\n§6com outros mods que dependem destes dados.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Requer segurar um item de ferramenta\npara a tecla de operações de execução funcionar", + "litematica.config.generic.comment.fixChestMirror": "Ativar uma correção para o código do espelho do baú quebrado na vanilla", + "litematica.config.generic.comment.fixRailRotation": "Se verdadeiro, então uma correção é aplicada para o bug da baunilha nos trilhos,\nonde as rotações de 180 graus de Norte-Sul e\ntrilhos leste-oeste rotacionam 90 graus no sentido anti-horário >_>", + "litematica.config.generic.comment.generateLowercaseNames": "Se ativado, então por padrão os nomes esquemáticos sugeridos\nserão letras minúsculas e usando sublinhados em vez de espaços", + "litematica.config.generic.comment.highlightBlockInInventory": "Quando ativado, destaca o item (incluindo as Caixas de Shulker que o contém)\ndo bloco visto no esquema", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Ignore a nova verificação de distância/coordenada que foi adicionada em 1.18.2.\n\nEssa verificação quebra o \"protocolo de posicionamento preciso\" e faz com que\nquaisquer blocos colocados com uma solicitação de rotação (ou outra propriedade) se tornem apenas blocos fantasmas.\n\nBasicamente, não há necessidade de desabilitar isso.\nA verificação nem existia antes de 1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "Se verdadeiro, a camada de renderização segue o jogador.\nNota: Isso atualmente reduz os intervalos do tipo Layer Range, infelizmente", + "litematica.config.generic.comment.loadEntireSchematics": "Se verdadeiro, todo o esquema é sempre carregado de uma vez.\nSe falso, somente a parte que está dentro da distância de visualização do cliente é carregada.", + "litematica.config.generic.comment.materialListIgnoreState": "Quando ativado, o estado exato do bloco é ignorado, e apenas o tipo de bloco precisa corresponder", + "litematica.config.generic.comment.pasteAlwaysUseFill": "Forças a usar o comando de preenchimento (em vez de definir blocos) mesmo para blocos únicos", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "Se habilitado, as entidades de bloco não serão coladas de forma alguma\npor meio da colagem baseada em comando no modo multijogador.\nIsso permite que você cole mais facilmente em duas passagens se você\nquiser usar a opção NBT-restore para inventários etc. na segunda passagem,\no que geralmente requer uma velocidade de colagem/taxa de comando muito mais lenta.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "Se habilitado, então todas as entidades de bloco são ignoradas pelos comandos de preenchimento\nquando colando. Isso permite que eles sejam colados individualmente,\no que é necessário se a opção de restauração NBT estiver sendo usada.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "Se ativado, então o limite de comando é ignorado quando colar\nblocos com uma entidade de bloco com a opção de restauração NBT habilitada.\nIsso parece de alguma forma corrigir um problema onde a restauração NBT\nfalharia para muitos blocos com uma taxa de comando baixa.", + "litematica.config.generic.comment.pasteIgnoreEntities": "Se ativado, então o recurso Colar não irá colar nenhuma entidade", + "litematica.config.generic.comment.pasteIgnoreInventories": "Não colar conteúdo do inventário ao colar um esquema", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "Se ativado, então em vez de colar diagramas para o mundo,\neles são escritos como comandos setblock em arquivos de texto.", + "litematica.config.generic.comment.pasteUseFillCommand": "Se habilitado, em vez de usar apenas comandos /setblock individuais,\na operação de colagem baseada em comando (que é usada em servidores)\ntambém tentará usar comandos /fill para quaisquer áreas contínuas do mesmo bloco.\nIsso não tem efeito no modo single player, já que o mod define os blocos diretamente\nno mundo do servidor integrado e não usa nenhum comando.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "Esta é uma solução temporária de hack para usar a colagem baseada no comando\ntambém em um único jogador, que permite usar a renderização da camada\ncolando em um único jogador, que atualmente não funciona com\no acesso ao mundo direto cola que o único jogador normalmente usa.\n\nNote que isto terá todas as mesmas limitações de restauração de dados NBT\nque o jogador cola normalmente.", + "litematica.config.generic.comment.pasteUsingServux": "Use o Servux para colar um esquema diretamente no servidor.\nEste método é muito mais rápido do que o método tradicional baseado em comando\n, e suporta restaurar\nEntity NBT Data.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Evitar a substituição de qualquer item danificável na hotbar", + "litematica.config.generic.comment.pickBlockAvoidTools": "Evita substituir quaisquer itens de ferramentas na barra de atalhos.\n\nIsso significa quaisquer itens que estendam a classe ToolItem original.", + "litematica.config.generic.comment.pickBlockEnabled": "Habilita o bloqueio de atalhos do mundo diagrama.\nHá também uma tecla de atalho para alterar esta opção para alternar as teclas de atalho ... o.o", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Habilita a configuração \"pickBlockIgnoreNbt\" para\nEasy Place Post-Rewrite de 1.12.2 ornithe.", + "litematica.config.generic.comment.pickBlockShulkers": "Se habilitado, então se o item necessário para o bloco de escolha\nnão for encontrado diretamente no inventário do jogador, mas tem\numa caixa de Shulker que a contém, a Caixa de Shulker\nserá trocada para a mão do jogador", + "litematica.config.generic.comment.pickBlockableSlots": "Os slots que estão autorizados a serem\nusados para o bloco de seleção esquema", + "litematica.config.generic.comment.placementRestriction": "Quando ativado, a tecla de uso só pode ser usada\nao segurar o item correto para a posição alvo.\ne a posição direcionada devem ter um bloco ausente no esquema", + "litematica.config.generic.comment.renderMaterialListInGuis": "Se a lista de materiais deve ou não\nser renderizada dentro de GUIs", + "litematica.config.generic.comment.renderThreadNoTimeout": "Remove o tempo limite dos threads de trabalho de renderização.\nSe você tiver uma renderização muito instável ao se mover\nou lidar com esquemas grandes, tente desabilitar isso. No entanto, isso tornará\na renderização esquemática muito mais lenta em alguns casos.", + "litematica.config.generic.comment.serverNbtRequestRate": "Limitar taxa de solicitação para o sintetizador de dados da entidade do servidor", + "litematica.config.generic.comment.signTextPaste": "Definir automaticamente o texto no sinal de GUIs do esquema", + "litematica.config.generic.comment.toolItem": "O item a ser usado como \"ferramenta\" para seleções, etc.", + "litematica.config.generic.comment.toolItemEnabled": "Se verdadeiro, então o item \"ferramenta\" pode ser usado para controlar seleções, etc.", + "litematica.config.generic.comment.toolItemComponents": "Uma versão conhecida por Componentes do toolItem.\nDefinir como \"vazio\" para desativar.\nA sintaxe aceita é a mesma que o comando \"/give\".", + "litematica.config.generic.comment.unhideSchematicVCS": "Exibe o botão de menu Schematic VCS (Version Control System),\ne habilita a tecla de atalho e a funcionalidade VCS em geral.\n(Antes era chamado de Schematic Projects.)\n\nEm geral, você §6não§deve usar esse recurso,\na menos que você realmente saiba como ele funciona e o que ele faz.\nEle muda um pouco como as seleções de área, posicionamentos e colagem funcionam,\nem particular, há também uma operação de exclusão de área ao colar.\n\nBasicamente, esse recurso é destinado ao trabalho de design §6iterativo e local§r,\ne permite que você crie facilmente várias versões/instantâneos\nda mesma compilação e também alterne entre as versões excluindo o que está\nno mundo primeiro e, em seguida, colando a próxima versão em seu lugar.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Ativar caixa de seleção de área renderizada", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Habilitar a renderização das caixas Esquemáticas", + "litematica.config.visuals.comment.enableRendering": "Opção principal de alternar renderização. Habilita TODAS as renderizações de mods.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Habilita a renderização de blocos esquemáticos.\nDesabilitar isso permite que você veja apenas a sobreposição de cores", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Habilita a renderização de fluidos esquemáticos.\nDesabilitar isso permite que você veja os blocos e sobreposições mais facilmente.\nIsso também mata a sobreposição onde estava o fluido.", + "litematica.config.visuals.comment.enableSchematicOverlay": "A opção de alternância principal para a renderização do bloco\nesquema de renderização", + "litematica.config.visuals.comment.enableSchematicRendering": "Permitir a renderização do esquema e sobreposição", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Tamanho Máximo do Thread de Renderização do Esquema Mundial\nIsso afetará diretamente o desempenho geral do multithread\n\n§6USE COM CUIDADO!! Isso só terá efeito\n§6depois que você sair do jogo e entrar novamente.", + "litematica.config.visuals.comment.ghostBlockAlpha": "O valor alfa dos blocos fantasmas,\nao renderizá-los como translúcidos.\n§6Observação: §7Você também precisa habilitar a renderização translúcida separadamente,\nusando a opção 'renderBlocksAsTranslucent'!", + "litematica.config.visuals.comment.ignoreExistingFluids": "Se ativado, então quaisquer blocos de fluido são ignorados como \"blocos extras\"\ne como \"blocos errados\", ie. onde o esquema tem ar ou outros blocos.\nBasicamente, isso faz com que construir coisas sob água seja muito menos irritante.\nNota: Você provavelmente também vai querer habilitar a opção 'renderCollidingDiagrama: Blocos'\nao mesmo tempo, para permitir que os blocos sejam renderizados dentro de fluidos.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "Se ativado, então os lados internos\ndas camadas do bloco serão removidos/não renderizados", + "litematica.config.visuals.comment.placementBoxSideAlpha": "O valor alfa das caixas de sub-região do lado", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "Se ativado, então as caixas de seleção de área terão\nseus grupos laterais renderizados", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "Se habilitado, então os diagramas são renderizados\nusando \"blocos fantasma\" translúcido", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "Se habilitado, os blocos nos esquemas serão renderizados\ntambém quando já houver um bloco (errado) no mundo do cliente.\nProvavelmente mais útil ao tentar construir\nalgo onde há camadas de neve ou água no caminho.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Renderizar linhas de conexão entre os subsequentes cantos da caixa de destaque verificadores. U\nIsto foi um bug de renderização que algumas pessoas experimentaram, mas pelo menos alguns jogadores\ncurtiram e pediram para ele ficar, então esta opção \"restaura\"", + "litematica.config.visuals.comment.renderErrorMarkerSides": "Se ativado, então os marcadores de erro no Verificador Esquemático\nterão lados renderizados (translúcido) em vez de apenas o contorno", + "litematica.config.visuals.comment.renderPlacementBoxSides": "Se ativado, então as caixas esquemáticas de subregião\nterão seus quadrados laterais renderizados", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "Se ativado, então uma caixa de fechamento é renderizada em torno de\ntodas as subregiões em um esquema (posicionamento)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "Se ativado, então a caixa fechando ao redor\num posicionamento esquemático terá seus quadrados laterais renderizados", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "Se ativado, então os lados modelo também são renderizados como\npara lados internos no modo de transparência", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Permite renderizar um contorno de quadros do fio para\na sobreposição de bloco esquemático", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Permite a classificação translúcida para\na sobreposição de blocos esquemáticos", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Habilita a renderização de caixas/lados translúcidos para\na sobreposição esquemática de blocos", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "Se habilitado, então a sobreposição esquema usará os quadros/vértices do bloco\nao invés da sobreposição tradicional de bloco completo\n", + "litematica.config.visuals.comment.schematicOverlayModelSides": "Se habilitado, então a sobreposição esquema usará os quadros/vértices do bloco\nao invés da sobreposição tradicional de bloco completo\n", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "A largura da linha do bloco (modelo) esboços", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "A largura da linha do bloco (modelo) traça,\nquando a sobreposição é renderizada através de blocos", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "Se ativado, então a sobreposição esquemática será renderizada\natravés de blocos. Isso provavelmente só é útil quando você está\nconstruindo e quer ver os erros mais fáceis", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Permite a sobreposição esquemática para blocos extras", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Permite a sobreposição esquemática para blocos que faltam.", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Permite a sobreposição esquemática para blocos errados", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Permite a sobreposição esquemática para os estados errados", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Força o uso de modelos de blocos para tudo na lista de resultados Verificador\nEsquemático. Normalmente models de itens são usados para qualquer coisa\nque tenha um item, e modelos de blocos são usados apenas para blocos\nque não têm um item, mais para pontos de flores para ver o item contido.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "O alinhamento das linhas de informação do bloco sobreposição", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "O alinhamento da sobreposição de informação do bloco", + "litematica.config.info_overlays.comment.infoHudAlignment": "O alinhamento do \"HUD de informação\",\nusado para a lista de materiais, posição incompatível com o esquema de verificação etc.", + "litematica.config.info_overlays.comment.toolHudAlignment": "O alinhamento do \"HUD de ferramenta\", ao segurar configurado \"ferramenta\"", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "Se ativado, então informações de bloco ao estilo MiniHUD\né renderizado para o bloco à vista", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "Escala de fonte para as linhas de informação do bloco", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "O deslocamento x das linhas de informação do bloco da aresta selecionada", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "O deslocamento y das linhas de informação do bloco da aresta selecionada", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "O deslocamento y da sobreposição de informação de bloco a partir da aresta selecionada", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Ativar renderização de Informação do Bloco para mostrar informações\nsobre o bloco looked-at ou o marcador de erro de verificação,\nenquanto segura a tecla 'renderInfoOverlay'", + "litematica.config.info_overlays.comment.infoHudMaxLines": "O número máximo de linhas de informação a serem mostradas no HUD de uma só vez", + "litematica.config.info_overlays.comment.infoHudOffsetX": "O deslocamento X do HUD de informação da borda da tela", + "litematica.config.info_overlays.comment.infoHudOffsetY": "O deslocamento Y do HUD de informação da borda da tela", + "litematica.config.info_overlays.comment.infoHudScale": "Fator de escala do texto genérico de informação HUD", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "Quando ativado, a sobreposição de informação do bloco e as linhas de informação do bloco\nserá capaz de racionar o rastreamento de blocos fluidos em vez de atravessá-los", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "O número máximo de itens a serem mostrados em\na interface de informação da Lista de Materiais de uma vez", + "litematica.config.info_overlays.comment.materialListHudScale": "Fator de escala da interface Info da Lista de Materiais", + "litematica.config.info_overlays.comment.statusInfoHud": "Habilite um renderizador HUD do status de informação,\nque renderiza alguns bits de status, tais como\no modo atual de camada e renderizadores ativaram o estado", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Permite automaticamente ativar momentaneamente o HUD da informação de status \"quando necessário\",\npor exemplo ao criar um posicionamento e ter a renderização desativada", + "litematica.config.info_overlays.comment.toolHudOffsetX": "O deslocamento X do HUD de informação da borda da tela", + "litematica.config.info_overlays.comment.toolHudOffsetY": "O deslocamento Y do HUD de informação da borda da tela", + "litematica.config.info_overlays.comment.toolHudScale": "Fator de escala para o texto da HUD da ferramenta", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "O valor alfa dos lados dos marcadores de erro", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "O número máximo de posições incompatíveis para renderizar\nde uma vez na sobreposição do Esquema de Verificadores.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Ativar renderização dos Marcadores Verificadores Esquemáticos", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Caso a mensagem de aviso sobre estar em modo de camada\nou ter algumas das opções de renderização desativadas\nser mostrada quando carregar um novo esquema\nou criar um novo posicionamento", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "A cor das caixas de seleção de área, quando não estão selecionadas", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "A cor de destaque para o item do bloco visado", + "litematica.config.colors.comment.materialListHudItemCountsColor": "A cor do texto da contagem de item no HUD info da Lista de Materiais", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "A cor do Modo de Reconstrução Esquemático ou a sobreposição do seletor de blocos", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "A cor do Modo Esquemático de Reconstrução quebra todos os blocos, exceto a sobreposição de seletor de destino", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "A cor do modo de reconstruir o esquema de substituição de seletor", + "litematica.config.colors.comment.schematicOverlayColorExtra": "A cor dos blocos da sobreposição para blocos extras", + "litematica.config.colors.comment.schematicOverlayColorMissing": "A cor dos blocos sobrepostos para blocos que estão faltando", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "A cor dos blocos para blocos errados", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "A cor dos blocos sobrepostos para estados de bloco errados", + "litematica.config.hotkeys.comment.addSelectionBox": "Adicionar uma nova caixa de seleção (posição 1) aqui", + "litematica.config.hotkeys.comment.cloneSelection": "Clone rapidamente a seleção da área atual.\nIsso basicamente cria um esquema somente na memória,\ne então cria um posicionamento desse esquema e o seleciona,\ne também alterna o modo de ferramenta para o modo Colar.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Excluir a caixa selecionada atualmente", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "Quando o easyPlaceMode estiver ativado, esta tecla é usada para colocar os blocos", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Permite ativar/desativar rapidamente o Modo Easy Place", + "litematica.config.hotkeys.comment.executeOperation": "Execute a operação da ferramenta selecionada atualmente com a seleção ou posicionamento atual\nnos modos Preencher, Substituir,\nColar Esquemático etc.", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Inverte o status de renderização do bloco diagrama/fantasma\nenquanto esse atalho é pressionado", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Inverte o status de renderização de sobreposição enquanto esse atalho é pressionado", + "litematica.config.hotkeys.comment.layerModeNext": "Alternar o modo de renderização (todas as camadas) para frente", + "litematica.config.hotkeys.comment.layerModePrevious": "Alternar o modo de renderização (todas as camadas) para trás", + "litematica.config.hotkeys.comment.layerNext": "Mover a seleção de camada renderizada para cima", + "litematica.config.hotkeys.comment.layerPrevious": "Mover a seleção de camada renderizada para baixo", + "litematica.config.hotkeys.comment.layerSetHere": "Define a camada de renderização para a posição atual do jogador", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Deslocar a seleção atual na direção \"negativa\"\nIsso é basicamente o mesmo que o mouse para baixo\ncom o modificador da Nudge pressionado", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Deslocar a seleção atual na direção \"positiva\"\nIsso é basicamente o mesmo que a roda do mouse para cima\ncom o modificador da Nudge pressionado", + "litematica.config.hotkeys.comment.moveEntireSelection": "Mover toda a seleção atual aqui", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Abra a interface da Área para a área selecionada", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Abra a Interface Esquemática Carregada", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Abrir o menu principal do Litematica", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Abra a interface do Material List para o posicionamento esquemático atualmente\nselecionado", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Abra a GUI de configurações de posicionamento para o posicionamento ou sub-região atualmente selecionado\n", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Abra a Interface do Esquema de Posições", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Abrir a interface do Esquema de Projetos", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Abra a GUI Verificadora Esquemática para o posicionamento esquemático atualmente\nselecionado", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Abrir a GUI do Gerente de Área", + "litematica.config.hotkeys.comment.openGuiSettings": "Abrir a interface de configuração", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "A tecla modificadora para alterar rapidamente o modo operação.\nSegure e role enquanto segura o \"item da ferramenta\" para alternar o modo rapidamente.", + "litematica.config.hotkeys.comment.pickBlockFirst": "Uma chave para escolher bloco o primeiro bloco\nesquema de raio rastreado", + "litematica.config.hotkeys.comment.pickBlockLast": "Uma chave para escolher bloco do último bloco esquemático\nraio rastreado, antes que o primeiro (possível) bloco mundo cliente\nrastreasse. Basicamente, isto levaria\na você o bloco que você poderia colocar em relação a um bloco existente.", + "litematica.config.hotkeys.comment.pickBlockToggle": "Uma tecla de atalho para alternar a opção de alternância de bloco de seleção nas configurações\ngenéricos. Isso é fornecido como uma maneira rápida de habilitar\nou desabilitar as teclas de seleção, se elas interferirem com algo.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "A tecla que permite renderizar a sobreposição de informações do bloco.\nUse NONE para não exigir que uma tecla seja pressionada.\nDesabilite a opção de nome semelhante nas configurações de Visuais\npara desabilitar a sobreposição completamente.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "Uma tecla de atalho para permitir que as sobreposições sejam renderizadas por meio de blocos.\nEsta é apenas uma maneira mais rápida de habilitar temporariamente\na mesma coisa que a opção 'schematicOverlayRenderThroughBlocks' em Visuals faz.", + "litematica.config.hotkeys.comment.rerenderSchematic": "Tecla de atalho para atualizar/redesenhar apenas o esquema, ao invés de\nter que atualizar o terreno vanilla também com F3 + A", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Salve a seleção de área atual como um esquema de memória", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Salvar a seleção de área atual como Esquema em um arquivo", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Tecla modificadora para ativar o modo/função \"quebrar tudo, exceto\"\nno modo da ferramenta Edição Esquemática.\nBasicamente, quando você segura esta tecla e perfura um bloco esquemático,\ntodos os outros blocos, exceto este bloco, serão removidos do esquema.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Tecla de modificador para ativar a função \"quebrar todos os blocos idênticos\"\nno modo Ferramenta de Edição Diagrama", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Modificador de tecla para ativar a função\ndirecional/contínua ou colocar no modo de Edição Diagrama", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Modifique a tecla para ativar a \"substituir todos os idênticos\"\nmodo de substituição/função no modo de edição Esquema", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Tecla de modificador para ativar o \"tipo de bloco de substituição\"\nmodo de substituição/função no modo de Edição Diagrama", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Modificador de tecla para ativar o modo de substituição/contínua\nno modo de Edição Diagrama", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "O esquema é girado 90 graus no sentido horário quando pressionado", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "O Esquema é o espelho invertido quando pressionado", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "A tecla modificadora pressionada para poder usar a roda do mouse\npara percorrer as versões esquemáticas no modo de ferramenta de Controle de Versão", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "Uma tecla para alternar entre a próxima versão esquemática no modo de ferramenta de Controle de Versão", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "Uma tecla para alternar entre a próxima versão esquemática no modo de ferramenta de Controle de Versão", + "litematica.config.hotkeys.comment.selectionGrabModifier": "A tecla modificadora para segurar \"pegar\" uma seleção\nou canto para mover o cursor.", + "litematica.config.hotkeys.comment.selectionGrow": "A tecla de ação para aumentar automaticamente a caixa de seleção ao redor de\nquaisquer blocos adjacentes/diagonalmente conectados", + "litematica.config.hotkeys.comment.selectionGrowModifier": "A tecla modificadora a ser pressionada para crescer ou encolher\numa caixa de seleção enquanto desliza", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "A tecla modificadora a segurar enquanto rola\npara chamar a área selecionada ou canto", + "litematica.config.hotkeys.comment.selectionModeCycle": "Altere o modo entre os cantos e os cuboid\nno modo de seleção de área", + "litematica.config.hotkeys.comment.selectionShrink": "A tecla de atalho para encolher a caixa de seleção para que\nnão haja nenhum espaço vazio (em camadas vazias) em qualquer lado", + "litematica.config.hotkeys.comment.setAreaOrigin": "Definir/mover o ponto de origem da atual seleção\nárea para a posição do jogador", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Defina a primeira posição da caixa\nselecionada para a posição do jogador", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Defina a segunda posição da caixa\nselecionada para a posição do jogador", + "litematica.config.hotkeys.comment.toggleAllRendering": "Alternar todas as renderizações ligadas/desligadas", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Alternar opções de seleção de áreas renderizadas ligado/desligado", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Ligar/desligar renderização esquemática (blocos e sobreposição)", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Alternar a renderização da sobreposição de informação (para informações do bloco com ponto)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Alternar a renderização de sobreposição de bloco ligada/desligada", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Alternar a renderização do contorno de sobreposição ligada/desligada", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Alternar a renderização do lado do bloco ligada/desligada", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Alternar renderização das caixas Esquemáticas de colocações ligada/desligada", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "Uma tecla de atalho para alternar o modo de restrição de posicionamento", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Alternar renderização do bloco esquemático liga/desliga", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "Alternar o valor de configuração signTextPaste (categoria genérica)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Ativar/desativar renderização de bloco fantasma opaco", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Alternar renderização do verificador de esquema", + "litematica.config.hotkeys.comment.toolEnabledToggle": "O atalho para alternar a funcionalidade de item da \"ferramenta\" ligada/desligada", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "O botão a ser usado enquanto segura o item \"ferramenta\"\npara colocar o canto primário/primeiro", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "O botão a ser usado enquanto segura o item \"ferramenta\"\npara colocar o segundo canto", + "litematica.config.hotkeys.comment.toolSelectElements": "O botão a usar para selecionar cantos ou caixas\nenquanto segura a \"ferramenta\" item", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "A tecla modificadora a ser pressionada enquanto usa a tecla\natalho 'toolSelectElements' para selecionar o tipo de bloco primário a ser usado em alguns dos modos de ferramenta", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "A tecla modificadora a ser pressionada enquanto usa 'toolSelectElements'\nkey para selecionar o tipo de bloco secundário para usar em alguns dos modos de ferramenta", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Descarrega o esquema do posicionamento selecionado atualmente, assim também remove todos os posicionamentos criados a partir dele", + "litematica.config.generic.prettyName.pickBlockEnabled": "Escolher Bloco Atalhos", + "litematica.config.generic.prettyName.easyPlaceMode": "Modo Lugar Fácil", + "litematica.config.generic.prettyName.placementRestriction": "Restrição de posicionamento", + "litematica.config.generic.prettyName.signTextPaste": "Assinar Colar Texto", + "litematica.config.generic.prettyName.toolItemEnabled": "Item de Ferramenta Habilitado", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Renderização de Caixas de Seleção de Área", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Renderização Esquemática de Caixas de Posicionamento", + "litematica.config.visuals.prettyName.enableRendering": "Todas as Renderizações", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Renderização de Blocos Esquemáticos", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Estrutura de Renderização de Fluidos", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Renderização de sobreposição esquemática", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Processamento Esquemático", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Renderização do Bloco Esquema Desfocado", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Estruturas Esquemáticas de Sobreposição", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Classificação Translucente da Sobreposição Esquemática", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Paradas de sobreposição estáticas", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Renderizações da sobreposição de informação do bloco", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifier Overlay Rendering", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "Todas as Renderizações", + "litematica.error.area_selection.copy_failed": "Falha ao copiar a seleção", + "litematica.error.area_selection.create_failed": "Falha ao criar uma nova seleção pelo nome '%s', arquivo já existe", + "litematica.error.area_selection.failed_to_load": "Não foi possível carregar a seleção de área", + "litematica.error.area_selection.grow.no_sub_region_selected": "Nenhuma sub-região selecionada!", + "litematica.error.area_selection.no_placement_selected": "Nenhum Diagrama selecionado!", + "litematica.error.area_selection.rename.already_exists": "Erro: Já existe uma área com o nome de arquivo '%s'", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Nome de arquivo seguro gerado inválido '%s'", + "litematica.error.duplicate_schematic_placement": "Erro: Tentou adicionar um posicionamento que já existe", + "litematica.error.generic.creative_mode_only": "Esta ação só está disponível no modo Criativo", + "litematica.error.generic.failed_to_delete_file": "Falha ao excluir o arquivo '%s'", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Falha ao classificar a lista de estados ignorados", + "litematica.error.generic.schematic_world_not_loaded": "Mundo Esquemático não foi carregado", + "litematica.error.area_editor.create_sub_region.exists": "Uma sub-região com o nome '%s' já existe", + "litematica.error.area_editor.no_selection": "Não há seleção de área ativa", + "litematica.error.area_editor.open_gui.no_selection": "Atualmente no Modo de Seleção: Normal, mas nenhuma área está selecionada", + "litematica.error.area_editor.rename_sub_region.exists": "Falha ao renomear a sub-região:\nUma sub-região já existe pelo nome '%s'", + "litematica.error.area_editor.switch_mode.no_selection": "Não é possível alternar para o Modo de Seleção: Normal, porque não há nenhuma área selecionada no momento.\nSelecione uma área ou crie uma nova seleção no navegador de Seleção de Área", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Falha ao carregar o Esquema de Litematica", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Falha ao fazer downgrade do esquema de Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Falha ao criar o esquema de Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Falha ao carregar o esquema", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Falha ao converter a estrutura em um esquema de Litematica", + "litematica.error.schematic.create.no_selections": "Nenhuma região de seleção válida!", + "litematica.error.schematic_load.cant_read_file": "Não é possível ler o arquivo schematic '%s' (não existe ou issue de permissão)", + "litematica.error.schematic_load.no_schematic_selected": "Nenhum arquivo Esquemático selecionado!", + "litematica.error.schematic_load.no_schematic_version_information": "O esquema não possui informações de versão e não pode ser carregado com segurança!", + "litematica.error.schematic_load.unsupported_schematic_version": "Versão esquema '%d ' não suportada ou futura", + "litematica.error.schematic_load.unsupported_type": "Tipo de arquivo desconhecido ou não suportado para '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Apenas diagramas Litematica podem ser exportados em outros formatos!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "O tipo de esquema selecionado não é suportado para importação!", + "litematica.error.schematic_placements.remove_fail_locked": "O posicionamento está bloqueado!\n- Segure Shift para forçar a removê-lo", + "litematica.error.schematic_save.directory_doesnt_exist": "Diretório não encontrado: '%s'", + "litematica.error.schematic_save.file_already_exists": "Arquivo '%s' já existe", + "litematica.error.schematic_save.invalid_directory": "Diretório '%s inválido '", + "litematica.error.schematic_save.invalid_schematic_name": "Nome esquema inválido '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "Falha ao criar o diagrama!", + "litematica.error.schematic_read_from_file_failed.cant_read": "Falha ao ler esquema do arquivo '%s'", + "litematica.error.schematic_read_from_file_failed.exception": "Exceção ao tentar ler o esquema do arquivo '%s'", + "litematica.error.schematic_read_from_file_failed.no_file": "Falha ao ler o esquema do arquivo: nenhum arquivo disponível (esquema de memória?)", + "litematica.error.schematic_projects.empty_selection": "Seleção de Área Vazia (0 sub-regiões)", + "litematica.error.schematic_projects.failed_to_load_project": "Falha ao carregar projeto", + "litematica.error.schematic_projects.failed_to_load_schematic": "Falha ao carregar esquema para a versão atual", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Falha ao renomear o arquivo do projeto como '%s' (exceção)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Não é possível renomear o projeto para '%s', arquivo já existe", + "litematica.error.schematic_projects.invalid_project_directory": "Diretório de projeto inválido ou inexistente", + "litematica.error.schematic_projects.no_project_open": "Nenhum projeto aberto", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "Atualmente no modo VCS Esquemático, mas atualmente não há projeto aberto", + "litematica.error.schematic_projects.null_player": "Jogador era nulo", + "litematica.error.schematic_projects.project_already_exists": "Projeto '%s' já existe", + "litematica.error.schematic_projects.save_already_in_progress": "Salvamento já está em andamento", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Falha ao criar diretório esquema '%s'", + "litematica.error.schematic_write_to_file_failed.exception": "Falha ao escrever o esquema para o arquivo '%s' (exceção)", + "litematica.error.schematic_write_to_file_failed.exists": "Falha ao gravar o esquema no arquivo '%s', o arquivo já existe", + "litematica.error.structure_write_to_file_failed.exception": "Falha ao escrever a estrutura do arquivo '%s' (exceção)", + "litematica.error.structure_write_to_file_failed.exists": "Falha ao escrever a estrutura para o arquivo '%s', arquivo já existe", + "litematica.hotkeys.category.generic_hotkeys": "Atalhos genéricos", + "litematica.info.schematic_load.schematic_loaded": "Schematic '%s' carregado com sucesso na memória", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Clique com o botão direito para cancelar uma operação de pré-visualização pendente\n- Ctrl + Alt + Shift + clique para definir a miniatura a partir de uma imagem PNG\n chamada 'thumb. do mesmo diretório onde se encontra o arquivo esquemático.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Use a tecla normal de captura de tela para definir a pré-visualização.\nOu clique com o botão direito do mouse no botão Definir pré-visualização para cancelar a configuração da pré-visualização.", + "litematica.info.schematic_manager.preview.success": "Imagem pré-visualização definida com sucesso", + "litematica.gui.button.area_editor.analyze_area": "Analisar área", + "litematica.gui.button.area_editor.change_corner_mode": "Modo de canto: %s", + "litematica.gui.button.area_editor.change_selection_mode": "Modo de Seleção: %s", + "litematica.gui.button.area_editor.create_schematic": "Salvar Esquema", + "litematica.gui.button.area_editor.create_sub_region": "Nova sub-região", + "litematica.gui.button.area_editor.origin_enabled": "Origem manual: %s", + "litematica.gui.button.area_editor.set_box_name": "Definir", + "litematica.gui.button.area_editor.set_selection_name": "Definir", + "litematica.gui.button.area_selection_mode": "Modo Seleção de Área: %s", + "litematica.gui.button.area_selections.create_directory": "Criar diretório", + "litematica.gui.button.area_selections.create_new_selection": "Nova seleção", + "litematica.gui.button.area_selections.create_selection_from_placement": "Do estabelecimento", + "litematica.gui.button.area_selections.unselect": "Desmarcar", + "litematica.gui.button.change_menu.area_editor": "Editor de Área", + "litematica.gui.button.change_menu.configuration_menu": "Menu de configuração", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Carregar Diagramas", + "litematica.gui.button.change_menu.schematic_manager": "Gerenciador Esquemático", + "litematica.gui.button.change_menu.schematic_projects_manager": "VCS Esquemático", + "litematica.gui.button.change_menu.show_area_selections": "Seleção de Área do navegador", + "litematica.gui.button.change_menu.show_loaded_schematics": "Diagramas Carregados", + "litematica.gui.button.change_menu.show_schematic_placements": "Posicionamentos esquemáticos", + "litematica.gui.button.change_menu.task_manager": "Gerenciador de Tarefas", + "litematica.gui.button.change_menu.to_main_menu": "Litematica menu", + "litematica.gui.button.config_gui.colors": "Cores", + "litematica.gui.button.config_gui.generic": "Generic", + "litematica.gui.button.config_gui.hotkeys": "Atalhos", + "litematica.gui.button.config_gui.info_overlays": "Camadas de informação", + "litematica.gui.button.config_gui.render_layers": "Renderizar camadas", + "litematica.gui.button.config_gui.visuals": "Visuais", + "litematica.gui.button.config_gui.test": "teste", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Segure Shift para criar um esquema somente-memória", + "litematica.gui.button.hover.area_selections.unselect": "Desmarca a seleção de área atual", + "litematica.gui.button.hover.material_list.clear_cache": "Limpa o Material Cache\nNormalmente isso não deveria ser necessário\nIsso pode ser usado em vez de excluir o 'material_cache. arquivo bt '\ncaso o cache tenha alguns dados errados, como itens\narmazenados para blocos que não deveriam tê-los, como cabeças pistão", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Segure shift para escrever em um arquivo CSV,\nao invés do arquivo de texto de tabela ASCII-art normal", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Segure shift para selecionar as sub-regiões usadas para a Lista de Materiais", + "litematica.gui.button.hover.plus_minus_tip": "Clique com o botão esquerdo para aumentar\nbotão direito para diminuir\nShift e/ou Alt para aumentar o tamanho do passo", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Clique com o botão esquerdo para aumentar\nbotão direito para diminuir\nShift/Alt/Ctrl para aumentar o tamanho do passo (multiplicador)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Recarrega o esquema do arquivo. U\nIsso pode ser útil se você cometer um erro\nno modo de Edição Esquemática.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Atualmente, há um projeto Schematic VCS aberto.\nO modo Schematic VCS substitui a funcionalidade normal de seleção de área", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6Apagar a última área colocada ou salva§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(Isso era chamado de Projetos Esquemáticos antes.)\nEm geral, você §6não§r deve usar esse recurso,\na menos que você realmente saiba como ele funciona e o que ele faz.\nEle muda um pouco como as seleções de área, posicionamentos e colagem funcionam,\nem particular, há também uma operação de exclusão de área ao colar.\n\nBasicamente, esse recurso é destinado ao §6trabalho de design iterativo e no local§r,\ne permite que você crie mais facilmente várias versões/instantâneos\nda mesma compilação, e também alterne entre as versões excluindo o que está\nno mundo primeiro e, em seguida, colando a próxima versão em seu lugar.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Move a origem do projeto para a posição atual do jogador\nIsso também moverá a seleção e o posicionamento da área", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Aviso: Isto irá excluir/sobrescrever os blocos atuais\n§6no mundo dentro da área que era anteriormente\n§6colocada de uma versão. ou salvo como versão\n§6(basicamente a última \"seleção de área efetiva\")", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Salvar um novo diagrama/versão para o projeto atual", + "litematica.gui.button.material_list": "Lista de Materiais", + "litematica.gui.button.material_list.clear_cache": "Limpar cache", + "litematica.gui.button.material_list.clear_ignored": "Limpar ignorados", + "litematica.gui.button.material_list.hide_available": "Ocultar disponível: %s", + "litematica.gui.button.material_list.ignore": "Ignorar", + "litematica.gui.button.material_list.list_type": "Mostrar: %s", + "litematica.gui.button.material_list.refresh_list": "atualizar", + "litematica.gui.button.material_list.toggle_info_hud": "Interface de Informação: %s", + "litematica.gui.button.material_list.write_to_file": "Escrever para o arquivo", + "litematica.gui.button.placement_sub.placement_configuration": "Configuração de posicionamento", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Reset sub-region", + "litematica.gui.button.placement_sub.slice_type": "Fatiar: %s", + "litematica.gui.button.schematic_manager.export_as": "Exportar como:", + "litematica.gui.button.schematic_placement.abbr.rendering": "R", + "litematica.gui.button.schematic_placement.ignore_entities": "Ignorar entidades: %s", + "litematica.gui.button.schematic_placement.region_enabled": "Região: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Redefinir todas sub-regiões", + "litematica.gui.button.schematic_placement.toggle_all_off": "§cDESLIGADO§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "Todos §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Fechando renderização do box: %s", + "litematica.gui.button.schematic_placement.hover.lock": "Bloquear um posicionamento impede o movimento ou\nalterá-lo (acidentalmente)", + "litematica.gui.button.schematic_placement.hover.rendering": "Renderização: %s\nNote que isso funciona um pouco funky\ne não impede a renderização das entidades.\nGeralmente você deve simplesmente desativar\no posicionamento inteiramente", + "litematica.gui.button.schematic_placements.configure": "Configurar", + "litematica.gui.button.schematic_placements.disable": "Desligado", + "litematica.gui.button.schematic_placements.locked": "Bloqueado: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Colocação: %s", + "litematica.gui.button.schematic_placements.remove": "Excluir", + "litematica.gui.button.schematic_placements.rendering_enabled": "Renderização: %s", + "litematica.gui.button.schematic_placements.select": "Selecionar", + "litematica.gui.button.schematic_projects.close_project": "Fechar projeto atual", + "litematica.gui.button.schematic_projects.create_project": "Criar projeto", + "litematica.gui.button.schematic_projects.delete_area": "Excluir área", + "litematica.gui.button.schematic_projects.load_project": "Carregar projeto", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Mover para o jogador", + "litematica.gui.button.schematic_projects.open_area_editor": "Editor de Área", + "litematica.gui.button.schematic_projects.open_manager_gui": "Abrir Gerenciador", + "litematica.gui.button.schematic_projects.open_project_browser": "Navegador do Projeto VCS", + "litematica.gui.button.schematic_projects.place_to_world": "Colocar para o mundo", + "litematica.gui.button.schematic_projects.save_version": "Salvar versão", + "litematica.gui.button.schematic_verifier.ignore": "Ignorar", + "litematica.gui.button.schematic_verifier.range_type": "Range: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Resetar ignorado", + "litematica.gui.button.schematic_verifier.reset_verifier": "Limpar dados", + "litematica.gui.button.schematic_verifier.resume": "Retomar verificação", + "litematica.gui.button.schematic_verifier.start": "Iniciar verificação", + "litematica.gui.button.schematic_verifier.stop": "Parar verificação", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "Interface de Informação: %s", + "litematica.gui.button.cancel": "cancelar", + "litematica.gui.button.configure": "Configurar", + "litematica.gui.button.copy": "copiar", + "litematica.gui.button.create_directory": "Criar novo diretório", + "litematica.gui.button.create_placement": "Criar posicionamento", + "litematica.gui.button.delete": "excluir", + "litematica.gui.button.disable": "Desligado", + "litematica.gui.button.enable": "Habilitado", + "litematica.gui.button.import": "Importação", + "litematica.gui.button.load_schematic_to_memory": "Esquema de carregamento", + "litematica.gui.button.mirror_value": "Espelho: %s", + "litematica.gui.button.move_to_player": "Mover para o jogador", + "litematica.gui.button.ok": "OK", + "litematica.gui.button.reload": "Reload", + "litematica.gui.button.remove": "Excluir", + "litematica.gui.button.remove_placement": "Remover posicionamento", + "litematica.gui.button.rename": "Renomear", + "litematica.gui.button.rotation_value": "Rotação: %s", + "litematica.gui.button.save_new_schematic_version": "Salvar versão", + "litematica.gui.button.save_schematic": "Salvar Esquema", + "litematica.gui.button.save_to_file": "Salvar para arquivo", + "litematica.gui.button.schematic_verifier": "Verificador Esquemático", + "litematica.gui.button.set_preview": "Definir pré-visualização", + "litematica.gui.button.tool_mode": "Modo de Ferramenta: %s", + "litematica.gui.button.unload": "Descarregar", + "litematica.gui.button.unlocked": "Desbloqueado", + "litematica.gui.label.area_editor.box_name": "Nome da sub-região caixa", + "litematica.gui.label.area_editor.selection_name": "Nome da seleção", + "litematica.gui.label.area_editor.corner_1": "Canto 1", + "litematica.gui.label.area_editor.corner_2": "Canto 2", + "litematica.gui.label.area_editor.origin": "Origem", + "litematica.gui.label.area_editor.dimensions": "cotas", + "litematica.gui.label.area_editor.pos1": "Canto 1", + "litematica.gui.label.area_editor.pos2": "Canto 2", + "litematica.gui.label.area_editor.sub_regions": "Sub-regiões (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Área selecionada: %s", + "litematica.gui.label.area_selection_box_count": "Caixas: %d", + "litematica.gui.label.area_selection_origin": "Origem: %s", + "litematica.gui.label.area_selection.mode.normal": "normal", + "litematica.gui.label.area_selection.mode.simple": "Simples", + "litematica.gui.label.block_info.state_client": "Estado da Bloco do Mundo Cliente", + "litematica.gui.label.block_info.state_schematic": "Estado do Bloco Global Esquemático", + "litematica.gui.label.block_info_list_type.all": "TODOS", + "litematica.gui.label.block_info_list_type.render_layers": "Renderizar camadas", + "litematica.gui.label.easy_place_protocol.auto": "Automático", + "litematica.gui.label.easy_place_protocol.none": "Nenhuma", + "litematica.gui.label.easy_place_protocol.slabs_only": "Apenas placas", + "litematica.gui.label.easy_place_protocol.v2": "Versão 2", + "litematica.gui.label.easy_place_protocol.v3": "Versão 3", + "litematica.gui.label.data_fixer_mode.always": "sempre", + "litematica.gui.label.data_fixer_mode.below_1205": "Abaixo da 1.20.5 Apenas", + "litematica.gui.label.data_fixer_mode.below_120X": "Abaixo de 1.20.x Apenas", + "litematica.gui.label.data_fixer_mode.below_119X": "Abaixo de 1.19.x Apenas", + "litematica.gui.label.data_fixer_mode.below_117X": "Abaixo de 1.17.x Apenas", + "litematica.gui.label.data_fixer_mode.below_116X": "Abaixo de 1.16.x Apenas", + "litematica.gui.label.data_fixer_mode.below_113X": "Abaixo da 1.13.x Apenas", + "litematica.gui.label.data_fixer_mode.below_112X": "Abaixo de 1.12.x Apenas", + "litematica.gui.label.data_fixer_mode.never": "nunca", + "litematica.gui.label.loaded_schematic.modified_on": "§6Modificado em %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "Disponível", + "litematica.gui.label.material_list.title.item": "Produto", + "litematica.gui.label.material_list.title.missing": "Faltando", + "litematica.gui.label.material_list.title.total": "Total:", + "litematica.gui.label.material_list.multiplier": "Multiplicador:", + "litematica.gui.label.material_list.name": "Nome:", + "litematica.gui.label.material_list.progress": "Progresso: %s", + "litematica.gui.label.material_list.progress.done": "Feito %s", + "litematica.gui.label.material_list.progress.mismatch": "%s não corresponde", + "litematica.gui.label.material_list.progress.missing": "%s Faltando", + "litematica.gui.label.material_list.total": "Total: %s itens", + "litematica.gui.label.origin.auto": "Automático", + "litematica.gui.label.origin.manual": "Manualmente", + "litematica.gui.label.paste_nbt_behavior.none": "Nenhuma", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Modificar local & dados", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Lugar & Clonar", + "litematica.gui.label.placement_sub.region_name": "Nome da região: %s", + "litematica.gui.label.placement_sub.region_position": "Posição da região", + "litematica.gui.label.placement_sub.region_size": "Tamanho da região: %s", + "litematica.gui.label.placement_settings.placement_origin": "Origem da localização", + "litematica.gui.label.render_layers.hotkey": "Atalho", + "litematica.gui.label.render_layers.hover.hotkey": "As teclas de atalho da camada seguinte/anterior afetarão este limite.\nSe ambas estiverem desmarcadas, as teclas de atalho afetarão\no limite mais próximo do jogador.", + "litematica.gui.label.replace_behavior.all": "TODOS", + "litematica.gui.label.replace_behavior.none": "Nenhuma", + "litematica.gui.label.replace_behavior.with_non_air": "Com não-ar", + "litematica.gui.label.schematic_info.schematic_author": "Opção por: §f%s§r", + "litematica.gui.label.schematic_info.description": "Descrição:", + "litematica.gui.label.schematic_info.enclosing_size": "Tamanho da fechamento:", + "litematica.gui.label.schematic_info.enclosing_size_value": "Tamanho de fechamento: §f%s§r", + "litematica.gui.label.schematic_info.name": "Nome:", + "litematica.gui.label.schematic_info.region_count": "Regiões: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Criado: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "Modificado: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "Total de blocos: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Blocos/Volume: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Volume total: §f%d§r blocos", + "litematica.gui.label.schematic_info.version": "Versão Litemática: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Esquema §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Criar um posicionamento", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Crie imediatamente um novo posicionamento\ne selecione esse posicionamento", + "litematica.gui.label.schematic_placement.enclosing_size": "Tamanho de fechamento: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Segure shift para desativar o posicionamento quando criado", + "litematica.gui.label.schematic_placement.in_memory": "SOMENTE EM-MEMÓRIA", + "litematica.gui.label.schematic_placement.origin": "Origem: %s", + "litematica.gui.label.schematic_placement.rename_placement": "Renomear posicionamento:", + "litematica.gui.label.schematic_placement.schematic_file": "Arquivo: %s", + "litematica.gui.label.schematic_placement.schematic_name": "Diagrama: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Sub-regiões: %s", + "litematica.gui.label.schematic_placement.sub_regions": "Sub-regiões (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "Projeto atualmente aberto: %s", + "litematica.gui.label.schematic_projects.origin": "Origem:", + "litematica.gui.label.schematic_projects.project": "Projeto:", + "litematica.gui.label.schematic_projects.version": "Versão: %s (de %s)", + "litematica.gui.label.schematic_projects.version_entry": "Ver. %d - %s", + "litematica.gui.label.schematic_projects.version_name": "Nome da versão:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Ignorar entidades", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Segure shift para sobrescrever um arquivo existente", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Salvar no mundo esquema", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "Se habilitado, então o esquema é criado salvando o conteúdo\nda seleção do mundo schematic\nem vez do mundo normal do baunilha.\nIsso permite que você combine ou recorte diagramas sem ter\npara colá-los em um mundo criativo temporário.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Blocos visíveis apenas [hax rápida experimental]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Blocos de suporte", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Inclua quaisquer blocos de suporte necessários no modo \"Somente blocos visíveis\",\npara coisas como repetidoras, comparadores, Carpetes ou blocos de gravidade que seriam visíveis", + "litematica.gui.label.schematic_verifier.count": "Quantidade", + "litematica.gui.label.schematic_verifier.expected": "Esperado", + "litematica.gui.label.schematic_verifier.found": "Encontrado", + "litematica.gui.label.schematic_verifier_display_type.all": "Todos (não ignorados)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "Estado correto", + "litematica.gui.label.schematic_verifier_display_type.extra": "Blocos adicionais", + "litematica.gui.label.schematic_verifier_display_type.missing": "Blocos Faltando", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Blocos errados", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Estados errados", + "litematica.gui.label.schematic_verifier.status.done_errors": "Errado: §cBloco: %s§r, §6Estado: %s§r, §bFaltando: %s§r, §dExtra: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aCorreto: %s§r, Total: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Pedaços dos Ocultos: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Verificador Esquemático", + "litematica.gui.label.task.title.remaining_chunks": "%s, chunks restantes (%s)", + "litematica.gui.label.task_name.area_analyzer": "Analisador de Área", + "litematica.gui.label.task_name.delete": "Excluir tarefa", + "litematica.gui.label.task_name.fill": "Preencher tarefa", + "litematica.gui.label.task_name.material_list": "Lista de Materiais", + "litematica.gui.label.task_name.paste": "Colar Esquema", + "litematica.gui.label.task_name.save_schematic": "Salvar Esquema", + "litematica.gui.label.task_name.verifier": "Verifier", + "litematica.gui.message.confirm_file_deletion": "Você quer apagar o arquivo '%s'?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "Você quer apagar a área \"ultima afetada\"?\nIsto irá apagar todos os blocos e entidades que estão dentro da área que o gerente do projeto colocou pela última vez no mundo, ou foi salvo pela última vez como uma versão. (Basicamente, a \"última área afetada\", tal que, se você passasse por versões do ciclo, não deixaria blocos para trás da versão anterior.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Você quer colocar esta versão para o mundo?\nirá apagar todos os blocos que estão dentro da área que o gerente do projeto colocou pela última vez no mundo ou salvo como uma versão. (Basicamente, a \"última área afetada\", tal que, se você passasse por versões do ciclo, não deixaria blocos para trás da versão anterior.)", + "litematica.gui.title.area_editor_normal": "Editor de Área (modo Normal/Multi-caixa)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Editor de Área (§6§lSchematic VCS area§r)", + "litematica.gui.title.area_editor_simple": "Editor de Área (Modo simples)", + "litematica.gui.title.area_editor_sub_region": "Editor de Área (sub-região)", + "litematica.gui.title.area_editor.sub_region_name": "Nome da sub-região", + "litematica.gui.title.area_selection_manager": "Gerente de Área Selecionada", + "litematica.gui.title.configure_schematic_placement": "Configurar posicionamento Esquemático", + "litematica.gui.title.configure_schematic_sub_region": "Configurar Colocação Sub-Região", + "litematica.gui.title.configs": "Configurações Litematica - %s", + "litematica.gui.title.confirm_file_deletion": "Confirmar exclusão de arquivo", + "litematica.gui.title.copy_area_selection": "Copiar seleção de área '%s'", + "litematica.gui.title.create_area_selection": "Criar uma nova seleção de área", + "litematica.gui.title.create_area_selection_from_placement": "Criar uma nova seleção de área a partir de um estabelecimento Esquema", + "litematica.gui.title.create_directory": "Criar um novo diretório", + "litematica.gui.title.create_in_memory_schematic": "Criar um esquema de memória", + "litematica.gui.title.create_schematic_project": "Criar um novo projeto esquema", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "Esquema de carregamento", + "litematica.gui.title.manage_loaded_schematics": "Gerenciar Diagramas Carregados", + "litematica.gui.title.manage_schematic_placements": "Gerenciar localizações esquemáticas", + "litematica.gui.title.material_list.area_analyzer": "Análise de Área para seleção '%s'", + "litematica.gui.title.material_list.placement": "Lista de Materiais para colocar '%s'", + "litematica.gui.title.material_list.schematic": "Lista de materiais do esquema '%s' (%s de regiões %s)", + "litematica.gui.title.material_list.select_schematic_regions": "Selecione as sub-regiões para a lista de materiais '%s'", + "litematica.gui.title.rename_area_selection": "Renomear Área de Seleção", + "litematica.gui.title.rename_area_sub_region": "Renomear Sub Região", + "litematica.gui.title.rename_schematic": "Renomear Esquema", + "litematica.gui.title.create_schematic_from_selection": "Salvar a área atualmente selecionada como Esquema", + "litematica.gui.title.save_exported_schematic": "Salvar um %s exportado '%s'", + "litematica.gui.title.save_imported_schematic": "Salvar um esquema importado", + "litematica.gui.title.save_schematic_from_memory": "Salvar um esquema de memória em um arquivo", + "litematica.gui.title.save_schematic_filename": "Nome do arquivo esquemático", + "litematica.gui.title.schematic_browser": "Navegador Esquemático", + "litematica.gui.title.schematic_manager": "Gerenciador Esquemático", + "litematica.gui.title.schematic_project_manager": "Schematic Gerente de Projetos VCS", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Confirmar exclusão da área", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Confirmar lugar para a ação do mundo", + "litematica.gui.title.schematic_projects.save_new_version": "Salvar nova versão esquemática", + "litematica.gui.title.schematic_projects_browser": "Estrutura do Navegador de Projetos VCS", + "litematica.gui.title.schematic_verifier": "Verificador Esquemático de '%s'", + "litematica.gui.title.schematic_verifier_errors": "Erros esquemáticos verificadores", + "litematica.gui.title.task_manager": "Gerenciador de Tarefas", + "litematica.hud.area_selection.box_count": "Caixas: %s", + "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "Bordas", + "litematica.hud.area_selection.mode.expand": "Expandir", + "litematica.hud.area_selection.origin": "Origem: %s", + "litematica.hud.area_selection.selected_area_normal": "Área: %s", + "litematica.hud.area_selection.selected_area_simple": "Área [§6Modo simples§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "Sub-região: %s", + "litematica.hud.area_selection.selection_corners_mode": "Modo de cantos: %s", + "litematica.hud.delete.target_mode": "Excluir modo de destino: %s", + "litematica.hud.delete.target_mode.area": "Área atual", + "litematica.hud.delete.target_mode.placement": "Posicionamento atual", + "litematica.hud.misc.easy_place_mode_enabled": "Modo Lugar Fácil §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Modo de restrição de posicionamento §aON§r", + "litematica.hud.misc.render_layer_mode": "Modo de camada: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Modo de camada: %s", + "litematica.hud.misc.renderer_status": "Renderizadores: %s S: %s B: %s O: %s VENDA: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Modo de Restauração de Dados: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Substituir blocos: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Ignorar o conteúdo do inventário: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Travar esta coordenada\nIsso permite alterar as outras coordenadas\nsem afetar as bloqueadas", + "litematica.hud.schematic_placement.hover_info.placement_locked": "Este posicionamento foi bloqueado e não pode ser modificado\nsem desbloqueá-lo primeiro", + "litematica.hud.schematic_placement.hover_info.placement_modified": "Este posicionamento foi modificado", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Esta sub-região foi modificada", + "litematica.hud.schematic_placement.selected_placement": "Colocação", + "litematica.hud.schematic_placement.selected_sub_region": "Sub-região", + "litematica.hud.schematic_placement.sub_region_count": "Regiões", + "litematica.hud.schematic_placement.sub_region_modified": "Modificado", + "litematica.hud.schematic_placement.sub_region_origin": "Origem da região: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Regiões modificadas", + "litematica.hud.selected_mode": "Modo", + "litematica.hud.schematic_projects.current_version_date": "Data: %s", + "litematica.hud.schematic_projects.current_version": "Versão: %s/%s - nome: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Origem do projeto: %s", + "litematica.hud.schematic_projects.project_name": "Projeto: %s", + "litematica.hud.schematic_projects_mode": "§6Modo VCS Esquemático", + "litematica.info.material_list": "- A tecla de atalho da Lista de materiais abrirá a última Lista de materiais visualizada,\n se houver uma armazenada\n- Para alternar para uma Lista de materiais diferente, abra uma via\n o botão GUI na GUI de configuração de posicionamento ou\n o navegador esquemático\n- A lista armazenada/visualizada pela última vez também é esquecida\n se o posicionamento esquemático selecionado for alterado\n- Se ainda não houver uma última Lista de materiais visualizada,\n então o posicionamento selecionado é usado, se houver um", + "litematica.label.alignment.center": "Centralizar", + "litematica.label.alignment.top_center": "Superior Central", + "litematica.label.none_lower": "nenhuma", + "litematica.label.no": "Não", + "litematica.label.yes": "Sim", + "litematica.message.error.area_deletion_aborted": "Exclusão de área interrompida ou abortada", + "litematica.message.error.empty_area_selection": "Seleção de Área Vazia (sem caixas)", + "litematica.message.error.invalid_schematic_name": "Nome esquema inválido '%s'", + "litematica.message.error.no_area_selected": "§cNenhuma área selecionada§r", + "litematica.message.error.no_placement_selected": "§cNenhum posicionamento selecionado§r", + "litematica.message.error.only_works_in_single_player": "§cEssa operação funciona apenas em um jogador§r", + "litematica.message.error.move.pending_tasks": "§cNão é possível iniciar uma operação de movimento enquanto houver tarefas pendentes§r", + "litematica.message.error.placement_paste_outside_world": "O posicionamento não pode ser colado na posição atual, porque vai para fora dos limites do mundo", + "litematica.message.error.schematic_paste_failed": "§cSchematic Colar para o mundo falhou§r", + "litematica.message.error.schematic_save_failed": "Falha ao salvar o esquema para o arquivo '%s'", + "litematica.message.error.schematic_save_interrupted": "Som salvo interrompido ou interrompido", + "litematica.message.error.schematic_save_no_area_selected": "§cOpção de salvamento falhou - nenhuma área selecionada§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "Nenhum espaço na hotbar adequado foi encontrado para escolher bloco!\nVerifique a configuração Genérica -> §epickBlockableSlots§r.\nTambém dependendo do §epickBlockAvoid*§6 configs, a funcionalidade de bloco de seleção pode se recusar a substituir quaisquer ferramentas ou outros itens danificáveis nesses slots.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "Não há slots definidos na barra de atalhos -> §epickBlockableSlots§6 config!", + "litematica.message.added_selection_box": "Adicionado uma nova caixa de seleção em %s", + "litematica.message.area_clear_fail": "§cFalha ao limpar a área(s)§r", + "litematica.message.area_cleared": "Área removida", + "litematica.message.area_filled": "Área preenchida", + "litematica.message.area_fill_fail": "Falha ao preencher a área", + "litematica.message.area_selections.selection_created_from_placement": "Criada uma nova seleção do posicionamento '%s'", + "litematica.message.easy_place_fail": "§6Ação prevenida pelo modo de Jogo Fácil", + "litematica.message.grabbed_element_for_moving": "Agarrado um elemento para mover", + "litematica.message.in_memory_schematic_created": "Criou um esquema na memória como '%s'", + "litematica.message.litematic_saved_as": "Atualizado com sucesso o esquema de Litematica Diagramas de Dados\nEsquema salvo como '%s'", + "litematica.message.material_list.material_cache_cleared": "Material Cache limpo", + "litematica.message.material_list_written_to_file": "Lista de materiais gravada para o arquivo '%s'", + "litematica.message.moved_area_origin": "Moveu o ponto de origem da área de %s => %s", + "litematica.message.moved_selection": "Moveu a seleção atual de %s => %s", + "litematica.message.paste_with_servux": "§6O posicionamento está sendo enviado para o Servux para colar", + "litematica.message.placement.cant_modify_is_locked": "§cO posicionamento está bloqueado e não pode ser modificado§r", + "litematica.message.placement.moved_placement_origin": "Origem do posicionamento movido de %s => %s", + "litematica.message.placement.moved_subregion_to": "Subregião movida para %s", + "litematica.message.placement.rotation_set_to": "Colocação girada para %s", + "litematica.message.placement.mirror_set_to": "Colocação espelhada para %s", + "litematica.message.placement_restriction_fail": "§6Ação impedida pelo modo Restrição de Colocação", + "litematica.message.removed_area_origin": "Removido o ponto de origem da área explícita/manual", + "litematica.message.removed_selection_box": "Caixa de seleção %s removida", + "litematica.message.scheduled_task_added": "Tarefa agendada adicionada...", + "litematica.message.litematic_downgrade_exported_as": "Exportação esquemática desclassificada como '%s'\n§6NOTA: Isto é um recurso experimental; perda de dados pode ocorrer.§r", + "litematica.message.schematic_exported_as": "Esquema exportado como '%s'", + "litematica.message.schematic_pasted": "Opção colada no mundo", + "litematica.message.schematic_pasted_using_fill_and_setblock": "Opção colada com comandos §b%s§r preenche e §b%s§r setblock", + "litematica.message.schematic_pasted_using_setblock": "Opção colada usando comandos §b%s§r setblock", + "litematica.message.schematic_pasted_using_world_edit": "Opção colada usando §b%s§r World Edit /set comandos", + "litematica.message.schematic_placement_created": "Colocação criada para '%s'", + "litematica.message.schematic_preview_cancelled": "Tarefa de visualização cancelada", + "litematica.message.schematic_read_from_file_success": "Schematic carregado a partir do arquivo '%s'", + "litematica.message.schematic_rendering_refreshed": "Renderização Esquemática Atualizada", + "litematica.message.schematic_saved_as": "Esquemático salvo como '%s'", + "litematica.message.schematic_save_task_created": "Opção de salvar tarefa criada", + "litematica.message.set_area_origin": "Definir o ponto de origem da área para %s", + "litematica.message.set_selection_box_point": "Definir/mover ponto %d para %s", + "litematica.message.toggled": "Toggled %s %s", + "litematica.message.value.on": "LIGADO", + "litematica.message.value.off": "DESATIVADO", + "litematica.message.schematic_projects.project_created": "Projeto '%s' criado", + "litematica.message.schematic_projects.project_loaded": "Projeto '%s' carregado", + "litematica.message.schematic_projects.version_saved": "Nova versão (#%s) salva como '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Nota: Você está atualmente no modo de seleção de área simples", + "litematica.message.warn.layer_mode_currently_at": "Nota: Você está atualmente no modo de renderização '%s'", + "litematica.message.warn.main_rendering_disabled": "Aviso: A renderização principal está atualmente desativada\nVer Visuais -> %sou Atalhos -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Aviso: A renderização de blocos Esquemáticos está desativada no momento\nVer Visuais -> %sou Atalhos -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Aviso: Quando você carrega diretamente esquemas que não são do Litematica, os posicionamentos criados não serão persistentes.\nAlém disso, se você tiver que carregar o esquema muitas vezes, o pico de atraso na conversão do tipo de esquema (para esquemas grandes) ocorrerá toda vez que você carregá-lo.\n\nPortanto, é recomendável importar o esquema e salvá-lo no formato Litematica por meio do menu Gerenciador de esquemas ou, melhor ainda, colar o esquema original em um mundo temporário usando o MCEdit ou o modo Colar no Litematica e, em seguida, criar um novo esquema Litematica a partir dele, de preferência usando várias sub-regiões para capturar firmemente a construção, quando aplicável.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "O posicionamento alvo não está selecionado no momento. A tecla de atalho Substituir Tudo funciona somente na(s) sub-região(ões) selecionada(s) no momento do posicionamento em que você clicar. Então, para substituir os blocos em somente uma sub-região, selecione essa sub-região. Para substituir em todo o esquema (todas as regiões solares), selecione todo o posicionamento e não uma sub-região dele. Os blocos também são substituídos somente dentro da área limitada pela configuração atual de Camadas de Renderização.", + "litematica.message.warn.schematic_rendering_disabled": "Aviso: A renderização Schematic está desabilitada no momento\nVer Visuais -> %sou Atalhos -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Aviso: A renderização de sobreposição do verificador está desativada! Veja camadas de informação -> %s (ou Hotkeys -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Entrada inválida para um número '%s'", + "litematica.message.warning.schematic_projects_hidden": "Aviso: O Sistema de Controle de Versão Esquemática está oculto. Em geral, você não deve usar isso, a menos que você realmente saiba como funciona e altera alguns dos comportamentos dos mods. Destina-se a obra de design iteratista e local onde vibrar entre diferentes versões da compilação no local (= excluir e substituir a versão anterior) é necessário. Se você quiser usá-lo, então ative a opção Genérica -> DesocultarDiagrama: VCS", + "litematica.warning.area_editor.area_rendering_disabled": "Nota: As caixas de seleção de área que estão sendo processadas\nVeja Visuais -> %sou Atalhos -> %s ['%s']", + "litematica.tool_hud.block_1": "Bloqueio: %s", + "litematica.tool_hud.block_2": "Substituir: %s", + "litematica.tool_hud.facing": "Enfrentando: %s", + "litematica.tool_mode.name.area_selection": "Seleção de área", + "litematica.tool_mode.name.delete": "excluir", + "litematica.tool_mode.name.fill": "Preencher", + "litematica.tool_mode.name.grid_paste": "Esquema de Colar de Grade no mundo", + "litematica.tool_mode.name.move": "Mover-se", + "litematica.tool_mode.name.paste_schematic": "Colar Esquema no mundo", + "litematica.tool_mode.name.rebuild": "Editar Esquema", + "litematica.tool_mode.name.replace_block": "Substituir bloco", + "litematica.tool_mode.name.schematic_placement": "Colocação Esquemática" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/pt_PT.json b/src/main/resources/assets/litematica/lang/crowdin/pt_PT.json new file mode 100644 index 0000000000..55271a0276 --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/pt_PT.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlaceProtocolVersion", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtRestaurarComportamento", + "litematica.config.generic.name.pasteReplaceBehavior": "Comportamento Passivo", + "litematica.config.generic.name.placementReplaceBehavior": "Comportamento", + "litematica.config.generic.name.placementRestrictionWarn": "Advertência", + "litematica.config.generic.name.selectionCornersMode": "Modo", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryHabilitado", + "litematica.config.generic.name.customSchematicBaseDirectory": "DiretórioSchematicBase personalizado", + "litematica.config.generic.name.areaSelectionsPerWorld": "areaSeleçõesPorMundo", + "litematica.config.generic.name.betterRenderOrder": "melhorRenderOrder", + "litematica.config.generic.name.changeSelectedCornerOnMove": "Mover", + "litematica.config.generic.name.cloneAtOriginalPosition": "cloneNaPosiçãoOriginal", + "litematica.config.generic.name.commandDisableFeedback": "comandoDesabilitarFeedback", + "litematica.config.generic.name.commandFillMaxVolume": "comandoPreencherVolumeMáximo", + "litematica.config.generic.name.commandFillNoChunkClamp": "comandoPreencherSemChumboClamp", + "litematica.config.generic.name.commandLimitPerTick": "comandoLimitePorMarque", + "litematica.config.generic.name.commandNameClone": "comandoNomeClone", + "litematica.config.generic.name.commandNameFill": "commandNamePreencher", + "litematica.config.generic.name.commandNameSetblock": "bloco", + "litematica.config.generic.name.commandNameSummon": "comandoNomeConvocar", + "litematica.config.generic.name.commandTaskInterval": "Intervalo de comando", + "litematica.config.generic.name.commandUseWorldEdit": "comandoUseWorldEditar", + "litematica.config.generic.name.debugLogging": "depurar", + "litematica.config.generic.name.datafixerMode": "Modo datafixer", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerEsquema Padrão", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdjacente", + "litematica.config.generic.name.easyPlaceFirst": "fácilColoquePrimeiro", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldHabilitado", + "litematica.config.generic.name.easyPlaceMode": "Modo EasyPlace", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostReescrever", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerManipulação", + "litematica.config.generic.name.easyPlaceSwapInterval": "Intervalo de troca de lugar fácil", + "litematica.config.generic.name.easyPlaceSwingHand": "Mão", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "Sincronização de Dados de Entidade", + "litematica.config.generic.name.entityDataSyncBackup": "Backup de Dados de EntidadeSync", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout", + "litematica.config.generic.name.entityDataSyncLoadNbt": "EntidadeDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "executarRequireHoldingTool", + "litematica.config.generic.name.fixChestMirror": "consertarChestMirror", + "litematica.config.generic.name.fixRailRotation": "fixRailRotação", + "litematica.config.generic.name.generateLowercaseNames": "gerarNomesMinúsculos", + "litematica.config.generic.name.highlightBlockInInventory": "destaqueBlocoNoInventário", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "Jogador", + "litematica.config.generic.name.loadEntireSchematics": "carregarEsquemasEntuais", + "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreState", + "litematica.config.generic.name.pasteAlwaysUseFill": "colarSempreUsarPreencher", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntitiesEntirely", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntidades", + "litematica.config.generic.name.pasteIgnoreInventories": "inventários", + "litematica.config.generic.name.pasteToMcFunctionFiles": "pasteToMcFunctionFiles", + "litematica.config.generic.name.pasteUseFillCommand": "pasteUseFillCommand", + "litematica.config.generic.name.pasteUsingCommandsInSp": "colarUsandoComandosEmSp", + "litematica.config.generic.name.pasteUsingServux": "colarUsandoServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockEvitarDanificável", + "litematica.config.generic.name.pickBlockAvoidTools": "escolherBloqueioEvitarFerramentas", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockHabilitado", + "litematica.config.generic.name.pickBlockIgnoreNbt": "escolherBlocoIgnorarNbt", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "escolhaBlockableSlots", + "litematica.config.generic.name.placementRestriction": "colocaçãoRestrição", + "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", + "litematica.config.generic.name.renderThreadNoTimeout": "renderThreadNoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "serverNbtRequestRate", + "litematica.config.generic.name.signTextPaste": "assinarTextoColar", + "litematica.config.generic.name.toolItem": "item de ferramenta", + "litematica.config.generic.name.toolItemEnabled": "Ativado", + "litematica.config.generic.name.toolItemComponents": "Componentes", + "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "Renderização", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlacementBoxesRendering", + "litematica.config.visuals.name.enableRendering": "habilitarRenderização", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "habilitarSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "habilitarSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "habilitarSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "habilitarSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "BlocofantasmaAlfa", + "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", + "litematica.config.visuals.name.overlayReducedInnerSides": "sobreposiçãoReducedInnerSides", + "litematica.config.visuals.name.placementBoxSideAlpha": "posicionamentoBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderAreaSelectionBoxSides", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksAsTranslucent", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "Diagrama: Blocos", + "litematica.config.visuals.name.renderErrorMarkerConnections": "Conexões", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlacementEnclosingBox", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlacementEnclosingBoxSides", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "schematicOverlayEnableOutlines", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "schematicOverlayEnableResorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "Esboço modelo", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "Sobrescrever", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "erupção de renderização", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "SchematicOverlayTypeExtra (tipo de sobreposição esquemática)", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "Faltando", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeBlocoErro", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "Estado", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesAlignment", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayAlinhamento", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlinhamento", + "litematica.config.info_overlays.name.toolHudAlignment": "Alinhamento", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesHabilitado", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontScale", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blocoInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blocoInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blocoInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayHabilitado", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLinhas", + "litematica.config.info_overlays.name.infoHudOffsetX": "informaçõesHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysAlvoFluidos", + "litematica.config.info_overlays.name.materialListHudMaxLines": "materialListHudMaxLinhas", + "litematica.config.info_overlays.name.materialListHudScale": "Lista de materiais Escala Hud", + "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "ferramentaHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "ferramentaHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "ferramentaHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verificadorErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "verificadorErrorHilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "verificadorOverlayHabilitado", + "litematica.config.info_overlays.name.warnDisabledRendering": "warnDisabledRendering", + "litematica.config.colors.name.areaSelectionBoxSideColor": "areaSelectionBoxSideColor", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "Cor", + "litematica.config.colors.name.materialListHudItemCountsColor": "Cor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematicRebuildBreakPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schematicRebuildBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "Cor de camadas", + "litematica.config.colors.name.schematicOverlayColorExtra": "extrato", + "litematica.config.colors.name.schematicOverlayColorMissing": "Falta", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schematicOverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "schematicOverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "caixa", + "litematica.config.hotkeys.name.cloneSelection": "Seleção de clones", + "litematica.config.hotkeys.name.deleteSelectionBox": "deleteSelectionBox", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "Alternar", + "litematica.config.hotkeys.name.executeOperation": "executarOperação", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "inverterGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "inverterOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "Próximo", + "litematica.config.hotkeys.name.layerModePrevious": "layerModeAnterior", + "litematica.config.hotkeys.name.layerNext": "próximo", + "litematica.config.hotkeys.name.layerPrevious": "Anterior", + "litematica.config.hotkeys.name.layerSetHere": "camadaDefinirAqui", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "Negativo", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "cutucadaSeleçãoPositiva", + "litematica.config.hotkeys.name.moveEntireSelection": "moverSeleçãoEnteira", + "litematica.config.hotkeys.name.openGuiAreaSettings": "Configurações da área openGui", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematics", + "litematica.config.hotkeys.name.openGuiMainMenu": "abrirGuiMenuPrincipal", + "litematica.config.hotkeys.name.openGuiMaterialList": "Lista de materiais do OpenGui", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "Configurações de posicionamento do openGui", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematicPlacements", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "Projetos Esquemáticos openGui", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "Gerenciador de Seleção de Guia aberto", + "litematica.config.hotkeys.name.openGuiSettings": "Configurações do openGui", + "litematica.config.hotkeys.name.operationModeChangeModifier": "Modificador", + "litematica.config.hotkeys.name.pickBlockFirst": "escolhaBlocoPrimeiro", + "litematica.config.hotkeys.name.pickBlockLast": "Última", + "litematica.config.hotkeys.name.pickBlockToggle": "escolherBlocoAlternar", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayThroughBlocks", + "litematica.config.hotkeys.name.rerenderSchematic": "esquemática", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "Esquema", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "salvarÁreaComoEsquemaParaArquivo", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "esquemáticoEditarQuebrarTudoExceto", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "esquemáticoEditarQuebrarColocarTudo", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "esquemáticoEditarQuebrarColocarDireção", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "esquemáticoEditarSubstituirTudo", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "SchematicEditReplaceBlock (editar substituição esquemática)", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "esquemáticoEditarSubstituirDireção", + "litematica.config.hotkeys.name.schematicPlacementRotation": "SchematicPlacementRotação", + "litematica.config.hotkeys.name.schematicPlacementMirror": "SchematicPlacementMirror (Espelho de posicionamento esquemático)", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "Modificador", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "Próximo", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "Anterior", + "litematica.config.hotkeys.name.selectionGrabModifier": "modificador", + "litematica.config.hotkeys.name.selectionGrow": "Crescer", + "litematica.config.hotkeys.name.selectionGrowModifier": "Modificador", + "litematica.config.hotkeys.name.selectionNudgeModifier": "modificador", + "litematica.config.hotkeys.name.selectionModeCycle": "seleçãoModoCiclo", + "litematica.config.hotkeys.name.selectionShrink": "seleçãoEncolher", + "litematica.config.hotkeys.name.setAreaOrigin": "Origem", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "definirSelectionBoxPosition1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "alternarAllRendering", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "Renderização", + "litematica.config.hotkeys.name.toggleSchematicRendering": "alternarSchematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "alternarInfoOverlayRenderização", + "litematica.config.hotkeys.name.toggleOverlayRendering": "alternar renderização de sobreposição", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "alternar sobreposição contorno renderização", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "alternarSobreposiçãoLadoRenderização", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "alternarPlacementBoxesRenderização", + "litematica.config.hotkeys.name.togglePlacementRestriction": "alternarRestriçãoDePosicionamento", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "alternarSchematicBlockRenderização", + "litematica.config.hotkeys.name.toggleSignTextPaste": "alternarSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "alternativar/desativar renderização", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "toggleVerifierOverlayRenderização", + "litematica.config.hotkeys.name.toolEnabledToggle": "Alternar", + "litematica.config.hotkeys.name.toolPlaceCorner1": "1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "ferramentaPlaceCorner2", + "litematica.config.hotkeys.name.toolSelectElements": "Elementos", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "ferramentaSelecionarModificadorBloco1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "ferramentaSelecionarModificadorBloco2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "descarregarEsquemaAtual", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "O tipo de \"protocolo de posicionamento preciso\" a ser usado.\n- Automático: Usa v3 no modo single player e, por padrão, somente Slabs no modo multiplayer,\n a menos que o servidor tenha um mod Carpet que envie um pacote 'carpet:hello'\n , nesse caso, v2 é usado naquele servidor.\n- Versão 3: Suportado apenas pelo próprio Litematica (no modo single player) ou com Servux.\n- Versão 2: Compatível com servidores com o mod Carpet\n (QuickCarpet da Skyrising e DeadlyMC,\n ou CarpetExtra além do FabricCarpet.\n E em ambos os casos a regra 'accurateBlockPlacement' do Carpet precisa que\n esteja habilitada no servidor).\n- Somente lajes: Corrige somente as lajes superiores. Compatível com servidores Paper.\n- Nenhum: Não modifica coordenadas.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Se os dados NBT dos blocos devem ou não ser restaurados,\ne qual método é usado para isso.\n- Colocar e modificar dados tentará colocar o bloco \"NBT-selecionado\"\n perto do jogador e, em seguida, usar o comando de modificação de dados\n para transferir os dados NBT para o bloco definido como bloqueado.\n- Colocar e clonar tentará colocar o bloco \"NBT-selecionado\"\n perto do jogador e, em seguida, cloná-lo para o local final.\n- Teletransportar e posicionar tentará teletransportar o jogador para perto e, em seguida,\n colocará diretamente o item NBT-selecionado na posição correta.\nObserve que o método de teletransportar e posicionar não funciona corretamente/de forma alguma no momento.\nO método recomendado é §ePlace & Data Modify§r, no entanto, para que isso funcione\nvocê provavelmente precisará diminuir o pasteCommandLimit para 1 por tique e aumentar\no pasteCommandInterval para 1-4 tiques ou algo assim.\nPortanto, você só deve usar isso para colar blocos importantes que precisam dos dados,\npor exemplo, fazendo um esquema apenas dos inventários,\ne então colá-lo com o comportamento de substituição definido como Nenhum.", + "litematica.config.generic.comment.pasteReplaceBehavior": "O comportamento da substituição de blocos existentes\nno modo de ferramenta de colar", + "litematica.config.generic.comment.placementReplaceBehavior": "O comportamento de substituição de bloco ao adicionar blocos\nao mundo esquemático.\n\nIsso permite usar posicionamentos sobrepostos sem que o posicionamento manipulado posteriormente\nsempre substitua os anteriores por ar.\nPor outro lado, alguns blocos, como blocos leves, são considerados\ncomo ar, então eles precisariam do comportamento de substituição \"Todos\"\npara serem posicionados.", + "litematica.config.generic.comment.placementRestrictionWarn": "Seleciona qual tipo de mensagem de aviso mostrar (se houver)\nquando o modo Easy Place ou Placement Restriction impedem a colocação de um bloco", + "litematica.config.generic.comment.selectionCornersMode": "O modo de seleção de áreas para usar (cantos, ou expandir)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "Se habilitado, o diretório definido em 'customSchematicBaseDirectory'\nserá usado como o diretório raiz/base do esquema,\nem vez do diretório normal '.minecraft/schematics/'", + "litematica.config.generic.comment.customSchematicBaseDirectory": "O diretório esquemático raiz/base a ser usado,\nse 'customSchematicBaseDirectoryEnabled' estiver habilitado", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Use diretórios raiz por mundo ou servidor para as seleções de área\n§6NOTA: Não desligue isso enquanto estiver transmitindo ao vivo,\n§6pois o navegador de Seleção de Área mostrará o IP do servidor\n§6no widget de navegação e também no nome/caminho da seleção atual\n§6até que você altere o diretório atual e a seleção novamente", + "litematica.config.generic.comment.betterRenderOrder": "Se habilitado, então a renderização esquemática é feita\ninjetando a chamada de renderização diferente no código de renderização vanilla\n. Isso deve resultar em melhor renderização/ordenação de blocos translúcidos\ne blocos esquemáticos não sendo renderizados\natravés dos blocos/terrenos do mundo do cliente.\nSe a renderização não funcionar (por exemplo com Optifine),\ntente desabilitar esta opção.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "Se verdadeiro, então o canto selecionado de uma seleção de área\né sempre definido como o último canto movido,\nao usar as teclas de atalho do canto", + "litematica.config.generic.comment.cloneAtOriginalPosition": "Se ativado, então usando a tecla de atalho de Seleção de Clonagem irá criar\no posicionamento na posição de seleção da área original.\nem vez de na posição atual do jogador", + "litematica.config.generic.comment.commandDisableFeedback": "Se habilitado, o feedback de comando será desabilitado automaticamente\ne então reabilitado para operações de colagem, preenchimento e exclusão multijogador\n(que usam os comandos /setblock e /fill) desabilitando e então\nreabilitando a regra do jogo sendCommandFeedback quando a tarefa for concluída.", + "litematica.config.generic.comment.commandFillMaxVolume": "O tamanho/volume máximo de cada caixa individual\nque pode ser preenchido por meio das operações Fill/Delete\nbaseadas em comando. Áreas/volumes maiores serão divididos em vários comandos.\nTodas as áreas também são divididas em caixas por bloco no início, de qualquer forma.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Desabilita a divisão dos volumes de preenchimento (nos modos Preencher, Substituir e Excluir)\npara caixas por pedaço", + "litematica.config.generic.comment.commandLimitPerTick": "Número máximo de comandos enviados por tique do jogo,\nao usar os recursos Colar, Preencher e Excluir em um servidor,\nonde eles usarão os comandos setblock e fill.\nObserve que o recurso Colar pode exceder isso em alguns comandos\nao usar a funcionalidade de restauração NBT, que precisa de dois comandos adicionais para cada bloco.", + "litematica.config.generic.comment.commandNameClone": "O nome do comando clone a ser usado ao utilizar a funcionalidade do modo criativo baseado no comando\nem servidores.\nAtualmente, ele só é usado pela função Colar se o comportamento de restauração do NBT\nestiver definido como 'Colocar e clonar'.", + "litematica.config.generic.comment.commandNameFill": "O nome do comando de preenchimento a ser usado ao usar a funcionalidade do modo criativo baseado no comando\nem servidores", + "litematica.config.generic.comment.commandNameSetblock": "O nome do comando setblock a ser usado ao usar a funcionalidade do modo criativo baseado em comando\nem servidores,\nou seja, a função Colar Esquema no Mundo", + "litematica.config.generic.comment.commandNameSummon": "O nome do comando de invocação a ser usado ao usar a funcionalidade do modo criativo baseado em comando\nem servidores,\nou seja, a função Colar Esquema no Mundo", + "litematica.config.generic.comment.commandTaskInterval": "O intervalo em ticks do jogo em que as tarefas Paste, Fill e Delete\nsão executadas. A configuração commandLimitPerTick define o número máximo de\ncomandos a serem enviados por execução, e esta configuração\ndefine o intervalo em ticks do jogo antes da próxima execução.", + "litematica.config.generic.comment.commandUseWorldEdit": "Se habilitado, em vez de usar os comandos setblock e fill configurados,\nos comandos World Edit //pos1, //pos2 e //set são usados.\nObserve que usar os comandos World Edit é cerca de 3x mais lento\ndo que usar os comandos vanilla devido ao limite de comando por tick,\ne WE exigindo vários comandos por bloco ou área (//pos1 //pos2 //set).\n§6AVISO: A opção de comportamento de colar e substituir NÃO FUNCIONARÁ se usar\n§6os comandos World Edit e volumes de preenchimento em vez de comandos setblock individuais!\nPortanto, é recomendado usar os comandos vanilla, se você tiver permissão para executá-los.\nOutra coisa que pode fazer você preferir os comandos WE em alguns casos\né que eles podem impedir atualizações de blocos, se o servidor não tiver\no mod Carpet e, portanto, a regra '/carpet fillUpdates false' disponível.", + "litematica.config.generic.comment.debugLogging": "Habilita algumas mensagens de log de depuração no console do jogo,\npara depurar certos problemas ou travamentos.", + "litematica.config.generic.comment.datafixerMode": "O nível configurável do fixador de dados a ser aplicado aos esquemas carregados.\nEsta opção pode melhorar o desempenho do carregamento de esquemas\nignorando o Vanilla Data Fixer,\nmas isso também pode causar perda grave de dados se estiver desabilitado.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Valor de esquema padrão para o Vanilla Data Fixer\n\nUsado para ajustar o menor valor possível, e o valor usado\nquando o esquema carregado não contém essa informação.\n\n§6AVISO: Esta configuração deve ser usada conforme orientação\n§6de um desenvolvedor Litematica, como o próprio masa.\n§6Em caso de dúvida, mantenha o padrão para o Minecraft 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "Usa o código Clicks Adjacent de 1.12.2 ornithe.\nIsso só funciona com §a\"easyPlacePostRewrite\"§r habilitado.", + "litematica.config.generic.comment.easyPlaceFirst": "Isso faz com que o Modo Lugar Fácil coloque o primeiro bloco\nque você está olhando primeiro, ao invés do bloco mais distante/mais baixo.\nDefinir como falso permite que você coloque várias camadas \"de uma vez\",\ndesde que os blocos mais distantes seriam colocados antes que os blocos mais próximos bloqueassem a linha de visão.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "Quando habilitado, você pode manter pressionada a tecla de uso\ne observar diferentes blocos esquemáticos para posicioná-los,\nsem precisar clicar em cada bloco individualmente.", + "litematica.config.generic.comment.easyPlaceMode": "Quando ativado, então simplesmente tentando usar um item/colocar um bloco\nem blocos esquemáticos colocará esse bloco na posição", + "litematica.config.generic.comment.easyPlacePostRewrite": "Quando habilitado, o modo Easy Place usa o código\n\"Post-Rewrite\" de 1.12.2 ornithe.\n§6AVISO! ISTO É EXPERIMENTAL", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "Se habilitado, o Litematica manipula o chamado\n\"Protocolo de Posicionamento Preciso de Blocos do Carpet Mod\" no modo single player.\nÉ recomendável manter isso habilitado se você\nfor usar o Easy Place no modo single player.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "O intervalo em milissegundos que o modo Easy Place espera\napós trocar os slots de inventário e colocar um bloco.\nÚtil para evitar colocar blocos errados quando o ping estiver alto.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Bata a mão do jogador usando o Lugar Fácil.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "Se ativado, reduz a distância de alcance de +1,0 para o valor Vanilla\npara que os servidores não rejeitem o posicionamento de blocos distantes\n.", + "litematica.config.generic.comment.entityDataSync": "Use o protocolo Entity Data Sync do Servux\npara obter dados de entidade do servidor", + "litematica.config.generic.comment.entityDataSyncBackup": "Use o método Vanilla NBT Query quando Servux\nnão estiver disponível. Este método requer privilégios de operador.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "O valor do tempo limite do cache em segundos que\no cache de entidade mantém registros.\nUm valor menor significa atualizações mais frequentes, mas\nvocê pode considerar um valor maior se\nseu litematics não conseguir salvar todos os dados NBT.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Carregue os dados NBT sincronizados no Client World.\n§6AVISO! Este recurso causará incompatibilidade\n§6com outros mods que dependem desses dados.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Exige segurar um item de ferramenta habilitado\npara que a tecla de atalho executeOperation funcione", + "litematica.config.generic.comment.fixChestMirror": "Habilitar uma correção para o código do espelho do peito quebrado no vanilla", + "litematica.config.generic.comment.fixRailRotation": "Se for verdade, então uma correção é aplicada para o bug vanilla nos trilhos,\nonde as rotações de 180 graus dos trilhos retos norte-sul e\nleste-oeste giram 90 graus no sentido anti-horário em vez de >_>", + "litematica.config.generic.comment.generateLowercaseNames": "Se ativado, então por padrão os nomes esquemáticos sugeridos\nserão letras minúsculas e usando sublinhados em vez de espaços", + "litematica.config.generic.comment.highlightBlockInInventory": "Quando habilitado, destaca o item (incluindo Shulker Boxes que o contêm)\ndo bloco observado no esquema", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Ignore a nova verificação de distância/coordenada que foi adicionada em 1.18.2.\n\nEssa verificação quebra o \"protocolo de posicionamento preciso\" e faz com que\nquaisquer blocos colocados com uma solicitação de rotação (ou outra propriedade) se tornem apenas blocos fantasmas.\n\nBasicamente, não há necessidade de desabilitar isso.\nA verificação nem existia antes de 1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "Se verdadeiro, a camada de renderização segue o jogador.\nNota: Isso atualmente reduz os intervalos do tipo Layer Range, infelizmente", + "litematica.config.generic.comment.loadEntireSchematics": "Se verdadeiro, todo o esquema é sempre carregado de uma vez.\nSe falso, somente a parte que está dentro da distância de visualização do cliente é carregada.", + "litematica.config.generic.comment.materialListIgnoreState": "Quando habilitado, o estado exato do bloco é ignorado e somente o tipo de bloco precisa corresponder", + "litematica.config.generic.comment.pasteAlwaysUseFill": "Forças a usar o comando de preenchimento (em vez de definir blocos) mesmo para blocos únicos", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "Se habilitado, as entidades de bloco não serão coladas de forma alguma\npor meio da colagem baseada em comando no modo multijogador.\nIsso permite que você cole mais facilmente em duas passagens se você\nquiser usar a opção NBT-restore para inventários etc. na segunda passagem,\no que geralmente requer uma velocidade de colagem/taxa de comando muito mais lenta.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "Se habilitado, todas as entidades de bloco serão ignoradas dos comandos de preenchimento\nao colar. Isso permite que elas sejam coladas individualmente,\no que é necessário se a opção de restauração NBT estiver sendo usada.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "Se ativado, então o limite de comando é ignorado quando colar\nblocos com uma entidade de bloco com a opção de restauração NBT habilitada.\nIsso parece de alguma forma corrigir um problema onde a restauração NBT\nfalharia para muitos blocos com uma taxa de comando baixa.", + "litematica.config.generic.comment.pasteIgnoreEntities": "Se ativado, então o recurso Colar não irá colar nenhuma entidade", + "litematica.config.generic.comment.pasteIgnoreInventories": "Não colar conteúdo do inventário ao colar um esquema", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "Se habilitado, em vez de realmente colar esquemas no mundo,\neles são escritos como comandos setblock em arquivos de texto.", + "litematica.config.generic.comment.pasteUseFillCommand": "Se habilitado, em vez de usar apenas comandos /setblock individuais,\na operação de colagem baseada em comando (que é usada em servidores)\ntambém tentará usar comandos /fill para quaisquer áreas contínuas do mesmo bloco.\nIsso não tem efeito no modo single player, já que o mod define os blocos diretamente\nno mundo do servidor integrado e não usa nenhum comando.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "Esta é uma solução temporária para usar a colagem baseada em comando\ntambém no modo single player, o que permite usar a colagem limitada da camada de renderização\nno modo single player, que atualmente não funciona com\na colagem de acesso direto ao mundo que o modo single player normalmente usa.\n\nObserve que isso terá todas as mesmas limitações de restauração de dados NBT\nque a colagem multijogador normalmente tem.", + "litematica.config.generic.comment.pasteUsingServux": "Use o Servux para colar um esquema diretamente no servidor.\nEste método é muito mais rápido que o método tradicional baseado em comando\ne suporta a restauração de\nDados NBT de Entidade.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Evita a substituição de itens danificáveis na barra de atalhos", + "litematica.config.generic.comment.pickBlockAvoidTools": "Evita substituir quaisquer itens de ferramentas na barra de atalhos.\n\nIsso significa quaisquer itens que estendam a classe ToolItem original.", + "litematica.config.generic.comment.pickBlockEnabled": "Habilita as teclas de atalho do bloco de seleção do mundo esquemático.\nHá também uma tecla de atalho para alternar esta opção para alternar essas teclas de atalho... oo", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Habilita a configuração \"pickBlockIgnoreNbt\" para\nEasy Place Post-Rewrite de 1.12.2 ornithe.", + "litematica.config.generic.comment.pickBlockShulkers": "Se habilitado, se o item necessário para o bloco de seleção\nnão for encontrado diretamente no inventário do jogador, mas houver\numa caixa Shulker que o contenha, a caixa Shulker\nserá trocada para a mão do jogador.", + "litematica.config.generic.comment.pickBlockableSlots": "Os slots da barra de atalhos que podem ser\nusados para o bloco de seleção esquemático", + "litematica.config.generic.comment.placementRestriction": "Quando ativada, a tecla de uso só pode ser usada\nao segurar o item correto para a posição alvo,\ne a posição alvo deve ter um bloco ausente no esquema", + "litematica.config.generic.comment.renderMaterialListInGuis": "Se a lista de materiais deve ou não\nser renderizada dentro de GUIs", + "litematica.config.generic.comment.renderThreadNoTimeout": "Remove o tempo limite dos threads de trabalho de renderização.\nSe você tiver uma renderização muito instável ao se mover\nou lidar com esquemas grandes, tente desabilitar isso. No entanto, isso tornará\na renderização esquemática muito mais lenta em alguns casos.", + "litematica.config.generic.comment.serverNbtRequestRate": "Limitar taxa de solicitação para o sintetizador de dados da entidade do servidor", + "litematica.config.generic.comment.signTextPaste": "Defina automaticamente o texto nas interfaces gráficas de sinais a partir do esquema", + "litematica.config.generic.comment.toolItem": "O item a ser usado como \"ferramenta\" para seleções etc.", + "litematica.config.generic.comment.toolItemEnabled": "Se verdadeiro, o item \"ferramenta\" pode ser usado para controlar seleções, etc.", + "litematica.config.generic.comment.toolItemComponents": "Uma versão do toolItem compatível com Componentes de Dados.\nDefina como \"vazio\" para desabilitar.\nA sintaxe aceita é a mesma do comando \"/give\".", + "litematica.config.generic.comment.unhideSchematicVCS": "Exibe o botão de menu Schematic VCS (Version Control System),\ne habilita a tecla de atalho e a funcionalidade VCS em geral.\n(Antes era chamado de Schematic Projects.)\n\nEm geral, você §6não§deve usar esse recurso,\na menos que você realmente saiba como ele funciona e o que ele faz.\nEle muda um pouco como as seleções de área, posicionamentos e colagem funcionam,\nem particular, há também uma operação de exclusão de área ao colar.\n\nBasicamente, esse recurso é destinado ao trabalho de design §6iterativo e local§r,\ne permite que você crie facilmente várias versões/instantâneos\nda mesma compilação, e também alterne entre as versões excluindo o que está\nno mundo primeiro e, em seguida, colando a próxima versão em seu lugar.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Ativar caixa de seleção de área renderizada", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Habilitar a renderização das caixas Esquemáticas", + "litematica.config.visuals.comment.enableRendering": "Opção de alternância de renderização principal. Habilita/desabilita TODA a renderização de mod.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Habilita a renderização de blocos esquemáticos.\nDesabilitar isso permite que você veja apenas a sobreposição de cores", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Habilita a renderização esquemática de fluidos.\nDesabilitar isso permite que você veja os blocos e sobreposições com mais facilidade.\nIsso também elimina a sobreposição onde o fluido estava.", + "litematica.config.visuals.comment.enableSchematicOverlay": "A opção de alternância principal para a renderização do bloco\nesquema de renderização", + "litematica.config.visuals.comment.enableSchematicRendering": "Permitir a renderização do esquema e sobreposição", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Tamanho Máximo do Thread de Renderização do Esquema Mundial\nIsso afetará diretamente o desempenho geral do multithread\n\n§6USE COM CUIDADO!! Isso só terá efeito\n§6depois que você sair do jogo e entrar novamente.", + "litematica.config.visuals.comment.ghostBlockAlpha": "O valor alfa dos blocos fantasmas,\nao renderizá-los como translúcidos.\n§6Observação: §7Você também precisa habilitar a renderização translúcida separadamente,\nusando a opção 'renderBlocksAsTranslucent'!", + "litematica.config.visuals.comment.ignoreExistingFluids": "Se habilitado, quaisquer blocos de fluidos serão ignorados como \"blocos extras\"\ne como \"blocos errados\", ou seja, onde o esquema tem ar ou outros blocos.\nBasicamente, isso torna a construção de coisas debaixo d'água muito menos irritante.\nObservação: você provavelmente também desejará habilitar a opção 'renderCollidingSchematicBlocks'\nao mesmo tempo, para permitir que os blocos sejam renderizados dentro de fluidos.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "Se ativado, então os lados internos\ndas camadas do bloco serão removidos/não renderizados", + "litematica.config.visuals.comment.placementBoxSideAlpha": "O valor alfa das caixas de sub-região do lado", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "Se ativado, então as caixas de seleção de área terão\nseus grupos laterais renderizados", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "Se habilitado, então os diagramas são renderizados\nusando \"blocos fantasma\" translúcido", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "Se habilitado, os blocos nos esquemas serão renderizados\ntambém quando já houver um bloco (errado) no mundo do cliente.\nProvavelmente mais útil ao tentar construir\nalgo onde há camadas de neve ou água no caminho.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Renderizar linhas de conexão entre os cantos subsequentes da caixa de destaque do verificador.\nEste era um bug de renderização que algumas pessoas experimentaram, mas pelo menos alguns jogadores\ngostaram e pediram para que ele permanecesse, então esta opção o \"restaura\"", + "litematica.config.visuals.comment.renderErrorMarkerSides": "Se ativado, então os marcadores de erro no Verificador Esquemático\nterão lados renderizados (translúcido) em vez de apenas o contorno", + "litematica.config.visuals.comment.renderPlacementBoxSides": "Se habilitado, as caixas de sub-regiões esquemáticas colocadas\nterão seus quadrantes laterais renderizados", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "Se habilitado, uma caixa envolvente é renderizada em torno de\ntodas as sub-regiões em um esquema (posicionamento)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "Se habilitado, a caixa envolvente ao redor de\num posicionamento esquemático terá seus quadrantes laterais renderizados", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "Se ativado, então os lados modelo também são renderizados como\npara lados internos no modo de transparência", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Permite renderizar um contorno de quadros do fio para\na sobreposição de bloco esquemático", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Permite a classificação translúcida para\na sobreposição de blocos esquemáticos", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Habilita a renderização de caixas/lados translúcidos para\na sobreposição esquemática de blocos", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "Se habilitado, então a sobreposição esquema usará os quadros/vértices do bloco\nao invés da sobreposição tradicional de bloco completo\n", + "litematica.config.visuals.comment.schematicOverlayModelSides": "Se habilitado, então a sobreposição esquema usará os quadros/vértices do bloco\nao invés da sobreposição tradicional de bloco completo\n", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "A largura da linha do bloco (modelo) esboços", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "A largura da linha do bloco (modelo) traça,\nquando a sobreposição é renderizada através de blocos", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "Se ativado, então a sobreposição esquemática será renderizada\natravés de blocos. Isso provavelmente só é útil quando você está\nconstruindo e quer ver os erros mais fáceis", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Permite a sobreposição esquemática para blocos extras", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Permite a sobreposição esquemática para blocos que faltam.", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Permite a sobreposição esquemática para blocos errados", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Permite a sobreposição esquemática para os estados errados", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Força o uso de modelos de blocos para tudo na lista de resultados do Schematic Verifier\n. Normalmente, os modelos de itens são usados para qualquer coisa\nque tenha um item, e os modelos de blocos são usados apenas para blocos\nque não tenham um item, além de Flower Pots para ver o item contido.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "O alinhamento das linhas de informação do bloco sobreposição", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "O alinhamento da sobreposição de informação do bloco", + "litematica.config.info_overlays.comment.infoHudAlignment": "O alinhamento do \"HUD de informação\",\nusado para a lista de materiais, posição incompatível com o esquema de verificação etc.", + "litematica.config.info_overlays.comment.toolHudAlignment": "O alinhamento do \"HUD de ferramenta\", ao segurar configurado \"ferramenta\"", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "Se habilitado, a sobreposição de informações de bloco no estilo MiniHUD\né renderizada para o bloco observado", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "Escala de fonte para as linhas de informação do bloco", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "O deslocamento x das linhas de informação do bloco da aresta selecionada", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "O deslocamento y das linhas de informação do bloco da aresta selecionada", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "O deslocamento y da sobreposição de informação de bloco a partir da aresta selecionada", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Habilitar renderização de sobreposição de informações de bloco para mostrar informações\nsobre o bloco observado ou marcador de erro do verificador,\nenquanto segura a tecla 'renderInfoOverlay'", + "litematica.config.info_overlays.comment.infoHudMaxLines": "O número máximo de linhas de informação a serem mostradas no HUD de uma só vez", + "litematica.config.info_overlays.comment.infoHudOffsetX": "O deslocamento X do HUD de informação da borda da tela", + "litematica.config.info_overlays.comment.infoHudOffsetY": "O deslocamento Y do HUD de informação da borda da tela", + "litematica.config.info_overlays.comment.infoHudScale": "Fator de escala do texto genérico de informação HUD", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "Quando ativado, o Block Info Overlay e o Block Info Lines\npoderão traçar raios para blocos de fluidos em vez de passar por eles", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "O número máximo de itens a serem exibidos em\no Material List Info HUD de uma vez", + "litematica.config.info_overlays.comment.materialListHudScale": "Fator de escala para o HUD de informações da lista de materiais", + "litematica.config.info_overlays.comment.statusInfoHud": "Habilitar um renderizador HUD de informações de status,\nque renderiza alguns bits de informações de status, como\no modo de camada atual e o estado habilitado dos renderizadores", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Permitir a ativação automática e momentânea das informações de status do HUD \"quando necessário\",\npor exemplo ao criar um posicionamento e ter a renderização desabilitada", + "litematica.config.info_overlays.comment.toolHudOffsetX": "O deslocamento X do HUD de informação da borda da tela", + "litematica.config.info_overlays.comment.toolHudOffsetY": "O deslocamento Y do HUD de informação da borda da tela", + "litematica.config.info_overlays.comment.toolHudScale": "Fator de escala para o texto da HUD da ferramenta", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "O valor alfa dos lados dos marcadores de erro", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "O número máximo de posições incompatíveis para renderizar\nde uma vez na sobreposição do Esquema de Verificadores.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Ativar renderização dos Marcadores Verificadores Esquemáticos", + "litematica.config.info_overlays.comment.warnDisabledRendering": "A mensagem de aviso sobre estar em um modo de camada\nou ter algumas das opções de renderização desabilitadas\ndeve ser exibida ao carregar um novo esquema\nou criar um novo posicionamento", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "A cor das caixas de seleção de área, quando não estão selecionadas", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "A cor de destaque para o item do bloco observado", + "litematica.config.colors.comment.materialListHudItemCountsColor": "A cor do texto da contagem de itens no HUD de informações da Lista de Materiais", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "A cor do Modo de Reconstrução Esquemático ou a sobreposição do seletor de blocos", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "A cor do Modo Esquemático de Reconstrução quebra todos os blocos, exceto a sobreposição de seletor de destino", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "A cor do modo de reconstruir o esquema de substituição de seletor", + "litematica.config.colors.comment.schematicOverlayColorExtra": "A cor dos blocos da sobreposição para blocos extras", + "litematica.config.colors.comment.schematicOverlayColorMissing": "A cor da sobreposição de blocos para blocos ausentes", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "A cor dos blocos para blocos errados", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "A cor dos blocos sobrepostos para estados de bloco errados", + "litematica.config.hotkeys.comment.addSelectionBox": "Adicionar uma nova caixa de seleção (posição 1) aqui", + "litematica.config.hotkeys.comment.cloneSelection": "Clone rapidamente a seleção da área atual.\nIsso basicamente cria um esquema somente na memória,\ne então cria um posicionamento desse esquema e o seleciona,\ne também alterna o modo de ferramenta para o modo Colar.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Excluir a caixa selecionada atualmente", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "Quando o easyPlaceMode está habilitado, esta tecla é usada para colocar os blocos", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Permite ligar/desligar rapidamente o modo Easy Place", + "litematica.config.hotkeys.comment.executeOperation": "Execute a operação da ferramenta selecionada atualmente com a seleção ou posicionamento atual\nnos modos Preencher, Substituir,\nColar Esquemático etc.", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Inverte o status de renderização do bloco esquemático/fantasma\nenquanto esta tecla de atalho é mantida pressionada", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Inverte o status de renderização da sobreposição enquanto esta tecla de atalho é mantida pressionada", + "litematica.config.hotkeys.comment.layerModeNext": "Alternar o modo de renderização (todas as camadas) para frente", + "litematica.config.hotkeys.comment.layerModePrevious": "Alternar o modo de renderização (todas as camadas) para trás", + "litematica.config.hotkeys.comment.layerNext": "Mover a seleção de camada renderizada para cima", + "litematica.config.hotkeys.comment.layerPrevious": "Mover a seleção de camada renderizada para baixo", + "litematica.config.hotkeys.comment.layerSetHere": "Define a camada de renderização para a posição atual do jogador", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Empurre a seleção atual na direção \"negativa\"\nIsso é basicamente o mesmo que mover a roda do mouse para baixo\ncom o modificador Nudge pressionado", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Empurre a seleção atual na direção \"positiva\"\nIsso é basicamente o mesmo que mover a roda do mouse para cima\ncom o modificador Nudge pressionado", + "litematica.config.hotkeys.comment.moveEntireSelection": "Mover toda a seleção atual aqui", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Abra a GUI de configurações de área para a área selecionada no momento", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Abra a Interface Esquemática Carregada", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Abra o menu principal do Litematica", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Abra a GUI da Lista de Materiais para o posicionamento esquemático selecionado atualmente\n", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Abra a GUI de configurações de posicionamento para o posicionamento ou sub-região atualmente selecionado\n", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Abra a Interface do Esquema de Posições", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Abra a GUI de Projetos Esquemáticos", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Abra a GUI Verificadora Esquemática para o posicionamento esquemático atualmente\nselecionado", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Abrir a GUI do Gerente de Área", + "litematica.config.hotkeys.comment.openGuiSettings": "Abra a GUI de configuração", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "Tecla modificadora para alterar rapidamente o modo de operação.\nMantenha-a pressionada e role enquanto segura o \"item de ferramenta\" para alternar rapidamente entre os modos.", + "litematica.config.hotkeys.comment.pickBlockFirst": "Uma chave para escolher bloco o primeiro bloco\nesquema de raio rastreado", + "litematica.config.hotkeys.comment.pickBlockLast": "Uma chave para escolher o bloco do último bloco esquemático\nray traced para, antes do primeiro (possível) mundo cliente\nbloco ray traced para. Basicamente, isso daria\no bloco que você poderia colocar contra um bloco existente.", + "litematica.config.hotkeys.comment.pickBlockToggle": "Uma tecla de atalho para alternar a opção de alternância de bloco de seleção nas configurações\ngenéricos. Isso é fornecido como uma maneira rápida de habilitar\nou desabilitar as teclas de seleção, se elas interferirem com algo.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "A tecla que permite renderizar a sobreposição de informações do bloco.\nUse NONE para não exigir que uma tecla seja pressionada.\nDesabilite a opção de nome semelhante nas configurações de Visuais\npara desabilitar a sobreposição completamente.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "Uma tecla de atalho para permitir que as sobreposições sejam renderizadas por meio de blocos.\nEsta é apenas uma maneira mais rápida de habilitar temporariamente\na mesma coisa que a opção 'schematicOverlayRenderThroughBlocks' em Visuals faz.", + "litematica.config.hotkeys.comment.rerenderSchematic": "Atalho para atualizar/redesenhar apenas o esquema, em vez de\nter que atualizar o terreno vanilla também com F3 + A", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Salve a seleção de área atual como um esquema de memória", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Salvar a seleção de área atual como Esquema em um arquivo", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Tecla modificadora para ativar o modo/função \"quebrar tudo, exceto\"\nno modo da ferramenta Edição Esquemática.\nBasicamente, quando você segura esta tecla e perfura um bloco esquemático,\ntodos os outros blocos, exceto este bloco, serão removidos do esquema.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Tecla de modificador para ativar a função \"quebrar todos os blocos idênticos\"\nno modo Ferramenta de Edição Diagrama", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Modificador de tecla para ativar a função\ndirecional/contínua ou colocar no modo de Edição Diagrama", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Modifique a tecla para ativar a \"substituir todos os idênticos\"\nmodo de substituição/função no modo de edição Esquema", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Tecla modificadora para ativar o modo/função de substituição \"substituir tipo de bloco\"\nno modo de ferramenta de edição esquemática", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Modificador de tecla para ativar o modo de substituição/contínua\nno modo de Edição Diagrama", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "O esquema é girado 90 graus no sentido horário quando pressionado", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "O Esquema é o espelho invertido quando pressionado", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "A tecla modificadora a ser mantida pressionada para poder usar a roda do mouse\npara percorrer as versões esquemáticas no modo de ferramenta de controle de versão", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "Uma tecla de atalho para alternar para a próxima versão esquemática no modo de ferramenta de controle de versão", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "Uma tecla de atalho para alternar para a próxima versão esquemática no modo de ferramenta de controle de versão", + "litematica.config.hotkeys.comment.selectionGrabModifier": "A tecla modificadora para segurar \"pegar\" uma seleção\nou canto para mover o cursor.", + "litematica.config.hotkeys.comment.selectionGrow": "A tecla de ação para aumentar automaticamente a caixa de seleção ao redor de\nquaisquer blocos adjacentes/diagonalmente conectados", + "litematica.config.hotkeys.comment.selectionGrowModifier": "A tecla modificadora a ser pressionada para crescer ou encolher\numa caixa de seleção enquanto desliza", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "A tecla modificadora a segurar enquanto rola\npara chamar a área selecionada ou canto", + "litematica.config.hotkeys.comment.selectionModeCycle": "Altere o modo entre Cantos e Cuboide\nno modo Seleção de Área", + "litematica.config.hotkeys.comment.selectionShrink": "A tecla de atalho para encolher a caixa de seleção para que\nnão haja nenhum espaço vazio (em camadas vazias) em qualquer lado", + "litematica.config.hotkeys.comment.setAreaOrigin": "Definir/mover o ponto de origem da atual seleção\nárea para a posição do jogador", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Defina a primeira posição da caixa\nselecionada para a posição do jogador", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Defina a segunda posição da caixa\nselecionada para a posição do jogador", + "litematica.config.hotkeys.comment.toggleAllRendering": "Alternar todas as renderizações ligadas/desligadas", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Alternar opções de seleção de áreas renderizadas ligado/desligado", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Ligar/desligar renderização esquemática (blocos e sobreposição)", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Alternar a renderização da sobreposição de informação (para informações do bloco com ponto)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Alternar a renderização de sobreposição de bloco ligada/desligada", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Alternar a renderização do contorno de sobreposição ligada/desligada", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Alternar a renderização do lado do bloco ligada/desligada", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Alternar renderização das caixas Esquemáticas de colocações ligada/desligada", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "Uma tecla de atalho para alternar o modo de restrição de posicionamento", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Alternar renderização do bloco esquemático liga/desliga", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "Alternar o valor de configuração signTextPaste (na categoria Genérico)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Ativar/desativar renderização de bloco fantasma opaco", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Alternar renderização do verificador de esquema", + "litematica.config.hotkeys.comment.toolEnabledToggle": "A combinação de teclas para ativar/desativar a funcionalidade do item \"ferramenta\"", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "O botão para usar enquanto segura o item \"ferramenta\"\npara posicionar o canto primário/primeiro", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "O botão para usar enquanto segura o item \"ferramenta\"\npara colocar o segundo canto", + "litematica.config.hotkeys.comment.toolSelectElements": "O botão a ser usado para selecionar cantos ou caixas\nenquanto segura o item \"ferramenta\"", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "A tecla modificadora a ser mantida pressionada ao usar a tecla de atalho 'toolSelectElements'\n, para selecionar o tipo de bloco primário a ser usado em alguns dos modos de ferramenta", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "A tecla modificadora a ser mantida pressionada ao usar a tecla de atalho 'toolSelectElements'\n, para selecionar o tipo de bloco secundário a ser usado em alguns dos modos de ferramenta", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Descarrega o esquema do posicionamento selecionado atualmente, assim também remove todos os posicionamentos criados a partir dele", + "litematica.config.generic.prettyName.pickBlockEnabled": "Escolher Bloco Atalhos", + "litematica.config.generic.prettyName.easyPlaceMode": "Modo Lugar Fácil", + "litematica.config.generic.prettyName.placementRestriction": "Restrição de posicionamento", + "litematica.config.generic.prettyName.signTextPaste": "Assinar Colar Texto", + "litematica.config.generic.prettyName.toolItemEnabled": "Item de ferramenta habilitado", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Renderização de Caixas de Seleção de Área", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Renderização Esquemática de Caixas de Posicionamento", + "litematica.config.visuals.prettyName.enableRendering": "Todas as Renderizações", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Renderização de Blocos Esquemáticos", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Estrutura de Renderização de Fluidos", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Renderização de sobreposição esquemática", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Processamento Esquemático", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Renderização do Bloco Esquema Desfocado", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Estruturas Esquemáticas de Sobreposição", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Sobreposição esquemática de classificação translúcida", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Paradas de sobreposição estáticas", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Renderizações da sobreposição de informação do bloco", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Renderização de sobreposição do verificador", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "Todas as Renderizações", + "litematica.error.area_selection.copy_failed": "Falha ao copiar a seleção", + "litematica.error.area_selection.create_failed": "Falha ao criar uma nova seleção com o nome '%s', o arquivo já existe", + "litematica.error.area_selection.failed_to_load": "Não foi possível carregar a seleção de área", + "litematica.error.area_selection.grow.no_sub_region_selected": "Nenhuma sub-região selecionada!", + "litematica.error.area_selection.no_placement_selected": "Nenhum Diagrama selecionado!", + "litematica.error.area_selection.rename.already_exists": "Erro: Já existe uma área com o nome de arquivo '%s'", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Nome de arquivo seguro gerado inválido '%s'", + "litematica.error.duplicate_schematic_placement": "Erro: Tentou adicionar um posicionamento que já existe", + "litematica.error.generic.creative_mode_only": "Esta ação só está disponível no modo Criativo", + "litematica.error.generic.failed_to_delete_file": "Falha ao excluir o arquivo '%s'", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Falha ao classificar a lista de estados ignorados", + "litematica.error.generic.schematic_world_not_loaded": "Mundo Esquemático não foi carregado", + "litematica.error.area_editor.create_sub_region.exists": "Uma sub-região com o nome '%s' já existe", + "litematica.error.area_editor.no_selection": "Não há seleção de área ativa", + "litematica.error.area_editor.open_gui.no_selection": "Atualmente no Modo de Seleção: Normal, mas nenhuma área está selecionada", + "litematica.error.area_editor.rename_sub_region.exists": "Falha ao renomear a sub-região:\nUma sub-região já existe pelo nome '%s'", + "litematica.error.area_editor.switch_mode.no_selection": "Não é possível alternar para o Modo de Seleção: Normal, porque não há nenhuma área selecionada no momento.\nSelecione uma área ou crie uma nova seleção no navegador de Seleção de Área", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Falha ao carregar o esquema Litematica", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Falha ao fazer downgrade do esquema Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Falha ao criar o esquema Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Falha ao carregar o esquema", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Falha ao converter a estrutura em um esquema Litematica", + "litematica.error.schematic.create.no_selections": "Nenhuma região de seleção válida!", + "litematica.error.schematic_load.cant_read_file": "Não é possível ler o arquivo esquemático '%s' (não existe ou problema de permissão)", + "litematica.error.schematic_load.no_schematic_selected": "Nenhum arquivo Esquemático selecionado!", + "litematica.error.schematic_load.no_schematic_version_information": "O esquema não possui informações de versão e não pode ser carregado com segurança!", + "litematica.error.schematic_load.unsupported_schematic_version": "Versão esquemática futura ou não suportada '%d'", + "litematica.error.schematic_load.unsupported_type": "Tipo de arquivo desconhecido ou não suportado para '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Somente esquemas do Litematica podem ser exportados em outros formatos!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "O tipo de esquema selecionado não é suportado para importação!", + "litematica.error.schematic_placements.remove_fail_locked": "O posicionamento está bloqueado!\n- Segure Shift para forçar a remoção", + "litematica.error.schematic_save.directory_doesnt_exist": "Diretório não encontrado: '%s'", + "litematica.error.schematic_save.file_already_exists": "Arquivo '%s' já existe", + "litematica.error.schematic_save.invalid_directory": "Diretório '%s inválido '", + "litematica.error.schematic_save.invalid_schematic_name": "Nome esquema inválido '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "Falha ao criar o diagrama!", + "litematica.error.schematic_read_from_file_failed.cant_read": "Falha ao ler esquema do arquivo '%s'", + "litematica.error.schematic_read_from_file_failed.exception": "Exceção ao tentar ler o esquema do arquivo '%s'", + "litematica.error.schematic_read_from_file_failed.no_file": "Falha ao ler o esquema do arquivo: nenhum arquivo disponível (esquema de memória?)", + "litematica.error.schematic_projects.empty_selection": "Seleção de Área Vazia (0 sub-regiões)", + "litematica.error.schematic_projects.failed_to_load_project": "Falha ao carregar projeto", + "litematica.error.schematic_projects.failed_to_load_schematic": "Falha ao carregar esquema para a versão atual", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Falha ao renomear o arquivo do projeto como '%s' (exceção)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Não é possível renomear o projeto para '%s', arquivo já existe", + "litematica.error.schematic_projects.invalid_project_directory": "Diretório de projeto inválido ou inexistente", + "litematica.error.schematic_projects.no_project_open": "Nenhum projeto aberto", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "Atualmente no modo VCS Esquemático, mas atualmente não há projeto aberto", + "litematica.error.schematic_projects.null_player": "Jogador era nulo", + "litematica.error.schematic_projects.project_already_exists": "Projeto '%s' já existe", + "litematica.error.schematic_projects.save_already_in_progress": "Salvamento já está em andamento", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Falha ao criar diretório esquema '%s'", + "litematica.error.schematic_write_to_file_failed.exception": "Falha ao escrever o esquema para o arquivo '%s' (exceção)", + "litematica.error.schematic_write_to_file_failed.exists": "Falha ao gravar o esquema no arquivo '%s', o arquivo já existe", + "litematica.error.structure_write_to_file_failed.exception": "Falha ao escrever a estrutura do arquivo '%s' (exceção)", + "litematica.error.structure_write_to_file_failed.exists": "Falha ao escrever a estrutura para o arquivo '%s', arquivo já existe", + "litematica.hotkeys.category.generic_hotkeys": "Atalhos genéricos", + "litematica.info.schematic_load.schematic_loaded": "Esquema '%s' carregado com sucesso na memória", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Clique com o botão direito do mouse no botão para cancelar uma operação de visualização pendente\n- Ctrl + Alt + Shift + clique para definir a miniatura de uma imagem PNG existente\n chamada 'thumb.png' do mesmo diretório onde está o arquivo esquemático.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Use a tecla normal de captura de tela para definir a pré-visualização.\nOu clique com o botão direito do mouse no botão Definir pré-visualização para cancelar a configuração da pré-visualização.", + "litematica.info.schematic_manager.preview.success": "Imagem pré-visualização definida com sucesso", + "litematica.gui.button.area_editor.analyze_area": "Analisar área", + "litematica.gui.button.area_editor.change_corner_mode": "Modo de canto: %s", + "litematica.gui.button.area_editor.change_selection_mode": "Modo de Seleção: %s", + "litematica.gui.button.area_editor.create_schematic": "Salvar Esquema", + "litematica.gui.button.area_editor.create_sub_region": "Nova sub-região", + "litematica.gui.button.area_editor.origin_enabled": "Origem manual: %s", + "litematica.gui.button.area_editor.set_box_name": "Definir", + "litematica.gui.button.area_editor.set_selection_name": "Definir", + "litematica.gui.button.area_selection_mode": "Modo Seleção de Área: %s", + "litematica.gui.button.area_selections.create_directory": "Criar diretório", + "litematica.gui.button.area_selections.create_new_selection": "Nova seleção", + "litematica.gui.button.area_selections.create_selection_from_placement": "Do estabelecimento", + "litematica.gui.button.area_selections.unselect": "Desmarcar", + "litematica.gui.button.change_menu.area_editor": "Editor de Área", + "litematica.gui.button.change_menu.configuration_menu": "Menu de configuração", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Carregar Diagramas", + "litematica.gui.button.change_menu.schematic_manager": "Gerenciador de Esquemas", + "litematica.gui.button.change_menu.schematic_projects_manager": "VCS Esquemático", + "litematica.gui.button.change_menu.show_area_selections": "Seleção de Área do navegador", + "litematica.gui.button.change_menu.show_loaded_schematics": "Diagramas Carregados", + "litematica.gui.button.change_menu.show_schematic_placements": "Posicionamentos esquemáticos", + "litematica.gui.button.change_menu.task_manager": "Gerenciador de Tarefas", + "litematica.gui.button.change_menu.to_main_menu": "Menu Litematica", + "litematica.gui.button.config_gui.colors": "Cores", + "litematica.gui.button.config_gui.generic": "Genérico", + "litematica.gui.button.config_gui.hotkeys": "Atalhos", + "litematica.gui.button.config_gui.info_overlays": "Camadas de informação", + "litematica.gui.button.config_gui.render_layers": "Renderizar camadas", + "litematica.gui.button.config_gui.visuals": "Visuais", + "litematica.gui.button.config_gui.test": "teste", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Mantenha pressionada a tecla Shift para criar um esquema somente na memória", + "litematica.gui.button.hover.area_selections.unselect": "Desmarca a seleção de área atual", + "litematica.gui.button.hover.material_list.clear_cache": "Limpa o cache de material\nNormalmente isso não deveria ser necessário\nIsso pode ser usado em vez de excluir o arquivo 'material_cache.nbt'\ncaso o cache tenha alguns dados errados, como itens\narmazenados para blocos que não deveriam tê-los, como cabeçotes de pistão", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Mantenha pressionada a tecla Shift para gravar em um arquivo CSV,\nem vez do arquivo de texto normal da tabela ASCII-art", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Mantenha pressionada a tecla Shift para selecionar as sub-regiões usadas para a Lista de Materiais", + "litematica.gui.button.hover.plus_minus_tip": "Clique com o botão esquerdo para aumentar\nClique com o botão direito para diminuir\nShift e/ou Alt para aumentar o tamanho do passo", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Clique com o botão esquerdo para aumentar\nbotão direito para diminuir\nShift/Alt/Ctrl para aumentar o tamanho do passo (multiplicador)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Recarrega o esquema do arquivo. U\nIsso pode ser útil se você cometer um erro\nno modo de Edição Esquemática.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Atualmente, há um projeto Schematic VCS aberto.\nO modo Schematic VCS substitui a funcionalidade normal de seleção de área", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6Apagar a última área colocada ou salva§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(Isso era chamado de Projetos Esquemáticos antes.)\nEm geral, você §6não§r deve usar esse recurso,\na menos que você realmente saiba como ele funciona e o que ele faz.\nEle muda um pouco como as seleções de área, posicionamentos e colagem funcionam,\nem particular, há também uma operação de exclusão de área ao colar.\n\nBasicamente, esse recurso é destinado ao §6trabalho de design iterativo e no local§r,\ne permite que você crie mais facilmente várias versões/instantâneos\nda mesma compilação, e também alterne entre as versões excluindo o que está\nno mundo primeiro e, em seguida, colando a próxima versão em seu lugar.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Move a origem do projeto para a posição atual do jogador\nIsso também moverá a seleção e o posicionamento da área", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Aviso: Isso excluirá/sobrescreverá os blocos atuais\n§6no mundo dentro da área que foi previamente\n§6colocado de uma versão ou salvo como uma versão\n§6(basicamente a última \"seleção de área efetiva\" vista)", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Salvar um novo diagrama/versão para o projeto atual", + "litematica.gui.button.material_list": "Lista de Materiais", + "litematica.gui.button.material_list.clear_cache": "Limpar cache", + "litematica.gui.button.material_list.clear_ignored": "Limpar ignorados", + "litematica.gui.button.material_list.hide_available": "Ocultar disponível: %s", + "litematica.gui.button.material_list.ignore": "Ignorar", + "litematica.gui.button.material_list.list_type": "Mostrar: %s", + "litematica.gui.button.material_list.refresh_list": "atualizar", + "litematica.gui.button.material_list.toggle_info_hud": "Informações HUD: %s", + "litematica.gui.button.material_list.write_to_file": "Escrever para o arquivo", + "litematica.gui.button.placement_sub.placement_configuration": "Configuração de posicionamento", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Redefinir sub-região", + "litematica.gui.button.placement_sub.slice_type": "Fatiar: %s", + "litematica.gui.button.schematic_manager.export_as": "Exportar como:", + "litematica.gui.button.schematic_placement.abbr.rendering": "R", + "litematica.gui.button.schematic_placement.ignore_entities": "Ignorar entidades: %s", + "litematica.gui.button.schematic_placement.region_enabled": "Região: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Redefinir todas sub-regiões", + "litematica.gui.button.schematic_placement.toggle_all_off": "Todos §cOFF§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "Todos §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Renderização da caixa envolvente: %s", + "litematica.gui.button.schematic_placement.hover.lock": "Bloquear um posicionamento impede o movimento ou\nalterá-lo (acidentalmente)", + "litematica.gui.button.schematic_placement.hover.rendering": "Renderização: %s\nObserve que isso funciona um pouco estranho\ne não impede a renderização da entidade.\nNormalmente, você deve apenas desabilitar\no posicionamento completamente", + "litematica.gui.button.schematic_placements.configure": "Configurar", + "litematica.gui.button.schematic_placements.disable": "Desligado", + "litematica.gui.button.schematic_placements.locked": "Bloqueado: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Colocação: %s", + "litematica.gui.button.schematic_placements.remove": "Excluir", + "litematica.gui.button.schematic_placements.rendering_enabled": "Renderização: %s", + "litematica.gui.button.schematic_placements.select": "Selecionar", + "litematica.gui.button.schematic_projects.close_project": "Fechar projeto atual", + "litematica.gui.button.schematic_projects.create_project": "Criar projeto", + "litematica.gui.button.schematic_projects.delete_area": "Excluir área", + "litematica.gui.button.schematic_projects.load_project": "Carregar projeto", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Mover para o jogador", + "litematica.gui.button.schematic_projects.open_area_editor": "Editor de Área", + "litematica.gui.button.schematic_projects.open_manager_gui": "Gerenciador aberto", + "litematica.gui.button.schematic_projects.open_project_browser": "Navegador do Projeto VCS", + "litematica.gui.button.schematic_projects.place_to_world": "Colocar para o mundo", + "litematica.gui.button.schematic_projects.save_version": "Salvar versão", + "litematica.gui.button.schematic_verifier.ignore": "Ignorar", + "litematica.gui.button.schematic_verifier.range_type": "Range: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Redefinição ignorada", + "litematica.gui.button.schematic_verifier.reset_verifier": "Limpar dados", + "litematica.gui.button.schematic_verifier.resume": "Retomar verificação", + "litematica.gui.button.schematic_verifier.start": "Iniciar verificação", + "litematica.gui.button.schematic_verifier.stop": "Parar verificação", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "Informações HUD: %s", + "litematica.gui.button.cancel": "cancelar", + "litematica.gui.button.configure": "Configurar", + "litematica.gui.button.copy": "copiar", + "litematica.gui.button.create_directory": "Criar novo diretório", + "litematica.gui.button.create_placement": "Criar posicionamento", + "litematica.gui.button.delete": "excluir", + "litematica.gui.button.disable": "Desligado", + "litematica.gui.button.enable": "Habilitado", + "litematica.gui.button.import": "Importação", + "litematica.gui.button.load_schematic_to_memory": "Esquema de carregamento", + "litematica.gui.button.mirror_value": "Espelho: %s", + "litematica.gui.button.move_to_player": "Mover para o jogador", + "litematica.gui.button.ok": "OK", + "litematica.gui.button.reload": "Recarregar", + "litematica.gui.button.remove": "Excluir", + "litematica.gui.button.remove_placement": "Remover posicionamento", + "litematica.gui.button.rename": "Renomear", + "litematica.gui.button.rotation_value": "Rotação: %s", + "litematica.gui.button.save_new_schematic_version": "Salvar versão", + "litematica.gui.button.save_schematic": "Salvar Esquema", + "litematica.gui.button.save_to_file": "Salvar para arquivo", + "litematica.gui.button.schematic_verifier": "Verificador Esquemático", + "litematica.gui.button.set_preview": "Definir pré-visualização", + "litematica.gui.button.tool_mode": "Modo de Ferramenta: %s", + "litematica.gui.button.unload": "Descarregar", + "litematica.gui.button.unlocked": "Desbloqueado", + "litematica.gui.label.area_editor.box_name": "Nome da sub-região caixa", + "litematica.gui.label.area_editor.selection_name": "Nome da seleção", + "litematica.gui.label.area_editor.corner_1": "Canto 1", + "litematica.gui.label.area_editor.corner_2": "Canto 2", + "litematica.gui.label.area_editor.origin": "Origem", + "litematica.gui.label.area_editor.dimensions": "cotas", + "litematica.gui.label.area_editor.pos1": "Canto 1", + "litematica.gui.label.area_editor.pos2": "Canto 2", + "litematica.gui.label.area_editor.sub_regions": "Sub-regiões (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Área selecionada: %s", + "litematica.gui.label.area_selection_box_count": "Caixas: %d", + "litematica.gui.label.area_selection_origin": "Origem: %s", + "litematica.gui.label.area_selection.mode.normal": "normal", + "litematica.gui.label.area_selection.mode.simple": "Simples", + "litematica.gui.label.block_info.state_client": "Estado do bloco do mundo do cliente", + "litematica.gui.label.block_info.state_schematic": "Estado do Bloco Global Esquemático", + "litematica.gui.label.block_info_list_type.all": "TODOS", + "litematica.gui.label.block_info_list_type.render_layers": "Renderizar camadas", + "litematica.gui.label.easy_place_protocol.auto": "Automático", + "litematica.gui.label.easy_place_protocol.none": "Nenhuma", + "litematica.gui.label.easy_place_protocol.slabs_only": "Apenas placas", + "litematica.gui.label.easy_place_protocol.v2": "Versão 2", + "litematica.gui.label.easy_place_protocol.v3": "Versão 3", + "litematica.gui.label.data_fixer_mode.always": "sempre", + "litematica.gui.label.data_fixer_mode.below_1205": "Abaixo da 1.20.5 Apenas", + "litematica.gui.label.data_fixer_mode.below_120X": "Abaixo de 1.20.x somente", + "litematica.gui.label.data_fixer_mode.below_119X": "Abaixo de 1.19.x somente", + "litematica.gui.label.data_fixer_mode.below_117X": "Abaixo de 1.17.x somente", + "litematica.gui.label.data_fixer_mode.below_116X": "Abaixo de 1.16.x somente", + "litematica.gui.label.data_fixer_mode.below_113X": "Abaixo de 1.13.x somente", + "litematica.gui.label.data_fixer_mode.below_112X": "Abaixo de 1.12.x somente", + "litematica.gui.label.data_fixer_mode.never": "nunca", + "litematica.gui.label.loaded_schematic.modified_on": "§6Modificado em %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "Disponível", + "litematica.gui.label.material_list.title.item": "Produto", + "litematica.gui.label.material_list.title.missing": "Faltando", + "litematica.gui.label.material_list.title.total": "Total:", + "litematica.gui.label.material_list.multiplier": "Multiplicador:", + "litematica.gui.label.material_list.name": "Nome:", + "litematica.gui.label.material_list.progress": "Progresso: %s", + "litematica.gui.label.material_list.progress.done": "Feito %s", + "litematica.gui.label.material_list.progress.mismatch": "%s não corresponde", + "litematica.gui.label.material_list.progress.missing": "%s Faltando", + "litematica.gui.label.material_list.total": "Total: %s itens", + "litematica.gui.label.origin.auto": "Automático", + "litematica.gui.label.origin.manual": "Manualmente", + "litematica.gui.label.paste_nbt_behavior.none": "Nenhuma", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Modificar local & dados", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Lugar & Clonar", + "litematica.gui.label.placement_sub.region_name": "Nome da região: %s", + "litematica.gui.label.placement_sub.region_position": "Posição da região", + "litematica.gui.label.placement_sub.region_size": "Tamanho da região: %s", + "litematica.gui.label.placement_settings.placement_origin": "Origem da localização", + "litematica.gui.label.render_layers.hotkey": "Atalho", + "litematica.gui.label.render_layers.hover.hotkey": "As teclas de atalho da camada seguinte/anterior afetarão este limite.\nSe ambas estiverem desmarcadas, as teclas de atalho afetarão\no limite mais próximo do jogador.", + "litematica.gui.label.replace_behavior.all": "TODOS", + "litematica.gui.label.replace_behavior.none": "Nenhuma", + "litematica.gui.label.replace_behavior.with_non_air": "Com ar não", + "litematica.gui.label.schematic_info.schematic_author": "Opção por: §f%s§r", + "litematica.gui.label.schematic_info.description": "Descrição:", + "litematica.gui.label.schematic_info.enclosing_size": "Tamanho do anexo:", + "litematica.gui.label.schematic_info.enclosing_size_value": "Tamanho de fechamento: §f%s§r", + "litematica.gui.label.schematic_info.name": "Nome:", + "litematica.gui.label.schematic_info.region_count": "Regiões: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Criado: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "Modificado: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "Total de blocos: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Blocos/Volume: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Volume total: §f%d§r blocos", + "litematica.gui.label.schematic_info.version": "Versão Litematic: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Esquema §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Criar um posicionamento", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Crie imediatamente um novo posicionamento\ne selecione esse posicionamento", + "litematica.gui.label.schematic_placement.enclosing_size": "Tamanho de fechamento: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Segure shift para desabilitar o posicionamento quando criado", + "litematica.gui.label.schematic_placement.in_memory": "SOMENTE EM-MEMÓRIA", + "litematica.gui.label.schematic_placement.origin": "Origem: %s", + "litematica.gui.label.schematic_placement.rename_placement": "Renomear posicionamento:", + "litematica.gui.label.schematic_placement.schematic_file": "Arquivo: %s", + "litematica.gui.label.schematic_placement.schematic_name": "Diagrama: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Sub-regiões: %s", + "litematica.gui.label.schematic_placement.sub_regions": "Sub-regiões (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "Projeto atualmente aberto: %s", + "litematica.gui.label.schematic_projects.origin": "Origem:", + "litematica.gui.label.schematic_projects.project": "Projeto:", + "litematica.gui.label.schematic_projects.version": "Versão: %s (de %s)", + "litematica.gui.label.schematic_projects.version_entry": "Versão %d - %s", + "litematica.gui.label.schematic_projects.version_name": "Nome da versão:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Ignorar entidades", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Segure shift para substituir um arquivo existente", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Salvar no mundo esquema", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "Se habilitado, o esquema será criado salvando o conteúdo\nda seleção do mundo esquemático\nem vez do mundo vanilla normal.\nIsso permite que você combine ou corte esquemas sem ter que\ncolá-los em um mundo criativo temporário.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Apenas blocos visíveis [hack rápido experimental]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Blocos de suporte", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Inclua quaisquer blocos de suporte necessários no modo \"Somente blocos visíveis\",\npara coisas como repetidores, comparadores, tapetes ou blocos de gravidade que seriam visíveis", + "litematica.gui.label.schematic_verifier.count": "Quantidade", + "litematica.gui.label.schematic_verifier.expected": "Esperado", + "litematica.gui.label.schematic_verifier.found": "Encontrado", + "litematica.gui.label.schematic_verifier_display_type.all": "Todos (não ignorados)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "Estado correto", + "litematica.gui.label.schematic_verifier_display_type.extra": "Blocos adicionais", + "litematica.gui.label.schematic_verifier_display_type.missing": "Blocos Faltando", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Blocos errados", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Estados errados", + "litematica.gui.label.schematic_verifier.status.done_errors": "Errado: §cBloco: %s§r, §6Estado: %s§r, §bFaltando: %s§r, §dExtra: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aCorreto: %s§r, Total: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Pedaços dos Ocultos: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Verificador Esquemático", + "litematica.gui.label.task.title.remaining_chunks": "%s, pedaços restantes (%s)", + "litematica.gui.label.task_name.area_analyzer": "Analisador de Área", + "litematica.gui.label.task_name.delete": "Excluir tarefa", + "litematica.gui.label.task_name.fill": "Preencher tarefa", + "litematica.gui.label.task_name.material_list": "Lista de Materiais", + "litematica.gui.label.task_name.paste": "Colar Esquema", + "litematica.gui.label.task_name.save_schematic": "Salvar Esquema", + "litematica.gui.label.task_name.verifier": "Verificador", + "litematica.gui.message.confirm_file_deletion": "Você deseja excluir o arquivo '%s'?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "Você quer apagar a área \"ultima afetada\"?\nIsto irá apagar todos os blocos e entidades que estão dentro da área que o gerente do projeto colocou pela última vez no mundo, ou foi salvo pela última vez como uma versão. (Basicamente, a \"última área afetada\", tal que, se você passasse por versões do ciclo, não deixaria blocos para trás da versão anterior.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Você quer colocar esta versão para o mundo?\nirá apagar todos os blocos que estão dentro da área que o gerente do projeto colocou pela última vez no mundo ou salvo como uma versão. (Basicamente, a \"última área afetada\", tal que, se você passasse por versões do ciclo, não deixaria blocos para trás da versão anterior.)", + "litematica.gui.title.area_editor_normal": "Editor de Área (modo Normal/Multi-caixa)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Editor de área (§6§lÁrea VCS esquemática§r)", + "litematica.gui.title.area_editor_simple": "Editor de Área (Modo simples)", + "litematica.gui.title.area_editor_sub_region": "Editor de Área (sub-região)", + "litematica.gui.title.area_editor.sub_region_name": "Nome da sub-região", + "litematica.gui.title.area_selection_manager": "Gerente de Área Selecionada", + "litematica.gui.title.configure_schematic_placement": "Configurar posicionamento Esquemático", + "litematica.gui.title.configure_schematic_sub_region": "Configurar Sub-região de Posicionamento", + "litematica.gui.title.configs": "Configurações Litematica - %s", + "litematica.gui.title.confirm_file_deletion": "Confirmar exclusão de arquivo", + "litematica.gui.title.copy_area_selection": "Copiar seleção de área '%s'", + "litematica.gui.title.create_area_selection": "Criar uma nova Seleção de Área", + "litematica.gui.title.create_area_selection_from_placement": "Crie uma nova Seleção de Área a partir de um Posicionamento Esquemático", + "litematica.gui.title.create_directory": "Criar um novo diretório", + "litematica.gui.title.create_in_memory_schematic": "Criar um esquema de memória", + "litematica.gui.title.create_schematic_project": "Criar um novo projeto esquemático", + "litematica.gui.title.litematica_main_menu": "Litemática %s", + "litematica.gui.title.load_schematic": "Esquema de carregamento", + "litematica.gui.title.manage_loaded_schematics": "Gerenciar esquemas carregados", + "litematica.gui.title.manage_schematic_placements": "Gerenciar posicionamentos esquemáticos", + "litematica.gui.title.material_list.area_analyzer": "Análise de Área para seleção '%s'", + "litematica.gui.title.material_list.placement": "Lista de Materiais para colocar '%s'", + "litematica.gui.title.material_list.schematic": "Lista de materiais do esquema '%s' (%s de regiões %s)", + "litematica.gui.title.material_list.select_schematic_regions": "Selecione as sub-regiões para a lista de materiais '%s'", + "litematica.gui.title.rename_area_selection": "Renomear Área de Seleção", + "litematica.gui.title.rename_area_sub_region": "Renomear Sub-região", + "litematica.gui.title.rename_schematic": "Renomear Esquema", + "litematica.gui.title.create_schematic_from_selection": "Salvar a área atualmente selecionada como Esquema", + "litematica.gui.title.save_exported_schematic": "Salvar um %s exportado '%s'", + "litematica.gui.title.save_imported_schematic": "Salvar um esquema importado", + "litematica.gui.title.save_schematic_from_memory": "Salvar um esquema de memória em um arquivo", + "litematica.gui.title.save_schematic_filename": "Nome do arquivo esquemático", + "litematica.gui.title.schematic_browser": "Navegador Esquemático", + "litematica.gui.title.schematic_manager": "Gerenciador de Esquemas", + "litematica.gui.title.schematic_project_manager": "Gerente de Projeto VCS Esquemático", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Confirmar exclusão da área", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Confirmar lugar para a ação do mundo", + "litematica.gui.title.schematic_projects.save_new_version": "Salvar nova versão esquemática", + "litematica.gui.title.schematic_projects_browser": "Estrutura do Navegador de Projetos VCS", + "litematica.gui.title.schematic_verifier": "Verificador Esquemático de '%s'", + "litematica.gui.title.schematic_verifier_errors": "Erros esquemáticos verificadores", + "litematica.gui.title.task_manager": "Gerenciador de Tarefas", + "litematica.hud.area_selection.box_count": "Caixas: %s", + "litematica.hud.area_selection.dimensions_position": "Dimensões: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "Bordas", + "litematica.hud.area_selection.mode.expand": "Expandir", + "litematica.hud.area_selection.origin": "Origem: %s", + "litematica.hud.area_selection.selected_area_normal": "Área: %s", + "litematica.hud.area_selection.selected_area_simple": "Área [§6Modo simples§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "Sub-região: %s", + "litematica.hud.area_selection.selection_corners_mode": "Modo de cantos: %s", + "litematica.hud.delete.target_mode": "Excluir modo de destino: %s", + "litematica.hud.delete.target_mode.area": "Área atual", + "litematica.hud.delete.target_mode.placement": "Posicionamento atual", + "litematica.hud.misc.easy_place_mode_enabled": "Modo Easy Place §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Modo de restrição de posicionamento §aON§r", + "litematica.hud.misc.render_layer_mode": "Modo de camada: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Modo de camada: %s", + "litematica.hud.misc.renderer_status": "Renderizadores: A: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Modo de Restauração de Dados: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Substituir blocos: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Ignorar o conteúdo do inventário: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Travar esta coordenada\nIsso permite alterar as outras coordenadas\nsem afetar as bloqueadas", + "litematica.hud.schematic_placement.hover_info.placement_locked": "Este posicionamento foi bloqueado e não pode ser modificado\nsem desbloqueá-lo primeiro", + "litematica.hud.schematic_placement.hover_info.placement_modified": "Este posicionamento foi modificado", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Esta sub-região foi modificada", + "litematica.hud.schematic_placement.selected_placement": "Colocação", + "litematica.hud.schematic_placement.selected_sub_region": "Sub-região", + "litematica.hud.schematic_placement.sub_region_count": "Regiões", + "litematica.hud.schematic_placement.sub_region_modified": "Modificado", + "litematica.hud.schematic_placement.sub_region_origin": "Origem da região: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Regiões modificadas", + "litematica.hud.selected_mode": "Modo", + "litematica.hud.schematic_projects.current_version_date": "Data: %s", + "litematica.hud.schematic_projects.current_version": "Versão: %s/%s - nome: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Origem do projeto: %s", + "litematica.hud.schematic_projects.project_name": "Projeto: %s", + "litematica.hud.schematic_projects_mode": "§6Modo VCS Esquemático", + "litematica.info.material_list": "- A tecla de atalho da Lista de materiais abrirá a última Lista de materiais visualizada,\n se houver uma armazenada\n- Para alternar para uma Lista de materiais diferente, abra uma via\n o botão GUI na GUI de configuração de posicionamento ou\n o navegador esquemático\n- A lista armazenada/visualizada pela última vez também é esquecida\n se o posicionamento esquemático selecionado for alterado\n- Se ainda não houver uma última Lista de materiais visualizada,\n então o posicionamento selecionado é usado, se houver um", + "litematica.label.alignment.center": "Centralizar", + "litematica.label.alignment.top_center": "Superior Central", + "litematica.label.none_lower": "nenhuma", + "litematica.label.no": "Não", + "litematica.label.yes": "Sim", + "litematica.message.error.area_deletion_aborted": "Exclusão de área interrompida ou abortada", + "litematica.message.error.empty_area_selection": "Seleção de Área Vazia (sem caixas)", + "litematica.message.error.invalid_schematic_name": "Nome esquema inválido '%s'", + "litematica.message.error.no_area_selected": "§cNenhuma área selecionada§r", + "litematica.message.error.no_placement_selected": "§cNenhuma colocação selecionada§r", + "litematica.message.error.only_works_in_single_player": "§cEsta operação só funciona no modo single player§r", + "litematica.message.error.move.pending_tasks": "§cNão é possível iniciar uma operação de movimentação enquanto houver tarefas pendentes§r", + "litematica.message.error.placement_paste_outside_world": "O posicionamento não pode ser colado na posição atual, porque vai para fora dos limites do mundo", + "litematica.message.error.schematic_paste_failed": "§cColagem esquemática para o mundo falhou§r", + "litematica.message.error.schematic_save_failed": "Falha ao salvar o esquema para o arquivo '%s'", + "litematica.message.error.schematic_save_interrupted": "Som salvo interrompido ou interrompido", + "litematica.message.error.schematic_save_no_area_selected": "§cFalha ao salvar o esquema - nenhuma área selecionada§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "Nenhum slot de barra de atalho adequado encontrado para o bloco de seleção!\nVerifique a configuração Genérico -> §epickBlockableSlots§r.\nAlém disso, dependendo das configurações §epickBlockAvoid*§6, o recurso do bloco de seleção pode se recusar a substituir quaisquer ferramentas ou outros itens danificáveis nesses slots.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "Nenhum slot de barra de atalho definido na configuração Genérico -> §epickBlockableSlots§6!", + "litematica.message.added_selection_box": "Adicionado uma nova caixa de seleção em %s", + "litematica.message.area_clear_fail": "§cFalha ao limpar a(s) área(s)§r", + "litematica.message.area_cleared": "Área removida", + "litematica.message.area_filled": "Área preenchida", + "litematica.message.area_fill_fail": "Falha ao preencher a área", + "litematica.message.area_selections.selection_created_from_placement": "Criou uma nova seleção a partir do posicionamento '%s'", + "litematica.message.easy_place_fail": "§6Ação prevenida pelo modo de Jogo Fácil", + "litematica.message.grabbed_element_for_moving": "Agarrado um elemento para mover", + "litematica.message.in_memory_schematic_created": "Criou um esquema na memória como '%s'", + "litematica.message.litematic_saved_as": "Versão de dados do esquema Litematica atualizada com sucesso\nEsquema salvo como '%s'", + "litematica.message.material_list.material_cache_cleared": "Cache de material limpo", + "litematica.message.material_list_written_to_file": "Lista de materiais gravada para o arquivo '%s'", + "litematica.message.moved_area_origin": "Movido o ponto de origem da área de %s => %s", + "litematica.message.moved_selection": "Movida a seleção atual de %s => %s", + "litematica.message.paste_with_servux": "§6O posicionamento está sendo carregado no Servux para colagem", + "litematica.message.placement.cant_modify_is_locked": "§cO posicionamento está bloqueado e não pode ser modificado§r", + "litematica.message.placement.moved_placement_origin": "Origem de posicionamento movida de %s => %s", + "litematica.message.placement.moved_subregion_to": "Sub-região movida para %s", + "litematica.message.placement.rotation_set_to": "Colocação girada para %s", + "litematica.message.placement.mirror_set_to": "Colocação espelhada para %s", + "litematica.message.placement_restriction_fail": "§6Ação impedida pelo modo Restrição de Colocação", + "litematica.message.removed_area_origin": "Removido o ponto de origem da área explícita/manual", + "litematica.message.removed_selection_box": "Caixa de seleção %s removida", + "litematica.message.scheduled_task_added": "Tarefa agendada adicionada...", + "litematica.message.litematic_downgrade_exported_as": "Exportação esquemática desclassificada como '%s'\n§6NOTA: Isto é um recurso experimental; perda de dados pode ocorrer.§r", + "litematica.message.schematic_exported_as": "Esquema exportado como '%s'", + "litematica.message.schematic_pasted": "Opção colada no mundo", + "litematica.message.schematic_pasted_using_fill_and_setblock": "Esquema colado usando os comandos §b%s§r fill e §b%s§r setblock", + "litematica.message.schematic_pasted_using_setblock": "Esquema colado usando os comandos §b%s§r setblock", + "litematica.message.schematic_pasted_using_world_edit": "Esquema colado usando §b%s§r World Edit //set comandos", + "litematica.message.schematic_placement_created": "Colocação criada para '%s'", + "litematica.message.schematic_preview_cancelled": "Tarefa de visualização cancelada", + "litematica.message.schematic_read_from_file_success": "Esquema carregado do arquivo '%s'", + "litematica.message.schematic_rendering_refreshed": "Renderização Esquemática Atualizada", + "litematica.message.schematic_saved_as": "Esquemático salvo como '%s'", + "litematica.message.schematic_save_task_created": "Opção de salvar tarefa criada", + "litematica.message.set_area_origin": "Definir o ponto de origem da área para %s", + "litematica.message.set_selection_box_point": "Definir/mover ponto %d para %s", + "litematica.message.toggled": "Alternado %s %s", + "litematica.message.value.on": "LIGADO", + "litematica.message.value.off": "DESATIVADO", + "litematica.message.schematic_projects.project_created": "Projeto '%s' criado", + "litematica.message.schematic_projects.project_loaded": "Projeto '%s' carregado", + "litematica.message.schematic_projects.version_saved": "Nova versão (#%s) salva como '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Nota: Você está atualmente no modo Seleção de Área Simples", + "litematica.message.warn.layer_mode_currently_at": "Nota: Você está atualmente no modo de camada de renderização '%s'", + "litematica.message.warn.main_rendering_disabled": "Aviso: A renderização principal está desabilitada no momento\nVeja Visuais -> %sou Teclas de atalho -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Aviso: A renderização de blocos esquemáticos está desabilitada no momento\nVeja Visuals -> %sou Teclas de atalho -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Aviso: Quando você carrega diretamente esquemas que não são do Litematica, os posicionamentos criados não serão persistentes.\nAlém disso, se você tiver que carregar o esquema muitas vezes, o pico de atraso na conversão do tipo de esquema (para esquemas grandes) ocorrerá toda vez que você carregá-lo.\n\nPortanto, é recomendável importar o esquema e salvá-lo no formato Litematica por meio do menu Gerenciador de esquemas ou, melhor ainda, colar o esquema original em um mundo temporário usando o MCEdit ou o modo Colar no Litematica e, em seguida, criar um novo esquema Litematica a partir dele, de preferência usando várias sub-regiões para capturar firmemente a construção, quando aplicável.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "O posicionamento alvo não está selecionado no momento. A tecla de atalho Substituir Tudo funciona somente na(s) sub-região(ões) selecionada(s) no momento do posicionamento em que você clicar. Então, para substituir os blocos em somente uma sub-região, selecione essa sub-região. Para substituir em todo o esquema (todas as regiões solares), selecione todo o posicionamento e não uma sub-região dele. Os blocos também são substituídos somente dentro da área limitada pela configuração atual de Camadas de Renderização.", + "litematica.message.warn.schematic_rendering_disabled": "Aviso: A renderização esquemática está desabilitada no momento\nVeja Visuais -> %sou Teclas de atalho -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Aviso: A renderização de sobreposição do verificador está desabilitada no momento! Veja Info Overlays -> %s (ou Hotkeys -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Entrada inválida para um número '%s'", + "litematica.message.warning.schematic_projects_hidden": "Aviso: O Schematic Version Control System está oculto no momento. Em geral, você NÃO deve usá-lo, a menos que realmente saiba como ele funciona e altere alguns dos comportamentos do mod. Ele é destinado a trabalhos de design iterativos e no local, onde alternar entre diferentes versões da compilação no local (= excluir e substituir a versão anterior) é necessário. Se quiser usá-lo, ative a opção Generic -> unhideSchematicVCS", + "litematica.warning.area_editor.area_rendering_disabled": "Nota: A renderização das caixas de Seleção de Área está desabilitada no momento\nVeja Visuais -> %sou Teclas de Atalho -> %s ['%s']", + "litematica.tool_hud.block_1": "Bloqueio: %s", + "litematica.tool_hud.block_2": "Substituir: %s", + "litematica.tool_hud.facing": "Enfrentando: %s", + "litematica.tool_mode.name.area_selection": "Seleção de área", + "litematica.tool_mode.name.delete": "excluir", + "litematica.tool_mode.name.fill": "Preencher", + "litematica.tool_mode.name.grid_paste": "Esquema de Colar de Grade no mundo", + "litematica.tool_mode.name.move": "Mover-se", + "litematica.tool_mode.name.paste_schematic": "Colar Esquema no mundo", + "litematica.tool_mode.name.rebuild": "Editar Esquema", + "litematica.tool_mode.name.replace_block": "Substituir bloco", + "litematica.tool_mode.name.schematic_placement": "Colocação Esquemática" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/ro_RO.json b/src/main/resources/assets/litematica/lang/crowdin/ro_RO.json new file mode 100644 index 0000000000..395166e30d --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/ro_RO.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "Versiune easyPlaceProtocol", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtRestabilire Comportament", + "litematica.config.generic.name.pasteReplaceBehavior": "pasteÎnlocuire Comportament", + "litematica.config.generic.name.placementReplaceBehavior": "placementÎnlocuire", + "litematica.config.generic.name.placementRestrictionWarn": "plasamentRestricționareAvertizare", + "litematica.config.generic.name.selectionCornersMode": "selecțiColorsMod", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryActivat", + "litematica.config.generic.name.customSchematicBaseDirectory": "customSchematicBaseDirector", + "litematica.config.generic.name.areaSelectionsPerWorld": "areaSelectionsPerWorld", + "litematica.config.generic.name.betterRenderOrder": "Randare mai bună", + "litematica.config.generic.name.changeSelectedCornerOnMove": "changeSelectedCornerOnMove", + "litematica.config.generic.name.cloneAtOriginalPosition": "cloneAtOriginalPosition", + "litematica.config.generic.name.commandDisableFeedback": "commandDisableFeedback", + "litematica.config.generic.name.commandFillMaxVolume": "commandFillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "ComandFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "comandăLimitPerTick", + "litematica.config.generic.name.commandNameClone": "Clona de ComandName", + "litematica.config.generic.name.commandNameFill": "ComandNameCompletare", + "litematica.config.generic.name.commandNameSetblock": "bloc de commandNameSet", + "litematica.config.generic.name.commandNameSummon": "ComandNameSummon", + "litematica.config.generic.name.commandTaskInterval": "TaskInterval", + "litematica.config.generic.name.commandUseWorldEdit": "commandUseWorldEditați", + "litematica.config.generic.name.debugLogging": "depanare", + "litematica.config.generic.name.datafixerMode": "datafixerMode", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdjacent", + "litematica.config.generic.name.easyPlaceFirst": "easyPlacePrimul", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldActivat", + "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", + "litematica.config.generic.name.easyPlaceSwapInterval": "SwapInterval", + "litematica.config.generic.name.easyPlaceSwingHand": "Handă", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "entityDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout", + "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "executareRequireHoldingTool", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "fixRail Rotation", + "litematica.config.generic.name.generateLowercaseNames": "generateLowercaseNames", + "litematica.config.generic.name.highlightBlockInInventory": "highlightBlockInventar", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "layerModeFollowsPlayer", + "litematica.config.generic.name.loadEntireSchematics": "loadEntireSchematics", + "litematica.config.generic.name.materialListIgnoreState": "materialListIgnorestat", + "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntitățiEntirely", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntități", + "litematica.config.generic.name.pasteIgnoreInventories": "pasteIgnoreInventare", + "litematica.config.generic.name.pasteToMcFunctionFiles": "pasteToMcFunctionFișiere", + "litematica.config.generic.name.pasteUseFillCommand": "pasteUseFillCommand", + "litematica.config.generic.name.pasteUsingCommandsInSp": "pasteUsingCommandsInSp", + "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockEvoidDamabil", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoidInstrumente", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockActivat", + "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "pickBlockableSloturi", + "litematica.config.generic.name.placementRestriction": "placementRestricție", + "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", + "litematica.config.generic.name.renderThreadNoTimeout": "RenderThreadNoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "serverNbtRequestRate", + "litematica.config.generic.name.signTextPaste": "signTextPaste", + "litematica.config.generic.name.toolItem": "Obiectul", + "litematica.config.generic.name.toolItemEnabled": "toolItemActivat", + "litematica.config.generic.name.toolItemComponents": "Componente de instrumente", + "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "enableAreaSelectionBoxesRendering", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "ActiveazăPlasamentBoxesRedare", + "litematica.config.visuals.name.enableRendering": "ActiveazăRedare", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "enableSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "fantostBlockAlpha", + "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", + "litematica.config.visuals.name.overlayReducedInnerSides": "overlayReducedInnerSides", + "litematica.config.visuals.name.placementBoxSideAlpha": "placementBoxSideAlfa", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderAreaSelectionBoxSides", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksActivați Translucent", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderCollidingBlocuri Schematice", + "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerConexiuni", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlasamentBoxSides", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlasementEnclosingBox", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlasementEnclosingBoxSides", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "schematicOverlayEnableProiecte", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "schematicOverlayEnableLansare", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "schematicOverlayrezumat", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "schematicOverlayOutlineWidthThrough", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schematicOverlayRenderThroughBlocks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "schematicOverlayTypeLipsă", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "schematicOverlayTypeWrongState", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesAliniere", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayAlignment", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlignment", + "litematica.config.info_overlays.name.toolHudAlignment": "toolHudAlignment", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesActivat", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontScale", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayActivat", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "materialListHudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "materialListHudScale", + "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "verificatorErrorHilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "verificatorOverlayActivat", + "litematica.config.info_overlays.name.warnDisabledRendering": "DisabledRedare", + "litematica.config.colors.name.areaSelectionBoxSideColor": "areaSelectionBoxSideColor", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "hightlightBlockInventoryCuloare", + "litematica.config.colors.name.materialListHudItemCountsColor": "materialListHudItemCountsCuloare", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematicRebuildBreakPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schematicRebuildBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schematicRebuildReplaceOverlayColor", + "litematica.config.colors.name.schematicOverlayColorExtra": "schematicOverlayColorExtra", + "litematica.config.colors.name.schematicOverlayColorMissing": "schematicOverlayColorLipsește", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schematicOverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "schematicOverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "addSelectionBox", + "litematica.config.hotkeys.name.cloneSelection": "cloneSelecție", + "litematica.config.hotkeys.name.deleteSelectionBox": "deleteSelectionBox", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceComutare", + "litematica.config.hotkeys.name.executeOperation": "executareOperațiune", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "layerModeUrmătorul", + "litematica.config.hotkeys.name.layerModePrevious": "layerModePrevious", + "litematica.config.hotkeys.name.layerNext": "stratUrmator", + "litematica.config.hotkeys.name.layerPrevious": "Straturi anterioare", + "litematica.config.hotkeys.name.layerSetHere": "Setare layerformat@@1", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionNegativ", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "nudgeSelectionPozitiv", + "litematica.config.hotkeys.name.moveEntireSelection": "moveEntireSelecţie", + "litematica.config.hotkeys.name.openGuiAreaSettings": "Setări openGuiAreaSetări", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematics", + "litematica.config.hotkeys.name.openGuiMainMenu": "openGuiMainMenu", + "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlasementSetări", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematicPlasamente", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "Proiecte openGuiSchematice:", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", + "litematica.config.hotkeys.name.openGuiSettings": "OpenGuiSettings", + "litematica.config.hotkeys.name.operationModeChangeModifier": "operationModeChangeModificator", + "litematica.config.hotkeys.name.pickBlockFirst": "pickBlockFirst", + "litematica.config.hotkeys.name.pickBlockLast": "pickBlockLast", + "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayThroughBlocks", + "litematica.config.hotkeys.name.rerenderSchematic": "rerenderSchematic", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaMemorySchematic", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "saveAreaAsSchematicToFile", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "schematicEditBreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "schematicEditÎnlocuire", + "litematica.config.hotkeys.name.schematicPlacementRotation": "schematicPlacementRotation", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "schematicVersionCcleModifier", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "schematicVersionCycleUrmătorul", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "schematicVersionCycleAnterior", + "litematica.config.hotkeys.name.selectionGrabModifier": "selecţieGrabModifier", + "litematica.config.hotkeys.name.selectionGrow": "SelectieMărește", + "litematica.config.hotkeys.name.selectionGrowModifier": "selectionGrowModifier", + "litematica.config.hotkeys.name.selectionNudgeModifier": "selecțiNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "selecţiModeCycle", + "litematica.config.hotkeys.name.selectionShrink": "selectareShrink", + "litematica.config.hotkeys.name.setAreaOrigin": "setAreaOrigin", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "setSelectionBoxPosition1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "toggleAreaSelectionBoxesRendering", + "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSchematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "toggleOverlayOutlineRedare", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", + "litematica.config.hotkeys.name.togglePlacementRestriction": "togglePlasamentRestricționare", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "toggleSchematicBlockRendering", + "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "toggleTranslucentRedare", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "toggleVerifierOverlayRendering", + "litematica.config.hotkeys.name.toolEnabledToggle": "toolEnabledComutator", + "litematica.config.hotkeys.name.toolPlaceCorner1": "toolPlaceCorner1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "toolPlaceCorner2", + "litematica.config.hotkeys.name.toolSelectElements": "toolSelectElemente", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "toolSelectModifierBlock1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "toolSelectModifierBlock2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "Tipul de „protocol de plasare precis” care trebuie utilizat.\n- Auto: folosește v3 într-un singur jucător și implicit Slabs-only in multiplayer,\n cu excepția cazului în care serverul are un mod covor care trimite un pachet 'carpet:hello'\n , caz v2 este folosit pe acest server.\n- Versiunea 3: Doar Litematica în sine (în jucător unic) sau cu Servux.\n- Versiunea 2: Compatibil cu serverele cu Mod-ul Carpet\n (fie QuickCarpet prin schi și DeadlyMC,\n sau CarpetExtra în afară de FabricCarpet.\n Și în ambele cazuri regula \"exactateBlockPlacement\" are nevoie de\n pentru a fi activată pe server).\n- Doar laboratoare: doar repară plăcile superioare. Compatibil cu serverele de hârtie.\n- Niciuna: Nu modifică coordonatele.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Dacă datele BNT ale blocurilor vor fi sau nu restaurate,\nși ce metodă este folosită pentru asta.\n- Modificarea locului și a datelor va încerca să plaseze blocul \"NBT-picked\"\n lângă player, și apoi folosește comanda de modificare a datelor\n pentru a transfera datele NBT în blocul setbloc'\n- Plasează & Clone va încerca să plaseze blocul \"NBT-picked\"\n lângă jucător, și apoi clonați-l până la locul final.\n- Teleportarea & Locul vor încerca să teleporteze jucătorul din apropiere și apoi\n plasează direct elementul ales NBT în poziția corectă.\nRețineți că metoda de teleportare și plasare nu funcționează deloc corect/corect.\nMetoda recomandată este §ePlace & Data Modifica§r, Totuși, pentru ca aceasta să funcționeze\n, probabil va trebui să micșorați pasteCommandLimit la 1 per tick și să creșteți\npasteCommandInterval la 1-4 tick-uri sau ceva.\nPrin urmare, ar trebui să îl utilizaţi doar pentru lipirea blocurilor importante care au nevoie de date, De exemplu,\nprin realizarea unei scheme doar a inventarelor,\nși apoi lipiți asta cu un comportament de înlocuire setat la nimic.", + "litematica.config.generic.comment.pasteReplaceBehavior": "Comportamentul înlocuirii blocurilor existente\nîn modul unealtă schematică de Livrare", + "litematica.config.generic.comment.placementReplaceBehavior": "Blocul înlocuiește comportamentul atunci când adaugă blocuri\nîn lumea schematică.\n\nAcest lucru permite utilizarea plasamentelor suprapuse fără\nplasate mai târziu manipulat întotdeauna suprascrie plasamentele anterioare cu aer.\nPe de altă parte, unele blocuri cum ar fi blocuri luminoase sunt considerate\nca fiind aer, astfel încât să aibă nevoie de \"Toate\" înlocuirea comportamentului\npentru a fi plasate deloc.", + "litematica.config.generic.comment.placementRestrictionWarn": "Selecteaza ce tip de mesaj de avertizare sa afiseze (daca exista)\ncand fie modul usor de locatie, fie Restrictia de Plasare împiedică plasarea unui bloc", + "litematica.config.generic.comment.selectionCornersMode": "Modul Selecție Zonă ce va fi utilizat (Portofele, sau extins)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "Dacă este activat, atunci directorul setat în 'customSchematicBaseDirectory'\nva fi folosit ca directorul rădăcină / bază schematică,\nîn loc de directorul normal '.minecraft/schematics/'", + "litematica.config.generic.comment.customSchematicBaseDirectory": "Directorul schematic rădăcină / bază de utilizat,\ndacă 'customSchematicBaseDirectoryEnabled' este activat", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Folosește directoarele rădăcină per-lume sau server pentru selecțiile de zone\n§6NOTĂ: Nu comuta acest director cât timp ești streaming,\n§6ca atunci Browserul de Selectie al\n§6va afisa IP-ul server-ului \n §6in widget-ul de navigare si de asemenea in selectia curenta nume/calea\n§6pana schimbi directorul curent si selecteaza din nou", + "litematica.config.generic.comment.betterRenderOrder": "Dacă este activat, redarea schematică se face\nprin injectarea unui apel diferit de randare în codul de redare de la vanilie\n. Acest lucru ar trebui să conducă la mai multe blocuri translucide\nredare/ordonare și blocuri schematice care nu sunt randate\ndin lumea clientului blocuri/teren.\nDacă randarea nu funcționează (de exemplu cu Optifine),\nîncearcă să dezactivezi această opțiune.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "Dacă este adevărat, colțul selectat al unei selecții de zonă\neste întotdeauna setat la ultimul colț mutat,\ncând se utilizează tastele de hotkeys setate", + "litematica.config.generic.comment.cloneAtOriginalPosition": "Dacă este activată, atunci folosind tasta Selecție Clone va crea\nplasamentul la poziția originală de selecție a zonei,\nîn loc de poziția curentă a jucătorului", + "litematica.config.generic.comment.commandDisableFeedback": "Dacă este activat, atunci feedback-ul de comandă este automat dezactivat\nşi apoi reactivat pentru multi-player Paste, Completează și Șterge operațiunile\n(care utilizează /setblock și /fill commands) dezactivând și apoi\nreactivând regula jocului sendCommandFeedback când sarcina este terminată", + "litematica.config.generic.comment.commandFillMaxVolume": "Dimensiunea/volumul maxim al fiecărei casete individuale\ncare poate fi completat prin operațiunile Fill/Delete\nbazate pe comandă. Suprafețele mai mari/volumele vor fi împărțite în mai multe comenzi.\nToate zonele sunt de asemenea împărțite la cutii per chunk la început.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Dezactivează împărțirea volumelor de umplere (în modurile Completare, Înlocuire și Ștergere)\nla casetele per-chunk", + "litematica.config.generic.comment.commandLimitPerTick": "Numărul maxim de comenzi trimise per joc tick,\natunci când se utilizează Paste, Completaţi şi ştergeţi caracteristicile de pe un server,\nunde vor utiliza setblock şi fill comenzi.\nRețineți că inserarea funcției poate depăși acest lucru cu câteva comenzi\natunci când utilizați funcția de restaurare a NBT, care are nevoie de două comenzi suplimentare pentru fiecare bloc.", + "litematica.config.generic.comment.commandNameClone": "Numele comenzii clone de folosit atunci când se folosește funcția de mod creativ bazată pe comandă\npe servere.\nAcest lucru este folosit în prezent doar de către funcția Livrare dacă comportamentul NBT restabilește\neste setat la 'Place & Clone'.", + "litematica.config.generic.comment.commandNameFill": "Numele comenzii de completat atunci când se utilizează funcția de mod creativ bazată pe comandă\npe servere", + "litematica.config.generic.comment.commandNameSetblock": "Numele comenzii setblock de folosit atunci când se folosește funcția de mod creativ bazată pe comandă\npe servere,\nși anume schema de Lipire în funcție Lume", + "litematica.config.generic.comment.commandNameSummon": "Numele comenzii de summon folosit atunci când se folosește funcția de mod creativ bazată pe comandă\npe servere,\nși anume schema de Lipire în funcție de Lume", + "litematica.config.generic.comment.commandTaskInterval": "Intervalul din joc bifează Paste, Umplere și Șterge sarcinile\nsunt executate. Comanda LimitPerTick setează numărul maxim\nde comenzi pe execuție, și această configurare\nsetează intervalul în tick-urile de joc înainte de următoarea execuție.", + "litematica.config.generic.comment.commandUseWorldEdit": "Dacă este activată, în loc să utilizați comenzile setblock și umplere configurate,\nsunt folosite comenzile World Edit //pos1, //pos2 și //set.\nRețineți că utilizarea comenzilor World Edit este de aproximativ 3 ori mai lentă\ndecât utilizarea comenzilor vanilie datorită limitei de comandă pe bifă,\nși WE necesită mai multe comenzi pe bloc sau zonă (//pos1 //pos2 //set).\n§6ATENȚIE: Opțiunea de comportament de înlocuire a lipirii NU VA FUNCȚIONA dacă utilizați\n§6Comenzile World Edit și umpleți volume în loc de comenzile de setblock individuale!\nPrin urmare, este recomandat să utilizați comenzile vanilla, dacă aveți permisiunea de a le executa.\nUn alt lucru care v-ar putea face să preferați comenzile WE în unele cazuri\neste că pot preveni blocarea actualizărilor, dacă serverul nu are\nmodul Carpet și, prin urmare, „ /carpet fillActualizează regula falsă disponibilă.", + "litematica.config.generic.comment.debugLogging": "Permite unele mesaje de depanare în consola de joc,\npentru depanarea anumitor probleme sau blocări.", + "litematica.config.generic.comment.datafixerMode": "Nivelul configurabil de fixator de date care se aplică schemelor încărcate.\nAceastă opţiune poate îmbunătăţi performanţa încărcării\nocolind Fixerul de date Vanilla,\ndar acest lucru poate cauza şi pierderi severe de date în cazul în care este dezactivat.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Valoare schemă implicită pentru setarea de date Vanilla\n\nfolosită pentru a ajusta cea mai mică valoare posibilă, şi valoarea folosită\natunci când schema încărcată nu conţine aceste informaţii.\n\n§6ATENTIE: Aceasta setare este destinata pentru a fi folosita in directia\n§6de la un dezvoltator Litematica cum ar fi masa in sine.\n§6Cand dubii, pastrati implicit pentru Minecraft 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "Folosește codul Clicks Adjacent de la 1.12.2 ornithe.\nAcesta funcționează doar cu §a\"easyPlacePostRewrite\"§r activat.", + "litematica.config.generic.comment.easyPlaceFirst": "Acest lucru face ca modul Loc Ușor să plaseze primul sau cel mai apropiat bloc\nte uiți mai întâi, în loc de blocul cel mai îndepărtat/inferior.\nSetarea acestui lucru la fals vă permite să plasați mai multe straturi \"odată\",\ndeoarece cele mai îndepărtate blocuri ar fi plasate înainte ca cele mai apropiate să blocheze linia vizuală.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "Când este activată, poți ține apăsat tasta\nși te poți uita la diferite blocuri schematice pentru a le plasa,\nfără a fi nevoie să dați click pe fiecare bloc individual.", + "litematica.config.generic.comment.easyPlaceMode": "Când este activată, apoi doar încearcă să folosești un element/plasează un bloc\npe blocurile schematice va plasa acel bloc în acea poziție", + "litematica.config.generic.comment.easyPlacePostRewrite": "Când este activat, modul Ușor de locație folosește codul\n\"Post-rewrite\" de la 1.12.2 ornithe.\n§6ATENȚIE! ACEST ESTE EXPERIMENTAL", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "Dacă este activată, atunci Litematica se ocupă de atât de numitul\n\"Mod Carpetă Accurate Block Plasement Protocol\" în sine într-un singur jucător.\nAcest lucru este recomandat pentru a fi menţinut activat dacă\nveţi utiliza Uasy Locace într-un singur jucător.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "Intervalul în milisecunde modul Loc Ușor așteaptă\ndupă schimbarea sloturilor de inventar și plasarea unui bloc.\nFolositor pentru a evita plasarea de blocuri greșite atunci când ai ping înalt.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Umflă mâna jucătorului când folosește Locul Easy.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "Dacă este activată, reduce distanța de la +1.0 la valoarea\nVanilla astfel încât serverele să nu respingă plasamentul de blocuri de la\n.", + "litematica.config.generic.comment.entityDataSync": "Utilizați protocolul de sincronizare a datelor de entitate de la Servux\npentru a obține date de entitate de la server", + "litematica.config.generic.comment.entityDataSyncBackup": "Utilizaţi metoda de interogare NBT Vanilla atunci când Servux\nnu este disponibil. Această metodă necesită privilegii de operator.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "Valoarea de expirare a memoriei cache în secunde pentru care\ncache-ul entității păstrează înregistrări.\nO valoare mai mică înseamnă actualizări mai frecvente, dar\npoate doriți să luați în considerare o valoare mai mare dacă\nnu reușesc să salveze cu toate datele NBT.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Incarca datele NBT sincronizate in Lumea Clientului.\n§6ATENTIE! Aceasta caracteristica va cauza incompatibilitate\n§6cu alte moduri care se bazeaza pe aceste date.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Necesită deținerea unui element\npentru ca executeOperation hotkey să funcționeze", + "litematica.config.generic.comment.fixChestMirror": "Activează o reparație la codul stricat de oglindă în piept din vanilie", + "litematica.config.generic.comment.fixRailRotation": "Dacă este adevărat, atunci se aplică o rezolvare pentru bug-ul vaniliei în șine,\nunde rotaţiile de 180 de grade ale şinelor drepte nord-sud şi\nla est - vest rotesc 90 de grade în sens antiorar >_>", + "litematica.config.generic.comment.generateLowercaseNames": "Dacă este activată, atunci implicit numele schematice sugerate\nva fi minusculă și va utiliza underscore în locul spațiilor", + "litematica.config.generic.comment.highlightBlockInInventory": "Când este activat, subliniază elementul (inclusiv cutiile de Shulker care îl conțin)\ndin blocul cu aspect în schemă", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Treceți peste noua verificare distanță/coordonată, care a fost adăugată la 1.18.2.\n\nAceasta verificare întrerupe \"protocolul de plasare precis\" şi cauzează\norice bloc plasat cu o cerere de rotaţie (sau altă proprietate) pentru a deveni doar blocuri fantomă.\n\nNu este nevoie să dezactivezi asta vreodată.\nVerificarea nici măcar nu a existat înainte de 1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "Dacă este adevărat, atunci stratul de randare urmează jucătorul.\nNotă: Acest lucru în prezent restrânge Layer Range range, din păcate,", + "litematica.config.generic.comment.loadEntireSchematics": "Dacă este adevărat, atunci întreaga schemă este întotdeauna încărcată imediat.\nDacă este fals, atunci numai partea care este în interiorul vizualizării clientului este încărcată.", + "litematica.config.generic.comment.materialListIgnoreState": "Când este activat, starea exactă a blocului este ignorată și numai tipul de bloc trebuie să se potrivească", + "litematica.config.generic.comment.pasteAlwaysUseFill": "Acest lucru forțează să folosească comanda de umplere (în loc de a seta bloc) chiar și pentru un singur bloc", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "Dacă este activată, atunci blochează entitățile care nu sunt lipite de toate\nprin lipirea bazată pe comandă în multiplayer.\nAcest lucru vă permite să lipiți mai ușor în două pasaje dacă\ndoriți să utilizați opțiunea de restaurare NBT pentru inventare etc. în a doua trecere,\ncare de obicei necesită o viteză de lipire mult mai lentă și o rată de comandă.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "Dacă este activat, atunci toate entitățile blocate sunt ignorate din comenzile de completare\natunci când lipesc. Acest lucru le permite să fie lipite individual,\ncare este necesar în cazul în care opțiunea de restaurare NBT este utilizată.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "Dacă este activată, atunci limita de comandă este ignorată când lipesc blocurile\ncu o entitate blocată cu opțiunea de restaurare NBT activată.\nSe pare că rezolvă cumva o problemă în cazul în care restaurarea BNT\nar eșua pentru multe blocuri cu o rată de comandă scăzută.", + "litematica.config.generic.comment.pasteIgnoreEntities": "Dacă este activat, atunci caracteristica de Lipire nu va lipi nici o entitate", + "litematica.config.generic.comment.pasteIgnoreInventories": "Nu lipi conținutul inventarului când se lipește o schemă", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "Dacă este activată, atunci în loc să lipiți schemele în lume,\nacestea sunt scrise ca comenzi de setare bloc în fișiere text.", + "litematica.config.generic.comment.pasteUseFillCommand": "Dacă este activat, atunci în loc de a folosi doar comenzi individuale /setBlock,\nOperația Lipire bazată pe comandă (care este folosită pe servere)\nva încerca, de asemenea, să folosească /fill comenzi pentru orice zone continue ale aceluiași bloc.\nAceasta nu are nici un efect asupra unui singur jucător, din moment ce modul setează blocurile direct\nîn lumea serverului integrat și nu folosește comenzi.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "Aceasta este o lucrare temporară de hack pentru a utiliza comanda\nde asemenea într-un singur jucător, care permite utilizarea stratului de randare limitat\nlipirea într-un singur jucător, care în prezent nu funcționează cu\naccesul direct al lumii lipind acel singur jucător folosit în mod normal.\n\nȚineți cont că aceasta va avea toate limitările NBT pentru restaurarea datelor\npe care le are în mod normal lipirea mai multor jucători.", + "litematica.config.generic.comment.pasteUsingServux": "Folosește Servux pentru a lipi o schemă direct pe server.\nAceastă metodă este mult mai rapidă decât metoda tradițională\nbazată pe comandă, și suportă restaurarea datelor de entitate\nNBT de entitate.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Evită înlocuirea oricăror elemente deteriorabile din bara de asistență", + "litematica.config.generic.comment.pickBlockAvoidTools": "Evită înlocuirea oricăror obiecte de unealtă din bara de acces.\n\nAcest lucru înseamnă orice obiecte care extind clasa obiectelor cu vanilie.", + "litematica.config.generic.comment.pickBlockEnabled": "Permite lumii să aleagă tastele de blocare.\nExistă, de asemenea, o cheie fierbinte pentru comutarea acestei opțiuni de a comuta acele taste hotkey... o.o", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Permite setarea \"pickBlockIgnoreNbt\" pentru\nUșor Place Post-Rewrite de la 1.12.2 orniți.", + "litematica.config.generic.comment.pickBlockShulkers": "Dacă este activat, atunci în cazul în care elementul necesar pentru culegerea bloc\nnu este găsit direct în inventarul jucătorului, dar acolo\neste o cutie Shulker care o conține, Shulker Box\nva fi comutat la mâna jucătorului în schimb", + "litematica.config.generic.comment.pickBlockableSlots": "Sloturile barei de asistență care sunt permise pentru blocul\nfolosite pentru a alege schema", + "litematica.config.generic.comment.placementRestriction": "Când este activată, cheia de utilizare poate fi folosită doar\natunci când se ține elementul corect pentru poziția țintă,\nși poziția vizată trebuie să aibă un bloc lipsă în schemă", + "litematica.config.generic.comment.renderMaterialListInGuis": "Dacă lista de materiale ar trebui sau nu\nsă fie randată în GUI-uri", + "litematica.config.generic.comment.renderThreadNoTimeout": "Elimină timpul de ieșire din firele lucrătorului de randare.\nDacă obții randare foarte proastă când te miști în jurul\nsau ai de-a face cu scheme mari, încearcă să dezactivezi asta. Cu toate acestea, va face ca\nschema să devină mult mai lentă în unele cazuri.", + "litematica.config.generic.comment.serverNbtRequestRate": "Rata de solicitare a limitei pentru sincronizarea datelor entității serverului", + "litematica.config.generic.comment.signTextPaste": "Setează automat textul în indicatorul GUI-uri din schemă", + "litematica.config.generic.comment.toolItem": "Articolul folosit ca \"instrument\" pentru selecţii etc.", + "litematica.config.generic.comment.toolItemEnabled": "Dacă este adevărat, atunci elementul \"instrument\" poate fi folosit pentru a controla selecţiile etc.", + "litematica.config.generic.comment.toolItemComponents": "O versiune de toolItem.\nSetează la \"gol\" pentru dezactivare.\nSintaxa acceptată este identică cu comanda \"/give\".", + "litematica.config.generic.comment.unhideSchematicVCS": "Dezactivează butonul de meniu Schematic VCS (Version Control System),\nși activează tasta rapidă și funcționalitatea VCS în general.\n(Aceasta se numea Proiecte schematice înainte.)\n\nÎn general, nu ar trebui să utilizați această caracteristică,\ndecât dacă știți cu adevărat cum funcționează și ce face.\nSchimbă oarecum modul în care funcționează selecțiile zonei, plasările și lipirea,\nîn special că există și o operație de ștergere a zonei la lipire.\n\nPractic, această caracteristică este destinată lucrărilor de proiectare §6iterative, in-place§r,\nși vă permite să creați mai ușor versiuni/instantanee\nale aceleiași variante și, de asemenea, pentru a comuta între versiuni ștergând mai întâi ceea ce este\nîn lume, apoi lipind următoarea versiune în locul ei.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Activați redarea casetelor de selecție Zonă", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Activează redarea casetelor de plasamente schematice", + "litematica.config.visuals.comment.enableRendering": "Comutarea opțiunii principale. Activează/dezactivează TOATE modurile de randare.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Activează redarea blocului schematic.\nDezactivarea acestui lucru vă permite să vedeți doar suprapunerea culorilor", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Activează redarea fluidelor schematice.\nDezactivând această opțiune îți permite să vezi blocurile și suprapunerile mai ușor.\nAcest lucru culmina si suprapunerea acolo unde era Fluidul.", + "litematica.config.visuals.comment.enableSchematicOverlay": "Opțiunea principală de comutare a blocului\npentru redarea suprapusă", + "litematica.config.visuals.comment.enableSchematicRendering": "Activează randarea schemelor și suprapunerilor", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Maximum Schematic World Rendering Size\nThis will effect direct overall multi-threaded performance\n\n§6use with CAUTION! Acest lucru va intra în vigoare doar\n§6după ce părăsești jocul, și te vei alătura.", + "litematica.config.visuals.comment.ghostBlockAlpha": "Valoarea alfa a blocurilor fantomă\nla randarea lor ca translucide.\n§6Notă: §7Trebuie de asemenea sa activezi randarea translucidă separat,\nfolosind opțiunea 'renderBlocksAsTranslucent'!", + "litematica.config.visuals.comment.ignoreExistingFluids": "Dacă este activată, atunci orice bloc de fluide este ignorat ca \"blocuri în plus faţă de\nşi ca \"blocuri greşite\", e. unde schema are aer sau alte blocuri.\nPractic, asta face ca construcția sub apă să fie mult mai puțin enervantă.\nNotă: Cel mai probabil vei dori să activezi și opțiunea \"renderCollidingSchematicBlocks\"\nîn același timp, pentru a permite blocurilor să fie redate în interiorul fluidelor.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "Dacă este activat, atunci părţile interioare adjacent/touching\npentru suprapunerile blocului sunt eliminate/nu sunt randate", + "litematica.config.visuals.comment.placementBoxSideAlpha": "Valoarea alfa a subregiunii cutiilor", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "Dacă este activată, casetele de selectare a zonei vor avea\nrandate quad-urile laterale", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "Dacă este activat, atunci schematica este randată\nfolosind \"blocuri fantomă translucide\"", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "Dacă este activat, atunci blocurile din schemă sunt randate\nși atunci când există deja un bloc (greșit) în lumea clienților.\nProbabil foarte util când se încearcă construirea\nceva unde sunt straturi de zăpadă sau apă în cale.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Redare linii de conectare între colțurile evidențiate ale casetei de verificare.\nAceasta a fost o problemă de randare pe care au avut-o unii oameni, dar cel putin cativa jucatori\nsi-au placut si le-a cerut sa ramana, astfel incat aceasta optiune \"restaureaza\"", + "litematica.config.visuals.comment.renderErrorMarkerSides": "Dacă este activat, atunci markerii de eroare din sistemul de verificare\nvor avea (translucide) laturi randate în loc de contur", + "litematica.config.visuals.comment.renderPlacementBoxSides": "Dacă este activată, atunci căsuțele pentru sub-regiunea plasată\nvor avea interogările laterale randate", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "Dacă este activată, atunci o casetă de închidere este redată în jurul\ntoate subregiunile într-o schemă (plasament)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "Dacă este activată, caseta de închidere din jurul lui\no plasare schematică va avea interogările laterale randate", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "Dacă este activat, atunci laturile modelului sunt de asemenea redate\npentru părţile interioare din modul translucid", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Permite redarea unui contur de cadru wire pentru\nblocul schematic", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Permite sortarea translucidă pentru\nblocul schematic suprapus", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Activează redarea cutiilor/laturilor translucide pentru\nblocului schematic", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "Dacă este activată, atunci suprapunerea schematică va utiliza blocul\nmodel quads/noduri în loc de blocul\ntradițional complet suprapus", + "litematica.config.visuals.comment.schematicOverlayModelSides": "Dacă este activată, atunci suprapunerea schematică va utiliza blocul\nmodel quads/noduri în loc de blocul\ntradițional complet suprapus", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "Lățimea liniei blocului (model) conturează", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "Lățimea liniei blocului (model) subliniază,\natunci când suprapunerea este redată prin blocuri", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "Dacă este activată, suprapunerea schematică va fi randată\nprin blocuri. Acest lucru este probabil util doar după ce ați terminat de construit\nși doriți să vedeți orice eroare mai ușor", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Permite suprapunerea schematică pentru blocuri în plus", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Permite suprapunerea schematică pentru blocurile lipsă", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Permite suprapunerea schematică pentru blocuri greșite", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Permite suprapunerea schematică pentru statele greșite", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Forţează folosirea de blocuri de modele pentru orice din lista de rezultate Schematic Verifier\nÎn mod normal, modelele de elemente sunt folosite pentru orice\ncare are un element, și modelele de bloc sunt folosite numai pentru blocurile\ncare nu au un element, plus pentru podele de flori pentru a vedea elementul conținut.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "Alinierea liniilor de informații ale blocului se suprapune", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "Alinierea Overlay Informații despre Bloc", + "litematica.config.info_overlays.comment.infoHudAlignment": "Alinierea \"Info HUD\",\nfolosit pentru lista de materiale, poziții nepotrivite pentru verificatorul schematic etc.", + "litematica.config.info_overlays.comment.toolHudAlignment": "Alinierea „instrumentului HUD” atunci când se deține „instrumentul” configurat", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "Dacă este activat, atunci blocarea stilului MiniHUD se suprapune cu\neste randată pentru blocul aparent", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "Scara font pentru liniile de informații ale blocului", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "Decalajul x al liniilor de informaţii ale blocului din marginea selectată", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "Decalajul y al liniilor de informaţii ale blocului de la marginea selectată", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "Decalajul y al informațiilor blocului se suprapune cu marginea selectată", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Activați redarea de informații din bloc Overlay pentru a afișa informații\ndespre blocul cu aspect sau markerul de eroare verificator,\nîn timp ce țineți apăsată tasta 'renderInfoOverlay'", + "litematica.config.info_overlays.comment.infoHudMaxLines": "Numărul maxim de linii de informații afișate pe HUD o dată", + "litematica.config.info_overlays.comment.infoHudOffsetX": "Decalajul X al HUD Info din marginea ecranului", + "litematica.config.info_overlays.comment.infoHudOffsetY": "Decalajul Y al HUD Info din marginea ecranului", + "litematica.config.info_overlays.comment.infoHudScale": "Factor de scară pentru textul generic Info HUD", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "Când este activat, Bloc Info Overlay și Bloc Info Linii\nvor putea să răzuiască o urmă pentru blocurile fluidelor în loc să treacă prin ele", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "Numărul maxim de articole de afișat pe\nInfo Listă Materiale HUD în același timp", + "litematica.config.info_overlays.comment.materialListHudScale": "Factor de scară pentru informațiile din lista de materiale HUD", + "litematica.config.info_overlays.comment.statusInfoHud": "Activează informațiile de stare HUD renderer,\ncare redă câteva informații de stare, cum ar fi\nmodul strat curent și starea de redare activată", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Permite automat momentan activarea informațiilor de stare HUD \"când este necesar\", de exemplu\natunci când se creează un plasament și când randarea este dezactivată", + "litematica.config.info_overlays.comment.toolHudOffsetX": "Decalajul X al HUD Info din marginea ecranului", + "litematica.config.info_overlays.comment.toolHudOffsetY": "Decalajul Y al HUD Info din marginea ecranului", + "litematica.config.info_overlays.comment.toolHudScale": "Factor de scară pentru textul Uneltei HUD", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "Valoarea alfa a laturilor casetei de eroare a marcajului", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "Numărul maxim de poziții nepotrivite pentru a face\nodată în suprapunerea cu verificatorul schematic.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Activare redare suprapunere marker verificator schematic", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Ar trebui să fie afișat mesajul de avertizare despre a fi în modul\nsau a avea unele din opțiunile de redare dezactivate\nla încărcarea unei noi scheme\nsau la crearea unui nou plasament", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "Culoarea căsuţelor de selecţie a zonei, atunci când acestea nu sunt selectate", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "Culoarea evidențiată pentru elementul din blocul cu aspect", + "litematica.config.colors.comment.materialListHudItemCountsColor": "Culoarea textului numărului de articole în HUD din Lista de Informații Material", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "Culoarea butonului Reconstruieşte modul de rupere sau de plasare a blocurilor suprapune", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "Culoarea reconstruirii schematice a tuturor blocurilor cu excepția suprapunerii selectorilor vizați", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "Culoarea selectorului de înlocuire a modului de reconstruire schematică se suprapune", + "litematica.config.colors.comment.schematicOverlayColorExtra": "Culoarea blocurilor se suprapune pentru blocuri suplimentare", + "litematica.config.colors.comment.schematicOverlayColorMissing": "Culoarea blocurilor se suprapune pentru blocurile lipsă", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "Culoarea blocurilor se suprapune pentru blocuri greșite", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "Culoarea blocurilor se suprapune pentru stările de bloc greșite", + "litematica.config.hotkeys.comment.addSelectionBox": "Adaugă o nouă casetă de selecție (poziția 1) aici", + "litematica.config.hotkeys.comment.cloneSelection": "Clonați rapid selecția zonei curente.\nAceasta creeaza pur si simplu o schemă doar pentru memorie\nși apoi creează un plasament al acelei scheme și îl selectează,\nși, de asemenea, schimbă modul unealtă în modul Paste .", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Ștergeți căsuța selectată în prezent", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "Când modul easyPlaceMode este activat, această cheie este folosită pentru plasarea blocurilor", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Permite comutarea rapidă pe / oprirea modului Ușor de localizare", + "litematica.config.hotkeys.comment.executeOperation": "Execută operația de unealtă selectată în prezent cu modurile\nselecția curentă sau înlocuirea în Modurile Fill, Înlocuire,\nSchemă de Livrare etc.", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Inversează blocul schematic/fantomă de redare a statusului\nîn timp ce această tastatură este apăsată", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Inversează starea de redare Overlay cât timp această tastatură este apăsată", + "litematica.config.hotkeys.comment.layerModeNext": "Ciclați modul de redare (toate, niveluri) înainte", + "litematica.config.hotkeys.comment.layerModePrevious": "Ciclați modul de redare (toate, niveluri) înapoi", + "litematica.config.hotkeys.comment.layerNext": "Mută nivelul de selecție randat în sus", + "litematica.config.hotkeys.comment.layerPrevious": "Muta stratul randat selectia in jos", + "litematica.config.hotkeys.comment.layerSetHere": "Setează nivelul de randare pe poziția curentă a jucătorului", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Deplasați selecția curentă în direcția „negativă”\nAceasta este, practic, aceeași cu rotița mouse-ului în jos\ncu modificatorul Nudge apăsat", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Dați selecția curentă în direcția \"pozitivă\"\nAceasta este practic la fel ca rotița mouse-ului\ncu modificatorul Nudge apăsat", + "litematica.config.hotkeys.comment.moveEntireSelection": "Mută întreaga selecție curentă aici", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Deschideți interfața GUI pentru zona selectată în prezent", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Deschide interfața GUI schematic încărcată", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Deschide meniul principal Litematica", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Deschideți GUI listă de materiale pentru plasamentul schematic selectat în prezent\n", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Deschide Setările de Plasament GUI pentru plasamentul sau subregiunea selectată în prezent\n", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Deschide interfața GUI Placements Schematic", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Deschide interfața GUI Proiecte Schematice", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Deschide sistemul de verificare GUI pentru plasamentul schematic selectat\n", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Deschide Arie Selecție Manager GUI", + "litematica.config.hotkeys.comment.openGuiSettings": "Deschideți configurația GUI", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "Tasta de modificator pentru a schimba rapid modul de operație.\nȚineți apăsat acest lucru și defilează în timp ce țineți apăsat \"elementul\" pentru a parcurge rapid modul de funcționare.", + "litematica.config.hotkeys.comment.pickBlockFirst": "O cheie pentru a alege prima rază schematică de bloc\nurmărită la", + "litematica.config.hotkeys.comment.pickBlockLast": "O cheie pentru a alege blocarea ultimului bloc schematic\nray urmărit, înainte de primul (posibil) bloc\ndin lumea clientului urmărit. Practic, acesta va aduce\nblocul pe care il puteti plasa impotriva unui bloc existent.", + "litematica.config.hotkeys.comment.pickBlockToggle": "O tastă rapidă pentru a comuta opțiunea de comutare selectare bloc în configurațiile\ngenerice. Acest lucru este furnizat ca o modalitate rapidă de a activa\nsau de a dezactiva tastele Selectare bloc, în cazul în care interferează cu ceva.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "Cheia care permite redarea informațiilor blocului.\nNu folosește NONE pentru a nu necesita o cheie pentru a fi apăsată.\nDezactivați opțiunea cu nume similar în configurările Visuals\npentru a dezactiva suprapunerea complet.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "O cheie fierbinte pentru a permite suprapunerilor să se randeze prin blocuri.\nAceasta este doar o modalitate mai rapidă de a activa temporar\nacelași lucru pe care îl face opțiunea \"schematicOverlayRenderThroughBlocks\" din Visuals.", + "litematica.config.hotkeys.comment.rerenderSchematic": "Tastă rapidă pentru a reîmprospăta/redesenați numai schema, în loc de\nsă trebuiască să reîmprospătați și terenul de vanilie cu F3 + A", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Salvează zona curentă Selecție ca o schemă de memorie", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Salvați zona curentă Selecție ca schemă într-un fișier", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Modifier key pentru a activa \"fă totul cu excepția\"\nmode/funcție în modul Editare schematică.\nÎn principiu, atunci când ţineţi această cheie şi apăsaţi un bloc schematic,\ntoate celelalte blocuri cu excepţia acestui bloc vor fi eliminate din schemă.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Modifică tasta pentru a activa funcția \"rupe toate blocurile identice\"\nîn modul Editare schematică", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Modifică tasta pentru a activa funcția de direcționare/continuitate\nde întrerupere sau plasare în modul Editare schematică", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Modificator cheie pentru a activa \"inlocuiţi toate identice\"\nînlocuiţi modul/funcţia în modul Editare schematică", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Butonul de modificare pentru a activa \"substituați tipul blocului\"\nînlocuiți modul/funcția în modul Editare schematică", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Butonul de modificare pentru a activa modul de direcţionare/continuitate\nînlocuiți modul/funcţia din modul de editare schematică", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "Schema este rotită cu 90 de grade în sensul acelor de ceasornic când este apăsată", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "Schema este o oglindă schimbată când este apăsată", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "Tasta de modificator pentru a ține apăsat pentru a putea folosi roata mouse-ului\npentru a parcurge versiunile schematice din modul de Control al Versiunii", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "O tastă fierbinte pentru a trece la următoarea versiune schematică din modul de comandă a versiunii", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "O tastă fierbinte pentru a trece la următoarea versiune schematică din modul de comandă a versiunii", + "litematica.config.hotkeys.comment.selectionGrabModifier": "Tasta de modificator pentru a ține apăsat \"prinde\" o căsuță de selecție\nsau colț pentru mișcarea cursorului.", + "litematica.config.hotkeys.comment.selectionGrow": "Cheia de acţiune pentru a creşte automat căsuţa de selecţie din jurul\norice blocuri adjacent/diagonale conectate", + "litematica.config.hotkeys.comment.selectionGrowModifier": "Tasta de modificare pentru a crește sau micșora\no casetă de selecție în timp ce derulează", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "Tasta de modificare pentru a ține apăsat în timpul derulării\npentru a modifica zona selectată sau colțul", + "litematica.config.hotkeys.comment.selectionModeCycle": "Schimbă modul dintre colţuri şi Cuboid\nîn modul Selectare Zonă", + "litematica.config.hotkeys.comment.selectionShrink": "Tasta de acţiune pentru a micşora caseta de selecţie astfel încât să existe şi\nnu este spaţiu gol (straturi goale) pe nici o parte", + "litematica.config.hotkeys.comment.setAreaOrigin": "Setează/mută punctul de origine al selecției zonei\ncurente în poziția jucătorului", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Setează prima poziție a casetei\nselectată în prezent pe poziția jucătorului", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Setează a doua poziție a casetei\nselectată în prezent pe poziția jucătorului", + "litematica.config.hotkeys.comment.toggleAllRendering": "Comută tot redarea on/off", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Comută cutiile cu selecția zonelor de redare on/off", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Comută redarea schematică (blocaje și overlay) on/off", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Comută redarea peste toate informațiile (pentru informații blocate)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Comută suprapunerea blocului pornit/oprit", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Comută conturul suprapunerii blocului pornit/oprit", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Comută blocul suprapus pe partea de randare pornit/oprit", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Comută casetele de plasamente schematice de redare on/off", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "O tastă rapidă pentru a comuta modul restricție de plasare", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Comutare bloc schematic pornit/oprit", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "Comutare valoare configurare signTextPaste (în categorie generică)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Comută redarea blocului fantomă translucid vs. opac", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Comută randarea suprapunerii verificatorului schematic", + "litematica.config.hotkeys.comment.toolEnabledToggle": "Legarea de taste pentru a comuta funcționalitatea piesei \"instrument\" pornit/oprit", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "Butonul de utilizat în timp ce țineți apăsat elementul „instrument”\npentru a plasa colțul principal/primul", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "Butonul de utilizat în timp ce țineți apăsat elementul\n\"unealtă\" pentru a plasa al doilea colț", + "litematica.config.hotkeys.comment.toolSelectElements": "Butonul folosit pentru a selecta colțuri sau casete\nîn timp ce țineți apăsat elementul \"instrument\"", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "Tasta de modificare pentru a ține apăsat în timp ce folosiți tasta \"toolSelectElements\"\n, pentru a selecta tipul blocului primar de folosit în unele moduri de unealtă", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "Tasta de modificare pentru a ține apăsat în timp ce folosiți tasta \"toolSelectElements\"\n, pentru a selecta tipul secundar al blocului de folosit în unele moduri de unealtă", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Descarca schema plasamentului selectat în prezent și, prin urmare, elimină toate plasamentele create din acesta", + "litematica.config.generic.prettyName.pickBlockEnabled": "Alege Tastele de blocare", + "litematica.config.generic.prettyName.easyPlaceMode": "Mod de localizare ușor", + "litematica.config.generic.prettyName.placementRestriction": "Restricție plasament", + "litematica.config.generic.prettyName.signTextPaste": "Lipire text semn", + "litematica.config.generic.prettyName.toolItemEnabled": "Element de unealtă activat", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Redare căsuțe de selecție a zonei", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Redare casete de plasamente schematice", + "litematica.config.visuals.prettyName.enableRendering": "Toate redările", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Redare blocuri schematice", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Redare schematică cu lichide", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Redare schematică Overlay", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Redare schematică", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Redare în bloc schematic translucid", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Overlay schematic", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Suprapunere schematică Sortare translucidă", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Grupuri de suprapunere schematice", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Bloc de redare Overlay", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifier Overlay Rendering", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "Toate redările", + "litematica.error.area_selection.copy_failed": "Copierea selecției a eșuat", + "litematica.error.area_selection.create_failed": "Nu s-a reușit crearea unei noi selecții după numele '%s', fișierul există deja", + "litematica.error.area_selection.failed_to_load": "Nu s-a putut încărca selecția zonei", + "litematica.error.area_selection.grow.no_sub_region_selected": "Nicio subregiune selectată!", + "litematica.error.area_selection.no_placement_selected": "Nici o plasare schematică selectată!", + "litematica.error.area_selection.rename.already_exists": "Eroare: Există deja o zonă cu numele fișierului '%s'", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Nume de fișier sigur generat nevalid '%s'", + "litematica.error.duplicate_schematic_placement": "Eroare: S-a încercat adăugarea unui plasament care există deja", + "litematica.error.generic.creative_mode_only": "Această acțiune este disponibilă doar în modul Creativ", + "litematica.error.generic.failed_to_delete_file": "Nu s-a putut șterge fișierul '%s'", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Sortarea listei de state ignorate a eșuat", + "litematica.error.generic.schematic_world_not_loaded": "Lumea schematică nu a fost încărcată", + "litematica.error.area_editor.create_sub_region.exists": "O subregiune după numele '%s' există deja", + "litematica.error.area_editor.no_selection": "Nicio selecție activă de spațiu", + "litematica.error.area_editor.open_gui.no_selection": "În prezent în modul de selecţie: Normal, dar nici o zonă nu este selectată", + "litematica.error.area_editor.rename_sub_region.exists": "Nu s-a putut redenumi subregiunea:\nO subregiune există deja cu numele '%s'", + "litematica.error.area_editor.switch_mode.no_selection": "Nu se poate comuta la modul de selecție: Normal, pentru că în prezent nu există o zonă selectată.\nSelectați o zonă sau creați o nouă selecție în browserul Area Selection", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Încărcarea schemei Litematica a eșuat", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Nu s-a putut retrograda schema Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Crearea schemei Litematica a eșuat", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Încărcarea schematică nu a reușit", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Nu s-a reușit convertirea structurii într-o schemă Litematica", + "litematica.error.schematic.create.no_selections": "Nicio regiune de selecție validă!", + "litematica.error.schematic_load.cant_read_file": "Nu se poate citi fișierul schematic '%s' (nu există sau problema permisiunilor)", + "litematica.error.schematic_load.no_schematic_selected": "Nici un fişier schematic selectat!", + "litematica.error.schematic_load.no_schematic_version_information": "Schema nu are informații despre versiune și nu poate fi încărcată în siguranță!", + "litematica.error.schematic_load.unsupported_schematic_version": "Neacceptat sau viitoare versiune schematică '%d'", + "litematica.error.schematic_load.unsupported_type": "Fișier necunoscut sau nesuportat pentru '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Doar Litematica schematică poate fi exportată în alte formate!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "Tipul schematic selectat nu este acceptat pentru import!", + "litematica.error.schematic_placements.remove_fail_locked": "Plasamentul este blocat!\n- Ține Shift pentru a-l șterge forțat", + "litematica.error.schematic_save.directory_doesnt_exist": "Niciun astfel de director: '%s'", + "litematica.error.schematic_save.file_already_exists": "Fişierul '%s' există deja", + "litematica.error.schematic_save.invalid_directory": "Directorul nevalid '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "Nume schemă nevalid '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "Nu s-a reușit crearea schemei!", + "litematica.error.schematic_read_from_file_failed.cant_read": "Nu s-a putut citi schema din fișierul '%s'", + "litematica.error.schematic_read_from_file_failed.exception": "Excepție în timp ce încercați să citiți schema din fișierul '%s'", + "litematica.error.schematic_read_from_file_failed.no_file": "Nu s-a reușit citirea schemelor din fișier: niciun fișier disponibil (în memorie schematică?)", + "litematica.error.schematic_projects.empty_selection": "Suprafață goală selectată (0 subregiuni)", + "litematica.error.schematic_projects.failed_to_load_project": "Încărcarea proiectului a eșuat", + "litematica.error.schematic_projects.failed_to_load_schematic": "Nu s-a putut încărca schema pentru versiunea curentă", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Nu s-a putut redenumi fișierul proiectului ca '%s' (excepție)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Nu se poate redenumi proiectul la '%s', fișierul există deja", + "litematica.error.schematic_projects.invalid_project_directory": "Dosar proiect invalid sau inexistent", + "litematica.error.schematic_projects.no_project_open": "Niciun proiect deschis", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "În prezent în modul Schematic VCS, dar în prezent nu există niciun proiect deschis", + "litematica.error.schematic_projects.null_player": "Jucătorul a fost nul", + "litematica.error.schematic_projects.project_already_exists": "Proiectul%s' există deja", + "litematica.error.schematic_projects.save_already_in_progress": "Salvare deja în curs", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Nu s-a putut crea directorul schematic '%s'", + "litematica.error.schematic_write_to_file_failed.exception": "Nu s-a putut scrie schema în fișierul '%s' (excepție)", + "litematica.error.schematic_write_to_file_failed.exists": "Nu s-a putut scrie schema la fișierul '%s', fișierul există deja", + "litematica.error.structure_write_to_file_failed.exception": "Nu s-a reușit scrierea structurii fișierului '%s' (excepție)", + "litematica.error.structure_write_to_file_failed.exists": "Nu s-a reușit scrierea structurii fișierului '%s', fișierul există deja", + "litematica.hotkeys.category.generic_hotkeys": "Taste generice", + "litematica.info.schematic_load.schematic_loaded": "Schema '%s' a fost încărcată cu succes în memorie", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Faceți clic dreapta pe buton pentru a anula o operațiune de previzualizare în așteptare\n- Ctrl + Alt + Shift + click pentru a seta miniatura dintr-o imagine curentă\n PNG numită 'thumb. ng' din același director în care este fișierul schematic.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Utilizaţi tasta de captură de ecran normală pentru a seta previzualizarea.\nSau faceţi clic dreapta pe butonul de previzualizare setare pentru a anula previzualizarea.", + "litematica.info.schematic_manager.preview.success": "Previzualizare imagine setată cu succes", + "litematica.gui.button.area_editor.analyze_area": "Analizează zona", + "litematica.gui.button.area_editor.change_corner_mode": "Modul colţ: %s", + "litematica.gui.button.area_editor.change_selection_mode": "Modul de selecţie: %s", + "litematica.gui.button.area_editor.create_schematic": "Salvează schema", + "litematica.gui.button.area_editor.create_sub_region": "Subregiune nouă", + "litematica.gui.button.area_editor.origin_enabled": "Origine manuală: %s", + "litematica.gui.button.area_editor.set_box_name": "Setează", + "litematica.gui.button.area_editor.set_selection_name": "Setează", + "litematica.gui.button.area_selection_mode": "Modul de selecţie zonală: %s", + "litematica.gui.button.area_selections.create_directory": "Creare director", + "litematica.gui.button.area_selections.create_new_selection": "Selecţie nouă", + "litematica.gui.button.area_selections.create_selection_from_placement": "Din plasare", + "litematica.gui.button.area_selections.unselect": "Deselectare", + "litematica.gui.button.change_menu.area_editor": "Editor Zonă", + "litematica.gui.button.change_menu.configuration_menu": "Meniul de configurare", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Încărcare scheme", + "litematica.gui.button.change_menu.schematic_manager": "Manager scheme", + "litematica.gui.button.change_menu.schematic_projects_manager": "VCS schematic", + "litematica.gui.button.change_menu.show_area_selections": "Navigator de selecţie teritorială", + "litematica.gui.button.change_menu.show_loaded_schematics": "Scheme încărcate", + "litematica.gui.button.change_menu.show_schematic_placements": "Plasamente schematice", + "litematica.gui.button.change_menu.task_manager": "Manager de sarcini", + "litematica.gui.button.change_menu.to_main_menu": "Litematica menu", + "litematica.gui.button.config_gui.colors": "Culori", + "litematica.gui.button.config_gui.generic": "Generic", + "litematica.gui.button.config_gui.hotkeys": "Taste", + "litematica.gui.button.config_gui.info_overlays": "Suprapuneri de informații", + "litematica.gui.button.config_gui.render_layers": "Randare Layers", + "litematica.gui.button.config_gui.visuals": "Flacoane", + "litematica.gui.button.config_gui.test": "Testare", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Țineți apăsat Shift pentru a crea o schemă doar pentru memorie", + "litematica.gui.button.hover.area_selections.unselect": "Anulează selectarea zonei curente", + "litematica.gui.button.hover.material_list.clear_cache": "Golește Material Cache\nÎn mod normal acest lucru nu ar trebui să fie necesar\nAcest lucru poate fi folosit în loc să se șteargă 'material_cache. fișier bt'\nîn cazul în care cache-ul are niște date greșite, cum ar fi elementele\nstocate pentru blocuri care nu le-ar avea, cum ar fi capetele de piston", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Țineți apăsat tura pentru a scrie într-un fișier CSV,\nîn loc de fișierul normal de text ASCII-art", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Țineți apăsat butonul de retur pentru a selecta subregiunile utilizate pentru lista de materiale", + "litematica.gui.button.hover.plus_minus_tip": "Click stânga pentru a mări\nClick dreapta pentru a micșora\nShift și/sau Alt pentru a crește dimensiunea pasului", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Click stânga pentru a mări\nClick dreapta pentru a micșora\nShift/Alt/Ctrl pentru a crește dimensiunea pasului (multiplicativ)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Reîncarcă schema din fișier.\nAcest lucru poate fi util dacă faceți o greșeală\nîn modul Editare schematică.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Există în prezent un proiect VCS schematic deschis.\nModul Schematic VCS suprascrie funcționalitatea normală de selecție a zonei", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6Șterge ultima zonă plasată sau salvată§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(Aceasta se numea Proiecte schematice înainte.)\nÎn general, nu ar trebui să utilizați această caracteristică,\ndecât dacă știți cu adevărat cum funcționează și ce face.\nSchimbă oarecum modul în care funcționează selecțiile zonei, plasările și lipirea,\nîn special că există și o operație de ștergere a zonei la lipire.\n\nPractic, această caracteristică este destinată lucrărilor de proiectare §6iterative, in-place§r,\nși vă permite să creați mai ușor versiuni/instantanee\nale aceleiași versiuni și, de asemenea, pentru a comuta între versiuni ștergând mai întâi ceea ce este\nîn lume, apoi lipind următoarea versiune în locul ei.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Mută originea proiectului în poziția curentă a jucătorului\nAceasta va muta, de asemenea, selecția și plasarea ariei", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Atentie: Aceasta va sterge/suprascrie blocurile curente\n§6in lumea din zona care a fost anterior\n§6plasata dintr-o versiune, sau salvat ca versiunea\n§6(în mod normal ultima \"selecţie eficientă a zonei\")", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Salvează o nouă schemă/versiune la proiectul actual", + "litematica.gui.button.material_list": "Listă materiale", + "litematica.gui.button.material_list.clear_cache": "Golește memoria cache", + "litematica.gui.button.material_list.clear_ignored": "Ștergere ignorată", + "litematica.gui.button.material_list.hide_available": "Ascunde disponibile: %s", + "litematica.gui.button.material_list.ignore": "Ignoră", + "litematica.gui.button.material_list.list_type": "Arata: %s", + "litematica.gui.button.material_list.refresh_list": "Împrospătează", + "litematica.gui.button.material_list.toggle_info_hud": "Info HUD: %s", + "litematica.gui.button.material_list.write_to_file": "Scrie în fișier", + "litematica.gui.button.placement_sub.placement_configuration": "Configurare plasament", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Reset sub-region", + "litematica.gui.button.placement_sub.slice_type": "Sectiune: %s", + "litematica.gui.button.schematic_manager.export_as": "Exportă ca:", + "litematica.gui.button.schematic_placement.abbr.rendering": "R", + "litematica.gui.button.schematic_placement.ignore_entities": "Ignoră entităţile: %s", + "litematica.gui.button.schematic_placement.region_enabled": "Regiune: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Resetează toate sub-regiunile", + "litematica.gui.button.schematic_placement.toggle_all_off": "Toate §cOFF§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "Toate §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Redare casetă de închidere: %s", + "litematica.gui.button.schematic_placement.hover.lock": "Blocarea unui plasament previne mișcarea sau\nîn caz contrar schimbarea acestuia (accidental)", + "litematica.gui.button.schematic_placement.hover.rendering": "Redare: %s\nReține că acest lucru funcționează un pic distractiv\nși nu împiedică redarea entității.\nDe obicei ar trebui doar să dezactivați\nplasamentul în întregime", + "litematica.gui.button.schematic_placements.configure": "Configurare", + "litematica.gui.button.schematic_placements.disable": "Dezactivează", + "litematica.gui.button.schematic_placements.locked": "Blocat: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Plasare: %s", + "litematica.gui.button.schematic_placements.remove": "Elimină", + "litematica.gui.button.schematic_placements.rendering_enabled": "Redare: %s", + "litematica.gui.button.schematic_placements.select": "Selectare", + "litematica.gui.button.schematic_projects.close_project": "Închide proiectul curent", + "litematica.gui.button.schematic_projects.create_project": "Creare proiect", + "litematica.gui.button.schematic_projects.delete_area": "Șterge zona", + "litematica.gui.button.schematic_projects.load_project": "Încărcare proiect", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Mută în jucător", + "litematica.gui.button.schematic_projects.open_area_editor": "Editor Zonă", + "litematica.gui.button.schematic_projects.open_manager_gui": "Deschide Manager", + "litematica.gui.button.schematic_projects.open_project_browser": "Browser proiect VCS", + "litematica.gui.button.schematic_projects.place_to_world": "Plasează în lume", + "litematica.gui.button.schematic_projects.save_version": "Salvează versiunea", + "litematica.gui.button.schematic_verifier.ignore": "Ignoră", + "litematica.gui.button.schematic_verifier.range_type": "Range: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Resetare ignorată", + "litematica.gui.button.schematic_verifier.reset_verifier": "Resetare date", + "litematica.gui.button.schematic_verifier.resume": "Reluați verificarea", + "litematica.gui.button.schematic_verifier.start": "Începe verificarea", + "litematica.gui.button.schematic_verifier.stop": "Oprește verificarea", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "Info HUD: %s", + "litematica.gui.button.cancel": "Anulează", + "litematica.gui.button.configure": "Configurare", + "litematica.gui.button.copy": "Copiază", + "litematica.gui.button.create_directory": "Creare director nou", + "litematica.gui.button.create_placement": "Crează plasament", + "litematica.gui.button.delete": "Ștergere", + "litematica.gui.button.disable": "Dezactivează", + "litematica.gui.button.enable": "Activare", + "litematica.gui.button.import": "Importă", + "litematica.gui.button.load_schematic_to_memory": "Încărcare schemă", + "litematica.gui.button.mirror_value": "Oglindire: %s", + "litematica.gui.button.move_to_player": "Mută în jucător", + "litematica.gui.button.ok": "Ok", + "litematica.gui.button.reload": "Reload", + "litematica.gui.button.remove": "Elimină", + "litematica.gui.button.remove_placement": "Elimină plasamentul", + "litematica.gui.button.rename": "Redenumire", + "litematica.gui.button.rotation_value": "Rotație: %s", + "litematica.gui.button.save_new_schematic_version": "Salvează versiunea", + "litematica.gui.button.save_schematic": "Salvează schema", + "litematica.gui.button.save_to_file": "Salvează în fișier", + "litematica.gui.button.schematic_verifier": "Verificator schematic", + "litematica.gui.button.set_preview": "Setare previzualizare", + "litematica.gui.button.tool_mode": "Modul sculă: %s", + "litematica.gui.button.unload": "Descarca", + "litematica.gui.button.unlocked": "Deblocat", + "litematica.gui.label.area_editor.box_name": "Denumire căsuță subregiune", + "litematica.gui.label.area_editor.selection_name": "Nume selecţie", + "litematica.gui.label.area_editor.corner_1": "Colțul 1", + "litematica.gui.label.area_editor.corner_2": "Colțul 2", + "litematica.gui.label.area_editor.origin": "Origine", + "litematica.gui.label.area_editor.dimensions": "Dimensiuni", + "litematica.gui.label.area_editor.pos1": "Colțul 1", + "litematica.gui.label.area_editor.pos2": "Colțul 2", + "litematica.gui.label.area_editor.sub_regions": "Subregiuni (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Suprafață selectată: %s", + "litematica.gui.label.area_selection_box_count": "Cutii: %d", + "litematica.gui.label.area_selection_origin": "Origine: %s", + "litematica.gui.label.area_selection.mode.normal": "Normală", + "litematica.gui.label.area_selection.mode.simple": "Simplu", + "litematica.gui.label.block_info.state_client": "Stare Client Bloc Mondial", + "litematica.gui.label.block_info.state_schematic": "Stare bloc mondial schematic", + "litematica.gui.label.block_info_list_type.all": "Toate", + "litematica.gui.label.block_info_list_type.render_layers": "Randare Layers", + "litematica.gui.label.easy_place_protocol.auto": "Automat", + "litematica.gui.label.easy_place_protocol.none": "Niciunul", + "litematica.gui.label.easy_place_protocol.slabs_only": "Doar laboratoare", + "litematica.gui.label.easy_place_protocol.v2": "Versiunea 2", + "litematica.gui.label.easy_place_protocol.v3": "Versiunea 3", + "litematica.gui.label.data_fixer_mode.always": "Întotdeauna", + "litematica.gui.label.data_fixer_mode.below_1205": "Sub 1.20.5 Numai", + "litematica.gui.label.data_fixer_mode.below_120X": "Doar sub 1.20.x", + "litematica.gui.label.data_fixer_mode.below_119X": "Doar sub 1.19.x", + "litematica.gui.label.data_fixer_mode.below_117X": "Doar sub 1.17.x", + "litematica.gui.label.data_fixer_mode.below_116X": "Doar sub 1.16.x", + "litematica.gui.label.data_fixer_mode.below_113X": "Doar sub 1.13.x", + "litematica.gui.label.data_fixer_mode.below_112X": "Doar sub 1.12.x", + "litematica.gui.label.data_fixer_mode.never": "Niciodată", + "litematica.gui.label.loaded_schematic.modified_on": "§6Modificat pe %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "Disponibil", + "litematica.gui.label.material_list.title.item": "Obiect", + "litematica.gui.label.material_list.title.missing": "Lipsă", + "litematica.gui.label.material_list.title.total": "Total", + "litematica.gui.label.material_list.multiplier": "Multiplicator:", + "litematica.gui.label.material_list.name": "Nume", + "litematica.gui.label.material_list.progress": "Progres: %s", + "litematica.gui.label.material_list.progress.done": "Terminat %s", + "litematica.gui.label.material_list.progress.mismatch": "Neconcordat %s", + "litematica.gui.label.material_list.progress.missing": "Lipsește %s", + "litematica.gui.label.material_list.total": "Total: %s articole", + "litematica.gui.label.origin.auto": "Automat", + "litematica.gui.label.origin.manual": "Manual", + "litematica.gui.label.paste_nbt_behavior.none": "Niciunul", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Locul și modificarea datelor", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Locul & Clona", + "litematica.gui.label.placement_sub.region_name": "Numele regiunii: %s", + "litematica.gui.label.placement_sub.region_position": "Poziția regiunii", + "litematica.gui.label.placement_sub.region_size": "Dimensiunea regiunii: %s", + "litematica.gui.label.placement_settings.placement_origin": "Originea plasamentului", + "litematica.gui.label.render_layers.hotkey": "Cheie", + "litematica.gui.label.render_layers.hover.hotkey": "Tastele rapide/precedente vor afecta această limită.\nDacă ambele sunt deselectate, atunci tastele rapide vor afecta\nlimita care este cea mai apropiată de jucător.", + "litematica.gui.label.replace_behavior.all": "Toate", + "litematica.gui.label.replace_behavior.none": "Niciunul", + "litematica.gui.label.replace_behavior.with_non_air": "Cu aer", + "litematica.gui.label.schematic_info.schematic_author": "Schemă după: §f%s§r", + "litematica.gui.label.schematic_info.description": "Descriere:", + "litematica.gui.label.schematic_info.enclosing_size": "Dimensiune completare:", + "litematica.gui.label.schematic_info.enclosing_size_value": "Dimensiune completare: §f%s§r", + "litematica.gui.label.schematic_info.name": "Nume:", + "litematica.gui.label.schematic_info.region_count": "Regiuni: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Creat: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "Modificat: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "Total blocuri: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Blocaje/Volum: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Volum total: §f blocuri%d§r", + "litematica.gui.label.schematic_info.version": "Versiunea elementară: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Schema §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Creați un plasament", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Creați imediat un nou plasament\nși selectați acel plasament", + "litematica.gui.label.schematic_placement.enclosing_size": "Dimensiune de conectare: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Țineți apăsat transferul pentru a dezactiva plasamentul când este creat", + "litematica.gui.label.schematic_placement.in_memory": "DOAR ÎN MEMORIE", + "litematica.gui.label.schematic_placement.origin": "Origine: %s", + "litematica.gui.label.schematic_placement.rename_placement": "Redenumire plasament:", + "litematica.gui.label.schematic_placement.schematic_file": "Fișier: %s", + "litematica.gui.label.schematic_placement.schematic_name": "Schemă: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Subregiuni: %s", + "litematica.gui.label.schematic_placement.sub_regions": "Subregiuni (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "Deschide în prezent proiectul: %s", + "litematica.gui.label.schematic_projects.origin": "Origine:", + "litematica.gui.label.schematic_projects.project": "Proiect:", + "litematica.gui.label.schematic_projects.version": "Versiune: %s (din %s)", + "litematica.gui.label.schematic_projects.version_entry": "Ver. %d - %s", + "litematica.gui.label.schematic_projects.version_name": "Nume versiune:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Ignoră entitățile", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Țineți apăsat tura pentru a suprascrie un fișier existent", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Salvează din lumea schematică", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "Dacă este activat, apoi schema este creată salvând conţinutul\nal selecţiei din lumea schematică\nîn loc de lumea normală cu vanilie.\nAcest lucru vă permite să combinați sau să reduceți schemele fără a avea\npentru a le lipi într-o lume creativă temporară.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Doar blocuri vizibile [hax rapid experimental]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Blocuri de asistență", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Include orice bloc de suport necesar doar în modul \"Doar blocuri vizibile\",\npentru lucruri cum ar fi Repetatori, Comparatori, Covoare sau blocuri de gravitație care ar fi vizibile", + "litematica.gui.label.schematic_verifier.count": "Număr", + "litematica.gui.label.schematic_verifier.expected": "Așteptat", + "litematica.gui.label.schematic_verifier.found": "Găsit", + "litematica.gui.label.schematic_verifier_display_type.all": "Toate (neignorate)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "Stare corectă", + "litematica.gui.label.schematic_verifier_display_type.extra": "Blocuri suplimentare", + "litematica.gui.label.schematic_verifier_display_type.missing": "Lipsesc blocuri", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Blocuri greșite", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "State greșite", + "litematica.gui.label.schematic_verifier.status.done_errors": "Greșit: §cBlock: %s§r, §6Stat: %s§r, §bLipsă: %s§r, §dExtra: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aCorect: %s§r, Total: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Chunk-uri nevăzute: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Verificator schematic", + "litematica.gui.label.task.title.remaining_chunks": "%s, bucăți rămase (%s)", + "litematica.gui.label.task_name.area_analyzer": "Analizor Zonă", + "litematica.gui.label.task_name.delete": "Șterge sarcina", + "litematica.gui.label.task_name.fill": "Completează sarcina", + "litematica.gui.label.task_name.material_list": "Listă materiale", + "litematica.gui.label.task_name.paste": "Lipește schema", + "litematica.gui.label.task_name.save_schematic": "Salvează schema", + "litematica.gui.label.task_name.verifier": "Verifier", + "litematica.gui.message.confirm_file_deletion": "Doriţi să ştergeţi fişierul '%s'?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "Doriţi să ştergeţi zona \"ultima afectată\"?\nAceasta va șterge toate blocurile și entitățile din zona în care managerul de proiect a fost plasat ultima dată în lume, sau ultima dată salvată ca versiune. (Bazic „zona afectată ultima dată”, astfel încât dacă ar fi să ciclați versiunile, nu ar lăsa blocuri în urmă din versiunea precedentă.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Vrei să plasezi această versiune în lume?\nVa șterge orice blocuri din zona în care managerul de proiect a fost plasat ultima dată în lume, sau a fost salvat ca o versiune. (Bazic „zona afectată ultima dată”, astfel încât dacă ar fi să ciclați versiunile, nu ar lăsa blocuri în urmă din versiunea precedentă.)", + "litematica.gui.title.area_editor_normal": "Editor Area (mod normal/Multi-box)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Editor Arie (§6§lSchematic VCS§r)", + "litematica.gui.title.area_editor_simple": "Editor Area (mod implant)", + "litematica.gui.title.area_editor_sub_region": "Area Editor (subregiune)", + "litematica.gui.title.area_editor.sub_region_name": "Denumire subregiune", + "litematica.gui.title.area_selection_manager": "Manager Selecţie Zonă", + "litematica.gui.title.configure_schematic_placement": "Configurați plasamentul schematic", + "litematica.gui.title.configure_schematic_sub_region": "Configurați locația subregiunii", + "litematica.gui.title.configs": "Configurări Litematice - %s", + "litematica.gui.title.confirm_file_deletion": "Confirmă ștergerea fișierului", + "litematica.gui.title.copy_area_selection": "Copiază zona de selecție '%s'", + "litematica.gui.title.create_area_selection": "Creează o nouă zonă selectată", + "litematica.gui.title.create_area_selection_from_placement": "Creați o nouă zonă selectare dintr-o plasare schematică", + "litematica.gui.title.create_directory": "Creează un director nou", + "litematica.gui.title.create_in_memory_schematic": "Creează o schemă de memorie", + "litematica.gui.title.create_schematic_project": "Creează un nou proiect schematic", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "Încărcare schemă", + "litematica.gui.title.manage_loaded_schematics": "Gestionare scheme încărcate", + "litematica.gui.title.manage_schematic_placements": "Gestionează plasamentele schematice", + "litematica.gui.title.material_list.area_analyzer": "Analiza ariei pentru selecția '%s'", + "litematica.gui.title.material_list.placement": "Lista de materiale pentru plasarea '%s'", + "litematica.gui.title.material_list.schematic": "Lista de materiale pentru schema '%s' (%s din regiunile %s)", + "litematica.gui.title.material_list.select_schematic_regions": "Selectați subregiunile pentru lista de materiale pentru '%s'", + "litematica.gui.title.rename_area_selection": "Redenumiţi selecţia zonei", + "litematica.gui.title.rename_area_sub_region": "Redenumire subregiune", + "litematica.gui.title.rename_schematic": "Redenumire schemă", + "litematica.gui.title.create_schematic_from_selection": "Salvează zona selectată în prezent ca schemă", + "litematica.gui.title.save_exported_schematic": "Salvează un export de %s din '%s'", + "litematica.gui.title.save_imported_schematic": "Salvează o schemă importată", + "litematica.gui.title.save_schematic_from_memory": "Salvează o schemă de memorie într-un fișier", + "litematica.gui.title.save_schematic_filename": "Nume fișier schema", + "litematica.gui.title.schematic_browser": "Browser schematic", + "litematica.gui.title.schematic_manager": "Manager scheme", + "litematica.gui.title.schematic_project_manager": "Manager de proiect Schematic VCS", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Confirmă ștergerea zonei", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Confirmați Plasarea în acțiunea mondială", + "litematica.gui.title.schematic_projects.save_new_version": "Salvează noua versiune schematică", + "litematica.gui.title.schematic_projects_browser": "Browser proiecte VCS Schematic", + "litematica.gui.title.schematic_verifier": "Verificator schematic pentru '%s'", + "litematica.gui.title.schematic_verifier_errors": "Erori de verificare schematică", + "litematica.gui.title.task_manager": "Manager de sarcini", + "litematica.hud.area_selection.box_count": "Cutii: %s", + "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "Colţuri", + "litematica.hud.area_selection.mode.expand": "Extinde", + "litematica.hud.area_selection.origin": "Origine: %s", + "litematica.hud.area_selection.selected_area_normal": "Suprafață: %s", + "litematica.hud.area_selection.selected_area_simple": "Aria [§6Mod simplu§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "Subregiune: %s", + "litematica.hud.area_selection.selection_corners_mode": "Modul colţ: %s", + "litematica.hud.delete.target_mode": "Șterge modul țintă: %s", + "litematica.hud.delete.target_mode.area": "Zona Curentă", + "litematica.hud.delete.target_mode.placement": "Plasarea curentă", + "litematica.hud.misc.easy_place_mode_enabled": "Mod ușor de amplasare §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Plasare mod Restricție §aON§r", + "litematica.hud.misc.render_layer_mode": "Modul straturi: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Modul nivel: %s", + "litematica.hud.misc.renderer_status": "Randamente: A: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Modul de recuperare a datelor: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Înlocuiește blocurile: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Ignoră conținutul inventarului: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Blocheaza aceasta coordonata\nAceasta permite schimbarea celorlalte coordonate\nfara a-i afecta pe cei blocati", + "litematica.hud.schematic_placement.hover_info.placement_locked": "Acest plasament a fost blocat și nu poate fi modificat\nfără a-l debloca mai întâi", + "litematica.hud.schematic_placement.hover_info.placement_modified": "Acest plasament a fost modificat", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Această subregiune a fost modificată", + "litematica.hud.schematic_placement.selected_placement": "Plasare", + "litematica.hud.schematic_placement.selected_sub_region": "Subregiune", + "litematica.hud.schematic_placement.sub_region_count": "Regiuni", + "litematica.hud.schematic_placement.sub_region_modified": "Modificat", + "litematica.hud.schematic_placement.sub_region_origin": "Originea regiunii: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Regiuni modificate", + "litematica.hud.selected_mode": "Mod", + "litematica.hud.schematic_projects.current_version_date": "Data: %s", + "litematica.hud.schematic_projects.current_version": "Versiune: %s/%s - nume: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Originea proiectului: %s", + "litematica.hud.schematic_projects.project_name": "Proiect: %s", + "litematica.hud.schematic_projects_mode": "§6Mod VCS schematic§r", + "litematica.info.material_list": "- Cheia pentru hotkey Material List va deschide ultima listă de materiale vizualizate,\n dacă există unul stocat\n- Pentru a trece la o altă listă de materiale, deschide una prin\n butonul GUI în Plasement Configuration GUI sau\n schematic browser\n- Lista de stocare/vizualizare a fost uitată\n dacă Plasamentul Schematic selectat\n- Dacă nu există nici o listă de materiale vizualizată încă,\n atunci este folosit plasamentul selectat, dacă există unul", + "litematica.label.alignment.center": "Centru", + "litematica.label.alignment.top_center": "Centrul de sus", + "litematica.label.none_lower": "niciunul", + "litematica.label.no": "nu", + "litematica.label.yes": "da", + "litematica.message.error.area_deletion_aborted": "Ștergerea zonei întreruptă sau anulată", + "litematica.message.error.empty_area_selection": "Suprafață goală selecție (fără cutii)", + "litematica.message.error.invalid_schematic_name": "Nume schemă nevalid '%s'", + "litematica.message.error.no_area_selected": "§cNicio zona selectata§r", + "litematica.message.error.no_placement_selected": "§cNici un plasament selectat§r", + "litematica.message.error.only_works_in_single_player": "§cAceasta operatiune functioneaza doar intr-un singur jucator§r", + "litematica.message.error.move.pending_tasks": "§cNu se poate incepe o operatie de mutare in timp ce sunt sarcini in asteptare§r", + "litematica.message.error.placement_paste_outside_world": "Plasamentul nu poate fi lipit în poziția curentă, pentru că este în afara limitelor lumii", + "litematica.message.error.schematic_paste_failed": "§cLipirea schematică în lume a eșuat§r", + "litematica.message.error.schematic_save_failed": "Nu s-a putut salva schema în fișierul '%s'", + "litematica.message.error.schematic_save_interrupted": "Economiile schematice au fost întrerupte sau oprite", + "litematica.message.error.schematic_save_no_area_selected": "§cSalvarea schematică a esuat - nici o zonă selectata§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "Nu a fost găsit niciun slot la bara de asistență pentru blocul de selectare!\nVerificați configurația generică -> §epickBlockableSlots§r.\nDe asemenea in functie de configurarile §epickBlockAvoid*§6, caracteristica \"pick bloc\" poate refuza sa inlocuiasca orice unealta sau alte elemente deteriorabile din acele sloturi.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "Nu sunt setate sloturi în configurația Generic -> §epickBlockableSlots§6!", + "litematica.message.added_selection_box": "S-a adăugat o nouă căsuță de selecție la %s", + "litematica.message.area_clear_fail": "§cStergerea ariei (zonelor)§r a esuat", + "litematica.message.area_cleared": "Suprafață ștearsă", + "litematica.message.area_filled": "Suprafață umplută", + "litematica.message.area_fill_fail": "Nu s-a putut completa zona", + "litematica.message.area_selections.selection_created_from_placement": "A creat o nouă selecție din plasarea '%s'", + "litematica.message.easy_place_fail": "§6Actiune prevenita de modul usor de locatie", + "litematica.message.grabbed_element_for_moving": "A luat un element pentru a muta", + "litematica.message.in_memory_schematic_created": "Creat o schemă de memorie ca '%s'", + "litematica.message.litematic_saved_as": "Schema de date Litematica\na fost actualizată cu succes ca '%s'", + "litematica.message.material_list.material_cache_cleared": "Cache material golit", + "litematica.message.material_list_written_to_file": "Lista de materiale scrise în fișierul '%s'", + "litematica.message.moved_area_origin": "A mutat punctul de origine de la %s => %s", + "litematica.message.moved_selection": "Mutat selecția curentă de la %s => %s", + "litematica.message.paste_with_servux": "§6Plasarea este incarcata in Servux pentru lipire", + "litematica.message.placement.cant_modify_is_locked": "§cPlasamentul este blocat si nu poate fi modificat§r", + "litematica.message.placement.moved_placement_origin": "Mutat de la %s => %s", + "litematica.message.placement.moved_subregion_to": "Subregiune mutată la %s", + "litematica.message.placement.rotation_set_to": "Plasare rotită la %s", + "litematica.message.placement.mirror_set_to": "Plasare oglindită la %s", + "litematica.message.placement_restriction_fail": "§6Actiune prevenita de modul Restrictionare Plasament", + "litematica.message.removed_area_origin": "Se elimină punctul de origine explicit/manual", + "litematica.message.removed_selection_box": "S-a eliminat căsuța de selecție %s", + "litematica.message.scheduled_task_added": "Sarcina programată adăugată...", + "litematica.message.litematic_downgrade_exported_as": "Export schematic retrogradat ca '%s'\n§6NOTĂ: Aceasta este o caracteristică experimentală; poate apărea pierderea de date.§r", + "litematica.message.schematic_exported_as": "Schemă exportată ca '%s'", + "litematica.message.schematic_pasted": "Plastă schematică în lume", + "litematica.message.schematic_pasted_using_fill_and_setblock": "Schemă lipită folosind §b%s§r umple și §b%s§r comenzi set block", + "litematica.message.schematic_pasted_using_setblock": "Schemă lipită folosind §b%s§r comenzi bloc", + "litematica.message.schematic_pasted_using_world_edit": "Schemă lipită folosind §b%s§r World Edit /set comenzi", + "litematica.message.schematic_placement_created": "Plasament creat pentru '%s'", + "litematica.message.schematic_preview_cancelled": "Previzualizare sarcină anulată", + "litematica.message.schematic_read_from_file_success": "Schemă încărcată din fișierul '%s'", + "litematica.message.schematic_rendering_refreshed": "Redare schematică reîmprospătată", + "litematica.message.schematic_saved_as": "Schemă salvată ca '%s'", + "litematica.message.schematic_save_task_created": "Sarcina de economisire schematică creata", + "litematica.message.set_area_origin": "A setat punctul de origine la %s", + "litematica.message.set_selection_box_point": "Setează/mutat punctul %d la %s", + "litematica.message.toggled": "Toggled %s %s", + "litematica.message.value.on": "PORNITĂ", + "litematica.message.value.off": "OPRIT", + "litematica.message.schematic_projects.project_created": "Proiectul '%sa fost creat", + "litematica.message.schematic_projects.project_loaded": "Proiectul '%sa fost încărcat", + "litematica.message.schematic_projects.version_saved": "Versiune nouă (#%s) salvată ca '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Notă: Sunteți în prezent în modul simplu de selecție a zonelor", + "litematica.message.warn.layer_mode_currently_at": "Notă: Momentan vă aflați în modul de randare strat '%s'", + "litematica.message.warn.main_rendering_disabled": "Avertisment: Redarea principală este momentan dezactivată\nVezi Visuals -> %s, sau Hotkeys -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Atentie: Obtinerea blocurilor schematice este momentan dezactivata\nVezi Visuale -> %s, sau Hotkeys -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Atentie: Cand incarci direct schemele non-Litematica, plasamentele create nu vor fi persistente.\nDe asemenea, dacă trebuie să încărcați schema de mai multe ori, apoi vârful maxim de conversie de tip schematic (pentru scheme mari) se va întâmpla de fiecare dată când îl încărcați.\n\nPrin urmare, este recomandat fie să importați schema și să o salvați în formatul Litematica prin meniul Manager schematic, fie mai bine încă, insera schema originală într-o lume temporară folosind MCEdit sau modul Lipește în Litematica, şi apoi să alcătuiască o nouă schemă Litematica, de preferinţă folosind mai multe subregiuni pentru a captura strâns construcţia, acolo unde este cazul.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "Momentan, destinația de plasare vizată nu este selectată. Tasta rapidă Înlocuire toate funcționează numai în subregiunile selectate în prezent ale destinației de plasare pe care faceți clic. Deci, pentru a înlocui blocurile într-o singură subregiune, selectați acea subregiune. Pentru a înlocui întreaga schemă (toate regiunile solare), selectați întreaga plasare și nu o subregiune a acesteia. De asemenea, blocurile sunt înlocuite numai în zona limitată de setarea curentă Straturi de randare.", + "litematica.message.warn.schematic_rendering_disabled": "Atenție: Redarea Schematică este momentan dezactivată\nVezi Visuale -> %s, sau Hotkeys -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Avertisment: Redarea overlay-ului verificator este momentan dezactivată! Vezi Info Overlays -> %s (sau Hotkeys -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Intrare nevalidă pentru un număr '%s'", + "litematica.message.warning.schematic_projects_hidden": "Atenție: Sistemul de Control al Versiunii Schematice este ascuns în prezent. În general, NU ar trebui să folosiți acest lucru, cu excepția cazului în care știți cu adevărat cum funcționează și schimbați o parte din comportamentul modului. Aceasta este destinată pentru literatură, design la locul de muncă, unde este necesară rotirea între diferite versiuni ale construcției (= ștergerea și înlocuirea versiunii anterioare). Dacă doriți să o folosiți, atunci activați opțiunea Generic -> unhideSchematicVCS", + "litematica.warning.area_editor.area_rendering_disabled": "Notă: Căsuțele de selecție a zonei sunt momentan dezactivate\nVezi Visuale -> %s, sau Hotkeys -> %s ['%s']", + "litematica.tool_hud.block_1": "Bloc: %s", + "litematica.tool_hud.block_2": "Înlocuieşte: %s", + "litematica.tool_hud.facing": "Confruntare: %s", + "litematica.tool_mode.name.area_selection": "Selecția zonei", + "litematica.tool_mode.name.delete": "Ștergere", + "litematica.tool_mode.name.fill": "Completează", + "litematica.tool_mode.name.grid_paste": "Schema de Pastă de Grilă în lume", + "litematica.tool_mode.name.move": "Mutare", + "litematica.tool_mode.name.paste_schematic": "Lipește schema în lume", + "litematica.tool_mode.name.rebuild": "Editare schemă", + "litematica.tool_mode.name.replace_block": "Înlocuiește blocul", + "litematica.tool_mode.name.schematic_placement": "Plasare schematică" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/ru_RU.json b/src/main/resources/assets/litematica/lang/crowdin/ru_RU.json new file mode 100644 index 0000000000..888939c11e --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/ru_RU.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "Версия easyPlaceProtocolVersion", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtRestoreBehavior", + "litematica.config.generic.name.pasteReplaceBehavior": "pasteReplaceBehavior", + "litematica.config.generic.name.placementReplaceBehavior": "placementReplaceBehavior", + "litematica.config.generic.name.placementRestrictionWarn": "предупреждение о помещении", + "litematica.config.generic.name.selectionCornersMode": "режим выделения", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryEnabled", + "litematica.config.generic.name.customSchematicBaseDirectory": "customSchematicBaseDirectory", + "litematica.config.generic.name.areaSelectionsPerWorld": "Выбрать areaSelectionsPerWorld", + "litematica.config.generic.name.betterRenderOrder": "betterRenderOrder", + "litematica.config.generic.name.changeSelectedCornerOnMove": "changeSelectedCornerOnMove", + "litematica.config.generic.name.cloneAtOriginalPosition": "оригинальная позиция клонирования", + "litematica.config.generic.name.commandDisableFeedback": "Отзыв о команде", + "litematica.config.generic.name.commandFillMaxVolume": "Заполнение командыMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "командаFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "commandLimitPerTick", + "litematica.config.generic.name.commandNameClone": "КлонироватьимяКоманды", + "litematica.config.generic.name.commandNameFill": "Заполнение командыНазваниеНаименования", + "litematica.config.generic.name.commandNameSetblock": "командаНазваниеБлок", + "litematica.config.generic.name.commandNameSummon": "датчик имени команды", + "litematica.config.generic.name.commandTaskInterval": "командTaskInterval", + "litematica.config.generic.name.commandUseWorldEdit": "commandUseWorldEdit", + "litematica.config.generic.name.debugLogging": "отладка журнала", + "litematica.config.generic.name.datafixerMode": "datafixerMode", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdjacent", + "litematica.config.generic.name.easyPlaceFirst": "easyPlaceFirst", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldВключен", + "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", + "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", + "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "entityDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout", + "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "executeRequireHoldingTool", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "поворот фиксации", + "litematica.config.generic.name.generateLowercaseNames": "генерировать имена строчных регистров", + "litematica.config.generic.name.highlightBlockInInventory": "выделить BlockInInventory", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "режим подписки на игрока", + "litematica.config.generic.name.loadEntireSchematics": "Чертежи загруженного объекта", + "litematica.config.generic.name.materialListIgnoreState": "материалListIgnoreState", + "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntiesEntiesEntiesEntirely", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntities", + "litematica.config.generic.name.pasteIgnoreInventories": "Вставить Игнорирование", + "litematica.config.generic.name.pasteToMcFunctionFiles": "pasteToMcFunctionFiles", + "litematica.config.generic.name.pasteUseFillCommand": "Команда pasteUseFill", + "litematica.config.generic.name.pasteUsingCommandsInSp": "pasteUsingCommandsInSp", + "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "PickBlockAvoidable", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoidTools", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockвключён", + "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "pickBlockableСлоты", + "litematica.config.generic.name.placementRestriction": "Ограничение размещения", + "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", + "litematica.config.generic.name.renderThreadNoTimeout": "рендер-тред NoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "сервер NbtRequestRate", + "litematica.config.generic.name.signTextPaste": "signTextPaste", + "litematica.config.generic.name.toolItem": "элемент инструментария", + "litematica.config.generic.name.toolItemEnabled": "инструмент включен", + "litematica.config.generic.name.toolItemComponents": "компоненты инструментальных элементов", + "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "включить Выделение Области", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "включить PlacementBoxesRendering", + "litematica.config.visuals.name.enableRendering": "включить рендеринг", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "enableSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", + "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", + "litematica.config.visuals.name.overlayReducedInnerSides": "уменьшенные Внутренние Сиды", + "litematica.config.visuals.name.placementBoxSideAlpha": "placementBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderAreaSelectionBoxSides", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksAsTranslucent", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderCollidingSchematicBlocks", + "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerConnections", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "коробка размещений", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "размещение изображения в коробке", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "чертёжные, включенные в контуры", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "чертёж Оверлея Вкл. Резорение", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "наброска модели чертежей", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "чертежи Накладываемые Накладываемые Наличие через", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "чертёж Оверслоя РендерВетвь Блоков", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "отсутствует тип чертежей", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "схематическое Наложение ТипНегоСостояние", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "Блокировать Выравнивание Линий", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "Блокировать Выравнивание", + "litematica.config.info_overlays.name.infoHudAlignment": "ИнфоHudignment", + "litematica.config.info_overlays.name.toolHudAlignment": "выравнивание инструмента", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "Блокировка ИнфоЛинии включена", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "Шкала ИнфоЛиний", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "Блокировка инфоблоков включена", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "материалListHudMaxLinines", + "litematica.config.info_overlays.name.materialListHudScale": "материал ListHudScale", + "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "верификатор ошибки HilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "verifierOverlayes включен", + "litematica.config.info_overlays.name.warnDisabledRendering": "warnDisabledRendering", + "litematica.config.colors.name.areaSelectionBoxSideColor": "цвет области выделенного бокса", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "цветовое освещение", + "litematica.config.colors.name.materialListHudItemCountsColor": "цвет материала ListHudItemCountsColor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "цвет чертежа пересборки", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "чертеж ExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schematicRebuildReplaceOverlayColor", + "litematica.config.colors.name.schematicOverlayColorExtra": "чертёж цвета наслоения", + "litematica.config.colors.name.schematicOverlayColorMissing": "отсутствует оверлей чертежа", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "чертеж оверлея цвета", + "litematica.config.colors.name.schematicOverlayColorWrongState": "схема оверлея ColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "addSelectionBox", + "litematica.config.hotkeys.name.cloneSelection": "выбор клона", + "litematica.config.hotkeys.name.deleteSelectionBox": "deleteSelectionBox", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceПереключить", + "litematica.config.hotkeys.name.executeOperation": "выполнитьДействие", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "режим следования", + "litematica.config.hotkeys.name.layerModePrevious": "layerModePrevious", + "litematica.config.hotkeys.name.layerNext": "далее", + "litematica.config.hotkeys.name.layerPrevious": "предыдущий", + "litematica.config.hotkeys.name.layerSetHere": "задать слой", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "Отрицательный выбор", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "Положительный выбор", + "litematica.config.hotkeys.name.moveEntireSelection": "выбор сущностей", + "litematica.config.hotkeys.name.openGuiAreaSettings": "Настройки openGuiArea", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematics", + "litematica.config.hotkeys.name.openGuiMainMenu": "Главное меню openGuiMainMenu", + "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "Настройки openGuiPlacementSettings", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematicPlacements", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSchematicПроекты", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", + "litematica.config.hotkeys.name.openGuiSettings": "openGuiSettings", + "litematica.config.hotkeys.name.operationModeChangeModifier": "операционный режимМодификатор изменений", + "litematica.config.hotkeys.name.pickBlockFirst": "Сначала pickBlock", + "litematica.config.hotkeys.name.pickBlockLast": "Последний pickBlock", + "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "рендерПерекрытие во всех блоках", + "litematica.config.hotkeys.name.rerenderSchematic": "схема ререндерства", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaAsInMemorySchematic", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "saveAreaAsSchematicToФайл", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "чертеж EditBreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "схематическое направление замены", + "litematica.config.hotkeys.name.schematicPlacementRotation": "schematicPlacementRotation", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "Модификатор версий", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "цикл чертежей следующей версии", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "цикл чертежей предыдущей версии", + "litematica.config.hotkeys.name.selectionGrabModifier": "выбрать модификатор заграбления", + "litematica.config.hotkeys.name.selectionGrow": "selectionGrow", + "litematica.config.hotkeys.name.selectionGrowModifier": "выбор модификатора Growfier", + "litematica.config.hotkeys.name.selectionNudgeModifier": "selectionNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "selectionModeCycle", + "litematica.config.hotkeys.name.selectionShrink": "selectionShrink", + "litematica.config.hotkeys.name.setAreaOrigin": "setAreaOrigin", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "setSelectionBoxPosition1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "выключить область", + "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSchematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "Переключить наложенный режим", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", + "litematica.config.hotkeys.name.togglePlacementRestriction": "переключить Размещение", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "переключатель SchematicBlockRendering", + "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "переключение прозрачного рендеринга", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "Переключить VerifierOverlayRendering", + "litematica.config.hotkeys.name.toolEnabledToggle": "инструмент Вкл. переключение", + "litematica.config.hotkeys.name.toolPlaceCorner1": "угол размещения1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "инструмент PlaceCorner2", + "litematica.config.hotkeys.name.toolSelectElements": "инструменты Выбрать элементы", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "toolSelectModifierBlock1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "toolSelectModifierBlock2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "Тип «точного протокола размещения» для использования.\n- Авто: использует v3 в одиночной игре и по умолчанию Slabs-only в многопользовательской игре,\n если на сервере нет мода Carpet, который отправляет пакет «carpet:hello»\n , в этом случае на этом сервере используется v2.\n- Версия 3: поддерживается только самой Litematica (в одиночной игре) или с Servux.\n- Версия 2: Совместимо с серверами с модом Carpet\n (либо QuickCarpet от skyrising и DeadlyMC,\n , либо CarpetExtra в дополнение к FabricCarpet.\n И в обоих случаях правило Carpet 'accurateBlockPlacement' должно быть включено на сервере\n ).\n- Только плиты: исправляет только верхние плиты. Совместимо с серверами Paper.\n- Нет: не изменяет координаты.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Будет ли предпринята попытка восстановить данные NBT блоков,\nи какой метод для этого используется.\n- Place & Data Modify попытается разместить \"выбранный NBT\" блок\n рядом с игроком, а затем использует команду data modification\n для передачи данных NBT в установленный блок.\n- Place & Clone попытается разместить \"выбранный NBT\" блок\n рядом с игроком, а затем клонирует его в конечное местоположение.\n- Teleport & Place попытается телепортировать игрока поблизости, а затем\n напрямую разместить выбранный NBT элемент в правильном положении.\nОбратите внимание, что метод teleport & place в настоящее время работает некорректно/вообще не работает.\nРекомендуемый метод — §ePlace & Data Modify§r, однако, чтобы это сработало\nвам, вероятно, придется уменьшить pasteCommandLimit до 1 на тик и увеличить\npasteCommandInterval до 1-4 тиков или что-то в этом роде.\nТаким образом, вам следует использовать это только для вставки важных блоков, которым нужны данные,\nнапример, создав схему только инвентарей,\nа затем вставить ее с поведением замены, установленным на None.", + "litematica.config.generic.comment.pasteReplaceBehavior": "Поведение замены существующих блоков\nв режиме вставки схематических инструментов", + "litematica.config.generic.comment.placementReplaceBehavior": "Блок заменяет поведение при добавлении блоков\nк миру чертежей.\n\nЭто позволяет использовать перекрывающиеся разметки без\nпозже обрабатывать размещение всегда перезаписывать более ранние с воздухом.\nС другой стороны некоторые блоки, такие как световые блоки, считаются\nвоздухом, так что им понадобится \"Все\" заменить поведение\nна место вообще.", + "litematica.config.generic.comment.placementRestrictionWarn": "Выбирает, какой тип сообщения предупреждения показывать (если есть)\nв том случае, когда режим Easy Place или Размещение Ограничения Размещения не позволяют разместить блок", + "litematica.config.generic.comment.selectionCornersMode": "Режим выбора области для использования (Углов, или Развернуть)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "Если включено, то каталог, заданный в «customSchematicBaseDirectory»\n, будет использоваться в качестве корневого/базового каталога схемы,\nвместо обычного каталога «.minecraft/schematics/».", + "litematica.config.generic.comment.customSchematicBaseDirectory": "Каталог схем root/base для использования,\nесли включена 'customSchematicBaseDirectoryEnabled'", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Используйте корневые каталоги каждого мира или сервера для выбора области\n§6ПРИМЕЧАНИЕ: Не переключайте этот каталог, пока вы стримите,\n§6, как тогда браузер выбора области будет показывать IP адрес сервера\n§6в виджете навигации, а также в текущем названии/пути\n§6пока вы не измените текущий каталог и не выберете снова", + "litematica.config.generic.comment.betterRenderOrder": "Если включено, то схематический рендеринг выполняется\nпутем внедрения другого вызова рендеринга в ванильный код рендеринга\n. Это должно привести к лучшему рендерингу/упорядочиванию полупрозрачных блоков\nи схематические блоки не будут рендериться\nчерез клиентские мировые блоки/террейн.\nЕсли рендеринг не работает (например, с Optifine),\nпопробуйте отключить эту опцию.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "Если true, то выбранный угол области выделения\nвсегда устанавливается на последний перемещенный угол,\nпри использовании горячих клавиш установки угла", + "litematica.config.generic.comment.cloneAtOriginalPosition": "Если включено, то с помощью горячей клавиши выбора клонирования создаст\nразмещение в исходной позиции выбора области,\nвместо текущей позиции игрока", + "litematica.config.generic.comment.commandDisableFeedback": "Если включено, то обратная связь с командой автоматически отключена\nи затем снова включена для мультиплеера Paste, Заполняйте и удаляйте операции\n(которые используются /setblock и /fill commands), отключая их, а затем\nповторно включайте правило игры sendCommandFeedback после завершения задачи", + "litematica.config.generic.comment.commandFillMaxVolume": "Максимальный размер/объем каждого отдельного ящика\nможет быть заполнен через операции наполнения/удаления\n. Большие площади/тома будут разделены на несколько команд.\nВсе области в любом случае также будут разделены на несколько коробок.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Отключает деление объемов заполнения (в режимах заполнения, замены и удаления)\nв ящиках на чанки", + "litematica.config.generic.comment.commandLimitPerTick": "Максимальное количество отправленных команд за одну партию,\nпри использовании Paste, Заполняйте и удаляйте функции на сервере,\nгде они будут использовать setblock и заполнять команды.\nЗаметьте, что функция Вставки может перекрывать её парой команд\nпри использовании функции восстановления NBT, , которая требует две дополнительные команды для каждого блока.", + "litematica.config.generic.comment.commandNameClone": "Имя команды клонирования, используемое при использовании функциональности творческого режима\nна серверах.\nВ настоящее время используется только функцией Вставить в том случае, если NBT восстановит поведение\nустановлено значение 'Place & Clone'.", + "litematica.config.generic.comment.commandNameFill": "Имя команды заполнения, используемое при использовании функциональности творческого режима\nна серверах", + "litematica.config.generic.comment.commandNameSetblock": "Имя команды setblock для использования при использовании функциональности творческого режима\nна серверах,\nа именно функции Вставить схему мира", + "litematica.config.generic.comment.commandNameSummon": "Название команды вызова, используемое при использовании функциональности творческого режима\nна серверах,\nа именно функции Вставить схему в мир", + "litematica.config.generic.comment.commandTaskInterval": "Интервал в игровых тиках, в течение которого выполняются задачи Вставить, Заполнить и Удалить\n. Конфигурация commandLimitPerTick устанавливает максимальное\nколичество команд для отправки за одно выполнение, а эта конфигурация\nустанавливает интервал в игровых тиках перед следующим выполнением.", + "litematica.config.generic.comment.commandUseWorldEdit": "Если включено, вместо использования настроенного setblock и заполняют команды, используются\nWorld Edit //pos1, //pos2 и //задающие команды.\nОбратите внимание, что использование команд World Edit примерно 3x медленнее\nчем использование ванильных команд из-за лимита команд на тик,\nи МЫ требуем несколько команд для блоков или области (//pos1 //pos2 //множество).\n§6ПРЕДУПРЕЖДЕНИЕ: Параметр поведения вставки НЕ ВЫПОЛНЯЕТСЯ при использовании\n§6команд Мирового редактирования и заполнять тома вместо отдельных команд setblock!\nТаким образом, рекомендуется использовать ванильные команды, если у вас есть разрешение на их выполнение.\nЕще одна вещь, которая может заставить вас предпочитать команды WE в некоторых случаях\nзаключается в том, что они могут предотвратить блокирование обновлений, если сервер не имеет\nмод Carpet и таким образом доступно правило '/carpet fillUpdates false'.", + "litematica.config.generic.comment.debugLogging": "Включает некоторые сообщения журнала отладки в игровой консоли,\nдля отладки некоторых проблем или сбоев.", + "litematica.config.generic.comment.datafixerMode": "Уровень настраиваемого фиксирования данных для применения к загруженным схемам.\nЭта опция может повысить производительность чертежей загрузки\nпутем обхода Vanilla Data Fixer,\nно это также может привести к резкому потере данных, если он отключен.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Значение схемы по умолчанию для редактора данных Vanilla Data Fixer\n\nиспользуется для настройки наименьшего возможного значения, и значение, используемое\n, когда загруженная схема не содержит эту информацию.\n\n§6ПРЕДУПРЕЖДЕНИЕ: Этот параметр предназначен для использования в направлении\n§6у самого разработчика Litematica, такого как Маза.\n§6Если сомневаетесь, держите значение по умолчанию для Minecraft 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "Использует смежный код кликов 1.12.2 ornithe.\nЭто работает только с §a\"easyPlacePostRewrite\"§r включено.", + "litematica.config.generic.comment.easyPlaceFirst": "Это заставляет режим Easy Place разместить первый/ближайший блок\nсначала вы смотрите, а не самый дальний/нижний блок.\nУстановка в false, позволяет установить несколько слоёв \"сразу\",\nпоскольку самые дальние блоки будут помещены, прежде чем ближе, они блокируют линию зрения.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "Когда включено, вы можете удерживать клавишу\nи посмотреть на различные схематические блоки, чтобы разместить их,\nбез необходимости нажимать на каждый блок по отдельности.", + "litematica.config.generic.comment.easyPlaceMode": "Если эта опция включена, то простая попытка использовать элемент/поместить блок\nна блоках схемы поместит этот блок в эту позицию.", + "litematica.config.generic.comment.easyPlacePostRewrite": "При включении режим Easy Place использует код\n\"Post-Rewrite\" из 1.12.2 ornithe.\n§6ВНИМАНИЕ! ЭТО ЭКСПЕРИМЕНТАЛЬНО", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "Если включено, Litematica обрабатывает так называемый\n\"Ковровые моды Точность блока размещения\" сам в одном игроке.\nРекомендуется оставаться включенным, если вы\nсобираетесь использовать Easy Place в одном плеере.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "Интервал в миллисекундах, когда режим Easy Place ждет\nпосле смены слотов инвентаря и размещения блока.\nПолезно избегать размещения неправильных блоков при высокой пинге.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Качать руку игрока при использовании Легкого Места.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "Если включено, уменьшает расстояние от +1.0 до\nванильное значение, чтобы серверы не отвергали размещение\nдалеко блоков.", + "litematica.config.generic.comment.entityDataSync": "Используйте протокол Entity Data Sync от Servux\nдля получения данных Entity с сервера", + "litematica.config.generic.comment.entityDataSyncBackup": "Используйте метод Vanilla NBT Query когда Servux\nнедоступен. Этот метод требует привилегий оператора.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "The Cache timeout value in seconds that\nthe Entity Cache keeps records for.\nA lower value means more frequent updates, but\nyou may want to consider a higher value if\nyour litematics fail to save with all of the NBT data.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Загрузите синхронизированные данные NBT в клиентский мир.\n§6ВНИМАНИЕ! Эта функция вызовет несовместимость\n§6с другими модами, которые полагаются на эти данные.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Требовать удерживание включенного элемента инструмента\nдля работы горячей клавиши executeOperation", + "litematica.config.generic.comment.fixChestMirror": "Включить исправление к испорченному зеркальному коду в ваниле", + "litematica.config.generic.comment.fixRailRotation": "Если это правда, то применяется исправление ванильного бага в рельсах,\n, где повороты на 180 градусов прямых рельсов с севера на юг и\nс востока на запад вместо этого поворачиваются на 90 градусов против часовой стрелки >_>", + "litematica.config.generic.comment.generateLowercaseNames": "Если включено, то по умолчанию предлагаемые названия схем\nбудут строчными и с использованием знаков подчеркивания вместо пробелов", + "litematica.config.generic.comment.highlightBlockInInventory": "При включении выделяет элемент (включая содержащие его ящики Шалкера)\nрассматриваемого блока на схеме", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Обход новой проверки расстояния/координат, которая была добавлена в раздел 1.18.2.\n\nЭта проверка нарушает \"точный протокол размещения\" и вызывает\nлюбые блоки, размещенные с помощью вращения (или другого свойства) запроса просто стать блоками призрака.\n\nНет необходимости в этом отключать.\nПроверка даже не существует до 1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "Если true, то слой рендеринга следует за игроком.\nПримечание: к сожалению, в настоящее время это сворачивает диапазоны типов Layer Range.", + "litematica.config.generic.comment.loadEntireSchematics": "Если истинно, то вся схема всегда загружается одновременно.\nЕсли false, то загружается только та часть, которая находится в пределах расстояния просмотра клиента.", + "litematica.config.generic.comment.materialListIgnoreState": "Если включено, то точное состояние блока игнорируется, и только тип блока должен соответствовать", + "litematica.config.generic.comment.pasteAlwaysUseFill": "Это заставляет использовать команду заполнения (вместо setblock) даже для одиночных блоков", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "Если включено, то блочные сущности вообще не вставляются\nс помощью командной вставки в многопользовательском режиме.\nЭто позволяет вам проще вставлять в два прохода, если вы\nхотите использовать опцию восстановления NBT для инвентаря и т. д. во втором проходе,\n, что обычно требует гораздо более низкой скорости вставки/скорости команд.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "Если включено, то все объекты блоков игнорируются из команд заполнить\nпри вставке. Это позволяет им вставляться отдельно,\n, что требуется при использовании опции восстановления NBT.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "Если включено, то лимит команд игнорируется при вставке\nблоков с блочной сущностью с включенной опцией восстановления NBT.\nПохоже, как-то исправляет проблему, когда NBT восстанавливает\nв противном случае не сможет использовать много блоков с низкой скоростью команд.", + "litematica.config.generic.comment.pasteIgnoreEntities": "Если включено, то функция Вставить не будет вставлять сущности", + "litematica.config.generic.comment.pasteIgnoreInventories": "Не вставлять содержимое инвентаря при вставке схемы", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "Если эта опция включена, то вместо фактической вставки схем в мир,\nони записываются как команды setblock в текстовые файлы.", + "litematica.config.generic.comment.pasteUseFillCommand": "Если эта опция включена, то вместо использования отдельных команд /setblock,\nоперация вставки на основе команд (которая используется на серверах)\nтакже попытается использовать команды /fill для любых непрерывных областей одного и того же блока.\nЭто не имеет никакого эффекта в одиночной игре, поскольку мод устанавливает блоки напрямую\nв мире интегрированного сервера и вообще не использует команды.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "Это временный обходной путь для использования командной вставки\nтакже в одиночной игре, что позволяет использовать вставку, ограниченную слоем рендеринга\n, в одиночной игре, которая в настоящее время не работает с\nвставкой прямого доступа к миру, которую обычно использует одиночная игра.\n\nОбратите внимание, что это будет иметь все те же ограничения на восстановление данных NBT\n, которые обычно существуют при вставке в многопользовательском режиме.", + "litematica.config.generic.comment.pasteUsingServux": "Используйте Servux для вставки схемы непосредственно на сервер.\nЭтот метод намного быстрее традиционного метода, основанного на команде\n, и поддерживает восстановление данных сущности\nNBT данных.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Избегайте замены поврежденных предметов в панели быстрого доступа", + "litematica.config.generic.comment.pickBlockAvoidTools": "Позволяет избежать замены любых элементов инструментов на панели быстрого доступа.\n\nЭто означает любые элементы, расширяющие ванильный класс ToolItem.", + "litematica.config.generic.comment.pickBlockEnabled": "Включает горячие клавиши выбора блока схемного мира.\nТакже есть горячая клавиша для переключения этой опции, чтобы переключать эти горячие клавиши... oo", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Включает параметр \"pickBlockIgnoreNbt\" для\nЛегкий пост-Rewrite с орнита 1.12.2.", + "litematica.config.generic.comment.pickBlockShulkers": "Если включено, то если требуемый предмет для блока выбора\nне найден непосредственно в инвентаре игрока, но есть\nящик Шалкера, содержащий его, вместо этого в руку игрока будет переключен ящик Шалкера\n", + "litematica.config.generic.comment.pickBlockableSlots": "Слоты панели быстрого доступа, которые могут быть\nиспользуются для блока выбора схемы", + "litematica.config.generic.comment.placementRestriction": "Когда включено, используйте ключ можно использовать только\nпри удерживании правильного элемента для целевого положения,\nи целевая позиция должны иметь недостающий блок в схеме", + "litematica.config.generic.comment.renderMaterialListInGuis": "Должен ли список материалов\nотображаться внутри графических интерфейсов", + "litematica.config.generic.comment.renderThreadNoTimeout": "Удаляет тайм-аут из рабочих потоков рендеринга.\nЕсли рендеринг сильно тормозит при перемещении по\nили работе с большими схемами, попробуйте отключить это. Однако в некоторых случаях это значительно замедлит рендеринг\nсхем.", + "litematica.config.generic.comment.serverNbtRequestRate": "Ограничить скорость запроса для синхронизации данных сущностей сервера", + "litematica.config.generic.comment.signTextPaste": "Автоматически устанавливать текст в GUI знака из схемы", + "litematica.config.generic.comment.toolItem": "Элемент, используемый в качестве инструмента для выбора и т.д.", + "litematica.config.generic.comment.toolItemEnabled": "Если включено, то элемент \"tool\" может быть использован для управления выделениями и т.д.", + "litematica.config.generic.comment.toolItemComponents": "Версия toolItem, поддерживающая компоненты данных.\nУстановите значение «пусто», чтобы отключить.\nДопустимый синтаксис такой же, как у команды «/give».", + "litematica.config.generic.comment.unhideSchematicVCS": "Отображает кнопку меню Schematic VCS (система контроля версий),\nи включает горячую клавишу и функциональность VCS в целом.\n(Раньше это называлось проектами Schematic.)\n\nВ общем, вам §6не следует§r использовать эту функцию,\nесли вы действительно не знаете, как она работает и что делает.\nЭто несколько меняет то, как работают выбор областей, размещение и вставка,\nв частности, что при вставке также есть операция удаления области.\n\nВ основном эта функция предназначена для §6итеративной, проектной работы на месте§r,\nи позволяет вам легче создавать несколько версий/снимков\nодной и той же сборки, а также переключаться между версиями, сначала удаляя то, что\nнаходится в мире, а затем вставляя на его место следующую версию.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Включить рендеринг выбора области", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Включить рендеринг боксов на схеме размещения", + "litematica.config.visuals.comment.enableRendering": "Главная опция рендеринга. Включает/отключает ВСЕ рендеринги модов.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Включает визуализацию блока схемы.\nОтключение этого позволяет видеть только наложение цветов.", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Включает схематическую визуализацию жидкости.\nОтключение этого параметра позволяет легче видеть блоки и наложения.\nЭто также удаляет наложение, где была жидкость.", + "litematica.config.visuals.comment.enableSchematicOverlay": "Основная опция переключения для рендеринга чертежа блока\n", + "litematica.config.visuals.comment.enableSchematicRendering": "Включить отображение схемы и оверлея", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Максимальный размер потока рендеринга схематического мира\nЭто напрямую повлияет на общую многопоточную производительность\n\n§6ИСПОЛЬЗУЙТЕ С ОСТОРОЖНОСТЬЮ!! Это вступит в силу только\n§6после того, как вы покинете игру и снова присоединитесь.", + "litematica.config.visuals.comment.ghostBlockAlpha": "Значение альфа блоков призрака,\nпри отрисовке их полупрозрачностью.\n§6Примечание: §7Вам также нужно включить транскрипцию в отдельности,\nиспользуя опцию 'renderBlocksAsTranslucent'!", + "litematica.config.visuals.comment.ignoreExistingFluids": "Если эта опция включена, то любые блоки жидкости игнорируются как «лишние блоки»\nи как «неправильные блоки», т. е. когда в схеме есть воздух или другие блоки.\nПо сути, это делает строительство под водой гораздо менее раздражающим.\nПримечание: скорее всего, вы также захотите одновременно включить опцию «renderCollidingSchematicBlocks»\n, чтобы разрешить рендеринг блоков внутри жидкостей.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "Если включено, то примыкающие/касание внутренних сторон\nдля накладываемых блоков удаляются/не отображаются", + "litematica.config.visuals.comment.placementBoxSideAlpha": "альфа-значение стороны субрегиона", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "Если включено, то поля выбора области будут\nиметь свои боковые четырехугольники.", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "Если включено, то схемы отображаются\nс помощью полупрозрачных блоков \"призраков\"", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "Если включено, то блоки в схемах отображаются как\nдаже когда в клиентском мире уже есть (неправильный) блок.\nВероятно, в основном полезно при попытке построить что-то\nтам, где на пути есть слои снега или вода.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Отображение соединительных линий между углами подсветки верификатора.\nЭто была ошибка рендеринга, которую видели некоторые пользователи, но по крайней мере некоторые игроки\nпонравились и попросили остаться, так что эта опция \"Восстановить\"", + "litematica.config.visuals.comment.renderErrorMarkerSides": "Если включено, то маркеры ошибок в верификаторе схем\nбудут иметь (полупрозрачные) стороны, а не только контур.", + "litematica.config.visuals.comment.renderPlacementBoxSides": "Если включено, то боковые четырехугольники размещенных схемных подобластей\nбудут визуализироваться.", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "Если включено, то окно включения отображается вокруг\nвсех субрегионов в схеме (помещение)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "Если включено, то окно включения вокруг\nбудет отображаться боковые квадраты", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "Если включено, то стороны модели также отображаются\nдля внутренних сторон в режиме полупрозрачности", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Включает отображение контура проводов для оверлея чертежей блоков\n", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Включить сортировку прозрачных элементов для\nнакладываемого блока чертежей", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Включает отображение полупрозрачных бок/сторон для\nнакладываемого схемы блока", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "Если этот параметр включен, то в чертежах будет использоваться квадраты или вершины модели\nвместо\nтрадиционного полного наложения блоков", + "litematica.config.visuals.comment.schematicOverlayModelSides": "Если этот параметр включен, то в чертежах будет использоваться квадраты или вершины модели\nвместо\nтрадиционного полного наложения блоков", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "Ширина линии блоков (модель)", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "Ширина линии блока (модели) очертаний\nпри отрисовке наслоения через блоки", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "Если включено, то схематическое наложение будет визуализироваться\nчерез блоки. Это, вероятно, полезно только после того, как вы\nзакончили сборку и хотите увидеть любые ошибки проще", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Включить наложение схемы для дополнительных блоков", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Включает схематическое наложение пропущенных блоков", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Включает схему наложения для неправильных блоков", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Включить схему наложения для неправильных состояний", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Заставляет использовать модели блоков для всего в списке результатов\nверификатора схем. Обычно модели элементов используются для всего\n, что имеет элемент, а модели блоков используются только для блоков\n, которые не имеют элемента, а также для цветочных горшков, чтобы увидеть содержащийся элемент.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "Выравнивание строк инфоблока блока", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "Выравнивание блока инфоблока", + "litematica.config.info_overlays.comment.infoHudAlignment": "Выравнивание \"Info HUD\",\nиспользуется в материаловом списке, несоответствие схем и т. д.", + "litematica.config.info_overlays.comment.toolHudAlignment": "Выравнивание \"инструмента HUD\" при удерживании настроенного \"tool\"", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "Если включено, то MiniHUD-стиль инфоблока инфоблока\nотображается для смонтированного блока", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "Шрифт для линий информации о блоке", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "Смещение x строк информации о блоке от выбранного края", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "Позиция Y линии информации о блоке от выбранного края", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "Смещение y накладываемого инфоблока блока с выбранного края", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Включите рендеринг наложения информации о блоке, чтобы отобразить информацию\nо просматриваемом блоке или маркере ошибки верификатора,\nудерживая клавишу «renderInfoOverlay»", + "litematica.config.info_overlays.comment.infoHudMaxLines": "Максимальное количество строк информации для показа на HUD", + "litematica.config.info_overlays.comment.infoHudOffsetX": "Смещение Info HUD по X от края экрана", + "litematica.config.info_overlays.comment.infoHudOffsetY": "Смещение Info HUD по Y от края экрана", + "litematica.config.info_overlays.comment.infoHudScale": "Коэффициент масштабирования для HUD текста", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "При включении наложения информации о блоках и линий информации о блоках\nлучи смогут трассироваться к жидким блокам, а не проходить сквозь них.", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "Максимальное количество предметов, отображаемых на\nпанели информации о списке материалов одновременно.", + "litematica.config.info_overlays.comment.materialListHudScale": "Коэффициент масштабирования для информации о списке материалов", + "litematica.config.info_overlays.comment.statusInfoHud": "Включить HUD визуализатор статуса,\nкоторый отображает несколько битов статусной информации, такие как\nтекущий режим слоя и обработчики включены", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Автоматически разрешать включение информации о статусе HUD \"при необходимости\",\nнапример, при создании размещения и при отключении отображения", + "litematica.config.info_overlays.comment.toolHudOffsetX": "Смещение Info HUD по X от края экрана", + "litematica.config.info_overlays.comment.toolHudOffsetY": "Смещение Info HUD по Y от края экрана", + "litematica.config.info_overlays.comment.toolHudScale": "Коэффициент масштабирования для HUD текста", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "Альфа-значение стороны поля ошибки", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "Максимальное количество несовпадающих позиций для одновременной визуализации\nв наложении верификатора схем.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Включить рендеринг маркера верификатора", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Если сообщение о нахождении в режиме слоя\nили о некоторых опциях рендеринга отключено\nбудет показано при загрузке новой схемы\nили создании нового размещения", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "Цвет окна выделения области, когда они не выбраны", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "Цвет подсветки для элемента на блоке", + "litematica.config.colors.comment.materialListHudItemCountsColor": "Цвет текста подсчета элементов в HUD информации о списке материалов", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "Цвет разрыва режима перестройки или размещения переключателей блоков", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "Цвет режима перестройки схемы разбивает все блоки, кроме накладываемого селектора", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "Цвет режима перестройки схемы", + "litematica.config.colors.comment.schematicOverlayColorExtra": "Цвет накладываемых блоков для дополнительных блоков", + "litematica.config.colors.comment.schematicOverlayColorMissing": "Цвет обоев блоков для недостающих блоков", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "Цвет накладываемых блоков для неправильных блоков", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "Цвет блоков для неправильных состояний блоков", + "litematica.config.hotkeys.comment.addSelectionBox": "Добавить новое поле выделения (позиция 1) здесь", + "litematica.config.hotkeys.comment.cloneSelection": "Быстро клонировать выбранную область.\nЭто в основном просто создает чертеж только в памяти,\nи затем создает размещение этой схемы и выбирает ее,\nи переключает режим инструментов в режим Paste.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Удалить выбранное поле", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "Когда easyPlaceMode включен, эта клавиша используется для размещения блоков", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Позволяет быстро включить/выключить режим Easy Place", + "litematica.config.hotkeys.comment.executeOperation": "Выполнить текущую выбранную операцию инструмента с текущим выделением\nили размещением в режимах «Заполнить», «Заменить», «Вставить схему»\nи т. д.", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Инвертирует состояние рендеринга блока схемы/призрака\n, пока удерживается эта клавиша", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Инвертирует статус отображения оверлея, когда эта клавиша удерживается", + "litematica.config.hotkeys.comment.layerModeNext": "Цикл режима рендеринга (все слои) вперед", + "litematica.config.hotkeys.comment.layerModePrevious": "Цикл режима рендеринга (все слои) назад", + "litematica.config.hotkeys.comment.layerNext": "Переместить выбранный слой вверх", + "litematica.config.hotkeys.comment.layerPrevious": "Переместить выделенный слой вниз", + "litematica.config.hotkeys.comment.layerSetHere": "Установить рендер-слой в текущую позицию игрока", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Наклонить выделение в отрицательном направлении\nЭто в основном то же самое, что и колесо мыши вниз\nпри нажатии модификатора Nudge", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Наклонить выделение в положительном направлении\nЭто то же самое, что и колесо мыши вверх\nпри нажатии модификатора Nudge", + "litematica.config.hotkeys.comment.moveEntireSelection": "Переместить все текущее выделение здесь", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Открыть GUI настроек области для выделенной области", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Откройте графический интерфейс Загруженной схемы", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Открыть главное меню Litematica", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Откройте GUI списка материалов для текущего размещения\nвыбранной схемы", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Откройте графический интерфейс настроек размещения для текущего\nвыбранного размещения или субрегиона", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Откройте GUI на Чертежах", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Открыть GUI проекта на схеме", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Откройте интерфейс контроллера схемы для текущего расположения\n", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Открыть GUI менеджера выбора области", + "litematica.config.hotkeys.comment.openGuiSettings": "Открыть интерфейс конфигурации", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "Клавиша-модификатор для быстрой смены режима работы.\nУдерживайте эту клавишу и прокручивайте, удерживая «элемент инструмента», чтобы быстро переключать режимы.", + "litematica.config.hotkeys.comment.pickBlockFirst": "Ключ для выбора блока первого чертежа блока\nот лучей блока \"A\"", + "litematica.config.hotkeys.comment.pickBlockLast": "Ключ для выбора блока последнего схемного блока\n, к которому трассируется луч, перед первым (возможным) клиентским миром\n, к которому трассируется луч. По сути, это даст вам\nблок, который вы можете разместить напротив существующего блока.", + "litematica.config.hotkeys.comment.pickBlockToggle": "Горячая клавиша для переключения блока выбора в\nОбщие конфигурации. Это предоставляется как быстрый способ включить\nили отключить клавиши выбора блока, если они вмешиваются в что-нибудь.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "Кнопка, позволяющая рендеринг наложения информации о блоке.\nИспользуйте NONE для отключения нажатия клавиши.\nОтключите опцию аналогичного имени в конфигурациях Visuals\nдля полного отключения наслоения.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "Горячая клавиша, позволяющая прорисовке накладываемых изображений через блоки.\nЭто более быстрый способ временно включить\nв Visuals так же, как и опция \"Черно-слойRenderThroughBlocks\".", + "litematica.config.hotkeys.comment.rerenderSchematic": "Горячая клавиша для обновления/перерисования только чертеж вместо\nтоже нужно обновить ванильную поверхность с помощью F3 + A", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Сохранить выделенную область в качестве схемы памяти", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Сохранить текущее выделение области в виде схемы в файл", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Модификатор для активации режима \"breaking all exception\"\nв инструменте \"Edit Schematic Schematic Edit\".\nПо сути, когда вы удерживаете этот ключ и удаляете схематический блок,\nвсе другие блоки, кроме этого блока, будут удалены из чертежа.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Модификатор клавиши, чтобы активировать функцию «сломать все идентичные блоки»\nв инструменте редактирования схемы", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Модификатор клавиши для активации направления / непрерывного\nпрервать или поместить функцию в режим редактирования схемы", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Модификатор клавиши для активации \"заменить все идентичные\"\nзаменить режим/функцию в инструменте \"Редактирование схемы", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Модификатор клавиши для активации \"заменить тип блоков\"\nзаменить режим/функцию в инструменте редактирования схемы", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Модификатор клавиши для включения направления/непрерывного\nзаменить режим/функцию в инструменте редактирования схемы", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "Схема поворачивается на 90 градусов по часовой стрелке при нажатии", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "Чертёж перевернут при нажатии", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "Модификатор клавиши для удержания, чтобы иметь возможность использовать колесо мыши\nдля переключения через чертежные версии в режиме управления версиями", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "Горячая клавиша для цикла к следующей схематической версии в режиме управления версиями", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "Горячая клавиша для цикла к следующей схематической версии в режиме управления версиями", + "litematica.config.hotkeys.comment.selectionGrabModifier": "Клавиша-модификатор, которую следует удерживать, чтобы «захватить» выделенную область\nили угол для перемещения курсора.", + "litematica.config.hotkeys.comment.selectionGrow": "Горячая клавиша для автоматического увеличения окна выделения вокруг\nвсех соседних блоков по диагонали", + "litematica.config.hotkeys.comment.selectionGrowModifier": "Клавиша модификатора, удерживаемая для роста или уменьшения\nво время прокрутки", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "Клавиша модификатора, удерживаемая при прокрутке\nдля обнуления выделенной области или угла", + "litematica.config.hotkeys.comment.selectionModeCycle": "Изменить режим между углами и Cuboid\nв режиме выделения области", + "litematica.config.hotkeys.comment.selectionShrink": "Горячая клавиша действия для сжатия окна выделения таким образом, что\nне пустое место (пустые слои) с любой стороны", + "litematica.config.hotkeys.comment.setAreaOrigin": "Установить/переместить исходную точку текущего выбора области\nв позицию игрока", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Задать первую позицию выбранного в настоящее время\nв положении игрока", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Установите вторую позицию текущего выбранного поля\nна позицию игрока.", + "litematica.config.hotkeys.comment.toggleAllRendering": "Вкл/выкл весь рендеринг", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Вкл/выкл выделение области", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Переключить схему отрисовки (блоки и оверлее) вкл/выкл", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Вкл/выкл рендеринг информации (для инфо-наклейки)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Вкл/выкл отображение наслоения блока", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Вкл/выкл контур накладываемого блока", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Вкл/выкл боковой рендеринг оверлея блока", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Вкл/выкл боксы размещения схемы", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "Горячая клавиша для переключения режима ограничения размещения", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Вкл/выкл схемный блок", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "Вкл/выкл значение конфигурации signTextPaste (в общей категории)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Переключить прозрачный или непрозрачный призрачный блок рендеринга", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Вкл/выкл рендеринг наслоения контроллера схемы", + "litematica.config.hotkeys.comment.toolEnabledToggle": "Привязка к переключению функционала элемента \"tool\"", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "Кнопка, которую нужно использовать, удерживая элемент «инструмент»\n, чтобы разместить основной/первый угол", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "Кнопка используется, удерживая элемент \"tool\"\nдля размещения второго угла", + "litematica.config.hotkeys.comment.toolSelectElements": "Кнопка для использования для выбора углов или коробок\nудерживая элемент \"tool\"", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "Клавиша модификатора, удерживаемая при использовании горячей клавиши 'toolSelectElements'\nдля выбора основного типа блока для использования в некоторых режимах инструментов", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "Клавиша модификатора, удерживаемая при использовании горячей клавиши 'toolSelectElements'\nдля выбора типа вторичного блока для использования в некоторых режимах инструментов", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Выгружает схему выбранного в данный момент места и таким образом удаляет все разметки, созданные из него", + "litematica.config.generic.prettyName.pickBlockEnabled": "Выбрать горячие клавиши", + "litematica.config.generic.prettyName.easyPlaceMode": "Режим лёгкого места", + "litematica.config.generic.prettyName.placementRestriction": "Ограничение размещения", + "litematica.config.generic.prettyName.signTextPaste": "Вставить подпись", + "litematica.config.generic.prettyName.toolItemEnabled": "Элемент инструмента включен", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Рендеринг выделенных полей", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Рендеринг Коробок Размещение Чертежа", + "litematica.config.visuals.prettyName.enableRendering": "Весь рендеринг", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Чертежи блоков рендеринга", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Чертеж рассеивания жидкости", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Рисунок Оверлея", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Чертеж рендеринга", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Полупрозрачная схема рендеринга блока", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Контуры наслоения", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Сортировка полупрозрачных наслоений", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Наложение Чертежа", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Рендеринг инфо наслоений блока", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifier Overlay Rendering", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "Весь рендеринг", + "litematica.error.area_selection.copy_failed": "Не удалось скопировать выделение", + "litematica.error.area_selection.create_failed": "Не удалось создать новую выборку по имени '%s', файл уже существует", + "litematica.error.area_selection.failed_to_load": "Не удалось загрузить выбранную область", + "litematica.error.area_selection.grow.no_sub_region_selected": "Подрегион не выбран!", + "litematica.error.area_selection.no_placement_selected": "Не выбрано место размещения Чертежа!", + "litematica.error.area_selection.rename.already_exists": "Ошибка: Область с именем файла '%s'", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Недопустимое сгенерированное безопасное имя файла '%s'", + "litematica.error.duplicate_schematic_placement": "Ошибка: Попытка добавить уже существующее расположение", + "litematica.error.generic.creative_mode_only": "Это действие доступно только в творческом режиме", + "litematica.error.generic.failed_to_delete_file": "Не удалось удалить файл '%s'", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Не удалось отсортировать список состояний игнорируемых", + "litematica.error.generic.schematic_world_not_loaded": "Мир чертежей не был загружен", + "litematica.error.area_editor.create_sub_region.exists": "Подрегион по имени '%s' уже существует", + "litematica.error.area_editor.no_selection": "Нет активных выделенных областей", + "litematica.error.area_editor.open_gui.no_selection": "В настоящее время в режиме выделения: Нормальная область, но в настоящее время ни одна область не выбрана", + "litematica.error.area_editor.rename_sub_region.exists": "Не удалось переименовать субрегион:\nПодрегион уже существует с именем '%s'", + "litematica.error.area_editor.switch_mode.no_selection": "Не удается переключиться в режим выделения: Нормальный, потому что в данный момент область не выбрана.\nВыберите область или создайте новое выделение в браузере выбора области", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Не удалось загрузить схему Litematica", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Не удалось понизить схему Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Не удалось создать схему Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Не удалось загрузить схему", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Не удалось преобразовать структуру в схему Litematica", + "litematica.error.schematic.create.no_selections": "Неправильные регионы выбора!", + "litematica.error.schematic_load.cant_read_file": "Невозможно прочитать файл схемы '%s' (нет или проблема разрешения)", + "litematica.error.schematic_load.no_schematic_selected": "Файл Чертежа не выбран!", + "litematica.error.schematic_load.no_schematic_version_information": "Схема не имеет информации о версии и не может быть безопасно загружена!", + "litematica.error.schematic_load.unsupported_schematic_version": "Неподдерживаемая или будущая схематическая версия '%d'", + "litematica.error.schematic_load.unsupported_type": "Неизвестный или неподдерживаемый тип файла для '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Только чертежи Litematica могут быть экспортированы в другие форматы!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "Выбранный тип схемы не поддерживается для импорта!", + "litematica.error.schematic_placements.remove_fail_locked": "Размещение заблокировано!\n- Удерживайте Shift, чтобы принудительно удалить его", + "litematica.error.schematic_save.directory_doesnt_exist": "Нет такой директории: '%s'", + "litematica.error.schematic_save.file_already_exists": "Файл '%s' уже существует", + "litematica.error.schematic_save.invalid_directory": "Недопустимый каталог '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "Недопустимое имя схемы '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "Не удалось создать чертеж!", + "litematica.error.schematic_read_from_file_failed.cant_read": "Не удалось прочитать схему из файла '%s'", + "litematica.error.schematic_read_from_file_failed.exception": "Исключение при попытке прочитать схему из файла '%s'", + "litematica.error.schematic_read_from_file_failed.no_file": "Не удалось прочитать схему из файла: нет доступных файлов (схема памяти?)", + "litematica.error.schematic_projects.empty_selection": "Пустой выбор области (0 субрегионов)", + "litematica.error.schematic_projects.failed_to_load_project": "Не удалось загрузить проект", + "litematica.error.schematic_projects.failed_to_load_schematic": "Не удалось загрузить схему для текущей версии", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Не удалось переименовать файл проекта как '%s' (исключение)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Невозможно переименовать проект в '%s', файл уже существует", + "litematica.error.schematic_projects.invalid_project_directory": "Неверный или несуществующий каталог проекта", + "litematica.error.schematic_projects.no_project_open": "Нет открытых проектов", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "В настоящее время в режиме Чертежа VCS, но в настоящее время нет открытого проекта", + "litematica.error.schematic_projects.null_player": "Игрок был нулевым", + "litematica.error.schematic_projects.project_already_exists": "Проект «%s» уже существует", + "litematica.error.schematic_projects.save_already_in_progress": "Сохранить уже в процессе", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Не удалось создать директорию схемы '%s'", + "litematica.error.schematic_write_to_file_failed.exception": "Не удалось записать схему в файл '%s' (исключение)", + "litematica.error.schematic_write_to_file_failed.exists": "Не удалось записать схему в файл '%s', файл уже существует", + "litematica.error.structure_write_to_file_failed.exception": "Не удалось записать структуру в файл '%s' (исключение)", + "litematica.error.structure_write_to_file_failed.exists": "Не удалось записать структуру в файл '%s', файл уже существует", + "litematica.hotkeys.category.generic_hotkeys": "Общие горячие клавиши", + "litematica.info.schematic_load.schematic_loaded": "Чертёж '%s' успешно загружен в память", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Щелкните правой кнопкой мыши для отмены ожидающей операции предварительного просмотра\n- Ctrl + Alt + Shift + клик, чтобы установить эскиз с существующего PNG изображения\n под названием 'thumb. ng' из той же директории, где находится схематический файл.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Используйте обычную клавишу скриншота, чтобы установить предварительный просмотр.\nИли щелкните правой кнопкой мыши кнопку Установить предварительный просмотр, чтобы отменить установку предварительного просмотра.", + "litematica.info.schematic_manager.preview.success": "Изображение анонса успешно установлено", + "litematica.gui.button.area_editor.analyze_area": "Анализ области", + "litematica.gui.button.area_editor.change_corner_mode": "Угловой режим: %s", + "litematica.gui.button.area_editor.change_selection_mode": "Режим выделения: %s", + "litematica.gui.button.area_editor.create_schematic": "Сохранить схему", + "litematica.gui.button.area_editor.create_sub_region": "Новый субрегион", + "litematica.gui.button.area_editor.origin_enabled": "Ручной оригинал: %s", + "litematica.gui.button.area_editor.set_box_name": "Задать", + "litematica.gui.button.area_editor.set_selection_name": "Задать", + "litematica.gui.button.area_selection_mode": "Режим выбора области: %s", + "litematica.gui.button.area_selections.create_directory": "Создать каталог", + "litematica.gui.button.area_selections.create_new_selection": "Новый выбор", + "litematica.gui.button.area_selections.create_selection_from_placement": "От размещения", + "litematica.gui.button.area_selections.unselect": "Снять отметку", + "litematica.gui.button.change_menu.area_editor": "Редактор области", + "litematica.gui.button.change_menu.configuration_menu": "Меню конфигурации", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Загрузить схемы", + "litematica.gui.button.change_menu.schematic_manager": "Менеджер чертежей", + "litematica.gui.button.change_menu.schematic_projects_manager": "Чертёж VCS", + "litematica.gui.button.change_menu.show_area_selections": "Браузер выбора области", + "litematica.gui.button.change_menu.show_loaded_schematics": "Загруженные схемы", + "litematica.gui.button.change_menu.show_schematic_placements": "Размещения чертежей", + "litematica.gui.button.change_menu.task_manager": "Менеджер задач", + "litematica.gui.button.change_menu.to_main_menu": "Litematica menu", + "litematica.gui.button.config_gui.colors": "Цвета", + "litematica.gui.button.config_gui.generic": "Generic", + "litematica.gui.button.config_gui.hotkeys": "Горячие клавиши", + "litematica.gui.button.config_gui.info_overlays": "Инфо наслоения", + "litematica.gui.button.config_gui.render_layers": "Отображение слоёв", + "litematica.gui.button.config_gui.visuals": "Визуалы", + "litematica.gui.button.config_gui.test": "Тест", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Удерживайте Shift, чтобы создать схему только для памяти", + "litematica.gui.button.hover.area_selections.unselect": "Снять выделение области", + "litematica.gui.button.hover.material_list.clear_cache": "Очищает кэш материалов\nОбычно это не требуется\nЭто можно использовать вместо удаления файла «material_cache.nbt»\nв случае, если в кэше есть неверные данные, например элементы\n, хранящиеся для блоков, в которых их не должно быть, например, головки поршней.", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Удерживайте смену для записи в CSV-файл,\nвместо обычного текстового файла таблиц ASCII-арта", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Удерживайте переключатель, чтобы выбрать субрегионы используемые для списка материалов", + "litematica.gui.button.hover.plus_minus_tip": "Щелкните левой кнопкой мыши, чтобы увеличить\nЩелкните правой кнопкой мыши, чтобы уменьшить\nShift и/или Alt, чтобы увеличить размер шага", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Левый клик, чтобы увеличить\nправый клик, чтобы уменьшить\nShift/Alt/Ctrl для увеличения размера шага (умножительный)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Перезагружает схему из файла.\nЭто может быть полезно, если вы допустили ошибку\nв режиме редактирования схемы.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "В настоящее время открыт проект Schematic VCS.\nРежим Schematic VCS переопределяет обычную функциональность выбора области.", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6Удалить последнюю размещенную или сохраненную область§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(Раньше это называлось «Схемные проекты».)\nВ общем, вам §6не следует§r использовать эту функцию,\nесли вы действительно не знаете, как она работает и что делает.\nОна несколько меняет то, как работают выбор областей, размещение и вставка,\nв частности, что при вставке также есть операция удаления области.\n\nВ основном эта функция предназначена для §6итеративной, на месте§r проектной работы,\nи позволяет вам легче создавать несколько версий/снимков\nодной и той же сборки, а также переключаться между версиями, сначала удаляя то, что\nнаходится в мире, а затем вставляя на его место следующую версию.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Переместить начало проекта в текущую позицию игрока\nЭто также переместит выбор области и размещение.", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Внимание: Это удалит/перезаписать текущие блоки\n§6в мире в области, которая была ранее\n§6размещена из версии, или сохранен как версия\n§6(в основном, последний раз видел \"эффективный выбор области\")", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Сохраняет новый чертёж/версию в текущем проекте", + "litematica.gui.button.material_list": "Список материалов", + "litematica.gui.button.material_list.clear_cache": "Очистить кэш", + "litematica.gui.button.material_list.clear_ignored": "Очистить игнорирование", + "litematica.gui.button.material_list.hide_available": "Скрыть доступные: %s", + "litematica.gui.button.material_list.ignore": "Пропустить", + "litematica.gui.button.material_list.list_type": "Показать: %s", + "litematica.gui.button.material_list.refresh_list": "Обновить", + "litematica.gui.button.material_list.toggle_info_hud": "Информационный HUD: %s", + "litematica.gui.button.material_list.write_to_file": "Записать в файл", + "litematica.gui.button.placement_sub.placement_configuration": "Конфигурация размещения", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Reset sub-region", + "litematica.gui.button.placement_sub.slice_type": "Массив: %s", + "litematica.gui.button.schematic_manager.export_as": "Экспортировать как:", + "litematica.gui.button.schematic_placement.abbr.rendering": "Р", + "litematica.gui.button.schematic_placement.ignore_entities": "Игнорировать сущности: %s", + "litematica.gui.button.schematic_placement.region_enabled": "Регион: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Сбросить все субрегионы", + "litematica.gui.button.schematic_placement.toggle_all_off": "Все §cВЫЙ§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "Все §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Включение визуализации: %s", + "litematica.gui.button.schematic_placement.hover.lock": "Блокировка размещения предотвращает перемещение или\nиное изменение его (случайно)", + "litematica.gui.button.schematic_placement.hover.rendering": "Рендеринг: %s\nЗаметьте, что это работает немного смешно\nи не предотвращает рендеринг сущностей.\nОбычно вы должны просто отключить размещение\nполностью", + "litematica.gui.button.schematic_placements.configure": "Настроить", + "litematica.gui.button.schematic_placements.disable": "Отключено", + "litematica.gui.button.schematic_placements.locked": "Заблокировано: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Место: %s", + "litematica.gui.button.schematic_placements.remove": "Удалить", + "litematica.gui.button.schematic_placements.rendering_enabled": "Рендеринг: %s", + "litematica.gui.button.schematic_placements.select": "Выбрать", + "litematica.gui.button.schematic_projects.close_project": "Закрыть текущий проект", + "litematica.gui.button.schematic_projects.create_project": "Создать проект", + "litematica.gui.button.schematic_projects.delete_area": "Удалить область", + "litematica.gui.button.schematic_projects.load_project": "Загрузить проект", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Переместить в плеер", + "litematica.gui.button.schematic_projects.open_area_editor": "Редактор области", + "litematica.gui.button.schematic_projects.open_manager_gui": "Открыть менеджер", + "litematica.gui.button.schematic_projects.open_project_browser": "Браузер проекта VCS", + "litematica.gui.button.schematic_projects.place_to_world": "Помещение в мир", + "litematica.gui.button.schematic_projects.save_version": "Сохранить версию", + "litematica.gui.button.schematic_verifier.ignore": "Пропустить", + "litematica.gui.button.schematic_verifier.range_type": "Range: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Сброс игнорируемых", + "litematica.gui.button.schematic_verifier.reset_verifier": "Сбросить данные", + "litematica.gui.button.schematic_verifier.resume": "Возобновить проверку", + "litematica.gui.button.schematic_verifier.start": "Начать проверку", + "litematica.gui.button.schematic_verifier.stop": "Остановить проверку", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "Информационный HUD: %s", + "litematica.gui.button.cancel": "Отмена", + "litematica.gui.button.configure": "Настроить", + "litematica.gui.button.copy": "Копировать", + "litematica.gui.button.create_directory": "Создать новый каталог", + "litematica.gui.button.create_placement": "Создать размещение", + "litematica.gui.button.delete": "Удалить", + "litematica.gui.button.disable": "Отключено", + "litematica.gui.button.enable": "Включить", + "litematica.gui.button.import": "Импорт", + "litematica.gui.button.load_schematic_to_memory": "Загрузить схему", + "litematica.gui.button.mirror_value": "Зеркал: %s", + "litematica.gui.button.move_to_player": "Переместить в плеер", + "litematica.gui.button.ok": "Ок", + "litematica.gui.button.reload": "Reload", + "litematica.gui.button.remove": "Удалить", + "litematica.gui.button.remove_placement": "Удалить размещение", + "litematica.gui.button.rename": "Переименовать", + "litematica.gui.button.rotation_value": "Вращение: %s", + "litematica.gui.button.save_new_schematic_version": "Сохранить версию", + "litematica.gui.button.save_schematic": "Сохранить схему", + "litematica.gui.button.save_to_file": "Сохранить в файл", + "litematica.gui.button.schematic_verifier": "Контролировщик Чертежа", + "litematica.gui.button.set_preview": "Установить предварительный просмотр", + "litematica.gui.button.tool_mode": "Режим инструментов: %s", + "litematica.gui.button.unload": "Выгрузить", + "litematica.gui.button.unlocked": "Разблокирован", + "litematica.gui.label.area_editor.box_name": "Название окна субрегиона", + "litematica.gui.label.area_editor.selection_name": "Имя выделенного", + "litematica.gui.label.area_editor.corner_1": "Угол 1", + "litematica.gui.label.area_editor.corner_2": "Угол 2", + "litematica.gui.label.area_editor.origin": "Источник", + "litematica.gui.label.area_editor.dimensions": "Размеры", + "litematica.gui.label.area_editor.pos1": "Угол 1", + "litematica.gui.label.area_editor.pos2": "Угол 2", + "litematica.gui.label.area_editor.sub_regions": "Подрегионы (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Выбранная область: %s", + "litematica.gui.label.area_selection_box_count": "Бокс: %d", + "litematica.gui.label.area_selection_origin": "Происхождение: %s", + "litematica.gui.label.area_selection.mode.normal": "Обычный", + "litematica.gui.label.area_selection.mode.simple": "Простой", + "litematica.gui.label.block_info.state_client": "Состояние блока мира клиента", + "litematica.gui.label.block_info.state_schematic": "Состояние блока мира", + "litematica.gui.label.block_info_list_type.all": "Все", + "litematica.gui.label.block_info_list_type.render_layers": "Отображение слоёв", + "litematica.gui.label.easy_place_protocol.auto": "Авто", + "litematica.gui.label.easy_place_protocol.none": "Нет", + "litematica.gui.label.easy_place_protocol.slabs_only": "Только слябы", + "litematica.gui.label.easy_place_protocol.v2": "Версия 2", + "litematica.gui.label.easy_place_protocol.v3": "Версия 3", + "litematica.gui.label.data_fixer_mode.always": "Всегда", + "litematica.gui.label.data_fixer_mode.below_1205": "Только ниже 1.20.5", + "litematica.gui.label.data_fixer_mode.below_120X": "Только ниже 1.20.x", + "litematica.gui.label.data_fixer_mode.below_119X": "Только ниже 1.19.x", + "litematica.gui.label.data_fixer_mode.below_117X": "Только ниже 1.17.x", + "litematica.gui.label.data_fixer_mode.below_116X": "Только ниже 1.16.x", + "litematica.gui.label.data_fixer_mode.below_113X": "Только ниже 1.13.x", + "litematica.gui.label.data_fixer_mode.below_112X": "Только ниже 1.12.x", + "litematica.gui.label.data_fixer_mode.never": "Никогда", + "litematica.gui.label.loaded_schematic.modified_on": "§6Изменено на %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "Доступно", + "litematica.gui.label.material_list.title.item": "Пункт 1", + "litematica.gui.label.material_list.title.missing": "Отсутствует", + "litematica.gui.label.material_list.title.total": "Итого", + "litematica.gui.label.material_list.multiplier": "Множитель:", + "litematica.gui.label.material_list.name": "Наименование", + "litematica.gui.label.material_list.progress": "Прогресс: %s", + "litematica.gui.label.material_list.progress.done": "Готово %s", + "litematica.gui.label.material_list.progress.mismatch": "Несоответствие %s", + "litematica.gui.label.material_list.progress.missing": "Отсутствует %s", + "litematica.gui.label.material_list.total": "Всего: %s элементов", + "litematica.gui.label.origin.auto": "Авто", + "litematica.gui.label.origin.manual": "Ручной", + "litematica.gui.label.paste_nbt_behavior.none": "Нет", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Изменение данных и мест", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Разместить и Клонировать", + "litematica.gui.label.placement_sub.region_name": "Название региона: %s", + "litematica.gui.label.placement_sub.region_position": "Положение региона", + "litematica.gui.label.placement_sub.region_size": "Размер региона: %s", + "litematica.gui.label.placement_settings.placement_origin": "Происхождение размещения", + "litematica.gui.label.render_layers.hotkey": "Горячая клавиша", + "litematica.gui.label.render_layers.hover.hotkey": "Горячие клавиши следующего/предыдущего слоя повлияют на эту границу.\nЕсли оба не выделены, то горячие клавиши повлияют на\nграницу, которая ближе всего к игроку.", + "litematica.gui.label.replace_behavior.all": "Все", + "litematica.gui.label.replace_behavior.none": "Нет", + "litematica.gui.label.replace_behavior.with_non_air": "С невоздушным", + "litematica.gui.label.schematic_info.schematic_author": "Чертеж по: §f%s§r", + "litematica.gui.label.schematic_info.description": "Пояснение:", + "litematica.gui.label.schematic_info.enclosing_size": "Размер закрытия:", + "litematica.gui.label.schematic_info.enclosing_size_value": "Размер закрытия: §f%s§r", + "litematica.gui.label.schematic_info.name": "Имя:", + "litematica.gui.label.schematic_info.region_count": "Регионы: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Создано: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "Изменено: §f%s", + "litematica.gui.label.schematic_info.total_blocks": "Всего блоков: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Блоки/Объем: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Общая громкость: §f%d§r блоков", + "litematica.gui.label.schematic_info.version": "Версия Litematic: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Майнкрафт: §f%s§r [Схема §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Создать размещение", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Сразу создайте новое размещение\nи выберите это размещение", + "litematica.gui.label.schematic_placement.enclosing_size": "Размер закрытия: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Удерживайте сдвиг, чтобы отключить размещение при создании", + "litematica.gui.label.schematic_placement.in_memory": "ТОЛЬКО ВСЕГО", + "litematica.gui.label.schematic_placement.origin": "Происхождение: %s", + "litematica.gui.label.schematic_placement.rename_placement": "Переименовать местоположение:", + "litematica.gui.label.schematic_placement.schematic_file": "Файл: %s", + "litematica.gui.label.schematic_placement.schematic_name": "Чертёж: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Субрегионы: %s", + "litematica.gui.label.schematic_placement.sub_regions": "Подрегионы (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "Текущий проект: %s", + "litematica.gui.label.schematic_projects.origin": "Происхождение:", + "litematica.gui.label.schematic_projects.project": "Проект:", + "litematica.gui.label.schematic_projects.version": "Версия: %s (из %s)", + "litematica.gui.label.schematic_projects.version_entry": "Вер. %d - %s", + "litematica.gui.label.schematic_projects.version_name": "Название версии:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Игнорировать сущности", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Удерживайте смену, чтобы перезаписать существующий файл", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Сохранить из мира схем", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "Если эта опция включена, то схема создается путем сохранения содержимого\nвыделения из мира схем\nвместо обычного ванильного мира.\nЭто позволяет объединять или обрезать схемы без необходимости\nвставлять их во временный творческий мир.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Видимые блоки только [экспериментальная быстрая hax]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Блоки поддержки", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Включите все необходимые блоки поддержки в режиме «Только видимые блоки»,\nдля таких вещей, как повторители, компараторы, ковры или гравитационные блоки, которые будут видны.", + "litematica.gui.label.schematic_verifier.count": "Счетчик", + "litematica.gui.label.schematic_verifier.expected": "Ожидается", + "litematica.gui.label.schematic_verifier.found": "Найдено", + "litematica.gui.label.schematic_verifier_display_type.all": "Все (не проигнорировано)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "Правильное состояние", + "litematica.gui.label.schematic_verifier_display_type.extra": "Дополнительные блоки", + "litematica.gui.label.schematic_verifier_display_type.missing": "Пропущенные блоки", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Неправильные блоки", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Неправильные состояния", + "litematica.gui.label.schematic_verifier.status.done_errors": "Ошибка: §cBlock: %s§r, §6State: %s§r, §bОтсутствует: %s§r, §dExtra: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aПравильно: %s§r, Всего: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Чанки Незримых: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Контролировщик Чертежа", + "litematica.gui.label.task.title.remaining_chunks": "%s, остальные куски (%s)", + "litematica.gui.label.task_name.area_analyzer": "Анализатор области", + "litematica.gui.label.task_name.delete": "Удалить задачу", + "litematica.gui.label.task_name.fill": "Заполнить задание", + "litematica.gui.label.task_name.material_list": "Список материалов", + "litematica.gui.label.task_name.paste": "Вставить схему", + "litematica.gui.label.task_name.save_schematic": "Сохранить схему", + "litematica.gui.label.task_name.verifier": "Verifier", + "litematica.gui.message.confirm_file_deletion": "Вы хотите удалить файл '%s'?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "Вы хотите удалить область \"Последняя активна\"?\nЭто удалит все блоки и сущности в области, которую недавно установил менеджер проекта, или последняя сохранена как версия. (По сути, «последняя видимая область» так, что если вы хотите переключаться на версию цикла, то блоки не останутся позади от предыдущей версии.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Вы хотите поместить эту версию в мир?\nОн удалит любые блоки в области, которую недавно установил менеджер проекта, или последний сохраненный в качестве версии. (По сути, «последняя видимая область» так, что если вы хотите переключаться на версию цикла, то блоки не останутся позади от предыдущей версии.)", + "litematica.gui.title.area_editor_normal": "Редактор области (обычный/многопользовательский режим)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Редактор области (§lSchematic VCS area§r)", + "litematica.gui.title.area_editor_simple": "Редактор области (режим исключения)", + "litematica.gui.title.area_editor_sub_region": "Редактор области (субрегиона)", + "litematica.gui.title.area_editor.sub_region_name": "Название субрегиона", + "litematica.gui.title.area_selection_manager": "Менеджер выбора области", + "litematica.gui.title.configure_schematic_placement": "Настроить размещение схемы", + "litematica.gui.title.configure_schematic_sub_region": "Настроить подрегион размещения", + "litematica.gui.title.configs": "Конфигурации Litematica - %s", + "litematica.gui.title.confirm_file_deletion": "Подтвердите удаление файла", + "litematica.gui.title.copy_area_selection": "Скопировать выделение области '%s'", + "litematica.gui.title.create_area_selection": "Создать новую область выбора", + "litematica.gui.title.create_area_selection_from_placement": "Создать новый выбор области из схемы размещения", + "litematica.gui.title.create_directory": "Создать новый каталог", + "litematica.gui.title.create_in_memory_schematic": "Создать схему в памяти", + "litematica.gui.title.create_schematic_project": "Создать новый схематический проект", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "Загрузить схему", + "litematica.gui.title.manage_loaded_schematics": "Управление загруженными чертежами", + "litematica.gui.title.manage_schematic_placements": "Управление размещениями", + "litematica.gui.title.material_list.area_analyzer": "Анализ области для выбора '%s'", + "litematica.gui.title.material_list.placement": "Список материалов для размещения '%s'", + "litematica.gui.title.material_list.schematic": "Список материалов для схемы '%s' (%s из %s регионов)", + "litematica.gui.title.material_list.select_schematic_regions": "Выберите субрегионы для списка материалов для '%s'", + "litematica.gui.title.rename_area_selection": "Переименовать область выбора", + "litematica.gui.title.rename_area_sub_region": "Переименовать подрегион", + "litematica.gui.title.rename_schematic": "Переименовать схему", + "litematica.gui.title.create_schematic_from_selection": "Сохранить выбранную область как схему", + "litematica.gui.title.save_exported_schematic": "Сохранить экспортированное %s из '%s'", + "litematica.gui.title.save_imported_schematic": "Сохранить импортированную схему", + "litematica.gui.title.save_schematic_from_memory": "Сохранить схему внутри памяти в файл", + "litematica.gui.title.save_schematic_filename": "Имя файла Чертежа", + "litematica.gui.title.schematic_browser": "Чертеж", + "litematica.gui.title.schematic_manager": "Менеджер чертежей", + "litematica.gui.title.schematic_project_manager": "Schematic VCS Project Manager", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Подтвердите удаление области", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Подтвердить действие в мире", + "litematica.gui.title.schematic_projects.save_new_version": "Сохранить новую версию схемы", + "litematica.gui.title.schematic_projects_browser": "Чертёжный браузер проектов VCS", + "litematica.gui.title.schematic_verifier": "Чертеж верификатора для '%s'", + "litematica.gui.title.schematic_verifier_errors": "Ошибка верификатора схемы", + "litematica.gui.title.task_manager": "Менеджер задач", + "litematica.hud.area_selection.box_count": "Коробок: %s", + "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "Углы", + "litematica.hud.area_selection.mode.expand": "Развернуть", + "litematica.hud.area_selection.origin": "Происхождение: %s", + "litematica.hud.area_selection.selected_area_normal": "Площадь: %s", + "litematica.hud.area_selection.selected_area_simple": "Область [§6Простой режим§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "Субрегион: %s", + "litematica.hud.area_selection.selection_corners_mode": "Режим углов: %s", + "litematica.hud.delete.target_mode": "Удалить целевой режим: %s", + "litematica.hud.delete.target_mode.area": "Текущая область", + "litematica.hud.delete.target_mode.placement": "Текущее размещение", + "litematica.hud.misc.easy_place_mode_enabled": "Режим простого места §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Режим ограничения размещения §aON§r", + "litematica.hud.misc.render_layer_mode": "Режим слоя: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Режим слоя: %s", + "litematica.hud.misc.renderer_status": "Renderers: A: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Восстановление данных: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Заменить блоки: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Игнорировать инвентарь: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Заблокировать эти координаты\nдля изменения других координат\nбез влияния на заблокированные координаты", + "litematica.hud.schematic_placement.hover_info.placement_locked": "Это размещение заблокировано и не может быть изменено\nбез предварительной разблокировки.", + "litematica.hud.schematic_placement.hover_info.placement_modified": "Это размещение было изменено", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Этот субрегион был изменен", + "litematica.hud.schematic_placement.selected_placement": "Размещение", + "litematica.hud.schematic_placement.selected_sub_region": "Подрегион", + "litematica.hud.schematic_placement.sub_region_count": "Регионы", + "litematica.hud.schematic_placement.sub_region_modified": "Изменено", + "litematica.hud.schematic_placement.sub_region_origin": "Регион происхождения: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Области изменены", + "litematica.hud.selected_mode": "Режим", + "litematica.hud.schematic_projects.current_version_date": "Дата: %s", + "litematica.hud.schematic_projects.current_version": "Версия: %s/%s - имя: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Источник проекта: %s", + "litematica.hud.schematic_projects.project_name": "Проект: %s", + "litematica.hud.schematic_projects_mode": "§6Режим VCS на чертеже§r", + "litematica.info.material_list": "- Горячая клавиша «Список материалов» откроет последний просмотренный список материалов,\n если он сохранен\n- Чтобы переключиться на другой список материалов, откройте его с помощью\n кнопки GUI в GUI конфигурации размещения или\n обозревателя схем\n- Сохраненный/последний просмотренный список также будет забыт\n если выбранное размещение схемы было изменено\n- Если последнего просмотренного списка материалов еще нет,\n то будет использовано выбранное размещение, если оно есть", + "litematica.label.alignment.center": "По центру", + "litematica.label.alignment.top_center": "Верхний центр", + "litematica.label.none_lower": "нет", + "litematica.label.no": "нет", + "litematica.label.yes": "да", + "litematica.message.error.area_deletion_aborted": "Удаление области прервано или прервано", + "litematica.message.error.empty_area_selection": "Пустая область выбора (без коробки)", + "litematica.message.error.invalid_schematic_name": "Недопустимое имя схемы '%s'", + "litematica.message.error.no_area_selected": "§cНе выбрана область§r", + "litematica.message.error.no_placement_selected": "§cНе выбрано местоположение§r", + "litematica.message.error.only_works_in_single_player": "§cЭта операция работает только в одиночном игроке§r", + "litematica.message.error.move.pending_tasks": "§cНевозможно начать операцию перемещения, пока есть отложенные задачи§r", + "litematica.message.error.placement_paste_outside_world": "Помещение не может быть вставлено в текущую позицию, потому что оно выходит за пределы границ мира", + "litematica.message.error.schematic_paste_failed": "§cНе удалось вставить схему в мир§r", + "litematica.message.error.schematic_save_failed": "Не удалось сохранить схему в файл '%s'", + "litematica.message.error.schematic_save_interrupted": "Чертёж прерван или остановлен", + "litematica.message.error.schematic_save_no_area_selected": "§cНе удалось сохранить схему - область не выбрана§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "Не найден подходящий слот для выбора блока!\nПроверьте настройки Generic -> §epickBlockableSlots§r.\nТакже в зависимости от §epickBlockAvoid*§6 Конфигурация блока выбора может отказать в замене любых инструментов или других поврежденных предметов в этих слотах.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "Нет слотов для панели быстрого доступа в Общие -> §epickBlockableSlots§6 конфигурации!", + "litematica.message.added_selection_box": "Добавлено новое поле выборки на %s", + "litematica.message.area_clear_fail": "§cНе удалось очистить область(ы)§r", + "litematica.message.area_cleared": "Область очищена", + "litematica.message.area_filled": "Площадь заполнена", + "litematica.message.area_fill_fail": "Не удалось заполнить область", + "litematica.message.area_selections.selection_created_from_placement": "Создана новая выборка из '%s'", + "litematica.message.easy_place_fail": "§6Действие запрещено режимом Easy Place", + "litematica.message.grabbed_element_for_moving": "Захватил элемент для перемещения", + "litematica.message.in_memory_schematic_created": "Создана схема в памяти как '%s'", + "litematica.message.litematic_saved_as": "Успешно модернизирована версия данных схемы Litematica\nсохраненная как '%s'", + "litematica.message.material_list.material_cache_cleared": "Кэш материалов очищен", + "litematica.message.material_list_written_to_file": "Список материалов записан в файл '%s'", + "litematica.message.moved_area_origin": "Перемещена точка начала области из %s => %s", + "litematica.message.moved_selection": "Перемещено текущее выделение из %s => %s", + "litematica.message.paste_with_servux": "§6Размещение загружено на Servux для вставки", + "litematica.message.placement.cant_modify_is_locked": "§cРазмещение заблокировано и не может быть изменено§r", + "litematica.message.placement.moved_placement_origin": "Перемещено начало размещения из %s => %s", + "litematica.message.placement.moved_subregion_to": "Перемещен субрегион в %s", + "litematica.message.placement.rotation_set_to": "Размещение повернуто до %s", + "litematica.message.placement.mirror_set_to": "Размещение зеркально до %s", + "litematica.message.placement_restriction_fail": "§6Действие предотвращено в режиме ограничения размещения", + "litematica.message.removed_area_origin": "Удалена исходная точка явного / ручного доступа", + "litematica.message.removed_selection_box": "Удалено поле с выбором %s", + "litematica.message.scheduled_task_added": "Запланированная задача добавлена...", + "litematica.message.litematic_downgrade_exported_as": "Экспорт схемы понижен как '%s'\n§6ПРИМЕЧАНИЕ: Это экспериментальная функция; может произойти потеря данных.§r", + "litematica.message.schematic_exported_as": "Чертёж экспортирован как '%s'", + "litematica.message.schematic_pasted": "Чертёж вставлен в мир", + "litematica.message.schematic_pasted_using_fill_and_setblock": "Чертёж вставлен с помощью §b%s§r заполнить и §b%s§r setblock команд", + "litematica.message.schematic_pasted_using_setblock": "Чертёж вставлен с помощью §b%s§r setblock команд", + "litematica.message.schematic_pasted_using_world_edit": "Чертёж вставлен с помощью §b%s§r World Edit //установить команды", + "litematica.message.schematic_placement_created": "Размещение создано для '%s'", + "litematica.message.schematic_preview_cancelled": "Предварительный просмотр задачи отменен", + "litematica.message.schematic_read_from_file_success": "Чертёж загружен из файла '%s'", + "litematica.message.schematic_rendering_refreshed": "Чертеж обновлен", + "litematica.message.schematic_saved_as": "Чертёж сохранен как '%s'", + "litematica.message.schematic_save_task_created": "Создана задача сохранения", + "litematica.message.set_area_origin": "Установить точку отсчета области на %s", + "litematica.message.set_selection_box_point": "Установка/перемещение точки %d на %s", + "litematica.message.toggled": "Toggled %s %s", + "litematica.message.value.on": "Вкл", + "litematica.message.value.off": "ВЫКЛ", + "litematica.message.schematic_projects.project_created": "Проект '%s' создан", + "litematica.message.schematic_projects.project_loaded": "Проект '%s' загружен", + "litematica.message.schematic_projects.version_saved": "Новая версия (#%s) сохранена как '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Примечание: В настоящее время вы находитесь в простом режиме выбора области", + "litematica.message.warn.layer_mode_currently_at": "Примечание: Вы находитесь в режиме слоя рендеринга '%s'", + "litematica.message.warn.main_rendering_disabled": "Предупреждение: Главное рендеринг в настоящее время отключено\nСм. Visuals -> %s, или Горячие клавиши -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Предупреждение: Отображение блоков схемы отключено\nСмотрите Visuals -> %sили Горячие клавиши -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Предупреждение: Когда вы напрямую загружаете чертежи не Litematica, созданные метки не будут устойчивыми.\nТакже если вам нужно много раз загрузить чертеж, , то при каждой загрузке будет происходить всплеск лака конвертации типа (большие чертежи).\n\nПоэтому рекомендуется либо импортировать схему и сохранить ее в формате Litematica через менеджер Schematic Manager, либо еще лучше, вставьте оригинальную схему во временный мир с помощью MCEdit или режима Вставить в Litematica, а затем составить новую схему Litematica из этой схемы, предпочтительно с использованием нескольких субрегионов для жесткого захвата сборки, где это применимо.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "В настоящее время целевое размещение не выбрано. Заменить все горячие клавиши работает только на выбранном подрегионе(ы) места, на которое Вы кликнули. Таким образом, чтобы заменить блоки только в одной субрегионе, выберите этот субрегион. Чтобы заменить на всю схему (все солнечные регионы), выберите целую размещение, а не субрегион. Блоки также заменяются только внутри области, ограниченной текущими настройками Render Layers.", + "litematica.message.warn.schematic_rendering_disabled": "Предупреждение: Чертеж в настоящее время отключён\nСмотрите Visuals -> %sили Горячие клавиши -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Предупреждение: Отображение наслоений верификатора в настоящее время отключено! См. Info Overlays -> %s (или Hotkeys -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Недопустимый ввод для числа '%s'", + "litematica.message.warning.schematic_projects_hidden": "Предупреждение: Система управления версиями схемы скрыта. В общем, вам НЕ следует использовать это, если вы не знаете, как это работает, и не изменяет некоторые моды. Он предназначен для итерации, работы по дизайну на месте, где необходимо перевернуть между разными версиями сборки (= удаление и замена предыдущей версии). Если вы хотите его использовать, включите опцию Generic -> unhideSchematicVCS", + "litematica.warning.area_editor.area_rendering_disabled": "Примечание: Отображение окон выбора области в настоящее время отключено\nСмотрите Visuals -> %s, или Горячие клавиши -> %s ['%s']", + "litematica.tool_hud.block_1": "Блок: %s", + "litematica.tool_hud.block_2": "Заменить: %s", + "litematica.tool_hud.facing": "График: %s", + "litematica.tool_mode.name.area_selection": "Выбор области", + "litematica.tool_mode.name.delete": "Удалить", + "litematica.tool_mode.name.fill": "Заполнить", + "litematica.tool_mode.name.grid_paste": "Сетка Вставить схему в мире", + "litematica.tool_mode.name.move": "Переместить", + "litematica.tool_mode.name.paste_schematic": "Вставить схему в мир", + "litematica.tool_mode.name.rebuild": "Изменить схему", + "litematica.tool_mode.name.replace_block": "Заменить блок", + "litematica.tool_mode.name.schematic_placement": "Размещение Чертежа" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/sr_SP.json b/src/main/resources/assets/litematica/lang/crowdin/sr_SP.json new file mode 100644 index 0000000000..9ca6a0aa9d --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/sr_SP.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "еасиПлацеПротоцолВерсион", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "пастеНбтРестореБехавиор", + "litematica.config.generic.name.pasteReplaceBehavior": "пастеРеплацеБехавиор", + "litematica.config.generic.name.placementReplaceBehavior": "плацементРеплацеБехавиор", + "litematica.config.generic.name.placementRestrictionWarn": "плацементРестрицтионВарн", + "litematica.config.generic.name.selectionCornersMode": "селецтионЦорнерсМоде", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "цустомСцхематицБасеДирецториЕнаблед", + "litematica.config.generic.name.customSchematicBaseDirectory": "цустомСцхематицБасеДирецтори", + "litematica.config.generic.name.areaSelectionsPerWorld": "ареаСелецтионсПерВорлд", + "litematica.config.generic.name.betterRenderOrder": "беттерРендерОрдер", + "litematica.config.generic.name.changeSelectedCornerOnMove": "цхангеСелецтедЦорнерОнМове", + "litematica.config.generic.name.cloneAtOriginalPosition": "цлонеАтОригиналПоситион", + "litematica.config.generic.name.commandDisableFeedback": "цоммандДисаблеФеедбацк", + "litematica.config.generic.name.commandFillMaxVolume": "цоммандФиллМакВолуме", + "litematica.config.generic.name.commandFillNoChunkClamp": "цоммандФиллНоЦхункЦламп", + "litematica.config.generic.name.commandLimitPerTick": "цоммандЛимитПерТицк", + "litematica.config.generic.name.commandNameClone": "цоммандНамеЦлоне", + "litematica.config.generic.name.commandNameFill": "цоммандНамеФилл", + "litematica.config.generic.name.commandNameSetblock": "цоммандНамеСетблоцк", + "litematica.config.generic.name.commandNameSummon": "цоммандНамеСуммон", + "litematica.config.generic.name.commandTaskInterval": "цоммандТаскИнтервал", + "litematica.config.generic.name.commandUseWorldEdit": "цоммандУсеВорлдЕдит", + "litematica.config.generic.name.debugLogging": "дебугЛоггинг", + "litematica.config.generic.name.datafixerMode": "датафикерМоде", + "litematica.config.generic.name.datafixerDefaultSchema": "датафикерДефаултСцхема", + "litematica.config.generic.name.easyPlaceClickAdjacent": "еасиПлацеЦлицкАдјацент", + "litematica.config.generic.name.easyPlaceFirst": "еасиПлацеФирст", + "litematica.config.generic.name.easyPlaceHoldEnabled": "еасиПлацеХолдЕнаблед", + "litematica.config.generic.name.easyPlaceMode": "еасиПлацеМоде", + "litematica.config.generic.name.easyPlacePostRewrite": "еасиПлацеПостРеврите", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "еасиПлацеСинглеПлаиерХандлинг", + "litematica.config.generic.name.easyPlaceSwapInterval": "еасиПлацеСвапИнтервал", + "litematica.config.generic.name.easyPlaceSwingHand": "еасиПлацеСвингХанд", + "litematica.config.generic.name.easyPlaceVanillaReach": "еасиПлацеВаниллаРеацх", + "litematica.config.generic.name.entityDataSync": "ентитиДатаСинц", + "litematica.config.generic.name.entityDataSyncBackup": "ентитиДатаСинцБацкуп", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "ентитиДатаСинцЦацхеТимеоут", + "litematica.config.generic.name.entityDataSyncLoadNbt": "ентитиДатаСинцЛоадНбт", + "litematica.config.generic.name.executeRequireHoldingTool": "екецутеРекуиреХолдингТоол", + "litematica.config.generic.name.fixChestMirror": "фикЦхестМиррор", + "litematica.config.generic.name.fixRailRotation": "фикРаилРотатион", + "litematica.config.generic.name.generateLowercaseNames": "генератеЛоверцасеНамес", + "litematica.config.generic.name.highlightBlockInInventory": "хигхлигхтБлоцкИнИнвентори", + "litematica.config.generic.name.itemUsePacketCheckBypass": "итемУсеПацкетЦхецкБипасс", + "litematica.config.generic.name.layerModeFollowsPlayer": "лаиерМодеФолловсПлаиер", + "litematica.config.generic.name.loadEntireSchematics": "лоадЕнтиреСцхематицс", + "litematica.config.generic.name.materialListIgnoreState": "материалЛистИгнореСтате", + "litematica.config.generic.name.pasteAlwaysUseFill": "пастеАлваисУсеФилл", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "пастеИгнореБлоцкЕнтитиесЕнтирели", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "пастеИгнореБлоцкЕнтитиесФромФилл", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "пастеИгнореЦоммандЛимитВитхНбтРесторе", + "litematica.config.generic.name.pasteIgnoreEntities": "пастеИгнореЕнтитиес", + "litematica.config.generic.name.pasteIgnoreInventories": "пастеИгнореИнвентори", + "litematica.config.generic.name.pasteToMcFunctionFiles": "пастеТоМцФунцтионФилес", + "litematica.config.generic.name.pasteUseFillCommand": "пастеУсеФиллЦомманд", + "litematica.config.generic.name.pasteUsingCommandsInSp": "пастеУсингЦоммандсИнСп", + "litematica.config.generic.name.pasteUsingServux": "пастеУсингСервук", + "litematica.config.generic.name.pickBlockAvoidDamageable": "пицкБлоцкАвоидДамагеабле", + "litematica.config.generic.name.pickBlockAvoidTools": "пицкБлоцкАвоидТоолс", + "litematica.config.generic.name.pickBlockEnabled": "пицкБлоцкЕнаблед", + "litematica.config.generic.name.pickBlockIgnoreNbt": "пицкБлоцкИгнореНбт", + "litematica.config.generic.name.pickBlockShulkers": "пицкБлоцкСхулкерс", + "litematica.config.generic.name.pickBlockableSlots": "пицкБлоцкаблеСлотс", + "litematica.config.generic.name.placementRestriction": "плацементРестрицтион", + "litematica.config.generic.name.renderMaterialListInGuis": "рендерМатериалЛистИнГуис", + "litematica.config.generic.name.renderThreadNoTimeout": "рендерТхреадНоТимеоут", + "litematica.config.generic.name.serverNbtRequestRate": "серверНбтРекуестРате", + "litematica.config.generic.name.signTextPaste": "сигнТектПасте", + "litematica.config.generic.name.toolItem": "тоолИтем", + "litematica.config.generic.name.toolItemEnabled": "тоолИтемЕнаблед", + "litematica.config.generic.name.toolItemComponents": "тоолИтемЦомпонентс", + "litematica.config.generic.name.unhideSchematicVCS": "унхидеСцхематицВЦС", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "енаблеАреаСелецтионБокесРендеринг", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "енаблеПлацементБокесРендеринг", + "litematica.config.visuals.name.enableRendering": "енаблеРендеринг", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "енаблеСцхематицБлоцксРендеринг", + "litematica.config.visuals.name.enableSchematicFluidRendering": "енаблеСцхематицФлуидРендеринг", + "litematica.config.visuals.name.enableSchematicOverlay": "енаблеСцхематицОверлаи", + "litematica.config.visuals.name.enableSchematicRendering": "енаблеСцхематицРендеринг", + "litematica.config.visuals.name.renderSchematicMaxThreads": "рендерСцхематицМакТхреадс", + "litematica.config.visuals.name.ghostBlockAlpha": "гхостБлоцкАлпха", + "litematica.config.visuals.name.ignoreExistingFluids": "игнореЕкистингФлуидс", + "litematica.config.visuals.name.overlayReducedInnerSides": "оверлаиРедуцедИннерСидес", + "litematica.config.visuals.name.placementBoxSideAlpha": "плацементБокСидеАлпха", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "рендерАреаСелецтионБокСидес", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "рендерБлоцксАсТранслуцент", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "рендерЦоллидингСцхематицБлоцкс", + "litematica.config.visuals.name.renderErrorMarkerConnections": "рендерЕррорМаркерЦоннецтионс", + "litematica.config.visuals.name.renderErrorMarkerSides": "рендерЕррорМаркерСидес", + "litematica.config.visuals.name.renderPlacementBoxSides": "рендерПлацементБокСидес", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "рендерПлацементЕнцлосингБок", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "рендерПлацементЕнцлосингБокСидес", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "рендерТранслуцентБлоцкИннерСидес", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "сцхематицОверлаиЕнаблеОутлинес", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "сцхематицОверлаиЕнаблеРесортинг", + "litematica.config.visuals.name.schematicOverlayEnableSides": "сцхематицОверлаиЕнаблеСидес", + "litematica.config.visuals.name.schematicOverlayModelOutline": "сцхематицОверлаиМоделОутлине", + "litematica.config.visuals.name.schematicOverlayModelSides": "сцхематицОверлаиМоделСидес", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "сцхематицОверлаиОутлинеВидтх", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "сцхематицОверлаиОутлинеВидтхТхроугх", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "сцхематицОверлаиРендерТхроугхБлоцкс", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "сцхематицОверлаиТипеЕктра", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "сцхематицОверлаиТипеМиссинг", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "сцхематицОверлаиТипеВронгБлоцк", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "сцхематицОверлаиТипеВронгСтате", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "сцхематицВерифиерУсеБлоцкМоделс", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "блоцкИнфоЛинесАлигнмент", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "блоцкИнфоОверлаиАлигнмент", + "litematica.config.info_overlays.name.infoHudAlignment": "инфоХудАлигнмент", + "litematica.config.info_overlays.name.toolHudAlignment": "тоолХудАлигнмент", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "блоцкИнфоЛинесЕнаблед", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "блоцкИнфоЛинесФонтСцале", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "блоцкИнфоЛинесОффсетКс", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "блоцкИнфоЛинесОффсетИ", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "блоцкИнфоОверлаиОффсетИ", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "блоцкИнфоОверлаиЕнаблед", + "litematica.config.info_overlays.name.infoHudMaxLines": "инфоХудМакЛинес", + "litematica.config.info_overlays.name.infoHudOffsetX": "инфоХудОффсетКс", + "litematica.config.info_overlays.name.infoHudOffsetY": "инфоХудОффсетИ", + "litematica.config.info_overlays.name.infoHudScale": "инфоХудСцале", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "инфоОверлаисТаргетФлуидс", + "litematica.config.info_overlays.name.materialListHudMaxLines": "материалЛистХудМакЛинес", + "litematica.config.info_overlays.name.materialListHudScale": "материалЛистХудСцале", + "litematica.config.info_overlays.name.statusInfoHud": "статусИнфоХуд", + "litematica.config.info_overlays.name.statusInfoHudAuto": "статусИнфоХудАуто", + "litematica.config.info_overlays.name.toolHudOffsetX": "тоолХудОффсетКс", + "litematica.config.info_overlays.name.toolHudOffsetY": "тоолХудОффсетИ", + "litematica.config.info_overlays.name.toolHudScale": "тоолХудСцале", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "верифиерЕррорХилигхтАлпха", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "верифиерЕррорХилигхтМакПоситионс", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "верифиерОверлаиЕнаблед", + "litematica.config.info_overlays.name.warnDisabledRendering": "варнДисабледРендеринг", + "litematica.config.colors.name.areaSelectionBoxSideColor": "ареаСелецтионБокСидеЦолор", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "хигхтлигхтБлоцкИнИнвенториЦолор", + "litematica.config.colors.name.materialListHudItemCountsColor": "материалЛистХудИтемЦоунтсЦолор", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "сцхематицРебуилдБреакПлацеОверлаиЦолор", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "сцхематицРебуилдБреакЕкцептПлацеОверлаиЦолор", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "сцхематицРебуилдРеплацеОверлаиЦолор", + "litematica.config.colors.name.schematicOverlayColorExtra": "сцхематицОверлаиЦолорЕктра", + "litematica.config.colors.name.schematicOverlayColorMissing": "сцхематицОверлаиЦолорМиссинг", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "сцхематицОверлаиЦолорВронгБлоцк", + "litematica.config.colors.name.schematicOverlayColorWrongState": "сцхематицОверлаиЦолорВронгСтате", + "litematica.config.hotkeys.name.addSelectionBox": "аддСелецтионБок", + "litematica.config.hotkeys.name.cloneSelection": "цлонеСелецтион", + "litematica.config.hotkeys.name.deleteSelectionBox": "делетеСелецтионБок", + "litematica.config.hotkeys.name.easyPlaceUseKey": "еасиПлацеУсеКеи", + "litematica.config.hotkeys.name.easyPlaceToggle": "еасиПлацеТоггле", + "litematica.config.hotkeys.name.executeOperation": "екецутеОператион", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "инвертГхостБлоцкРендерСтате", + "litematica.config.hotkeys.name.invertOverlayRenderState": "инвертОверлаиРендерСтате", + "litematica.config.hotkeys.name.layerModeNext": "лаиерМодеНект", + "litematica.config.hotkeys.name.layerModePrevious": "лаиерМодеПревиоус", + "litematica.config.hotkeys.name.layerNext": "лаиерНект", + "litematica.config.hotkeys.name.layerPrevious": "лаиерПревиоус", + "litematica.config.hotkeys.name.layerSetHere": "лаиерСетХере", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "нудгеСелецтионНегативе", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "нудгеСелецтионПоситиве", + "litematica.config.hotkeys.name.moveEntireSelection": "мовеЕнтиреСелецтион", + "litematica.config.hotkeys.name.openGuiAreaSettings": "опенГуиАреаСеттингс", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "опенГуиЛоадедСцхематицс", + "litematica.config.hotkeys.name.openGuiMainMenu": "опенГуиМаинМену", + "litematica.config.hotkeys.name.openGuiMaterialList": "опенГуиМатериалЛист", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "опенГуиПлацементСеттингс", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "опенГуиСцхематицПлацементс", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "опенГуиСцхематицПројецтс", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "опенГуиСцхематицВерифиер", + "litematica.config.hotkeys.name.openGuiSelectionManager": "опенГуиСелецтионМанагер", + "litematica.config.hotkeys.name.openGuiSettings": "опенГуиСеттингс", + "litematica.config.hotkeys.name.operationModeChangeModifier": "оператионМодеЦхангеМодифиер", + "litematica.config.hotkeys.name.pickBlockFirst": "пицкБлоцкФирст", + "litematica.config.hotkeys.name.pickBlockLast": "пицкБлоцкЛаст", + "litematica.config.hotkeys.name.pickBlockToggle": "пицкБлоцкТоггле", + "litematica.config.hotkeys.name.renderInfoOverlay": "рендерИнфоОверлаи", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "рендерОверлаиТхроугхБлоцкс", + "litematica.config.hotkeys.name.rerenderSchematic": "ререндерСцхематиц", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "савеАреаАсИнМемориСцхематиц", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "савеАреаАсСцхематицТоФиле", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "сцхематицЕдитБреакАллЕкцепт", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "сцхематицЕдитБреакПлацеАлл", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "сцхематицЕдитБреакПлацеДирецтион", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "сцхематицЕдитРеплацеАлл", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "сцхематицЕдитРеплацеБлоцк", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "сцхематицЕдитРеплацеДирецтион", + "litematica.config.hotkeys.name.schematicPlacementRotation": "сцхематицПлацементРотатион", + "litematica.config.hotkeys.name.schematicPlacementMirror": "сцхематицПлацементМиррор", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "сцхематицВерсионЦицлеМодифиер", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "сцхематицВерсионЦицлеНект", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "сцхематицВерсионЦицлеПревиоус", + "litematica.config.hotkeys.name.selectionGrabModifier": "селецтионГрабМодифиер", + "litematica.config.hotkeys.name.selectionGrow": "селецтионГров", + "litematica.config.hotkeys.name.selectionGrowModifier": "селецтионГровМодифиер", + "litematica.config.hotkeys.name.selectionNudgeModifier": "селецтионНудгеМодифиер", + "litematica.config.hotkeys.name.selectionModeCycle": "селецтионМодеЦицле", + "litematica.config.hotkeys.name.selectionShrink": "селецтионСхринк", + "litematica.config.hotkeys.name.setAreaOrigin": "сетАреаОригин", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "сетСелецтионБокПоситион1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "сетСелецтионБокПоситион2", + "litematica.config.hotkeys.name.toggleAllRendering": "тогглеАллРендеринг", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "тогглеАреаСелецтионБокесРендеринг", + "litematica.config.hotkeys.name.toggleSchematicRendering": "тогглеСцхематицРендеринг", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "тогглеИнфоОверлаиРендеринг", + "litematica.config.hotkeys.name.toggleOverlayRendering": "тогглеОверлаиРендеринг", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "тогглеОверлаиОутлинеРендеринг", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "тогглеОверлаиСидеРендеринг", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "тогглеПлацементБокесРендеринг", + "litematica.config.hotkeys.name.togglePlacementRestriction": "тогглеПлацементРестрицтион", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "тогглеСцхематицБлоцкРендеринг", + "litematica.config.hotkeys.name.toggleSignTextPaste": "тогглеСигнТектПасте", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "тогглеТранслуцентРендеринг", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "тогглеВерифиерОверлаиРендеринг", + "litematica.config.hotkeys.name.toolEnabledToggle": "тоолЕнабледТоггле", + "litematica.config.hotkeys.name.toolPlaceCorner1": "тоолПлацеЦорнер1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "тоолПлацеЦорнер2", + "litematica.config.hotkeys.name.toolSelectElements": "тоолСелецтЕлементс", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "тоолСелецтМодифиерБлоцк1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "тоолСелецтМодифиерБлоцк2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "унлоадЦуррентСцхематиц", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "Тип „протокола тачног постављања“ који треба користити.\n- Аутоматски: Користи в3 у појединачној игри, а подразумевано само за плоче у мултиплаиеру,\n осим ако сервер нема Царпет мод који шаље 'царпет:хелло'\n пакет, у који случај в2 се користи на том серверу.\n- Верзија 3: Подржава само Литематица (у појединачном плејеру) или са Сервук-ом.\n- Верзија 2: Компатибилан са серверима са Царпет модом\n (или КуицкЦарпет би скирисинг и ДеадлиМЦ,\n или ЦарпетЕктра поред ФабрицЦарпета.\n И у оба случаја правило 'аццуратеБлоцкПлацемент' тепиха треба\n да буде омогућено на серверу).\n- Само плоче: Поправља само горње плоче. Компатибилан са папирним серверима.\n- Ништа: Не мења координате.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Без обзира да ли се НБТ подаци блокова покушавају вратити,\nи који метод се користи за то.\n– Плаце & Дата Модифи ће покушати да постави блок „НБТ-пицкед”\n близу плејера, а затим користи команду за измену података\n да пренесе НБТ податке у сетблоцк 'ед блоцк\n- Плаце & Цлоне ће покушати да постави \"НБТ-одабран\" блок\n близу играча, а затим клонирајте га на коначну локацију.\n- Телепорт & Плаце ће покушати да телепортује играча у близини, а затим\n директно постави НБТ изабрану ставку на исправан положај.\nИмајте на уму да метода телепортовања и места тренутно не ради исправно/уопште.\nПрепоручени метод је §еПлаце & Дата Модифи§р, међутим да би то функционисало\nвероватно ћете морати да смањите пастеЦоммандЛимит на 1 по тику и повећате\nпастеЦоммандИнтервал на 1 -4 крпеља или тако нешто.\nПрема томе, ово би требало да користите само за лепљење важних блокова којима су потребни подаци,\nна пример тако што ћете направити шему само инвентара,\n, а затим то налепити са понашањем замене постављеним на Ниједан.", + "litematica.config.generic.comment.pasteReplaceBehavior": "Понашање замене постојећих блокова\nу режиму алата Пасте сцхематиц", + "litematica.config.generic.comment.placementReplaceBehavior": "Понашање замене блокова приликом додавања блокова\nу свет шеме.\n\nОво омогућава коришћење преклапања положаја без\nкасније рукованог постављања који увек преписује раније оне са ваздухом.\nС друге стране, неки блокови попут светлосних блокова се сматрају\nваздушним, тако да би им било потребно понашање замене „Све“\nда би уопште били постављени.", + "litematica.config.generic.comment.placementRestrictionWarn": "Бира који тип поруке упозорења ће се приказати (ако постоји)\nкада или режим једноставног постављања или ограничење постављања спречавају постављање блока", + "litematica.config.generic.comment.selectionCornersMode": "Режим углова за избор области за коришћење (углови или проширење)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "Ако је омогућено, тада ће се директоријум постављен у 'цустомСцхематицБасеДирецтори'\nкористити као основни/основни шематски директоријум,\nуместо нормалног директоријума '.минецрафт/сцхематицс/'", + "litematica.config.generic.comment.customSchematicBaseDirectory": "Основни/основни шематски директоријум који треба користити,\nако је „цустомСцхематицБасеДирецториЕнаблед“ омогућен", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Користите коренске директоријуме по свету или серверу за избор области\n§6 НАПОМЕНА: Не искључујте ово док стриминг уживо,\n§6ас тада ће претраживач за избор подручја приказати ИП сервера\n§6 у навигационом виџету и такође у називу/путању тренутног избора\n§6 док поново не промените тренутни директоријум и избор", + "litematica.config.generic.comment.betterRenderOrder": "Ако је омогућено, онда се шематски приказ врши\nубризгавањем различитог позива за рендеровање у ванилла код за рендеровање\n. Ово би требало да резултира бољим приказивањем/поређањем прозирних блокова\nи што се блокови шеме неће приказивати\nкроз клијентске светске блокове/терен.\nАко рендеровање не ради (на пример са Оптифине),\nпокушајте да онемогућите ову опцију.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "Ако је тачно, тада је изабрани угао селекције подручја\nувек подешен на последњи померени угао,\nкада користите пречице за подешене углове", + "litematica.config.generic.comment.cloneAtOriginalPosition": "Ако је омогућено, коришћење пречице за одабир клонова ће створити\nположај на оригиналној позицији за избор области,\nуместо на тренутној позицији играча", + "litematica.config.generic.comment.commandDisableFeedback": "Ако је омогућено, повратна информација о команди је аутоматски онемогућена\nа затим поново омогућен за операције лепљења, попуњавања и брисања за више играча\n(који користе команде /сетблоцк и /филл) онемогућавањем, а затим\nпоново омогућавање правила игре сендЦоммандФеедбацк када се задатак заврши", + "litematica.config.generic.comment.commandFillMaxVolume": "Максимална величина/запремина сваког појединачног оквира\nкоји се може попунити путем операција Попуни/Обриши\nзаснованих на команди. Веће области/волуме ће се поделити на више команди.\nСве области су такође прво подељене на кутије по комадима.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Онемогућава поделу запремине пуњења (у режимима Попуни, Замени и Избриши)\nна кутије по комаду", + "litematica.config.generic.comment.commandLimitPerTick": "Максималан број команди послатих по игрици,\nкада се користе функције Пасте, Филл и Делете на серверу,\nгде ће користити сетблоцк и филл команде.\nИмајте на уму да функција Пасте може да превазиђе ово са неколико команди\nкада се користи НБТ функција враћања, којој су потребне две додатне команде за сваки блок.", + "litematica.config.generic.comment.commandNameClone": "Име команде клонирања које се користи када се на серверима користи функција креативног режима заснована на команди\n.\nОво тренутно користи само функција Пасте ако је понашање НБТ враћања\nподешено на 'Плаце & Цлоне'.", + "litematica.config.generic.comment.commandNameFill": "Име команде за попуњавање које се користи када користите функцију креативног режима засновану на команди\nна серверима", + "litematica.config.generic.comment.commandNameSetblock": "Назив команде сетблоцк који се користи када се користи функција креативног режима заснована на команди\nна серверима,\n, односно функција Пасте Сцхематиц ин Ворлд", + "litematica.config.generic.comment.commandNameSummon": "Име команде за позивање које се користи када се користи\nфункција креативног режима заснована на команди на серверима,\n, односно функција Пасте Сцхематиц ин Ворлд", + "litematica.config.generic.comment.commandTaskInterval": "Интервал у игри означава да се извршавају задаци Пасте, Филл и Делете\n. Конфигурација цоммандЛимитПерТицк поставља максималан\nброј команди за слање по извршењу, а ова конфигурација\nпоставља интервал у тиковима игре пре следећег извршења.", + "litematica.config.generic.comment.commandUseWorldEdit": "Ако је омогућено, уместо коришћења конфигурисаних команди сетблоцк и филл,\nкористе се команде Ворлд Едит //пос1, //пос2 и //сет.\nИмајте на уму да је коришћење команди за уређивање света око 3к спорије\nнего коришћење ванилла команди због ограничења команди по тику,\nи ВЕ које захтевају више команди по блоку или области (//пос1 //пос2 //сет).\n§6УПОЗОРЕЊЕ: Опција понашања замене лепљења НЕЋЕ РАДИТИ ако користите\n§6 команде за уређивање света и попуњавање волумена уместо појединачних команди сетблоцк!\nСтога се препоручује да користите ванилла команде, ако имате дозволу да их покренете.\nЈош једна ствар због које бисте могли да преферирате ВЕ команде у неким случајевима\nје то што оне могу спречити ажурирања блока, ако сервер нема\nмод Царпет, а тиме и ' /царпет филлУпдатес фалсе' доступно је правило.", + "litematica.config.generic.comment.debugLogging": "Омогућава неке поруке дневника отклањања грешака у конзоли за игру,\nза отклањање грешака у одређеним проблемима или кваровима.", + "litematica.config.generic.comment.datafixerMode": "Ниво поправљача података који се може конфигурисати за примену на учитане шеме.\nОва опција може побољшати перформансе учитавања\nшема тако што ће заобићи Ванилла Дата Фикер,\n, али то такође може изазвати озбиљан губитак података ако је онемогућено.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Подразумевана вредност шеме за Ванилла Дата Фикер\n\nКористи се за подешавање најниже могуће вредности и вредност која се користи\nкада учитана шема не садржи ове информације.\n\n§6УПОЗОРЕЊЕ: Ова поставка је намењена да се користи у упутству\n§6 од Литематица програмера као што су сами маса.\n§6Када сте у недоумици, задржите подразумевану вредност за Минецрафт 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "Користи Цлицкс Адјацент код из 1.12.2 орнитхе.\nОво ради само са омогућеним §а\"еасиПлацеПостРеврите\"§р.", + "litematica.config.generic.comment.easyPlaceFirst": "Ово доводи до тога да режим Лако место поставља први/најближи блок\nу који први гледате, уместо најудаљенијег/најдоњег блока.\nПодешавање овог на фалсе омогућава вам да поставите више слојева „одједном“,\nпошто би најудаљенији блокови били постављени пре него што они који су ближе блокирају линију видљивости.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "Када је омогућено, можете држати притиснут тастер за употребу\nи погледати различите блокове шеме да бисте их поставили,\nбез потребе да кликнете на сваки блок појединачно.", + "litematica.config.generic.comment.easyPlaceMode": "Када је омогућено, једноставно покушај коришћења ставке/постављања блока\nна блокове шеме ће поставити тај блок на ту позицију", + "litematica.config.generic.comment.easyPlacePostRewrite": "Када је омогућен, режим Еаси Плаце користи\n\"Пост-Реврите\" код из 1.12.2 орнитхе.\n§6УПОЗОРЕЊЕ! ОВО ЈЕ ЕКСПЕРИМЕНТАЛНО", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "Ако је омогућено, онда Литематица сама рукује такозваним\n\"Царпет мод Аццурате Блоцк Плацемент Протоцол\" у једном играчу.\nОво се препоручује да остане укључено ако\nнамеравате да користите Еаси Плаце у једном играчу.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "Интервал у милисекундама режим једноставног постављања чека\nнакон замене слотова залиха и постављања блока.\nКорисно за избегавање постављања погрешних блокова када имате висок пинг.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Замахните руком играча када користите Еаси Плаце.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "Ако је омогућено, смањује удаљеност домета са +1.0 на\nВанилла вредност тако да сервери не одбијају постављање\nудаљених блокова.", + "litematica.config.generic.comment.entityDataSync": "Користите Ентити Дата Синц протокол од Сервук\nда бисте добили Ентити Дата са сервера", + "litematica.config.generic.comment.entityDataSyncBackup": "Користите Ванилла НБТ Куери метод када Сервук\nније доступан. Овај метод захтева привилегије оператера.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "Вредност временског ограничења кеша у секундама за које\nкеш ентитета води евиденцију.\nНижа вредност значи чешћа ажурирања, али\nможда ћете желети да размотрите већу вредност ако\nваша литератика не успе да сачува све НБТ податке.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Учитајте синхронизоване НБТ податке у Цлиент Ворлд.\n§6УПОЗОРЕЊЕ! Ова функција ће узроковати некомпатибилност\n§6 са другим модовима који се ослањају на ове податке.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Захтевајте да држите омогућену ставку алатке\nда би пречац екецутеОператион радио", + "litematica.config.generic.comment.fixChestMirror": "Омогућите поправку кода поквареног огледала на грудима у ванили", + "litematica.config.generic.comment.fixRailRotation": "Ако је тачно, онда се примењује исправка за грешку ваниле у шинама,\nгде се ротације за 180 степени правих шина север-југ и\nисток-запад шина уместо тога ротирају за 90 степени у смеру супротном од казаљке на сату >_>", + "litematica.config.generic.comment.generateLowercaseNames": "Ако је омогућено, подразумевано ће предложена имена шема\nбити мала слова и користиће доње црте уместо размака", + "litematica.config.generic.comment.highlightBlockInInventory": "Када је омогућено, истиче ставку (укључујући Схулкер кутије које је садрже)\nпогледаног блока на шеми", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Заобиђите нову проверу удаљености/координате која је додата у 1.18.2.\n\nТа провера разбија \"протокол тачног постављања\" и узрокује\nда сви блокови постављени са захтевом за ротирање (или другим својством) постану само блокови духова.\n\nУ суштини нема потребе да се ово икада онемогући.\nПровера није ни постојала пре 1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "Ако је тачно, онда слој за рендеровање прати играча.\nНапомена: Ово тренутно сажима опсеге типова слојева, нажалост", + "litematica.config.generic.comment.loadEntireSchematics": "Ако је тачно, онда се цела шема увек учитава одједном.\nАко је нетачно, учитава се само део који је унутар клијентове удаљености погледа.", + "litematica.config.generic.comment.materialListIgnoreState": "Када је омогућено, тачно стање блока се занемарује и само тип блока мора да одговара", + "litematica.config.generic.comment.pasteAlwaysUseFill": "Ово намеће коришћење команде за попуњавање (уместо сетблоцк) чак и за појединачне блокове", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "Ако је омогућено, блок ентитети се уопште не лепе\nпутем лепљења заснованог на команди у игри за више играча.\nОво вам омогућава да лакше налепите у два пролаза ако\nжелите да користите опцију НБТ-ресторе за залихе итд. у другом пролазу,\nшто обично захтева много спорије лепљење брзина/командна стопа.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "Ако је омогућено, сви ентитети блока се игноришу из команди филл\nприликом лепљења. Ово им омогућава да се залепе појединачно,\nшто је потребно ако се користи опција НБТ враћања.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "Ако је омогућено, ограничење команде се игнорише приликом лепљења\nблокова са ентитетом блока са омогућеном опцијом НБТ враћања.\nЧини се да ово некако решава проблем где би НБТ враћање\nиначе неуспешно за многе блокове са ниском командном стопом.", + "litematica.config.generic.comment.pasteIgnoreEntities": "Ако је омогућена, функција Налепи неће налепити ниједан ентитет", + "litematica.config.generic.comment.pasteIgnoreInventories": "Немојте лепити садржај инвентара када лепите шему", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "Ако је омогућено, уместо стварног лепљења шема у свет,\nоне се пишу као сетблоцк команде у текстуалне датотеке.", + "litematica.config.generic.comment.pasteUseFillCommand": "Ако је омогућено, онда уместо да користи само појединачне /сетблоцк команде,\nоперација Пасте заснована на команди (која се користи на серверима)\nће такође покушати да користи /филл команде за све континуалне области исти блок.\nОво нема ефекта у једном играчу, пошто мод поставља блокове директно\nу свету интегрисаног сервера и уопште не користи команде.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "Ово је привремено решење за хакирање за коришћење лепљења заснованог на команди\nтакође у једном играчу, што омогућава коришћење ограниченог слоја за рендеровање\nлепљење у сингле плаиер, што тренутно не ради са\nлепљење са директним приступом свету које један играч обично користи.\n\nИмајте на уму да ће ово имати исту рестаурацију НБТ података\nограничења која обично има лепљење за више играча.", + "litematica.config.generic.comment.pasteUsingServux": "Користите Сервук да налепите шему директно на сервер.\nОвај метод је много бржи од традиционалног метода заснованог на команди\nи подржава враћање\nентитетских НБТ података.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Избегава замену било каквих оштећених предмета у хотбару", + "litematica.config.generic.comment.pickBlockAvoidTools": "Избегава замену било ког алата на хотбару.\n\nОво значи све ставке које проширују ванилла ТоолИтем класу.", + "litematica.config.generic.comment.pickBlockEnabled": "Омогућава пречице за блокирање шематских избора света.\nПостоји и интервентни тастер за пребацивање ове опције да бисте укључили те пречице... оо", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Омогућава поставку „пицкБлоцкИгнореНбт“ за\nЕаси Плаце Пост-Реврите из 1.12.2 орнитхе.", + "litematica.config.generic.comment.pickBlockShulkers": "Ако је омогућено, онда ако се потребна ставка за блок за одабир\nне пронађе директно у инвентару играча, али постоји\nСхулкер кутија која га садржи, Схулкер кутија\nће уместо тога бити пребачен на руку играча", + "litematica.config.generic.comment.pickBlockableSlots": "Хотбар слотови којима је дозвољено\nкористити за шематски блок за одабир", + "litematica.config.generic.comment.placementRestriction": "Када је омогућен, тастер за употребу може да се користи само\nкада држите исправну ставку за циљану позицију,\nи циљна позиција мора да има блок који недостаје на шеми", + "litematica.config.generic.comment.renderMaterialListInGuis": "Да ли листа материјала треба\nбити приказана унутар ГУИ-ја", + "litematica.config.generic.comment.renderThreadNoTimeout": "Уклања временско ограничење из нити радника за рендеровање.\nАко се рендеровање веома муца када се крећете около\nили радите са великим шемама, покушајте да онемогућите ово. Међутим, то ће учинити\nшематски приказ у неким случајевима много споријим.", + "litematica.config.generic.comment.serverNbtRequestRate": "Ограничите стопу захтева за синхронизацију података ентитета сервера", + "litematica.config.generic.comment.signTextPaste": "Аутоматски поставите текст у ГУИ знакова са шеме", + "litematica.config.generic.comment.toolItem": "Ставка која се користи као „алатка“ за селекције итд.", + "litematica.config.generic.comment.toolItemEnabled": "Ако је тачно, онда се ставка \"алатка\" може користити за контролу избора итд.", + "litematica.config.generic.comment.toolItemComponents": "Верзија тоолИтем-а која познаје компоненте података.\nПодесите на \"празно\" да бисте онемогућили.\nПрихваћена синтакса је иста као наредба \"/гиве\".", + "litematica.config.generic.comment.unhideSchematicVCS": "Открива дугме менија Шематски ВЦС (Систем контроле верзија),\nи омогућава интервентни тастер и ВЦС функционалност уопште.\n(Ово се раније звало Шематски пројекти.)\n\nУопштено, §6 не би требало§ користити ову функцију,\nосим ако стварно не знате како она функционише и шта ради.\nТо донекле мења начин рада избора области, постављања и лепљења,\nпосебно да постоји и операција брисања области приликом лепљења.\n\nУ основи, ова функција је намењена §6итеративном, ин-плаце§р дизајну,\nи омогућава вам да лакше креирате више верзија/снимкова\nисте верзије, а такође да прелазите између верзија тако што ћете прво избрисати оно што је\nу свету, а затим налепити следећу верзију на њено место.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Омогућите приказивање поља за избор области", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Омогућите приказивање оквира за шематско постављање", + "litematica.config.visuals.comment.enableRendering": "Опција главног рендеровања. Омогућава/онемогућава СВЕ модно приказивање.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Омогућава шематски приказ блокова.\nОнемогућавање овога омогућава вам да видите само преклапање боја", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Омогућава шематски приказ флуида.\nОнемогућавање овога омогућава вам да лакше видите блокове и преклапања.\nОво такође уклања преклапање где је био Флуид.", + "litematica.config.visuals.comment.enableSchematicOverlay": "Главна опција преклапања за шематски приказ преклапања блока\n", + "litematica.config.visuals.comment.enableSchematicRendering": "Омогућите приказивање шеме и преклапања", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Максимална величина нити за рендеровање шеме\nОво ће директно утицати на укупне перформансе више нити\n\n§6 ОПРЕЗНО КОРИСТИ!! Ово ће ступити на снагу тек\n§6 након што напустите игру и поново се придружите.", + "litematica.config.visuals.comment.ghostBlockAlpha": "Алфа вредност блокова духова,\nкада се приказују као провидни.\n§6 Напомена: §7 Такође морате да омогућите провидно приказивање одвојено,\nкористећи опцију 'рендерБлоцксАсТранслуцент'!", + "litematica.config.visuals.comment.ignoreExistingFluids": "Ако је омогућено, сви блокови течности се игноришу као „додатни блокови“\nи као „погрешни блокови“, тј. где шема има ваздушне или друге блокове.\nУ основи, ово чини изградњу ствари под водом много мање досадним.\nНапомена: Највероватније ћете такође желети да омогућите опцију 'рендерЦоллидингСцхематицБлоцкс'\nу исто време, како бисте омогућили да се блокови приказују унутар флуида.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "Ако је омогућено, суседне/додирне унутрашње стране\nза преклапања блокова се уклањају/не приказују", + "litematica.config.visuals.comment.placementBoxSideAlpha": "Алфа вредност на страни поља подрегиона", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "Ако је омогућено, поља за избор области ће\nимати приказане бочне четворке", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "Ако је омогућено, онда се шеме приказују\nпомоћу провидних „блокова духова“", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "Ако је омогућено, блокови у шемама се приказују\nи када већ постоји (погрешан) блок у свету клијента.\nВероватно углавном корисно када покушавате да направите\nнешто где има слојева снега или воде на путу.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Рендерујте линије повезивања између следећих углова поља за истицање верификатора.\nОво је била грешка у рендеровању коју су неки људи искусили, али је бар неким играчима\nдопала и затражила је да остане, тако да је ове опције \"враћају\"", + "litematica.config.visuals.comment.renderErrorMarkerSides": "Ако је омогућено, маркери грешке у шематском верификатору\nће имати (провидне) стране приказане уместо само обриса", + "litematica.config.visuals.comment.renderPlacementBoxSides": "Ако је омогућено, онда ће постављене шематске оквире подрегиона\nимати приказане бочне четворке", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "Ако је омогућено, онда се оквир који окружује приказује око\nсвих подрегиона на шеми (позиционирање)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "Ако је омогућено, онда ће оквир око\nшематског положаја имати бочне четворке", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "Ако је омогућено, стране модела се такође приказују\nза унутрашње стране у провидном режиму", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Омогућава приказивање оквира жичаног оквира за\nпреклапање шематског блока", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Омогућава прозирно сортирање за\nпреклапање шематског блока", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Омогућава приказивање провидних кутија/страна за\nпреклапање шематског блока", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "Ако је омогућено, онда ће шематски прекривач користити\nблок модел четвороструких/темена уместо\nтрадиционалног преклапања целог блока", + "litematica.config.visuals.comment.schematicOverlayModelSides": "Ако је омогућено, онда ће шематски прекривач користити\nблок модел четвороструких/темена уместо\nтрадиционалног преклапања целог блока", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "Ширина линије обриса блока (модела).", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "Ширина линије блока (модела) се оцртава,\nкада се преклапање приказује кроз блокове", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "Ако је омогућено, онда ће шематски прекривач бити приказан\nкроз блокове. Ово је вероватно корисно само када\nзавршите изградњу и желите да лакше видите све грешке", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Омогућава преклапање шеме за додатне блокове", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Омогућава преклапање шеме за блокове који недостају", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Омогућава преклапање шеме за погрешне блокове", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Омогућава преклапање шеме за погрешна стања", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Форсира коришћење модела блокова за све на листи резултата Сцхематиц Верифиер\n. Обично се модели предмета користе за све\nшто има предмет, а модели блокова се користе само за блокове\nкоји немају предмет, плус за саксије за цвеће да би видели садржану ставку.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "Поравнање преклопних линија са информацијама о блоку", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "Поравнање преклапања информација о блоку", + "litematica.config.info_overlays.comment.infoHudAlignment": "Поравнање „Инфо ХУД-а“,\nкоји се користи за листу материјала, позиције неусклађености шематског верификатора итд.", + "litematica.config.info_overlays.comment.toolHudAlignment": "Поравнање \"алатке ХУД\", када држите конфигурисани \"алат\"", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "Ако је омогућено, преклапање информација о блоку у стилу МиниХУД\nсе приказује за прегледани блок", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "Скала фонта за информације о блоковима", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "Помак к инфо линија блока од изабране ивице", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "Помак и информација о блоку од изабране ивице", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "И помак преклапања информација о блоку од изабране ивице", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Омогућите приказивање преклапања информација о блоку да бисте приказали информације\nо прегледаном блоку или маркеру грешке верификатора,\nдок држите тастер 'рендерИнфоОверлаи'", + "litematica.config.info_overlays.comment.infoHudMaxLines": "Максималан број информативних линија које се истовремено приказују на ХУД-у", + "litematica.config.info_overlays.comment.infoHudOffsetX": "Кс помак Инфо ХУД-а од ивице екрана", + "litematica.config.info_overlays.comment.infoHudOffsetY": "И помак Инфо ХУД-а од ивице екрана", + "litematica.config.info_overlays.comment.infoHudScale": "Фактор размере за генерички Инфо ХУД текст", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "Када је омогућено, преклапање информација о блоку и информације о блоку\nће моћи да трасирају до блокова флуида уместо да пролазе кроз њих", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "Максималан број ставки које се приказују на\nИнфо Листи материјала ХУД одједном", + "litematica.config.info_overlays.comment.materialListHudScale": "Фактор скалирања за информације о листи материјала ХУД", + "litematica.config.info_overlays.comment.statusInfoHud": "Омогућите ХУД рендерер са информацијама о статусу,\nкоји приказује неколико битова статусних информација, као што је\nтренутни режим слоја и стање омогућених рендерера", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Дозволи аутоматско тренутно омогућавање информација о статусу ХУД-а „када је потребно“,\n, на пример када креирате одредиште за пласман и када је приказивање онемогућено", + "litematica.config.info_overlays.comment.toolHudOffsetX": "Кс помак Инфо ХУД-а од ивице екрана", + "litematica.config.info_overlays.comment.toolHudOffsetY": "И помак Инфо ХУД-а од ивице екрана", + "litematica.config.info_overlays.comment.toolHudScale": "Фактор размере за текст ХУД алата", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "Алфа вредност на странама поља маркера грешке", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "Максималан број неусклађених позиција за приказивање\nодједном у прекривачу шеме за проверу.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Омогући приказивање преклапања маркера Шематског верификатора", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Да ли би требало да се прикаже порука упозорења о томе да сте у режиму слоја\nили да су неке од опција приказивања онемогућене\nпри учитавању нове шеме\nили креирању новог положаја", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "Боја оквира за избор области када су поништени", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "Боја истицања за ставку прегледаног блока", + "litematica.config.colors.comment.materialListHudItemCountsColor": "Боја текста броја ставки у инфо листи материјала ХУД", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "Боја преклапања селектора прелома или постављања блокова у режиму шематске реконструкције", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "Боја режима Шематска обнова разбија све блокове осим циљаног преклапања селектора", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "Боја преклапања селектора замене у режиму Шематска обнова", + "litematica.config.colors.comment.schematicOverlayColorExtra": "Боја преклапања блокова за додатне блокове", + "litematica.config.colors.comment.schematicOverlayColorMissing": "Боја преклапања блокова за блокове који недостају", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "Боја преклапања блокова за погрешне блокове", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "Боја преклапања блокова за погрешна стања блока", + "litematica.config.hotkeys.comment.addSelectionBox": "Овде додајте нови оквир за избор (позиција 1).", + "litematica.config.hotkeys.comment.cloneSelection": "Брзо клонирајте тренутни избор области.\nОво у основи само креира шему само у меморији,\n, а затим креира постављање те шеме и бира је,\nи такође пребацује режим алата у режим Пасте.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Избришите тренутно изабрани оквир", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "Када је еасиПлацеМоде омогућен, овај тастер се користи за постављање блокова", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Омогућава брзо укључивање/искључивање режима Еаси Плаце", + "litematica.config.hotkeys.comment.executeOperation": "Извршите тренутно изабрану операцију алата са\nтренутним избором или постављањем у режимима Попуни, Замени,\nНалепи шему итд.", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Инвертује статус приказивања шематског/фантастичног блока\nдок се ова веза тастера држи притиснута", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Инвертује статус рендеровања преклапања док је ова веза тастера притиснута", + "litematica.config.hotkeys.comment.layerModeNext": "Пребаците унапред режим рендеровања (сви, слојеви).", + "litematica.config.hotkeys.comment.layerModePrevious": "Померите режим рендеровања (сви, слојеви) уназад", + "litematica.config.hotkeys.comment.layerNext": "Померите приказани избор слоја нагоре", + "litematica.config.hotkeys.comment.layerPrevious": "Померите приказани избор слоја надоле", + "litematica.config.hotkeys.comment.layerSetHere": "Подесите Рендер Лаиер на тренутну позицију играча", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Гурните тренутни избор у „негативном“ смеру\nОво је у основи исто као и точкић миша надоле\nса притиснутим модификатором Нудге", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Гурните тренутни избор у „позитивном“ правцу\nОво је у основи исто као и точкић миша нагоре\nса притиснутим модификатором Нудге", + "litematica.config.hotkeys.comment.moveEntireSelection": "Померите цео тренутни избор овде", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Отворите ГУИ за подешавања подручја за тренутно изабрану област", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Отворите ГУИ учитане шеме", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Отворите главни мени Литематица", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Отворите ГУИ листе материјала за тренутно\nизабрано шематско постављање", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Отворите ГУИ за подешавања пласмана за тренутно\nизабрано одредиште или подрегион", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Отворите ГУИ за шематска одредишта", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Отворите ГУИ за схематски пројекти", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Отворите ГУИ за проверу шеме за тренутно\nизабрано шематско постављање", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Отворите ГУИ менаџера за избор подручја", + "litematica.config.hotkeys.comment.openGuiSettings": "Отворите Цонфиг ГУИ", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "Модификатор за брзу промену режима рада.\nДржите ово и скролујте док држите „ставку алата“ да бисте брзо циклирали режим.", + "litematica.config.hotkeys.comment.pickBlockFirst": "Кључ за одабир блока првог\nшематског блок зрака до којег је праћен", + "litematica.config.hotkeys.comment.pickBlockLast": "Кључ за одабир блокирања последњег шематског блока\nзрака до којег се прати, пре првог (могућег) клијентског света\nблок зрака до којег је праћен. У основи, ово би вам донело\nблок који бисте могли да поставите против постојећег блока.", + "litematica.config.hotkeys.comment.pickBlockToggle": "Интервентни тастер за пребацивање опције бирања блока у\nгенеричким конфигурацијама. Ово је обезбеђено као брз начин да омогућите\nили онемогућите тастере за бирање блокова, ако ометају нешто.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "Кључ који омогућава приказивање преклапања информација о блоку.\nКористите НОНЕ да не захтевате притискање тастера.\nОнемогућите опцију сличног имена у конфигурацијама Висуалс\nда бисте потпуно онемогућили преклапање.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "Интервентни тастер који омогућава да се преклопи приказују кроз блокове.\nОво је само бржи начин да се привремено омогући\nиста ствар коју ради опција 'сцхематицОверлаиРендерТхроугхБлоцкс' у Висуалс-у.", + "litematica.config.hotkeys.comment.rerenderSchematic": "Пречица за освежавање/поновно цртање само шеме, уместо\nмора да освежава и терен ваниле помоћу Ф3 + А", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Сачувајте тренутни избор подручја као шему у меморији", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Сачувајте тренутни избор области као шему у датотеку", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Модификаторски тастер за активирање режима/функције „прекини све осим“\nу режиму алата за уређивање шеме.\nУ основи, када држите овај тастер и ударите блок шеме,\nсви остали блокови осим овог блока биће уклоњени из шеме.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Модификаторски тастер за активирање функције \"разбијте све идентичне блокове\"\nу режиму алата за уређивање шеме", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Модификаторски тастер за активирање усмерене/континуиране\nфункције прекида или постављања у режиму алата за уређивање шеме", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Модификаторски тастер за активирање „замени све идентичне“\nрежим/функција замене у режиму алатке за уређивање шеме", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Модификаторски тастер за активирање „замени тип блока“\nзамени режим/функцију у режиму алатке за уређивање шеме", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Модификаторски тастер за активирање усмереног/континуалног\nрежима/функције замене у режиму алатке за уређивање шеме", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "Шема се ротира за 90 степени у смеру казаљке на сату када се притисне", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "Шема се преокреће када се притисне", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "Модификаторски тастер који треба да држите да бисте могли да користите точкић миша\nза кретање кроз шематске верзије у режиму алатке за контролу верзија", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "Пречица за прелазак на следећу шематску верзију у режиму алата за контролу верзија", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "Пречица за прелазак на следећу шематску верзију у режиму алата за контролу верзија", + "litematica.config.hotkeys.comment.selectionGrabModifier": "Модификаторски тастер који треба да држите да бисте „зграбили“ оквир за избор\nили угао за померање курсора.", + "litematica.config.hotkeys.comment.selectionGrow": "Акциони интервентни тастер за аутоматско повећање оквира за избор око\nбило којих суседних/дијагонално повезаних блокова", + "litematica.config.hotkeys.comment.selectionGrowModifier": "Модификаторски тастер који треба да држите да бисте повећали или смањили\nоквир за избор током померања", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "Модификаторски тастер који треба држати док скролујете\nда бисте померили изабрану област или угао", + "litematica.config.hotkeys.comment.selectionModeCycle": "Промените режим између углова и кубоида\nу режиму за избор области", + "litematica.config.hotkeys.comment.selectionShrink": "Акциони интервентни тастер за смањивање оквира за избор тако да\nнема празног простора (празних слојева) на било којој страни", + "litematica.config.hotkeys.comment.setAreaOrigin": "Подесите/померите почетну тачку тренутног избора области\nна позицију играча", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Поставите прву позицију тренутно изабране\nкутије на позицију играча", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Поставите другу позицију тренутно изабране\nкутије на позицију играча", + "litematica.config.hotkeys.comment.toggleAllRendering": "Укључите/искључите све рендеровање", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Укључите/искључите рендеровање поља за избор области", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Укључите/искључите шематски приказ (блокови и преклапање).", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Укључите приказивање преклапања информација (за информације о блоку када се лебди)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Укључите/искључите приказивање преклапања блока", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Укључите/искључите приказ обриса преклапања блока", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Укључите/искључите приказ на страни преклапања блока", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Укључите/искључите приказивање оквира за шематско постављање", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "Интервентни тастер за укључивање/искључивање режима ограничења пласмана", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Укључите/искључите приказ шематских блокова", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "Пребаците конфигурациону вредност сигнТектПасте (у генеричкој категорији)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Пребаците провидно у односу на непрозирно приказивање блокова духова", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Укључите приказивање преклапања Шематског верификатора", + "litematica.config.hotkeys.comment.toolEnabledToggle": "Повезивање тастера за укључивање/искључивање функције ставке „алатка“.", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "Дугме које се користи док држите ставку \"алатка\"\nда бисте поставили примарни/први угао", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "Дугме за коришћење док држите ставку \"алатка\"\nда бисте поставили други угао", + "litematica.config.hotkeys.comment.toolSelectElements": "Дугме које се користи за бирање углова или оквира\nдок држите ставку \"алатка\"", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "Модификаторски тастер који треба држати док користите интервентни тастер 'тоолСелецтЕлементс'\n, да бисте изабрали тип примарног блока који ће се користити у неким режимима алата", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "Модификаторски тастер који треба држати док користите пречицу типку 'тоолСелецтЕлементс'\n, да изаберете тип секундарног блока који ће се користити у неким режимима алата", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Учитава шему тренутно изабраног одредишта за пласман и на тај начин такође уклања сва одредишта за пласман креирана из њега", + "litematica.config.generic.prettyName.pickBlockEnabled": "Изаберите Блокирај пречице", + "litematica.config.generic.prettyName.easyPlaceMode": "Лако место режим", + "litematica.config.generic.prettyName.placementRestriction": "Ограничење пласмана", + "litematica.config.generic.prettyName.signTextPaste": "Залепите текст потписа", + "litematica.config.generic.prettyName.toolItemEnabled": "Ставка алата је омогућена", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Рендеровање поља за избор области", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Шематски приказ кутија за постављање", + "litematica.config.visuals.prettyName.enableRendering": "Алл Рендеринг", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Рендеровање шематских блокова", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Схематски приказ течности", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Шематски приказ преклапања", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Схематски приказ", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Транслуцентно шематски приказ блокова", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Обриси преклапања шеме", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Схематски прекривач Транслуцентно сортирање", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Шематски преклапање страна", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Рендеровање преклапања информација о блоку", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Верифиер Оверлаи Рендеринг", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "Алл Рендеринг", + "litematica.error.area_selection.copy_failed": "Копирање избора није успело", + "litematica.error.area_selection.create_failed": "Креирање новог избора под именом '%s' није успело, датотека већ постоји", + "litematica.error.area_selection.failed_to_load": "Учитавање селекције области није успело", + "litematica.error.area_selection.grow.no_sub_region_selected": "Није изабран ниједан подрегион!", + "litematica.error.area_selection.no_placement_selected": "Није изабрано шематско постављање!", + "litematica.error.area_selection.rename.already_exists": "Грешка: Већ постоји област са именом датотеке '%s'", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Неважеће генерисано име безбедне датотеке '%s'", + "litematica.error.duplicate_schematic_placement": "Грешка: Покушао сам да додам одредиште за пласман које већ постоји", + "litematica.error.generic.creative_mode_only": "Ова радња је доступна само у креативном режиму", + "litematica.error.generic.failed_to_delete_file": "Брисање датотеке „%s“ није успело", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Није успело сортирање листе игнорисаних стања", + "litematica.error.generic.schematic_world_not_loaded": "Шематски свет није учитан", + "litematica.error.area_editor.create_sub_region.exists": "Подрегија под називом '%s' већ постоји", + "litematica.error.area_editor.no_selection": "Нема активних избора области", + "litematica.error.area_editor.open_gui.no_selection": "Тренутно у режиму избора: нормално, али ниједна област тренутно није изабрана", + "litematica.error.area_editor.rename_sub_region.exists": "Преименовање подрегиона није успело:\nПодрегија већ постоји под именом '%s'", + "litematica.error.area_editor.switch_mode.no_selection": "Не могу да се пребацим на режим избора: Нормалан, јер тренутно није изабрана ниједна област.\nИзаберите област или креирајте нови избор у претраживачу за избор подручја", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Учитавање Литематица шеме није успело", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Смањење Литематица шеме није успело", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Креирање Литематица шеме није успело", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Учитавање шеме није успело", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Конвертовање структуре у Литематица шему није успело", + "litematica.error.schematic.create.no_selections": "Нема важећих региона за избор!", + "litematica.error.schematic_load.cant_read_file": "Не могу да прочитам датотеку шеме '%s' (не постоји или постоји проблем са дозволом)", + "litematica.error.schematic_load.no_schematic_selected": "Није изабрана датотека шеме!", + "litematica.error.schematic_load.no_schematic_version_information": "Шема нема информације о верзији и не може се безбедно учитати!", + "litematica.error.schematic_load.unsupported_schematic_version": "Неподржана или будућа верзија шеме '%d'", + "litematica.error.schematic_load.unsupported_type": "Непознат или неподржан тип датотеке за '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Само Литематица шеме се могу извозити у друге формате!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "Изабрани тип шеме није подржан за увоз!", + "litematica.error.schematic_placements.remove_fail_locked": "Положај је закључан!\n- Држите Схифт да бисте га принудно уклонили", + "litematica.error.schematic_save.directory_doesnt_exist": "Нема таквог директоријума: '%s'", + "litematica.error.schematic_save.file_already_exists": "Фајл '%s' већ постоји", + "litematica.error.schematic_save.invalid_directory": "Неважећи директоријум '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "Неважећи назив шеме '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "Креирање шеме није успело!", + "litematica.error.schematic_read_from_file_failed.cant_read": "Неуспешно читање шеме из датотеке '%s'", + "litematica.error.schematic_read_from_file_failed.exception": "Изузетак док покушавате да прочитате шему из датотеке '%s'", + "litematica.error.schematic_read_from_file_failed.no_file": "Читање шеме из датотеке није успело: датотека није доступна (шема у меморији?)", + "litematica.error.schematic_projects.empty_selection": "Избор празне области (0 подрегиона)", + "litematica.error.schematic_projects.failed_to_load_project": "Учитавање пројекта није успело", + "litematica.error.schematic_projects.failed_to_load_schematic": "Учитавање шеме за тренутну верзију није успело", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Преименовање датотеке пројекта у „%s“ није успело (изузетак)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Није могуће преименовати пројекат у '%s', датотека већ постоји", + "litematica.error.schematic_projects.invalid_project_directory": "Неважећи или непостојећи директоријум пројекта", + "litematica.error.schematic_projects.no_project_open": "Ниједан пројекат није отворен", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "Тренутно у шематском ВЦС режиму, али тренутно нема отворених пројеката", + "litematica.error.schematic_projects.null_player": "Плаиер је био нул", + "litematica.error.schematic_projects.project_already_exists": "Пројекат '%s' већ постоји", + "litematica.error.schematic_projects.save_already_in_progress": "Чување је већ у току", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Креирање шематског директоријума „%s“ није успело", + "litematica.error.schematic_write_to_file_failed.exception": "Није успело уписивање шеме у датотеку '%s' (изузетак)", + "litematica.error.schematic_write_to_file_failed.exists": "Није успело уписивање шеме у датотеку '%s', датотека већ постоји", + "litematica.error.structure_write_to_file_failed.exception": "Неуспешно уписивање структуре у датотеку '%s' (изузетак)", + "litematica.error.structure_write_to_file_failed.exists": "Неуспешно уписивање структуре у датотеку '%s', датотека већ постоји", + "litematica.hotkeys.category.generic_hotkeys": "Генеричке пречице", + "litematica.info.schematic_load.schematic_loaded": "Шема '%s' је успешно учитана у меморију", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Кликните десним тастером миша на дугме да бисте отказали операцију прегледа на чекању\n- Цтрл + Алт + Схифт + кликните да бисте поставили сличицу постојеће ПНГ слике\n под називом 'тхумб.пнг' из истог директоријума где је шематски фајл је.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Користите уобичајени тастер за снимак екрана да подесите преглед.\nИли кликните десним тастером миша на дугме Постави преглед да бисте отказали подешавање прегледа.", + "litematica.info.schematic_manager.preview.success": "Слика за преглед је успешно постављена", + "litematica.gui.button.area_editor.analyze_area": "Анализе Ареа", + "litematica.gui.button.area_editor.change_corner_mode": "Режим угла: %s", + "litematica.gui.button.area_editor.change_selection_mode": "Режим избора: %s", + "litematica.gui.button.area_editor.create_schematic": "Сачувај шему", + "litematica.gui.button.area_editor.create_sub_region": "Нови под-регион", + "litematica.gui.button.area_editor.origin_enabled": "Ручно порекло: %s", + "litematica.gui.button.area_editor.set_box_name": "Сет", + "litematica.gui.button.area_editor.set_selection_name": "Сет", + "litematica.gui.button.area_selection_mode": "Режим избора подручја: %s", + "litematica.gui.button.area_selections.create_directory": "Креирајте директоријум", + "litematica.gui.button.area_selections.create_new_selection": "Нова селекција", + "litematica.gui.button.area_selections.create_selection_from_placement": "Фром Плацемент", + "litematica.gui.button.area_selections.unselect": "Поништи избор", + "litematica.gui.button.change_menu.area_editor": "Уредник подручја", + "litematica.gui.button.change_menu.configuration_menu": "Конфигурациони мени", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Лоад Сцхематицс", + "litematica.gui.button.change_menu.schematic_manager": "Сцхематиц Манагер", + "litematica.gui.button.change_menu.schematic_projects_manager": "Сцхематиц ВЦС", + "litematica.gui.button.change_menu.show_area_selections": "Претраживач за избор подручја", + "litematica.gui.button.change_menu.show_loaded_schematics": "Лоадед Сцхематицс", + "litematica.gui.button.change_menu.show_schematic_placements": "Шематски положаји", + "litematica.gui.button.change_menu.task_manager": "Таск Манагер", + "litematica.gui.button.change_menu.to_main_menu": "Литематица мени", + "litematica.gui.button.config_gui.colors": "Боје", + "litematica.gui.button.config_gui.generic": "Генериц", + "litematica.gui.button.config_gui.hotkeys": "Хоткеис", + "litematica.gui.button.config_gui.info_overlays": "Инфо Оверлаис", + "litematica.gui.button.config_gui.render_layers": "Рендер Лаиерс", + "litematica.gui.button.config_gui.visuals": "Висуалс", + "litematica.gui.button.config_gui.test": "Тест", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Држите Схифт да бисте направили шему само у меморији", + "litematica.gui.button.hover.area_selections.unselect": "Поништава избор тренутног избора области", + "litematica.gui.button.hover.material_list.clear_cache": "Брише кеш материјала\nОбично ово не би требало да буде потребно\nОво се може користити уместо брисања датотеке 'материал_цацхе.нбт'\nу случају да кеш има неке погрешне податке, као што су ставке\nускладиштено за блокове који их не би требало да имају, као што су главе клипова", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Држите схифт да бисте писали у ЦСВ датотеку,\nуместо у нормалну текстуалну датотеку табеле у АСЦИИ-уметности", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Држите схифт да бисте изабрали подрегије које се користе за листу материјала", + "litematica.gui.button.hover.plus_minus_tip": "Кликните левим тастером за повећање\nДесним кликом да смањите\nСхифт и/или Алт да повећате величину корака", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Кликните левим тастером за повећање\nДесним кликом да смањите\nСхифт/Алт/Цтрл да повећате величину корака (мултипликативно)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Поновно учитава шему из датотеке.\nОво може бити корисно ако направите грешку\nу режиму за уређивање шеме.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Тренутно је отворен шематски ВЦС пројекат.\nШематски ВЦС режим замењује нормалну функцију избора области", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6Брисање последње постављене или сачуване области§р", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(Ово се раније звало Шематски пројекти.)\nУопштено, §6 не би требало§ користити ову функцију,\nосим ако стварно не знате како она функционише и шта ради.\nТо донекле мења начин рада селекције области, постављања и лепљења,\nпосебно да постоји и операција брисања области приликом лепљења.\n\nУ основи, ова функција је намењена §6итеративном, ин-плаце§р дизајну,\nи омогућава вам да лакше креирате више верзија/снимкова\nисте верзије, а такође да прелазите између верзија тако што ћете прво избрисати оно што је\nу свету, а затим налепити следећу верзију на њено место.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Померите исходиште пројекта на тренутну позицију играча\nОво ће такође померити избор подручја и положај", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Упозорење: Ово ће избрисати/преписати тренутне блокове\n§6у свету унутар области која је претходно\n§6постављена из верзије, или сачувана као верзија\n§6( у суштини последњи виђени „ефикасни избор области“)", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Чува нову шему/верзију у тренутном пројекту", + "litematica.gui.button.material_list": "Списак материјала", + "litematica.gui.button.material_list.clear_cache": "Обриши кеш меморију", + "litematica.gui.button.material_list.clear_ignored": "Обриши игнорисано", + "litematica.gui.button.material_list.hide_available": "Сакриј доступно: %s", + "litematica.gui.button.material_list.ignore": "Игнорирај", + "litematica.gui.button.material_list.list_type": "Прикажи: %s", + "litematica.gui.button.material_list.refresh_list": "Освежи", + "litematica.gui.button.material_list.toggle_info_hud": "Инфо ХУД: %s", + "litematica.gui.button.material_list.write_to_file": "Пишите у датотеку", + "litematica.gui.button.placement_sub.placement_configuration": "Конфигурација пласмана", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Ресетујте под-регион", + "litematica.gui.button.placement_sub.slice_type": "Исечак: %s", + "litematica.gui.button.schematic_manager.export_as": "Извези као:", + "litematica.gui.button.schematic_placement.abbr.rendering": "Р", + "litematica.gui.button.schematic_placement.ignore_entities": "Занемари ентитете: %s", + "litematica.gui.button.schematic_placement.region_enabled": "Регион: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Ресетујте све подрегионе", + "litematica.gui.button.schematic_placement.toggle_all_off": "Сви §цОФФ§р", + "litematica.gui.button.schematic_placement.toggle_all_on": "Сви §аОН§р", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Приказивање оквира: %s", + "litematica.gui.button.schematic_placement.hover.lock": "Закључавање положаја спречава померање или\nна други начин га мења (случајно)", + "litematica.gui.button.schematic_placement.hover.rendering": "Рендеровање: %s\nИмајте на уму да ово делује помало фанки\nи не спречава приказивање ентитета.\nОбично би требало само да онемогућите\nпостављање у потпуности", + "litematica.gui.button.schematic_placements.configure": "Конфигуришите", + "litematica.gui.button.schematic_placements.disable": "Онемогући", + "litematica.gui.button.schematic_placements.locked": "Закључано: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Положај: %s", + "litematica.gui.button.schematic_placements.remove": "Уклони", + "litematica.gui.button.schematic_placements.rendering_enabled": "Рендеринг: %s", + "litematica.gui.button.schematic_placements.select": "Изаберите", + "litematica.gui.button.schematic_projects.close_project": "Затворите тренутни пројекат", + "litematica.gui.button.schematic_projects.create_project": "Креирајте пројекат", + "litematica.gui.button.schematic_projects.delete_area": "Делете Ареа", + "litematica.gui.button.schematic_projects.load_project": "Учитај пројекат", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Премести на играча", + "litematica.gui.button.schematic_projects.open_area_editor": "Уредник подручја", + "litematica.gui.button.schematic_projects.open_manager_gui": "Отворите Менаџер", + "litematica.gui.button.schematic_projects.open_project_browser": "ВЦС Пројецт Бровсер", + "litematica.gui.button.schematic_projects.place_to_world": "Место за свет", + "litematica.gui.button.schematic_projects.save_version": "Сачувај верзију", + "litematica.gui.button.schematic_verifier.ignore": "Игнорирај", + "litematica.gui.button.schematic_verifier.range_type": "Опсег: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Ресетовање је игнорисано", + "litematica.gui.button.schematic_verifier.reset_verifier": "Ресетујте податке", + "litematica.gui.button.schematic_verifier.resume": "Настави верификацију", + "litematica.gui.button.schematic_verifier.start": "Започните верификацију", + "litematica.gui.button.schematic_verifier.stop": "Заустави верификацију", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "Инфо ХУД: %s", + "litematica.gui.button.cancel": "Откажи", + "litematica.gui.button.configure": "Конфигуришите", + "litematica.gui.button.copy": "Копирај", + "litematica.gui.button.create_directory": "Креирајте нови директоријум", + "litematica.gui.button.create_placement": "Креирајте пласман", + "litematica.gui.button.delete": "Избриши", + "litematica.gui.button.disable": "Онемогући", + "litematica.gui.button.enable": "Омогући", + "litematica.gui.button.import": "Увоз", + "litematica.gui.button.load_schematic_to_memory": "Лоад Сцхематиц", + "litematica.gui.button.mirror_value": "Огледало: %s", + "litematica.gui.button.move_to_player": "Премести на играча", + "litematica.gui.button.ok": "Ок", + "litematica.gui.button.reload": "Поново учитај", + "litematica.gui.button.remove": "Уклони", + "litematica.gui.button.remove_placement": "Уклоните одредиште", + "litematica.gui.button.rename": "Преименуј", + "litematica.gui.button.rotation_value": "Ротација: %s", + "litematica.gui.button.save_new_schematic_version": "Сачувај верзију", + "litematica.gui.button.save_schematic": "Сачувај шему", + "litematica.gui.button.save_to_file": "Сачувај у датотеку", + "litematica.gui.button.schematic_verifier": "Шематски верификатор", + "litematica.gui.button.set_preview": "Подесите преглед", + "litematica.gui.button.tool_mode": "Режим алата: %s", + "litematica.gui.button.unload": "Истоварити", + "litematica.gui.button.unlocked": "Откључано", + "litematica.gui.label.area_editor.box_name": "Име поља подрегиона", + "litematica.gui.label.area_editor.selection_name": "Назив избора", + "litematica.gui.label.area_editor.corner_1": "Угао 1", + "litematica.gui.label.area_editor.corner_2": "Угао 2", + "litematica.gui.label.area_editor.origin": "Порекло", + "litematica.gui.label.area_editor.dimensions": "Димензије", + "litematica.gui.label.area_editor.pos1": "Угао 1", + "litematica.gui.label.area_editor.pos2": "Угао 2", + "litematica.gui.label.area_editor.sub_regions": "Подрегиони (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Изабрана област: %s", + "litematica.gui.label.area_selection_box_count": "Кутије: %d", + "litematica.gui.label.area_selection_origin": "Порекло: %s", + "litematica.gui.label.area_selection.mode.normal": "Нормално", + "litematica.gui.label.area_selection.mode.simple": "Симпле", + "litematica.gui.label.block_info.state_client": "Цлиент Ворлд Блоцк Стате", + "litematica.gui.label.block_info.state_schematic": "Шематски свет блок државе", + "litematica.gui.label.block_info_list_type.all": "Све", + "litematica.gui.label.block_info_list_type.render_layers": "Рендер Лаиерс", + "litematica.gui.label.easy_place_protocol.auto": "Ауто", + "litematica.gui.label.easy_place_protocol.none": "Ниједан", + "litematica.gui.label.easy_place_protocol.slabs_only": "Само плоче", + "litematica.gui.label.easy_place_protocol.v2": "Верзија 2", + "litematica.gui.label.easy_place_protocol.v3": "Верзија 3", + "litematica.gui.label.data_fixer_mode.always": "Увек", + "litematica.gui.label.data_fixer_mode.below_1205": "Само испод 1.20.5", + "litematica.gui.label.data_fixer_mode.below_120X": "Само испод 1.20.к", + "litematica.gui.label.data_fixer_mode.below_119X": "Само испод 1.19.к", + "litematica.gui.label.data_fixer_mode.below_117X": "Само испод 1.17.к", + "litematica.gui.label.data_fixer_mode.below_116X": "Само испод 1.16.к", + "litematica.gui.label.data_fixer_mode.below_113X": "Само испод 1.13.к", + "litematica.gui.label.data_fixer_mode.below_112X": "Само испод 1.12.к", + "litematica.gui.label.data_fixer_mode.never": "Никада", + "litematica.gui.label.loaded_schematic.modified_on": "§6 Измењено %s§р", + "litematica.gui.label.material_list.abbr.shulker_box": "СБ", + "litematica.gui.label.material_list.title.available": "Доступан", + "litematica.gui.label.material_list.title.item": "Ставка", + "litematica.gui.label.material_list.title.missing": "Недостаје", + "litematica.gui.label.material_list.title.total": "Укупно", + "litematica.gui.label.material_list.multiplier": "множилац:", + "litematica.gui.label.material_list.name": "Име", + "litematica.gui.label.material_list.progress": "Напредак: %s", + "litematica.gui.label.material_list.progress.done": "Готово %s", + "litematica.gui.label.material_list.progress.mismatch": "Неусклађено %s", + "litematica.gui.label.material_list.progress.missing": "Недостаје %s", + "litematica.gui.label.material_list.total": "Укупно: %s ставки", + "litematica.gui.label.origin.auto": "Ауто", + "litematica.gui.label.origin.manual": "Мануал", + "litematica.gui.label.paste_nbt_behavior.none": "Ниједан", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Измена места и података", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Место и клон", + "litematica.gui.label.placement_sub.region_name": "Име региона: %s", + "litematica.gui.label.placement_sub.region_position": "Положај региона", + "litematica.gui.label.placement_sub.region_size": "Величина региона: %s", + "litematica.gui.label.placement_settings.placement_origin": "Порекло пласмана", + "litematica.gui.label.render_layers.hotkey": "Хоткеи", + "litematica.gui.label.render_layers.hover.hotkey": "Пречице следећег/претходног слоја ће утицати на ову границу.\nАко оба нису изабрана, интервентни тастери ће утицати на\nграницу која је најближа играчу.", + "litematica.gui.label.replace_behavior.all": "Све", + "litematica.gui.label.replace_behavior.none": "Ниједан", + "litematica.gui.label.replace_behavior.with_non_air": "Са не-ваздухом", + "litematica.gui.label.schematic_info.schematic_author": "Шема: §ф%s§р", + "litematica.gui.label.schematic_info.description": "Опис:", + "litematica.gui.label.schematic_info.enclosing_size": "Величина прилога:", + "litematica.gui.label.schematic_info.enclosing_size_value": "Величина оквира: §ф%s§р", + "litematica.gui.label.schematic_info.name": "име:", + "litematica.gui.label.schematic_info.region_count": "Региони: §ф%d§р", + "litematica.gui.label.schematic_info.time_created": "Креирано: §ф%s§р", + "litematica.gui.label.schematic_info.time_modified": "Измењено: §ф%s§р", + "litematica.gui.label.schematic_info.total_blocks": "Укупно блокова: §ф%d§р", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Блокови/волумен: §ф%d§р/§ф%d§р", + "litematica.gui.label.schematic_info.total_volume": "Укупна запремина: §ф%d§р блокова", + "litematica.gui.label.schematic_info.version": "Литематска верзија: §ф%d§р", + "litematica.gui.label.schematic_info.schema": "Минецрафт: §ф%s§р [Шема §ф%d§р]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Направите одредиште за пласман", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Одмах креирајте ново одредиште за пласман\nи изаберите то одредиште", + "litematica.gui.label.schematic_placement.enclosing_size": "Величина оквира: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Држите схифт да бисте онемогућили постављање када се креира", + "litematica.gui.label.schematic_placement.in_memory": "САМО У МЕМОРИЈИ", + "litematica.gui.label.schematic_placement.origin": "Порекло: %s", + "litematica.gui.label.schematic_placement.rename_placement": "Преименуј одредиште за пласман:", + "litematica.gui.label.schematic_placement.schematic_file": "Фајл: %s", + "litematica.gui.label.schematic_placement.schematic_name": "Шема: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Подрегиони: %s", + "litematica.gui.label.schematic_placement.sub_regions": "Подрегиони (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "Тренутно отворен пројекат: %s", + "litematica.gui.label.schematic_projects.origin": "Порекло:", + "litematica.gui.label.schematic_projects.project": "пројекат:", + "litematica.gui.label.schematic_projects.version": "Верзија: %s (од %s)", + "litematica.gui.label.schematic_projects.version_entry": "Вер. %d - %s", + "litematica.gui.label.schematic_projects.version_name": "Назив верзије:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Игноришите ентитете", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Држите схифт да бисте преписали постојећу датотеку", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Сачувајте од шематског света", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "Ако је омогућено, онда се шема креира чувањем\nсадржаја избора из света шеме\nуместо нормалног света ваниле.\nОво вам омогућава да комбинујете или исечете шеме без\nда их налепите у привремени креативни свет.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Само видљиви блокови [експериментална брза анализа]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Потпорни блокови", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Укључите све неопходне блокове подршке у режиму „Само видљиви блокови“,\nза ствари као што су репетитори, компаратори, теписи или гравитациони блокови који би били видљиви", + "litematica.gui.label.schematic_verifier.count": "Цоунт", + "litematica.gui.label.schematic_verifier.expected": "Очекивано", + "litematica.gui.label.schematic_verifier.found": "Фоунд", + "litematica.gui.label.schematic_verifier_display_type.all": "Све (не игнорисано)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "Исправно стање", + "litematica.gui.label.schematic_verifier_display_type.extra": "Ектра Блоцкс", + "litematica.gui.label.schematic_verifier_display_type.missing": "Недостају блокови", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Погрешни блокови", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Погрешне државе", + "litematica.gui.label.schematic_verifier.status.done_errors": "Погрешно: §цБлок: %s§р, §6Стање: %s§р, §бНедостаје: %s§р, §дЕктра: %s§р", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§аТачно: %s§р, Укупно: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Невиђени делови: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Шематски верификатор", + "litematica.gui.label.task.title.remaining_chunks": "%s, преостали комади (%s)", + "litematica.gui.label.task_name.area_analyzer": "Ареа Анализер", + "litematica.gui.label.task_name.delete": "Избриши задатак", + "litematica.gui.label.task_name.fill": "Попуни задатак", + "litematica.gui.label.task_name.material_list": "Списак материјала", + "litematica.gui.label.task_name.paste": "Пасте Сцхематиц", + "litematica.gui.label.task_name.save_schematic": "Сачувај шему", + "litematica.gui.label.task_name.verifier": "Верифиер", + "litematica.gui.message.confirm_file_deletion": "Да ли желите да избришете датотеку '%s'?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "Да ли желите да избришете „последње погођено“ подручје?\nОво ће избрисати све блокове и ентитете који се налазе унутар области коју је менаџер пројекта последњи пут поставио у свет, или који је последњи пут сачувао као верзију. (У суштини „посљедња виђена погођена област“, тако да ако бисте кретали циклично верзије, то не би оставило блокове иза претходне верзије.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Да ли желите да ову верзију представите свету?\nИзбрисаће све блокове који се налазе унутар области коју је менаџер пројекта последњи пут поставио у свет, или последњу сачувану као верзију. (У суштини „посљедња виђена погођена област“, тако да ако бисте кретали циклично верзије, то не би оставило блокове иза претходне верзије.)", + "litematica.gui.title.area_editor_normal": "Уређивач подручја (нормалан/вишеструки режим)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Уређивач подручја (§6§лШематска ВЦС област§р)", + "litematica.gui.title.area_editor_simple": "Уређивач подручја (једноставан режим)", + "litematica.gui.title.area_editor_sub_region": "Уредник области (подрегион)", + "litematica.gui.title.area_editor.sub_region_name": "Назив подрегиона", + "litematica.gui.title.area_selection_manager": "Менаџер за избор подручја", + "litematica.gui.title.configure_schematic_placement": "Конфигуришите постављање шеме", + "litematica.gui.title.configure_schematic_sub_region": "Конфигуришите подрегион за пласман", + "litematica.gui.title.configs": "Литематица Цонфигс - %s", + "litematica.gui.title.confirm_file_deletion": "Потврдите брисање датотеке", + "litematica.gui.title.copy_area_selection": "Копирај избор области '%s'", + "litematica.gui.title.create_area_selection": "Направите нови избор области", + "litematica.gui.title.create_area_selection_from_placement": "Креирајте нови избор области из шематског положаја", + "litematica.gui.title.create_directory": "Креирајте нови директоријум", + "litematica.gui.title.create_in_memory_schematic": "Направите шему у меморији", + "litematica.gui.title.create_schematic_project": "Направите нови шематски пројекат", + "litematica.gui.title.litematica_main_menu": "Литематица %s", + "litematica.gui.title.load_schematic": "Лоад Сцхематиц", + "litematica.gui.title.manage_loaded_schematics": "Управљајте учитаним шемама", + "litematica.gui.title.manage_schematic_placements": "Управљајте шематским одредиштима за пласман", + "litematica.gui.title.material_list.area_analyzer": "Анализа подручја за избор '%s'", + "litematica.gui.title.material_list.placement": "Списак материјала за постављање '%s'", + "litematica.gui.title.material_list.schematic": "Списак материјала за шематски '%s' (%s од %s региона)", + "litematica.gui.title.material_list.select_schematic_regions": "Изаберите подрегије за листу материјала за '%s'", + "litematica.gui.title.rename_area_selection": "Преименуј избор области", + "litematica.gui.title.rename_area_sub_region": "Преименујте подрегион", + "litematica.gui.title.rename_schematic": "Преименуј шему", + "litematica.gui.title.create_schematic_from_selection": "Сачувајте тренутно изабрану област као шему", + "litematica.gui.title.save_exported_schematic": "Сачувајте извезени %s од „%s“", + "litematica.gui.title.save_imported_schematic": "Сачувајте увезену шему", + "litematica.gui.title.save_schematic_from_memory": "Сачувајте шему у меморији у датотеку", + "litematica.gui.title.save_schematic_filename": "Назив датотеке шеме", + "litematica.gui.title.schematic_browser": "Шематски претраживач", + "litematica.gui.title.schematic_manager": "Сцхематиц Манагер", + "litematica.gui.title.schematic_project_manager": "Шематски ВЦС менаџер пројекта", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Потврдите брисање подручја", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Потврдите место за светску акцију", + "litematica.gui.title.schematic_projects.save_new_version": "Сачувајте нову шематску верзију", + "litematica.gui.title.schematic_projects_browser": "Прегледач шематских ВЦС пројеката", + "litematica.gui.title.schematic_verifier": "Шематски верификатор за '%s'", + "litematica.gui.title.schematic_verifier_errors": "Грешке верификатора шеме", + "litematica.gui.title.task_manager": "Таск Манагер", + "litematica.hud.area_selection.box_count": "Кутије: %s", + "litematica.hud.area_selection.dimensions_position": "Дим: %s - п1: %s, п2: %s", + "litematica.hud.area_selection.mode.corners": "Углови", + "litematica.hud.area_selection.mode.expand": "Прошири", + "litematica.hud.area_selection.origin": "Порекло: %s", + "litematica.hud.area_selection.selected_area_normal": "Област: %s", + "litematica.hud.area_selection.selected_area_simple": "Област [§6 Једноставан режим§р]: %s", + "litematica.hud.area_selection.selected_sub_region": "Подрегион: %s", + "litematica.hud.area_selection.selection_corners_mode": "Режим углова: %s", + "litematica.hud.delete.target_mode": "Брисање режима циља: %s", + "litematica.hud.delete.target_mode.area": "Цуррент Ареа", + "litematica.hud.delete.target_mode.placement": "Цуррент Плацемент", + "litematica.hud.misc.easy_place_mode_enabled": "Режим једноставног постављања §аОН§р", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Режим ограничења постављања §аОН§р", + "litematica.hud.misc.render_layer_mode": "Режим слоја: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Режим слоја: %s", + "litematica.hud.misc.renderer_status": "Рендерерс: А: %s С: %s Б: %s О: %s СЕЛ: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Режим враћања података: §б%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Замените блокове: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Занемари садржај инвентара: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Закључај ову координате\nОво омогућава промену осталих координата\nбез утицаја на закључане", + "litematica.hud.schematic_placement.hover_info.placement_locked": "Ово место за пласман је закључано и не може се\nизменити а да се претходно не откључа", + "litematica.hud.schematic_placement.hover_info.placement_modified": "Ово место за пласман је измењено", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Овај под-регион је измењен", + "litematica.hud.schematic_placement.selected_placement": "Пласман", + "litematica.hud.schematic_placement.selected_sub_region": "Под-регион", + "litematica.hud.schematic_placement.sub_region_count": "Региони", + "litematica.hud.schematic_placement.sub_region_modified": "Модификовано", + "litematica.hud.schematic_placement.sub_region_origin": "Порекло региона: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Региони измењени", + "litematica.hud.selected_mode": "Режим", + "litematica.hud.schematic_projects.current_version_date": "Датум: %s", + "litematica.hud.schematic_projects.current_version": "Верзија: %s/%s - име: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Порекло пројекта: %s", + "litematica.hud.schematic_projects.project_name": "Пројекат: %s", + "litematica.hud.schematic_projects_mode": "§6Шематски ВЦС режим§р", + "litematica.info.material_list": "- Интервентни тастер за листу материјала ће отворити последњу прегледану листу материјала,\n ако постоји једна сачувана\n- Да бисте се пребацили на другу листу материјала, отворите је преко\n дугмета ГУИ у ГУИ за конфигурацију пласмана или\n шематски претраживач\n- Такође је заборављена сачувана/последња прегледана листа\n ако је изабрано постављање шеме промењено\n- Ако још увек нема последње прегледане листе материјала,\n онда се користи изабрано постављање, ако постоји", + "litematica.label.alignment.center": "Центар", + "litematica.label.alignment.top_center": "Топ Центер", + "litematica.label.none_lower": "ниједан", + "litematica.label.no": "бр", + "litematica.label.yes": "да", + "litematica.message.error.area_deletion_aborted": "Брисање подручја је прекинуто или прекинуто", + "litematica.message.error.empty_area_selection": "Избор празне области (без поља)", + "litematica.message.error.invalid_schematic_name": "Неважећи назив шеме '%s'", + "litematica.message.error.no_area_selected": "§цНиједна област није изабрана§р", + "litematica.message.error.no_placement_selected": "§цНије изабрано постављање§р", + "litematica.message.error.only_works_in_single_player": "§цОва операција ради само у једном играчу§р", + "litematica.message.error.move.pending_tasks": "§цНе може започети операцију премештања док има задатака на чекању§р", + "litematica.message.error.placement_paste_outside_world": "Положај се не може налепити на тренутну позицију, јер излази ван граница света", + "litematica.message.error.schematic_paste_failed": "§цШематско лепљење у свет није успело§р", + "litematica.message.error.schematic_save_failed": "Чување шеме у датотеку „%s“ није успело", + "litematica.message.error.schematic_save_interrupted": "Чување шеме је прекинуто или заустављено", + "litematica.message.error.schematic_save_no_area_selected": "§ц Чување шеме није успело - није изабрана област§р", + "litematica.message.warn.pickblock.no_suitable_slot_found": "Није пронађен одговарајући хотбар слот за блок за одабир!\nПроверите конфигурацију Генериц -> §епицкБлоцкаблеСлотс§р.\nТакође, у зависности од конфигурација §епицкБлоцкАвоид*§6, функција блока бирања може одбити да замени било који алат или друге предмете који се могу оштетити у тим слотовима.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "У Генералној -> §епицкБлоцкаблеСлотс§6 конфигурацији нису подешени хотбар слотови!", + "litematica.message.added_selection_box": "Додато је ново поље за избор на %s", + "litematica.message.area_clear_fail": "§цБрисање области(а)§р није успело", + "litematica.message.area_cleared": "Подручје очишћено", + "litematica.message.area_filled": "Област испуњена", + "litematica.message.area_fill_fail": "Попуњавање области није успело", + "litematica.message.area_selections.selection_created_from_placement": "Направљен је нови избор са одредишта за пласман „%s“", + "litematica.message.easy_place_fail": "§6 Радња спречена режимом Лако место", + "litematica.message.grabbed_element_for_moving": "Зграбио елемент за померање", + "litematica.message.in_memory_schematic_created": "Направљена је шема у меморији као '%s'", + "litematica.message.litematic_saved_as": "Успешно надограђена верзија података Литематица шеме\nШема је сачувана као '%s'", + "litematica.message.material_list.material_cache_cleared": "Кеш материјала је обрисан", + "litematica.message.material_list_written_to_file": "Листа материјала уписана у датотеку '%s'", + "litematica.message.moved_area_origin": "Померили смо почетну тачку области са %s => %s", + "litematica.message.moved_selection": "Тренутни избор је померен са %s => %s", + "litematica.message.paste_with_servux": "§6 Постављање се поставља на Сервук ради лепљења", + "litematica.message.placement.cant_modify_is_locked": "§цПостављање је закључано и не може се мењати§р", + "litematica.message.placement.moved_placement_origin": "Премештено порекло пласмана са %s => %s", + "litematica.message.placement.moved_subregion_to": "Подрегија је премештена у %s", + "litematica.message.placement.rotation_set_to": "Положај је ротиран на %s", + "litematica.message.placement.mirror_set_to": "Постављање пресликано на %s", + "litematica.message.placement_restriction_fail": "§6 Радња спречена режимом ограничења пласмана", + "litematica.message.removed_area_origin": "Уклоњена је експлицитна/ручна почетна тачка области", + "litematica.message.removed_selection_box": "Уклоњен оквир за избор %s", + "litematica.message.scheduled_task_added": "Додан је заказани задатак...", + "litematica.message.litematic_downgrade_exported_as": "Извоз шеме је деградиран на '%s'\n§6 НАПОМЕНА: Ово је експериментална функција; може доћи до губитка података.§р", + "litematica.message.schematic_exported_as": "Шема је извезена као '%s'", + "litematica.message.schematic_pasted": "Шема залепљена у свету", + "litematica.message.schematic_pasted_using_fill_and_setblock": "Шема је налепљена помоћу команди §б%s§р филл и §б%s§р сетблоцк", + "litematica.message.schematic_pasted_using_setblock": "Шема је налепљена коришћењем §б%s§р сетблоцк команди", + "litematica.message.schematic_pasted_using_world_edit": "Шема налепљена помоћу §б%s§р Уређивање света //подесите команде", + "litematica.message.schematic_placement_created": "Одредиште је направљено за '%s'", + "litematica.message.schematic_preview_cancelled": "Задатак прегледа је отказан", + "litematica.message.schematic_read_from_file_success": "Шема је учитана из датотеке '%s'", + "litematica.message.schematic_rendering_refreshed": "Шематски приказ је освежен", + "litematica.message.schematic_saved_as": "Шема је сачувана као '%s'", + "litematica.message.schematic_save_task_created": "Креиран задатак за чување шеме", + "litematica.message.set_area_origin": "Поставите почетну тачку подручја на %s", + "litematica.message.set_selection_box_point": "Подесити/померити тачку %d на %s", + "litematica.message.toggled": "Искључено %s %s", + "litematica.message.value.on": "ОН", + "litematica.message.value.off": "ОФФ", + "litematica.message.schematic_projects.project_created": "Пројекат '%s' је креиран", + "litematica.message.schematic_projects.project_loaded": "Пројекат '%s' је учитан", + "litematica.message.schematic_projects.version_saved": "Нова верзија (#%s) сачувана као '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Напомена: Тренутно сте у режиму једноставног избора подручја", + "litematica.message.warn.layer_mode_currently_at": "Напомена: Тренутно сте у режиму рендеровања слоја '%s'", + "litematica.message.warn.main_rendering_disabled": "Упозорење: Главно приказивање је тренутно онемогућено\nВиди визуелне приказе -> %s, или пречице -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Упозорење: Рендеровање блокова шеме је тренутно онемогућено\nПогледајте визуелне приказе -> %s, или пречице -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Упозорење: Када директно учитате шеме које нису Литематица, креирана одредишта за пласман неће бити трајна.\nТакође, ако морате да учитате шему много пута, онда ће се пораст кашњења конверзије типа шеме (за велике шеме) десити сваки пут када је учитате.\n\nСтога се препоручује да или увезете шему и сачувате је у Литематица формату преко менија Сцхематиц Манагер, или још боље, налепите оригиналну шему у привремени свет користећи МЦЕдит или Пасте режим у Литематици, а затим направите нову Литематица шему од тога, по могућству користећи више подрегиона да бисте чврсто ухватили градњу, где је применљиво.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "Циљано одредиште за пласман тренутно није изабрано. Интервентни тастер „Замени све“ ради само на тренутно изабраним подрегионима за пласман на које кликнете. Дакле, да бисте заменили блокове само у једном под-региону, изаберите тај под-регион. Да бисте заменили целу шему (сви региони сунца), изаберите цео положај, а не његов подрегион. Блокови се такође замењују само унутар области ограничене тренутном поставком Рендер Лаиерс.", + "litematica.message.warn.schematic_rendering_disabled": "Упозорење: Шематски приказ је тренутно онемогућен\nПогледајте визуелне приказе -> %s, или пречице -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Упозорење: Рендеринг оверлаи оверлаи је тренутно онемогућен! Погледајте Прекривачи информација -> %s (или пречице -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Неважећи унос за број '%s'", + "litematica.message.warning.schematic_projects_hidden": "Упозорење: Систем контроле шематских верзија је тренутно сакривен. Уопштено говорећи, НЕ би требало да користите ово, осим ако заиста не знате како то функционише и промени неке од понашања мода. Намењен је за понављање, рад на дизајну на месту, где је потребно пребацивање између различитих верзија изградње на месту (= брисање и замена претходне верзије). Ако желите да га користите, онда омогућите опцију Генериц -> унхидеСцхематицВЦС", + "litematica.warning.area_editor.area_rendering_disabled": "Напомена: Рендеровање поља за избор области је тренутно онемогућено\nПогледајте визуелне приказе -> %s, или пречице -> %s ['%s']", + "litematica.tool_hud.block_1": "Блок: %s", + "litematica.tool_hud.block_2": "Замените: %s", + "litematica.tool_hud.facing": "Фацинг: %s", + "litematica.tool_mode.name.area_selection": "Одабир подручја", + "litematica.tool_mode.name.delete": "Избриши", + "litematica.tool_mode.name.fill": "Филл", + "litematica.tool_mode.name.grid_paste": "Грид Пасте Сцхематиц у свету", + "litematica.tool_mode.name.move": "Помери се", + "litematica.tool_mode.name.paste_schematic": "Налепите шему у свет", + "litematica.tool_mode.name.rebuild": "Уреди шему", + "litematica.tool_mode.name.replace_block": "Замените блок", + "litematica.tool_mode.name.schematic_placement": "Сцхематиц Плацемент" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/sv_SE.json b/src/main/resources/assets/litematica/lang/crowdin/sv_SE.json new file mode 100644 index 0000000000..1f294c0a1b --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/sv_SE.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "EnkeltPlaceProtocolVersion", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtRestoreBehavior", + "litematica.config.generic.name.pasteReplaceBehavior": "pasteErsättareBeteende", + "litematica.config.generic.name.placementReplaceBehavior": "ErsättareErsättareBeteende", + "litematica.config.generic.name.placementRestrictionWarn": "placeringRestriktionVarning", + "litematica.config.generic.name.selectionCornersMode": "urvalHörnläge", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "SchematicBaseDirectoryAktiverad", + "litematica.config.generic.name.customSchematicBaseDirectory": "SchematicBaseDirectory", + "litematica.config.generic.name.areaSelectionsPerWorld": "områdeUrvalPerWorld", + "litematica.config.generic.name.betterRenderOrder": "BetterRenderOrder", + "litematica.config.generic.name.changeSelectedCornerOnMove": "ändraSelectedCornerOnMove", + "litematica.config.generic.name.cloneAtOriginalPosition": "cloneAtOriginalPosition", + "litematica.config.generic.name.commandDisableFeedback": "kommandoinaktiveraFeedback", + "litematica.config.generic.name.commandFillMaxVolume": "kommandot FillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "kommandoFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "kommandoLimitPerTick", + "litematica.config.generic.name.commandNameClone": "kommandoNamnKlon", + "litematica.config.generic.name.commandNameFill": "kommandoNamnFyll", + "litematica.config.generic.name.commandNameSetblock": "kommandoNameSetblock", + "litematica.config.generic.name.commandNameSummon": "kommandoNameSummon", + "litematica.config.generic.name.commandTaskInterval": "kommandoaktivitetsintervall", + "litematica.config.generic.name.commandUseWorldEdit": "kommandoUseWorldEdit", + "litematica.config.generic.name.debugLogging": "avlusningloggning", + "litematica.config.generic.name.datafixerMode": "datafixerMode", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "EnkeltPlaceClickIntilliggande", + "litematica.config.generic.name.easyPlaceFirst": "Lättplaceförst", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldAktiverad", + "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", + "litematica.config.generic.name.easyPlaceSwapInterval": "EnkeltPlaceSwapIntervall", + "litematica.config.generic.name.easyPlaceSwingHand": "EnkeltPlaceraSwingHand", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "entityDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout", + "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "executeRequireHoldingTool", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "fixRailRotation", + "litematica.config.generic.name.generateLowercaseNames": "genereraLowercaseNames", + "litematica.config.generic.name.highlightBlockInInventory": "highlightBlockInventory", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "skiktLägeFöljareSpelare", + "litematica.config.generic.name.loadEntireSchematics": "loadEntireSchematik", + "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreState", + "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntitiesHelt", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntities", + "litematica.config.generic.name.pasteIgnoreInventories": "pasteIgnoreInventories", + "litematica.config.generic.name.pasteToMcFunctionFiles": "klistra in ToMcFunctionFiler", + "litematica.config.generic.name.pasteUseFillCommand": "pasteUseFillCommand", + "litematica.config.generic.name.pasteUsingCommandsInSp": "klistra in kommandonInSp", + "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockUndvikSkadbar", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockUndoidTools", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockaktiverad", + "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockshulkers", + "litematica.config.generic.name.pickBlockableSlots": "pickBlockableSlots", + "litematica.config.generic.name.placementRestriction": "placeringRestriktion", + "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", + "litematica.config.generic.name.renderThreadNoTimeout": "renderThreadNoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "serverNbtRequestRate", + "litematica.config.generic.name.signTextPaste": "signTextPaste", + "litematica.config.generic.name.toolItem": "verktygselement", + "litematica.config.generic.name.toolItemEnabled": "toolItemAktiverad", + "litematica.config.generic.name.toolItemComponents": "komponenter för verktygselement", + "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "enableAreaSelectionBoxesRendering", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlaceringLådorRendering", + "litematica.config.visuals.name.enableRendering": "enableRendering", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "enableSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", + "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", + "litematica.config.visuals.name.overlayReducedInnerSides": "överlagraReduceradInnerSides", + "litematica.config.visuals.name.placementBoxSideAlpha": "placeringBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderAreaSelectionBoxSides", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksGenomskinlig", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderCollidingSchematicBlocks", + "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerConnections", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlaceringBoxSides", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlaceringEnclosingBox", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlaceringEnclosingBoxSides", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "schematicOverlayEnableOutlines", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "schematicOverlayEnableResorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "schematicOverlayModelDisposition", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "schematicOverlayOutlineBreddGenom", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schematicOverlayRenderunder hela block", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "schematicOverlayTypeMissing", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "schematicOverlayTypeWrongState", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesJustering", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayAlignment", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudJustering", + "litematica.config.info_overlays.name.toolHudAlignment": "VerktygHudJustering", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesAktiverad", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontScale", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayEnaktiverad", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "materialListHudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "materialListHudScale", + "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "verifierErrorHilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "verifieroverlayEnabled", + "litematica.config.info_overlays.name.warnDisabledRendering": "warnDisabledRendering", + "litematica.config.colors.name.areaSelectionBoxSideColor": "områdeUrvalBoxSidfärg", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "markerblockförrådFärg", + "litematica.config.colors.name.materialListHudItemCountsColor": "materialListHudItemCountsFärg", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematicRebuildBreakPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schematicRebuildBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schematicRebuildReplaceOverlayColor", + "litematica.config.colors.name.schematicOverlayColorExtra": "schematicOverlayColorExtra", + "litematica.config.colors.name.schematicOverlayColorMissing": "schematicOverlayColorMissing", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schematicOverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "schematicOverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "addSelectionBox", + "litematica.config.hotkeys.name.cloneSelection": "cloneSelection", + "litematica.config.hotkeys.name.deleteSelectionBox": "raderaSelectionBox", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "EnkeltPlaceToggle", + "litematica.config.hotkeys.name.executeOperation": "utförande", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertertGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "inverteraOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "lagerLägeNästa", + "litematica.config.hotkeys.name.layerModePrevious": "layerModePrevious", + "litematica.config.hotkeys.name.layerNext": "lagerNästa", + "litematica.config.hotkeys.name.layerPrevious": "lagerFöregående", + "litematica.config.hotkeys.name.layerSetHere": "LayerSetHere", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionNegativ", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "nudgeSelectionPositiv", + "litematica.config.hotkeys.name.moveEntireSelection": "Flytta Entireval", + "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiAreaSettings", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematik", + "litematica.config.hotkeys.name.openGuiMainMenu": "openGuiMainMenu", + "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialLista", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlaceringsinställningar", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuideSchematicPlaceringar", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuideSchematicProjects", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", + "litematica.config.hotkeys.name.openGuiSettings": "openGuie-inställningar", + "litematica.config.hotkeys.name.operationModeChangeModifier": "operationslägeÄndringsmodifierare", + "litematica.config.hotkeys.name.pickBlockFirst": "pickBlockFörst", + "litematica.config.hotkeys.name.pickBlockLast": "pickBlockSist", + "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayThroughBlocks", + "litematica.config.hotkeys.name.rerenderSchematic": "rerenderSchematisk", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaAsInMemorySchematisk", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "saveAreaAsSchematicToFile", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "schematicEditBreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "schematicEditReplaceDirection", + "litematica.config.hotkeys.name.schematicPlacementRotation": "schematicPlacementRotation", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "schematicVersionscykelModifierare", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "schematicVersionscykelNästa", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "schematicVersionscykelFöregående", + "litematica.config.hotkeys.name.selectionGrabModifier": "urvalGrabModifierare", + "litematica.config.hotkeys.name.selectionGrow": "Växa", + "litematica.config.hotkeys.name.selectionGrowModifier": "urvalGrowModifierare", + "litematica.config.hotkeys.name.selectionNudgeModifier": "urvalNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "selectionModeCykel", + "litematica.config.hotkeys.name.selectionShrink": "urvalKryp", + "litematica.config.hotkeys.name.setAreaOrigin": "setAreaUrsprung", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "setSelectionBoxPosition1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "toggleAreaSelectionBoxesRendering", + "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSchematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "växlaÖverlayOutlineRendering", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", + "litematica.config.hotkeys.name.togglePlacementRestriction": "växlaPlaceringBegränsning", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "växlaSchematicBlockRendering", + "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "växlaTranslucentRendering", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "växlaVerifierOverlayRendering", + "litematica.config.hotkeys.name.toolEnabledToggle": "toolEnabledToggle", + "litematica.config.hotkeys.name.toolPlaceCorner1": "Platshörn1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "PlatsCorner2", + "litematica.config.hotkeys.name.toolSelectElements": "toolSelectElements", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "toolSelectModifierBlock1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "toolSelectModifierBlock2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "Typ av \"exakt placeringsprotokoll\" att använda.\n- Auto: Använder v3 i en enda spelare, och som standard Slabs-only i multiplayer,\n såvida inte servern har mod för mattan som skickar ett 'matta:hello'\n paket, i vilket fall v2 används på den servern.\n- Version 3: Stöds endast av Litematica själv (i enspelare) eller med Servux.\n- Version 2: Kompatibel med servrar med mattan mod\n (antingen QuickCarpet genom skyrisning och DeadlyMC,\n eller mattaExtra förutom FabricCarpet.\n Och i båda fallen behöver \"exaktBlockPlacement\" Matta regeln\n aktiveras på servern).\n- Slabs endast: Fixar endast toppplattor. Kompatibel med pappersservrar.\n- Inga: Ändrar inte koordinater.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Huruvida NBT-data för block försöker återställas eller inte,\noch vilken metod som används för det.\n- Place & Data Modify kommer att försöka placera det \"NBT-picked\" blocket\n nära spelaren, och använd sedan data modify\n kommandot för att överföra NBT-data till setblocket 'ed block\n- Place & Clone kommer att försöka placera det \"NBT-plockade\" blocket\n nära spelaren och sedan klona det till den slutliga platsen.\n- Teleport & Place kommer att försöka teleportera spelaren i närheten och sedan\n placera det NBT-plockade objektet direkt i rätt position.\nObservera att teleporterings- och platsmetoden för närvarande inte fungerar korrekt/överhuvudtaget.\nDen rekommenderade metoden är §ePlace & Data Modify§r, men för att det ska fungera\nmåste du förmodligen sänka pasteCommandLimit till 1 per bock och öka\npasteCommandInterval till 1 -4 fästingar eller något.\nSå du bör bara använda detta för att klistra in viktiga block som behöver data,\ntill exempel genom att göra ett schema över bara inventeringarna,\noch sedan klistra in det med ersätt beteende satt till Ingen.", + "litematica.config.generic.comment.pasteReplaceBehavior": "Beteendet att ersätta befintliga block\ni Klistra in schematiskt verktygsläge", + "litematica.config.generic.comment.placementReplaceBehavior": "Blocket ersätter beteende när du lägger till block\ntill den schematiska världen.\n\nDetta gör det möjligt att använda överlappade placeringar utan att\nsenare hanterade placering alltid skriva över tidigare med luft.\nÅ andra sidan anses vissa block som ljusblock vara\nluft, så att de skulle behöva \"Alla\" ersätta beteende\nför att få placeras alls.", + "litematica.config.generic.comment.placementRestrictionWarn": "Väljer vilken typ av varningsmeddelande som ska visas (om någon)\nnär antingen Easy Place-läge eller Placeringsbegränsning förhindrar att ett block placeras", + "litematica.config.generic.comment.selectionCornersMode": "Område Val hörn läge att använda (Hörn, eller utvidga)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "Om aktiverad, kommer katalogen som anges i 'customSchematicBaseDirectory'\natt användas som schematisk katalog för root/bas,\nistället för den normala '.minecraft/schematics/' katalogen", + "litematica.config.generic.comment.customSchematicBaseDirectory": "Den schematiska katalogen för root/base som ska användas,\nom 'customSchematicBaseDirectoryEnabled' är aktiverad", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Använd per-world eller server root-kataloger för områdesval\n§6OBS: Slå inte av detta medan du live-strömmar,\n§6sedan kommer webbläsaren Area Selection att visa servern IP\n§6i navigationswidgeten och även i det aktuella markeringsnamnet/sökvägen\n§6tills du ändrar den aktuella katalogen och väljer igen", + "litematica.config.generic.comment.betterRenderOrder": "Om den är aktiverad, görs den schematiska renderingen\ngenom att injicera det olika renderingsanropet i vanilla\nrenderingskoden. Detta bör resultera i bättre genomskinliga block\nrendering/ordning och schematiska block inte renderas\ngenom klientvärldens block/terräng.\nOm renderingen inte fungerar (till exempel med Optifine), försök\natt inaktivera det här alternativet.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "Om det är sant, är det valda hörnet av ett område val\nalltid inställt på det sista flyttade hörnet,\nnär du använder snabbtangenter i det inställda hörnet", + "litematica.config.generic.comment.cloneAtOriginalPosition": "Om aktiverad, då använder klonmarkeringsnyckeln kommer att skapa\nplaceringen på det ursprungliga området urvalsläget,\nistället för på spelarens nuvarande position", + "litematica.config.generic.comment.commandDisableFeedback": "Om aktiverad, inaktiveras automatiskt kommandoraden\noch sedan aktiveras igen för flerspelarklipp in, Fyll i och ta bort åtgärder\n(som använder /setblock och /fill kommandon) genom att inaktivera och sedan\nåteraktivera sendCommandFeedback spelregeln när uppgiften är klar", + "litematica.config.generic.comment.commandFillMaxVolume": "Maximal storlek/volym för varje enskild ruta\nsom kan fyllas i via kommandobaserade Fill/Delete\nåtgärder. Större areor/volymer kommer att delas upp i flera kommandon.\nAlla områden är också delade i per-chunk boxar först ändå.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Inaktiverar delning av fyllnadsvolymerna (i läget Fyll, Ersätt och Radera)\ntill per-chunkboxar", + "litematica.config.generic.comment.commandLimitPerTick": "Maximalt antal kommandon som skickas per spelbock,\nnär du använder klistra in, Fyll i och radera funktioner på en server,\ndär de kommer att använda setblock och fyll i kommandon.\nObservera att han klistra in funktionen kan överskrida detta med ett par kommandon\nnär du använder NBT återställningsfunktionalitet, som behöver ytterligare två kommandon för varje block.", + "litematica.config.generic.comment.commandNameClone": "Namnet på klonkommandot som ska användas vid användning av kommandot\npå servrarna.\nDetta används för närvarande endast av Klistra in funktionen om NBT återställa\nbeteende är satt till \"Place & Clone\".", + "litematica.config.generic.comment.commandNameFill": "Fyll i kommandonamnet som ska användas vid användning av kommandot\npå servrar", + "litematica.config.generic.comment.commandNameSetblock": "Namnet på setblock-kommandot som används vid användning av kommandofunktionen\npå servrarna,\nnämligen klistra in Schematic i World-funktionen", + "litematica.config.generic.comment.commandNameSummon": "Namnet på kommandot som används vid användning av kommandot\npå servrarna,\nnämligen Klistra in Schematic i World-funktionen", + "litematica.config.generic.comment.commandTaskInterval": "Intervallet i spelet fästingar klistra, Fyll och ta bort uppgifter\nutförs vid. Kommandot LimitPerTick config sätter maximalt\nantal kommandon att skicka per utförande, och denna konfiguration\nsätter intervallet i spelfästingar före nästa exekvering.", + "litematica.config.generic.comment.commandUseWorldEdit": "Om aktiverad, istället för att använda det konfigurerade setblocket och fyll i kommandon, används\nWorld Edit //pos1, //pos2 och //set kommandon.\nObservera att användningen av kommandon World Edit är runt 3x långsammare\nän att använda vaniljkommandon på grund av kommandogränsen per tick,\noch VI kräver flera kommandon per block eller område (//pos1 //pos2 //set).\n§6VARNING: Klistra in ersätt beteendealternativet KOMMER INTE ORK om du använder\n§6World Edit-kommandon och fyll i volymer istället för individuella setblock-kommandon!\nSåledes rekommenderas det att använda vaniljkommandon, om du har tillstånd att köra dem.\nEn annan sak som kan få dig att föredra WE kommandon i vissa fall\när att de kan förhindra blockuppdateringar, om servern inte har\nmattan mod och därmed den '/mattan fillUpdates false' regel tillgänglig.", + "litematica.config.generic.comment.debugLogging": "Aktiverar vissa felsökningsloggmeddelanden i spelkonsolen,\nför felsökning av vissa problem eller krascher.", + "litematica.config.generic.comment.datafixerMode": "Den konfigurerbara data fixer nivå som gäller för laddade scheman.\nDetta alternativ kan förbättra prestandan för laddning av\nscheman genom att kringgå Vanilla Data Fixer,\nmen detta kan också orsaka allvarlig dataförlust om den är inaktiverad.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Standardvärde för Vanilla Data Fixer\n\nAnvänds för att justera lägsta möjliga värde, och det värde som används\nnär det inlästa schemat inte innehåller denna information.\n\n§6VARNING: Den här inställningen är tänkt att användas i riktning\n§6från en Litematica utvecklare som masa själva.\n§6När du är osäker, behåll standard för Minecraft 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "Använder klick intilliggande kod från 1.12.2 ornithe.\nDetta fungerar bara med §a\"easyPlacePostOmskrivning\"§r aktiverad.", + "litematica.config.generic.comment.easyPlaceFirst": "Detta gör att läget Easy Place placerar det första/närmaste blocket\nsom du tittar på först, istället för det längsta/nedersta blocket.\nInställning av detta till false låter dig placera flera lager \"på en gång\",\neftersom de längsta blocken skulle placeras innan de närmare blockerar synlinjen.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "När det är aktiverat, då kan du hålla ner användningsknappen\noch titta på olika schematiska block för att placera dem,\nutan att behöva klicka på varje block individuellt.", + "litematica.config.generic.comment.easyPlaceMode": "När det är aktiverat, försök då helt enkelt att använda ett föremål/placera ett block\npå schematiska block kommer att placera blocket i den positionen", + "litematica.config.generic.comment.easyPlacePostRewrite": "När den är aktiverad använder läget Easy Place\n\"Post-Rewrite\" koden från 1.12.2 ornithe.\n§6VARNING! DETTA ÄR EXPERIMENTAL", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "Om aktiverad, då Litematica hanterar den så kallade\n\"Matta mod Exakt Block Placering Protokoll själv\" i en spelare.\nDetta rekommenderas att hållas aktiverat om du\nkommer att använda Easy Place i singelspelare.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "Intervallet i millisekunder väntar Easy Place-läget\nefter att ha bytt lagerplatser och placerat ett block.\nAnvändbart för att undvika att placera fel block när du har hög ping.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Svinga spelarens hand när du använder Easy Place.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "Om aktiverad, minskar avståndet från +1.0 till\nVanilla-värdet så att servrar inte avvisar placeringen av\nlångt block.", + "litematica.config.generic.comment.entityDataSync": "Använd Entity Data Sync-protokollet från Servux\nför att få Entity Data från servern", + "litematica.config.generic.comment.entityDataSyncBackup": "Använd Vanilla NBT Query metoden när Servux\ninte är tillgänglig. Denna metod kräver operatörsrättigheter.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "Cache-timeoutvärdet i sekunder som\nEntity-cachen sparar register för.\nEtt lägre värde betyder mer frekventa uppdateringar, men\ndu kanske vill överväga ett högre värde om\ndin litematik misslyckas med att spara med alla NBT-data.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Ladda synkroniserade NBT-data till klientvärlden.\n§6VARNING! Denna funktion kommer att orsaka inkompatibilitet\n§6med andra moddar som förlitar sig på denna data.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Kräv att du håller ett aktiverat verktygsobjekt\nför att exexuteOperation ska fungera", + "litematica.config.generic.comment.fixChestMirror": "Aktivera en fix till den trasiga bröst spegelkoden i vanilj", + "litematica.config.generic.comment.fixRailRotation": "Om sant, då en rättelse tillämpas för vaniljfel i räls,\ndär 180 graders rotationer av raka nord-sydliga och\nöst-västliga räls roterar 90 grader moturs istället >_>", + "litematica.config.generic.comment.generateLowercaseNames": "Om aktiverad, kommer de föreslagna schemanamnen\nsom standard att vara gemener och använda understreck istället för mellanslag", + "litematica.config.generic.comment.highlightBlockInInventory": "När det är aktiverat, markerar du objektet (inklusive Shulker Boxar som innehåller det)\nav blocket som tittats på i schemat", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Gå förbi den nya avståndet/koordinatkontrollen som lades till 1.18.2.\n\nDen kontrollen bryter \"exakt placeringsprotokoll\" och orsakar\nalla block som placeras med en rotation (eller annan egendom) begäran att bara bli spökblock.\n\nDet finns i princip ingen anledning att någonsin inaktivera detta.\nKontrollen fanns inte ens före 1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "Om det är sant följer renderingslagret spelaren.\nObs: Detta kollapsar för närvarande Layer Range typ intervall tyvärr", + "litematica.config.generic.comment.loadEntireSchematics": "Om sant, då hela schemat alltid laddas på en gång.\nOm falskt, då är bara den del som ligger inom kundens vyavstånd laddas.", + "litematica.config.generic.comment.materialListIgnoreState": "När den är aktiverad ignoreras den exakta blockstaten, och endast blocktypen behöver matcha", + "litematica.config.generic.comment.pasteAlwaysUseFill": "Detta tvingar med fyllningskommandot (i stället för setblock) även för enstaka block", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "Om aktiverad, sedan blockera enheter ae inte klistras in alls\nvia kommandobaserade klistra in i multiplayer.\nDetta gör att du lättare kan klistra in i två pass om du\nvill använda NBT-återställningsalternativet för lager etc. i det andra passet,\nsom vanligtvis kräver mycket långsammare klistra in hastighet/kommandohastighet.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "Om aktiverad, så ignoreras alla blockenheter från kommandona Fyll i\nnär du klistrar in. Detta gör att de kan klistras in individuellt,\nvilket krävs om NBT-återställningsalternativet används.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "Om aktiverad, så ignoreras kommandoradsgränsen när du klistrar in\nblock med en blockenhet med NBT-återställningsalternativet aktiverat.\nDetta verkar på något sätt fixa ett problem där NBT-återställningen\nannars skulle misslyckas för många block med en låg kommandotakt.", + "litematica.config.generic.comment.pasteIgnoreEntities": "Om aktiverad, kommer Klistra in funktionen inte att klistra in några enheter", + "litematica.config.generic.comment.pasteIgnoreInventories": "Klistra inte in inventarieinnehåll när du klistrar in ett schema", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "Om aktiverad, i stället för att faktiskt klistra in scheman i världen, är\nde skrivna som setblock kommandon i textfiler.", + "litematica.config.generic.comment.pasteUseFillCommand": "Om aktiverad, så istället för att bara använda individuella /setblock kommandon,\nden kommandobaserade Klistra in funktionen (som används på servrar)\nkommer också att försöka använda /fill kommandon för alla kontinuerliga områden i samma block.\nDetta har ingen effekt i en enda spelare, eftersom modden sätter blocken direkt\ni den integrerade serverns värld i och inte använder kommandon alls.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "Detta är ett tillfälligt hack workaround för att använda kommandobaserade klistra in\nockså i en enda spelare, vilket gör det möjligt att använda renderingslagret begränsat\nklistra in en enda spelare, som för närvarande inte fungerar med\ndirekt tillgång till världen klistra in som enda spelare normalt använder.\n\nObservera att detta kommer att ha samma NBT data återställning\nbegränsningar som multiplayer klistra in har normalt.", + "litematica.config.generic.comment.pasteUsingServux": "Använd Servux för att klistra in ett schema direkt på servern.\nDenna metod är mycket snabbare än den traditionella\n-kommandobaserade metoden, och den stöder återställning av\nEntity NBT Data.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Undvik att byta ut skadliga objekt i snabbfältet", + "litematica.config.generic.comment.pickBlockAvoidTools": "Undvik att ersätta alla verktygsobjekt i snabbfältet.\n\nDetta innebär alla objekt som utökar vaniljverktygsobjektklassen.", + "litematica.config.generic.comment.pickBlockEnabled": "Aktiverar snabbtangenter för plock i världsklass.\nDet finns också en snabbtangent för att växla det här alternativet för att växla mellan dessa snabbtangenter... o.o", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Aktiverar inställningen \"pickBlockIgnoreNbt\" för\nEasy Place Post-Rewrite från 1.12.2 ornithe.", + "litematica.config.generic.comment.pickBlockShulkers": "Om aktiverad, så om det obligatoriska föremålet för plockblocket\ninte hittas direkt i spelarens förråd, men det\när en Shulker box som innehåller det, Shulker Box\nkommer att bytas till spelarens hand istället", + "litematica.config.generic.comment.pickBlockableSlots": "De hotbar slots som tillåts vara\nanvänds för schemat plockblock", + "litematica.config.generic.comment.placementRestriction": "När den är aktiverad kan användningsknappen endast användas\nnär du håller rätt objekt för den målinriktade positionen,\noch den målinriktade positionen måste ha ett saknat block i schemat", + "litematica.config.generic.comment.renderMaterialListInGuis": "Huruvida materiallistan ska\nrenderas inuti GUIs", + "litematica.config.generic.comment.renderThreadNoTimeout": "Tar bort timeout från renderingsarbetarens trådar.\nOm du får väldigt stutteri rendering när du flyttar runt\neller handskas med stora scheman, försök att inaktivera detta. Det kommer dock att göra\nden schematiska återgivning mycket långsammare i vissa fall.", + "litematica.config.generic.comment.serverNbtRequestRate": "Begränsa förfrågningshastighet för serverenhets datasyncer", + "litematica.config.generic.comment.signTextPaste": "Ställ automatiskt in texten i skylten GUIs från schemat", + "litematica.config.generic.comment.toolItem": "Objekt att använda som \"verktyg\" för val etc.", + "litematica.config.generic.comment.toolItemEnabled": "Om det är sant, kan \"verktyget\" användas för att styra val etc.", + "litematica.config.generic.comment.toolItemComponents": "En datakomponentmedveten version av verktygselement.\nSätt till \"tom\" för att inaktivera.\nSyntaxen som accepteras är samma som kommandot \"/give\".", + "litematica.config.generic.comment.unhideSchematicVCS": "Återställer menyknappen Schematic VCS (Version Control System),\noch aktiverar snabbtangenten och VCS-funktionaliteten i allmänhet.\n(Detta kallades schematiska projekt tidigare.)\n\nGenerellt sett bör du §6 inte§r använda den här funktionen,\nom du inte riktigt vet hur den fungerar och vad den gör.\nDet förändrar något hur områdesval, placeringar och inklistring fungerar,\ni synnerhet att det också finns en områdesraderingsoperation vid inklistring.\n\nI grund och botten är den här funktionen avsedd för §6iterativt designarbete på plats,\noch det låter dig enklare skapa flera versioner/ögonblicksbilder\nav samma konstruktion, och även att växla mellan versionerna genom att först radera det som är\ni världen och sedan klistra in nästa version i dess ställe.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Aktivera områdesmarkeringsrutor rendering", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Aktivera Schematic Placement boxar rendering", + "litematica.config.visuals.comment.enableRendering": "Alternativ för huvudrendering. Aktiverar/inaktiverar ALLA moddering.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Aktiverar schematisk blockrendering.\nInaktivera detta låter dig bara se färgöverlagring", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Aktiverar schematisk flödesrendering.\nGenom att inaktivera detta kan du se blocken och överlagren lättare.\nDetta avfyrar också överlagret där vätskan var.", + "litematica.config.visuals.comment.enableSchematicOverlay": "Det huvudsakliga växlingsalternativet för den schematiska\nblock-overlay rendering", + "litematica.config.visuals.comment.enableSchematicRendering": "Aktivera rendering av schemat och överlagring", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Maximal Schematisk Världs Rendering Thread Size\nDetta kommer direkt att påverka den totala flertrådade prestandan\n\n§6ANVÄND MED CAUTION! Detta kommer bara att träda i kraft\n§6när du lämnar spelet och gå med.", + "litematica.config.visuals.comment.ghostBlockAlpha": "Alfa-värdet av spökblocken,\nnär de renderas som genomskinliga.\n§6Obs: §7Du måste också aktivera genomskinlig rendering separat,\nmed alternativet 'renderBlocksAsTranslucent'!", + "litematica.config.visuals.comment.ignoreExistingFluids": "Om aktiverad, så ignoreras alla flytande block som \"extra block\"\noch som \"fel block\", dvs. där schemat har luft eller andra block.\nDetta gör i grund och botten att bygga saker under vatten mycket mindre irriterande.\nObs: Du kommer sannolikt också att vilja aktivera 'renderCollidingSchematicBlocks'\nsamtidigt, för att tillåta blocken att bli renderade inuti vätskor.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "Om aktiverad, sedan de intilliggande/röra inre sidor\nför blocköverlägg tas bort/inte renderas", + "litematica.config.visuals.comment.placementBoxSideAlpha": "Alfa-värdet av underregionen lådornas sida", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "Om aktiverad, kommer markeringsrutorna\natt få sina sidokvadar renderade", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "Om aktiverad, då schemat renderas\nmed genomskinliga \"spökblock\"", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "Om aktiverad, så renderas block i schemat\nockså när det redan finns ett (fel) block i klientvärlden.\nFörmodligen mest användbart när man försöker bygga\nnågot där det finns snölager eller vatten i vägen.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Rendera anslutande linjer mellan efterföljande verifierare markera rutan hörn.\nDetta var en renderingsbugg som vissa personer upplevde, men åtminstone vissa spelare\ngillade det och begärde att det skulle stanna, så detta alternativ \"återställer\" det", + "litematica.config.visuals.comment.renderErrorMarkerSides": "Om aktiverad, kommer felmarkörerna i Schematic Verifier\natt ha (genomskinliga) sidor renderade istället för bara konturerna", + "litematica.config.visuals.comment.renderPlacementBoxSides": "Om aktiverad, kommer de placerade schematiska underregionsrutorna\natt få sina sidokvadar renderade", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "Om aktiverad, sedan en omslutningsruta renderas runt\nalla underregioner i en schematisk (placering)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "Om aktiverad, så omsluter rutan runt\nen schematisk placering kommer att få sina sidokvadar renderade", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "Om aktiverad, då modellsidorna också renderas\nför inre sidor i genomskinligt läge", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Aktiverar rendering av en ram för\ndet schematiska blocket overlay", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Aktiverar genomskinlig sortering för\ndet schematiska blocköverlagret", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Aktiverar genomskinliga rutor/sidor för\ndet schematiska blocköverlagret", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "Om aktiverad, då schemat överlagring kommer att använda\nblockmodell quads/hörn istället för\ntraditionell full block överlagring", + "litematica.config.visuals.comment.schematicOverlayModelSides": "Om aktiverad, då schemat överlagring kommer att använda\nblockmodell quads/hörn istället för\ntraditionell full block överlagring", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "Linjebredden på blocket (modell) konturer", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "Linjebredden på blocket (modell) konturer,\nnär overlayen renderas genom block", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "Om aktiverad, kommer schemat att renderas\ngenom block. Detta är förmodligen bara användbart när du är\nfärdig byggnad och vill se eventuella fel lättare", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Aktiverar schemat för extra block", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Aktiverar schemat för saknade block", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Aktiverar schemat för fel block", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Aktiverar schemat för fel tillstånd", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Tvingar med blockmodeller för allt i resultatlistan Schematic Verifier\nNormalt används artikelmodeller för allt\nsom har ett objekt, och blockmodeller används endast för block\nsom inte har ett objekt, plus för blomkrukor för att se det innehållna objektet.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "Anpassningen av blocket info rader overlay", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "Justering av Block Info Overlay", + "litematica.config.info_overlays.comment.infoHudAlignment": "Anpassningen av \"Info HUD\",\nsom används för Materiallistan, Schematic Verifier matchar inte positioner etc.", + "litematica.config.info_overlays.comment.toolHudAlignment": "Anpassningen av \"verktyget HUD\", när du håller den konfigurerade \"verktyg\"", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "Om aktiverad, sedan MiniHUD-stil block info overlay\nrenderas för det tittade blocket", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "Teckensnittsskalan för blockets inforader", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "x förskjutning av blocket info linjer från den valda kanten", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "y förskjutning av blocket info linjer från den valda kanten", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "y förskjutning av blocket info overlay från den valda kanten", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Aktivera Block Info Overlay rendering för att visa info\nom det tittade blocket eller verifieraren felmarkör,\nmedan du håller i 'renderInfoOverlay'-tangenten", + "litematica.config.info_overlays.comment.infoHudMaxLines": "Det maximala antalet info rader att visa på HUD på en gång", + "litematica.config.info_overlays.comment.infoHudOffsetX": "X förskjutning av Info HUD från skärmkanten", + "litematica.config.info_overlays.comment.infoHudOffsetY": "Y-förskjutningen av Info HUD från skärmkanten", + "litematica.config.info_overlays.comment.infoHudScale": "Skala faktor för den generiska Info HUD text", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "När det är aktiverat, kommer Block Info Overlay och Block Info Lines\natt kunna stråla spår till flytande block istället för att gå igenom dem", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "Det maximala antalet objekt som ska visas på\nMateriallistans Info HUD på en gång", + "litematica.config.info_overlays.comment.materialListHudScale": "Skalfaktor för materiallistan Info HUD", + "litematica.config.info_overlays.comment.statusInfoHud": "Aktivera en statusinfo HUD renderare,\nsom renderar några bitar av statusinformation, såsom\nnuvarande lager-läge och renderare aktiverat tillstånd", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Tillåt automatiskt ögonblickligen att aktivera statusinfo HUD \"när det behövs\",\ntill exempel när du skapar en placering och har rendering inaktiverad", + "litematica.config.info_overlays.comment.toolHudOffsetX": "X förskjutning av Info HUD från skärmkanten", + "litematica.config.info_overlays.comment.toolHudOffsetY": "Y-förskjutningen av Info HUD från skärmkanten", + "litematica.config.info_overlays.comment.toolHudScale": "Skalfaktor för verktygets HUD-text", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "Alfa-värdet för felmarkeringsrutans sidor", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "Det maximala antalet felmatchade positioner för att återge\npå en gång i Schematic Verifier overlay.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Aktivera Schematic Verifier markör overlay rendering", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Skulle varningsmeddelandet om att vara i ett lager-läge\neller ha några av renderingsalternativen inaktiverade\nvisas vid inläsning av ett nytt schema\neller skapa en ny placering", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "Färgen på området markeringsrutor, när de är unselected", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "Höjdpunkten färg för objektet i den tittade på blocket", + "litematica.config.colors.comment.materialListHudItemCountsColor": "Färgen på artikelantalet text i Materiallistans info HUD", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "Färgen på Schematic Rebuild mode paus eller placera block selektor overlay", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "Färgen på Schematic Rebuild mode bryta alla block utom målinriktad selektor overlay", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "Färgen på Schematic Rebuild-lägets ersättare overlay", + "litematica.config.colors.comment.schematicOverlayColorExtra": "Färgen på blocken överlägg för extra block", + "litematica.config.colors.comment.schematicOverlayColorMissing": "Färgen på blocken överlägg för saknade block", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "Färgen på blocken överlägg för fel block", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "Färgen på blocken överlägg för fel blockstater", + "litematica.config.hotkeys.comment.addSelectionBox": "Lägg till en ny markeringsruta (position 1) här", + "litematica.config.hotkeys.comment.cloneSelection": "Klona snabbt det aktuella området val.\nDetta skapar i princip bara ett schema,\noch sedan skapar en placering av det schemat och väljer det,\noch växlar även verktygsläget till Klistra in läge.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Ta bort den markerade rutan", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "När easyPlaceMode är aktiverat, används denna nyckel för att placera blocken", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Tillåter att du snabbt växlar på/av läget Easy Place", + "litematica.config.hotkeys.comment.executeOperation": "Utför den valda verktygsoperationen med\naktuella urval eller placering i Fill, Ersätt,\nKlistra in Schematiska etc. lägen", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Inverterar schematic/ghost block rendering status\nmedan denna keybind hålls ner", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Inverterar status för overlay rendering medan denna keybind hålls nere", + "litematica.config.hotkeys.comment.layerModeNext": "Cykla renderingsläget (alla, lager) framåt", + "litematica.config.hotkeys.comment.layerModePrevious": "Cykla renderingsläget (alla, lager) bakåt", + "litematica.config.hotkeys.comment.layerNext": "Flytta upp det renderade lagret", + "litematica.config.hotkeys.comment.layerPrevious": "Flytta ner det renderade lagret", + "litematica.config.hotkeys.comment.layerSetHere": "Ställ Rendera Lagret till spelarens nuvarande position", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Nudge det aktuella valet i \"negativ\" riktning\nDetta är i princip samma som mushjulet ner\nmed Nudge modifierare tryckta", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Nudge det aktuella valet i \"positiv\" riktning\nDetta är i princip samma som mushjulet upp\nmed Nudge modifierare tryckta", + "litematica.config.hotkeys.comment.moveEntireSelection": "Flytta hela det aktuella urvalet hit", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Öppna områdesinställningar för det markerade området", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Öppna det laddade schematiska gränssnittet", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Öppna Litematica huvudmenyn", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Öppna materiallistans GUI för just nu\nvald schematisk placering", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Öppna Placeringsinställningar GUI för just nu\nvald placering eller underregion", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Öppna gränssnittet för schematiska placeringar", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Öppna det Schematiska Projekt GUI", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Öppna det Schematiska Verifiergränssnittet för den nuvarande\nvalda schematiska placeringen", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Öppna Area Selection Manager GUI", + "litematica.config.hotkeys.comment.openGuiSettings": "Öppna konfigurationsgränssnittet", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "Modifieringsnyckeln för att snabbt ändra åtgärdsläget.\nHåll i denna och bläddra medan du håller i \"verktygselement\" för att snabbt cykla läget.", + "litematica.config.hotkeys.comment.pickBlockFirst": "En nyckel för att plocka blockera den första\nschematiska blockstrålen spåras till", + "litematica.config.hotkeys.comment.pickBlockLast": "En nyckel för att välja block det sista schematiska blocket\nray spåras till, innan den första (möjliga) klientvärlden\nblocket ray spåras till. I grund och botten skulle detta få\ndu blocket du kunde placera mot ett befintligt block.", + "litematica.config.hotkeys.comment.pickBlockToggle": "En snabbtangent för att växla plockblocket växla i\ngeneriska konfigurationer. Detta tillhandahålls som ett snabbt sätt att aktivera\neller inaktivera plockblocksnycklar, om de stör något.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "Nyckeln som gör det möjligt att göra blockinformation överlagrad.\nAnvänd INGEN för att inte kräva en tangent som ska tryckas.\nInaktivera alternativet med samma namn i Visualer\nkonfigurationerna för att inaktivera överlagring helt.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "En snabbtangent för att låta överläggningarna rendera genom block.\nDetta är bara ett snabbare sätt att tillfälligt aktivera\nsamma sak som 'schematicOverlayRenderThroughBlocks' alternativet i Visuals gör.", + "litematica.config.hotkeys.comment.rerenderSchematic": "Snabbtangent för att uppdatera / rita om endast schemat, istället för att\nmåste uppdatera vaniljterrängen också med F3 + A", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Spara det aktuella områdesvalet som ett schema i minnet", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Spara det aktuella områdesvalet som ett schema till en fil", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Modifiernyckel för att aktivera \"bryta allt undantag\"\nläge/funktion i Schematic Edit verktygsläge.\nI grund och botten när du har denna nyckel och stansar ett schematiskt block,\nalla andra block förutom detta block kommer att tas bort från schemat.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Modifiernyckel för att aktivera funktionen \"bryta alla identiska block\"\ni Schematic Edit verktygsläge", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Modifieringsnyckel för att aktivera den riktade/kontinuerliga\nbrytaren eller placera funktionen i Schematic Edit verktygsläge", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Modifieringsnyckel för att aktivera \"ersätt alla identiska\"\nersätt läge/funktion i Schematic Edit verktygsläge", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Modifieringsnyckel för att aktivera \"ersätt blocktyp\"\nersätta läge/funktion i Schematic Edit verktygsläge", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Modifieringsnyckel för att aktivera riktningen/kontinuerlig\nersätter läge/funktion i verktygsläget Schematic Edit", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "Schemat roteras 90 grader medurs vid tryckning", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "Den Schematiska spegeln vänds när den trycks ned", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "Modifikationsnyckeln att hålla för att kunna använda mushjulet\nför att cykla genom schemaversionerna i versionshanteringsläget", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "En snabbtangent för att cykla till nästa schemaversion i verktygsläget Version Control", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "En snabbtangent för att cykla till nästa schemaversion i verktygsläget Version Control", + "litematica.config.hotkeys.comment.selectionGrabModifier": "Modifieringsnyckeln att hålla för att \"gripa\" ett urval\n-ruta eller hörn för markörflyttning.", + "litematica.config.hotkeys.comment.selectionGrow": "Åtgärden snabbtangenten för att automatiskt växa markeringsrutan runt\nalla intilliggande/diagonalt anslutna block", + "litematica.config.hotkeys.comment.selectionGrowModifier": "Den modifierare nyckel för att hålla för att växa eller krympa\nen urvalslåda medan du bläddrar", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "Den modifierare nyckel att hålla medan bläddra\nför att knuffa det valda området eller hörnet", + "litematica.config.hotkeys.comment.selectionModeCycle": "Ändra läget mellan hörn och Cuboid\ni området Val läge", + "litematica.config.hotkeys.comment.selectionShrink": "Åtgärden snabbtangenten för att krympa markeringsrutan så att det\ninte är något tomt utrymme (tomma lager) på någon sida", + "litematica.config.hotkeys.comment.setAreaOrigin": "Set/flytta ursprungspunkten för det aktuella\n-området till spelarens position", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Ställ in den första positionen för den valda\n-rutan till spelarens position", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Ställ in den andra positionen för den markerade\n-rutan till spelarens position", + "litematica.config.hotkeys.comment.toggleAllRendering": "Växla all rendering på/av", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Växla Områdemarkeringsrutor som renderar på/av", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Växla schematisk rendering (block & overlay) på/av", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Växla information overlay rendering (för svävade block info)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Växla blockets overlay rendering på/av", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Växla block overlay kontur rendering på/av", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Växla blockets överlagrade sidoåtergivning på/av", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Växla Schematiska Placeringslådor som renderar på/av", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "En snabbtangent för att växla läge för placeringsbegränsning", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Växla schematisk blockrendering på/av", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "Växla signTextPaste konfigurationsvärde (i allmän kategori)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Växla genomskinlig vs. ogenomskinlig spökblocksrendering", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Växla Schematic Verifier overlay rendering", + "litematica.config.hotkeys.comment.toolEnabledToggle": "Knappbindningen för att växla funktionen \"verktyg\" på/av", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "Knappen att använda när du håller i \"verktyg\" objektet\nför att placera det primära / första hörnet", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "Knappen att använda när du håller i \"verktyg\" objektet\nför att placera det andra hörnet", + "litematica.config.hotkeys.comment.toolSelectElements": "Knappen att använda för att välja hörn eller rutor\nmedan du håller i \"verktyg\"", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "Modifieringsnyckeln att hålla när du använder 'toolSelectElements'\nsnabbtangent, för att välja den primära blocktypen att använda i vissa av verktygslägen", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "Modifikationsnyckeln att hålla i när du använder snabbtangenten 'toolSelectElements'\nför att välja den sekundära blocktypen att använda i vissa verktygslägen", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Lossar schemat för den valda placeringen, och därmed också tar bort alla placeringar som skapats från det", + "litematica.config.generic.prettyName.pickBlockEnabled": "Välj Blockera snabbtangenter", + "litematica.config.generic.prettyName.easyPlaceMode": "Enkelt läge", + "litematica.config.generic.prettyName.placementRestriction": "Begränsning av placering", + "litematica.config.generic.prettyName.signTextPaste": "Klistra in signeringstext", + "litematica.config.generic.prettyName.toolItemEnabled": "Verktygsobjekt aktiverat", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Områdesmarkeringsrutor Rendering", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Schematiska placeringslådor Rendering", + "litematica.config.visuals.prettyName.enableRendering": "All Rendering", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Schematiska block Rendering", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Schematisk vätskerendering", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Schematisk Overlay Rendering", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Schematisk Rendering", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Genomskinlig Schematisk Block Rendering", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Schematiska överlagringar", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Schematisk överlagrad genomskinlig sortering", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Schematiska överlappande sidor", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Block Info Overlay Rendering", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifier Overlay Rendering", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "All Rendering", + "litematica.error.area_selection.copy_failed": "Kunde inte kopiera markeringen", + "litematica.error.area_selection.create_failed": "Det gick inte att skapa ett nytt val med namnet '%s', filen finns redan", + "litematica.error.area_selection.failed_to_load": "Det gick inte att läsa in områdesvalet", + "litematica.error.area_selection.grow.no_sub_region_selected": "Ingen underregion vald!", + "litematica.error.area_selection.no_placement_selected": "Ingen Schematisk Placering vald!", + "litematica.error.area_selection.rename.already_exists": "Fel: Ett område finns redan med filnamnet '%s'", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Ogiltigt genererat säkert filnamn '%s'", + "litematica.error.duplicate_schematic_placement": "Fel: Försökte lägga till en placering som redan finns", + "litematica.error.generic.creative_mode_only": "Denna åtgärd är endast tillgänglig i Kreativt läge", + "litematica.error.generic.failed_to_delete_file": "Det gick inte att ta bort filen '%s'", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Det gick inte att sortera listan över ignorerade stater", + "litematica.error.generic.schematic_world_not_loaded": "Schematisk värld laddades inte", + "litematica.error.area_editor.create_sub_region.exists": "En underregion med namnet '%s' finns redan", + "litematica.error.area_editor.no_selection": "Inga aktiva områdesval", + "litematica.error.area_editor.open_gui.no_selection": "För närvarande i markeringsläge: Normalt, men inget område är för närvarande valt", + "litematica.error.area_editor.rename_sub_region.exists": "Det gick inte att byta namn på underregionen:\nEn underregion finns redan med namnet '%s'", + "litematica.error.area_editor.switch_mode.no_selection": "Kan inte byta till markeringsläge: Normalt, eftersom det för närvarande inte finns något område valt.\nVälj ett område eller skapa ett nytt urval i webbläsaren Area Selection", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Det gick inte att ladda Litematica Schematic", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Det gick inte att nedgradera Litematica Schematic", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Det gick inte att skapa schemat Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Det gick inte att läsa in det schematiska", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Det gick inte att konvertera strukturen till en Litematica Schematic", + "litematica.error.schematic.create.no_selections": "Inga giltiga urvalsregioner!", + "litematica.error.schematic_load.cant_read_file": "Kan inte läsa schemafilen '%s' (finns inte eller behörighetsproblem)", + "litematica.error.schematic_load.no_schematic_selected": "Ingen schematisk fil vald!", + "litematica.error.schematic_load.no_schematic_version_information": "Schemat har inte versionsinformation och kan inte laddas säkert!", + "litematica.error.schematic_load.unsupported_schematic_version": "Stöds inte eller framtida schematisk version '%d'", + "litematica.error.schematic_load.unsupported_type": "Okänd eller ej stödd filtyp för '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Endast Litematica scheman kan exporteras i andra format!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "Den valda schematypen stöds inte för import!", + "litematica.error.schematic_placements.remove_fail_locked": "Placeringen är låst!\n- Håll Shift för att tvinga bort den", + "litematica.error.schematic_save.directory_doesnt_exist": "Ingen sådan katalog: '%s'", + "litematica.error.schematic_save.file_already_exists": "Filen '%s' finns redan", + "litematica.error.schematic_save.invalid_directory": "Ogiltig katalog '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "Ogiltigt schemanamn '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "Det gick inte att skapa schemat!", + "litematica.error.schematic_read_from_file_failed.cant_read": "Det gick inte att läsa schemat från filen '%s'", + "litematica.error.schematic_read_from_file_failed.exception": "Undantag vid försök att läsa schematisk från fil '%s'", + "litematica.error.schematic_read_from_file_failed.no_file": "Det gick inte att läsa schemat från filen: ingen fil tillgänglig (schemat i minnet?)", + "litematica.error.schematic_projects.empty_selection": "Tomt område Val (0 underregioner)", + "litematica.error.schematic_projects.failed_to_load_project": "Det gick inte att ladda projektet", + "litematica.error.schematic_projects.failed_to_load_schematic": "Det gick inte att ladda schemat för den aktuella versionen", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Det gick inte att byta namn på projektfilen som '%s' (undantag)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Kan inte byta namn på projektet till '%s', filen finns redan", + "litematica.error.schematic_projects.invalid_project_directory": "Ogiltig eller icke-befintlig projektkatalog", + "litematica.error.schematic_projects.no_project_open": "Inget projekt är öppet", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "För närvarande i Schematiskt VCS-läge, men det finns för närvarande inget projekt öppet", + "litematica.error.schematic_projects.null_player": "Spelaren var noll", + "litematica.error.schematic_projects.project_already_exists": "Projektet '%s' finns redan", + "litematica.error.schematic_projects.save_already_in_progress": "Spara redan pågår", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Det gick inte att skapa schemakatalog '%s'", + "litematica.error.schematic_write_to_file_failed.exception": "Det gick inte att skriva schemat till filen '%s' (undantag)", + "litematica.error.schematic_write_to_file_failed.exists": "Det gick inte att skriva schemat till filen '%s', filen finns redan", + "litematica.error.structure_write_to_file_failed.exception": "Det gick inte att skriva strukturen till filen '%s' (undantag)", + "litematica.error.structure_write_to_file_failed.exists": "Det gick inte att skriva strukturen till filen '%s', filen finns redan", + "litematica.hotkeys.category.generic_hotkeys": "Generella snabbtangenter", + "litematica.info.schematic_load.schematic_loaded": "Schematisk '%s' laddades framgångsrikt till minne", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Högerklicka på knappen för att avbryta en väntande förhandsgranskningsoperation\n- Ctrl + Alt + Shift + klicka för att ställa in miniatyrbilden från en befintlig PNG-bild\n som heter 'thumb. ng' från samma katalog där schemafilen finns.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Använd normal skärmdump för att ställa in förhandsgranskningen.\nEller högerklicka på knappen Ställ in förhandsgranskningen för att avbryta förhandsgranskningen.", + "litematica.info.schematic_manager.preview.success": "Förhandsgranskningsbilden har angetts", + "litematica.gui.button.area_editor.analyze_area": "Analysera område", + "litematica.gui.button.area_editor.change_corner_mode": "Hörnläge: %s", + "litematica.gui.button.area_editor.change_selection_mode": "Urvalsläge: %s", + "litematica.gui.button.area_editor.create_schematic": "Spara Schematisk", + "litematica.gui.button.area_editor.create_sub_region": "Ny underregion", + "litematica.gui.button.area_editor.origin_enabled": "Manuellt ursprung: %s", + "litematica.gui.button.area_editor.set_box_name": "Ange", + "litematica.gui.button.area_editor.set_selection_name": "Ange", + "litematica.gui.button.area_selection_mode": "Områdesmarkeringsläge: %s", + "litematica.gui.button.area_selections.create_directory": "Skapa katalog", + "litematica.gui.button.area_selections.create_new_selection": "Nytt urval", + "litematica.gui.button.area_selections.create_selection_from_placement": "Från placering", + "litematica.gui.button.area_selections.unselect": "Avmarkera", + "litematica.gui.button.change_menu.area_editor": "Områdesredigerare", + "litematica.gui.button.change_menu.configuration_menu": "Konfigurationsmeny", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Ladda Schematik", + "litematica.gui.button.change_menu.schematic_manager": "Schematisk hanterare", + "litematica.gui.button.change_menu.schematic_projects_manager": "Schematisk VCS", + "litematica.gui.button.change_menu.show_area_selections": "Områdesval webbläsare", + "litematica.gui.button.change_menu.show_loaded_schematics": "Laddad Schematik", + "litematica.gui.button.change_menu.show_schematic_placements": "Schematiska platser", + "litematica.gui.button.change_menu.task_manager": "Uppgiftshanterare", + "litematica.gui.button.change_menu.to_main_menu": "Litematica menu", + "litematica.gui.button.config_gui.colors": "Färger", + "litematica.gui.button.config_gui.generic": "Generic", + "litematica.gui.button.config_gui.hotkeys": "Snabbtangenter", + "litematica.gui.button.config_gui.info_overlays": "Informationsöverlägg", + "litematica.gui.button.config_gui.render_layers": "Rendera lager", + "litematica.gui.button.config_gui.visuals": "Visualer", + "litematica.gui.button.config_gui.test": "Testa", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Håll Shift för att skapa ett schematiskt in-memory-only", + "litematica.gui.button.hover.area_selections.unselect": "Avmarkerar det aktuella områdesvalet", + "litematica.gui.button.hover.material_list.clear_cache": "Rensar Materialcache\nNormalt behövs inte detta\nDetta kan användas istället för att ta bort 'material_cache. bt'\nfil om cachen har några fel data, som objekt\nlagrade för block som inte borde ha dem, som kolvhuvuden", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Håll skift för att skriva till en CSV-fil,\ni stället för den normala ASCII-art-tabellens textfil", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Håll ned skift för att välja de underregioner som används för materiallistan", + "litematica.gui.button.hover.plus_minus_tip": "Vänsterklicka för att öka\nHögerklicka för att minska\nSkift och/eller Alt för att öka stegstorleken", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Vänsterklicka för att öka\nHögerklicka för att minska\nSkift/Alt/Ctrl för att öka stegstorleken (multiplikativ)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Laddar om schemat från filen.\nDetta kan vara användbart om du gör ett misstag\ni redigeringsläget.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Det finns för närvarande ett Schematiskt VCS-projekt öppet.\nDet Schematiska VCS-läget åsidosätter det normala områdesvalet funktionalitet.", + "litematica.gui.button.hover.schematic_projects.delete_area": "§7Ta bort det senast placerade eller sparade området§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(Detta kallades schematiska projekt tidigare.)\nI allmänhet bör du §6 inte§r använda den här funktionen,\nom du inte riktigt vet hur det fungerar och vad det gör.\nDet förändrar något hur områdesval, placeringar och inklistring fungerar,\ni synnerhet att det också finns en områdesraderingsoperation vid inklistring.\n\nI grund och botten är den här funktionen avsedd för §6iterativt designarbete på plats,\noch det låter dig enklare skapa flera versioner/ögonblicksbilder\nav samma konstruktion, och även att växla mellan versionerna genom att först radera det som är\ni världen och sedan klistra in nästa version i dess ställe.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Flytta projektets ursprung till spelarens nuvarande position\nDetta kommer också att flytta områdesvalet och placeringen", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Varning: Detta kommer att radera/skriva över de nuvarande blocken\ni världen inom det område som tidigare var\n§6placerat från en version, eller sparades som en version\n§6(i princip det senast sedda \"effektiva områdesvalet\")", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Sparar en ny schema/version till det aktuella projektet", + "litematica.gui.button.material_list": "Lista över material", + "litematica.gui.button.material_list.clear_cache": "Rensa cache", + "litematica.gui.button.material_list.clear_ignored": "Rensa ignorerad", + "litematica.gui.button.material_list.hide_available": "Dölj tillgängliga: %s", + "litematica.gui.button.material_list.ignore": "Ignorera", + "litematica.gui.button.material_list.list_type": "Visa: %s", + "litematica.gui.button.material_list.refresh_list": "Uppdatera", + "litematica.gui.button.material_list.toggle_info_hud": "HUD IN: %s", + "litematica.gui.button.material_list.write_to_file": "Skriv till fil", + "litematica.gui.button.placement_sub.placement_configuration": "Inställningar för placering", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Reset sub-region", + "litematica.gui.button.placement_sub.slice_type": "Skiva: %s", + "litematica.gui.button.schematic_manager.export_as": "Exportera som:", + "litematica.gui.button.schematic_placement.abbr.rendering": "R", + "litematica.gui.button.schematic_placement.ignore_entities": "Ignorera enheter: %s", + "litematica.gui.button.schematic_placement.region_enabled": "Region: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Återställ alla underregioner", + "litematica.gui.button.schematic_placement.toggle_all_off": "Alla §cAV§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "Alla §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Avslutar återgivning: %s", + "litematica.gui.button.schematic_placement.hover.lock": "Låsning av en placering förhindrar flyttning eller\npå annat sätt ändra den (oavsiktligt)", + "litematica.gui.button.schematic_placement.hover.rendering": "Rendering: %s\nObservera att detta fungerar lite funky\noch inte hindrar entitet rendering.\nVanligtvis bör du bara inaktivera\nplaceringen helt", + "litematica.gui.button.schematic_placements.configure": "Konfigurera", + "litematica.gui.button.schematic_placements.disable": "Inaktivera", + "litematica.gui.button.schematic_placements.locked": "Låst: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Placering: %s", + "litematica.gui.button.schematic_placements.remove": "Radera", + "litematica.gui.button.schematic_placements.rendering_enabled": "Renderar: %s", + "litematica.gui.button.schematic_placements.select": "Välj", + "litematica.gui.button.schematic_projects.close_project": "Stäng nuvarande projekt", + "litematica.gui.button.schematic_projects.create_project": "Skapa projekt", + "litematica.gui.button.schematic_projects.delete_area": "Ta bort område", + "litematica.gui.button.schematic_projects.load_project": "Ladda projekt", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Flytta till spelare", + "litematica.gui.button.schematic_projects.open_area_editor": "Områdesredigerare", + "litematica.gui.button.schematic_projects.open_manager_gui": "Öppna hanteraren", + "litematica.gui.button.schematic_projects.open_project_browser": "VCS Project Browser", + "litematica.gui.button.schematic_projects.place_to_world": "Placera till världen", + "litematica.gui.button.schematic_projects.save_version": "Spara version", + "litematica.gui.button.schematic_verifier.ignore": "Ignorera", + "litematica.gui.button.schematic_verifier.range_type": "Range: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Återställning ignorerad", + "litematica.gui.button.schematic_verifier.reset_verifier": "Återställ data", + "litematica.gui.button.schematic_verifier.resume": "Återuppta verifiering", + "litematica.gui.button.schematic_verifier.start": "Starta verifiering", + "litematica.gui.button.schematic_verifier.stop": "Stoppa verifiering", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "HUD IN: %s", + "litematica.gui.button.cancel": "Avbryt", + "litematica.gui.button.configure": "Konfigurera", + "litematica.gui.button.copy": "Kopiera", + "litematica.gui.button.create_directory": "Skapa ny katalog", + "litematica.gui.button.create_placement": "Skapa placering", + "litematica.gui.button.delete": "Radera", + "litematica.gui.button.disable": "Inaktivera", + "litematica.gui.button.enable": "Aktivera", + "litematica.gui.button.import": "Importera", + "litematica.gui.button.load_schematic_to_memory": "Ladda Schematisk", + "litematica.gui.button.mirror_value": "Spegla: %s", + "litematica.gui.button.move_to_player": "Flytta till spelare", + "litematica.gui.button.ok": "OK", + "litematica.gui.button.reload": "Reload", + "litematica.gui.button.remove": "Radera", + "litematica.gui.button.remove_placement": "Ta bort placering", + "litematica.gui.button.rename": "Döp om", + "litematica.gui.button.rotation_value": "Rotation: %s", + "litematica.gui.button.save_new_schematic_version": "Spara version", + "litematica.gui.button.save_schematic": "Spara Schematisk", + "litematica.gui.button.save_to_file": "Spara till fil", + "litematica.gui.button.schematic_verifier": "Schematisk verifierare", + "litematica.gui.button.set_preview": "Ställ in förhandsgranskning", + "litematica.gui.button.tool_mode": "Verktygsläge: %s", + "litematica.gui.button.unload": "Avlastning", + "litematica.gui.button.unlocked": "Upplåst", + "litematica.gui.label.area_editor.box_name": "Lådans namn för underregion", + "litematica.gui.label.area_editor.selection_name": "Valets namn", + "litematica.gui.label.area_editor.corner_1": "Hörn 1", + "litematica.gui.label.area_editor.corner_2": "Hörn 2", + "litematica.gui.label.area_editor.origin": "Ursprung", + "litematica.gui.label.area_editor.dimensions": "Dimensioner", + "litematica.gui.label.area_editor.pos1": "Hörn 1", + "litematica.gui.label.area_editor.pos2": "Hörn 2", + "litematica.gui.label.area_editor.sub_regions": "Underregioner (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Valt område: %s", + "litematica.gui.label.area_selection_box_count": "Lådor: %d", + "litematica.gui.label.area_selection_origin": "Ursprung: %s", + "litematica.gui.label.area_selection.mode.normal": "Normal", + "litematica.gui.label.area_selection.mode.simple": "Enkel", + "litematica.gui.label.block_info.state_client": "Klientens värld blockerar status", + "litematica.gui.label.block_info.state_schematic": "Schematisk World Block State", + "litematica.gui.label.block_info_list_type.all": "Alla", + "litematica.gui.label.block_info_list_type.render_layers": "Rendera lager", + "litematica.gui.label.easy_place_protocol.auto": "Automatiskt", + "litematica.gui.label.easy_place_protocol.none": "Ingen", + "litematica.gui.label.easy_place_protocol.slabs_only": "Endast laboratorier", + "litematica.gui.label.easy_place_protocol.v2": "Version 2", + "litematica.gui.label.easy_place_protocol.v3": "Version 3", + "litematica.gui.label.data_fixer_mode.always": "Alltid", + "litematica.gui.label.data_fixer_mode.below_1205": "Under 1.20.5 Endast", + "litematica.gui.label.data_fixer_mode.below_120X": "Endast under 1.20.x", + "litematica.gui.label.data_fixer_mode.below_119X": "Endast under 1.19.x", + "litematica.gui.label.data_fixer_mode.below_117X": "Endast under 1.17.x", + "litematica.gui.label.data_fixer_mode.below_116X": "Endast under 1.16.x", + "litematica.gui.label.data_fixer_mode.below_113X": "Endast under 1.13.x", + "litematica.gui.label.data_fixer_mode.below_112X": "Endast under 1.12.x", + "litematica.gui.label.data_fixer_mode.never": "Aldrig", + "litematica.gui.label.loaded_schematic.modified_on": "§7Ändrad den %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "Tillgänglig", + "litematica.gui.label.material_list.title.item": "Objekt", + "litematica.gui.label.material_list.title.missing": "Saknas", + "litematica.gui.label.material_list.title.total": "Totalt", + "litematica.gui.label.material_list.multiplier": "Multiplikator:", + "litematica.gui.label.material_list.name": "Namn", + "litematica.gui.label.material_list.progress": "Förlopp: %s", + "litematica.gui.label.material_list.progress.done": "Klart %s", + "litematica.gui.label.material_list.progress.mismatch": "Oöverträffad %s", + "litematica.gui.label.material_list.progress.missing": "Saknar %s", + "litematica.gui.label.material_list.total": "Totalt: %s objekt", + "litematica.gui.label.origin.auto": "Automatiskt", + "litematica.gui.label.origin.manual": "Manuell", + "litematica.gui.label.paste_nbt_behavior.none": "Ingen", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Ändra plats och data", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Placera & Klona", + "litematica.gui.label.placement_sub.region_name": "Region namn: %s", + "litematica.gui.label.placement_sub.region_position": "Region position", + "litematica.gui.label.placement_sub.region_size": "Region storlek: %s", + "litematica.gui.label.placement_settings.placement_origin": "Placering ursprung", + "litematica.gui.label.render_layers.hotkey": "Snabbtangent", + "litematica.gui.label.render_layers.hover.hotkey": "Nästa/tidigare lager snabbtangenter kommer att påverka denna gräns.\nOm båda är avmarkerade, kommer kortkommandon att påverka\ngränsen som ligger närmast spelaren.", + "litematica.gui.label.replace_behavior.all": "Alla", + "litematica.gui.label.replace_behavior.none": "Ingen", + "litematica.gui.label.replace_behavior.with_non_air": "Med icke-luft", + "litematica.gui.label.schematic_info.schematic_author": "Schematisk av: §f%s§r", + "litematica.gui.label.schematic_info.description": "Beskrivning:", + "litematica.gui.label.schematic_info.enclosing_size": "Omslutande storlek:", + "litematica.gui.label.schematic_info.enclosing_size_value": "Omslutande storlek: §f%s§r", + "litematica.gui.label.schematic_info.name": "Namn:", + "litematica.gui.label.schematic_info.region_count": "Regioner: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Skapad: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "Ändrad: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "Totalt antal block: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Block/volym: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Total volym: §f%d§r block", + "litematica.gui.label.schematic_info.version": "Litematisk version: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Schema §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Skapa en placering", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Skapa omedelbart en ny placering\noch välj den placeringen", + "litematica.gui.label.schematic_placement.enclosing_size": "Omslutande storlek: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Håll Skift för att inaktivera placeringen när den skapas", + "litematica.gui.label.schematic_placement.in_memory": "ENDAST IN-MEMORY", + "litematica.gui.label.schematic_placement.origin": "Ursprung: %s", + "litematica.gui.label.schematic_placement.rename_placement": "Döp om placering:", + "litematica.gui.label.schematic_placement.schematic_file": "Fil: %s", + "litematica.gui.label.schematic_placement.schematic_name": "Schematik: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Underregioner: %s", + "litematica.gui.label.schematic_placement.sub_regions": "Underregioner (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "För närvarande öppet projekt: %s", + "litematica.gui.label.schematic_projects.origin": "Ursprung:", + "litematica.gui.label.schematic_projects.project": "Projekt:", + "litematica.gui.label.schematic_projects.version": "Version: %s (av %s)", + "litematica.gui.label.schematic_projects.version_entry": "Ver. %d - %s", + "litematica.gui.label.schematic_projects.version_name": "Versionsnamn:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Ignorera enheter", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Håll ned skift för att skriva över en befintlig fil", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Spara från schematisk värld", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "Om aktiverad, då är schemat skapat genom att spara\ninnehållet i urvalet från den schematiska världen\nistället för den normala vaniljvärlden.\nDetta låter dig kombinera eller trimma scheman utan att ha\nför att klistra in dem i en temporär kreativ värld.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Endast synliga block [experimentell quick hax]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Stöd block", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Inkludera alla nödvändiga stödblock i \"Endast synliga block\" läge,\nför saker som Repeaters, Jämförare, Mattor eller gravitationsblock som skulle vara synliga", + "litematica.gui.label.schematic_verifier.count": "Antal", + "litematica.gui.label.schematic_verifier.expected": "Förväntad", + "litematica.gui.label.schematic_verifier.found": "Hittad", + "litematica.gui.label.schematic_verifier_display_type.all": "Alla (icke-ignorerade)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "Rätt tillstånd", + "litematica.gui.label.schematic_verifier_display_type.extra": "Extra block", + "litematica.gui.label.schematic_verifier_display_type.missing": "Block saknas", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Fel block", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Fel stater", + "litematica.gui.label.schematic_verifier.status.done_errors": "Fel: §cBlock: %s§r, §6Status: %s§r, §bsaknas: %s§r, §dExtra: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aKorrekt: %s§r, totalt: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Osedda datablock: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Schematisk verifierare", + "litematica.gui.label.task.title.remaining_chunks": "%s, återstående bitar (%s)", + "litematica.gui.label.task_name.area_analyzer": "Områdesanalysator", + "litematica.gui.label.task_name.delete": "Ta bort uppgift", + "litematica.gui.label.task_name.fill": "Fyll i uppgift", + "litematica.gui.label.task_name.material_list": "Lista över material", + "litematica.gui.label.task_name.paste": "Klistra in Schematisk", + "litematica.gui.label.task_name.save_schematic": "Spara Schematisk", + "litematica.gui.label.task_name.verifier": "Verifier", + "litematica.gui.message.confirm_file_deletion": "Vill du ta bort filen '%s'?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "Vill du ta bort \"senast påverkade\" området?\nDetta kommer att ta bort alla block och enheter som finns inom det område som projektledaren senast placerade till världen, eller senast sparad som version. (Basically den \"senast sett drabbade området\", sådan att om du skulle cykla versioner, det skulle inte lämna block bakom från den tidigare versionen.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Vill du placera denna version till världen?\nDet kommer att ta bort alla block som finns inom området som projektledaren senast placerade i världen, eller senast sparad som en version. (Basically den \"senast sett drabbade området\", sådan att om du skulle cykla versioner, det skulle inte lämna block bakom från den tidigare versionen.)", + "litematica.gui.title.area_editor_normal": "Områdesredigerare (Normal/Multi-box-läge)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Områdesredigerare (§6§lSchematiska VCS-område§r)", + "litematica.gui.title.area_editor_simple": "Områderedigerare (Simple mode)", + "litematica.gui.title.area_editor_sub_region": "Områdesredigerare (underregion)", + "litematica.gui.title.area_editor.sub_region_name": "Namn på underregion", + "litematica.gui.title.area_selection_manager": "Områdesval Manager", + "litematica.gui.title.configure_schematic_placement": "Konfigurera Schematisk placering", + "litematica.gui.title.configure_schematic_sub_region": "Konfigurera Placering Sub-Region", + "litematica.gui.title.configs": "Litematica Konfigurering - %s", + "litematica.gui.title.confirm_file_deletion": "Bekräfta radering av fil", + "litematica.gui.title.copy_area_selection": "Kopiera områdesval '%s'", + "litematica.gui.title.create_area_selection": "Skapa ett nytt områdesval", + "litematica.gui.title.create_area_selection_from_placement": "Skapa ett nytt områdesval från en Schematisk placering", + "litematica.gui.title.create_directory": "Skapa en ny katalog", + "litematica.gui.title.create_in_memory_schematic": "Skapa ett schematiskt i minnet", + "litematica.gui.title.create_schematic_project": "Skapa ett nytt schemaprojekt", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "Ladda Schematisk", + "litematica.gui.title.manage_loaded_schematics": "Hantera laddade scheman", + "litematica.gui.title.manage_schematic_placements": "Hantera schematiska placeringar", + "litematica.gui.title.material_list.area_analyzer": "Områdesanalys för urval '%s'", + "litematica.gui.title.material_list.placement": "Materiallista för placering '%s'", + "litematica.gui.title.material_list.schematic": "Materiallista för schemat '%s' (%s för %s -regioner)", + "litematica.gui.title.material_list.select_schematic_regions": "Välj underregioner för listan över material för '%s'", + "litematica.gui.title.rename_area_selection": "Döp om områdesval", + "litematica.gui.title.rename_area_sub_region": "Döp om underregion", + "litematica.gui.title.rename_schematic": "Döp om Schematisk", + "litematica.gui.title.create_schematic_from_selection": "Spara det markerade området som ett Schematiskt", + "litematica.gui.title.save_exported_schematic": "Spara en exporterad %s av '%s'", + "litematica.gui.title.save_imported_schematic": "Spara ett importerat schematiskt", + "litematica.gui.title.save_schematic_from_memory": "Spara ett schematiskt i minnet till en fil", + "litematica.gui.title.save_schematic_filename": "Schematiskt filnamn", + "litematica.gui.title.schematic_browser": "Schematisk webbläsare", + "litematica.gui.title.schematic_manager": "Schematisk hanterare", + "litematica.gui.title.schematic_project_manager": "Schematisk VCS projektledare", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Bekräfta radering", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Bekräfta åtgärd från plats till värld", + "litematica.gui.title.schematic_projects.save_new_version": "Spara ny schematisk version", + "litematica.gui.title.schematic_projects_browser": "Schematiska VCS-projekt webbläsare", + "litematica.gui.title.schematic_verifier": "Schematisk verifierare för '%s'", + "litematica.gui.title.schematic_verifier_errors": "Schematiska verifieringsfel", + "litematica.gui.title.task_manager": "Uppgiftshanterare", + "litematica.hud.area_selection.box_count": "Lådor: %s", + "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "Hörn", + "litematica.hud.area_selection.mode.expand": "Expandera", + "litematica.hud.area_selection.origin": "Ursprung: %s", + "litematica.hud.area_selection.selected_area_normal": "Område: %s", + "litematica.hud.area_selection.selected_area_simple": "Område [§6Enkelt läge§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "Underregion: %s", + "litematica.hud.area_selection.selection_corners_mode": "Hörns läge: %s", + "litematica.hud.delete.target_mode": "Ta bort målläge: %s", + "litematica.hud.delete.target_mode.area": "Nuvarande område", + "litematica.hud.delete.target_mode.placement": "Nuvarande placering", + "litematica.hud.misc.easy_place_mode_enabled": "Enkelt läge §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Placering Begränsning läge §aON§r", + "litematica.hud.misc.render_layer_mode": "Lager Läge: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Lager läge: %s", + "litematica.hud.misc.renderer_status": "Renderers: A: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Återställning av data: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Ersätt block: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Ignorera inventarieinnehåll: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Lås denna koordinat\nDetta gör det möjligt att ändra de andra koordinaterna\nutan att påverka de låsta", + "litematica.hud.schematic_placement.hover_info.placement_locked": "Denna placering har låsts och kan inte\nändras utan att låsa upp den först", + "litematica.hud.schematic_placement.hover_info.placement_modified": "Denna placering har ändrats", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Denna underregion har ändrats", + "litematica.hud.schematic_placement.selected_placement": "Placering", + "litematica.hud.schematic_placement.selected_sub_region": "Delregion", + "litematica.hud.schematic_placement.sub_region_count": "Regioner", + "litematica.hud.schematic_placement.sub_region_modified": "Ändrad", + "litematica.hud.schematic_placement.sub_region_origin": "Region ursprung: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Regioner har ändrats", + "litematica.hud.selected_mode": "Läge", + "litematica.hud.schematic_projects.current_version_date": "Datum: %s", + "litematica.hud.schematic_projects.current_version": "Version: %s/%s - namn: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Projektets ursprung: %s", + "litematica.hud.schematic_projects.project_name": "Projekt: %s", + "litematica.hud.schematic_projects_mode": "§7Schematiskt VC-läge", + "litematica.info.material_list": "- Snabbtangenten för Materiallistan kommer att öppna den senast visade Materiallistan,\n om det finns en lagrad\n- Växla till en annan Materiallista, öppna en via\n GUI-knappen i PlaceringskonfigurationsGUI eller\n den schematiska webbläsaren\n- Den lagrade/senast visade listan glömt också\n om den valda Schematiska Placeringen ändras\n- Om det inte finns någon senast visade Materiallista ännu,\n sedan den valda Placeringen används, om det finns en", + "litematica.label.alignment.center": "Centrera", + "litematica.label.alignment.top_center": "Överst i mitten", + "litematica.label.none_lower": "ingen", + "litematica.label.no": "nej", + "litematica.label.yes": "ja", + "litematica.message.error.area_deletion_aborted": "Borttagning av område avbruten eller avbruten", + "litematica.message.error.empty_area_selection": "Tomt områdesval (inga rutor)", + "litematica.message.error.invalid_schematic_name": "Ogiltigt schemanamn '%s'", + "litematica.message.error.no_area_selected": "§cInget område valt§r", + "litematica.message.error.no_placement_selected": "§cIngen placering vald§r", + "litematica.message.error.only_works_in_single_player": "§cDen här åtgärden fungerar bara i en enda spelare§r", + "litematica.message.error.move.pending_tasks": "§cKan inte starta en flyttåtgärd medan det finns väntande uppgifter§r", + "litematica.message.error.placement_paste_outside_world": "Placeringen kan inte klistras in i den nuvarande positionen, eftersom den går utanför världens gränser", + "litematica.message.error.schematic_paste_failed": "§cSchematisk klistra in på världen misslyckades§r", + "litematica.message.error.schematic_save_failed": "Det gick inte att spara schemat till filen '%s'", + "litematica.message.error.schematic_save_interrupted": "Schematisk sparning avbruten eller stoppad", + "litematica.message.error.schematic_save_no_area_selected": "§cSchematisk sparning misslyckades - inget område valt§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "Ingen lämplig hotbar slot hittades för plocka block!\nKontrollera konfigurationen generisk -> §epickBlockableSlots§r.\nBeroende på konfigurationerna för §epickBlockAvoid*§6 kan funktionen för plockblock vägra att ersätta verktyg eller andra skadliga objekt i dessa platser.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "Inga hotbar platser i generiska -> §epickBlockableSlots§6 konfiguration!", + "litematica.message.added_selection_box": "Lade till en ny markeringsruta hos %s", + "litematica.message.area_clear_fail": "§cMisslyckades att rensa området(s)§r", + "litematica.message.area_cleared": "Område rensat", + "litematica.message.area_filled": "Område fyllt", + "litematica.message.area_fill_fail": "Det gick inte att fylla området", + "litematica.message.area_selections.selection_created_from_placement": "Skapade ett nytt urval från placering '%s'", + "litematica.message.easy_place_fail": "§6Åtgärd förhindrad av enkelt läge", + "litematica.message.grabbed_element_for_moving": "Ta ett element för att flytta", + "litematica.message.in_memory_schematic_created": "Skapade ett schema i minnet som '%s'", + "litematica.message.litematic_saved_as": "Uppgraderade Litematica Schematic's Data Version\nSchematic sparad som '%s'", + "litematica.message.material_list.material_cache_cleared": "Material Cache rensad", + "litematica.message.material_list_written_to_file": "Materiallista skriven till fil '%s'", + "litematica.message.moved_area_origin": "Flyttade områdets ursprungspunkt från %s => %s", + "litematica.message.moved_selection": "Flyttade det aktuella urvalet från %s => %s", + "litematica.message.paste_with_servux": "§7Placeringen laddas upp till Servux för att klistra in", + "litematica.message.placement.cant_modify_is_locked": "§cPlaceringen är låst och kan inte ändras§r", + "litematica.message.placement.moved_placement_origin": "Flyttade placering ursprung från %s => %s", + "litematica.message.placement.moved_subregion_to": "Flyttade underregion till %s", + "litematica.message.placement.rotation_set_to": "Placering roterad till %s", + "litematica.message.placement.mirror_set_to": "Placeringen speglades till %s", + "litematica.message.placement_restriction_fail": "§7Åtgärden förhindrad av läge för begränsning av placering", + "litematica.message.removed_area_origin": "Tog bort ursprungspunkten för explicit/manuell area", + "litematica.message.removed_selection_box": "Borttagen markeringsruta %s", + "litematica.message.scheduled_task_added": "Schemalagd uppgift tillagd...", + "litematica.message.litematic_downgrade_exported_as": "Schematisk export nedgraderad som '%s'\n§6OBS: Detta är en experimentell funktion; dataförlust kan förekomma.§r", + "litematica.message.schematic_exported_as": "Schematisk exporteras som '%s'", + "litematica.message.schematic_pasted": "Schematisk klistrad i världen", + "litematica.message.schematic_pasted_using_fill_and_setblock": "Schematisk klistrad med §b%s§r fyllning och §b%s§r setblock kommandon", + "litematica.message.schematic_pasted_using_setblock": "Schematisk klistrad med §b%s§r setblock kommandon", + "litematica.message.schematic_pasted_using_world_edit": "Schematisk klistrad med §b%s§r World Edit //set kommandon", + "litematica.message.schematic_placement_created": "Placering skapad för '%s'", + "litematica.message.schematic_preview_cancelled": "Förhandsgranskningsuppgift avbruten", + "litematica.message.schematic_read_from_file_success": "Schematisk laddad från fil '%s'", + "litematica.message.schematic_rendering_refreshed": "Schematisk rendering uppdaterad", + "litematica.message.schematic_saved_as": "Schematisk sparad som '%s'", + "litematica.message.schematic_save_task_created": "Schematisk sparuppgift skapad", + "litematica.message.set_area_origin": "Ange områdets ursprungspunkt till %s", + "litematica.message.set_selection_box_point": "Set/moved point %d till %s", + "litematica.message.toggled": "Toggled %s %s", + "litematica.message.value.on": "PÅ", + "litematica.message.value.off": "AV", + "litematica.message.schematic_projects.project_created": "Projekt '%s' skapad", + "litematica.message.schematic_projects.project_loaded": "Projekt '%s' laddad", + "litematica.message.schematic_projects.version_saved": "Ny version (#%s) sparad som '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Obs: Du är för närvarande i det enkla områdesmarkeringsläget", + "litematica.message.warn.layer_mode_currently_at": "Obs: Du är för närvarande i '%s' render lager-läge", + "litematica.message.warn.main_rendering_disabled": "Varning: Huvudrenderingen är för närvarande inaktiverad\nSe Visualer -> %s, eller snabbtangenter -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Varning: Schematiska block rendering är för närvarande inaktiverad\nSe Visualer -> %s, eller snabbtangenter -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Varning: När du direkt laddar icke-Litematica scheman, kommer de skapade placeringarna inte att vara ihållande.\nÄven om du måste ladda schemat många gånger, då den schematiska typ konvertering eftersläpning spike (för stora scheman) kommer att hända varje gång du laddar den.\n\nDet rekommenderas därför att antingen importera schemat och spara det i Litematica format via menyn Schematic Manager eller ännu bättre, klistra in det ursprungliga schemat i en tillfällig värld med hjälp av MCEdit eller klistra in läget i Litematica, och sedan göra en ny Litematica schematisk från det, helst med hjälp av flera delregioner för att tätt fånga bygget, i förekommande fall.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "Den riktade placeringen är för närvarande inte vald. Snabbtangenten Ersätt alla fungerar bara på den/de för närvarande valda underregionen av placeringen du klickar på. Så för att ersätta blocken i endast en underregion, välj den underregionen. För att ersätta i hela schemat (alla solområden), välj hela placeringen och inte en underregion av den. Blocken byts också bara ut inom det område som begränsas av den aktuella inställningen Render Layers.", + "litematica.message.warn.schematic_rendering_disabled": "Varning: Schematisk rendering är för närvarande inaktiverad\nSe Visualer -> %s, eller snabbtangenter -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Varning: Verifieroverlay rendering är för närvarande inaktiverad! Se information Overlays -> %s (eller snabbtangenter -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Ogiltig inmatning för ett nummer '%s'", + "litematica.message.warning.schematic_projects_hidden": "Varning: Det Schematiska versionskontrollsystemet är för närvarande dolt. I allmänhet bör du INTE använda detta, om du inte verkligen vet hur det fungerar och ändrar en del av mod beteende. Det är avsett för iteratir, på plats design arbete, där man behöver vända mellan olika versioner av byggnationen på plats (= ta bort och byta ut den tidigare versionen). Om du vill använda den aktiverar du alternativet Generic -> unhideSchematicVCS", + "litematica.warning.area_editor.area_rendering_disabled": "Obs: Områdesmarkeringsrutorna rendering är för närvarande inaktiverad\nSe Visualer -> %s, eller snabbtangenter -> %s ['%s']", + "litematica.tool_hud.block_1": "Block: %s", + "litematica.tool_hud.block_2": "Ersätt: %s", + "litematica.tool_hud.facing": "Insikt: %s", + "litematica.tool_mode.name.area_selection": "Områdesval", + "litematica.tool_mode.name.delete": "Radera", + "litematica.tool_mode.name.fill": "Fyll", + "litematica.tool_mode.name.grid_paste": "Rutnät Klistra in Schematisk i världen", + "litematica.tool_mode.name.move": "Flytta", + "litematica.tool_mode.name.paste_schematic": "Klistra in Schematisk i världen", + "litematica.tool_mode.name.rebuild": "Redigera schematisk", + "litematica.tool_mode.name.replace_block": "Ersätt block", + "litematica.tool_mode.name.schematic_placement": "Schematisk placering" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/tlh_AA.json b/src/main/resources/assets/litematica/lang/crowdin/tlh_AA.json new file mode 100644 index 0000000000..2908c1ed6b --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/tlh_AA.json @@ -0,0 +1,918 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlaceProtocolVersion", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtRestoreBehavior", + "litematica.config.generic.name.pasteReplaceBehavior": "pasteReplaceBehavior", + "litematica.config.generic.name.placementReplaceBehavior": "placementReplaceBehavior", + "litematica.config.generic.name.placementRestrictionWarn": "placementRestrictionWarn", + "litematica.config.generic.name.selectionCornersMode": "selectionCornersMode", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryEnabled", + "litematica.config.generic.name.customSchematicBaseDirectory": "customSchematicBaseDirectory", + "litematica.config.generic.name.areaSelectionsPerWorld": "areaSelectionsPerWorld", + "litematica.config.generic.name.betterRenderOrder": "betterRenderOrder", + "litematica.config.generic.name.changeSelectedCornerOnMove": "changeSelectedCornerOnMove", + "litematica.config.generic.name.cloneAtOriginalPosition": "cloneAtOriginalPosition", + "litematica.config.generic.name.commandDisableFeedback": "commandDisableFeedback", + "litematica.config.generic.name.commandFillMaxVolume": "commandFillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "commandFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "commandLimitPerTick", + "litematica.config.generic.name.commandNameClone": "commandNameClone", + "litematica.config.generic.name.commandNameFill": "commandNameFill", + "litematica.config.generic.name.commandNameSetblock": "commandNameSetblock", + "litematica.config.generic.name.commandNameSummon": "commandNameSummon", + "litematica.config.generic.name.commandTaskInterval": "commandTaskInterval", + "litematica.config.generic.name.commandUseWorldEdit": "commandUseWorldEdit", + "litematica.config.generic.name.debugLogging": "debugLogging", + "litematica.config.generic.name.datafixerMode": "datafixerMode", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdjacent", + "litematica.config.generic.name.easyPlaceFirst": "easyPlaceFirst", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldEnabled", + "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", + "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", + "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "entityDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", + "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "executeRequireHoldingTool", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "fixRailRotation", + "litematica.config.generic.name.generateLowercaseNames": "generateLowercaseNames", + "litematica.config.generic.name.highlightBlockInInventory": "highlightBlockInInventory", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "layerModeFollowsPlayer", + "litematica.config.generic.name.loadEntireSchematics": "loadEntireSchematics", + "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreState", + "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntitiesEntirely", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntities", + "litematica.config.generic.name.pasteIgnoreInventories": "pasteIgnoreInventories", + "litematica.config.generic.name.pasteToMcFunctionFiles": "pasteToMcFunctionFiles", + "litematica.config.generic.name.pasteUseFillCommand": "pasteUseFillCommand", + "litematica.config.generic.name.pasteUsingCommandsInSp": "pasteUsingCommandsInSp", + "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockAvoidDamageable", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoidTools", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockEnabled", + "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "pickBlockableSlots", + "litematica.config.generic.name.placementRestriction": "placementRestriction", + "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", + "litematica.config.generic.name.renderThreadNoTimeout": "renderThreadNoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "serverNbtRequestRate", + "litematica.config.generic.name.signTextPaste": "signTextPaste", + "litematica.config.generic.name.toolItem": "toolItem", + "litematica.config.generic.name.toolItemEnabled": "toolItemEnabled", + "litematica.config.generic.name.toolItemComponents": "toolItemComponents", + "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "enableAreaSelectionBoxesRendering", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlacementBoxesRendering", + "litematica.config.visuals.name.enableRendering": "enableRendering", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "enableSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", + "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", + "litematica.config.visuals.name.overlayReducedInnerSides": "overlayReducedInnerSides", + "litematica.config.visuals.name.placementBoxSideAlpha": "placementBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderAreaSelectionBoxSides", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksAsTranslucent", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderCollidingSchematicBlocks", + "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerConnections", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlacementEnclosingBox", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlacementEnclosingBoxSides", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "schematicOverlayEnableOutlines", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "schematicOverlayEnableResorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "schematicOverlayModelOutline", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "schematicOverlayOutlineWidthThrough", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schematicOverlayRenderThroughBlocks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "schematicOverlayTypeMissing", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "schematicOverlayTypeWrongState", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesAlignment", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayAlignment", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlignment", + "litematica.config.info_overlays.name.toolHudAlignment": "toolHudAlignment", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesEnabled", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontScale", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayEnabled", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "materialListHudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "materialListHudScale", + "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "verifierErrorHilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "verifierOverlayEnabled", + "litematica.config.info_overlays.name.warnDisabledRendering": "warnDisabledRendering", + "litematica.config.colors.name.areaSelectionBoxSideColor": "areaSelectionBoxSideColor", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "hightlightBlockInInventoryColor", + "litematica.config.colors.name.materialListHudItemCountsColor": "materialListHudItemCountsColor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematicRebuildBreakPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schematicRebuildBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schematicRebuildReplaceOverlayColor", + "litematica.config.colors.name.schematicOverlayColorExtra": "schematicOverlayColorExtra", + "litematica.config.colors.name.schematicOverlayColorMissing": "schematicOverlayColorMissing", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schematicOverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "schematicOverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "addSelectionBox", + "litematica.config.hotkeys.name.cloneSelection": "cloneSelection", + "litematica.config.hotkeys.name.deleteSelectionBox": "deleteSelectionBox", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceToggle", + "litematica.config.hotkeys.name.executeOperation": "executeOperation", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "layerModeNext", + "litematica.config.hotkeys.name.layerModePrevious": "layerModePrevious", + "litematica.config.hotkeys.name.layerNext": "layerNext", + "litematica.config.hotkeys.name.layerPrevious": "layerPrevious", + "litematica.config.hotkeys.name.layerSetHere": "layerSetHere", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionNegative", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "nudgeSelectionPositive", + "litematica.config.hotkeys.name.moveEntireSelection": "moveEntireSelection", + "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiAreaSettings", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematics", + "litematica.config.hotkeys.name.openGuiMainMenu": "openGuiMainMenu", + "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlacementSettings", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematicPlacements", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSchematicProjects", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", + "litematica.config.hotkeys.name.openGuiSettings": "openGuiSettings", + "litematica.config.hotkeys.name.operationModeChangeModifier": "operationModeChangeModifier", + "litematica.config.hotkeys.name.pickBlockFirst": "pickBlockFirst", + "litematica.config.hotkeys.name.pickBlockLast": "pickBlockLast", + "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayThroughBlocks", + "litematica.config.hotkeys.name.rerenderSchematic": "rerenderSchematic", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaAsInMemorySchematic", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "saveAreaAsSchematicToFile", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "schematicEditBreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "schematicEditReplaceDirection", + "litematica.config.hotkeys.name.schematicPlacementRotation": "schematicPlacementRotation", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "schematicVersionCycleModifier", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "schematicVersionCycleNext", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "schematicVersionCyclePrevious", + "litematica.config.hotkeys.name.selectionGrabModifier": "selectionGrabModifier", + "litematica.config.hotkeys.name.selectionGrow": "selectionGrow", + "litematica.config.hotkeys.name.selectionGrowModifier": "selectionGrowModifier", + "litematica.config.hotkeys.name.selectionNudgeModifier": "selectionNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "selectionModeCycle", + "litematica.config.hotkeys.name.selectionShrink": "selectionShrink", + "litematica.config.hotkeys.name.setAreaOrigin": "setAreaOrigin", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "setSelectionBoxPosition1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "toggleAreaSelectionBoxesRendering", + "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSchematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "toggleOverlayOutlineRendering", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", + "litematica.config.hotkeys.name.togglePlacementRestriction": "togglePlacementRestriction", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "toggleSchematicBlockRendering", + "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "toggleTranslucentRendering", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "toggleVerifierOverlayRendering", + "litematica.config.hotkeys.name.toolEnabledToggle": "toolEnabledToggle", + "litematica.config.hotkeys.name.toolPlaceCorner1": "toolPlaceCorner1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "toolPlaceCorner2", + "litematica.config.hotkeys.name.toolSelectElements": "toolSelectElements", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "toolSelectModifierBlock1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "toolSelectModifierBlock2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "The type of \"accurate placement protocol\" to use.\n- Auto: Uses v3 in single player, and by default Slabs-only in multiplayer,\n unless the server has Carpet mod that sends a 'carpet:hello'\n packet, in which case v2 is used on that server.\n- Version 3: Only supported by Litematica itself (in single player) or with Servux.\n- Version 2: Compatible with servers with the Carpet mod\n (either QuickCarpet by skyrising and DeadlyMC,\n or CarpetExtra in addition to FabricCarpet.\n And in both cases the 'accurateBlockPlacement' Carpet rule needs\n to be enabled on the server).\n- Slabs only: Only fixes top slabs. Compatible with Paper servers.\n- None: Does not modify coordinates.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Whether or not the NBT data of blocks is attempted to be restored,\nand which method is used for that.\n- Place & Data Modify will try to place the \"NBT-picked\" block\n near the player, and then use the data modify\n command to transfer the NBT data to the setblock'ed block\n- Place & Clone will try to place the \"NBT-picked\" block\n near the player, and then clone it to the final location.\n- Teleport & Place will try to teleport the player nearby and then\n directly place the NBT-picked item in the correct position.\nNote that the teleport & place method doesn't currently work correctly/at all.\nThe recommended method is §ePlace & Data Modify§r, however for that to work\nyou will probably need to lower the pasteCommandLimit to 1 per tick and increase\nthe pasteCommandInterval to 1-4 ticks or something.\nThus you should only use this for pasting important blocks that need the data,\nfor example by making a schematic of just the inventories,\nand then paste that with replace behavior set to None.", + "litematica.config.generic.comment.pasteReplaceBehavior": "The behavior of replacing existing blocks\nin the Paste schematic tool mode", + "litematica.config.generic.comment.placementReplaceBehavior": "The block replace behavior when adding blocks\nto the schematic world.\n\nThis allows using overlapped placements without the\nlater handled placement always overwriting earlier ones with air.\nOn the other hand some blocks like light blocks are considered\nto be air, so they would need the \"All\" replace behavior\nto get placed at all.", + "litematica.config.generic.comment.placementRestrictionWarn": "Selects which type of warning message to show (if any)\nwhen either the Easy Place mode or Placement Restriction prevent placing a block", + "litematica.config.generic.comment.selectionCornersMode": "The Area Selection corners mode to use (Corners, or Expand)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "If enabled, then the directory set in 'customSchematicBaseDirectory'\nwill be used as the root/base schematic directory,\ninstead of the normal '.minecraft/schematics/' directory", + "litematica.config.generic.comment.customSchematicBaseDirectory": "The root/base schematic directory to use,\nif 'customSchematicBaseDirectoryEnabled' is enabled", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Use per-world or server root directories for the area selections\n§6NOTE: Don't switch this OFF while you are live streaming,\n§6as then the Area Selection browser will show the server IP\n§6in the navigation widget and also in the current selection name/path\n§6until you change the current directory and selection again", + "litematica.config.generic.comment.betterRenderOrder": "If enabled, then the schematic rendering is done\nby injecting the different render call into the vanilla\nrendering code. This should result in better translucent block\nrendering/ordering and schematic blocks not getting rendered\nthrough the client world blocks/terrain.\nIf the rendering doesn't work (for example with Optifine),\ntry disabling this option.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "If true, then the selected corner of an area selection\nis always set to the last moved corner,\nwhen using the set corner hotkeys", + "litematica.config.generic.comment.cloneAtOriginalPosition": "If enabled, then using the Clone Selection hotkey will create\nthe placement at the original area selection position,\ninstead of at the player's current position", + "litematica.config.generic.comment.commandDisableFeedback": "If enabled, then command feedback is automatically disabled\nand then re-enabled for multiplayer Paste, Fill and Delete operations\n(which are using /setblock and /fill commands) by disabling and then\nre-enabling the sendCommandFeedback game rule when the task is finished", + "litematica.config.generic.comment.commandFillMaxVolume": "The maximum size/volume of each individual box\nthat can be filled via the command-based Fill/Delete\noperations. Bigger areas/volumes will get split to multiple commands.\nAll areas are also split to per-chunk boxes at first anyway.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Disables dividing the fill volumes (in the Fill, Replace and Delete modes)\nto per-chunk boxes", + "litematica.config.generic.comment.commandLimitPerTick": "Maximum number of commands sent per game tick,\nwhen using the Paste, Fill and Delete features on a server,\nwhere they will use setblock and fill commands.\nNote that he Paste feature can overshoot this by a couple of commands\nwhen using the NBT restore functionality, which needs two additional commands for each block.", + "litematica.config.generic.comment.commandNameClone": "The clone command name to use when using the\ncommand-based creative mode functionality on servers.\nThis is currently only used by the Paste function if the NBT restore\nbehavior is set to 'Place & Clone'.", + "litematica.config.generic.comment.commandNameFill": "The fill command name to use when using the\ncommand-based creative mode functionality on servers", + "litematica.config.generic.comment.commandNameSetblock": "The setblock command name to use when using the\ncommand-based creative mode functionality on servers,\nnamely the Paste Schematic in World function", + "litematica.config.generic.comment.commandNameSummon": "The summon command name to use when using the\ncommand-based creative mode functionality on servers,\nnamely the Paste Schematic in World function", + "litematica.config.generic.comment.commandTaskInterval": "The interval in game ticks the Paste, Fill and Delete tasks\nare executed at. The commandLimitPerTick config sets the maximum\nnumber of commands to send per execution, and this config\nsets the interval in game ticks before the next execution.", + "litematica.config.generic.comment.commandUseWorldEdit": "If enabled, instead of using the configured setblock and fill commands,\nthe World Edit //pos1, //pos2 and //set commands are used.\nNote that using World Edit commands is around 3x slower\nthan using vanilla commands due to the command limit per tick,\nand WE requiring multiple commands per block or area (//pos1 //pos2 //set).\n§6WARNING: The paste replace behavior option WILL NOT WORK if using\n§6the World Edit commands and fill volumes instead of individual setblock commands!\nThus it's recommended to use the vanilla commands, if you have the permission to run them.\nOne other thing that might make you prefer WE commands in some cases\nis that they can prevent block updates, if the server doesn't have\nthe Carpet mod and thus the '/carpet fillUpdates false' rule available.", + "litematica.config.generic.comment.debugLogging": "Enables some debug log messages in the game console,\nfor debugging certain issues or crashes.", + "litematica.config.generic.comment.datafixerMode": "The configurable data fixer level to apply to loaded schematics.\nThis option can improve performance of loading\nschematics by bypassing the Vanilla Data Fixer,\nbut this can also cause severe data loss if it is disabled.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Default Schema Value for the Vanilla Data Fixer\n\nUsed to adjust the lowest possible value, and the value used\nwhen the loaded schematic does not contain this information.\n\n§6WARNING: This setting is meant to be used at the direction\n§6from a Litematica developer such as masa themselves.\n§6When in doubt, keep the default for Minecraft 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "Uses the Clicks Adjacent code from 1.12.2 ornithe.\nThis only works with §a\"easyPlacePostRewrite\"§r enabled.", + "litematica.config.generic.comment.easyPlaceFirst": "This causes the Easy Place mode to place the first/closest block\nyou are looking at first, instead of the furthest/bottom-most block.\nSetting this to false allows you to place multiple layers \"at once\",\nsince the furthest blocks would be placed before the closer ones block the line of sight.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "When enabled, then you can hold down the use key\nand look at different schematic blocks to place them,\nwithout having to click on every block individually.", + "litematica.config.generic.comment.easyPlaceMode": "When enabled, then simply trying to use an item/place a block\non schematic blocks will place that block in that position", + "litematica.config.generic.comment.easyPlacePostRewrite": "When enabled, the Easy Place mode uses the\n\"Post-Rewrite\" code from 1.12.2 ornithe.\n§6WARNING! THIS IS EXPERIMENTAL", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "If enabled, then Litematica handles the so called\n\"Carpet mod Accurate Block Placement Protocol\" itself in single player.\nThis is recommended to be kept enabled if you\nare going to use Easy Place in single player.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "The interval in milliseconds the Easy Place mode waits\nafter swapping inventory slots and placing a block.\nUseful to avoid placing wrong blocks when having high ping.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Swing the Player's hand when using Easy Place.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "If enabled, reduces reach distance from +1.0 to the\nVanilla value so servers don't reject placement of\nfar blocks.", + "litematica.config.generic.comment.entityDataSync": "Use the Entity Data Sync protocol from Servux\nto obtain Entity Data from the server", + "litematica.config.generic.comment.entityDataSyncBackup": "Use the Vanilla NBT Query method when Servux\nis not available. This method requires Operator Privileges.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Load the synced NBT data into the Client World.\n§6WARNING! This feature will cause incompatibility\n§6with other mods that rely on this data.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Require holding an enabled tool item\nfor the executeOperation hotkey to work", + "litematica.config.generic.comment.fixChestMirror": "Enable a fix to the broken chest mirror code in vanilla", + "litematica.config.generic.comment.fixRailRotation": "If true, then a fix is applied for the vanilla bug in rails,\nwhere the 180 degree rotations of straight north-south and\neast-west rails rotate 90 degrees counterclockwise instead >_>", + "litematica.config.generic.comment.generateLowercaseNames": "If enabled, then by default the suggested schematic names\nwill be lowercase and using underscores instead of spaces", + "litematica.config.generic.comment.highlightBlockInInventory": "When enabled, highlights the item (including Shulker Boxes containing it)\nof the looked at block in the schematic", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Bypass the new distance/coordinate check that was added in 1.18.2.\n\nThat check breaks the \"accurate placement protocol\" and causes\nany blocks placed with a rotation (or other property) request to just become ghost blocks.\n\nThere is basically no need to ever disable this.\nThe check didn't even exist ever before 1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "If true, then the render layer follows the player.\nNote: This currently collapses Layer Range type ranges unfortunately", + "litematica.config.generic.comment.loadEntireSchematics": "If true, then the entire schematic is always loaded at once.\nIf false, then only the part that is within the client's view distance is loaded.", + "litematica.config.generic.comment.materialListIgnoreState": "When enabled, the exact block state is ignored, and only the block type needs to match", + "litematica.config.generic.comment.pasteAlwaysUseFill": "This forces using the fill command (instead of setblock) even for single blocks", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "If enabled, then block entities ae not pasted at all\nvia the command-based pasting in multiplayer.\nThis allows you to easier paste in two passes if you\nwant to use the NBT-restore option for inventories etc. in the second pass,\nwhich usually requires a lot slower pasting speed/command rate.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "If enabled, then all block entities are ignored from the fill\ncommands when pasting. This allows them to get pasted individually,\nwhich is required if the NBT restore option is being used.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "If enabled, then the command limit is ignored when pasting\nblocks with a block entity with the NBT restore option enabled.\nThis seems to somehow fix an issue where the NBT restore\nwould otherwise fail for many blocks with a low command rate.", + "litematica.config.generic.comment.pasteIgnoreEntities": "If enabled, then the Paste feature will not paste any entities", + "litematica.config.generic.comment.pasteIgnoreInventories": "Don't paste inventory contents when pasting a schematic", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "If enabled, then instead of actually pasting schematics to the world,\nthey are written as setblock commands into text files.", + "litematica.config.generic.comment.pasteUseFillCommand": "If enabled, then instead of only using individual /setblock commands,\nthe command-based Paste operation (which is used on servers)\nwill also try to use /fill commands for any continuous areas of the same block.\nThis has no effect in single player, since the mod sets the blocks directly\nin the integrated server's world in and doesn't use commands at all.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "This is a temporary hack workaround to use the command-based pasting\nalso in single player, which allows using the render layer limited\npasting in single player, which currently doesn't work with\nthe direct world access pasting that single player normally uses.\n\nNote that this will have all the same NBT data restoration\nlimitations that multiplayer pasting has normally.", + "litematica.config.generic.comment.pasteUsingServux": "Use Servux to paste a schematic directly to the server.\nThis method is much faster than the traditional\ncommand-based method, and it supports restoring\nEntity NBT Data.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Avoids replacing any damageable items in the hotbar", + "litematica.config.generic.comment.pickBlockAvoidTools": "Avoids replacing any tool items in the hotbar.\n\nThis means any items that extend the vanilla ToolItem class.", + "litematica.config.generic.comment.pickBlockEnabled": "Enables the schematic world pick block hotkeys.\nThere is also a hotkey for toggling this option to toggle those hotkeys... o.o", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Enables the \"pickBlockIgnoreNbt\" setting for\nEasy Place Post-Rewrite from 1.12.2 ornithe.", + "litematica.config.generic.comment.pickBlockShulkers": "If enabled, then if the required item for the pick bloc\nis not found directly in the player's inventory, but there\nis a Shulker box that contains it, the Shulker Box\nwill be switched to the player's hand instead", + "litematica.config.generic.comment.pickBlockableSlots": "The hotbar slots that are allowed to be\nused for the schematic pick block", + "litematica.config.generic.comment.placementRestriction": "When enabled, the use key can only be used\nwhen holding the correct item for the targeted position,\nand the targeted position must have a missing block in the schematic", + "litematica.config.generic.comment.renderMaterialListInGuis": "Whether or not the material list should\nbe rendered inside GUIs", + "litematica.config.generic.comment.renderThreadNoTimeout": "Removes the timeout from the rendering worker threads.\nIf you get very stuttery rendering when moving around\nor dealing with large schematics, try disabling this. It will however make\nthe schematic rendering a lot slower in some cases.", + "litematica.config.generic.comment.serverNbtRequestRate": "Limit request rate for server entity data syncer", + "litematica.config.generic.comment.signTextPaste": "Automatically set the text in the sign GUIs from the schematic", + "litematica.config.generic.comment.toolItem": "The item to use as the \"tool\" for selections etc.", + "litematica.config.generic.comment.toolItemEnabled": "If true, then the \"tool\" item can be used to control selections etc.", + "litematica.config.generic.comment.toolItemComponents": "A Data Components-aware version of toolItem.\nSet to \"empty\" to disable.\nThe syntax accepted is the same as the \"/give\" command.", + "litematica.config.generic.comment.unhideSchematicVCS": "Un-hides the Schematic VCS (Version Control System) menu button,\nand enables the hotkey and the VCS functionality in general.\n(This was called Schematic Projects before.)\n\nIn general you §6should not§r be using this feature,\nunless you really know how it works and what it does.\nIt somewhat changes how the area selections, placements and pasting works,\nin particular that there is also an area delete operation when pasting.\n\nBasically this feature is intended for §6iterative, in-place§r design work,\nand it allows you to easier create multiple versions/snapshots\nof the same build, and also to switch between the versions by deleting what is\nin the world first, and then pasting the next version in its place.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Enable Area Selection boxes rendering", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Enable Schematic Placement boxes rendering", + "litematica.config.visuals.comment.enableRendering": "Main rendering toggle option. Enables/disables ALL mod rendering.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Enables schematic block rendering.\nDisabling this allows you to only see the color overlay", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Enables schematic fluid rendering.\nDisabling this allows you to see the blocks and overlays easier.\nThis also culls the overlay where the Fluid was.", + "litematica.config.visuals.comment.enableSchematicOverlay": "The main toggle option for the schematic\nblock overlay rendering", + "litematica.config.visuals.comment.enableSchematicRendering": "Enable rendering the schematic and overlay", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Maximum Schematic World Rendering Thread Size\nThis will directly effect overall multi-threaded performance\n\n§6USE WITH CAUTION!! This will only take effect\n§6after you leave the game, and rejoin.", + "litematica.config.visuals.comment.ghostBlockAlpha": "The alpha value of the ghost blocks,\nwhen rendering them as translucent.\n§6Note: §7You also need to enable the translucent rendering separately,\nusing the 'renderBlocksAsTranslucent' option!", + "litematica.config.visuals.comment.ignoreExistingFluids": "If enabled, then any fluid blocks are ignored as \"extra blocks\"\nand as \"wrong blocks\", ie. where the schematic has air or other blocks.\nBasically this makes building stuff under water a whole lot less annoying.\nNote: You will most likely also want to enable the 'renderCollidingSchematicBlocks'\noption at the same time, to allow the blocks to get rendered inside fluids.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "If enabled, then the adjacent/touching inner sides\nfor the block overlays are removed/not rendered", + "litematica.config.visuals.comment.placementBoxSideAlpha": "The alpha value of the sub-region boxes' side", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "If enabled, then the area selection boxes will\nhave their side quads rendered", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "If enabled, then the schematics are rendered\nusing translucent \"ghost blocks\"", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "If enabled, then blocks in the schematics are rendered\nalso when there is already a (wrong) block in the client world.\nProbably mostly useful when trying to build\nsomething where there are snow layers or water in the way.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Render connecting lines between subsequent verifier highlight box corners.\nThis was a rendering bug that some people experienced, but at least some players\nliked it and requested for it to stay, so this options \"restores\" it", + "litematica.config.visuals.comment.renderErrorMarkerSides": "If enabled, then the error markers in the Schematic Verifier\nwill have (translucent) sides rendered instead of just the outline", + "litematica.config.visuals.comment.renderPlacementBoxSides": "If enabled, then the placed schematic sub-region boxes\nwill have their side quads rendered", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "If enabled, then an enclosing box is rendered around\nall the sub-regions in a schematic (placement)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "If enabled, then the enclosing box around\na schematic placement will have its side quads rendered", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "If enabled, then the model sides are also rendered\nfor inner sides in the translucent mode", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Enables rendering a wire frame outline for\nthe schematic block overlay", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Enables Translucent Sorting for\nthe schematic block overlay", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Enables rendering translucent boxes/sides for\nthe schematic block overlay", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "If enabled, then the schematic overlay will use the\nblock model quads/vertices instead of the\ntraditional full block overlay", + "litematica.config.visuals.comment.schematicOverlayModelSides": "If enabled, then the schematic overlay will use the\nblock model quads/vertices instead of the\ntraditional full block overlay", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "The line width of the block (model) outlines", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "The line width of the block (model) outlines,\nwhen the overlay is rendered through blocks", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "If enabled, then the schematic overlay will be rendered\nthrough blocks. This is probably only useful once you are\nfinished building and want to see any errors easier", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Enables the schematic overlay for extra blocks", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Enables the schematic overlay for missing blocks", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Enables the schematic overlay for wrong blocks", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Enables the schematic overlay for wrong states", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Forces using blocks models for everything in the Schematic Verifier\nresult list. Normally item models are used for anything\nthat has an item, and block models are only used for blocks\nthat don't have an item, plus for Flower Pots to see the contained item.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "The alignment of the block info lines overlay", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "The alignment of the Block Info Overlay", + "litematica.config.info_overlays.comment.infoHudAlignment": "The alignment of the \"Info HUD\",\nused for the Material List, Schematic Verifier mismatch positions etc.", + "litematica.config.info_overlays.comment.toolHudAlignment": "The alignment of the \"tool HUD\", when holding the configured \"tool\"", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "If enabled, then MiniHUD-style block info overlay\nis rendered for the looked-at block", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "The font scale for the block info lines", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "The x offset of the block info lines from the selected edge", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "The y offset of the block info lines from the selected edge", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "The y offset of the block info overlay from the selected edge", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Enable Block Info Overlay rendering to show info\nabout the looked-at block or verifier error marker,\nwhile holding the 'renderInfoOverlay' key", + "litematica.config.info_overlays.comment.infoHudMaxLines": "The maximum number of info lines to show on the HUD at once", + "litematica.config.info_overlays.comment.infoHudOffsetX": "The X offset of the Info HUD from the screen edge", + "litematica.config.info_overlays.comment.infoHudOffsetY": "The Y offset of the Info HUD from the screen edge", + "litematica.config.info_overlays.comment.infoHudScale": "Scale factor for the generic Info HUD text", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "When enabled, the Block Info Overlay and Block Info Lines\nwill be able to ray trace to fluid blocks instead of going through them", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "The maximum number of items to show on\nthe Material List Info HUD at once", + "litematica.config.info_overlays.comment.materialListHudScale": "Scale factor for the Material List Info HUD", + "litematica.config.info_overlays.comment.statusInfoHud": "Enable a status info HUD renderer,\nwhich renders a few bits of status info, such as\nthe current layer mode and renderers enabled state", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Allow automatically momentarily enabling the status info HUD \"when needed\",\nfor example when creating a placement and having rendering disabled", + "litematica.config.info_overlays.comment.toolHudOffsetX": "The X offset of the Info HUD from the screen edge", + "litematica.config.info_overlays.comment.toolHudOffsetY": "The Y offset of the Info HUD from the screen edge", + "litematica.config.info_overlays.comment.toolHudScale": "Scale factor for the Tool HUD text", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "The alpha value of the error marker box sides", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "The maximum number of mismatched positions to render\nat once in the Schematic Verifier overlay.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Enable Schematic Verifier marker overlay rendering", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Should the warning message about being in a layer mode\nor having some of the rendering options disabled\nbe shown when loading a new schematic\nor creating a new placement", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "The color of the area selection boxes, when they are unselected", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "The highlight color for the item of the looked at block", + "litematica.config.colors.comment.materialListHudItemCountsColor": "The color of the item count text in the Material List info HUD", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "The color of Schematic Rebuild mode's break or place blocks selector overlay", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "The color of Schematic Rebuild mode's break all blocks except targeted selector overlay", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "The color of Schematic Rebuild mode's replace selector overlay", + "litematica.config.colors.comment.schematicOverlayColorExtra": "The color of the blocks overlay for extra blocks", + "litematica.config.colors.comment.schematicOverlayColorMissing": "The color of the blocks overlay for missing blocks", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "The color of the blocks overlay for wrong blocks", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "The color of the blocks overlay for wrong block states", + "litematica.config.hotkeys.comment.addSelectionBox": "Add a new selection box (position 1) here", + "litematica.config.hotkeys.comment.cloneSelection": "Quickly clone the current area selection.\nThis basically just creates an in-memory-only schematic,\nand then creates a placement of that schematic and selects it,\nand also switches the tool mode to the Paste mode.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Delete the currently selected box", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "When the easyPlaceMode is enabled, this key is used for placing the blocks", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Allows quickly toggling on/off the Easy Place mode", + "litematica.config.hotkeys.comment.executeOperation": "Execute the currently selected tool operation with the\ncurrent selection or placement in the Fill, Replace,\nPaste Schematic etc. modes", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Inverts the schematic/ghost block rendering status\nwhile this keybind is held down", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Inverts the Overlay rendering status while this keybind is held down", + "litematica.config.hotkeys.comment.layerModeNext": "Cycle the rendering mode (all, layers) forward", + "litematica.config.hotkeys.comment.layerModePrevious": "Cycle the rendering mode (all, layers) backwards", + "litematica.config.hotkeys.comment.layerNext": "Move the rendered layer selection up", + "litematica.config.hotkeys.comment.layerPrevious": "Move the rendered layer selection down", + "litematica.config.hotkeys.comment.layerSetHere": "Set the Render Layer to the player's current position", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Nudge the current selection in the \"negative\" direction\nThis is basically the same as mouse wheel down\nwith the Nudge modifier pressed", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Nudge the current selection in the \"positive\" direction\nThis is basically the same as mouse wheel up\nwith the Nudge modifier pressed", + "litematica.config.hotkeys.comment.moveEntireSelection": "Move the entire current selection here", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Open the Area Settings GUI for the currently selected area", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Open the Loaded Schematic GUI", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Open the Litematica main menu", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Open the Material List GUI for the currently\nselected schematic placement", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Open the Placement Settings GUI for the currently\nselected placement or sub-region", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Open the Schematic Placements GUI", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Open the Schematic Projects GUI", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Open the Schematic Verifier GUI for the currently\nselected schematic placement", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Open the Area Selection manager GUI", + "litematica.config.hotkeys.comment.openGuiSettings": "Open the Config GUI", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "The modifier key to quickly change the operation mode.\nHold this and scroll while holding the \"tool item\" to quickly cycle the mode.", + "litematica.config.hotkeys.comment.pickBlockFirst": "A key to pick block the first\nschematic block ray traced to", + "litematica.config.hotkeys.comment.pickBlockLast": "A key to pick block the last schematic block\nray traced to, before the first (possible) client world\nblock ray traced to. Basically this would get\nyou the block you could place against an existing block.", + "litematica.config.hotkeys.comment.pickBlockToggle": "A hotkey to toggle the pick block toggle option in the\nGeneric configs. This is provided as a quick way to enable\nor disable the pick block keys, if they interfere with something.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "The key that enables rendering the block info overlay.\nUse NONE for not requiring a key to be pressed.\nDisable the similarly named option in the Visuals\nconfigs to disable the overlay completely.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "A hotkey to allow the overlays to render through blocks.\nThis is just a quicker way to temporarily enable\nthe same thing that the 'schematicOverlayRenderThroughBlocks' option in Visuals does.", + "litematica.config.hotkeys.comment.rerenderSchematic": "Hotkey to refresh/redraw only the schematic, instead of\nhaving to refresh the vanilla terrain too with F3 + A", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Save the current Area Selection as an in-memory Schematic", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Save the current Area Selection as a Schematic to a file", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Modifier key to activate the \"break everything except\"\nmode/function in the Schematic Edit tool mode.\nBasically when you hold this key and punch a schematic block,\nall other blocks except this block will be removed from the schematic.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Modifier key to activate the \"break all identical blocks\"\nfunction in the Schematic Edit tool mode", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Modifier key to activate the directional/continuous\nbreak or place function in the Schematic Edit tool mode", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Modifier key to activate the \"replace all identical\"\nreplace mode/function in the Schematic Edit tool mode", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Modifier key to activate the \"replace block type\"\nreplace mode/function in the Schematic Edit tool mode", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Modifier key to activate the directional/continuous\nreplace mode/function in the Schematic Edit tool mode", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "The schematic is rotated 90 degrees clockwise when pressed", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "The Schematic is mirror flipped when pressed", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "The modifier key to hold to be able to use the mouse wheel\nto cycle through the schematic versions in the Version Control tool mode", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "A hotkey to cycle to the next schematic version in the Version Control tool mode", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "A hotkey to cycle to the next schematic version in the Version Control tool mode", + "litematica.config.hotkeys.comment.selectionGrabModifier": "The modifier key to hold to \"grab\" a selection\nbox or corner for cursor moving.", + "litematica.config.hotkeys.comment.selectionGrow": "The action hotkey to auto-grow the selection box around\nany adjacent/diagonally connected blocks", + "litematica.config.hotkeys.comment.selectionGrowModifier": "The modifier key to hold to grow or shrink\na selection box while scrolling", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "The modifier key to hold while scrolling\nto nudge the selected area or corner", + "litematica.config.hotkeys.comment.selectionModeCycle": "Change the mode between Corners and Cuboid\nin the Area Selection mode", + "litematica.config.hotkeys.comment.selectionShrink": "The action hotkey to shrink the selection box so that there\nisn't any empty space (empty layers) on any side", + "litematica.config.hotkeys.comment.setAreaOrigin": "Set/move the origin point of the current\narea selection to the player's position", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Set the first position of the currently selected\nbox to the player's position", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Set the second position of the currently selected\nbox to the player's position", + "litematica.config.hotkeys.comment.toggleAllRendering": "Toggle all rendering on/off", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Toggle Area Selection boxes rendering on/off", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Toggle schematic rendering (blocks & overlay) on/off", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Toggle the info overlay rendering (for hovered block info)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Toggle the block overlay rendering on/off", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Toggle the block overlay outline rendering on/off", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Toggle the block overlay side rendering on/off", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Toggle Schematic Placement boxes rendering on/off", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "A hotkey to toggle the placement restriction mode", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Toggle schematic block rendering on/off", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "Toggle the signTextPaste config value (in Generic category)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Toggle translucent vs. opaque ghost block rendering", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Toggle the Schematic Verifier overlay rendering", + "litematica.config.hotkeys.comment.toolEnabledToggle": "The keybind to toggle the \"tool\" item functionality on/off", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "The button to use while holding the \"tool\" item\nto place the primary/first corner", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "The button to use while holding the \"tool\" item\nto place the second corner", + "litematica.config.hotkeys.comment.toolSelectElements": "The button to use to select corners or boxes\nwhile holding the \"tool\" item", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "The modifier key to hold while using the 'toolSelectElements'\nhotkey, to select the primary block type to use in some of the tool modes", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "The modifier key to hold while using the 'toolSelectElements'\nhotkey, to select the secondary block type to use in some of the tool modes", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Unloads the schematic of the currently selected placement,and thus also removes all placements created from it", + "litematica.config.generic.prettyName.pickBlockEnabled": "Pick Block Hotkeys", + "litematica.config.generic.prettyName.easyPlaceMode": "Easy Place Mode", + "litematica.config.generic.prettyName.placementRestriction": "Placement Restriction", + "litematica.config.generic.prettyName.signTextPaste": "Sign Text Paste", + "litematica.config.generic.prettyName.toolItemEnabled": "Tool Item Enabled", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Area Selection Boxes Rendering", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Schematic Placement Boxes Rendering", + "litematica.config.visuals.prettyName.enableRendering": "All Rendering", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Schematic Blocks Rendering", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Schematic Fluid Rendering", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Schematic Overlay Rendering", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Schematic Rendering", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Translucent Schematic Block Rendering", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Schematic Overlay Outlines", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Schematic Overlay Translucent Sorting", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Schematic Overlay Sides", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Block Info Overlay Rendering", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifier Overlay Rendering", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "All Rendering", + "litematica.error.area_selection.copy_failed": "Failed to copy the selection", + "litematica.error.area_selection.create_failed": "Failed to create a new selection by the name '%s', file already exists", + "litematica.error.area_selection.failed_to_load": "Failed to load the Area Selection", + "litematica.error.area_selection.grow.no_sub_region_selected": "No sub-region selected!", + "litematica.error.area_selection.no_placement_selected": "No Schematic Placement selected!", + "litematica.error.area_selection.rename.already_exists": "Error: An area already exists with the file name '%s'", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Invalid generated safe file name '%s'", + "litematica.error.duplicate_schematic_placement": "Error: Tried to add a placement that already exists", + "litematica.error.generic.creative_mode_only": "This action is only available in Creative mode", + "litematica.error.generic.failed_to_delete_file": "Failed to delete the file '%s'", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Failed to sort the list of ignored states", + "litematica.error.generic.schematic_world_not_loaded": "Schematic world was not loaded", + "litematica.error.area_editor.create_sub_region.exists": "A sub-region by the name '%s' already exists", + "litematica.error.area_editor.no_selection": "No active Area Selections", + "litematica.error.area_editor.open_gui.no_selection": "Currently in Selection Mode: Normal, but no area is currently selected", + "litematica.error.area_editor.rename_sub_region.exists": "Failed to rename the sub-region:\nA sub-region already exists by the name '%s'", + "litematica.error.area_editor.switch_mode.no_selection": "Can't switch to Selection Mode: Normal, because there is currently no area selected.\nSelect an area or create a new selection in the Area Selection browser", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Failed to load the Litematica Schematic", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Failed to downgrade the Litematica Schematic", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Failed to create the Litematica schematic", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Failed to load the Schematic", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Failed to convert the Structure to a Litematica Schematic", + "litematica.error.schematic.create.no_selections": "No valid selection regions!", + "litematica.error.schematic_load.cant_read_file": "Can't read the schematic file '%s' (doesn't exist or permission issue)", + "litematica.error.schematic_load.no_schematic_selected": "No Schematic file selected!", + "litematica.error.schematic_load.no_schematic_version_information": "The schematic doesn't have version information, and can't be safely loaded!", + "litematica.error.schematic_load.unsupported_schematic_version": "Unsupported or future schematic version '%d'", + "litematica.error.schematic_load.unsupported_type": "Unknown or unsupported file type for '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Only Litematica schematics can be exported in other formats!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "The selected schematic type isn't supported for import!", + "litematica.error.schematic_placements.remove_fail_locked": "The placement is locked!\n- Hold Shift to force remove it", + "litematica.error.schematic_save.directory_doesnt_exist": "No such directory: '%s'", + "litematica.error.schematic_save.file_already_exists": "File '%s' already exists", + "litematica.error.schematic_save.invalid_directory": "Invalid directory '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "Invalid schematic name '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "Failed to create the schematic!", + "litematica.error.schematic_read_from_file_failed.cant_read": "Failed to read schematic from file '%s'", + "litematica.error.schematic_read_from_file_failed.exception": "Exception while trying to read schematic from file '%s'", + "litematica.error.schematic_read_from_file_failed.no_file": "Failed to read schematic from file: no file available (in-memory schematic?)", + "litematica.error.schematic_projects.empty_selection": "Empty Area Selection (0 sub-regions)", + "litematica.error.schematic_projects.failed_to_load_project": "Failed to load project", + "litematica.error.schematic_projects.failed_to_load_schematic": "Failed to load schematic for the current version", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Failed to rename project file as '%s' (exception)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Can't rename project to '%s', file already exists", + "litematica.error.schematic_projects.invalid_project_directory": "Invalid or non-existing project directory", + "litematica.error.schematic_projects.no_project_open": "No project open", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "Currently in Schematic VCS mode, but there is currently no project open", + "litematica.error.schematic_projects.null_player": "Player was null", + "litematica.error.schematic_projects.project_already_exists": "Project '%s' already exists", + "litematica.error.schematic_projects.save_already_in_progress": "Save already in progress", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Failed to create schematic directory '%s'", + "litematica.error.schematic_write_to_file_failed.exception": "Failed to write the schematic to file '%s' (exception)", + "litematica.error.schematic_write_to_file_failed.exists": "Failed to write the schematic to file '%s', file already exists", + "litematica.error.structure_write_to_file_failed.exception": "Failed to write the structure to file '%s' (exception)", + "litematica.error.structure_write_to_file_failed.exists": "Failed to write the structure to file '%s', file already exists", + "litematica.hotkeys.category.generic_hotkeys": "Generic hotkeys", + "litematica.info.schematic_load.schematic_loaded": "Schematic '%s' successfully loaded to memory", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Right click the button to cancel a pending preview operation\n- Ctrl + Alt + Shift + click to set the thumbnail from an existing PNG image\n called 'thumb.png' from the same directory where the schematic file is.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Use the normal screenshot key to set the preview.\nOr right click the Set preview button to cancel setting the preview.", + "litematica.info.schematic_manager.preview.success": "Preview image successfully set", + "litematica.gui.button.area_editor.analyze_area": "Analyze Area", + "litematica.gui.button.area_editor.change_corner_mode": "Corner Mode: %s", + "litematica.gui.button.area_editor.change_selection_mode": "Selection Mode: %s", + "litematica.gui.button.area_editor.create_schematic": "Save Schematic", + "litematica.gui.button.area_editor.create_sub_region": "New sub-region", + "litematica.gui.button.area_editor.origin_enabled": "Manual Origin: %s", + "litematica.gui.button.area_editor.set_box_name": "Set", + "litematica.gui.button.area_editor.set_selection_name": "Set", + "litematica.gui.button.area_selection_mode": "Area Selection Mode: %s", + "litematica.gui.button.area_selections.create_directory": "Create directory", + "litematica.gui.button.area_selections.create_new_selection": "New selection", + "litematica.gui.button.area_selections.create_selection_from_placement": "From Placement", + "litematica.gui.button.area_selections.unselect": "Unselect", + "litematica.gui.button.change_menu.area_editor": "Area Editor", + "litematica.gui.button.change_menu.configuration_menu": "Configuration menu", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Load Schematics", + "litematica.gui.button.change_menu.schematic_manager": "Schematic Manager", + "litematica.gui.button.change_menu.schematic_projects_manager": "Schematic VCS", + "litematica.gui.button.change_menu.show_area_selections": "Area Selection browser", + "litematica.gui.button.change_menu.show_loaded_schematics": "Loaded Schematics", + "litematica.gui.button.change_menu.show_schematic_placements": "Schematic Placements", + "litematica.gui.button.change_menu.task_manager": "Task Manager", + "litematica.gui.button.change_menu.to_main_menu": "Litematica menu", + "litematica.gui.button.config_gui.colors": "Colors", + "litematica.gui.button.config_gui.generic": "Generic", + "litematica.gui.button.config_gui.hotkeys": "Hotkeys", + "litematica.gui.button.config_gui.info_overlays": "Info Overlays", + "litematica.gui.button.config_gui.render_layers": "Render Layers", + "litematica.gui.button.config_gui.visuals": "Visuals", + "litematica.gui.button.config_gui.test": "Test", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Hold Shift to create an in-memory-only schematic", + "litematica.gui.button.hover.area_selections.unselect": "Unselects the current Area Selection", + "litematica.gui.button.hover.material_list.clear_cache": "Clears the Material Cache\nNormally this should not be needed\nThis can be used instead of deleting the 'material_cache.nbt'\nfile in case the cache has some wrong data, like items\nstored for blocks that shouldn't have them, like piston heads", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Hold shift to write to a CSV file,\ninstead of the normal ASCII-art table text file", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Hold shift to select the sub regions used for the Material List", + "litematica.gui.button.hover.plus_minus_tip": "Left click to increase\nRight click to decrease\nShift and/or Alt to increase the step size", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Left click to increase\nRight click to decrease\nShift/Alt/Ctrl to increase the step size (multiplicative)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Reloads the schematic from file.\nThis can be useful if you make a mistake\nin the Schematic Edit mode.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "There is currently a Schematic VCS project open.\nThe Schematic VCS mode overrides the normal area selection functionality", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6Delete the last placed or saved area§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(This was called Schematic Projects before.)\nIn general you §6should not§r be using this feature,\nunless you really know how it works and what it does.\nIt somewhat changes how the area selections, placements and pasting works,\nin particular that there is also an area delete operation when pasting.\n\nBasically this feature is intended for §6iterative, in-place§r design work,\nand it allows you to easier create multiple versions/snapshots\nof the same build, and also to switch between the versions by deleting what is\nin the world first, and then pasting the next version in its place.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Move the project origin to the player's current position\nThis will also move the area selection and placement", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Warning: This will delete/overwrite the current blocks\n§6in the world within the area that was previously\n§6placed from a version, or saved as a version\n§6(basically the last seen \"effective area selection\")", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Saves a new schematic/version to the current project", + "litematica.gui.button.material_list": "Material List", + "litematica.gui.button.material_list.clear_cache": "Clear cache", + "litematica.gui.button.material_list.clear_ignored": "Clear ignored", + "litematica.gui.button.material_list.hide_available": "Hide available: %s", + "litematica.gui.button.material_list.ignore": "Ignore", + "litematica.gui.button.material_list.list_type": "Show: %s", + "litematica.gui.button.material_list.refresh_list": "Refresh", + "litematica.gui.button.material_list.toggle_info_hud": "Info HUD: %s", + "litematica.gui.button.material_list.write_to_file": "Write to file", + "litematica.gui.button.placement_sub.placement_configuration": "Placement configuration", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Reset sub-region", + "litematica.gui.button.placement_sub.slice_type": "Slice: %s", + "litematica.gui.button.schematic_manager.export_as": "Export as:", + "litematica.gui.button.schematic_placement.abbr.rendering": "R", + "litematica.gui.button.schematic_placement.ignore_entities": "Ignore entities: %s", + "litematica.gui.button.schematic_placement.region_enabled": "Region: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Reset all sub-regions", + "litematica.gui.button.schematic_placement.toggle_all_off": "All §cOFF§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "All §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Enclosing box rendering: %s", + "litematica.gui.button.schematic_placement.hover.lock": "Locking a placement prevents moving or\notherwise changing it (accidentally)", + "litematica.gui.button.schematic_placement.hover.rendering": "Rendering: %s\nNote that this works a bit funky\nand doesn't prevent entity rendering.\nUsually you should just disable\nthe placement entirely", + "litematica.gui.button.schematic_placements.configure": "Configure", + "litematica.gui.button.schematic_placements.disable": "Disable", + "litematica.gui.button.schematic_placements.locked": "Locked: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Placement: %s", + "litematica.gui.button.schematic_placements.remove": "Remove", + "litematica.gui.button.schematic_placements.rendering_enabled": "Rendering: %s", + "litematica.gui.button.schematic_placements.select": "Select", + "litematica.gui.button.schematic_projects.close_project": "Close current project", + "litematica.gui.button.schematic_projects.create_project": "Create project", + "litematica.gui.button.schematic_projects.delete_area": "Delete Area", + "litematica.gui.button.schematic_projects.load_project": "Load project", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Move to player", + "litematica.gui.button.schematic_projects.open_area_editor": "Area Editor", + "litematica.gui.button.schematic_projects.open_manager_gui": "Open Manager", + "litematica.gui.button.schematic_projects.open_project_browser": "VCS Project Browser", + "litematica.gui.button.schematic_projects.place_to_world": "Place to world", + "litematica.gui.button.schematic_projects.save_version": "Save Version", + "litematica.gui.button.schematic_verifier.ignore": "Ignore", + "litematica.gui.button.schematic_verifier.range_type": "Range: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Reset ignored", + "litematica.gui.button.schematic_verifier.reset_verifier": "Reset data", + "litematica.gui.button.schematic_verifier.resume": "Resume verification", + "litematica.gui.button.schematic_verifier.start": "Start verification", + "litematica.gui.button.schematic_verifier.stop": "Stop verification", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "Info HUD: %s", + "litematica.gui.button.cancel": "Cancel", + "litematica.gui.button.configure": "Configure", + "litematica.gui.button.copy": "Copy", + "litematica.gui.button.create_directory": "Create New Directory", + "litematica.gui.button.create_placement": "Create placement", + "litematica.gui.button.delete": "Delete", + "litematica.gui.button.disable": "Disable", + "litematica.gui.button.enable": "Enable", + "litematica.gui.button.import": "Import", + "litematica.gui.button.load_schematic_to_memory": "Load Schematic", + "litematica.gui.button.mirror_value": "Mirror: %s", + "litematica.gui.button.move_to_player": "Move to player", + "litematica.gui.button.ok": "Ok", + "litematica.gui.button.reload": "Reload", + "litematica.gui.button.remove": "Remove", + "litematica.gui.button.remove_placement": "Remove placement", + "litematica.gui.button.rename": "Rename", + "litematica.gui.button.rotation_value": "Rotation: %s", + "litematica.gui.button.save_new_schematic_version": "Save Version", + "litematica.gui.button.save_schematic": "Save Schematic", + "litematica.gui.button.save_to_file": "Save to file", + "litematica.gui.button.schematic_verifier": "Schematic Verifier", + "litematica.gui.button.set_preview": "Set preview", + "litematica.gui.button.tool_mode": "Tool Mode: %s", + "litematica.gui.button.unload": "Unload", + "litematica.gui.button.unlocked": "Unlocked", + "litematica.gui.label.area_editor.box_name": "Sub-region box name", + "litematica.gui.label.area_editor.selection_name": "Selection name", + "litematica.gui.label.area_editor.corner_1": "Corner 1", + "litematica.gui.label.area_editor.corner_2": "Corner 2", + "litematica.gui.label.area_editor.origin": "Origin", + "litematica.gui.label.area_editor.dimensions": "Dimensions", + "litematica.gui.label.area_editor.pos1": "Corner 1", + "litematica.gui.label.area_editor.pos2": "Corner 2", + "litematica.gui.label.area_editor.sub_regions": "Sub-regions (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Selected area: %s", + "litematica.gui.label.area_selection_box_count": "Boxes: %d", + "litematica.gui.label.area_selection_origin": "Origin: %s", + "litematica.gui.label.area_selection.mode.normal": "Normal", + "litematica.gui.label.area_selection.mode.simple": "Simple", + "litematica.gui.label.block_info.state_client": "Client World Block State", + "litematica.gui.label.block_info.state_schematic": "Schematic World Block State", + "litematica.gui.label.block_info_list_type.all": "All", + "litematica.gui.label.block_info_list_type.render_layers": "Render Layers", + "litematica.gui.label.easy_place_protocol.auto": "Auto", + "litematica.gui.label.easy_place_protocol.none": "None", + "litematica.gui.label.easy_place_protocol.slabs_only": "Slabs only", + "litematica.gui.label.easy_place_protocol.v2": "Version 2", + "litematica.gui.label.easy_place_protocol.v3": "Version 3", + "litematica.gui.label.data_fixer_mode.always": "Always", + "litematica.gui.label.data_fixer_mode.below_1205": "Below 1.20.5 Only", + "litematica.gui.label.data_fixer_mode.below_120X": "Below 1.20.x Only", + "litematica.gui.label.data_fixer_mode.below_119X": "Below 1.19.x Only", + "litematica.gui.label.data_fixer_mode.below_117X": "Below 1.17.x Only", + "litematica.gui.label.data_fixer_mode.below_116X": "Below 1.16.x Only", + "litematica.gui.label.data_fixer_mode.below_113X": "Below 1.13.x Only", + "litematica.gui.label.data_fixer_mode.below_112X": "Below 1.12.x Only", + "litematica.gui.label.data_fixer_mode.never": "Never", + "litematica.gui.label.loaded_schematic.modified_on": "§6Modified on %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "Available", + "litematica.gui.label.material_list.title.item": "Item", + "litematica.gui.label.material_list.title.missing": "Missing", + "litematica.gui.label.material_list.title.total": "Total", + "litematica.gui.label.material_list.multiplier": "Multiplier:", + "litematica.gui.label.material_list.name": "Name", + "litematica.gui.label.material_list.progress": "Progress: %s", + "litematica.gui.label.material_list.progress.done": "Done %s", + "litematica.gui.label.material_list.progress.mismatch": "Mismatched %s", + "litematica.gui.label.material_list.progress.missing": "Missing %s", + "litematica.gui.label.material_list.total": "Total: %s items", + "litematica.gui.label.origin.auto": "Auto", + "litematica.gui.label.origin.manual": "Manual", + "litematica.gui.label.paste_nbt_behavior.none": "None", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Place & Data Modify", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Place & Clone", + "litematica.gui.label.placement_sub.region_name": "Region name: %s", + "litematica.gui.label.placement_sub.region_position": "Region position", + "litematica.gui.label.placement_sub.region_size": "Region size: %s", + "litematica.gui.label.placement_settings.placement_origin": "Placement origin", + "litematica.gui.label.render_layers.hotkey": "Hotkey", + "litematica.gui.label.render_layers.hover.hotkey": "The next/previous layer hotkeys will affect this boundary.\nIf both are unselected, then the hotkeys will affect\nthe boundary that is closest to the player.", + "litematica.gui.label.replace_behavior.all": "All", + "litematica.gui.label.replace_behavior.none": "None", + "litematica.gui.label.replace_behavior.with_non_air": "With non-air", + "litematica.gui.label.schematic_info.schematic_author": "Schematic by: §f%s§r", + "litematica.gui.label.schematic_info.description": "Description:", + "litematica.gui.label.schematic_info.enclosing_size": "Enclosing size:", + "litematica.gui.label.schematic_info.enclosing_size_value": "Enclosing size: §f%s§r", + "litematica.gui.label.schematic_info.name": "Name:", + "litematica.gui.label.schematic_info.region_count": "Regions: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Created: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "Modified: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "Total blocks: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Blocks/Volume: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Total volume: §f%d§r blocks", + "litematica.gui.label.schematic_info.version": "Litematic Version: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Schema §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Create a placement", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Immediately create a new placement\nand select that placement", + "litematica.gui.label.schematic_placement.enclosing_size": "Enclosing size: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Hold shift to disable the placement when created", + "litematica.gui.label.schematic_placement.in_memory": "IN-MEMORY ONLY", + "litematica.gui.label.schematic_placement.origin": "Origin: %s", + "litematica.gui.label.schematic_placement.rename_placement": "Rename placement:", + "litematica.gui.label.schematic_placement.schematic_file": "File: %s", + "litematica.gui.label.schematic_placement.schematic_name": "Schematic: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Sub-regions: %s", + "litematica.gui.label.schematic_placement.sub_regions": "Sub-regions (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "Currently open project: %s", + "litematica.gui.label.schematic_projects.origin": "Origin:", + "litematica.gui.label.schematic_projects.project": "Project:", + "litematica.gui.label.schematic_projects.version": "Version: %s (of %s)", + "litematica.gui.label.schematic_projects.version_entry": "Ver. %d - %s", + "litematica.gui.label.schematic_projects.version_name": "Version name:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Ignore entities", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Hold shift to overwrite an existing file", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Save from schematic world", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "If enabled, then the schematic is created by saving the\ncontents of the selection from the schematic world\ninstead of the normal vanilla world.\nThis allows you to combine or trim schematics without having\nto paste them to a temporary creative world.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Visible blocks only [experimental quick hax]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Support blocks", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Include any necessary support blocks in \"Visible blocks only\" mode,\nfor things like Repeaters, Comparators, Carpets or gravity blocks that would be visible", + "litematica.gui.label.schematic_verifier.count": "Count", + "litematica.gui.label.schematic_verifier.expected": "Expected", + "litematica.gui.label.schematic_verifier.found": "Found", + "litematica.gui.label.schematic_verifier_display_type.all": "All (non-ignored)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "Correct State", + "litematica.gui.label.schematic_verifier_display_type.extra": "Extra Blocks", + "litematica.gui.label.schematic_verifier_display_type.missing": "Missing Blocks", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Wrong Blocks", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Wrong States", + "litematica.gui.label.schematic_verifier.status.done_errors": "Wrong: §cBlock: %s§r, §6State: %s§r, §bMissing: %s§r, §dExtra: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aCorrect: %s§r, Total: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Unseen Chunks: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Schematic Verifier", + "litematica.gui.label.task.title.remaining_chunks": "%s, remaining chunks (%s)", + "litematica.gui.label.task_name.area_analyzer": "Area Analyzer", + "litematica.gui.label.task_name.delete": "Delete task", + "litematica.gui.label.task_name.fill": "Fill task", + "litematica.gui.label.task_name.material_list": "Material List", + "litematica.gui.label.task_name.paste": "Paste Schematic", + "litematica.gui.label.task_name.save_schematic": "Save Schematic", + "litematica.gui.label.task_name.verifier": "Verifier", + "litematica.gui.message.confirm_file_deletion": "Do you want to delete the file '%s'?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "Do you want to delete the \"last affected\" area?\nThis will delete whatever blocks and entities are within the area that the project manager last placed to the world, or last saved as a version. (Basically the \"last seen affected area\", such that if you were to cycle versions, it would not leave blocks behind from the previous version.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Do you want to place this version to the world?\nIt will delete whatever blocks are within the area that the project manager last placed to the world, or last saved as a version. (Basically the \"last seen affected area\", such that if you were to cycle versions, it would not leave blocks behind from the previous version.)", + "litematica.gui.title.area_editor_normal": "Area Editor (Normal/Multi-box mode)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Area Editor (§6§lSchematic VCS area§r)", + "litematica.gui.title.area_editor_simple": "Area Editor (Simple mode)", + "litematica.gui.title.area_editor_sub_region": "Area Editor (sub-region)", + "litematica.gui.title.area_editor.sub_region_name": "Sub-region name", + "litematica.gui.title.area_selection_manager": "Area Selection Manager", + "litematica.gui.title.configure_schematic_placement": "Configure Schematic placement", + "litematica.gui.title.configure_schematic_sub_region": "Configure Placement Sub-Region", + "litematica.gui.title.configs": "Litematica Configs - %s", + "litematica.gui.title.confirm_file_deletion": "Confirm file deletion", + "litematica.gui.title.copy_area_selection": "Copy Area Selection '%s'", + "litematica.gui.title.create_area_selection": "Create a new Area Selection", + "litematica.gui.title.create_area_selection_from_placement": "Create a new Area Selection from a Schematic Placement", + "litematica.gui.title.create_directory": "Create a new directory", + "litematica.gui.title.create_in_memory_schematic": "Create an in-memory Schematic", + "litematica.gui.title.create_schematic_project": "Create a new schematic project", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "Load Schematic", + "litematica.gui.title.manage_loaded_schematics": "Manage loaded Schematics", + "litematica.gui.title.manage_schematic_placements": "Manage Schematic Placements", + "litematica.gui.title.material_list.area_analyzer": "Area Analysis for selection '%s'", + "litematica.gui.title.material_list.placement": "Material List for placement '%s'", + "litematica.gui.title.material_list.schematic": "Material List for schematic '%s' (%s of %s regions)", + "litematica.gui.title.material_list.select_schematic_regions": "Select the sub-regions for the Material List for '%s'", + "litematica.gui.title.rename_area_selection": "Rename Area Selection", + "litematica.gui.title.rename_area_sub_region": "Rename Sub Region", + "litematica.gui.title.rename_schematic": "Rename Schematic", + "litematica.gui.title.create_schematic_from_selection": "Save the currently selected area as a Schematic", + "litematica.gui.title.save_exported_schematic": "Save an exported %s of '%s'", + "litematica.gui.title.save_imported_schematic": "Save an imported Schematic", + "litematica.gui.title.save_schematic_from_memory": "Save an in-memory Schematic to a file", + "litematica.gui.title.save_schematic_filename": "Schematic File Name", + "litematica.gui.title.schematic_browser": "Schematic Browser", + "litematica.gui.title.schematic_manager": "Schematic Manager", + "litematica.gui.title.schematic_project_manager": "Schematic VCS Project Manager", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Confirm Delete area", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Confirm Place to world action", + "litematica.gui.title.schematic_projects.save_new_version": "Save new schematic version", + "litematica.gui.title.schematic_projects_browser": "Schematic VCS Projects Browser", + "litematica.gui.title.schematic_verifier": "Schematic Verifier for '%s'", + "litematica.gui.title.schematic_verifier_errors": "Schematic Verifier errors", + "litematica.gui.title.task_manager": "Task Manager", + "litematica.hud.area_selection.box_count": "Boxes: %s", + "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "Corners", + "litematica.hud.area_selection.mode.expand": "Expand", + "litematica.hud.area_selection.origin": "Origin: %s", + "litematica.hud.area_selection.selected_area_normal": "Area: %s", + "litematica.hud.area_selection.selected_area_simple": "Area [§6Simple mode§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "Sub-region: %s", + "litematica.hud.area_selection.selection_corners_mode": "Corners Mode: %s", + "litematica.hud.delete.target_mode": "Delete target mode: %s", + "litematica.hud.delete.target_mode.area": "Current Area", + "litematica.hud.delete.target_mode.placement": "Current Placement", + "litematica.hud.misc.easy_place_mode_enabled": "Easy Place mode §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Placement Restriction mode §aON§r", + "litematica.hud.misc.render_layer_mode": "Layer Mode: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Layer Mode: %s", + "litematica.hud.misc.renderer_status": "Renderers: A: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Data Restore Mode: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Replace blocks: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Ignore inventory contents: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Lock this coordinate\nThis allows changing the other coordinates\nwithout affecting the locked ones", + "litematica.hud.schematic_placement.hover_info.placement_locked": "This placement has been locked and can't\nbe modified without unlocking it first", + "litematica.hud.schematic_placement.hover_info.placement_modified": "This placement has been modified", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "This sub-region has been modified", + "litematica.hud.schematic_placement.selected_placement": "Placement", + "litematica.hud.schematic_placement.selected_sub_region": "Sub-region", + "litematica.hud.schematic_placement.sub_region_count": "Regions", + "litematica.hud.schematic_placement.sub_region_modified": "Modified", + "litematica.hud.schematic_placement.sub_region_origin": "Region origin: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Regions modified", + "litematica.hud.selected_mode": "Mode", + "litematica.hud.schematic_projects.current_version_date": "Date: %s", + "litematica.hud.schematic_projects.current_version": "Version: %s/%s - name: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Project origin: %s", + "litematica.hud.schematic_projects.project_name": "Project: %s", + "litematica.hud.schematic_projects_mode": "§6Schematic VCS mode§r", + "litematica.info.material_list": "- The Material List hotkey will open the last viewed Material List,\n if there is one stored\n- To switch to a different Material List, open one via\n the GUI button in the Placement Configuration GUI or\n the schematic browser\n- The stored/last viewed list is also forgot\n if the selected Schematic Placement is changed\n- If there is no last viewed Material List yet,\n then the selected Placement is used, if there is one", + "litematica.label.alignment.center": "Center", + "litematica.label.alignment.top_center": "Top Center", + "litematica.label.none_lower": "none", + "litematica.label.no": "no", + "litematica.label.yes": "yes", + "litematica.message.error.area_deletion_aborted": "Area Deletion interrupted or aborted", + "litematica.message.error.empty_area_selection": "Empty Area Selection (no boxes)", + "litematica.message.error.invalid_schematic_name": "Invalid schematic name '%s'", + "litematica.message.error.no_area_selected": "§cNo area selected§r", + "litematica.message.error.no_placement_selected": "§cNo placement selected§r", + "litematica.message.error.only_works_in_single_player": "§cThis operation only works in single player§r", + "litematica.message.error.move.pending_tasks": "§cCan not start a move operation while there are pending tasks§r", + "litematica.message.error.placement_paste_outside_world": "The placement can't be pasted in the current position, because it goes outside the world bounds", + "litematica.message.error.schematic_paste_failed": "§cSchematic Paste to world failed§r", + "litematica.message.error.schematic_save_failed": "Failed to save schematic to file '%s'", + "litematica.message.error.schematic_save_interrupted": "Schematic saving interrupted or stopped", + "litematica.message.error.schematic_save_no_area_selected": "§cSchematic saving failed - no area selected§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "No suitable hotbar slot found for pick block!\nCheck the config Generic -> §epickBlockableSlots§r.\nAlso depending on the §epickBlockAvoid*§6 configs, the pick block feature may refuse to replace any tools or other damageable items in those slots.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "No hotbar slots set in the Generic -> §epickBlockableSlots§6 config!", + "litematica.message.added_selection_box": "Added a new selection box at %s", + "litematica.message.area_clear_fail": "§cFailed to clear the area(s)§r", + "litematica.message.area_cleared": "Area cleared", + "litematica.message.area_filled": "Area filled", + "litematica.message.area_fill_fail": "Failed to fill the area", + "litematica.message.area_selections.selection_created_from_placement": "Created a new selection from placement '%s'", + "litematica.message.easy_place_fail": "§6Action prevented by the Easy Place mode", + "litematica.message.grabbed_element_for_moving": "Grabbed an element to move", + "litematica.message.in_memory_schematic_created": "Created an in-memory schematic as '%s'", + "litematica.message.litematic_saved_as": "Successfully Upgraded the Litematica Schematic's Data Version\nSchematic saved as '%s'", + "litematica.message.material_list.material_cache_cleared": "Material Cache cleared", + "litematica.message.material_list_written_to_file": "Material list written to file '%s'", + "litematica.message.moved_area_origin": "Moved the area origin point from %s => %s", + "litematica.message.moved_selection": "Moved the current selection from %s => %s", + "litematica.message.paste_with_servux": "§6The placement is being uploaded to Servux for pasting", + "litematica.message.placement.cant_modify_is_locked": "§cThe placement is locked and can't be modified§r", + "litematica.message.placement.moved_placement_origin": "Moved placement origin from %s => %s", + "litematica.message.placement.moved_subregion_to": "Moved sub-region to %s", + "litematica.message.placement.rotation_set_to": "Placement rotated to %s", + "litematica.message.placement.mirror_set_to": "Placement mirrored to %s", + "litematica.message.placement_restriction_fail": "§6Action prevented by Placement Restriction mode", + "litematica.message.removed_area_origin": "Removed the explicit/manual area origin point", + "litematica.message.removed_selection_box": "Removed selection box %s", + "litematica.message.scheduled_task_added": "Scheduled task added...", + "litematica.message.litematic_downgrade_exported_as": "Schematic export downgraded as '%s'\n§6NOTE: This is an experimental feature; data loss may occur.§r", + "litematica.message.schematic_exported_as": "Schematic exported as '%s'", + "litematica.message.schematic_pasted": "Schematic pasted in world", + "litematica.message.schematic_pasted_using_fill_and_setblock": "Schematic pasted using §b%s§r fill and §b%s§r setblock commands", + "litematica.message.schematic_pasted_using_setblock": "Schematic pasted using §b%s§r setblock commands", + "litematica.message.schematic_pasted_using_world_edit": "Schematic pasted using §b%s§r World Edit //set commands", + "litematica.message.schematic_placement_created": "Placement created for '%s'", + "litematica.message.schematic_preview_cancelled": "Preview task cancelled", + "litematica.message.schematic_read_from_file_success": "Schematic loaded from file '%s'", + "litematica.message.schematic_rendering_refreshed": "Schematic rendering refreshed", + "litematica.message.schematic_saved_as": "Schematic saved as '%s'", + "litematica.message.schematic_save_task_created": "Schematic saving task created", + "litematica.message.set_area_origin": "Set the area origin point to %s", + "litematica.message.set_selection_box_point": "Set/moved point %d to %s", + "litematica.message.toggled": "Toggled %s %s", + "litematica.message.value.on": "ON", + "litematica.message.value.off": "OFF", + "litematica.message.schematic_projects.project_created": "Project '%s' created", + "litematica.message.schematic_projects.project_loaded": "Project '%s' loaded", + "litematica.message.schematic_projects.version_saved": "New version (#%s) saved as '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Note: You are currently in the Simple Area Selection mode", + "litematica.message.warn.layer_mode_currently_at": "Note: You are currently in the '%s' render layer mode", + "litematica.message.warn.main_rendering_disabled": "Warning: The main rendering is currently disabled\nSee Visuals -> %s, or Hotkeys -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Warning: Schematic blocks rendering is currently disabled\nSee Visuals -> %s, or Hotkeys -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Warning: When you directly load non-Litematica schematics, the created placements won't be persistent.\nAlso if you have to load the schematic many times, then the schematic type conversion lag spike (for large schematics) will happen each time you load it.\n\nIt is therefore recommended to either import the schematic and save it in the Litematica format via the Schematic Manager menu, or better yet, paste the original schematic into a temporary world using MCEdit or the Paste mode in Litematica, and then make a new Litematica schematic from that, preferably using multiple sub-regions to tightly capture the build, where applicable.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "The targeted placement is currently not selected. The Replace All hotkey only works on the currently selected sub-region(s) of the placement you click on. So to replace the blocks in only one sub-region, select that sub-region. To replace in the entire schematic (all sun-regions), select the entire placement and not a sub-region of it. The blocks are also only replaced within the area limited by the current Render Layers setting.", + "litematica.message.warn.schematic_rendering_disabled": "Warning: Schematic rendering is currently disabled\nSee Visuals -> %s, or Hotkeys -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Warning: The verifier overlay rendering is currently disabled! See Info Overlays -> %s (or Hotkeys -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Invalid input for a number '%s'", + "litematica.message.warning.schematic_projects_hidden": "Warning: The Schematic Version Control System is currently hidden. In general you should NOT use this, unless you really know how it works and changes some of the mod behavior. It is meant for iteratire, in-place design work, where flipping between different versions of the build in-place (= deleting and replacing the previous version) is needed. If you want to use it, then enable the option Generic -> unhideSchematicVCS", + "litematica.warning.area_editor.area_rendering_disabled": "Note: The Area Selection boxes rendering is currently disabled\nSee Visuals -> %s, or Hotkeys -> %s ['%s']", + "litematica.tool_hud.block_1": "Block: %s", + "litematica.tool_hud.block_2": "Replace: %s", + "litematica.tool_hud.facing": "Facing: %s", + "litematica.tool_mode.name.area_selection": "Area Selection", + "litematica.tool_mode.name.delete": "Delete", + "litematica.tool_mode.name.fill": "Fill", + "litematica.tool_mode.name.grid_paste": "Grid Paste Schematic in world", + "litematica.tool_mode.name.move": "Move", + "litematica.tool_mode.name.paste_schematic": "Paste Schematic in world", + "litematica.tool_mode.name.rebuild": "Edit Schematic", + "litematica.tool_mode.name.replace_block": "Replace block", + "litematica.tool_mode.name.schematic_placement": "Schematic Placement" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/tr_TR.json b/src/main/resources/assets/litematica/lang/crowdin/tr_TR.json new file mode 100644 index 0000000000..5e02fadf54 --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/tr_TR.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlaceProtocolSürümü", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtRestoreBehavior", + "litematica.config.generic.name.pasteReplaceBehavior": "pasteReplaceBehavior", + "litematica.config.generic.name.placementReplaceBehavior": "yerleştirmeDavranışı Değiştir", + "litematica.config.generic.name.placementRestrictionWarn": "yerleştirmeKısıtlamaUyarısı", + "litematica.config.generic.name.selectionCornersMode": "seçimKöşelerModu", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryEtkinleştirildi", + "litematica.config.generic.name.customSchematicBaseDirectory": "customSchematicBaseDizin", + "litematica.config.generic.name.areaSelectionsPerWorld": "alanSeçimleriDünyaBaşına", + "litematica.config.generic.name.betterRenderOrder": "betterRenderOrder", + "litematica.config.generic.name.changeSelectedCornerOnMove": "Hareket HalindeSeçilenKöşeyideğiştir", + "litematica.config.generic.name.cloneAtOriginalPosition": "klonAtOriginalPosition", + "litematica.config.generic.name.commandDisableFeedback": "komutGeribildirimiDevre Dışı Bırak", + "litematica.config.generic.name.commandFillMaxVolume": "komutFillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "komutFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "komutTickBaşınaSınır", + "litematica.config.generic.name.commandNameClone": "komutAdıKlon", + "litematica.config.generic.name.commandNameFill": "komutAdıDoldur", + "litematica.config.generic.name.commandNameSetblock": "komutAdıBlokAyarla", + "litematica.config.generic.name.commandNameSummon": "komutAdıÇağır", + "litematica.config.generic.name.commandTaskInterval": "komutGörevAralığı", + "litematica.config.generic.name.commandUseWorldEdit": "komutUseWorldEdit", + "litematica.config.generic.name.debugLogging": "hata ayıklamaGünlük tutma", + "litematica.config.generic.name.datafixerMode": "veridüzelticiModu", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerVarsayılanŞema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "kolayYerTıklamaYakın", + "litematica.config.generic.name.easyPlaceFirst": "kolayYerİlk", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldEtkinleştirildi", + "litematica.config.generic.name.easyPlaceMode": "kolayYerModu", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostYenidenYazma", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceTek Oyunculuİşleme", + "litematica.config.generic.name.easyPlaceSwapInterval": "kolayYerDeğiştirmeAralığı", + "litematica.config.generic.name.easyPlaceSwingHand": "kolayYerSwingEl", + "litematica.config.generic.name.easyPlaceVanillaReach": "kolayYerVanilyaUlaşım", + "litematica.config.generic.name.entityDataSync": "varlıkVeriSenkronizasyonu", + "litematica.config.generic.name.entityDataSyncBackup": "varlıkDataSyncYedekleme", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "varlıkDataSyncCacheTimeout", + "litematica.config.generic.name.entityDataSyncLoadNbt": "varlıkDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "executeRequireHoldingTool", + "litematica.config.generic.name.fixChestMirror": "GöğüsAynasını düzelt", + "litematica.config.generic.name.fixRailRotation": "RayDönüşümünü düzelt", + "litematica.config.generic.name.generateLowercaseNames": "generateLowercaseNames", + "litematica.config.generic.name.highlightBlockInInventory": "vurgulaEnvanterdekiBlok", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "katmanModuOyuncuyuTakipEder", + "litematica.config.generic.name.loadEntireSchematics": "Tüm Şemaları Yükle", + "litematica.config.generic.name.materialListIgnoreState": "malzemeListIgnoreState", + "litematica.config.generic.name.pasteAlwaysUseFill": "yapıştırHerzamanKullanDoldur", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntitiesEntirely", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "yapıştırIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "yapıştırIgnoreEntities", + "litematica.config.generic.name.pasteIgnoreInventories": "pasteIgnoreInventories yapıştır", + "litematica.config.generic.name.pasteToMcFunctionFiles": "McFunctionFiles'a yapıştır", + "litematica.config.generic.name.pasteUseFillCommand": "yapıştırKullanımDoldurmaKomutu", + "litematica.config.generic.name.pasteUsingCommandsInSp": "Sp'deKomutlarıKullanarakYapıştır", + "litematica.config.generic.name.pasteUsingServux": "Servux'u kullanarak yapıştır", + "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockAvoidDamageable", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockKaçınAraçlar", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockEtkinleştirildi", + "litematica.config.generic.name.pickBlockIgnoreNbt": "seçBloklaYoksayNbt", + "litematica.config.generic.name.pickBlockShulkers": "seçBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "BloklanabilirYuvaları seçin", + "litematica.config.generic.name.placementRestriction": "yerleştirmeKısıtlama", + "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", + "litematica.config.generic.name.renderThreadNoTimeout": "renderThreadNoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "sunucuNbtİstekOranı", + "litematica.config.generic.name.signTextPaste": "signTextPaste", + "litematica.config.generic.name.toolItem": "araçÖğesi", + "litematica.config.generic.name.toolItemEnabled": "araçÖğesiEtkinleştirildi", + "litematica.config.generic.name.toolItemComponents": "araçÖğesiBileşenleri", + "litematica.config.generic.name.unhideSchematicVCS": "şematikVCS'yi gizle", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "AlanSeçimiKutularıİşlemeyietkinleştir", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "YerleştirmeKutularınıİşlemeyietkinleştir", + "litematica.config.visuals.name.enableRendering": "işlemeyi etkinleştir", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "Şematik Blokları İşlemeyi etkinleştirin", + "litematica.config.visuals.name.enableSchematicFluidRendering": "ŞematikAkışkanİşlemeyi etkinleştir", + "litematica.config.visuals.name.enableSchematicOverlay": "Şematik Kaplamayı etkinleştir", + "litematica.config.visuals.name.enableSchematicRendering": "Şematik İşlemeyi etkinleştir", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderŞematikMaxKonuları", + "litematica.config.visuals.name.ghostBlockAlpha": "hayaletBlokAlfa", + "litematica.config.visuals.name.ignoreExistingFluids": "MevcutAkışkanlarıyoksay", + "litematica.config.visuals.name.overlayReducedInnerSides": "overlayAzaltılmışİçTaraflar", + "litematica.config.visuals.name.placementBoxSideAlpha": "yerleştirmeBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderAlanSeçimiKutuKenarları", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksAsTranslucent", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderÇarpışanŞematikBloklar", + "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerConnections", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderYerleştirmeKapatmaKutu", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderYerleştirmeKapatmaKutuKenarlar", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderYarısaydamBlokİçYüzeyler", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "şematikOverlayEnableOutlines", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "şematikOverlayEnableResorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "şematikOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "şematikOverlayModelOutline", + "litematica.config.visuals.name.schematicOverlayModelSides": "şematikOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "şematikKaplamaAnahatGenişliği", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "şematikKaplamaAnahatGenişlikİçinden", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "şematikOverlayRenderThroughBlocks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "şematikKaplamaTipiEkstra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "şematikOverlayTypeMissing", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "şematikOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "şematikOverlayTypeWrongState", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "şematikVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesAlignment", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayAlignment", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudHizalaması", + "litematica.config.info_overlays.name.toolHudAlignment": "araçHudHizalaması", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesEtkinleştirildi", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontScale", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blokBilgiSatırlarıOfsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blokBilgiSatırlarıOfsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayEtkinleştirildi", + "litematica.config.info_overlays.name.infoHudMaxLines": "bilgiHudMaxÇizgileri", + "litematica.config.info_overlays.name.infoHudOffsetX": "bilgiHudOfsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOfsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudÖlçeği", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoKaplamalarHedefAkışkanlar", + "litematica.config.info_overlays.name.materialListHudMaxLines": "malzemeListHudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "malzemeListHudÖlçeği", + "litematica.config.info_overlays.name.statusInfoHud": "durumBilgiHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "durumBilgiHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "araçHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "araçHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "araçHudÖlçeği", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "doğrulayıcıHataVurgulamaAlfa", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "doğrulayıcıHataVurgulamaMaksimumPozisyonlar", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "doğrulayıcıKaplamaEtkinleştirildi", + "litematica.config.info_overlays.name.warnDisabledRendering": "uyarıDevre DışıOluşturma", + "litematica.config.colors.name.areaSelectionBoxSideColor": "alanSeçimiKutusuYanRengi", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "vurgulaBlockInInventoryColor", + "litematica.config.colors.name.materialListHudItemCountsColor": "malzemeListHudItemCountsColor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "şematikYenidenYapBreakYerKaplamaRengi", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "şematikYenidenYapBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "şematikYenidenYapılandırmaDeğiştirKaplamaRengi", + "litematica.config.colors.name.schematicOverlayColorExtra": "şematikKaplamaRenkEkstra", + "litematica.config.colors.name.schematicOverlayColorMissing": "şematikOverlayColorMissing", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "şematikOverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "şematikOverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "Seçim Kutusu ekle", + "litematica.config.hotkeys.name.cloneSelection": "klonSeçimi", + "litematica.config.hotkeys.name.deleteSelectionBox": "Seçim Kutusunu Sil", + "litematica.config.hotkeys.name.easyPlaceUseKey": "kolayYerKullanımAnahtarı", + "litematica.config.hotkeys.name.easyPlaceToggle": "kolayYerDeğiştir", + "litematica.config.hotkeys.name.executeOperation": "İşlemi yürüt", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "ters çevirGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "katmanModuSonraki", + "litematica.config.hotkeys.name.layerModePrevious": "katmanModuÖnceki", + "litematica.config.hotkeys.name.layerNext": "katmanSonraki", + "litematica.config.hotkeys.name.layerPrevious": "katmanÖnceki", + "litematica.config.hotkeys.name.layerSetHere": "katmanBurayaAyarla", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "dürtmeSeçimiOlumsuz", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "dürtmeSeçimiOlumlu", + "litematica.config.hotkeys.name.moveEntireSelection": "TümSeçimitaşı", + "litematica.config.hotkeys.name.openGuiAreaSettings": "açıkGuiAlanAyarları", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "açıkGuiYüklenmişŞemalar", + "litematica.config.hotkeys.name.openGuiMainMenu": "açıkGuiAnaMenü", + "litematica.config.hotkeys.name.openGuiMaterialList": "açıkGuiMalzemeListesi", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "açıkGuiYerleştirmeAyarları", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematicYerleşimleri", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSchematicProjeleri", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "açıkGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "açıkGuiSeçimYöneticisi", + "litematica.config.hotkeys.name.openGuiSettings": "açıkGuiAyarları", + "litematica.config.hotkeys.name.operationModeChangeModifier": "işlemModuDeğişikliğiDeğiştiricisi", + "litematica.config.hotkeys.name.pickBlockFirst": "pickBlockFirst", + "litematica.config.hotkeys.name.pickBlockLast": "pickBlockSon", + "litematica.config.hotkeys.name.pickBlockToggle": "seçBlokGeçiş", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoKaplama", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayThroughBlocks", + "litematica.config.hotkeys.name.rerenderSchematic": "yeniden oluşturmaŞeması", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaAsInMemorySchematic", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "AlanıŞematikOlarakDosyayaKaydet", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "şematikEditBreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "şematikDüzenleBreakYerHepsi", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "şematikDüzenleBreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "şematikDüzenleTümünü Değiştir", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "şematikDüzenleBlok Değiştir", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "şematikDüzenleYön Değiştir", + "litematica.config.hotkeys.name.schematicPlacementRotation": "şematikYerleştirmeDöndürme", + "litematica.config.hotkeys.name.schematicPlacementMirror": "şematikYerleştirmeAyna", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "şematikSürümDöngüsüDeğiştirici", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "şematikSürümDöngüsüSonraki", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "şematikSürümDöngüsüÖnceki", + "litematica.config.hotkeys.name.selectionGrabModifier": "seçimGrabModifier", + "litematica.config.hotkeys.name.selectionGrow": "seçimBüyümek", + "litematica.config.hotkeys.name.selectionGrowModifier": "seçimBüyümeDeğiştirici", + "litematica.config.hotkeys.name.selectionNudgeModifier": "seçimNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "seçimModDöngüsü", + "litematica.config.hotkeys.name.selectionShrink": "seçimKüçültme", + "litematica.config.hotkeys.name.setAreaOrigin": "AlanOrigin'i ayarla", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "Seçim Kutusu Pozisyonunu ayarla1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "Seçim Kutusu Pozisyonu2'yi ayarla", + "litematica.config.hotkeys.name.toggleAllRendering": "TümİşlemeyiGeçir", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "toggleAreaSelectionBoxesRendering", + "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleŞematikGörüntüleme", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "toggleOverlayOutlineRendering", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", + "litematica.config.hotkeys.name.togglePlacementRestriction": "togglePlacementRestriction", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "toggleŞematikBlokOluşturma", + "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "geçişTranslucentRendering", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "toggleVerifierOverlayRendering", + "litematica.config.hotkeys.name.toolEnabledToggle": "araçEtkinleştirildiGeçiş", + "litematica.config.hotkeys.name.toolPlaceCorner1": "araçYerKöşe1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "araçYerKöşe2", + "litematica.config.hotkeys.name.toolSelectElements": "araçÖğeleriSeç", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "araçSeçDeğiştiriciBlok1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "araçSeçDeğiştiriciBlok2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "CurrentSchematic'i boşalt", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "Kullanılacak \"doğru yerleştirme protokolü\" türü.\n- Otomatik: Tek oyunculu modda v3 kullanır ve varsayılan olarak çok oyunculu modda yalnızca Slabs kullanır,\n sunucuda 'carpet:hello'\n paketi gönderen bir Carpet modu olmadığı sürece, bu durumda o sunucuda v2 kullanılır.\n- Sürüm 3: Yalnızca Litematica tarafından (tek oyunculu modda) veya Servux ile desteklenir.\n- Sürüm 2:\n Carpet moduna sahip sunucularla uyumludur (skyrising ve DeadlyMC tarafından QuickCarpet,\n veya FabricCarpet'e ek olarak CarpetExtra.\n Ve her iki durumda da 'accurateBlockPlacement' Carpet kuralının sunucuda\n etkinleştirilmesi gerekir).\n- Yalnızca levhalar: Yalnızca üst levhaları düzeltir. Kağıt sunucularla uyumludur.\n- Hiçbiri: Koordinatları değiştirmez.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Blokların NBT verilerinin geri yüklenmeye çalışılıp çalışılmayacağı,\nve bunun için hangi yöntemin kullanılacağı.\n- Yerleştir ve Veri Değiştir, \"NBT-seçilen\" bloğu\n oyuncunun yakınına yerleştirmeye çalışacak ve sonra veri değiştirme\n komutunu kullanarak NBT verilerini setblock'ed bloğa aktaracak\n- Yerleştir ve Klonla, \"NBT-seçilen\" bloğu\n oyuncunun yakınına yerleştirmeye çalışacak ve sonra onu son konuma klonlayacak.\n- Teleport ve Yerleştir, oyuncuyu yakına ışınlamaya çalışacak ve sonra\n NBT-seçilen öğeyi doğrudan doğru konuma yerleştirecek.\nTeleport ve Yerleştir yönteminin şu anda doğru/hiç çalışmadığını unutmayın.\nÖnerilen yöntem §ePlace & Data Modify§r'dir, ancak bunun işe yaraması için\nmuhtemelen pasteCommandLimit'i tik başına 1'e düşürmeniz ve\npasteCommandInterval'ı 1-4 tik veya benzeri bir şeye yükseltmeniz gerekecektir.\nBu nedenle bunu yalnızca veriye ihtiyaç duyan önemli blokları yapıştırmak için kullanmalısınız,\nörneğin sadece envanterlerin şemasını yaparak,\nve sonra bunu değiştirme davranışını Hiçbiri olarak ayarlayarak yapıştırın.", + "litematica.config.generic.comment.pasteReplaceBehavior": "Paste şematik aracı modunda mevcut blokları\ndeğiştirme davranışı", + "litematica.config.generic.comment.placementReplaceBehavior": "Blokları şematik dünyaya eklerken blok değiştirme davranışı.\n\nBu, daha sonra işlenen yerleşimlerin her zaman hava ile öncekileri üzerine yazmasına gerek kalmadan üst üste binen yerleşimlerin kullanılmasına izin verir.\nÖte yandan, ışık blokları gibi bazı bloklar hava olarak kabul edilir, bu nedenle yerleştirilebilmeleri için \"Tümü\" değiştirme davranışına ihtiyaç duyarlar.", + "litematica.config.generic.comment.placementRestrictionWarn": "Kolay Yerleştirme modu veya Yerleştirme Kısıtlaması bir bloğun yerleştirilmesini engellediğinde, hangi tür uyarı mesajının gösterileceğini (varsa) seçer\n", + "litematica.config.generic.comment.selectionCornersMode": "Kullanılacak Alan Seçimi köşe modu (Köşeler veya Genişlet)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "Etkinleştirilirse, 'customSchematicBaseDirectory'\ndizininde ayarlanan dizin, normal '.minecraft/schematics/' dizini yerine\nkök/temel şema dizini olarak kullanılacaktır", + "litematica.config.generic.comment.customSchematicBaseDirectory": "Kullanılacak kök/temel şematik dizin, 'customSchematicBaseDirectoryEnabled' etkinleştirilmişse\n", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Alan seçimleri için dünya veya sunucu kök dizinlerini kullanın\n§6NOT: Canlı yayın yaparken bunu KAPATMAYIN,\n§6böylece Alan Seçimi tarayıcısı, sunucu IP'sini\n§6gezinti widget'ında ve ayrıca geçerli seçim adı/yolunda\n§6geçerli dizini ve seçimi tekrar değiştirene kadar gösterecektir", + "litematica.config.generic.comment.betterRenderOrder": "Etkinleştirilirse, şematik işleme\nfarklı işleme çağrısını vanilya\nişleme koduna enjekte ederek yapılır. Bu, daha iyi yarı saydam blok\nişleme/sıralama ve şematik blokların istemci dünya blokları/arazisi aracılığıyla\nişlenmemesiyle sonuçlanmalıdır.\nİşleme çalışmazsa (örneğin Optifine ile),\nbu seçeneği devre dışı bırakmayı deneyin.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "Doğruysa, alan seçiminin seçili köşesi\nher zaman son taşınan köşeye ayarlanır, köşe ayarlama kısayol tuşları kullanıldığında\n", + "litematica.config.generic.comment.cloneAtOriginalPosition": "Etkinleştirilirse, Klon Seçimi kısayol tuşunu kullanmak\nyerleşimini orijinal alan seçimi konumunda,\nise oyuncunun geçerli konumunda oluşturacaktır", + "litematica.config.generic.comment.commandDisableFeedback": "Etkinleştirilirse, komut geri bildirimi otomatik olarak devre dışı bırakılır\nve daha sonra çok oyunculu Yapıştır, Doldur ve Sil işlemleri için\n(ki bunlar /setblock ve /fill komutlarını kullanır) görev tamamlandığında sendCommandFeedback oyun kuralını devre dışı bırakıp\nyeniden etkinleştirerek yeniden etkinleştirilir", + "litematica.config.generic.comment.commandFillMaxVolume": "Her bir bireysel kutunun maksimum boyutu/hacmi\nkomut tabanlı Doldur/Sil\nişlemleriyle doldurulabilir. Daha büyük alanlar/hacimler birden fazla komuta bölünecektir.\nTüm alanlar ayrıca ilk başta parça başına kutulara bölünür.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Doldurma hacimlerinin (Doldurma, Değiştirme ve Silme modlarında)\nparça başına kutulara bölünmesini devre dışı bırakır", + "litematica.config.generic.comment.commandLimitPerTick": "Oyun tik başına gönderilebilecek maksimum komut sayısı, bir sunucuda Yapıştır, Doldur ve Sil özelliklerini kullanırken\n, setblock ve fill komutlarını kullanacakları yerde\n.\nHer blok için iki ek komuta ihtiyaç duyan NBT geri yükleme işlevselliğini kullanırken Yapıştır özelliğinin bunu birkaç komutla aşabileceğini\nunutmayın.", + "litematica.config.generic.comment.commandNameClone": "Sunucularda\nkomut tabanlı yaratıcı mod işlevselliğini kullanırken kullanılacak klon komut adı.\nBu, şu anda yalnızca NBT geri yükleme\ndavranışı 'Yerleştir ve Klonla' olarak ayarlandığında Yapıştır işlevi tarafından kullanılır.", + "litematica.config.generic.comment.commandNameFill": "Sunucularda\nkomut tabanlı yaratıcı mod işlevselliğini kullanırken kullanılacak doldurma komutu adı", + "litematica.config.generic.comment.commandNameSetblock": "Sunucularda\nkomut tabanlı yaratıcı mod işlevselliğini kullanırken kullanılacak setblock komut adı,\nyani Dünya'da Şema Yapıştır işlevi", + "litematica.config.generic.comment.commandNameSummon": "Sunucularda\nkomut tabanlı yaratıcı mod işlevselliğini kullanırken kullanılacak çağırma komutu adı,\nyani Dünya'ya Şema Yapıştır işlevi", + "litematica.config.generic.comment.commandTaskInterval": "Oyun içindeki aralık, Yapıştır, Doldur ve Sil görevlerinin\nyürütüldüğü zaman aralığını belirler. commandLimitPerTick yapılandırması, yürütme başına gönderilecek maksimum\nkomut sayısını belirler ve bu yapılandırma\nbir sonraki yürütmeden önceki oyun tiklerindeki aralığı belirler.", + "litematica.config.generic.comment.commandUseWorldEdit": "Etkinleştirilirse, yapılandırılmış setblock ve fill komutlarını kullanmak yerine,\nWorld Edit //pos1, //pos2 ve //set komutları kullanılır.\nWorld Edit komutlarını kullanmanın, tik başına komut sınırı ve WE'nin blok veya alan başına birden fazla komut gerektirmesi (//pos1 //pos2 //set) nedeniyle vanilla komutlarını kullanmaktan yaklaşık 3 kat daha yavaş olduğunu unutmayın.\n§6UYARI: Tek tek setblock komutları yerine\n§6World Edit komutlarını ve fill ciltlerini kullanıyorsanız, yapıştır değiştirme davranış seçeneği ÇALIŞMAYACAKTIR!\nBu nedenle, çalıştırma izniniz varsa vanilla komutlarını kullanmanız önerilir.\nBazı durumlarda WE komutlarını tercih etmenizi sağlayabilecek bir diğer şey de, sunucunun Carpet modu ve dolayısıyla '/carpet fillUpdates false' kuralı mevcut değilse, blok güncellemelerini önleyebilmeleridir.", + "litematica.config.generic.comment.debugLogging": "Oyun konsolunda bazı hata ayıklama günlüğü mesajlarının etkinleştirilmesi, belirli sorunların veya çökmelerin ayıklanması için\n.", + "litematica.config.generic.comment.datafixerMode": "Yüklenen şemalara uygulanacak yapılandırılabilir veri sabitleyici seviyesi.\nBu seçenek, Vanilla Data Fixer'ı atlayarak\nşemalarının yüklenmesinin performansını artırabilir,\nancak devre dışı bırakılırsa ciddi veri kaybına da neden olabilir.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Vanilla Veri Düzelticisi için Varsayılan Şema Değeri\n\nEn düşük olası değeri ve yüklenen şema bu bilgiyi içermediğinde kullanılan değeri ayarlamak için kullanılır.\n\n§6UYARI: Bu ayarın, masa gibi bir Litematica geliştiricisinin talimatıyla\n§6kullanılması amaçlanmıştır.\n§6Şüpheniz varsa, Minecraft 1.12 için varsayılanı koruyun.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "1.12.2 ornithe'den Clicks Adjacent kodunu kullanır.\nBu yalnızca §a\"easyPlacePostRewrite\"§r etkinleştirildiğinde çalışır.", + "litematica.config.generic.comment.easyPlaceFirst": "Bu, Kolay Yerleştirme modunun ilk baktığınız/en yakın bloğu\nen uzak/en alttaki blok yerine yerleştirmesine neden olur.\nBunu false olarak ayarlamak, birden fazla katmanı \"aynı anda\" yerleştirmenize olanak tanır,\nçünkü en uzak bloklar, yakın olanlar görüş hattını engellemeden önce yerleştirilir.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "Etkinleştirildiğinde,\ntuşunu basılı tutup farklı şematik blokları yerleştirmek için\nher bloğa tek tek tıklamanıza gerek kalmadan bakabilirsiniz.", + "litematica.config.generic.comment.easyPlaceMode": "Etkinleştirildiğinde, şematik bloklar üzerinde bir öğe kullanmaya/bir blok\nyerleştirmeye çalışmak, o bloğu o konuma yerleştirecektir", + "litematica.config.generic.comment.easyPlacePostRewrite": "Etkinleştirildiğinde, Kolay Yerleştirme modu 1.12.2 ornithe'den\n\"Yeniden Yazma Sonrası\" kodunu kullanır.\n§6UYARI! BU DENEYSELDİR", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "Etkinleştirilirse, Litematica tek oyunculu modda sözde\n\"Halı modu Doğru Blok Yerleştirme Protokolü\"nü kendisi yönetir.\nTek oyunculu modda Kolay Yerleştirmeyi kullanacaksanız bunun etkin tutulması önerilir.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "Envanter yuvaları değiştirilip bir blok yerleştirildikten sonra Kolay Yerleştirme modunun beklediği milisaniye cinsinden aralık\n.\nYüksek ping olduğunda yanlış blok yerleştirmeyi önlemek için kullanışlıdır.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Kolay Yerleştirmeyi kullanırken Oyuncunun elini sallayın.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "Etkinleştirildiğinde, erişim mesafesini +1,0'dan\nVanilla değerine düşürür, böylece sunucular\nuzaktaki blokların yerleşimini reddetmez.", + "litematica.config.generic.comment.entityDataSync": "Sunucudan Varlık Verilerini almak için Servux\n'dan Varlık Veri Senkronizasyon protokolünü kullanın", + "litematica.config.generic.comment.entityDataSyncBackup": "Servux\nmevcut olmadığında Vanilla NBT Sorgulama yöntemini kullanın. Bu yöntem Operatör Ayrıcalıkları gerektirir.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "Varlık Önbelleğinin kayıt tuttuğu saniye cinsinden Önbellek zaman aşımı değeri\n.\nDaha düşük bir değer daha sık güncellemeler anlamına gelir, ancak\neğer\ntüm NBT verileriyle birlikte litematikleriniz kaydedilemezse daha yüksek bir değeri düşünmek isteyebilirsiniz.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Senkronize edilmiş NBT verilerini İstemci Dünyasına yükleyin.\n§6UYARI! Bu özellik, bu verilere dayanan diğer modlarla\n§6uyumsuzluğa neden olacaktır.", + "litematica.config.generic.comment.executeRequireHoldingTool": "executeOperation kısayol tuşunun çalışması için etkinleştirilmiş bir araç öğesinin\ntutulmasını gerektirir", + "litematica.config.generic.comment.fixChestMirror": "Vanilla'daki kırık sandık aynası koduna bir düzeltmeyi etkinleştirin", + "litematica.config.generic.comment.fixRailRotation": "Eğer doğruysa, o zaman raylardaki vanilya hatası için bir düzeltme uygulanır,\nburada düz kuzey-güney ve\ndoğu-batı raylarının 180 derecelik dönüşleri saat yönünün tersine 90 derece döner >_>", + "litematica.config.generic.comment.generateLowercaseNames": "Etkinleştirilirse, varsayılan olarak önerilen şematik adlar\nküçük harfli olacak ve boşluklar yerine alt çizgiler kullanılacaktır", + "litematica.config.generic.comment.highlightBlockInInventory": "Etkinleştirildiğinde, şematikte bakılan bloğun (onu içeren Shulker Kutuları dahil)\nöğesini vurgular", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "1.18.2'de eklenen yeni mesafe/koordinat kontrolünü atla.\n\nBu kontrol \"doğru yerleştirme protokolünü\" bozar ve\ndönüş (veya başka bir özellik) isteğiyle yerleştirilen tüm blokların hayalet bloklar haline gelmesine neden olur.\n\nBunu devre dışı bırakmaya temelde hiç gerek yok.\nKontrol 1.18.2'den önce hiç yoktu.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "Doğruysa, render katmanı oynatıcıyı takip eder.\nNot: Bu şu anda ne yazık ki Katman Aralığı türü aralıklarını daraltır", + "litematica.config.generic.comment.loadEntireSchematics": "Eğer doğruysa, o zaman tüm şema her zaman aynı anda yüklenir.\nEğer yanlışsa, o zaman sadece istemcinin görüş mesafesinde olan kısım yüklenir.", + "litematica.config.generic.comment.materialListIgnoreState": "Etkinleştirildiğinde, tam blok durumu göz ardı edilir ve yalnızca blok türünün eşleşmesi gerekir", + "litematica.config.generic.comment.pasteAlwaysUseFill": "Bu, tek bloklar için bile fill komutunun (setblock yerine) kullanılmasını zorunlu kılar", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "Etkinleştirilirse, blok varlıkları çok oyunculuda komut tabanlı yapıştırma yoluyla hiç yapıştırılmaz.\nBu, ikinci geçişte envanterler vb. için NBT-geri yükleme seçeneğini kullanmak isterseniz, iki geçişte daha kolay yapıştırmanıza olanak tanır.\nBu genellikle çok daha yavaş yapıştırma hızı/komut oranı gerektirir.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "Etkinleştirilirse, yapıştırma sırasında tüm blok varlıkları\ndoldurma komutlarından yok sayılır. Bu, bunların tek tek yapıştırılmasına olanak tanır,\nki bu, NBT geri yükleme seçeneği kullanılıyorsa gereklidir.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "Etkinleştirilirse, NBT geri yükleme seçeneği etkinleştirilmiş bir blok varlığıyla\nblokları yapıştırılırken komut sınırı yok sayılır.\nBu, NBT geri yüklemesinin\ndüşük komut oranına sahip birçok blok için başarısız olacağı bir sorunu bir şekilde düzeltiyor gibi görünüyor.", + "litematica.config.generic.comment.pasteIgnoreEntities": "Etkinleştirilirse, Yapıştır özelliği hiçbir varlığı yapıştırmaz", + "litematica.config.generic.comment.pasteIgnoreInventories": "Bir şemayı yapıştırırken envanter içeriklerini yapıştırmayın", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "Etkinleştirilirse, şemaları dünyaya yapıştırmak yerine,\nmetin dosyalarına setblock komutları olarak yazılırlar.", + "litematica.config.generic.comment.pasteUseFillCommand": "Etkinleştirilirse, o zaman sadece bireysel /setblock komutlarını kullanmak yerine,\nkomut tabanlı Yapıştır işlemi (sunucularda kullanılan)\naynı bloğun herhangi bir sürekli alanı için /fill komutlarını kullanmaya çalışacaktır.\nBunun tek oyunculu modda bir etkisi yoktur, çünkü mod blokları doğrudan\nentegre sunucunun dünyasına yerleştirir ve hiçbir komut kullanmaz.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "Bu, tek oyunculu modda da komut tabanlı yapıştırma\nkullanmak için geçici bir çözümdür. Bu, tek oyunculu modda render katmanıyla sınırlı\nyapıştırmayı kullanmanıza olanak tanır. Bu, şu anda tek oyuncunun normalde kullandığı doğrudan dünya erişimi yapıştırmasıyla\nçalışmaz.\n\nBunun, çok oyunculu yapıştırmanın normalde sahip olduğu tüm NBT veri geri yükleme\nsınırlamalarına sahip olacağını unutmayın.", + "litematica.config.generic.comment.pasteUsingServux": "Şemayı doğrudan sunucuya yapıştırmak için Servux'u kullanın.\nBu yöntem, geleneksel\nkomut tabanlı yöntemden çok daha hızlıdır ve\nEntity NBT Verilerinin geri yüklenmesini destekler.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Sıcak çubuktaki hasarlı öğelerin değiştirilmesini önler", + "litematica.config.generic.comment.pickBlockAvoidTools": "Hızlı erişim çubuğundaki herhangi bir araç öğesinin değiştirilmesini önler.\n\nBu, orijinal ToolItem sınıfını genişleten herhangi bir öğe anlamına gelir.", + "litematica.config.generic.comment.pickBlockEnabled": "Şematik dünya seçim bloğu kısayol tuşlarını etkinleştirir.\nAyrıca bu seçeneği açıp kapatmak için bir kısayol tuşu da vardır... oo", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "\n1.12.2 ornithe'den Yeniden Yazma Sonrası Kolay Yerleştirme için \"pickBlockIgnoreNbt\" ayarını etkinleştirir.", + "litematica.config.generic.comment.pickBlockShulkers": "Etkinleştirilirse, seçim bloğu için gerekli olan\nöğesi doğrudan oyuncunun envanterinde bulunmazsa, ancak onu içeren bir\nShulker kutusu varsa, Shulker Kutusu\noyuncunun eline geçirilecektir.", + "litematica.config.generic.comment.pickBlockableSlots": "Şematik seçim bloğu için\nkullanılmasına izin verilen sıcak çubuk yuvaları", + "litematica.config.generic.comment.placementRestriction": "Etkinleştirildiğinde, kullanım tuşu yalnızca hedeflenen konum için doğru öğeyi tutarken\nkullanılabilir,\nve hedeflenen konumda şematikte eksik bir blok olmalıdır", + "litematica.config.generic.comment.renderMaterialListInGuis": "Malzeme listesinin GUI'ler içinde\noluşturulması gerekip gerekmediği", + "litematica.config.generic.comment.renderThreadNoTimeout": "İşleme işçisi iş parçacıklarından zaman aşımını kaldırır.\nHareket ederken veya büyük şemalarla uğraşırken çok kekeme işleme\nalırsanız, bunu devre dışı bırakmayı deneyin. Ancak bu, bazı durumlarda şematik işlemeyi çok daha yavaş hale getirecektir.", + "litematica.config.generic.comment.serverNbtRequestRate": "Sunucu varlık veri senkronizasyonu için istek oranını sınırla", + "litematica.config.generic.comment.signTextPaste": "Şemadan işaret GUI'lerindeki metni otomatik olarak ayarlayın", + "litematica.config.generic.comment.toolItem": "Seçimler vb. için \"araç\" olarak kullanılacak öğe.", + "litematica.config.generic.comment.toolItemEnabled": "Eğer doğruysa, \"araç\" öğesi seçimleri vb. kontrol etmek için kullanılabilir.", + "litematica.config.generic.comment.toolItemComponents": "toolItem'ın Veri Bileşenleri'ne duyarlı bir sürümü.\nDevre dışı bırakmak için \"empty\" olarak ayarlayın.\nKabul edilen sözdizimi \"/give\" komutuyla aynıdır.", + "litematica.config.generic.comment.unhideSchematicVCS": "Schematic VCS (Sürüm Kontrol Sistemi) menü düğmesinin gizliliğini kaldırır,\nve genel olarak kısayol tuşunu ve VCS işlevselliğini etkinleştirir.\n(Bu daha önce Schematic Projects olarak adlandırılıyordu.)\n\nGenel olarak, nasıl çalıştığını ve ne işe yaradığını gerçekten bilmiyorsanız, bu özelliği kullanmamalısınız,\n.\nAlan seçimleri, yerleştirmeleri ve yapıştırmanın nasıl çalıştığını bir şekilde değiştirir,\nözellikle yapıştırma sırasında bir alan silme işlemi de vardır.\n\nTemel olarak bu özellik §6tekrarlı, yerinde§r tasarım çalışmaları için tasarlanmıştır,\nve aynı yapının birden fazla sürümünü/anlık görüntüsünü\ndaha kolay oluşturmanıza ve ayrıca önce dünyada\nolanı silerek ve ardından bir sonraki sürümü onun yerine yapıştırarak sürümler arasında geçiş yapmanıza olanak tanır.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Alan Seçimi kutularının oluşturulmasını etkinleştir", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Şematik Yerleşim kutularının oluşturulmasını etkinleştir", + "litematica.config.visuals.comment.enableRendering": "Ana işleme geçiş seçeneği. TÜM mod işlemeyi etkinleştirir/devre dışı bırakır.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Şematik blok oluşturmayı etkinleştirir.\nBunu devre dışı bırakmak yalnızca renk kaplamasını görmenizi sağlar", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Şematik akışkan oluşturmayı etkinleştirir.\nBunu devre dışı bırakmak blokları ve katmanları daha kolay görmenizi sağlar.\nBu ayrıca Akışkanın olduğu katmanı da temizler.", + "litematica.config.visuals.comment.enableSchematicOverlay": "Şematik\nblok kaplaması oluşturma için ana geçiş seçeneği", + "litematica.config.visuals.comment.enableSchematicRendering": "Şema ve kaplamanın işlenmesini etkinleştir", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Maksimum Şematik Dünya Oluşturma İş Parçacığı Boyutu\nBu, genel çok iş parçacıklı performansı doğrudan etkileyecektir\n\n§6DİKKATLİ KULLANIN!! Bu, yalnızca\n§6oyundan ayrılıp yeniden katıldığınızda etkili olacaktır.", + "litematica.config.visuals.comment.ghostBlockAlpha": "Hayalet blokların alfa değeri, yarı saydam olarak işlendiğinde\nolur.\n§6Not: §7Ayrıca, 'renderBlocksAsTranslucent' seçeneğini kullanarak yarı saydam işlemeyi ayrı olarak\netkinleştirmeniz gerekir!", + "litematica.config.visuals.comment.ignoreExistingFluids": "Etkinleştirilirse, herhangi bir akışkan bloğu \"ekstra bloklar\"\nve \"yanlış bloklar\" olarak yoksayılır, yani şemanın hava veya diğer blokları olduğu yerler.\nTemel olarak bu, su altında bir şeyler inşa etmeyi çok daha az can sıkıcı hale getirir.\nNot: Blokların akışkanların içinde işlenmesine izin vermek için büyük ihtimalle aynı zamanda 'renderCollidingSchematicBlocks'\nseçeneğini de etkinleştirmek isteyeceksiniz.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "Etkinleştirilirse, blok kaplamaları için bitişik/temas eden iç kenarlar\nkaldırılır/işlenmez", + "litematica.config.visuals.comment.placementBoxSideAlpha": "Alt bölge kutularının tarafının alfa değeri", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "Etkinleştirilirse, alan seçim kutularının yan dörtgenleri\noluşturulur", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "Etkinleştirilirse, şemalar yarı saydam \"hayalet bloklar\" kullanılarak\noluşturulur", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "Etkinleştirilirse, şemalardaki bloklar istemci dünyasında zaten (yanlış) bir blok olsa bile\noluşturulur.\nMuhtemelen çoğunlukla kar tabakaları veya yolda su bulunan bir şey inşa etmeye çalışırken\nfaydalıdır.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Sonraki doğrulayıcı vurgulama kutusu köşeleri arasındaki bağlantı çizgilerini işle.\nBu, bazı kişilerin deneyimlediği bir işleme hatasıydı, ancak en azından bazı oyuncular\nbundan hoşlandı ve kalmasını istedi, bu nedenle bu seçenek onu \"geri yükler\"", + "litematica.config.visuals.comment.renderErrorMarkerSides": "Etkinleştirilirse, Şematik Doğrulayıcı\n'daki hata işaretleyicileri yalnızca anahat yerine (yarı saydam) kenarlara sahip olacaktır", + "litematica.config.visuals.comment.renderPlacementBoxSides": "Etkinleştirilirse, yerleştirilen şematik alt bölge kutuları\nyan dörtgenleri işlenecektir", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "Etkinleştirilirse, şematikteki tüm alt bölgelerin etrafında\nbir çevreleyen kutu oluşturulur (yerleştirme)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "Etkinleştirilirse, şematik yerleşimin etrafındaki\nkutucuğunun yan dörtgenleri işlenecektir", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "Etkinleştirilirse, modelin yanları da yarı saydam modda iç taraflar için\noranında işlenir", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "\nşematik blok kaplaması için bir tel çerçeve taslağının oluşturulmasını sağlar", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "\nşematik blok kaplaması için Yarı Saydam Sıralamayı Etkinleştirir", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "\nşematik blok kaplaması için yarı saydam kutuların/kenarların oluşturulmasını etkinleştirir", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "Etkinleştirilirse, şematik kaplama\ngeleneksel tam blok kaplaması yerine\nblok modeli dörtgenlerini/köşelerini kullanacaktır", + "litematica.config.visuals.comment.schematicOverlayModelSides": "Etkinleştirilirse, şematik kaplama\ngeleneksel tam blok kaplaması yerine\nblok modeli dörtgenlerini/köşelerini kullanacaktır", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "Blok (model) ana hatlarının çizgi genişliği", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "Blok (model) ana hatlarının çizgi genişliği, kaplama bloklar üzerinden işlendiğinde\n", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "Etkinleştirilirse, şematik kaplama\nbloklar aracılığıyla işlenecektir. Bu muhtemelen yalnızca\noluşturmayı bitirdiğinizde ve hataları daha kolay görmek istediğinizde yararlıdır", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Ek bloklar için şematik kaplamayı etkinleştirir", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Eksik bloklar için şematik kaplamayı etkinleştirir", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Yanlış bloklar için şematik kaplamayı etkinleştirir", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Yanlış durumlar için şematik kaplamayı etkinleştirir", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Şematik Doğrulayıcı\nsonuç listesindeki her şey için blok modelleri kullanan kuvvetler. Normalde öğe modelleri, bir öğeye sahip olan\nher şey için kullanılır ve blok modelleri yalnızca bir öğeye sahip olmayan\nblokları için kullanılır, ayrıca Çiçek Saksıları için içerilen öğeyi görmek için kullanılır.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "Blok bilgi çizgilerinin hizalanması", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "Blok Bilgi Kaplamasının hizalanması", + "litematica.config.info_overlays.comment.infoHudAlignment": "Malzeme Listesi, Şematik Doğrulayıcı uyumsuzluk konumları vb. için kullanılan \"Info HUD\",\nhizalaması.", + "litematica.config.info_overlays.comment.toolHudAlignment": "Yapılandırılan \"araç\" tutulduğunda \"araç HUD\"unun hizalanması", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "Etkinleştirilirse, bakılan blok için MiniHUD tarzı blok bilgi katmanı\noluşturulur", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "Blok bilgi satırları için yazı tipi ölçeği", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "Blok bilgi satırlarının seçili kenardan x ofseti", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "Blok bilgi satırlarının seçili kenardan y ofseti", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "Blok bilgi katmanının seçili kenardan y ofseti", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Bakılan blok veya doğrulayıcı hata işaretleyicisi hakkında\nbilgi göstermek için Blok Bilgi Kaplaması oluşturmayı etkinleştirin, 'renderInfoOverlay' tuşunu basılı tutarken\n", + "litematica.config.info_overlays.comment.infoHudMaxLines": "HUD'da aynı anda gösterilecek maksimum bilgi satırı sayısı", + "litematica.config.info_overlays.comment.infoHudOffsetX": "Info HUD'un ekran kenarından X ofseti", + "litematica.config.info_overlays.comment.infoHudOffsetY": "Bilgi HUD'unun ekran kenarından Y ofseti", + "litematica.config.info_overlays.comment.infoHudScale": "Genel Bilgi HUD metni için ölçek faktörü", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "Etkinleştirildiğinde, Blok Bilgi Kaplaması ve Blok Bilgi Hatları\n, bunların içinden geçmek yerine akışkan bloklara ışın izleme yapabilecek", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "Malzeme Listesi Bilgi HUD'unda aynı anda\ngösterilecek maksimum öğe sayısı", + "litematica.config.info_overlays.comment.materialListHudScale": "Malzeme Listesi Bilgi HUD için ölçek faktörü", + "litematica.config.info_overlays.comment.statusInfoHud": "\ndurum bilgisi HUD oluşturucusunu etkinleştirin,\ngeçerli katman modu ve oluşturucuların etkin durumu gibi birkaç bit durum bilgisi oluşturur", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Örneğin bir yerleşim oluştururken ve işlemeyi devre dışı bırakırken, durum bilgisi HUD'unun \"gerektiğinde\" otomatik olarak anlık olarak etkinleştirilmesine izin verin,\n", + "litematica.config.info_overlays.comment.toolHudOffsetX": "Info HUD'un ekran kenarından X ofseti", + "litematica.config.info_overlays.comment.toolHudOffsetY": "Bilgi HUD'unun ekran kenarından Y ofseti", + "litematica.config.info_overlays.comment.toolHudScale": "Araç HUD metni için ölçek faktörü", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "Hata işaretleyici kutusunun alfa değeri yanları", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "Şematik Doğrulayıcı katmanında aynı anda\nolarak işlenecek uyumsuz konumların maksimum sayısı.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Şematik Doğrulayıcı işaretleyici kaplama oluşturmayı etkinleştir", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Yeni bir şema yüklenirken\nveya yeni bir yerleşim oluşturulurken\nkatman modunda olma veya bazı işleme seçeneklerinin devre dışı bırakılması\nile ilgili uyarı mesajı gösterilmeli mi?", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "Alan seçim kutularının seçili olmadığında rengi", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "Bakılan bloktaki öğenin vurgu rengi", + "litematica.config.colors.comment.materialListHudItemCountsColor": "Malzeme Listesi bilgi HUD'sindeki öğe sayısı metninin rengi", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "Şematik Yeniden Oluşturma modunun blokları kırma veya yerleştirme seçici kaplamasının rengi", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "Şematik Yeniden Oluşturma modunun rengi, hedeflenen seçici kaplaması hariç tüm blokları kırar", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "Şematik Yeniden Oluşturma modunun değiştirme seçici kaplamasının rengi", + "litematica.config.colors.comment.schematicOverlayColorExtra": "Ekstra bloklar için blok kaplamasının rengi", + "litematica.config.colors.comment.schematicOverlayColorMissing": "Eksik bloklar için blok kaplamasının rengi", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "Yanlış bloklar için blok kaplamasının rengi", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "Yanlış blok durumları için blok kaplamasının rengi", + "litematica.config.hotkeys.comment.addSelectionBox": "Buraya yeni bir seçim kutusu (konum 1) ekleyin", + "litematica.config.hotkeys.comment.cloneSelection": "Mevcut alan seçimini hızlıca kopyalayın.\nBu temel olarak yalnızca bellek içi bir şema oluşturur,\nve ardından bu şemanın bir yerleşimini oluşturur ve onu seçer,\nve ayrıca araç modunu Yapıştır moduna geçirir.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Şu anda seçili olan kutuyu sil", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "easyPlaceMode etkinleştirildiğinde, bu tuş blokları yerleştirmek için kullanılır", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Kolay Yerleştirme modunun hızlı bir şekilde açılıp kapatılmasına olanak tanır", + "litematica.config.hotkeys.comment.executeOperation": "Şu anda seçili olan araç işlemini, Doldur, Değiştir,\nŞema Yapıştır vb. modlarındaki\ngeçerli seçim veya yerleştirme ile yürütün", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Bu tuş kombinasyonu basılı tutulurken şematik/hayalet blok oluşturma durumunu\ntersine çevirir", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Bu tuş takımı basılı tutulduğunda Kaplama oluşturma durumunu tersine çevirir", + "litematica.config.hotkeys.comment.layerModeNext": "İşleme modunu (tümü, katmanlar) ileri doğru döndür", + "litematica.config.hotkeys.comment.layerModePrevious": "İşleme modunu (tümü, katmanlar) geriye doğru döndür", + "litematica.config.hotkeys.comment.layerNext": "İşlenen katman seçimini yukarı taşı", + "litematica.config.hotkeys.comment.layerPrevious": "İşlenen katman seçimini aşağı taşı", + "litematica.config.hotkeys.comment.layerSetHere": "Render Katmanını oyuncunun geçerli konumuna ayarlayın", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Mevcut seçimi \"negatif\" yöne doğru itin\nBu temelde, Nudge değiştiricisi basılıyken fare tekerleğini aşağı doğru\nhareket ettirmekle aynıdır", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Mevcut seçimi \"pozitif\" yöne doğru itin\nBu temelde, Nudge değiştiricisi basılıyken fare tekerleğini yukarı doğru\nhareket ettirmekle aynıdır", + "litematica.config.hotkeys.comment.moveEntireSelection": "Tüm geçerli seçimi buraya taşı", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Şu anda seçili alan için Alan Ayarları GUI'sini açın", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Yüklenen Şematik GUI'yi açın", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Litematica ana menüsünü açın", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Şu anda\nseçili şematik yerleşim için Malzeme Listesi GUI'sini açın", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Şu anda\nseçili yerleşim veya alt bölge için Yerleşim Ayarları GUI'sini açın", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Şematik Yerleşimler GUI'sini açın", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Şematik Projeler GUI'sini açın", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Şu anda\nseçili şematik yerleşim için Şematik Doğrulayıcı GUI'sini açın", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Alan Seçimi yöneticisi GUI'sini açın", + "litematica.config.hotkeys.comment.openGuiSettings": "Yapılandırma GUI'sini açın", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "Çalışma modunu hızlı bir şekilde değiştirmek için değiştirici tuş.\nBunu basılı tutun ve modu hızlı bir şekilde değiştirmek için \"araç öğesini\" basılı tutarken kaydırın.", + "litematica.config.hotkeys.comment.pickBlockFirst": "İlk\nşematik blok ışınının izlendiği bloğu seçmek için bir anahtar", + "litematica.config.hotkeys.comment.pickBlockLast": "Son şematik blok\nışın izlenen, ilk (olası) istemci dünyası\nışın izlenen bloktan önceki bloğu seçmek için bir anahtar. Temel olarak bu,\nsize varolan bir bloğa karşı yerleştirebileceğiniz bloğu verir.", + "litematica.config.hotkeys.comment.pickBlockToggle": "\nGenel yapılandırmalarında blok seçme geçiş seçeneğini açıp kapatmak için bir kısayol tuşu. Bu, bir şeye müdahale ederlerse blok seçme tuşlarını\netkinleştirmenin veya devre dışı bırakmanın hızlı bir yolu olarak sağlanır.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "Blok bilgi katmanını oluşturmayı sağlayan tuş.\nBir tuşa basılmasını gerektirmemek için NONE'ı kullanın.\nKatmanı tamamen devre dışı bırakmak için Görseller\nyapılandırmalarında benzer şekilde adlandırılan seçeneği devre dışı bırakın.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "Kaplamaların bloklar üzerinden işlenmesine izin veren bir kısayol tuşu.\nBu, Görseller'deki 'schematicOverlayRenderThroughBlocks' seçeneğinin yaptığı şeyi\ngeçici olarak etkinleştirmenin daha hızlı bir yoludur.", + "litematica.config.hotkeys.comment.rerenderSchematic": "Sadece şemayı yenilemek/yeniden çizmek için kısayol tuşu,\nile vanilya arazisini de yenilemek zorunda kalmak yerine F3 + A", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Mevcut Alan Seçimini bellek içi Şema olarak kaydedin", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Mevcut Alan Seçimini bir dosyaya Şematik olarak kaydedin", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Şematik Düzenleme aracı modunda \"\nhariç her şeyi kır\" modunu/fonksiyonunu etkinleştirmek için değiştirici tuş.\nTemel olarak bu tuşu basılı tutup bir şematik bloğu deldiğinizde,\nbu blok hariç diğer tüm bloklar şematikten kaldırılacaktır.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Şematik Düzenleme aracı modunda \"tüm özdeş blokları kır\"\nişlevini etkinleştirmek için değiştirici tuş", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Şematik Düzenleme aracı modunda yön/sürekli\nkesme veya yerleştirme işlevini etkinleştirmek için değiştirici tuş", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Şematik Düzenleme aracı modunda \"tüm özdeşleri değiştir\"\ndeğiştirme modunu/işlevini etkinleştirmek için değiştirici tuş", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Şematik Düzenleme aracı modunda \"blok türünü değiştir\"\ndeğiştirme modunu/işlevini etkinleştirmek için değiştirici tuş", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Şematik Düzenleme aracı modunda yön/sürekli\ndeğiştirme modunu/işlevini etkinleştirmek için değiştirici tuş", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "Basıldığında şema saat yönünde 90 derece döndürülür", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "Basıldığında şema ayna gibi çevrilir", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "Sürüm Kontrol aracı modunda şematik sürümler arasında geçiş yapmak için fare tekerleğini\nkullanabilmek için basılı tutulması gereken değiştirici tuş", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "Sürüm Denetimi aracı modunda bir sonraki şematik sürüme geçmek için bir kısayol tuşu", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "Sürüm Denetimi aracı modunda bir sonraki şematik sürüme geçmek için bir kısayol tuşu", + "litematica.config.hotkeys.comment.selectionGrabModifier": "İmleci hareket ettirmek için bir seçim kutusunu veya köşeyi \"yakalamak\" amacıyla basılı tutulması gereken değiştirici tuş.", + "litematica.config.hotkeys.comment.selectionGrow": "Seçim kutusunun\ncivarındaki herhangi bir bitişik/çapraz bağlı bloğu otomatik olarak büyütmek için kullanılan eylem kısayol tuşu", + "litematica.config.hotkeys.comment.selectionGrowModifier": "Kaydırma sırasında bir seçim kutusunu büyütmek veya küçültmek için basılı tutulması gereken değiştirici tuş\n", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "Seçili alanı veya köşeyi kaydırmak için\nkaydırma sırasında basılı tutulması gereken değiştirici tuş", + "litematica.config.hotkeys.comment.selectionModeCycle": "Alan Seçimi modunda Köşeler ve Küboid\narasında modu değiştirin", + "litematica.config.hotkeys.comment.selectionShrink": "Seçim kutusunu küçültmek için eylem kısayol tuşu, böylece herhangi bir tarafta\nboş alan (boş katmanlar) olmaz", + "litematica.config.hotkeys.comment.setAreaOrigin": "Mevcut\nalan seçiminin başlangıç noktasını oyuncunun pozisyonuna ayarla/taşı", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Şu anda seçili olan\nkutusunun ilk konumunu oyuncunun konumuna ayarlayın", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Şu anda seçili olan\nkutusunun ikinci konumunu oyuncunun konumuna ayarlayın", + "litematica.config.hotkeys.comment.toggleAllRendering": "Tüm işlemeleri açıp kapatın", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Alan Seçimi kutularının işlenmesini açma/kapatma", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Şematik oluşturmayı (bloklar ve kaplama) açma/kapatma", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Bilgi kaplaması oluşturmayı değiştir (üzerine gelinen blok bilgisi için)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Blok kaplama oluşturmayı açma/kapatma", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Blok kaplama anahat oluşturmayı açma/kapatma", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Blok kaplama tarafı işlemeyi açıp kapatın", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Şematik Yerleşim kutularının işlenmesini açma/kapatma", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "Yerleştirme kısıtlama modunu açıp kapatmak için bir kısayol tuşu", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Şematik blok oluşturmayı aç/kapat", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "signTextPaste yapılandırma değerini (Genel kategorisinde) değiştirin", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Yarı saydam ve opak hayalet blok oluşturmayı değiştirin", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Şematik Doğrulayıcı kaplama oluşturmayı değiştir", + "litematica.config.hotkeys.comment.toolEnabledToggle": "\"Araç\" öğesinin işlevselliğini açıp kapatmak için kullanılan tuş bağlantısı", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "Birincil/ilk köşeyi yerleştirmek için \"araç\" öğesini\nbasılı tutarken kullanılacak düğme", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "\"Araç\" öğesini\nbasılı tutarken ikinci köşeyi yerleştirmek için kullanılacak düğme", + "litematica.config.hotkeys.comment.toolSelectElements": "\"Araç\" öğesini basılı tutarken köşeleri veya kutuları seçmek için kullanılan düğme\n", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "'toolSelectElements'\nkısayolunu kullanırken basılı tutulması gereken değiştirici tuş, bazı araç modlarında kullanılacak birincil blok türünü seçmek için", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "'toolSelectElements'\nkısayolunu kullanırken basılı tutulması gereken değiştirici tuş, bazı araç modlarında kullanılacak ikincil blok türünü seçmek için", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Şu anda seçili yerleşimin şemasını boşaltır ve böylece ondan oluşturulan tüm yerleşimleri de kaldırır", + "litematica.config.generic.prettyName.pickBlockEnabled": "Blok Kısayollarını Seç", + "litematica.config.generic.prettyName.easyPlaceMode": "Kolay Yerleştirme Modu", + "litematica.config.generic.prettyName.placementRestriction": "Yerleştirme Kısıtlaması", + "litematica.config.generic.prettyName.signTextPaste": "İmza Metni Yapıştır", + "litematica.config.generic.prettyName.toolItemEnabled": "Araç Öğesi Etkinleştirildi", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Alan Seçim Kutuları Oluşturma", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Şematik Yerleşim Kutuları Oluşturma", + "litematica.config.visuals.prettyName.enableRendering": "Tüm Renderlar", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Şematik Blokların Oluşturulması", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Şematik Akışkan Oluşturma", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Şematik Kaplama Oluşturma", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Şematik Render", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Yarı Saydam Şematik Blok Oluşturma", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Şematik Kaplama Anahatları", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Şematik Kaplama Yarı Saydam Sıralama", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Şematik Kaplama Kenarları", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Blok Bilgi Kaplama İşleme", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Doğrulayıcı Kaplama Oluşturma", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "Tüm Renderlar", + "litematica.error.area_selection.copy_failed": "Seçim kopyalanamadı", + "litematica.error.area_selection.create_failed": "'%s' adıyla yeni bir seçim oluşturulamadı, dosya zaten mevcut", + "litematica.error.area_selection.failed_to_load": "Alan Seçimi yüklenemedi", + "litematica.error.area_selection.grow.no_sub_region_selected": "Alt bölge seçilmedi!", + "litematica.error.area_selection.no_placement_selected": "Hiçbir Şematik Yerleşim seçilmedi!", + "litematica.error.area_selection.rename.already_exists": "Hata: '%s' dosya adına sahip bir alan zaten mevcut", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Geçersiz oluşturulan güvenli dosya adı '%s'", + "litematica.error.duplicate_schematic_placement": "Hata: Zaten var olan bir yerleşim eklenmeye çalışıldı", + "litematica.error.generic.creative_mode_only": "Bu eylem yalnızca Yaratıcı modda kullanılabilir", + "litematica.error.generic.failed_to_delete_file": "'%s' dosyası silinemedi", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Yoksayılan durumların listesi sıralanamadı", + "litematica.error.generic.schematic_world_not_loaded": "Şematik dünya yüklenmedi", + "litematica.error.area_editor.create_sub_region.exists": "'%s' adında bir alt bölge zaten mevcut", + "litematica.error.area_editor.no_selection": "Etkin Alan Seçimi yok", + "litematica.error.area_editor.open_gui.no_selection": "Şu anda Seçim Modunda: Normal, ancak şu anda hiçbir alan seçili değil", + "litematica.error.area_editor.rename_sub_region.exists": "Alt bölge yeniden adlandırılamadı:\n'%s' adıyla bir alt bölge zaten mevcut", + "litematica.error.area_editor.switch_mode.no_selection": "Seçim Moduna geçilemiyor: Normal, çünkü şu anda seçili alan yok.\nAlan Seçimi tarayıcısında bir alan seçin veya yeni bir seçim oluşturun", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Litematica Şeması yüklenemedi", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Litematica Şeması düşürülemedi", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Litematica şeması oluşturulamadı", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Şema yüklenemedi", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Yapının Litematica Şemasına dönüştürülmesi başarısız oldu", + "litematica.error.schematic.create.no_selections": "Geçerli seçim bölgesi bulunamadı!", + "litematica.error.schematic_load.cant_read_file": "Şema dosyası '%s' okunamıyor (mevcut değil veya izin sorunu var)", + "litematica.error.schematic_load.no_schematic_selected": "Hiçbir Şematik dosyası seçilmedi!", + "litematica.error.schematic_load.no_schematic_version_information": "Şema sürüm bilgisine sahip değil ve güvenli bir şekilde yüklenemiyor!", + "litematica.error.schematic_load.unsupported_schematic_version": "Desteklenmeyen veya gelecekteki şematik sürüm '%d'", + "litematica.error.schematic_load.unsupported_type": "'%s' için bilinmeyen veya desteklenmeyen dosya türü", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Sadece Litematica şemaları diğer formatlarda dışarı aktarılabilir!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "Seçilen şema türü içe aktarma için desteklenmiyor!", + "litematica.error.schematic_placements.remove_fail_locked": "Yerleşim kilitlendi!\n- Kaldırmayı zorlamak için Shift tuşuna basılı tutun", + "litematica.error.schematic_save.directory_doesnt_exist": "Böyle bir dizin yok: '%s'", + "litematica.error.schematic_save.file_already_exists": "'%s' dosyası zaten mevcut", + "litematica.error.schematic_save.invalid_directory": "Geçersiz dizin '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "Geçersiz şema adı '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "Şema oluşturulamadı!", + "litematica.error.schematic_read_from_file_failed.cant_read": "'%s' dosyasından şema okunamadı", + "litematica.error.schematic_read_from_file_failed.exception": "'%s' dosyasından şematik okunurken istisna oluştu", + "litematica.error.schematic_read_from_file_failed.no_file": "Dosyadan şema okunamadı: dosya yok (bellekteki şema?)", + "litematica.error.schematic_projects.empty_selection": "Boş Alan Seçimi (0 alt bölge)", + "litematica.error.schematic_projects.failed_to_load_project": "Proje yüklenemedi", + "litematica.error.schematic_projects.failed_to_load_schematic": "Mevcut sürüm için şema yüklenemedi", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Proje dosyasının adı '%s' olarak değiştirilemedi (istisna)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Projenin adı '%s' olarak değiştirilemiyor, dosya zaten mevcut", + "litematica.error.schematic_projects.invalid_project_directory": "Geçersiz veya mevcut olmayan proje dizini", + "litematica.error.schematic_projects.no_project_open": "Hiçbir proje açık değil", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "Şu anda Şematik VCS modunda, ancak şu anda açık bir proje yok", + "litematica.error.schematic_projects.null_player": "Oyuncu boştu", + "litematica.error.schematic_projects.project_already_exists": "'%s' projesi zaten mevcut", + "litematica.error.schematic_projects.save_already_in_progress": "Kaydetme işlemi halihazırda devam ediyor", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Şematik dizini '%s' oluşturulamadı", + "litematica.error.schematic_write_to_file_failed.exception": "Şema dosyasına '%s' yazılamadı (istisna)", + "litematica.error.schematic_write_to_file_failed.exists": "Şema dosyasına '%s' yazılamadı, dosya zaten mevcut", + "litematica.error.structure_write_to_file_failed.exception": "Yapının '%s' dosyasına yazılamaması (istisna)", + "litematica.error.structure_write_to_file_failed.exists": "Yapı '%s' dosyasına yazılamadı, dosya zaten mevcut", + "litematica.hotkeys.category.generic_hotkeys": "Genel kısayol tuşları", + "litematica.info.schematic_load.schematic_loaded": "Şema '%s' belleğe başarıyla yüklendi", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Bekleyen önizleme işlemini iptal etmek için düğmeye sağ tıklayın\n- Şematik dosyasının bulunduğu dizindeki 'thumb.png' adlı mevcut bir PNG resminden\n küçük resmi ayarlamak için Ctrl + Alt + Shift + tıklayın.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Önizlemeyi ayarlamak için normal ekran görüntüsü tuşunu kullanın.\nVeya önizleme ayarını iptal etmek için Önizlemeyi ayarla düğmesine sağ tıklayın.", + "litematica.info.schematic_manager.preview.success": "Önizleme resmi başarıyla ayarlandı", + "litematica.gui.button.area_editor.analyze_area": "Alanı Analiz Et", + "litematica.gui.button.area_editor.change_corner_mode": "Köşe Modu: %s", + "litematica.gui.button.area_editor.change_selection_mode": "Seçim Modu: %s", + "litematica.gui.button.area_editor.create_schematic": "Şemayı Kaydet", + "litematica.gui.button.area_editor.create_sub_region": "Yeni alt bölge", + "litematica.gui.button.area_editor.origin_enabled": "Manuel Kaynak: %s", + "litematica.gui.button.area_editor.set_box_name": "Ayarlamak", + "litematica.gui.button.area_editor.set_selection_name": "Ayarlamak", + "litematica.gui.button.area_selection_mode": "Alan Seçim Modu: %s", + "litematica.gui.button.area_selections.create_directory": "Dizin oluştur", + "litematica.gui.button.area_selections.create_new_selection": "Yeni seçim", + "litematica.gui.button.area_selections.create_selection_from_placement": "Yerleştirmeden", + "litematica.gui.button.area_selections.unselect": "Seçimi kaldır", + "litematica.gui.button.change_menu.area_editor": "Alan Editörü", + "litematica.gui.button.change_menu.configuration_menu": "Yapılandırma menüsü", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Yük Şemaları", + "litematica.gui.button.change_menu.schematic_manager": "Şematik Yöneticisi", + "litematica.gui.button.change_menu.schematic_projects_manager": "Şematik VCS", + "litematica.gui.button.change_menu.show_area_selections": "Alan Seçimi tarayıcısı", + "litematica.gui.button.change_menu.show_loaded_schematics": "Yüklenen Şemalar", + "litematica.gui.button.change_menu.show_schematic_placements": "Şematik Yerleşimler", + "litematica.gui.button.change_menu.task_manager": "Görev Yöneticisi", + "litematica.gui.button.change_menu.to_main_menu": "Litematica menüsü", + "litematica.gui.button.config_gui.colors": "Renkler", + "litematica.gui.button.config_gui.generic": "Genel", + "litematica.gui.button.config_gui.hotkeys": "Kısayollar", + "litematica.gui.button.config_gui.info_overlays": "Bilgi Katmanları", + "litematica.gui.button.config_gui.render_layers": "Katmanları Oluştur", + "litematica.gui.button.config_gui.visuals": "Görseller", + "litematica.gui.button.config_gui.test": "Test", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Yalnızca bellekte bir şema oluşturmak için Shift tuşuna basın", + "litematica.gui.button.hover.area_selections.unselect": "Mevcut Alan Seçimini seçimini kaldırır", + "litematica.gui.button.hover.material_list.clear_cache": "Malzeme Önbelleğini Temizler\nNormalde buna gerek olmaz\nBu, önbellekte bazı yanlış veriler olması durumunda 'material_cache.nbt'\ndosyasını silmek yerine kullanılabilir, örneğin piston kafaları gibi olmaması gereken bloklar için\nöğelerinin depolanması gibi", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Normal ASCII-art tablo metin dosyası yerine bir CSV dosyasına yazmak için shift tuşuna basılı tutun,\n", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Malzeme Listesi için kullanılan alt bölgeleri seçmek için Shift tuşuna basılı tutun", + "litematica.gui.button.hover.plus_minus_tip": "Adım boyutunu artırmak için sol tıklayın\nAdım boyutunu artırmak için sağ tıklayın\nAdım boyutunu artırmak için Shift ve/veya Alt", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Artırmak için sol tıklayın\nAzaltmak için sağ tıklayın\nAdım boyutunu artırmak için Shift/Alt/Ctrl (çarpansal)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Şemayı dosyadan yeniden yükler.\nŞema Düzenleme modunda bir hata yaparsanız bu yararlı olabilir\n", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Şu anda açık bir Şematik VCS projesi var.\nŞematik VCS modu normal alan seçimi işlevselliğini geçersiz kılar", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6Son yerleştirilen veya kaydedilen alanı sil§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(Buna daha önce Şematik Projeler deniyordu.)\nGenel olarak,\nbu özelliğin nasıl çalıştığını ve ne işe yaradığını gerçekten bilmiyorsanız,\nbu özelliği kullanmamalısınız.\nAlan seçimleri, yerleşimleri ve yapıştırmanın çalışma şeklini biraz değiştirir,\nözellikle yapıştırma sırasında bir alan silme işlemi de vardır.\n\nTemel olarak bu özellik, §6yiteratif, yerinde§r tasarım çalışmaları için tasarlanmıştır\nve aynı yapının birden fazla sürümünü/anlık görüntüsünü daha kolay oluşturmanıza ve ayrıca önce dünyada olanı silerek ve sonra bir sonraki sürümü onun yerine yapıştırarak sürümler arasında geçiş yapmanıza olanak tanır.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Projenin kökenini oyuncunun geçerli konumuna taşı\nBu ayrıca alan seçimini ve yerleşimini de taşıyacaktır", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Uyarı: Bu, daha önce\n§6bir versiyondan yerleştirilen veya\n§6bir versiyon olarak kaydedilen alandaki dünyadaki\n§6mevcut blokları silecek/üzerine yazacaktır (temel olarak son görülen \"etkili alan seçimi\")", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Mevcut projeye yeni bir şema/sürüm kaydeder", + "litematica.gui.button.material_list": "Malzeme Listesi", + "litematica.gui.button.material_list.clear_cache": "Önbelleği temizle", + "litematica.gui.button.material_list.clear_ignored": "Temizlendi, göz ardı edildi", + "litematica.gui.button.material_list.hide_available": "Mevcut olanı gizle: %s", + "litematica.gui.button.material_list.ignore": "Görmezden gelmek", + "litematica.gui.button.material_list.list_type": "Göster: %s", + "litematica.gui.button.material_list.refresh_list": "Yenile", + "litematica.gui.button.material_list.toggle_info_hud": "Bilgi HUD: %s", + "litematica.gui.button.material_list.write_to_file": "Dosyaya yaz", + "litematica.gui.button.placement_sub.placement_configuration": "Yerleştirme yapılandırması", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Alt bölgeyi sıfırla", + "litematica.gui.button.placement_sub.slice_type": "Dilim: %s", + "litematica.gui.button.schematic_manager.export_as": "Şu şekilde dışa aktar:", + "litematica.gui.button.schematic_placement.abbr.rendering": "R", + "litematica.gui.button.schematic_placement.ignore_entities": "Varlıkları yoksay: %s", + "litematica.gui.button.schematic_placement.region_enabled": "Bölge: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Tüm alt bölgeleri sıfırla", + "litematica.gui.button.schematic_placement.toggle_all_off": "Tüm §cOFF§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "Tüm §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Kutunun işlenmesini çevreleme: %s", + "litematica.gui.button.schematic_placement.hover.lock": "Bir yerleşimi kilitlemek, onu hareket ettirmeyi veya\nbaşka bir şekilde (kazara) değiştirmeyi engeller", + "litematica.gui.button.schematic_placement.hover.rendering": "İşleme: %s\nBunun biraz garip çalıştığını\nve varlık işlemeyi engellemediğini unutmayın.\nGenellikle\nyerleşimini tamamen devre dışı bırakmalısınız", + "litematica.gui.button.schematic_placements.configure": "Yapılandır", + "litematica.gui.button.schematic_placements.disable": "Devre dışı bırakmak", + "litematica.gui.button.schematic_placements.locked": "Kilitli: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Yerleştirme: %s", + "litematica.gui.button.schematic_placements.remove": "Kaldırmak", + "litematica.gui.button.schematic_placements.rendering_enabled": "Oluşturma: %s", + "litematica.gui.button.schematic_placements.select": "Seçme", + "litematica.gui.button.schematic_projects.close_project": "Mevcut projeyi kapat", + "litematica.gui.button.schematic_projects.create_project": "Proje oluştur", + "litematica.gui.button.schematic_projects.delete_area": "Alanı Sil", + "litematica.gui.button.schematic_projects.load_project": "Projeyi yükle", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Oyuncuya geç", + "litematica.gui.button.schematic_projects.open_area_editor": "Alan Editörü", + "litematica.gui.button.schematic_projects.open_manager_gui": "Açık Yönetici", + "litematica.gui.button.schematic_projects.open_project_browser": "VCS Proje Tarayıcısı", + "litematica.gui.button.schematic_projects.place_to_world": "Dünyaya yer", + "litematica.gui.button.schematic_projects.save_version": "Sürümü Kaydet", + "litematica.gui.button.schematic_verifier.ignore": "Görmezden gelmek", + "litematica.gui.button.schematic_verifier.range_type": "Aralık: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Sıfırlama göz ardı edildi", + "litematica.gui.button.schematic_verifier.reset_verifier": "Verileri sıfırla", + "litematica.gui.button.schematic_verifier.resume": "Özgeçmiş doğrulaması", + "litematica.gui.button.schematic_verifier.start": "Doğrulamayı başlat", + "litematica.gui.button.schematic_verifier.stop": "Doğrulamayı durdur", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "Bilgi HUD: %s", + "litematica.gui.button.cancel": "İptal etmek", + "litematica.gui.button.configure": "Yapılandır", + "litematica.gui.button.copy": "Kopyala", + "litematica.gui.button.create_directory": "Yeni Dizin Oluştur", + "litematica.gui.button.create_placement": "Yerleşim oluştur", + "litematica.gui.button.delete": "Silmek", + "litematica.gui.button.disable": "Devre dışı bırakmak", + "litematica.gui.button.enable": "Olanak vermek", + "litematica.gui.button.import": "İçe aktarmak", + "litematica.gui.button.load_schematic_to_memory": "Yük Şeması", + "litematica.gui.button.mirror_value": "Ayna: %s", + "litematica.gui.button.move_to_player": "Oyuncuya geç", + "litematica.gui.button.ok": "Tamam", + "litematica.gui.button.reload": "Yeniden yükle", + "litematica.gui.button.remove": "Kaldırmak", + "litematica.gui.button.remove_placement": "Yerleşimi kaldır", + "litematica.gui.button.rename": "Yeniden isimlendirmek", + "litematica.gui.button.rotation_value": "Dönme: %s", + "litematica.gui.button.save_new_schematic_version": "Sürümü Kaydet", + "litematica.gui.button.save_schematic": "Şemayı Kaydet", + "litematica.gui.button.save_to_file": "Dosyaya kaydet", + "litematica.gui.button.schematic_verifier": "Şematik Doğrulayıcı", + "litematica.gui.button.set_preview": "Önizlemeyi ayarla", + "litematica.gui.button.tool_mode": "Araç Modu: %s", + "litematica.gui.button.unload": "Boşaltmak", + "litematica.gui.button.unlocked": "Kilidi Açıldı", + "litematica.gui.label.area_editor.box_name": "Alt bölge kutusu adı", + "litematica.gui.label.area_editor.selection_name": "Seçim adı", + "litematica.gui.label.area_editor.corner_1": "Köşe 1", + "litematica.gui.label.area_editor.corner_2": "Köşe 2", + "litematica.gui.label.area_editor.origin": "Kökeni", + "litematica.gui.label.area_editor.dimensions": "Boyutlar", + "litematica.gui.label.area_editor.pos1": "Köşe 1", + "litematica.gui.label.area_editor.pos2": "Köşe 2", + "litematica.gui.label.area_editor.sub_regions": "Alt bölgeler (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Seçilen alan: %s", + "litematica.gui.label.area_selection_box_count": "Kutular: %d", + "litematica.gui.label.area_selection_origin": "Kökeni: %s", + "litematica.gui.label.area_selection.mode.normal": "Normal", + "litematica.gui.label.area_selection.mode.simple": "Basit", + "litematica.gui.label.block_info.state_client": "İstemci Dünya Blok Durumu", + "litematica.gui.label.block_info.state_schematic": "Şematik Dünya Blok Durumu", + "litematica.gui.label.block_info_list_type.all": "Tüm", + "litematica.gui.label.block_info_list_type.render_layers": "Katmanları Oluştur", + "litematica.gui.label.easy_place_protocol.auto": "Otomatik", + "litematica.gui.label.easy_place_protocol.none": "Hiçbiri", + "litematica.gui.label.easy_place_protocol.slabs_only": "Sadece levhalar", + "litematica.gui.label.easy_place_protocol.v2": "Sürüm 2", + "litematica.gui.label.easy_place_protocol.v3": "Sürüm 3", + "litematica.gui.label.data_fixer_mode.always": "Her zaman", + "litematica.gui.label.data_fixer_mode.below_1205": "Sadece 1.20.5'in Altında", + "litematica.gui.label.data_fixer_mode.below_120X": "Sadece 1.20.x'in altında", + "litematica.gui.label.data_fixer_mode.below_119X": "Yalnızca 1.19.x'in altında", + "litematica.gui.label.data_fixer_mode.below_117X": "Sadece 1.17.x'in altında", + "litematica.gui.label.data_fixer_mode.below_116X": "Yalnızca 1.16.x'in altında", + "litematica.gui.label.data_fixer_mode.below_113X": "Yalnızca 1.13.x'in altında", + "litematica.gui.label.data_fixer_mode.below_112X": "Sadece 1.12.x'in altında", + "litematica.gui.label.data_fixer_mode.never": "Asla", + "litematica.gui.label.loaded_schematic.modified_on": "§6 %s§r tarihinde değiştirildi", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "Mevcut", + "litematica.gui.label.material_list.title.item": "Öğe", + "litematica.gui.label.material_list.title.missing": "Eksik", + "litematica.gui.label.material_list.title.total": "Toplam", + "litematica.gui.label.material_list.multiplier": "Çarpan:", + "litematica.gui.label.material_list.name": "İsim", + "litematica.gui.label.material_list.progress": "İlerleme: %s", + "litematica.gui.label.material_list.progress.done": "Tamamlandı %s", + "litematica.gui.label.material_list.progress.mismatch": "Uyumsuz %s", + "litematica.gui.label.material_list.progress.missing": "%seksik", + "litematica.gui.label.material_list.total": "Toplam: %s ürün", + "litematica.gui.label.origin.auto": "Otomatik", + "litematica.gui.label.origin.manual": "Manuel", + "litematica.gui.label.paste_nbt_behavior.none": "Hiçbiri", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Yer ve Veri Değiştir", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Yerleştir ve Klonla", + "litematica.gui.label.placement_sub.region_name": "Bölge adı: %s", + "litematica.gui.label.placement_sub.region_position": "Bölge konumu", + "litematica.gui.label.placement_sub.region_size": "Bölge boyutu: %s", + "litematica.gui.label.placement_settings.placement_origin": "Yerleştirme kökeni", + "litematica.gui.label.render_layers.hotkey": "Kısayol tuşu", + "litematica.gui.label.render_layers.hover.hotkey": "Sonraki/önceki katman kısayol tuşları bu sınırı etkileyecektir.\nİkisi de seçili değilse, kısayol tuşları\noyuncuya en yakın olan sınırı etkileyecektir.", + "litematica.gui.label.replace_behavior.all": "Tüm", + "litematica.gui.label.replace_behavior.none": "Hiçbiri", + "litematica.gui.label.replace_behavior.with_non_air": "Havasız", + "litematica.gui.label.schematic_info.schematic_author": "Şema: §f%s§r", + "litematica.gui.label.schematic_info.description": "Tanım:", + "litematica.gui.label.schematic_info.enclosing_size": "Çevreleme boyutu:", + "litematica.gui.label.schematic_info.enclosing_size_value": "Çevreleyen boyut: §f%s§r", + "litematica.gui.label.schematic_info.name": "İsim:", + "litematica.gui.label.schematic_info.region_count": "Bölgeler: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Oluşturuldu: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "Değiştirildi: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "Toplam blok sayısı: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Bloklar/Hacim: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Toplam hacim: §f%d§r blok", + "litematica.gui.label.schematic_info.version": "Litematik Sürüm: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Şema §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Bir yerleşim oluşturun", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Hemen yeni bir yerleşim yaratın\nve o yerleşimi seçin", + "litematica.gui.label.schematic_placement.enclosing_size": "Çevreleyen boyut: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Oluşturulduğunda yerleşimi devre dışı bırakmak için shift tuşuna basın", + "litematica.gui.label.schematic_placement.in_memory": "SADECE BELLEKTE", + "litematica.gui.label.schematic_placement.origin": "Kökeni: %s", + "litematica.gui.label.schematic_placement.rename_placement": "Yerleşimi yeniden adlandırma:", + "litematica.gui.label.schematic_placement.schematic_file": "Dosya: %s", + "litematica.gui.label.schematic_placement.schematic_name": "Şematik: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Alt bölgeler: %s", + "litematica.gui.label.schematic_placement.sub_regions": "Alt bölgeler (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "Şu anda açık proje: %s", + "litematica.gui.label.schematic_projects.origin": "Menşei:", + "litematica.gui.label.schematic_projects.project": "Proje:", + "litematica.gui.label.schematic_projects.version": "Sürüm: %s ( %s'den)", + "litematica.gui.label.schematic_projects.version_entry": "Sürüm %d - %s", + "litematica.gui.label.schematic_projects.version_name": "Sürüm adı:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Varlıkları yoksay", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Mevcut bir dosyanın üzerine yazmak için shift tuşuna basın", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Şematik dünyadan kaydet", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "Etkinleştirilirse, şematik, normal vanilya dünyası yerine şematik dünyasından\nseçimin\niçeriğinin kaydedilmesiyle oluşturulur.\nBu, şemaları geçici bir yaratıcı dünyaya yapıştırmak için\nkullanmak zorunda kalmadan birleştirmenize veya kırpmanıza olanak tanır.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Yalnızca görünen bloklar [deneysel hızlı hile]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Destek blokları", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Tekrarlayıcılar, Karşılaştırıcılar, Halılar veya yerçekimi blokları gibi görünür olabilecek şeyler için \"Yalnızca Görünür Bloklar\" modunda gerekli tüm destek bloklarını ekleyin\n", + "litematica.gui.label.schematic_verifier.count": "Saymak", + "litematica.gui.label.schematic_verifier.expected": "Beklenen", + "litematica.gui.label.schematic_verifier.found": "Kurmak", + "litematica.gui.label.schematic_verifier_display_type.all": "Hepsi (göz ardı edilmeyen)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "Doğru Durum", + "litematica.gui.label.schematic_verifier_display_type.extra": "Ekstra Bloklar", + "litematica.gui.label.schematic_verifier_display_type.missing": "Eksik Bloklar", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Yanlış Bloklar", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Yanlış Eyaletler", + "litematica.gui.label.schematic_verifier.status.done_errors": "Yanlış: §cBlok: %s§r, §6Durum: %s§r, §bEksik: %s§r, §dEkstra: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aDoğru: %s§r, Toplam: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Görünmeyen Parçalar: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Şematik Doğrulayıcı", + "litematica.gui.label.task.title.remaining_chunks": "%s, kalan parçalar (%s)", + "litematica.gui.label.task_name.area_analyzer": "Alan Analizörü", + "litematica.gui.label.task_name.delete": "Görevi sil", + "litematica.gui.label.task_name.fill": "Görevi doldur", + "litematica.gui.label.task_name.material_list": "Malzeme Listesi", + "litematica.gui.label.task_name.paste": "Şemayı Yapıştır", + "litematica.gui.label.task_name.save_schematic": "Şemayı Kaydet", + "litematica.gui.label.task_name.verifier": "Doğrulayıcı", + "litematica.gui.message.confirm_file_deletion": "'%s' dosyasını silmek istiyor musunuz?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "\"Son etkilenen\" alanı silmek istiyor musunuz?\nBu, proje yöneticisinin dünyaya en son yerleştirdiği veya bir sürüm olarak en son kaydettiği alandaki blokları ve varlıkları silecektir. (Temel olarak \"son görülen etkilenen alan\", böylece sürümleri değiştirirseniz, önceki sürümden bloklar geride kalmaz.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Bu sürümü dünyaya yerleştirmek istiyor musunuz?\nProje yöneticisinin dünyaya en son yerleştirdiği veya bir sürüm olarak en son kaydettiği alandaki blokları silecektir. (Temel olarak \"son görülen etkilenen alan\", böylece sürümleri değiştirirseniz, önceki sürümden bloklar geride kalmaz.)", + "litematica.gui.title.area_editor_normal": "Alan Düzenleyici (Normal/Çoklu kutu modu)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Alan Düzenleyicisi (§6§lŞematik VCS alanı§r)", + "litematica.gui.title.area_editor_simple": "Alan Düzenleyici (Basit mod)", + "litematica.gui.title.area_editor_sub_region": "Alan Düzenleyicisi (alt bölge)", + "litematica.gui.title.area_editor.sub_region_name": "Alt bölge adı", + "litematica.gui.title.area_selection_manager": "Alan Seçim Yöneticisi", + "litematica.gui.title.configure_schematic_placement": "Şematik yerleşimi yapılandırın", + "litematica.gui.title.configure_schematic_sub_region": "Yerleştirme Alt Bölgesini Yapılandır", + "litematica.gui.title.configs": "Litematica Yapılandırmaları - %s", + "litematica.gui.title.confirm_file_deletion": "Dosya silmeyi onayla", + "litematica.gui.title.copy_area_selection": "Alan Seçimini Kopyala '%s'", + "litematica.gui.title.create_area_selection": "Yeni Bir Alan Seçimi Oluştur", + "litematica.gui.title.create_area_selection_from_placement": "Şematik Yerleşimden Yeni Bir Alan Seçimi Oluşturun", + "litematica.gui.title.create_directory": "Yeni bir dizin oluştur", + "litematica.gui.title.create_in_memory_schematic": "Bellek içi bir Şema Oluşturun", + "litematica.gui.title.create_schematic_project": "Yeni bir şematik proje oluşturun", + "litematica.gui.title.litematica_main_menu": "Litematika %s", + "litematica.gui.title.load_schematic": "Yük Şeması", + "litematica.gui.title.manage_loaded_schematics": "Yüklenen Şemaları Yönet", + "litematica.gui.title.manage_schematic_placements": "Şematik Yerleşimleri Yönet", + "litematica.gui.title.material_list.area_analyzer": "Seçim için Alan Analizi '%s'", + "litematica.gui.title.material_list.placement": "Yerleştirme için Malzeme Listesi '%s'", + "litematica.gui.title.material_list.schematic": "Şema '%s' için Malzeme Listesi (%s bölgesinin %s bölgesi)", + "litematica.gui.title.material_list.select_schematic_regions": "'%s' için Malzeme Listesinin alt bölgelerini seçin", + "litematica.gui.title.rename_area_selection": "Alan Seçimini Yeniden Adlandır", + "litematica.gui.title.rename_area_sub_region": "Alt Bölgeyi Yeniden Adlandır", + "litematica.gui.title.rename_schematic": "Şemayı Yeniden Adlandır", + "litematica.gui.title.create_schematic_from_selection": "Şu anda seçili alanı Şematik olarak kaydet", + "litematica.gui.title.save_exported_schematic": "Dışa aktarılan %s '%s' öğesini kaydet", + "litematica.gui.title.save_imported_schematic": "İçe aktarılan bir Şemayı Kaydet", + "litematica.gui.title.save_schematic_from_memory": "Bellekteki bir Şemayı bir dosyaya kaydetme", + "litematica.gui.title.save_schematic_filename": "Şematik Dosya Adı", + "litematica.gui.title.schematic_browser": "Şematik Tarayıcı", + "litematica.gui.title.schematic_manager": "Şematik Yöneticisi", + "litematica.gui.title.schematic_project_manager": "Şematik VCS Proje Yöneticisi", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Sil alanını onayla", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Dünya eylemine yer onaylayın", + "litematica.gui.title.schematic_projects.save_new_version": "Yeni şematik sürümü kaydet", + "litematica.gui.title.schematic_projects_browser": "Şematik VCS Projeleri Tarayıcısı", + "litematica.gui.title.schematic_verifier": "'%s' için Şematik Doğrulayıcı", + "litematica.gui.title.schematic_verifier_errors": "Şematik Doğrulayıcı hataları", + "litematica.gui.title.task_manager": "Görev Yöneticisi", + "litematica.hud.area_selection.box_count": "Kutular: %s", + "litematica.hud.area_selection.dimensions_position": "Dim: %s - sayfa 1: %s, sayfa 2: %s", + "litematica.hud.area_selection.mode.corners": "Köşeler", + "litematica.hud.area_selection.mode.expand": "Genişletmek", + "litematica.hud.area_selection.origin": "Kökeni: %s", + "litematica.hud.area_selection.selected_area_normal": "Alan: %s", + "litematica.hud.area_selection.selected_area_simple": "Alan [§6Basit mod§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "Alt bölge: %s", + "litematica.hud.area_selection.selection_corners_mode": "Köşe Modu: %s", + "litematica.hud.delete.target_mode": "Hedef modunu sil: %s", + "litematica.hud.delete.target_mode.area": "Mevcut Alan", + "litematica.hud.delete.target_mode.placement": "Mevcut Yerleşim", + "litematica.hud.misc.easy_place_mode_enabled": "Kolay Yerleştirme modu §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Yerleştirme Kısıtlama modu §aON§r", + "litematica.hud.misc.render_layer_mode": "Katman Modu: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Katman Modu: %s", + "litematica.hud.misc.renderer_status": "Görüntüleyiciler: A: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Veri Geri Yükleme Modu: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Blokları değiştir: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Envanter içeriklerini yoksay: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Bu koordinatı kilitle\nBu, kilitli olanları etkilemeden diğer koordinatları\ndeğiştirmenize olanak tanır", + "litematica.hud.schematic_placement.hover_info.placement_locked": "Bu yerleşim kilitlendi ve önce kilidini açmadan\ndeğiştirilemez", + "litematica.hud.schematic_placement.hover_info.placement_modified": "Bu yerleşim değiştirildi", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Bu alt bölge değiştirildi", + "litematica.hud.schematic_placement.selected_placement": "Atama", + "litematica.hud.schematic_placement.selected_sub_region": "Alt bölge", + "litematica.hud.schematic_placement.sub_region_count": "Bölgeler", + "litematica.hud.schematic_placement.sub_region_modified": "Değiştirilmiş", + "litematica.hud.schematic_placement.sub_region_origin": "Bölge kökeni: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Değiştirilen bölgeler", + "litematica.hud.selected_mode": "Mod", + "litematica.hud.schematic_projects.current_version_date": "Tarih: %s", + "litematica.hud.schematic_projects.current_version": "Sürüm: %s/%s - ad: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Projenin kökeni: %s", + "litematica.hud.schematic_projects.project_name": "Proje: %s", + "litematica.hud.schematic_projects_mode": "§6 Şematik VCS modu §r", + "litematica.info.material_list": "- Malzeme Listesi kısayolu, son görüntülenen Malzeme Listesini açacaktır,\n eğer depolanmış bir tane varsa\n- Farklı bir Malzeme Listesine geçmek için\n Yerleşim Yapılandırma GUI'sindeki GUI düğmesiyle veya\n şematik tarayıcısıyla\nbir tane açın - Depolanan/son görüntülenen liste de unutulur\n eğer seçili Şematik Yerleşimi değiştirilirse\n- Henüz son görüntülenen bir Malzeme Listesi yoksa,\n o zaman varsa seçili Yerleşim kullanılır", + "litematica.label.alignment.center": "Merkez", + "litematica.label.alignment.top_center": "Üst Merkez", + "litematica.label.none_lower": "hiçbiri", + "litematica.label.no": "HAYIR", + "litematica.label.yes": "Evet", + "litematica.message.error.area_deletion_aborted": "Alan Silme kesintiye uğradı veya iptal edildi", + "litematica.message.error.empty_area_selection": "Boş Alan Seçimi (kutu yok)", + "litematica.message.error.invalid_schematic_name": "Geçersiz şema adı '%s'", + "litematica.message.error.no_area_selected": "§cHiçbir alan seçilmedi§r", + "litematica.message.error.no_placement_selected": "§cYerleştirme seçilmedi§r", + "litematica.message.error.only_works_in_single_player": "§cBu işlem yalnızca tek oyunculu modda çalışır§r", + "litematica.message.error.move.pending_tasks": "§cBekleyen görevler varken bir taşıma işlemi başlatılamaz§r", + "litematica.message.error.placement_paste_outside_world": "Yerleşim, dünya sınırlarının dışına çıktığı için geçerli konuma yapıştırılamıyor", + "litematica.message.error.schematic_paste_failed": "§cŞematik Dünyaya Yapıştırma başarısız oldu§r", + "litematica.message.error.schematic_save_failed": "Şema dosyasına '%s' kaydedilemedi", + "litematica.message.error.schematic_save_interrupted": "Şematik kaydetme kesintiye uğradı veya durduruldu", + "litematica.message.error.schematic_save_no_area_selected": "§cŞema kaydedilemedi - hiçbir alan seçilmedi§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "Pick block için uygun bir hotbar yuvası bulunamadı!\nGeneric -> §epickBlockableSlots§r yapılandırmasını kontrol edin.\nAyrıca §epickBlockAvoid*§6 yapılandırmalarına bağlı olarak, pick block özelliği bu yuvalardaki herhangi bir aleti veya diğer hasarlı öğeleri değiştirmeyi reddedebilir.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "Generic -> §epickBlockableSlots§6 yapılandırmasında hiçbir hotbar yuvası ayarlanmadı!", + "litematica.message.added_selection_box": "%skonumuna yeni bir seçim kutusu eklendi", + "litematica.message.area_clear_fail": "§cAlan(lar) temizlenemedi§r", + "litematica.message.area_cleared": "Alan temizlendi", + "litematica.message.area_filled": "Alan dolu", + "litematica.message.area_fill_fail": "Alan doldurulamadı", + "litematica.message.area_selections.selection_created_from_placement": "'%s' yerleşiminden yeni bir seçim oluşturuldu", + "litematica.message.easy_place_fail": "§6 Kolay Yerleştirme modu tarafından engellenen eylem", + "litematica.message.grabbed_element_for_moving": "Hareket etmek için bir elementi yakaladım", + "litematica.message.in_memory_schematic_created": "'%s' şeklinde bellek içi bir şema oluşturuldu", + "litematica.message.litematic_saved_as": "Litematica Şemasının Veri Sürümü Başarıyla Yükseltildi\nŞema '%s' olarak kaydedildi", + "litematica.message.material_list.material_cache_cleared": "Malzeme Önbelleği temizlendi", + "litematica.message.material_list_written_to_file": "Malzeme listesi '%s' dosyasına yazıldı", + "litematica.message.moved_area_origin": "Alan başlangıç noktasını %s => %skonumuna taşıdı", + "litematica.message.moved_selection": "Mevcut seçim %s => %skonumundan taşındı", + "litematica.message.paste_with_servux": "§6Yerleşim, yapıştırma için Servux'a yükleniyor", + "litematica.message.placement.cant_modify_is_locked": "§cYerleşim kilitlidir ve değiştirilemez§r", + "litematica.message.placement.moved_placement_origin": "Yerleşim kaynağı %s => %skonumundan taşındı", + "litematica.message.placement.moved_subregion_to": "Alt bölge %s'a taşındı", + "litematica.message.placement.rotation_set_to": "Yerleşim %solarak döndürüldü", + "litematica.message.placement.mirror_set_to": "Yerleşim %s'a yansıtıldı", + "litematica.message.placement_restriction_fail": "§6Yerleştirme Kısıtlama modu tarafından engellenen eylem", + "litematica.message.removed_area_origin": "Açık/manuel alan başlangıç noktası kaldırıldı", + "litematica.message.removed_selection_box": "Seçim kutusu kaldırıldı %s", + "litematica.message.scheduled_task_added": "Zamanlanmış görev eklendi...", + "litematica.message.litematic_downgrade_exported_as": "Şematik dışa aktarma '%s'\nolarak düşürüldü §6NOT: Bu deneysel bir özelliktir; veri kaybı meydana gelebilir.§r", + "litematica.message.schematic_exported_as": "Şema '%s' olarak dışa aktarıldı", + "litematica.message.schematic_pasted": "Dünyaya yapıştırılan şema", + "litematica.message.schematic_pasted_using_fill_and_setblock": "§b%s§r fill ve §b%s§r setblock komutları kullanılarak yapıştırılan şema", + "litematica.message.schematic_pasted_using_setblock": "§b%s§r setblock komutları kullanılarak yapıştırılan şema", + "litematica.message.schematic_pasted_using_world_edit": "§b%s§r Dünya Düzenleme //set komutları kullanılarak yapıştırılan şema", + "litematica.message.schematic_placement_created": "'%s' için yerleşim oluşturuldu", + "litematica.message.schematic_preview_cancelled": "Önizleme görevi iptal edildi", + "litematica.message.schematic_read_from_file_success": "Şema '%s' dosyasından yüklendi", + "litematica.message.schematic_rendering_refreshed": "Şematik görüntü yenilendi", + "litematica.message.schematic_saved_as": "Şema '%s' olarak kaydedildi", + "litematica.message.schematic_save_task_created": "Şematik kaydetme görevi oluşturuldu", + "litematica.message.set_area_origin": "Alan başlangıç noktasını %solarak ayarlayın", + "litematica.message.set_selection_box_point": "Nokta %d 'ı %s'e ayarla/taşı", + "litematica.message.toggled": "%s %sarasında geçiş yapıldı", + "litematica.message.value.on": "AÇIK", + "litematica.message.value.off": "KAPALI", + "litematica.message.schematic_projects.project_created": "Proje '%s' oluşturuldu", + "litematica.message.schematic_projects.project_loaded": "Proje '%s' yüklendi", + "litematica.message.schematic_projects.version_saved": "Yeni sürüm (#%s) '%s' olarak kaydedildi", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Not: Şu anda Basit Alan Seçimi modundasınız", + "litematica.message.warn.layer_mode_currently_at": "Not: Şu anda '%s' render katmanı modundasınız", + "litematica.message.warn.main_rendering_disabled": "Uyarı: Ana işleme şu anda devre dışı\nGörsellere bakın -> %sveya Kısayollar -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Uyarı: Şematik blok oluşturma şu anda devre dışı\nGörsellere bakın -> %sveya Kısayollar -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Uyarı: Litematica dışı şemaları doğrudan yüklediğinizde, oluşturulan yerleşimler kalıcı olmayacaktır.\nAyrıca, şemayı birçok kez yüklemeniz gerekiyorsa, şema türü dönüştürme gecikmesi (büyük şemalar için) her yüklediğinizde gerçekleşecektir.\n\nBu nedenle, şemayı içe aktarıp Şema Yöneticisi menüsü aracılığıyla Litematica formatında kaydetmeniz veya daha iyisi, orijinal şemayı MCEdit veya Litematica'daki Yapıştır modunu kullanarak geçici bir dünyaya yapıştırmanız ve ardından bundan yeni bir Litematica şeması oluşturmanız önerilir, mümkünse yapıyı sıkıca yakalamak için birden fazla alt bölge kullanarak.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "Hedeflenen yerleşim şu anda seçili değil. Tümünü Değiştir kısayolu yalnızca tıkladığınız yerleşimin seçili alt bölgesinde/bölgelerinde çalışır. Bu nedenle yalnızca bir alt bölgedeki blokları değiştirmek için o alt bölgeyi seçin. Tüm şematikte (tüm güneş bölgelerinde) değiştirmek için tüm yerleşimi seçin ve onun bir alt bölgesini değil. Bloklar ayrıca yalnızca geçerli Render Layers ayarıyla sınırlı alan içinde değiştirilir.", + "litematica.message.warn.schematic_rendering_disabled": "Uyarı: Şematik oluşturma şu anda devre dışı\nGörsellere bakın -> %sveya Kısayollar -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Uyarı: Doğrulayıcı kaplama oluşturma şu anda devre dışı! Bilgi Kaplamalarına Bakın -> %s (veya Kısayollar -> %s ['%s'])", + "litematica.message.warning.invalid_number": "'%s' sayısı için geçersiz giriş", + "litematica.message.warning.schematic_projects_hidden": "Uyarı: Şematik Sürüm Kontrol Sistemi şu anda gizli. Genel olarak, nasıl çalıştığını ve mod davranışının bir kısmını nasıl değiştirdiğini gerçekten bilmiyorsanız bunu KULLANMAMALISINIZ. Yerinde derlemenin farklı sürümleri arasında geçiş yapmanın (= önceki sürümü silme ve değiştirme) gerektiği yinelemeli, yerinde tasarım çalışmaları içindir. Kullanmak istiyorsanız, Generic -> unhideSchematicVCS seçeneğini etkinleştirin", + "litematica.warning.area_editor.area_rendering_disabled": "Not: Alan Seçimi kutuları oluşturma şu anda devre dışı\nGörsellere bakın -> %sveya Kısayollar -> %s ['%s']", + "litematica.tool_hud.block_1": "Blok: %s", + "litematica.tool_hud.block_2": "Değiştir: %s", + "litematica.tool_hud.facing": "Karşı karşıya: %s", + "litematica.tool_mode.name.area_selection": "Alan Seçimi", + "litematica.tool_mode.name.delete": "Silmek", + "litematica.tool_mode.name.fill": "Doldurmak", + "litematica.tool_mode.name.grid_paste": "Dünyadaki Grid Yapıştır Şeması", + "litematica.tool_mode.name.move": "Taşınmak", + "litematica.tool_mode.name.paste_schematic": "Dünyadaki Şemayı Yapıştır", + "litematica.tool_mode.name.rebuild": "Şemayı Düzenle", + "litematica.tool_mode.name.replace_block": "Bloğu değiştir", + "litematica.tool_mode.name.schematic_placement": "Şematik Yerleşim" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/uk_UA.json b/src/main/resources/assets/litematica/lang/crowdin/uk_UA.json new file mode 100644 index 0000000000..2dd299845b --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/uk_UA.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlaceProtocolVersion", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtRestoreBehavior", + "litematica.config.generic.name.pasteReplaceBehavior": "pasteReplaceBehavior", + "litematica.config.generic.name.placementReplaceBehavior": "заміна місцевості", + "litematica.config.generic.name.placementRestrictionWarn": "публікація рестрикції", + "litematica.config.generic.name.selectionCornersMode": "selectionCornersMode", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryEnabled", + "litematica.config.generic.name.customSchematicBaseDirectory": "customSchematicBaseDirectory", + "litematica.config.generic.name.areaSelectionsPerWorld": "OSelectionsPertionsWorld", + "litematica.config.generic.name.betterRenderOrder": "betterRenderOrder", + "litematica.config.generic.name.changeSelectedCornerOnMove": "changeSelectedCornerOnMove", + "litematica.config.generic.name.cloneAtOriginalPosition": "клонувати AtOriginalPosition", + "litematica.config.generic.name.commandDisableFeedback": "commandDisableFeedback", + "litematica.config.generic.name.commandFillMaxVolume": "commandFillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "командаFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "commandLimitPerTick", + "litematica.config.generic.name.commandNameClone": "клонувати команду", + "litematica.config.generic.name.commandNameFill": "заповнення команди", + "litematica.config.generic.name.commandNameSetblock": "блок типу commandNameSetblock", + "litematica.config.generic.name.commandNameSummon": "commandNameNameSummon", + "litematica.config.generic.name.commandTaskInterval": "Інтервал завдання команд", + "litematica.config.generic.name.commandUseWorldEdit": "commandUseWorldEdit", + "litematica.config.generic.name.debugLogging": "debugLogging", + "litematica.config.generic.name.datafixerMode": "datafixerMode", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdjacent", + "litematica.config.generic.name.easyPlaceFirst": "easyPlaceFirst", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldEnabled", + "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", + "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", + "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "entityDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout", + "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "інструмент Обов'язкових файлів", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "фіксована залізниця", + "litematica.config.generic.name.generateLowercaseNames": "генерувати назви", + "litematica.config.generic.name.highlightBlockInInventory": "виділити Інвентар блокування", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "Програвач layerModefollowing", + "litematica.config.generic.name.loadEntireSchematics": "навантажувана Вантажна Схема", + "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreState", + "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntitiesEntirely", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntities", + "litematica.config.generic.name.pasteIgnoreInventories": "pasteIgnoreInventories", + "litematica.config.generic.name.pasteToMcFunctionFiles": "вставити файли McFunctionFiles", + "litematica.config.generic.name.pasteUseFillCommand": "FillCommand завдяки pasteUseFillCommand", + "litematica.config.generic.name.pasteUsingCommandsInSp": "вставити UsingCommandsInSp", + "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockAvoidDamageable", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoidTools", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockEnabled", + "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "початкові розміщення", + "litematica.config.generic.name.placementRestriction": "обмеження місцевості", + "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", + "litematica.config.generic.name.renderThreadNoTimeout": "ThreadNoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "serverNbtRequestRate", + "litematica.config.generic.name.signTextPaste": "signTextPaste", + "litematica.config.generic.name.toolItem": "елемент інструменту", + "litematica.config.generic.name.toolItemEnabled": "інструмент додано", + "litematica.config.generic.name.toolItemComponents": "компоненти інструменту", + "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "enableAreaSelectionBoxesRendering", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlacementBoxesRendering", + "litematica.config.visuals.name.enableRendering": "enableRendering", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "enableSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", + "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", + "litematica.config.visuals.name.overlayReducedInnerSides": "overlayReducedInnerSides", + "litematica.config.visuals.name.placementBoxSideAlpha": "placementBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderAreaSelectionBoxSides", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "представлення BlocksAsTranslent", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderCollidingSchematicBlocks", + "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerConnections", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlacementEnclosingBox", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlacementEnclosingBoxSides", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "редакція TranslucentBlockInnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "схема OverlayEnableOutlines", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "схема OverlayEnableResorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "схема OverlayModeloutline", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "schematicOverlayOutlineWidthThrough", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schematicOverlayRenderThroughBlocks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "схема OverlayTypeMissing", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "схема OverlayTypeWrongState", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "Вирівнювання blockInfoLinesAlignment", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "Вирівнювати нашарування блоків", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlignment", + "litematica.config.info_overlays.name.toolHudAlignment": "інструмент HudAlignment", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesEnabled", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "Шкала шрифту blockInfoLinesFont", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlaylaylay увімкнено", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "materialListHudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "materialListHudScale", + "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "перевірка ErrorHilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "засіб перевірки", + "litematica.config.info_overlays.name.warnDisabledRendering": "попередження", + "litematica.config.colors.name.areaSelectionBoxSideColor": "Колір підкреслення боксової сторони", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "Колір Інвентаризації високого освітлення", + "litematica.config.colors.name.materialListHudItemCountsColor": "materialListHudItemCountsColor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematicRebuildBreakPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "схема RebuildRebuildBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "колір схеми перестроювання перекриття", + "litematica.config.colors.name.schematicOverlayColorExtra": "схема OverlayColorExtra", + "litematica.config.colors.name.schematicOverlayColorMissing": "схема OverlayColorMissing", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "схема OverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "схема OverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "додавання / Вибірка", + "litematica.config.hotkeys.name.cloneSelection": "клонувати виділення", + "litematica.config.hotkeys.name.deleteSelectionBox": "deleteSelectionBox", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceToggle", + "litematica.config.hotkeys.name.executeOperation": "операція executeOperation", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "інвертуватиOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "layerModeNext", + "litematica.config.hotkeys.name.layerModePrevious": "layerModePrevious", + "litematica.config.hotkeys.name.layerNext": "layerNext", + "litematica.config.hotkeys.name.layerPrevious": "Попередній шар", + "litematica.config.hotkeys.name.layerSetHere": "layerSetHere", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionNegative", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "додавання елементу", + "litematica.config.hotkeys.name.moveEntireSelection": "перемістити EntireSelection", + "litematica.config.hotkeys.name.openGuiAreaSettings": "Налаштування openGuiAreaSettings", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematics", + "litematica.config.hotkeys.name.openGuiMainMenu": "openGuiMainMenu", + "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "Налаштування openGuiPlacementSettings", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematicPlacements", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "відкриті GiSchematicProject", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", + "litematica.config.hotkeys.name.openGuiSettings": "параметри openGuiSettings", + "litematica.config.hotkeys.name.operationModeChangeModifier": "режим роботи модифікатор", + "litematica.config.hotkeys.name.pickBlockFirst": "pickBlockFirst", + "litematica.config.hotkeys.name.pickBlockLast": "pickBlockLast", + "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayThroughBlocks", + "litematica.config.hotkeys.name.rerenderSchematic": "rerenderSchematic", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "схема saveAreaAsInMemorySchematic", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "saveAreaAsSchematicToFile", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "схема конструкції BreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "схема ReplaceDirection", + "litematica.config.hotkeys.name.schematicPlacementRotation": "schematicPlacementRotation", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "схема VersionCycleModifier", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "схема VersionCycleNext", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "схема VersionCyclePrevious", + "litematica.config.hotkeys.name.selectionGrabModifier": "selectionGrabModifier", + "litematica.config.hotkeys.name.selectionGrow": "вибором", + "litematica.config.hotkeys.name.selectionGrowModifier": "вибір модифікатор", + "litematica.config.hotkeys.name.selectionNudgeModifier": "selectionNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "selectionModeCycle", + "litematica.config.hotkeys.name.selectionShrink": "вибіркове скорочення", + "litematica.config.hotkeys.name.setAreaOrigin": "setAreaOrigin", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "setSelectionBoxPosition1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "виокремлення тютюнових виробів", + "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSchematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "toggleOverlayOutlineRendering", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", + "litematica.config.hotkeys.name.togglePlacementRestriction": "стрикція включеного перемикача", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "toggleSchematicBlockRendering", + "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "toggleTranslucentRendering", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "вимикається перекриття", + "litematica.config.hotkeys.name.toolEnabledToggle": "toolEnabledToggle", + "litematica.config.hotkeys.name.toolPlaceCorner1": "каталог інструментів PlaceCorner1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "каталог інструментів PlaceCorner2", + "litematica.config.hotkeys.name.toolSelectElements": "вибрані елементи інструменту", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "інструмент SelectModifierBlock1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "інструмент SelectModifierBlock2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "Тип «протоколу точного розміщення» для використання.\n- Авто: використовує v3 в одиночній грі та за замовчуванням Slabs-лише в багатокористувацькій грі,\n , якщо на сервері не встановлено мод Carpet, який надсилає пакет 'carpet:hello'\n , у який регістр v2 використовується на цьому сервері.\n- Версія 3: підтримується лише самою Litematica (в одиночній грі) або з Servux.\n- Версія 2: сумісна з серверами з модом Carpet\n (або QuickCarpet від skyrising і DeadlyMC,\n або CarpetExtra на додаток до FabricCarpet.\n І в обох випадках правило Carpet 'accurateBlockPlacement' має бути ввімкнено\n на сервері).\n- Лише плити: виправляє лише верхні плити. Сумісний із серверами Paper.\n- Немає: не змінює координати.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Незалежно від того, чи намагаються відновити дані NBT блоків,\nі який метод для цього використовується.\n- Place & Data Modify намагатиметься розмістити блок «вибраний NBT»\n біля гравця, а потім використає команду data modify\n для передачі даних NBT у setblock 'ed block\n- Place & Clone спробує розмістити блок «вибраний NBT»\n біля гравця, а потім клонуйте його в остаточне розташування.\n- Teleport & Place спробує телепортувати гравця поблизу, а потім\n безпосередньо помістить вибраний NBT предмет у правильне положення.\nЗверніть увагу, що метод телепортації та розміщення зараз не працює належним чином/зовсім.\nРекомендований метод — §ePlace & Data Modify§r, однак, щоб він працював\n, ймовірно, вам потрібно буде знизити pasteCommandLimit до 1 за тик і збільшити\npasteCommandInterval до 1 -4 галочки чи щось таке.\nТаким чином, ви повинні використовувати це лише для вставлення важливих блоків, які потребують даних,\n, наприклад, створюючи схему лише інвентаризації,\n, а потім вставляючи це з поведінкою заміни, встановленою на Жодного.", + "litematica.config.generic.comment.pasteReplaceBehavior": "Поведінка заміни існуючих блоків\nу режимі інструменту «Вставити схему».", + "litematica.config.generic.comment.placementReplaceBehavior": "Поведінка заміни блоку під час додавання блоків\nдо світу схем.\n\nЦе дозволяє використовувати розміщення, що перекриваються, без того, щоб\nрозміщення, оброблене пізніше, завжди перезаписувало попередні.\nЗ іншого боку, деякі блоки, такі як світлові блоки, вважаються\nповітрям, тому їм потрібна буде поведінка заміни «Усі»\n, щоб взагалі їх розмістити.", + "litematica.config.generic.comment.placementRestrictionWarn": "Вибирає, який тип попередження відображати (якщо є)\n, коли режим Easy Place або обмеження розміщення не дозволяють розмістити блок", + "litematica.config.generic.comment.selectionCornersMode": "Режим вибору області кутів для використання (кути або розширення)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "Якщо ввімкнено, то каталог, встановлений у 'customSchematicBaseDirectory'\n, буде використовуватися як кореневий/базовий каталог схеми,\nзамість звичайного каталогу '.minecraft/schematics/'", + "litematica.config.generic.comment.customSchematicBaseDirectory": "Кореневий/базовий каталог схеми для використання,\n, якщо ввімкнено 'customSchematicBaseDirectoryEnabled'", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Для вибору областей використовуйте кореневі каталоги для кожного світу або сервера\n§6 ПРИМІТКА. Не вимикайте цю функцію під час прямої трансляції,\n§6як тоді браузер вибору області покаже IP-адресу сервера\n§6 у віджеті навігації, а також у поточній назві/шляху вибору\n§6доки ви знову не зміните поточний каталог і вибір", + "litematica.config.generic.comment.betterRenderOrder": "Якщо ввімкнено, то схематичний рендеринг виконується\nшляхом введення іншого виклику рендерингу в ванільний код рендерингу\n. Це має призвести до кращого рендерингу/впорядкування прозорих блоків\n, а схематичні блоки не відображаються\nчерез блоки/рельєф клієнтського світу.\nЯкщо рендеринг не працює (наприклад, за допомогою Optifine),\nспробуйте вимкнути цю опцію.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "Якщо істина, то вибраний кут виділеної області\nзавжди встановлюється на останній переміщений кут,\nпід час використання гарячих клавіш для встановлених кутів", + "litematica.config.generic.comment.cloneAtOriginalPosition": "Якщо ввімкнено, використання гарячої клавіші «Вибір клонів» створить\nрозміщення в початковій позиції вибору області\nзамість поточної позиції гравця", + "litematica.config.generic.comment.commandDisableFeedback": "Якщо ввімкнено, то зворотній зв'язок команд автоматично вимкнено\nі потім повторно увімкнено для багатокористувацької гри. Заповнити і видалити операції\n(які використовують /setblock і /fill команди), відключивши а потім\nповторно увімкнути правило гри відправника зворотного зв'язку, коли завдання закінчено", + "litematica.config.generic.comment.commandFillMaxVolume": "Максимальний розмір/об’єм кожного окремого ящика\n, який можна заповнити за допомогою операцій заповнення/видалення\nна основі команд. Більші області/об’єми буде розділено на кілька команд.\nУ будь-якому випадку всі області також спочатку розбиваються на блоки для кожного блоку.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Вимикає розподіл об’ємів заповнення (у режимах «Заповнити», «Замінити» та «Видалити»)\nна блоки для кожного фрагмента", + "litematica.config.generic.comment.commandLimitPerTick": "Максимальна кількість команд, надісланих за один ігровий тік,\nпід час використання функцій «Вставити», «Заповнити» та «Видалити» на сервері,\n, коли вони використовуватимуть команди setblock і fill.\nЗверніть увагу, що функція «Вставити» може перевищити це за допомогою кількох команд\nпід час використання функції відновлення NBT, для якої потрібні дві додаткові команди для кожного блоку.", + "litematica.config.generic.comment.commandNameClone": "Назва команди клонування, яка використовується під час використання на серверах функції творчого режиму на основі команд\n.\nНаразі це використовується лише функцією «Вставити», якщо для поведінки відновлення NBT\nвстановлено значення «Розмістити та клонувати».", + "litematica.config.generic.comment.commandNameFill": "Назва команди заповнення, яка використовується під час використання функції творчого режиму на основі команди\nна серверах", + "litematica.config.generic.comment.commandNameSetblock": "Ім'я командного блоку встановлюване ім'я для використання в\nна серверах, на яких базується творчий режим,\n, а саме схема вставки у світовій функції", + "litematica.config.generic.comment.commandNameSummon": "Назва команди виклику, яка використовується під час використання функції творчого режиму на основі команд\nна серверах,\n, а саме функції «Вставити схему у світ»", + "litematica.config.generic.comment.commandTaskInterval": "Інтервал у грі, коли виконуються завдання «Вставити», «Заповнити» та «Видалити»\n. Конфігурація commandLimitPerTick встановлює максимальну\nкількість команд для надсилання на виконання, а ця конфігурація\nвстановлює інтервал у тиках гри перед наступним виконанням.", + "litematica.config.generic.comment.commandUseWorldEdit": "Якщо ввімкнено, замість використання налаштованих команд setblock і fill\nвикористовуються команди World Edit //pos1, //pos2 і //set.\nЗауважте, що використання команд World Edit приблизно в 3 рази повільніше\n, ніж використання ванільних команд через обмеження команд на один тик,\nі МИ потребуємо кількох команд на блок або область (//pos1 //pos2 //набір).\n§6УВАГА: Параметр поведінки заміни вставити НЕ ПРАЦЮВАТИме, якщо використовуються\n§6команди редагування світу та заповнення томів замість окремих команд setblock!\nТому рекомендується використовувати команди vanilla, якщо у вас є дозвіл на їх запуск.\nЩе одна річ, яка може змусити вас віддавати перевагу командам WE в деяких випадках\n, це те, що вони можуть запобігти блокуванню оновлень, якщо на сервері немає\nмода Carpet і, отже, ' Доступне правило /carpet fillUpdates false».", + "litematica.config.generic.comment.debugLogging": "Вмикає деякі повідомлення журналу налагодження в ігровій консолі,\nдля налагодження певних проблем або збоїв.", + "litematica.config.generic.comment.datafixerMode": "Конфігурований рівень фіксатора даних для застосування до завантажених схем.\nЦя опція може покращити продуктивність завантаження\nсхем шляхом обходу Vanilla Data Fixer,\n, але це також може призвести до серйозної втрати даних, якщо її вимкнено.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Значення схеми за замовчуванням для Vanilla Data Fixer\n\nВикористовується для коригування найменшого можливого значення та використовується значення\n, коли завантажена схема не містить цієї інформації.\n\n§6УВАГА: це налаштування призначене для використання за вказівкою\n§6від розробника Litematica, наприклад masa.\n§6 Якщо сумніваєтеся, збережіть значення за замовчуванням для Minecraft 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "Використовує код Clicks Adjacent з 1.12.2 або.\nЦе працює лише з увімкненим §a\"easyPlacePostRewrite\"§r.", + "litematica.config.generic.comment.easyPlaceFirst": "Це змушує режим Easy Place розміщувати перший/найближчий блок\n, на який ви дивитесь, замість найдальшого/найнижчого блоку.\nЯкщо встановити значення false, ви зможете розміщувати кілька шарів «одночасно»,\n, оскільки найдальші блоки будуть розміщені до того, як ближчі блокуватимуть лінію видимості.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "Коли ввімкнуто, ви можете, утримуючи клавішу використання\n, дивитися на різні схематичні блоки, щоб розмістити їх,\nбез необхідності клацати кожен блок окремо.", + "litematica.config.generic.comment.easyPlaceMode": "Коли увімкнено, то просто намагатися використовувати елемент/розмістити блок\nна схематичні блоки будуть розміщати у цьому положенні блок", + "litematica.config.generic.comment.easyPlacePostRewrite": "Коли ввімкнено, режим Easy Place використовує\nкод «Post-Rewrite» з 1.12.2 ornithe.\n§6 УВАГА! ЦЕ ЕКСПЕРИМЕНТАЛЬНИЙ", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "Якщо ввімкнено, Litematica сама обробляє так званий\n«Протокол точного розміщення блоків килимового мода» в одиночній грі.\nРекомендовано залишати ввімкненим, якщо ви\nзбираєтеся використовувати Easy Place в одиночній грі.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "Інтервал у мілісекундах, протягом якого режим Easy Place очікує\nпісля заміни слотів інвентарю та розміщення блоку.\nКорисно, щоб уникнути розміщення неправильних блоків під час високого пінгу.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Помахайте рукою гравця під час використання Easy Place.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "Якщо ввімкнути, відстань досяжності зменшується з +1,0 до\nзначення Vanilla, щоб сервери не відхиляли розміщення\nдалеких блоків.", + "litematica.config.generic.comment.entityDataSync": "Використовуйте протокол Entity Data Sync від Servux\nдля отримання даних Entity із сервера", + "litematica.config.generic.comment.entityDataSyncBackup": "Використовувати Vanilla NBT метод, коли Servux\nнедоступний. Цей метод вимагає привілеїв Operator.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "Значення часу очікування кешу в секундах, яке\nзберігає кеш об’єктів.\nНижче значення означає частіші оновлення, але\nви можете розглянути вище значення, якщо\nваша літематика не може зберегти всі дані NBT.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Завантажте синхронізовані NBT дані у світ клієнтів.\n§6УВАГА! Ця функція призведе до несумісності\n§6з іншими модифікаціями, які покладаються на ці дані.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Вимагати утримувати елемент інструмента\nдля executeOperation hotkey для роботи", + "litematica.config.generic.comment.fixChestMirror": "Увімкніть виправлення коду зламаного дзеркала скрині в vanilla", + "litematica.config.generic.comment.fixRailRotation": "Якщо істина, тоді застосовується виправлення для ванільної помилки в рейках,\n, де обертання на 180 градусів прямих рейок з півночі на південь і\nзі сходу на захід повертається на 90 градусів проти годинникової стрілки замість цього >_>", + "litematica.config.generic.comment.generateLowercaseNames": "Якщо ввімкнено, то за замовчуванням запропоновані назви схем\nбудуть малими літерами та використовуватимуть підкреслення замість пробілів", + "litematica.config.generic.comment.highlightBlockInInventory": "Якщо увімкнено, виділяє елемент (у тому числі ящики Shulker з ним)\nдивитись на блок у схематичній системі", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Обійти нову перевірку відстані/координат, додану в 1.18.2.\n\nЦя перевірка порушує «протокол точного розміщення» і змушує\nбудь-які блоки, розміщені із запитом обертання (або іншої властивості), просто стати блоками-привидами.\n\nВ принципі, немає необхідності вимикати це.\nПеревірки навіть не існувало до 1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "Якщо істина, шар візуалізації слідує за гравцем.\nПримітка: на жаль, це наразі згортає діапазони типів діапазону шарів", + "litematica.config.generic.comment.loadEntireSchematics": "Якщо увімкнено, тоді вся схема завжди завантажується відразу.\nЯкщо значення false, завантажується лише частина, яка знаходиться у вигляді сигналу клієнта.", + "litematica.config.generic.comment.materialListIgnoreState": "Коли увімкнено, точний стан блоків проігнорований, і лише тип блоку має збігатися", + "litematica.config.generic.comment.pasteAlwaysUseFill": "Це змушує використовувати команду заповнення (замість набору блоків) навіть для одного блоку", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "Якщо ввімкнено, блокові сутності взагалі не вставляються\nза допомогою вставки на основі команд у багатокористувацькій грі.\nЦе дозволяє вам легше вставляти за два проходи, якщо ви\nхочете використовувати опцію NBT-restore для запасів тощо під час другого проходу,\n, який зазвичай вимагає набагато повільнішого вставлення швидкість/командна швидкість.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "Якщо ввімкнено, під час вставлення всі об’єкти блоку ігноруються командами заповнення\n. Це дозволяє їх вставляти окремо,\n, що потрібно, якщо використовується параметр відновлення NBT.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "Якщо ввімкнено, обмеження команди ігнорується під час вставлення блоків\nз об’єктом блоку з увімкненою опцією відновлення NBT.\nЗдається, це якимось чином вирішує проблему, через яку відновлення NBT\nінакше зазнавало б невдачі для багатьох блоків із низькою швидкістю команд.", + "litematica.config.generic.comment.pasteIgnoreEntities": "Якщо увімкнено, то функція вставлення не вставлятиме будь-які об'єкти", + "litematica.config.generic.comment.pasteIgnoreInventories": "Не вставляти вміст інвентарю при вставці схеми", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "Якщо ввімкнено, то замість того, щоб фактично вставляти схеми у світ,\nвони записуються як команди setblock у текстові файли.", + "litematica.config.generic.comment.pasteUseFillCommand": "Якщо увімкнено, тоді замість окремих команд /setblock\nоперація на основі команд (яка використовується на серверах)\nтакож намагатиметься використовувати команди /fill для будь-яких безперервних областей блоку.\nЦе не має ефекту в одному гравці, Оскільки мод встановлює блоки напряму\nв світі інтегрованих серверів, в якому немає взагалі.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "Це тимчасовий обхідний шлях для використання вставки на основі команд\nтакож в одиночній грі, що дозволяє використовувати обмежений шар візуалізації\nвставлення в одиночній грі, яка зараз не працює\nвставка прямого доступу до світу, яку зазвичай використовує один гравець.\n\nЗверніть увагу, що це матиме все те саме відновлення даних NBT\nобмеження, які зазвичай має багатокористувацьке вставлення.", + "litematica.config.generic.comment.pasteUsingServux": "Використовуйте Servux, щоб вставити схему безпосередньо до сервера.\nЦей метод набагато швидший, ніж традиційний метод на основі команд\n, і він підтримує відновлення\nсутності NBT Data.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Уникати заміни будь-яких пошкоджених елементів на панелі швидкого доступу", + "litematica.config.generic.comment.pickBlockAvoidTools": "Уникає заміни елементів інструмент на панелі швидкого доступу.\n\nЦе означає, що будь-які предмети, які розширюють рівень стандартних інструментів інструменту.", + "litematica.config.generic.comment.pickBlockEnabled": "Вмикає гарячі клавіші для вибору технологічного світу.\nДля вибору цієї опції є ще одна клавіша.", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Вмикає параметр \"pickBlockIgnoreNbt\" для\nEasy Place Post-Rewrite з 1.12.2 або.", + "litematica.config.generic.comment.pickBlockShulkers": "Якщо ввімкнено, то якщо необхідний предмет для блоку вибору\nне знайдено безпосередньо в інвентарі гравця, але є\nкоробка Шулкера, яка містить його, Скринька Шулкера\nбуде замість цього буде переключено на руку гравця", + "litematica.config.generic.comment.pickBlockableSlots": "Слоти гарячої панелі, яким дозволено\nвикористовуватися для блоку вибору схеми", + "litematica.config.generic.comment.placementRestriction": "Коли ввімкнено, клавішу використання можна використовувати лише\n, коли утримуєте правильний предмет для цільової позиції,\n, а цільова позиція має мати відсутній блок на схемі", + "litematica.config.generic.comment.renderMaterialListInGuis": "Чи повинен список матеріалів\nвідображатися всередині GUI", + "litematica.config.generic.comment.renderThreadNoTimeout": "Усуває тайм-аут із робочих потоків візуалізації.\nЯкщо під час переміщення навколо\nабо роботи з великими схемами у вас дуже сповільнюється рендеринг, спробуйте вимкнути це. Однак у деяких випадках\nвізуалізація схеми буде значно сповільненою.", + "litematica.config.generic.comment.serverNbtRequestRate": "Обмежити швидкість запиту для синхронізації даних серверної сутності", + "litematica.config.generic.comment.signTextPaste": "Автоматично встановлювати текст у вікні підпису за допомогою схеми", + "litematica.config.generic.comment.toolItem": "Елемент, який потрібно використовувати як \"інструмент\" для вибору тощо.", + "litematica.config.generic.comment.toolItemEnabled": "Якщо увімкнено, то елемент \"tool\" буде використовуватися для керування виділенням і т.д.", + "litematica.config.generic.comment.toolItemComponents": "Дозвіл на використання даних Components-aware версії інструменту.\nВстановити в \"порожнім\" для відключення.\nСинтаксис прийнятий для команди \"/give\".", + "litematica.config.generic.comment.unhideSchematicVCS": "Відображає кнопку меню Schematic VCS (Система керування версіями),\n, і вмикає гарячу клавішу та функції VCS загалом.\n(Раніше це називалося Схемними проектами.)\n\nЗагалом, ви §6не варто§ використовувати цю функцію,\n, якщо ви дійсно не знаєте, як вона працює та що робить.\nЦе дещо змінює роботу виділення областей, розміщення та вставки,\nзокрема, що під час вставки також є операція видалення області.\n\nВ основному ця функція призначена для §6ітераційної роботи над проектуванням на місці§r,\n, і вона дозволяє вам легше створювати кілька версій/моментальних знімків\nоднієї збірки, а також щоб перемикатися між версіями, спочатку видаляючи те, що\nу світі, а потім вставляючи на його місце наступну версію.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Увімкнути рендеринг полів вибору області", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Увімкнути візуалізацію блоків схематичного розміщення", + "litematica.config.visuals.comment.enableRendering": "Головний перемикач візуалізації. Виконання чи вимкнення ВСІ РЕЖИМИ.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Вмикає візуалізацію схематичного блоку.\nЯкщо вимкнути це, ви зможете бачити лише накладання кольорів", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Вмикає промальовування схеми.\nВідключення дозволяє вам бачити блоки та нашарування простіше.\nтакож встановлює перекриття там, де був рідина.", + "litematica.config.visuals.comment.enableSchematicOverlay": "Основна опція перемикання для схематичного рендерингу накладання блоку\n", + "litematica.config.visuals.comment.enableSchematicRendering": "Увімкнути візуалізацію схеми та накладання", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Максимальний розмір потоку візуалізації схеми\nЦе безпосередньо вплине на загальну багатопотокову продуктивність\n\n§6 ВИКОРИСТОВУЙТЕ ОБЕРЕЖНО!! Це почне діяти лише\n§6 після того, як ви залишите гру та знову приєднаєтеся.", + "litematica.config.visuals.comment.ghostBlockAlpha": "Значення альфа блоків-привидів,\n, коли вони відображаються як напівпрозорі.\n§6Примітка: §7Вам також потрібно ввімкнути напівпрозорий рендеринг окремо,\nза допомогою опції «renderBlocksAsTranslucent»!", + "litematica.config.visuals.comment.ignoreExistingFluids": "Якщо ввімкнено, будь-які рідинні блоки ігноруються як «зайві блоки»\nта як «неправильні блоки», тобто. де на схемі є повітряні або інші блоки.\nВ основному це робить будівництво речей під водою набагато менш дратівливим.\nПримітка: швидше за все, ви також захочете одночасно ввімкнути опцію «renderCollidingSchematicBlocks»\n, щоб дозволити блокам відображатися в рідинах.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "Якщо увімкнено, тоді прилеглі доторкання внутрішньої сторони\nдля перекриття блоків видаляються/не візуально", + "litematica.config.visuals.comment.placementBoxSideAlpha": "Альфа-значення сторони блоків субрегіону", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "Якщо ввімкнено, у полях вибору області\nвідображатимуться бокові квадрати", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "Якщо ввімкнено, схеми візуалізуються\nза допомогою напівпрозорих «примарних блоків»", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "Якщо ввімкнено, то блоки на схемах відображаються\nтакож, якщо в клієнтському світі вже є (неправильний) блок.\nЙмовірно, в основному це корисно, коли ви намагаєтеся побудувати\nщось, де є шари снігу або вода на шляху.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Візуалізуйте з’єднувальні лінії між наступними кутами поля підсвічування верифікатора.\nЦе була помилка візуалізації, з якою стикалися деякі люди, але принаймні деяким гравцям\nвона сподобалася, і вони попросили залишити її, тому цей параметр «відновлює» її", + "litematica.config.visuals.comment.renderErrorMarkerSides": "Якщо ввімкнено, маркери помилок у Schematic Verifier\nматимуть (напівпрозорі) сторони, які відображатимуться замість лише контуру", + "litematica.config.visuals.comment.renderPlacementBoxSides": "Якщо ввімкнути, то розміщені блоки схематичної підобласті\nматимуть їхні бічні квадрати", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "Якщо увімкнено, то окрема коробка буде показана навколо\nвсі підобласті у схематичній (розміщення)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "Якщо ввімкнено, рамка навколо\nсхематичного розміщення матиме бокові чотирикутники", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "Якщо ввімкнено, сторони моделі також відображаються\nдля внутрішніх сторін у напівпрозорому режимі", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Вмикає візуалізацію контуру дротяної рами для\nнакладання схематичного блоку", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Увімкнути сортування напівпрозорим для\nнакладення технологічного блоку", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Вмикає візуалізацію напівпрозорих коробів/сторон для\nнакладання блоку схеми", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "Якщо увімкнено, то схематичне накладення буде використовувати\nблок моделі квадів/вершин замість\nтрадиційного повного блоку", + "litematica.config.visuals.comment.schematicOverlayModelSides": "Якщо увімкнено, то схематичне накладення буде використовувати\nблок моделі квадів/вершин замість\nтрадиційного повного блоку", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "Ширина лінії блоку (модель) контурів", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "Ширина лінії контуру блоку (моделі),\n, коли накладення відображається через блоки", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "Якщо ввімкнено, схематичне накладення буде відтворено\nчерез блоки. Ймовірно, це стане в нагоді лише після того, як ви\nзакінчите будівництво і хочете легше бачити будь-які помилки", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Вмикає технологічне накладання для додаткових блоків", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Вмикає технологічне накладання для пропущених блоків", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Вмикає технологічне накладання для неправильних блоків", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Вмикає технологічне накладання для неправильних станів", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Примусово використовує моделі блоків для всього в списку результатів Schematic Verifier\n. Зазвичай моделі предметів використовуються для всього\n, що має предмет, а блокові моделі використовуються лише для блоків\n, які не мають предмета, а також для квіткових горщиків, щоб побачити вміст, що міститься.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "Вирівнювання інформаційних ліній блоків", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "Вирівнювання інформації про блок", + "litematica.config.info_overlays.comment.infoHudAlignment": "Вирівнювання «Info HUD»,\n, що використовується для переліку матеріалів, невідповідності позицій верифікатора схеми тощо.", + "litematica.config.info_overlays.comment.toolHudAlignment": "Вирівнювання \"інструмент HUD\", при утриманні налаштованого \"інструмент\"", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "Якщо ввімкнути, то накладення інформації про блок у стилі MiniHUD\nвідображається для блоку, який розглядається", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "Шкала шрифтів для інформаційних ліній блоків", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "Зсув інформаційних рядків блоку по осі x від вибраного краю", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "Зсув Y інформаційних ліній блоків від вибраного краю", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "Зсув Y для інформації про блок поверх обраного краю", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Увімкніть візуалізацію Block Info Overlay, щоб відображати інформацію\nпро переглянутий блок або маркер помилки верифікатора,\n, утримуючи клавішу «renderInfoOverlay»", + "litematica.config.info_overlays.comment.infoHudMaxLines": "Максимальна кількість рядків для показу на HUD одночасно", + "litematica.config.info_overlays.comment.infoHudOffsetX": "Зсув X для HUD з краю екрану", + "litematica.config.info_overlays.comment.infoHudOffsetY": "Зсув Y від краю екрану", + "litematica.config.info_overlays.comment.infoHudScale": "Масштабувати коефіцієнт загальної інформації HUD тексту", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "Якщо ввімкнено, накладення інформації про блоки та рядки інформації про блоки\nзможуть відстежувати промені до рідинних блоків, а не проходити через них", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "Максимальна кількість елементів на\nHUD", + "litematica.config.info_overlays.comment.materialListHudScale": "Масштабувати коефіцієнт інформації списку матеріалів", + "litematica.config.info_overlays.comment.statusInfoHud": "Увімкніть HUD-рендерер інформації про стан,\n, який відображає кілька бітів інформації про статус, наприклад\nпоточний режим шару та стан увімкнених рендерів", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Дозволити автоматичне миттєве ввімкнення HUD інформації про статус «за потреби»,\n, наприклад, коли створюється місце розташування та вимкнено рендеринг", + "litematica.config.info_overlays.comment.toolHudOffsetX": "Зсув X для HUD з краю екрану", + "litematica.config.info_overlays.comment.toolHudOffsetY": "Зсув Y від краю екрану", + "litematica.config.info_overlays.comment.toolHudScale": "Масштабувати коефіцієнт HUD тексту інструмента", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "альфа-значення сторін панелі похибки маркера", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "Максимальна кількість неправильно підібраних позицій, що повертаються\nодночасно у схематичному нашаруванні Verifier.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Увімкнути накладення маркера Schematic Verifier", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Чи має відображатися попередження про те, що ви перебуваєте в режимі шару\nабо вимкнено деякі параметри візуалізації\nпід час завантаження нової схеми\nабо створення нового розташування", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "Колір коробок виділеного району, коли його не вибрано", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "Колір підсвічування для елемента подивившись на блок", + "litematica.config.colors.comment.materialListHudItemCountsColor": "Колір тексту в кількості елементів у списку матеріалів", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "Колір схеми відновлення режиму перерви або блокування перекриття блоків перекриття", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "Колір режиму Schematic Rebuild розбиває всі блоки, крім цільового накладання селектора", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "Колір селектора заміненого режиму Schematic Rebuild", + "litematica.config.colors.comment.schematicOverlayColorExtra": "Колір накладених блоків для додаткових блоків", + "litematica.config.colors.comment.schematicOverlayColorMissing": "Колір нашарування блоків для відсутніх блоків", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "Колір накладених блоків для неправильних блоків", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "Колір накладених блоків для неправильних станів блоку", + "litematica.config.hotkeys.comment.addSelectionBox": "Додати нове поле вибору (позиція) тут", + "litematica.config.hotkeys.comment.cloneSelection": "Швидко клонувати поточну область виділення.\nФактично, це створює схему, єдину тільки для пам'яті,\n, а потім створює розміщення цієї схематичної та обраної її,\nі також перемикає режим інструмент у режим вставки.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Видалити вибране поле", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "Коли активовано easyPlaceMode, ця клавіша використовується для розміщення блоків", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Дозволяє швидко вмикати/вимикати режим Easy Place", + "litematica.config.hotkeys.comment.executeOperation": "Виконайте поточну вибрану операцію інструмента з\nпоточним виділенням або розміщенням у режимах «Заповнити», «Замінити»,\n«Вставити схему» тощо", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Інвертує статус візуалізації блоку схеми/привида\n, поки ця комбінація клавіш утримується натиснутою", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Інвертує статус Візуалізації Накладення при утриманні цієї клавіатури", + "litematica.config.hotkeys.comment.layerModeNext": "Перемикання режиму візуалізації (все, шари) вперед", + "litematica.config.hotkeys.comment.layerModePrevious": "Перемикання режиму візуалізації (все, шари) назад", + "litematica.config.hotkeys.comment.layerNext": "Переміщення виділення візуального шару вгору", + "litematica.config.hotkeys.comment.layerPrevious": "Переміщення виділення візуального шару вниз", + "litematica.config.hotkeys.comment.layerSetHere": "Встановіть шар візуалізації на поточну позицію гравця", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Зсунути поточне виділення в «негативному» напрямку\nЦе в основному те саме, що коліщатко миші вниз\nз натиснутим модифікатором «Зміщення»", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Зсунути поточне виділення в «позитивному» напрямку\nЦе в основному те саме, що коліщатко миші вгору\nз натиснутим модифікатором «Зміщення»", + "litematica.config.hotkeys.comment.moveEntireSelection": "Перемістити сюди весь поточний вибір", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Відкрити інтерфейс налаштувань області для вибраної області", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Відкрийте завантажену схему інтерфейсу", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Відкрити головне меню Litematica", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Відкрийте графічний інтерфейс списку матеріалів для поточного\nвибраного розташування схеми", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Відкрийте графічний інтерфейс налаштувань розташування для поточного\nвибраного місця розташування або підрегіону", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Відкрийте меню схем розташування", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Відкрийте графічний інтерфейс схемних проектів", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Відкрийте графічний інтерфейс Schematic Verifier для поточного\nвибраного розташування схеми", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Відкрити менеджер вибору в області", + "litematica.config.hotkeys.comment.openGuiSettings": "Відкрити інтерфейс конфігурації", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "Клавіша-модифікатор для швидкої зміни режиму роботи.\nУтримуйте цю кнопку та прокручуйте, утримуючи «елемент інструменту», щоб швидко змінити режим.", + "litematica.config.hotkeys.comment.pickBlockFirst": "Клавіша, щоб вибрати блок першого\nсхематичний промінь блоку взятий до", + "litematica.config.hotkeys.comment.pickBlockLast": "Ключ для вибору блоку останнього схематичного блоку\nпромінь, до якого трасується промінь, перед першим (можливим) клієнтським світом\nпромінь блоку, до якого трасується промінь. По суті, це дасть вам\nблок, який ви можете поставити проти існуючого блоку.", + "litematica.config.hotkeys.comment.pickBlockToggle": "Гаряча клавіша для перемикання перемикача блоків в\nтипових конфігурацій. Це наш швидкий спосіб включити\nабо вимкнути клавішу вибору блоків, якщо вони заважатимуть цьому.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "Ключ, який дає змогу відтворити накладення інформації про блок.\nВикористовуйте NONE, щоб не вимагати натискання клавіші.\nВимкніть аналогічну опцію в конфігураціях Visuals\n, щоб повністю вимкнути накладання.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "Гаряча клавіша, яка дозволяє візуалізувати накладення через блоки.\nЦе лише швидший спосіб тимчасово ввімкнути\nте саме, що робить параметр 'schematicOverlayRenderThroughBlocks' у Visuals.", + "litematica.config.hotkeys.comment.rerenderSchematic": "Гаряча клавіша для оновлення/перемальовування тільки схеми, замість\nоновити відомості про поточну місцевість з F3 + A", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Зберегти вибрану область в пам'яті як схему схеми", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Зберігати поточну область вибору як схему у файл", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Клавіша-модифікатор для активації режиму/функції «розривати все, крім»\nв режимі інструмента редагування схеми.\nЗагалом, коли ви тримаєте цю клавішу та натискаєте блок схеми,\nусі інші блоки, крім цього блоку, будуть видалені зі схеми.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Ключ модифікатора для активації функції \"перервати всі однакові блоки\"\nв режимі схематичного редагування", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Ключ модифікатора для активації напрямку/безперервної\nрежим перерви або введення функції в режимі схеми редагування", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Змінити ключ для активації \"заміни всіх ідентичних\"\nзамінити режим/функцію в режимі утилізації редагування Schematic", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Ключ модифікатора для активації \"замінити тип блоку\"\nзамінити режим/функцію в режимі виконання схематичного редагування", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Ключ модифікатора для активації напрямку/триваючого\nзамінити режим/функцію в режимі інструмента Schematic Edit", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "Схема обертається на 90 градусів за годинниковою стрілкою при натисканні", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "Схематичне дзеркало перевертається при натисканні", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "Клавіша-модифікатор, яку потрібно утримувати, щоб мати можливість використовувати коліщатко миші\nдля циклічного переходу між версіями схем у режимі інструменту керування версіями", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "Гаряча клавіша для циклу наступної технологічної версії в режимі інструменту контролю версій", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "Гаряча клавіша для циклу наступної технологічної версії в режимі інструменту контролю версій", + "litematica.config.hotkeys.comment.selectionGrabModifier": "Модифікатор натиснув кнопку \"захопити\nабо кутку для переміщення курсору.", + "litematica.config.hotkeys.comment.selectionGrow": "Гаряча клавіша дії для автоматичного росту виборчого поля навколо\nбудь-які сусідні блоки, підключені по діагоналі", + "litematica.config.hotkeys.comment.selectionGrowModifier": "Клавіша-модифікатор, яку потрібно утримувати, щоб збільшити або зменшити\nполе вибору під час прокручування", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "Клавіша-модифікатор, яку потрібно утримувати під час прокручування\n, щоб перемістити вибрану область або кут", + "litematica.config.hotkeys.comment.selectionModeCycle": "Змінити режим між кутами та кубиками\nв режимі вибору регіону", + "litematica.config.hotkeys.comment.selectionShrink": "Гаряча клавіша дії для скорочення комірки вибору, так що\nнемає порожнього простору (порожніх шарів) з будь-якої сторони", + "litematica.config.hotkeys.comment.setAreaOrigin": "Встановити/перемістити початкову точку поточного виділення\nобласті на позицію гравця", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Установіть першу позицію поточного вибраного поля\nна позицію гравця", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Установити друге розташування обраного\nполя гравця", + "litematica.config.hotkeys.comment.toggleAllRendering": "Увімкнути/вимкнути рендеринг", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Увімкнути/вимкнути візуалізацію полів вибору області", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Перемкнути технологічну обробку (блоки та нашарування) увімк./вимк.", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Увімкнути відображення накладеної інформації (для інформації про блок, наведений курсором)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Увімкнення/вимкнення блока накладання шарів", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Увімкніть/вимкніть візуалізацію контуру накладання блоку", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Увімкніть/вимкніть відображення сторони накладання блоку", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Перемикач схем розташування вкл/викл", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "Клавіша швидкого доступу для перемикання режиму обмеження", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Увімкнути/вимкнути візуалізацію схематичного блоку", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "Перемкнути значення конфігурації signTextPaste (у загальній категорії)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Перемикнути напівпрозорий проти блоку витрат", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Увімкнути візуалізацію схем перевірки", + "litematica.config.hotkeys.comment.toolEnabledToggle": "Гаряча клавіша для увімкнення/вимкнення елементу \"інструмент\"", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "Кнопка для використання, утримуючи елемент «інструмент»\nдля розміщення основного/першого кута", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "Кнопка для розміщення другого кута, утримуючи елемент «інструмент»\n", + "litematica.config.hotkeys.comment.toolSelectElements": "Кнопка для вибору кутів або прямокутників\n, утримуючи елемент «інструмент»", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "Клавіша modifier для утримання за допомогою клавіші 'toolSelectEles'\nз виділенням первинного блоку для використання в деяких режимах інструмент", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "Клавіша modifier для утримання за допомогою клавіші 'toolSelectEles'\nдля вибору вторинного типу блоків для використання в деяких режимах інструмент", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Скасовує схему поточного обраного місця і таким чином видаляє всі розміщення, створені з нього", + "litematica.config.generic.prettyName.pickBlockEnabled": "Вибрати гарячі клавіші", + "litematica.config.generic.prettyName.easyPlaceMode": "Легкий режим місця", + "litematica.config.generic.prettyName.placementRestriction": "Обмеження розташування", + "litematica.config.generic.prettyName.signTextPaste": "Вставка тексту", + "litematica.config.generic.prettyName.toolItemEnabled": "Елемент інструмент увімкнено", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Візуалізація коробок в центрі", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Вербування схеми розміщення", + "litematica.config.visuals.prettyName.enableRendering": "Всі візуалізації", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Візуалізація схемних блоків", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Схематична плавна візуалізація", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Візуалізація схематичного накладання", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Схематичне зображення", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Відображення напівпрозорих схематичних блоків", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Схематичні накладення контурів", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Напівпрозорість схем перекриття", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Схема перекриття", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Інформація про блок поверх інших елементів", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifier Overlay Rendering", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "Всі візуалізації", + "litematica.error.area_selection.copy_failed": "Не вдалось скопіювати виділене", + "litematica.error.area_selection.create_failed": "Не вдалося створити новий вибір з ім'ям '%s', файл вже існує", + "litematica.error.area_selection.failed_to_load": "Не вдалося завантажити регіон вибору", + "litematica.error.area_selection.grow.no_sub_region_selected": "Не обрано субрегіону!", + "litematica.error.area_selection.no_placement_selected": "Схематичне розташування не вибрано!", + "litematica.error.area_selection.rename.already_exists": "Помилка: вже існує область із назвою файлу \"%s\"", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Недійсне згенероване ім'я безпечного файлу '%s'", + "litematica.error.duplicate_schematic_placement": "Помилка: Надано можливість додавання розташування з уже існує", + "litematica.error.generic.creative_mode_only": "Ця дія доступна лише в творчому режимі", + "litematica.error.generic.failed_to_delete_file": "Не вдалося видалити файл '%s'", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Не вдалося сортувати список ігнорованих держав", + "litematica.error.generic.schematic_world_not_loaded": "Схема не завантажена", + "litematica.error.area_editor.create_sub_region.exists": "Підобласть за назвою '%s' вже існує", + "litematica.error.area_editor.no_selection": "Немає активних зон", + "litematica.error.area_editor.open_gui.no_selection": "Зараз у режимі виділення: нормально, але наразі жодна область не виділена", + "litematica.error.area_editor.rename_sub_region.exists": "Не вдалося перейменувати субрегіон:\nСубрегіон уже існує під назвою \"%s\"", + "litematica.error.area_editor.switch_mode.no_selection": "Неможливо перейти в режим виділення: нормальний, оскільки наразі не виділено жодної області.\nВиберіть область або створіть нове виділення в браузері «Вибір області».", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Не вдалося завантажити схему Litematica", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Не вдалося знизити схему Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Не вдалося створити схему Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Не вдалося завантажити схему", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Не вдалося перетворити Структуру в схему Litematica", + "litematica.error.schematic.create.no_selections": "Немає доступних регіонів вибору!", + "litematica.error.schematic_load.cant_read_file": "Не вдалося прочитати файл схеми '%s' (не існує або проблема дозволу)", + "litematica.error.schematic_load.no_schematic_selected": "Схематичний файл не вибрано!", + "litematica.error.schematic_load.no_schematic_version_information": "Схема не має інформації щодо версії, та не може бути коректно завантажена!", + "litematica.error.schematic_load.unsupported_schematic_version": "Непідтримувана або майбутня схема версія '%d'", + "litematica.error.schematic_load.unsupported_type": "Невідомий або непідтримуваний тип файлу для '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "У інших форматах можна експортувати тільки схему Litematica в інших форматах!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "Обраний технологічний тип не підтримується для імпорту!", + "litematica.error.schematic_placements.remove_fail_locked": "Розміщення заблоковано!\n- Утримуйте Shift для примусового видалення", + "litematica.error.schematic_save.directory_doesnt_exist": "Немає такого каталогу: '%s'", + "litematica.error.schematic_save.file_already_exists": "Файл '%s' вже існує", + "litematica.error.schematic_save.invalid_directory": "Недійсний каталог '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "Некоректне ім’я схеми '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "Не вдалося створити схему!", + "litematica.error.schematic_read_from_file_failed.cant_read": "Не вдалося прочитати схему з файлу '%s'", + "litematica.error.schematic_read_from_file_failed.exception": "Виняток при спробі прочитати схему з файлу '%s", + "litematica.error.schematic_read_from_file_failed.no_file": "Не вдалося прочитати схему з файлу: немає файлу (схема пам'яті?)", + "litematica.error.schematic_projects.empty_selection": "Порожній вибір області (0 субрегіонів)", + "litematica.error.schematic_projects.failed_to_load_project": "Не вдалося завантажити проект", + "litematica.error.schematic_projects.failed_to_load_schematic": "Не вдалося завантажити схему для поточної версії", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Не вдалося перейменувати файл проекту на \"%s\" (виняток)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Неможливо перейменувати проект на «%s», файл уже існує", + "litematica.error.schematic_projects.invalid_project_directory": "Недійсний або неіснуючий каталог проекту", + "litematica.error.schematic_projects.no_project_open": "Немає відкритих проектів", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "Зараз у режимі Schematic VCS, але наразі немає відкритого проекту", + "litematica.error.schematic_projects.null_player": "Гравець був нулем", + "litematica.error.schematic_projects.project_already_exists": "Проект '%s' вже існує", + "litematica.error.schematic_projects.save_already_in_progress": "Збереження вже триває", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Не вдалося створити схематичну директорію '%s'", + "litematica.error.schematic_write_to_file_failed.exception": "Не вдалося записати схему файлу '%s' (вийнято)", + "litematica.error.schematic_write_to_file_failed.exists": "Не вдалося записати схему файлу '%s', файл вже існує", + "litematica.error.structure_write_to_file_failed.exception": "Не вдалося записати структуру в файл '%s' (exception)", + "litematica.error.structure_write_to_file_failed.exists": "Не вдалося записати структуру в файл '%s', файл вже існує", + "litematica.hotkeys.category.generic_hotkeys": "Загальні гарячі клавіші", + "litematica.info.schematic_load.schematic_loaded": "Схематичний '%s' вдало завантажено до пам'яті", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Клацніть правою кнопкою миші кнопку, щоб скасувати незавершену операцію попереднього перегляду\n- Ctrl + Alt + Shift + клацніть, щоб встановити мініатюру з існуючого зображення PNG\n під назвою «thumb.png» з того самого каталогу, де файл схеми є.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Використовуйте звичайну клавішу знімка екрана, щоб налаштувати попередній перегляд.\nАбо клацніть правою кнопкою миші кнопку «Установити попередній перегляд», щоб скасувати налаштування попереднього перегляду.", + "litematica.info.schematic_manager.preview.success": "Картинка попереднього перегляду успішно встановлена", + "litematica.gui.button.area_editor.analyze_area": "Аналізувати область", + "litematica.gui.button.area_editor.change_corner_mode": "Кутовий режим: %s", + "litematica.gui.button.area_editor.change_selection_mode": "Режим виділення: %s", + "litematica.gui.button.area_editor.create_schematic": "Зберегти схему", + "litematica.gui.button.area_editor.create_sub_region": "Новий субрегіон", + "litematica.gui.button.area_editor.origin_enabled": "Ручне джерело: %s", + "litematica.gui.button.area_editor.set_box_name": "Сет", + "litematica.gui.button.area_editor.set_selection_name": "Сет", + "litematica.gui.button.area_selection_mode": "Режим вибору області: %s", + "litematica.gui.button.area_selections.create_directory": "Створити директорію", + "litematica.gui.button.area_selections.create_new_selection": "Новий вибір", + "litematica.gui.button.area_selections.create_selection_from_placement": "З компонування", + "litematica.gui.button.area_selections.unselect": "Зняти виділення", + "litematica.gui.button.change_menu.area_editor": "Редактор області", + "litematica.gui.button.change_menu.configuration_menu": "Меню конфігурації", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Завантажити схему", + "litematica.gui.button.change_menu.schematic_manager": "Схематичний менеджер", + "litematica.gui.button.change_menu.schematic_projects_manager": "Схема ВКС", + "litematica.gui.button.change_menu.show_area_selections": "Браузер зони вибору", + "litematica.gui.button.change_menu.show_loaded_schematics": "Завантажена схема", + "litematica.gui.button.change_menu.show_schematic_placements": "Схематичні розташування", + "litematica.gui.button.change_menu.task_manager": "Диспетчер завдань", + "litematica.gui.button.change_menu.to_main_menu": "Litematica menu", + "litematica.gui.button.config_gui.colors": "Кольори", + "litematica.gui.button.config_gui.generic": "Generic", + "litematica.gui.button.config_gui.hotkeys": "Гарячі клавіші", + "litematica.gui.button.config_gui.info_overlays": "Інформаційні накладання", + "litematica.gui.button.config_gui.render_layers": "Рендеринг шарів", + "litematica.gui.button.config_gui.visuals": "Візуали", + "litematica.gui.button.config_gui.test": "Тест", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Утримуйте Shift, щоб створити схему лише через пам'ять", + "litematica.gui.button.hover.area_selections.unselect": "Знімає вибір поточної області", + "litematica.gui.button.hover.material_list.clear_cache": "Очищає кеш матеріалів\nЗазвичай це не потрібно\nЦе можна використовувати замість видалення файлу 'material_cache.nbt'\nу випадку, якщо кеш містить якісь неправильні дані, як-от елементи\nзберігається для блоків, які їх не повинні мати, як-от головки поршня", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Утримуйте пересування для запису на файл CSV,\nзамість звичайного текстового файлу таблиці ASCII-art", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Тримайте Shift для вибору підобластей, що використовуються для списку матеріалів", + "litematica.gui.button.hover.plus_minus_tip": "Клацніть лівою кнопкою миші, щоб збільшити\nКлацніть правою кнопкою миші, щоб зменшити\nShift та/або Alt, щоб збільшити розмір кроку", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Натисніть ліву кнопку миші, щоб збільшити\nПрава кнопка миші для зменшення\nShift/Alt/Ctrl і збільшити розмір кроку (multiplicative)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Перезавантажує схему з файлу.\nЦе може бути корисно, якщо ви зробите помилку\nв режимі схематичного редагування.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Наразі відкритий проект Schematic VCS.\nРежим Schematic VCS перекриває звичайну функцію вибору області", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6Видалити останню розміщену або збережену область§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(Раніше це називалося схематичними проектами.)\nЗагалом, вам §6не§р використовувати цю функцію,\n, якщо ви справді не знаєте, як вона працює та що робить.\nЦе дещо змінює роботу виділення областей, розміщення та вставки,\nзокрема, що під час вставки також є операція видалення області.\n\nВ основному ця функція призначена для §6ітераційної роботи над проектуванням на місці§r,\n, і вона дозволяє вам легше створювати кілька версій/миттєвих знімків\nоднієї збірки, а також щоб перемикатися між версіями, спочатку видаливши те, що\nу світі, а потім вставивши на його місце наступну версію.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Перемістіть початок проекту до поточної позиції гравця\nЦе також перемістить вибір області та розміщення", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Попередження: це призведе до видалення/перезапису поточних блоків\n§6у світі в межах області, яка була раніше\n§6розміщена з версії або збережена як версія\n§6( в основному останній бачив \"вибір ефективної області\")", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Зберігає нову схему/версію поточного проекту", + "litematica.gui.button.material_list": "Список матеріалів", + "litematica.gui.button.material_list.clear_cache": "Очистити кеш", + "litematica.gui.button.material_list.clear_ignored": "Очистити ігноровано", + "litematica.gui.button.material_list.hide_available": "Приховати доступно: %s", + "litematica.gui.button.material_list.ignore": "Ігнорувати", + "litematica.gui.button.material_list.list_type": "Show: %s", + "litematica.gui.button.material_list.refresh_list": "Оновити", + "litematica.gui.button.material_list.toggle_info_hud": "Інформація HUD: %s", + "litematica.gui.button.material_list.write_to_file": "Запис у файл", + "litematica.gui.button.placement_sub.placement_configuration": "Конфігурація розміщення", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Reset sub-region", + "litematica.gui.button.placement_sub.slice_type": "Розшарування: %s", + "litematica.gui.button.schematic_manager.export_as": "Експортувати як:", + "litematica.gui.button.schematic_placement.abbr.rendering": "Р", + "litematica.gui.button.schematic_placement.ignore_entities": "Ігнорувати істоти: %s", + "litematica.gui.button.schematic_placement.region_enabled": "Регіон: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Скинути всі підрегіони", + "litematica.gui.button.schematic_placement.toggle_all_off": "Всі §cOFF§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "Усім §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Завершення роботи вікна збуту: %s", + "litematica.gui.button.schematic_placement.hover.lock": "Блокування розміщення не дозволяє переміщуватися або скорочувати\nв іншому випадку (випадково)", + "litematica.gui.button.schematic_placement.hover.rendering": "Візуалізація: %s\nЗауважте, що це працює трохи дивно\nі не перешкоджає рендерингу об’єктів.\nЗазвичай вам слід повністю вимкнути\nрозміщення", + "litematica.gui.button.schematic_placements.configure": "Настроїти", + "litematica.gui.button.schematic_placements.disable": "Вимкнено", + "litematica.gui.button.schematic_placements.locked": "Заблоковано: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Розміщення: %s", + "litematica.gui.button.schematic_placements.remove": "Видалити", + "litematica.gui.button.schematic_placements.rendering_enabled": "Візуалізація: %s", + "litematica.gui.button.schematic_placements.select": "Вибрати", + "litematica.gui.button.schematic_projects.close_project": "Закрити поточний проект", + "litematica.gui.button.schematic_projects.create_project": "Створити проект", + "litematica.gui.button.schematic_projects.delete_area": "Видалити область", + "litematica.gui.button.schematic_projects.load_project": "Завантажити проект", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Перемістити до гравця", + "litematica.gui.button.schematic_projects.open_area_editor": "Редактор області", + "litematica.gui.button.schematic_projects.open_manager_gui": "Відкрити менеджер", + "litematica.gui.button.schematic_projects.open_project_browser": "Браузер проектів VCS", + "litematica.gui.button.schematic_projects.place_to_world": "Місце для світу", + "litematica.gui.button.schematic_projects.save_version": "Зберегти версію", + "litematica.gui.button.schematic_verifier.ignore": "Ігнорувати", + "litematica.gui.button.schematic_verifier.range_type": "Range: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Скидання ігноровано", + "litematica.gui.button.schematic_verifier.reset_verifier": "Скинути дані", + "litematica.gui.button.schematic_verifier.resume": "Продовжити перевірку", + "litematica.gui.button.schematic_verifier.start": "Розпочати перевірку", + "litematica.gui.button.schematic_verifier.stop": "Припинити перевірку", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "Інформація HUD: %s", + "litematica.gui.button.cancel": "Скасувати", + "litematica.gui.button.configure": "Настроїти", + "litematica.gui.button.copy": "Копія", + "litematica.gui.button.create_directory": "Створити новий каталог", + "litematica.gui.button.create_placement": "Створити розміщення", + "litematica.gui.button.delete": "Видалити", + "litematica.gui.button.disable": "Вимкнено", + "litematica.gui.button.enable": "Увімкнено", + "litematica.gui.button.import": "Імпорт", + "litematica.gui.button.load_schematic_to_memory": "Завантажити схему", + "litematica.gui.button.mirror_value": "Дзеркало: %s", + "litematica.gui.button.move_to_player": "Перемістити до гравця", + "litematica.gui.button.ok": "Гаразд", + "litematica.gui.button.reload": "Reload", + "litematica.gui.button.remove": "Видалити", + "litematica.gui.button.remove_placement": "Видалити розміщення", + "litematica.gui.button.rename": "Перейменувати", + "litematica.gui.button.rotation_value": "Обертання: %s", + "litematica.gui.button.save_new_schematic_version": "Зберегти версію", + "litematica.gui.button.save_schematic": "Зберегти схему", + "litematica.gui.button.save_to_file": "Зберегти до файлу", + "litematica.gui.button.schematic_verifier": "Схема перевірки", + "litematica.gui.button.set_preview": "Встановити попередній перегляд", + "litematica.gui.button.tool_mode": "Режим інструмент: %s", + "litematica.gui.button.unload": "Вивантажити", + "litematica.gui.button.unlocked": "Розблоковано", + "litematica.gui.label.area_editor.box_name": "Назва Субрегіону", + "litematica.gui.label.area_editor.selection_name": "Назва виділення", + "litematica.gui.label.area_editor.corner_1": "Кут 1", + "litematica.gui.label.area_editor.corner_2": "Кут 2", + "litematica.gui.label.area_editor.origin": "Початок координат", + "litematica.gui.label.area_editor.dimensions": "Розміри", + "litematica.gui.label.area_editor.pos1": "Кут 1", + "litematica.gui.label.area_editor.pos2": "Кут 2", + "litematica.gui.label.area_editor.sub_regions": "Підрозділи (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Вибрана область: %s", + "litematica.gui.label.area_selection_box_count": "Ящики: %d", + "litematica.gui.label.area_selection_origin": "Походження: %s", + "litematica.gui.label.area_selection.mode.normal": "Нормальний", + "litematica.gui.label.area_selection.mode.simple": "Просте", + "litematica.gui.label.block_info.state_client": "Стан блоків клієнта", + "litematica.gui.label.block_info.state_schematic": "Схема Світового блоку", + "litematica.gui.label.block_info_list_type.all": "Всі", + "litematica.gui.label.block_info_list_type.render_layers": "Рендеринг шарів", + "litematica.gui.label.easy_place_protocol.auto": "Авто", + "litematica.gui.label.easy_place_protocol.none": "Без ефекту", + "litematica.gui.label.easy_place_protocol.slabs_only": "Тільки плити", + "litematica.gui.label.easy_place_protocol.v2": "Версія 2", + "litematica.gui.label.easy_place_protocol.v3": "Версія 3", + "litematica.gui.label.data_fixer_mode.always": "Завжди", + "litematica.gui.label.data_fixer_mode.below_1205": "Нижче 1.20.5 лише", + "litematica.gui.label.data_fixer_mode.below_120X": "Лише нижче 1.20.x", + "litematica.gui.label.data_fixer_mode.below_119X": "Лише нижче 1.19.x", + "litematica.gui.label.data_fixer_mode.below_117X": "Лише нижче 1.17.x", + "litematica.gui.label.data_fixer_mode.below_116X": "Лише нижче 1.16.x", + "litematica.gui.label.data_fixer_mode.below_113X": "Лише нижче 1.13.x", + "litematica.gui.label.data_fixer_mode.below_112X": "Лише нижче 1.12.x", + "litematica.gui.label.data_fixer_mode.never": "Ніколи", + "litematica.gui.label.loaded_schematic.modified_on": "§6Змінено на %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "Доступно", + "litematica.gui.label.material_list.title.item": "Елемент", + "litematica.gui.label.material_list.title.missing": "Зниклі", + "litematica.gui.label.material_list.title.total": "Загальна сума замовлення", + "litematica.gui.label.material_list.multiplier": "Множник:", + "litematica.gui.label.material_list.name": "Ім'я", + "litematica.gui.label.material_list.progress": "Прогрес: %s", + "litematica.gui.label.material_list.progress.done": "Завершено %s", + "litematica.gui.label.material_list.progress.mismatch": "Невідповідність %s", + "litematica.gui.label.material_list.progress.missing": "Зниклі без права %s", + "litematica.gui.label.material_list.total": "Усього: %s елементів", + "litematica.gui.label.origin.auto": "Авто", + "litematica.gui.label.origin.manual": "Вручну", + "litematica.gui.label.paste_nbt_behavior.none": "Без ефекту", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Змінити місце і дані", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Місце і Клон", + "litematica.gui.label.placement_sub.region_name": "Назва регіону: %s", + "litematica.gui.label.placement_sub.region_position": "Позиція регіону", + "litematica.gui.label.placement_sub.region_size": "Розмір регіону: %s", + "litematica.gui.label.placement_settings.placement_origin": "Відходження місця", + "litematica.gui.label.render_layers.hotkey": "Гаряча клавіша", + "litematica.gui.label.render_layers.hover.hotkey": "Наступні / попередні гарячі клавіші шару вплинуть на цю границю.\nЯкщо обидва невибрані, то гарячі клавіші вплинуть на\nмежі найближчих до гравця.", + "litematica.gui.label.replace_behavior.all": "Всі", + "litematica.gui.label.replace_behavior.none": "Без ефекту", + "litematica.gui.label.replace_behavior.with_non_air": "З не повітря", + "litematica.gui.label.schematic_info.schematic_author": "Схема за: §f%s§r", + "litematica.gui.label.schematic_info.description": "Опис:", + "litematica.gui.label.schematic_info.enclosing_size": "Розмір закриття:", + "litematica.gui.label.schematic_info.enclosing_size_value": "Розмір закриття: §f%s§r", + "litematica.gui.label.schematic_info.name": "Ім’я:", + "litematica.gui.label.schematic_info.region_count": "Регіон: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Створено: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "Змінено: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "Всього блоків: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Блоки/гучність: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Загальна гучність: §f%d§r блоки", + "litematica.gui.label.schematic_info.version": "Litematic версія: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Схема §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Створити розміщення", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Негайно створіть нове розташування\nі виберіть це місце розташування", + "litematica.gui.label.schematic_placement.enclosing_size": "Розмір закриття: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Утримуйте Shift для відключення розміщення після створення", + "litematica.gui.label.schematic_placement.in_memory": "ТІЛЬКИ", + "litematica.gui.label.schematic_placement.origin": "Походження: %s", + "litematica.gui.label.schematic_placement.rename_placement": "Перейменувати розташування:", + "litematica.gui.label.schematic_placement.schematic_file": "Файл: %s", + "litematica.gui.label.schematic_placement.schematic_name": "Схема: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Субрегіони: %s", + "litematica.gui.label.schematic_placement.sub_regions": "Підрозділи (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "Наразі відкритий проект: %s", + "litematica.gui.label.schematic_projects.origin": "Початок координат:", + "litematica.gui.label.schematic_projects.project": "Демонструвати:", + "litematica.gui.label.schematic_projects.version": "Версія: %s (з %s)", + "litematica.gui.label.schematic_projects.version_entry": "Ver. %d - %s", + "litematica.gui.label.schematic_projects.version_name": "Версія:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Ігнорувати сутності", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Утримуйте Shift щоб перезаписати наявний файл", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Зберегти з технологічної схеми світу", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "Якщо ввімкнути, схема створюється шляхом збереження\nвмісту виділення зі світу схем\nзамість звичайного світу vanilla.\nЦе дозволяє об’єднувати або обрізати схеми без необхідності\nвставляти їх у тимчасовий творчий світ.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Лише видимі блоки [експериментальний швидкий хакс]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Блоки підтримки", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Включіть будь-які необхідні допоміжні блоки в режимі «Лише видимі блоки»,\nдля таких речей, як повторювачі, компаратори, килими або гравітаційні блоки, які будуть видимі", + "litematica.gui.label.schematic_verifier.count": "Підрахунок", + "litematica.gui.label.schematic_verifier.expected": "Очікується", + "litematica.gui.label.schematic_verifier.found": "Знайдено", + "litematica.gui.label.schematic_verifier_display_type.all": "Всі (не ігноруються)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "Правильна держава", + "litematica.gui.label.schematic_verifier_display_type.extra": "Додаткові блоки", + "litematica.gui.label.schematic_verifier_display_type.missing": "Відсутні блоки", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Неправильні блоки", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Неправильні штати", + "litematica.gui.label.schematic_verifier.status.done_errors": "Неправильно: §cБлок: %s§r, §6Стан: %s§r, §bВідсутній: %s§r, §dДодатково: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aПравильно: %s§r, Усього: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Невидимі фрагменти: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Схема перевірки", + "litematica.gui.label.task.title.remaining_chunks": "%s, решта шматків (%s)", + "litematica.gui.label.task_name.area_analyzer": "Аналізатор області", + "litematica.gui.label.task_name.delete": "Видалити завдання", + "litematica.gui.label.task_name.fill": "Заповнити завдання", + "litematica.gui.label.task_name.material_list": "Список матеріалів", + "litematica.gui.label.task_name.paste": "Вставити схему", + "litematica.gui.label.task_name.save_schematic": "Зберегти схему", + "litematica.gui.label.task_name.verifier": "Verifier", + "litematica.gui.message.confirm_file_deletion": "Ви бажаєте видалити файл '%s'?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "Ви бажаєте видалити «останню уражену» область?\nЦе видалить будь-які блоки та сутності в області, яку менеджер проекту востаннє розміщував у світі або востаннє зберігав як версію. (По суті, це «останнє бачення ураженої області», так що, якщо ви змінюєте версії, це не залишатиме блоків із попередньої версії.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Ви хочете оприлюднити цю версію?\nБуде видалено будь-які блоки в межах області, яку менеджер проекту востаннє розміщував у світі або востаннє зберігав як версію. (По суті, це «останнє бачення ураженої області», так що, якщо ви змінюєте версії, це не залишатиме блоків із попередньої версії.)", + "litematica.gui.title.area_editor_normal": "Редактор області (звичайний/багатофункціональний режим)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Редактор області (§6§lSchematic VCS area§r)", + "litematica.gui.title.area_editor_simple": "Редактор області (простий режим)", + "litematica.gui.title.area_editor_sub_region": "Редактор області (субрегіон)", + "litematica.gui.title.area_editor.sub_region_name": "Назва субрегіону", + "litematica.gui.title.area_selection_manager": "Менеджер вибору району", + "litematica.gui.title.configure_schematic_placement": "Налаштування розміщення Схема", + "litematica.gui.title.configure_schematic_sub_region": "Налаштування розміщення", + "litematica.gui.title.configs": "Litematica Configs - %s", + "litematica.gui.title.confirm_file_deletion": "Підтвердити видалення файлу", + "litematica.gui.title.copy_area_selection": "Копіювати виділення області%s'", + "litematica.gui.title.create_area_selection": "Створіть нову область виділення", + "litematica.gui.title.create_area_selection_from_placement": "Створіть нову область виділення зі схеми розташування", + "litematica.gui.title.create_directory": "Створити новий каталог", + "litematica.gui.title.create_in_memory_schematic": "Створити в пам'яті схему", + "litematica.gui.title.create_schematic_project": "Створіть новий схематичний проект", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "Завантажити схему", + "litematica.gui.title.manage_loaded_schematics": "Керувати завантаженою схемою", + "litematica.gui.title.manage_schematic_placements": "Керування схемами", + "litematica.gui.title.material_list.area_analyzer": "Аналізатор області для вибору%s'", + "litematica.gui.title.material_list.placement": "Список матеріалів для розміщення '%s'", + "litematica.gui.title.material_list.schematic": "Список матеріалів для схеми '%s' (%s з областей %s)", + "litematica.gui.title.material_list.select_schematic_regions": "Виберіть підрегіони для списку матеріалів для '%s'", + "litematica.gui.title.rename_area_selection": "Перейменувати виділену область", + "litematica.gui.title.rename_area_sub_region": "Перейменувати вкладений регіон", + "litematica.gui.title.rename_schematic": "Переназвати схему", + "litematica.gui.title.create_schematic_from_selection": "Збережіть поточну вибрану область як схему", + "litematica.gui.title.save_exported_schematic": "Збережіть експортований %s з '%s'", + "litematica.gui.title.save_imported_schematic": "Зберегти імпортовану схему", + "litematica.gui.title.save_schematic_from_memory": "Збереження схеми пам'яті до файлу", + "litematica.gui.title.save_schematic_filename": "Ім'я файлу схеми", + "litematica.gui.title.schematic_browser": "Схематичний браузер", + "litematica.gui.title.schematic_manager": "Схематичний менеджер", + "litematica.gui.title.schematic_project_manager": "Менеджер проекту VCS", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Підтвердження видалення області", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Підтвердьте дію «Місце до світу».", + "litematica.gui.title.schematic_projects.save_new_version": "Зберегти нову технологічну версію схеми", + "litematica.gui.title.schematic_projects_browser": "Переглядач схемних проектів VCS", + "litematica.gui.title.schematic_verifier": "Схема Верифікатора '%s'", + "litematica.gui.title.schematic_verifier_errors": "Проблеми схеми перевірки", + "litematica.gui.title.task_manager": "Диспетчер завдань", + "litematica.hud.area_selection.box_count": "Коробки: %s", + "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "Кути", + "litematica.hud.area_selection.mode.expand": "Розгорнути", + "litematica.hud.area_selection.origin": "Походження: %s", + "litematica.hud.area_selection.selected_area_normal": "Площа: %s", + "litematica.hud.area_selection.selected_area_simple": "Область [§6Простий режим§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "Субрегіон: %s", + "litematica.hud.area_selection.selection_corners_mode": "Режим кутів: %s", + "litematica.hud.delete.target_mode": "Видалити цільовий режим: %s", + "litematica.hud.delete.target_mode.area": "Поточна область", + "litematica.hud.delete.target_mode.placement": "Поточне розташування", + "litematica.hud.misc.easy_place_mode_enabled": "Легкий режим місця §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Режим обмеження розташувань §aON§r", + "litematica.hud.misc.render_layer_mode": "Режим шару: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Режим шару: %s", + "litematica.hud.misc.renderer_status": "Рендерери: A: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Режим відновлення даних: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Замінити блоки: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Ігнорувати вміст інвентарю: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Заблокувати цю координату\nЦе дозволяє змінювати інші координати\nбез впливу на заблоковані", + "litematica.hud.schematic_placement.hover_info.placement_locked": "Це місце розташування заблоковано, і його не можна\nзмінити, не розблокувавши його", + "litematica.hud.schematic_placement.hover_info.placement_modified": "Це розміщення було змінено", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Цей субрегіон було змінено", + "litematica.hud.schematic_placement.selected_placement": "Розміщення", + "litematica.hud.schematic_placement.selected_sub_region": "Область підрозділу", + "litematica.hud.schematic_placement.sub_region_count": "Регіони", + "litematica.hud.schematic_placement.sub_region_modified": "Змінено", + "litematica.hud.schematic_placement.sub_region_origin": "Регіон походження: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Регіони змінено", + "litematica.hud.selected_mode": "Режим", + "litematica.hud.schematic_projects.current_version_date": "Дата: %s", + "litematica.hud.schematic_projects.current_version": "Версія: %s/%s - ім'я: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Походження проекту: %s", + "litematica.hud.schematic_projects.project_name": "Проект: %s", + "litematica.hud.schematic_projects_mode": "§6 Схематичний режим VCS§r", + "litematica.info.material_list": "- Гаряча клавіша «Список матеріалів» відкриє останній переглянутий список матеріалів,\n , якщо він збережений\n- Щоб переключитися на інший список матеріалів, відкрийте його за допомогою\n кнопки GUI у вікні Графічний інтерфейс конфігурації розміщення або\n браузер схем\n- Список збережених/останніх переглядів також забувається\n , якщо вибране розташування схеми змінено\n- Якщо немає останнього переглянув список матеріалів,\n , тоді використовується вибране розташування, якщо воно є", + "litematica.label.alignment.center": "Центр", + "litematica.label.alignment.top_center": "Зверху по центру", + "litematica.label.none_lower": "нічого", + "litematica.label.no": "нема", + "litematica.label.yes": "так", + "litematica.message.error.area_deletion_aborted": "Зону видалення перервано або перервано", + "litematica.message.error.empty_area_selection": "Порожнє поле вибору (без вікон)", + "litematica.message.error.invalid_schematic_name": "Некоректне ім’я схеми '%s'", + "litematica.message.error.no_area_selected": "§cОбласть не вибрана§r", + "litematica.message.error.no_placement_selected": "§cРозташування не вибрано§r", + "litematica.message.error.only_works_in_single_player": "§cЦя операція працює лише в одиночній грі§r", + "litematica.message.error.move.pending_tasks": "§cНеможливо розпочати операцію переміщення, поки є незавершені завдання§r", + "litematica.message.error.placement_paste_outside_world": "Не можна вставити в поточне положення, оскільки воно йде за межами світу", + "litematica.message.error.schematic_paste_failed": "§cНе вдалося вставити схему у світ§r", + "litematica.message.error.schematic_save_failed": "Не вдалося зберегти схему файлу '%s'", + "litematica.message.error.schematic_save_interrupted": "Схема перебита або зупинена", + "litematica.message.error.schematic_save_no_area_selected": "§cЗбереження схеми не вдалося - область не вибрана§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "Не знайдено відповідного слота гарячої панелі для вибору блоку!\nПеревірте конфігурацію Generic -> §epickBlockableSlots§r.\nКрім того, залежно від конфігурації §epickBlockAvoid*§6, функція блокування вибору може відмовитися замінити будь-які інструменти чи інші пошкоджені предмети в цих слотах.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "Слоти для панелі швидкого доступу не встановлені в універсальних -> §epickBlockable§6 конфігурації!", + "litematica.message.added_selection_box": "Додано нове поле вибору в %s", + "litematica.message.area_clear_fail": "§cНе вдалося очистити область(і)§r", + "litematica.message.area_cleared": "Область очищена", + "litematica.message.area_filled": "Поле заповнено", + "litematica.message.area_fill_fail": "Не вдалося заповнити область", + "litematica.message.area_selections.selection_created_from_placement": "Створено новий вибір з розміщення '%s'", + "litematica.message.easy_place_fail": "§6Дія, попереджена режимом легкої області", + "litematica.message.grabbed_element_for_moving": "Схопив елемент, щоб перемістити", + "litematica.message.in_memory_schematic_created": "Створено схему в пам'яті як '%s'", + "litematica.message.litematic_saved_as": "Успішно оновлено версію даних Litematica Schematic\nСхема збережена як «%s»", + "litematica.message.material_list.material_cache_cleared": "Матеріальний кеш очищено", + "litematica.message.material_list_written_to_file": "Список матеріалів, записаний у файл '%s'", + "litematica.message.moved_area_origin": "Перемістив точку джерела області з %s => %s", + "litematica.message.moved_selection": "Переміщено поточне виділення з %s => %s", + "litematica.message.paste_with_servux": "§6 Місце розташування завантажується в Servux для вставлення", + "litematica.message.placement.cant_modify_is_locked": "§cРозташування заблоковано і не може бути змінено§r", + "litematica.message.placement.moved_placement_origin": "Переміщено джерело з %s => %s", + "litematica.message.placement.moved_subregion_to": "Субрегіон перенесено до %s", + "litematica.message.placement.rotation_set_to": "Розміщення повернуте до %s", + "litematica.message.placement.mirror_set_to": "Розміщення відведене до %s", + "litematica.message.placement_restriction_fail": "§6Дія попереджена в режимі обмеження місця", + "litematica.message.removed_area_origin": "Видалено точку джерела явного / ручної області", + "litematica.message.removed_selection_box": "Видалено поле вибору %s", + "litematica.message.scheduled_task_added": "Заплановане завдання...", + "litematica.message.litematic_downgrade_exported_as": "Експорт схеми знижений до '%s'\n§6 ПРИМІТКА: Це експериментальна функція; може статися втрата даних.§r", + "litematica.message.schematic_exported_as": "Схема експортована як \"%s\"", + "litematica.message.schematic_pasted": "Схема вставлена у світ", + "litematica.message.schematic_pasted_using_fill_and_setblock": "Схема вставлена за допомогою команд §b%s§r fill і §b%s§r setblock", + "litematica.message.schematic_pasted_using_setblock": "Схематичне вставлення командою §b%s§r setblock", + "litematica.message.schematic_pasted_using_world_edit": "Схема вставлена за допомогою §b%s§r World Edit //налаштування команд", + "litematica.message.schematic_placement_created": "Створено розташування для '%s'", + "litematica.message.schematic_preview_cancelled": "Перегляд завдань скасовано", + "litematica.message.schematic_read_from_file_success": "Схема завантажена з файлу '%s'", + "litematica.message.schematic_rendering_refreshed": "Схема оновлення візуалізації", + "litematica.message.schematic_saved_as": "Схему збережено як \"%s\"", + "litematica.message.schematic_save_task_created": "Створено завдання збереження схеми", + "litematica.message.set_area_origin": "Встановити точку початку координат %s", + "litematica.message.set_selection_box_point": "Встановити/перемістити точку %d на %s", + "litematica.message.toggled": "Toggled %s %s", + "litematica.message.value.on": "УВІМК", + "litematica.message.value.off": "ВИМК", + "litematica.message.schematic_projects.project_created": "Проект '%s' створено", + "litematica.message.schematic_projects.project_loaded": "Проект '%s' завантажено", + "litematica.message.schematic_projects.version_saved": "Нова версія (#%s) збережена як \"%s\"", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Примітка: Ви зараз в режимі простого пошуку", + "litematica.message.warn.layer_mode_currently_at": "Примітка. Зараз ви перебуваєте в режимі шару візуалізації «%s»", + "litematica.message.warn.main_rendering_disabled": "Попередження: основний рендеринг наразі вимкнено\nДив. Візуальні елементи -> %sабо гарячі клавіші -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Попередження: відтворення схемних блоків наразі вимкнено\nДив. Візуальні елементи -> %sабо гарячі клавіші -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Застереження: коли ви безпосередньо завантажуєте схеми не Litematica, створені місця розташування не будуть постійними.\nКрім того, якщо вам доведеться завантажувати схему багато разів, тоді стрибок затримки перетворення типу схеми (для великих схем) відбуватиметься кожного разу, коли ви її завантажуєте.\n\nТому рекомендується або імпортувати схему та зберегти її у форматі Litematica через меню Schematic Manager, або ще краще вставити оригінальну схему в тимчасовий світ за допомогою MCEdit або режиму вставки в Litematica, а потім створіть нову схему Litematica з цього, бажано використовуючи кілька підрегіонів, щоб точно охопити збірку, де це можливо.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "Цільове розташування наразі не вибрано. Гаряча клавіша «Замінити все» працює лише для поточних вибраних підрегіонів розміщення, яке ви натискаєте. Щоб замінити блоки лише в одному підрегіоні, виберіть цей підрегіон. Щоб замінити всю схему (всі сонячні області), виберіть розміщення повністю, а не його підобласть. Блоки також замінюються лише в межах області, обмеженої поточним параметром Render Layers.", + "litematica.message.warn.schematic_rendering_disabled": "Попередження: схематичний рендеринг наразі вимкнено\nДив. візуальні елементи -> %sабо гарячі клавіші -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Попередження: візуалізація накладання верифікатора наразі вимкнена! Перегляньте інформаційні накладки -> %s (або гарячі клавіші -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Неприпустиме введення для числа '%s'", + "litematica.message.warning.schematic_projects_hidden": "Увага: в даний час схема системи контролю версій прихована. В загальному ви не повинні використовувати це, якщо ви дійсно не знаєте, як це працює і змінює частину моду поведінки. Він призначений для ітерації, в місцях дизайну роботи, де відбувається перемикання між різними версіями збірки (= видалення і заміна попередньої версії). Якщо ви хочете використовувати його, то увімкніть опцію Generic -> unhideSchematicVCS", + "litematica.warning.area_editor.area_rendering_disabled": "Примітка. Візуалізація полів вибору області наразі вимкнена\nДивіться зображення -> %sабо гарячі клавіші -> %s ['%s']", + "litematica.tool_hud.block_1": "Блок: %s", + "litematica.tool_hud.block_2": "Замінити: %s", + "litematica.tool_hud.facing": "Зіткнення: %s", + "litematica.tool_mode.name.area_selection": "Вибір області", + "litematica.tool_mode.name.delete": "Видалити", + "litematica.tool_mode.name.fill": "Заливка рядка", + "litematica.tool_mode.name.grid_paste": "Вставити сітку схему у світі", + "litematica.tool_mode.name.move": "Пересунути", + "litematica.tool_mode.name.paste_schematic": "Вставити схему у світі", + "litematica.tool_mode.name.rebuild": "Змінити схему", + "litematica.tool_mode.name.replace_block": "Замінити блок", + "litematica.tool_mode.name.schematic_placement": "Схематичне розміщення" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/vi_VN.json b/src/main/resources/assets/litematica/lang/crowdin/vi_VN.json new file mode 100644 index 0000000000..acfab7a34c --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/vi_VN.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlaceProtocolPhiên bản", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "dánNbtRestoreBehavior", + "litematica.config.generic.name.pasteReplaceBehavior": "dánThay thếHành vi", + "litematica.config.generic.name.placementReplaceBehavior": "vị tríThay thếHành vi", + "litematica.config.generic.name.placementRestrictionWarn": "vị tríHạn chếCảnh báo", + "litematica.config.generic.name.selectionCornersMode": "lựa chọnCornersMode", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryEnabled", + "litematica.config.generic.name.customSchematicBaseDirectory": "customSchematicBaseDirectory", + "litematica.config.generic.name.areaSelectionsPerWorld": "khu vựcLựa chọn trên thế giới", + "litematica.config.generic.name.betterRenderOrder": "Thứ tự kết xuất tốt hơn", + "litematica.config.generic.name.changeSelectedCornerOnMove": "thay đổi góc được chọn khi di chuyển", + "litematica.config.generic.name.cloneAtOriginalPosition": "cloneAtOriginalVị Trí", + "litematica.config.generic.name.commandDisableFeedback": "lệnhVô hiệu hóaPhản hồi", + "litematica.config.generic.name.commandFillMaxVolume": "lệnhFillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "lệnhFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "lệnhLimitPerTick", + "litematica.config.generic.name.commandNameClone": "lệnhNameClone", + "litematica.config.generic.name.commandNameFill": "lệnhNameFill", + "litematica.config.generic.name.commandNameSetblock": "lệnhNameSetblock", + "litematica.config.generic.name.commandNameSummon": "lệnhNameSummon", + "litematica.config.generic.name.commandTaskInterval": "lệnhTaskInterval", + "litematica.config.generic.name.commandUseWorldEdit": "lệnhSử dụngWorldSửa đổi", + "litematica.config.generic.name.debugLogging": "gỡ lỗiGhi nhật ký", + "litematica.config.generic.name.datafixerMode": "chế độ sửa dữ liệu", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickKế bên", + "litematica.config.generic.name.easyPlaceFirst": "easyPlaceĐầu Tiên", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldEnabled", + "litematica.config.generic.name.easyPlaceMode": "Chế độ easyPlace", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostViết lại", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerXử lý", + "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", + "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "thực thểDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "thực thểDataSyncSao lưu", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "thực thểDataSyncCacheTimeout", + "litematica.config.generic.name.entityDataSyncLoadNbt": "thực thểDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "thực hiệnYêu cầuGiữCông cụ", + "litematica.config.generic.name.fixChestMirror": "sửaChestMirror", + "litematica.config.generic.name.fixRailRotation": "sửaRailRotation", + "litematica.config.generic.name.generateLowercaseNames": "tạo raLowercaseNames", + "litematica.config.generic.name.highlightBlockInInventory": "highlightBlockInInventory", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBỏ qua", + "litematica.config.generic.name.layerModeFollowsPlayer": "layerModeTheo dõiNgười chơi", + "litematica.config.generic.name.loadEntireSchematics": "tảiEntireSchematics", + "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreState", + "litematica.config.generic.name.pasteAlwaysUseFill": "dánLuônSử dụngĐiền", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "dánBỏ quaChặnCác thực thểHoàn toàn", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "dánBỏ quaChặnCác thực thểTừĐiền", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "dánBỏ quaCommandLimitVớiNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "dánBỏ qua các thực thể", + "litematica.config.generic.name.pasteIgnoreInventories": "dánBỏ quaHàng tồn kho", + "litematica.config.generic.name.pasteToMcFunctionFiles": "dán vàoMcFunctionFiles", + "litematica.config.generic.name.pasteUseFillCommand": "dánSử dụngLệnh Điền", + "litematica.config.generic.name.pasteUsingCommandsInSp": "dánSử dụng lệnhInSp", + "litematica.config.generic.name.pasteUsingServux": "dánSử dụngServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockTránhCó thể gây thiệt hại", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockTránhCông cụ", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockĐã bật", + "litematica.config.generic.name.pickBlockIgnoreNbt": "chọnChặnBỏ quaNbt", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "chọnBlockableSlots", + "litematica.config.generic.name.placementRestriction": "vị tríHạn chế", + "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", + "litematica.config.generic.name.renderThreadNoTimeout": "renderThreadNoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "máy chủNbtYêu cầuTốc độ", + "litematica.config.generic.name.signTextPaste": "ký hiệuVăn bảnDán", + "litematica.config.generic.name.toolItem": "công cụItem", + "litematica.config.generic.name.toolItemEnabled": "toolItemEnabled", + "litematica.config.generic.name.toolItemComponents": "toolItemThành phần", + "litematica.config.generic.name.unhideSchematicVCS": "bỏ ẩnSchematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "enableAreaSelectionBoxesRendering", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlacementBoxesRendering", + "litematica.config.visuals.name.enableRendering": "bậtRendering", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "bậtSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "cho phépSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", + "litematica.config.visuals.name.ignoreExistingFluids": "bỏ quaExistingFluids", + "litematica.config.visuals.name.overlayReducedInnerSides": "lớp phủGiảmBên trongSides", + "litematica.config.visuals.name.placementBoxSideAlpha": "vị tríBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderKhu vựcSelectionBoxSides", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksAsTranslucent", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderCollidingSchematicBlocks", + "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerKết nối", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlacementEnclosingBox", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlacementEnclosingBoxSides", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "sơ đồOverlayEnableOutlines", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "sơ đồOverlayEnableResorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "sơ đồOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "sơ đồOverlayModelOutline", + "litematica.config.visuals.name.schematicOverlayModelSides": "sơ đồOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "sơ đồOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "sơ đồOverlayOutlineWidthThrough", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "sơ đồOverlayRenderThroughBlocks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "sơ đồOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "sơ đồOverlayTypeThiếu", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "sơ đồOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "sơ đồOverlayTypeWrongState", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "sơ đồVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesCăn chỉnh", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayCăn chỉnh", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlignment", + "litematica.config.info_overlays.name.toolHudAlignment": "công cụHudAlignment", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesĐã bật", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesPhông chữTỷ lệ", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayĐã bật", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "materialListHudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "materialListHudScale", + "litematica.config.info_overlays.name.statusInfoHud": "trạng tháiThông tinHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "trạng tháiThông tinHudTự động", + "litematica.config.info_overlays.name.toolHudOffsetX": "công cụHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "công cụHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "công cụHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "xác minhErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "xác minhErrorHilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "verifierOverlayEnabled", + "litematica.config.info_overlays.name.warnDisabledRendering": "cảnh báoDisabledRendering", + "litematica.config.colors.name.areaSelectionBoxSideColor": "areaSelectionBoxSideColor", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "hightlightBlockInInventoryColor", + "litematica.config.colors.name.materialListHudItemCountsColor": "materialListHudItemCountsColor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "sơ đồXây dựng lạiBreakPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "sơ đồXây dựng lạiPhá vỡNgoại trừNơiOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "sơ đồXây dựng lạiThay thếLớp phủMàu", + "litematica.config.colors.name.schematicOverlayColorExtra": "sơ đồOverlayColorExtra", + "litematica.config.colors.name.schematicOverlayColorMissing": "sơ đồOverlayColorMissing", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "sơ đồOverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "sơ đồOverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "thêmSelectionBox", + "litematica.config.hotkeys.name.cloneSelection": "cloneLựa chọn", + "litematica.config.hotkeys.name.deleteSelectionBox": "xóaHộp Lựa chọn", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceToggle", + "litematica.config.hotkeys.name.executeOperation": "thực hiệnHoạt động", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "lớpModeTiếp theo", + "litematica.config.hotkeys.name.layerModePrevious": "layerModeTrước đó", + "litematica.config.hotkeys.name.layerNext": "lớpTiếp theo", + "litematica.config.hotkeys.name.layerPrevious": "lớpTrước đó", + "litematica.config.hotkeys.name.layerSetHere": "lớpĐặtỞ Đây", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionNegative", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "nudgeSelectionPositive", + "litematica.config.hotkeys.name.moveEntireSelection": "di chuyểnToàn bộLựa chọn", + "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiAreaSettings", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematics", + "litematica.config.hotkeys.name.openGuiMainMenu": "mởGuiMainMenu", + "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlacementCài đặt", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematicPlacements", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSchematicDự án", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", + "litematica.config.hotkeys.name.openGuiSettings": "openGuiCài đặt", + "litematica.config.hotkeys.name.operationModeChangeModifier": "hoạt độngModeChangeModifier", + "litematica.config.hotkeys.name.pickBlockFirst": "chọnBlockFirst", + "litematica.config.hotkeys.name.pickBlockLast": "chọnChặnCuối cùng", + "litematica.config.hotkeys.name.pickBlockToggle": "chọnBlockToggle", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderThông tinLớp phủ", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayThroughBlocks", + "litematica.config.hotkeys.name.rerenderSchematic": "tái tạo sơ đồ", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaAsInMemorySchematic", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "lưuKhu VựcNhưSơ ĐồVàoTệp", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "sơ đồSửa đổiPhá bỏTất cảNgoại trừ", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "sơ đồSửa đổiNgắtĐặtTất cả", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "sơ đồSửa đổiNgắtĐịa điểmHướng", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "sơ đồSửa đổiThay thếTất cả", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "sơ đồSửa đổiThay thếKhối", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "sơ đồSửa đổiThay thếHướng", + "litematica.config.hotkeys.name.schematicPlacementRotation": "sơ đồVị tríXoay", + "litematica.config.hotkeys.name.schematicPlacementMirror": "sơ đồPlacementMirror", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "sơ đồPhiên bảnChu kỳSửa đổi", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "sơ đồPhiên bảnChu kỳTiếp theo", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "sơ đồPhiên bảnChu kỳTrước đó", + "litematica.config.hotkeys.name.selectionGrabModifier": "lựa chọnGrabModifier", + "litematica.config.hotkeys.name.selectionGrow": "lựa chọnPhát triển", + "litematica.config.hotkeys.name.selectionGrowModifier": "lựa chọnGrowModifier", + "litematica.config.hotkeys.name.selectionNudgeModifier": "lựa chọnNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "chế độ lựa chọn chu kỳ", + "litematica.config.hotkeys.name.selectionShrink": "lựa chọnThu gọn", + "litematica.config.hotkeys.name.setAreaOrigin": "thiết lậpKhu vựcNguồn gốc", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "đặtVị trí hộp lựa chọn1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "đặtVị trí hộp lựa chọn2", + "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "toggleAreaSelectionBoxesRendering", + "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSchematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "toggleOverlayOutlineRendering", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", + "litematica.config.hotkeys.name.togglePlacementRestriction": "togglePlacementRestriction", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "toggleSchematicBlockRendering", + "litematica.config.hotkeys.name.toggleSignTextPaste": "chuyển đổiSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "toggleTranslucentRendering", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "toggleVerifierOverlayRendering", + "litematica.config.hotkeys.name.toolEnabledToggle": "toolEnabledToggle", + "litematica.config.hotkeys.name.toolPlaceCorner1": "toolPlaceCorner1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "toolPlaceCorner2", + "litematica.config.hotkeys.name.toolSelectElements": "công cụChọnCác phần tử", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "toolSelectModifierBlock1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "công cụChọnModifierBlock2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "dỡ bỏ CurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "Loại \"giao thức đặt chính xác\" để sử dụng.\n- Tự động: Sử dụng v3 trong chế độ chơi đơn và theo mặc định chỉ Slabs trong chế độ nhiều người chơi,\n trừ khi máy chủ có mod Carpet gửi gói 'carpet:hello'\n , trong trường hợp đó v2 được sử dụng trên máy chủ đó.\n- Phiên bản 3: Chỉ được hỗ trợ bởi chính Litematica (trong chế độ chơi đơn) hoặc với Servux.\n- Phiên bản 2: Tương thích với các máy chủ có mod Carpet\n (hoặc QuickCarpet của skyrising và DeadlyMC,\n hoặc CarpetExtra ngoài FabricCarpet.\n Và trong cả hai trường hợp, quy tắc Carpet 'accurateBlockPlacement' cần\n được bật trên máy chủ).\n- Chỉ dành cho phiến đá: Chỉ sửa các phiến đá trên cùng. Tương thích với máy chủ Paper.\n- Không có: Không sửa đổi tọa độ.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Có cố gắng khôi phục dữ liệu NBT của các khối hay không,\nvà phương pháp nào được sử dụng cho việc đó.\n- Place & Data Modify sẽ cố gắng đặt khối \"NBT-picked\"\n gần người chơi, sau đó sử dụng lệnh data modify\n để chuyển dữ liệu NBT sang khối setblock'ed\n- Place & Clone sẽ cố gắng đặt khối \"NBT-picked\"\n gần người chơi, sau đó sao chép khối đó đến vị trí cuối cùng.\n- Teleport & Place sẽ cố gắng dịch chuyển tức thời người chơi ở gần rồi\n đặt trực tiếp vật phẩm NBT-picked vào đúng vị trí.\nLưu ý rằng phương pháp teleport & place hiện không hoạt động chính xác/hoàn toàn không hoạt động.\nPhương pháp được đề xuất là §ePlace & Data Modify§r, tuy nhiên để phương pháp này hoạt động\nbạn có thể sẽ cần phải giảm pasteCommandLimit xuống 1 mỗi tích tắc và tăng\npasteCommandInterval lên 1-4 tích tắc hoặc tương tự.\nDo đó, bạn chỉ nên sử dụng phương pháp này để dán các khối quan trọng cần dữ liệu,\nví dụ bằng cách tạo sơ đồ chỉ các kho,\nrồi dán sơ đồ đó với hành vi thay thế được đặt thành None.", + "litematica.config.generic.comment.pasteReplaceBehavior": "Hành vi thay thế các khối hiện có\ntrong chế độ công cụ sơ đồ dán", + "litematica.config.generic.comment.placementReplaceBehavior": "Hành vi thay thế khối khi thêm khối\nvào thế giới sơ đồ.\n\nĐiều này cho phép sử dụng các vị trí chồng chéo mà không có\nvị trí được xử lý sau đó luôn ghi đè lên các vị trí trước đó bằng không khí.\nMặt khác, một số khối như khối ánh sáng được coi là\nkhông khí, vì vậy chúng sẽ cần hành vi thay thế \"Tất cả\"\nđể được đặt vào.", + "litematica.config.generic.comment.placementRestrictionWarn": "Chọn loại thông báo cảnh báo nào sẽ hiển thị (nếu có)\nkhi chế độ Easy Place hoặc Placement Restriction ngăn chặn việc đặt khối", + "litematica.config.generic.comment.selectionCornersMode": "Chế độ góc Chọn vùng để sử dụng (Góc hoặc Mở rộng)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "Nếu được bật, thì thư mục được đặt trong 'customSchematicBaseDirectory'\nsẽ được sử dụng làm thư mục sơ đồ gốc/cơ sở,\nthay vì thư mục '.minecraft/schematics/' thông thường", + "litematica.config.generic.comment.customSchematicBaseDirectory": "Thư mục sơ đồ gốc/cơ sở để sử dụng,\nnếu 'customSchematicBaseDirectoryEnabled' được bật", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Sử dụng thư mục gốc của từng thế giới hoặc máy chủ để lựa chọn khu vực\n§6LƯU Ý: Không TẮT tùy chọn này khi bạn đang phát trực tiếp,\n§6khi đó trình duyệt Lựa chọn khu vực sẽ hiển thị IP máy chủ\n§6trong tiện ích điều hướng và trong tên/đường dẫn lựa chọn hiện tại\n§6cho đến khi bạn thay đổi lại thư mục và lựa chọn hiện tại", + "litematica.config.generic.comment.betterRenderOrder": "Nếu được bật, thì việc kết xuất sơ đồ được thực hiện\nbằng cách đưa lệnh gọi kết xuất khác vào mã kết xuất vanilla\n. Điều này sẽ dẫn đến việc kết xuất/sắp xếp khối trong suốt tốt hơn\nvà các khối sơ đồ không được kết xuất\nthông qua các khối thế giới/địa hình của máy khách.\nNếu việc kết xuất không hoạt động (ví dụ với Optifine),\nhãy thử tắt tùy chọn này.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "Nếu đúng, thì góc được chọn của vùng chọn\nluôn được đặt thành góc được di chuyển cuối cùng,\nkhi sử dụng phím tắt đặt góc", + "litematica.config.generic.comment.cloneAtOriginalPosition": "Nếu được bật, thì việc sử dụng phím tắt Chọn bản sao sẽ tạo ra\nvị trí tại vị trí chọn khu vực ban đầu,\nthay vì tại vị trí hiện tại của người chơi", + "litematica.config.generic.comment.commandDisableFeedback": "Nếu được bật, thì phản hồi lệnh sẽ tự động bị vô hiệu hóa\nrồi được bật lại cho các hoạt động Dán, Điền và Xóa nhiều người chơi\n(sử dụng lệnh /setblock và /fill) bằng cách vô hiệu hóa rồi\nbật lại quy tắc trò chơi sendCommandFeedback khi nhiệm vụ hoàn tất", + "litematica.config.generic.comment.commandFillMaxVolume": "Kích thước/thể tích tối đa của mỗi hộp riêng lẻ\ncó thể được điền thông qua các thao tác Điền/Xóa dựa trên lệnh\n. Các khu vực/thể tích lớn hơn sẽ được chia thành nhiều lệnh.\nDù sao thì tất cả các khu vực cũng được chia thành các hộp theo từng khối lúc đầu.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Vô hiệu hóa việc chia khối lượng điền (ở chế độ Điền, Thay thế và Xóa)\nthành các hộp theo từng khối", + "litematica.config.generic.comment.commandLimitPerTick": "Số lượng lệnh tối đa được gửi trong mỗi tích tắc trò chơi,\nkhi sử dụng các tính năng Dán, Điền và Xóa trên máy chủ,\nkhi họ sẽ sử dụng các lệnh setblock và điền.\nLưu ý rằng tính năng Dán có thể vượt quá con số này bằng một vài lệnh\nkhi sử dụng chức năng khôi phục NBT, cần hai lệnh bổ sung cho mỗi khối.", + "litematica.config.generic.comment.commandNameClone": "Tên lệnh sao chép được sử dụng khi sử dụng chức năng chế độ sáng tạo dựa trên lệnh\ntrên máy chủ.\nHiện tại, lệnh này chỉ được chức năng Dán sử dụng nếu hành vi khôi phục NBT\nđược đặt thành 'Đặt & Sao chép'.", + "litematica.config.generic.comment.commandNameFill": "Tên lệnh điền để sử dụng khi sử dụng chức năng chế độ sáng tạo dựa trên lệnh\ntrên máy chủ", + "litematica.config.generic.comment.commandNameSetblock": "Tên lệnh setblock dùng khi sử dụng chức năng chế độ sáng tạo dựa trên lệnh\ntrên máy chủ,\ncụ thể là chức năng Dán sơ đồ trong thế giới", + "litematica.config.generic.comment.commandNameSummon": "Tên lệnh triệu hồi để sử dụng khi sử dụng chức năng chế độ sáng tạo dựa trên lệnh\ntrên máy chủ,\ncụ thể là chức năng Dán sơ đồ trong thế giới", + "litematica.config.generic.comment.commandTaskInterval": "Khoảng thời gian trong trò chơi tích tắc các tác vụ Dán, Điền và Xóa\nđược thực hiện. Cấu hình commandLimitPerTick đặt số lượng lệnh tối đa\nđể gửi cho mỗi lần thực hiện và cấu hình này\nđặt khoảng thời gian trong trò chơi tích tắc trước lần thực hiện tiếp theo.", + "litematica.config.generic.comment.commandUseWorldEdit": "Nếu được bật, thay vì sử dụng các lệnh setblock và fill đã cấu hình,\ncác lệnh World Edit //pos1, //pos2 và //set sẽ được sử dụng.\nLưu ý rằng sử dụng các lệnh World Edit chậm hơn khoảng 3 lần\nso với sử dụng các lệnh vanilla do giới hạn lệnh cho mỗi tích tắc,\nvà WE yêu cầu nhiều lệnh cho mỗi khối hoặc khu vực (//pos1 //pos2 //set).\n§6CẢNH BÁO: Tùy chọn hành vi dán thay thế SẼ KHÔNG HOẠT ĐỘNG nếu sử dụng\n§6các lệnh World Edit và fill volume thay vì các lệnh setblock riêng lẻ!\nDo đó, bạn nên sử dụng các lệnh vanilla, nếu bạn có quyền chạy chúng.\nMột điều khác có thể khiến bạn thích lệnh WE hơn trong một số trường hợp\nlà chúng có thể ngăn chặn các bản cập nhật khối, nếu máy chủ không có\nmod Carpet và do đó không có quy tắc '/carpet fillUpdates false'.", + "litematica.config.generic.comment.debugLogging": "Cho phép một số thông báo nhật ký gỡ lỗi trong bảng điều khiển trò chơi,\nđể gỡ lỗi một số sự cố hoặc lỗi.", + "litematica.config.generic.comment.datafixerMode": "Mức sửa dữ liệu có thể cấu hình để áp dụng cho sơ đồ đã tải.\nTùy chọn này có thể cải thiện hiệu suất khi tải sơ đồ\nbằng cách bỏ qua Vanilla Data Fixer,\nnhưng điều này cũng có thể gây mất dữ liệu nghiêm trọng nếu bị vô hiệu hóa.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Giá trị sơ đồ mặc định cho Vanilla Data Fixer\n\nĐược sử dụng để điều chỉnh giá trị thấp nhất có thể và giá trị được sử dụng\nkhi sơ đồ được tải không chứa thông tin này.\n\n§6CẢNH BÁO: Thiết lập này có nghĩa là được sử dụng theo hướng\n§6từ một nhà phát triển Litematica như chính masa.\n§6Khi nghi ngờ, hãy giữ nguyên mặc định cho Minecraft 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "Sử dụng mã Clicks Adjacent từ 1.12.2 ornithe.\nTính năng này chỉ hoạt động khi §a\"easyPlacePostRewrite\"§r được bật.", + "litematica.config.generic.comment.easyPlaceFirst": "Điều này khiến chế độ Easy Place đặt khối đầu tiên/gần nhất\nmà bạn đang nhìn vào trước, thay vì khối xa nhất/dưới cùng.\nĐặt thành false cho phép bạn đặt nhiều lớp \"cùng một lúc\",\nvì các khối xa nhất sẽ được đặt trước khi các khối gần hơn chặn tầm nhìn.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "Khi được bật, bạn có thể giữ phím sử dụng\nvà xem các khối sơ đồ khác nhau để đặt chúng,\nmà không cần phải nhấp vào từng khối riêng lẻ.", + "litematica.config.generic.comment.easyPlaceMode": "Khi được bật, chỉ cần cố gắng sử dụng một vật phẩm/đặt một khối\ntrên các khối sơ đồ sẽ đặt khối đó vào vị trí đó", + "litematica.config.generic.comment.easyPlacePostRewrite": "Khi được bật, chế độ Easy Place sử dụng mã \"Post-Rewrite\"\ntừ 1.12.2 ornithe.\n§6CẢNH BÁO! ĐÂY LÀ THỬ NGHIỆM", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "Nếu được bật, Litematica sẽ xử lý cái gọi là\n\"Giao thức đặt khối chính xác của mod Carpet\" trong chế độ chơi đơn.\nNên bật tính năng này nếu\nbạn định sử dụng Easy Place trong chế độ chơi đơn.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "Khoảng thời gian tính bằng mili giây mà chế độ Easy Place chờ\nsau khi hoán đổi ô chứa đồ và đặt một khối.\nHữu ích để tránh đặt nhầm khối khi có ping cao.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Vung tay của Người chơi khi sử dụng Easy Place.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "Nếu được bật, sẽ giảm khoảng cách tiếp cận từ +1.0 xuống giá trị\nVanilla để máy chủ không từ chối vị trí của các khối xa\n.", + "litematica.config.generic.comment.entityDataSync": "Sử dụng giao thức Entity Data Sync từ Servux\nđể lấy Entity Data từ máy chủ", + "litematica.config.generic.comment.entityDataSyncBackup": "Sử dụng phương pháp Vanilla NBT Query khi Servux\nkhông khả dụng. Phương pháp này yêu cầu Quyền của Người vận hành.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "Giá trị thời gian chờ của bộ đệm tính bằng giây mà\nBộ đệm thực thể lưu giữ hồ sơ.\nGiá trị thấp hơn có nghĩa là cập nhật thường xuyên hơn, nhưng\nbạn có thể cân nhắc giá trị cao hơn nếu\nlitematics của bạn không lưu được toàn bộ dữ liệu NBT.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Tải dữ liệu NBT đã đồng bộ vào Client World.\n§6CẢNH BÁO! Tính năng này sẽ gây ra sự không tương thích\n§6với các bản mod khác dựa trên dữ liệu này.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Yêu cầu giữ một mục công cụ được kích hoạt\nđể phím nóng executeOperation hoạt động", + "litematica.config.generic.comment.fixChestMirror": "Cho phép sửa lỗi mã gương rương bị hỏng trong vanilla", + "litematica.config.generic.comment.fixRailRotation": "Nếu đúng, thì bản sửa lỗi sẽ được áp dụng cho lỗi vanilla trong rails,\ntrong đó các đường ray thẳng theo hướng bắc-nam và\ntheo hướng đông-tây quay 180 độ ngược chiều kim đồng hồ thay vì >_>", + "litematica.config.generic.comment.generateLowercaseNames": "Nếu được bật, theo mặc định, tên sơ đồ được đề xuất\nsẽ là chữ thường và sử dụng dấu gạch dưới thay vì dấu cách", + "litematica.config.generic.comment.highlightBlockInInventory": "Khi được bật, làm nổi bật mục (bao gồm cả Hộp Shulker chứa mục đó)\ncủa khối được xem trong sơ đồ", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Bỏ qua kiểm tra khoảng cách/tọa độ mới được thêm vào trong 1.18.2.\n\nKiểm tra đó phá vỡ \"giao thức đặt chính xác\" và khiến\nbất kỳ khối nào được đặt bằng yêu cầu xoay (hoặc thuộc tính khác) trở thành khối ma.\n\nVề cơ bản không cần phải tắt tính năng này.\nKiểm tra này thậm chí không tồn tại trước phiên bản 1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "Nếu đúng, thì lớp kết xuất sẽ theo người chơi.\nLưu ý: Thật không may, hiện tại điều này sẽ thu gọn các phạm vi loại Phạm vi lớp", + "litematica.config.generic.comment.loadEntireSchematics": "Nếu đúng, thì toàn bộ sơ đồ luôn được tải cùng một lúc.\nNếu sai, thì chỉ phần nằm trong phạm vi xem của máy khách mới được tải.", + "litematica.config.generic.comment.materialListIgnoreState": "Khi được bật, trạng thái khối chính xác sẽ bị bỏ qua và chỉ cần loại khối phải khớp", + "litematica.config.generic.comment.pasteAlwaysUseFill": "Điều này buộc phải sử dụng lệnh fill (thay vì setblock) ngay cả đối với các khối đơn", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "Nếu được bật, thì các thực thể chặn sẽ không được dán chút nào\nthông qua việc dán dựa trên lệnh trong nhiều người chơi.\nTính năng này cho phép bạn dán dễ dàng hơn trong hai lần nếu bạn\nmuốn sử dụng tùy chọn khôi phục NBT cho kho đồ, v.v. trong lần thứ hai,\nthường yêu cầu tốc độ dán/tốc độ lệnh chậm hơn nhiều.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "Nếu được bật, thì tất cả các thực thể khối sẽ bị bỏ qua khỏi lệnh fill\nkhi dán. Điều này cho phép chúng được dán riêng lẻ,\nlà bắt buộc nếu tùy chọn khôi phục NBT đang được sử dụng.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "Nếu được bật, thì giới hạn lệnh sẽ bị bỏ qua khi dán các khối\nvới một thực thể khối có tùy chọn khôi phục NBT được bật.\nĐiều này dường như bằng cách nào đó khắc phục được sự cố khiến khôi phục NBT\nkhông thành công đối với nhiều khối có tốc độ lệnh thấp.", + "litematica.config.generic.comment.pasteIgnoreEntities": "Nếu được bật, tính năng Dán sẽ không dán bất kỳ thực thể nào", + "litematica.config.generic.comment.pasteIgnoreInventories": "Không dán nội dung hàng tồn kho khi dán sơ đồ", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "Nếu được bật, thay vì thực sự dán sơ đồ vào thế giới,\nchúng sẽ được ghi dưới dạng lệnh setblock vào tệp văn bản.", + "litematica.config.generic.comment.pasteUseFillCommand": "Nếu được bật, thay vì chỉ sử dụng các lệnh /setblock riêng lẻ,\nthao tác Dán dựa trên lệnh (được sử dụng trên máy chủ)\ncũng sẽ thử sử dụng lệnh /fill cho bất kỳ khu vực liên tục nào của cùng một khối.\nĐiều này không có tác dụng trong chế độ chơi đơn, vì bản mod đặt các khối trực tiếp\ntrong thế giới máy chủ tích hợp và không sử dụng lệnh nào cả.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "Đây là giải pháp tạm thời để sử dụng lệnh dán\ncũng trong chế độ chơi đơn, cho phép sử dụng lớp kết xuất giới hạn\ndán trong chế độ chơi đơn, hiện không hoạt động với\ndán truy cập thế giới trực tiếp mà chế độ chơi đơn thường sử dụng.\n\nLưu ý rằng điều này sẽ có tất cả các hạn chế khôi phục dữ liệu NBT\ngiống như chế độ dán nhiều người chơi thông thường.", + "litematica.config.generic.comment.pasteUsingServux": "Sử dụng Servux để dán sơ đồ trực tiếp vào máy chủ.\nPhương pháp này nhanh hơn nhiều so với phương pháp truyền thống dựa trên lệnh\nvà hỗ trợ khôi phục Dữ liệu NBT của thực thể\n.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Tránh thay thế bất kỳ vật phẩm nào có thể gây hư hỏng trong thanh nóng", + "litematica.config.generic.comment.pickBlockAvoidTools": "Tránh thay thế bất kỳ mục công cụ nào trong thanh công cụ.\n\nĐiều này có nghĩa là bất kỳ mục nào mở rộng lớp ToolItem gốc.", + "litematica.config.generic.comment.pickBlockEnabled": "Cho phép sử dụng phím tắt khối chọn thế giới sơ đồ.\nNgoài ra còn có phím tắt để bật/tắt tùy chọn này nhằm bật/tắt các phím tắt đó... oo", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Cho phép cài đặt \"pickBlockIgnoreNbt\" cho\nEasy Place Post-Rewrite từ 1.12.2 ornithe.", + "litematica.config.generic.comment.pickBlockShulkers": "Nếu được bật, thì nếu vật phẩm cần thiết cho khối chọn\nkhông được tìm thấy trực tiếp trong kho đồ của người chơi, nhưng có\nhộp Shulker chứa vật phẩm đó, thì Hộp Shulker\nsẽ được chuyển sang tay người chơi thay thế", + "litematica.config.generic.comment.pickBlockableSlots": "Các khe cắm hotbar được phép sử dụng\ncho khối chọn sơ đồ", + "litematica.config.generic.comment.placementRestriction": "Khi được bật, phím sử dụng chỉ có thể được sử dụng\nkhi giữ đúng vật phẩm cho vị trí mục tiêu,\nvà vị trí mục tiêu phải có khối bị thiếu trong sơ đồ.", + "litematica.config.generic.comment.renderMaterialListInGuis": "Danh sách vật liệu có nên được hiển thị bên trong GUI hay không\n", + "litematica.config.generic.comment.renderThreadNoTimeout": "Xóa thời gian chờ khỏi luồng công việc kết xuất.\nNếu bạn gặp hiện tượng kết xuất rất giật khi di chuyển\nhoặc xử lý sơ đồ lớn, hãy thử tắt chức năng này. Tuy nhiên, nó sẽ khiến\nquá trình kết xuất sơ đồ chậm hơn rất nhiều trong một số trường hợp.", + "litematica.config.generic.comment.serverNbtRequestRate": "Giới hạn tỷ lệ yêu cầu cho bộ đồng bộ dữ liệu thực thể máy chủ", + "litematica.config.generic.comment.signTextPaste": "Tự động thiết lập văn bản trong GUI ký hiệu từ sơ đồ", + "litematica.config.generic.comment.toolItem": "Mục được sử dụng làm \"công cụ\" để lựa chọn, v.v.", + "litematica.config.generic.comment.toolItemEnabled": "Nếu đúng, thì mục \"công cụ\" có thể được sử dụng để kiểm soát các lựa chọn, v.v.", + "litematica.config.generic.comment.toolItemComponents": "Phiên bản toolItem hỗ trợ Thành phần dữ liệu.\nĐặt thành \"trống\" để vô hiệu hóa.\nCú pháp được chấp nhận giống với lệnh \"/give\".", + "litematica.config.generic.comment.unhideSchematicVCS": "Hiển thị nút menu Sơ đồ VCS (Hệ thống kiểm soát phiên bản),\nvà bật phím nóng và chức năng VCS nói chung.\n(Trước đây gọi là Dự án sơ đồ.)\n\nNói chung, bạn §6không nên§r sử dụng tính năng này,\ntrừ khi bạn thực sự biết cách thức hoạt động và chức năng của nó.\nTính năng này phần nào thay đổi cách thức hoạt động của các lựa chọn vùng, vị trí và dán,\nđặc biệt là cũng có thao tác xóa vùng khi dán.\n\nVề cơ bản, tính năng này dành cho công việc thiết kế tại chỗ, lặp đi lặp lại §6,\nvà cho phép bạn dễ dàng tạo nhiều phiên bản/ảnh chụp nhanh\ncủa cùng một bản dựng và cũng cho phép chuyển đổi giữa các phiên bản bằng cách xóa những gì\ntrong thế giới trước, sau đó dán phiên bản tiếp theo vào vị trí của nó.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Bật hộp lựa chọn khu vực hiển thị", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Bật hộp hiển thị vị trí sơ đồ", + "litematica.config.visuals.comment.enableRendering": "Tùy chọn chuyển đổi kết xuất chính. Bật/tắt TẤT CẢ kết xuất mod.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Cho phép hiển thị khối sơ đồ.\nTắt tính năng này cho phép bạn chỉ nhìn thấy lớp phủ màu", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Cho phép hiển thị sơ đồ chất lỏng.\nTắt tính năng này cho phép bạn nhìn thấy các khối và lớp phủ dễ dàng hơn.\nTính năng này cũng loại bỏ lớp phủ nơi có Chất lỏng.", + "litematica.config.visuals.comment.enableSchematicOverlay": "Tùy chọn chuyển đổi chính cho kết xuất lớp phủ khối sơ đồ\n", + "litematica.config.visuals.comment.enableSchematicRendering": "Cho phép hiển thị sơ đồ và lớp phủ", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Kích thước luồng kết xuất thế giới sơ đồ tối đa\nĐiều này sẽ ảnh hưởng trực tiếp đến hiệu suất đa luồng tổng thể\n\n§6SỬ DỤNG CẨN THẬN!! Điều này sẽ chỉ có hiệu lực\n§6sau khi bạn thoát khỏi trò chơi và tham gia lại.", + "litematica.config.visuals.comment.ghostBlockAlpha": "Giá trị alpha của các khối ma,\nkhi kết xuất chúng dưới dạng trong suốt.\n§6Lưu ý: §7Bạn cũng cần bật kết xuất trong suốt riêng biệt,\nbằng cách sử dụng tùy chọn 'renderBlocksAsTranslucent'!", + "litematica.config.visuals.comment.ignoreExistingFluids": "Nếu được bật, thì mọi khối chất lỏng sẽ bị bỏ qua như là \"khối bổ sung\"\nvà là \"khối sai\", tức là khi sơ đồ có khối không khí hoặc khối khác.\nVề cơ bản, điều này làm cho việc xây dựng đồ vật dưới nước bớt khó chịu hơn rất nhiều.\nLưu ý: Bạn rất có thể cũng muốn bật tùy chọn 'renderCollidingSchematicBlocks'\ncùng lúc, để cho phép các khối được kết xuất bên trong chất lỏng.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "Nếu được bật, thì các mặt bên trong liền kề/chạm vào\ncho lớp phủ khối sẽ bị xóa/không được hiển thị", + "litematica.config.visuals.comment.placementBoxSideAlpha": "Giá trị alpha của các hộp vùng phụ", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "Nếu được bật, thì các hộp chọn vùng sẽ\ncó các hình tứ giác bên được hiển thị", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "Nếu được bật, sơ đồ sẽ được hiển thị\nbằng cách sử dụng \"khối ma\" trong suốt", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "Nếu được bật, các khối trong sơ đồ sẽ được hiển thị\nngay cả khi đã có một khối (sai) trong thế giới máy khách.\nCó lẽ hữu ích nhất khi cố gắng xây dựng\nthứ gì đó có lớp tuyết hoặc nước cản đường.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Kết xuất các đường kết nối giữa các góc hộp đánh dấu xác minh tiếp theo.\nĐây là lỗi kết xuất mà một số người gặp phải, nhưng ít nhất một số người chơi\nthích nó và yêu cầu giữ nguyên, vì vậy tùy chọn này \"khôi phục\" nó", + "litematica.config.visuals.comment.renderErrorMarkerSides": "Nếu được bật, thì các điểm đánh dấu lỗi trong Trình xác minh sơ đồ\nsẽ có các mặt (trong mờ) được hiển thị thay vì chỉ có phần phác thảo", + "litematica.config.visuals.comment.renderPlacementBoxSides": "Nếu được bật, các hộp tiểu vùng sơ đồ được đặt\nsẽ có hình tứ giác bên được hiển thị", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "Nếu được bật, thì một hộp bao quanh sẽ được hiển thị xung quanh\ntất cả các vùng phụ trong sơ đồ (vị trí)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "Nếu được bật, thì hộp bao quanh\nvị trí sơ đồ sẽ có các hình tứ giác bên được hiển thị", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "Nếu được bật, thì các mặt của mô hình cũng được hiển thị\ncho các mặt bên trong ở chế độ trong mờ", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Cho phép hiển thị phác thảo khung dây cho lớp phủ khối sơ đồ\n", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Cho phép sắp xếp trong suốt cho\nlớp phủ khối sơ đồ", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Cho phép hiển thị các hộp/mặt trong suốt cho lớp phủ khối sơ đồ\n", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "Nếu được bật, lớp phủ sơ đồ sẽ sử dụng mô hình khối tứ giác/đỉnh\nthay vì lớp phủ khối đầy đủ truyền thống\n", + "litematica.config.visuals.comment.schematicOverlayModelSides": "Nếu được bật, lớp phủ sơ đồ sẽ sử dụng mô hình khối tứ giác/đỉnh\nthay vì lớp phủ khối đầy đủ truyền thống\n", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "Chiều rộng đường viền của khối (mô hình)", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "Chiều rộng đường viền của khối (mô hình),\nkhi lớp phủ được hiển thị thông qua các khối", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "Nếu được bật, thì lớp phủ sơ đồ sẽ được hiển thị\nthông qua các khối. Điều này có lẽ chỉ hữu ích khi bạn hoàn thành\nviệc xây dựng và muốn xem bất kỳ lỗi nào dễ dàng hơn", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Cho phép lớp phủ sơ đồ cho các khối bổ sung", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Cho phép lớp phủ sơ đồ cho các khối bị thiếu", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Cho phép phủ sơ đồ cho các khối sai", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Cho phép phủ sơ đồ cho các trạng thái sai", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Lực lượng sử dụng mô hình khối cho mọi thứ trong danh sách kết quả của Schematic Verifier\n. Thông thường, mô hình vật phẩm được sử dụng cho bất kỳ thứ gì\ncó vật phẩm và mô hình khối chỉ được sử dụng cho các khối\nkhông có vật phẩm, cộng với Flower Pots để xem vật phẩm được chứa.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "Sự căn chỉnh của các dòng thông tin khối chồng lên nhau", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "Sự căn chỉnh của Lớp phủ thông tin khối", + "litematica.config.info_overlays.comment.infoHudAlignment": "Sự căn chỉnh của \"Info HUD\",\nđược sử dụng cho Danh sách vật liệu, vị trí không khớp của Trình xác minh sơ đồ, v.v.", + "litematica.config.info_overlays.comment.toolHudAlignment": "Căn chỉnh \"tool HUD\" khi giữ \"tool\" đã cấu hình", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "Nếu được bật, thì lớp phủ thông tin khối theo kiểu MiniHUD\nsẽ được hiển thị cho khối được xem", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "Tỷ lệ phông chữ cho các dòng thông tin khối", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "Độ lệch x của các đường thông tin khối từ cạnh đã chọn", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "Độ lệch y của các đường thông tin khối từ cạnh đã chọn", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "Độ lệch y của lớp phủ thông tin khối từ cạnh đã chọn", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Bật chức năng hiển thị Block Info Overlay để hiển thị thông tin\nvề khối được xem hoặc lỗi đánh dấu của trình xác minh,\ntrong khi giữ phím 'renderInfoOverlay'", + "litematica.config.info_overlays.comment.infoHudMaxLines": "Số lượng dòng thông tin tối đa hiển thị trên HUD cùng một lúc", + "litematica.config.info_overlays.comment.infoHudOffsetX": "Độ lệch X của HUD thông tin từ cạnh màn hình", + "litematica.config.info_overlays.comment.infoHudOffsetY": "Độ lệch Y của HUD thông tin từ cạnh màn hình", + "litematica.config.info_overlays.comment.infoHudScale": "Hệ số tỷ lệ cho văn bản HUD thông tin chung", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "Khi được bật, Lớp phủ thông tin khối và Đường thông tin khối\nsẽ có thể theo dõi tia đến các khối chất lỏng thay vì đi qua chúng", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "Số lượng tối đa các mục hiển thị trên\nHUD Thông tin danh sách vật liệu cùng một lúc", + "litematica.config.info_overlays.comment.materialListHudScale": "Hệ số tỷ lệ cho HUD Thông tin danh sách vật liệu", + "litematica.config.info_overlays.comment.statusInfoHud": "Bật trình kết xuất HUD thông tin trạng thái,\nđể kết xuất một vài bit thông tin trạng thái, chẳng hạn như\nchế độ lớp hiện tại và trạng thái trình kết xuất được bật", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Cho phép tự động bật tạm thời thông tin trạng thái HUD \"khi cần\",\nví dụ khi tạo vị trí và tắt kết xuất", + "litematica.config.info_overlays.comment.toolHudOffsetX": "Độ lệch X của HUD thông tin từ cạnh màn hình", + "litematica.config.info_overlays.comment.toolHudOffsetY": "Độ lệch Y của HUD thông tin từ cạnh màn hình", + "litematica.config.info_overlays.comment.toolHudScale": "Hệ số tỷ lệ cho văn bản Công cụ HUD", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "Giá trị alpha của các bên hộp đánh dấu lỗi", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "Số lượng tối đa các vị trí không khớp cần hiển thị\ncùng một lúc trong lớp phủ Trình xác minh sơ đồ.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Bật chức năng hiển thị lớp phủ đánh dấu Schematic Verifier", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Có nên hiển thị thông báo cảnh báo về việc đang ở chế độ lớp\nhoặc một số tùy chọn kết xuất bị vô hiệu hóa\nkhi tải sơ đồ mới\nhoặc tạo vị trí mới không?", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "Màu của các hộp chọn vùng khi chúng không được chọn", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "Màu nổi bật cho mục của khối được xem", + "litematica.config.colors.comment.materialListHudItemCountsColor": "Màu sắc của văn bản đếm số lượng vật phẩm trong HUD thông tin Danh sách vật liệu", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "Màu sắc của lớp phủ chọn khối ngắt hoặc đặt của chế độ Xây dựng lại Sơ đồ", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "Màu sắc của chế độ xây dựng lại sơ đồ phá vỡ tất cả các khối ngoại trừ lớp phủ bộ chọn mục tiêu", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "Màu sắc của lớp phủ bộ chọn thay thế của chế độ Xây dựng lại Sơ đồ", + "litematica.config.colors.comment.schematicOverlayColorExtra": "Màu sắc của các khối phủ lên các khối bổ sung", + "litematica.config.colors.comment.schematicOverlayColorMissing": "Màu của các khối phủ lên các khối bị thiếu", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "Màu của các khối phủ lên các khối sai", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "Màu của khối phủ lên các trạng thái khối sai", + "litematica.config.hotkeys.comment.addSelectionBox": "Thêm hộp lựa chọn mới (vị trí 1) ở đây", + "litematica.config.hotkeys.comment.cloneSelection": "Nhanh chóng sao chép vùng lựa chọn hiện tại.\nVề cơ bản, thao tác này chỉ tạo một sơ đồ trong bộ nhớ,\nrồi tạo vị trí của sơ đồ đó và chọn sơ đồ đó,\nvà cũng chuyển chế độ công cụ sang chế độ Dán.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Xóa hộp hiện đang được chọn", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "Khi easyPlaceMode được bật, phím này được sử dụng để đặt các khối", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Cho phép bật/tắt nhanh chế độ Easy Place", + "litematica.config.hotkeys.comment.executeOperation": "Thực hiện thao tác công cụ hiện đang được chọn với lựa chọn hoặc vị trí hiện tại\ntrong các chế độ Điền, Thay thế,\nDán Sơ đồ, v.v.", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Đảo ngược trạng thái kết xuất sơ đồ/khối ma\ntrong khi giữ phím tắt này", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Đảo ngược trạng thái hiển thị Overlay trong khi phím tắt này được giữ", + "litematica.config.hotkeys.comment.layerModeNext": "Chuyển chế độ kết xuất (tất cả các lớp) về phía trước", + "litematica.config.hotkeys.comment.layerModePrevious": "Chu kỳ chế độ kết xuất (tất cả, các lớp) ngược lại", + "litematica.config.hotkeys.comment.layerNext": "Di chuyển lớp đã kết xuất lên trên", + "litematica.config.hotkeys.comment.layerPrevious": "Di chuyển lớp đã kết xuất xuống dưới", + "litematica.config.hotkeys.comment.layerSetHere": "Đặt Lớp kết xuất vào vị trí hiện tại của người chơi", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Đẩy nhẹ phần lựa chọn hiện tại theo hướng \"tiêu cực\"\nVề cơ bản, điều này giống như việc di chuyển con lăn chuột xuống\nvới nút điều chỉnh Đẩy nhẹ được nhấn", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Đẩy nhẹ phần lựa chọn hiện tại theo hướng \"tích cực\"\nVề cơ bản, điều này giống như việc di chuyển con lăn chuột lên\nkhi nhấn nút điều chỉnh Đẩy nhẹ", + "litematica.config.hotkeys.comment.moveEntireSelection": "Di chuyển toàn bộ lựa chọn hiện tại vào đây", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Mở Giao diện người dùng Cài đặt Khu vực cho khu vực hiện đang được chọn", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Mở GUI Sơ đồ đã tải", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Mở menu chính của Litematica", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Mở GUI Danh sách vật liệu cho vị trí sơ đồ hiện đang được chọn\n", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Mở GUI Cài đặt vị trí cho vị trí hoặc vùng phụ hiện đang được chọn\n", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Mở GUI Vị trí Sơ đồ", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Mở GUI Dự án Sơ đồ", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Mở Giao diện người dùng xác minh sơ đồ cho vị trí sơ đồ hiện đang được chọn\n", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Mở giao diện người dùng của trình quản lý Lựa chọn khu vực", + "litematica.config.hotkeys.comment.openGuiSettings": "Mở GUI cấu hình", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "Phím điều chỉnh để nhanh chóng thay đổi chế độ hoạt động.\nGiữ phím này và cuộn trong khi giữ \"mục công cụ\" để nhanh chóng chuyển đổi chế độ.", + "litematica.config.hotkeys.comment.pickBlockFirst": "Một chìa khóa để chọn khối đầu tiên\nkhối sơ đồ tia được truy tìm đến", + "litematica.config.hotkeys.comment.pickBlockLast": "Một chìa khóa để chọn khối khối sơ đồ cuối cùng\nđược dò tia tới, trước khối thế giới máy khách đầu tiên (có thể)\nđược dò tia tới. Về cơ bản, điều này sẽ giúp bạn có được\nkhối mà bạn có thể đặt vào một khối hiện có.", + "litematica.config.hotkeys.comment.pickBlockToggle": "Phím nóng để bật/tắt tùy chọn bật/tắt khối chọn trong cấu hình Chung\n. Đây là cách nhanh chóng để bật\nhoặc tắt các phím khối chọn, nếu chúng can thiệp vào thứ gì đó.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "Phím cho phép hiển thị lớp phủ thông tin khối.\nSử dụng NONE để không yêu cầu phải nhấn phím.\nTắt tùy chọn có tên tương tự trong cấu hình Visuals\nđể tắt hoàn toàn lớp phủ.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "Phím nóng cho phép lớp phủ hiển thị qua các khối.\nĐây chỉ là cách nhanh hơn để tạm thời bật\nchức năng tương tự như tùy chọn 'schematicOverlayRenderThroughBlocks' trong Visuals.", + "litematica.config.hotkeys.comment.rerenderSchematic": "Phím nóng để làm mới/vẽ lại sơ đồ, thay vì\nphải làm mới địa hình gốc bằng F3 + A", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Lưu Lựa chọn Khu vực hiện tại dưới dạng Sơ đồ trong bộ nhớ", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Lưu Lựa chọn Khu vực hiện tại dưới dạng Sơ đồ vào một tệp", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Phím sửa đổi để kích hoạt chế độ/chức năng \"phá vỡ mọi thứ ngoại trừ\"\ntrong chế độ công cụ Chỉnh sửa sơ đồ.\nVề cơ bản, khi bạn giữ phím này và đục vào một khối sơ đồ,\ntất cả các khối khác ngoại trừ khối này sẽ bị xóa khỏi sơ đồ.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Phím sửa đổi để kích hoạt chức năng \"phá vỡ tất cả các khối giống hệt nhau\"\ntrong chế độ công cụ Chỉnh sửa sơ đồ", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Phím điều chỉnh để kích hoạt chức năng ngắt hoặc đặt theo hướng/liên tục\ntrong chế độ công cụ Chỉnh sửa sơ đồ", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Phím sửa đổi để kích hoạt chế độ/chức năng thay thế \"thay thế tất cả giống hệt nhau\"\ntrong chế độ công cụ Chỉnh sửa sơ đồ", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Phím sửa đổi để kích hoạt \"loại khối thay thế\"\nchế độ/chức năng thay thế trong chế độ công cụ Chỉnh sửa sơ đồ", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Phím sửa đổi để kích hoạt chế độ/chức năng thay thế theo hướng/liên tục\ntrong chế độ công cụ Chỉnh sửa sơ đồ", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "Sơ đồ được xoay 90 độ theo chiều kim đồng hồ khi nhấn", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "Sơ đồ được lật ngược lại khi nhấn", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "Phím điều chỉnh cần giữ để có thể sử dụng bánh xe chuột\nđể duyệt qua các phiên bản sơ đồ trong chế độ công cụ Kiểm soát phiên bản", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "Phím nóng để chuyển sang phiên bản sơ đồ tiếp theo trong chế độ công cụ Kiểm soát phiên bản", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "Phím nóng để chuyển sang phiên bản sơ đồ tiếp theo trong chế độ công cụ Kiểm soát phiên bản", + "litematica.config.hotkeys.comment.selectionGrabModifier": "Phím điều chỉnh cần giữ để \"giữ\" vùng chọn\nhoặc góc để di chuyển con trỏ.", + "litematica.config.hotkeys.comment.selectionGrow": "Phím nóng hành động để tự động mở rộng hộp lựa chọn xung quanh\nbất kỳ khối liền kề/được kết nối theo đường chéo nào", + "litematica.config.hotkeys.comment.selectionGrowModifier": "Phím điều chỉnh để giữ để phóng to hoặc thu nhỏ\nhộp lựa chọn trong khi cuộn", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "Phím điều chỉnh cần giữ trong khi cuộn\nđể di chuyển nhẹ nhàng đến vùng hoặc góc đã chọn", + "litematica.config.hotkeys.comment.selectionModeCycle": "Thay đổi chế độ giữa Corners và Cuboid\ntrong chế độ Area Selection", + "litematica.config.hotkeys.comment.selectionShrink": "Phím nóng hành động để thu nhỏ hộp lựa chọn sao cho không có khoảng trống nào (lớp trống) ở bất kỳ phía nào", + "litematica.config.hotkeys.comment.setAreaOrigin": "Đặt/di chuyển điểm gốc của vùng lựa chọn hiện tại\nđến vị trí của người chơi", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Đặt vị trí đầu tiên của hộp\nhiện đang được chọn vào vị trí của người chơi", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Đặt vị trí thứ hai của hộp\nhiện đang được chọn vào vị trí của người chơi", + "litematica.config.hotkeys.comment.toggleAllRendering": "Bật/tắt tất cả kết xuất", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Bật/tắt hộp lựa chọn khu vực hiển thị", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Bật/tắt hiển thị sơ đồ (khối & lớp phủ)", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Chuyển đổi hiển thị lớp phủ thông tin (đối với thông tin khối được di chuột qua)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Bật/tắt hiển thị lớp phủ khối", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Bật/tắt hiển thị phác thảo lớp phủ khối", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Bật/tắt hiển thị lớp phủ khối", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Bật/tắt hộp Vị trí sơ đồ hiển thị", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "Phím nóng để chuyển đổi chế độ hạn chế vị trí", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Bật/tắt hiển thị khối sơ đồ", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "Chuyển đổi giá trị cấu hình signTextPaste (trong danh mục Chung)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Chuyển đổi giữa kết xuất khối mờ đục và trong suốt", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Chuyển đổi lớp phủ của Schematic Verifier", + "litematica.config.hotkeys.comment.toolEnabledToggle": "Phím tắt để bật/tắt chức năng mục \"công cụ\"", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "Nút sử dụng khi giữ vật phẩm \"công cụ\"\nđể đặt góc chính/đầu tiên", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "Nút sử dụng khi giữ vật phẩm \"công cụ\"\nđể đặt góc thứ hai", + "litematica.config.hotkeys.comment.toolSelectElements": "Nút sử dụng để chọn góc hoặc hộp\ntrong khi giữ mục \"công cụ\"", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "Phím điều chỉnh cần giữ khi sử dụng phím nóng 'toolSelectElements'\nđể chọn loại khối chính sử dụng trong một số chế độ công cụ", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "Phím điều chỉnh cần giữ khi sử dụng phím nóng 'toolSelectElements'\nđể chọn loại khối thứ cấp sử dụng trong một số chế độ công cụ", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Gỡ bỏ sơ đồ của vị trí hiện đang được chọn và do đó cũng xóa tất cả các vị trí được tạo từ nó", + "litematica.config.generic.prettyName.pickBlockEnabled": "Chọn phím tắt khối", + "litematica.config.generic.prettyName.easyPlaceMode": "Chế độ Easy Place", + "litematica.config.generic.prettyName.placementRestriction": "Giới hạn vị trí", + "litematica.config.generic.prettyName.signTextPaste": "Ký hiệu văn bản dán", + "litematica.config.generic.prettyName.toolItemEnabled": "Đã bật mục công cụ", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Kết xuất hộp lựa chọn vùng", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Sơ đồ vị trí hộp kết xuất", + "litematica.config.visuals.prettyName.enableRendering": "Tất cả kết xuất", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Sơ đồ khối kết xuất", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Sơ đồ kết xuất chất lỏng", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Sơ đồ lớp phủ Rendering", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Sơ đồ kết xuất", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Kết xuất khối sơ đồ trong suốt", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Sơ đồ lớp phủ phác thảo", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Sơ đồ lớp phủ trong suốt sắp xếp", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Sơ đồ lớp phủ bên", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Hiển thị lớp phủ thông tin khối", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Kết xuất lớp phủ xác minh", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "Tất cả kết xuất", + "litematica.error.area_selection.copy_failed": "Không thể sao chép lựa chọn", + "litematica.error.area_selection.create_failed": "Không tạo được lựa chọn mới theo tên '%s', tệp đã tồn tại", + "litematica.error.area_selection.failed_to_load": "Không tải được Lựa chọn khu vực", + "litematica.error.area_selection.grow.no_sub_region_selected": "Không có tiểu vùng nào được chọn!", + "litematica.error.area_selection.no_placement_selected": "Không có sơ đồ vị trí nào được chọn!", + "litematica.error.area_selection.rename.already_exists": "Lỗi: Một vùng đã tồn tại với tên tệp '%s'", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Tên tệp an toàn được tạo không hợp lệ '%s'", + "litematica.error.duplicate_schematic_placement": "Lỗi: Đã cố gắng thêm vị trí đã tồn tại", + "litematica.error.generic.creative_mode_only": "Hành động này chỉ khả dụng ở chế độ Sáng tạo", + "litematica.error.generic.failed_to_delete_file": "Không xóa được tệp '%s'", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Không thể sắp xếp danh sách các trạng thái bị bỏ qua", + "litematica.error.generic.schematic_world_not_loaded": "Sơ đồ thế giới không được tải", + "litematica.error.area_editor.create_sub_region.exists": "Một tiểu vùng có tên '%s' đã tồn tại", + "litematica.error.area_editor.no_selection": "Không có lựa chọn khu vực nào đang hoạt động", + "litematica.error.area_editor.open_gui.no_selection": "Hiện đang ở Chế độ lựa chọn: Bình thường, nhưng hiện không có khu vực nào được chọn", + "litematica.error.area_editor.rename_sub_region.exists": "Không đổi tên được tiểu vùng:\nMột tiểu vùng đã tồn tại theo tên '%s'", + "litematica.error.area_editor.switch_mode.no_selection": "Không thể chuyển sang Chế độ lựa chọn: Bình thường, vì hiện tại không có khu vực nào được chọn.\nChọn một khu vực hoặc tạo một lựa chọn mới trong trình duyệt Lựa chọn khu vực", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Không tải được sơ đồ Litematica", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Không thể hạ cấp Sơ đồ Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Không tạo được sơ đồ Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Không tải được Sơ đồ", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Không thể chuyển đổi Cấu trúc thành Sơ đồ Litematica", + "litematica.error.schematic.create.no_selections": "Không có vùng lựa chọn hợp lệ!", + "litematica.error.schematic_load.cant_read_file": "Không thể đọc tệp sơ đồ '%s' (không tồn tại hoặc có vấn đề về quyền)", + "litematica.error.schematic_load.no_schematic_selected": "Không có tệp sơ đồ nào được chọn!", + "litematica.error.schematic_load.no_schematic_version_information": "Sơ đồ không có thông tin phiên bản và không thể tải một cách an toàn!", + "litematica.error.schematic_load.unsupported_schematic_version": "Phiên bản sơ đồ không được hỗ trợ hoặc trong tương lai '%d'", + "litematica.error.schematic_load.unsupported_type": "Loại tệp không xác định hoặc không được hỗ trợ cho '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Chỉ có thể xuất sơ đồ Litematica sang các định dạng khác!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "Kiểu sơ đồ đã chọn không được hỗ trợ để nhập!", + "litematica.error.schematic_placements.remove_fail_locked": "Vị trí đã bị khóa!\n- Giữ Shift để buộc xóa nó", + "litematica.error.schematic_save.directory_doesnt_exist": "Không có thư mục nào như vậy: '%s'", + "litematica.error.schematic_save.file_already_exists": "Tệp '%s' đã tồn tại", + "litematica.error.schematic_save.invalid_directory": "Thư mục không hợp lệ '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "Tên sơ đồ không hợp lệ '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "Không tạo được sơ đồ!", + "litematica.error.schematic_read_from_file_failed.cant_read": "Không đọc được sơ đồ từ tệp '%s'", + "litematica.error.schematic_read_from_file_failed.exception": "Ngoại lệ khi cố gắng đọc sơ đồ từ tệp '%s'", + "litematica.error.schematic_read_from_file_failed.no_file": "Không đọc được sơ đồ từ tệp: không có tệp nào khả dụng (sơ đồ trong bộ nhớ?)", + "litematica.error.schematic_projects.empty_selection": "Lựa chọn vùng trống (0 vùng phụ)", + "litematica.error.schematic_projects.failed_to_load_project": "Không tải được dự án", + "litematica.error.schematic_projects.failed_to_load_schematic": "Không tải được sơ đồ cho phiên bản hiện tại", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Không đổi tên được tệp dự án thành '%s' (ngoại lệ)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Không thể đổi tên dự án thành '%s', tệp đã tồn tại", + "litematica.error.schematic_projects.invalid_project_directory": "Thư mục dự án không hợp lệ hoặc không tồn tại", + "litematica.error.schematic_projects.no_project_open": "Không có dự án nào mở", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "Hiện đang ở chế độ VCS Sơ đồ, nhưng hiện tại không có dự án nào mở", + "litematica.error.schematic_projects.null_player": "Người chơi đã null", + "litematica.error.schematic_projects.project_already_exists": "Dự án '%s' đã tồn tại", + "litematica.error.schematic_projects.save_already_in_progress": "Lưu đang trong quá trình thực hiện", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Không tạo được thư mục sơ đồ '%s'", + "litematica.error.schematic_write_to_file_failed.exception": "Không thể ghi sơ đồ vào tệp '%s' (ngoại lệ)", + "litematica.error.schematic_write_to_file_failed.exists": "Không thể ghi sơ đồ vào tệp '%s', tệp đã tồn tại", + "litematica.error.structure_write_to_file_failed.exception": "Không thể ghi cấu trúc vào tệp '%s' (ngoại lệ)", + "litematica.error.structure_write_to_file_failed.exists": "Không thể ghi cấu trúc vào tệp '%s', tệp đã tồn tại", + "litematica.hotkeys.category.generic_hotkeys": "Phím nóng chung", + "litematica.info.schematic_load.schematic_loaded": "Sơ đồ '%s' đã được tải thành công vào bộ nhớ", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Nhấp chuột phải vào nút để hủy thao tác xem trước đang chờ\n- Ctrl + Alt + Shift + nhấp để đặt hình thu nhỏ từ hình ảnh PNG hiện có\n có tên là 'thumb.png' từ cùng thư mục chứa tệp sơ đồ.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Sử dụng phím chụp màn hình thông thường để cài đặt bản xem trước.\nHoặc nhấp chuột phải vào nút Cài đặt bản xem trước để hủy cài đặt bản xem trước.", + "litematica.info.schematic_manager.preview.success": "Đã thiết lập hình ảnh xem trước thành công", + "litematica.gui.button.area_editor.analyze_area": "Phân tích khu vực", + "litematica.gui.button.area_editor.change_corner_mode": "Chế độ góc: %s", + "litematica.gui.button.area_editor.change_selection_mode": "Chế độ lựa chọn: %s", + "litematica.gui.button.area_editor.create_schematic": "Lưu sơ đồ", + "litematica.gui.button.area_editor.create_sub_region": "Tiểu vùng mới", + "litematica.gui.button.area_editor.origin_enabled": "Nguồn gốc thủ công: %s", + "litematica.gui.button.area_editor.set_box_name": "Bộ", + "litematica.gui.button.area_editor.set_selection_name": "Bộ", + "litematica.gui.button.area_selection_mode": "Chế độ chọn khu vực: %s", + "litematica.gui.button.area_selections.create_directory": "Tạo thư mục", + "litematica.gui.button.area_selections.create_new_selection": "Lựa chọn mới", + "litematica.gui.button.area_selections.create_selection_from_placement": "Từ Vị trí", + "litematica.gui.button.area_selections.unselect": "Bỏ chọn", + "litematica.gui.button.change_menu.area_editor": "Biên tập viên khu vực", + "litematica.gui.button.change_menu.configuration_menu": "Menu cấu hình", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Sơ đồ tải", + "litematica.gui.button.change_menu.schematic_manager": "Quản lý sơ đồ", + "litematica.gui.button.change_menu.schematic_projects_manager": "Sơ đồ VCS", + "litematica.gui.button.change_menu.show_area_selections": "Trình duyệt lựa chọn khu vực", + "litematica.gui.button.change_menu.show_loaded_schematics": "Sơ đồ tải", + "litematica.gui.button.change_menu.show_schematic_placements": "Sơ đồ vị trí", + "litematica.gui.button.change_menu.task_manager": "Trình quản lý tác vụ", + "litematica.gui.button.change_menu.to_main_menu": "Thực đơn Litematica", + "litematica.gui.button.config_gui.colors": "Màu sắc", + "litematica.gui.button.config_gui.generic": "Chung chung", + "litematica.gui.button.config_gui.hotkeys": "Phím nóng", + "litematica.gui.button.config_gui.info_overlays": "Lớp phủ thông tin", + "litematica.gui.button.config_gui.render_layers": "Lớp Render", + "litematica.gui.button.config_gui.visuals": "Hình ảnh", + "litematica.gui.button.config_gui.test": "Bài kiểm tra", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Giữ phím Shift để tạo sơ đồ chỉ trong bộ nhớ", + "litematica.gui.button.hover.area_selections.unselect": "Bỏ chọn vùng hiện tại", + "litematica.gui.button.hover.material_list.clear_cache": "Xóa bộ đệm vật liệu\nThông thường không cần điều này\nCó thể sử dụng điều này thay vì xóa tệp 'material_cache.nbt'\ntrong trường hợp bộ đệm có một số dữ liệu không đúng, như các mục\nđược lưu trữ cho các khối không nên có chúng, như đầu piston", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Giữ phím Shift để ghi vào tệp CSV,\nthay vì tệp văn bản bảng ASCII-art thông thường", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Giữ phím Shift để chọn các vùng phụ được sử dụng cho Danh sách vật liệu", + "litematica.gui.button.hover.plus_minus_tip": "Nhấp chuột trái để tăng\nNhấp chuột phải để giảm\nShift và/hoặc Alt để tăng kích thước bước", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Nhấp chuột trái để tăng\nNhấp chuột phải để giảm\nShift/Alt/Ctrl để tăng kích thước bước (nhân)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Tải lại sơ đồ từ tệp.\nĐiều này có thể hữu ích nếu bạn mắc lỗi\nở chế độ Chỉnh sửa sơ đồ.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Hiện tại có một dự án VCS Sơ đồ đang mở.\nChế độ VCS Sơ đồ ghi đè chức năng lựa chọn vùng bình thường", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6Xóa vùng đã đặt hoặc đã lưu cuối cùng§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(Trước đây, tính năng này được gọi là Dự án sơ đồ.)\nNói chung, bạn §6không nên§r sử dụng tính năng này,\ntrừ khi bạn thực sự biết cách thức hoạt động và công dụng của nó.\nTính năng này phần nào thay đổi cách thức hoạt động của các lựa chọn, vị trí và dán khu vực,\nđặc biệt là cũng có một thao tác xóa khu vực khi dán.\n\nVề cơ bản, tính năng này dành cho công việc thiết kế tại chỗ, lặp đi lặp lại,\nvà cho phép bạn dễ dàng tạo nhiều phiên bản/ảnh chụp nhanh\ncủa cùng một bản dựng và cũng cho phép chuyển đổi giữa các phiên bản bằng cách xóa những gì\ntrong thế giới trước, sau đó dán phiên bản tiếp theo vào vị trí của nó.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Di chuyển điểm gốc của dự án đến vị trí hiện tại của người chơi\nThao tác này cũng sẽ di chuyển vùng chọn và vị trí", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Cảnh báo: Thao tác này sẽ xóa/ghi đè lên các khối hiện tại\n§6trên thế giới trong khu vực trước đó đã được\n§6đặt từ một phiên bản hoặc được lưu dưới dạng phiên bản\n§6(về cơ bản là \"lựa chọn khu vực hiệu quả\" được nhìn thấy lần cuối)", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Lưu sơ đồ/phiên bản mới vào dự án hiện tại", + "litematica.gui.button.material_list": "Danh sách vật liệu", + "litematica.gui.button.material_list.clear_cache": "Xóa bộ nhớ đệm", + "litematica.gui.button.material_list.clear_ignored": "Xóa bỏ qua", + "litematica.gui.button.material_list.hide_available": "Ẩn có sẵn: %s", + "litematica.gui.button.material_list.ignore": "Phớt lờ", + "litematica.gui.button.material_list.list_type": "Hiển thị: %s", + "litematica.gui.button.material_list.refresh_list": "Làm cho khỏe lại", + "litematica.gui.button.material_list.toggle_info_hud": "Thông tin HUD: %s", + "litematica.gui.button.material_list.write_to_file": "Ghi vào tập tin", + "litematica.gui.button.placement_sub.placement_configuration": "Cấu hình vị trí", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Đặt lại tiểu vùng", + "litematica.gui.button.placement_sub.slice_type": "Cắt lát: %s", + "litematica.gui.button.schematic_manager.export_as": "Xuất dưới dạng:", + "litematica.gui.button.schematic_placement.abbr.rendering": "R", + "litematica.gui.button.schematic_placement.ignore_entities": "Bỏ qua các thực thể: %s", + "litematica.gui.button.schematic_placement.region_enabled": "Khu vực: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Đặt lại tất cả các vùng phụ", + "litematica.gui.button.schematic_placement.toggle_all_off": "Tất cả §cOFF§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "Tất cả §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Kết xuất hộp bao quanh: %s", + "litematica.gui.button.schematic_placement.hover.lock": "Khóa vị trí sẽ ngăn chặn việc di chuyển hoặc\nthay đổi nó (vô tình)", + "litematica.gui.button.schematic_placement.hover.rendering": "Kết xuất: %s\nLưu ý rằng cách này hoạt động hơi kỳ lạ\nvà không ngăn cản việc kết xuất thực thể.\nThông thường, bạn chỉ nên vô hiệu hóa hoàn toàn\nvị trí", + "litematica.gui.button.schematic_placements.configure": "Cấu hình", + "litematica.gui.button.schematic_placements.disable": "Vô hiệu hóa", + "litematica.gui.button.schematic_placements.locked": "Đã khóa: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Vị trí: %s", + "litematica.gui.button.schematic_placements.remove": "Di dời", + "litematica.gui.button.schematic_placements.rendering_enabled": "Kết xuất: %s", + "litematica.gui.button.schematic_placements.select": "Lựa chọn", + "litematica.gui.button.schematic_projects.close_project": "Đóng dự án hiện tại", + "litematica.gui.button.schematic_projects.create_project": "Tạo dự án", + "litematica.gui.button.schematic_projects.delete_area": "Xóa Khu Vực", + "litematica.gui.button.schematic_projects.load_project": "Tải dự án", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Di chuyển đến người chơi", + "litematica.gui.button.schematic_projects.open_area_editor": "Biên tập viên khu vực", + "litematica.gui.button.schematic_projects.open_manager_gui": "Mở Quản lý", + "litematica.gui.button.schematic_projects.open_project_browser": "Trình duyệt dự án VCS", + "litematica.gui.button.schematic_projects.place_to_world": "Nơi đến thế giới", + "litematica.gui.button.schematic_projects.save_version": "Lưu Phiên Bản", + "litematica.gui.button.schematic_verifier.ignore": "Phớt lờ", + "litematica.gui.button.schematic_verifier.range_type": "Phạm vi: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Đặt lại bị bỏ qua", + "litematica.gui.button.schematic_verifier.reset_verifier": "Đặt lại dữ liệu", + "litematica.gui.button.schematic_verifier.resume": "Xác minh sơ yếu lý lịch", + "litematica.gui.button.schematic_verifier.start": "Bắt đầu xác minh", + "litematica.gui.button.schematic_verifier.stop": "Dừng xác minh", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "Thông tin HUD: %s", + "litematica.gui.button.cancel": "Hủy bỏ", + "litematica.gui.button.configure": "Cấu hình", + "litematica.gui.button.copy": "Sao chép", + "litematica.gui.button.create_directory": "Tạo thư mục mới", + "litematica.gui.button.create_placement": "Tạo vị trí", + "litematica.gui.button.delete": "Xóa bỏ", + "litematica.gui.button.disable": "Vô hiệu hóa", + "litematica.gui.button.enable": "Cho phép", + "litematica.gui.button.import": "Nhập khẩu", + "litematica.gui.button.load_schematic_to_memory": "Sơ đồ tải", + "litematica.gui.button.mirror_value": "Gương: %s", + "litematica.gui.button.move_to_player": "Di chuyển đến người chơi", + "litematica.gui.button.ok": "Được rồi", + "litematica.gui.button.reload": "Tải lại", + "litematica.gui.button.remove": "Di dời", + "litematica.gui.button.remove_placement": "Xóa vị trí", + "litematica.gui.button.rename": "Đổi tên", + "litematica.gui.button.rotation_value": "Vòng quay: %s", + "litematica.gui.button.save_new_schematic_version": "Lưu Phiên Bản", + "litematica.gui.button.save_schematic": "Lưu sơ đồ", + "litematica.gui.button.save_to_file": "Lưu vào tập tin", + "litematica.gui.button.schematic_verifier": "Sơ đồ kiểm tra", + "litematica.gui.button.set_preview": "Đặt chế độ xem trước", + "litematica.gui.button.tool_mode": "Chế độ công cụ: %s", + "litematica.gui.button.unload": "Dỡ hàng", + "litematica.gui.button.unlocked": "Đã mở khóa", + "litematica.gui.label.area_editor.box_name": "Tên hộp tiểu vùng", + "litematica.gui.label.area_editor.selection_name": "Tên lựa chọn", + "litematica.gui.label.area_editor.corner_1": "Góc 1", + "litematica.gui.label.area_editor.corner_2": "Góc 2", + "litematica.gui.label.area_editor.origin": "Nguồn gốc", + "litematica.gui.label.area_editor.dimensions": "Kích thước", + "litematica.gui.label.area_editor.pos1": "Góc 1", + "litematica.gui.label.area_editor.pos2": "Góc 2", + "litematica.gui.label.area_editor.sub_regions": "Tiểu vùng (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Khu vực được chọn: %s", + "litematica.gui.label.area_selection_box_count": "Hộp: %d", + "litematica.gui.label.area_selection_origin": "Nguồn gốc: %s", + "litematica.gui.label.area_selection.mode.normal": "Bình thường", + "litematica.gui.label.area_selection.mode.simple": "Đơn giản", + "litematica.gui.label.block_info.state_client": "Trạng thái khối thế giới của khách hàng", + "litematica.gui.label.block_info.state_schematic": "Sơ đồ trạng thái khối thế giới", + "litematica.gui.label.block_info_list_type.all": "Tất cả", + "litematica.gui.label.block_info_list_type.render_layers": "Lớp Render", + "litematica.gui.label.easy_place_protocol.auto": "Tự động", + "litematica.gui.label.easy_place_protocol.none": "Không có", + "litematica.gui.label.easy_place_protocol.slabs_only": "Chỉ có tấm", + "litematica.gui.label.easy_place_protocol.v2": "Phiên bản 2", + "litematica.gui.label.easy_place_protocol.v3": "Phiên bản 3", + "litematica.gui.label.data_fixer_mode.always": "Luôn luôn", + "litematica.gui.label.data_fixer_mode.below_1205": "Chỉ dưới 1.20.5", + "litematica.gui.label.data_fixer_mode.below_120X": "Chỉ dưới 1.20.x", + "litematica.gui.label.data_fixer_mode.below_119X": "Chỉ dưới 1.19.x", + "litematica.gui.label.data_fixer_mode.below_117X": "Chỉ dưới 1.17.x", + "litematica.gui.label.data_fixer_mode.below_116X": "Chỉ dưới 1.16.x", + "litematica.gui.label.data_fixer_mode.below_113X": "Chỉ dưới 1.13.x", + "litematica.gui.label.data_fixer_mode.below_112X": "Chỉ dưới 1.12.x", + "litematica.gui.label.data_fixer_mode.never": "Không bao giờ", + "litematica.gui.label.loaded_schematic.modified_on": "§6Đã sửa đổi vào %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "Có sẵn", + "litematica.gui.label.material_list.title.item": "Mục", + "litematica.gui.label.material_list.title.missing": "Mất tích", + "litematica.gui.label.material_list.title.total": "Tổng cộng", + "litematica.gui.label.material_list.multiplier": "Hệ số nhân:", + "litematica.gui.label.material_list.name": "Tên", + "litematica.gui.label.material_list.progress": "Tiến trình: %s", + "litematica.gui.label.material_list.progress.done": "Xong %s", + "litematica.gui.label.material_list.progress.mismatch": "Không khớp %s", + "litematica.gui.label.material_list.progress.missing": "Thiếu %s", + "litematica.gui.label.material_list.total": "Tổng cộng: %s mục", + "litematica.gui.label.origin.auto": "Tự động", + "litematica.gui.label.origin.manual": "Thủ công", + "litematica.gui.label.paste_nbt_behavior.none": "Không có", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Địa điểm & Sửa đổi dữ liệu", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Đặt & Sao chép", + "litematica.gui.label.placement_sub.region_name": "Tên vùng: %s", + "litematica.gui.label.placement_sub.region_position": "Vị trí khu vực", + "litematica.gui.label.placement_sub.region_size": "Kích thước vùng: %s", + "litematica.gui.label.placement_settings.placement_origin": "Nguồn gốc vị trí", + "litematica.gui.label.render_layers.hotkey": "Phím nóng", + "litematica.gui.label.render_layers.hover.hotkey": "Các phím tắt lớp tiếp theo/trước đó sẽ ảnh hưởng đến ranh giới này.\nNếu cả hai đều không được chọn, thì các phím tắt sẽ ảnh hưởng đến\nranh giới gần nhất với người chơi.", + "litematica.gui.label.replace_behavior.all": "Tất cả", + "litematica.gui.label.replace_behavior.none": "Không có", + "litematica.gui.label.replace_behavior.with_non_air": "Với không khí", + "litematica.gui.label.schematic_info.schematic_author": "Sơ đồ theo: §f%s§r", + "litematica.gui.label.schematic_info.description": "Sự miêu tả:", + "litematica.gui.label.schematic_info.enclosing_size": "Kích thước bao quanh:", + "litematica.gui.label.schematic_info.enclosing_size_value": "Kích thước bao quanh: §f%s§r", + "litematica.gui.label.schematic_info.name": "Tên:", + "litematica.gui.label.schematic_info.region_count": "Vùng: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Tạo: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "Đã sửa đổi: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "Tổng số khối: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Khối/Khối lượng: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Tổng khối lượng: §f%d§r khối", + "litematica.gui.label.schematic_info.version": "Phiên bản nghĩa đen: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Sơ đồ §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Tạo vị trí", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Tạo ngay một vị trí mới\nvà chọn vị trí đó", + "litematica.gui.label.schematic_placement.enclosing_size": "Kích thước bao quanh: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Giữ phím Shift để vô hiệu hóa vị trí khi đã tạo", + "litematica.gui.label.schematic_placement.in_memory": "CHỈ TRONG BỘ NHỚ", + "litematica.gui.label.schematic_placement.origin": "Nguồn gốc: %s", + "litematica.gui.label.schematic_placement.rename_placement": "Đổi tên vị trí:", + "litematica.gui.label.schematic_placement.schematic_file": "Tập tin: %s", + "litematica.gui.label.schematic_placement.schematic_name": "Sơ đồ: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Tiểu vùng: %s", + "litematica.gui.label.schematic_placement.sub_regions": "Các tiểu vùng (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "Dự án hiện đang mở: %s", + "litematica.gui.label.schematic_projects.origin": "Nguồn gốc:", + "litematica.gui.label.schematic_projects.project": "Dự án:", + "litematica.gui.label.schematic_projects.version": "Phiên bản: %s (trong số %s)", + "litematica.gui.label.schematic_projects.version_entry": "Phiên bản %d - %s", + "litematica.gui.label.schematic_projects.version_name": "Tên phiên bản:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Bỏ qua các thực thể", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Giữ phím Shift để ghi đè lên một tập tin hiện có", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Lưu từ thế giới sơ đồ", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "Nếu được bật, sơ đồ sẽ được tạo bằng cách lưu nội dung\ncủa phần lựa chọn từ thế giới sơ đồ\nthay vì thế giới vanilla thông thường.\nTính năng này cho phép bạn kết hợp hoặc cắt bớt sơ đồ mà không cần phải\nđể dán chúng vào thế giới sáng tạo tạm thời.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Chỉ có các khối nhìn thấy được [thử nghiệm nhanh hax]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Khối hỗ trợ", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Bao gồm bất kỳ khối hỗ trợ cần thiết nào trong chế độ \"Chỉ khối có thể nhìn thấy\",\ncho những thứ như Bộ lặp, Bộ so sánh, Thảm hoặc khối trọng lực có thể nhìn thấy được", + "litematica.gui.label.schematic_verifier.count": "Đếm", + "litematica.gui.label.schematic_verifier.expected": "Hy vọng", + "litematica.gui.label.schematic_verifier.found": "Thành lập", + "litematica.gui.label.schematic_verifier_display_type.all": "Tất cả (không bỏ qua)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "Trạng thái đúng", + "litematica.gui.label.schematic_verifier_display_type.extra": "Khối bổ sung", + "litematica.gui.label.schematic_verifier_display_type.missing": "Các khối bị thiếu", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Khối sai", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Các tiểu bang sai", + "litematica.gui.label.schematic_verifier.status.done_errors": "Sai: §cBlock: %s§r, §6State: %s§r, §bThiếu: %s§r, §dExtra: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aĐúng: %s§r, Tổng cộng: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Các mảnh không nhìn thấy: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Sơ đồ kiểm tra", + "litematica.gui.label.task.title.remaining_chunks": "%s, các khối còn lại (%s)", + "litematica.gui.label.task_name.area_analyzer": "Máy phân tích diện tích", + "litematica.gui.label.task_name.delete": "Xóa nhiệm vụ", + "litematica.gui.label.task_name.fill": "Điền nhiệm vụ", + "litematica.gui.label.task_name.material_list": "Danh sách vật liệu", + "litematica.gui.label.task_name.paste": "Dán sơ đồ", + "litematica.gui.label.task_name.save_schematic": "Lưu sơ đồ", + "litematica.gui.label.task_name.verifier": "Người xác minh", + "litematica.gui.message.confirm_file_deletion": "Bạn có muốn xóa tệp '%s' không?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "Bạn có muốn xóa khu vực \"bị ảnh hưởng lần cuối\" không?\nThao tác này sẽ xóa bất kỳ khối và thực thể nào nằm trong khu vực mà người quản lý dự án đã đặt lần cuối vào thế giới hoặc lần cuối lưu dưới dạng phiên bản. (Về cơ bản là \"khu vực bị ảnh hưởng lần cuối nhìn thấy\", do đó nếu bạn xoay vòng các phiên bản, nó sẽ không để lại các khối từ phiên bản trước.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Bạn có muốn đưa phiên bản này vào thế giới không?\nNó sẽ xóa bất kỳ khối nào nằm trong khu vực mà người quản lý dự án đã đưa vào thế giới lần cuối hoặc đã lưu lần cuối dưới dạng phiên bản. (Về cơ bản là \"khu vực bị ảnh hưởng lần cuối\", do đó nếu bạn lặp lại các phiên bản, nó sẽ không để lại các khối từ phiên bản trước.)", + "litematica.gui.title.area_editor_normal": "Trình chỉnh sửa khu vực (Chế độ bình thường/nhiều hộp)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Biên tập viên khu vực (§6§lKhu vực VCS sơ đồ§r)", + "litematica.gui.title.area_editor_simple": "Trình chỉnh sửa khu vực (Chế độ đơn giản)", + "litematica.gui.title.area_editor_sub_region": "Biên tập viên khu vực (khu vực phụ)", + "litematica.gui.title.area_editor.sub_region_name": "Tên tiểu vùng", + "litematica.gui.title.area_selection_manager": "Quản lý lựa chọn khu vực", + "litematica.gui.title.configure_schematic_placement": "Cấu hình vị trí sơ đồ", + "litematica.gui.title.configure_schematic_sub_region": "Cấu hình tiểu vùng vị trí", + "litematica.gui.title.configs": "Cấu hình Litematica - %s", + "litematica.gui.title.confirm_file_deletion": "Xác nhận xóa tập tin", + "litematica.gui.title.copy_area_selection": "Sao chép vùng chọn '%s'", + "litematica.gui.title.create_area_selection": "Tạo vùng chọn mới", + "litematica.gui.title.create_area_selection_from_placement": "Tạo một vùng lựa chọn mới từ vị trí sơ đồ", + "litematica.gui.title.create_directory": "Tạo một thư mục mới", + "litematica.gui.title.create_in_memory_schematic": "Tạo sơ đồ trong bộ nhớ", + "litematica.gui.title.create_schematic_project": "Tạo một dự án sơ đồ mới", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "Sơ đồ tải", + "litematica.gui.title.manage_loaded_schematics": "Quản lý sơ đồ đã tải", + "litematica.gui.title.manage_schematic_placements": "Quản lý vị trí sơ đồ", + "litematica.gui.title.material_list.area_analyzer": "Phân tích diện tích để lựa chọn '%s'", + "litematica.gui.title.material_list.placement": "Danh sách vật liệu để đặt '%s'", + "litematica.gui.title.material_list.schematic": "Danh sách vật liệu cho sơ đồ '%s' (%s trong số %s vùng)", + "litematica.gui.title.material_list.select_schematic_regions": "Chọn các vùng phụ cho Danh sách vật liệu cho '%s'", + "litematica.gui.title.rename_area_selection": "Đổi tên vùng chọn", + "litematica.gui.title.rename_area_sub_region": "Đổi tên tiểu vùng", + "litematica.gui.title.rename_schematic": "Đổi tên sơ đồ", + "litematica.gui.title.create_schematic_from_selection": "Lưu khu vực hiện đang được chọn dưới dạng Sơ đồ", + "litematica.gui.title.save_exported_schematic": "Lưu một tệp đã xuất %s của '%s'", + "litematica.gui.title.save_imported_schematic": "Lưu sơ đồ đã nhập", + "litematica.gui.title.save_schematic_from_memory": "Lưu sơ đồ trong bộ nhớ vào một tệp", + "litematica.gui.title.save_schematic_filename": "Tên tệp sơ đồ", + "litematica.gui.title.schematic_browser": "Trình duyệt sơ đồ", + "litematica.gui.title.schematic_manager": "Quản lý sơ đồ", + "litematica.gui.title.schematic_project_manager": "Sơ đồ quản lý dự án VCS", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Xác nhận Xóa vùng", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Xác nhận Địa điểm đến hành động thế giới", + "litematica.gui.title.schematic_projects.save_new_version": "Lưu phiên bản sơ đồ mới", + "litematica.gui.title.schematic_projects_browser": "Sơ đồ trình duyệt dự án VCS", + "litematica.gui.title.schematic_verifier": "Sơ đồ kiểm tra cho '%s'", + "litematica.gui.title.schematic_verifier_errors": "Lỗi kiểm tra sơ đồ", + "litematica.gui.title.task_manager": "Trình quản lý tác vụ", + "litematica.hud.area_selection.box_count": "Hộp: %s", + "litematica.hud.area_selection.dimensions_position": "Mờ: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "Các góc", + "litematica.hud.area_selection.mode.expand": "Mở rộng", + "litematica.hud.area_selection.origin": "Nguồn gốc: %s", + "litematica.hud.area_selection.selected_area_normal": "Diện tích: %s", + "litematica.hud.area_selection.selected_area_simple": "Diện tích [§6Chế độ đơn giản§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "Tiểu vùng: %s", + "litematica.hud.area_selection.selection_corners_mode": "Chế độ góc: %s", + "litematica.hud.delete.target_mode": "Xóa chế độ mục tiêu: %s", + "litematica.hud.delete.target_mode.area": "Khu vực hiện tại", + "litematica.hud.delete.target_mode.placement": "Vị trí hiện tại", + "litematica.hud.misc.easy_place_mode_enabled": "Chế độ Easy Place §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Chế độ hạn chế vị trí §aON§r", + "litematica.hud.misc.render_layer_mode": "Chế độ lớp: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Chế độ lớp: %s", + "litematica.hud.misc.renderer_status": "Người kết xuất: A: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Chế độ khôi phục dữ liệu: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Thay thế các khối: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Bỏ qua nội dung hàng tồn kho: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Khóa tọa độ này\nĐiều này cho phép thay đổi các tọa độ khác\nmà không ảnh hưởng đến các tọa độ đã khóa", + "litematica.hud.schematic_placement.hover_info.placement_locked": "Vị trí này đã bị khóa và không thể\nsửa đổi mà không mở khóa trước", + "litematica.hud.schematic_placement.hover_info.placement_modified": "Vị trí này đã được sửa đổi", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Tiểu vùng này đã được sửa đổi", + "litematica.hud.schematic_placement.selected_placement": "Vị trí", + "litematica.hud.schematic_placement.selected_sub_region": "Tiểu vùng", + "litematica.hud.schematic_placement.sub_region_count": "Các vùng", + "litematica.hud.schematic_placement.sub_region_modified": "Đã sửa đổi", + "litematica.hud.schematic_placement.sub_region_origin": "Nguồn gốc khu vực: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Các vùng đã sửa đổi", + "litematica.hud.selected_mode": "Cách thức", + "litematica.hud.schematic_projects.current_version_date": "Ngày: %s", + "litematica.hud.schematic_projects.current_version": "Phiên bản: %s/%s - tên: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Nguồn gốc dự án: %s", + "litematica.hud.schematic_projects.project_name": "Dự án: %s", + "litematica.hud.schematic_projects_mode": "§6Sơ đồ chế độ VCS§r", + "litematica.info.material_list": "- Phím tắt Danh sách vật liệu sẽ mở Danh sách vật liệu đã xem gần đây nhất,\n nếu có danh sách nào được lưu trữ\n- Để chuyển sang Danh sách vật liệu khác, hãy mở danh sách đó thông qua\n nút GUI trong GUI Cấu hình vị trí hoặc\n trình duyệt sơ đồ\n- Danh sách đã lưu trữ/đã xem gần đây nhất cũng bị quên\n nếu Vị trí sơ đồ đã chọn bị thay đổi\n- Nếu chưa có Danh sách vật liệu nào được xem gần đây nhất,\n thì Vị trí đã chọn sẽ được sử dụng, nếu có", + "litematica.label.alignment.center": "Trung tâm", + "litematica.label.alignment.top_center": "Trung tâm hàng đầu", + "litematica.label.none_lower": "không có", + "litematica.label.no": "KHÔNG", + "litematica.label.yes": "Đúng", + "litematica.message.error.area_deletion_aborted": "Xóa vùng bị gián đoạn hoặc bị hủy bỏ", + "litematica.message.error.empty_area_selection": "Lựa chọn vùng trống (không có hộp)", + "litematica.message.error.invalid_schematic_name": "Tên sơ đồ không hợp lệ '%s'", + "litematica.message.error.no_area_selected": "§cKhông có khu vực nào được chọn§r", + "litematica.message.error.no_placement_selected": "§cKhông có vị trí nào được chọn§r", + "litematica.message.error.only_works_in_single_player": "§cHoạt động này chỉ hoạt động ở chế độ chơi đơn§r", + "litematica.message.error.move.pending_tasks": "§cKhông thể bắt đầu một hoạt động di chuyển trong khi có các tác vụ đang chờ xử lý§r", + "litematica.message.error.placement_paste_outside_world": "Không thể dán vị trí vào vị trí hiện tại vì nó nằm ngoài ranh giới thế giới", + "litematica.message.error.schematic_paste_failed": "§cSchematic Paste vào thế giới không thành công§r", + "litematica.message.error.schematic_save_failed": "Không lưu được sơ đồ vào tệp '%s'", + "litematica.message.error.schematic_save_interrupted": "Sơ đồ lưu bị gián đoạn hoặc dừng lại", + "litematica.message.error.schematic_save_no_area_selected": "§cLưu sơ đồ không thành công - không có vùng nào được chọn§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "Không tìm thấy khe cắm hotbar phù hợp cho khối chọn!\nKiểm tra cấu hình Generic -> §epickBlockableSlots§r.\nNgoài ra, tùy thuộc vào cấu hình §epickBlockAvoid*§6, tính năng khối chọn có thể từ chối thay thế bất kỳ công cụ hoặc vật phẩm dễ hư hỏng nào khác trong các khe cắm đó.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "Không có khe cắm hotbar nào được đặt trong cấu hình Generic -> §epickBlockableSlots§6!", + "litematica.message.added_selection_box": "Đã thêm hộp lựa chọn mới tại %s", + "litematica.message.area_clear_fail": "§cKhông thể xóa khu vực(các khu vực)§r", + "litematica.message.area_cleared": "Khu vực đã được dọn sạch", + "litematica.message.area_filled": "Diện tích đã được lấp đầy", + "litematica.message.area_fill_fail": "Không thể điền vào khu vực", + "litematica.message.area_selections.selection_created_from_placement": "Tạo một lựa chọn mới từ vị trí '%s'", + "litematica.message.easy_place_fail": "§6Hành động bị ngăn chặn bởi chế độ Easy Place", + "litematica.message.grabbed_element_for_moving": "Đã lấy một phần tử để di chuyển", + "litematica.message.in_memory_schematic_created": "Đã tạo sơ đồ trong bộ nhớ là '%s'", + "litematica.message.litematic_saved_as": "Đã nâng cấp thành công Phiên bản dữ liệu của Sơ đồ Litematica\nSơ đồ được lưu dưới dạng '%s'", + "litematica.message.material_list.material_cache_cleared": "Đã xóa bộ nhớ đệm vật liệu", + "litematica.message.material_list_written_to_file": "Danh sách vật liệu được ghi vào tệp '%s'", + "litematica.message.moved_area_origin": "Di chuyển điểm gốc của khu vực từ %s => %s", + "litematica.message.moved_selection": "Di chuyển lựa chọn hiện tại từ %s => %s", + "litematica.message.paste_with_servux": "§6Vị trí đang được tải lên Servux để dán", + "litematica.message.placement.cant_modify_is_locked": "§cVị trí đã bị khóa và không thể sửa đổi§r", + "litematica.message.placement.moved_placement_origin": "Đã di chuyển vị trí gốc từ %s => %s", + "litematica.message.placement.moved_subregion_to": "Đã di chuyển tiểu vùng đến %s", + "litematica.message.placement.rotation_set_to": "Vị trí được xoay đến %s", + "litematica.message.placement.mirror_set_to": "Vị trí được phản chiếu tới %s", + "litematica.message.placement_restriction_fail": "§6Hành động bị ngăn chặn bởi chế độ Hạn chế Vị trí", + "litematica.message.removed_area_origin": "Đã xóa điểm gốc của vùng rõ ràng/thủ công", + "litematica.message.removed_selection_box": "Đã xóa hộp lựa chọn %s", + "litematica.message.scheduled_task_added": "Đã thêm tác vụ theo lịch trình...", + "litematica.message.litematic_downgrade_exported_as": "Xuất sơ đồ bị hạ cấp thành '%s'\n§6LƯU Ý: Đây là tính năng thử nghiệm; có thể xảy ra mất dữ liệu.§r", + "litematica.message.schematic_exported_as": "Sơ đồ được xuất dưới dạng '%s'", + "litematica.message.schematic_pasted": "Sơ đồ dán trong thế giới", + "litematica.message.schematic_pasted_using_fill_and_setblock": "Sơ đồ được dán bằng lệnh §b%s§r fill và §b%s§r setblock", + "litematica.message.schematic_pasted_using_setblock": "Sơ đồ được dán bằng lệnh §b%s§r setblock", + "litematica.message.schematic_pasted_using_world_edit": "Sơ đồ được dán bằng lệnh §b%s§r Chỉnh sửa thế giới //đặt", + "litematica.message.schematic_placement_created": "Vị trí được tạo cho '%s'", + "litematica.message.schematic_preview_cancelled": "Đã hủy tác vụ xem trước", + "litematica.message.schematic_read_from_file_success": "Sơ đồ được tải từ tệp '%s'", + "litematica.message.schematic_rendering_refreshed": "Sơ đồ kết xuất được làm mới", + "litematica.message.schematic_saved_as": "Sơ đồ được lưu dưới dạng '%s'", + "litematica.message.schematic_save_task_created": "Đã tạo nhiệm vụ lưu sơ đồ", + "litematica.message.set_area_origin": "Đặt điểm gốc của khu vực thành %s", + "litematica.message.set_selection_box_point": "Đặt/di chuyển điểm %d đến %s", + "litematica.message.toggled": "Chuyển đổi %s %s", + "litematica.message.value.on": "TRÊN", + "litematica.message.value.off": "TẮT", + "litematica.message.schematic_projects.project_created": "Dự án '%s' đã được tạo", + "litematica.message.schematic_projects.project_loaded": "Dự án '%s' đã tải", + "litematica.message.schematic_projects.version_saved": "Phiên bản mới (#%s) được lưu dưới dạng '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Lưu ý: Hiện tại bạn đang ở chế độ Lựa chọn vùng đơn giản", + "litematica.message.warn.layer_mode_currently_at": "Lưu ý: Hiện tại bạn đang ở chế độ lớp kết xuất '%s'", + "litematica.message.warn.main_rendering_disabled": "Cảnh báo: Hiện tại, chức năng kết xuất chính đang bị vô hiệu hóa\nXem Hình ảnh -> %shoặc Phím tắt -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Cảnh báo: Hiện tại, việc hiển thị khối sơ đồ đang bị vô hiệu hóa\nXem Hình ảnh -> %shoặc Phím tắt -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Cảnh báo: Khi bạn trực tiếp tải sơ đồ không phải Litematica, các vị trí đã tạo sẽ không cố định.\nNgoài ra, nếu bạn phải tải sơ đồ nhiều lần, thì độ trễ chuyển đổi loại sơ đồ tăng đột biến (đối với sơ đồ lớn) sẽ xảy ra mỗi lần bạn tải.\n\nDo đó, bạn nên nhập sơ đồ và lưu ở định dạng Litematica thông qua menu Schematic Manager hoặc tốt hơn nữa là dán sơ đồ gốc vào một thế giới tạm thời bằng MCEdit hoặc chế độ Paste trong Litematica, sau đó tạo một sơ đồ Litematica mới từ đó, tốt nhất là sử dụng nhiều vùng phụ để nắm bắt chặt chẽ bản dựng, nếu có thể.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "Vị trí mục tiêu hiện không được chọn. Phím nóng Thay thế tất cả chỉ hoạt động trên các vùng phụ hiện được chọn của vị trí mà bạn nhấp vào. Vì vậy, để thay thế các khối chỉ trong một vùng phụ, hãy chọn vùng phụ đó. Để thay thế trong toàn bộ sơ đồ (tất cả các vùng mặt trời), hãy chọn toàn bộ vị trí chứ không phải một vùng phụ của nó. Các khối cũng chỉ được thay thế trong khu vực giới hạn bởi cài đặt Render Layers hiện tại.", + "litematica.message.warn.schematic_rendering_disabled": "Cảnh báo: Hiện tại, chức năng hiển thị sơ đồ đang bị vô hiệu hóa\nXem Hình ảnh -> %shoặc Phím tắt -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Cảnh báo: Hiện tại, lớp phủ xác minh đang bị vô hiệu hóa! Xem Lớp phủ thông tin -> %s (hoặc Phím nóng -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Đầu vào không hợp lệ cho một số '%s'", + "litematica.message.warning.schematic_projects_hidden": "Cảnh báo: Hệ thống kiểm soát phiên bản sơ đồ hiện đang ẩn. Nói chung, bạn KHÔNG NÊN sử dụng hệ thống này, trừ khi bạn thực sự biết cách thức hoạt động của nó và thay đổi một số hành vi của mod. Hệ thống này dành cho công việc thiết kế lặp lại, tại chỗ, trong đó cần phải chuyển đổi giữa các phiên bản khác nhau của bản dựng tại chỗ (= xóa và thay thế phiên bản trước đó). Nếu bạn muốn sử dụng hệ thống này, hãy bật tùy chọn Generic -> unhideSchematicVCS", + "litematica.warning.area_editor.area_rendering_disabled": "Lưu ý: Hiện tại, hộp lựa chọn khu vực đang bị vô hiệu hóa\nXem Hình ảnh -> %shoặc Phím tắt -> %s ['%s']", + "litematica.tool_hud.block_1": "Khối: %s", + "litematica.tool_hud.block_2": "Thay thế: %s", + "litematica.tool_hud.facing": "Hướng về: %s", + "litematica.tool_mode.name.area_selection": "Lựa chọn khu vực", + "litematica.tool_mode.name.delete": "Xóa bỏ", + "litematica.tool_mode.name.fill": "Đổ đầy", + "litematica.tool_mode.name.grid_paste": "Sơ đồ dán lưới trong thế giới", + "litematica.tool_mode.name.move": "Di chuyển", + "litematica.tool_mode.name.paste_schematic": "Dán sơ đồ vào thế giới", + "litematica.tool_mode.name.rebuild": "Chỉnh sửa sơ đồ", + "litematica.tool_mode.name.replace_block": "Thay thế khối", + "litematica.tool_mode.name.schematic_placement": "Sơ đồ vị trí" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/zh_CN.json b/src/main/resources/assets/litematica/lang/crowdin/zh_CN.json new file mode 100644 index 0000000000..dca8a6d06b --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/zh_CN.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "EasyPlaceProtocol版本", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtResotoreBehavior", + "litematica.config.generic.name.pasteReplaceBehavior": "粘贴替换行为", + "litematica.config.generic.name.placementReplaceBehavior": "位置替换行为", + "litematica.config.generic.name.placementRestrictionWarn": "放置限制警告", + "litematica.config.generic.name.selectionCornersMode": "选择角模式", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "自定义SchematicBaseDirectory已启用", + "litematica.config.generic.name.customSchematicBaseDirectory": "自定义 SchematicBaseDirectory", + "litematica.config.generic.name.areaSelectionsPerWorld": "区域选择PerWorld", + "litematica.config.generic.name.betterRenderOrder": "更好RenderOrder", + "litematica.config.generic.name.changeSelectedCornerOnMove": "更改选中的CornerOnMovement", + "litematica.config.generic.name.cloneAtOriginalPosition": "CloneAtorigalPosition", + "litematica.config.generic.name.commandDisableFeedback": "命令禁用反馈", + "litematica.config.generic.name.commandFillMaxVolume": "命令FillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "命令FillNoChunkCllap", + "litematica.config.generic.name.commandLimitPerTick": "commandLimitPerTick", + "litematica.config.generic.name.commandNameClone": "命令名称", + "litematica.config.generic.name.commandNameFill": "命令名称填充", + "litematica.config.generic.name.commandNameSetblock": "命令名称设置块", + "litematica.config.generic.name.commandNameSummon": "命令名称摘要", + "litematica.config.generic.name.commandTaskInterval": "命令任务间隔", + "litematica.config.generic.name.commandUseWorldEdit": "CommandUseWorld编辑", + "litematica.config.generic.name.debugLogging": "调试日志", + "litematica.config.generic.name.datafixerMode": "datafixerMode", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdjbody", + "litematica.config.generic.name.easyPlaceFirst": "简易平面第一名", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHold已启用", + "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", + "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", + "litematica.config.generic.name.easyPlaceSwingHand": "EasyPlaceSwingHand", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "entityDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout", + "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "executeRequireHolding工具", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "固定铁路旋转", + "litematica.config.generic.name.generateLowercaseNames": "生成小写名称", + "litematica.config.generic.name.highlightBlockInInventory": "高亮BlockInInventory", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketcheck旁路旁路", + "litematica.config.generic.name.layerModeFollowsPlayer": "LayerModeFindsPlayer", + "litematica.config.generic.name.loadEntireSchematics": "加载实体方案", + "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreState", + "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "粘贴IgnoreBlockEntityonly", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "粘贴Ignore实体", + "litematica.config.generic.name.pasteIgnoreInventories": "粘贴IgnoreInventories", + "litematica.config.generic.name.pasteToMcFunctionFiles": "pasteToMcFunction文件", + "litematica.config.generic.name.pasteUseFillCommand": "pasteUseFillCommand", + "litematica.config.generic.name.pasteUsingCommandsInSp": "pasteUsingCommandsInSp", + "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "可选的 BlockAvoidDamageable", + "litematica.config.generic.name.pickBlockAvoidTools": "小块广告工具", + "litematica.config.generic.name.pickBlockEnabled": "选区块已启用", + "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "小块休眠", + "litematica.config.generic.name.pickBlockableSlots": "选区槽位", + "litematica.config.generic.name.placementRestriction": "位置限制", + "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", + "litematica.config.generic.name.renderThreadNoTimeout": "渲染ThreadNotimeout", + "litematica.config.generic.name.serverNbtRequestRate": "serverNbtRequestRate", + "litematica.config.generic.name.signTextPaste": "signTextPaste", + "litematica.config.generic.name.toolItem": "工具项", + "litematica.config.generic.name.toolItemEnabled": "工具项已启用", + "litematica.config.generic.name.toolItemComponents": "工具项目组件", + "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "启用 AreaSelectionBoxesRendering", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "启用 PlacementBoxesRendering", + "litematica.config.visuals.name.enableRendering": "启用渲染", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "enableSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", + "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", + "litematica.config.visuals.name.overlayReducedInnerSides": "覆盖ReducedInnerSides", + "litematica.config.visuals.name.placementBoxSideAlpha": "placementBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "渲染AreaSelectionBoxSides", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "渲染BlocksAsTranslucent", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "渲染冒险SchematicBlock", + "litematica.config.visuals.name.renderErrorMarkerConnections": "渲染错误Marker连接", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "渲染平面框", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlacementEnclosingBox", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlacementEnclosingBoxSides", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "schematicOverlayEnableOutlines", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "schematicoverlayEnableResoring", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "schematicoverlayModeloutline", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "schematicOverlayOutlineWidthrough", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schematicOverlayRenderperhBlocks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "schematicOverlayTypeMissing", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "schematicoverlayTypeWrongState", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLines对齐", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayalignment", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudignment", + "litematica.config.info_overlays.name.toolHudAlignment": "工具对齐", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLines已启用", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontscale", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlay偏移量", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "BlockInfoOverlay启用", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "materialListHudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "材料ListHudscale", + "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "验证错误错误HilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "验证 overOverlaylay启用", + "litematica.config.info_overlays.name.warnDisabledRendering": "警告渲染已禁用", + "litematica.config.colors.name.areaSelectionBoxSideColor": "区域选择框侧边色", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "高亮BlockInInventory彩色", + "litematica.config.colors.name.materialListHudItemCountsColor": "materialListHudItemCountsColor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematic重建断路由器覆盖颜色", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schematic重建BreakExceptPlaceOverlay彩色", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schematic重建替换叠加层", + "litematica.config.colors.name.schematicOverlayColorExtra": "schematicoverlayColorExtra", + "litematica.config.colors.name.schematicOverlayColorMissing": "schematicoverlayColorMissing", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schematicoverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "schematicoverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "添加选区框", + "litematica.config.hotkeys.name.cloneSelection": "克隆选择", + "litematica.config.hotkeys.name.deleteSelectionBox": "删除选区框", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "简易平面开关", + "litematica.config.hotkeys.name.executeOperation": "执行操作", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "反转GhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "逆变叠加层渲染状态", + "litematica.config.hotkeys.name.layerModeNext": "图层模式下一步", + "litematica.config.hotkeys.name.layerModePrevious": "layerModePrevious", + "litematica.config.hotkeys.name.layerNext": "图层下一个", + "litematica.config.hotkeys.name.layerPrevious": "图层上一个", + "litematica.config.hotkeys.name.layerSetHere": "LayerSet在此处", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudget Selection Negative", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "坚决选择积极的", + "litematica.config.hotkeys.name.moveEntireSelection": "移动实体选择", + "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiArea设置", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematic", + "litematica.config.hotkeys.name.openGuiMainMenu": "openGuiMainmenu", + "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlacement设置", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematicPlacements", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSchematic项目", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", + "litematica.config.hotkeys.name.openGuiSettings": "openGui设置", + "litematica.config.hotkeys.name.operationModeChangeModifier": "操作模式修改器", + "litematica.config.hotkeys.name.pickBlockFirst": "选区块前", + "litematica.config.hotkeys.name.pickBlockLast": "选区最近时间", + "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayelhBlocks", + "litematica.config.hotkeys.name.rerenderSchematic": "重新渲染Schematic", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "SaveAreaAsInMemorySchematic", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "保存AreaAsSchematicToFile", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "schematicEditBreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "schematicEdit替换方向", + "litematica.config.hotkeys.name.schematicPlacementRotation": "schematicPlacementRotation", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "schematicVersionCycleModifier", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "schematicVersionCycleNext", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "schematicVersion循环前", + "litematica.config.hotkeys.name.selectionGrabModifier": "选择渐变器", + "litematica.config.hotkeys.name.selectionGrow": "选择缩进", + "litematica.config.hotkeys.name.selectionGrowModifier": "选择增益修饰符", + "litematica.config.hotkeys.name.selectionNudgeModifier": "选择 Nudget Modifier", + "litematica.config.hotkeys.name.selectionModeCycle": "选择模型周期", + "litematica.config.hotkeys.name.selectionShrink": "选择缩进", + "litematica.config.hotkeys.name.setAreaOrigin": "采集区域来源", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "setSelectionBoxPosition1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "切换区域选择框", + "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSchematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "切换OverlayOutlineRendering", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", + "litematica.config.hotkeys.name.togglePlacementRestriction": "切换位置限制", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "切换SchematicBlockRending", + "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "切换半透明渲染器", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "切换 leVerifierOverlayRending", + "litematica.config.hotkeys.name.toolEnabledToggle": "启用工具切换", + "litematica.config.hotkeys.name.toolPlaceCorner1": "工具占位角1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "工具占位Corner2", + "litematica.config.hotkeys.name.toolSelectElements": "工具选择元素", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "工具选择ModifierBlock1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "工具选择修改区块2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "要使用的“精确放置协议”的类型。\n- 自动:在单人游戏中使用 v3,在多人游戏中默认使用 Slabs-only,\n 除非服务器具有 Carpet 模块,该模块会发送“carpet:hello”\n 数据包,在这种情况下该服务器上使用 v2。\n- 版本 3:仅由 Litematica 本身(在单人游戏中)或 Servux 支持。\n- 版本 2:与具有 Carpet 模块\n 的服务器兼容(除了 FabricCarpet 之外,还有 skyrising 和 DeadlyMC 的 QuickCarpet、\n 或 CarpetExtra。\n 并且在这两种情况下,“accurateBlockPlacement”Carpet 规则都需要在服务器上启用\n )。\n- 仅限平板:仅修复顶部平板。与 Paper 服务器兼容。\n- 无:不修改坐标。", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "是否尝试恢复方块的 NBT 数据,\n以及使用哪种方法。\n- 放置和数据修改将尝试将“NBT 拾取”的方块\n 放置在玩家附近,然后使用数据修改\n 命令将 NBT 数据传输到设置方块的方块\n- 放置和克隆将尝试将“NBT 拾取”的方块\n 放置在玩家附近,然后将其克隆到最终位置。\n- 传送和放置将尝试将玩家传送到附近,然后\n 直接将 NBT 拾取的物品放置在正确的位置。\n请注意,传送和放置方法目前无法正常工作。\n推荐的方法是 §ePlace & Data Modify§r,但是为了使其工作\n您可能需要将 pasteCommandLimit 降低到每刻 1 次,并将\npasteCommandInterval 增加到 1-4 个刻度或其他值。\n因此,您应该只将其用于粘贴需要数据的重要块,\n例如,通过制作仅库存的示意图,\n然后将其粘贴并将替换行为设置为 None。", + "litematica.config.generic.comment.pasteReplaceBehavior": "在粘贴schematic 工具模式中替换现有块\n的行为", + "litematica.config.generic.comment.placementReplaceBehavior": "将块\n添加到图表世界时的替换行为。\n\n允许使用重叠的位置,而不需要\n后来处理的位置总是用空气覆盖先前的位置。\n另一方面,有些方块如光方块被视为\n为空气。 所以他们需要\"全部\"替换行为\n才能安置。", + "litematica.config.generic.comment.placementRestrictionWarn": "选择哪种类型的警告信息显示(如果有的话)\n当轻松的放置模式或位置限制阻止放置块", + "litematica.config.generic.comment.selectionCornersMode": "要使用的区域选择角模式(角,或展开)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "如果启用,则在 'customaticBaseDirectory'\n中设置的目录将被用作root/base schematic directory,\n而不是通常的 '.minecraft/schematics/' 目录", + "litematica.config.generic.comment.customSchematicBaseDirectory": "启用自定义SchematicBaseDirectory启用时要使用的 root/基础schematic 目录,\n", + "litematica.config.generic.comment.areaSelectionsPerWorld": "在选择区域时使用每个世界或服务器的根目录\n§6注意:在您进行直播时不要切换此区域,\n§6当时的区域选择浏览器将在导航小部件中显示服务器 IP\n§6,在当前选择名称/路径\n§6直到您再次更改当前目录和选择为止。", + "litematica.config.generic.comment.betterRenderOrder": "如果启用,则通过将不同的渲染调用注入原始\n渲染代码来完成原理图渲染\n。这应该会导致更好的半透明块\n渲染/排序,并且原理图块不会通过客户端世界块/地形进行渲染\n。\n如果渲染不起作用(例如使用 Optifine),\n尝试禁用此选项。", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "如果为 true,则选定区域的左上角\n总是设置为最后移动的边角, 当使用设定的角热键时,\n", + "litematica.config.generic.comment.cloneAtOriginalPosition": "如果启用,使用克隆选区快捷键将创建\n放置在原始区域选择位置。\n而不是玩家当前的位置", + "litematica.config.generic.comment.commandDisableFeedback": "如果启用,命令反馈将自动禁用\n,然后对多人粘贴重新启用。 通过禁用来填写和删除操作\n(使用/setblock 和 /fill 命令),然后\n在任务完成后重新启用SendCommand反馈游戏规则", + "litematica.config.generic.comment.commandFillMaxVolume": "可以通过基于命令的 Fill/删除\n操作填充的每个单独框\n的最大尺寸/体积。 更大的区域/卷将被拆分到多个命令。\n所有区域也会被拆分成每个区块箱。", + "litematica.config.generic.comment.commandFillNoChunkClamp": "禁用填充量分割(在填充中,替换并删除模式)\n到每个区块框", + "litematica.config.generic.comment.commandLimitPerTick": "每个游戏刻发送的最大命令数,\n在服务器上使用粘贴、填充和删除功能时,\n将使用 setblock 和填充命令。\n请注意,当使用 NBT 恢复功能时,粘贴功能可能会超过此值几个命令\n,这需要为每个块发送两个额外的命令。", + "litematica.config.generic.comment.commandNameClone": "在服务器上使用基于\n命令的创造性模式功能时所使用的克隆命令名。\n目前仅在粘贴函数中使用,如果NBT 恢复\n行为设置为“放置与克隆”。", + "litematica.config.generic.comment.commandNameFill": "在服务器上使用基于\n命令的创造性模式功能时使用的填充命令名称", + "litematica.config.generic.comment.commandNameSetblock": "在服务器上使用\n基于命令的创造性模式功能时使用的 setblock 命令名,\n即在世界函数中粘贴Schematic", + "litematica.config.generic.comment.commandNameSummon": "在服务器上使用基于\n命令的创造性模式功能时要使用的召唤命令名,\n即粘贴图表在世界函数中", + "litematica.config.generic.comment.commandTaskInterval": "粘贴、填充和删除任务\n执行的游戏刻间隔。commandLimitPerTick 配置设置每次执行时要发送的最大\n命令数,而此配置\n设置下次执行前的游戏刻间隔。", + "litematica.config.generic.comment.commandUseWorldEdit": "如果启用,则不会使用配置的 setblock 和 fill 命令,而是使用\nWorld Edit //pos1、//pos2 和 //set 命令。\n请注意,由于每刻的命令限制,使用 World Edit 命令比使用 vanilla 命令慢大约 3 倍\n,\n并且 WE 要求每个块或区域使用多个命令(//pos1 //pos2 //set)。\n§6警告:如果使用\n§6World Edit 命令和填充体积而不是单独的 setblock 命令,则粘贴替换行为选项将不起作用!\n因此,如果您有权限运行它们,建议使用 vanilla 命令。\n在某些情况下,还有一件事可能会让您更喜欢 WE 命令\n那就是,如果服务器没有\nCarpet 模块,因此没有可用的 '/carpet fillUpdates false' 规则,它们可以阻止块更新。", + "litematica.config.generic.comment.debugLogging": "在游戏控制台中启用一些调试日志消息,\n用于调试某些问题或崩溃.", + "litematica.config.generic.comment.datafixerMode": "可配置的数据修正器级别应用于已加载的schematic。\n此选项可以绕过原版数据修复程序来提高加载\nschematics 的性能。\n但如果被禁用,这也会造成严重的数据丢失。", + "litematica.config.generic.comment.datafixerDefaultSchema": "原版数据修复器\n\n的默认方案值用于调整尽可能低的值 并且当加载的schematic 不包含此信息时使用的\n值。\n\n§6警告: 这个设置是为了被使用\n§6来自诸如masa 本身的Litematica 开发者。\n§6 如有疑问,请保留Minecraft 1.12的缺省值。", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "从 1.12.2 ornithe中使用点击下方代码。\n只适用于 §a\"easyPlacePostRewrite\"§r", + "litematica.config.generic.comment.easyPlaceFirst": "这使得简单的放置模式放置了第一个/最近的方块\n而不是最远/最底部的方块。\n设置为 false 允许您同时放置多层\",\n因为距离最远的区块将放在较近的区块阻止视线。", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "启用时,您可以按住使用键\n并查看不同的图表方块来放置它们,\n无需单击每个方块。", + "litematica.config.generic.comment.easyPlaceMode": "启用时,只需尝试在图示方块上使用一个项目/放置一个\n方块就会将该方块放在那个位置", + "litematica.config.generic.comment.easyPlacePostRewrite": "启用时,简单的地方模式使用了1.1.2或1.1.2中的\n的“后重写”代码。\n§6警告!此处是IS experiodic", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "如果启用,Litematica就可以在单个玩家中处理所谓的\n\"地毯模组准确的方块位置协议\"本身。\n如果您\n将在单个玩家中使用简单位置,建议保持启用此功能。", + "litematica.config.generic.comment.easyPlaceSwapInterval": "在交换物品栏位置并放置一个方块后,轻松放置模式\n以毫秒为单位的间隔。\n在高ping时避免设置错误的方块。", + "litematica.config.generic.comment.easyPlaceSwingHand": "使用 Easy Place 时旋转玩家之手。", + "litematica.config.generic.comment.easyPlaceVanillaReach": "如果启用,将距离从+1.0 降低到\n原版数值,因此服务器不会拒绝放置\n远区块。", + "litematica.config.generic.comment.entityDataSync": "使用 Servux\n的实体数据同步协议从服务器获取实体数据", + "litematica.config.generic.comment.entityDataSyncBackup": "当Servux\n不可用时使用Vanilla NBT 查询方法。此方法需要操作员权限。", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "The Cache timeout value in seconds that\nthe Entity Cache keeps records for.\nA lower value means more frequent updates, but\nyou may want to consider a higher value if\nyour litematics fail to save with all of the NBT data.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "将同步的 NBT 数据加载到客户端世界。\n§6警告!此功能将导致与依赖此数据的其它模组不兼容\n§6。", + "litematica.config.generic.comment.executeRequireHoldingTool": "需要持有启用的工具项\n才能正常运行", + "litematica.config.generic.comment.fixChestMirror": "在原版中启用破损的宝箱镜像代码的修复", + "litematica.config.generic.comment.fixRailRotation": "如果属实,则将修复轨道中的 vanilla bug,\n其中南北直线轨道旋转 180 度,而\n东西轨道则逆时针旋转 90 度 >_>", + "litematica.config.generic.comment.generateLowercaseNames": "如果启用,那么默认情况下,建议的图表名称\n将是小写的,使用下划线而不是空格", + "litematica.config.generic.comment.highlightBlockInInventory": "启用时,突出显示图表中显示方块中显示的项目 (包括Shulker Boxes 包含它)\n", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "绕过 1.18.2 版中添加的新距离/坐标检查。\n\n该检查破坏了“准确放置协议”,并导致\n任何放置有旋转(或其他属性)请求的方块都变成幽灵方块。\n\n基本上没有必要禁用此功能。\n在 1.18.2 版之前,该检查甚至都不存在。", + "litematica.config.generic.comment.layerModeFollowsPlayer": "如果为真,则渲染层将跟随玩家。\n注意:不幸的是,这目前会折叠“图层范围”类型范围", + "litematica.config.generic.comment.loadEntireSchematics": "如果为 true,则整个图表总是一次性加载。\n如果是假的,则只加载客户端视图距离内的部分。", + "litematica.config.generic.comment.materialListIgnoreState": "启用时,完全的块状态被忽略,只有块类型需要匹配", + "litematica.config.generic.comment.pasteAlwaysUseFill": "这个强制使用填充命令 (而不是setblock) 即使是单个块", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "如果启用,将会阻止所有\n的实体粘贴到多人游戏中。\n这允许您更容易粘贴到两张通行证中,如果您\n想要使用NBT还原选项来进行库存等。 在第二个通行证,\n中通常需要慢得多的粘贴速度/命令速率。", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "如果启用,则粘贴时所有方块实体都会被填充\n命令忽略。这样它们就可以单独粘贴,\n如果使用 NBT 恢复选项,则需要这样做。", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "如果启用,则在将\n块粘贴到启用了 NBT 恢复选项的块实体时,将忽略命令限制。\n这似乎以某种方式修复了一个问题,即对于许多具有低命令率的块,NBT 恢复\n否则会失败。", + "litematica.config.generic.comment.pasteIgnoreEntities": "如果启用,粘贴功能将不会粘贴任何实体", + "litematica.config.generic.comment.pasteIgnoreInventories": "粘贴图表时不粘贴物品栏内容", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "如果启用,那么实际上并不是将原理图粘贴到世界中,\n而是将它们作为 setblock 命令写入文本文件中。", + "litematica.config.generic.comment.pasteUseFillCommand": "如果启用,则不仅仅使用个别/setblock命令,\n基于命令的粘贴操作(用于服务器)\n也会尝试为同一块的任何连续区域使用/填充命令。\n这对单个玩家没有任何影响 因为模组在集成服务器的世界中直接设置方块\n根本不使用命令。", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "这是一个临时的哈克,可以在单个玩家中使用基于命令的粘贴\n允许使用渲染图层受限\n粘贴到单个玩家中 目前不适用于\n的直接世界访问粘贴单个玩家通常使用的功能。\n\n注意这将具有所有相同的 NBT 数据恢复\n限制多人手粘贴正常的限制。", + "litematica.config.generic.comment.pasteUsingServux": "使用 Servux 直接将图表粘贴到服务器。\n此方法比传统的\n命令基础方法快得多,并且它支持恢复\nEnty NBT 数据。", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "避免替换快捷栏中的任何可损坏物品", + "litematica.config.generic.comment.pickBlockAvoidTools": "避免替换快捷栏中的任何工具项。\n\n意味着扩展原版工具项类的任何项目。", + "litematica.config.generic.comment.pickBlockEnabled": "启用示意图世界拾取块热键。\n还有一个热键用于切换此选项以切换这些热键...oo", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "为\n轻松放置后重写从 1.12.2 ornith开启“picBlockIgnoreNbt ”设置。", + "litematica.config.generic.comment.pickBlockShulkers": "如果启用,那么如果在玩家背包中找不到所需的\n但是\n有一个包含它的潜水器箱,Shulker Box\n将被切换到玩家的手中", + "litematica.config.generic.comment.pickBlockableSlots": "允许用于示意图式挑选方块的\n快捷栏槽位", + "litematica.config.generic.comment.placementRestriction": "如果启用,使用键只能在按住目标位置正确的项目时使用\n\n和目标位置必须在图表中缺失方块", + "litematica.config.generic.comment.renderMaterialListInGuis": "材料列表是否应该在 GUI 中呈现\n", + "litematica.config.generic.comment.renderThreadNoTimeout": "移除渲染工作线程的超时。\n如果在\n移动或处理大型示意图时渲染非常卡顿,请尝试禁用此功能。但是在某些情况下,这会使\n示意图渲染速度慢很多。", + "litematica.config.generic.comment.serverNbtRequestRate": "限制服务器实体数据同步的请求速率", + "litematica.config.generic.comment.signTextPaste": "自动设置图形图形中的文本", + "litematica.config.generic.comment.toolItem": "用于选区等“工具”的项目", + "litematica.config.generic.comment.toolItemEnabled": "如果为 true,则\"工具\"项目可以用来控制选择等等。", + "litematica.config.generic.comment.toolItemComponents": "工具项的数据组件意识版本。\n设置为“空”以禁用。\n接受的语法与 \"/give\" 命令相同。", + "litematica.config.generic.comment.unhideSchematicVCS": "取消隐藏Schematic VCS (版本控制系统) 菜单按钮,\n并启用快捷键和普通的 VCS 功能。\n(此前被称为Schematic Project)。\n\n一般而言,您§6不应该§r正在使用此功能,\n除非您真的知道它如何工作和它做什么。\n它在某种程度上改变了区域选择、位置和粘贴工作的方式。\n特别是在粘贴时还有一个区域删除操作。\n\n基本上这个功能是用于§6迭代、就地§r设计工作\n并允许您更容易创建多个版本/快照\n并通过在世界上先删除\n来切换版本,然后粘贴下一个版本。", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "启用区域选择框渲染", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "启用 Schematic 放置框渲染", + "litematica.config.visuals.comment.enableRendering": "主渲染选项。启用/禁用所有模组渲染。", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "启用原理图块渲染。\n禁用此功能可让您仅看到颜色覆盖", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "启用示意图流体渲染。\n禁用此功能可让您更轻松地查看块和覆盖。\n这也会剔除流体所在的覆盖。", + "litematica.config.visuals.comment.enableSchematicOverlay": "schematic\n块叠加层的主切换选项", + "litematica.config.visuals.comment.enableSchematicRendering": "启用图表渲染并覆盖", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "最大示意图世界渲染线程大小\n这将直接影响整体多线程性能\n\n§6 谨慎使用!!这仅在您离开游戏并重新加入后才会生效\n§6。", + "litematica.config.visuals.comment.ghostBlockAlpha": "初始化块的透明值,\n渲染为半透明块。\n§6注意:§7你还需要单独启用半透明渲染,\n使用 'renderBlocksAs半透明' 选项!", + "litematica.config.visuals.comment.ignoreExistingFluids": "如果启用,则任何流体块都将被忽略为“额外块”\n和“错误块”,即示意图中有空气或其他块的地方。\n基本上,这使得在水下建造东西变得没那么烦人。\n注意:您很可能还希望同时启用“renderCollidingSchematicBlocks”\n选项,以允许块在流体内部渲染。", + "litematica.config.visuals.comment.overlayReducedInnerSides": "如果启用,方块叠加层的附加组件/触摸内边\n将被删除/不渲染。", + "litematica.config.visuals.comment.placementBoxSideAlpha": "子区域框方的透明值", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "如果启用,则区域选择框将\n呈现其侧边的四面", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "如果启用,则使用半透明的“ghost blocks”呈现schematics\n", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "如果启用,当客户端世界中已经有一个(错误)块时,将会呈现出schematic中的块\n。\n在尝试构建\n在路上有雪层或水的地方可能最有用。", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "渲染后续验证器高亮框间的连接线。\n这是一些人经历的呈现错误, 但至少有一些玩家\n喜欢它并请求它继续存在,所以这个选项“还原”它", + "litematica.config.visuals.comment.renderErrorMarkerSides": "如果启用,则方案验证器\n中的错误标记将会呈现(透明)两侧,而不仅仅是轮廓。", + "litematica.config.visuals.comment.renderPlacementBoxSides": "如果启用,则放置的图表子区域框\n将会呈现他们的方块。", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "如果启用,则会呈现一个围绕着\n的附加框,一个示意图中的所有子区域(放置)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "如果启用,则\n周围的信箱中的图示位置将会呈现其侧边栏。", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "如果启用,模型边也会在半透明模式中为内侧呈现\n", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "允许为图示方块的\n渲染线框架轮廓。", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "启用的\n半透明排序模式块叠加", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "允许为\n渲染半透明盒/边的图示方块叠加", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "如果启用,计划叠加层将使用\n块模型四位/顶点而不是\n传统的完整块叠加", + "litematica.config.visuals.comment.schematicOverlayModelSides": "如果启用,计划叠加层将使用\n块模型四位/顶点而不是\n传统的完整块叠加", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "块轮廓的线宽度 (建模)", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "方块的线宽度 (建模) 轮廓,\n当叠加层通过方块渲染时", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "如果启用,计划叠加层将会通过模块呈现\n。 这可能只有当您完成了\n构建并希望更容易看到任何错误时才是有用的", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "启用附加块的图表叠加", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "启用缺失方块的图表叠加", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "为错误的块启用图表叠加层", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "为错误状态启用图表叠加层", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "强制使用方块模型在 Schematic Verifier\n结果列表中的一切。 项目模型通常用于任何有项目的\n和方块模型仅用于没有物品的方块\n加上花点查看所包含的物品。", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "块信息线叠加层对齐方式", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "方块信息叠加层的对齐", + "litematica.config.info_overlays.comment.infoHudAlignment": "用于材料列表、Schematic 校验器不匹配位置的\"信息HUD\"、\n的对齐。", + "litematica.config.info_overlays.comment.toolHudAlignment": "按住配置的“工具”时,\"工具HUD\"的对齐", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "如果启用,那么MiniHUD 样式块信息叠加层\n将为外观方块渲染。", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "方块信息行的字体比例", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "从选中的边缘方块信息行的 x 偏移量", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "从选中边缘方块信息行的 y 偏移量", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "从选中的边缘覆盖方块信息的 y 偏移", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "启用块信息覆盖渲染以显示有关所查看的块或验证器错误标记的信息\n,按住“renderInfoOverlay”键时显示\n", + "litematica.config.info_overlays.comment.infoHudMaxLines": "一次显示在HUD上的最大信息行数", + "litematica.config.info_overlays.comment.infoHudOffsetX": "屏幕边缘信息HUD的 X 偏移", + "litematica.config.info_overlays.comment.infoHudOffsetY": "屏幕边缘信息HUD的 Y 偏移", + "litematica.config.info_overlays.comment.infoHudScale": "通用信息HUD文本缩放系数", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "启用后,方块信息叠加层和方块信息行\n将能够对流体方块进行射线跟踪,而不是穿过这些方块。", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "\n材料清单信息 HUD 上一次显示的最大项目数", + "litematica.config.info_overlays.comment.materialListHudScale": "材料列表信息HUD缩放系数", + "litematica.config.info_overlays.comment.statusInfoHud": "启用状态信息HUD 渲染器,\n渲染几位状态信息, 例如\n当前图层模式和渲染器启用状态", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "自动允许暂时启用状态信息HUD \"在需要时\",\n例如当创建一个位置并且禁用渲染时。", + "litematica.config.info_overlays.comment.toolHudOffsetX": "屏幕边缘信息HUD的 X 偏移", + "litematica.config.info_overlays.comment.toolHudOffsetY": "屏幕边缘信息HUD的 Y 偏移", + "litematica.config.info_overlays.comment.toolHudScale": "刀具HUD文本缩放系数", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "错误标记框边的透明值", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "在Schematic Verifier叠加层中一次渲染\n的不匹配位置的最大数量。", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "启用Schematic 校验标记叠加层", + "litematica.config.info_overlays.comment.warnDisabledRendering": "是否在加载新的schematic\n或创建新的位置时显示警告信息是否处于图层模式\n或某些渲染选项已禁用\n", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "区域选择框的颜色,当它们未被选择", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "方块中的项目的高亮颜色", + "litematica.config.colors.comment.materialListHudItemCountsColor": "材料列表信息HUD中项目计数文本的颜色", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "Schematic 重建模式休息或块选择器叠加层的颜色", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "Schematic 重建模式中断除目标选择器叠加层以外的所有块的颜色", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "Schematic 重建模式替换选择器覆盖的颜色", + "litematica.config.colors.comment.schematicOverlayColorExtra": "额外方块覆盖的颜色", + "litematica.config.colors.comment.schematicOverlayColorMissing": "缺失方块覆盖的颜色", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "错误方块覆盖的颜色", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "块覆盖的颜色为错误的块状态", + "litematica.config.hotkeys.comment.addSelectionBox": "在此处添加一个新的选择框(位置1)", + "litematica.config.hotkeys.comment.cloneSelection": "快速克隆当前区域选择。\n这基本上只是创建一个内存模式,\n然后创建一个图表位置并选择它,\n并且也将工具模式切换到粘贴模式。", + "litematica.config.hotkeys.comment.deleteSelectionBox": "删除当前选中的框", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "启用 easyPlaceMode 时,此密钥用于放置块", + "litematica.config.hotkeys.comment.easyPlaceToggle": "允许快速切换开/关闭 Easy Place模式", + "litematica.config.hotkeys.comment.executeOperation": "使用\n当前选区或位置在 Fill、替换、\n粘贴方案等模式执行当前选定的工具操作", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "当按住按键时,反转schematic/ghost 块渲染状态\n", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "按住此按键时反转叠加层渲染状态", + "litematica.config.hotkeys.comment.layerModeNext": "向前循环渲染模式 (全部, 图层)", + "litematica.config.hotkeys.comment.layerModePrevious": "向后循环渲染模式 (全部, 图层)", + "litematica.config.hotkeys.comment.layerNext": "向上移动渲染图层选择", + "litematica.config.hotkeys.comment.layerPrevious": "下移渲染图层选区", + "litematica.config.hotkeys.comment.layerSetHere": "将渲染图层设置为玩家当前位置", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "按下“负”方向拖动当前选中的\n这基本上与鼠标滚轮\n一样,而Nudge 修饰符按下", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "在\"正向\"方向\n缓解当前选区。这基本上与鼠标滚轮\n一样,而Nudge的修饰器按下", + "litematica.config.hotkeys.comment.moveEntireSelection": "将当前全部选区移动到这里", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "打开当前选定区域的区域设置", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "打开加载的 Schematic GUI", + "litematica.config.hotkeys.comment.openGuiMainMenu": "打开Litematica主菜单", + "litematica.config.hotkeys.comment.openGuiMaterialList": "打开当前\n选中的图示位置的材料列表界面", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "打开当前\n选定的位置或次区域的位置设置界面", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "打开 Schematic Placements GUI", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "打开Schematic 项目图形界面", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "打开当前的\n选中的图示位置的 Schematic 验证界面", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "打开区域选择管理器 GUI", + "litematica.config.hotkeys.comment.openGuiSettings": "打开配置界面", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "快速改变操作模式的修饰键。\n按住此键并在按住“工具项”的同时滚动可快速循环模式。", + "litematica.config.hotkeys.comment.pickBlockFirst": "一个选取第一个\n图形方块的键值追踪到", + "litematica.config.hotkeys.comment.pickBlockLast": "一个键,用于拾取射线追踪到的最后一个原理图块\n,在射线追踪到的第一个(可能的)客户端世界\n块之前。基本上,这将获得\n可以放置在现有块上的块。", + "litematica.config.hotkeys.comment.pickBlockToggle": "用于切换\n常规配置中选取方块切换选项的快捷键。 这提供了一个快速的方式来启用\n或禁用拾取方块键,如果它们干扰某件事的话。", + "litematica.config.hotkeys.comment.renderInfoOverlay": "启用渲染块信息覆盖的键。\n使用 NONE 表示不需要按下任何键。\n禁用 Visuals\n配置中类似名称的选项以完全禁用覆盖。", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "允许叠加层通过块渲染的快捷键。\n这只是一种更快的方式来暂时启用\n与Visuals 中的“schematicoverlayRendertrahBlock”选项相同的东西。", + "litematica.config.hotkeys.comment.rerenderSchematic": "只刷新/重新绘制schematic,而不是\n也需要以F3 + A 刷新原版地形。", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "将当前区域选择保存为内存Schematic", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "将当前区域选择保存为Schematic 到文件", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "在Schematic 编辑工具模式下启用\"打破所有例外\"\n模式/函数\"的修饰键。\n基本上,当您持有此密钥并弹出一个图示方块时,\n除此方块之外的所有其他方块将被从图示中移除。", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "在Schematic 编辑工具模式中激活\"破坏所有相同块\"的修饰键值\n功能", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "修改者密钥以激活方向/持续的\n中断或放置在 Schematic 编辑工具模式中", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "修饰键激活“替换所有相同的”\n替换模式/函数在 Schematic 编辑工具模式", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "修饰键激活\"替换方块类型\"\n替换Schematic 编辑工具模式下的模式/函数", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "在Schematic 编辑工具模式下激活方向/持续的\n替换模式/函数", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "schematic 在按下时旋转90度", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "按下 Schematic 时会翻转", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "按住修饰键以使用鼠标滚轮\n来通过版本控制工具模式中的schematic 版本进行循环", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "在版本控制工具模式下循环到下一个图表版本的快捷键", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "在版本控制工具模式下循环到下一个图表版本的快捷键", + "litematica.config.hotkeys.comment.selectionGrabModifier": "用于鼠标移动的修饰符键按住\"抓取\"选中的\n框或角。", + "litematica.config.hotkeys.comment.selectionGrow": "\n任意附加/对角落连接方块自动扩大选择方框的动作快捷键", + "litematica.config.hotkeys.comment.selectionGrowModifier": "滚动时按住修饰键以增加或缩短\n一个选择框", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "滚动\n时要按住的修饰键来排入选定的区域或角", + "litematica.config.hotkeys.comment.selectionModeCycle": "在区域选择模式下更改角和 Cuboid\n之间的模式", + "litematica.config.hotkeys.comment.selectionShrink": "缩减选区框的动作快捷键,使\n在任何侧都不是任何空空间 (空图层)", + "litematica.config.hotkeys.comment.setAreaOrigin": "设置/移动当前\n区域选择的起始点到玩家的位置", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "将当前选中的\n框的第一个位置设置为玩家的位置", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "将当前选中的\n框的第二个位置设置为玩家的位置", + "litematica.config.hotkeys.comment.toggleAllRendering": "切换所有渲染开/关", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "切换区域选择框渲染/关闭", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "切换模式渲染(块和叠加层) 开/关", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "切换信息叠加层渲染(用于悬停块信息)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "切换块叠加渲染开/关", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "切换块叠加层轮廓渲染开/关", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "切换块叠边渲染开/关", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "切换方案位置框渲染/关闭", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "切换位置限制模式的快捷键", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "切换模式块渲染开/关", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "切换 signTextPaste 配置值(普通类别)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "切换半透明与隐藏方块渲染", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "切换方案校验器叠加层", + "litematica.config.hotkeys.comment.toolEnabledToggle": "打开/关闭“工具”项目功能的快捷键", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "按住\"工具\"项目\n时要使用的按钮来放置主/第一个角", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "按住\"工具\"项目\n时要使用的按钮放置第二个角", + "litematica.config.hotkeys.comment.toolSelectElements": "按住“工具”项时选择角落或方框的按钮\n", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "使用 'toolSelectElements'\n热键时要按住的修饰键,选择要在某些工具模式中使用的主块类型", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "使用 'toolSelectElements'\n热键时要按住的修饰键,选择要在一些工具模式中使用的二级区块类型", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "卸载当前选中位置的图表,从而也删除从它中创建的所有位置", + "litematica.config.generic.prettyName.pickBlockEnabled": "选择方块热键", + "litematica.config.generic.prettyName.easyPlaceMode": "轻松放置模式", + "litematica.config.generic.prettyName.placementRestriction": "位置限制", + "litematica.config.generic.prettyName.signTextPaste": "签名文本粘贴", + "litematica.config.generic.prettyName.toolItemEnabled": "工具项已启用", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "区域选择框渲染", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "图案放置盒渲染", + "litematica.config.visuals.prettyName.enableRendering": "所有渲染", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "图形方块渲染", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "计划流体渲染器", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "方案叠加渲染器", + "litematica.config.visuals.prettyName.enableSchematicRendering": "图案渲染", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "半透明的Schematic Blendering", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "方案叠加层轮廓:", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "计划叠加半透明排序", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "方案叠加层", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "块信息叠加渲染器", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifier Overlay Rendering", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "所有渲染", + "litematica.error.area_selection.copy_failed": "复制选择失败", + "litematica.error.area_selection.create_failed": "无法创建一个新的选择 '%s',文件已存在", + "litematica.error.area_selection.failed_to_load": "加载区域选择失败", + "litematica.error.area_selection.grow.no_sub_region_selected": "未选择子区域!", + "litematica.error.area_selection.no_placement_selected": "未选择图表位置!", + "litematica.error.area_selection.rename.already_exists": "错误:文件名为'%s'的区域已存在", + "litematica.error.area_selection.rename.invalid_safe_file_name": "无效生成的安全文件名 '%s'", + "litematica.error.duplicate_schematic_placement": "错误:尝试添加一个已经存在的位置", + "litematica.error.generic.creative_mode_only": "此操作仅在创意模式下可用", + "litematica.error.generic.failed_to_delete_file": "无法删除文件 '%s'", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "忽略状态列表排序失败", + "litematica.error.generic.schematic_world_not_loaded": "Schematic 世界未加载", + "litematica.error.area_editor.create_sub_region.exists": "已经存在一个名称为'%s'的子区域", + "litematica.error.area_editor.no_selection": "没有活动区域选择", + "litematica.error.area_editor.open_gui.no_selection": "当前选区模式:正常,但当前没有选择区域", + "litematica.error.area_editor.rename_sub_region.exists": "重命名子区域失败:\n已存在名为 '%s 的子区域", + "litematica.error.area_editor.switch_mode.no_selection": "无法切换到选择模式:正常,因为目前没有选择区域。\n在区域选择浏览器中选择一个区域或创建一个新的选择", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "无法加载Litematica Schematic", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "降级Litematica Schematic 失败", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "无法创建 Litematica schematic", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "加载Schematic 失败", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "无法将结构转换为Litematica Schematic", + "litematica.error.schematic.create.no_selections": "没有有效的选择区域!", + "litematica.error.schematic_load.cant_read_file": "无法读取图表文件 '%s' (不存在或权限问题)", + "litematica.error.schematic_load.no_schematic_selected": "未选择Schematic 文件!", + "litematica.error.schematic_load.no_schematic_version_information": "Schematic 没有版本信息,无法安全加载!", + "litematica.error.schematic_load.unsupported_schematic_version": "不支持或将来的图表版本 '%d'", + "litematica.error.schematic_load.unsupported_type": "未知或不支持的 '%s 的文件类型", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "只能以其他格式导出Litematica schematic!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "不支持导入选中的图表类型!", + "litematica.error.schematic_placements.remove_fail_locked": "位置已锁定!\n- 按住Shift强制移除它", + "litematica.error.schematic_save.directory_doesnt_exist": "没有这样的目录: '%s'", + "litematica.error.schematic_save.file_already_exists": "文件%s已存在", + "litematica.error.schematic_save.invalid_directory": "无效的目录 '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "无效的图表名 '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "无法创建schematic!", + "litematica.error.schematic_read_from_file_failed.cant_read": "无法从文件的%s 读取schematic", + "litematica.error.schematic_read_from_file_failed.exception": "尝试从文件的%s 读取schematic 时出现异常", + "litematica.error.schematic_read_from_file_failed.no_file": "从文件读取schematic 失败:没有可用文件(内存schematic?)", + "litematica.error.schematic_projects.empty_selection": "空区域选择 (0个次区域)", + "litematica.error.schematic_projects.failed_to_load_project": "加载工程失败", + "litematica.error.schematic_projects.failed_to_load_schematic": "加载当前版本的schematic 失败", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "无法将项目文件重命名为 '%s' (异常)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "无法将项目重命名为 '%s',文件已存在", + "litematica.error.schematic_projects.invalid_project_directory": "无效或不存在的项目目录", + "litematica.error.schematic_projects.no_project_open": "没有打开项目", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "目前在 Schematic VCS 模式中,但目前没有打开项目", + "litematica.error.schematic_projects.null_player": "玩家为空", + "litematica.error.schematic_projects.project_already_exists": "项目 '%s' 已存在", + "litematica.error.schematic_projects.save_already_in_progress": "保存已在进行中", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "无法创建图表目录 '%s'", + "litematica.error.schematic_write_to_file_failed.exception": "无法将图表写入文件 '%s' (异常)", + "litematica.error.schematic_write_to_file_failed.exists": "无法将图表写入文件 '%s',文件已存在", + "litematica.error.structure_write_to_file_failed.exception": "无法将结构写入文件 '%s' (异常)", + "litematica.error.structure_write_to_file_failed.exists": "无法将结构写入文件 '%s',文件已存在", + "litematica.hotkeys.category.generic_hotkeys": "通用快捷键", + "litematica.info.schematic_load.schematic_loaded": "Schematic '%s' 成功加载到内存", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- 右键单击按钮取消待处理的预览操作\n- Ctrl + Alt + Shift + 单击从现有 PNG 图像\n (名为“thumb.png”)中设置缩略图,该图像与原理图文件位于同一目录中。", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "使用普通截图键来设置预览。\n或者右键单击设置预览按钮取消设置预览。", + "litematica.info.schematic_manager.preview.success": "预览图像设置成功", + "litematica.gui.button.area_editor.analyze_area": "分析区域", + "litematica.gui.button.area_editor.change_corner_mode": "角模式: %s", + "litematica.gui.button.area_editor.change_selection_mode": "选择模式: %s", + "litematica.gui.button.area_editor.create_schematic": "保存Schematic", + "litematica.gui.button.area_editor.create_sub_region": "新的分区域", + "litematica.gui.button.area_editor.origin_enabled": "手动源: %s", + "litematica.gui.button.area_editor.set_box_name": "设置", + "litematica.gui.button.area_editor.set_selection_name": "设置", + "litematica.gui.button.area_selection_mode": "区域选择模式: %s", + "litematica.gui.button.area_selections.create_directory": "创建目录", + "litematica.gui.button.area_selections.create_new_selection": "新选择", + "litematica.gui.button.area_selections.create_selection_from_placement": "从位置", + "litematica.gui.button.area_selections.unselect": "取消选择", + "litematica.gui.button.change_menu.area_editor": "区域编辑器", + "litematica.gui.button.change_menu.configuration_menu": "配置菜单", + "litematica.gui.button.change_menu.load_schematics_to_memory": "加载方案", + "litematica.gui.button.change_menu.schematic_manager": "方案管理器", + "litematica.gui.button.change_menu.schematic_projects_manager": "Schematic VCS", + "litematica.gui.button.change_menu.show_area_selections": "区域选择浏览器", + "litematica.gui.button.change_menu.show_loaded_schematics": "加载的Schematics", + "litematica.gui.button.change_menu.show_schematic_placements": "图案位置", + "litematica.gui.button.change_menu.task_manager": "任务管理器", + "litematica.gui.button.change_menu.to_main_menu": "Litematica menu", + "litematica.gui.button.config_gui.colors": "颜色", + "litematica.gui.button.config_gui.generic": "Generic", + "litematica.gui.button.config_gui.hotkeys": "热键", + "litematica.gui.button.config_gui.info_overlays": "信息叠加", + "litematica.gui.button.config_gui.render_layers": "渲染图层", + "litematica.gui.button.config_gui.visuals": "可见性", + "litematica.gui.button.config_gui.test": "测试", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "按住 Shift 以创建一个内存专用schematic", + "litematica.gui.button.hover.area_selections.unselect": "取消选择当前区域选择", + "litematica.gui.button.hover.material_list.clear_cache": "清除材质缓存\n通常不需要\n可以使用此功能代替删除“material_cache.nbt”\n文件,以防缓存中有一些错误的数据,例如,物品\n存储在不应该有它们的块中,如活塞头", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "按住 shift 键写入CSV 文件,\n而不是普通的 ASCII 艺术表文本文件", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "按住 shift 来选择用于材料列表的子区域", + "litematica.gui.button.hover.plus_minus_tip": "左键单击以增加\n右键单击以减少\n偏移和/或Alt 以增加步长", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "左键单击以增加\n右键单击以减少\nShift/Alt/Ctrl 以增加步数大小(乘数)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "从文件中重新加载图表。\n如果您在 Schematic 编辑模式中犯了错误\n,这将是有用的。", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "当前有一个 Schematic VCS 项目已打开。\nSchematic VCS 模式覆盖正常区域选择功能", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6删除最后放置或保存的区域§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(以前称作计划项目。)\n一般而言,您§6不应该§r正在使用此功能,\n除非您真的知道它如何工作和它做什么。\n它在某种程度上改变了区域选择、位置和粘贴工作的方式。\n特别是在粘贴时还有一个区域删除操作。\n\n基本上这个功能是用于§6迭代、就地§r设计工作\n并允许您更容易创建多个版本/快照\n并且通过在世界上先删除\n来切换版本,然后粘贴下一个版本。", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "将项目原始位置移动到玩家当前的位置\n这也将移动区域选择和位置", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6警告: 这将删除/覆盖当前封禁的\n§6在以前被\n§6放置在一个版本中, 或保存为版本\n§6(基本上是最后一次看到的 \"有效区域选择\")", + "litematica.gui.button.hover.schematic_projects.save_new_version": "保存一个新的schematic/version 到当前项目", + "litematica.gui.button.material_list": "材料列表", + "litematica.gui.button.material_list.clear_cache": "清除缓存", + "litematica.gui.button.material_list.clear_ignored": "清除已忽略", + "litematica.gui.button.material_list.hide_available": "隐藏可用的: %s", + "litematica.gui.button.material_list.ignore": "忽略", + "litematica.gui.button.material_list.list_type": "显示: %s", + "litematica.gui.button.material_list.refresh_list": "刷新", + "litematica.gui.button.material_list.toggle_info_hud": "信息HUD: %s", + "litematica.gui.button.material_list.write_to_file": "写入文件", + "litematica.gui.button.placement_sub.placement_configuration": "位置配置", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Reset sub-region", + "litematica.gui.button.placement_sub.slice_type": "分割: %s", + "litematica.gui.button.schematic_manager.export_as": "导出为:", + "litematica.gui.button.schematic_placement.abbr.rendering": "R", + "litematica.gui.button.schematic_placement.ignore_entities": "忽略实体: %s", + "litematica.gui.button.schematic_placement.region_enabled": "地区: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "重置所有子区域", + "litematica.gui.button.schematic_placement.toggle_all_off": "所有 §cOFF§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "所有 §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "正在关闭方框渲染: %s", + "litematica.gui.button.schematic_placement.hover.lock": "锁定位置会阻止移动或\n改变它(意外)", + "litematica.gui.button.schematic_placement.hover.rendering": "渲染: %s\n请注意,这有点奇怪\n并且不会阻止实体渲染。\n通常你应该完全禁用\n放置", + "litematica.gui.button.schematic_placements.configure": "配置", + "litematica.gui.button.schematic_placements.disable": "禁用", + "litematica.gui.button.schematic_placements.locked": "锁定: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "位置: %s", + "litematica.gui.button.schematic_placements.remove": "删除", + "litematica.gui.button.schematic_placements.rendering_enabled": "渲染: %s", + "litematica.gui.button.schematic_placements.select": "选择", + "litematica.gui.button.schematic_projects.close_project": "关闭当前项目", + "litematica.gui.button.schematic_projects.create_project": "创建项目", + "litematica.gui.button.schematic_projects.delete_area": "删除区域", + "litematica.gui.button.schematic_projects.load_project": "加载项目", + "litematica.gui.button.schematic_projects.move_origin_to_player": "移动到播放器", + "litematica.gui.button.schematic_projects.open_area_editor": "区域编辑器", + "litematica.gui.button.schematic_projects.open_manager_gui": "打开管理器", + "litematica.gui.button.schematic_projects.open_project_browser": "VCS 项目浏览器", + "litematica.gui.button.schematic_projects.place_to_world": "放置到世界", + "litematica.gui.button.schematic_projects.save_version": "保存版本", + "litematica.gui.button.schematic_verifier.ignore": "忽略", + "litematica.gui.button.schematic_verifier.range_type": "Range: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "重置已忽略", + "litematica.gui.button.schematic_verifier.reset_verifier": "重置数据", + "litematica.gui.button.schematic_verifier.resume": "恢复验证", + "litematica.gui.button.schematic_verifier.start": "开始验证", + "litematica.gui.button.schematic_verifier.stop": "停止验证", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "信息HUD: %s", + "litematica.gui.button.cancel": "取消", + "litematica.gui.button.configure": "配置", + "litematica.gui.button.copy": "复制", + "litematica.gui.button.create_directory": "创建新目录", + "litematica.gui.button.create_placement": "创建位置", + "litematica.gui.button.delete": "删除", + "litematica.gui.button.disable": "禁用", + "litematica.gui.button.enable": "启用", + "litematica.gui.button.import": "导入", + "litematica.gui.button.load_schematic_to_memory": "加载Schematic", + "litematica.gui.button.mirror_value": "镜像: %s", + "litematica.gui.button.move_to_player": "移动到播放器", + "litematica.gui.button.ok": "好的", + "litematica.gui.button.reload": "Reload", + "litematica.gui.button.remove": "删除", + "litematica.gui.button.remove_placement": "移除位置", + "litematica.gui.button.rename": "重命名:", + "litematica.gui.button.rotation_value": "旋转: %s", + "litematica.gui.button.save_new_schematic_version": "保存版本", + "litematica.gui.button.save_schematic": "保存Schematic", + "litematica.gui.button.save_to_file": "保存到文件", + "litematica.gui.button.schematic_verifier": "Schematic 验证器", + "litematica.gui.button.set_preview": "设置预览", + "litematica.gui.button.tool_mode": "工具模式: %s", + "litematica.gui.button.unload": "卸载", + "litematica.gui.button.unlocked": "已解锁", + "litematica.gui.label.area_editor.box_name": "子区域框名称", + "litematica.gui.label.area_editor.selection_name": "选择名称", + "litematica.gui.label.area_editor.corner_1": "角1", + "litematica.gui.label.area_editor.corner_2": "角2", + "litematica.gui.label.area_editor.origin": "始发地", + "litematica.gui.label.area_editor.dimensions": "尺寸", + "litematica.gui.label.area_editor.pos1": "角1", + "litematica.gui.label.area_editor.pos2": "角2", + "litematica.gui.label.area_editor.sub_regions": "子区域(%s)", + "litematica.gui.label.area_selection_manager.current_selection": "选定区域: %s", + "litematica.gui.label.area_selection_box_count": "盒子: %d", + "litematica.gui.label.area_selection_origin": "来源: %s", + "litematica.gui.label.area_selection.mode.normal": "普通的", + "litematica.gui.label.area_selection.mode.simple": "简单的", + "litematica.gui.label.block_info.state_client": "客户端世界块状态", + "litematica.gui.label.block_info.state_schematic": "Schematic 世界区块状态", + "litematica.gui.label.block_info_list_type.all": "所有的", + "litematica.gui.label.block_info_list_type.render_layers": "渲染图层", + "litematica.gui.label.easy_place_protocol.auto": "自动操作", + "litematica.gui.label.easy_place_protocol.none": "无", + "litematica.gui.label.easy_place_protocol.slabs_only": "仅钢板", + "litematica.gui.label.easy_place_protocol.v2": "版本 2", + "litematica.gui.label.easy_place_protocol.v3": "版本 3", + "litematica.gui.label.data_fixer_mode.always": "总是显示", + "litematica.gui.label.data_fixer_mode.below_1205": "仅在 1.20.5 下", + "litematica.gui.label.data_fixer_mode.below_120X": "只在 1.20.x 下", + "litematica.gui.label.data_fixer_mode.below_119X": "只在 1.19.x 下", + "litematica.gui.label.data_fixer_mode.below_117X": "只在 1.17.x 下", + "litematica.gui.label.data_fixer_mode.below_116X": "只在 1.16.x 下", + "litematica.gui.label.data_fixer_mode.below_113X": "只在 1.13.x 下", + "litematica.gui.label.data_fixer_mode.below_112X": "只在 1.12.x 下", + "litematica.gui.label.data_fixer_mode.never": "从不使用", + "litematica.gui.label.loaded_schematic.modified_on": "§6修改于 %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "可用", + "litematica.gui.label.material_list.title.item": "项目", + "litematica.gui.label.material_list.title.missing": "丢失", + "litematica.gui.label.material_list.title.total": "总计", + "litematica.gui.label.material_list.multiplier": "乘法:", + "litematica.gui.label.material_list.name": "名称", + "litematica.gui.label.material_list.progress": "进度: %s", + "litematica.gui.label.material_list.progress.done": "完成了 %s", + "litematica.gui.label.material_list.progress.mismatch": "不匹配的 %s", + "litematica.gui.label.material_list.progress.missing": "缺少 %s", + "litematica.gui.label.material_list.total": "总计: %s 项目", + "litematica.gui.label.origin.auto": "自动操作", + "litematica.gui.label.origin.manual": "手动模式", + "litematica.gui.label.paste_nbt_behavior.none": "无", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "地点和数据修改", + "litematica.gui.label.paste_nbt_behavior.place_clone": "位置 & 克隆人", + "litematica.gui.label.placement_sub.region_name": "区域名称: %s", + "litematica.gui.label.placement_sub.region_position": "区域位置", + "litematica.gui.label.placement_sub.region_size": "区域大小: %s", + "litematica.gui.label.placement_settings.placement_origin": "位置来源", + "litematica.gui.label.render_layers.hotkey": "热键", + "litematica.gui.label.render_layers.hover.hotkey": "下一个/上一个层热键将影响此边界。\n如果两者都未选择,那么热键将影响到距离玩家最近的\n边界。", + "litematica.gui.label.replace_behavior.all": "所有的", + "litematica.gui.label.replace_behavior.none": "无", + "litematica.gui.label.replace_behavior.with_non_air": "使用非空气空间", + "litematica.gui.label.schematic_info.schematic_author": "由: §f%s§r", + "litematica.gui.label.schematic_info.description": "描述:", + "litematica.gui.label.schematic_info.enclosing_size": "关闭大小:", + "litematica.gui.label.schematic_info.enclosing_size_value": "关闭大小: §f%s§r", + "litematica.gui.label.schematic_info.name": "姓名:", + "litematica.gui.label.schematic_info.region_count": "区域: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "创建于: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "修改: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "总块数: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "块/卷: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "总卷: §f%d§r 块", + "litematica.gui.label.schematic_info.version": "重要版本: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Schema §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "创建一个位置", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "立即创建一个新的位置\n并选择那个位置", + "litematica.gui.label.schematic_placement.enclosing_size": "Enclosing 大小: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "按住 shift 键以禁用创建时的位置", + "litematica.gui.label.schematic_placement.in_memory": "仅IN-MEMORY", + "litematica.gui.label.schematic_placement.origin": "来源: %s", + "litematica.gui.label.schematic_placement.rename_placement": "重命名位置:", + "litematica.gui.label.schematic_placement.schematic_file": "文件: %s", + "litematica.gui.label.schematic_placement.schematic_name": "方案: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "次区域: %s", + "litematica.gui.label.schematic_placement.sub_regions": "子区域(%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "当前打开的项目: %s", + "litematica.gui.label.schematic_projects.origin": "来源:", + "litematica.gui.label.schematic_projects.project": "项目:", + "litematica.gui.label.schematic_projects.version": "版本: %s (共 %s)", + "litematica.gui.label.schematic_projects.version_entry": "Ver. %d - %s", + "litematica.gui.label.schematic_projects.version_name": "版本名称:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "忽略实体", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "按住 shift 键以覆盖现有文件", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "从图表世界保存", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "如果启用,则通过保存来自示意图世界\n而不是正常原始世界的\n选择的的内容来创建示意图。\n这使您可以组合或修剪示意图,而无需\n将它们粘贴到临时的创意世界。", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "可见方块仅[实验性快速hax]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "支持块", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "在“仅可见方块”模式中包含任何必要的支持方块,\n用于重复、比较、地毯或重力方块等可看见的内容", + "litematica.gui.label.schematic_verifier.count": "计数", + "litematica.gui.label.schematic_verifier.expected": "预期的", + "litematica.gui.label.schematic_verifier.found": "找到了", + "litematica.gui.label.schematic_verifier_display_type.all": "全部(未忽略)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "正确状态", + "litematica.gui.label.schematic_verifier_display_type.extra": "额外块", + "litematica.gui.label.schematic_verifier_display_type.missing": "缺少块", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "错误的块", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "状态错误", + "litematica.gui.label.schematic_verifier.status.done_errors": "错误: §cBlock: %s§r, §6状态: %s§r, §bMissing: %s§r, §dExtra: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§a正确: %s§r,总计: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "未看到的块: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Schematic 验证器", + "litematica.gui.label.task.title.remaining_chunks": "%s,剩余区块(%s)", + "litematica.gui.label.task_name.area_analyzer": "区域分析器", + "litematica.gui.label.task_name.delete": "删除任务", + "litematica.gui.label.task_name.fill": "填充任务", + "litematica.gui.label.task_name.material_list": "材料列表", + "litematica.gui.label.task_name.paste": "粘贴图形", + "litematica.gui.label.task_name.save_schematic": "保存Schematic", + "litematica.gui.label.task_name.verifier": "Verifier", + "litematica.gui.message.confirm_file_deletion": "你想要删除文件 '%s '吗?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "您想要删除\"最后受影响\"区域吗?\n这将删除项目管理员最后放置到世界的区域内的任何方块和实体。 或最后保存为版本。 (基本上是\"最后看到的受影响区域\",如果你要循环版本,它不会留下上一个版本中的块。)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "您想要将此版本放置到世界吗?\n它将删除项目管理员最后放置到世界的区域内的任何块,或最后保存为一个版本。 (基本上是\"最后看到的受影响区域\",如果你要循环版本,它不会留下上一个版本中的块。)", + "litematica.gui.title.area_editor_normal": "区域编辑器 (正常/多框模式)", + "litematica.gui.title.area_editor_normal_schematic_projects": "区域编辑器 (§6§lSchematic VCS 区域§r)", + "litematica.gui.title.area_editor_simple": "区域编辑器 (界面模式)", + "litematica.gui.title.area_editor_sub_region": "区域编辑器 (次区域)", + "litematica.gui.title.area_editor.sub_region_name": "子区域名称", + "litematica.gui.title.area_selection_manager": "区域选择管理器", + "litematica.gui.title.configure_schematic_placement": "配置 Schematic 位置", + "litematica.gui.title.configure_schematic_sub_region": "配置分区域", + "litematica.gui.title.configs": "Litematica 配置 - %s", + "litematica.gui.title.confirm_file_deletion": "确认删除文件", + "litematica.gui.title.copy_area_selection": "复制区域选择'%s", + "litematica.gui.title.create_area_selection": "创建新区域选择", + "litematica.gui.title.create_area_selection_from_placement": "从图表位置创建一个新的区域选择", + "litematica.gui.title.create_directory": "创建一个新目录", + "litematica.gui.title.create_in_memory_schematic": "创建内存Schematic", + "litematica.gui.title.create_schematic_project": "创建一个新的图表项目", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "加载Schematic", + "litematica.gui.title.manage_loaded_schematics": "管理加载的方案", + "litematica.gui.title.manage_schematic_placements": "管理计划位置", + "litematica.gui.title.material_list.area_analyzer": "选择“%s”的区域分析", + "litematica.gui.title.material_list.placement": "放置'%s '的材料列表", + "litematica.gui.title.material_list.schematic": "schematic '%s' (%s of %s regions) 的材料列表", + "litematica.gui.title.material_list.select_schematic_regions": "选择 '%s '材料列表的子区域", + "litematica.gui.title.rename_area_selection": "重命名区域选择", + "litematica.gui.title.rename_area_sub_region": "重命名子区域", + "litematica.gui.title.rename_schematic": "重命名Schematic", + "litematica.gui.title.create_schematic_from_selection": "将当前选定的区域保存为Schematic", + "litematica.gui.title.save_exported_schematic": "保存导出的 %s 的%s", + "litematica.gui.title.save_imported_schematic": "保存导入的 Schematic", + "litematica.gui.title.save_schematic_from_memory": "保存内存Schematic 到文件", + "litematica.gui.title.save_schematic_filename": "方案文件名", + "litematica.gui.title.schematic_browser": "图案浏览器", + "litematica.gui.title.schematic_manager": "方案管理器", + "litematica.gui.title.schematic_project_manager": "Schematic VCS 项目管理器", + "litematica.gui.title.schematic_projects.confirm_delete_area": "确认删除区域", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "确认放置到世界动作", + "litematica.gui.title.schematic_projects.save_new_version": "保存新的图表版本", + "litematica.gui.title.schematic_projects_browser": "Schematic VCS 项目浏览器", + "litematica.gui.title.schematic_verifier": "%s 的Schematic 验证器", + "litematica.gui.title.schematic_verifier_errors": "方案校验器错误", + "litematica.gui.title.task_manager": "任务管理器", + "litematica.hud.area_selection.box_count": "盒子: %s", + "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "边角", + "litematica.hud.area_selection.mode.expand": "扩展", + "litematica.hud.area_selection.origin": "来源: %s", + "litematica.hud.area_selection.selected_area_normal": "区域: %s", + "litematica.hud.area_selection.selected_area_simple": "区域 [§6简单模式§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "次区域: %s", + "litematica.hud.area_selection.selection_corners_mode": "角落模式: %s", + "litematica.hud.delete.target_mode": "删除目标模式: %s", + "litematica.hud.delete.target_mode.area": "当前区域", + "litematica.hud.delete.target_mode.placement": "当前位置", + "litematica.hud.misc.easy_place_mode_enabled": "轻松放置模式 §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "位置限制模式 §aON§r", + "litematica.hud.misc.render_layer_mode": "图层模式: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "图层模式: %s", + "litematica.hud.misc.renderer_status": "渲染器: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "数据还原模式:§b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "替换块: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "忽略物品栏内容: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "锁定此坐标\n这允许更改其他坐标\n而不影响锁定的坐标", + "litematica.hud.schematic_placement.hover_info.placement_locked": "这个位置已被锁定,不能先解锁才能修改\n", + "litematica.hud.schematic_placement.hover_info.placement_modified": "此位置已被修改", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "该分区域已被修改", + "litematica.hud.schematic_placement.selected_placement": "位置", + "litematica.hud.schematic_placement.selected_sub_region": "次区域", + "litematica.hud.schematic_placement.sub_region_count": "地区", + "litematica.hud.schematic_placement.sub_region_modified": "已修改", + "litematica.hud.schematic_placement.sub_region_origin": "原始区域: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "区域已修改", + "litematica.hud.selected_mode": "模式", + "litematica.hud.schematic_projects.current_version_date": "日期: %s", + "litematica.hud.schematic_projects.current_version": "版本: %s/%s - 名称: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "项目原件: %s", + "litematica.hud.schematic_projects.project_name": "项目: %s", + "litematica.hud.schematic_projects_mode": "§6Schematic VCS 模式§r", + "litematica.info.material_list": "- 材料清单热键将打开最后查看的材料清单,\n 如果有存储的清单\n- 要切换到不同的材料清单,请通过\n 放置配置 GUI 中的 GUI 按钮或\n 原理图浏览器\n打开一个 - 如果所选的原理图放置位置发生更改,则也会忘记\n\n- 如果还没有最后查看的材料清单,\n 则使用所选的放置位置(如果有)", + "litematica.label.alignment.center": "居中", + "litematica.label.alignment.top_center": "顶部居中", + "litematica.label.none_lower": "无", + "litematica.label.no": "否", + "litematica.label.yes": "是的", + "litematica.message.error.area_deletion_aborted": "区域删除中断或中止", + "litematica.message.error.empty_area_selection": "空区域选择 (无框)", + "litematica.message.error.invalid_schematic_name": "无效的图表名 '%s'", + "litematica.message.error.no_area_selected": "§c没有选择任何区域§r", + "litematica.message.error.no_placement_selected": "§c没有选择位置§r", + "litematica.message.error.only_works_in_single_player": "§c此操作仅适用于单个玩家§r", + "litematica.message.error.move.pending_tasks": "§c不能在有待执行任务时启动移动操作 §r", + "litematica.message.error.placement_paste_outside_world": "不能粘贴当前位置,因为它超出了世界范围", + "litematica.message.error.schematic_paste_failed": "§cSchematic 粘贴到世界上失败§r", + "litematica.message.error.schematic_save_failed": "无法将schematic 保存到文件 '%s'", + "litematica.message.error.schematic_save_interrupted": "计划保存中断或停止", + "litematica.message.error.schematic_save_no_area_selected": "§cSchematic 保存失败 - 没有选择区域§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "没有找到适合拾取方块的热键栏槽位!\n检查配置通用 -> §epickBlockableSlots§r。\n此外,根据 §epickBlockAvoid*§6 配置,拾取方块功能可能会拒绝更换这些槽位中的任何工具或其他可损坏物品。", + "litematica.message.warn.pickblock.no_valid_slots_configured": "通用-> §epickBlockableSlots§6 配置中没有设置快捷栏插槽!", + "litematica.message.added_selection_box": "在 %s 上添加了一个新的选择框", + "litematica.message.area_clear_fail": "§c清除区域失败(s)§r", + "litematica.message.area_cleared": "区域已清除", + "litematica.message.area_filled": "已填充区域", + "litematica.message.area_fill_fail": "填写区域失败", + "litematica.message.area_selections.selection_created_from_placement": "从位置创建一个新的选择 '%s'", + "litematica.message.easy_place_fail": "§6轻松放置模式阻止的操作", + "litematica.message.grabbed_element_for_moving": "抓取一个元素来移动", + "litematica.message.in_memory_schematic_created": "创建一个内存图表为 '%s'", + "litematica.message.litematic_saved_as": "成功升级Litematica Schematic的数据版本\nSchematic 保存为 '%s'", + "litematica.message.material_list.material_cache_cleared": "材料缓存已清除", + "litematica.message.material_list_written_to_file": "材料列表写入文件 '%s'", + "litematica.message.moved_area_origin": "从 %s => %s 移动区域起始点", + "litematica.message.moved_selection": "移动当前选区从 %s => %s", + "litematica.message.paste_with_servux": "§6位置正在上传到 Servux 以粘贴.", + "litematica.message.placement.cant_modify_is_locked": "§c位置已锁定,无法修改 §r", + "litematica.message.placement.moved_placement_origin": "从 %s => %s 移动位置来源", + "litematica.message.placement.moved_subregion_to": "移动子区域到 %s", + "litematica.message.placement.rotation_set_to": "位置旋转到 %s", + "litematica.message.placement.mirror_set_to": "放置镜像为 %s", + "litematica.message.placement_restriction_fail": "§6位置限制模式阻止的操作", + "litematica.message.removed_area_origin": "移除明确/手动区域起始点", + "litematica.message.removed_selection_box": "移除选择框 %s", + "litematica.message.scheduled_task_added": "计划任务已添加...", + "litematica.message.litematic_downgrade_exported_as": "Schematic 导出已降级为 '%s'\n§6注意:这是一个实验功能;可能发生数据丢失。§r", + "litematica.message.schematic_exported_as": "Schematic 导出为 '%s'", + "litematica.message.schematic_pasted": "计划粘贴在世界", + "litematica.message.schematic_pasted_using_fill_and_setblock": "方案粘贴使用 §b%s§r 填充和 §b%s§r 设置方块命令", + "litematica.message.schematic_pasted_using_setblock": "方案粘贴使用 §b%s§r 设置方块命令", + "litematica.message.schematic_pasted_using_world_edit": "方案粘贴使用 §b%s§r 世界编辑/设置命令", + "litematica.message.schematic_placement_created": "为 '%s ' 创建的位置", + "litematica.message.schematic_preview_cancelled": "预览任务已取消", + "litematica.message.schematic_read_from_file_success": "从文件'%s'中加载Schematic", + "litematica.message.schematic_rendering_refreshed": "方案渲染已刷新", + "litematica.message.schematic_saved_as": "Schematic 保存为 '%s'", + "litematica.message.schematic_save_task_created": "计划保存任务已创建", + "litematica.message.set_area_origin": "将区域起点设置为 %s", + "litematica.message.set_selection_box_point": "设置/移动点 %d 到 %s", + "litematica.message.toggled": "Toggled %s %s", + "litematica.message.value.on": "开启", + "litematica.message.value.off": "关闭", + "litematica.message.schematic_projects.project_created": "项目 '%s' 已创建", + "litematica.message.schematic_projects.project_loaded": "项目'%s' 已加载", + "litematica.message.schematic_projects.version_saved": "新版本 (#%s) 保存为 '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "注意:您目前处于简单区域选择模式", + "litematica.message.warn.layer_mode_currently_at": "注意:您目前处于'%s'渲染图层模式", + "litematica.message.warn.main_rendering_disabled": "警告:主渲染当前禁用\n查看可见性 -> %s,或热键 -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "警告:示意图块渲染当前已禁用\n参见视觉效果 -> %s,或热键 -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "警告:当您直接加载非Litematica schematics时,创建的位置将不会持久。\n也如果您必须多次加载图表, 每次加载时都会发生schematic 类型转换延迟(大型模式)。\n\n因此建议通过Schematic Manager菜单导入示意图并将其保存到Litematica格式,或者更好地完成。 在Litematica中使用MCEdit或粘贴模式将原版图粘贴到临时世界中, 然后从中绘制一个新的Litematica示意图,最好使用多个分区域,酌情紧抓住这座建筑。", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "当前未选择目标位置。替换所有热键只能在您点击的位置的当前选定的次区域中工作。 所以只在一个分区域替换方块,选择该分区域。 要在整个示意图(所有太阳区域)中取代,选择整个布置,而不是一个次区域。 方块也只在当前渲染图层设置限制的区域内被替换。", + "litematica.message.warn.schematic_rendering_disabled": "警告:示意图渲染目前已禁用\n请参阅视觉效果 -> %s,或热键 -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "警告:验证器叠加层渲染当前已禁用!查看信息覆盖 -> %s (或热键 -> %s ['%s'])", + "litematica.message.warning.invalid_number": "无效的数字%s 输入", + "litematica.message.warning.schematic_projects_hidden": "警告:当前隐藏的 Schematic 版本控制系统。 一般来说,除非你真的知道它是如何工作和改变模组的一些行为,否则你不应该使用这个方法。 这是为了迭代、就地设计工作。 需要在不同版本的构建之间翻转(= 删除和替换上一个版本)。 如果您想要使用它,则启用选项通用-> 取消隐藏SchematicVCS", + "litematica.warning.area_editor.area_rendering_disabled": "注意:区域选择框渲染目前已禁用\n查看可见性 -> %s,或热键 -> %s ['%s']", + "litematica.tool_hud.block_1": "块: %s", + "litematica.tool_hud.block_2": "替换: %s", + "litematica.tool_hud.facing": "正面: %s", + "litematica.tool_mode.name.area_selection": "区域选择", + "litematica.tool_mode.name.delete": "删除", + "litematica.tool_mode.name.fill": "填充", + "litematica.tool_mode.name.grid_paste": "网格粘贴图表在世界", + "litematica.tool_mode.name.move": "移动", + "litematica.tool_mode.name.paste_schematic": "粘贴图表到世界", + "litematica.tool_mode.name.rebuild": "编辑Schematic", + "litematica.tool_mode.name.replace_block": "替换块", + "litematica.tool_mode.name.schematic_placement": "图表位置" +} diff --git a/src/main/resources/assets/litematica/lang/crowdin/zh_TW.json b/src/main/resources/assets/litematica/lang/crowdin/zh_TW.json new file mode 100644 index 0000000000..43191dde66 --- /dev/null +++ b/src/main/resources/assets/litematica/lang/crowdin/zh_TW.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlace 協議版本", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "PasteNbtRestore行為", + "litematica.config.generic.name.pasteReplaceBehavior": "貼上替換行為", + "litematica.config.generic.name.placementReplaceBehavior": "放置替換行為", + "litematica.config.generic.name.placementRestrictionWarn": "放置限制警告", + "litematica.config.generic.name.selectionCornersMode": "選擇角點模式", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "自訂原理圖基目錄已啟用", + "litematica.config.generic.name.customSchematicBaseDirectory": "自訂原理圖基目錄", + "litematica.config.generic.name.areaSelectionsPerWorld": "每個世界的區域選擇", + "litematica.config.generic.name.betterRenderOrder": "更好的渲染順序", + "litematica.config.generic.name.changeSelectedCornerOnMove": "移動時變更選定的角點", + "litematica.config.generic.name.cloneAtOriginalPosition": "在原始位置克隆", + "litematica.config.generic.name.commandDisableFeedback": "命令禁用回饋", + "litematica.config.generic.name.commandFillMaxVolume": "指令填充最大體積", + "litematica.config.generic.name.commandFillNoChunkClamp": "指令FillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "命令限制每刻度", + "litematica.config.generic.name.commandNameClone": "指令名稱克隆", + "litematica.config.generic.name.commandNameFill": "命令名稱填寫", + "litematica.config.generic.name.commandNameSetblock": "命令名稱設定區塊", + "litematica.config.generic.name.commandNameSummon": "命令名稱召喚", + "litematica.config.generic.name.commandTaskInterval": "指令任務間隔", + "litematica.config.generic.name.commandUseWorldEdit": "命令使用世界編輯", + "litematica.config.generic.name.debugLogging": "調試日誌記錄", + "litematica.config.generic.name.datafixerMode": "資料修復模式", + "litematica.config.generic.name.datafixerDefaultSchema": "資料修復器預設架構", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdjacent", + "litematica.config.generic.name.easyPlaceFirst": "輕鬆放置第一", + "litematica.config.generic.name.easyPlaceHoldEnabled": "啟用easyPlaceHold", + "litematica.config.generic.name.easyPlaceMode": "輕鬆放置模式", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlace單人遊戲處理", + "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", + "litematica.config.generic.name.easyPlaceSwingHand": "easyPlace揮手", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "實體資料同步", + "litematica.config.generic.name.entityDataSyncBackup": "實體資料同步備份", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "實體資料同步快取逾時", + "litematica.config.generic.name.entityDataSyncLoadNbt": "實體資料同步載入Nbt", + "litematica.config.generic.name.executeRequireHoldingTool": "執行需要持有工具", + "litematica.config.generic.name.fixChestMirror": "固定胸鏡", + "litematica.config.generic.name.fixRailRotation": "固定軌道旋轉", + "litematica.config.generic.name.generateLowercaseNames": "產生小寫名稱", + "litematica.config.generic.name.highlightBlockInInventory": "突出顯示庫存中的區塊", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "圖層模式跟隨播放器", + "litematica.config.generic.name.loadEntireSchematics": "載入整個原理圖", + "litematica.config.generic.name.materialListIgnoreState": "材質清單忽略狀態", + "litematica.config.generic.name.pasteAlwaysUseFill": "貼上始終使用填充", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "完全貼上忽略塊實體", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "貼上忽略填充中的塊實體", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "貼上IgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "貼上忽略實體", + "litematica.config.generic.name.pasteIgnoreInventories": "貼上忽略庫存", + "litematica.config.generic.name.pasteToMcFunctionFiles": "貼到麥克函數文件", + "litematica.config.generic.name.pasteUseFillCommand": "貼上使用填充命令", + "litematica.config.generic.name.pasteUsingCommandsInSp": "貼上使用命令InSp", + "litematica.config.generic.name.pasteUsingServux": "貼上使用Servux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlock避免損壞", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoid工具", + "litematica.config.generic.name.pickBlockEnabled": "選擇區塊啟用", + "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "拾塊潛影貝", + "litematica.config.generic.name.pickBlockableSlots": "選擇BlockableSlots", + "litematica.config.generic.name.placementRestriction": "安置限制", + "litematica.config.generic.name.renderMaterialListInGuis": "在 Guis 中渲染材質列表", + "litematica.config.generic.name.renderThreadNoTimeout": "渲染線程無超時", + "litematica.config.generic.name.serverNbtRequestRate": "伺服器Nbt請求率", + "litematica.config.generic.name.signTextPaste": "符號文字貼上", + "litematica.config.generic.name.toolItem": "工具項", + "litematica.config.generic.name.toolItemEnabled": "工具項目已啟用", + "litematica.config.generic.name.toolItemComponents": "工具項組件", + "litematica.config.generic.name.unhideSchematicVCS": "取消隱藏原理圖VCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "啟用區域選擇框渲染", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "啟用PlacementBoxesRendering", + "litematica.config.visuals.name.enableRendering": "啟用渲染", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "啟用原理圖塊渲染", + "litematica.config.visuals.name.enableSchematicFluidRendering": "啟用原理圖流體渲染", + "litematica.config.visuals.name.enableSchematicOverlay": "啟用原理圖疊加", + "litematica.config.visuals.name.enableSchematicRendering": "啟用原理圖渲染", + "litematica.config.visuals.name.renderSchematicMaxThreads": "渲染原理圖最大線程數", + "litematica.config.visuals.name.ghostBlockAlpha": "幽靈區塊阿爾法", + "litematica.config.visuals.name.ignoreExistingFluids": "忽略現有流體", + "litematica.config.visuals.name.overlayReducedInnerSides": "覆蓋減少內側", + "litematica.config.visuals.name.placementBoxSideAlpha": "放置BoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "渲染區域選擇框邊", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "將區塊渲染為半透明", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "渲染碰撞示意圖塊", + "litematica.config.visuals.name.renderErrorMarkerConnections": "渲染錯誤標記連接", + "litematica.config.visuals.name.renderErrorMarkerSides": "渲染錯誤標記邊", + "litematica.config.visuals.name.renderPlacementBoxSides": "渲染放置框邊", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "渲染放置封閉框", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlacementEnclosureBoxSides", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "渲染半透明區塊InnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "原理圖疊加啟用輪廓", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "原理圖疊加啟用Resorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "原理圖疊加啟用邊", + "litematica.config.visuals.name.schematicOverlayModelOutline": "原理圖疊加模型大綱", + "litematica.config.visuals.name.schematicOverlayModelSides": "示意圖疊加模型邊", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "原理圖疊加輪廓寬度", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "示意圖OverlayOutlineWidthThrough", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "示意圖OverlayRenderThroughBlocks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "原理圖疊加類型額外", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "原理圖覆蓋類型缺失", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "原理圖疊加類型錯誤區塊", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "原理圖疊加類型錯誤狀態", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "原理圖驗證器使用區塊模型", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "區塊資訊線對齊", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayAlignment", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlignment", + "litematica.config.info_overlays.name.toolHudAlignment": "工具HUD對齊", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "區塊資訊行啟用", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontScale", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "區塊資訊線偏移Y", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "區塊資訊覆蓋啟用", + "litematica.config.info_overlays.name.infoHudMaxLines": "資訊HudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "資訊HudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "資訊疊加目標流體", + "litematica.config.info_overlays.name.materialListHudMaxLines": "材質列表HudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "材質列表HudScale", + "litematica.config.info_overlays.name.statusInfoHud": "狀態資訊顯示器", + "litematica.config.info_overlays.name.statusInfoHudAuto": "狀態資訊HUD自動", + "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "工具HUD偏移Y", + "litematica.config.info_overlays.name.toolHudScale": "工具HudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "驗證者ErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "驗證者錯誤HilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "驗證器覆蓋已啟用", + "litematica.config.info_overlays.name.warnDisabledRendering": "警告禁用渲染", + "litematica.config.colors.name.areaSelectionBoxSideColor": "區域選擇框側面顏色", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "突出顯示庫存中的區塊顏色", + "litematica.config.colors.name.materialListHudItemCountsColor": "材質清單HudItemCounts顏色", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "原理圖重建中斷地點覆蓋顏色", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "原理圖重建中斷除外地點覆蓋顏色", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "原理圖重建替換覆蓋顏色", + "litematica.config.colors.name.schematicOverlayColorExtra": "原理圖疊加顏色額外", + "litematica.config.colors.name.schematicOverlayColorMissing": "原理圖覆蓋顏色缺失", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "原理圖疊加顏色錯誤區塊", + "litematica.config.colors.name.schematicOverlayColorWrongState": "原理圖疊加顏色錯誤狀態", + "litematica.config.hotkeys.name.addSelectionBox": "新增選擇框", + "litematica.config.hotkeys.name.cloneSelection": "克隆選擇", + "litematica.config.hotkeys.name.deleteSelectionBox": "刪除選擇框", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlace切換", + "litematica.config.hotkeys.name.executeOperation": "執行操作", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "反轉GhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "反轉疊加渲染狀態", + "litematica.config.hotkeys.name.layerModeNext": "層模式下一個", + "litematica.config.hotkeys.name.layerModePrevious": "層模式上一個", + "litematica.config.hotkeys.name.layerNext": "下一層", + "litematica.config.hotkeys.name.layerPrevious": "上一層", + "litematica.config.hotkeys.name.layerSetHere": "圖層設定在這裡", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "微移選擇負數", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "微移選擇積極", + "litematica.config.hotkeys.name.moveEntireSelection": "移動整個選擇", + "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiArea設置", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematics", + "litematica.config.hotkeys.name.openGuiMainMenu": "打開Gui主選單", + "litematica.config.hotkeys.name.openGuiMaterialList": "打開GuiMaterialList", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlacementSettings", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematicPlacements", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSchematic項目", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGui原理圖驗證器", + "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", + "litematica.config.hotkeys.name.openGuiSettings": "開啟Gui設置", + "litematica.config.hotkeys.name.operationModeChangeModifier": "操作模式改變修改器", + "litematica.config.hotkeys.name.pickBlockFirst": "先選區塊", + "litematica.config.hotkeys.name.pickBlockLast": "最後選擇區塊", + "litematica.config.hotkeys.name.pickBlockToggle": "拾取區塊切換", + "litematica.config.hotkeys.name.renderInfoOverlay": "渲染資訊疊加", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "透過區塊渲染覆蓋", + "litematica.config.hotkeys.name.rerenderSchematic": "重新渲染原理圖", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "將區域保存為記憶體示意圖", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "將區域儲存為原理圖到文件", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "原理圖編輯BreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "原理圖編輯BreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "原理圖編輯中斷地點方向", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "原理圖編輯全部替換", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "原理圖編輯替換區塊", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "原理圖編輯替換方向", + "litematica.config.hotkeys.name.schematicPlacementRotation": "示意圖放置旋轉", + "litematica.config.hotkeys.name.schematicPlacementMirror": "原理圖放置鏡像", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "原理圖版本週期修改器", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "原理圖版本週期下一個", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "原理圖版本週期上一個", + "litematica.config.hotkeys.name.selectionGrabModifier": "選擇抓取修改器", + "litematica.config.hotkeys.name.selectionGrow": "選擇成長", + "litematica.config.hotkeys.name.selectionGrowModifier": "選擇增長修改器", + "litematica.config.hotkeys.name.selectionNudgeModifier": "選擇微調修改器", + "litematica.config.hotkeys.name.selectionModeCycle": "選擇模式循環", + "litematica.config.hotkeys.name.selectionShrink": "選擇縮小", + "litematica.config.hotkeys.name.setAreaOrigin": "設定區域原點", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "設定選擇框位置1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "設定選擇框位置2", + "litematica.config.hotkeys.name.toggleAllRendering": "切換所有渲染", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "切換區域選擇框渲染", + "litematica.config.hotkeys.name.toggleSchematicRendering": "切換原理圖渲染", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "切換資訊疊加渲染", + "litematica.config.hotkeys.name.toggleOverlayRendering": "切換疊加渲染", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "切換疊加輪廓渲染", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "切換OverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "切換放置框渲染", + "litematica.config.hotkeys.name.togglePlacementRestriction": "切換放置限制", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "切換原理圖塊渲染", + "litematica.config.hotkeys.name.toggleSignTextPaste": "切換符號文字貼上", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "切換半透明渲染", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "切換驗證器疊加渲染", + "litematica.config.hotkeys.name.toolEnabledToggle": "工具啟用切換", + "litematica.config.hotkeys.name.toolPlaceCorner1": "工具地點角1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "工具地點角2", + "litematica.config.hotkeys.name.toolSelectElements": "工具選擇元素", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "工具選擇修改器區塊1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "工具選擇修改器區塊2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "卸載目前原理圖", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "要使用的“準確放置協議”的類型。\n- 自動:在單人遊戲中使用v3,預設在多人遊戲中僅使用Slabs,\n 除非伺服器具有發送'carpet:hello'\n 封包的Carpet mod,在該伺服器上使用的是 v2 的情況。\n- 版本 3:僅由 Litematica 本身(在單人遊戲中)或 Servux 支援。\n- 版本2:與帶有Carpet mod 的服務器兼容\n (skyrising 和DeadlyMC 的QuickCarpet、\n 或CarpetExtra 除了FabricCarpet 之外。\n 在這兩種情況下「accurateBlockPlacement」地毯規則需要\n 在伺服器上啟用)。\n- 僅板:僅修復頂部板。與 Paper 伺服器相容。\n- None:不修改座標。", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "無論是否嘗試恢復區塊的NBT數據,\n以及使用哪一種方法。\n- 放置和資料修改將嘗試放置「NBT-picked」區塊\n 靠近播放器,然後使用資料修改\n 將NBT資料傳輸到setblock'ed塊的命令\n- 放置和克隆將嘗試放置“NBT-picked”塊\n 靠近玩家,然後將其克隆到最終位置。\n- Teleport & Place 將嘗試將玩家傳送到附近,然後\n 直接將NBT拾取的物品放置在正確的位置。\n請注意,傳送和放置方法目前無法正常工作/根本無法工作。\n建議的方法是「ePlace & Data Modify」§r,但要使其發揮作用\n您可能需要將 PasteCommandLimit 降低到每刻度 1 並增加\n將 PasteCommandInterval 設定為 1-4 個刻度或其他值。\n因此,您應該只使用它來貼上需要資料的重要區塊,\n例如,透過製作庫存示意圖,\n然後將其貼上,並將替換行為設為“無”。", + "litematica.config.generic.comment.pasteReplaceBehavior": "在貼上原理圖工具模式下取代現有區塊\n的行為", + "litematica.config.generic.comment.placementReplaceBehavior": "將區塊\n加入原理圖世界時的區塊替換行為。\n\n這允許使用重疊的放置,而不會\n後來處理的放置總是用空氣覆蓋先前的放置。\n另一方面,一些像光塊這樣的方塊被認為\n是空氣,因此它們需要「全部」替換行為\n才能放置。", + "litematica.config.generic.comment.placementRestrictionWarn": "選擇當輕鬆放置模式或放置限制阻止放置區塊時顯示哪種類型的警告訊息(如果有)\n", + "litematica.config.generic.comment.selectionCornersMode": "要使用的區域選擇角模式(角或擴展)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "如果啟用,則在 'customSchematicBaseDirectory'\n中設定的目錄將用作根/基礎原理圖目錄,\n而不是普通的 '.minecraft/schematics/' 目錄", + "litematica.config.generic.comment.customSchematicBaseDirectory": "要使用的根/基礎原理圖目錄,\n(如果啟用了“customSchematicBaseDirectoryEnabled”)", + "litematica.config.generic.comment.areaSelectionsPerWorld": "使用每個世界或伺服器的根目錄進行區域選擇\n§6注意:直播時請勿關閉此功能,\n§6然後區域選擇瀏覽器將顯示伺服器IP\n§6在導覽小工具以及目前選擇名稱/路徑中\n§6直到您再次變更目前目錄和選擇", + "litematica.config.generic.comment.betterRenderOrder": "如果啟用,則原理圖渲染完成\n透過將不同的渲染調用注入到原版中\n渲染程式碼。這應該會產生更好的半透明塊\n渲染/排序和原理圖塊未渲染\n穿越客戶端世界區塊/地形。\n如果渲染不起作用(例如使用 Optifine),\n嘗試停用此選項。", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "如果為 true,則區域選擇的選定角\n始終設定為最後移動的角,\n使用設定角熱鍵時", + "litematica.config.generic.comment.cloneAtOriginalPosition": "如果啟用,則使用克隆選擇熱鍵將建立\n放置在原始區域選擇位置,\n而不是在玩家當前的位置", + "litematica.config.generic.comment.commandDisableFeedback": "如果啟用,則命令回饋將自動停用\n然後重新啟用多人貼上、填充和刪除操作\n(使用 /setblock 和 /fill 命令)透過停用然後\n任務完成後重新啟用 sendCommandFeedback 遊戲規則", + "litematica.config.generic.comment.commandFillMaxVolume": "可以透過基於指令的填滿/刪除\n操作填滿的每個單獨框\n的最大尺寸/體積。更大的區域/體積將被分割為多個命令。\n無論如何,所有區域首先也被分割為每個塊的盒子。", + "litematica.config.generic.comment.commandFillNoChunkClamp": "禁止將填充體積(在填充、替換和刪除模式下)\n劃分為每個方塊", + "litematica.config.generic.comment.commandLimitPerTick": "每個遊戲刻度線發送的最大命令數,\n在伺服器上使用貼上、填充和刪除功能時,\n將使用 setblock 和 fill 命令。\n請注意,當使用 NBT 恢復功能時,貼上功能可能會透過幾個命令來超越這一點\n,每個區塊需要兩個附加命令。", + "litematica.config.generic.comment.commandNameClone": "在伺服器上使用\n基於指令的創意模式功能時要使用的複製指令名稱。\n目前僅當 NBT 恢復\n行為設定為「放置和克隆」時,貼上功能才使用此功能。", + "litematica.config.generic.comment.commandNameFill": "在伺服器上使用\n基於指令的創意模式功能時要使用的填滿指令名稱", + "litematica.config.generic.comment.commandNameSetblock": "在伺服器上使用\n基於指令的創意模式功能時所使用的 setblock 指令名稱,\n即「在世界中貼上原理圖」功能", + "litematica.config.generic.comment.commandNameSummon": "在伺服器上使用\n基於指令的創意模式功能時所使用的召喚指令名稱,\n即在世界中貼上原理圖功能", + "litematica.config.generic.comment.commandTaskInterval": "遊戲中的間隔勾選貼上、填充和刪除任務\n執行。 commandLimitPerTick 設定設定每次執行發送的命令的最大\n數量,此配置\n設定下一次執行之前的遊戲刻度間隔。", + "litematica.config.generic.comment.commandUseWorldEdit": "如果啟用,則不使用設定的 setblock 和 fill 指令,而是使用\nWorld Edit //pos1、//pos2 和 //set 指令。\n請注意,由於每個刻度的命令限制,使用世界編輯命令比使用普通命令大約慢3 倍\n,\n並且我們需要每個塊或區域多個命令(//pos1 //pos2 //設定)。\n§6警告:如果使用\n§6世界編輯命令和填充體積而不是單獨的 setblock 命令,貼上替換行為選項將不起作用!\n因此,如果您有權運行它們,建議使用普通命令。\n在某些情況下可能讓您更喜歡 WE 命令的另一件事\n是,如果伺服器沒有\n地毯模組,因此它們可以阻止區塊更新/carpet fillUpdates false' 規則可用。", + "litematica.config.generic.comment.debugLogging": "在遊戲控制台中啟用一些偵錯日誌訊息,\n用於調試某些問題或崩潰。", + "litematica.config.generic.comment.datafixerMode": "可配置的資料修復程式等級會套用於載入的原理圖。\n此選項可以透過繞過 Vanilla Data Fixer\n來提高載入\n原理圖的效能,\n 但如果停用它,也可能導致嚴重的資料遺失。", + "litematica.config.generic.comment.datafixerDefaultSchema": "Vanilla Data Fixer 的預設架構值\n\n用於調整可能的最低值,當載入的原理圖不包含此資訊時,使用\n值。\n\n§6警告:此設定應在 Litematica 開發人員(例如 masa 本身)的\n§6 指示下使用。\n§6如有疑問,請保留 Minecraft 1.12 的預設值。", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "使用 1.12.2 ornithe 中的 Clicks Adjacent 程式碼。\n這只適用於啟用§a「easyPlacePostRewrite」§r。", + "litematica.config.generic.comment.easyPlaceFirst": "這會導致 Easy Place 模式放置您首先看到的第一個/最近的區塊\n,而不是最遠/最底部的區塊。\n將其設定為 false 允許您「一次」放置多個圖層,\n因為最遠的塊將放置在較近的塊阻擋視線之前。", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "啟用後,您可以按住使用鍵\n並查看不同的原理圖塊來放置它們,\n無需單獨單擊每個區塊。", + "litematica.config.generic.comment.easyPlaceMode": "啟用後,只需嘗試在原理圖塊上使用一個項目/放置一個塊\n就會將該塊放置在該位置", + "litematica.config.generic.comment.easyPlacePostRewrite": "啟用後,Easy Place 模式使用 1.12.2 ornithe 中的\n「重寫後」代碼。\n§6警告!這是實驗性的", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "如果啟用,則 Litematica 會在單人遊戲中處理所謂的\n「Carpet mod Accurate Block Placement Protocol」本身。\n如果您\n若要在單人遊戲中使用 Easy Place,建議保持啟用狀態。", + "litematica.config.generic.comment.easyPlaceSwapInterval": "Easy Place 模式在交換庫存槽位並放置方塊後等待\n的時間間隔(以毫秒為單位)。\n有助於避免在高 ping 值時放置錯誤的方塊。", + "litematica.config.generic.comment.easyPlaceSwingHand": "使用 Easy Place 時揮舞玩家的手。", + "litematica.config.generic.comment.easyPlaceVanillaReach": "如果啟用,則將到達距離從 +1.0 減少到\n普通值,這樣伺服器就不會拒絕放置\n遠塊。", + "litematica.config.generic.comment.entityDataSync": "使用 Servux\n的實體資料同步協定從伺服器取得實體數據", + "litematica.config.generic.comment.entityDataSyncBackup": "當 Servux\n不可用時,使用 Vanilla NBT 查詢方法。此方法需要操作員權限。", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "The Cache timeout value in seconds that\nthe Entity Cache keeps records for.\nA lower value means more frequent updates, but\nyou may want to consider a higher value if\nyour litematics fail to save with all of the NBT data.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "將同步的NBT資料載入到客戶端世界。\n§6警告!此功能將導致\n§6 與依賴此資料的其他 mod 不相容。", + "litematica.config.generic.comment.executeRequireHoldingTool": "需要持有啟用的工具項\n使executeOperation熱鍵起作用", + "litematica.config.generic.comment.fixChestMirror": "修復原版中損壞的胸部鏡子程式碼", + "litematica.config.generic.comment.fixRailRotation": "如果為真,則修復了軌道中的香草錯誤,\n,其中南北直軌旋轉 180 度,而\n東西向軌道則逆時針旋轉 90 度 >_>", + "litematica.config.generic.comment.generateLowercaseNames": "如果啟用,則預設建議的原理圖名稱\n將為小寫,並使用底線而不是空格", + "litematica.config.generic.comment.highlightBlockInInventory": "啟用後,突出顯示原理圖中所查看區塊的項目(包括包含它的潛影盒)\n", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "繞過 1.18.2 中新增的新距離/座標檢查。\n\n該檢查破壞了“準確放置協議”,並導致\n任何帶有旋轉(或其他屬性)請求的塊都變成了幽靈塊。\n\n基本上不需要停用它。\n此檢查在 1.18.2 之前根本不存在。", + "litematica.config.generic.comment.layerModeFollowsPlayer": "如果為 true,則渲染層將跟隨玩家。\n注意:不幸的是,這目前會折疊圖層範圍類型範圍", + "litematica.config.generic.comment.loadEntireSchematics": "如果為 true,則始終會立即載入整個原理圖。\n如果為 false,則僅載入客戶端可視距離內的部分。", + "litematica.config.generic.comment.materialListIgnoreState": "啟用後,將忽略確切的區塊狀態,僅需要匹配區塊類型", + "litematica.config.generic.comment.pasteAlwaysUseFill": "這強制使用 fill 命令(而不是 setblock),即使對於單一區塊也是如此", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "如果啟用,則阻止實體 ae 根本不貼上\n透過多人遊戲中基於命令的貼上。\n這使您可以更輕鬆地粘貼兩次(如果您\n想要在第二遍中對庫存等使用 NBT 恢復選項,\n這通常需要慢得多的貼上速度/命令速率。", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "如果啟用,則填滿時將忽略所有區塊實體\n貼上時的命令。這使得它們可以單獨粘貼,\n如果使用 NBT 復原選項,則這是必需的。", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "如果啟用,則在啟用 NBT 復原選項的情況下將\n區塊貼上到區塊實體時將忽略命令限制。\n這似乎以某種方式解決了一個問題,即 NBT 恢復\n否則對於許多命令率較低的區塊會失敗。", + "litematica.config.generic.comment.pasteIgnoreEntities": "如果啟用,則貼上功能將不會貼上任何實體", + "litematica.config.generic.comment.pasteIgnoreInventories": "貼上原理圖時不要貼上庫存內容", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "如果啟用,則不會將原理圖實際貼到世界上,\n它們會作為 setblock 命令寫入文字檔案。", + "litematica.config.generic.comment.pasteUseFillCommand": "如果啟用,則\n基於命令的貼上操作(在伺服器上使用)\n也會嘗試對任何連續區域使用 /fill 命令,而不是僅使用單獨的 /setblock 命令。 。\n這對單人遊戲沒有影響,因為 mod 直接在整合伺服器的世界中設定區塊\n並且完全不使用指令。", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "這是使用基於命令的貼上的臨時解決方法\n也在單人遊戲中,允許使用有限的渲染層\n在單人遊戲中貼上,目前不適用於\n單人遊戲通常使用的直接世界存取貼上。\n\n請注意,這將具有所有相同的 NBT 數據恢復\n多人貼通常具有的限制。", + "litematica.config.generic.comment.pasteUsingServux": "使用 Servux 將原理圖直接貼到伺服器。\n此方法比傳統的\n基於指令的方法快得多,並且支援恢復\n實體 NBT 資料。", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "避免更換熱欄中任何易損壞的物品", + "litematica.config.generic.comment.pickBlockAvoidTools": "避免更換快捷列中的任何工具項目。\n\n這表示擴展普通 ToolItem 類別的任何項目。", + "litematica.config.generic.comment.pickBlockEnabled": "啟用原理圖世界拾取塊熱鍵。\n還有一個用於切換此選項的熱鍵來切換這些熱鍵... oo", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "從 1.12.2 ornithe 開始,啟用\nEasy Place Post-Rewrite 的「pickBlockIgnoreNbt」設定。", + "litematica.config.generic.comment.pickBlockShulkers": "如果啟用,則如果在玩家的庫存中沒有直接找到拾取塊\n所需的物品,但\n是一個包含它的潛影盒,則潛影盒\n將改為切換到玩家手上", + "litematica.config.generic.comment.pickBlockableSlots": "允許\n用於原理圖拾取塊的熱鍵槽", + "litematica.config.generic.comment.placementRestriction": "啟用後,只能使用use key\n當持有正確的物品到目標位置時,\n且目標位置必須在原理圖中有一個缺少的區塊", + "litematica.config.generic.comment.renderMaterialListInGuis": "材質清單是否應該\n在 GUI 內呈現", + "litematica.config.generic.comment.renderThreadNoTimeout": "刪除渲染工作執行緒的超時。\n如果您在移動\n或處理大型原理圖時出現非常卡頓的渲染,請嘗試停用此功能。然而,在某些情況下,它會使\n原理圖渲染速度變慢。", + "litematica.config.generic.comment.serverNbtRequestRate": "限制伺服器實體資料同步器的請求速率", + "litematica.config.generic.comment.signTextPaste": "自動設定原理圖中標誌 GUI 中的文本", + "litematica.config.generic.comment.toolItem": "用作選擇等「工具」的項目。", + "litematica.config.generic.comment.toolItemEnabled": "如果為 true,則「工具」項目可用於控制選擇等。", + "litematica.config.generic.comment.toolItemComponents": "toolItem 的資料組件感知版本。\n設定為「空」即可停用。\n接受的語法與「/give」指令相同。", + "litematica.config.generic.comment.unhideSchematicVCS": "取消隱藏原理圖 VCS(版本控制系統)選單按鈕,\n並啟用熱鍵和一般 VCS 功能。\n(這之前稱為原理圖專案。)\n\n一般來說,您§6不應該§r使用此功能,\n除非你真的知道它是如何運作的以及它的作用。\n它在某種程度上改變了區域選擇、放置和貼上的工作方式,\n特別是貼上時還有區域刪除操作。\n\n基本上,此功能旨在用於§6迭代、就地§r設計工作,\n它允許您更輕鬆地創建多個版本/快照\n相同版本的版本,也可以透過刪除現有版本來切換版本\n首先在世界中,然後將下一個版本貼到其位置。", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "啟用區域選擇框渲染", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "啟用原理圖放置框渲染", + "litematica.config.visuals.comment.enableRendering": "主渲染切換選項。啟用/停用所有 mod 渲染。", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "啟用原理圖塊渲染。\n停用此功能後您只能看到顏色疊加", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "啟用示意性流體渲染。\n停用此功能可讓您更輕鬆地查看區塊和疊加層。\n這也會剔除流體所在的覆蓋層。", + "litematica.config.visuals.comment.enableSchematicOverlay": "原理圖\n區塊疊加渲染的主要切換選項", + "litematica.config.visuals.comment.enableSchematicRendering": "啟用渲染原理圖和疊加層", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "最大原理圖世界渲染線程大小\n這將直接影響整體多執行緒效能\n\n§6謹慎使用!這僅在您離開遊戲並重新加入後\n§6 生效。", + "litematica.config.visuals.comment.ghostBlockAlpha": "鬼塊渲染為半透明時的 alpha 值,\n。\n§6注意:§7您還需要單獨啟用半透明渲染,\n使用 'renderBlocksAsTranslucent' 選項!", + "litematica.config.visuals.comment.ignoreExistingFluids": "如果啟用,則任何流體塊都會被忽略為“額外塊”\n並作為“錯誤的塊”,即。其中原理圖有空氣或其他塊。\n基本上,這使得在水下建造東西變得不那麼煩人。\n注意:您很可能還想啟用“renderCollidingSchematicBlocks”\n同時選項,以允許區塊在流體內渲染。", + "litematica.config.visuals.comment.overlayReducedInnerSides": "如果啟用,則相鄰/接觸的內側\n對於區塊覆蓋被刪除/不渲染", + "litematica.config.visuals.comment.placementBoxSideAlpha": "子區域框邊的alpha值", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "如果啟用,則區域選擇框將\n渲染其側面四邊形", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "如果啟用,則原理圖將使用半透明的「幽靈塊」渲染\n", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "如果啟用,則當客戶端世界中已經存在(錯誤的)區塊時,也會渲染原理圖中的區塊\n。\n在嘗試建造\n路上有雪層或水的東西時可能最有用。", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "渲染後續驗證器高亮框角之間的連接線。\n這是一些人遇到的渲染錯誤,但至少有一些玩家\n喜歡它並要求保留它,所以這個選項「恢復」它", + "litematica.config.visuals.comment.renderErrorMarkerSides": "如果啟用,則原理圖驗證器\n中的錯誤標記將呈現(半透明)側面,而不僅僅是輪廓", + "litematica.config.visuals.comment.renderPlacementBoxSides": "如果啟用,則放置的原理圖子區域框\n將渲染其側面四邊形", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "如果啟用,則會在示意圖中\n的所有子區域周圍渲染一個封閉框(放置)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "如果啟用,則\n原理圖放置周圍的封閉框將渲染其側面四邊形", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "如果啟用,則半透明模式下的內側也會渲染模型側面\n", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "啟用為\n原理圖塊疊加渲染線框輪廓", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "為\n原理圖塊疊加啟用半透明排序", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "為\n原理圖塊疊加啟用渲染半透明框/邊", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "如果啟用,則原理圖疊加將使用\n塊模型四邊形/頂點,而不是\n傳統的完整塊疊加", + "litematica.config.visuals.comment.schematicOverlayModelSides": "如果啟用,則原理圖疊加將使用\n塊模型四邊形/頂點,而不是\n傳統的完整塊疊加", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "塊(模型)輪廓的線寬", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "塊(模型)輪廓的線寬,\n當透過塊渲染疊加層時", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "如果啟用,則原理圖疊加將透過區塊渲染\n。這可能只有在您\n完成建置並希望更輕鬆地查看任何錯誤時才有用", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "啟用額外區塊的原理圖覆蓋", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "啟用缺失塊的原理圖覆蓋", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "啟用錯誤區塊的原理圖覆蓋", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "啟用錯誤狀態的原理圖覆蓋", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "強制對原理圖驗證器\n結果清單中的所有內容使用區塊模型。通常,物品模型用於任何有物品的\n,而塊模型僅用於沒有物品的塊\n,加上花盆來查看所包含的物品。", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "區塊資訊線覆蓋的對齊方式", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "區塊資訊疊加的對齊方式", + "litematica.config.info_overlays.comment.infoHudAlignment": "「資訊 HUD」的對齊方式,\n用於材料清單、原理圖驗證器不符位置等。", + "litematica.config.info_overlays.comment.toolHudAlignment": "握住配置的「工具」時「工具 HUD」的對齊", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "如果啟用,則為所查看的區塊渲染 MiniHUD 樣式的區塊資訊覆蓋\n", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "區塊資訊行的字體比例", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "區塊資訊線相對於選取邊緣的 x 偏移量", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "區塊資訊線相對於選定邊緣的 y 偏移量", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "區塊資訊疊加相對於所選邊緣的 y 偏移量", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "啟用區塊資訊疊加渲染以顯示訊息\n關於所查看的區塊或驗證者錯誤標記,\n按住“renderInfoOverlay”鍵", + "litematica.config.info_overlays.comment.infoHudMaxLines": "HUD 上一次顯示的最大資訊行數", + "litematica.config.info_overlays.comment.infoHudOffsetX": "Info HUD 相對於螢幕邊緣的 X 偏移", + "litematica.config.info_overlays.comment.infoHudOffsetY": "Info HUD 相對於螢幕邊緣的 Y 偏移量", + "litematica.config.info_overlays.comment.infoHudScale": "通用 Info HUD 文字的比例因子", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "啟用後,塊資訊疊加和塊資訊線\n將能夠對流體塊進行射線追踪,而不是穿過它們", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "一次在\n材質清單資訊 HUD 上顯示的最大項目數", + "litematica.config.info_overlays.comment.materialListHudScale": "材質列表資訊 HUD 的比例因子", + "litematica.config.info_overlays.comment.statusInfoHud": "啟用狀態資訊 HUD 渲染器,\n它呈現一些狀態訊息,例如\n目前圖層模式和渲染器啟用狀態", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "允許「在需要時」自動暫時啟用狀態資訊 HUD,\n,例如在建立展示位置並停用渲染時", + "litematica.config.info_overlays.comment.toolHudOffsetX": "Info HUD 相對於螢幕邊緣的 X 偏移", + "litematica.config.info_overlays.comment.toolHudOffsetY": "Info HUD 相對於螢幕邊緣的 Y 偏移量", + "litematica.config.info_overlays.comment.toolHudScale": "工具 HUD 文本的比例因子", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "錯誤標記框邊的 alpha 值", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "在原理圖驗證器疊加層中一次渲染\n的不匹配位置的最大數量。", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "啟用原理圖驗證器標記疊加渲染", + "litematica.config.info_overlays.comment.warnDisabledRendering": "載入新原理圖\n或建立新佈局時,是否應該顯示處於圖層模式\n或停用某些渲染選項\n的警告訊息", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "未選擇區域選擇框時的顏色", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "所查看區塊的項目的突出顯示顏色", + "litematica.config.colors.comment.materialListHudItemCountsColor": "材料清單資訊 HUD 中項目數文字的顏色", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "原理圖重建模式的中斷或放置區塊選擇器覆蓋層的顏色", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "原理圖重建模式的顏色會破壞除目標選擇器覆蓋範圍之外的所有區塊", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "原理圖重建模式的替換選擇器覆蓋層的顏色", + "litematica.config.colors.comment.schematicOverlayColorExtra": "額外塊的塊顏色疊加", + "litematica.config.colors.comment.schematicOverlayColorMissing": "缺失塊的塊覆蓋顏色", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "錯誤方塊的方塊顏色疊加", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "錯誤方塊狀態的方塊覆蓋顏色", + "litematica.config.hotkeys.comment.addSelectionBox": "在這裡新增一個新的選擇框(位置1)", + "litematica.config.hotkeys.comment.cloneSelection": "快速克隆當前區域選擇。\n這基本上只是創建一個僅內存中的原理圖,\n,然後創建該原理圖的位置並選擇它,\n並且還將工具模式切換到粘貼模式。", + "litematica.config.hotkeys.comment.deleteSelectionBox": "刪除目前選取的框", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "當啟用easyPlaceMode時,此鍵用於放置區塊", + "litematica.config.hotkeys.comment.easyPlaceToggle": "允許快速開啟/關閉 Easy Place 模式", + "litematica.config.hotkeys.comment.executeOperation": "在填充、替換、\n貼上原理圖等模式中使用\n目前選擇或放置來執行目前選定的工具操作", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "按住此鍵綁定時反轉原理圖/幻影塊渲染狀態\n", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "按住此鍵綁定時反轉疊加渲染狀態", + "litematica.config.hotkeys.comment.layerModeNext": "向前循環渲染模式(所有、圖層)", + "litematica.config.hotkeys.comment.layerModePrevious": "向後循環渲染模式(所有、圖層)", + "litematica.config.hotkeys.comment.layerNext": "將渲染的圖層選擇向上移動", + "litematica.config.hotkeys.comment.layerPrevious": "將渲染的圖層選擇向下移動", + "litematica.config.hotkeys.comment.layerSetHere": "將渲染圖層設定為玩家目前位置", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "向「負」方向微移目前選擇\n這與按下微移修改器時按下滑鼠滾輪\n基本相同", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "向「正」方向微移目前選擇\n這與按下微移修改器時向上滾動滑鼠滾輪\n基本相同", + "litematica.config.hotkeys.comment.moveEntireSelection": "將整個目前選擇移至此處", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "開啟目前選定區域的區域設定 GUI", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "打開載入的原理圖 GUI", + "litematica.config.hotkeys.comment.openGuiMainMenu": "開啟 Litematica 主選單", + "litematica.config.hotkeys.comment.openGuiMaterialList": "開啟目前\n所選原理圖放置的材質清單 GUI", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "開啟目前\n所選展示位置或子區域的展示位置設定 GUI", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "打開原理圖放置 GUI", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "開啟原理圖專案 GUI", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "開啟目前\n所選原理圖佈局的原理圖驗證器 GUI", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "開啟區域選擇管理器 GUI", + "litematica.config.hotkeys.comment.openGuiSettings": "開啟配置圖形使用者介面", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "修改鍵可快速改變操作模式。\n按住此鍵並在按住「工具項目」的同時捲動以快速循環模式。", + "litematica.config.hotkeys.comment.pickBlockFirst": "一鍵拾取方塊第一個\n示意圖方塊光線追蹤到", + "litematica.config.hotkeys.comment.pickBlockLast": "在第一個(可能的)客戶端世界\n光線追蹤到的塊之前,選擇光線追蹤到的最後一個示意圖塊\n塊的鍵。基本上,這將得到\n您可以針對現有塊放置的塊。", + "litematica.config.hotkeys.comment.pickBlockToggle": "用於在\n通用配置中切換拾取區塊切換選項的熱鍵。這是作為啟用\n或停用拾取區塊鍵(如果它們幹擾某些內容)的快速方法而提供的。", + "litematica.config.hotkeys.comment.renderInfoOverlay": "啟用渲染區塊資訊疊加的關鍵。\n使用 NONE 不需要按鍵。\n停用視覺\n配置中類似名稱的選項以完全停用覆蓋。", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "允許覆蓋層透過區塊渲染的熱鍵。\n這只是暫時啟用\n的更快方法,與 Visuals 中的「schematicOverlayRenderThroughBlocks」選項的功能相同。", + "litematica.config.hotkeys.comment.rerenderSchematic": "僅刷新/重繪原理圖的熱鍵,而不是\n也必須使用 F3 + A 刷新原始地形", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "將目前區域選擇儲存為記憶體中原理圖", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "將目前區域選擇作為原理圖儲存到檔案中", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "修改鍵可在原理圖編輯工具模式下啟動「打破除」之外的所有內容\n模式/功能。\n基本上,當您按住此鍵並點擊原理圖區塊時,\n除該區塊之外的所有其他區塊將從原理圖中刪除。", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "在原理圖編輯工具模式下啟動「打破所有相同區塊」\n功能的修改鍵", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "修改鍵可在原理圖編輯工具模式下啟動方向/連續\n中斷或放置功能", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "啟動“替換所有相同”的修改鍵\n原理圖編輯工具模式中的替換模式/功能", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "用於啟動「替換區塊類型」的修改鍵\n原理圖編輯工具模式中的替換模式/功能", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "修改鍵可在原理圖編輯工具模式下啟動方向/連續\n替換模式/功能", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "按下時原理圖順時針旋轉 90 度", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "按下時原理圖會鏡像翻轉", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "按住修改鍵可使用滑鼠滾輪\n在版本控制工具模式下循環切換原理圖版本", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "在版本控制工具模式下循環到下一個原理圖版本的熱鍵", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "在版本控制工具模式下循環到下一個原理圖版本的熱鍵", + "litematica.config.hotkeys.comment.selectionGrabModifier": "按住該修飾鍵可「抓取」選擇\n框或角落以移動遊標。", + "litematica.config.hotkeys.comment.selectionGrow": "操作熱鍵可在\n任何相鄰/對角線連接的區塊周圍自動增長選擇框", + "litematica.config.hotkeys.comment.selectionGrowModifier": "捲動時按住可放大或縮小\n選擇框的修飾鍵", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "捲動時按住的修改鍵\n微移選定的區域或角落", + "litematica.config.hotkeys.comment.selectionModeCycle": "在「區域選擇」模式中變更「角」與「長方體」\n之間的模式", + "litematica.config.hotkeys.comment.selectionShrink": "縮小選擇框的操作熱鍵,以便出現\n任何一側都沒有任何空白空間(空層)", + "litematica.config.hotkeys.comment.setAreaOrigin": "設定/移動目前\n區域選擇的原點到玩家的位置", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "將目前選取的\n框的第一個位置設定為玩家的位置", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "將目前選取的\n框的第二個位置設定為玩家的位置", + "litematica.config.hotkeys.comment.toggleAllRendering": "開啟/關閉所有渲染", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "開啟/關閉區域選擇框渲染", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "開啟/關閉原理圖渲染(區塊和疊加)", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "切換資訊疊加渲染(用於懸停塊資訊)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "開啟/關閉區塊疊加渲染", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "開啟/關閉區塊疊加輪廓渲染", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "開啟/關閉區塊覆蓋側渲染", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "開啟/關閉原理圖放置框渲染", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "用於切換放置限制模式的熱鍵", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "開啟/關閉原理圖塊渲染", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "切換signTextPaste配置值(在通用類別中)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "切換半透明與不透明幻影塊渲染", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "切換原理圖驗證器疊加渲染", + "litematica.config.hotkeys.comment.toolEnabledToggle": "用於開啟/關閉「工具」項目功能的按鍵綁定", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "按住「工具」項目\n時使用的按鈕來放置主/第一個角", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "按住「工具」項目\n時使用的按鈕來放置第二個角", + "litematica.config.hotkeys.comment.toolSelectElements": "按住「工具」項目時用於選擇角落或框的按鈕\n", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "使用“toolSelectElements”時要按住的修改鍵\n熱鍵,選擇在某些工具模式中使用的主要區塊類型", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "使用“toolSelectElements”時要按住的修改鍵\n熱鍵,選擇在某些工具模式中使用的輔助塊類型", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "卸載目前選定佈局的原理圖,從而也刪除從中建立的所有佈局", + "litematica.config.generic.prettyName.pickBlockEnabled": "選擇塊熱鍵", + "litematica.config.generic.prettyName.easyPlaceMode": "輕鬆放置模式", + "litematica.config.generic.prettyName.placementRestriction": "安置限制", + "litematica.config.generic.prettyName.signTextPaste": "簽名文字貼上", + "litematica.config.generic.prettyName.toolItemEnabled": "工具項目已啟用", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "區域選擇框渲染", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "示意性放置框渲染", + "litematica.config.visuals.prettyName.enableRendering": "所有渲染", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "原理圖塊渲染", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "流體示意圖", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "原理圖疊加渲染", + "litematica.config.visuals.prettyName.enableSchematicRendering": "示意圖", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "半透明原理圖塊渲染", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "示意性疊加輪廓", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "示意圖疊加半透明排序", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "覆蓋示意圖", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "區塊資訊疊加渲染", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "驗證器疊加渲染", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "所有渲染", + "litematica.error.area_selection.copy_failed": "無法複製所選內容", + "litematica.error.area_selection.create_failed": "無法建立名為「%s」的新選擇,檔案已存在", + "litematica.error.area_selection.failed_to_load": "無法載入區域選擇", + "litematica.error.area_selection.grow.no_sub_region_selected": "未選擇子區域!", + "litematica.error.area_selection.no_placement_selected": "未選擇原理圖放置!", + "litematica.error.area_selection.rename.already_exists": "錯誤:檔案名稱「%s」的區域已存在", + "litematica.error.area_selection.rename.invalid_safe_file_name": "產生的安全檔案名稱「%s」無效", + "litematica.error.duplicate_schematic_placement": "錯誤:嘗試新增已存在的展示位置", + "litematica.error.generic.creative_mode_only": "此操作僅在創意模式下可用", + "litematica.error.generic.failed_to_delete_file": "刪除檔案“%s”失敗", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "無法對忽略狀態清單進行排序", + "litematica.error.generic.schematic_world_not_loaded": "示意圖世界未加載", + "litematica.error.area_editor.create_sub_region.exists": "名為「%s」的子區域已存在", + "litematica.error.area_editor.no_selection": "沒有活動區域選擇", + "litematica.error.area_editor.open_gui.no_selection": "目前處於選擇模式:正常,但目前未選擇任何區域", + "litematica.error.area_editor.rename_sub_region.exists": "無法重新命名子區域:\n已存在名為「%s」的子區域", + "litematica.error.area_editor.switch_mode.no_selection": "無法切換到選擇模式:正常,因為目前沒有選擇區域。\n選擇區域或在區域選擇瀏覽器中建立新選擇", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "無法載入 Litematica 原理圖", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "無法降級 Litematica Schematic", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "無法建立 Litematica 原理圖", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "原理圖載入失敗", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "無法將結構轉換為 Litematica 原理圖", + "litematica.error.schematic.create.no_selections": "沒有有效的選擇區域!", + "litematica.error.schematic_load.cant_read_file": "無法讀取原理圖檔'%s'(不存在或權限問題)", + "litematica.error.schematic_load.no_schematic_selected": "未選擇原理圖檔!", + "litematica.error.schematic_load.no_schematic_version_information": "原理圖沒有版本訊息,無法安全載入!", + "litematica.error.schematic_load.unsupported_schematic_version": "不支援的或未來的原理圖版本“%d”", + "litematica.error.schematic_load.unsupported_type": "“%s”的文件類型未知或不受支持", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "只有 Litematica 原理圖可以匯出為其他格式!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "不支援導入所選原理圖類型!", + "litematica.error.schematic_placements.remove_fail_locked": "位置已鎖定!\n- 按住 Shift 強制刪除它", + "litematica.error.schematic_save.directory_doesnt_exist": "沒有這樣的目錄: '%s'", + "litematica.error.schematic_save.file_already_exists": "文件“%s”已存在", + "litematica.error.schematic_save.invalid_directory": "無效目錄“%s”", + "litematica.error.schematic_save.invalid_schematic_name": "無效的原理圖名稱“%s”", + "litematica.error.schematic_save.schematic_creation_failed": "創建原理圖失敗!", + "litematica.error.schematic_read_from_file_failed.cant_read": "無法從檔案「%s」讀取原理圖", + "litematica.error.schematic_read_from_file_failed.exception": "嘗試從檔案「%s」讀取原理圖時出現異常", + "litematica.error.schematic_read_from_file_failed.no_file": "無法從檔案讀取原理圖:沒有可用檔案(記憶體原理圖?)", + "litematica.error.schematic_projects.empty_selection": "空白區域選擇(0個子區域)", + "litematica.error.schematic_projects.failed_to_load_project": "無法載入項目", + "litematica.error.schematic_projects.failed_to_load_schematic": "無法載入目前版本的原理圖", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "無法將專案檔案重新命名為“%s”(例外)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "無法將項目重新命名為“%s”,檔案已存在", + "litematica.error.schematic_projects.invalid_project_directory": "項目目錄無效或不存在", + "litematica.error.schematic_projects.no_project_open": "沒有開放項目", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "目前處於 Schematic VCS 模式,但目前沒有開啟項目", + "litematica.error.schematic_projects.null_player": "玩家為空", + "litematica.error.schematic_projects.project_already_exists": "項目“%s”已存在", + "litematica.error.schematic_projects.save_already_in_progress": "保存已在進行中", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "無法建立原理圖目錄“%s”", + "litematica.error.schematic_write_to_file_failed.exception": "無法將原理圖寫入檔案「%s」(例外)", + "litematica.error.schematic_write_to_file_failed.exists": "無法將原理圖寫入檔案“%s”,檔案已存在", + "litematica.error.structure_write_to_file_failed.exception": "無法將結構寫入檔案「%s」(異常)", + "litematica.error.structure_write_to_file_failed.exists": "無法將結構寫入檔案“%s”,檔案已存在", + "litematica.hotkeys.category.generic_hotkeys": "通用熱鍵", + "litematica.info.schematic_load.schematic_loaded": "原理圖“%s”已成功載入到內存", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- 右鍵點選按鈕取消掛起的預覽操作\n- Ctrl + Alt + Shift + 點選以設定現有PNG 影像的縮圖\n 名為“thumb.png”,位於與原理圖檔案是。", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "使用普通截圖鍵設定預覽。\n或右鍵點選設定預覽按鈕取消設定預覽。", + "litematica.info.schematic_manager.preview.success": "預覽影像設定成功", + "litematica.gui.button.area_editor.analyze_area": "分析區域", + "litematica.gui.button.area_editor.change_corner_mode": "角球模式: %s", + "litematica.gui.button.area_editor.change_selection_mode": "選擇模式: %s", + "litematica.gui.button.area_editor.create_schematic": "保存原理圖", + "litematica.gui.button.area_editor.create_sub_region": "新次區域", + "litematica.gui.button.area_editor.origin_enabled": "手動原點: %s", + "litematica.gui.button.area_editor.set_box_name": "放", + "litematica.gui.button.area_editor.set_selection_name": "放", + "litematica.gui.button.area_selection_mode": "區域選擇模式: %s", + "litematica.gui.button.area_selections.create_directory": "建立目錄", + "litematica.gui.button.area_selections.create_new_selection": "新選擇", + "litematica.gui.button.area_selections.create_selection_from_placement": "從安置", + "litematica.gui.button.area_selections.unselect": "取消選擇", + "litematica.gui.button.change_menu.area_editor": "區域編輯", + "litematica.gui.button.change_menu.configuration_menu": "配置選單", + "litematica.gui.button.change_menu.load_schematics_to_memory": "負載示意圖", + "litematica.gui.button.change_menu.schematic_manager": "原理圖管理器", + "litematica.gui.button.change_menu.schematic_projects_manager": "VCS示意圖", + "litematica.gui.button.change_menu.show_area_selections": "區域選擇瀏覽器", + "litematica.gui.button.change_menu.show_loaded_schematics": "載入原理圖", + "litematica.gui.button.change_menu.show_schematic_placements": "原理圖放置", + "litematica.gui.button.change_menu.task_manager": "工作管理員", + "litematica.gui.button.change_menu.to_main_menu": "萊特馬蒂卡菜單", + "litematica.gui.button.config_gui.colors": "顏色", + "litematica.gui.button.config_gui.generic": "通用的", + "litematica.gui.button.config_gui.hotkeys": "熱鍵", + "litematica.gui.button.config_gui.info_overlays": "資訊疊加", + "litematica.gui.button.config_gui.render_layers": "渲染圖層", + "litematica.gui.button.config_gui.visuals": "視覺效果", + "litematica.gui.button.config_gui.test": "測試", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "按住 Shift 鍵以建立僅記憶體中的原理圖", + "litematica.gui.button.hover.area_selections.unselect": "取消選擇目前區域選擇", + "litematica.gui.button.hover.material_list.clear_cache": "清除材質緩存\n通常不需要這樣做\n這可以用來代替刪除“material_cache.nbt”\n文件,以防快取中有一些錯誤的數據,例如項目\n儲存不應該有它們的塊,例如活塞頭", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "按住shift寫入CSV文件,\n而不是普通的ASCII-art表格文字文件", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "按住 Shift 鍵選擇用於材質清單的子區域", + "litematica.gui.button.hover.plus_minus_tip": "左鍵點選增大\n右鍵點選減小\nShift 和/或 Alt 增大步長", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "左鍵點選增大\n右鍵點選減小\nShift/Alt/Ctrl 增大步長(乘法)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "從檔案重新載入原理圖。\n如果您在原理圖編輯模式中犯了錯誤\n,這會很有用。", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "目前有一個開放的 Schematic VCS 項目。\n原理圖 VCS 模式涵蓋正常區域選擇功能", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6刪除最後放置或保存的區域§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(這之前稱為原理圖專案。)\n一般來說,您§6不應該§r使用此功能,\n除非你真的知道它是如何運作的以及它的作用。\n它在某種程度上改變了區域選擇、放置和貼上的工作方式,\n特別是貼上時還有區域刪除操作。\n\n基本上,此功能旨在用於§6迭代、就地§r設計工作,\n它允許您更輕鬆地創建多個版本/快照\n相同版本的版本,也可以透過刪除現有版本來切換版本\n首先在世界中,然後將下一個版本貼到其位置。", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "將物品原點移動到玩家目前位置\n這也會移動區域選擇和放置", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6警告:這將刪除/覆蓋目前區塊\n§6 在以前的區域內的世界\n§6從版本放置,或另存為版本\n§6(基本上是最後看到的「有效區域選擇」)", + "litematica.gui.button.hover.schematic_projects.save_new_version": "將新原理圖/版本儲存到目前項目", + "litematica.gui.button.material_list": "材料清單", + "litematica.gui.button.material_list.clear_cache": "清除快取", + "litematica.gui.button.material_list.clear_ignored": "清除忽略", + "litematica.gui.button.material_list.hide_available": "隱藏可用: %s", + "litematica.gui.button.material_list.ignore": "忽略", + "litematica.gui.button.material_list.list_type": "顯示: %s", + "litematica.gui.button.material_list.refresh_list": "重新整理", + "litematica.gui.button.material_list.toggle_info_hud": "資訊HUD: %s", + "litematica.gui.button.material_list.write_to_file": "寫入文件", + "litematica.gui.button.placement_sub.placement_configuration": "放置配置", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "重置子區域", + "litematica.gui.button.placement_sub.slice_type": "切片: %s", + "litematica.gui.button.schematic_manager.export_as": "導出為:", + "litematica.gui.button.schematic_placement.abbr.rendering": "右", + "litematica.gui.button.schematic_placement.ignore_entities": "忽略實體: %s", + "litematica.gui.button.schematic_placement.region_enabled": "地區: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "重置所有子區域", + "litematica.gui.button.schematic_placement.toggle_all_off": "全部§c關閉§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "所有§aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "封閉框渲染: %s", + "litematica.gui.button.schematic_placement.hover.lock": "鎖定展示位置可防止移動或\n否則改變它(不小心)", + "litematica.gui.button.schematic_placement.hover.rendering": "渲染: %s\n請注意,這有點奇怪\n並且不會阻止實體渲染。\n通常你應該完全禁用\n放置", + "litematica.gui.button.schematic_placements.configure": "配置", + "litematica.gui.button.schematic_placements.disable": "停用", + "litematica.gui.button.schematic_placements.locked": "鎖定: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "安置: %s", + "litematica.gui.button.schematic_placements.remove": "消除", + "litematica.gui.button.schematic_placements.rendering_enabled": "渲染: %s", + "litematica.gui.button.schematic_placements.select": "選擇", + "litematica.gui.button.schematic_projects.close_project": "關閉目前項目", + "litematica.gui.button.schematic_projects.create_project": "創建專案", + "litematica.gui.button.schematic_projects.delete_area": "刪除區域", + "litematica.gui.button.schematic_projects.load_project": "載入項目", + "litematica.gui.button.schematic_projects.move_origin_to_player": "移動到播放器", + "litematica.gui.button.schematic_projects.open_area_editor": "區域編輯", + "litematica.gui.button.schematic_projects.open_manager_gui": "開啟管理器", + "litematica.gui.button.schematic_projects.open_project_browser": "VCS 專案瀏覽器", + "litematica.gui.button.schematic_projects.place_to_world": "世界的地方", + "litematica.gui.button.schematic_projects.save_version": "儲存版本", + "litematica.gui.button.schematic_verifier.ignore": "忽略", + "litematica.gui.button.schematic_verifier.range_type": "範圍: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "重置被忽略", + "litematica.gui.button.schematic_verifier.reset_verifier": "重置數據", + "litematica.gui.button.schematic_verifier.resume": "履歷驗證", + "litematica.gui.button.schematic_verifier.start": "開始驗證", + "litematica.gui.button.schematic_verifier.stop": "停止驗證", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "資訊HUD: %s", + "litematica.gui.button.cancel": "取消", + "litematica.gui.button.configure": "配置", + "litematica.gui.button.copy": "複製", + "litematica.gui.button.create_directory": "建立新目錄", + "litematica.gui.button.create_placement": "建立展示位置", + "litematica.gui.button.delete": "刪除", + "litematica.gui.button.disable": "停用", + "litematica.gui.button.enable": "使能夠", + "litematica.gui.button.import": "進口", + "litematica.gui.button.load_schematic_to_memory": "負載示意圖", + "litematica.gui.button.mirror_value": "鏡子: %s", + "litematica.gui.button.move_to_player": "移動到播放器", + "litematica.gui.button.ok": "好的", + "litematica.gui.button.reload": "重新載入", + "litematica.gui.button.remove": "消除", + "litematica.gui.button.remove_placement": "刪除展示位置", + "litematica.gui.button.rename": "重新命名", + "litematica.gui.button.rotation_value": "旋轉: %s", + "litematica.gui.button.save_new_schematic_version": "儲存版本", + "litematica.gui.button.save_schematic": "保存原理圖", + "litematica.gui.button.save_to_file": "儲存到文件", + "litematica.gui.button.schematic_verifier": "原理圖驗證器", + "litematica.gui.button.set_preview": "設定預覽", + "litematica.gui.button.tool_mode": "工具模式: %s", + "litematica.gui.button.unload": "卸下", + "litematica.gui.button.unlocked": "解鎖", + "litematica.gui.label.area_editor.box_name": "子區域框名稱", + "litematica.gui.label.area_editor.selection_name": "選擇名稱", + "litematica.gui.label.area_editor.corner_1": "角1", + "litematica.gui.label.area_editor.corner_2": "角2", + "litematica.gui.label.area_editor.origin": "起源", + "litematica.gui.label.area_editor.dimensions": "方面", + "litematica.gui.label.area_editor.pos1": "角1", + "litematica.gui.label.area_editor.pos2": "角2", + "litematica.gui.label.area_editor.sub_regions": "子區域 (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "選定區域: %s", + "litematica.gui.label.area_selection_box_count": "盒子: %d", + "litematica.gui.label.area_selection_origin": "出處: %s", + "litematica.gui.label.area_selection.mode.normal": "普通的", + "litematica.gui.label.area_selection.mode.simple": "簡單的", + "litematica.gui.label.block_info.state_client": "客戶端世界區塊狀態", + "litematica.gui.label.block_info.state_schematic": "原理圖世界塊狀態", + "litematica.gui.label.block_info_list_type.all": "全部", + "litematica.gui.label.block_info_list_type.render_layers": "渲染圖層", + "litematica.gui.label.easy_place_protocol.auto": "汽車", + "litematica.gui.label.easy_place_protocol.none": "沒有任何", + "litematica.gui.label.easy_place_protocol.slabs_only": "僅板", + "litematica.gui.label.easy_place_protocol.v2": "版本2", + "litematica.gui.label.easy_place_protocol.v3": "版本3", + "litematica.gui.label.data_fixer_mode.always": "總是", + "litematica.gui.label.data_fixer_mode.below_1205": "僅低於 1.20.5", + "litematica.gui.label.data_fixer_mode.below_120X": "僅低於 1.20.x", + "litematica.gui.label.data_fixer_mode.below_119X": "僅低於 1.19.x", + "litematica.gui.label.data_fixer_mode.below_117X": "僅低於 1.17.x", + "litematica.gui.label.data_fixer_mode.below_116X": "僅低於 1.16.x", + "litematica.gui.label.data_fixer_mode.below_113X": "僅低於 1.13.x", + "litematica.gui.label.data_fixer_mode.below_112X": "僅低於 1.12.x", + "litematica.gui.label.data_fixer_mode.never": "絕不", + "litematica.gui.label.loaded_schematic.modified_on": "§6修改於 %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "可用的", + "litematica.gui.label.material_list.title.item": "物品", + "litematica.gui.label.material_list.title.missing": "遺失的", + "litematica.gui.label.material_list.title.total": "全部的", + "litematica.gui.label.material_list.multiplier": "乘數:", + "litematica.gui.label.material_list.name": "姓名", + "litematica.gui.label.material_list.progress": "進度: %s", + "litematica.gui.label.material_list.progress.done": "完成 %s", + "litematica.gui.label.material_list.progress.mismatch": "不匹配 %s", + "litematica.gui.label.material_list.progress.missing": "失蹤了 %s", + "litematica.gui.label.material_list.total": "總計: %s 項", + "litematica.gui.label.origin.auto": "汽車", + "litematica.gui.label.origin.manual": "手動的", + "litematica.gui.label.paste_nbt_behavior.none": "沒有任何", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "位置和數據修改", + "litematica.gui.label.paste_nbt_behavior.place_clone": "放置和克隆", + "litematica.gui.label.placement_sub.region_name": "地區名稱: %s", + "litematica.gui.label.placement_sub.region_position": "區域位置", + "litematica.gui.label.placement_sub.region_size": "區域大小: %s", + "litematica.gui.label.placement_settings.placement_origin": "放置原點", + "litematica.gui.label.render_layers.hotkey": "熱鍵", + "litematica.gui.label.render_layers.hover.hotkey": "下一層/上一層熱鍵將影響此邊界。\n若兩者皆未選擇,則熱鍵會影響\n最靠近玩家的邊界。", + "litematica.gui.label.replace_behavior.all": "全部", + "litematica.gui.label.replace_behavior.none": "沒有任何", + "litematica.gui.label.replace_behavior.with_non_air": "與非空氣", + "litematica.gui.label.schematic_info.schematic_author": "示意圖:§f%s§r", + "litematica.gui.label.schematic_info.description": "描述:", + "litematica.gui.label.schematic_info.enclosing_size": "封裝尺寸:", + "litematica.gui.label.schematic_info.enclosing_size_value": "封裝尺寸: §f%s§r", + "litematica.gui.label.schematic_info.name": "姓名:", + "litematica.gui.label.schematic_info.region_count": "地區: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "創作: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "修改:§f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "總塊數:§f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "塊/體積: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "總體積:§f%d§r 塊", + "litematica.gui.label.schematic_info.version": "精簡版: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft:§f%s§r [架構 §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "建立展示位置", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "立即建立一個新展示位置\n並選擇該展示位置", + "litematica.gui.label.schematic_placement.enclosing_size": "封裝尺寸: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "建立時按住 Shift 鍵可停用放置", + "litematica.gui.label.schematic_placement.in_memory": "僅在記憶體中", + "litematica.gui.label.schematic_placement.origin": "出處: %s", + "litematica.gui.label.schematic_placement.rename_placement": "重新命名放置:", + "litematica.gui.label.schematic_placement.schematic_file": "文件: %s", + "litematica.gui.label.schematic_placement.schematic_name": "示意圖: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "子區域: %s", + "litematica.gui.label.schematic_placement.sub_regions": "子區域(%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "目前開啟的項目: %s", + "litematica.gui.label.schematic_projects.origin": "起源:", + "litematica.gui.label.schematic_projects.project": "專案:", + "litematica.gui.label.schematic_projects.version": "版本: %s ( %s)", + "litematica.gui.label.schematic_projects.version_entry": "版本。 %d - %s", + "litematica.gui.label.schematic_projects.version_name": "版本名稱:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "忽略實體", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "按住shift覆蓋現有文件", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "從原理圖世界保存", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "如果啟用,則透過保存原理圖世界\n(而不是普通的香草世界)中選擇的\n內容來建立原理圖。\n這允許您組合或修剪原理圖,而無需\n將它們貼到臨時創意世界。", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "僅可見塊[實驗性快速惡作劇]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "支撐塊", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "在「僅可見塊」模式下包含任何必要的支撐塊,\n,用於可見的中繼器、比較器、地毯或重力塊等", + "litematica.gui.label.schematic_verifier.count": "數數", + "litematica.gui.label.schematic_verifier.expected": "預期的", + "litematica.gui.label.schematic_verifier.found": "成立", + "litematica.gui.label.schematic_verifier_display_type.all": "全部(不可忽略)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "正確狀態", + "litematica.gui.label.schematic_verifier_display_type.extra": "額外的區塊", + "litematica.gui.label.schematic_verifier_display_type.missing": "缺失的方塊", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "錯誤的區塊", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "錯誤的狀態", + "litematica.gui.label.schematic_verifier.status.done_errors": "錯誤:§c區塊: %s§r,§6狀態: %s§r,§b缺失: %s§r,§d額外: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§a正確: %s§r,總計: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "看不見的塊: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "原理圖驗證器", + "litematica.gui.label.task.title.remaining_chunks": "%s,剩餘塊 (%s)", + "litematica.gui.label.task_name.area_analyzer": "面積分析儀", + "litematica.gui.label.task_name.delete": "刪除任務", + "litematica.gui.label.task_name.fill": "填寫任務", + "litematica.gui.label.task_name.material_list": "材料清單", + "litematica.gui.label.task_name.paste": "貼上原理圖", + "litematica.gui.label.task_name.save_schematic": "保存原理圖", + "litematica.gui.label.task_name.verifier": "驗證者", + "litematica.gui.message.confirm_file_deletion": "您要刪除檔案「%s」嗎?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "您想刪除「最後受影響」的區域嗎?\n這將刪除專案經理最後放置到世界或最後儲存為版本的區域內的任何區塊和實體。 (基本上是“最後看到的受影響區域”,這樣如果您要循環版本,它不會留下先前版本的區塊。)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "您想將此版本推向全世界嗎?\n它將刪除專案經理最後放置到世界或最後儲存為版本的區域內的任何區塊。 (基本上是“最後看到的受影響區域”,這樣如果您要循環版本,它不會留下先前版本的區塊。)", + "litematica.gui.title.area_editor_normal": "區域編輯器(普通/多框模式)", + "litematica.gui.title.area_editor_normal_schematic_projects": "區域編輯器(§6§l原理圖 VCS 區域§r)", + "litematica.gui.title.area_editor_simple": "區域編輯器(簡單模式)", + "litematica.gui.title.area_editor_sub_region": "區域編輯(子區域)", + "litematica.gui.title.area_editor.sub_region_name": "子區域名稱", + "litematica.gui.title.area_selection_manager": "區域選擇經理", + "litematica.gui.title.configure_schematic_placement": "配置原理圖放置", + "litematica.gui.title.configure_schematic_sub_region": "配置放置子區域", + "litematica.gui.title.configs": "Litematica 配置 - %s", + "litematica.gui.title.confirm_file_deletion": "確認檔案刪除", + "litematica.gui.title.copy_area_selection": "複製區域選擇 '%s'", + "litematica.gui.title.create_area_selection": "建立新的區域選擇", + "litematica.gui.title.create_area_selection_from_placement": "從原理圖放置建立新的區域選擇", + "litematica.gui.title.create_directory": "建立一個新目錄", + "litematica.gui.title.create_in_memory_schematic": "建立記憶體中原理圖", + "litematica.gui.title.create_schematic_project": "建立一個新的原理圖項目", + "litematica.gui.title.litematica_main_menu": "萊特馬蒂卡 %s", + "litematica.gui.title.load_schematic": "負載示意圖", + "litematica.gui.title.manage_loaded_schematics": "管理載入的原理圖", + "litematica.gui.title.manage_schematic_placements": "管理原理圖放置", + "litematica.gui.title.material_list.area_analyzer": "選擇 '%s' 的區域分析", + "litematica.gui.title.material_list.placement": "放置材料清單 '%s'", + "litematica.gui.title.material_list.schematic": "原理圖「%s」的材料清單( %s 區域的%s )", + "litematica.gui.title.material_list.select_schematic_regions": "選擇“%s”材質清單的子區域", + "litematica.gui.title.rename_area_selection": "重新命名區域選擇", + "litematica.gui.title.rename_area_sub_region": "重新命名子區域", + "litematica.gui.title.rename_schematic": "重新命名原理圖", + "litematica.gui.title.create_schematic_from_selection": "將目前選定區域另存為原理圖", + "litematica.gui.title.save_exported_schematic": "保存「%s」的導出 %s", + "litematica.gui.title.save_imported_schematic": "儲存導入的原理圖", + "litematica.gui.title.save_schematic_from_memory": "將記憶體中原理圖儲存到文件", + "litematica.gui.title.save_schematic_filename": "原理圖檔名", + "litematica.gui.title.schematic_browser": "原理圖瀏覽器", + "litematica.gui.title.schematic_manager": "原理圖管理器", + "litematica.gui.title.schematic_project_manager": "VCS 專案經理原理圖", + "litematica.gui.title.schematic_projects.confirm_delete_area": "確認刪除區域", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "確認世界行動地點", + "litematica.gui.title.schematic_projects.save_new_version": "儲存新原理圖版本", + "litematica.gui.title.schematic_projects_browser": "原理圖 VCS 專案瀏覽器", + "litematica.gui.title.schematic_verifier": "'%s'的原理圖驗證器", + "litematica.gui.title.schematic_verifier_errors": "原理圖驗證器錯誤", + "litematica.gui.title.task_manager": "工作管理員", + "litematica.hud.area_selection.box_count": "盒子: %s", + "litematica.hud.area_selection.dimensions_position": "暗淡:%s - p1:%s,p2:%s", + "litematica.hud.area_selection.mode.corners": "角球", + "litematica.hud.area_selection.mode.expand": "擴張", + "litematica.hud.area_selection.origin": "出處: %s", + "litematica.hud.area_selection.selected_area_normal": "面積: %s", + "litematica.hud.area_selection.selected_area_simple": "區域[§6簡單模式§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "子區域: %s", + "litematica.hud.area_selection.selection_corners_mode": "角球模式: %s", + "litematica.hud.delete.target_mode": "刪除目標模式: %s", + "litematica.hud.delete.target_mode.area": "目前區域", + "litematica.hud.delete.target_mode.placement": "目前的安置", + "litematica.hud.misc.easy_place_mode_enabled": "Easy Place 模式§aON§r", + "litematica.hud.misc.none_brackets": "<無>", + "litematica.hud.misc.placement_restriction_mode_enabled": "放置限制模式§aON§r", + "litematica.hud.misc.render_layer_mode": "圖層模式: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "圖層模式: %s", + "litematica.hud.misc.renderer_status": "渲染器: A: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "資料恢復模式:§b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "替換方塊: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "忽略庫存內容: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "鎖定該座標\n這允許更改其他座標\n不影響鎖定的", + "litematica.hud.schematic_placement.hover_info.placement_locked": "此展示位置已被鎖定,如果不先解鎖,則無法\n進行修改", + "litematica.hud.schematic_placement.hover_info.placement_modified": "此展示位置已修改", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "該子區域已修改", + "litematica.hud.schematic_placement.selected_placement": "放置", + "litematica.hud.schematic_placement.selected_sub_region": "次區域", + "litematica.hud.schematic_placement.sub_region_count": "地區", + "litematica.hud.schematic_placement.sub_region_modified": "修改的", + "litematica.hud.schematic_placement.sub_region_origin": "地區原點: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "修改地區", + "litematica.hud.selected_mode": "模式", + "litematica.hud.schematic_projects.current_version_date": "日期: %s", + "litematica.hud.schematic_projects.current_version": "版本: %s/%s - 名稱: %s", + "litematica.hud.schematic_projects.no_project_open": "<沒有開啟項目>", + "litematica.hud.schematic_projects.no_versions": "<無版本>", + "litematica.hud.schematic_projects.origin": "專案來源: %s", + "litematica.hud.schematic_projects.project_name": "項目: %s", + "litematica.hud.schematic_projects_mode": "§6VCS 模式示意圖§r", + "litematica.info.material_list": "- 材料列表熱鍵將開啟上次查看的材料列表,\n 如果有一個存儲\n- 要切換到不同的材料列表,請透過以下方式開啟一個\n 佈局配置 GUI 中的 GUI 按鈕或\n 原理圖瀏覽器\n- 儲存的/上次查看的清單也被忘記\n 如果選定的原理圖放置發生更改\n- 如果還沒有上次查看的材料列表,\n 然後使用所選的 Placement(如果有)", + "litematica.label.alignment.center": "中心", + "litematica.label.alignment.top_center": "頂部中心", + "litematica.label.none_lower": "沒有任何", + "litematica.label.no": "不", + "litematica.label.yes": "是的", + "litematica.message.error.area_deletion_aborted": "區域刪除已中斷或中止", + "litematica.message.error.empty_area_selection": "空白區域選擇(無框)", + "litematica.message.error.invalid_schematic_name": "無效的原理圖名稱“%s”", + "litematica.message.error.no_area_selected": "§c未選擇區域§r", + "litematica.message.error.no_placement_selected": "§c未選擇展示位置§r", + "litematica.message.error.only_works_in_single_player": "§c此操作僅適用於單人遊戲§r", + "litematica.message.error.move.pending_tasks": "§c有待處理任務時無法啟動移動操作§r", + "litematica.message.error.placement_paste_outside_world": "無法將放置位置貼到目前位置,因為它超出了世界範圍", + "litematica.message.error.schematic_paste_failed": "§c原理圖貼到世界失敗§r", + "litematica.message.error.schematic_save_failed": "無法將原理圖儲存到檔案“%s”", + "litematica.message.error.schematic_save_interrupted": "原理圖保存中斷或停止", + "litematica.message.error.schematic_save_no_area_selected": "§c原理圖保存失敗 - 未選擇區域§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "沒有找到適合拾取塊的熱鍵欄插槽!\n檢查配置通用 -> §epickBlockableSlots§r。\n另外,根據 §epickBlockAvoid*§6 配置,拾取區塊功能可能會拒絕替換這些插槽中的任何工具或其他可損壞物品。", + "litematica.message.warn.pickblock.no_valid_slots_configured": "通用 -> §epickBlockableSlots§6 配置中未設定熱欄插槽!", + "litematica.message.added_selection_box": "在 %s新增了一個新的選擇框", + "litematica.message.area_clear_fail": "§c未能清除該區域§r", + "litematica.message.area_cleared": "已清理區域", + "litematica.message.area_filled": "面積已滿", + "litematica.message.area_fill_fail": "無法填充區域", + "litematica.message.area_selections.selection_created_from_placement": "從位置“%s”創建了新選擇", + "litematica.message.easy_place_fail": "§6Easy Place 模式阻止的操作", + "litematica.message.grabbed_element_for_moving": "抓住一個元素來移動", + "litematica.message.in_memory_schematic_created": "創建了一個記憶體原理圖“%s”", + "litematica.message.litematic_saved_as": "成功升級 Litematica Schematic 資料版本\n原理圖另存為 '%s'", + "litematica.message.material_list.material_cache_cleared": "材質快取已清除", + "litematica.message.material_list_written_to_file": "材料列表寫入檔案'%s'", + "litematica.message.moved_area_origin": "將區域原點從 %s => %s", + "litematica.message.moved_selection": "將目前選擇從 %s => %s", + "litematica.message.paste_with_servux": "§6展示位置正在上傳到 Servux 進行貼上", + "litematica.message.placement.cant_modify_is_locked": "§c展示位置已鎖定且無法修改§r", + "litematica.message.placement.moved_placement_origin": "將放置原點由 %s => %s", + "litematica.message.placement.moved_subregion_to": "將子區域移動到 %s", + "litematica.message.placement.rotation_set_to": "位置旋轉至 %s", + "litematica.message.placement.mirror_set_to": "放置鏡像到 %s", + "litematica.message.placement_restriction_fail": "§6 放置限制模式阻止的操作", + "litematica.message.removed_area_origin": "刪除了顯式/手動區域原點", + "litematica.message.removed_selection_box": "刪除了選擇框 %s", + "litematica.message.scheduled_task_added": "已新增計劃任務...", + "litematica.message.litematic_downgrade_exported_as": "原理圖導出降級為 '%s'\n§6注意:這是一個實驗性功能;可能會發生資料遺失。", + "litematica.message.schematic_exported_as": "原理圖導出為“%s”", + "litematica.message.schematic_pasted": "貼到世界中的示意圖", + "litematica.message.schematic_pasted_using_fill_and_setblock": "使用 §b%s§r fill 和 §b%s§r setblock 指令貼上原理圖", + "litematica.message.schematic_pasted_using_setblock": "使用 §b%s§r setblock 指令貼上原理圖", + "litematica.message.schematic_pasted_using_world_edit": "使用 §b%s§r World Edit //set 指令貼上原理圖", + "litematica.message.schematic_placement_created": "為「%s」所建立的展示位置", + "litematica.message.schematic_preview_cancelled": "預覽任務已取消", + "litematica.message.schematic_read_from_file_success": "從檔案“%s”載入原理圖", + "litematica.message.schematic_rendering_refreshed": "原理圖渲染刷新", + "litematica.message.schematic_saved_as": "原理圖另存為“%s”", + "litematica.message.schematic_save_task_created": "已建立原理圖保存任務", + "litematica.message.set_area_origin": "將區域原點設定為 %s", + "litematica.message.set_selection_box_point": "將點 %d 設定/移動到 %s", + "litematica.message.toggled": "已切換 %s %s", + "litematica.message.value.on": "在", + "litematica.message.value.off": "離開", + "litematica.message.schematic_projects.project_created": "項目“%s”已創建", + "litematica.message.schematic_projects.project_loaded": "項目“%s”已加載", + "litematica.message.schematic_projects.version_saved": "新版本 (#%s) 另存為 '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "注意:您目前處於簡單區域選擇模式", + "litematica.message.warn.layer_mode_currently_at": "注意:您目前處於“%s”渲染圖層模式", + "litematica.message.warn.main_rendering_disabled": "警告:主渲染目前已停用\n請參閱視覺效果 -> %s或熱鍵 -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "警告:原理圖塊渲染目前已停用\n請參閱視覺效果 -> %s或熱鍵 -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "警告:當您直接載入非 Litematica 原理圖時,建立的展示位置將不會持久。\n另外,如果您必須多次載入原理圖,則每次載入時都會出現原理圖類型轉換滯後峰值(對於大型原理圖)。\n\n因此,建議匯入原理圖並透過原理圖管理器選單將其儲存為 Litematica 格式,或者更好的是,使用 MCEdit 或 Litematica 中的貼圖模式將原始原理圖貼到臨時世界中,然後從中製作一個新的Litematica 原理圖,最好使用多個子區域來緊密捕獲構建(如果適用)。", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "目前尚未選擇目標展示位置。 「全部替換」熱鍵僅適用於您按一下的展示位置目前選取的子區域。因此,若要僅取代一個子區域中的區塊,請選擇該子區域。若要在整個原理圖(所有太陽區域)中進行替換,請選擇整個放置而不是其子區域。這些區塊也僅在目前渲染層設定限制的區域內被取代。", + "litematica.message.warn.schematic_rendering_disabled": "警告:原理圖渲染目前已停用\n請參閱視覺效果 -> %s或熱鍵 -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "警告:驗證器疊加渲染目前已停用!請參閱資訊疊加 -> %s (或熱鍵 -> %s ['%s'])", + "litematica.message.warning.invalid_number": "輸入的數字無效“%s”", + "litematica.message.warning.schematic_projects_hidden": "警告:原理圖版本控制系統目前處於隱藏狀態。一般來說,你不應該使用它,除非你真的知道它是如何工作的並改變了一些 mod 行為。它適用於迭代、就地設計工作,需要在就地建構的不同版本之間進行翻轉(=刪除並替換先前的版本)。如果您想使用它,請啟用選項 Generic -> unhideSchematicVCS", + "litematica.warning.area_editor.area_rendering_disabled": "注意:區域選擇框渲染目前已停用\n請參閱視覺效果 -> %s或熱鍵 -> %s ['%s']", + "litematica.tool_hud.block_1": "區塊: %s", + "litematica.tool_hud.block_2": "替換: %s", + "litematica.tool_hud.facing": "面對: %s", + "litematica.tool_mode.name.area_selection": "區域選擇", + "litematica.tool_mode.name.delete": "刪除", + "litematica.tool_mode.name.fill": "充滿", + "litematica.tool_mode.name.grid_paste": "網格貼上世界示意圖", + "litematica.tool_mode.name.move": "移動", + "litematica.tool_mode.name.paste_schematic": "在世界中貼上原理圖", + "litematica.tool_mode.name.rebuild": "編輯原理圖", + "litematica.tool_mode.name.replace_block": "更換塊", + "litematica.tool_mode.name.schematic_placement": "原理圖放置" +} diff --git a/src/main/resources/assets/litematica/lang/fr_fr.json b/src/main/resources/assets/litematica/lang/fr_fr.json index 5f6e9a60da..b76f7067e7 100644 --- a/src/main/resources/assets/litematica/lang/fr_fr.json +++ b/src/main/resources/assets/litematica/lang/fr_fr.json @@ -1,920 +1,920 @@ { - "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlaceProtocolVersion", - "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtRestoreBehavior", - "litematica.config.generic.name.pasteReplaceBehavior": "pasteReplaceBehavior", - "litematica.config.generic.name.placementReplaceBehavior": "placementReplaceBehavior", - "litematica.config.generic.name.placementRestrictionWarn": "placementRestrictionWarn", - "litematica.config.generic.name.selectionCornersMode": "selectionCornersMode", - "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryEnabled", - "litematica.config.generic.name.customSchematicBaseDirectory": "customSchematicBaseDirectory", - "litematica.config.generic.name.areaSelectionsPerWorld": "areaSelectionsPerWorld", - "litematica.config.generic.name.betterRenderOrder": "betterRenderOrder", - "litematica.config.generic.name.changeSelectedCornerOnMove": "changeSelectedCornerOnMove", - "litematica.config.generic.name.cloneAtOriginalPosition": "cloneAtOriginalPosition", - "litematica.config.generic.name.commandDisableFeedback": "commandDisableFeedback", - "litematica.config.generic.name.commandFillMaxVolume": "commandFillMaxVolume", - "litematica.config.generic.name.commandFillNoChunkClamp": "commandFillNoChunkClamp", - "litematica.config.generic.name.commandLimitPerTick": "commandLimitPerTick", - "litematica.config.generic.name.commandNameClone": "commandNameClone", - "litematica.config.generic.name.commandNameFill": "commandNameFill", - "litematica.config.generic.name.commandNameSetblock": "commandNameSetblock", - "litematica.config.generic.name.commandNameSummon": "commandNameSummon", - "litematica.config.generic.name.commandTaskInterval": "commandTaskInterval", - "litematica.config.generic.name.commandUseWorldEdit": "commandUseWorldEdit", - "litematica.config.generic.name.debugLogging": "debugLogging", - "litematica.config.generic.name.datafixerMode": "datafixerMode", - "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", - "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdjacent", - "litematica.config.generic.name.easyPlaceFirst": "easyPlaceFirst", - "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldEnabled", - "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", - "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", - "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", - "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", - "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", - "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", - "litematica.config.generic.name.entityDataSync": "entityDataSync", - "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", - "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", - "litematica.config.generic.name.executeRequireHoldingTool": "executeRequireHoldingTool", - "litematica.config.generic.name.fixChestMirror": "fixChestMirror", - "litematica.config.generic.name.fixRailRotation": "fixRailRotation", - "litematica.config.generic.name.generateLowercaseNames": "generateLowercaseNames", - "litematica.config.generic.name.highlightBlockInInventory": "highlightBlockInInventory", - "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", - "litematica.config.generic.name.layerModeFollowsPlayer": "layerModeFollowsPlayer", - "litematica.config.generic.name.loadEntireSchematics": "loadEntireSchematics", - "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreState", - "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", - "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntitiesEntirely", - "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", - "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", - "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntities", - "litematica.config.generic.name.pasteIgnoreInventories": "pasteIgnoreInventories", - "litematica.config.generic.name.pasteToMcFunctionFiles": "pasteToMcFunctionFiles", - "litematica.config.generic.name.pasteUseFillCommand": "pasteUseFillCommand", - "litematica.config.generic.name.pasteUsingCommandsInSp": "pasteUsingCommandsInSp", - "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", - "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockAvoidDamageable", - "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoidTools", - "litematica.config.generic.name.pickBlockEnabled": "pickBlockEnabled", - "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", - "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", - "litematica.config.generic.name.pickBlockableSlots": "pickBlockableSlots", - "litematica.config.generic.name.placementRestriction": "placementRestriction", - "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", - "litematica.config.generic.name.renderThreadNoTimeout": "renderThreadNoTimeout", - "litematica.config.generic.name.serverNbtRequestRate": "serverNbtRequestRate", - "litematica.config.generic.name.signTextPaste": "signTextPaste", - "litematica.config.generic.name.toolItem": "toolItem", - "litematica.config.generic.name.toolItemEnabled": "toolItemEnabled", - "litematica.config.generic.name.toolItemComponents": "toolItemComponents", - "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", - "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "enableAreaSelectionBoxesRendering", - "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlacementBoxesRendering", - "litematica.config.visuals.name.enableRendering": "enableRendering", - "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", - "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", - "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", - "litematica.config.visuals.name.enableSchematicRendering": "enableSchematicRendering", - "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", - "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", - "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", - "litematica.config.visuals.name.overlayReducedInnerSides": "overlayReducedInnerSides", - "litematica.config.visuals.name.placementBoxSideAlpha": "placementBoxSideAlpha", - "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderAreaSelectionBoxSides", - "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksAsTranslucent", - "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderCollidingSchematicBlocks", - "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerConnections", - "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", - "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", - "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlacementEnclosingBox", - "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlacementEnclosingBoxSides", - "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", - "litematica.config.visuals.name.schematicOverlayEnableOutlines": "schematicOverlayEnableOutlines", - "litematica.config.visuals.name.schematicOverlayEnableResorting": "schematicOverlayEnableResorting", - "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", - "litematica.config.visuals.name.schematicOverlayModelOutline": "schematicOverlayModelOutline", - "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", - "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", - "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "schematicOverlayOutlineWidthThrough", - "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schematicOverlayRenderThroughBlocks", - "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", - "litematica.config.visuals.name.schematicOverlayTypeMissing": "schematicOverlayTypeMissing", - "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", - "litematica.config.visuals.name.schematicOverlayTypeWrongState": "schematicOverlayTypeWrongState", - "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", - "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesAlignment", - "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayAlignment", - "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlignment", - "litematica.config.info_overlays.name.toolHudAlignment": "toolHudAlignment", - "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesEnabled", - "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontScale", - "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", - "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", - "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", - "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayEnabled", - "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", - "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", - "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", - "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", - "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", - "litematica.config.info_overlays.name.materialListHudMaxLines": "materialListHudMaxLines", - "litematica.config.info_overlays.name.materialListHudScale": "materialListHudScale", - "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", - "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", - "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", - "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", - "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", - "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", - "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "verifierErrorHilightMaxPositions", - "litematica.config.info_overlays.name.verifierOverlayEnabled": "verifierOverlayEnabled", - "litematica.config.info_overlays.name.warnDisabledRendering": "warnDisabledRendering", - "litematica.config.colors.name.areaSelectionBoxSideColor": "areaSelectionBoxSideColor", - "litematica.config.colors.name.hightlightBlockInInventoryColor": "hightlightBlockInInventoryColor", - "litematica.config.colors.name.materialListHudItemCountsColor": "materialListHudItemCountsColor", - "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematicRebuildBreakPlaceOverlayColor", - "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schematicRebuildBreakExceptPlaceOverlayColor", - "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schematicRebuildReplaceOverlayColor", - "litematica.config.colors.name.schematicOverlayColorExtra": "schematicOverlayColorExtra", - "litematica.config.colors.name.schematicOverlayColorMissing": "schematicOverlayColorMissing", - "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schematicOverlayColorWrongBlock", - "litematica.config.colors.name.schematicOverlayColorWrongState": "schematicOverlayColorWrongState", - "litematica.config.hotkeys.name.addSelectionBox": "addSelectionBox", - "litematica.config.hotkeys.name.cloneSelection": "cloneSelection", - "litematica.config.hotkeys.name.deleteSelectionBox": "deleteSelectionBox", - "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", - "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceToggle", - "litematica.config.hotkeys.name.executeOperation": "executeOperation", - "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", - "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", - "litematica.config.hotkeys.name.layerModeNext": "layerModeNext", - "litematica.config.hotkeys.name.layerModePrevious": "layerModePrevious", - "litematica.config.hotkeys.name.layerNext": "layerNext", - "litematica.config.hotkeys.name.layerPrevious": "layerPrevious", - "litematica.config.hotkeys.name.layerSetHere": "layerSetHere", - "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionNegative", - "litematica.config.hotkeys.name.nudgeSelectionPositive": "nudgeSelectionPositive", - "litematica.config.hotkeys.name.moveEntireSelection": "moveEntireSelection", - "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiAreaSettings", - "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematics", - "litematica.config.hotkeys.name.openGuiMainMenu": "openGuiMainMenu", - "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", - "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlacementSettings", - "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematicPlacements", - "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSchematicProjects", - "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", - "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", - "litematica.config.hotkeys.name.openGuiSettings": "openGuiSettings", - "litematica.config.hotkeys.name.operationModeChangeModifier": "operationModeChangeModifier", - "litematica.config.hotkeys.name.pickBlockFirst": "pickBlockFirst", - "litematica.config.hotkeys.name.pickBlockLast": "pickBlockLast", - "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", - "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", - "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayThroughBlocks", - "litematica.config.hotkeys.name.rerenderSchematic": "rerenderSchematic", - "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaAsInMemorySchematic", - "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "saveAreaAsSchematicToFile", - "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", - "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", - "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "schematicEditBreakPlaceDirection", - "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", - "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", - "litematica.config.hotkeys.name.schematicEditReplaceDirection": "schematicEditReplaceDirection", - "litematica.config.hotkeys.name.schematicPlacementRotation": "schematicPlacementRotation", - "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", - "litematica.config.hotkeys.name.schematicVersionCycleModifier": "schematicVersionCycleModifier", - "litematica.config.hotkeys.name.schematicVersionCycleNext": "schematicVersionCycleNext", - "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "schematicVersionCyclePrevious", - "litematica.config.hotkeys.name.selectionGrabModifier": "selectionGrabModifier", - "litematica.config.hotkeys.name.selectionGrow": "selectionGrow", - "litematica.config.hotkeys.name.selectionGrowModifier": "selectionGrowModifier", - "litematica.config.hotkeys.name.selectionNudgeModifier": "selectionNudgeModifier", - "litematica.config.hotkeys.name.selectionModeCycle": "selectionModeCycle", - "litematica.config.hotkeys.name.selectionShrink": "selectionShrink", - "litematica.config.hotkeys.name.setAreaOrigin": "setAreaOrigin", - "litematica.config.hotkeys.name.setSelectionBoxPosition1": "setSelectionBoxPosition1", - "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", - "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", - "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "toggleAreaSelectionBoxesRendering", - "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSchematicRendering", - "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", - "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", - "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "toggleOverlayOutlineRendering", - "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", - "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", - "litematica.config.hotkeys.name.togglePlacementRestriction": "togglePlacementRestriction", - "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "toggleSchematicBlockRendering", - "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", - "litematica.config.hotkeys.name.toggleTranslucentRendering": "toggleTranslucentRendering", - "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "toggleVerifierOverlayRendering", - "litematica.config.hotkeys.name.toolEnabledToggle": "toolEnabledToggle", - "litematica.config.hotkeys.name.toolPlaceCorner1": "toolPlaceCorner1", - "litematica.config.hotkeys.name.toolPlaceCorner2": "toolPlaceCorner2", - "litematica.config.hotkeys.name.toolSelectElements": "toolSelectElements", - "litematica.config.hotkeys.name.toolSelectModifierBlock1": "toolSelectModifierBlock1", - "litematica.config.hotkeys.name.toolSelectModifierBlock2": "toolSelectModifierBlock2", - "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", - "litematica.config.generic.comment.easyPlaceProtocolVersion": "The type of \"accurate placement protocol\" to use.\n- Auto: Uses v3 in single player, and by default Slabs-only in multiplayer,\n unless the server has Carpet mod that sends a 'carpet:hello'\n packet, in which case v2 is used on that server.\n- Version 3: Only supported by Litematica itself (in single player) or with Servux.\n- Version 2: Compatible with servers with the Carpet mod\n (either QuickCarpet by skyrising and DeadlyMC,\n or CarpetExtra in addition to FabricCarpet.\n And in both cases the 'accurateBlockPlacement' Carpet rule needs\n to be enabled on the server).\n- Slabs only: Only fixes top slabs. Compatible with Paper servers.\n- None: Does not modify coordinates.", - "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Whether or not the NBT data of blocks is attempted to be restored,\nand which method is used for that.\n- Place & Data Modify will try to place the \"NBT-picked\" block\n near the player, and then use the data modify\n command to transfer the NBT data to the setblock'ed block\n- Place & Clone will try to place the \"NBT-picked\" block\n near the player, and then clone it to the final location.\n- Teleport & Place will try to teleport the player nearby and then\n directly place the NBT-picked item in the correct position.\nNote that the teleport & place method doesn't currently work correctly/at all.\nThe recommended method is §ePlace & Data Modify§r, however for that to work\nyou will probably need to lower the pasteCommandLimit to 1 per tick and increase\nthe pasteCommandInterval to 1-4 ticks or something.\nThus you should only use this for pasting important blocks that need the data,\nfor example by making a schematic of just the inventories,\nand then paste that with replace behavior set to None.", - "litematica.config.generic.comment.pasteReplaceBehavior": "The behavior of replacing existing blocks\nin the Paste schematic tool mode", - "litematica.config.generic.comment.placementReplaceBehavior": "The block replace behavior when adding blocks\nto the schematic world.\n\nThis allows using overlapped placements without the\nlater handled placement always overwriting earlier ones with air.\nOn the other hand some blocks like light blocks are considered\nto be air, so they would need the \"All\" replace behavior\nto get placed at all.", - "litematica.config.generic.comment.placementRestrictionWarn": "Selects which type of warning message to show (if any)\nwhen either the Easy Place mode or Placement Restriction prevent placing a block", - "litematica.config.generic.comment.selectionCornersMode": "The Area Selection corners mode to use (Corners, or Expand)", - "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "If enabled, then the directory set in 'customSchematicBaseDirectory'\nwill be used as the root/base schematic directory,\ninstead of the normal '.minecraft/schematics/' directory", - "litematica.config.generic.comment.customSchematicBaseDirectory": "The root/base schematic directory to use,\nif 'customSchematicBaseDirectoryEnabled' is enabled", - "litematica.config.generic.comment.areaSelectionsPerWorld": "Use per-world or server root directories for the area selections\n§6NOTE: Don't switch this OFF while you are live streaming,\n§6as then the Area Selection browser will show the server IP\n§6in the navigation widget and also in the current selection name/path\n§6until you change the current directory and selection again", - "litematica.config.generic.comment.betterRenderOrder": "If enabled, then the schematic rendering is done\nby injecting the different render call into the vanilla\nrendering code. This should result in better translucent block\nrendering/ordering and schematic blocks not getting rendered\nthrough the client world blocks/terrain.\nIf the rendering doesn't work (for example with Optifine),\ntry disabling this option.", - "litematica.config.generic.comment.changeSelectedCornerOnMove": "If true, then the selected corner of an area selection\nis always set to the last moved corner,\nwhen using the set corner hotkeys", - "litematica.config.generic.comment.cloneAtOriginalPosition": "If enabled, then using the Clone Selection hotkey will create\nthe placement at the original area selection position,\ninstead of at the player's current position", - "litematica.config.generic.comment.commandDisableFeedback": "If enabled, then command feedback is automatically disabled\nand then re-enabled for multiplayer Paste, Fill and Delete operations\n(which are using /setblock and /fill commands) by disabling and then\nre-enabling the sendCommandFeedback game rule when the task is finished", - "litematica.config.generic.comment.commandFillMaxVolume": "The maximum size/volume of each individual box\nthat can be filled via the command-based Fill/Delete\noperations. Bigger areas/volumes will get split to multiple commands.\nAll areas are also split to per-chunk boxes at first anyway.", - "litematica.config.generic.comment.commandFillNoChunkClamp": "Disables dividing the fill volumes (in the Fill, Replace and Delete modes)\nto per-chunk boxes", - "litematica.config.generic.comment.commandLimitPerTick": "Maximum number of commands sent per game tick,\nwhen using the Paste, Fill and Delete features on a server,\nwhere they will use setblock and fill commands.\nNote that he Paste feature can overshoot this by a couple of commands\nwhen using the NBT restore functionality, which needs two additional commands for each block.", - "litematica.config.generic.comment.commandNameClone": "The clone command name to use when using the\ncommand-based creative mode functionality on servers.\nThis is currently only used by the Paste function if the NBT restore\nbehavior is set to 'Place & Clone'.", - "litematica.config.generic.comment.commandNameFill": "The fill command name to use when using the\ncommand-based creative mode functionality on servers", - "litematica.config.generic.comment.commandNameSetblock": "The setblock command name to use when using the\ncommand-based creative mode functionality on servers,\nnamely the Paste Schematic in World function", - "litematica.config.generic.comment.commandNameSummon": "The summon command name to use when using the\ncommand-based creative mode functionality on servers,\nnamely the Paste Schematic in World function", - "litematica.config.generic.comment.commandTaskInterval": "The interval in game ticks the Paste, Fill and Delete tasks\nare executed at. The commandLimitPerTick config sets the maximum\nnumber of commands to send per execution, and this config\nsets the interval in game ticks before the next execution.", - "litematica.config.generic.comment.commandUseWorldEdit": "If enabled, instead of using the configured setblock and fill commands,\nthe World Edit //pos1, //pos2 and //set commands are used.\nNote that using World Edit commands is around 3x slower\nthan using vanilla commands due to the command limit per tick,\nand WE requiring multiple commands per block or area (//pos1 //pos2 //set).\n§6WARNING: The paste replace behavior option WILL NOT WORK if using\n§6the World Edit commands and fill volumes instead of individual setblock commands!\nThus it's recommended to use the vanilla commands, if you have the permission to run them.\nOne other thing that might make you prefer WE commands in some cases\nis that they can prevent block updates, if the server doesn't have\nthe Carpet mod and thus the '/carpet fillUpdates false' rule available.", - "litematica.config.generic.comment.debugLogging": "Enables some debug log messages in the game console,\nfor debugging certain issues or crashes.", - "litematica.config.generic.comment.datafixerMode": "The configurable data fixer level to apply to loaded schematics.\nThis option can improve performance of loading\nschematics by bypassing the Vanilla Data Fixer,\nbut this can also cause severe data loss if it is disabled.", - "litematica.config.generic.comment.datafixerDefaultSchema": "Default Schema Value for the Vanilla Data Fixer\n\nUsed to adjust the lowest possible value, and the value used\nwhen the loaded schematic does not contain this information.\n\n§6WARNING: This setting is meant to be used at the direction\n§6from a Litematica developer such as masa themselves.\n§6When in doubt, keep the default for Minecraft 1.12.", - "litematica.config.generic.comment.easyPlaceClickAdjacent": "Uses the Clicks Adjacent code from 1.12.2 ornithe.\nThis only works with §a\"easyPlacePostRewrite\"§r enabled.", - "litematica.config.generic.comment.easyPlaceFirst": "This causes the Easy Place mode to place the first/closest block\nyou are looking at first, instead of the furthest/bottom-most block.\nSetting this to false allows you to place multiple layers \"at once\",\nsince the furthest blocks would be placed before the closer ones block the line of sight.", - "litematica.config.generic.comment.easyPlaceHoldEnabled": "When enabled, then you can hold down the use key\nand look at different schematic blocks to place them,\nwithout having to click on every block individually.", - "litematica.config.generic.comment.easyPlaceMode": "When enabled, then simply trying to use an item/place a block\non schematic blocks will place that block in that position", - "litematica.config.generic.comment.easyPlacePostRewrite": "When enabled, the Easy Place mode uses the\n\"Post-Rewrite\" code from 1.12.2 ornithe.\n§6WARNING! THIS IS EXPERIMENTAL", - "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "If enabled, then Litematica handles the so called\n\"Carpet mod Accurate Block Placement Protocol\" itself in single player.\nThis is recommended to be kept enabled if you\nare going to use Easy Place in single player.", - "litematica.config.generic.comment.easyPlaceSwapInterval": "The interval in milliseconds the Easy Place mode waits\nafter swapping inventory slots and placing a block.\nUseful to avoid placing wrong blocks when having high ping.", - "litematica.config.generic.comment.easyPlaceSwingHand": "Swing the Player's hand when using Easy Place.", - "litematica.config.generic.comment.easyPlaceVanillaReach": "If enabled, reduces reach distance from +1.0 to the\nVanilla value so servers don't reject placement of\nfar blocks.", - "litematica.config.generic.comment.entityDataSync": "Use the Entity Data Sync protocol from Servux\nto obtain Entity Data from the server", - "litematica.config.generic.comment.entityDataSyncBackup": "Use the Vanilla NBT Query method when Servux\nis not available. This method requires Operator Privileges.", - "litematica.config.generic.comment.entityDataSyncLoadNbt": "Load the synced NBT data into the Client World.\n§6WARNING! This feature will cause incompatibility\n§6with other mods that rely on this data.", - "litematica.config.generic.comment.executeRequireHoldingTool": "Require holding an enabled tool item\nfor the executeOperation hotkey to work", - "litematica.config.generic.comment.fixChestMirror": "Enable a fix to the broken chest mirror code in vanilla", - "litematica.config.generic.comment.fixRailRotation": "If true, then a fix is applied for the vanilla bug in rails,\nwhere the 180 degree rotations of straight north-south and\neast-west rails rotate 90 degrees counterclockwise instead >_>", - "litematica.config.generic.comment.generateLowercaseNames": "If enabled, then by default the suggested schematic names\nwill be lowercase and using underscores instead of spaces", - "litematica.config.generic.comment.highlightBlockInInventory": "When enabled, highlights the item (including Shulker Boxes containing it)\nof the looked at block in the schematic", - "litematica.config.generic.comment.itemUsePacketCheckBypass": "Bypass the new distance/coordinate check that was added in 1.18.2.\n\nThat check breaks the \"accurate placement protocol\" and causes\nany blocks placed with a rotation (or other property) request to just become ghost blocks.\n\nThere is basically no need to ever disable this.\nThe check didn't even exist ever before 1.18.2.", - "litematica.config.generic.comment.layerModeFollowsPlayer": "If true, then the render layer follows the player.\nNote: This currently collapses Layer Range type ranges unfortunately", - "litematica.config.generic.comment.loadEntireSchematics": "If true, then the entire schematic is always loaded at once.\nIf false, then only the part that is within the client's view distance is loaded.", - "litematica.config.generic.comment.materialListIgnoreState": "When enabled, the exact block state is ignored, and only the block type needs to match", - "litematica.config.generic.comment.pasteAlwaysUseFill": "This forces using the fill command (instead of setblock) even for single blocks", - "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "If enabled, then block entities ae not pasted at all\nvia the command-based pasting in multiplayer.\nThis allows you to easier paste in two passes if you\nwant to use the NBT-restore option for inventories etc. in the second pass,\nwhich usually requires a lot slower pasting speed/command rate.", - "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "If enabled, then all block entities are ignored from the fill\ncommands when pasting. This allows them to get pasted individually,\nwhich is required if the NBT restore option is being used.", - "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "If enabled, then the command limit is ignored when pasting\nblocks with a block entity with the NBT restore option enabled.\nThis seems to somehow fix an issue where the NBT restore\nwould otherwise fail for many blocks with a low command rate.", - "litematica.config.generic.comment.pasteIgnoreEntities": "If enabled, then the Paste feature will not paste any entities", - "litematica.config.generic.comment.pasteIgnoreInventories": "Don't paste inventory contents when pasting a schematic", - "litematica.config.generic.comment.pasteToMcFunctionFiles": "If enabled, then instead of actually pasting schematics to the world,\nthey are written as setblock commands into text files.", - "litematica.config.generic.comment.pasteUseFillCommand": "If enabled, then instead of only using individual /setblock commands,\nthe command-based Paste operation (which is used on servers)\nwill also try to use /fill commands for any continuous areas of the same block.\nThis has no effect in single player, since the mod sets the blocks directly\nin the integrated server's world in and doesn't use commands at all.", - "litematica.config.generic.comment.pasteUsingCommandsInSp": "This is a temporary hack workaround to use the command-based pasting\nalso in single player, which allows using the render layer limited\npasting in single player, which currently doesn't work with\nthe direct world access pasting that single player normally uses.\n\nNote that this will have all the same NBT data restoration\nlimitations that multiplayer pasting has normally.", - "litematica.config.generic.comment.pasteUsingServux": "Use Servux to paste a schematic directly to the server.\nThis method is much faster than the traditional\ncommand-based method, and it supports restoring\nEntity NBT Data.", - "litematica.config.generic.comment.pickBlockAvoidDamageable": "Avoids replacing any damageable items in the hotbar", - "litematica.config.generic.comment.pickBlockAvoidTools": "Avoids replacing any tool items in the hotbar.\n\nThis means any items that extend the vanilla ToolItem class.", - "litematica.config.generic.comment.pickBlockEnabled": "Enables the schematic world pick block hotkeys.\nThere is also a hotkey for toggling this option to toggle those hotkeys... o.o", - "litematica.config.generic.comment.pickBlockIgnoreNbt": "Enables the \"pickBlockIgnoreNbt\" setting for\nEasy Place Post-Rewrite from 1.12.2 ornithe.", - "litematica.config.generic.comment.pickBlockShulkers": "If enabled, then if the required item for the pick bloc\nis not found directly in the player's inventory, but there\nis a Shulker box that contains it, the Shulker Box\nwill be switched to the player's hand instead", - "litematica.config.generic.comment.pickBlockableSlots": "The hotbar slots that are allowed to be\nused for the schematic pick block", - "litematica.config.generic.comment.placementRestriction": "When enabled, the use key can only be used\nwhen holding the correct item for the targeted position,\nand the targeted position must have a missing block in the schematic", - "litematica.config.generic.comment.renderMaterialListInGuis": "Whether or not the material list should\nbe rendered inside GUIs", - "litematica.config.generic.comment.renderThreadNoTimeout": "Removes the timeout from the rendering worker threads.\nIf you get very stuttery rendering when moving around\nor dealing with large schematics, try disabling this. It will however make\nthe schematic rendering a lot slower in some cases.", - "litematica.config.generic.comment.serverNbtRequestRate": "Limit request rate for server entity data syncer", - "litematica.config.generic.comment.signTextPaste": "Automatically set the text in the sign GUIs from the schematic", - "litematica.config.generic.comment.toolItem": "The item to use as the \"tool\" for selections etc.", - "litematica.config.generic.comment.toolItemEnabled": "If true, then the \"tool\" item can be used to control selections etc.", - "litematica.config.generic.comment.toolItemComponents": "A Data Components-aware version of toolItem.\nSet to \"empty\" to disable.\nThe syntax accepted is the same as the \"/give\" command.", - "litematica.config.generic.comment.unhideSchematicVCS": "Un-hides the Schematic VCS (Version Control System) menu button,\nand enables the hotkey and the VCS functionality in general.\n(This was called Schematic Projects before.)\n\nIn general you §6should not§r be using this feature,\nunless you really know how it works and what it does.\nIt somewhat changes how the area selections, placements and pasting works,\nin particular that there is also an area delete operation when pasting.\n\nBasically this feature is intended for §6iterative, in-place§r design work,\nand it allows you to easier create multiple versions/snapshots\nof the same build, and also to switch between the versions by deleting what is\nin the world first, and then pasting the next version in its place.", - "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Enable Area Selection boxes rendering", - "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Enable Schematic Placement boxes rendering", - "litematica.config.visuals.comment.enableRendering": "Main rendering toggle option. Enables/disables ALL mod rendering.", - "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Enables schematic block rendering.\nDisabling this allows you to only see the color overlay", - "litematica.config.visuals.comment.enableSchematicFluidRendering": "Enables schematic fluid rendering.\nDisabling this allows you to see the blocks and overlays easier.\nThis also culls the overlay where the Fluid was.", - "litematica.config.visuals.comment.enableSchematicOverlay": "The main toggle option for the schematic\nblock overlay rendering", - "litematica.config.visuals.comment.enableSchematicRendering": "Enable rendering the schematic and overlay", - "litematica.config.visuals.comment.renderSchematicMaxThreads": "Maximum Schematic World Rendering Thread Size\nThis will directly effect overall multi-threaded performance\n\n§6USE WITH CAUTION!! This will only take effect\n§6after you leave the game, and rejoin.", - "litematica.config.visuals.comment.ghostBlockAlpha": "The alpha value of the ghost blocks,\nwhen rendering them as translucent.\n§6Note: §7You also need to enable the translucent rendering separately,\nusing the 'renderBlocksAsTranslucent' option!", - "litematica.config.visuals.comment.ignoreExistingFluids": "If enabled, then any fluid blocks are ignored as \"extra blocks\"\nand as \"wrong blocks\", ie. where the schematic has air or other blocks.\nBasically this makes building stuff under water a whole lot less annoying.\nNote: You will most likely also want to enable the 'renderCollidingSchematicBlocks'\noption at the same time, to allow the blocks to get rendered inside fluids.", - "litematica.config.visuals.comment.overlayReducedInnerSides": "If enabled, then the adjacent/touching inner sides\nfor the block overlays are removed/not rendered", - "litematica.config.visuals.comment.placementBoxSideAlpha": "The alpha value of the sub-region boxes' side", - "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "If enabled, then the area selection boxes will\nhave their side quads rendered", - "litematica.config.visuals.comment.renderBlocksAsTranslucent": "If enabled, then the schematics are rendered\nusing translucent \"ghost blocks\"", - "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "If enabled, then blocks in the schematics are rendered\nalso when there is already a (wrong) block in the client world.\nProbably mostly useful when trying to build\nsomething where there are snow layers or water in the way.", - "litematica.config.visuals.comment.renderErrorMarkerConnections": "Render connecting lines between subsequent verifier highlight box corners.\nThis was a rendering bug that some people experienced, but at least some players\nliked it and requested for it to stay, so this options \"restores\" it", - "litematica.config.visuals.comment.renderErrorMarkerSides": "If enabled, then the error markers in the Schematic Verifier\nwill have (translucent) sides rendered instead of just the outline", - "litematica.config.visuals.comment.renderPlacementBoxSides": "If enabled, then the placed schematic sub-region boxes\nwill have their side quads rendered", - "litematica.config.visuals.comment.renderPlacementEnclosingBox": "If enabled, then an enclosing box is rendered around\nall the sub-regions in a schematic (placement)", - "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "If enabled, then the enclosing box around\na schematic placement will have its side quads rendered", - "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "If enabled, then the model sides are also rendered\nfor inner sides in the translucent mode", - "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Enables rendering a wire frame outline for\nthe schematic block overlay", - "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Enables Translucent Sorting for\nthe schematic block overlay", - "litematica.config.visuals.comment.schematicOverlayEnableSides": "Enables rendering translucent boxes/sides for\nthe schematic block overlay", - "litematica.config.visuals.comment.schematicOverlayModelOutline": "If enabled, then the schematic overlay will use the\nblock model quads/vertices instead of the\ntraditional full block overlay", - "litematica.config.visuals.comment.schematicOverlayModelSides": "If enabled, then the schematic overlay will use the\nblock model quads/vertices instead of the\ntraditional full block overlay", - "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "The line width of the block (model) outlines", - "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "The line width of the block (model) outlines,\nwhen the overlay is rendered through blocks", - "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "If enabled, then the schematic overlay will be rendered\nthrough blocks. This is probably only useful once you are\nfinished building and want to see any errors easier", - "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Enables the schematic overlay for extra blocks", - "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Enables the schematic overlay for missing blocks", - "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Enables the schematic overlay for wrong blocks", - "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Enables the schematic overlay for wrong states", - "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Forces using blocks models for everything in the Schematic Verifier\nresult list. Normally item models are used for anything\nthat has an item, and block models are only used for blocks\nthat don't have an item, plus for Flower Pots to see the contained item.", - "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "The alignment of the block info lines overlay", - "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "The alignment of the Block Info Overlay", - "litematica.config.info_overlays.comment.infoHudAlignment": "The alignment of the \"Info HUD\",\nused for the Material List, Schematic Verifier mismatch positions etc.", - "litematica.config.info_overlays.comment.toolHudAlignment": "The alignment of the \"tool HUD\", when holding the configured \"tool\"", - "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "If enabled, then MiniHUD-style block info overlay\nis rendered for the looked-at block", - "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "The font scale for the block info lines", - "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "The x offset of the block info lines from the selected edge", - "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "The y offset of the block info lines from the selected edge", - "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "The y offset of the block info overlay from the selected edge", - "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Enable Block Info Overlay rendering to show info\nabout the looked-at block or verifier error marker,\nwhile holding the 'renderInfoOverlay' key", - "litematica.config.info_overlays.comment.infoHudMaxLines": "The maximum number of info lines to show on the HUD at once", - "litematica.config.info_overlays.comment.infoHudOffsetX": "The X offset of the Info HUD from the screen edge", - "litematica.config.info_overlays.comment.infoHudOffsetY": "The Y offset of the Info HUD from the screen edge", - "litematica.config.info_overlays.comment.infoHudScale": "Scale factor for the generic Info HUD text", - "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "When enabled, the Block Info Overlay and Block Info Lines\nwill be able to ray trace to fluid blocks instead of going through them", - "litematica.config.info_overlays.comment.materialListHudMaxLines": "The maximum number of items to show on\nthe Material List Info HUD at once", - "litematica.config.info_overlays.comment.materialListHudScale": "Scale factor for the Material List Info HUD", - "litematica.config.info_overlays.comment.statusInfoHud": "Enable a status info HUD renderer,\nwhich renders a few bits of status info, such as\nthe current layer mode and renderers enabled state", - "litematica.config.info_overlays.comment.statusInfoHudAuto": "Allow automatically momentarily enabling the status info HUD \"when needed\",\nfor example when creating a placement and having rendering disabled", - "litematica.config.info_overlays.comment.toolHudOffsetX": "The X offset of the Info HUD from the screen edge", - "litematica.config.info_overlays.comment.toolHudOffsetY": "The Y offset of the Info HUD from the screen edge", - "litematica.config.info_overlays.comment.toolHudScale": "Scale factor for the Tool HUD text", - "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "The alpha value of the error marker box sides", - "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "The maximum number of mismatched positions to render\nat once in the Schematic Verifier overlay.", - "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Enable Schematic Verifier marker overlay rendering", - "litematica.config.info_overlays.comment.warnDisabledRendering": "Should the warning message about being in a layer mode\nor having some of the rendering options disabled\nbe shown when loading a new schematic\nor creating a new placement", - "litematica.config.colors.comment.areaSelectionBoxSideColor": "The color of the area selection boxes, when they are unselected", - "litematica.config.colors.comment.hightlightBlockInInventoryColor": "The highlight color for the item of the looked at block", - "litematica.config.colors.comment.materialListHudItemCountsColor": "The color of the item count text in the Material List info HUD", - "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "The color of Schematic Rebuild mode's break or place blocks selector overlay", - "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "The color of Schematic Rebuild mode's break all blocks except targeted selector overlay", - "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "The color of Schematic Rebuild mode's replace selector overlay", - "litematica.config.colors.comment.schematicOverlayColorExtra": "The color of the blocks overlay for extra blocks", - "litematica.config.colors.comment.schematicOverlayColorMissing": "The color of the blocks overlay for missing blocks", - "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "The color of the blocks overlay for wrong blocks", - "litematica.config.colors.comment.schematicOverlayColorWrongState": "The color of the blocks overlay for wrong block states", - "litematica.config.hotkeys.comment.addSelectionBox": "Add a new selection box (position 1) here", - "litematica.config.hotkeys.comment.cloneSelection": "Quickly clone the current area selection.\nThis basically just creates an in-memory-only schematic,\nand then creates a placement of that schematic and selects it,\nand also switches the tool mode to the Paste mode.", - "litematica.config.hotkeys.comment.deleteSelectionBox": "Delete the currently selected box", - "litematica.config.hotkeys.comment.easyPlaceUseKey": "When the easyPlaceMode is enabled, this key is used for placing the blocks", - "litematica.config.hotkeys.comment.easyPlaceToggle": "Allows quickly toggling on/off the Easy Place mode", - "litematica.config.hotkeys.comment.executeOperation": "Execute the currently selected tool operation with the\ncurrent selection or placement in the Fill, Replace,\nPaste Schematic etc. modes", - "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Inverts the schematic/ghost block rendering status\nwhile this keybind is held down", - "litematica.config.hotkeys.comment.invertOverlayRenderState": "Inverts the Overlay rendering status while this keybind is held down", - "litematica.config.hotkeys.comment.layerModeNext": "Cycle the rendering mode (all, layers) forward", - "litematica.config.hotkeys.comment.layerModePrevious": "Cycle the rendering mode (all, layers) backwards", - "litematica.config.hotkeys.comment.layerNext": "Move the rendered layer selection up", - "litematica.config.hotkeys.comment.layerPrevious": "Move the rendered layer selection down", - "litematica.config.hotkeys.comment.layerSetHere": "Set the Render Layer to the player's current position", - "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Nudge the current selection in the \"negative\" direction\nThis is basically the same as mouse wheel down\nwith the Nudge modifier pressed", - "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Nudge the current selection in the \"positive\" direction\nThis is basically the same as mouse wheel up\nwith the Nudge modifier pressed", - "litematica.config.hotkeys.comment.moveEntireSelection": "Move the entire current selection here", - "litematica.config.hotkeys.comment.openGuiAreaSettings": "Open the Area Settings GUI for the currently selected area", - "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Open the Loaded Schematic GUI", - "litematica.config.hotkeys.comment.openGuiMainMenu": "Open the Litematica main menu", - "litematica.config.hotkeys.comment.openGuiMaterialList": "Open the Material List GUI for the currently\nselected schematic placement", - "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Open the Placement Settings GUI for the currently\nselected placement or sub-region", - "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Open the Schematic Placements GUI", - "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Open the Schematic Projects GUI", - "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Open the Schematic Verifier GUI for the currently\nselected schematic placement", - "litematica.config.hotkeys.comment.openGuiSelectionManager": "Open the Area Selection manager GUI", - "litematica.config.hotkeys.comment.openGuiSettings": "Open the Config GUI", - "litematica.config.hotkeys.comment.operationModeChangeModifier": "The modifier key to quickly change the operation mode.\nHold this and scroll while holding the \"tool item\" to quickly cycle the mode.", - "litematica.config.hotkeys.comment.pickBlockFirst": "A key to pick block the first\nschematic block ray traced to", - "litematica.config.hotkeys.comment.pickBlockLast": "A key to pick block the last schematic block\nray traced to, before the first (possible) client world\nblock ray traced to. Basically this would get\nyou the block you could place against an existing block.", - "litematica.config.hotkeys.comment.pickBlockToggle": "A hotkey to toggle the pick block toggle option in the\nGeneric configs. This is provided as a quick way to enable\nor disable the pick block keys, if they interfere with something.", - "litematica.config.hotkeys.comment.renderInfoOverlay": "The key that enables rendering the block info overlay.\nUse NONE for not requiring a key to be pressed.\nDisable the similarly named option in the Visuals\nconfigs to disable the overlay completely.", - "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "A hotkey to allow the overlays to render through blocks.\nThis is just a quicker way to temporarily enable\nthe same thing that the 'schematicOverlayRenderThroughBlocks' option in Visuals does.", - "litematica.config.hotkeys.comment.rerenderSchematic": "Hotkey to refresh/redraw only the schematic, instead of\nhaving to refresh the vanilla terrain too with F3 + A", - "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Save the current Area Selection as an in-memory Schematic", - "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Save the current Area Selection as a Schematic to a file", - "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Modifier key to activate the \"break everything except\"\nmode/function in the Schematic Edit tool mode.\nBasically when you hold this key and punch a schematic block,\nall other blocks except this block will be removed from the schematic.", - "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Modifier key to activate the \"break all identical blocks\"\nfunction in the Schematic Edit tool mode", - "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Modifier key to activate the directional/continuous\nbreak or place function in the Schematic Edit tool mode", - "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Modifier key to activate the \"replace all identical\"\nreplace mode/function in the Schematic Edit tool mode", - "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Modifier key to activate the \"replace block type\"\nreplace mode/function in the Schematic Edit tool mode", - "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Modifier key to activate the directional/continuous\nreplace mode/function in the Schematic Edit tool mode", - "litematica.config.hotkeys.comment.schematicPlacementRotation": "The schematic is rotated 90 degrees clockwise when pressed", - "litematica.config.hotkeys.comment.schematicPlacementMirror": "The Schematic is mirror flipped when pressed", - "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "The modifier key to hold to be able to use the mouse wheel\nto cycle through the schematic versions in the Version Control tool mode", - "litematica.config.hotkeys.comment.schematicVersionCycleNext": "A hotkey to cycle to the next schematic version in the Version Control tool mode", - "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "A hotkey to cycle to the next schematic version in the Version Control tool mode", - "litematica.config.hotkeys.comment.selectionGrabModifier": "The modifier key to hold to \"grab\" a selection\nbox or corner for cursor moving.", - "litematica.config.hotkeys.comment.selectionGrow": "The action hotkey to auto-grow the selection box around\nany adjacent/diagonally connected blocks", - "litematica.config.hotkeys.comment.selectionGrowModifier": "The modifier key to hold to grow or shrink\na selection box while scrolling", - "litematica.config.hotkeys.comment.selectionNudgeModifier": "The modifier key to hold while scrolling\nto nudge the selected area or corner", - "litematica.config.hotkeys.comment.selectionModeCycle": "Change the mode between Corners and Cuboid\nin the Area Selection mode", - "litematica.config.hotkeys.comment.selectionShrink": "The action hotkey to shrink the selection box so that there\nisn't any empty space (empty layers) on any side", - "litematica.config.hotkeys.comment.setAreaOrigin": "Set/move the origin point of the current\narea selection to the player's position", - "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Set the first position of the currently selected\nbox to the player's position", - "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Set the second position of the currently selected\nbox to the player's position", - "litematica.config.hotkeys.comment.toggleAllRendering": "Toggle all rendering on/off", - "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Toggle Area Selection boxes rendering on/off", - "litematica.config.hotkeys.comment.toggleSchematicRendering": "Toggle schematic rendering (blocks & overlay) on/off", - "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Toggle the info overlay rendering (for hovered block info)", - "litematica.config.hotkeys.comment.toggleOverlayRendering": "Toggle the block overlay rendering on/off", - "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Toggle the block overlay outline rendering on/off", - "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Toggle the block overlay side rendering on/off", - "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Toggle Schematic Placement boxes rendering on/off", - "litematica.config.hotkeys.comment.togglePlacementRestriction": "A hotkey to toggle the placement restriction mode", - "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Toggle schematic block rendering on/off", - "litematica.config.hotkeys.comment.toggleSignTextPaste": "Toggle the signTextPaste config value (in Generic category)", - "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Toggle translucent vs. opaque ghost block rendering", - "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Toggle the Schematic Verifier overlay rendering", - "litematica.config.hotkeys.comment.toolEnabledToggle": "The keybind to toggle the \"tool\" item functionality on/off", - "litematica.config.hotkeys.comment.toolPlaceCorner1": "The button to use while holding the \"tool\" item\nto place the primary/first corner", - "litematica.config.hotkeys.comment.toolPlaceCorner2": "The button to use while holding the \"tool\" item\nto place the second corner", - "litematica.config.hotkeys.comment.toolSelectElements": "The button to use to select corners or boxes\nwhile holding the \"tool\" item", - "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "The modifier key to hold while using the 'toolSelectElements'\nhotkey, to select the primary block type to use in some of the tool modes", - "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "The modifier key to hold while using the 'toolSelectElements'\nhotkey, to select the secondary block type to use in some of the tool modes", - "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Unloads the schematic of the currently selected placement,and thus also removes all placements created from it", - "litematica.config.generic.prettyName.pickBlockEnabled": "Pick Block Hotkeys", - "litematica.config.generic.prettyName.easyPlaceMode": "Easy Place Mode", - "litematica.config.generic.prettyName.placementRestriction": "Placement Restriction", - "litematica.config.generic.prettyName.signTextPaste": "Sign Text Paste", - "litematica.config.generic.prettyName.toolItemEnabled": "Tool Item Enabled", - "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Area Selection Boxes Rendering", - "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Schematic Placement Boxes Rendering", - "litematica.config.visuals.prettyName.enableRendering": "All Rendering", - "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Schematic Blocks Rendering", - "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Schematic Fluid Rendering", - "litematica.config.visuals.prettyName.enableSchematicOverlay": "Schematic Overlay Rendering", - "litematica.config.visuals.prettyName.enableSchematicRendering": "Schematic Rendering", - "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Translucent Schematic Block Rendering", - "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Schematic Overlay Outlines", - "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Schematic Overlay Translucent Sorting", - "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Schematic Overlay Sides", - "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Block Info Overlay Rendering", - "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifier Overlay Rendering", - "litematica.config.hotkeys.prettyName.toggleAllRendering": "All Rendering", - "litematica.error.area_selection.copy_failed": "Échec de la copie de la sélection", - "litematica.error.area_selection.create_failed": "Échec de la création d'une nouvelle sélection avec le nom '%s', le fichier existe déjà", - "litematica.error.area_selection.failed_to_load": "Échec du chargement de la sélection de zone", - "litematica.error.area_selection.grow.no_sub_region_selected": "Aucune sous-région sélectionnée !", - "litematica.error.area_selection.no_placement_selected": "Aucun placement de schéma sélectionné !", - "litematica.error.area_selection.rename.already_exists": "Erreur : Une zone existe déjà avec le nom de fichier '%s'", - "litematica.error.area_selection.rename.invalid_safe_file_name": "Nom de fichier sécurisé généré invalide '%s'", - "litematica.error.duplicate_schematic_placement": "Erreur : Tentative d'ajout d'un placement qui existe déjà", - "litematica.error.generic.creative_mode_only": "Cette action est uniquement disponible en mode Créatif", - "litematica.error.generic.failed_to_delete_file": "Échec de la suppression du fichier '%s'", - "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Échec du tri de la liste des états ignorés", - "litematica.error.generic.schematic_world_not_loaded": "Le monde schématique n'a pas été chargé", - "litematica.error.area_editor.create_sub_region.exists": "Une sous-région portant le nom '%s' existe déjà", - "litematica.error.area_editor.no_selection": "Aucune sélection de zone active", - "litematica.error.area_editor.open_gui.no_selection": "Actuellement en mode de sélection : Normal, mais aucune zone n'est actuellement sélectionnée", - "litematica.error.area_editor.rename_sub_region.exists": "Échec du renommage de la sous-région:\nUne sous-région existe déjà avec le nom '%s'", - "litematica.error.area_editor.switch_mode.no_selection": "Impossible de passer en mode de sélection : Normal, car aucune zone n'est actuellement sélectionnée.\nSélectionnez une zone ou créez une nouvelle sélection dans le navigateur de sélection de zone", - "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Échec du chargement du schéma Litematica", - "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Failed to downgrade the Litematica Schematic", - "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Échec de la création du schéma Litematica", - "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Échec du chargement du schéma", - "litematica.error.schematic_conversion.structure_to_litematica_failed": "Échec de la conversion de la structure en schéma Litematica", - "litematica.error.schematic.create.no_selections": "Aucune région de sélection valide !", - "litematica.error.schematic_load.cant_read_file": "Impossible de lire le fichier schématique '%s' (n'existe pas ou problème de permission)", - "litematica.error.schematic_load.no_schematic_selected": "Aucun fichier schématique sélectionné !", - "litematica.error.schematic_load.no_schematic_version_information": "Le schéma n'a pas d'informations de version et ne peut pas être chargé en toute sécurité !", - "litematica.error.schematic_load.unsupported_schematic_version": "Version schématique non prise en charge ou future '%d'", - "litematica.error.schematic_load.unsupported_type": "Type de fichier inconnu ou non pris en charge pour '%s'", - "litematica.error.schematic_manager.schematic_export.unsupported_type": "Seuls les schémas Litematica peuvent être exportés dans d'autres formats !", - "litematica.error.schematic_manager.schematic_import.unsupported_type": "Le type de schéma sélectionné n'est pas pris en charge pour l'importation !", - "litematica.error.schematic_placements.remove_fail_locked": "Le placement est verrouillé !\n- Maintenez la touche Maj enfoncée pour le supprimer de force", - "litematica.error.schematic_save.directory_doesnt_exist": "Aucun répertoire tel que '%s'", - "litematica.error.schematic_save.file_already_exists": "Le fichier '%s' existe déjà", - "litematica.error.schematic_save.invalid_directory": "Répertoire invalide '%s'", - "litematica.error.schematic_save.invalid_schematic_name": "Nom de schéma invalide '%s'", - "litematica.error.schematic_save.schematic_creation_failed": "Échec de la création du schéma !", - "litematica.error.schematic_read_from_file_failed.cant_read": "Échec de la lecture du schéma depuis le fichier '%s'", - "litematica.error.schematic_read_from_file_failed.exception": "Exception lors de la tentative de lecture du schéma depuis le fichier '%s'", - "litematica.error.schematic_read_from_file_failed.no_file": "Échec de la lecture du schéma depuis le fichier : aucun fichier disponible (schéma en mémoire ?)", - "litematica.error.schematic_projects.empty_selection": "Sélection de zone vide (0 sous-régions)", - "litematica.error.schematic_projects.failed_to_load_project": "Échec du chargement du projet", - "litematica.error.schematic_projects.failed_to_load_schematic": "Échec du chargement du schéma pour la version actuelle", - "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Échec du renommage du fichier de projet en '%s' (exception)", - "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Impossible de renommer le projet en '%s', le fichier existe déjà", - "litematica.error.schematic_projects.invalid_project_directory": "Répertoire de projet invalide ou inexistant", - "litematica.error.schematic_projects.no_project_open": "Aucun projet ouvert", - "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "Actuellement en mode Schematic VCS, mais aucun projet n'est actuellement ouvert", - "litematica.error.schematic_projects.null_player": "Le joueur était nul", - "litematica.error.schematic_projects.project_already_exists": "Le projet '%s' existe déjà", - "litematica.error.schematic_projects.save_already_in_progress": "Sauvegarde déjà en cours", - "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Échec de la création du répertoire du schéma '%s'", - "litematica.error.schematic_write_to_file_failed.exception": "Échec de l'écriture du schéma dans le fichier '%s' (exception)", - "litematica.error.schematic_write_to_file_failed.exists": "Échec de l'écriture du schéma dans le fichier '%s', le fichier existe déjà", - "litematica.error.structure_write_to_file_failed.exception": "Échec de l'écriture de la structure dans le fichier '%s' (exception)", - "litematica.error.structure_write_to_file_failed.exists": "Échec de l'écriture de la structure dans le fichier '%s', le fichier existe déjà", - "litematica.hotkeys.category.generic_hotkeys": "Raccourcis génériques", - "litematica.info.schematic_load.schematic_loaded": "Schéma '%s' chargé avec succès en mémoire", - "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Clic droit sur le bouton pour annuler une opération d'aperçu en attente\n- Ctrl + Alt + Maj + clic pour définir la vignette à partir d'une image PNG existante\n appelée 'thumb.png' dans le même répertoire que le fichier schématique.", - "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Utilisez la touche normale de capture d'écran pour définir l'aperçu.\nOu faites un clic droit sur le bouton Définir l'aperçu pour annuler la définition de l'aperçu.", - "litematica.info.schematic_manager.preview.success": "Image d'aperçu définie avec succès", - "litematica.gui.button.area_editor.analyze_area": "Analyser zone", - "litematica.gui.button.area_editor.change_corner_mode": "Mode Coin : %s", - "litematica.gui.button.area_editor.change_selection_mode": "Mode de sélection : %s", - "litematica.gui.button.area_editor.create_schematic": "Enregistrer le schéma", - "litematica.gui.button.area_editor.create_sub_region": "Nouvelle sous-région", - "litematica.gui.button.area_editor.origin_enabled": "Origine manuelle : %s", - "litematica.gui.button.area_editor.set_box_name": "Définir", - "litematica.gui.button.area_editor.set_selection_name": "Définir", - "litematica.gui.button.area_selection_mode": "Mode de sélection de zone : %s", - "litematica.gui.button.area_selections.create_directory": "Créer un répertoire", - "litematica.gui.button.area_selections.create_new_selection": "Nouvelle sélection", - "litematica.gui.button.area_selections.create_selection_from_placement": "À partir du Placement", - "litematica.gui.button.area_selections.unselect": "Désélectionner", - "litematica.gui.button.change_menu.area_editor": "Éditeur de zone", - "litematica.gui.button.change_menu.configuration_menu": "Menu de configuration", - "litematica.gui.button.change_menu.load_schematics_to_memory": "Charger les schémas", - "litematica.gui.button.change_menu.schematic_manager": "Gestionnaire de schémas", - "litematica.gui.button.change_menu.schematic_projects_manager": "Schematic VCS", - "litematica.gui.button.change_menu.show_area_selections": "Navigateur de sélection de zone", - "litematica.gui.button.change_menu.show_loaded_schematics": "Schémas chargés", - "litematica.gui.button.change_menu.show_schematic_placements": "Placements de schéma", - "litematica.gui.button.change_menu.task_manager": "Gestionnaire des tâches", - "litematica.gui.button.change_menu.to_main_menu": "Menu Litematica", - "litematica.gui.button.config_gui.colors": "Couleurs", - "litematica.gui.button.config_gui.generic": "Générique", - "litematica.gui.button.config_gui.hotkeys": "Raccourcis", - "litematica.gui.button.config_gui.info_overlays": "Surimpressions d'informations", - "litematica.gui.button.config_gui.render_layers": "Couches de rendu", - "litematica.gui.button.config_gui.visuals": "Visuels", - "litematica.gui.button.config_gui.test": "Test", - "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Maintenez la touche Shift pour créer un schéma uniquement en mémoire", - "litematica.gui.button.hover.area_selections.unselect": "Désélectionne la sélection de zone actuelle", - "litematica.gui.button.hover.material_list.clear_cache": "Efface le cache des matériaux\nNormalement, cela ne devrait pas être nécessaire\nCela peut être utilisé au lieu de supprimer le fichier 'material_cache.nbt'\nsi le cache contient des données incorrectes, comme des objets\nstockés pour des blocs qui ne devraient pas en avoir, comme les têtes de piston", - "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Maintenez la touche Shift enfoncée pour écrire dans un fichier CSV,\nau lieu du fichier texte ASCII standard", - "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Maintenez la touche Shift enfoncée pour sélectionner les sous-régions utilisées pour la liste des matériaux", - "litematica.gui.button.hover.plus_minus_tip": "Clic gauche pour augmenter\nClic droit pour diminuer\nMaintenez Maj et/ou Alt pour augmenter la taille du pas", - "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Clic gauche pour augmenter\nClic droit pour diminuer\nMaintenez Maj/Alt/Ctrl pour augmenter la taille du pas (multiplicatif)", - "litematica.gui.button.hover.schematic_list.reload_schematic": "Recharge le schéma depuis le fichier.\nCela peut être utile en cas d'erreur\nen mode Édition de schéma.", - "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Un projet Schematic VCS est actuellement ouvert.\nLe mode Schematic VCS remplace la fonctionnalité normale de sélection de zone", - "litematica.gui.button.hover.schematic_projects.delete_area": "§6Supprimer la dernière zone placée ou enregistrée§r", - "litematica.gui.button.hover.schematic_projects.menu_warning": "(Cela s'appelait Schematic Projects auparavant.)\nEn général, vous §6ne devriez pas§r utiliser cette fonctionnalité,\nà moins de savoir vraiment comment elle fonctionne et ce qu'elle fait.\nElle modifie quelque peu le fonctionnement des sélections de zone, des placements et du collage,\nnotamment qu'il y a aussi une opération de suppression de zone lors du collage.\n\nEssentiellement, cette fonctionnalité est destinée à un travail de conception §6itératif, sur place§r,\net elle vous permet de créer plus facilement plusieurs versions/snapshots\nde la même construction, ainsi que de passer entre les versions en supprimant ce qui est\ndans le monde d'abord, puis en collant la version suivante à sa place.", - "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Déplace l'origine du projet à la position actuelle du joueur\nCela déplacera également la sélection de zone et le placement", - "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Avertissement : Cela supprimera/écrasera les blocs actuels\n§6dans le monde dans la zone qui a été précédemment\n§6placée à partir d'une version, ou enregistrée en tant que version\n§6(en gros, c'est la dernière fois que j'ai vu \"sélection de zone efficace\")", - "litematica.gui.button.hover.schematic_projects.save_new_version": "Enregistre une nouvelle version du schéma/dans le projet actuel", - "litematica.gui.button.material_list": "Liste des matériaux", - "litematica.gui.button.material_list.clear_cache": "Effacer le cache", - "litematica.gui.button.material_list.clear_ignored": "Effacer les ignorés", - "litematica.gui.button.material_list.hide_available": "Masquer disponible : %s", - "litematica.gui.button.material_list.ignore": "Ignorer", - "litematica.gui.button.material_list.list_type": "Afficher : %s", - "litematica.gui.button.material_list.refresh_list": "Actualiser", - "litematica.gui.button.material_list.toggle_info_hud": "HUD d'informations : %s", - "litematica.gui.button.material_list.write_to_file": "Écrire dans un fichier", - "litematica.gui.button.placement_sub.placement_configuration": "Configuration du placement", - "litematica.gui.button.placement_sub.reset_sub_region_placement": "Réinitialiser la sous-région", - "litematica.gui.button.placement_sub.slice_type": "Tranche : %s", - "litematica.gui.button.schematic_manager.export_as": "Exporter en :", - "litematica.gui.button.schematic_placement.abbr.rendering": "R", - "litematica.gui.button.schematic_placement.ignore_entities": "Ignorer les entités : %s", - "litematica.gui.button.schematic_placement.region_enabled": "Région : %s", - "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Réinitialiser tous les placements de sous-régions", - "litematica.gui.button.schematic_placement.toggle_all_off": "Tout §cDÉSACTIVɧr", - "litematica.gui.button.schematic_placement.toggle_all_on": "Tout §aACTIVɧr", - "litematica.gui.button.schematic_placement.hover.enclosing_box": "Rendu de la boîte englobante : %s", - "litematica.gui.button.schematic_placement.hover.lock": "Verrouiller un placement empêche de le déplacer ou de\nle modifier d'une autre manière (accidentellement)", - "litematica.gui.button.schematic_placement.hover.rendering": "Rendu : %s\nNotez que cela fonctionne un peu étrangement\net n'empêche pas le rendu des entités.\nEn général, vous devriez simplement désactiver\nle placement entièrement", - "litematica.gui.button.schematic_placements.configure": "Configurer", - "litematica.gui.button.schematic_placements.disable": "Désactiver", - "litematica.gui.button.schematic_placements.locked": "Verrouillé : %s", - "litematica.gui.button.schematic_placements.placement_enabled": "Placement : %s", - "litematica.gui.button.schematic_placements.remove": "Supprimer", - "litematica.gui.button.schematic_placements.rendering_enabled": "Rendu : %s", - "litematica.gui.button.schematic_placements.select": "Sélectionner", - "litematica.gui.button.schematic_projects.close_project": "Fermer le projet actuel", - "litematica.gui.button.schematic_projects.create_project": "Créer un projet", - "litematica.gui.button.schematic_projects.delete_area": "Supprimer la zone", - "litematica.gui.button.schematic_projects.load_project": "Charger le projet", - "litematica.gui.button.schematic_projects.move_origin_to_player": "Déplacer vers toi", - "litematica.gui.button.schematic_projects.open_area_editor": "Éditeur de zone", - "litematica.gui.button.schematic_projects.open_manager_gui": "Ouvrir le gestionnaire", - "litematica.gui.button.schematic_projects.open_project_browser": "Navigateur de projet VCS", - "litematica.gui.button.schematic_projects.place_to_world": "Placer dans le monde", - "litematica.gui.button.schematic_projects.save_version": "Enregistrer la version", - "litematica.gui.button.schematic_verifier.ignore": "Ignorer", - "litematica.gui.button.schematic_verifier.range_type": "Plage : %s", - "litematica.gui.button.schematic_verifier.reset_ignored": "Réinitialiser les ignorés", - "litematica.gui.button.schematic_verifier.reset_verifier": "Réinitialiser les données", - "litematica.gui.button.schematic_verifier.resume": "Reprendre la vérification", - "litematica.gui.button.schematic_verifier.start": "Démarrer la vérification", - "litematica.gui.button.schematic_verifier.stop": "Arrêter la vérification", - "litematica.gui.button.schematic_verifier.toggle_info_hud": "HUD d'informations : %s", - "litematica.gui.button.cancel": "Annuler", - "litematica.gui.button.configure": "Configurer", - "litematica.gui.button.copy": "Copier", - "litematica.gui.button.create_directory": "Créer un nouveau répertoire", - "litematica.gui.button.create_placement": "Créer un placement", - "litematica.gui.button.delete": "Supprimer", - "litematica.gui.button.disable": "Désactiver", - "litematica.gui.button.enable": "Activer", - "litematica.gui.button.import": "Importer", - "litematica.gui.button.load_schematic_to_memory": "Charger le schéma", - "litematica.gui.button.mirror_value": "Miroir : %s", - "litematica.gui.button.move_to_player": "Déplacer vers toi", - "litematica.gui.button.ok": "Ok", - "litematica.gui.button.reload": "Recharger", - "litematica.gui.button.remove": "Supprimer", - "litematica.gui.button.remove_placement": "Supprimer le placement", - "litematica.gui.button.rename": "Renommer", - "litematica.gui.button.rotation_value": "Rotation : %s", - "litematica.gui.button.save_new_schematic_version": "Enregistrer la version", - "litematica.gui.button.save_schematic": "Enregistrer le schéma", - "litematica.gui.button.save_to_file": "Enregistrer dans un fichier", - "litematica.gui.button.schematic_verifier": "Vérificateur de schéma", - "litematica.gui.button.set_preview": "Définir l'aperçu", - "litematica.gui.button.tool_mode": "Mode d'outil : %s", - "litematica.gui.button.unload": "Décharger", - "litematica.gui.button.unlocked": "Déverrouillé", - "litematica.gui.label.area_editor.box_name": "Nom de la boîte de la sous-région", - "litematica.gui.label.area_editor.selection_name": "Nom de la sélection", - "litematica.gui.label.area_editor.corner_1": "Coin 1", - "litematica.gui.label.area_editor.corner_2": "Coin 2", - "litematica.gui.label.area_editor.origin": "Origine", - "litematica.gui.label.area_editor.dimensions": "Dimensions", - "litematica.gui.label.area_editor.pos1": "Coin 1", - "litematica.gui.label.area_editor.pos2": "Coin 2", - "litematica.gui.label.area_editor.sub_regions": "Sous-régions (%s)", - "litematica.gui.label.area_selection_manager.current_selection": "Zone sélectionnée : %s", - "litematica.gui.label.area_selection_box_count": "Boîtes : %d", - "litematica.gui.label.area_selection_origin": "Origine : %s", - "litematica.gui.label.area_selection.mode.normal": "Normal", - "litematica.gui.label.area_selection.mode.simple": "Simple", - "litematica.gui.label.block_info.state_client": "État du bloc dans le monde client", - "litematica.gui.label.block_info.state_schematic": "État du bloc dans le monde schématique", - "litematica.gui.label.block_info_list_type.all": "Tout", - "litematica.gui.label.block_info_list_type.render_layers": "Couches de rendu", - "litematica.gui.label.easy_place_protocol.auto": "Auto", - "litematica.gui.label.easy_place_protocol.none": "Aucun", - "litematica.gui.label.easy_place_protocol.slabs_only": "Seulement des dalles", - "litematica.gui.label.easy_place_protocol.v2": "Version 2", - "litematica.gui.label.easy_place_protocol.v3": "Version 3", - "litematica.gui.label.data_fixer_mode.always": "Toujours", - "litematica.gui.label.data_fixer_mode.below_1205": "En dessous de 1.20.5 uniquement", - "litematica.gui.label.data_fixer_mode.below_120X": "En dessous de 1.20.x uniquement", - "litematica.gui.label.data_fixer_mode.below_119X": "En dessous de 1.19.x uniquement", - "litematica.gui.label.data_fixer_mode.below_117X": "En dessous de 1.17.x uniquement", - "litematica.gui.label.data_fixer_mode.below_116X": "En dessous de 1.16.x uniquement", - "litematica.gui.label.data_fixer_mode.below_113X": "En dessous de 1.13.x uniquement", - "litematica.gui.label.data_fixer_mode.below_112X": "En dessous de 1.12.x uniquement", - "litematica.gui.label.data_fixer_mode.never": "Jamais", - "litematica.gui.label.loaded_schematic.modified_on": "§6Modifié le %s§r", - "litematica.gui.label.material_list.abbr.shulker_box": "SB", - "litematica.gui.label.material_list.title.available": "Disponible", - "litematica.gui.label.material_list.title.item": "Objet", - "litematica.gui.label.material_list.title.missing": "Manquant", - "litematica.gui.label.material_list.title.total": "Total", - "litematica.gui.label.material_list.multiplier": "Multiplicateur :", - "litematica.gui.label.material_list.name": "Nom", - "litematica.gui.label.material_list.progress": "Progression : %s", - "litematica.gui.label.material_list.progress.done": "Fait %s", - "litematica.gui.label.material_list.progress.mismatch": "Incompatibilité %s", - "litematica.gui.label.material_list.progress.missing": "Manquant %s", - "litematica.gui.label.material_list.total": "Total : %s objets", - "litematica.gui.label.origin.auto": "Auto", - "litematica.gui.label.origin.manual": "Manuel", - "litematica.gui.label.paste_nbt_behavior.none": "Aucun", - "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Placer & Modifier les données", - "litematica.gui.label.paste_nbt_behavior.place_clone": "Placer & Cloner", - "litematica.gui.label.placement_sub.region_name": "Nom de la région : %s", - "litematica.gui.label.placement_sub.region_position": "Position de la région", - "litematica.gui.label.placement_sub.region_size": "Taille de la région : %s", - "litematica.gui.label.placement_settings.placement_origin": "Origine du placement", - "litematica.gui.label.render_layers.hotkey": "Raccourci", - "litematica.gui.label.render_layers.hover.hotkey": "Les raccourcis suivant/précédent de la couche affecteront cette limite.\nSi les deux sont désélectionnés, alors les raccourcis affecteront\nla limite la plus proche du joueur.", - "litematica.gui.label.replace_behavior.all": "Tout", - "litematica.gui.label.replace_behavior.none": "Aucun", - "litematica.gui.label.replace_behavior.with_non_air": "Avec des blocs non-air", - "litematica.gui.label.schematic_info.schematic_author": "Schéma créé par : §f%s§r", - "litematica.gui.label.schematic_info.description": "Description :", - "litematica.gui.label.schematic_info.enclosing_size": "Taille de l'enclos :", - "litematica.gui.label.schematic_info.enclosing_size_value": "Taille de l'enclos : §f%s§r", - "litematica.gui.label.schematic_info.name": "Nom :", - "litematica.gui.label.schematic_info.region_count": "Régions : §f%d§r", - "litematica.gui.label.schematic_info.time_created": "Créé : §f%s§r", - "litematica.gui.label.schematic_info.time_modified": "Modifié : §f%s§r", - "litematica.gui.label.schematic_info.total_blocks": "Bloc total : §f%d§r", - "litematica.gui.label.schematic_info.total_blocks_and_volume": "Blocs/Volume : §f%d§r/§f%d§r", - "litematica.gui.label.schematic_info.total_volume": "Volume total : Blocs §f%d§r", - "litematica.gui.label.schematic_info.version": "Litematic Version: §f%d§r", - "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Schema §f%d§r]", - "litematica.gui.label.schematic_load.checkbox.create_placement": "Créer un placement", - "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Créez immédiatement un nouveau placement\net sélectionnez ce placement", - "litematica.gui.label.schematic_placement.enclosing_size": "Taille de l'enclos : %s", - "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Maintenez la touche Maj enfoncée pour désactiver le placement lors de sa création", - "litematica.gui.label.schematic_placement.in_memory": "EN MÉMOIRE UNIQUEMENT", - "litematica.gui.label.schematic_placement.origin": "Origine : %s", - "litematica.gui.label.schematic_placement.rename_placement": "Renommer le placement :", - "litematica.gui.label.schematic_placement.schematic_file": "Fichier : %s", - "litematica.gui.label.schematic_placement.schematic_name": "Schéma : %s", - "litematica.gui.label.schematic_placement.sub_region_count": "Sous-régions : %s", - "litematica.gui.label.schematic_placement.sub_regions": "Sous-régions (%s) :", - "litematica.gui.label.schematic_projects.currently_open_project": "Projet actuellement ouvert : %s", - "litematica.gui.label.schematic_projects.origin": "Origine :", - "litematica.gui.label.schematic_projects.project": "Projet :", - "litematica.gui.label.schematic_projects.version": "Version : %s (sur %s)", - "litematica.gui.label.schematic_projects.version_entry": "Ver. %d - %s", - "litematica.gui.label.schematic_projects.version_name": "Nom de la version :", - "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Ignorer les entités", - "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Maintenez la touche Maj enfoncée pour écraser un fichier existant", - "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Save from schematic world", - "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "If enabled, then the schematic is created by saving the\ncontents of the selection from the schematic world\ninstead of the normal vanilla world.\nThis allows you to combine or trim schematics without having\nto paste them to a temporary creative world.", - "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Visible blocks only [experimental quick hax]", - "litematica.gui.label.schematic_save.checkbox.support_blocks": "Support blocks", - "litematica.gui.label.schematic_save.hover_info.support_blocks": "Include any necessary support blocks in \"Visible blocks only\" mode,\nfor things like Repeaters, Comparators, Carpets or gravity blocks that would be visible", - "litematica.gui.label.schematic_verifier.count": "Compter", - "litematica.gui.label.schematic_verifier.expected": "Attendu", - "litematica.gui.label.schematic_verifier.found": "Trouvé", - "litematica.gui.label.schematic_verifier_display_type.all": "Tous (non ignorés)", - "litematica.gui.label.schematic_verifier_display_type.correct_state": "État correct", - "litematica.gui.label.schematic_verifier_display_type.extra": "Blocs supplémentaires", - "litematica.gui.label.schematic_verifier_display_type.missing": "Blocs manquants", - "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Mauvais blocs", - "litematica.gui.label.schematic_verifier_display_type.wrong_state": "États incorrects", - "litematica.gui.label.schematic_verifier.status.done_errors": "Mauvais : §cBloc : %s§r, §6État : %s§r, §bManquants : %s§r, §dSupplémentaires : %s§r", - "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aCorrects : %s§r, Total : %s", - "litematica.gui.label.schematic_verifier.status.verifying": "Chunks non vus : %s / %s", - "litematica.gui.label.schematic_verifier.verifier": "Vérificateur de schéma", - "litematica.gui.label.task.title.remaining_chunks": "%s, chunks restants (%s)", - "litematica.gui.label.task_name.area_analyzer": "Analyseur de zone", - "litematica.gui.label.task_name.delete": "Supprimer la tâche", - "litematica.gui.label.task_name.fill": "Tâche de remplissage", - "litematica.gui.label.task_name.material_list": "Liste des matériaux", - "litematica.gui.label.task_name.paste": "Coller le schéma", - "litematica.gui.label.task_name.save_schematic": "Enregistrer le schéma", - "litematica.gui.label.task_name.verifier": "Vérificateur", - "litematica.gui.message.confirm_file_deletion": "Voulez-vous supprimer le fichier '%s' ?", - "litematica.gui.message.schematic_projects.confirm_delete_area": "Voulez-vous supprimer la zone \"dernièrement affectée\" ?\nCela supprimera les blocs et entités présents dans la zone que le gestionnaire de projet a récemment placée dans le monde, ou sauvegardée en tant que version. (Essentiellement la \"zone affectée vue en dernier\", de sorte que si vous deviez changer de version, cela ne laisserait pas de blocs derrière de la version précédente.)", - "litematica.gui.message.schematic_projects.confirm_place_to_world": "Voulez-vous placer cette version dans le monde ?\nCela supprimera les blocs présents dans la zone que le gestionnaire de projet a récemment placée dans le monde, ou sauvegardée en tant que version. (Essentiellement la \"zone affectée vue en dernier\", de sorte que si vous deviez changer de version, cela ne laisserait pas de blocs derrière de la version précédente.)", - "litematica.gui.title.area_editor_normal": "Éditeur de zone (Mode normal/Multi-boîtes)", - "litematica.gui.title.area_editor_normal_schematic_projects": "Éditeur de zone (Zone de schéma §6§lVCS§r)", - "litematica.gui.title.area_editor_simple": "Éditeur de zone (Mode simple)", - "litematica.gui.title.area_editor_sub_region": "Éditeur de zone (Sous-région)", - "litematica.gui.title.area_editor.sub_region_name": "Nom de la sous-région", - "litematica.gui.title.area_selection_manager": "Gestionnaire de sélection de zone", - "litematica.gui.title.configure_schematic_placement": "Configurer le placement du schéma", - "litematica.gui.title.configure_schematic_sub_region": "Configurer la sous-région de placement", - "litematica.gui.title.configs": "Configurations Litematica - %s", - "litematica.gui.title.confirm_file_deletion": "Confirmer la suppression de fichier", - "litematica.gui.title.copy_area_selection": "Copier la sélection de zone '%s'", - "litematica.gui.title.create_area_selection": "Créer une nouvelle sélection de zone", - "litematica.gui.title.create_area_selection_from_placement": "Créer une nouvelle sélection de zone à partir d'un placement de schéma", - "litematica.gui.title.create_directory": "Créer un nouveau répertoire", - "litematica.gui.title.create_in_memory_schematic": "Créer un schéma en mémoire", - "litematica.gui.title.create_schematic_project": "Créer un nouveau projet de schéma", - "litematica.gui.title.litematica_main_menu": "Litematica %s", - "litematica.gui.title.load_schematic": "Charger le schéma", - "litematica.gui.title.manage_loaded_schematics": "Gérer les schémas chargés", - "litematica.gui.title.manage_schematic_placements": "Gérer les placements de schémas", - "litematica.gui.title.material_list.area_analyzer": "Analyse de zone pour la sélection '%s'", - "litematica.gui.title.material_list.placement": "Liste des matériaux pour le placement '%s'", - "litematica.gui.title.material_list.schematic": "Liste des matériaux pour le schéma '%s' (%s sur %s régions)", - "litematica.gui.title.material_list.select_schematic_regions": "Sélectionnez les sous-régions pour la liste des matériaux de '%s'", - "litematica.gui.title.rename_area_selection": "Renommer la sélection de zone", - "litematica.gui.title.rename_area_sub_region": "Renommer la sous-région", - "litematica.gui.title.rename_schematic": "Renommer le schéma", - "litematica.gui.title.create_schematic_from_selection": "Enregistrer la zone actuellement sélectionnée comme schéma", - "litematica.gui.title.save_exported_schematic": "Enregistrer un %s exporté de '%s'", - "litematica.gui.title.save_imported_schematic": "Enregistrer un schéma importé", - "litematica.gui.title.save_schematic_from_memory": "Enregistrer un schéma en mémoire dans un fichier", - "litematica.gui.title.save_schematic_filename": "Nom du fichier du schéma", - "litematica.gui.title.schematic_browser": "Navigateur de schémas", - "litematica.gui.title.schematic_manager": "Gestionnaire de schémas", - "litematica.gui.title.schematic_project_manager": "Gestionnaire de projets de schémas VCS", - "litematica.gui.title.schematic_projects.confirm_delete_area": "Confirmer la suppression de la zone", - "litematica.gui.title.schematic_projects.confirm_place_to_world": "Confirmer l'action de placement dans le monde", - "litematica.gui.title.schematic_projects.save_new_version": "Enregistrer une nouvelle version de schéma", - "litematica.gui.title.schematic_projects_browser": "Navigateur de projets de schémas VCS", - "litematica.gui.title.schematic_verifier": "Vérificateur de schéma pour '%s'", - "litematica.gui.title.schematic_verifier_errors": "Erreurs de vérificateur de schéma", - "litematica.gui.title.task_manager": "Gestionnaire de tâches", - "litematica.hud.area_selection.box_count": "Boîtes: %s", - "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", - "litematica.hud.area_selection.mode.corners": "Coins", - "litematica.hud.area_selection.mode.expand": "Étendre", - "litematica.hud.area_selection.origin": "Origine: %s", - "litematica.hud.area_selection.selected_area_normal": "Zone: %s", - "litematica.hud.area_selection.selected_area_simple": "Zone [§6Mode simple§r]: %s", - "litematica.hud.area_selection.selected_sub_region": "Sous-région: %s", - "litematica.hud.area_selection.selection_corners_mode": "Mode Coins: %s", - "litematica.hud.delete.target_mode": "Mode cible de suppression: %s", - "litematica.hud.delete.target_mode.area": "Zone actuelle", - "litematica.hud.delete.target_mode.placement": "Placement actuel", - "litematica.hud.misc.easy_place_mode_enabled": "Mode Placement Facile §aON§r", - "litematica.hud.misc.none_brackets": "", - "litematica.hud.misc.placement_restriction_mode_enabled": "Mode Restriction de Placement §aON§r", - "litematica.hud.misc.render_layer_mode": "Mode de calque: %s - %s", - "litematica.hud.misc.render_layer_mode_all": "Mode de calque: %s", - "litematica.hud.misc.renderer_status": "Rendus: A: %s S: %s B: %s O: %s SEL: %s", - "litematica.hud.misc.schematic_paste.data_restore_mode": "Mode de restauration des données: §b%s", - "litematica.hud.misc.schematic_paste.replace_mode": "Remplacer les blocs: %s", - "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Ignore inventory contents: %s", - "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Verrouiller cette coordonnée\nCela permet de modifier les autres coordonnées\nsans affecter les coordonnées verrouillées", - "litematica.hud.schematic_placement.hover_info.placement_locked": "Ce placement a été verrouillé et ne peut pas\nêtre modifié sans être déverrouillé au préalable", - "litematica.hud.schematic_placement.hover_info.placement_modified": "Ce placement a été modifié", - "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Cette sous-région a été modifiée", - "litematica.hud.schematic_placement.selected_placement": "Placement", - "litematica.hud.schematic_placement.selected_sub_region": "Sous-région", - "litematica.hud.schematic_placement.sub_region_count": "Régions", - "litematica.hud.schematic_placement.sub_region_modified": "Modifié", - "litematica.hud.schematic_placement.sub_region_origin": "Origine de la région: %s", - "litematica.hud.schematic_placement.sub_regions_modified": "Régions modifiées", - "litematica.hud.selected_mode": "Mode", - "litematica.hud.schematic_projects.current_version_date": "Date: %s", - "litematica.hud.schematic_projects.current_version": "Version: %s/%s - name: %s", - "litematica.hud.schematic_projects.no_project_open": "", - "litematica.hud.schematic_projects.no_versions": "", - "litematica.hud.schematic_projects.origin": "Origine du projet: %s", - "litematica.hud.schematic_projects.project_name": "Projet: %s", - "litematica.hud.schematic_projects_mode": "§6Mode Schematic VCS§r", - "litematica.info.material_list": "- La touche de raccourci de la liste des matériaux ouvrira la dernière liste consultée,\n si elle est sauvegardée\n- Pour basculer vers une liste de matériaux différente, ouvrez-en une via\n le bouton GUI dans la configuration du placement ou\n le navigateur de schémas\n- La liste stockée/dernièrement consultée est également oubliée\n si le Placement Schematic sélectionné est changé\n- S'il n'y a pas encore de liste de matériaux consultée,\n alors le Placement sélectionné est utilisé, s'il y en a un", - "litematica.label.alignment.center": "Centre", - "litematica.label.alignment.top_center": "Haut Centre", - "litematica.label.none_lower": "aucun", - "litematica.label.no": "non", - "litematica.label.yes": "oui", - "litematica.message.error.area_deletion_aborted": "Suppression de la zone interrompue ou annulée", - "litematica.message.error.empty_area_selection": "Sélection de zone vide (pas de boîtes)", - "litematica.message.error.invalid_schematic_name": "Nom de schéma invalide '%s'", - "litematica.message.error.no_area_selected": "§cAucune zone sélectionnée§r", - "litematica.message.error.no_placement_selected": "§cAucun placement sélectionné§r", - "litematica.message.error.only_works_in_single_player": "§cCette opération ne fonctionne que en mode joueur unique§r", - "litematica.message.error.move.pending_tasks": "§cImpossible de démarrer une opération de déplacement tant qu'il y a des tâches en attente§r", - "litematica.message.error.placement_paste_outside_world": "Le placement ne peut pas être collé à la position actuelle, car il dépasse les limites du monde", - "litematica.message.error.schematic_paste_failed": "§cÉchec du collage du schéma dans le monde§r", - "litematica.message.error.schematic_save_failed": "Échec de l'enregistrement du schéma dans le fichier '%s'", - "litematica.message.error.schematic_save_interrupted": "Enregistrement du schéma interrompu ou arrêté", - "litematica.message.error.schematic_save_no_area_selected": "§cÉchec de l'enregistrement du schéma - aucune zone sélectionnée§r", - "litematica.message.warn.pickblock.no_suitable_slot_found": "Aucun emplacement de barre d'accès rapide adapté trouvé pour le bloc à ramasser!\nVérifiez la configuration Generic -> §epickBlockableSlots§r.\\nDe plus, en fonction des configurations §epickBlockAvoid*§6, la fonction de ramassage peut refuser de remplacer tout outil ou autre élément endommageable dans ces emplacements.", - "litematica.message.warn.pickblock.no_valid_slots_configured": "Aucun emplacement de barre d'accès rapide défini dans la configuration Generic -> §epickBlockableSlots§6 !", - "litematica.message.added_selection_box": "Ajouté une nouvelle boîte de sélection à %s", - "litematica.message.area_clear_fail": "§cImpossible de vider la ou les zones§r", - "litematica.message.area_cleared": "Zone vidée", - "litematica.message.area_filled": "Zone remplie", - "litematica.message.area_fill_fail": "Échec du remplissage de la zone", - "litematica.message.area_selections.selection_created_from_placement": "Créé une nouvelle sélection à partir du placement '%s'", - "litematica.message.easy_place_fail": "§6Action empêchée par le mode Placement Facile", - "litematica.message.grabbed_element_for_moving": "Élément saisi pour le déplacement", - "litematica.message.in_memory_schematic_created": "Créé un schéma en mémoire en tant que '%s'", - "litematica.message.litematic_saved_as": "Mise à niveau réussie de la version des données du schéma Litematica\\nSchéma enregistré sous '%s'", - "litematica.message.material_list.material_cache_cleared": "Cache des matériaux effacé", - "litematica.message.material_list_written_to_file": "Liste des matériaux écrite dans le fichier '%s'", - "litematica.message.moved_area_origin": "Déplacé le point d'origine de la zone de %s => %s", - "litematica.message.moved_selection": "Déplacé la sélection actuelle de %s => %s", - "litematica.message.paste_with_servux": "§6Le placement est en cours de téléchargement sur Servux pour être collé", - "litematica.message.placement.cant_modify_is_locked": "§cLe placement est verrouillé et ne peut pas être modifié§r", - "litematica.message.placement.moved_placement_origin": "Déplacé l'origine du placement de %s => %s", - "litematica.message.placement.moved_subregion_to": "Déplacé la sous-région à %s", - "litematica.message.placement.rotation_set_to": "Placement rotated to %s", - "litematica.message.placement.mirror_set_to": "Placement mirrored to %s", - "litematica.message.placement_restriction_fail": "§6Action empêchée par le mode Restriction de Placement", - "litematica.message.removed_area_origin": "Supprimé le point d'origine de la zone explicite/manuelle", - "litematica.message.removed_selection_box": "Boîte de sélection %s supprimée", - "litematica.message.scheduled_task_added": "Tâche planifiée ajoutée...", - "litematica.message.litematic_downgrade_exported_as": "Schematic export downgraded as '%s'\n§6NOTE: This is an experimental feature; data loss may occur.§r", - "litematica.message.schematic_exported_as": "Schéma exporté en tant que '%s'", - "litematica.message.schematic_pasted": "Schéma collé dans le monde", - "litematica.message.schematic_pasted_using_fill_and_setblock": "Schéma collé en utilisant les commandes fill §b%s§r et setblock §b%s§r", - "litematica.message.schematic_pasted_using_setblock": "Schéma collé en utilisant les commandes setblock §b%s§r", - "litematica.message.schematic_pasted_using_world_edit": "Schéma collé en utilisant les commandes World Edit //set §b%s§r", - "litematica.message.schematic_placement_created": "Placement créé pour '%s'", - "litematica.message.schematic_preview_cancelled": "Tâche d'aperçu annulée", - "litematica.message.schematic_read_from_file_success": "Schéma chargé à partir du fichier '%s'", - "litematica.message.schematic_rendering_refreshed": "Rendu du schéma actualisé", - "litematica.message.schematic_saved_as": "Schéma enregistré en tant que '%s'", - "litematica.message.schematic_save_task_created": "Tâche d'enregistrement du schéma créée", - "litematica.message.set_area_origin": "Définir le point d'origine de la zone à %s", - "litematica.message.set_selection_box_point": "Définir/déplacer le point %d à %s", - "litematica.message.toggled": "Basculé %s %s", - "litematica.message.value.on": "ON", - "litematica.message.value.off": "OFF", - "litematica.message.schematic_projects.project_created": "Projet '%s' créé", - "litematica.message.schematic_projects.project_loaded": "Projet '%s' chargé", - "litematica.message.schematic_projects.version_saved": "Nouvelle version (#%s) enregistrée en tant que '%s'", - "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Note : Vous êtes actuellement en mode de sélection de zone simple", - "litematica.message.warn.layer_mode_currently_at": "Note : Vous êtes actuellement en mode de rendu de couche '%s'", - "litematica.message.warn.main_rendering_disabled": "Attention : Le rendu principal est actuellement désactivé\nVoir Visuals -> %s, ou Hotkeys -> %s ['%s']", - "litematica.message.warn.schematic_blocks_rendering_disabled": "Attention : Le rendu des blocs de schéma est actuellement désactivé\nVoir Visuals -> %s, ou Hotkeys -> %s ['%s']", - "litematica.message.warn.schematic_load_non_litematica": "Attention : Lorsque vous chargez directement des schémas non-Litematica, les placements créés ne seront pas persistants.\nDe plus, si vous devez charger le schéma plusieurs fois, la latence de conversion de type de schéma (pour les schémas volumineux) se produira à chaque chargement.\n\nIl est donc recommandé de soit importer le schéma et de l'enregistrer dans le format Litematica via le menu Gestionnaire de schémas, ou mieux encore, de coller le schéma d'origine dans un monde temporaire à l'aide de MCEdit ou du mode Coller dans Litematica, puis de créer un nouveau schéma Litematica à partir de celui-ci, de préférence en utilisant plusieurs sous-régions pour capturer étroitement la construction, le cas échéant.", - "litematica.message.warn.schematic_rebuild_placement_not_selected": "Le placement ciblé n'est actuellement pas sélectionné. La touche de raccourci Remplacer tout ne fonctionne que sur les sous-régions actuellement sélectionnées du placement sur lequel vous cliquez. Ainsi, pour remplacer les blocs dans une seule sous-région, sélectionnez cette sous-région. Pour remplacer dans l'ensemble du schéma (toutes les sous-régions), sélectionnez l'ensemble du placement et non pas une sous-région de celui-ci. Les blocs ne sont également remplacés que dans la zone limitée par le paramètre actuel des couches de rendu.", - "litematica.message.warn.schematic_rendering_disabled": "Attention : Le rendu de schéma est actuellement désactivé\nVoir Visuals -> %s, ou Hotkeys -> %s ['%s']", - "litematica.message.warn.schematic_verifier.overlay_disabled": "Attention : Le rendu de l'overlay du vérificateur est actuellement désactivé ! Voir Infos sur les superpositions -> %s (ou Hotkeys -> %s ['%s'])", - "litematica.message.warning.invalid_number": "Entrée invalide pour un nombre '%s'", - "litematica.message.warning.schematic_projects_hidden": "Attention : Le système de contrôle de version du schéma est actuellement masqué. En général, vous NE DEVRIEZ PAS utiliser ceci, sauf si vous savez vraiment comment cela fonctionne et modifie certains comportements du mod. Il est destiné à un travail de conception itératif, en place, où il est nécessaire de basculer entre différentes versions de la construction en place (= supprimer et remplacer la version précédente). Si vous souhaitez l'utiliser, activez l'option Generic -> unhideSchematicVCS", - "litematica.warning.area_editor.area_rendering_disabled": "Note : Le rendu des boîtes de sélection de zone est actuellement désactivé\nVoir Visuals -> %s, ou Hotkeys -> %s ['%s']", - "litematica.tool_hud.block_1": "Bloc: %s", - "litematica.tool_hud.block_2": "Remplacer: %s", - "litematica.tool_hud.facing": "Orientation: %s", - "litematica.tool_mode.name.area_selection": "Sélection de zone", - "litematica.tool_mode.name.delete": "Supprimer", - "litematica.tool_mode.name.fill": "Remplir", - "litematica.tool_mode.name.grid_paste": "Coller un schéma en grille dans le monde", - "litematica.tool_mode.name.move": "Déplacer", - "litematica.tool_mode.name.paste_schematic": "Coller un schéma dans le monde", - "litematica.tool_mode.name.rebuild": "Modifier un schéma", - "litematica.tool_mode.name.replace_block": "Remplacer le bloc", - "litematica.tool_mode.name.schematic_placement": "Placement de schéma", - "litematica.config.generic.comment.entityDataSyncCacheTimeout": "The Cache timeout value in seconds that\nthe Entity Cache keeps records for.\nA lower value means more frequent updates, but\nyou may want to consider a higher value if\nyour litematics fail to save with all of the NBT data.", - "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout" + "litematica.config.generic.name.easyPlaceProtocolVersion": "Version du protocole easyPlace", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "collerNbtRestoreBehavior", + "litematica.config.generic.name.pasteReplaceBehavior": "Coller le comportement de remplacement", + "litematica.config.generic.name.placementReplaceBehavior": "Comportement de remplacement de placement", + "litematica.config.generic.name.placementRestrictionWarn": "Avertissement de restriction de placement", + "litematica.config.generic.name.selectionCornersMode": "Mode Coins de sélection", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryActivé", + "litematica.config.generic.name.customSchematicBaseDirectory": "Répertoire de base de schéma personnalisé", + "litematica.config.generic.name.areaSelectionsPerWorld": "Sélection de la zone par monde", + "litematica.config.generic.name.betterRenderOrder": "meilleurRenderOrder", + "litematica.config.generic.name.changeSelectedCornerOnMove": "Changement de coin sélectionné en déplacement", + "litematica.config.generic.name.cloneAtOriginalPosition": "Cloner la position d'origine", + "litematica.config.generic.name.commandDisableFeedback": "Désactiver le retour de commande", + "litematica.config.generic.name.commandFillMaxVolume": "Le volume de la commande est maximum", + "litematica.config.generic.name.commandFillNoChunkClamp": "commandeFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "commandeLimitPerTick", + "litematica.config.generic.name.commandNameClone": "Cloner un nom de commande", + "litematica.config.generic.name.commandNameFill": "Nom de la commande rempli", + "litematica.config.generic.name.commandNameSetblock": "Nom de la commande", + "litematica.config.generic.name.commandNameSummon": "commandeNomInvocation", + "litematica.config.generic.name.commandTaskInterval": "Intervalle de tâches de la commande", + "litematica.config.generic.name.commandUseWorldEdit": "La commande utilise le monde pour éditer la commande", + "litematica.config.generic.name.debugLogging": "journal de débogage", + "litematica.config.generic.name.datafixerMode": "Mode fixateur de données", + "litematica.config.generic.name.datafixerDefaultSchema": "Schéma par défaut du fixateur de données", + "litematica.config.generic.name.easyPlaceClickAdjacent": "Cliquez sur le lien suivant pour accéder à votre espace de travail", + "litematica.config.generic.name.easyPlaceFirst": "easyPlaceFirst", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHold activé", + "litematica.config.generic.name.easyPlaceMode": "Mode EasyPlace", + "litematica.config.generic.name.easyPlacePostRewrite": "Réécriture de post easyPlace", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerManagement", + "litematica.config.generic.name.easyPlaceSwapInterval": "Intervalle d'échange easyPlace", + "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "entitéDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "entitéDataSyncBackup", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout", + "litematica.config.generic.name.entityDataSyncLoadNbt": "entitéDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "exécuterRequireHoldingTool", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "Fixer la rotation du rail", + "litematica.config.generic.name.generateLowercaseNames": "Générer des noms de minuscules", + "litematica.config.generic.name.highlightBlockInInventory": "mettre en évidenceBlockInInventory", + "litematica.config.generic.name.itemUsePacketCheckBypass": "élémentUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "layerModeSuiveLeJoueur", + "litematica.config.generic.name.loadEntireSchematics": "chargerSchémas complets", + "litematica.config.generic.name.materialListIgnoreState": "Ignorer la liste des matériaux", + "litematica.config.generic.name.pasteAlwaysUseFill": "collerToujoursUtiliserRemplir", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "Coller les entités ignorées entièrement", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "collerIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "collerIgnorerCommandeLimitAvecNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "coller les entités ignorées", + "litematica.config.generic.name.pasteIgnoreInventories": "coller Inventaires ignorés", + "litematica.config.generic.name.pasteToMcFunctionFiles": "Coller les fichiers de fonctions", + "litematica.config.generic.name.pasteUseFillCommand": "Coller la commande de remplissage", + "litematica.config.generic.name.pasteUsingCommandsInSp": "collerUtilisation des commandes dans Sp", + "litematica.config.generic.name.pasteUsingServux": "collerUtilisation deServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "choisirBloquerÉviterEndommageable", + "litematica.config.generic.name.pickBlockAvoidTools": "Sélectionner les outils pour éviter", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockActivé", + "litematica.config.generic.name.pickBlockIgnoreNbt": "choisirBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "choisirBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "choisissezBlockableSlots", + "litematica.config.generic.name.placementRestriction": "Restriction de placement", + "litematica.config.generic.name.renderMaterialListInGuis": "Liste des matériaux de rendu dans l'interface", + "litematica.config.generic.name.renderThreadNoTimeout": "rendreThreadNoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "serveurNbtRequestRate", + "litematica.config.generic.name.signTextPaste": "signeTexteColler", + "litematica.config.generic.name.toolItem": "outilArticle", + "litematica.config.generic.name.toolItemEnabled": "élément d'outil activé", + "litematica.config.generic.name.toolItemComponents": "Composants de l'outil", + "litematica.config.generic.name.unhideSchematicVCS": "afficherSchémaVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "Activer le rendu des zones sélectionnées", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "Activer le rendu des boîtes de place", + "litematica.config.visuals.name.enableRendering": "Activer le rendu", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "activer le rendu des blocs schématiques", + "litematica.config.visuals.name.enableSchematicFluidRendering": "activerSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "activerSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "activerSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renduSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "fantômeBlockAlpha", + "litematica.config.visuals.name.ignoreExistingFluids": "ignorer les fluides existants", + "litematica.config.visuals.name.overlayReducedInnerSides": "superpositionCôtés intérieurs réduits", + "litematica.config.visuals.name.placementBoxSideAlpha": "placementBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "Sélectionner la zone de rendu sur les côtés des boîtes", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "Les blocs de rendu sont transparents", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renduCollidingSchematicBlocks", + "litematica.config.visuals.name.renderErrorMarkerConnections": "Le marqueur des connexions est une erreur de rendu", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlacementEnclosingBox", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "Liens de la boîte de rendu", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "Convertir les blocs de rendu dans les côtés internes", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "schématiqueOverlayEnableOutlines", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "schématiqueOverlayEnableResorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schématiqueOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "gabarit de superposition schématique", + "litematica.config.visuals.name.schematicOverlayModelSides": "schématiqueSuperpositionModèleCôtés", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schématiqueSuperpositionContourLargeur", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "Largeur de contour du schéma", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schématiqueOverlayRenderThroughBlocks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schématiqueOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "type de superposition schématique manquant", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schématiqueOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "schématiqueOverlayTypeWrongState", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schématiqueVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "Alignement des lignes", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayAlignment", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlignement", + "litematica.config.info_overlays.name.toolHudAlignment": "outilHudAlignment", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesActivé", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blocInfoLignesFontScale", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayActivé", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoSuperpositionsCibleFluides", + "litematica.config.info_overlays.name.materialListHudMaxLines": "Lignes maximum de la liste des matériaux", + "litematica.config.info_overlays.name.materialListHudScale": "Échelle de la liste des matériaux", + "litematica.config.info_overlays.name.statusInfoHud": "statutInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statutInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "outilHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "outilHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "outilHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "vérificateurErreurHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "vérificateurErreurHilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "verifierOverlayActivé", + "litematica.config.info_overlays.name.warnDisabledRendering": "alarme désactivée", + "litematica.config.colors.name.areaSelectionBoxSideColor": "Couleur latérale de la zone de sélection", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "Coloriser dans la couleur Inventaire", + "litematica.config.colors.name.materialListHudItemCountsColor": "liste des matériauxHudItemCountsColor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schématiqueReconstruireRupturePlaceOverlayCouleur", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schématiqueReconstruireBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schématiqueReconstruireRemplacerSuperpositionCouleur", + "litematica.config.colors.name.schematicOverlayColorExtra": "couleur de superposition de schéma extra", + "litematica.config.colors.name.schematicOverlayColorMissing": "schématiqueOverlayColorMissing", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schématiqueOverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "schématiqueOverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "Ajouter une boîte de sélection", + "litematica.config.hotkeys.name.cloneSelection": "Cloner la sélection", + "litematica.config.hotkeys.name.deleteSelectionBox": "Supprimer la boîte de sélection", + "litematica.config.hotkeys.name.easyPlaceUseKey": "Clé d'utilisation de easyPlace", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceToggle", + "litematica.config.hotkeys.name.executeOperation": "exécuterOpération", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "Mode calque suivant", + "litematica.config.hotkeys.name.layerModePrevious": "Mode de calquePrécédent", + "litematica.config.hotkeys.name.layerNext": "coucheSuivant", + "litematica.config.hotkeys.name.layerPrevious": "couchePrécédent", + "litematica.config.hotkeys.name.layerSetHere": "coucheSetHere", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionNegative", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "nudgeSelectionPositive", + "litematica.config.hotkeys.name.moveEntireSelection": "Déplacer la sélection de l'entité", + "litematica.config.hotkeys.name.openGuiAreaSettings": "Ouverture de la zone de guide", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "schémas chargés openGui", + "litematica.config.hotkeys.name.openGuiMainMenu": "Ouvrir le menu principal", + "litematica.config.hotkeys.name.openGuiMaterialList": "Ouverture de la liste des matériels", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "Ouverture des paramètres du tutoriel", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "Placements schématiques openGui", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "Projets openGuiSchematic", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "Ouvrir le gestionnaire de sélection", + "litematica.config.hotkeys.name.openGuiSettings": "Paramètres d'OpenGui", + "litematica.config.hotkeys.name.operationModeChangeModifier": "Changement de mode de fonctionnement", + "litematica.config.hotkeys.name.pickBlockFirst": "Choisissez d'abord le bloc", + "litematica.config.hotkeys.name.pickBlockLast": "Sélectionnez Bloquer la dernière fois", + "litematica.config.hotkeys.name.pickBlockToggle": "choisirBlockToggle", + "litematica.config.hotkeys.name.renderInfoOverlay": "renduInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renduOverlayThroughBlocks", + "litematica.config.hotkeys.name.rerenderSchematic": "rerendreSchéma", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "Enregistrer la zone en tant que schéma de mémoire", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "Enregistrer la zone en tant que schéma dans le fichier", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schématiqueEditBreakAllSauf", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schématiqueModifierRupturePlaceTous", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "schématiqueEditBreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schématiqueModifierRemplacerTout", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schématiqueModifierRemplacerBloquer", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "schématiqueModifierRemplacerDirection", + "litematica.config.hotkeys.name.schematicPlacementRotation": "schématiquePlacementRotation", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schématiquePlacementMirror", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "Modifier le cycle de la version du schéma", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "schématiqueVersionCycleSuivant", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "schématiqueVersionCyclePrécédent", + "litematica.config.hotkeys.name.selectionGrabModifier": "sélectionGrabModifier", + "litematica.config.hotkeys.name.selectionGrow": "Développer la sélection", + "litematica.config.hotkeys.name.selectionGrowModifier": "sélectionGrowModifier", + "litematica.config.hotkeys.name.selectionNudgeModifier": "sélectionNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "Sélectionner le mode Cycle", + "litematica.config.hotkeys.name.selectionShrink": "Réduire la sélection", + "litematica.config.hotkeys.name.setAreaOrigin": "Origine de la zone", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "définirSelectionBoxPosition1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "définirSelectionBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "basculerToutRendu", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "activer/désactiver le rendu des boîtes de sélection", + "litematica.config.hotkeys.name.toggleSchematicRendering": "basculerRendu schématique", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "basculeInfoSuperpositionRendu", + "litematica.config.hotkeys.name.toggleOverlayRendering": "basculerSuperpositionRendu", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "activer/désactiver le rendu linéaire de superposition", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "basculeOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "basculePlacementBoxesRendu", + "litematica.config.hotkeys.name.togglePlacementRestriction": "activer/désactiver la restriction de placement", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "activer/désactiver le rendu de bloc", + "litematica.config.hotkeys.name.toggleSignTextPaste": "basculeSignTexteColler", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "basculeRendu translucide", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "activer/désactiver le rendu de superposition de vérification", + "litematica.config.hotkeys.name.toolEnabledToggle": "toolActiverActiver/désactiver", + "litematica.config.hotkeys.name.toolPlaceCorner1": "outilPlaceCorner1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "outilPlaceCorner2", + "litematica.config.hotkeys.name.toolSelectElements": "Sélectionner des éléments", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "Sélectionnez le bloc de modification", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "Sélectionnez le bloc de modification", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "déchargerCurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "Le type de « protocole de placement précis » à utiliser.\n- Auto : utilise la v3 en mode solo, et par défaut les dalles uniquement en multijoueur,\n sauf si le serveur dispose d'un mod Carpet qui envoie un paquet 'carpet:hello'\n , auquel cas la v2 est utilisée sur ce serveur.\n- Version 3 : uniquement prise en charge par Litematica lui-même (en mode solo) ou avec Servux.\n- Version 2 : compatible avec les serveurs avec le mod Carpet\n (soit QuickCarpet par skyrising et DeadlyMC,\n ou CarpetExtra en plus de FabricCarpet.\n Et dans les deux cas, la règle Carpet 'accurateBlockPlacement' doit être activée\n sur le serveur).\n- Dalles uniquement : corrige uniquement les dalles supérieures. Compatible avec les serveurs papier.\n- Aucun : ne modifie pas les coordonnées.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Que les données NBT des blocs soient ou non tentées d'être restaurées,\net quelle méthode est utilisée pour cela.\n- Place & Data Modify essaiera de placer le bloc \"NBT-picked\"\n près du joueur, puis utilisera la commande de modification des données\n pour transférer les données NBT vers le bloc setblock'ed.\n- Place & Clone essaiera de placer le bloc \"NBT-picked\"\n près du joueur, puis le clonera à l'emplacement final.\n- Teleport & Place essaiera de téléporter le joueur à proximité, puis\n placera directement l'élément NBT-picked dans la bonne position.\nNotez que la méthode de téléportation et de placement ne fonctionne actuellement pas correctement/pas du tout.\nLa méthode recommandée est §ePlace & Data Modify§r, cependant pour que cela fonctionne\nvous devrez probablement réduire le pasteCommandLimit à 1 par tick et augmenter\nle pasteCommandInterval à 1-4 ticks ou quelque chose comme ça.\nAinsi, vous ne devriez l'utiliser que pour coller des blocs importants qui ont besoin des données,\npar exemple en faisant un schéma des seuls inventaires,\npuis en le collant avec le comportement de remplacement défini sur Aucun.", + "litematica.config.generic.comment.pasteReplaceBehavior": "Le comportement du remplacement des blocs existants\ndans le mode Outil de schéma Coller", + "litematica.config.generic.comment.placementReplaceBehavior": "Le bloc remplace le comportement lors de l'ajout des blocs\nau monde schématique.\n\nCela permet d'utiliser des placements chevauchés sans le placement\ngéré plus tard toujours en écrasant les précédentes avec de l'air.\nD'un autre côté, certains blocs comme les blocs lumineux sont considérés comme\ncomme de l'air, donc ils auraient besoin du \"Tout\" remplacer le comportement\npour être placés du tout.", + "litematica.config.generic.comment.placementRestrictionWarn": "Sélectionne le type de message d'avertissement à afficher (le cas échéant)\nlorsque le mode Easy Place ou la restriction de placement empêche de placer un bloc", + "litematica.config.generic.comment.selectionCornersMode": "Le mode Zone de sélection des coins à utiliser (Coins, ou Développer)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "Si cette option est activée, le répertoire défini dans « customSchematicBaseDirectory »\nsera utilisé comme répertoire schématique racine/de base,\nau lieu du répertoire normal « .minecraft/schematics/ »", + "litematica.config.generic.comment.customSchematicBaseDirectory": "Le répertoire schématique racine/de base à utiliser,\nsi 'customSchematicBaseDirectoryEnabled' est activé", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Utilisez les répertoires racine par monde ou par serveur pour la zone sélectionne\n§6NOTE : Ne pas désactiver cette option pendant que vous diffusez en direct,\n§6comme alors le navigateur de sélection de zone affichera le serveur IP\n§6dans le widget de navigation ainsi que dans le nom de la sélection/chemin\njusqu'à ce que vous changiez le répertoire actuel et la sélection à nouveau", + "litematica.config.generic.comment.betterRenderOrder": "Si cette option est activée, le rendu schématique est effectué\nen injectant les différents appels de rendu dans le code de rendu vanilla\n. Cela devrait permettre un meilleur rendu/ordre des blocs translucides\net éviter que les blocs schématiques ne soient rendus\nvia les blocs/terrains du monde client.\nSi le rendu ne fonctionne pas (par exemple avec Optifine),\nessayez de désactiver cette option.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "Si vrai, alors le coin sélectionné d'une zone de sélection\nest toujours défini sur le dernier coin déplacé,\nlorsque vous utilisez les raccourcis clavier de coin", + "litematica.config.generic.comment.cloneAtOriginalPosition": "Si activé, alors utiliser le raccourci Cloner la sélection créera\nle placement à la position de sélection de la zone d'origine,\nau lieu de la position actuelle du joueur", + "litematica.config.generic.comment.commandDisableFeedback": "Si cette option est activée, le retour de commande est automatiquement désactivé\npuis réactivé pour les opérations de collage, de remplissage et de suppression multijoueurs\n(qui utilisent les commandes /setblock et /fill) en désactivant puis\nen réactivant la règle de jeu sendCommandFeedback lorsque la tâche est terminée", + "litematica.config.generic.comment.commandFillMaxVolume": "La taille/volume maximal de chaque boîte individuelle\nqui peut être rempli via les opérations de remplissage/suppression basées sur les commandes\n. Les zones/volumes plus grands seront divisés en plusieurs commandes.\nToutes les zones sont également divisées en boîtes par bloc au début de toute façon.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Désactive la division des volumes de remplissage (dans les modes Remplissage, Remplacement et Supprimer)\nen cases par bloc", + "litematica.config.generic.comment.commandLimitPerTick": "Nombre maximal de commandes envoyées par tick de jeu,\nlors de l'utilisation des fonctionnalités Coller, Remplir et Supprimer sur un serveur,\noù ils utiliseront les commandes setblock et fill.\nNotez que la fonction Coller peut dépasser cela de quelques commandes\nlors de l'utilisation de la fonctionnalité de restauration NBT, qui nécessite deux commandes supplémentaires pour chaque bloc.", + "litematica.config.generic.comment.commandNameClone": "Nom de la commande de clonage à utiliser lors de l'utilisation de la fonctionnalité de mode créatif basée sur la commande\nsur les serveurs.\nCeci n'est actuellement utilisé par la fonction Coller que si le comportement de restauration NBT\nest défini sur « Placer et cloner ».", + "litematica.config.generic.comment.commandNameFill": "Le nom de la commande de remplissage à utiliser lors de l'utilisation de la fonctionnalité de mode créatif basée sur la commande\nsur les serveurs", + "litematica.config.generic.comment.commandNameSetblock": "Le nom de la commande setblock à utiliser lors de l'utilisation de la fonctionnalité de mode créatif basée sur la commande\nsur les serveurs,\nà savoir la fonction Coller le schéma dans le monde", + "litematica.config.generic.comment.commandNameSummon": "Le nom de la commande d'invocation à utiliser lors de l'utilisation de la fonctionnalité de mode créatif à base de commande\nsur les serveurs,\nà savoir la fonction de Schéma de Coller dans le monde", + "litematica.config.generic.comment.commandTaskInterval": "L'intervalle en ticks de jeu auquel les tâches Coller, Remplir et Supprimer sont exécutées\n. La configuration commandLimitPerTick définit le nombre maximal\nde commandes à envoyer par exécution, et cette configuration\ndéfinit l'intervalle en ticks de jeu avant la prochaine exécution.", + "litematica.config.generic.comment.commandUseWorldEdit": "Si cette option est activée, au lieu d'utiliser les commandes setblock et fill configurées,\nles commandes World Edit //pos1, //pos2 et //set sont utilisées.\nNotez que l'utilisation des commandes World Edit est environ 3 fois plus lente\nque l'utilisation des commandes vanilla en raison de la limite de commande par tick,\net WE nécessitant plusieurs commandes par bloc ou zone (//pos1 //pos2 //set).\n§6 AVERTISSEMENT : L'option de comportement de remplacement de collage NE FONCTIONNERA PAS si vous utilisez\n§6 les commandes World Edit et les volumes de remplissage au lieu des commandes setblock individuelles !\nIl est donc recommandé d'utiliser les commandes vanilla, si vous avez la permission de les exécuter.\nUne autre chose qui pourrait vous faire préférer les commandes WE dans certains cas\nest qu'elles peuvent empêcher les mises à jour de blocs, si le serveur n'a pas\nle mod Carpet et donc la règle '/carpet fillUpdates false' disponible.", + "litematica.config.generic.comment.debugLogging": "Active certains messages de débogage dans la console de jeu,\npour déboguer certains problèmes ou crashs.", + "litematica.config.generic.comment.datafixerMode": "Le niveau de fixateur de données configurable à appliquer aux schémas chargés.\nCette option peut améliorer les performances de chargement des schémas\nen contournant le fixateur de données Vanilla,\nmais cela peut également entraîner de graves pertes de données si elle est désactivée.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Valeur de schéma par défaut pour le fixateur de données Vanilla\n\nUtilisé pour ajuster la valeur la plus basse possible et la valeur utilisée\nlorsque le schéma chargé ne contient pas ces informations.\n\n§6AVERTISSEMENT : ce paramètre est destiné à être utilisé selon les instructions\n§6d'un développeur Litematica tel que masa lui-même.\n§6En cas de doute, conservez la valeur par défaut pour Minecraft 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "Utilise le code Clicks Adjacent de 1.12.2 ornithe.\nCela ne fonctionne qu'avec §a\"easyPlacePostRewrite\"§r activé.", + "litematica.config.generic.comment.easyPlaceFirst": "Cela amène le mode Easy Place à placer le premier bloc/le plus proche\nque vous regardez en premier, au lieu du bloc le plus éloigné/le plus bas.\nDéfinir cette option sur false vous permet de placer plusieurs couches \"à la fois\",\npuisque les blocs les plus éloignés seraient placés avant que les plus proches ne bloquent la ligne de vue.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "Une fois activée, vous pouvez maintenir la touche d'utilisation\nenfoncée et regarder différents blocs schématiques pour les placer,\nsans avoir à cliquer sur chaque bloc individuellement.", + "litematica.config.generic.comment.easyPlaceMode": "Lorsqu'il est activé, alors il suffit d'essayer d'utiliser un élément/de placer un bloc\nsur des blocs de schéma placera ce bloc à cette position", + "litematica.config.generic.comment.easyPlacePostRewrite": "Lorsqu'il est activé, le mode Easy Place utilise le code\n\"Post-Rewrite\" de 1.12.2 ornithe.\n§6ATTENTION ! CECI EST EXPÉRIMENTAL", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "Si cette option est activée, Litematica gère le soi-disant\n\"Protocole de placement précis des blocs du mod Carpet\" lui-même en mode solo.\nIl est recommandé de le garder activé si vous\ncomptez utiliser Easy Place en mode solo.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "L'intervalle en millisecondes pendant lequel le mode Easy Place attend\naprès avoir échangé les emplacements d'inventaire et placé un bloc.\nUtile pour éviter de placer les mauvais blocs lorsque vous avez un ping élevé.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Faites pivoter la main du joueur lors de l'utilisation de Easy Place.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "Si cette option est activée, elle réduit la distance de portée de +1,0 à la valeur Vanilla\nafin que les serveurs ne rejettent pas le placement de blocs éloignés\n.", + "litematica.config.generic.comment.entityDataSync": "Utilisez le protocole Entity Data Sync de Servux\npour obtenir les données d'entité du serveur", + "litematica.config.generic.comment.entityDataSyncBackup": "Utilisez la méthode Vanilla NBT Query lorsque Servux\nn'est pas disponible. Cette méthode nécessite des privilèges d'opérateur.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "La valeur du délai d'expiration du cache en secondes pendant lesquelles\nle cache d'entité conserve les enregistrements.\nUne valeur inférieure signifie des mises à jour plus fréquentes, mais\nvous pouvez envisager une valeur plus élevée si\nvos données Litematics ne parviennent pas à enregistrer toutes les données NBT.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Chargez les données NBT synchronisées dans le monde client.\n§6ATTENTION ! Cette fonctionnalité entraînera une incompatibilité\n§6avec d'autres mods qui s'appuient sur ces données.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Nécessite de maintenir un élément d'outil activé\npour que le raccourci clavier executeOperation fonctionne", + "litematica.config.generic.comment.fixChestMirror": "Activer un correctif pour le code miroir du coffre cassé dans vanilla", + "litematica.config.generic.comment.fixRailRotation": "Si c'est vrai, alors un correctif est appliqué pour le bug vanilla dans les rails,\noù les rotations à 180 degrés des rails droits nord-sud et\nest-ouest tournent à 90 degrés dans le sens inverse des aiguilles d'une montre >_>", + "litematica.config.generic.comment.generateLowercaseNames": "Si activé, alors par défaut, les noms de schéma suggérés\nseront en minuscule et en utilisant des tirets bas à la place des espaces", + "litematica.config.generic.comment.highlightBlockInInventory": "Lorsqu'il est activé, met en surbrillance l'élément (y compris les boîtes Shulker le contenant)\ndu bloc examiné dans le schéma", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Contournez la nouvelle vérification de distance/coordonnées qui a été ajoutée dans la version 1.18.2.\n\nCette vérification rompt le « protocole de placement précis » et fait que\ntous les blocs placés avec une demande de rotation (ou autre propriété) deviennent simplement des blocs fantômes.\n\nIl n'est pratiquement pas nécessaire de désactiver cette fonction.\nLa vérification n'existait même pas avant la version 1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "Si vrai, alors le calque de rendu suit le joueur.\nNote : Cela réduit actuellement les plages de types de calques", + "litematica.config.generic.comment.loadEntireSchematics": "Si vrai, alors l'ensemble du schéma est toujours chargé en une seule fois.\nSi faux, alors seule la partie qui se trouve dans la distance de vue du client est chargée.", + "litematica.config.generic.comment.materialListIgnoreState": "Lorsque cette option est activée, l'état exact du bloc est ignoré, et seul le type de bloc doit correspondre", + "litematica.config.generic.comment.pasteAlwaysUseFill": "Cela force l'utilisation de la commande fill (au lieu de setblock) même pour des blocs simples", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "Si cette option est activée, les entités bloquées ne sont pas du tout collées\nvia le collage basé sur les commandes en multijoueur.\nCela vous permet de coller plus facilement en deux passes si vous\nsouhaitez utiliser l'option de restauration NBT pour les inventaires, etc. dans la deuxième passe,\nce qui nécessite généralement une vitesse de collage/taux de commande beaucoup plus lent.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "Si activé, alors toutes les entités de blocs sont ignorées des commandes de remplissage\nlors du collage. Cela leur permet d'être collés individuellement,\nce qui est nécessaire si l'option de restauration NBT est utilisée.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "Si activé, alors la limite de commande est ignorée lors du collage de blocs\navec une entité de bloc avec l'option de restauration NBT activée.\nCela semble résoudre un problème où le NBT restaure\néchouerait sinon pour de nombreux blocs avec un faible taux de commande.", + "litematica.config.generic.comment.pasteIgnoreEntities": "Si activé, alors la fonction Coller ne collera aucune entité", + "litematica.config.generic.comment.pasteIgnoreInventories": "Ne pas coller le contenu de l'inventaire lors du collage d'un schéma", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "Si cette option est activée, au lieu de coller réellement les schémas dans le monde,\nils sont écrits sous forme de commandes setblock dans des fichiers texte.", + "litematica.config.generic.comment.pasteUseFillCommand": "Si cette option est activée, au lieu d'utiliser uniquement les commandes /setblock individuelles,\nl'opération Coller basée sur les commandes (qui est utilisée sur les serveurs)\nessaiera également d'utiliser les commandes /fill pour toutes les zones continues du même bloc.\nCela n'a aucun effet en mode solo, car le mod définit les blocs directement\ndans le monde du serveur intégré et n'utilise aucune commande.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "Il s'agit d'une solution temporaire de piratage pour utiliser le collage basé sur la commande\négalement dans un seul joueur, qui permet d'utiliser la couche de rendu limitée\nen collant en un seul joueur, qui ne fonctionne pas actuellement avec\nl'accès direct au monde en collant que le joueur seul utilise normalement.\n\nNotez que cela aura les mêmes limitations de restauration de données NBT\nque le collage multijoueur a normalement.", + "litematica.config.generic.comment.pasteUsingServux": "Utilisez Servux pour coller un schéma directement sur le serveur.\nCette méthode est beaucoup plus rapide que la méthode traditionnelle basée sur les commandes\net prend en charge la restauration des données NBT de l'entité\n.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Évite de remplacer des éléments endommageables dans la barre de raccourcis", + "litematica.config.generic.comment.pickBlockAvoidTools": "Évite de remplacer les éléments d'outils dans la barre de raccourcis.\n\nCela signifie tous les éléments qui étendent la classe ToolItem vanille.", + "litematica.config.generic.comment.pickBlockEnabled": "Active les raccourcis du bloc de collecte du monde de schéma.\nIl y a aussi un raccourci pour activer cette option pour activer/désactiver ces raccourcis claviers... o.o", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Active le paramètre « pickBlockIgnoreNbt » pour\nEasy Place Post-Rewrite à partir de 1.12.2 ornithe.", + "litematica.config.generic.comment.pickBlockShulkers": "Si cette option est activée, si l'objet requis pour le bloc de sélection\nne se trouve pas directement dans l'inventaire du joueur, mais qu'il existe\nune boîte Shulker qui le contient, la boîte Shulker\nsera transférée dans la main du joueur à la place", + "litematica.config.generic.comment.pickBlockableSlots": "Les emplacements de la barre d'action qui sont autorisés à être\npour le bloc de collecte de schématique", + "litematica.config.generic.comment.placementRestriction": "Lorsqu'elle est activée, la clé d'utilisation peut seulement être utilisée\nlorsque vous maintenez le bon objet pour la position ciblée,\net la position ciblée doivent avoir un bloc manquant dans le schéma", + "litematica.config.generic.comment.renderMaterialListInGuis": "Si la liste des matériaux doit ou non être rendue\ndans les interfaces graphiques", + "litematica.config.generic.comment.renderThreadNoTimeout": "Supprime le délai d'attente des threads de rendu.\nSi vous obtenez un rendu très saccadé lorsque vous vous déplacez dans\nou lorsque vous travaillez avec de grands schémas, essayez de désactiver cette option. Cependant, cela ralentira beaucoup le rendu des schémas dans\ncertains cas.", + "litematica.config.generic.comment.serverNbtRequestRate": "Taux de demande limite pour la synchronisation des données des entités du serveur", + "litematica.config.generic.comment.signTextPaste": "Définir automatiquement le texte dans les interfaces du panneau à partir du schéma", + "litematica.config.generic.comment.toolItem": "L'élément à utiliser comme \"outil\" pour les sélections, etc.", + "litematica.config.generic.comment.toolItemEnabled": "Si c'est vrai, alors l'élément « outil » peut être utilisé pour contrôler les sélections, etc.", + "litematica.config.generic.comment.toolItemComponents": "Une version d'outil consciente des composants de données.\nMettre à \"vide\" pour désactiver.\nLa syntaxe acceptée est la même que la commande \"/give\".", + "litematica.config.generic.comment.unhideSchematicVCS": "Affiche le bouton de menu Schéma VCS (Version Control System),\net active le raccourci clavier et la fonctionnalité VCS en général.\n(Cela s'appelait auparavant Projets schématiques.)\n\nEn général, vous §6ne devriez pas§r utiliser cette fonctionnalité,\nà moins que vous ne sachiez vraiment comment elle fonctionne et ce qu'elle fait.\nCela change quelque peu le fonctionnement des sélections, placements et collages de zones,\nen particulier qu'il existe également une opération de suppression de zone lors du collage.\n\nFondamentalement, cette fonctionnalité est destinée au travail de conception §6itératif et sur place§r,\net elle vous permet de créer plus facilement plusieurs versions/instantanés\nde la même build, et également de basculer entre les versions en supprimant d'abord ce qui se trouve\ndans le monde, puis en collant la version suivante à sa place.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Activer le rendu des zones de sélection", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Activer le rendu des boîtes de placement schématique", + "litematica.config.visuals.comment.enableRendering": "Option de basculement du rendu principal. Active/désactive TOUS les rendus mod.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Active le rendu de bloc schématique.\nDésactiver ceci vous permet de ne voir que la superposition de couleur", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Active le rendu des fluides de schématique.\nDésactiver ceci vous permet de voir les blocs et superpositions plus facilement.\nCela supprime également la superposition où se trouvait le fluide.", + "litematica.config.visuals.comment.enableSchematicOverlay": "L'option de bascule principale pour le rendu de superposition de blocs de schéma\n", + "litematica.config.visuals.comment.enableSchematicRendering": "Activer le rendu du schéma et de la superposition", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Taille maximale du thread de rendu schématique du monde\nCela affectera directement les performances globales du multithread\n\n§6À UTILISER AVEC PRÉCAUTION !! Cela ne prendra effet qu'environ\n§6après avoir quitté le jeu et l'avoir rejoint.", + "litematica.config.visuals.comment.ghostBlockAlpha": "La valeur alpha des blocs fantômes,\nlors du rendu translucide.\n§6Remarque : §7Vous devez également activer le rendu translucide séparément,\nen utilisant l'option 'renderBlocksAsTranslucent' !", + "litematica.config.visuals.comment.ignoreExistingFluids": "Si cette option est activée, tous les blocs de fluides sont ignorés en tant que « blocs supplémentaires »\net en tant que « mauvais blocs », c'est-à-dire lorsque le schéma contient de l'air ou d'autres blocs.\nEn gros, cela rend la construction de choses sous l'eau beaucoup moins ennuyeuse.\nRemarque : vous souhaiterez probablement également activer l'option 'renderCollidingSchematicBlocks'\nen même temps, pour permettre aux blocs d'être rendus à l'intérieur des fluides.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "Si activé, alors les côtés intérieurs adjacents/touchant\npour les superpositions de blocs sont supprimés/non rendus", + "litematica.config.visuals.comment.placementBoxSideAlpha": "La valeur alpha du côté de la sous-région", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "Si activé, alors les cases de sélection de la zone\nauront leurs quads latéraux rendus", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "Si activé, alors les schémas sont rendus\nen utilisant des \"blocs fantômes\" translucides", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "Si activé, alors les blocs dans les schémas sont affichés\naussi quand il y a déjà un bloc (erroné) dans le monde client.\nProbablement principalement utile pour essayer de construire\nquelque chose où il y a des couches de neige ou de l'eau sur le chemin.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Rendu des lignes de connexion entre les coins de la boîte de surbrillance du vérificateur suivant.\nIl s'agissait d'un bug de rendu que certaines personnes ont rencontré, mais au moins certains joueurs\nl'ont apprécié et ont demandé qu'il reste, donc cette option le \"restaure\"", + "litematica.config.visuals.comment.renderErrorMarkerSides": "Si activé, alors les marqueurs d'erreur dans le vérificateur de Schéma\nauront des côtés (translucides) affichés au lieu du contour", + "litematica.config.visuals.comment.renderPlacementBoxSides": "Si activé, alors les boîtes de sous-région de schéma placées\nafficheront leurs quads latéraux", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "Si activé, alors une boîte d'encapsulation est affichée autour de\ntoutes les sous-régions dans un schéma (place)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "Si activé, alors la boîte d'encapsulation autour de\nun placement de schéma affichera ses quads latéraux", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "Si activé, alors les côtés du modèle sont également rendus\npour les côtés intérieurs en mode translucide", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Active le rendu d'un contour de trame de fil pour\nla superposition de bloc de schéma", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Active le tri translucide pour\nla superposition de bloc schématique", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Active le rendu des boîtes/côtés translucides pour\nla superposition de bloc schématique", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "Si activé, alors la superposition schématique utilisera les quadrilles/sommets du modèle de bloc\nau lieu de la superposition de bloc\ntraditionnelle", + "litematica.config.visuals.comment.schematicOverlayModelSides": "Si activé, alors la superposition schématique utilisera les quadrilles/sommets du modèle de bloc\nau lieu de la superposition de bloc\ntraditionnelle", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "La largeur de ligne du bloc (modèle) contours", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "La largeur de ligne du bloc (modèle) contourne,\nlorsque la superposition est rendue à travers des blocs", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "Si cette option est activée, la superposition schématique sera rendue\npar blocs. Cela n'est probablement utile qu'une fois que vous avez\nterminé la construction et que vous souhaitez voir les erreurs plus facilement", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Active la superposition de schéma pour les blocs supplémentaires", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Active la superposition de schéma pour les blocs manquants", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Active la superposition schématique pour les mauvais blocs", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Active la superposition schématique pour les mauvais états", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Les forces utilisent des modèles de blocs pour tout ce qui se trouve dans la liste de résultats du vérificateur de schémas\n. Normalement, les modèles d'éléments sont utilisés pour tout ce qui\ncontient un élément, et les modèles de blocs ne sont utilisés que pour les blocs\nqui n'ont pas d'élément, plus pour les pots de fleurs pour voir l'élément contenu.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "L'alignement de la superposition des infos du bloc", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "L'alignement de la superposition d'informations du bloc", + "litematica.config.info_overlays.comment.infoHudAlignment": "L'alignement de \"Info HUD\",\nutilisé pour la liste des matériaux, l'incompatibilité des positions du vérificateur schématique, etc.", + "litematica.config.info_overlays.comment.toolHudAlignment": "L'alignement du « HUD outil », lorsque l'on maintient l'« outil » configuré", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "Si cette option est activée, la superposition d'informations de bloc de style MiniHUD\nest rendue pour le bloc regardé", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "L'échelle de police pour les lignes d'information du bloc", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "Le décalage x des lignes d'information du bloc depuis l'arête sélectionnée", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "Le décalage y des lignes d'information du bloc depuis l'arête sélectionnée", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "Le décalage y de la superposition d'informations du bloc depuis l'arête sélectionnée", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Activez le rendu Block Info Overlay pour afficher les informations\nsur le bloc examiné ou le marqueur d'erreur du vérificateur,\ntout en maintenant la touche 'renderInfoOverlay'", + "litematica.config.info_overlays.comment.infoHudMaxLines": "Le nombre maximum de lignes d'information à afficher sur le HUD à la fois", + "litematica.config.info_overlays.comment.infoHudOffsetX": "Le décalage en X de l'Info HUD depuis le bord de l'écran", + "litematica.config.info_overlays.comment.infoHudOffsetY": "Le décalage en Y de l'Info HUD depuis le bord de l'écran", + "litematica.config.info_overlays.comment.infoHudScale": "Facteur d'échelle pour le texte HUD infos génériques", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "Lorsqu'elles sont activées, les superpositions d'informations sur les blocs et les lignes d'informations sur les blocs\npourront effectuer un lancer de rayons vers des blocs fluides au lieu de les traverser", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "Le nombre maximum d'éléments à afficher sur\nle HUD Info Liste de Matériaux à la fois", + "litematica.config.info_overlays.comment.materialListHudScale": "Facteur d'échelle pour les informations de la liste de matériaux HUD", + "litematica.config.info_overlays.comment.statusInfoHud": "Activer un moteur de rendu HUD info,\nqui affiche quelques bits d'informations de statut, comme\nle mode de calque actuel et le mode de rendu activé", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Permettre d'activer automatiquement momentanément le HUD \"quand nécessaire\",\npar exemple lors de la création d'un placement et de la désactivation du rendu", + "litematica.config.info_overlays.comment.toolHudOffsetX": "Le décalage en X de l'Info HUD depuis le bord de l'écran", + "litematica.config.info_overlays.comment.toolHudOffsetY": "Le décalage en Y de l'Info HUD depuis le bord de l'écran", + "litematica.config.info_overlays.comment.toolHudScale": "Facteur d'échelle pour le texte HUD de l'outil", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "La valeur alpha des côtés de la zone de marqueur d'erreur", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "Le nombre maximum de positions inadéquates pour rendre\nà la fois dans la superposition de vérificateur de schéma.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Activer le rendu de superposition des marqueurs de vérificateur schématique", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Si le message d'avertissement concernant le fait d'être dans un mode de calque\nou d'avoir certaines des options de rendu désactivées\nest affiché lors du chargement d'un nouveau schéma\nou de la création d'un nouveau placement", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "La couleur des zones de sélection, quand elles ne sont pas sélectionnées", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "La couleur de surbrillance pour l'élément du bloc regardé", + "litematica.config.colors.comment.materialListHudItemCountsColor": "La couleur du texte du nombre d'articles dans le HUD infos de la liste de matériaux", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "La couleur de la superposition du sélecteur de blocs de rupture ou de placement du mode de reconstruction schématique", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "La couleur du mode Schématique de Reconstruction brise tous les blocs, à l'exception de la superposition du sélecteur ciblé", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "La couleur de la superposition du sélecteur de remplacement du mode Schématique", + "litematica.config.colors.comment.schematicOverlayColorExtra": "La couleur des blocs superposés pour les blocs supplémentaires", + "litematica.config.colors.comment.schematicOverlayColorMissing": "La couleur des blocs superposés pour les blocs manquants", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "La couleur des blocs superposés pour les mauvais blocs", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "La couleur de la superposition des blocs pour les mauvais états de blocs", + "litematica.config.hotkeys.comment.addSelectionBox": "Ajouter une nouvelle case de sélection (position 1) ici", + "litematica.config.hotkeys.comment.cloneSelection": "Clonez rapidement la sélection de zone actuelle.\nCela crée simplement un schéma en mémoire uniquement,\npuis crée un placement de ce schéma et le sélectionne,\net bascule également le mode outil sur le mode Coller.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Supprimer la case actuellement sélectionnée", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "Lorsque le mode easyPlace est activé, cette touche est utilisée pour placer les blocs", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Permet d'activer/désactiver rapidement le mode Easy Place", + "litematica.config.hotkeys.comment.executeOperation": "Exécuter l'opération de l'outil actuellement sélectionné avec la sélection\nactuelle ou le placement dans le Remplissage, Remplacer,\nColler les modes Schématique, etc.", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Inverse le statut de rendu du schéma ou du bloc fantôme\nalors que cette touche est maintenue enfoncée", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Inverse le statut de rendu de la superposition lorsque ce raccourci est maintenu enfoncé", + "litematica.config.hotkeys.comment.layerModeNext": "Faire défiler le mode de rendu (tous, calques) vers l'avant", + "litematica.config.hotkeys.comment.layerModePrevious": "Faire défiler le mode de rendu (tous, calques) vers l'arrière", + "litematica.config.hotkeys.comment.layerNext": "Déplacer la sélection du calque rendu vers le haut", + "litematica.config.hotkeys.comment.layerPrevious": "Déplacer la sélection du calque rendu vers le bas", + "litematica.config.hotkeys.comment.layerSetHere": "Régler la couche de rendu à la position actuelle du joueur", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Déplacer la sélection actuelle dans la direction « négative »\nCela revient essentiellement à déplacer la molette de la souris vers le bas\navec le modificateur Déplacer enfoncé", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Déplacez la sélection actuelle dans la direction « positive »\n. Cela revient essentiellement à déplacer la molette de la souris vers le haut\navec le modificateur Nudge enfoncé.", + "litematica.config.hotkeys.comment.moveEntireSelection": "Déplacer toute la sélection actuelle ici", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Ouvrez l'interface des paramètres de zone pour la zone actuellement sélectionnée", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Ouvrir l'interface Schématique chargée", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Ouvrir le menu principal de Litematica", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Ouvrez l'interface graphique de la liste des matériaux pour le placement schématique actuellement sélectionné\n", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Ouvrez l'interface graphique des paramètres de placement pour le placement ou la sous-région actuellement\nsélectionné", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Ouvrir l'interface des Placements Schématiques", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Ouvrir l'interface des Projets Schématiques", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Ouvrez l'interface graphique du vérificateur de schémas pour le placement de schémas actuellement sélectionné\n", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Ouvrir l'interface du gestionnaire de sélection de zone", + "litematica.config.hotkeys.comment.openGuiSettings": "Ouvrir l'interface de configuration", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "La touche de modification pour changer rapidement le mode opératoire.\nMaintenez-la enfoncée et faites défiler tout en maintenant \"élément de l'outil\" enfoncé pour faire défiler le mode rapidement.", + "litematica.config.hotkeys.comment.pickBlockFirst": "Une clé pour choisir le premier bloc schématique\ntracé par rayons", + "litematica.config.hotkeys.comment.pickBlockLast": "Une clé pour choisir le dernier bloc schématique\nsur lequel le rayon a été tracé, avant le premier bloc (possible) du monde client\nsur lequel le rayon a été tracé. En gros, cela vous donnerait\nle bloc que vous pourriez placer contre un bloc existant.", + "litematica.config.hotkeys.comment.pickBlockToggle": "Un raccourci clavier pour activer/désactiver le blocage de sélection dans les configurations génériques\n. Ceci est fourni comme un moyen rapide d'activer\nou de désactiver les touches de blocage de sélection, si elles interfèrent avec quelque chose.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "La touche qui permet de restituer la superposition d'informations de bloc.\nUtilisez AUCUN pour ne pas nécessiter l'appui d'une touche.\nDésactivez l'option portant le même nom dans les configurations Visuels\npour désactiver complètement la superposition.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "Un raccourci clavier pour permettre aux superpositions de s'afficher à travers des blocs.\nIl s'agit simplement d'un moyen plus rapide d'activer temporairement\nla même chose que l'option 'schematicOverlayRenderThroughBlocks' dans Visuals.", + "litematica.config.hotkeys.comment.rerenderSchematic": "Raccourci pour rafraîchir/redessiner uniquement le schéma, au lieu de\navoir à rafraîchir le terrain en vanille avec F3 + A", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Enregistrer la sélection de zone actuelle comme Schéma en mémoire", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Enregistrer la sélection de zone actuelle comme un schéma dans un fichier", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Modifiez la touche pour activer le mode \"tout casser\", excepté le mode/fonction\ndans le mode Édition Schématique.\nFondamentalement, lorsque vous maintenez cette clé et que vous frappez un bloc schématique,\ntous les autres blocs sauf ce bloc seront retirés du schéma.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Touche de modification pour activer la fonction \"briser tous les blocs identiques\"\ndans le mode outil d'édition de schéma", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Touche de modification pour activer la fonction de rupture ou de placement directionnelle/continue\ndans le mode outil d'édition schématique", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Modifier la touche pour activer \"remplacer tous les identiques\"\nremplacer le mode/fonction en mode d'édition Schématique", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Touche de modification pour activer le mode/fonction de remplacement \"type de bloc de remplacement\"\ndans le mode outil d'édition de schéma", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Modifier la touche pour activer le mode directionnel/continu\nen remplacement de mode/fonction dans l'outil d'édition de Schématique", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "Le schéma est tourné dans le sens horaire de 90 degrés lorsqu'il est pressé", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "Le Schéma est un miroir retourné lorsqu'il est appuyé", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "La touche de modificateur pour pouvoir utiliser la molette de la souris\npour parcourir les versions schématiques dans l'outil Contrôle de version", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "Un raccourci pour passer à la prochaine version de schéma dans le mode Contrôle de Version", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "Un raccourci pour passer à la prochaine version de schéma dans le mode Contrôle de Version", + "litematica.config.hotkeys.comment.selectionGrabModifier": "La touche de modification à maintenir enfoncée permet de « saisir » une zone de sélection\nou un coin pour déplacer le curseur.", + "litematica.config.hotkeys.comment.selectionGrow": "Le raccourci pour agrandir automatiquement la boîte de sélection autour de\ntous les blocs adjacents/connectés en diagonale", + "litematica.config.hotkeys.comment.selectionGrowModifier": "La touche de modificateur pour faire pousser ou réduire\nune boîte de sélection pendant le défilement", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "La touche de modification à maintenir pendant le défilement de\npour déplacer la zone ou le coin sélectionné", + "litematica.config.hotkeys.comment.selectionModeCycle": "Changez le mode entre Coins et Cuboïde\ndans le mode Sélection de zone", + "litematica.config.hotkeys.comment.selectionShrink": "Le raccourci clavier d'action permet de réduire la zone de sélection de sorte qu'il n'y ait\naucun espace vide (calques vides) d'aucun côté", + "litematica.config.hotkeys.comment.setAreaOrigin": "Définir/déplacer le point d'origine de la sélection actuelle de la zone\nà la position du joueur", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Définissez la première position de la case\nactuellement sélectionnée sur la position du joueur", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Définissez la deuxième position de la case\nactuellement sélectionnée sur la position du joueur", + "litematica.config.hotkeys.comment.toggleAllRendering": "Activer/désactiver tous les équivalents", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Activer/désactiver l'affichage des boîtes de sélection de la zone", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Activer/désactiver le rendu schématique (blocs et superposition)", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Activer/désactiver le rendu des infos de superposition (pour les informations sur les blocs survolés)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Activer/désactiver le rendu des superpositions de blocs", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Activer/désactiver le rendu des contours de superposition de bloc", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Activer/désactiver le rendu latéral de la superposition de bloc", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Activer/désactiver le rendu des boîtes de placement schématiques", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "Un raccourci pour activer/désactiver le mode de restriction de placement", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Activer/désactiver le rendu des blocs schématiques", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "Basculer la valeur de configuration signTextPaste (dans la catégorie Générique)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Activer/désactiver le rendu translucide vs opaque des blocs de fantômes", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Activer/désactiver le rendu de superposition du vérificateur de schématique", + "litematica.config.hotkeys.comment.toolEnabledToggle": "Le raccourci clavier pour activer/désactiver la fonctionnalité de l'élément « outil »", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "Le bouton à utiliser tout en maintenant \"outil\" élément\npour placer le premier coin", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "Le bouton à utiliser tout en maintenant \"outil\" élément\npour placer le deuxième coin", + "litematica.config.hotkeys.comment.toolSelectElements": "Le bouton à utiliser pour sélectionner les coins ou les cases\ntout en maintenant l'élément \"outil\" enfoncé", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "La touche de modification à maintenir enfoncée lors de l'utilisation du raccourci clavier 'toolSelectElements'\n, pour sélectionner le type de bloc principal à utiliser dans certains modes d'outils", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "La touche de modification à maintenir enfoncée lors de l'utilisation du raccourci clavier 'toolSelectElements'\n, pour sélectionner le type de bloc secondaire à utiliser dans certains modes d'outils", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Décharge le schéma du placement actuellement sélectionné, et supprime ainsi tous les emplacements créés", + "litematica.config.generic.prettyName.pickBlockEnabled": "Choisir les raccourcis clavier du bloc", + "litematica.config.generic.prettyName.easyPlaceMode": "Mode Place Facile", + "litematica.config.generic.prettyName.placementRestriction": "Restriction de placement", + "litematica.config.generic.prettyName.signTextPaste": "Coller le texte du panneau", + "litematica.config.generic.prettyName.toolItemEnabled": "Élément de l'outil activé", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Rendu des boîtes de sélection de la zone", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Rendu des boîtes de placement schématiques", + "litematica.config.visuals.prettyName.enableRendering": "Tout l'équivalent", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Rendu des blocs schématiques", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Rendu du fluide schématique", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Rendu de superposition schématique", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Équivalent schématique", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Rendu de bloc schématique translucide", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Contours de superposition schématique", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Tri des translucides par superposition schématique", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Cotés de superposition schématique", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Rendus de superposition de bloc", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Vérificateur de rendu superposé", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "Tout l'équivalent", + "litematica.error.area_selection.copy_failed": "Impossible de copier la sélection", + "litematica.error.area_selection.create_failed": "Impossible de créer une nouvelle sélection sous le nom '%s', le fichier existe déjà", + "litematica.error.area_selection.failed_to_load": "Impossible de charger la sélection de zone", + "litematica.error.area_selection.grow.no_sub_region_selected": "Aucune sous-région sélectionnée !", + "litematica.error.area_selection.no_placement_selected": "Aucun placement schématique sélectionné !", + "litematica.error.area_selection.rename.already_exists": "Erreur : une zone existe déjà avec le nom de fichier « %s »", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Nom de fichier sécurisé généré invalide '%s'", + "litematica.error.duplicate_schematic_placement": "Erreur : j'ai essayé d'ajouter un emplacement qui existe déjà", + "litematica.error.generic.creative_mode_only": "Cette action est uniquement disponible en mode Créatif", + "litematica.error.generic.failed_to_delete_file": "Impossible de supprimer le fichier '%s'", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Impossible de trier la liste des états ignorés", + "litematica.error.generic.schematic_world_not_loaded": "Le monde schématique n'a pas été chargé", + "litematica.error.area_editor.create_sub_region.exists": "Une sous-région du nom «%s» existe déjà", + "litematica.error.area_editor.no_selection": "Aucune sélection de zone active", + "litematica.error.area_editor.open_gui.no_selection": "Actuellement en Mode Sélection : Normal, mais aucune zone n'est actuellement sélectionnée", + "litematica.error.area_editor.rename_sub_region.exists": "Impossible de renommer la sous-région :\nUne sous-région existe déjà sous le nom '%s'", + "litematica.error.area_editor.switch_mode.no_selection": "Impossible de passer en mode de sélection : normal, car aucune zone n'est actuellement sélectionnée.\nSélectionnez une zone ou créez une nouvelle sélection dans le navigateur de sélection de zone", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Échec du chargement du schéma Litematica", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Impossible de rétrograder le schéma Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Échec de la création du schéma Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Impossible de charger le Schéma", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Impossible de convertir la structure en schéma Litematica", + "litematica.error.schematic.create.no_selections": "Aucune région de sélection valide !", + "litematica.error.schematic_load.cant_read_file": "Impossible de lire le fichier schématique '%s' (n'existe pas ou problème de permission)", + "litematica.error.schematic_load.no_schematic_selected": "Aucun fichier Schématique sélectionné !", + "litematica.error.schematic_load.no_schematic_version_information": "Le schéma n'a pas d'informations de version, et ne peut pas être chargé en toute sécurité !", + "litematica.error.schematic_load.unsupported_schematic_version": "Version schématique '%d ' non supportée ou future '", + "litematica.error.schematic_load.unsupported_type": "Type de fichier inconnu ou non pris en charge pour '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Seuls les schémas Litematica peuvent être exportés dans d'autres formats !", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "Le type de schéma sélectionné n'est pas pris en charge pour l'importation !", + "litematica.error.schematic_placements.remove_fail_locked": "Le placement est verrouillé !\n- Maintenez Maj enfoncé pour le retirer", + "litematica.error.schematic_save.directory_doesnt_exist": "Répertoire introuvable : «%s»", + "litematica.error.schematic_save.file_already_exists": "Le fichier '%s' existe déjà", + "litematica.error.schematic_save.invalid_directory": "Répertoire '%s ' invalide", + "litematica.error.schematic_save.invalid_schematic_name": "Nom de schématique invalide '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "Impossible de créer le schéma !", + "litematica.error.schematic_read_from_file_failed.cant_read": "Impossible de lire la schématique depuis le fichier '%s'", + "litematica.error.schematic_read_from_file_failed.exception": "Exception en essayant de lire le schéma depuis le fichier '%s'", + "litematica.error.schematic_read_from_file_failed.no_file": "Impossible de lire le schéma depuis le fichier : aucun fichier disponible (schéma en mémoire ?)", + "litematica.error.schematic_projects.empty_selection": "Sélection de zone vide (0 sous-régions)", + "litematica.error.schematic_projects.failed_to_load_project": "Impossible de charger le projet", + "litematica.error.schematic_projects.failed_to_load_schematic": "Impossible de charger le schéma pour la version actuelle", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Impossible de renommer le fichier projet comme '%s' (exception)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Impossible de renommer le projet en '%s', le fichier existe déjà", + "litematica.error.schematic_projects.invalid_project_directory": "Répertoire de projet invalide ou inexistant", + "litematica.error.schematic_projects.no_project_open": "Aucun projet ouvert", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "Actuellement en mode Schématique VCS, mais il n'y a actuellement aucun projet ouvert", + "litematica.error.schematic_projects.null_player": "Le joueur était nul", + "litematica.error.schematic_projects.project_already_exists": "Le projet '%s' existe déjà", + "litematica.error.schematic_projects.save_already_in_progress": "Enregistrement déjà en cours", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Impossible de créer le répertoire schématique '%s'", + "litematica.error.schematic_write_to_file_failed.exception": "Impossible d'écrire le schéma dans le fichier '%s' (exception)", + "litematica.error.schematic_write_to_file_failed.exists": "Impossible d'écrire le schéma dans le fichier '%s', le fichier existe déjà", + "litematica.error.structure_write_to_file_failed.exception": "Impossible d'écrire la structure dans le fichier '%s' (exception)", + "litematica.error.structure_write_to_file_failed.exists": "Impossible d'écrire la structure dans le fichier '%s', le fichier existe déjà", + "litematica.hotkeys.category.generic_hotkeys": "Raccourcis clavier génériques", + "litematica.info.schematic_load.schematic_loaded": "Schéma '%s' chargé avec succès en mémoire", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Faites un clic droit sur le bouton pour annuler une opération d'aperçu en attente\n- Ctrl + Alt + Maj + clic pour définir la miniature à partir d'une image PNG existante\n appelée 'thumb.png' du même répertoire où se trouve le fichier schématique.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Utilisez la touche de capture d'écran normale pour définir l'aperçu.\nOu faites un clic droit sur le bouton Définir l'aperçu pour annuler la prévisualisation.", + "litematica.info.schematic_manager.preview.success": "Aperçu de l'image défini avec succès", + "litematica.gui.button.area_editor.analyze_area": "Analyser la zone", + "litematica.gui.button.area_editor.change_corner_mode": "Mode Coin : %s", + "litematica.gui.button.area_editor.change_selection_mode": "Mode de sélection : %s", + "litematica.gui.button.area_editor.create_schematic": "Enregistrer Schématique", + "litematica.gui.button.area_editor.create_sub_region": "Nouvelle sous-région", + "litematica.gui.button.area_editor.origin_enabled": "Origine manuelle : %s", + "litematica.gui.button.area_editor.set_box_name": "Régler", + "litematica.gui.button.area_editor.set_selection_name": "Régler", + "litematica.gui.button.area_selection_mode": "Mode de sélection de la zone : %s", + "litematica.gui.button.area_selections.create_directory": "Créer un répertoire", + "litematica.gui.button.area_selections.create_new_selection": "Nouvelle sélection", + "litematica.gui.button.area_selections.create_selection_from_placement": "Depuis le placement", + "litematica.gui.button.area_selections.unselect": "Désélectionner", + "litematica.gui.button.change_menu.area_editor": "Éditeur de zone", + "litematica.gui.button.change_menu.configuration_menu": "Menu de configuration", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Charger des Schémas", + "litematica.gui.button.change_menu.schematic_manager": "Gestionnaire de Schématique", + "litematica.gui.button.change_menu.schematic_projects_manager": "Schéma VCS", + "litematica.gui.button.change_menu.show_area_selections": "Navigateur de sélection de zone", + "litematica.gui.button.change_menu.show_loaded_schematics": "Schémas chargés", + "litematica.gui.button.change_menu.show_schematic_placements": "Placements schématiques", + "litematica.gui.button.change_menu.task_manager": "Gestionnaire de Tâches", + "litematica.gui.button.change_menu.to_main_menu": "Menu Litematica", + "litematica.gui.button.config_gui.colors": "Couleurs", + "litematica.gui.button.config_gui.generic": "Générique", + "litematica.gui.button.config_gui.hotkeys": "Raccourcis clavier", + "litematica.gui.button.config_gui.info_overlays": "Infos superposées", + "litematica.gui.button.config_gui.render_layers": "Couches de rendu", + "litematica.gui.button.config_gui.visuals": "Visuels", + "litematica.gui.button.config_gui.test": "Tester", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Maintenez la touche Maj enfoncée pour créer un schéma en mémoire uniquement", + "litematica.gui.button.hover.area_selections.unselect": "Désélectionne la sélection de la zone actuelle", + "litematica.gui.button.hover.material_list.clear_cache": "Efface le cache de matériaux\nNormalement, cela ne devrait pas être nécessaire\nCela peut être utilisé à la place de la suppression du fichier 'material_cache.nbt'\nau cas où le cache contiendrait des données erronées, comme des éléments\nstockés pour des blocs qui ne devraient pas en avoir, comme des têtes de piston", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Maintenez la touche Maj enfoncée pour écrire dans un fichier CSV,\nau lieu du fichier texte de table ASCII-art normal", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Maintenez la touche Maj enfoncée pour sélectionner les sous-régions utilisées pour la liste de matériaux", + "litematica.gui.button.hover.plus_minus_tip": "Clic gauche pour augmenter\nClic droit pour diminuer\nMaj et/ou Alt pour augmenter la taille de l'étape", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Clic gauche pour augmenter\nClic droit pour diminuer\nMaj/Alt/Ctrl pour augmenter la taille du pas (multiplicatif)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Recharge le schéma à partir du fichier.\nCela peut être utile si vous faites une erreur\nen mode Édition Schématique.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Il y a actuellement un projet Schématique VCS ouvert.\nLe mode Schématique VCS remplace la fonctionnalité de sélection normale de la zone.", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6Supprimer la dernière zone placée ou enregistrée§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(Cela s'appelait auparavant Projets schématiques.)\nEn général, vous §6ne devriez pas§r utiliser cette fonctionnalité,\nà moins que vous ne sachiez vraiment comment elle fonctionne et ce qu'elle fait.\nCela change quelque peu le fonctionnement des sélections, placements et collages de zones,\nen particulier qu'il existe également une opération de suppression de zone lors du collage.\n\nFondamentalement, cette fonctionnalité est destinée au travail de conception §6itératif et sur place§r,\net elle vous permet de créer plus facilement plusieurs versions/instantanés\nde la même version, et également de basculer entre les versions en supprimant d'abord ce qui est\ndans le monde, puis en collant la version suivante à sa place.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Déplacer l'origine du projet vers la position actuelle du joueur\nCela déplacera également la sélection de la zone et le placement", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Avertissement : cela supprimera/écrasera les blocs actuels\n§6dans le monde dans la zone qui a été précédemment\n§6placée à partir d'une version, ou enregistrée en tant que version\n§6(essentiellement la dernière « sélection de zone effective » vue)", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Enregistre une nouvelle schéma/version dans le projet actuel", + "litematica.gui.button.material_list": "Liste des Matériaux", + "litematica.gui.button.material_list.clear_cache": "Vider le cache", + "litematica.gui.button.material_list.clear_ignored": "Effacer les données ignorées", + "litematica.gui.button.material_list.hide_available": "Cacher disponible : %s", + "litematica.gui.button.material_list.ignore": "Ignorer", + "litematica.gui.button.material_list.list_type": "Afficher : %s", + "litematica.gui.button.material_list.refresh_list": "Rafraîchir", + "litematica.gui.button.material_list.toggle_info_hud": "Info HUD : %s", + "litematica.gui.button.material_list.write_to_file": "Écrire dans un fichier", + "litematica.gui.button.placement_sub.placement_configuration": "Configuration du placement", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Réinitialiser la sous-région", + "litematica.gui.button.placement_sub.slice_type": "Tranche : %s", + "litematica.gui.button.schematic_manager.export_as": "Exporter comme :", + "litematica.gui.button.schematic_placement.abbr.rendering": "R", + "litematica.gui.button.schematic_placement.ignore_entities": "Ignorer les entités : %s", + "litematica.gui.button.schematic_placement.region_enabled": "Région : %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Réinitialiser toutes les sous-régions", + "litematica.gui.button.schematic_placement.toggle_all_off": "Tous les §cOFF§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "Tous les §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Enclenchement du rendu de la boîte : %s", + "litematica.gui.button.schematic_placement.hover.lock": "Verrouiller un emplacement empêche de bouger ou\nautrement de le changer (accidentellement)", + "litematica.gui.button.schematic_placement.hover.rendering": "Rendu : %s\nNotez que cela fonctionne un peu funky\net n'empêche pas le rendu d'entités.\nHabituellement, vous devriez juste désactiver\nle placement entièrement", + "litematica.gui.button.schematic_placements.configure": "Configurer", + "litematica.gui.button.schematic_placements.disable": "Désactiver", + "litematica.gui.button.schematic_placements.locked": "Verrouillé : %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Emplacement : %s", + "litematica.gui.button.schematic_placements.remove": "Retirer", + "litematica.gui.button.schematic_placements.rendering_enabled": "Rendu : %s", + "litematica.gui.button.schematic_placements.select": "Sélectionner", + "litematica.gui.button.schematic_projects.close_project": "Fermer le projet actuel", + "litematica.gui.button.schematic_projects.create_project": "Créer un projet", + "litematica.gui.button.schematic_projects.delete_area": "Supprimer la zone", + "litematica.gui.button.schematic_projects.load_project": "Charger le projet", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Déplacer vers le joueur", + "litematica.gui.button.schematic_projects.open_area_editor": "Éditeur de zone", + "litematica.gui.button.schematic_projects.open_manager_gui": "Ouvrir le gestionnaire", + "litematica.gui.button.schematic_projects.open_project_browser": "Navigateur de projet VCS", + "litematica.gui.button.schematic_projects.place_to_world": "Placer dans le monde", + "litematica.gui.button.schematic_projects.save_version": "Enregistrer la version", + "litematica.gui.button.schematic_verifier.ignore": "Ignorer", + "litematica.gui.button.schematic_verifier.range_type": "Plage : %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Remise à zéro ignorée", + "litematica.gui.button.schematic_verifier.reset_verifier": "Réinitialiser les données", + "litematica.gui.button.schematic_verifier.resume": "Reprendre la vérification", + "litematica.gui.button.schematic_verifier.start": "Commencer la vérification", + "litematica.gui.button.schematic_verifier.stop": "Arrêter la vérification", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "Info HUD : %s", + "litematica.gui.button.cancel": "Abandonner", + "litematica.gui.button.configure": "Configurer", + "litematica.gui.button.copy": "Copie", + "litematica.gui.button.create_directory": "Créer un nouveau répertoire", + "litematica.gui.button.create_placement": "Créer un placement", + "litematica.gui.button.delete": "Supprimez", + "litematica.gui.button.disable": "Désactiver", + "litematica.gui.button.enable": "Activer", + "litematica.gui.button.import": "Importation", + "litematica.gui.button.load_schematic_to_memory": "Charger Schématique", + "litematica.gui.button.mirror_value": "Miroir : %s", + "litematica.gui.button.move_to_player": "Déplacer vers le joueur", + "litematica.gui.button.ok": "Ok", + "litematica.gui.button.reload": "Recharger", + "litematica.gui.button.remove": "Retirer", + "litematica.gui.button.remove_placement": "Supprimer le placement", + "litematica.gui.button.rename": "Renommer", + "litematica.gui.button.rotation_value": "Rotation : %s", + "litematica.gui.button.save_new_schematic_version": "Enregistrer la version", + "litematica.gui.button.save_schematic": "Enregistrer Schématique", + "litematica.gui.button.save_to_file": "Enregistrer dans un fichier", + "litematica.gui.button.schematic_verifier": "Vérificateur Schématique", + "litematica.gui.button.set_preview": "Aperçu", + "litematica.gui.button.tool_mode": "Mode Outil : %s", + "litematica.gui.button.unload": "Décharger", + "litematica.gui.button.unlocked": "Déverrouillé", + "litematica.gui.label.area_editor.box_name": "Nom de la zone de sous-région", + "litematica.gui.label.area_editor.selection_name": "Nom de la sélection", + "litematica.gui.label.area_editor.corner_1": "Coin 1", + "litematica.gui.label.area_editor.corner_2": "Coin 2", + "litematica.gui.label.area_editor.origin": "Origine", + "litematica.gui.label.area_editor.dimensions": "Dimensions", + "litematica.gui.label.area_editor.pos1": "Coin 1", + "litematica.gui.label.area_editor.pos2": "Coin 2", + "litematica.gui.label.area_editor.sub_regions": "Sous-régions (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Zone sélectionnée : %s", + "litematica.gui.label.area_selection_box_count": "Boîtes : %d", + "litematica.gui.label.area_selection_origin": "Origine : %s", + "litematica.gui.label.area_selection.mode.normal": "Normale", + "litematica.gui.label.area_selection.mode.simple": "Simple", + "litematica.gui.label.block_info.state_client": "État du bloc du monde client", + "litematica.gui.label.block_info.state_schematic": "Schéma de l'état du bloc mondial", + "litematica.gui.label.block_info_list_type.all": "Tous", + "litematica.gui.label.block_info_list_type.render_layers": "Couches de rendu", + "litematica.gui.label.easy_place_protocol.auto": "Automatique", + "litematica.gui.label.easy_place_protocol.none": "Aucun", + "litematica.gui.label.easy_place_protocol.slabs_only": "Dalles seulement", + "litematica.gui.label.easy_place_protocol.v2": "Version 2", + "litematica.gui.label.easy_place_protocol.v3": "Version 3", + "litematica.gui.label.data_fixer_mode.always": "Toujours", + "litematica.gui.label.data_fixer_mode.below_1205": "Seulement 1.20.5", + "litematica.gui.label.data_fixer_mode.below_120X": "Seulement 1.20.x", + "litematica.gui.label.data_fixer_mode.below_119X": "Seulement 1,19.x", + "litematica.gui.label.data_fixer_mode.below_117X": "Seulement 1.17.x", + "litematica.gui.label.data_fixer_mode.below_116X": "Seulement 1.16.x", + "litematica.gui.label.data_fixer_mode.below_113X": "En dessous de 1.13.x Seulement", + "litematica.gui.label.data_fixer_mode.below_112X": "Seulement en dessous de 1.12.x", + "litematica.gui.label.data_fixer_mode.never": "Jamais", + "litematica.gui.label.loaded_schematic.modified_on": "§6Modifié le %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "Disponible", + "litematica.gui.label.material_list.title.item": "Élément", + "litematica.gui.label.material_list.title.missing": "Manquant", + "litematica.gui.label.material_list.title.total": "Total", + "litematica.gui.label.material_list.multiplier": "Multiplicateur :", + "litematica.gui.label.material_list.name": "Nom", + "litematica.gui.label.material_list.progress": "Progression : %s", + "litematica.gui.label.material_list.progress.done": "Terminé %s", + "litematica.gui.label.material_list.progress.mismatch": "Dépareillé %s", + "litematica.gui.label.material_list.progress.missing": "%s manquant", + "litematica.gui.label.material_list.total": "Total : %s articles", + "litematica.gui.label.origin.auto": "Automatique", + "litematica.gui.label.origin.manual": "Manuelle", + "litematica.gui.label.paste_nbt_behavior.none": "Aucun", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Changement de lieu et de données", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Placer & Cloner", + "litematica.gui.label.placement_sub.region_name": "Nom de la région : %s", + "litematica.gui.label.placement_sub.region_position": "Position de la région", + "litematica.gui.label.placement_sub.region_size": "Taille de la région : %s", + "litematica.gui.label.placement_settings.placement_origin": "Origine du placement", + "litematica.gui.label.render_layers.hotkey": "Raccourci clavier", + "litematica.gui.label.render_layers.hover.hotkey": "Les raccourcis clavier des couches suivantes/précédentes affecteront cette limite.\nSi les deux ne sont pas sélectionnés, les raccourcis clavier affecteront\nla limite la plus proche du joueur.", + "litematica.gui.label.replace_behavior.all": "Tous", + "litematica.gui.label.replace_behavior.none": "Aucun", + "litematica.gui.label.replace_behavior.with_non_air": "Avec non-air", + "litematica.gui.label.schematic_info.schematic_author": "Schéma par : §f%s§r", + "litematica.gui.label.schematic_info.description": "Description :", + "litematica.gui.label.schematic_info.enclosing_size": "Taille de l'enceinte :", + "litematica.gui.label.schematic_info.enclosing_size_value": "Taille englobante : §f%s§r", + "litematica.gui.label.schematic_info.name": "Nom:", + "litematica.gui.label.schematic_info.region_count": "Régions : §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Créé : §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "Modifié : §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "Nombre total de blocs : §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Blocs/Volume : §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Volume total : §f%d§r blocs", + "litematica.gui.label.schematic_info.version": "Version Litematic : §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft : §f%s§r [Schéma §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Créer un placement", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Créez immédiatement un nouveau placement\net sélectionnez ce placement", + "litematica.gui.label.schematic_placement.enclosing_size": "Taille du boîtier : %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Maintenir Maj pour désactiver le placement une fois créé", + "litematica.gui.label.schematic_placement.in_memory": "EN MÉMOIRE SEULEMENT", + "litematica.gui.label.schematic_placement.origin": "Origine : %s", + "litematica.gui.label.schematic_placement.rename_placement": "Renommer l'emplacement :", + "litematica.gui.label.schematic_placement.schematic_file": "Fichier : %s", + "litematica.gui.label.schematic_placement.schematic_name": "Schéma : %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Sous-régions : %s", + "litematica.gui.label.schematic_placement.sub_regions": "Sous-régions (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "Projet actuellement ouvert : %s", + "litematica.gui.label.schematic_projects.origin": "Origine :", + "litematica.gui.label.schematic_projects.project": "Projet:", + "litematica.gui.label.schematic_projects.version": "Version : %s (sur %s)", + "litematica.gui.label.schematic_projects.version_entry": "Ver %d - %s", + "litematica.gui.label.schematic_projects.version_name": "Nom de la version :", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Ignorer les entités", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Maintenez la touche Maj enfoncée pour écraser un fichier existant", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Enregistrer depuis le monde schématique", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "Si cette option est activée, le schéma est créé en enregistrant le contenu\nde la sélection du monde schématique\nau lieu du monde vanilla normal.\nCela vous permet de combiner ou de découper des schémas sans avoir\nà les coller dans un monde créatif temporaire.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Blocs visibles uniquement [hax rapide expérimental]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Blocs de support", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Inclure tous les blocs de support nécessaires en mode \"Blocs visibles seulement\",\npour des choses comme les répéteurs, les comparateurs, les tapis ou les blocs de gravité qui seraient visibles", + "litematica.gui.label.schematic_verifier.count": "Compter", + "litematica.gui.label.schematic_verifier.expected": "Attendu", + "litematica.gui.label.schematic_verifier.found": "Trouvé", + "litematica.gui.label.schematic_verifier_display_type.all": "Tous (non ignorés)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "État correct", + "litematica.gui.label.schematic_verifier_display_type.extra": "Blocs supplémentaires", + "litematica.gui.label.schematic_verifier_display_type.missing": "Blocs manquants", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Blocs incorrects", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Mauvais états", + "litematica.gui.label.schematic_verifier.status.done_errors": "Faux : §cBloc : %s§r, §6État : %s§r, §bManquant : %s§r, §dExtra : %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aCorrecte : %s§r, Total : %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Morceaux invisibles : %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Vérificateur Schématique", + "litematica.gui.label.task.title.remaining_chunks": "%s, morceaux restants (%s)", + "litematica.gui.label.task_name.area_analyzer": "Analyseur de zone", + "litematica.gui.label.task_name.delete": "Supprimer la tâche", + "litematica.gui.label.task_name.fill": "Remplir la tâche", + "litematica.gui.label.task_name.material_list": "Liste des Matériaux", + "litematica.gui.label.task_name.paste": "Coller la schématique", + "litematica.gui.label.task_name.save_schematic": "Enregistrer Schématique", + "litematica.gui.label.task_name.verifier": "Vérificateur", + "litematica.gui.message.confirm_file_deletion": "Voulez-vous supprimer le fichier '%s ' ?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "Voulez-vous supprimer la zone « dernièrement affectée » ?\nCela supprimera tous les blocs et entités qui se trouvent dans la zone que le chef de projet a placée en dernier dans le monde ou enregistrée en dernier en tant que version. (En gros, la « dernière zone affectée vue », de sorte que si vous deviez parcourir les versions, il ne laisserait pas de blocs de la version précédente.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Voulez-vous placer cette version dans le monde ?\nCela supprimera tous les blocs qui se trouvent dans la zone que le chef de projet a placée en dernier dans le monde ou enregistrée en dernier en tant que version. (En gros, la « dernière zone affectée vue », de sorte que si vous deviez faire défiler les versions, il ne laisserait pas de blocs de la version précédente.)", + "litematica.gui.title.area_editor_normal": "Éditeur de zone (mode Normal/Multi-box)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Éditeur de zone (§6§lZone schématique VCS§r)", + "litematica.gui.title.area_editor_simple": "Éditeur de zone (mode Simple)", + "litematica.gui.title.area_editor_sub_region": "Éditeur de zone (sous-région)", + "litematica.gui.title.area_editor.sub_region_name": "Nom de la sous-région", + "litematica.gui.title.area_selection_manager": "Gestionnaire de sélection de zone", + "litematica.gui.title.configure_schematic_placement": "Configurer l'emplacement Schématique", + "litematica.gui.title.configure_schematic_sub_region": "Configurer la sous-région de placement", + "litematica.gui.title.configs": "Configurations de Litematica - %s", + "litematica.gui.title.confirm_file_deletion": "Confirmer la suppression du fichier", + "litematica.gui.title.copy_area_selection": "Copier la sélection de zone '%s'", + "litematica.gui.title.create_area_selection": "Créer une nouvelle sélection de zone", + "litematica.gui.title.create_area_selection_from_placement": "Créer une nouvelle sélection de zone à partir d'un placement schématique", + "litematica.gui.title.create_directory": "Créer un nouveau répertoire", + "litematica.gui.title.create_in_memory_schematic": "Créer un Schéma en mémoire", + "litematica.gui.title.create_schematic_project": "Créer un nouveau projet schématique", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "Charger Schématique", + "litematica.gui.title.manage_loaded_schematics": "Gérer les Schémas chargés", + "litematica.gui.title.manage_schematic_placements": "Gérer les Placements Schématiques", + "litematica.gui.title.material_list.area_analyzer": "Analyse de la zone pour la sélection '%s'", + "litematica.gui.title.material_list.placement": "Liste des matériaux pour le placement '%s'", + "litematica.gui.title.material_list.schematic": "Liste des matériaux pour le schéma '%s' (%s des régions %s)", + "litematica.gui.title.material_list.select_schematic_regions": "Sélectionnez les sous-régions pour la liste de matériaux pour '%s'", + "litematica.gui.title.rename_area_selection": "Renommer la sélection de zone", + "litematica.gui.title.rename_area_sub_region": "Renommer la sous-région", + "litematica.gui.title.rename_schematic": "Renommer Schématique", + "litematica.gui.title.create_schematic_from_selection": "Enregistrer la zone actuellement sélectionnée en tant que Schématique", + "litematica.gui.title.save_exported_schematic": "Enregistrer un %s exporté de '%s'", + "litematica.gui.title.save_imported_schematic": "Enregistrer un schématique importé", + "litematica.gui.title.save_schematic_from_memory": "Enregistrer un Schéma en mémoire dans un fichier", + "litematica.gui.title.save_schematic_filename": "Nom du fichier schématique", + "litematica.gui.title.schematic_browser": "Navigateur Schématique", + "litematica.gui.title.schematic_manager": "Gestionnaire de Schématique", + "litematica.gui.title.schematic_project_manager": "Chef de projet schématique VCS", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Confirmer la suppression de la zone", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Confirmer l'action Place au Monde", + "litematica.gui.title.schematic_projects.save_new_version": "Enregistrer la nouvelle version schématique", + "litematica.gui.title.schematic_projects_browser": "Navigateur de projets schématiques VCS", + "litematica.gui.title.schematic_verifier": "Vérificateur schématique pour '%s'", + "litematica.gui.title.schematic_verifier_errors": "Erreurs de vérificateur schématique", + "litematica.gui.title.task_manager": "Gestionnaire de Tâches", + "litematica.hud.area_selection.box_count": "Boîtes : %s", + "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "Coins", + "litematica.hud.area_selection.mode.expand": "Agrandir", + "litematica.hud.area_selection.origin": "Origine : %s", + "litematica.hud.area_selection.selected_area_normal": "Zone : %s", + "litematica.hud.area_selection.selected_area_simple": "Surface [§6Mode simple§r] : %s", + "litematica.hud.area_selection.selected_sub_region": "Sous-région : %s", + "litematica.hud.area_selection.selection_corners_mode": "Mode Coins : %s", + "litematica.hud.delete.target_mode": "Supprimer le mode cible : %s", + "litematica.hud.delete.target_mode.area": "Zone actuelle", + "litematica.hud.delete.target_mode.placement": "Placement actuel", + "litematica.hud.misc.easy_place_mode_enabled": "Mode Easy Place §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Mode de restriction de placement §aON§r", + "litematica.hud.misc.render_layer_mode": "Mode Calque : %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Mode Calque : %s", + "litematica.hud.misc.renderer_status": "Moteurs de rendu : A : %s S : %s B : %s O : %s SEL : %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Mode de restauration des données : §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Remplacer les blocs : %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Ignorer le contenu de l'inventaire : %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Verrouiller cette coordonnée\nCela permet de changer les autres coordonnées\nsans affecter les coordonnées verrouillées", + "litematica.hud.schematic_placement.hover_info.placement_locked": "Cet emplacement a été verrouillé et ne peut pas\nêtre modifié sans le déverrouiller au préalable", + "litematica.hud.schematic_placement.hover_info.placement_modified": "Ce placement a été modifié", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Cette sous-région a été modifiée", + "litematica.hud.schematic_placement.selected_placement": "Placement", + "litematica.hud.schematic_placement.selected_sub_region": "Sous-région", + "litematica.hud.schematic_placement.sub_region_count": "Régions", + "litematica.hud.schematic_placement.sub_region_modified": "Modifié", + "litematica.hud.schematic_placement.sub_region_origin": "Origine de la région : %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Régions modifiées", + "litematica.hud.selected_mode": "Mode", + "litematica.hud.schematic_projects.current_version_date": "Date : %s", + "litematica.hud.schematic_projects.current_version": "Version : %s/%s - nom : %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Origine du projet : %s", + "litematica.hud.schematic_projects.project_name": "Projet : %s", + "litematica.hud.schematic_projects_mode": "§6Schéma du mode VCS§r", + "litematica.info.material_list": "- Le raccourci clavier Liste des matériaux ouvrira la dernière liste de matériaux visualisée,\n s'il y en a une stockée\n- Pour passer à une autre liste de matériaux, ouvrez-en une via\n le bouton GUI dans l'interface graphique de configuration de placement ou\n le navigateur de schémas\n- La liste stockée/dernièrement visualisée est également oubliée\n si le placement schématique sélectionné est modifié\n- S'il n'y a pas encore de dernière liste de matériaux visualisée,\n alors le placement sélectionné est utilisé, s'il y en a un", + "litematica.label.alignment.center": "Centrer", + "litematica.label.alignment.top_center": "En haut au centre", + "litematica.label.none_lower": "aucun", + "litematica.label.no": "non", + "litematica.label.yes": "Oui", + "litematica.message.error.area_deletion_aborted": "Suppression de la zone interrompue ou abandonnée", + "litematica.message.error.empty_area_selection": "Sélection de zone vide (sans boîtes)", + "litematica.message.error.invalid_schematic_name": "Nom de schématique invalide '%s'", + "litematica.message.error.no_area_selected": "§cAucune zone sélectionnée§r", + "litematica.message.error.no_placement_selected": "§cAucun placement sélectionné§r", + "litematica.message.error.only_works_in_single_player": "§cCette opération ne fonctionne qu'en mode solo§r", + "litematica.message.error.move.pending_tasks": "§cImpossible de démarrer une opération de déplacement tant qu'il y a des tâches en attente§r", + "litematica.message.error.placement_paste_outside_world": "Le placement ne peut pas être collé dans la position actuelle, car il sort des limites du monde", + "litematica.message.error.schematic_paste_failed": "§cLe collage du schéma dans le monde a échoué§r", + "litematica.message.error.schematic_save_failed": "Impossible d'enregistrer le schéma dans le fichier '%s'", + "litematica.message.error.schematic_save_interrupted": "Sauvegarde schématique interrompue ou arrêtée", + "litematica.message.error.schematic_save_no_area_selected": "§cÉchec de l'enregistrement du schéma - aucune zone sélectionnée§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "Aucun emplacement de barre de raccourcis approprié n'a été trouvé pour le bloc de sélection !\nVérifiez la configuration Generic -> §epickBlockableSlots§r.\nEn fonction également des configurations §epickBlockAvoid*§6, la fonction de bloc de sélection peut refuser de remplacer tout outil ou autre objet endommageable dans ces emplacements.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "Aucun emplacement de barre de raccourcis n'est défini dans la configuration générique -> §epickBlockableSlots§6 !", + "litematica.message.added_selection_box": "Ajout d'une nouvelle boîte de sélection à %s", + "litematica.message.area_clear_fail": "§cImpossible de nettoyer la ou les zones§r", + "litematica.message.area_cleared": "Zone dégagée", + "litematica.message.area_filled": "Zone remplie", + "litematica.message.area_fill_fail": "Impossible de remplir la zone", + "litematica.message.area_selections.selection_created_from_placement": "Une nouvelle sélection a été créée à partir du placement '%s'", + "litematica.message.easy_place_fail": "§6 Action empêchée par le mode Easy Place", + "litematica.message.grabbed_element_for_moving": "A saisi un élément à déplacer", + "litematica.message.in_memory_schematic_created": "Création d'un schéma en mémoire en tant que «%s»", + "litematica.message.litematic_saved_as": "Mise à niveau réussie de la version de données du schéma Litematica\nSchéma enregistré sous «%s»", + "litematica.message.material_list.material_cache_cleared": "Cache matériel effacé", + "litematica.message.material_list_written_to_file": "Liste de documents écrite dans le fichier '%s'", + "litematica.message.moved_area_origin": "Déplacement du point d'origine de la zone de %s => %s", + "litematica.message.moved_selection": "Déplacement de la sélection actuelle de %s => %s", + "litematica.message.paste_with_servux": "§6Le placement est en cours de téléchargement sur Servux pour être collé", + "litematica.message.placement.cant_modify_is_locked": "§cLe placement est verrouillé et ne peut pas être modifié§r", + "litematica.message.placement.moved_placement_origin": "Origine du placement déplacée de %s => %s", + "litematica.message.placement.moved_subregion_to": "Sous-région déplacée vers %s", + "litematica.message.placement.rotation_set_to": "Placement tourné vers %s", + "litematica.message.placement.mirror_set_to": "Placement en miroir vers %s", + "litematica.message.placement_restriction_fail": "§6 Action empêchée par le mode de restriction de placement", + "litematica.message.removed_area_origin": "Suppression du point d'origine de la zone explicite/manuelle", + "litematica.message.removed_selection_box": "Boîte de sélection %s retirée", + "litematica.message.scheduled_task_added": "Tâche planifiée ajoutée...", + "litematica.message.litematic_downgrade_exported_as": "Exportation schématique rétrogradée en '%s'\n§6REMARQUE : il s'agit d'une fonctionnalité expérimentale ; une perte de données peut se produire.§r", + "litematica.message.schematic_exported_as": "Schéma exporté en tant que '%s'", + "litematica.message.schematic_pasted": "Schéma collé dans le monde", + "litematica.message.schematic_pasted_using_fill_and_setblock": "Schéma collé à l'aide des commandes §b%s§r fill et §b%s§r setblock", + "litematica.message.schematic_pasted_using_setblock": "Schéma collé à l'aide des commandes §b%s§r setblock", + "litematica.message.schematic_pasted_using_world_edit": "Schéma collé en utilisant §b%s§r les commandes //set du monde", + "litematica.message.schematic_placement_created": "Placement créé pour '%s'", + "litematica.message.schematic_preview_cancelled": "Aperçu de la tâche annulé", + "litematica.message.schematic_read_from_file_success": "Schématique chargée depuis le fichier '%s'", + "litematica.message.schematic_rendering_refreshed": "Rendu schématique actualisé", + "litematica.message.schematic_saved_as": "Schéma enregistré en tant que «%s»", + "litematica.message.schematic_save_task_created": "Tâche de sauvegarde schématique créée", + "litematica.message.set_area_origin": "Le point d'origine de la zone a été défini à %s", + "litematica.message.set_selection_box_point": "Configure/déplacé le point %d vers %s", + "litematica.message.toggled": "Basculé %s %s", + "litematica.message.value.on": "Activé", + "litematica.message.value.off": "Désactivé", + "litematica.message.schematic_projects.project_created": "Projet '%s' créé", + "litematica.message.schematic_projects.project_loaded": "Projet '%s' chargé", + "litematica.message.schematic_projects.version_saved": "Nouvelle version (#%s) enregistrée comme '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Remarque : Vous êtes actuellement en mode Sélection de zone simple", + "litematica.message.warn.layer_mode_currently_at": "Remarque : Vous êtes actuellement en mode de rendu '%s'", + "litematica.message.warn.main_rendering_disabled": "Attention : le rendu principal est actuellement désactivé\nVoir Visuels -> %s, ou Raccourcis clavier -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Avertissement : le rendu des blocs schématiques est actuellement désactivé\nVoir Visuels -> %s, ou Raccourcis clavier -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Avertissement : lorsque vous chargez directement des schémas non Litematica, les placements créés ne seront pas persistants.\nDe plus, si vous devez charger le schéma plusieurs fois, le pic de décalage de conversion du type de schéma (pour les schémas volumineux) se produira à chaque fois que vous le chargez.\n\nIl est donc recommandé d'importer le schéma et de l'enregistrer au format Litematica via le menu Gestionnaire de schémas, ou mieux encore, de coller le schéma d'origine dans un monde temporaire à l'aide de MCEdit ou du mode Coller dans Litematica, puis de créer un nouveau schéma Litematica à partir de celui-ci, de préférence en utilisant plusieurs sous-régions pour capturer étroitement la construction, le cas échéant.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "Le placement ciblé n'est pas actuellement sélectionné. Le raccourci clavier Remplacer tout ne fonctionne que sur les sous-régions actuellement sélectionnées du placement sur lequel vous cliquez. Ainsi, pour remplacer les blocs dans une seule sous-région, sélectionnez cette sous-région. Pour remplacer dans l'ensemble du schéma (toutes les régions solaires), sélectionnez le placement entier et non une sous-région de celui-ci. Les blocs sont également remplacés uniquement dans la zone limitée par le paramètre actuel des calques de rendu.", + "litematica.message.warn.schematic_rendering_disabled": "Avertissement : le rendu schématique est actuellement désactivé\nVoir Visuels -> %s, ou Raccourcis clavier -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Attention : le rendu de superposition du vérificateur est actuellement désactivé ! Voir Info Overlays -> %s (ou Raccourcis clavier -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Entrée invalide pour un nombre '%s'", + "litematica.message.warning.schematic_projects_hidden": "Avertissement : le système de contrôle de version schématique est actuellement masqué. En général, vous ne devez PAS l'utiliser, à moins que vous ne sachiez vraiment comment il fonctionne et comment il modifie certains comportements du mod. Il est destiné aux travaux de conception itératifs et sur place, où le basculement entre différentes versions de la construction sur place (= suppression et remplacement de la version précédente) est nécessaire. Si vous souhaitez l'utiliser, activez l'option Generic -> unhideSchematicVCS", + "litematica.warning.area_editor.area_rendering_disabled": "Remarque : le rendu des cases de sélection de zone est actuellement désactivé\nVoir Visuels -> %s, ou Raccourcis clavier -> %s ['%s']", + "litematica.tool_hud.block_1": "Bloc : %s", + "litematica.tool_hud.block_2": "Remplacer : %s", + "litematica.tool_hud.facing": "Face : %s", + "litematica.tool_mode.name.area_selection": "Sélection de la zone", + "litematica.tool_mode.name.delete": "Supprimez", + "litematica.tool_mode.name.fill": "Remplir", + "litematica.tool_mode.name.grid_paste": "Coller le Schéma de Grille dans le monde", + "litematica.tool_mode.name.move": "Déplacer", + "litematica.tool_mode.name.paste_schematic": "Coller le schéma dans le monde", + "litematica.tool_mode.name.rebuild": "Modifier le schéma", + "litematica.tool_mode.name.replace_block": "Remplacer le bloc", + "litematica.tool_mode.name.schematic_placement": "Placement schématique" } diff --git a/src/main/resources/assets/litematica/lang/it_it.json b/src/main/resources/assets/litematica/lang/it_it.json index 49e73e8af2..94d7da46a3 100644 --- a/src/main/resources/assets/litematica/lang/it_it.json +++ b/src/main/resources/assets/litematica/lang/it_it.json @@ -1,920 +1,920 @@ { - "litematica.config.generic.name.easyPlaceProtocolVersion": "versioneProtocolloEasyPlace", - "litematica.config.generic.name.pasteNbtRestoreBehavior": "comportamentoRipristinoNbtIncolla", - "litematica.config.generic.name.pasteReplaceBehavior": "comportamentoSostituzioneIncolla", - "litematica.config.generic.name.placementReplaceBehavior": "comportamentoSostituzionePosizionamento", - "litematica.config.generic.name.placementRestrictionWarn": "avvisoRestrizionePosizionamento", - "litematica.config.generic.name.selectionCornersMode": "modalitàAngoliSelezione", - "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "directoryBaseSchematicPersonalizzataAbilitata", - "litematica.config.generic.name.customSchematicBaseDirectory": "directoryBaseSchematicPersonalizzata", - "litematica.config.generic.name.areaSelectionsPerWorld": "selezioniAreaPerMondo", - "litematica.config.generic.name.betterRenderOrder": "ordineRenderingMigliore", - "litematica.config.generic.name.changeSelectedCornerOnMove": "cambiaAngoloSelezionatoSuSpostamento", - "litematica.config.generic.name.cloneAtOriginalPosition": "clonaAllaPosizioneOriginale", - "litematica.config.generic.name.commandDisableFeedback": "feedbackDisabilitazioneComandi", - "litematica.config.generic.name.commandFillMaxVolume": "volumeMassimoRiempimentoComandi", - "litematica.config.generic.name.commandFillNoChunkClamp": "nessunBloccoChunkRiempimentoComandi", - "litematica.config.generic.name.commandLimitPerTick": "limitePerTickComandi", - "litematica.config.generic.name.commandNameClone": "nomeComandoClone", - "litematica.config.generic.name.commandNameFill": "nomeComandoRiempimento", - "litematica.config.generic.name.commandNameSetblock": "nomeComandoSetblock", - "litematica.config.generic.name.commandNameSummon": "nomeComandoEvoca", - "litematica.config.generic.name.commandTaskInterval": "intervalloTaskComandi", - "litematica.config.generic.name.commandUseWorldEdit": "usaWorldEditComandi", - "litematica.config.generic.name.debugLogging": "registrazioneDebug", - "litematica.config.generic.name.datafixerMode": "modalitàDataFixer", - "litematica.config.generic.name.datafixerDefaultSchema": "schemaPredefinitoDataFixer", - "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdjacent", - "litematica.config.generic.name.easyPlaceFirst": "easyPlacePrima", - "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldAbilitato", - "litematica.config.generic.name.easyPlaceMode": "easyPlaceModalità", - "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", - "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "gestioneSinglePlayerEasyPlace", - "litematica.config.generic.name.easyPlaceSwapInterval": "intervalloScambioEasyPlace", - "litematica.config.generic.name.easyPlaceSwingHand": "swingManoEasyPlace", - "litematica.config.generic.name.easyPlaceVanillaReach": "raggioVanillaEasyPlace", - "litematica.config.generic.name.entityDataSync": "sincronizzazioneDatiEntità", - "litematica.config.generic.name.entityDataSyncBackup": "backupSincronizzazioneDatiEntità", - "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", - "litematica.config.generic.name.executeRequireHoldingTool": "eseguireRichiedeStrumentoInMano", - "litematica.config.generic.name.fixChestMirror": "correggiSpecchioCassa", - "litematica.config.generic.name.fixRailRotation": "correggiRotazioneBinario", - "litematica.config.generic.name.generateLowercaseNames": "generaNomiMinuscoli", - "litematica.config.generic.name.highlightBlockInInventory": "evidenziaBloccoInInventario", - "litematica.config.generic.name.itemUsePacketCheckBypass": "bypassControlloPacchettoUsoOggetto", - "litematica.config.generic.name.layerModeFollowsPlayer": "modalitàLayerSegueGiocatore", - "litematica.config.generic.name.loadEntireSchematics": "caricaInteriSchemi", - "litematica.config.generic.name.materialListIgnoreState": "listaMaterialiIgnoraStato", - "litematica.config.generic.name.pasteAlwaysUseFill": "incollaSempreUsaRiempimento", - "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "incollaIgnoraEntitàBlocchiCompletamente", - "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "incollaIgnoraEntitàBlocchiDaRiempimento", - "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "incollaIgnoraLimiteComandiConRipristinoNbt", - "litematica.config.generic.name.pasteIgnoreEntities": "incollaIgnoraEntità", - "litematica.config.generic.name.pasteIgnoreInventories": "incollaIgnoraInventari", - "litematica.config.generic.name.pasteToMcFunctionFiles": "incollaNeiFileMcFunction", - "litematica.config.generic.name.pasteUseFillCommand": "incollaUsaComandoFill", - "litematica.config.generic.name.pasteUsingCommandsInSp": "incollaUsandoComandiInSp", - "litematica.config.generic.name.pasteUsingServux": "incollaUsandoServux", - "litematica.config.generic.name.pickBlockAvoidDamageable": "evitaBloccoDanneggiabile", - "litematica.config.generic.name.pickBlockAvoidTools": "evitaStrumentiConBlocco", - "litematica.config.generic.name.pickBlockEnabled": "pickBlockAbilitato", - "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", - "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", - "litematica.config.generic.name.pickBlockableSlots": "slotPickBlockabili", - "litematica.config.generic.name.placementRestriction": "restrizionePosizionamento", - "litematica.config.generic.name.renderMaterialListInGuis": "visualizzaListaMaterialiInGui", - "litematica.config.generic.name.renderThreadNoTimeout": "threadRenderingSenzaTimeout", - "litematica.config.generic.name.serverNbtRequestRate": "frequenzaRichiesteNbtServer", - "litematica.config.generic.name.signTextPaste": "incollaTestoCartello", - "litematica.config.generic.name.toolItem": "oggettoStrumento", - "litematica.config.generic.name.toolItemEnabled": "oggettoStrumentoAbilitato", - "litematica.config.generic.name.toolItemComponents": "componentiOggettoStrumento", - "litematica.config.generic.name.unhideSchematicVCS": "riattivaSchematicVCS", - "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "abilitaRenderingScelteArea", - "litematica.config.visuals.name.enablePlacementBoxesRendering": "abilitaRenderingSceltePosizionamento", - "litematica.config.visuals.name.enableRendering": "abilitaRendering", - "litematica.config.visuals.name.enableSchematicBlocksRendering": "abilitaRenderingBlocchiSchematici", - "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", - "litematica.config.visuals.name.enableSchematicOverlay": "abilitaOverlaySchematici", - "litematica.config.visuals.name.enableSchematicRendering": "abilitaRenderingSchematici", - "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", - "litematica.config.visuals.name.ghostBlockAlpha": "alphaBloccoFantasma", - "litematica.config.visuals.name.ignoreExistingFluids": "ignoraFluidiEsistenti", - "litematica.config.visuals.name.overlayReducedInnerSides": "overlayLatiInterniRidotti", - "litematica.config.visuals.name.placementBoxSideAlpha": "alphaLatiSceltePosizionamento", - "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderLatiScelteArea", - "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBloccoComeTraslucido", - "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderBlocchiSchematiciInCollisione", - "litematica.config.visuals.name.renderErrorMarkerConnections": "renderConnessioniMarkerErrore", - "litematica.config.visuals.name.renderErrorMarkerSides": "renderLatiMarkerErrore", - "litematica.config.visuals.name.renderPlacementBoxSides": "renderLatiSceltePosizionamento", - "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderizzaScatolaDiPosizionamento", - "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderizzaLatiScatolaDiPosizionamento", - "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderizzaLatiInterniBloccoTraslucido", - "litematica.config.visuals.name.schematicOverlayEnableOutlines": "abilitaContorniOverlaySchematici", - "litematica.config.visuals.name.schematicOverlayEnableResorting": "abilitaRiorganizzazioneOverlaySchematici", - "litematica.config.visuals.name.schematicOverlayEnableSides": "abilitaLatiOverlaySchematici", - "litematica.config.visuals.name.schematicOverlayModelOutline": "contornoModelloOverlaySchema", - "litematica.config.visuals.name.schematicOverlayModelSides": "latiModelloOverlaySchema", - "litematica.config.visuals.name.schematicOverlayOutlineWidth": "larghezzaContornoOverlaySchema", - "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "larghezzaContornoOverlaySchemaAttraverso", - "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "renderizzaOverlaySchemaAttraversoBlocchi", - "litematica.config.visuals.name.schematicOverlayTypeExtra": "tipoExtraOverlaySchema", - "litematica.config.visuals.name.schematicOverlayTypeMissing": "tipoMancanteOverlaySchema", - "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "tipoBloccoSbagliatoOverlaySchema", - "litematica.config.visuals.name.schematicOverlayTypeWrongState": "tipoStatoSbagliatoOverlaySchema", - "litematica.config.visuals.name.schematicVerifierUseBlockModels": "verificatoreSchemaUsaModelliBlocchi", - "litematica.config.info_overlays.name.blockInfoLinesAlignment": "allineamentoRigheInfoBlocchi", - "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "allineamentoOverlayInfoBlocchi", - "litematica.config.info_overlays.name.infoHudAlignment": "allineamentoInfoHud", - "litematica.config.info_overlays.name.toolHudAlignment": "allineamentoToolHud", - "litematica.config.info_overlays.name.blockInfoLinesEnabled": "righeInfoBlocchiAbilitate", - "litematica.config.info_overlays.name.blockInfoLinesFontScale": "scalaCarattereRigheInfoBlocchi", - "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "offsetXRigheInfoBlocchi", - "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "offsetYRigheInfoBlocchi", - "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "offsetYOverlayInfoBlocchi", - "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "overlayInfoBlocchiAbilitato", - "litematica.config.info_overlays.name.infoHudMaxLines": "righeMassimeInfoHud", - "litematica.config.info_overlays.name.infoHudOffsetX": "offsetXInfoHud", - "litematica.config.info_overlays.name.infoHudOffsetY": "offsetYInfoHud", - "litematica.config.info_overlays.name.infoHudScale": "scalaInfoHud", - "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", - "litematica.config.info_overlays.name.materialListHudMaxLines": "righeMassimeMaterialListHud", - "litematica.config.info_overlays.name.materialListHudScale": "scalaMaterialListHud", - "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", - "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", - "litematica.config.info_overlays.name.toolHudOffsetX": "offsetXToolHud", - "litematica.config.info_overlays.name.toolHudOffsetY": "offsetYToolHud", - "litematica.config.info_overlays.name.toolHudScale": "scalaToolHud", - "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", - "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "verifierErrorHilightMaxPositions", - "litematica.config.info_overlays.name.verifierOverlayEnabled": "verifierOverlayAbilitato", - "litematica.config.info_overlays.name.warnDisabledRendering": "avvisoRenderingDisabilitato", - "litematica.config.colors.name.areaSelectionBoxSideColor": "coloreLatoSceltaArea", - "litematica.config.colors.name.hightlightBlockInInventoryColor": "coloreEvidenziaBloccoInventario", - "litematica.config.colors.name.materialListHudItemCountsColor": "coloreConteggioOggettiMaterialListHud", - "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "coloreOverlayDistruggiPosizionaRicostruzioneSchema", - "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "coloreOverlayDistruggiEsclusoPosizionaRicostruzioneSchema", - "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "coloreOverlaySostituzioneRicostruzioneSchema", - "litematica.config.colors.name.schematicOverlayColorExtra": "coloreOverlaySchemaExtra", - "litematica.config.colors.name.schematicOverlayColorMissing": "coloreOverlaySchemaMancante", - "litematica.config.colors.name.schematicOverlayColorWrongBlock": "coloreOverlaySchemaBloccoSbagliato", - "litematica.config.colors.name.schematicOverlayColorWrongState": "coloreOverlaySchemaStatoSbagliato", - "litematica.config.hotkeys.name.addSelectionBox": "aggiungiSceltaArea", - "litematica.config.hotkeys.name.cloneSelection": "clonaScelta", - "litematica.config.hotkeys.name.deleteSelectionBox": "eliminaSceltaArea", - "litematica.config.hotkeys.name.easyPlaceUseKey": "tastoUsoEasyPlace", - "litematica.config.hotkeys.name.easyPlaceToggle": "commutaEasyPlace", - "litematica.config.hotkeys.name.executeOperation": "eseguiOperazione", - "litematica.config.hotkeys.name.invertGhostBlockRenderState": "inversaStatoRenderBloccoFantasma", - "litematica.config.hotkeys.name.invertOverlayRenderState": "inversaStatoRenderOverlay", - "litematica.config.hotkeys.name.layerModeNext": "modalitàStratoSuccessivo", - "litematica.config.hotkeys.name.layerModePrevious": "modalitàStratoPrecedente", - "litematica.config.hotkeys.name.layerNext": "stratoSuccessivo", - "litematica.config.hotkeys.name.layerPrevious": "stratoPrecedente", - "litematica.config.hotkeys.name.layerSetHere": "impostaStratoQui", - "litematica.config.hotkeys.name.nudgeSelectionNegative": "spostaSelezioneNegativa", - "litematica.config.hotkeys.name.nudgeSelectionPositive": "spostaSelezionePositiva", - "litematica.config.hotkeys.name.moveEntireSelection": "muoviInteraSelezione", - "litematica.config.hotkeys.name.openGuiAreaSettings": "apriImpostazioniAreaGui", - "litematica.config.hotkeys.name.openGuiLoadedSchematics": "apriSchemaCaricatiGui", - "litematica.config.hotkeys.name.openGuiMainMenu": "apriMenuPrincipaleGui", - "litematica.config.hotkeys.name.openGuiMaterialList": "apriListaMaterialiGui", - "litematica.config.hotkeys.name.openGuiPlacementSettings": "apriImpostazioniPosizionamentoGui", - "litematica.config.hotkeys.name.openGuiSchematicPlacements": "apriPosizionamentiSchemaGui", - "litematica.config.hotkeys.name.openGuiSchematicProjects": "apriProgettiSchemaGui", - "litematica.config.hotkeys.name.openGuiSchematicVerifier": "apriVerificatoreSchemaGui", - "litematica.config.hotkeys.name.openGuiSelectionManager": "apriGestoreSelezioniGui", - "litematica.config.hotkeys.name.openGuiSettings": "apriImpostazioniGui", - "litematica.config.hotkeys.name.operationModeChangeModifier": "modificatoreCambioModalitàOperativa", - "litematica.config.hotkeys.name.pickBlockFirst": "prendiBloccoPrimo", - "litematica.config.hotkeys.name.pickBlockLast": "prendiBloccoUltimo", - "litematica.config.hotkeys.name.pickBlockToggle": "commutaBloccoScelto", - "litematica.config.hotkeys.name.renderInfoOverlay": "renderizzaOverlayInformazioni", - "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderizzaOverlayAttraversoBlocchi", - "litematica.config.hotkeys.name.rerenderSchematic": "ri-renderizzaSchema", - "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "salvaAreaComeSchemaInMemoria", - "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "salvaAreaComeSchemaInFile", - "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schemaModificaRimuoviTuttiTranne", - "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schemaModificaRimuoviPosizionaTutti", - "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "schemaModificaRimuoviPosizionaDirezione", - "litematica.config.hotkeys.name.schematicEditReplaceAll": "schemaModificaSostituisciTutti", - "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schemaModificaSostituisciBlocco", - "litematica.config.hotkeys.name.schematicEditReplaceDirection": "schemaModificaSostituisciDirezione", - "litematica.config.hotkeys.name.schematicPlacementRotation": "schemaPosizionamentoRotazione", - "litematica.config.hotkeys.name.schematicPlacementMirror": "schemaPosizionamentoSpecchio", - "litematica.config.hotkeys.name.schematicVersionCycleModifier": "modificatoreCicloVersioniSchema", - "litematica.config.hotkeys.name.schematicVersionCycleNext": "cicloVersioniSchemaSuccessivo", - "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "cicloVersioniSchemaPrecedente", - "litematica.config.hotkeys.name.selectionGrabModifier": "modificatoreAfferriSelezione", - "litematica.config.hotkeys.name.selectionGrow": "crescitaSelezione", - "litematica.config.hotkeys.name.selectionGrowModifier": "modificatoreCrescitaSelezione", - "litematica.config.hotkeys.name.selectionNudgeModifier": "modificatoreSpostaSelezione", - "litematica.config.hotkeys.name.selectionModeCycle": "cicloModalitàSelezione", - "litematica.config.hotkeys.name.selectionShrink": "riduciSelezione", - "litematica.config.hotkeys.name.setAreaOrigin": "impostaOrigineArea", - "litematica.config.hotkeys.name.setSelectionBoxPosition1": "impostaPosizioneCasellaSelezione1", - "litematica.config.hotkeys.name.setSelectionBoxPosition2": "impostaPosizioneCasellaSelezione2", - "litematica.config.hotkeys.name.toggleAllRendering": "attivaDisattivaTuttaLaRendering", - "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "attivaDisattivaRenderingCaselleSelezioneArea", - "litematica.config.hotkeys.name.toggleSchematicRendering": "attivaDisattivaRenderingSchema", - "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "attivaDisattivaRenderingOverlayInfo", - "litematica.config.hotkeys.name.toggleOverlayRendering": "attivaDisattivaRenderingOverlay", - "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "attivaDisattivaRenderingContorniOverlay", - "litematica.config.hotkeys.name.toggleOverlaySideRendering": "attivaDisattivaRenderingLatiOverlay", - "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "attivaDisattivaRenderingCasellePosizionamento", - "litematica.config.hotkeys.name.togglePlacementRestriction": "attivaDisattivaRestrizionePosizionamento", - "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "attivaDisattivaRenderingBlocchiSchema", - "litematica.config.hotkeys.name.toggleSignTextPaste": "attivaDisattivaIncollaTestoCartello", - "litematica.config.hotkeys.name.toggleTranslucentRendering": "attivaDisattivaRenderingTraspirante", - "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "attivaDisattivaRenderingOverlayVerificatore", - "litematica.config.hotkeys.name.toolEnabledToggle": "attivaDisattivaStrumento", - "litematica.config.hotkeys.name.toolPlaceCorner1": "strumentoPosizionaAngolo1", - "litematica.config.hotkeys.name.toolPlaceCorner2": "strumentoPosizionaAngolo2", - "litematica.config.hotkeys.name.toolSelectElements": "strumentoSelezionaElementi", - "litematica.config.hotkeys.name.toolSelectModifierBlock1": "strumentoSelezionaModificatoreBlocco1", - "litematica.config.hotkeys.name.toolSelectModifierBlock2": "strumentoSelezionaModificatoreBlocco2", - "litematica.config.hotkeys.name.unloadCurrentSchematic": "scaricaSchemaAttuale", - "litematica.config.generic.comment.easyPlaceProtocolVersion": "Il tipo di \"protocollo di posizionamento preciso\" da utilizzare.\n- Auto: Utilizza v3 in modalità giocatore singolo e, per impostazione predefinita, Solo per Slabs in modalità multiplayer,\n a meno che il server non abbia il mod Carpet che invia un pacchetto 'carpet:hello',\n in tal caso viene utilizzata v2 su quel server.\n- Versione 3: Supportata solo da Litematica stessa (in modalità singolo giocatore) o con Servux.\n- Versione 2: Compatibile con server che utilizzano il mod Carpet\n (sia QuickCarpet di skyrising e DeadlyMC, sia CarpetExtra oltre a FabricCarpet.\n In entrambi i casi, la regola Carpet 'accurateBlockPlacement' deve\n essere abilitata sul server).\n- Solo Slabs: Solo per slab superiori. Compatibile con i server Paper.\n- Nessuno: Non modifica le coordinate.", - "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Se tentare di ripristinare i dati NBT dei blocchi e quale metodo utilizzare per farlo.\n- Posiziona e Modifica Dati tenterà di posizionare il blocco \"NBT-pickato\"\n vicino al giocatore e poi utilizzare il comando di modifica dei dati\n per trasferire i dati NBT al blocco impostato con setblock.\n- Posiziona e Clona tenterà di posizionare il blocco \"NBT-pickato\"\n vicino al giocatore e poi clonarlo nella posizione finale.\n- Teletrasporta e Posiziona tenterà di teletrasportare il giocatore nelle vicinanze e poi\n posizionare direttamente l'oggetto NBT-pickato nella posizione corretta.\nNota che il metodo teletrasporta e posiziona non funziona attualmente correttamente/per niente.\nIl metodo consigliato è §ePosiziona e Modifica Dati§r, tuttavia affinché funzioni\nè probabile che tu debba abbassare il pasteCommandLimit a 1 per tick e aumentare\nil pasteCommandInterval a 1-4 tick o qualcosa del genere.\nPertanto, dovresti usarlo solo per incollare blocchi importanti che necessitano dei dati,\nad esempio creando uno schema solo per gli inventari,\ne poi incollando quello con il comportamento di sostituzione impostato su Nessuno.", - "litematica.config.generic.comment.pasteReplaceBehavior": "Il comportamento di sostituzione dei blocchi esistenti\nnella modalità strumento dello schema di incollaggio.", - "litematica.config.generic.comment.placementReplaceBehavior": "Il comportamento di sostituzione dei blocchi quando si aggiungono blocchi\nal mondo dello schema.\n\nQuesto consente di utilizzare posizionamenti sovrapposti senza che il\nposizionamento successivo sovrascriva sempre i precedenti con l'aria.\nD'altra parte, alcuni blocchi come i blocchi di luce sono considerati\naria, quindi avrebbero bisogno del comportamento di sostituzione \"Tutti\"\nper essere posizionati.", - "litematica.config.generic.comment.placementRestrictionWarn": "Seleziona quale tipo di messaggio di avviso mostrare (se presente)\nquando la modalità Easy Place o la Restrizione di Posizionamento impediscono di posizionare un blocco.", - "litematica.config.generic.comment.selectionCornersMode": "La modalità degli angoli di selezione dell'area da utilizzare (Angoli o Espandi).", - "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "Se abilitato, la directory impostata in 'customSchematicBaseDirectory'\nverrà utilizzata come directory principale/base per gli schemi,\ninvece della normale directory '.minecraft/schematics/'.", - "litematica.config.generic.comment.customSchematicBaseDirectory": "La directory principale/base per gli schemi da utilizzare,\nse 'customSchematicBaseDirectoryEnabled' è abilitato.", - "litematica.config.generic.comment.areaSelectionsPerWorld": "Utilizza directory per mondo o per server per le selezioni dell'area.\n§6NOTA: Non disattivare questa opzione mentre stai trasmettendo in diretta,\n§6poiché il browser delle Selezioni dell'Area mostrerà l'IP del server\n§6nel widget di navigazione e anche nel nome/percorso della selezione corrente\n§6fino a quando non cambi la directory e la selezione corrente.", - "litematica.config.generic.comment.betterRenderOrder": "Se abilitato, il rendering dello schema viene effettuato\niniettando le diverse chiamate di rendering nel codice di rendering vanilla.\nQuesto dovrebbe comportare un miglior rendering/ordinamento dei blocchi trasparenti\ne i blocchi dello schema non vengono renderizzati attraverso i blocchi/terreno del client.\nSe il rendering non funziona (ad esempio con Optifine),\nprova a disabilitare questa opzione.", - "litematica.config.generic.comment.changeSelectedCornerOnMove": "Se true, allora l'angolo selezionato di una selezione dell'area\nviene sempre impostato sull'ultimo angolo spostato,\nquando si utilizzano le hotkey per impostare l'angolo.", - "litematica.config.generic.comment.cloneAtOriginalPosition": "Se abilitato, l'uso della hotkey per Clona Selezione creerà\nil posizionamento nella posizione originale della selezione dell'area,\ninvece che nella posizione attuale del giocatore.", - "litematica.config.generic.comment.commandDisableFeedback": "Se abilitato, il feedback dei comandi viene automaticamente disabilitato\nper poi essere riabilitato per le operazioni di Incolla, Riempie e Cancella in modalità multiplayer\n(cui si utilizzano i comandi /setblock e /fill) disabilitando e poi\nriabilitando la regola di gioco sendCommandFeedback quando il compito è terminato.", - "litematica.config.generic.comment.commandFillMaxVolume": "La dimensione/volume massimo di ciascuna singola casella\nche può essere riempita tramite le operazioni basate su comandi di Riempimento/Cancellazione.\nAree/volumi più grandi verranno suddivisi in più comandi.\nTutte le aree vengono comunque suddivise in caselle per chunk inizialmente.", - "litematica.config.generic.comment.commandFillNoChunkClamp": "Disabilita la suddivisione dei volumi di riempimento (nelle modalità Riempie, Sostituisci e Cancella)\nin caselle per chunk.", - "litematica.config.generic.comment.commandLimitPerTick": "Numero massimo di comandi inviati per tick di gioco,\nquando si utilizzano le funzioni Incolla, Riempie e Cancella su un server,\nche utilizzeranno i comandi setblock e fill.\nNota che la funzione Incolla può superare questo limite di qualche comando\nquando si utilizza la funzionalità di ripristino NBT, che richiede due comandi aggiuntivi per ogni blocco.", - "litematica.config.generic.comment.commandNameClone": "Il nome del comando clone da utilizzare quando si usa la\nfunzionalità in modalità creativa basata su comandi sui server.\nQuesto viene attualmente utilizzato solo dalla funzione Incolla se il comportamento\nNBT restore è impostato su 'Posiziona & Clona'.", - "litematica.config.generic.comment.commandNameFill": "Il nome del comando fill da utilizzare quando si usa la\nfunzionalità in modalità creativa basata su comandi sui server.", - "litematica.config.generic.comment.commandNameSetblock": "Il nome del comando setblock da utilizzare quando si usa la\nfunzionalità in modalità creativa basata su comandi sui server,\nnamely la funzione Incolla Schema nel Mondo.", - "litematica.config.generic.comment.commandNameSummon": "Il nome del comando summon da utilizzare quando si usa la\nfunzionalità in modalità creativa basata su comandi sui server,\nnamely la funzione Incolla Schema nel Mondo.", - "litematica.config.generic.comment.commandTaskInterval": "L'intervallo in tick di gioco a cui vengono eseguiti i compiti di Incolla, Riempie e Cancella.\nLa configurazione commandLimitPerTick imposta il numero massimo\ndi comandi da inviare per esecuzione, e questa configurazione\nimposta l'intervallo in tick di gioco prima della prossima esecuzione.", - "litematica.config.generic.comment.commandUseWorldEdit": "Se abilitato, invece di utilizzare i comandi setblock e fill configurati,\nverranno utilizzati i comandi World Edit //pos1, //pos2 e //set.\nNota che l'uso dei comandi World Edit è circa 3 volte più lento\nrispetto all'uso dei comandi vanilla a causa del limite di comandi per tick,\ne WE richiede più comandi per blocco o area (//pos1 //pos2 //set).\n§6ATTENZIONE: L'opzione di comportamento di sostituzione dell'incolla NON FUNZIONERÀ se si utilizzano\n§6i comandi World Edit e volumi di riempimento invece di singoli comandi setblock!\nPertanto, è consigliato utilizzare i comandi vanilla, se hai il permesso di eseguirli.\nUn'altra cosa che potrebbe farti preferire i comandi WE in alcuni casi\nè che possono prevenire aggiornamenti dei blocchi, se il server non ha\nil mod Carpet e quindi non ha la regola '/carpet fillUpdates false' disponibile.", - "litematica.config.generic.comment.debugLogging": "Abilita alcuni messaggi di log di debug nella console di gioco,\nper il debug di determinati problemi o crash.", - "litematica.config.generic.comment.datafixerMode": "Il livello di data fixer configurabile da applicare agli schemi caricati.\nQuesta opzione può migliorare le prestazioni di caricamento\nde gli schemi bypassando il Vanilla Data Fixer,\nma può anche causare gravi perdite di dati se disabilitata.", - "litematica.config.generic.comment.datafixerDefaultSchema": "Valore di Schema Predefinito per il Vanilla Data Fixer\n\nUtilizzato per regolare il valore più basso possibile e il valore usato\nquando lo schema caricato non contiene queste informazioni.\n\n§6ATTENZIONE: Questa impostazione è destinata ad essere utilizzata sotto la direzione\n§6di uno sviluppatore di Litematica come masa stesso.\n§6Quando hai dubbi, mantieni il valore predefinito per Minecraft 1.12.", - "litematica.config.generic.comment.easyPlaceClickAdjacent": "Uses the Clicks Adjacent code from 1.12.2 ornithe.\nThis only works with §a\"easyPlacePostRewrite\"§r enabled.", - "litematica.config.generic.comment.easyPlaceFirst": "Questo fa sì che la modalità Easy Place posizioni il primo/blocco più vicino\nche stai guardando per primo, invece del blocco più lontano/alla base.\nImpostare questo su falso ti consente di posizionare più strati \"tutti in una volta\",\npoiché i blocchi più lontani verrebbero posizionati prima che quelli più vicini blocchino la linea di vista.", - "litematica.config.generic.comment.easyPlaceHoldEnabled": "Se abilitato, puoi tenere premuto il tasto di utilizzo\ne guardare i diversi blocchi dello schema per posizionarli,\nsenza dover cliccare su ogni blocco singolarmente.", - "litematica.config.generic.comment.easyPlaceMode": "Se abilitato, provare semplicemente a usare un oggetto/posizionare un blocco\nsui blocchi dello schema posizionerà quel blocco in quella posizione.", - "litematica.config.generic.comment.easyPlacePostRewrite": "When enabled, the Easy Place mode uses the\n\"Post-Rewrite\" code from 1.12.2 ornithe.\n§6WARNING! THIS IS EXPERIMENTAL", - "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "Se abilitato, Litematica gestisce il cosiddetto\n\"Protocollo di Posizionamento Accurato dei Blocchi Carpet mod\" da solo in modalità singolo giocatore.\nÈ consigliato mantenere abilitato se intendi usare Easy Place in modalità singolo giocatore.", - "litematica.config.generic.comment.easyPlaceSwapInterval": "L'intervallo in millisecondi che la modalità Easy Place attende\ndopo aver cambiato gli slot dell'inventario e posizionato un blocco.\nUtile per evitare di posizionare blocchi sbagliati quando si ha un alto ping.", - "litematica.config.generic.comment.easyPlaceSwingHand": "Fai oscillare la mano del giocatore quando usi Easy Place.", - "litematica.config.generic.comment.easyPlaceVanillaReach": "Se abilitato, riduce la distanza di raggiungimento da +1.0 al\nvalore Vanilla affinché i server non rifiutino il posizionamento di\nblocchi lontani.", - "litematica.config.generic.comment.entityDataSync": "Usa il protocollo Entity Data Sync di Servux\nper ottenere i dati delle entità dal server.", - "litematica.config.generic.comment.entityDataSyncBackup": "Usa il metodo Vanilla NBT Query quando Servux\nnon è disponibile. Questo metodo richiede privilegi di operatore.", - "litematica.config.generic.comment.entityDataSyncLoadNbt": "Load the synced NBT data into the Client World.\n§6WARNING! This feature will cause incompatibility\n§6with other mods that rely on this data.", - "litematica.config.generic.comment.executeRequireHoldingTool": "Richiedi di tenere un oggetto strumento abilitato\nper far funzionare il tasto di scelta rapida executeOperation.", - "litematica.config.generic.comment.fixChestMirror": "Abilita una correzione per il codice di specchiatura delle casse\nrotto nella versione Vanilla.", - "litematica.config.generic.comment.fixRailRotation": "Se vero, viene applicata una correzione per il bug Vanilla nelle rotaie,\nnel quale le rotazioni a 180 gradi delle rotaie dritte nord-sud e\neast-west ruotano di 90 gradi in senso antiorario invece di ruotare di 180 gradi.", - "litematica.config.generic.comment.generateLowercaseNames": "Se abilitato, i nomi degli schemi suggeriti saranno\nper impostazione predefinita in minuscolo e con l'uso di underscore invece di spazi.", - "litematica.config.generic.comment.highlightBlockInInventory": "Se abilitato, evidenzia l'oggetto (compresi i Shulker Boxes che lo contengono)\ndel blocco osservato nello schema.", - "litematica.config.generic.comment.itemUsePacketCheckBypass": "Ignora il nuovo controllo distanza/coordinata aggiunto in 1.18.2.\n\nQuesto controllo rompe il \"protocollo di posizionamento accurato\" e causa\nche i blocchi posizionati con una richiesta di rotazione (o altra proprietà) diventino solo blocchi fantasma.\n\nNon c'è praticamente nessun motivo per disabilitare questa opzione.\nIl controllo non è mai esistito prima della versione 1.18.2.", - "litematica.config.generic.comment.layerModeFollowsPlayer": "Se vero, il livello di rendering segue il giocatore.\nNota: Questo attualmente collassa sfortunatamente i range di tipo Layer Range.", - "litematica.config.generic.comment.loadEntireSchematics": "Se vero, allora l'intero schema viene caricato tutto in una volta.\nSe falso, solo la parte che è all'interno della distanza di visualizzazione del client viene caricata.", - "litematica.config.generic.comment.materialListIgnoreState": "Se abilitato, lo stato esatto del blocco viene ignorato, e solo il tipo di blocco deve corrispondere.", - "litematica.config.generic.comment.pasteAlwaysUseFill": "Forza l'uso del comando fill (invece di setblock) anche per singoli blocchi.", - "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "Se abilitato, le entità dei blocchi non vengono incollate affatto\ntramite l'incollaggio basato su comando in modalità multiplayer.\nQuesto consente di incollare più facilmente in due passaggi se\ndesideri utilizzare l'opzione di ripristino NBT per inventari ecc. nel secondo passaggio,\nche solitamente richiede una velocità/ritmo di comando molto più lento.", - "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "Se abilitato, tutte le entità dei blocchi sono ignorate dai comandi fill\nquando si incolla. Questo consente loro di essere incollate singolarmente,\nil che è necessario se si utilizza l'opzione di ripristino NBT.", - "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "Se abilitato, il limite di comandi viene ignorato quando si incollano\nblocchi con un'entità del blocco con l'opzione di ripristino NBT abilitata.\nQuesto sembra risolvere in qualche modo un problema in cui il ripristino NBT\naltrimenti fallirebbe per molti blocchi con una bassa velocità di comando.", - "litematica.config.generic.comment.pasteIgnoreEntities": "Se abilitato, la funzione di Incolla non incollerà alcuna entità.", - "litematica.config.generic.comment.pasteIgnoreInventories": "Non incollare i contenuti degli inventari quando si incolla uno schema.", - "litematica.config.generic.comment.pasteToMcFunctionFiles": "Se abilitato, invece di incollare effettivamente gli schemi nel mondo,\nessi vengono scritti come comandi setblock in file di testo.", - "litematica.config.generic.comment.pasteUseFillCommand": "Se abilitato, invece di utilizzare solo comandi /setblock individuali,\nla funzione di Incolla basata su comando (che viene utilizzata sui server)\ncercherà anche di usare comandi /fill per aree continue dello stesso blocco.\nQuesto non ha effetto in modalità singolo giocatore, poiché il mod imposta i blocchi direttamente\nnel mondo del server integrato e non utilizza comandi.", - "litematica.config.generic.comment.pasteUsingCommandsInSp": "Questo è un hack temporaneo per utilizzare l'incollaggio basato su comando\nanche in modalità singolo giocatore, che consente di utilizzare l'incollaggio limitato dal livello di rendering\nin modalità singolo giocatore, che attualmente non funziona con l'accesso diretto al mondo\nche di solito usa il singolo giocatore.\n\nNota che questo avrà tutte le stesse limitazioni di ripristino dei dati NBT\nche ha normalmente l'incollaggio in multiplayer.", - "litematica.config.generic.comment.pasteUsingServux": "Usa Servux per incollare direttamente uno schema nel server.\nQuesto metodo è molto più veloce rispetto al metodo tradizionale\nbasato su comandi e supporta il ripristino dei dati NBT delle entità.", - "litematica.config.generic.comment.pickBlockAvoidDamageable": "Evita di sostituire oggetti danneggiabili nella barra degli strumenti.", - "litematica.config.generic.comment.pickBlockAvoidTools": "Evita di sostituire qualsiasi oggetto utensile nella barra degli strumenti.\n\nQuesto significa qualsiasi oggetto che estende la classe vanilla ToolItem.", - "litematica.config.generic.comment.pickBlockEnabled": "Abilita le scorciatoie da tastiera per il pick block nel mondo dello schema.\nC'è anche una scorciatoia per attivare o disattivare questa opzione per abilitare o disabilitare tali scorciatoie... o.o", - "litematica.config.generic.comment.pickBlockIgnoreNbt": "Enables the \"pickBlockIgnoreNbt\" setting for\nEasy Place Post-Rewrite from 1.12.2 ornithe.", - "litematica.config.generic.comment.pickBlockShulkers": "Se abilitato, se l'oggetto richiesto per il pick block\nnon viene trovato direttamente nell'inventario del giocatore, ma c'è una Shulker Box\nche lo contiene, la Shulker Box verrà passata alla mano del giocatore.", - "litematica.config.generic.comment.pickBlockableSlots": "Gli slot della barra degli strumenti che sono autorizzati ad essere utilizzati per il pick block dello schema.", - "litematica.config.generic.comment.placementRestriction": "Se abilitato, il tasto di utilizzo può essere usato solo\nquando si tiene l'oggetto corretto per la posizione mirata,\ne la posizione mirata deve avere un blocco mancante nello schema.", - "litematica.config.generic.comment.renderMaterialListInGuis": "Se la lista dei materiali deve essere renderizzata all'interno delle GUI.", - "litematica.config.generic.comment.renderThreadNoTimeout": "Rimuove il timeout dai thread di rendering. Se hai rendering molto scattoso\nquando ti muovi o gestisci grandi schemi, prova a disabilitare questa opzione. Tuttavia, ciò renderà il rendering dello schema molto più lento in alcuni casi.", - "litematica.config.generic.comment.serverNbtRequestRate": "Limita la frequenza delle richieste per la sincronizzazione dei dati delle entità del server.", - "litematica.config.generic.comment.signTextPaste": "Imposta automaticamente il testo nelle GUI dei cartelli dallo schema.", - "litematica.config.generic.comment.toolItem": "L'oggetto da usare come \"strumento\" per le selezioni ecc.", - "litematica.config.generic.comment.toolItemEnabled": "Se vero, allora l'oggetto \"strumento\" può essere usato per controllare le selezioni ecc.", - "litematica.config.generic.comment.toolItemComponents": "Una versione consapevole dei componenti dei dati di toolItem.\nImposta su \"vuoto\" per disabilitare.\nLa sintassi accettata è la stessa del comando \"/give\".", - "litematica.config.generic.comment.unhideSchematicVCS": "Rende visibile il pulsante del menu del Sistema di Controllo Versioni degli Schemi (VCS),\ne abilita la scorciatoia e la funzionalità VCS in generale.\n(Questo si chiamava Progetti Schemi prima.)\n\nIn generale, §6non dovresti§r usare questa funzione,\nse non sai veramente come funziona e cosa fa.\nEssa modifica in qualche modo il modo in cui funzionano le selezioni di area, le posizioni e l'incollaggio,\nin particolare aggiungendo anche un'operazione di eliminazione dell'area durante l'incollaggio.\n\nFondamentalmente, questa funzione è destinata a lavori di design §6iterativi, in loco§r,\ne consente di creare più facilmente versioni/snapshot dello stesso progetto,\ne di passare tra le versioni eliminando prima ciò che c'è nel mondo,\ne poi incollando la versione successiva al suo posto.", - "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Abilita il rendering delle scatole di selezione dell'area", - "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Abilita il rendering delle scatole di posizionamento dello schema", - "litematica.config.visuals.comment.enableRendering": "Opzione principale per il rendering. Abilita/disabilita TUTTO il rendering del mod.", - "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Abilita il rendering dei blocchi dello schema.\nDisabilitare questa opzione ti permetterà di vedere solo la sovrapposizione di colore", - "litematica.config.visuals.comment.enableSchematicFluidRendering": "Enables schematic fluid rendering.\nDisabling this allows you to see the blocks and overlays easier.\nThis also culls the overlay where the Fluid was.", - "litematica.config.visuals.comment.enableSchematicOverlay": "Opzione principale per il rendering della sovrapposizione dei blocchi dello schema", - "litematica.config.visuals.comment.enableSchematicRendering": "Abilita il rendering dello schema e della sovrapposizione", - "litematica.config.visuals.comment.renderSchematicMaxThreads": "Numero massimo di thread per il rendering del mondo dello schema\nQuesto influirà direttamente sulle prestazioni multi-thread\n\n§6USARE CON CAUTELA!! Questo avrà effetto solo\n§6dopo che avrai lasciato il gioco e poi rientrato.", - "litematica.config.visuals.comment.ghostBlockAlpha": "Il valore alpha dei blocchi fantasma,\nquando vengono renderizzati come traslucidi.\n§6Nota: §7Devi anche abilitare separatamente il rendering traslucido,\nutilizzando l'opzione 'renderBlocksAsTranslucent'!", - "litematica.config.visuals.comment.ignoreExistingFluids": "Se abilitato, tutti i blocchi di fluido vengono ignorati come \"blocchi extra\"\ne come \"blocchi sbagliati\", cioè dove lo schema ha aria o altri blocchi.\nFondamentalmente, questo rende la costruzione sotto acqua molto meno fastidiosa.\nNota: Probabilmente vorrai anche abilitare l'opzione 'renderCollidingSchematicBlocks'\nallo stesso tempo, per consentire ai blocchi di essere renderizzati all'interno dei fluidi.", - "litematica.config.visuals.comment.overlayReducedInnerSides": "Se abilitato, i lati interni adiacenti/toccanti\nper le sovrapposizioni dei blocchi vengono rimossi/non renderizzati", - "litematica.config.visuals.comment.placementBoxSideAlpha": "Il valore alpha dei lati delle scatole di sottoregione", - "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "Se abilitato, le scatole di selezione dell'area avranno\ni loro lati quadrati renderizzati", - "litematica.config.visuals.comment.renderBlocksAsTranslucent": "Se abilitato, gli schemi vengono renderizzati\nutilizzando \"blocchi fantasma\" traslucidi", - "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "Se abilitato, i blocchi negli schemi vengono renderizzati\nanche quando c'è già un blocco (sbagliato) nel mondo del client.\nProbabilmente utile soprattutto quando si cerca di costruire\nqualcosa dove ci sono strati di neve o acqua nel mezzo.", - "litematica.config.visuals.comment.renderErrorMarkerConnections": "Renderizza le linee di collegamento tra gli angoli successivi del box di evidenziazione del verificatore.\nQuesto era un bug di rendering che alcuni giocatori hanno sperimentato, ma almeno alcuni giocatori\nlo apprezzavano e hanno richiesto che rimanesse, quindi questa opzione \"ripristina\" il bug.", - "litematica.config.visuals.comment.renderErrorMarkerSides": "Se abilitato, i marcatori di errore nel Verificatore dello Schema\navranno i lati (traslucidi) renderizzati anziché solo il contorno", - "litematica.config.visuals.comment.renderPlacementBoxSides": "Se abilitato, le scatole di sottoregione dello schema posizionato\navranno i loro lati quadrati renderizzati", - "litematica.config.visuals.comment.renderPlacementEnclosingBox": "Se abilitato, verrà renderizzata una scatola di contorno attorno\na tutte le sottoregioni in uno schema (posizionamento)", - "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "Se abilitato, la scatola di contorno attorno\na un posizionamento dello schema avrà i suoi lati quadrati renderizzati", - "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "Se abilitato, anche i lati del modello vengono renderizzati\nper i lati interni nella modalità traslucida", - "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Abilita il rendering di un contorno a rete per\na la sovrapposizione dei blocchi dello schema", - "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Abilita l'ordinamento traslucido per\na la sovrapposizione dei blocchi dello schema", - "litematica.config.visuals.comment.schematicOverlayEnableSides": "Abilita il rendering di scatole/lati traslucidi per\na la sovrapposizione dei blocchi dello schema", - "litematica.config.visuals.comment.schematicOverlayModelOutline": "Se abilitato, la sovrapposizione dello schema utilizzerà i\nlati/vertici del modello del blocco anziché la\ntradizionale sovrapposizione del blocco completo", - "litematica.config.visuals.comment.schematicOverlayModelSides": "Se abilitato, la sovrapposizione dello schema utilizzerà i\nlati/vertici del modello del blocco anziché la\ntradizionale sovrapposizione del blocco completo", - "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "La larghezza della linea dei contorni del blocco (modello)", - "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "La larghezza della linea dei contorni del blocco (modello),\nquando la sovrapposizione è renderizzata attraverso i blocchi", - "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "Se abilitato, la sovrapposizione dello schema sarà renderizzata\nattraverso i blocchi. Questo è probabilmente utile solo dopo aver\ncompletato la costruzione e vuoi vedere eventuali errori più facilmente", - "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Abilita la sovrapposizione dello schema per blocchi extra", - "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Abilita la sovrapposizione dello schema per blocchi mancanti", - "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Abilita la sovrapposizione dello schema per blocchi sbagliati", - "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Abilita la sovrapposizione dello schema per stati sbagliati", - "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Costringe l'uso dei modelli di blocco per tutto nella lista dei risultati del Verificatore dello Schema.\nNormalmente vengono utilizzati i modelli degli oggetti per tutto ciò che ha un oggetto,\ne i modelli dei blocchi solo per i blocchi che non hanno un oggetto, più per i Vasi di Fiori per vedere l'oggetto contenuto.", - "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "L'allineamento delle righe di informazioni sui blocchi dell'overlay", - "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "L'allineamento dell'Overlay delle Informazioni sul Blocco", - "litematica.config.info_overlays.comment.infoHudAlignment": "L'allineamento dell'\"Info HUD\",\nutilizzato per la Lista dei Materiali, le posizioni di disallineamento del Verificatore dello Schema, ecc.", - "litematica.config.info_overlays.comment.toolHudAlignment": "L'allineamento dell'\"HUD degli Strumenti\", quando si tiene l'\"strumento\" configurato", - "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "Se abilitato, allora l'overlay delle informazioni sui blocchi in stile MiniHUD\nè renderizzato per il blocco osservato", - "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "La scala del font per le righe di informazioni sui blocchi", - "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "L'offset x delle righe di informazioni sui blocchi dal bordo selezionato", - "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "L'offset y delle righe di informazioni sui blocchi dal bordo selezionato", - "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "L'offset y dell'overlay delle informazioni sui blocchi dal bordo selezionato", - "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Abilita il rendering dell'Overlay delle Informazioni sui Blocchi per mostrare informazioni\nsul blocco osservato o sul marcatore di errore del verificatore,\nmentre si tiene premuto il tasto 'renderInfoOverlay'", - "litematica.config.info_overlays.comment.infoHudMaxLines": "Il numero massimo di righe di informazioni da mostrare sull'HUD alla volta", - "litematica.config.info_overlays.comment.infoHudOffsetX": "L'offset X dell'Info HUD dal bordo dello schermo", - "litematica.config.info_overlays.comment.infoHudOffsetY": "L'offset Y dell'Info HUD dal bordo dello schermo", - "litematica.config.info_overlays.comment.infoHudScale": "Fattore di scala per il testo generico dell'Info HUD", - "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "Quando abilitato, l'Overlay delle Informazioni sui Blocchi e le Righe di Informazioni sui Blocchi\nsaranno in grado di fare ray tracing sui blocchi di fluido invece di passarci attraverso", - "litematica.config.info_overlays.comment.materialListHudMaxLines": "Il numero massimo di elementi da mostrare sull'Info HUD della Lista dei Materiali alla volta", - "litematica.config.info_overlays.comment.materialListHudScale": "Fattore di scala per l'Info HUD della Lista dei Materiali", - "litematica.config.info_overlays.comment.statusInfoHud": "Abilita un renderer HUD di stato,\nche visualizza alcune informazioni di stato, come\nla modalità del livello corrente e lo stato degli renderer abilitati", - "litematica.config.info_overlays.comment.statusInfoHudAuto": "Permetti di abilitare automaticamente l'HUD di stato \"quando necessario\",\nper esempio quando si crea una posizione e il rendering è disabilitato", - "litematica.config.info_overlays.comment.toolHudOffsetX": "L'offset X dell'Info HUD dal bordo dello schermo", - "litematica.config.info_overlays.comment.toolHudOffsetY": "L'offset Y dell'Info HUD dal bordo dello schermo", - "litematica.config.info_overlays.comment.toolHudScale": "Fattore di scala per il testo dell'HUD degli Strumenti", - "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "Il valore alpha dei lati della casella di evidenziazione degli errori", - "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "Il numero massimo di posizioni non corrispondenti da rendere\nalla volta nell'overlay del Verificatore dello Schema.", - "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Abilita il rendering dell'overlay del marcatore del Verificatore dello Schema", - "litematica.config.info_overlays.comment.warnDisabledRendering": "Il messaggio di avviso relativo alla modalità layer o al disabilitamento di alcune opzioni di rendering dovrebbe essere mostrato quando si carica uno nuovo schema o si crea un nuovo posizionamento", - "litematica.config.colors.comment.areaSelectionBoxSideColor": "Il colore delle scatole di selezione dell'area, quando non sono selezionate", - "litematica.config.colors.comment.hightlightBlockInInventoryColor": "Il colore di evidenziazione per l'oggetto del blocco osservato", - "litematica.config.colors.comment.materialListHudItemCountsColor": "Il colore del testo del conteggio degli oggetti nell'Info HUD della Lista dei Materiali", - "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "Il colore dell'overlay del selettore di blocchi da rompere o posizionare nella modalità Ricostruzione dello Schema", - "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "Il colore dell'overlay del selettore di blocchi da rompere, eccetto quelli mirati, nella modalità Ricostruzione dello Schema", - "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "Il colore dell'overlay del selettore di sostituzione nella modalità Ricostruzione dello Schema", - "litematica.config.colors.comment.schematicOverlayColorExtra": "Il colore dell'overlay dei blocchi per i blocchi extra", - "litematica.config.colors.comment.schematicOverlayColorMissing": "Il colore dell'overlay dei blocchi per i blocchi mancanti", - "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "Il colore dell'overlay dei blocchi per i blocchi sbagliati", - "litematica.config.colors.comment.schematicOverlayColorWrongState": "Il colore dell'overlay dei blocchi per i blocchi in stato errato", - "litematica.config.hotkeys.comment.addSelectionBox": "Aggiungi una nuova scatola di selezione (posizione 1) qui", - "litematica.config.hotkeys.comment.cloneSelection": "Clona rapidamente l'area di selezione corrente.\nQuesto crea fondamentalmente uno schema solo in memoria,\ne poi crea una posizionamento di quello schema e lo seleziona,\ne cambia anche la modalità dello strumento in modalità Incolla.", - "litematica.config.hotkeys.comment.deleteSelectionBox": "Elimina la scatola selezionata attualmente", - "litematica.config.hotkeys.comment.easyPlaceUseKey": "Quando la modalità Easy Place è abilitata, questo tasto viene usato per posizionare i blocchi", - "litematica.config.hotkeys.comment.easyPlaceToggle": "Permette di attivare/disattivare rapidamente la modalità Easy Place", - "litematica.config.hotkeys.comment.executeOperation": "Esegui l'operazione dello strumento attualmente selezionato con la\nselezione o posizionamento corrente nei modi Riempire, Sostituire,\nIncolla Schema, ecc.", - "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Inverte lo stato di rendering dello schema/blocco fantasma\nmentre questo tasto è premuto", - "litematica.config.hotkeys.comment.invertOverlayRenderState": "Inverte lo stato di rendering dell'Overlay mentre questo tasto è premuto", - "litematica.config.hotkeys.comment.layerModeNext": "Ciclo della modalità di rendering (tutto, strati) in avanti", - "litematica.config.hotkeys.comment.layerModePrevious": "Ciclo della modalità di rendering (tutto, strati) all'indietro", - "litematica.config.hotkeys.comment.layerNext": "Sposta la selezione dello strato renderizzato verso l'alto", - "litematica.config.hotkeys.comment.layerPrevious": "Sposta la selezione dello strato renderizzato verso il basso", - "litematica.config.hotkeys.comment.layerSetHere": "Imposta lo Strato di Rendering sulla posizione attuale del giocatore", - "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Sposta la selezione corrente nella direzione \"negativa\"\nQuesto è praticamente lo stesso che rotolare verso il basso con il tasto di spostamento premuto", - "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Sposta la selezione corrente nella direzione \"positiva\"\nQuesto è praticamente lo stesso che rotolare verso l'alto con il tasto di spostamento premuto", - "litematica.config.hotkeys.comment.moveEntireSelection": "Sposta l'intera selezione corrente qui", - "litematica.config.hotkeys.comment.openGuiAreaSettings": "Apri la GUI delle Impostazioni Area per l'area selezionata corrente", - "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Apri la GUI degli Schemi Caricati", - "litematica.config.hotkeys.comment.openGuiMainMenu": "Apri il menu principale di Litematica", - "litematica.config.hotkeys.comment.openGuiMaterialList": "Apri la GUI della Lista Materiali per il posizionamento dello schema\nattualmente selezionato", - "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Apri la GUI delle Impostazioni Posizionamento per il\nposizionamento o sottoregione selezionata attualmente", - "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Apri la GUI dei Posizionamenti Schematici", - "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Apri la GUI dei Progetti Schematici", - "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Apri la GUI del Verificatore Schema per il\nposizionamento dello schema attualmente selezionato", - "litematica.config.hotkeys.comment.openGuiSelectionManager": "Apri la GUI del Gestore Selezioni Area", - "litematica.config.hotkeys.comment.openGuiSettings": "Apri la GUI di Configurazione", - "litematica.config.hotkeys.comment.operationModeChangeModifier": "Il tasto modificatore per cambiare rapidamente la modalità operazione.\nTieni premuto questo tasto e scorri mentre tieni premuto il \"tool item\"\nper ciclarlo rapidamente.", - "litematica.config.hotkeys.comment.pickBlockFirst": "Un tasto per selezionare il primo blocco schema\ntracciato con il ray tracing", - "litematica.config.hotkeys.comment.pickBlockLast": "Un tasto per selezionare l'ultimo blocco schema\ntracciato con il ray tracing, prima del primo (possibile) blocco del mondo cliente\ntracciato con il ray tracing. Fondamentalmente ottieni\nil blocco con cui puoi posizionare contro un blocco esistente.", - "litematica.config.hotkeys.comment.pickBlockToggle": "Un tasto di scelta rapida per attivare/disattivare l'opzione di selezione del blocco\nnelle impostazioni generiche. Questo è fornito come un modo rapido\nper abilitare o disabilitare i tasti di selezione del blocco, se interferiscono con qualcosa.", - "litematica.config.hotkeys.comment.renderInfoOverlay": "Il tasto che abilita il rendering dell'overlay delle informazioni sul blocco.\nUsa NONE per non richiedere la pressione di un tasto.\nDisabilita l'opzione con nome simile nelle impostazioni Visivi\nper disabilitare completamente l'overlay.", - "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "Un tasto di scelta rapida per consentire agli overlay di essere renderizzati attraverso i blocchi.\nQuesto è solo un modo più veloce per abilitare temporaneamente\nla stessa cosa che fa l'opzione 'schematicOverlayRenderThroughBlocks' nelle impostazioni Visivi.", - "litematica.config.hotkeys.comment.rerenderSchematic": "Tasto di scelta rapida per aggiornare/ridisegnare solo lo schema,\nanziché aggiornare anche il terreno vanilla con F3 + A", - "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Salva l'attuale Selezione Area come uno Schema in memoria", - "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Salva l'attuale Selezione Area come uno Schema su un file", - "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Tasto modificatore per attivare la modalità/funzione \"rompi tutto tranne\"\nnel tool di Modifica Schema. Fondamentalmente, quando tieni premuto questo tasto e colpisci un blocco schema,\nsono rimossi dal progetto tutti gli altri blocchi tranne questo.", - "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Tasto modificatore per attivare la funzione \"rompi tutti i blocchi identici\"\nnel tool di Modifica Schema.", - "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Tasto modificatore per attivare la funzione di rottura o posizionamento\ndirezionale/continuo nel tool di Modifica Schema.", - "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Tasto modificatore per attivare la modalità/funzione di sostituzione \"sostituisci tutti identici\"\nnel tool di Modifica Schema.", - "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Tasto modificatore per attivare la modalità/funzione di sostituzione \"sostituisci tipo di blocco\"\nnel tool di Modifica Schema.", - "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Tasto modificatore per attivare la modalità/funzione di sostituzione\ndirezionale/continuo nel tool di Modifica Schema.", - "litematica.config.hotkeys.comment.schematicPlacementRotation": "Lo schema viene ruotato di 90 gradi in senso orario quando premuto.", - "litematica.config.hotkeys.comment.schematicPlacementMirror": "Lo schema viene specchiato quando premuto.", - "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "Il tasto modificatore da tenere premuto per poter usare la rotella del mouse\nper scorrere tra le versioni dello schema nella modalità Controllo Versioni.", - "litematica.config.hotkeys.comment.schematicVersionCycleNext": "Tasto di scelta rapida per scorrere alla versione successiva dello schema nella modalità Controllo Versioni.", - "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "Tasto di scelta rapida per scorrere alla versione precedente dello schema nella modalità Controllo Versioni.", - "litematica.config.hotkeys.comment.selectionGrabModifier": "Il tasto modificatore da tenere premuto per \"prendere\" una selezione\nbox o angolo per spostare il cursore.", - "litematica.config.hotkeys.comment.selectionGrow": "Tasto di azione per crescere automaticamente la selezione intorno\nai blocchi adiacenti/collegati diagonalmente.", - "litematica.config.hotkeys.comment.selectionGrowModifier": "Il tasto modificatore da tenere premuto per far crescere o rimpicciolire\na selezione box mentre scorri.", - "litematica.config.hotkeys.comment.selectionNudgeModifier": "Il tasto modificatore da tenere premuto mentre scorri\nper spostare leggermente l'area o l'angolo selezionato.", - "litematica.config.hotkeys.comment.selectionModeCycle": "Cambia la modalità tra Angoli e Cuboide\nnella modalità di Selezione Area.", - "litematica.config.hotkeys.comment.selectionShrink": "Tasto di azione per rimpicciolire la selezione box in modo che non ci\nsia spazio vuoto (strati vuoti) su nessun lato.", - "litematica.config.hotkeys.comment.setAreaOrigin": "Imposta/sposta il punto di origine della selezione dell'area corrente\nalla posizione del giocatore.", - "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Imposta la prima posizione della box selezionata\nattualmente alla posizione del giocatore.", - "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Imposta la seconda posizione della box selezionata\nattualmente alla posizione del giocatore.", - "litematica.config.hotkeys.comment.toggleAllRendering": "Attiva/disattiva tutto il rendering.", - "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Attiva/disattiva il rendering delle caselle di selezione dell'area", - "litematica.config.hotkeys.comment.toggleSchematicRendering": "Attiva/disattiva il rendering dello schema (blocchi e sovrapposizione)", - "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Attiva/disattiva il rendering dell'overlay informativo (per le informazioni sui blocchi sotto il cursore)", - "litematica.config.hotkeys.comment.toggleOverlayRendering": "Attiva/disattiva il rendering dell'overlay dei blocchi", - "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Attiva/disattiva il rendering del contorno dell'overlay dei blocchi", - "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Attiva/disattiva il rendering dei lati dell'overlay dei blocchi", - "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Attiva/disattiva il rendering delle caselle di posizionamento dello schema", - "litematica.config.hotkeys.comment.togglePlacementRestriction": "Tasto di scelta rapida per attivare/disattivare la modalità di restrizione del posizionamento", - "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Attiva/disattiva il rendering dei blocchi dello schema", - "litematica.config.hotkeys.comment.toggleSignTextPaste": "Attiva/disattiva il valore di configurazione 'signTextPaste' (nella categoria Generale)", - "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Attiva/disattiva il rendering dei blocchi fantasma translucidi vs. opachi", - "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Attiva/disattiva il rendering dell'overlay del Verificatore di Schematici", - "litematica.config.hotkeys.comment.toolEnabledToggle": "Il tasto di scelta rapida per attivare/disattivare la funzionalità dell'oggetto \"strumento\"", - "litematica.config.hotkeys.comment.toolPlaceCorner1": "Il pulsante da usare mentre si tiene l'oggetto \"strumento\"\nper posizionare il primo angolo", - "litematica.config.hotkeys.comment.toolPlaceCorner2": "Il pulsante da usare mentre si tiene l'oggetto \"strumento\"\nper posizionare il secondo angolo", - "litematica.config.hotkeys.comment.toolSelectElements": "Il pulsante da usare per selezionare angoli o caselle\nmentre si tiene l'oggetto \"strumento\"", - "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "Il tasto modificatore da tenere premuto mentre si usa il tasto di scelta rapida 'toolSelectElements'\nper selezionare il tipo di blocco primario da usare in alcune modalità dello strumento", - "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "Il tasto modificatore da tenere premuto mentre si usa il tasto di scelta rapida 'toolSelectElements'\nper selezionare il tipo di blocco secondario da usare in alcune modalità dello strumento", - "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Scarica lo schema del posizionamento selezionato attualmente,\ne quindi rimuove anche tutte le posizioni create da esso", - "litematica.config.generic.prettyName.pickBlockEnabled": "Tasti di scelta rapida per Pick Block", - "litematica.config.generic.prettyName.easyPlaceMode": "Modalità Facile di Posizionamento", - "litematica.config.generic.prettyName.placementRestriction": "Restrizione di Posizionamento", - "litematica.config.generic.prettyName.signTextPaste": "Incolla Testo sui Cartelli", - "litematica.config.generic.prettyName.toolItemEnabled": "Funzionalità Oggetto Strumento Abilitata", - "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Rendering delle Scelte dell'Area", - "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Rendering delle Scelte di Posizionamento", - "litematica.config.visuals.prettyName.enableRendering": "Tutto il Rendering", - "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Rendering dei Blocchi dello Schema", - "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Schematic Fluid Rendering", - "litematica.config.visuals.prettyName.enableSchematicOverlay": "Rendering dell'Overlay dello Schema", - "litematica.config.visuals.prettyName.enableSchematicRendering": "Rendering dello Schema", - "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Rendering dei Blocchi dello Schema come Traslucidi", - "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Contorni dell'Overlay dello Schema", - "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Ordinamento Traslucido dell'Overlay dello Schema", - "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Lati dell'Overlay dello Schema", - "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Rendering dell'Overlay delle Informazioni sui Blocchi", - "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Rendering dell'Overlay del Verificatore", - "litematica.config.hotkeys.prettyName.toggleAllRendering": "Tutto il Rendering", - "litematica.error.area_selection.copy_failed": "Copia della selezione fallita", - "litematica.error.area_selection.create_failed": "Impossibile creare una nuova selezione con il nome '%s', il file esiste già", - "litematica.error.area_selection.failed_to_load": "Caricamento della Selezione dell'Area fallito", - "litematica.error.area_selection.grow.no_sub_region_selected": "Nessuna sottoregione selezionata!", - "litematica.error.area_selection.no_placement_selected": "Nessun Posizionamento di Schema selezionato!", - "litematica.error.area_selection.rename.already_exists": "Errore: esiste già un'area con il nome del file '%s'", - "litematica.error.area_selection.rename.invalid_safe_file_name": "Nome del file sicuro generato non valido '%s'", - "litematica.error.duplicate_schematic_placement": "Errore: tentativo di aggiungere un posizionamento che esiste già", - "litematica.error.generic.creative_mode_only": "Questa azione è disponibile solo in modalità Creativa", - "litematica.error.generic.failed_to_delete_file": "Impossibile eliminare il file '%s'", - "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Impossibile ordinare la lista degli stati ignorati", - "litematica.error.generic.schematic_world_not_loaded": "Il mondo schema non è stato caricato", - "litematica.error.area_editor.create_sub_region.exists": "Esiste già una sottoregione con il nome '%s'", - "litematica.error.area_editor.no_selection": "Nessuna selezione dell'area attiva", - "litematica.error.area_editor.open_gui.no_selection": "Attualmente in modalità Selezione: Normale, ma nessuna area è attualmente selezionata", - "litematica.error.area_editor.rename_sub_region.exists": "Impossibile rinominare la sottoregione:\nEsiste già una sottoregione con il nome '%s'", - "litematica.error.area_editor.switch_mode.no_selection": "Impossibile passare alla modalità Selezione: Normale, perché al momento non è selezionata alcuna area.\nSeleziona un'area o crea una nuova selezione nel browser di selezione dell'area", - "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Impossibile caricare lo schema di Litematica", - "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Failed to downgrade the Litematica Schematic", - "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Impossibile creare lo schema Litematica", - "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Impossibile caricare lo Schema", - "litematica.error.schematic_conversion.structure_to_litematica_failed": "Impossibile convertire la Struttura in uno Schema Litematica", - "litematica.error.schematic.create.no_selections": "Nessuna regione di selezione valida!", - "litematica.error.schematic_load.cant_read_file": "Impossibile leggere il file dello schema '%s' (non esiste o problema di permessi)", - "litematica.error.schematic_load.no_schematic_selected": "Nessun file schema selezionato!", - "litematica.error.schematic_load.no_schematic_version_information": "Lo schema non ha informazioni sulla versione e non può essere caricata in modo sicuro!", - "litematica.error.schematic_load.unsupported_schematic_version": "Versione dello schema non supportata o futura '%d'", - "litematica.error.schematic_load.unsupported_type": "Tipo di file sconosciuto o non supportato per '%s'", - "litematica.error.schematic_manager.schematic_export.unsupported_type": "Solo le schematiche Litematica possono essere esportati in altri formati!", - "litematica.error.schematic_manager.schematic_import.unsupported_type": "Il tipo di schema selezionato non è supportato per l'importazione!", - "litematica.error.schematic_placements.remove_fail_locked": "La posizione è bloccata!\n- Tieni premuto Shift per forzare la rimozione", - "litematica.error.schematic_save.directory_doesnt_exist": "Nessuna directory del genere: '%s'", - "litematica.error.schematic_save.file_already_exists": "File '%s' già esistente", - "litematica.error.schematic_save.invalid_directory": "Directory non valida '%s'", - "litematica.error.schematic_save.invalid_schematic_name": "Nome dello schema non valido '%s'", - "litematica.error.schematic_save.schematic_creation_failed": "Creazione dello schema fallita!", - "litematica.error.schematic_read_from_file_failed.cant_read": "Impossibile leggere lo schema dal file '%s'", - "litematica.error.schematic_read_from_file_failed.exception": "Eccezione durante il tentativo di leggere lo schema dal file '%s'", - "litematica.error.schematic_read_from_file_failed.no_file": "Impossibile leggere lo schema dal file: nessun file disponibile (schema in memoria?)", - "litematica.error.schematic_projects.empty_selection": "Selezione dell'area vuota (0 sottoregioni)", - "litematica.error.schematic_projects.failed_to_load_project": "Impossibile caricare il progetto", - "litematica.error.schematic_projects.failed_to_load_schematic": "Impossibile caricare lo schema per la versione corrente", - "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Impossibile rinominare il file del progetto come '%s' (eccezione)", - "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Impossibile rinominare il progetto in '%s', file già esistente", - "litematica.error.schematic_projects.invalid_project_directory": "Directory del progetto non valida o inesistente", - "litematica.error.schematic_projects.no_project_open": "Nessun progetto aperto", - "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "Attualmente in modalità Schematic VCS, ma non c'è alcun progetto aperto", - "litematica.error.schematic_projects.null_player": "Il giocatore era nullo", - "litematica.error.schematic_projects.project_already_exists": "Progetto '%s' già esistente", - "litematica.error.schematic_projects.save_already_in_progress": "Salvataggio già in corso", - "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Impossibile creare la directory dello schema '%s'", - "litematica.error.schematic_write_to_file_failed.exception": "Impossibile scrivere lo schema nel file '%s' (eccezione)", - "litematica.error.schematic_write_to_file_failed.exists": "Impossibile scrivere lo schema nel file '%s', file già esistente", - "litematica.error.structure_write_to_file_failed.exception": "Impossibile scrivere la struttura nel file '%s' (eccezione)", - "litematica.error.structure_write_to_file_failed.exists": "Impossibile scrivere la struttura nel file '%s', file già esistente", - "litematica.hotkeys.category.generic_hotkeys": "Scorciatoie generiche", - "litematica.info.schematic_load.schematic_loaded": "Schematica '%s' caricata con successo in memoria", - "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Fai clic con il tasto destro sul pulsante per annullare un'operazione di anteprima in sospeso\n- Ctrl + Alt + Shift + clic per impostare la miniatura da un'immagine PNG esistente\n chiamata 'thumb.png' nella stessa directory del file schematica.", - "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Usa il tasto di screenshot normale per impostare l'anteprima.\nOppure fai clic con il tasto destro sul pulsante Imposta anteprima per annullare l'impostazione dell'anteprima.", - "litematica.info.schematic_manager.preview.success": "Immagine di anteprima impostata con successo", - "litematica.gui.button.area_editor.analyze_area": "Analizza Area", - "litematica.gui.button.area_editor.change_corner_mode": "Modalità Angolo: %s", - "litematica.gui.button.area_editor.change_selection_mode": "Modalità Selezione: %s", - "litematica.gui.button.area_editor.create_schematic": "Salva Schematica", - "litematica.gui.button.area_editor.create_sub_region": "Nuova sottoregione", - "litematica.gui.button.area_editor.origin_enabled": "Origine Manuale: %s", - "litematica.gui.button.area_editor.set_box_name": "Imposta", - "litematica.gui.button.area_editor.set_selection_name": "Imposta", - "litematica.gui.button.area_selection_mode": "Modalità Selezione Area: %s", - "litematica.gui.button.area_selections.create_directory": "Crea directory", - "litematica.gui.button.area_selections.create_new_selection": "Nuova selezione", - "litematica.gui.button.area_selections.create_selection_from_placement": "Da Posizionamento", - "litematica.gui.button.area_selections.unselect": "Deseleziona", - "litematica.gui.button.change_menu.area_editor": "Editor Area", - "litematica.gui.button.change_menu.configuration_menu": "Menu di Configurazione", - "litematica.gui.button.change_menu.load_schematics_to_memory": "Carica Schemi", - "litematica.gui.button.change_menu.schematic_manager": "Gestore Schemi", - "litematica.gui.button.change_menu.schematic_projects_manager": "Gestione Progetti Schemi", - "litematica.gui.button.change_menu.show_area_selections": "Browser Selezioni Area", - "litematica.gui.button.change_menu.show_loaded_schematics": "Schemi Caricati", - "litematica.gui.button.change_menu.show_schematic_placements": "Posizionamenti Schemi", - "litematica.gui.button.change_menu.task_manager": "Gestore Attività", - "litematica.gui.button.change_menu.to_main_menu": "Menu di Litematica", - "litematica.gui.button.config_gui.colors": "Colori", - "litematica.gui.button.config_gui.generic": "Generale", - "litematica.gui.button.config_gui.hotkeys": "Scorciatoie", - "litematica.gui.button.config_gui.info_overlays": "Info Sovrapposizioni", - "litematica.gui.button.config_gui.render_layers": "Livelli di Rendering", - "litematica.gui.button.config_gui.visuals": "Aspetti", - "litematica.gui.button.config_gui.test": "Test", - "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Tieni premuto Shift per creare una schematica solo in memoria", - "litematica.gui.button.hover.area_selections.unselect": "Deseleziona l'Area di Selezione attuale", - "litematica.gui.button.hover.material_list.clear_cache": "Svuota la Cache dei Materiali\nNormalmente non dovrebbe essere necessario\nPuò essere usato invece di eliminare il file 'material_cache.nbt'\nse la cache contiene dati errati, come oggetti\nmemorizzati per blocchi che non dovrebbero averli, come le teste dei pistoni", - "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Tieni premuto Shift per scrivere in un file CSV,\ninvece del normale file di testo con tavola ASCII", - "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Tieni premuto Shift per selezionare le sottoregioni utilizzate per la Lista dei Materiali", - "litematica.gui.button.hover.plus_minus_tip": "Clic sinistro per aumentare\nClic destro per diminuire\nShift e/o Alt per aumentare la dimensione del passo", - "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Clic sinistro per aumentare\nClic destro per diminuire\nShift/Alt/Ctrl per aumentare la dimensione del passo (moltiplicativo)", - "litematica.gui.button.hover.schematic_list.reload_schematic": "Ricarica lo schema dal file.\nQuesto può essere utile se fai un errore\nin modalità di Modifica dello Schema.", - "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Attualmente è aperto un progetto Schematic VCS.\nLa modalità Schematic VCS sovrascrive la normale funzionalità di selezione dell'area", - "litematica.gui.button.hover.schematic_projects.delete_area": "§6Elimina l'ultima area posizionata o salvata§r", - "litematica.gui.button.hover.schematic_projects.menu_warning": "(Questo era chiamato Progetti Schematici prima.)\nIn generale, §6non dovresti§r usare questa funzione,\nse non sai esattamente come funziona e cosa fa.\nCambia in qualche modo il modo in cui funzionano le selezioni dell'area, i posizionamenti e l'incollaggio,\nin particolare che c'è anche un'operazione di eliminazione dell'area quando si incolla.\n\nFondamentalmente, questa funzione è destinata a §6lavoro di design iterativo, in loco§r,\ne consente di creare più versioni/snapshot\ndella stessa costruzione e anche di passare tra le versioni eliminando prima ciò che è\nnel mondo, e poi incollando la versione successiva al suo posto.", - "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Sposta l'origine del progetto alla posizione attuale del giocatore\nQuesto sposterà anche la selezione dell'area e il posizionamento", - "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Attenzione: Questo eliminerà/sovrascriverà i blocchi attuali\n§6nel mondo all'interno dell'area che è stata precedentemente\n§6posizionata da una versione, o salvata come versione\n§6(praticamente l'ultima \"selezione dell'area effettiva\" vista)", - "litematica.gui.button.hover.schematic_projects.save_new_version": "Salva una nuova schematica/versione al progetto corrente", - "litematica.gui.button.material_list": "Lista Materiali", - "litematica.gui.button.material_list.clear_cache": "Svuota cache", - "litematica.gui.button.material_list.clear_ignored": "Pulisci ignorati", - "litematica.gui.button.material_list.hide_available": "Nascondi disponibili: %s", - "litematica.gui.button.material_list.ignore": "Ignora", - "litematica.gui.button.material_list.list_type": "Mostra: %s", - "litematica.gui.button.material_list.refresh_list": "Aggiorna", - "litematica.gui.button.material_list.toggle_info_hud": "Info HUD: %s", - "litematica.gui.button.material_list.write_to_file": "Scrivi su file", - "litematica.gui.button.placement_sub.placement_configuration": "Configurazione del posizionamento", - "litematica.gui.button.placement_sub.reset_sub_region_placement": "Reimposta sottoregione", - "litematica.gui.button.placement_sub.slice_type": "Fetta: %s", - "litematica.gui.button.schematic_manager.export_as": "Esporta come:", - "litematica.gui.button.schematic_placement.abbr.rendering": "R", - "litematica.gui.button.schematic_placement.ignore_entities": "Ignora entità: %s", - "litematica.gui.button.schematic_placement.region_enabled": "Regione: %s", - "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Reimposta tutte le sottoregioni", - "litematica.gui.button.schematic_placement.toggle_all_off": "Tutto §cSPENTO§r", - "litematica.gui.button.schematic_placement.toggle_all_on": "Tutto §aACCESO§r", - "litematica.gui.button.schematic_placement.hover.enclosing_box": "Rendering del box di delimitazione: %s", - "litematica.gui.button.schematic_placement.hover.lock": "Bloccare un posizionamento impedisce di spostarlo o\naltrimenti modificarlo (per errore)", - "litematica.gui.button.schematic_placement.hover.rendering": "Rendering: %s\nNota che questo funziona in modo un po' strano\n e non impedisce il rendering delle entità.\nDi solito dovresti semplicemente disabilitare\n completamente il posizionamento", - "litematica.gui.button.schematic_placements.configure": "Configura", - "litematica.gui.button.schematic_placements.disable": "Disabilita", - "litematica.gui.button.schematic_placements.locked": "Bloccato: %s", - "litematica.gui.button.schematic_placements.placement_enabled": "Posizionamento: %s", - "litematica.gui.button.schematic_placements.remove": "Rimuovi", - "litematica.gui.button.schematic_placements.rendering_enabled": "Rendering: %s", - "litematica.gui.button.schematic_placements.select": "Seleziona", - "litematica.gui.button.schematic_projects.close_project": "Chiudi progetto attuale", - "litematica.gui.button.schematic_projects.create_project": "Crea progetto", - "litematica.gui.button.schematic_projects.delete_area": "Elimina Area", - "litematica.gui.button.schematic_projects.load_project": "Carica progetto", - "litematica.gui.button.schematic_projects.move_origin_to_player": "Sposta al giocatore", - "litematica.gui.button.schematic_projects.open_area_editor": "Editor Area", - "litematica.gui.button.schematic_projects.open_manager_gui": "Apri Manager", - "litematica.gui.button.schematic_projects.open_project_browser": "Browser Progetti VCS", - "litematica.gui.button.schematic_projects.place_to_world": "Posiziona nel mondo", - "litematica.gui.button.schematic_projects.save_version": "Salva Versione", - "litematica.gui.button.schematic_verifier.ignore": "Ignora", - "litematica.gui.button.schematic_verifier.range_type": "Intervallo: %s", - "litematica.gui.button.schematic_verifier.reset_ignored": "Reimposta ignorati", - "litematica.gui.button.schematic_verifier.reset_verifier": "Reimposta dati", - "litematica.gui.button.schematic_verifier.resume": "Riprendi verifica", - "litematica.gui.button.schematic_verifier.start": "Inizia verifica", - "litematica.gui.button.schematic_verifier.stop": "Ferma verifica", - "litematica.gui.button.schematic_verifier.toggle_info_hud": "Info HUD: %s", - "litematica.gui.button.cancel": "Annulla", - "litematica.gui.button.configure": "Configura", - "litematica.gui.button.copy": "Copia", - "litematica.gui.button.create_directory": "Crea Nuova Directory", - "litematica.gui.button.create_placement": "Crea posizionamento", - "litematica.gui.button.delete": "Elimina", - "litematica.gui.button.disable": "Disabilita", - "litematica.gui.button.enable": "Abilita", - "litematica.gui.button.import": "Importa", - "litematica.gui.button.load_schematic_to_memory": "Carica Schema", - "litematica.gui.button.mirror_value": "Specchia: %s", - "litematica.gui.button.move_to_player": "Sposta al giocatore", - "litematica.gui.button.ok": "Ok", - "litematica.gui.button.reload": "Ricarica", - "litematica.gui.button.remove": "Rimuovi", - "litematica.gui.button.remove_placement": "Rimuovi posizionamento", - "litematica.gui.button.rename": "Rinomina", - "litematica.gui.button.rotation_value": "Rotazione: %s", - "litematica.gui.button.save_new_schematic_version": "Salva Versione", - "litematica.gui.button.save_schematic": "Salva Schema", - "litematica.gui.button.save_to_file": "Salva su file", - "litematica.gui.button.schematic_verifier": "Verificatore Schema", - "litematica.gui.button.set_preview": "Imposta anteprima", - "litematica.gui.button.tool_mode": "Modalità Strumento: %s", - "litematica.gui.button.unload": "Scarica", - "litematica.gui.button.unlocked": "Sbloccato", - "litematica.gui.label.area_editor.box_name": "Nome della casella della sottoregione", - "litematica.gui.label.area_editor.selection_name": "Nome della selezione", - "litematica.gui.label.area_editor.corner_1": "Angolo 1", - "litematica.gui.label.area_editor.corner_2": "Angolo 2", - "litematica.gui.label.area_editor.origin": "Origine", - "litematica.gui.label.area_editor.dimensions": "Dimensioni", - "litematica.gui.label.area_editor.pos1": "Angolo 1", - "litematica.gui.label.area_editor.pos2": "Angolo 2", - "litematica.gui.label.area_editor.sub_regions": "sottoregioni (%s)", - "litematica.gui.label.area_selection_manager.current_selection": "Area selezionata: %s", - "litematica.gui.label.area_selection_box_count": "Box: %d", - "litematica.gui.label.area_selection_origin": "Origine: %s", - "litematica.gui.label.area_selection.mode.normal": "Normale", - "litematica.gui.label.area_selection.mode.simple": "Semplice", - "litematica.gui.label.block_info.state_client": "Stato Blocco Mondo Client", - "litematica.gui.label.block_info.state_schematic": "Stato Blocco Mondo Schematica", - "litematica.gui.label.block_info_list_type.all": "Tutti", - "litematica.gui.label.block_info_list_type.render_layers": "Strati di Rendering", - "litematica.gui.label.easy_place_protocol.auto": "Automatica", - "litematica.gui.label.easy_place_protocol.none": "Nessuna", - "litematica.gui.label.easy_place_protocol.slabs_only": "Solo Lastre", - "litematica.gui.label.easy_place_protocol.v2": "Versione 2", - "litematica.gui.label.easy_place_protocol.v3": "Versione 3", - "litematica.gui.label.data_fixer_mode.always": "Sempre", - "litematica.gui.label.data_fixer_mode.below_1205": "Solo sotto la 1.20.5", - "litematica.gui.label.data_fixer_mode.below_120X": "Solo sotto la 1.20.x", - "litematica.gui.label.data_fixer_mode.below_119X": "Solo sotto la 1.19.x", - "litematica.gui.label.data_fixer_mode.below_117X": "Solo sotto la 1.17.x", - "litematica.gui.label.data_fixer_mode.below_116X": "Solo sotto la 1.16.x", - "litematica.gui.label.data_fixer_mode.below_113X": "Solo sotto la 1.13.x", - "litematica.gui.label.data_fixer_mode.below_112X": "Solo sotto la 1.12.x", - "litematica.gui.label.data_fixer_mode.never": "Mai", - "litematica.gui.label.loaded_schematic.modified_on": "§6Modificato il %s§r", - "litematica.gui.label.material_list.abbr.shulker_box": "SB", - "litematica.gui.label.material_list.title.available": "Disponibile", - "litematica.gui.label.material_list.title.item": "Oggetto", - "litematica.gui.label.material_list.title.missing": "Mancante", - "litematica.gui.label.material_list.title.total": "Totale", - "litematica.gui.label.material_list.multiplier": "Moltiplicatore:", - "litematica.gui.label.material_list.name": "Nome", - "litematica.gui.label.material_list.progress": "Progresso: %s", - "litematica.gui.label.material_list.progress.done": "Completato %s", - "litematica.gui.label.material_list.progress.mismatch": "Non corrisponde %s", - "litematica.gui.label.material_list.progress.missing": "Mancante %s", - "litematica.gui.label.material_list.total": "Totale: %s oggetti", - "litematica.gui.label.origin.auto": "Automatica", - "litematica.gui.label.origin.manual": "Manuale", - "litematica.gui.label.paste_nbt_behavior.none": "Nessuno", - "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Posiziona & Modifica Dati", - "litematica.gui.label.paste_nbt_behavior.place_clone": "Posiziona & Clona", - "litematica.gui.label.placement_sub.region_name": "Nome regione: %s", - "litematica.gui.label.placement_sub.region_position": "Posizione regione", - "litematica.gui.label.placement_sub.region_size": "Dimensione regione: %s", - "litematica.gui.label.placement_settings.placement_origin": "Origine posizionamento", - "litematica.gui.label.render_layers.hotkey": "Tasto di scelta rapida", - "litematica.gui.label.render_layers.hover.hotkey": "I tasti di scelta rapida per il prossimo/precedente strato influenzeranno questo confine.\nSe entrambi non sono selezionati, i tasti di scelta rapida influenzeranno\nil confine più vicino al giocatore.", - "litematica.gui.label.replace_behavior.all": "Tutti", - "litematica.gui.label.replace_behavior.none": "Nessuno", - "litematica.gui.label.replace_behavior.with_non_air": "Con non aria", - "litematica.gui.label.schematic_info.schematic_author": "Schema di: §f%s§r", - "litematica.gui.label.schematic_info.description": "Descrizione:", - "litematica.gui.label.schematic_info.enclosing_size": "Dimensioni complessive:", - "litematica.gui.label.schematic_info.enclosing_size_value": "Dimensioni complessive: §f%s§r", - "litematica.gui.label.schematic_info.name": "Nome:", - "litematica.gui.label.schematic_info.region_count": "Aree: §f%d§r", - "litematica.gui.label.schematic_info.time_created": "Creato: §f%s§r", - "litematica.gui.label.schematic_info.time_modified": "Modificato: §f%s§r", - "litematica.gui.label.schematic_info.total_blocks": "Totale blocchi: §f%d§r", - "litematica.gui.label.schematic_info.total_blocks_and_volume": "Blocchi/Volume: §f%d§r/§f%d§r", - "litematica.gui.label.schematic_info.total_volume": "Volume totale: §f%d§r blocchi", - "litematica.gui.label.schematic_info.version": "Versione Litematic: §f%d§r", - "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Schema §f%d§r]", - "litematica.gui.label.schematic_load.checkbox.create_placement": "Crea una posizione", - "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Crea immediatamente una nuova posizione\ned è selezionata quella posizione", - "litematica.gui.label.schematic_placement.enclosing_size": "Dimensioni complessive: %s", - "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Tieni premuto Shift per disabilitare la posizione quando viene creata", - "litematica.gui.label.schematic_placement.in_memory": "SOLO IN MEMORIA", - "litematica.gui.label.schematic_placement.origin": "Origine: %s", - "litematica.gui.label.schematic_placement.rename_placement": "Rinomina la posizione:", - "litematica.gui.label.schematic_placement.schematic_file": "File: %s", - "litematica.gui.label.schematic_placement.schematic_name": "Schema: %s", - "litematica.gui.label.schematic_placement.sub_region_count": "Sotto-aree: %s", - "litematica.gui.label.schematic_placement.sub_regions": "Sotto-aree (%s):", - "litematica.gui.label.schematic_projects.currently_open_project": "Progetto attualmente aperto: %s", - "litematica.gui.label.schematic_projects.origin": "Origine:", - "litematica.gui.label.schematic_projects.project": "Progetto:", - "litematica.gui.label.schematic_projects.version": "Versione: %s (di %s)", - "litematica.gui.label.schematic_projects.version_entry": "Ver. %d - %s", - "litematica.gui.label.schematic_projects.version_name": "Nome della versione:", - "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Ignora entità", - "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Tieni premuto Shift per sovrascrivere un file esistente", - "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Save from schematic world", - "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "If enabled, then the schematic is created by saving the\ncontents of the selection from the schematic world\ninstead of the normal vanilla world.\nThis allows you to combine or trim schematics without having\nto paste them to a temporary creative world.", - "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Visible blocks only [experimental quick hax]", - "litematica.gui.label.schematic_save.checkbox.support_blocks": "Support blocks", - "litematica.gui.label.schematic_save.hover_info.support_blocks": "Include any necessary support blocks in \"Visible blocks only\" mode,\nfor things like Repeaters, Comparators, Carpets or gravity blocks that would be visible", - "litematica.gui.label.schematic_verifier.count": "Conteggio", - "litematica.gui.label.schematic_verifier.expected": "Atteso", - "litematica.gui.label.schematic_verifier.found": "Trovato", - "litematica.gui.label.schematic_verifier_display_type.all": "Tutti (non ignorati)", - "litematica.gui.label.schematic_verifier_display_type.correct_state": "Stato Corretto", - "litematica.gui.label.schematic_verifier_display_type.extra": "Blocchi Extra", - "litematica.gui.label.schematic_verifier_display_type.missing": "Blocchi Mancanti", - "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Blocchi Sbagliati", - "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Stati Sbagliati", - "litematica.gui.label.schematic_verifier.status.done_errors": "Sbagliato: §cBlocco: %s§r, §6Stato: %s§r, §bMancanti: %s§r, §dExtra: %s§r", - "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aCorretto: %s§r, Totale: %s", - "litematica.gui.label.schematic_verifier.status.verifying": "Chunk non visti: %s / %s", - "litematica.gui.label.schematic_verifier.verifier": "Verificatore di Schema", - "litematica.gui.label.task.title.remaining_chunks": "%s, chunk rimanenti (%s)", - "litematica.gui.label.task_name.area_analyzer": "Analizzatore Area", - "litematica.gui.label.task_name.delete": "Elimina compito", - "litematica.gui.label.task_name.fill": "Compito di Riempimento", - "litematica.gui.label.task_name.material_list": "Lista Materiali", - "litematica.gui.label.task_name.paste": "Incolla Schema", - "litematica.gui.label.task_name.save_schematic": "Salva Schema", - "litematica.gui.label.task_name.verifier": "Verificatore", - "litematica.gui.message.confirm_file_deletion": "Vuoi eliminare il file '%s'?", - "litematica.gui.message.schematic_projects.confirm_delete_area": "Vuoi eliminare l'area \"ultima interessata\"?\nQuesto eliminerà tutti i blocchi e le entità all'interno dell'area che il gestore del progetto ha posizionato più recentemente nel mondo o che è stata salvata come versione. (Fondamentalmente l'\"ultima area interessata vista\", in modo che, se cicli tra le versioni, non rimangano blocchi dalla versione precedente.)", - "litematica.gui.message.schematic_projects.confirm_place_to_world": "Vuoi posizionare questa versione nel mondo?\nQuesto eliminerà tutti i blocchi all'interno dell'area che il gestore del progetto ha posizionato più recentemente nel mondo o che è stata salvata come versione. (Fondamentalmente l'\"ultima area interessata vista\", in modo che, se cicli tra le versioni, non rimangano blocchi dalla versione precedente.)", - "litematica.gui.title.area_editor_normal": "Editor Area (Modalità Normale/Multi-box)", - "litematica.gui.title.area_editor_normal_schematic_projects": "Editor Area (§6§lSchematic VCS area§r)", - "litematica.gui.title.area_editor_simple": "Editor Area (Modalità Semplice)", - "litematica.gui.title.area_editor_sub_region": "Editor Area (sottoregione)", - "litematica.gui.title.area_editor.sub_region_name": "Nome sottoregione", - "litematica.gui.title.area_selection_manager": "Gestore Selezione Area", - "litematica.gui.title.configure_schematic_placement": "Configura Posizionamento Schema", - "litematica.gui.title.configure_schematic_sub_region": "Configura Sottoregione di Posizionamento", - "litematica.gui.title.configs": "Configurazioni Litematica - %s", - "litematica.gui.title.confirm_file_deletion": "Conferma eliminazione file", - "litematica.gui.title.copy_area_selection": "Copia Selezione Area '%s'", - "litematica.gui.title.create_area_selection": "Crea una nuova Selezione Area", - "litematica.gui.title.create_area_selection_from_placement": "Crea una nuova Selezione Area da un Posizionamento Schema", - "litematica.gui.title.create_directory": "Crea una nuova directory", - "litematica.gui.title.create_in_memory_schematic": "Crea uno Schema in memoria", - "litematica.gui.title.create_schematic_project": "Crea un nuovo progetto schema", - "litematica.gui.title.litematica_main_menu": "Menu Principale Litematica %s", - "litematica.gui.title.load_schematic": "Carica Schema", - "litematica.gui.title.manage_loaded_schematics": "Gestisci Schema Caricati", - "litematica.gui.title.manage_schematic_placements": "Gestisci Posizionamenti Schema", - "litematica.gui.title.material_list.area_analyzer": "Analisi Area per selezione '%s'", - "litematica.gui.title.material_list.placement": "Lista Materiali per posizionamento '%s'", - "litematica.gui.title.material_list.schematic": "Lista Materiali per schema '%s' (%s di %s regioni)", - "litematica.gui.title.material_list.select_schematic_regions": "Seleziona le sottoregioni per la Lista Materiali per '%s'", - "litematica.gui.title.rename_area_selection": "Rinomina Selezione Area", - "litematica.gui.title.rename_area_sub_region": "Rinomina Sottoregione", - "litematica.gui.title.rename_schematic": "Rinomina Schema", - "litematica.gui.title.create_schematic_from_selection": "Salva l'area attualmente selezionata come Schema", - "litematica.gui.title.save_exported_schematic": "Salva un esportato %s di '%s'", - "litematica.gui.title.save_imported_schematic": "Salva uno Schema importato", - "litematica.gui.title.save_schematic_from_memory": "Salva uno Schema in memoria su un file", - "litematica.gui.title.save_schematic_filename": "Nome File Schema", - "litematica.gui.title.schematic_browser": "Browser Schema", - "litematica.gui.title.schematic_manager": "Gestore Schema", - "litematica.gui.title.schematic_project_manager": "Gestore Progetti Schema VCS", - "litematica.gui.title.schematic_projects.confirm_delete_area": "Conferma Eliminazione Area", - "litematica.gui.title.schematic_projects.confirm_place_to_world": "Conferma Azione di Posizionamento nel Mondo", - "litematica.gui.title.schematic_projects.save_new_version": "Salva nuova versione schema", - "litematica.gui.title.schematic_projects_browser": "Browser Progetti Schema VCS", - "litematica.gui.title.schematic_verifier": "Verificatore Schema per '%s'", - "litematica.gui.title.schematic_verifier_errors": "Errori del Verificatore Schema", - "litematica.gui.title.task_manager": "Gestore Attività", - "litematica.hud.area_selection.box_count": "Scatole: %s", - "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", - "litematica.hud.area_selection.mode.corners": "Angoli", - "litematica.hud.area_selection.mode.expand": "Espandi", - "litematica.hud.area_selection.origin": "Origine: %s", - "litematica.hud.area_selection.selected_area_normal": "Area: %s", - "litematica.hud.area_selection.selected_area_simple": "Area [§6Modalità semplice§r]: %s", - "litematica.hud.area_selection.selected_sub_region": "Sottoregione: %s", - "litematica.hud.area_selection.selection_corners_mode": "Modalità angoli: %s", - "litematica.hud.delete.target_mode": "Modalità di eliminazione obiettivo: %s", - "litematica.hud.delete.target_mode.area": "Area Corrente", - "litematica.hud.delete.target_mode.placement": "Posizionamento Corrente", - "litematica.hud.misc.easy_place_mode_enabled": "Modalità Easy Place §aATTIVA§r", - "litematica.hud.misc.none_brackets": "", - "litematica.hud.misc.placement_restriction_mode_enabled": "Modalità Restrizione Posizionamento §aATTIVA§r", - "litematica.hud.misc.render_layer_mode": "Modalità Layer: %s - %s", - "litematica.hud.misc.render_layer_mode_all": "Modalità Layer: %s", - "litematica.hud.misc.renderer_status": "Renderizzatori: A: %s S: %s B: %s O: %s SEL: %s", - "litematica.hud.misc.schematic_paste.data_restore_mode": "Modalità Ripristino Dati: §b%s", - "litematica.hud.misc.schematic_paste.replace_mode": "Sostituisci blocchi: %s", - "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Ignore inventory contents: %s", - "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Blocca questa coordinata\nQuesto permette di modificare le altre coordinate\nsenza influenzare quelle bloccate", - "litematica.hud.schematic_placement.hover_info.placement_locked": "Questo posizionamento è stato bloccato e non può\nessere modificato senza prima sbloccarlo", - "litematica.hud.schematic_placement.hover_info.placement_modified": "Questo posizionamento è stato modificato", - "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Questa sottoregione è stata modificata", - "litematica.hud.schematic_placement.selected_placement": "Posizionamento", - "litematica.hud.schematic_placement.selected_sub_region": "Sottoregione", - "litematica.hud.schematic_placement.sub_region_count": "Regioni", - "litematica.hud.schematic_placement.sub_region_modified": "Modificata", - "litematica.hud.schematic_placement.sub_region_origin": "Origine della regione: %s", - "litematica.hud.schematic_placement.sub_regions_modified": "Regioni modificate", - "litematica.hud.selected_mode": "Modalità", - "litematica.hud.schematic_projects.current_version_date": "Data: %s", - "litematica.hud.schematic_projects.current_version": "Versione: %s/%s - nome: %s", - "litematica.hud.schematic_projects.no_project_open": "", - "litematica.hud.schematic_projects.no_versions": "", - "litematica.hud.schematic_projects.origin": "Origine del progetto: %s", - "litematica.hud.schematic_projects.project_name": "Progetto: %s", - "litematica.hud.schematic_projects_mode": "§6Modalità VCS Schematic§r", - "litematica.info.material_list": "- Il tasto di scelta rapida per la Lista Materiali aprirà l'ultima Lista Materiali visualizzata,\n se ce n'è una salvata\n- Per passare a una diversa Lista Materiali, apri una tramite\n il pulsante GUI nella GUI di Configurazione del Posizionamento o\n il browser schematica\n- La lista salvata/ultima visualizzata viene anche dimenticata\n se il Posizionamento Schematica selezionato viene cambiato\n- Se non c'è ancora una Lista Materiali visualizzata, \n allora viene utilizzato il Posizionamento selezionato, se ce n'è uno", - "litematica.label.alignment.center": "Centro", - "litematica.label.alignment.top_center": "Centro Superiore", - "litematica.label.none_lower": "nessuno", - "litematica.label.no": "no", - "litematica.label.yes": "sì", - "litematica.message.error.area_deletion_aborted": "Eliminazione dell'area interrotta o annullata", - "litematica.message.error.empty_area_selection": "Selezione area vuota (nessuna casella)", - "litematica.message.error.invalid_schematic_name": "Nome schematica non valido '%s'", - "litematica.message.error.no_area_selected": "§cNessuna area selezionata§r", - "litematica.message.error.no_placement_selected": "§cNessun posizionamento selezionato§r", - "litematica.message.error.only_works_in_single_player": "§cQuesta operazione funziona solo in modalità singolo giocatore§r", - "litematica.message.error.move.pending_tasks": "§cNon è possibile avviare un'operazione di spostamento mentre ci sono compiti in sospeso§r", - "litematica.message.error.placement_paste_outside_world": "Il posizionamento non può essere incollato nella posizione attuale, perché va al di fuori dei confini del mondo", - "litematica.message.error.schematic_paste_failed": "§cIncollamento dello schema nel mondo fallito§r", - "litematica.message.error.schematic_save_failed": "Impossibile salvare lo schema nel file '%s'", - "litematica.message.error.schematic_save_interrupted": "Salvataggio dello schema interrotto o fermato", - "litematica.message.error.schematic_save_no_area_selected": "§cSalvataggio dello schema fallito - nessuna area selezionata§r", - "litematica.message.warn.pickblock.no_suitable_slot_found": "Nessuno slot hotbar adatto trovato per il pick block!\nControlla la configurazione Generico -> §epickBlockableSlots§r.\\nA seconda delle configurazioni §epickBlockAvoid*§6, la funzione pick block potrebbe rifiutare di sostituire strumenti o altri oggetti danneggiabili in quegli slot.", - "litematica.message.warn.pickblock.no_valid_slots_configured": "Nessuno slot hotbar impostato nella configurazione Generico -> §epickBlockableSlots§6!", - "litematica.message.added_selection_box": "Aggiunta una nuova casella di selezione a %s", - "litematica.message.area_clear_fail": "§cImpossibile cancellare l'area/e§r", - "litematica.message.area_cleared": "Area cancellata", - "litematica.message.area_filled": "Area riempita", - "litematica.message.area_fill_fail": "Impossibile riempire l'area", - "litematica.message.area_selections.selection_created_from_placement": "Creata una nuova selezione dal posizionamento '%s'", - "litematica.message.easy_place_fail": "§6Azione impedita dalla modalità Easy Place", - "litematica.message.grabbed_element_for_moving": "Catturato un elemento da spostare", - "litematica.message.in_memory_schematic_created": "Creato uno schema in memoria come '%s'", - "litematica.message.litematic_saved_as": "Aggiornata con successo la versione dei dati dello schema Litematica\nSchema salvato come '%s'", - "litematica.message.material_list.material_cache_cleared": "Cache dei materiali svuotata", - "litematica.message.material_list_written_to_file": "Elenco materiali scritto nel file '%s'", - "litematica.message.moved_area_origin": "Spostato il punto di origine dell'area da %s a %s", - "litematica.message.moved_selection": "Spostata la selezione corrente da %s a %s", - "litematica.message.paste_with_servux": "§6Il posizionamento è in fase di caricamento su Servux per l'incollaggio", - "litematica.message.placement.cant_modify_is_locked": "§cIl posizionamento è bloccato e non può essere modificato§r", - "litematica.message.placement.moved_placement_origin": "Spostato l'origine del posizionamento da %s a %s", - "litematica.message.placement.moved_subregion_to": "Spostata la sottoregione a %s", - "litematica.message.placement.rotation_set_to": "Posizionamento ruotato a %s", - "litematica.message.placement.mirror_set_to": "Posizionamento specchiato a %s", - "litematica.message.placement_restriction_fail": "§6Azione impedita dalla modalità di restrizione del posizionamento", - "litematica.message.removed_area_origin": "Rimosso il punto di origine dell'area esplicito/manuale", - "litematica.message.removed_selection_box": "Rimossa la casella di selezione %s", - "litematica.message.scheduled_task_added": "Compito programmato aggiunto...", - "litematica.message.litematic_downgrade_exported_as": "Schematic export downgraded as '%s'\n§6NOTE: This is an experimental feature; data loss may occur.§r", - "litematica.message.schematic_exported_as": "Schema esportato come '%s'", - "litematica.message.schematic_pasted": "Schema incollato nel mondo", - "litematica.message.schematic_pasted_using_fill_and_setblock": "Schema incollato usando i comandi §b%s§r fill e §b%s§r setblock", - "litematica.message.schematic_pasted_using_setblock": "Schema incollato usando i comandi §b%s§r setblock", - "litematica.message.schematic_pasted_using_world_edit": "Schema incollato usando i comandi §b%s§r World Edit //set", - "litematica.message.schematic_placement_created": "Posizionamento creato per '%s'", - "litematica.message.schematic_preview_cancelled": "Compito di anteprima annullato", - "litematica.message.schematic_read_from_file_success": "Schema caricato dal file '%s'", - "litematica.message.schematic_rendering_refreshed": "Rendering dello schema aggiornato", - "litematica.message.schematic_saved_as": "Schema salvato come '%s'", - "litematica.message.schematic_save_task_created": "Compito di salvataggio dello schema creato", - "litematica.message.set_area_origin": "Impostato il punto di origine dell'area su %s", - "litematica.message.set_selection_box_point": "Punto %d impostato/spostato su %s", - "litematica.message.toggled": "Attivato/disattivato %s %s", - "litematica.message.value.on": "ON", - "litematica.message.value.off": "OFF", - "litematica.message.schematic_projects.project_created": "Progetto '%s' creato", - "litematica.message.schematic_projects.project_loaded": "Progetto '%s' caricato", - "litematica.message.schematic_projects.version_saved": "Nuova versione (#%s) salvata come '%s'", - "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Nota: Attualmente sei in modalità di selezione area semplice", - "litematica.message.warn.layer_mode_currently_at": "Nota: Attualmente sei in modalità di rendering '%s'", - "litematica.message.warn.main_rendering_disabled": "Attenzione: Il rendering principale è attualmente disabilitato\nVedi Aspetti -> %s, o Scorciatoie -> %s ['%s']", - "litematica.message.warn.schematic_blocks_rendering_disabled": "Attenzione: Il rendering dei blocchi dello schema è attualmente disabilitato\nVedi Aspetti -> %s, o Scorciatoie -> %s ['%s']", - "litematica.message.warn.schematic_load_non_litematica": "Attenzione: Quando carichi direttamente schemi non-Litematica, i posizionamenti creati non saranno persistenti.\nInoltre, se devi caricare lo schema molte volte, il ritardo nella conversione del tipo di schema (per schemi grandi) si verificherà ogni volta che lo carichi.\n\nSi consiglia quindi di importare lo schema e salvarlo nel formato Litematica tramite il menu Gestore Schemi, o meglio ancora, incollare lo schema originale in un mondo temporaneo utilizzando MCEdit o la modalità Incolla in Litematica, e poi creare un nuovo schema Litematica da quello, preferibilmente utilizzando più sottoregioni per catturare strettamente la costruzione, se applicabile.", - "litematica.message.warn.schematic_rebuild_placement_not_selected": "Il posizionamento mirato attualmente non è selezionato. Il tasto rapido Sostituisci Tutti funziona solo sulle sottoregioni selezionate del posizionamento su cui fai clic. Quindi, per sostituire i blocchi in una sola sottoregione, seleziona quella sottoregione. Per sostituire in tutto lo schema (tutte le sottoregioni), seleziona l'intero posizionamento e non una sottoregione di esso. I blocchi vengono sostituiti solo all'interno dell'area limitata dalle impostazioni attuali dei Livelli di Rendering.", - "litematica.message.warn.schematic_rendering_disabled": "Attenzione: Il rendering dello schema è attualmente disabilitato\nVedi Aspetti -> %s, o Scorciatoie -> %s ['%s']", - "litematica.message.warn.schematic_verifier.overlay_disabled": "Attenzione: Il rendering dell'overlay del verificatore è attualmente disabilitato! Vedi Info Overlays -> %s (o Scorciatoie -> %s ['%s'])", - "litematica.message.warning.invalid_number": "Input non valido per un numero '%s'", - "litematica.message.warning.schematic_projects_hidden": "Attenzione: Il Sistema di Controllo Versioni degli Schemi è attualmente nascosto. In generale, NON dovresti usarlo, a meno che tu non sappia veramente come funziona e non modifichi alcuni comportamenti della mod. È pensato per lavori di design iterativi in loco, dove è necessario passare tra diverse versioni della costruzione in loco (= eliminare e sostituire la versione precedente). Se vuoi usarlo, abilita l'opzione Generic -> unhideSchematicVCS", - "litematica.warning.area_editor.area_rendering_disabled": "Nota: Il rendering delle scatole di selezione area è attualmente disabilitato\nVedi Aspetti -> %s, o Scorciatoie -> %s ['%s']", - "litematica.tool_hud.block_1": "Blocco: %s", - "litematica.tool_hud.block_2": "Sostituisci: %s", - "litematica.tool_hud.facing": "Orientamento: %s", - "litematica.tool_mode.name.area_selection": "Selezione Area", - "litematica.tool_mode.name.delete": "Elimina", - "litematica.tool_mode.name.fill": "Riempi", - "litematica.tool_mode.name.grid_paste": "Incolla Schema nella griglia", - "litematica.tool_mode.name.move": "Sposta", - "litematica.tool_mode.name.paste_schematic": "Incolla Schema nel mondo", - "litematica.tool_mode.name.rebuild": "Modifica Schema", - "litematica.tool_mode.name.replace_block": "Sostituisci blocco", - "litematica.tool_mode.name.schematic_placement": "Posizionamento Schema", - "litematica.config.generic.comment.entityDataSyncCacheTimeout": "The Cache timeout value in seconds that\nthe Entity Cache keeps records for.\nA lower value means more frequent updates, but\nyou may want to consider a higher value if\nyour litematics fail to save with all of the NBT data.", - "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout" -} \ No newline at end of file + "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlaceProtocolVersion", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtRestoreComportamento", + "litematica.config.generic.name.pasteReplaceBehavior": "pasteReplaceComportamento", + "litematica.config.generic.name.placementReplaceBehavior": "SostituzioneSostituzioneComportamento", + "litematica.config.generic.name.placementRestrictionWarn": "placementRestrictionWarn", + "litematica.config.generic.name.selectionCornersMode": "selectionCornersMode", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryEnabled", + "litematica.config.generic.name.customSchematicBaseDirectory": "customSchematicBaseDirectory", + "litematica.config.generic.name.areaSelectionsPerWorld": "areaSelectionsPerWorld", + "litematica.config.generic.name.betterRenderOrder": "betterRenderOrder", + "litematica.config.generic.name.changeSelectedCornerOnMove": "changeSelectedCornerOnMove", + "litematica.config.generic.name.cloneAtOriginalPosition": "cloneAtOriginalPosition", + "litematica.config.generic.name.commandDisableFeedback": "commandDisableFeedback", + "litematica.config.generic.name.commandFillMaxVolume": "commandFillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "commandFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "commandLimitPerTick", + "litematica.config.generic.name.commandNameClone": "commandNameClone", + "litematica.config.generic.name.commandNameFill": "commandNameFill", + "litematica.config.generic.name.commandNameSetblock": "commandNameSetblock", + "litematica.config.generic.name.commandNameSummon": "commandNameSummon", + "litematica.config.generic.name.commandTaskInterval": "commandTaskInterval", + "litematica.config.generic.name.commandUseWorldEdit": "commandUseWorldEdit", + "litematica.config.generic.name.debugLogging": "debugLogging", + "litematica.config.generic.name.datafixerMode": "datafixerMode", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdadjacent", + "litematica.config.generic.name.easyPlaceFirst": "easyPlaceFirst", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldEnabled", + "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", + "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", + "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "entityDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "entitàDataSyncCacheTimeout", + "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "executeRequireHoldingTool", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "fixRailRotation", + "litematica.config.generic.name.generateLowercaseNames": "generateLowercaseNames", + "litematica.config.generic.name.highlightBlockInInventory": "highlightBlockInInventory", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "layerModeFollowsPlayer", + "litematica.config.generic.name.loadEntireSchematics": "loadEntireSchematics", + "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreStato", + "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntitiesInteramente", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntities", + "litematica.config.generic.name.pasteIgnoreInventories": "pasteIgnoreInventories", + "litematica.config.generic.name.pasteToMcFunctionFiles": "pasteToMcFunctionFiles", + "litematica.config.generic.name.pasteUseFillCommand": "pasteUseFillCommand", + "litematica.config.generic.name.pasteUsingCommandsInSp": "pasteUsingCommandsInSp", + "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockAvoidDamageable", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoidTools", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockEnabled", + "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "pickBlockableSlots", + "litematica.config.generic.name.placementRestriction": "placementRestrizione", + "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", + "litematica.config.generic.name.renderThreadNoTimeout": "renderThreadNoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "serverNbtRequestRate", + "litematica.config.generic.name.signTextPaste": "signTextPaste", + "litematica.config.generic.name.toolItem": "toolItem", + "litematica.config.generic.name.toolItemEnabled": "toolItemEnabled", + "litematica.config.generic.name.toolItemComponents": "toolItemComponents", + "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "enableAreaSelectionBoxesRendering", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlacementBoxesRendering", + "litematica.config.visuals.name.enableRendering": "enableRendering", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "enableSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", + "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", + "litematica.config.visuals.name.overlayReducedInnerSides": "overlayReducedInnerSides", + "litematica.config.visuals.name.placementBoxSideAlpha": "placementBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderAreaSelectionBoxSides", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksAsTranslucent", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderCollidingSchematicBlocks", + "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerConnections", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlacementEnclosingBox", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlacementEnclosingBoxSides", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "schematicoverlayEnableOutlines", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "schematicoverlayEnableResorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "schematicoverlayModelOutline", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "schematicOverlayOutlineWidththrough", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schematicoverlayRenderThroughBlocks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "schematicoverlayTypeMissing", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "schematicOverlayTypeWrongState", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesAllineamento", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayAlignment", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlignment", + "litematica.config.info_overlays.name.toolHudAlignment": "toolHudAlignment", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesAbilitato", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesScala di font", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayEnabled", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "materialListHudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "materialListHudScale", + "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "verifierErrorHilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "verifierOverlayEnabled", + "litematica.config.info_overlays.name.warnDisabledRendering": "warnDisabledRendering", + "litematica.config.colors.name.areaSelectionBoxSideColor": "areaSelectionBoxSideColor", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "hightlightBlockInInventoryColor", + "litematica.config.colors.name.materialListHudItemCountsColor": "materialListHudItemCountsColor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematicRebuildBreakPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schematicRebuildBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schematicRebuildReplaceOverlayColor", + "litematica.config.colors.name.schematicOverlayColorExtra": "schematicoverlayColorExtra", + "litematica.config.colors.name.schematicOverlayColorMissing": "schematicoverlayColorMissing", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schematicaOverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "schematicaOverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "addSelectionBox", + "litematica.config.hotkeys.name.cloneSelection": "cloneSelection", + "litematica.config.hotkeys.name.deleteSelectionBox": "deleteSelectionBox", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceToggle", + "litematica.config.hotkeys.name.executeOperation": "eseguiOperazione", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "layerModeSuccessivo", + "litematica.config.hotkeys.name.layerModePrevious": "layerModePrevious", + "litematica.config.hotkeys.name.layerNext": "livelloSuccessivo", + "litematica.config.hotkeys.name.layerPrevious": "livelloPrecedente", + "litematica.config.hotkeys.name.layerSetHere": "layerSetHere", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionNegative", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "nudgeSelectionPositivo", + "litematica.config.hotkeys.name.moveEntireSelection": "moveEntireSelection", + "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiAreaSettings", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematics", + "litematica.config.hotkeys.name.openGuiMainMenu": "openGuiMainMenu", + "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlacementSettings", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematicPlacements", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSchematicProjects", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", + "litematica.config.hotkeys.name.openGuiSettings": "openGuiSettings", + "litematica.config.hotkeys.name.operationModeChangeModifier": "operationModeChangeModifier", + "litematica.config.hotkeys.name.pickBlockFirst": "pickBlockFirst", + "litematica.config.hotkeys.name.pickBlockLast": "pickBlockLast", + "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayThroughBlocks", + "litematica.config.hotkeys.name.rerenderSchematic": "rerenderSchematic", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaAsInMemorySchematic", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "saveAreaAsSchematicToFile", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "schematicaEditBreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "schematicaModificaSostituisciDirezione", + "litematica.config.hotkeys.name.schematicPlacementRotation": "schematicPlacementRotation", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "schematicVersionCycleModifier", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "schematicVersionCycleNext", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "schematicVersioneCicloPrecedente", + "litematica.config.hotkeys.name.selectionGrabModifier": "selectionGrabModifier", + "litematica.config.hotkeys.name.selectionGrow": "selectionGrow", + "litematica.config.hotkeys.name.selectionGrowModifier": "selectionGrowModifier", + "litematica.config.hotkeys.name.selectionNudgeModifier": "selectionNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "selectionModeCycle", + "litematica.config.hotkeys.name.selectionShrink": "selectionRiduci", + "litematica.config.hotkeys.name.setAreaOrigin": "setAreaOrigine", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "setSelectionBoxPosition1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "toggleAreaSelectionBoxesRendering", + "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSchematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "toggleOverlayOutlineRendering", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", + "litematica.config.hotkeys.name.togglePlacementRestriction": "togglePlacementRestriction", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "toggleSchematicBlockRendering", + "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "toggleTranslucentRendering", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "toggleVerifierOverlayRendering", + "litematica.config.hotkeys.name.toolEnabledToggle": "toolEnabledToggle", + "litematica.config.hotkeys.name.toolPlaceCorner1": "toolPlaceCorner1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "toolPlaceCorner2", + "litematica.config.hotkeys.name.toolSelectElements": "toolSelectElements", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "toolSelectModifierBlock1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "toolSelectModifierBlock2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "Il tipo di \"protocollo di posizionamento accurato\" da usare.\n- Auto: Utilizza v3 in giocatore singolo, e per impostazione predefinita labbra solo in multigiocatore,\n a meno che il server non abbia mod Carpet che invia un pacchetto 'carpet:hello'\n , nel qual caso v2 è utilizzato su tale server.\n- Versione 3: supportata solo da Litematica stessa (in singolo giocatore) o con Servux.\n- Versione 2: Compatibile con i server con la mod Carpet\n (QuickCarpet by skyrising and DeadlyMC,\n o CarpetExtra oltre a FabricCarpet.\n E in entrambi i casi la regola 'accurateBlockPlacement' Carpet ha bisogno di\n per essere abilitata sul server).\n- Lastre soltanto: Corregge solo le lastre superiori. Compatibile con i server di carta.\n- Nessuno: non modifica le coordinate.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Se i dati NBT dei blocchi sono o meno tentati di essere ripristinati,\ne quale metodo è utilizzato per questo.\n- Place & Data Modify proverà a posizionare il blocco \"NBT-picked\"\n vicino al giocatore, e quindi utilizzare il comando di modifica dei dati\n per trasferire i dati NBT al blocco\nsetblock: Place & Clone proverà a posizionare il blocco\n \"NBT-picked\" vicino al giocatore, e poi clonarlo alla posizione finale.\n- Teletrasporto & Posto cercherà di teletrasportare il giocatore vicino e poi\n posizionare direttamente l'elemento scelto NBT nella posizione corretta.\nSi noti che il metodo di teletrasporto e luogo al momento non funziona correttamente/affatto.\nIl metodo raccomandato è §ePlace & Data Modify§r, tuttavia per far funzionare\ndovrai probabilmente abbassare la pastaCommandLimit a 1 per tick e aumentare\nil pastoIntervallo a 1-4 tick o qualcosa.\nCosì si dovrebbe utilizzare solo per incollare blocchi importanti che hanno bisogno dei dati,\nper esempio facendo uno schema di solo gli inventari,\ne poi incolla che con il comportamento di sostituzione impostato su Nessuno.", + "litematica.config.generic.comment.pasteReplaceBehavior": "Il comportamento di sostituire i blocchi esistenti\nnella modalità Incolla lo strumento schematico", + "litematica.config.generic.comment.placementReplaceBehavior": "Il comportamento del blocco viene sostituito quando si aggiungono i blocchi\nal mondo dello schema.\n\nQuesto permette di utilizzare posizionamenti sovrapposti senza il posizionamento\nsuccessivamente gestito sempre sovrascrivendo quelli precedenti con aria.\nD'altra parte alcuni blocchi come i blocchi di luce sono considerati\ncome l'aria, in modo da avrebbero bisogno del \"Tutto\" sostituire il comportamento\nper essere posizionato a tutti.", + "litematica.config.generic.comment.placementRestrictionWarn": "Seleziona il tipo di messaggio di avviso da mostrare (se presente)\nquando la modalità Easy Place o la limitazione del posizionamento impediscono di posizionare un blocco", + "litematica.config.generic.comment.selectionCornersMode": "La modalità angoli selezione area da usare (Corner, o Espandere)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "Se abilitata, la directory impostata in 'customSchematicBaseDirectory'\nsarà usata come directory schematica root/base,\ninvece della cartella normale '.minecraft/schematics/'", + "litematica.config.generic.comment.customSchematicBaseDirectory": "La directory schematica root/base da usare,\nse 'customSchematicBaseDirectoryEnabled' è abilitata", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Usa directory radice per mondo o server per le selezioni di area\n§6NOTA: Non spegnere questa opzione mentre sei in streaming dal vivo,\n§6come allora il browser Selezione Area mostrerà il server IP\n§6nel widget di navigazione e anche nel nome / percorso di selezione corrente\n§6fino a quando non cambi nuovamente la directory corrente e la selezione", + "litematica.config.generic.comment.betterRenderOrder": "Se abilitato, il rendering schematico viene eseguito\niniettando la diversa chiamata di rendering nel codice di rendering vanilla\n. Questo dovrebbe portare a migliori blocchi traslucidi\nrendering/ordering e blocchi di schema che non vengono renderizzati\nattraverso i blocchi/terreni del mondo client.\nSe il rendering non funziona (ad esempio con Optifine),\nprova a disabilitare questa opzione.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "Se VERO, l'angolo selezionato di una selezione di area\nè sempre impostato all'ultimo angolo spostato,\nquando si usano i tasti di scelta rapida d'angolo", + "litematica.config.generic.comment.cloneAtOriginalPosition": "Se abilitata, quindi usando il tasto di scelta clone creerà\nil posizionamento nella posizione di selezione area originale,\ninvece che alla posizione attuale del giocatore", + "litematica.config.generic.comment.commandDisableFeedback": "Se abilitato, il feedback dei comandi viene automaticamente disabilitato\ne poi riattivato per Incolla multiplayer, Operazioni di riempimento ed eliminazione\n(che stanno utilizzando i comandi /setblock e /fill) disabilitando e poi\nriabilitando la regola di gioco sendCommandFeedback quando l'attività è terminata", + "litematica.config.generic.comment.commandFillMaxVolume": "La dimensione massima/volume di ogni singola casella\nche può essere riempita tramite le operazioni di riempimento/eliminazione\nbasate su comandi. Le aree/volumi più grandi verranno divisi in più comandi.\nTutte le aree sono anche divise in caselle per chunk all'inizio comunque.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Disabilita la divisione dei volumi di riempimento (nelle modalità di riempimento, sostituzione ed eliminazione)\nnelle caselle per pezzo", + "litematica.config.generic.comment.commandLimitPerTick": "Numero massimo di comandi inviati per tick di gioco,\nquando si utilizza Incolla, Riempi ed elimina le funzionalità di un server,\ndove utilizzeranno setblock e riempirà i comandi.\nNota che la funzione Incolla può essere superata da un paio di comandi\nquando si utilizza la funzionalità di ripristino NBT, che necessita di due comandi aggiuntivi per ogni blocco.", + "litematica.config.generic.comment.commandNameClone": "Il nome del comando clone da usare quando si utilizza la funzionalità della modalità creativa basata su comando\nsui server.\nQuesto è attualmente utilizzato solo dalla funzione Incolla se il comportamento di ripristino NBT\nè impostato su 'Piazza & Clone'.", + "litematica.config.generic.comment.commandNameFill": "Il nome del comando di riempimento da usare quando si utilizza la funzionalità della modalità creativa basata su comando\nsui server", + "litematica.config.generic.comment.commandNameSetblock": "Il nome di comando setblock da usare quando si utilizza la funzionalità di modalità creativa basata su comando\nsui server,\nvale a dire la funzione Incolla schema nella funzione World", + "litematica.config.generic.comment.commandNameSummon": "Il nome del comando summon da usare quando si utilizza la funzionalità di modalità creativa basata su comando\nsui server,\nvale a dire la funzione Incolla schema nella funzione World", + "litematica.config.generic.comment.commandTaskInterval": "L'intervallo nelle zecche di gioco le attività Incolla, Riempi ed Elimina\nvengono eseguite a. Il comando Configurazione di LimitPerTick imposta il numero massimo di comandi\nda inviare per esecuzione, e questa configurazione\nimposta l'intervallo nelle zecche di gioco prima dell'esecuzione successiva.", + "litematica.config.generic.comment.commandUseWorldEdit": "Se abilitato, invece di usare il setblock configurato e riempire i comandi,\nvengono utilizzati i comandi World Edit //pos1, //pos2 e //set.\nNota che usare i comandi World Edit è circa 3x più lento\nche usare i comandi vanilla a causa del limite di comando per tick,\ne WE che richiedono più comandi per blocco o area (//pos1 //pos2 //set).\n§6ATTENZIONE: l'opzione Incolla sostituisce il comportamento NON LAVORA se si usa\n§6i comandi di Modifica del Mondo e riempi i volumi invece dei singoli comandi di setblock!\nQuindi è consigliabile utilizzare i comandi vanilla, se hai il permesso di eseguirli.\nUn'altra cosa che potrebbe farti preferire i comandi WE in alcuni casi\nè che possono impedire gli aggiornamenti dei blocchi, se il server non ha\nla mod Carpet e quindi la regola '/carpet fillUpdates false' disponibile.", + "litematica.config.generic.comment.debugLogging": "Abilita alcuni messaggi di registro di debug nella console di gioco,\nper il debug di alcuni problemi o crash.", + "litematica.config.generic.comment.datafixerMode": "Il livello configurabile del fissatore di dati da applicare agli schemi caricati.\nQuesta opzione può migliorare le prestazioni degli schemi di caricamento\nbypassando il fissatore dati Vanilla,\nma questo può anche causare gravi perdite di dati se è disabilitato.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Valore predefinito dello schema per il fissatore dati vanigliato\n\nUsato per regolare il valore più basso possibile, e il valore usato\nquando lo schema caricato non contiene queste informazioni.\n\n§6ATTENZIONE: Questa impostazione è destinata ad essere utilizzata nella direzione\n§6da uno sviluppatore Litematica come la masa stessa.\n§6In caso di dubbio, mantieni il valore predefinito per Minecraft 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "Usa il codice adiacente clic da 1.12.2 ornithe.\nQuesto funziona solo con §a\"easyPlacePostRewrite\"§r abilitato.", + "litematica.config.generic.comment.easyPlaceFirst": "Questo fa sì che la modalità Posto Facile posizioni il primo/più vicino blocco\nche stai guardando prima, invece del blocco più lontano/inferiore.\nImpostare questo a false ti permette di posizionare più livelli \"contemporaneamente\",\ndal momento che i blocchi più lontani sarebbero stati posizionati prima che quelli più vicini blocchino la linea di vista.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "Se abilitato, puoi tenere premuto il tasto di uso\ne guardare diversi blocchi di schema per posizionarli,\nsenza dover cliccare su ogni blocco singolarmente.", + "litematica.config.generic.comment.easyPlaceMode": "Se abilitato, semplicemente cercando di usare un oggetto/posizionare un blocco\nsui blocchi dello schema posizionerà quel blocco in quella posizione", + "litematica.config.generic.comment.easyPlacePostRewrite": "Se abilitata, la modalità Easy Place utilizza il codice\n\"Post-Rewrite\" da 1.12.2 ornithe.\n§6ATTENZIONE! QUESTA È ESPERIMENTALE", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "Se abilitata, Litematica gestisce il cosiddetto\n\"Carpet mod Accurate Block Placement Protocol\" stesso in un singolo giocatore.\nSi consiglia di mantenere abilitato se\nutilizzerà Easy Place in single player.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "L'intervallo in millisecondi la modalità Easy Place attende\ndopo aver scambiato gli slot dell'inventario e aver posizionato un blocco.\nUtile per evitare di posizionare blocchi sbagliati quando si ha ping alto.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Swing la mano del giocatore quando si utilizza Easy Place.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "Se abilitata, riduce la distanza di portata da +1.0 al valore\nVanilla, quindi i server non rifiutano il posizionamento di blocchi\n.", + "litematica.config.generic.comment.entityDataSync": "Utilizzare il protocollo Entity Data Sync da Servux\nper ottenere Dati Entità dal server", + "litematica.config.generic.comment.entityDataSyncBackup": "Usa il metodo Vanilla NBT Query quando Servux\nnon è disponibile. Questo metodo richiede privilegi operatori.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "The Cache timeout value in seconds that\nthe Entity Cache keeps records for.\nA lower value means more frequent updates, but\nyou may want to consider a higher value if\nyour litematics fail to save with all of the NBT data.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Carica i dati NBT sincronizzati nel Client World.\n§6ATTENZIONE! Questa funzione causerà incompatibilità\n§6con altre mod che si basano su questi dati.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Richiede di tenere premuto un elemento\ndello strumento abilitato affinché il tasto di scelta rapida EseguiOperazione funzioni", + "litematica.config.generic.comment.fixChestMirror": "Abilita una correzione al codice del mirror toracico rotto in vaniglia", + "litematica.config.generic.comment.fixRailRotation": "Se vero, viene applicata una correzione per il bug della vaniglia nelle rotaie,\ndove le rotazioni di 180 gradi delle rotaie dritte nord-sud e\nest-ovest ruotano di 90 gradi in senso antiorario invece >_>", + "litematica.config.generic.comment.generateLowercaseNames": "Se abilitata, allora di default i nomi degli schemi\nsuggeriti saranno minuscoli e useranno trattini bassi al posto degli spazi", + "litematica.config.generic.comment.highlightBlockInInventory": "Se abilitata, evidenzia l'elemento (inclusi i riquadri Shulker che lo contengono)\ndel blocco guardato nello schema", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Ignorare il controllo della nuova distanza/coordinata che è stato aggiunto in 1.18.2.\n\nChe controlla rompe il \"protocollo di posizionamento accurato\" e fa sì che\nblocchi posizionati con una richiesta di rotazione (o altre proprietà) diventino semplicemente blocchi fantasma.\n\nFondamentalmente non c'è bisogno di disabilitare questo.\nIl controllo non esisteva nemmeno prima della 1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "Se VERO, il livello di rendering segue il giocatore.\nNota: Questo attualmente contrae gli intervalli di tipo dell'intervallo di livello purtroppo", + "litematica.config.generic.comment.loadEntireSchematics": "Se vero, allora l'intero schema viene sempre caricato contemporaneamente.\nSe falso, viene caricata solo la parte che si trova all'interno della distanza di visualizzazione del client.", + "litematica.config.generic.comment.materialListIgnoreState": "Se abilitato, lo stato esatto del blocco viene ignorato e solo il tipo di blocco deve corrispondere", + "litematica.config.generic.comment.pasteAlwaysUseFill": "Questo forza usando il comando di riempimento (invece di setblock) anche per singoli blocchi", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "Se abilitata, quindi blocca entità ae non incollate a tutti\ntramite l'incollaggio basato su comandi in multigiocatore.\nQuesto ti permette di incollare più facilmente in due passaggi se\nvuoi usare l'opzione NBT-restore per le scorte, ecc. nel secondo passaggio,\nche di solito richiede molto più lenta velocità di incollaggio / velocità di comando.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "Se abilitata, tutte le entità di blocco vengono ignorate dai comandi riempimento\ndurante l'incollaggio. Questo permette loro di ottenere incollato individualmente,\nche è necessario se l'opzione di ripristino NBT è in uso.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "Se abilitato, il limite di comando viene ignorato quando si incollano blocchi\ncon un'entità di blocco con l'opzione di ripristino NBT abilitata.\nQuesto sembra in qualche modo risolvere un problema in cui il ripristino NBT\naltrimenti fallirebbe per molti blocchi con una bassa velocità di comando.", + "litematica.config.generic.comment.pasteIgnoreEntities": "Se abilitata, la funzione Incolla non incollerà nessuna entità", + "litematica.config.generic.comment.pasteIgnoreInventories": "Non incollare i contenuti dell'inventario quando si incolla uno schema", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "Se abilitato, invece di incollare effettivamente gli schemi al mondo,\nsono scritti come comandi setblock in file di testo.", + "litematica.config.generic.comment.pasteUseFillCommand": "Se abilitato, invece di usare solo singoli comandi /setblock,\nl'operazione Incolla basata su comandi (che viene utilizzata sui server)\nproverà anche a usare i comandi /fill per tutte le aree continue dello stesso blocco.\nQuesto non ha effetto nel giocatore singolo, dal momento che la mod imposta i blocchi direttamente\nnel mondo del server integrato e non utilizza affatto i comandi.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "Questo è un hack temporaneo per usare l'incollatura\nbasata su comandi anche in un singolo giocatore, che permette di utilizzare il livello di rendering\nlimitato incollando in singolo giocatore, che attualmente non funziona con\nl'accesso diretto al mondo incolla che il singolo giocatore usa normalmente.\n\nSi noti che questo avrà tutte le stesse limitazioni NBT ripristino dati\nche multigiocatore incollare ha normalmente.", + "litematica.config.generic.comment.pasteUsingServux": "Utilizza Servux per incollare uno schema direttamente sul server.\nQuesto metodo è molto più veloce del tradizionale metodo basato sui comandi\ne supporta il ripristino dei dati NBT dell'entità\n.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Evita di sostituire eventuali oggetti danneggiabili nella hotbar", + "litematica.config.generic.comment.pickBlockAvoidTools": "Evita la sostituzione di qualsiasi strumento nella hotbar.\n\nQuesto significa qualsiasi elemento che estenda la classe degli ToolItem di vaniglia.", + "litematica.config.generic.comment.pickBlockEnabled": "Abilita i tasti di scelta del blocco del mondo schematico.\nC'è anche un tasto di scelta rapida per attivare... o.o", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Abilita l'impostazione \"pickBlockIgnoreNbt\" per\nEasy Place Post-Rewrite da 1.12.2 ornithe.", + "litematica.config.generic.comment.pickBlockShulkers": "Se abilitata, allora se l'elemento richiesto per il blocco di selezione\nnon è trovato direttamente nell'inventario del giocatore, ma c'è\nè una scatola Shulker che lo contiene, la Shulker Box\nsarà commutata alla mano del giocatore invece", + "litematica.config.generic.comment.pickBlockableSlots": "Gli slot hotbar che possono essere\nutilizzati per il blocco di prelievo dello schema", + "litematica.config.generic.comment.placementRestriction": "Se abilitata, la chiave di utilizzo può essere usata solo\ntenendo premuto l'elemento corretto per la posizione mirata,\ne la posizione mirata devono avere un blocco mancante nello schema", + "litematica.config.generic.comment.renderMaterialListInGuis": "Indica se l'elenco dei materiali debba o meno essere renderizzato\nall'interno delle GUI", + "litematica.config.generic.comment.renderThreadNoTimeout": "Rimuove il timeout dai thread del worker di rendering\nSe ottieni un rendering molto stuttery quando ti muovi intorno a\no hai a che fare con grandi schemi, prova a disabilitarlo. Tuttavia renderà\nil rendering schematico molto più lento in alcuni casi.", + "litematica.config.generic.comment.serverNbtRequestRate": "Limita il tasso di richiesta per la sincronizzazione dei dati dell'entità del server", + "litematica.config.generic.comment.signTextPaste": "Imposta automaticamente il testo nelle GUI del segno dallo schema", + "litematica.config.generic.comment.toolItem": "L'elemento da usare come \"strumento\" per le selezioni ecc.", + "litematica.config.generic.comment.toolItemEnabled": "Se VERO, allora l'elemento \"strumento\" può essere usato per controllare le selezioni ecc.", + "litematica.config.generic.comment.toolItemComponents": "Una versione consapevole dei componenti di dati di toolItem.\nImpostare a \"vuoto\" per disabilitare.\nLa sintassi accettata è la stessa del comando \"/give\".", + "litematica.config.generic.comment.unhideSchematicVCS": "Mostra il pulsante del menu Schema VCS (Version Control System),\ne abilita il tasto di scelta rapida e la funzionalità VCS in generale.\n(In precedenza si chiamava Progetti schematici.)\n\nIn generale non dovresti usare questa funzione,\na meno che tu non sappia veramente come funziona e cosa fa.\nCambia in qualche modo il modo in cui funzionano le selezioni, i posizionamenti e l'incollaggio delle aree,\nin particolare perché c'è anche un'operazione di eliminazione dell'area durante l'incollaggio.\n\nFondamentalmente questa funzionalità è pensata per il lavoro di progettazione §6iterativo e in-place§r,\ne consente di creare più facilmente più versioni/istantanee\ndella stessa build e anche di passare da una versione all'altra eliminando prima ciò che è\nnel mondo e poi incollando al suo posto la versione successiva.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Abilita il rendering delle caselle di selezione area", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Abilita il rendering delle caselle Posizionamento Schematico", + "litematica.config.visuals.comment.enableRendering": "Opzione di rendering principale. Abilita/disabilita TUTTE le modalità.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Abilita il rendering del blocco schematico.\nDisattivando questo permette di vedere solo la sovrapposizione del colore", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Abilita il rendering fluido schematico.\nDisabilitandolo ti permette di vedere più facilmente i blocchi e le sovrapposizioni.\nQuesto elimina anche la sovrapposizione dove era il Fluido.", + "litematica.config.visuals.comment.enableSchematicOverlay": "L'opzione principale di commutazione per la sovrapposizione del blocco\ndello schema", + "litematica.config.visuals.comment.enableSchematicRendering": "Abilita il rendering dello schema e la sovrapposizione", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Dimensione massima del filo di rendering mondiale dello schema\nQuesto influenzerà direttamente le prestazioni complessive multi-filettate\n\n§6USO CON ATTENZIONE! Questo avrà effetto\n§6solo dopo aver lasciato il gioco, e rientrare.", + "litematica.config.visuals.comment.ghostBlockAlpha": "Il valore alfa dei blocchi fantasma,\nquando li rende translucenti.\n§6Nota: §7Devi anche abilitare il rendering traslucido separatamente,\nusando l'opzione 'renderBlocksAsTranslucent'!", + "litematica.config.visuals.comment.ignoreExistingFluids": "Se abilitato, tutti i blocchi fluidi vengono ignorati come \"blocchi extra\"\ne come \"blocchi sbagliati\", vale a dire. dove lo schema ha aria o altri blocchi.\nFondamentalmente questo rende la roba da costruzione sott'acqua molto meno fastidiosa.\nNota: è molto probabile che tu voglia abilitare l'opzione 'renderCollidingSchematicBlocks'\nallo stesso tempo, per consentire ai blocchi di ottenere renderizzati all'interno di fluidi.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "Se abilitata, allora i lati interni\nadiacenti/toccanti per le sovrapposizioni del blocco vengono rimossi/non resi", + "litematica.config.visuals.comment.placementBoxSideAlpha": "Il valore alfa del lato delle caselle della sottoregione", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "Se abilitata, allora le caselle di selezione area\navranno le loro quadre laterali renderizzate", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "Se abilitato, gli schemi vengono resi\nusando \"blocchi fantasma\" traslucidi", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "Se abilitato, i blocchi negli schemi vengono resi\nanche quando c'è già un blocco (errato) nel mondo del client.\nProbabilmente per lo più utile quando si cerca di costruire\nqualcosa dove ci sono strati di neve o acqua nel senso.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Render le linee di connessione tra gli angoli delle caselle di evidenziazione del verificatore successivi.\nQuesto era un bug di rendering che alcune persone hanno sperimentato, ma almeno alcuni giocatori\nè piaciuto e ha richiesto di rimanere, quindi questa opzione \"ripristina\"", + "litematica.config.visuals.comment.renderErrorMarkerSides": "Se abilitato, allora i marcatori di errore nel Verificatore Schematico\navranno (traslucente) lati renderizzati invece che solo il contorno", + "litematica.config.visuals.comment.renderPlacementBoxSides": "Se abilitata, allora le caselle\ndelle sottoregioni dello schema piazzate avranno le loro quadre laterali renderizzate", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "Se abilitata, viene visualizzata una casella di chiusura attorno a\ntutte le sottoregioni in uno schema (posizionamento)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "Se abilitata, allora la casella di chiusura intorno a\nun posizionamento schematico avrà i suoi quadretti laterali renderizzati", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "Se abilitata, i lati del modello sono anche resi\nper i lati interni in modalità traslucida", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Abilita il rendering di un contorno di quadri metallici per\nla sovrapposizione del blocco schematico", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Abilita l'ordinamento traslucido per\nla sovrapposizione del blocco schematico", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Abilita il rendering di scatole/lati traslucidi per\nla sovrapposizione del blocco schematico", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "Se abilitata, la sovrapposizione schematica utilizzerà il modello di blocco\nquad/vertici invece della sovrapposizione di blocco completo tradizionale\n", + "litematica.config.visuals.comment.schematicOverlayModelSides": "Se abilitata, la sovrapposizione schematica utilizzerà il modello di blocco\nquad/vertici invece della sovrapposizione di blocco completo tradizionale\n", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "La larghezza della linea del blocco (modello) delinea", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "La larghezza della linea del blocco (modello) contorna,\nquando la sovrapposizione è resa attraverso blocchi", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "Se abilitata, la sovrapposizione dello schema sarà resa\nattraverso i blocchi. Questo è probabilmente utile solo una volta che sei\nedificio finito e vuoi vedere qualsiasi errore più facile", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Abilita la sovrapposizione dello schema per blocchi aggiuntivi", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Abilita la sovrapposizione dello schema per i blocchi mancanti", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Abilita la sovrapposizione dello schema per i blocchi sbagliati", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Abilita la sovrapposizione dello schema per gli stati sbagliati", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Forze che utilizzano modelli di blocchi per tutto nella lista dei risultati di Schematic Verifier\n. Normalmente i modelli di oggetti sono usati per qualsiasi cosa\nche ha un oggetto, e i modelli di blocchi sono utilizzati solo per i blocchi\nche non hanno un oggetto, più per Flower Pots per vedere l'elemento contenuto.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "L'allineamento della sovrapposizione delle righe di informazioni del blocco", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "L'allineamento della sovrapposizione Info Blocco", + "litematica.config.info_overlays.comment.infoHudAlignment": "L'allineamento del \"Info HUD\",\nutilizzato per la lista dei materiali, Schematic Verifier posizioni non corrispondenti, ecc.", + "litematica.config.info_overlays.comment.toolHudAlignment": "L'allineamento del \"HUD strumento\", quando si tiene premuto lo \"strumento\" configurato", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "Se abilitata, allora la sovrapposizione delle informazioni del blocco in stile MiniHUD\nè resa per il blocco guardato", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "La scala del carattere per le righe delle informazioni del blocco", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "Lo spostamento x delle righe di informazioni del blocco dal bordo selezionato", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "Lo spostamento y delle righe di informazioni del blocco dal bordo selezionato", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "Lo spostamento y della sovrapposizione delle informazioni del blocco dal bordo selezionato", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Abilita il rendering Block Info Overlay per mostrare le informazioni\nsul blocco guardato o sull'indicatore di errore del verificatore,\ntenendo premuto il tasto 'renderInfoOverlay'", + "litematica.config.info_overlays.comment.infoHudMaxLines": "Il numero massimo di linee informative da mostrare sull'HUD contemporaneamente", + "litematica.config.info_overlays.comment.infoHudOffsetX": "L'offset X dell'HUD Info dal bordo dello schermo", + "litematica.config.info_overlays.comment.infoHudOffsetY": "L'offset Y dell'HUD Info dal bordo dello schermo", + "litematica.config.info_overlays.comment.infoHudScale": "Fattore di scala per il testo HUD Info generico", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "Se abilitata, la Block Info Overlay e Blocca Info Lines\nsarà in grado di tracciare i blocchi fluidi invece di passarli attraverso", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "Il numero massimo di elementi da mostrare su\nl'HUD Info Material List contemporaneamente", + "litematica.config.info_overlays.comment.materialListHudScale": "Fattore di scala per l'HUD Info Material List", + "litematica.config.info_overlays.comment.statusInfoHud": "Abilita il renderer HUD di informazioni di stato,\nche rende alcune informazioni di stato, come\nla modalità di livello corrente e renderer abilitati", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Consenti automaticamente l'attivazione momentanea dell'HUD di informazioni di stato \"quando necessario\",\nad esempio quando si crea un posizionamento e si ha il rendering disabilitato", + "litematica.config.info_overlays.comment.toolHudOffsetX": "L'offset X dell'HUD Info dal bordo dello schermo", + "litematica.config.info_overlays.comment.toolHudOffsetY": "L'offset Y dell'HUD Info dal bordo dello schermo", + "litematica.config.info_overlays.comment.toolHudScale": "Fattore di scala per il testo HUD dello strumento", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "Il valore alfa dei lati della casella degli indicatori di errore", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "Il numero massimo di posizioni non corrispondenti per rendere\nin una sola volta nella sovrapposizione Schematic Verifer.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Abilita il rendering overlay marker del Verifier Schematic", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Se il messaggio di avviso di essere in modalità di livello\no di avere alcune delle opzioni di rendering disabilitate\ndovesse essere mostrato al caricamento di un nuovo schema\no alla creazione di un nuovo posizionamento", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "Il colore delle caselle di selezione area quando sono deselezionate", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "Il colore di evidenziazione per l'elemento del blocco guardato", + "litematica.config.colors.comment.materialListHudItemCountsColor": "Il colore del testo del conteggio articoli nell'HUD informazioni Lista materiali", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "Il colore della modalità Schematic Rebuild break o place block overlay", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "Il colore della modalità Schematic Rebuild rompe tutti i blocchi tranne la sovrapposizione mirata del selettore", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "Il colore della modalità di Ricostruzione Schematica sostituisce la sovrapposizione del selettore", + "litematica.config.colors.comment.schematicOverlayColorExtra": "Il colore della sovrapposizione dei blocchi per i blocchi aggiuntivi", + "litematica.config.colors.comment.schematicOverlayColorMissing": "Il colore della sovrapposizione dei blocchi per i blocchi mancanti", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "Il colore della sovrapposizione dei blocchi per i blocchi sbagliati", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "Il colore della sovrapposizione dei blocchi per gli stati di blocco sbagliati", + "litematica.config.hotkeys.comment.addSelectionBox": "Aggiungi una nuova casella di selezione (posizione 1) qui", + "litematica.config.hotkeys.comment.cloneSelection": "Clona rapidamente la selezione di area corrente.\nFondamentalmente questo crea uno schema di sola memoria,\ne poi crea un posizionamento di quello schema e lo seleziona,\ne passa anche la modalità strumento alla modalità Incolla.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Elimina la casella attualmente selezionata", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "Quando la easyPlaceMode è abilitata, questa chiave viene utilizzata per posizionare i blocchi", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Consente di attivare/disattivare rapidamente la modalità Easy Place", + "litematica.config.hotkeys.comment.executeOperation": "Esegue l'operazione attualmente selezionata con la selezione o il posizionamento corrente\nnelle modalità Fill, Replace,\nIncolla Schematic ecc.", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Inverte lo stato di rendering del blocco schematico/fantasma\nmentre questo collegamento è tenuto giù", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Inverti lo stato di rendering Overlay mentre questo keybind è tenuto giù", + "litematica.config.hotkeys.comment.layerModeNext": "Ciclo la modalità di rendering (tutti i livelli) in avanti", + "litematica.config.hotkeys.comment.layerModePrevious": "Cicla la modalità di rendering (tutti i livelli) all'indietro", + "litematica.config.hotkeys.comment.layerNext": "Sposta in alto la selezione dei livelli renderizzati", + "litematica.config.hotkeys.comment.layerPrevious": "Sposta in basso la selezione dei livelli renderizzati", + "litematica.config.hotkeys.comment.layerSetHere": "Imposta il livello Render alla posizione corrente del giocatore", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Sfuma la selezione corrente nella direzione \"negativa\"\nQuesto è fondamentalmente lo stesso della rotellina del mouse giù\ncon il modificatore Nudge premuto", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Sfuma la selezione corrente nella direzione \"positiva\"\nQuesto è fondamentalmente lo stesso della rotellina del mouse su\ncon il modificatore Nudge premuto", + "litematica.config.hotkeys.comment.moveEntireSelection": "Sposta l' intera selezione corrente qui", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Apri l'interfaccia delle impostazioni dell'area per l'area attualmente selezionata", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Apri l'interfaccia grafica dello schema caricata", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Apri il menu principale di Litematica", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Apri l'interfaccia della lista dei materiali per il posizionamento dello schema attualmente selezionato\n", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Apri l'interfaccia delle impostazioni di posizionamento per il posizionamento o sottoregione attualmente selezionato\n", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Apri l'interfaccia dei posizionamenti dello schema", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Apri l'interfaccia dei progetti schematici", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Apri l'interfaccia di verifica dello schema per il posizionamento dello schema attualmente selezionato\n", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Apri l'interfaccia del gestore di selezione area", + "litematica.config.hotkeys.comment.openGuiSettings": "Apri l'interfaccia di configurazione", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "Il tasto modificatore per cambiare rapidamente la modalità operativa.\nTieni premuto questo e scorri tenendo premuto l'elemento \"strumento\" per ciclare rapidamente la modalità.", + "litematica.config.hotkeys.comment.pickBlockFirst": "Una chiave per scegliere il blocco del primo raggio di blocchi\ntracciato a", + "litematica.config.hotkeys.comment.pickBlockLast": "Una chiave per scegliere il blocco dell'ultimo blocco di schema\ntracciato a, prima del primo (possibile) mondo di blocco\ntracciato a. Fondamentalmente questo otterrebbe\nil blocco che si potrebbe posizionare contro un blocco esistente.", + "litematica.config.hotkeys.comment.pickBlockToggle": "Un tasto di scelta rapida per attivare o disattivare l'opzione di scelta del blocco nelle configurazioni Generiche\n. Questo è fornito come un modo rapido per abilitare\no disabilitare i tasti del blocco di selezione, se interferiscono con qualcosa.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "Il tasto che abilita il rendering della sovrapposizione delle informazioni del blocco.\nUsa NONE per non richiedere la pressione di un tasto.\nDisabilita l'opzione con nome simile nelle configurazioni di Visuals\nper disabilitare completamente la sovrapposizione.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "Un tasto di scelta rapida per consentire alle sovrapposizioni di renderizzare attraverso i blocchi.\nQuesto è solo un modo più rapido per abilitare temporaneamente\nla stessa cosa che l'opzione 'schematicOverlayRenderThroughBlocks' in Visuals fa.", + "litematica.config.hotkeys.comment.rerenderSchematic": "Scorciatoia per aggiornare/ridisegnare solo lo schema, invece che\ndover aggiornare anche il terreno vanigliato con F3 + A", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Salva la selezione dell'area corrente come uno schema in memoria", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Salva la selezione dell'area corrente come schema in un file", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Tasto modificatore per attivare la modalità \"break everything except\"\nin modalità Schematic Edit tool.\nFondamentalmente quando tieni premuto questo tasto e premi un blocco schematico,\ntutti gli altri blocchi tranne questo blocco verranno rimossi dallo schema.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Tasto modificatore per attivare la funzione \"Interrompi tutti i blocchi identici\"\nnella modalità strumento Modifica schema", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Tasto modificatore per attivare la funzione di interruzione o posizionamento direzionale/continuo\nnella modalità strumento Modifica schema", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Tasto modificatore per attivare la \"Sostituisci tutti gli identici\"\nsostituisci modalità/funzione nella modalità strumento Modifica schema", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Tasto modificatore per attivare la \"Sostituisci tipo di blocco\"\nsostituisci modalità/funzione nella modalità strumento Modifica schema", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Tasto modificatore per attivare la modalità di sostituzione/funzione\ndirezionale/continua nella modalità strumento Modifica schema", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "Lo schema è ruotato di 90 gradi in senso orario quando premuto", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "Lo schema è specchio capovolto quando premuto", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "Il tasto modificatore da tenere premuto per poter usare la rotellina del mouse\nper scorrere attraverso le versioni dello schema nella modalità Controllo versione", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "Un tasto di scelta rapida per passare alla prossima versione dello schema nella modalità Controllo versione", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "Un tasto di scelta rapida per passare alla prossima versione dello schema nella modalità Controllo versione", + "litematica.config.hotkeys.comment.selectionGrabModifier": "Il tasto modificatore da tenere in \"grab\" una casella o un angolo di selezione\nper lo spostamento del cursore.", + "litematica.config.hotkeys.comment.selectionGrow": "Il tasto di scelta rapida di azione per far crescere automaticamente la casella di selezione intorno a\nqualsiasi blocco adiacente / diagonalmente collegato", + "litematica.config.hotkeys.comment.selectionGrowModifier": "Il tasto modificatore da tenere premuto per crescere o restringere\nuna casella di selezione durante lo scorrimento", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "Il tasto modificatore da tenere premuto durante lo scorrimento\nper sfumare l'area o l'angolo selezionato", + "litematica.config.hotkeys.comment.selectionModeCycle": "Cambia la modalità tra angoli e Cuboid\nnella modalità Selezione area", + "litematica.config.hotkeys.comment.selectionShrink": "Il tasto di scelta rapida delle azioni per ridurre la casella di selezione in modo che\nnon ci sia spazio vuoto (livelli vuoti) su nessun lato", + "litematica.config.hotkeys.comment.setAreaOrigin": "Imposta/sposta il punto di origine della selezione di area\ncorrente nella posizione del giocatore", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Imposta la prima posizione della casella\nattualmente selezionata alla posizione del giocatore", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Imposta la seconda posizione della casella\nattualmente selezionata alla posizione del giocatore", + "litematica.config.hotkeys.comment.toggleAllRendering": "Attiva/disattiva tutto il rendering", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Attiva/disattiva le caselle di selezione area", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Attiva/disattiva rendering dello schema (blocchi e sovrapposizione)", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Attiva/disattiva il rendering overlay delle informazioni (per informazioni overed blocco)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Attiva/disattiva il rendering overlay del blocco", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Attiva/disattiva il rendering del contorno overlay del blocco", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Attiva/disattiva il rendering laterale overlay del blocco", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Attiva/disattiva Schematic Placement boxes rendering on/off", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "Un tasto di scelta rapida per attivare o disattivare la modalità di limitazione del posizionamento", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Attiva/disattiva il rendering dei blocchi schematici", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "Attiva/disattiva il valore di configurazione signTextPaste (in categoria Generica)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Attiva/Disattiva rendering dei blocchi fantasma traslucido contro opaco", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Commuta la sovrapposizione del verificatore schematico", + "litematica.config.hotkeys.comment.toolEnabledToggle": "Il keybind per attivare o disattivare la funzionalità dell'elemento \"strumento\"", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "Il pulsante da usare tenendo premuto l'elemento \"strumento\"\nper posizionare l'angolo primario/primo", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "Il pulsante da usare tenendo premuto l'elemento \"strumento\"\nper posizionare il secondo angolo", + "litematica.config.hotkeys.comment.toolSelectElements": "Il pulsante da usare per selezionare gli angoli o le caselle\ntenendo premuto l'elemento \"strumento\"", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "Il tasto modificatore da tenere premuto durante l'utilizzo del tasto\n'toolSelectElements' per selezionare il tipo di blocco primario da usare in alcune delle modalità strumento", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "Il tasto modificatore da tenere premuto durante l'utilizzo del tasto\n'toolSelectElements' per selezionare il tipo di blocco secondario da usare in alcune delle modalità strumento", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Scarica lo schema del posizionamento attualmente selezionato, e quindi rimuove anche tutti i posizionamenti creati da esso", + "litematica.config.generic.prettyName.pickBlockEnabled": "Scegli Scorciatoie Blocco", + "litematica.config.generic.prettyName.easyPlaceMode": "Modalità Posto Facile", + "litematica.config.generic.prettyName.placementRestriction": "Restrizione Posizionamento", + "litematica.config.generic.prettyName.signTextPaste": "Incolla Testo Firma", + "litematica.config.generic.prettyName.toolItemEnabled": "Elemento Strumento Abilitato", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Riquadri Di Selezione Area Rendering", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Schema Riquadri Di Posizionamento Rendering", + "litematica.config.visuals.prettyName.enableRendering": "Tutti I Rendering", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Rendering Blocchi Schematici", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Rendering Dei Fluidi Schematici", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Rendering Overlay Schematico", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Rendering Schematico", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Rendering Dei Blocchi Schema Traslucido", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Schema Contorni Di Sovrapposizione", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Schema Di Sovrapposizione Traslucido", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Schema Lati Di Sovrapposizione", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Rendering Overlay Info Blocco", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifier Overlay Rendering", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "Tutti I Rendering", + "litematica.error.area_selection.copy_failed": "Impossibile copiare la selezione", + "litematica.error.area_selection.create_failed": "Impossibile creare una nuova selezione con il nome '%s', il file esiste già", + "litematica.error.area_selection.failed_to_load": "Impossibile caricare la selezione area", + "litematica.error.area_selection.grow.no_sub_region_selected": "Nessuna sottoregione selezionata!", + "litematica.error.area_selection.no_placement_selected": "Nessun Posizionamento Schematico selezionato!", + "litematica.error.area_selection.rename.already_exists": "Errore: esiste già un'area con il nome del file '%s'", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Nome del file sicuro generato non valido '%s'", + "litematica.error.duplicate_schematic_placement": "Errore: ha cercato di aggiungere un posizionamento che esiste già", + "litematica.error.generic.creative_mode_only": "Questa azione è disponibile solo in modalità creativa", + "litematica.error.generic.failed_to_delete_file": "Eliminazione del file '%s ' non riuscita", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Impossibile ordinare l'elenco degli stati ignorati", + "litematica.error.generic.schematic_world_not_loaded": "Il mondo dello schema non è stato caricato", + "litematica.error.area_editor.create_sub_region.exists": "Una sottoregione con il nome '%s' esiste già", + "litematica.error.area_editor.no_selection": "Nessuna selezione di area attiva", + "litematica.error.area_editor.open_gui.no_selection": "Attualmente in modalità selezione: normale, ma non è attualmente selezionata nessuna area", + "litematica.error.area_editor.rename_sub_region.exists": "Rinomina della sottoregione non riuscita:\nEsiste già una sottoregione con il nome '%s'", + "litematica.error.area_editor.switch_mode.no_selection": "Impossibile passare alla modalità di selezione: normale, perché non c'è attualmente un'area selezionata.\nSeleziona un'area o crea una nuova selezione nel browser Selezione area", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Impossibile caricare lo schema Litematica", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Impossibile effettuare il downgrade dello schema Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Creazione dello schema Litematica non riuscita", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Impossibile caricare lo schema", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Impossibile convertire la struttura in uno schema Litematica", + "litematica.error.schematic.create.no_selections": "Nessuna regione di selezione valida!", + "litematica.error.schematic_load.cant_read_file": "Impossibile leggere il file dello schema '%s' (non esiste o problema di autorizzazioni)", + "litematica.error.schematic_load.no_schematic_selected": "Nessun file di schema selezionato!", + "litematica.error.schematic_load.no_schematic_version_information": "Lo schema non ha informazioni sulla versione e non può essere caricato in sicurezza!", + "litematica.error.schematic_load.unsupported_schematic_version": "Versione schematica non supportata o futura '%d'", + "litematica.error.schematic_load.unsupported_type": "Tipo di file sconosciuto o non supportato per '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Solo gli schemi Litematica possono essere esportati in altri formati!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "Il tipo di schema selezionato non è supportato per importare!", + "litematica.error.schematic_placements.remove_fail_locked": "Il posizionamento è bloccato!\n- Tieni premuto Maiusc per forzare la rimozione", + "litematica.error.schematic_save.directory_doesnt_exist": "Directory inesistente: '%s'", + "litematica.error.schematic_save.file_already_exists": "Il file '%s' esiste già", + "litematica.error.schematic_save.invalid_directory": "Directory non valida '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "Nome schema non valido '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "Impossibile creare lo schema!", + "litematica.error.schematic_read_from_file_failed.cant_read": "Lettura dello schema dal file '%s non riuscita '", + "litematica.error.schematic_read_from_file_failed.exception": "Eccezione durante il tentativo di leggere lo schema dal file '%s'", + "litematica.error.schematic_read_from_file_failed.no_file": "Lettura dello schema dal file non riuscita: nessun file disponibile (schema in memoria?)", + "litematica.error.schematic_projects.empty_selection": "Selezione area vuota (0 sottoregioni)", + "litematica.error.schematic_projects.failed_to_load_project": "Impossibile caricare il progetto", + "litematica.error.schematic_projects.failed_to_load_schematic": "Impossibile caricare lo schema per la versione corrente", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Impossibile rinominare il file del progetto come '%s' (eccezione)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Impossibile rinominare il progetto in '%s', il file esiste già", + "litematica.error.schematic_projects.invalid_project_directory": "Directory progetto non valida o non esistente", + "litematica.error.schematic_projects.no_project_open": "Nessun progetto aperto", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "Attualmente in modalità Schematic VCS, ma al momento non è aperto alcun progetto", + "litematica.error.schematic_projects.null_player": "Il giocatore era nullo", + "litematica.error.schematic_projects.project_already_exists": "Il progetto '%s' esiste già", + "litematica.error.schematic_projects.save_already_in_progress": "Salva già in corso", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Creazione della directory dello schema «%s » non riuscita", + "litematica.error.schematic_write_to_file_failed.exception": "Scrittura dello schema nel file '%s' non riuscita (eccezione)", + "litematica.error.schematic_write_to_file_failed.exists": "Impossibile scrivere lo schema nel file '%s', il file esiste già", + "litematica.error.structure_write_to_file_failed.exception": "Scrittura della struttura nel file '%s' non riuscita (eccezione)", + "litematica.error.structure_write_to_file_failed.exists": "Impossibile scrivere la struttura nel file '%s', il file esiste già", + "litematica.hotkeys.category.generic_hotkeys": "Scorciatoie generiche", + "litematica.info.schematic_load.schematic_loaded": "Schema '%s' caricato con successo sulla memoria", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Fare clic con il pulsante destro del mouse per annullare un'operazione di anteprima\n- Ctrl + Alt + Maiusc + clic per impostare la miniatura da un'immagine PNG\n esistente chiamata 'pollice. ng' dalla stessa directory dove si trova il file schematico.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Utilizzare il tasto immagine normale per impostare l'anteprima.\nOppure fare clic con il tasto destro del mouse sul pulsante Imposta anteprima per annullare l'impostazione dell'anteprima.", + "litematica.info.schematic_manager.preview.success": "Anteprima immagine impostata con successo", + "litematica.gui.button.area_editor.analyze_area": "Analizza Area", + "litematica.gui.button.area_editor.change_corner_mode": "Modalità Angolo: %s", + "litematica.gui.button.area_editor.change_selection_mode": "Modalità Selezione: %s", + "litematica.gui.button.area_editor.create_schematic": "Salva Schema", + "litematica.gui.button.area_editor.create_sub_region": "Nuova sottoregione", + "litematica.gui.button.area_editor.origin_enabled": "Origine Manuale: %s", + "litematica.gui.button.area_editor.set_box_name": "Imposta", + "litematica.gui.button.area_editor.set_selection_name": "Imposta", + "litematica.gui.button.area_selection_mode": "Modalità Selezione Area: %s", + "litematica.gui.button.area_selections.create_directory": "Crea directory", + "litematica.gui.button.area_selections.create_new_selection": "Nuova selezione", + "litematica.gui.button.area_selections.create_selection_from_placement": "Dal Posizionamento", + "litematica.gui.button.area_selections.unselect": "Deseleziona", + "litematica.gui.button.change_menu.area_editor": "Editor Di Area", + "litematica.gui.button.change_menu.configuration_menu": "Menu di configurazione", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Carica Schemi", + "litematica.gui.button.change_menu.schematic_manager": "Gestione Schematica", + "litematica.gui.button.change_menu.schematic_projects_manager": "Schematico VCS", + "litematica.gui.button.change_menu.show_area_selections": "Navigatore selezione area", + "litematica.gui.button.change_menu.show_loaded_schematics": "Schema Caricato", + "litematica.gui.button.change_menu.show_schematic_placements": "Posizioni Schematiche", + "litematica.gui.button.change_menu.task_manager": "Gestore Attività", + "litematica.gui.button.change_menu.to_main_menu": "Litematica menu", + "litematica.gui.button.config_gui.colors": "Colori", + "litematica.gui.button.config_gui.generic": "Generic", + "litematica.gui.button.config_gui.hotkeys": "Scorciatoie", + "litematica.gui.button.config_gui.info_overlays": "Info Overlay", + "litematica.gui.button.config_gui.render_layers": "Renderizza Livelli", + "litematica.gui.button.config_gui.visuals": "Visuali", + "litematica.gui.button.config_gui.test": "Prova", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Tieni premuto Maiusc per creare uno schema in-memory-only", + "litematica.gui.button.hover.area_selections.unselect": "Deseleziona la selezione dell'area corrente", + "litematica.gui.button.hover.material_list.clear_cache": "Cancella la Cache Materiale\nNormalmente questo non dovrebbe essere necessario\nQuesto può essere usato invece di eliminare la 'material_cache. file bt'\nnel caso in cui la cache abbia alcuni dati sbagliati, come gli elementi\nmemorizzati per blocchi che non dovrebbero averli, come teste pistone", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Tieni premuto lo spostamento per scrivere su un file CSV,\ninvece del normale file di testo ASCII-art", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Tieni premuto lo spostamento per selezionare le sottoregioni utilizzate per la lista dei materiali", + "litematica.gui.button.hover.plus_minus_tip": "Click sinistro per aumentare\nClick destro per diminuire\nMaiusc e/o Alt per aumentare la dimensione del passo", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Click sinistro per aumentare\nClick destro per diminuire\nMaiusc/Alt/Ctrl per aumentare la dimensione del passo (moltiplicativo)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Ricarica lo schema dal file.\nPuò essere utile se commetti un errore\nnella modalità Modifica schematica.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Attualmente è aperto un progetto Schematic VCS.\nLa modalità Schematic VCS sovrascrive la normale funzionalità di selezione area", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6Elimina l'ultima area piazzata o salvata§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(In precedenza si chiamava Progetti schematici.)\nIn generale non dovresti usare questa funzionalità,\na meno che tu non sappia davvero come funziona e cosa fa.\nCambia in qualche modo il modo in cui funzionano le selezioni, i posizionamenti e l'incollaggio delle aree,\nin particolare perché c'è anche un'operazione di eliminazione dell'area quando si incolla.\n\nFondamentalmente questa funzionalità è pensata per il lavoro di progettazione iterativo sul posto,\ne ti consente di creare più facilmente più versioni/istantanee\ndella stessa build e anche di passare da una versione all'altra eliminando prima ciò che è\nnel mondo e poi incollando al suo posto la versione successiva.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Sposta l'origine del progetto nella posizione attuale\nQuesto sposterà anche la selezione e il posizionamento dell'area", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Attenzione: Questo eliminerà/sovrascriverà i blocchi attuali\n§6nel mondo all'interno dell'area precedentemente\n§6posizionata da una versione, o salvato come una versione\n§6(fondamentalmente l'ultima \"selezione dell'area effettiva\")", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Salva un nuovo schema/versione nel progetto corrente", + "litematica.gui.button.material_list": "Lista Materiali", + "litematica.gui.button.material_list.clear_cache": "Svuota cache", + "litematica.gui.button.material_list.clear_ignored": "Cancella ignorato", + "litematica.gui.button.material_list.hide_available": "Nascondi disponibile: %s", + "litematica.gui.button.material_list.ignore": "Ignora", + "litematica.gui.button.material_list.list_type": "Mostra: %s", + "litematica.gui.button.material_list.refresh_list": "Aggiorna", + "litematica.gui.button.material_list.toggle_info_hud": "Info HUD: %s", + "litematica.gui.button.material_list.write_to_file": "Scrivi su file", + "litematica.gui.button.placement_sub.placement_configuration": "Configurazione posizionamento", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Reset sub-region", + "litematica.gui.button.placement_sub.slice_type": "Slice: %s", + "litematica.gui.button.schematic_manager.export_as": "Esporta come:", + "litematica.gui.button.schematic_placement.abbr.rendering": "R", + "litematica.gui.button.schematic_placement.ignore_entities": "Ignora entità: %s", + "litematica.gui.button.schematic_placement.region_enabled": "Regione: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Reimposta tutte le sottoregioni", + "litematica.gui.button.schematic_placement.toggle_all_off": "Tutti §cOFF§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "Tutti §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Renderizzazione scatola: %s", + "litematica.gui.button.schematic_placement.hover.lock": "Il bloccaggio di un posizionamento impedisce lo spostamento o\naltrimenti lo cambia (accidentalmente)", + "litematica.gui.button.schematic_placement.hover.rendering": "Rendering: %s\nNota che questo funziona un po 'funky\ne non impedisce il rendering delle entità.\nDi solito dovresti semplicemente disabilitare\nil posizionamento interamente", + "litematica.gui.button.schematic_placements.configure": "Configura", + "litematica.gui.button.schematic_placements.disable": "Disabilita", + "litematica.gui.button.schematic_placements.locked": "Bloccato: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Posizionamento: %s", + "litematica.gui.button.schematic_placements.remove": "Rimuovi", + "litematica.gui.button.schematic_placements.rendering_enabled": "Rendering: %s", + "litematica.gui.button.schematic_placements.select": "Seleziona", + "litematica.gui.button.schematic_projects.close_project": "Chiude il progetto corrente", + "litematica.gui.button.schematic_projects.create_project": "Crea progetto", + "litematica.gui.button.schematic_projects.delete_area": "Elimina Area", + "litematica.gui.button.schematic_projects.load_project": "Carica progetto", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Sposta nel giocatore", + "litematica.gui.button.schematic_projects.open_area_editor": "Editor Di Area", + "litematica.gui.button.schematic_projects.open_manager_gui": "Apri Manager", + "litematica.gui.button.schematic_projects.open_project_browser": "Browser Progetto Vcs", + "litematica.gui.button.schematic_projects.place_to_world": "Luogo al mondo", + "litematica.gui.button.schematic_projects.save_version": "Salva Versione", + "litematica.gui.button.schematic_verifier.ignore": "Ignora", + "litematica.gui.button.schematic_verifier.range_type": "Range: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Reimposta ignorato", + "litematica.gui.button.schematic_verifier.reset_verifier": "Ripristina dati", + "litematica.gui.button.schematic_verifier.resume": "Riprendi la verifica", + "litematica.gui.button.schematic_verifier.start": "Avvia la verifica", + "litematica.gui.button.schematic_verifier.stop": "Ferma verifica", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "Info HUD: %s", + "litematica.gui.button.cancel": "Annulla", + "litematica.gui.button.configure": "Configura", + "litematica.gui.button.copy": "Copia", + "litematica.gui.button.create_directory": "Crea Nuova Cartella", + "litematica.gui.button.create_placement": "Crea posizionamento", + "litematica.gui.button.delete": "Elimina", + "litematica.gui.button.disable": "Disabilita", + "litematica.gui.button.enable": "Abilita", + "litematica.gui.button.import": "Importa", + "litematica.gui.button.load_schematic_to_memory": "Carica Schema", + "litematica.gui.button.mirror_value": "Specchio: %s", + "litematica.gui.button.move_to_player": "Sposta nel giocatore", + "litematica.gui.button.ok": "Ok", + "litematica.gui.button.reload": "Reload", + "litematica.gui.button.remove": "Rimuovi", + "litematica.gui.button.remove_placement": "Rimuovi posizionamento", + "litematica.gui.button.rename": "Rinomina", + "litematica.gui.button.rotation_value": "Rotazione: %s", + "litematica.gui.button.save_new_schematic_version": "Salva Versione", + "litematica.gui.button.save_schematic": "Salva Schema", + "litematica.gui.button.save_to_file": "Salva su file", + "litematica.gui.button.schematic_verifier": "Verificatore Schema", + "litematica.gui.button.set_preview": "Imposta anteprima", + "litematica.gui.button.tool_mode": "Modalità Strumento: %s", + "litematica.gui.button.unload": "Scarica", + "litematica.gui.button.unlocked": "Sbloccato", + "litematica.gui.label.area_editor.box_name": "Nome casella sottoregione", + "litematica.gui.label.area_editor.selection_name": "Nome selezione", + "litematica.gui.label.area_editor.corner_1": "Angolo 1", + "litematica.gui.label.area_editor.corner_2": "Angolo 2", + "litematica.gui.label.area_editor.origin": "Origine", + "litematica.gui.label.area_editor.dimensions": "Dimensioni", + "litematica.gui.label.area_editor.pos1": "Angolo 1", + "litematica.gui.label.area_editor.pos2": "Angolo 2", + "litematica.gui.label.area_editor.sub_regions": "Sottoregioni (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Area selezionata: %s", + "litematica.gui.label.area_selection_box_count": "Scatole: %d", + "litematica.gui.label.area_selection_origin": "Origine: %s", + "litematica.gui.label.area_selection.mode.normal": "Normale", + "litematica.gui.label.area_selection.mode.simple": "Semplice", + "litematica.gui.label.block_info.state_client": "Stato Blocco Del Mondo Cliente", + "litematica.gui.label.block_info.state_schematic": "Stato Schematico Del Blocco Del Mondo", + "litematica.gui.label.block_info_list_type.all": "Tutti", + "litematica.gui.label.block_info_list_type.render_layers": "Renderizza Livelli", + "litematica.gui.label.easy_place_protocol.auto": "Automatico", + "litematica.gui.label.easy_place_protocol.none": "Nessuno", + "litematica.gui.label.easy_place_protocol.slabs_only": "Solo lastre", + "litematica.gui.label.easy_place_protocol.v2": "Versione 2", + "litematica.gui.label.easy_place_protocol.v3": "Versione 3", + "litematica.gui.label.data_fixer_mode.always": "Sempre", + "litematica.gui.label.data_fixer_mode.below_1205": "Solo Sotto 1.20.5", + "litematica.gui.label.data_fixer_mode.below_120X": "Sotto 1.20.x Solo", + "litematica.gui.label.data_fixer_mode.below_119X": "Sotto 1.19.x Solo", + "litematica.gui.label.data_fixer_mode.below_117X": "Sotto 1.17.x Solo", + "litematica.gui.label.data_fixer_mode.below_116X": "Sotto Solo 1.16.x", + "litematica.gui.label.data_fixer_mode.below_113X": "Sotto 1.13.x Solo", + "litematica.gui.label.data_fixer_mode.below_112X": "Sotto Solo 1.12.x", + "litematica.gui.label.data_fixer_mode.never": "Mai", + "litematica.gui.label.loaded_schematic.modified_on": "§6Modificato su %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "Disponibile", + "litematica.gui.label.material_list.title.item": "Elemento", + "litematica.gui.label.material_list.title.missing": "Mancante", + "litematica.gui.label.material_list.title.total": "Totale", + "litematica.gui.label.material_list.multiplier": "Moltiplicatore:", + "litematica.gui.label.material_list.name": "Nome", + "litematica.gui.label.material_list.progress": "Progresso: %s", + "litematica.gui.label.material_list.progress.done": "%s Fatto", + "litematica.gui.label.material_list.progress.mismatch": "%s Non Corrispondente", + "litematica.gui.label.material_list.progress.missing": "%s Mancante", + "litematica.gui.label.material_list.total": "Totale: elementi %s", + "litematica.gui.label.origin.auto": "Automatico", + "litematica.gui.label.origin.manual": "Manuale", + "litematica.gui.label.paste_nbt_behavior.none": "Nessuno", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Posiziona & Modifica Dati", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Piazza & Clona", + "litematica.gui.label.placement_sub.region_name": "Nome regione: %s", + "litematica.gui.label.placement_sub.region_position": "Posizione della regione", + "litematica.gui.label.placement_sub.region_size": "Dimensione regione: %s", + "litematica.gui.label.placement_settings.placement_origin": "Origine del posizionamento", + "litematica.gui.label.render_layers.hotkey": "Scorciatoia", + "litematica.gui.label.render_layers.hover.hotkey": "I tasti di scelta rapida del livello successivo/precedente influenzeranno questo limite.\nSe entrambi non sono selezionati, i tasti di scelta rapida influenzeranno\nil confine più vicino al giocatore.", + "litematica.gui.label.replace_behavior.all": "Tutti", + "litematica.gui.label.replace_behavior.none": "Nessuno", + "litematica.gui.label.replace_behavior.with_non_air": "Con non-aria", + "litematica.gui.label.schematic_info.schematic_author": "Schema di: §f%s§r", + "litematica.gui.label.schematic_info.description": "Descrizione:", + "litematica.gui.label.schematic_info.enclosing_size": "Dimensione della chiusura:", + "litematica.gui.label.schematic_info.enclosing_size_value": "Dimensione racchiusura: §f%s§r", + "litematica.gui.label.schematic_info.name": "Nome:", + "litematica.gui.label.schematic_info.region_count": "Regioni: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Creato: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "Modificato: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "Blocchi totali: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Blocks/Volume: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Volume totale: §f%d§r blocchi", + "litematica.gui.label.schematic_info.version": "Versione Litematica: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Schema §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Crea un posizionamento", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Crea subito un nuovo posizionamento\ne seleziona quel posizionamento", + "litematica.gui.label.schematic_placement.enclosing_size": "Dimensione racchiusura: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Tieni premuto lo spostamento per disabilitare il posizionamento quando creato", + "litematica.gui.label.schematic_placement.in_memory": "SOLO INMEMORIO", + "litematica.gui.label.schematic_placement.origin": "Origine: %s", + "litematica.gui.label.schematic_placement.rename_placement": "Rinomina posizionamento:", + "litematica.gui.label.schematic_placement.schematic_file": "File: %s", + "litematica.gui.label.schematic_placement.schematic_name": "Schematica: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Sottoregioni: %s", + "litematica.gui.label.schematic_placement.sub_regions": "Sottoregioni (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "Attualmente aperto il progetto: %s", + "litematica.gui.label.schematic_projects.origin": "Origine:", + "litematica.gui.label.schematic_projects.project": "Progetto:", + "litematica.gui.label.schematic_projects.version": "Versione: %s (di %s)", + "litematica.gui.label.schematic_projects.version_entry": "Ver. %d - %s", + "litematica.gui.label.schematic_projects.version_name": "Nome versione:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Ignora entità", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Tieni premuto lo spostamento per sovrascrivere un file esistente", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Salva dal mondo dello schema", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "Se abilitato, poi lo schema viene creato salvando i contenuti\ndella selezione dal mondo dello schema\ninvece del normale mondo della vaniglia.\nQuesto ti permette di combinare o tagliare schemi senza avere\nper incollarli in un mondo creativo temporaneo.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Solo blocchi visibili [hax rapido sperimentale]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Blocchi di supporto", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Includi tutti i blocchi di supporto necessari in modalità \"Solo blocchi visibili\",\nper cose come i ripetitori, i comparatori, i tappeti o i blocchi di gravità che sarebbero visibili", + "litematica.gui.label.schematic_verifier.count": "Conteggio", + "litematica.gui.label.schematic_verifier.expected": "Atteso", + "litematica.gui.label.schematic_verifier.found": "Trovato", + "litematica.gui.label.schematic_verifier_display_type.all": "Tutti (non ignorati)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "Stato Corretto", + "litematica.gui.label.schematic_verifier_display_type.extra": "Blocchi Extra", + "litematica.gui.label.schematic_verifier_display_type.missing": "Blocchi Mancanti", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Blocchi Errato", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Stati Errata", + "litematica.gui.label.schematic_verifier.status.done_errors": "Wrong: §cBlock: %s§r, §6Stato: %s§r, §bMancante: %s§r, §dExtra: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aCorretto: %s§r, Totale: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Pezzi Non Visti: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Verificatore Schema", + "litematica.gui.label.task.title.remaining_chunks": "%s, pezzi rimanenti (%s)", + "litematica.gui.label.task_name.area_analyzer": "Analizzatore Di Area", + "litematica.gui.label.task_name.delete": "Elimina attività", + "litematica.gui.label.task_name.fill": "Riempi attività", + "litematica.gui.label.task_name.material_list": "Lista Materiali", + "litematica.gui.label.task_name.paste": "Incolla Schema", + "litematica.gui.label.task_name.save_schematic": "Salva Schema", + "litematica.gui.label.task_name.verifier": "Verifier", + "litematica.gui.message.confirm_file_deletion": "Vuoi eliminare il file '%s'?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "Vuoi eliminare la zona \"ultimo interessato\"?\nQuesto eliminerà tutti i blocchi e le entità all'interno dell'area che il project manager ha posizionato l'ultima volta nel mondo, o ultimo salvato come una versione. (Fondamentalmente \"l'ultima area colpita vista\", tale che se si dovesse ciclare versioni, non lascerebbe blocchi dalla versione precedente.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Vuoi inserire questa versione nel mondo?\neliminerà qualsiasi blocco all'interno dell'area che il project manager ha posizionato per l'ultima volta al mondo, o verrà salvato l'ultima volta come una versione. (Fondamentalmente \"l'ultima area colpita vista\", tale che se si dovesse ciclare versioni, non lascerebbe blocchi dalla versione precedente.)", + "litematica.gui.title.area_editor_normal": "Editor di area (modalità normale/multi-scatola)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Editor di Area (§6§lArea Schematica VCS§r)", + "litematica.gui.title.area_editor_simple": "Editor di area (modalità schermo)", + "litematica.gui.title.area_editor_sub_region": "Editor Di Area (Sottoregione)", + "litematica.gui.title.area_editor.sub_region_name": "Nome sottoregione", + "litematica.gui.title.area_selection_manager": "Gestione Selezione Area", + "litematica.gui.title.configure_schematic_placement": "Configura posizionamento dello schema", + "litematica.gui.title.configure_schematic_sub_region": "Configura Sotto-Regione Di Posizionamento", + "litematica.gui.title.configs": "Litematica Configs - %s", + "litematica.gui.title.confirm_file_deletion": "Conferma eliminazione file", + "litematica.gui.title.copy_area_selection": "Copia Selezione Area%s'", + "litematica.gui.title.create_area_selection": "Crea una nuova selezione area", + "litematica.gui.title.create_area_selection_from_placement": "Crea una nuova selezione di area da un posizionamento schematico", + "litematica.gui.title.create_directory": "Crea una nuova directory", + "litematica.gui.title.create_in_memory_schematic": "Crea uno schema in memoria", + "litematica.gui.title.create_schematic_project": "Crea un nuovo progetto schematico", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "Carica Schema", + "litematica.gui.title.manage_loaded_schematics": "Gestisci gli schemi caricati", + "litematica.gui.title.manage_schematic_placements": "Gestisci Posizioni Schematiche", + "litematica.gui.title.material_list.area_analyzer": "Analisi Area per la selezione '%s'", + "litematica.gui.title.material_list.placement": "Lista dei materiali per il posizionamento '%s'", + "litematica.gui.title.material_list.schematic": "Lista materiali per lo schema '%s' (%s delle regioni di %s)", + "litematica.gui.title.material_list.select_schematic_regions": "Seleziona le sottoregioni per la Lista Materiali per '%s'", + "litematica.gui.title.rename_area_selection": "Rinomina Selezione Area", + "litematica.gui.title.rename_area_sub_region": "Rinomina La Sotto-Regione", + "litematica.gui.title.rename_schematic": "Rinomina Schema", + "litematica.gui.title.create_schematic_from_selection": "Salva l'area attualmente selezionata come schema", + "litematica.gui.title.save_exported_schematic": "Salva un esportato %s di '%s'", + "litematica.gui.title.save_imported_schematic": "Salva uno schema importato", + "litematica.gui.title.save_schematic_from_memory": "Salva uno schema in memoria su un file", + "litematica.gui.title.save_schematic_filename": "Nome File Schema", + "litematica.gui.title.schematic_browser": "Browser Schematico", + "litematica.gui.title.schematic_manager": "Gestione Schematica", + "litematica.gui.title.schematic_project_manager": "Schematic VCS Project Manager", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Conferma Elimina area", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Confermare il posto all'azione mondiale", + "litematica.gui.title.schematic_projects.save_new_version": "Salva la nuova versione dello schema", + "litematica.gui.title.schematic_projects_browser": "Browser Progetti Schematici Vcs", + "litematica.gui.title.schematic_verifier": "Verificatore Schematico per '%s'", + "litematica.gui.title.schematic_verifier_errors": "Schematic Verifier error", + "litematica.gui.title.task_manager": "Gestore Attività", + "litematica.hud.area_selection.box_count": "Caselle: %s", + "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "Angoli", + "litematica.hud.area_selection.mode.expand": "Espandi", + "litematica.hud.area_selection.origin": "Origine: %s", + "litematica.hud.area_selection.selected_area_normal": "Area: %s", + "litematica.hud.area_selection.selected_area_simple": "Area [§6Modalità semplice§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "Sottoregione: %s", + "litematica.hud.area_selection.selection_corners_mode": "Modalità Angoli: %s", + "litematica.hud.delete.target_mode": "Elimina modalità destinazione: %s", + "litematica.hud.delete.target_mode.area": "Area Corrente", + "litematica.hud.delete.target_mode.placement": "Posizionamento Corrente", + "litematica.hud.misc.easy_place_mode_enabled": "Modalità Posto Semplice §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Modalità limitazione posizionamento §aON§r", + "litematica.hud.misc.render_layer_mode": "Modalità Livello: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Modalità Livello: %s", + "litematica.hud.misc.renderer_status": "Renderers: A: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Modalità Ripristino Dati: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Sostituisci blocchi: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Ignora il contenuto dell'inventario: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Blocca questa coordinata\nQuesto permette di cambiare le altre coordinate\nsenza influenzare quelle bloccate", + "litematica.hud.schematic_placement.hover_info.placement_locked": "Questo posizionamento è stato bloccato e non può essere modificato\nsenza sbloccarlo prima", + "litematica.hud.schematic_placement.hover_info.placement_modified": "Questo posizionamento è stato modificato", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Questa sottoregione è stata modificata", + "litematica.hud.schematic_placement.selected_placement": "Posizionamento", + "litematica.hud.schematic_placement.selected_sub_region": "Sottoregione", + "litematica.hud.schematic_placement.sub_region_count": "Regioni", + "litematica.hud.schematic_placement.sub_region_modified": "Modificato", + "litematica.hud.schematic_placement.sub_region_origin": "Origine della regione: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Regioni modificate", + "litematica.hud.selected_mode": "Modalità", + "litematica.hud.schematic_projects.current_version_date": "Data: %s", + "litematica.hud.schematic_projects.current_version": "Versione: %s/%s - nome: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Origine del progetto: %s", + "litematica.hud.schematic_projects.project_name": "Progetto: %s", + "litematica.hud.schematic_projects_mode": "§6Modalità schema VCS§r", + "litematica.info.material_list": "- Il tasto di scelta rapida Lista materiali aprirà l'ultima lista di materiali visualizzata,\n se c'è uno memorizzato\n- Per passare a un elenco di materiali diverso, apri uno tramite\n il pulsante GUI nella finestra di configurazione posizionamento o\n il browser dello schema\n- L'elenco memorizzato/ultimo visualizzato viene anche dimenticato\n se il posizionamento dello schema selezionato viene cambiato\n- Se non c'è ancora l'ultima lista di materiali visualizzata,\n allora viene utilizzato il posizionamento selezionato, se ce n'è uno", + "litematica.label.alignment.center": "Centro", + "litematica.label.alignment.top_center": "Centro Superiore", + "litematica.label.none_lower": "nessuno", + "litematica.label.no": "no", + "litematica.label.yes": "sì", + "litematica.message.error.area_deletion_aborted": "Area Eliminazione interrotta o interrotta", + "litematica.message.error.empty_area_selection": "Selezione area vuota (nessuna casella)", + "litematica.message.error.invalid_schematic_name": "Nome schema non valido '%s'", + "litematica.message.error.no_area_selected": "§cNessuna area selezionata§r", + "litematica.message.error.no_placement_selected": "§cNessun posizionamento selezionato§r", + "litematica.message.error.only_works_in_single_player": "§cQuesta operazione funziona solo in giocatore singolo§r", + "litematica.message.error.move.pending_tasks": "§cImpossibile avviare un'operazione di spostamento mentre ci sono attività in attesa§r", + "litematica.message.error.placement_paste_outside_world": "Il posizionamento non può essere incollato nella posizione attuale, perché esce dai limiti del mondo", + "litematica.message.error.schematic_paste_failed": "§cIncolla schematica nel mondo fallita§r", + "litematica.message.error.schematic_save_failed": "Salvataggio dello schema nel file '%s non riuscito'", + "litematica.message.error.schematic_save_interrupted": "Salvataggio dello schema interrotto o interrotto", + "litematica.message.error.schematic_save_no_area_selected": "§cSalvataggio dello Schema fallito - nessuna area selezionata§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "Non è stato trovato uno slot hotbar adatto!\nControlla la configurazione Generica -> §epickBlockableSlots§r.\nAnche a seconda delle configurazioni §epickBlockAvoid*§6, la funzione pick block può rifiutare di sostituire qualsiasi strumento o altro oggetto dannoso in tali slot.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "Nessuna hotbar impostata nella configurazione Generica -> §epickBlockableSlots§6!", + "litematica.message.added_selection_box": "Aggiunta una nuova casella di selezione su %s", + "litematica.message.area_clear_fail": "§cCancellazione dell'area non riuscita§r", + "litematica.message.area_cleared": "Superficie liquidata", + "litematica.message.area_filled": "Area riempita", + "litematica.message.area_fill_fail": "Riempimento dell'area non riuscito", + "litematica.message.area_selections.selection_created_from_placement": "Creata una nuova selezione dal posizionamento '%s'", + "litematica.message.easy_place_fail": "§6Azione impedita dalla modalità Posto Facile", + "litematica.message.grabbed_element_for_moving": "Catturato un elemento da spostare", + "litematica.message.in_memory_schematic_created": "Creato uno schema in-memory come '%s'", + "litematica.message.litematic_saved_as": "Aggiornato con successo la versione dei dati di Litematica Schematica\nSchema salvato come '%s'", + "litematica.message.material_list.material_cache_cleared": "Material Cache cancellata", + "litematica.message.material_list_written_to_file": "Lista materiale scritta nel file '%s'", + "litematica.message.moved_area_origin": "Spostato il punto di origine area da %s => %s", + "litematica.message.moved_selection": "Spostato la selezione corrente da %s => %s", + "litematica.message.paste_with_servux": "§6Il posizionamento è stato caricato su Servux per incollare", + "litematica.message.placement.cant_modify_is_locked": "§cIl posizionamento è bloccato e non può essere modificato§r", + "litematica.message.placement.moved_placement_origin": "Luogo di origine spostato da %s => %s", + "litematica.message.placement.moved_subregion_to": "Sottoregione spostata in %s", + "litematica.message.placement.rotation_set_to": "Posizionamento ruotato in %s", + "litematica.message.placement.mirror_set_to": "Posizionamento rispecchiato in %s", + "litematica.message.placement_restriction_fail": "§6Azione impedita dalla modalità Limitazione Posizionamento", + "litematica.message.removed_area_origin": "Rimosso il punto di origine area esplicito/manuale", + "litematica.message.removed_selection_box": "Rimosso la casella di selezione %s", + "litematica.message.scheduled_task_added": "Attività pianificata aggiunta...", + "litematica.message.litematic_downgrade_exported_as": "Esportazione schematica declassata come '%s'\n§6NOTA: Questa è una funzione sperimentale; potrebbe verificarsi perdita di dati.§r", + "litematica.message.schematic_exported_as": "Schema esportato come '%s'", + "litematica.message.schematic_pasted": "Schema incollato nel mondo", + "litematica.message.schematic_pasted_using_fill_and_setblock": "Schema incollato usando §b%s§r riempimento e §b%s§r setblock comandi", + "litematica.message.schematic_pasted_using_setblock": "Schema incollato usando §b%s§r setblock comandi", + "litematica.message.schematic_pasted_using_world_edit": "Schema incollato usando §b%s§r Mondo Modifica //imposta comandi", + "litematica.message.schematic_placement_created": "Posizionamento creato per '%s'", + "litematica.message.schematic_preview_cancelled": "Anteprima attività annullata", + "litematica.message.schematic_read_from_file_success": "Schema caricato dal file '%s'", + "litematica.message.schematic_rendering_refreshed": "Rendering dello schema aggiornato", + "litematica.message.schematic_saved_as": "Schema salvato come '%s'", + "litematica.message.schematic_save_task_created": "Attività di salvataggio dello schema creata", + "litematica.message.set_area_origin": "Imposta il punto di origine dell'area su %s", + "litematica.message.set_selection_box_point": "Imposta/spostato il punto %d in %s", + "litematica.message.toggled": "Toggled %s %s", + "litematica.message.value.on": "ON", + "litematica.message.value.off": "OFF", + "litematica.message.schematic_projects.project_created": "Progetto '%s' creato", + "litematica.message.schematic_projects.project_loaded": "Progetto '%s' caricato", + "litematica.message.schematic_projects.version_saved": "Nuova versione (#%s) salvata come '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Nota: al momento sei nella modalità Selezione Area Semplice", + "litematica.message.warn.layer_mode_currently_at": "Nota: al momento sei nella modalità rendering '%s'", + "litematica.message.warn.main_rendering_disabled": "Attenzione: Il rendering principale è attualmente disabilitato\nVedi Visuali -> %so Scorciatoie -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Attenzione: Il rendering dei blocchi di schema è attualmente disabilitato\nVedi Visuali -> %so Scorciatoie -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Attenzione: Quando si caricano direttamente schemi non-Litematica, i posizionamenti creati non saranno persistenti.\nAnche se devi caricare lo schema molte volte, poi il tipo schema di conversione ritardo picco (per schemi di grandi dimensioni) accadrà ogni volta che lo caricate.\n\nSi raccomanda quindi di importare lo schema e salvarlo nel formato Litematica tramite il menu Schematic Manager, o meglio ancora, incolla lo schema originale in un mondo temporaneo usando MCEdit o la modalità Incolla in Litematica, e poi fare un nuovo schema Litematica da quello, preferibilmente utilizzando più sottoregioni per catturare strettamente la costruzione, se del caso.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "Il posizionamento mirato non è attualmente selezionato. Il tasto di scelta rapida Sostituisci tutto funziona solo sulle sottoregioni attualmente selezionate del posizionamento su cui fai clic. Quindi, per sostituire i blocchi in una sola sottoregione, seleziona quella sottoregione. Per sostituire nell'intero schema (tutte le regioni solari), seleziona l'intero posizionamento e non una sua sottoregione. I blocchi vengono inoltre sostituiti solo all'interno dell'area limitata dall'impostazione corrente dei livelli di rendering.", + "litematica.message.warn.schematic_rendering_disabled": "Attenzione: Il rendering dello schema è attualmente disabilitato\nVedi Visuali -> %so Scorciatoie -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Attenzione: il rendering overlay del verificatore è attualmente disabilitato! Vedi Sovrapposizioni di informazioni -> %s (o Scorciatoie -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Input non valido per un numero '%s'", + "litematica.message.warning.schematic_projects_hidden": "Attenzione: Il sistema di controllo della versione dello schema è attualmente nascosto. In generale NON dovresti usare questo, a meno che tu non sappia come funziona e cambi parte del comportamento della mod. E 'destinato per iteratire, lavoro di progettazione sul posto, dove è necessario capovolgere tra diverse versioni della build in place (= eliminare e sostituire la versione precedente). Se si desidera utilizzarlo, attivare l'opzione Generico -> unhideSchematicVCS", + "litematica.warning.area_editor.area_rendering_disabled": "Nota: Il rendering delle caselle di selezione area è attualmente disabilitato\nVedi i video -> %so i tasti di scelta rapida -> %s ['%s']", + "litematica.tool_hud.block_1": "Blocco: %s", + "litematica.tool_hud.block_2": "Sostituisce: %s", + "litematica.tool_hud.facing": "Facing: %s", + "litematica.tool_mode.name.area_selection": "Selezione Area", + "litematica.tool_mode.name.delete": "Elimina", + "litematica.tool_mode.name.fill": "Riempi", + "litematica.tool_mode.name.grid_paste": "Griglia Incolla schema nel mondo", + "litematica.tool_mode.name.move": "Sposta", + "litematica.tool_mode.name.paste_schematic": "Incolla schema nel mondo", + "litematica.tool_mode.name.rebuild": "Modifica Schema", + "litematica.tool_mode.name.replace_block": "Sostituisci blocco", + "litematica.tool_mode.name.schematic_placement": "Posizionamento Schematico" +} diff --git a/src/main/resources/assets/litematica/lang/ja_jp.json b/src/main/resources/assets/litematica/lang/ja_jp.json index 46d680275d..7a88850b90 100644 --- a/src/main/resources/assets/litematica/lang/ja_jp.json +++ b/src/main/resources/assets/litematica/lang/ja_jp.json @@ -1,920 +1,920 @@ { - "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlaceProtocolVersion", - "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtRestoreBehavior", - "litematica.config.generic.name.pasteReplaceBehavior": "pasteReplaceBehavior", - "litematica.config.generic.name.placementReplaceBehavior": "placementReplaceBehavior", - "litematica.config.generic.name.placementRestrictionWarn": "placementRestrictionWarn", - "litematica.config.generic.name.selectionCornersMode": "selectionCornersMode", - "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryEnabled", - "litematica.config.generic.name.customSchematicBaseDirectory": "customSchematicBaseDirectory", - "litematica.config.generic.name.areaSelectionsPerWorld": "areaSelectionsPerWorld", - "litematica.config.generic.name.betterRenderOrder": "betterRenderOrder", - "litematica.config.generic.name.changeSelectedCornerOnMove": "changeSelectedCornerOnMove", - "litematica.config.generic.name.cloneAtOriginalPosition": "cloneAtOriginalPosition", - "litematica.config.generic.name.commandDisableFeedback": "commandDisableFeedback", - "litematica.config.generic.name.commandFillMaxVolume": "commandFillMaxVolume", - "litematica.config.generic.name.commandFillNoChunkClamp": "commandFillNoChunkClamp", - "litematica.config.generic.name.commandLimitPerTick": "commandLimitPerTick", - "litematica.config.generic.name.commandNameClone": "commandNameClone", - "litematica.config.generic.name.commandNameFill": "commandNameFill", - "litematica.config.generic.name.commandNameSetblock": "commandNameSetblock", - "litematica.config.generic.name.commandNameSummon": "commandNameSummon", - "litematica.config.generic.name.commandTaskInterval": "commandTaskInterval", - "litematica.config.generic.name.commandUseWorldEdit": "commandUseWorldEdit", - "litematica.config.generic.name.debugLogging": "debugLogging", - "litematica.config.generic.name.datafixerMode": "datafixerMode", - "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", - "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdjacent", - "litematica.config.generic.name.easyPlaceFirst": "easyPlaceFirst", - "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldEnabled", - "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", - "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", - "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", - "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", - "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", - "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", - "litematica.config.generic.name.entityDataSync": "entityDataSync", - "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", - "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", - "litematica.config.generic.name.executeRequireHoldingTool": "executeRequireHoldingTool", - "litematica.config.generic.name.fixChestMirror": "fixChestMirror", - "litematica.config.generic.name.fixRailRotation": "fixRailRotation", - "litematica.config.generic.name.generateLowercaseNames": "generateLowercaseNames", - "litematica.config.generic.name.highlightBlockInInventory": "highlightBlockInInventory", - "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", - "litematica.config.generic.name.layerModeFollowsPlayer": "layerModeFollowsPlayer", - "litematica.config.generic.name.loadEntireSchematics": "loadEntireSchematics", - "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreState", - "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", - "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntitiesEntirely", - "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", - "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", - "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntities", - "litematica.config.generic.name.pasteIgnoreInventories": "pasteIgnoreInventories", - "litematica.config.generic.name.pasteToMcFunctionFiles": "pasteToMcFunctionFiles", - "litematica.config.generic.name.pasteUseFillCommand": "pasteUseFillCommand", - "litematica.config.generic.name.pasteUsingCommandsInSp": "pasteUsingCommandsInSp", - "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", - "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockAvoidDamageable", - "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoidTools", - "litematica.config.generic.name.pickBlockEnabled": "pickBlockEnabled", - "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", - "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", - "litematica.config.generic.name.pickBlockableSlots": "pickBlockableSlots", - "litematica.config.generic.name.placementRestriction": "placementRestriction", - "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", - "litematica.config.generic.name.renderThreadNoTimeout": "renderThreadNoTimeout", - "litematica.config.generic.name.serverNbtRequestRate": "serverNbtRequestRate", - "litematica.config.generic.name.signTextPaste": "signTextPaste", - "litematica.config.generic.name.toolItem": "toolItem", - "litematica.config.generic.name.toolItemEnabled": "toolItemEnabled", - "litematica.config.generic.name.toolItemComponents": "toolItemComponents", - "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", - "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "enableAreaSelectionBoxesRendering", - "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlacementBoxesRendering", - "litematica.config.visuals.name.enableRendering": "enableRendering", - "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", - "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", - "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", - "litematica.config.visuals.name.enableSchematicRendering": "enableSchematicRendering", - "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", - "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", - "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", - "litematica.config.visuals.name.overlayReducedInnerSides": "overlayReducedInnerSides", - "litematica.config.visuals.name.placementBoxSideAlpha": "placementBoxSideAlpha", - "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderAreaSelectionBoxSides", - "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksAsTranslucent", - "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderCollidingSchematicBlocks", - "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerConnections", - "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", - "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", - "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlacementEnclosingBox", - "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlacementEnclosingBoxSides", - "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", - "litematica.config.visuals.name.schematicOverlayEnableOutlines": "schematicOverlayEnableOutlines", - "litematica.config.visuals.name.schematicOverlayEnableResorting": "schematicOverlayEnableResorting", - "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", - "litematica.config.visuals.name.schematicOverlayModelOutline": "schematicOverlayModelOutline", - "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", - "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", - "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "schematicOverlayOutlineWidthThrough", - "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schematicOverlayRenderThroughBlocks", - "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", - "litematica.config.visuals.name.schematicOverlayTypeMissing": "schematicOverlayTypeMissing", - "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", - "litematica.config.visuals.name.schematicOverlayTypeWrongState": "schematicOverlayTypeWrongState", - "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", - "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesAlignment", - "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayAlignment", - "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlignment", - "litematica.config.info_overlays.name.toolHudAlignment": "toolHudAlignment", - "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesEnabled", - "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontScale", - "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", - "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", - "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", - "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayEnabled", - "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", - "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", - "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", - "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", - "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", - "litematica.config.info_overlays.name.materialListHudMaxLines": "materialListHudMaxLines", - "litematica.config.info_overlays.name.materialListHudScale": "materialListHudScale", - "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", - "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", - "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", - "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", - "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", - "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", - "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "verifierErrorHilightMaxPositions", - "litematica.config.info_overlays.name.verifierOverlayEnabled": "verifierOverlayEnabled", - "litematica.config.info_overlays.name.warnDisabledRendering": "warnDisabledRendering", - "litematica.config.colors.name.areaSelectionBoxSideColor": "areaSelectionBoxSideColor", - "litematica.config.colors.name.hightlightBlockInInventoryColor": "hightlightBlockInInventoryColor", - "litematica.config.colors.name.materialListHudItemCountsColor": "materialListHudItemCountsColor", - "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematicRebuildBreakPlaceOverlayColor", - "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schematicRebuildBreakExceptPlaceOverlayColor", - "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schematicRebuildReplaceOverlayColor", - "litematica.config.colors.name.schematicOverlayColorExtra": "schematicOverlayColorExtra", - "litematica.config.colors.name.schematicOverlayColorMissing": "schematicOverlayColorMissing", - "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schematicOverlayColorWrongBlock", - "litematica.config.colors.name.schematicOverlayColorWrongState": "schematicOverlayColorWrongState", - "litematica.config.hotkeys.name.addSelectionBox": "addSelectionBox", - "litematica.config.hotkeys.name.cloneSelection": "cloneSelection", - "litematica.config.hotkeys.name.deleteSelectionBox": "deleteSelectionBox", - "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", - "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceToggle", - "litematica.config.hotkeys.name.executeOperation": "executeOperation", - "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", - "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", - "litematica.config.hotkeys.name.layerModeNext": "layerModeNext", - "litematica.config.hotkeys.name.layerModePrevious": "layerModePrevious", - "litematica.config.hotkeys.name.layerNext": "layerNext", - "litematica.config.hotkeys.name.layerPrevious": "layerPrevious", - "litematica.config.hotkeys.name.layerSetHere": "layerSetHere", - "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionNegative", - "litematica.config.hotkeys.name.nudgeSelectionPositive": "nudgeSelectionPositive", - "litematica.config.hotkeys.name.moveEntireSelection": "moveEntireSelection", - "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiAreaSettings", - "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematics", - "litematica.config.hotkeys.name.openGuiMainMenu": "openGuiMainMenu", - "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", - "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlacementSettings", - "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematicPlacements", - "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSchematicProjects", - "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", - "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", - "litematica.config.hotkeys.name.openGuiSettings": "openGuiSettings", - "litematica.config.hotkeys.name.operationModeChangeModifier": "operationModeChangeModifier", - "litematica.config.hotkeys.name.pickBlockFirst": "pickBlockFirst", - "litematica.config.hotkeys.name.pickBlockLast": "pickBlockLast", - "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", - "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", - "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayThroughBlocks", - "litematica.config.hotkeys.name.rerenderSchematic": "rerenderSchematic", - "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaAsInMemorySchematic", - "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "saveAreaAsSchematicToFile", - "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", - "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", - "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "schematicEditBreakPlaceDirection", - "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", - "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", - "litematica.config.hotkeys.name.schematicEditReplaceDirection": "schematicEditReplaceDirection", - "litematica.config.hotkeys.name.schematicPlacementRotation": "schematicPlacementRotation", - "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", - "litematica.config.hotkeys.name.schematicVersionCycleModifier": "schematicVersionCycleModifier", - "litematica.config.hotkeys.name.schematicVersionCycleNext": "schematicVersionCycleNext", - "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "schematicVersionCyclePrevious", - "litematica.config.hotkeys.name.selectionGrabModifier": "selectionGrabModifier", - "litematica.config.hotkeys.name.selectionGrow": "selectionGrow", - "litematica.config.hotkeys.name.selectionGrowModifier": "selectionGrowModifier", - "litematica.config.hotkeys.name.selectionNudgeModifier": "selectionNudgeModifier", - "litematica.config.hotkeys.name.selectionModeCycle": "selectionModeCycle", - "litematica.config.hotkeys.name.selectionShrink": "selectionShrink", - "litematica.config.hotkeys.name.setAreaOrigin": "setAreaOrigin", - "litematica.config.hotkeys.name.setSelectionBoxPosition1": "setSelectionBoxPosition1", - "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", - "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", - "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "toggleAreaSelectionBoxesRendering", - "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSchematicRendering", - "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", - "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", - "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "toggleOverlayOutlineRendering", - "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", - "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", - "litematica.config.hotkeys.name.togglePlacementRestriction": "togglePlacementRestriction", - "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "toggleSchematicBlockRendering", - "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", - "litematica.config.hotkeys.name.toggleTranslucentRendering": "toggleTranslucentRendering", - "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "toggleVerifierOverlayRendering", - "litematica.config.hotkeys.name.toolEnabledToggle": "toolEnabledToggle", - "litematica.config.hotkeys.name.toolPlaceCorner1": "toolPlaceCorner1", - "litematica.config.hotkeys.name.toolPlaceCorner2": "toolPlaceCorner2", - "litematica.config.hotkeys.name.toolSelectElements": "toolSelectElements", - "litematica.config.hotkeys.name.toolSelectModifierBlock1": "toolSelectModifierBlock1", - "litematica.config.hotkeys.name.toolSelectModifierBlock2": "toolSelectModifierBlock2", - "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", - "litematica.config.generic.comment.easyPlaceProtocolVersion": "The type of \"accurate placement protocol\" to use.\n- Auto: Uses v3 in single player, and by default Slabs-only in multiplayer,\n unless the server has Carpet mod that sends a 'carpet:hello'\n packet, in which case v2 is used on that server.\n- Version 3: Only supported by Litematica itself (in single player) or with Servux.\n- Version 2: Compatible with servers with the Carpet mod\n (either QuickCarpet by skyrising and DeadlyMC,\n or CarpetExtra in addition to FabricCarpet.\n And in both cases the 'accurateBlockPlacement' Carpet rule needs\n to be enabled on the server).\n- Slabs only: Only fixes top slabs. Compatible with Paper servers.\n- None: Does not modify coordinates.", - "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Whether or not the NBT data of blocks is attempted to be restored,\nand which method is used for that.\n- Place & Data Modify will try to place the \"NBT-picked\" block\n near the player, and then use the data modify\n command to transfer the NBT data to the setblock'ed block\n- Place & Clone will try to place the \"NBT-picked\" block\n near the player, and then clone it to the final location.\n- Teleport & Place will try to teleport the player nearby and then\n directly place the NBT-picked item in the correct position.\nNote that the teleport & place method doesn't currently work correctly/at all.\nThe recommended method is §ePlace & Data Modify§r, however for that to work\nyou will probably need to lower the pasteCommandLimit to 1 per tick and increase\nthe pasteCommandInterval to 1-4 ticks or something.\nThus you should only use this for pasting important blocks that need the data,\nfor example by making a schematic of just the inventories,\nand then paste that with replace behavior set to None.", - "litematica.config.generic.comment.pasteReplaceBehavior": "The behavior of replacing existing blocks\nin the Paste schematic tool mode", - "litematica.config.generic.comment.placementReplaceBehavior": "The block replace behavior when adding blocks\nto the schematic world.\n\nThis allows using overlapped placements without the\nlater handled placement always overwriting earlier ones with air.\nOn the other hand some blocks like light blocks are considered\nto be air, so they would need the \"All\" replace behavior\nto get placed at all.", - "litematica.config.generic.comment.placementRestrictionWarn": "Selects which type of warning message to show (if any)\nwhen either the Easy Place mode or Placement Restriction prevent placing a block", - "litematica.config.generic.comment.selectionCornersMode": "The Area Selection corners mode to use (Corners, or Expand)", - "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "If enabled, then the directory set in 'customSchematicBaseDirectory'\nwill be used as the root/base schematic directory,\ninstead of the normal '.minecraft/schematics/' directory", - "litematica.config.generic.comment.customSchematicBaseDirectory": "The root/base schematic directory to use,\nif 'customSchematicBaseDirectoryEnabled' is enabled", - "litematica.config.generic.comment.areaSelectionsPerWorld": "Use per-world or server root directories for the area selections\n§6NOTE: Don't switch this OFF while you are live streaming,\n§6as then the Area Selection browser will show the server IP\n§6in the navigation widget and also in the current selection name/path\n§6until you change the current directory and selection again", - "litematica.config.generic.comment.betterRenderOrder": "If enabled, then the schematic rendering is done\nby injecting the different render call into the vanilla\nrendering code. This should result in better translucent block\nrendering/ordering and schematic blocks not getting rendered\nthrough the client world blocks/terrain.\nIf the rendering doesn't work (for example with Optifine),\ntry disabling this option.", - "litematica.config.generic.comment.changeSelectedCornerOnMove": "If true, then the selected corner of an area selection\nis always set to the last moved corner,\nwhen using the set corner hotkeys", - "litematica.config.generic.comment.cloneAtOriginalPosition": "If enabled, then using the Clone Selection hotkey will create\nthe placement at the original area selection position,\ninstead of at the player's current position", - "litematica.config.generic.comment.commandDisableFeedback": "If enabled, then command feedback is automatically disabled\nand then re-enabled for multiplayer Paste, Fill and Delete operations\n(which are using /setblock and /fill commands) by disabling and then\nre-enabling the sendCommandFeedback game rule when the task is finished", - "litematica.config.generic.comment.commandFillMaxVolume": "The maximum size/volume of each individual box\nthat can be filled via the command-based Fill/Delete\noperations. Bigger areas/volumes will get split to multiple commands.\nAll areas are also split to per-chunk boxes at first anyway.", - "litematica.config.generic.comment.commandFillNoChunkClamp": "Disables dividing the fill volumes (in the Fill, Replace and Delete modes)\nto per-chunk boxes", - "litematica.config.generic.comment.commandLimitPerTick": "Maximum number of commands sent per game tick,\nwhen using the Paste, Fill and Delete features on a server,\nwhere they will use setblock and fill commands.\nNote that he Paste feature can overshoot this by a couple of commands\nwhen using the NBT restore functionality, which needs two additional commands for each block.", - "litematica.config.generic.comment.commandNameClone": "The clone command name to use when using the\ncommand-based creative mode functionality on servers.\nThis is currently only used by the Paste function if the NBT restore\nbehavior is set to 'Place & Clone'.", - "litematica.config.generic.comment.commandNameFill": "The fill command name to use when using the\ncommand-based creative mode functionality on servers", - "litematica.config.generic.comment.commandNameSetblock": "The setblock command name to use when using the\ncommand-based creative mode functionality on servers,\nnamely the Paste Schematic in World function", - "litematica.config.generic.comment.commandNameSummon": "The summon command name to use when using the\ncommand-based creative mode functionality on servers,\nnamely the Paste Schematic in World function", - "litematica.config.generic.comment.commandTaskInterval": "The interval in game ticks the Paste, Fill and Delete tasks\nare executed at. The commandLimitPerTick config sets the maximum\nnumber of commands to send per execution, and this config\nsets the interval in game ticks before the next execution.", - "litematica.config.generic.comment.commandUseWorldEdit": "If enabled, instead of using the configured setblock and fill commands,\nthe World Edit //pos1, //pos2 and //set commands are used.\nNote that using World Edit commands is around 3x slower\nthan using vanilla commands due to the command limit per tick,\nand WE requiring multiple commands per block or area (//pos1 //pos2 //set).\n§6WARNING: The paste replace behavior option WILL NOT WORK if using\n§6the World Edit commands and fill volumes instead of individual setblock commands!\nThus it's recommended to use the vanilla commands, if you have the permission to run them.\nOne other thing that might make you prefer WE commands in some cases\nis that they can prevent block updates, if the server doesn't have\nthe Carpet mod and thus the '/carpet fillUpdates false' rule available.", - "litematica.config.generic.comment.debugLogging": "Enables some debug log messages in the game console,\nfor debugging certain issues or crashes.", - "litematica.config.generic.comment.datafixerMode": "The configurable data fixer level to apply to loaded schematics.\nThis option can improve performance of loading\nschematics by bypassing the Vanilla Data Fixer,\nbut this can also cause severe data loss if it is disabled.", - "litematica.config.generic.comment.datafixerDefaultSchema": "Default Schema Value for the Vanilla Data Fixer\n\nUsed to adjust the lowest possible value, and the value used\nwhen the loaded schematic does not contain this information.\n\n§6WARNING: This setting is meant to be used at the direction\n§6from a Litematica developer such as masa themselves.\n§6When in doubt, keep the default for Minecraft 1.12.", - "litematica.config.generic.comment.easyPlaceClickAdjacent": "Uses the Clicks Adjacent code from 1.12.2 ornithe.\nThis only works with §a\"easyPlacePostRewrite\"§r enabled.", - "litematica.config.generic.comment.easyPlaceFirst": "This causes the Easy Place mode to place the first/closest block\nyou are looking at first, instead of the furthest/bottom-most block.\nSetting this to false allows you to place multiple layers \"at once\",\nsince the furthest blocks would be placed before the closer ones block the line of sight.", - "litematica.config.generic.comment.easyPlaceHoldEnabled": "When enabled, then you can hold down the use key\nand look at different schematic blocks to place them,\nwithout having to click on every block individually.", - "litematica.config.generic.comment.easyPlaceMode": "When enabled, then simply trying to use an item/place a block\non schematic blocks will place that block in that position", - "litematica.config.generic.comment.easyPlacePostRewrite": "When enabled, the Easy Place mode uses the\n\"Post-Rewrite\" code from 1.12.2 ornithe.\n§6WARNING! THIS IS EXPERIMENTAL", - "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "If enabled, then Litematica handles the so called\n\"Carpet mod Accurate Block Placement Protocol\" itself in single player.\nThis is recommended to be kept enabled if you\nare going to use Easy Place in single player.", - "litematica.config.generic.comment.easyPlaceSwapInterval": "The interval in milliseconds the Easy Place mode waits\nafter swapping inventory slots and placing a block.\nUseful to avoid placing wrong blocks when having high ping.", - "litematica.config.generic.comment.easyPlaceSwingHand": "Swing the Player's hand when using Easy Place.", - "litematica.config.generic.comment.easyPlaceVanillaReach": "If enabled, reduces reach distance from +1.0 to the\nVanilla value so servers don't reject placement of\nfar blocks.", - "litematica.config.generic.comment.entityDataSync": "Use the Entity Data Sync protocol from Servux\nto obtain Entity Data from the server", - "litematica.config.generic.comment.entityDataSyncBackup": "Use the Vanilla NBT Query method when Servux\nis not available. This method requires Operator Privileges.", - "litematica.config.generic.comment.entityDataSyncLoadNbt": "Load the synced NBT data into the Client World.\n§6WARNING! This feature will cause incompatibility\n§6with other mods that rely on this data.", - "litematica.config.generic.comment.executeRequireHoldingTool": "Require holding an enabled tool item\nfor the executeOperation hotkey to work", - "litematica.config.generic.comment.fixChestMirror": "Enable a fix to the broken chest mirror code in vanilla", - "litematica.config.generic.comment.fixRailRotation": "If true, then a fix is applied for the vanilla bug in rails,\nwhere the 180 degree rotations of straight north-south and\neast-west rails rotate 90 degrees counterclockwise instead >_>", - "litematica.config.generic.comment.generateLowercaseNames": "If enabled, then by default the suggested schematic names\nwill be lowercase and using underscores instead of spaces", - "litematica.config.generic.comment.highlightBlockInInventory": "When enabled, highlights the item (including Shulker Boxes containing it)\nof the looked at block in the schematic", - "litematica.config.generic.comment.itemUsePacketCheckBypass": "Bypass the new distance/coordinate check that was added in 1.18.2.\n\nThat check breaks the \"accurate placement protocol\" and causes\nany blocks placed with a rotation (or other property) request to just become ghost blocks.\n\nThere is basically no need to ever disable this.\nThe check didn't even exist ever before 1.18.2.", - "litematica.config.generic.comment.layerModeFollowsPlayer": "If true, then the render layer follows the player.\nNote: This currently collapses Layer Range type ranges unfortunately", - "litematica.config.generic.comment.loadEntireSchematics": "If true, then the entire schematic is always loaded at once.\nIf false, then only the part that is within the client's view distance is loaded.", - "litematica.config.generic.comment.materialListIgnoreState": "When enabled, the exact block state is ignored, and only the block type needs to match", - "litematica.config.generic.comment.pasteAlwaysUseFill": "This forces using the fill command (instead of setblock) even for single blocks", - "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "If enabled, then block entities ae not pasted at all\nvia the command-based pasting in multiplayer.\nThis allows you to easier paste in two passes if you\nwant to use the NBT-restore option for inventories etc. in the second pass,\nwhich usually requires a lot slower pasting speed/command rate.", - "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "If enabled, then all block entities are ignored from the fill\ncommands when pasting. This allows them to get pasted individually,\nwhich is required if the NBT restore option is being used.", - "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "If enabled, then the command limit is ignored when pasting\nblocks with a block entity with the NBT restore option enabled.\nThis seems to somehow fix an issue where the NBT restore\nwould otherwise fail for many blocks with a low command rate.", - "litematica.config.generic.comment.pasteIgnoreEntities": "If enabled, then the Paste feature will not paste any entities", - "litematica.config.generic.comment.pasteIgnoreInventories": "Don't paste inventory contents when pasting a schematic", - "litematica.config.generic.comment.pasteToMcFunctionFiles": "If enabled, then instead of actually pasting schematics to the world,\nthey are written as setblock commands into text files.", - "litematica.config.generic.comment.pasteUseFillCommand": "If enabled, then instead of only using individual /setblock commands,\nthe command-based Paste operation (which is used on servers)\nwill also try to use /fill commands for any continuous areas of the same block.\nThis has no effect in single player, since the mod sets the blocks directly\nin the integrated server's world in and doesn't use commands at all.", - "litematica.config.generic.comment.pasteUsingCommandsInSp": "This is a temporary hack workaround to use the command-based pasting\nalso in single player, which allows using the render layer limited\npasting in single player, which currently doesn't work with\nthe direct world access pasting that single player normally uses.\n\nNote that this will have all the same NBT data restoration\nlimitations that multiplayer pasting has normally.", - "litematica.config.generic.comment.pasteUsingServux": "Use Servux to paste a schematic directly to the server.\nThis method is much faster than the traditional\ncommand-based method, and it supports restoring\nEntity NBT Data.", - "litematica.config.generic.comment.pickBlockAvoidDamageable": "Avoids replacing any damageable items in the hotbar", - "litematica.config.generic.comment.pickBlockAvoidTools": "Avoids replacing any tool items in the hotbar.\n\nThis means any items that extend the vanilla ToolItem class.", - "litematica.config.generic.comment.pickBlockEnabled": "Enables the schematic world pick block hotkeys.\nThere is also a hotkey for toggling this option to toggle those hotkeys... o.o", - "litematica.config.generic.comment.pickBlockIgnoreNbt": "Enables the \"pickBlockIgnoreNbt\" setting for\nEasy Place Post-Rewrite from 1.12.2 ornithe.", - "litematica.config.generic.comment.pickBlockShulkers": "If enabled, then if the required item for the pick bloc\nis not found directly in the player's inventory, but there\nis a Shulker box that contains it, the Shulker Box\nwill be switched to the player's hand instead", - "litematica.config.generic.comment.pickBlockableSlots": "The hotbar slots that are allowed to be\nused for the schematic pick block", - "litematica.config.generic.comment.placementRestriction": "When enabled, the use key can only be used\nwhen holding the correct item for the targeted position,\nand the targeted position must have a missing block in the schematic", - "litematica.config.generic.comment.renderMaterialListInGuis": "Whether or not the material list should\nbe rendered inside GUIs", - "litematica.config.generic.comment.renderThreadNoTimeout": "Removes the timeout from the rendering worker threads.\nIf you get very stuttery rendering when moving around\nor dealing with large schematics, try disabling this. It will however make\nthe schematic rendering a lot slower in some cases.", - "litematica.config.generic.comment.serverNbtRequestRate": "Limit request rate for server entity data syncer", - "litematica.config.generic.comment.signTextPaste": "Automatically set the text in the sign GUIs from the schematic", - "litematica.config.generic.comment.toolItem": "The item to use as the \"tool\" for selections etc.", - "litematica.config.generic.comment.toolItemEnabled": "If true, then the \"tool\" item can be used to control selections etc.", - "litematica.config.generic.comment.toolItemComponents": "A Data Components-aware version of toolItem.\nSet to \"empty\" to disable.\nThe syntax accepted is the same as the \"/give\" command.", - "litematica.config.generic.comment.unhideSchematicVCS": "Un-hides the Schematic VCS (Version Control System) menu button,\nand enables the hotkey and the VCS functionality in general.\n(This was called Schematic Projects before.)\n\nIn general you §6should not§r be using this feature,\nunless you really know how it works and what it does.\nIt somewhat changes how the area selections, placements and pasting works,\nin particular that there is also an area delete operation when pasting.\n\nBasically this feature is intended for §6iterative, in-place§r design work,\nand it allows you to easier create multiple versions/snapshots\nof the same build, and also to switch between the versions by deleting what is\nin the world first, and then pasting the next version in its place.", - "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Enable Area Selection boxes rendering", - "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Enable Schematic Placement boxes rendering", - "litematica.config.visuals.comment.enableRendering": "Main rendering toggle option. Enables/disables ALL mod rendering.", - "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Enables schematic block rendering.\nDisabling this allows you to only see the color overlay", - "litematica.config.visuals.comment.enableSchematicFluidRendering": "Enables schematic fluid rendering.\nDisabling this allows you to see the blocks and overlays easier.\nThis also culls the overlay where the Fluid was.", - "litematica.config.visuals.comment.enableSchematicOverlay": "The main toggle option for the schematic\nblock overlay rendering", - "litematica.config.visuals.comment.enableSchematicRendering": "Enable rendering the schematic and overlay", - "litematica.config.visuals.comment.renderSchematicMaxThreads": "Maximum Schematic World Rendering Thread Size\nThis will directly effect overall multi-threaded performance\n\n§6USE WITH CAUTION!! This will only take effect\n§6after you leave the game, and rejoin.", - "litematica.config.visuals.comment.ghostBlockAlpha": "The alpha value of the ghost blocks,\nwhen rendering them as translucent.\n§6Note: §7You also need to enable the translucent rendering separately,\nusing the 'renderBlocksAsTranslucent' option!", - "litematica.config.visuals.comment.ignoreExistingFluids": "If enabled, then any fluid blocks are ignored as \"extra blocks\"\nand as \"wrong blocks\", ie. where the schematic has air or other blocks.\nBasically this makes building stuff under water a whole lot less annoying.\nNote: You will most likely also want to enable the 'renderCollidingSchematicBlocks'\noption at the same time, to allow the blocks to get rendered inside fluids.", - "litematica.config.visuals.comment.overlayReducedInnerSides": "If enabled, then the adjacent/touching inner sides\nfor the block overlays are removed/not rendered", - "litematica.config.visuals.comment.placementBoxSideAlpha": "The alpha value of the sub-region boxes' side", - "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "If enabled, then the area selection boxes will\nhave their side quads rendered", - "litematica.config.visuals.comment.renderBlocksAsTranslucent": "If enabled, then the schematics are rendered\nusing translucent \"ghost blocks\"", - "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "If enabled, then blocks in the schematics are rendered\nalso when there is already a (wrong) block in the client world.\nProbably mostly useful when trying to build\nsomething where there are snow layers or water in the way.", - "litematica.config.visuals.comment.renderErrorMarkerConnections": "Render connecting lines between subsequent verifier highlight box corners.\nThis was a rendering bug that some people experienced, but at least some players\nliked it and requested for it to stay, so this options \"restores\" it", - "litematica.config.visuals.comment.renderErrorMarkerSides": "If enabled, then the error markers in the Schematic Verifier\nwill have (translucent) sides rendered instead of just the outline", - "litematica.config.visuals.comment.renderPlacementBoxSides": "If enabled, then the placed schematic sub-region boxes\nwill have their side quads rendered", - "litematica.config.visuals.comment.renderPlacementEnclosingBox": "If enabled, then an enclosing box is rendered around\nall the sub-regions in a schematic (placement)", - "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "If enabled, then the enclosing box around\na schematic placement will have its side quads rendered", - "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "If enabled, then the model sides are also rendered\nfor inner sides in the translucent mode", - "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Enables rendering a wire frame outline for\nthe schematic block overlay", - "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Enables Translucent Sorting for\nthe schematic block overlay", - "litematica.config.visuals.comment.schematicOverlayEnableSides": "Enables rendering translucent boxes/sides for\nthe schematic block overlay", - "litematica.config.visuals.comment.schematicOverlayModelOutline": "If enabled, then the schematic overlay will use the\nblock model quads/vertices instead of the\ntraditional full block overlay", - "litematica.config.visuals.comment.schematicOverlayModelSides": "If enabled, then the schematic overlay will use the\nblock model quads/vertices instead of the\ntraditional full block overlay", - "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "The line width of the block (model) outlines", - "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "The line width of the block (model) outlines,\nwhen the overlay is rendered through blocks", - "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "If enabled, then the schematic overlay will be rendered\nthrough blocks. This is probably only useful once you are\nfinished building and want to see any errors easier", - "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Enables the schematic overlay for extra blocks", - "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Enables the schematic overlay for missing blocks", - "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Enables the schematic overlay for wrong blocks", - "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Enables the schematic overlay for wrong states", - "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Forces using blocks models for everything in the Schematic Verifier\nresult list. Normally item models are used for anything\nthat has an item, and block models are only used for blocks\nthat don't have an item, plus for Flower Pots to see the contained item.", - "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "The alignment of the block info lines overlay", - "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "The alignment of the Block Info Overlay", - "litematica.config.info_overlays.comment.infoHudAlignment": "The alignment of the \"Info HUD\",\nused for the Material List, Schematic Verifier mismatch positions etc.", - "litematica.config.info_overlays.comment.toolHudAlignment": "The alignment of the \"tool HUD\", when holding the configured \"tool\"", - "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "If enabled, then MiniHUD-style block info overlay\nis rendered for the looked-at block", - "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "The font scale for the block info lines", - "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "The x offset of the block info lines from the selected edge", - "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "The y offset of the block info lines from the selected edge", - "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "The y offset of the block info overlay from the selected edge", - "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Enable Block Info Overlay rendering to show info\nabout the looked-at block or verifier error marker,\nwhile holding the 'renderInfoOverlay' key", - "litematica.config.info_overlays.comment.infoHudMaxLines": "The maximum number of info lines to show on the HUD at once", - "litematica.config.info_overlays.comment.infoHudOffsetX": "The X offset of the Info HUD from the screen edge", - "litematica.config.info_overlays.comment.infoHudOffsetY": "The Y offset of the Info HUD from the screen edge", - "litematica.config.info_overlays.comment.infoHudScale": "Scale factor for the generic Info HUD text", - "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "When enabled, the Block Info Overlay and Block Info Lines\nwill be able to ray trace to fluid blocks instead of going through them", - "litematica.config.info_overlays.comment.materialListHudMaxLines": "The maximum number of items to show on\nthe Material List Info HUD at once", - "litematica.config.info_overlays.comment.materialListHudScale": "Scale factor for the Material List Info HUD", - "litematica.config.info_overlays.comment.statusInfoHud": "Enable a status info HUD renderer,\nwhich renders a few bits of status info, such as\nthe current layer mode and renderers enabled state", - "litematica.config.info_overlays.comment.statusInfoHudAuto": "Allow automatically momentarily enabling the status info HUD \"when needed\",\nfor example when creating a placement and having rendering disabled", - "litematica.config.info_overlays.comment.toolHudOffsetX": "The X offset of the Info HUD from the screen edge", - "litematica.config.info_overlays.comment.toolHudOffsetY": "The Y offset of the Info HUD from the screen edge", - "litematica.config.info_overlays.comment.toolHudScale": "Scale factor for the Tool HUD text", - "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "The alpha value of the error marker box sides", - "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "The maximum number of mismatched positions to render\nat once in the Schematic Verifier overlay.", - "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Enable Schematic Verifier marker overlay rendering", - "litematica.config.info_overlays.comment.warnDisabledRendering": "Should the warning message about being in a layer mode\nor having some of the rendering options disabled\nbe shown when loading a new schematic\nor creating a new placement", - "litematica.config.colors.comment.areaSelectionBoxSideColor": "The color of the area selection boxes, when they are unselected", - "litematica.config.colors.comment.hightlightBlockInInventoryColor": "The highlight color for the item of the looked at block", - "litematica.config.colors.comment.materialListHudItemCountsColor": "The color of the item count text in the Material List info HUD", - "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "The color of Schematic Rebuild mode's break or place blocks selector overlay", - "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "The color of Schematic Rebuild mode's break all blocks except targeted selector overlay", - "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "The color of Schematic Rebuild mode's replace selector overlay", - "litematica.config.colors.comment.schematicOverlayColorExtra": "The color of the blocks overlay for extra blocks", - "litematica.config.colors.comment.schematicOverlayColorMissing": "The color of the blocks overlay for missing blocks", - "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "The color of the blocks overlay for wrong blocks", - "litematica.config.colors.comment.schematicOverlayColorWrongState": "The color of the blocks overlay for wrong block states", - "litematica.config.hotkeys.comment.addSelectionBox": "Add a new selection box (position 1) here", - "litematica.config.hotkeys.comment.cloneSelection": "Quickly clone the current area selection.\nThis basically just creates an in-memory-only schematic,\nand then creates a placement of that schematic and selects it,\nand also switches the tool mode to the Paste mode.", - "litematica.config.hotkeys.comment.deleteSelectionBox": "Delete the currently selected box", - "litematica.config.hotkeys.comment.easyPlaceUseKey": "When the easyPlaceMode is enabled, this key is used for placing the blocks", - "litematica.config.hotkeys.comment.easyPlaceToggle": "Allows quickly toggling on/off the Easy Place mode", - "litematica.config.hotkeys.comment.executeOperation": "Execute the currently selected tool operation with the\ncurrent selection or placement in the Fill, Replace,\nPaste Schematic etc. modes", - "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Inverts the schematic/ghost block rendering status\nwhile this keybind is held down", - "litematica.config.hotkeys.comment.invertOverlayRenderState": "Inverts the Overlay rendering status while this keybind is held down", - "litematica.config.hotkeys.comment.layerModeNext": "Cycle the rendering mode (all, layers) forward", - "litematica.config.hotkeys.comment.layerModePrevious": "Cycle the rendering mode (all, layers) backwards", - "litematica.config.hotkeys.comment.layerNext": "Move the rendered layer selection up", - "litematica.config.hotkeys.comment.layerPrevious": "Move the rendered layer selection down", - "litematica.config.hotkeys.comment.layerSetHere": "Set the Render Layer to the player's current position", - "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Nudge the current selection in the \"negative\" direction\nThis is basically the same as mouse wheel down\nwith the Nudge modifier pressed", - "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Nudge the current selection in the \"positive\" direction\nThis is basically the same as mouse wheel up\nwith the Nudge modifier pressed", - "litematica.config.hotkeys.comment.moveEntireSelection": "Move the entire current selection here", - "litematica.config.hotkeys.comment.openGuiAreaSettings": "Open the Area Settings GUI for the currently selected area", - "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Open the Loaded Schematic GUI", - "litematica.config.hotkeys.comment.openGuiMainMenu": "Open the Litematica main menu", - "litematica.config.hotkeys.comment.openGuiMaterialList": "Open the Material List GUI for the currently\nselected schematic placement", - "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Open the Placement Settings GUI for the currently\nselected placement or sub-region", - "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Open the Schematic Placements GUI", - "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Open the Schematic Projects GUI", - "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Open the Schematic Verifier GUI for the currently\nselected schematic placement", - "litematica.config.hotkeys.comment.openGuiSelectionManager": "Open the Area Selection manager GUI", - "litematica.config.hotkeys.comment.openGuiSettings": "Open the Config GUI", - "litematica.config.hotkeys.comment.operationModeChangeModifier": "The modifier key to quickly change the operation mode.\nHold this and scroll while holding the \"tool item\" to quickly cycle the mode.", - "litematica.config.hotkeys.comment.pickBlockFirst": "A key to pick block the first\nschematic block ray traced to", - "litematica.config.hotkeys.comment.pickBlockLast": "A key to pick block the last schematic block\nray traced to, before the first (possible) client world\nblock ray traced to. Basically this would get\nyou the block you could place against an existing block.", - "litematica.config.hotkeys.comment.pickBlockToggle": "A hotkey to toggle the pick block toggle option in the\nGeneric configs. This is provided as a quick way to enable\nor disable the pick block keys, if they interfere with something.", - "litematica.config.hotkeys.comment.renderInfoOverlay": "The key that enables rendering the block info overlay.\nUse NONE for not requiring a key to be pressed.\nDisable the similarly named option in the Visuals\nconfigs to disable the overlay completely.", - "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "A hotkey to allow the overlays to render through blocks.\nThis is just a quicker way to temporarily enable\nthe same thing that the 'schematicOverlayRenderThroughBlocks' option in Visuals does.", - "litematica.config.hotkeys.comment.rerenderSchematic": "Hotkey to refresh/redraw only the schematic, instead of\nhaving to refresh the vanilla terrain too with F3 + A", - "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Save the current Area Selection as an in-memory Schematic", - "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Save the current Area Selection as a Schematic to a file", - "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Modifier key to activate the \"break everything except\"\nmode/function in the Schematic Edit tool mode.\nBasically when you hold this key and punch a schematic block,\nall other blocks except this block will be removed from the schematic.", - "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Modifier key to activate the \"break all identical blocks\"\nfunction in the Schematic Edit tool mode", - "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Modifier key to activate the directional/continuous\nbreak or place function in the Schematic Edit tool mode", - "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Modifier key to activate the \"replace all identical\"\nreplace mode/function in the Schematic Edit tool mode", - "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Modifier key to activate the \"replace block type\"\nreplace mode/function in the Schematic Edit tool mode", - "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Modifier key to activate the directional/continuous\nreplace mode/function in the Schematic Edit tool mode", - "litematica.config.hotkeys.comment.schematicPlacementRotation": "The schematic is rotated 90 degrees clockwise when pressed", - "litematica.config.hotkeys.comment.schematicPlacementMirror": "The Schematic is mirror flipped when pressed", - "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "The modifier key to hold to be able to use the mouse wheel\nto cycle through the schematic versions in the Version Control tool mode", - "litematica.config.hotkeys.comment.schematicVersionCycleNext": "A hotkey to cycle to the next schematic version in the Version Control tool mode", - "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "A hotkey to cycle to the next schematic version in the Version Control tool mode", - "litematica.config.hotkeys.comment.selectionGrabModifier": "The modifier key to hold to \"grab\" a selection\nbox or corner for cursor moving.", - "litematica.config.hotkeys.comment.selectionGrow": "The action hotkey to auto-grow the selection box around\nany adjacent/diagonally connected blocks", - "litematica.config.hotkeys.comment.selectionGrowModifier": "The modifier key to hold to grow or shrink\na selection box while scrolling", - "litematica.config.hotkeys.comment.selectionNudgeModifier": "The modifier key to hold while scrolling\nto nudge the selected area or corner", - "litematica.config.hotkeys.comment.selectionModeCycle": "Change the mode between Corners and Cuboid\nin the Area Selection mode", - "litematica.config.hotkeys.comment.selectionShrink": "The action hotkey to shrink the selection box so that there\nisn't any empty space (empty layers) on any side", - "litematica.config.hotkeys.comment.setAreaOrigin": "Set/move the origin point of the current\narea selection to the player's position", - "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Set the first position of the currently selected\nbox to the player's position", - "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Set the second position of the currently selected\nbox to the player's position", - "litematica.config.hotkeys.comment.toggleAllRendering": "Toggle all rendering on/off", - "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Toggle Area Selection boxes rendering on/off", - "litematica.config.hotkeys.comment.toggleSchematicRendering": "Toggle schematic rendering (blocks & overlay) on/off", - "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Toggle the info overlay rendering (for hovered block info)", - "litematica.config.hotkeys.comment.toggleOverlayRendering": "Toggle the block overlay rendering on/off", - "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Toggle the block overlay outline rendering on/off", - "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Toggle the block overlay side rendering on/off", - "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Toggle Schematic Placement boxes rendering on/off", - "litematica.config.hotkeys.comment.togglePlacementRestriction": "A hotkey to toggle the placement restriction mode", - "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Toggle schematic block rendering on/off", - "litematica.config.hotkeys.comment.toggleSignTextPaste": "Toggle the signTextPaste config value (in Generic category)", - "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Toggle translucent vs. opaque ghost block rendering", - "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Toggle the Schematic Verifier overlay rendering", - "litematica.config.hotkeys.comment.toolEnabledToggle": "The keybind to toggle the \"tool\" item functionality on/off", - "litematica.config.hotkeys.comment.toolPlaceCorner1": "The button to use while holding the \"tool\" item\nto place the primary/first corner", - "litematica.config.hotkeys.comment.toolPlaceCorner2": "The button to use while holding the \"tool\" item\nto place the second corner", - "litematica.config.hotkeys.comment.toolSelectElements": "The button to use to select corners or boxes\nwhile holding the \"tool\" item", - "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "The modifier key to hold while using the 'toolSelectElements'\nhotkey, to select the primary block type to use in some of the tool modes", - "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "The modifier key to hold while using the 'toolSelectElements'\nhotkey, to select the secondary block type to use in some of the tool modes", - "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Unloads the schematic of the currently selected placement,and thus also removes all placements created from it", - "litematica.config.generic.prettyName.pickBlockEnabled": "Pick Block Hotkeys", - "litematica.config.generic.prettyName.easyPlaceMode": "Easy Place Mode", - "litematica.config.generic.prettyName.placementRestriction": "Placement Restriction", - "litematica.config.generic.prettyName.signTextPaste": "Sign Text Paste", - "litematica.config.generic.prettyName.toolItemEnabled": "Tool Item Enabled", - "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Area Selection Boxes Rendering", - "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Schematic Placement Boxes Rendering", - "litematica.config.visuals.prettyName.enableRendering": "All Rendering", - "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Schematic Blocks Rendering", - "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Schematic Fluid Rendering", - "litematica.config.visuals.prettyName.enableSchematicOverlay": "Schematic Overlay Rendering", - "litematica.config.visuals.prettyName.enableSchematicRendering": "Schematic Rendering", - "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Translucent Schematic Block Rendering", - "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Schematic Overlay Outlines", - "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Schematic Overlay Translucent Sorting", - "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Schematic Overlay Sides", - "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Block Info Overlay Rendering", - "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifier Overlay Rendering", - "litematica.config.hotkeys.prettyName.toggleAllRendering": "All Rendering", - "litematica.error.area_selection.copy_failed": "選択範囲のコピーに失敗しました", - "litematica.error.area_selection.create_failed": "名前 '%s' の新しい選択範囲の作成に失敗しました。ファイルは既に存在します", - "litematica.error.area_selection.failed_to_load": "エリア選択の読み込みに失敗しました", - "litematica.error.area_selection.grow.no_sub_region_selected": "サブリージョンが選択されていません!", - "litematica.error.area_selection.no_placement_selected": "スキーマティックの配置が選択されていません!", - "litematica.error.area_selection.rename.already_exists": "エラー: ファイル名 '%s' ですでにエリアが存在しています", - "litematica.error.area_selection.rename.invalid_safe_file_name": "生成された安全なファイル名 '%s' が無効です", - "litematica.error.duplicate_schematic_placement": "エラー: 既に存在する配置を追加しようとしました", - "litematica.error.generic.creative_mode_only": "このアクションはクリエイティブモードでのみ使用可能です", - "litematica.error.generic.failed_to_delete_file": "ファイル '%s' の削除に失敗しました", - "litematica.error.generic.failed_to_sort_list_of_ignored_states": "無視された状態のリストのソートに失敗しました", - "litematica.error.generic.schematic_world_not_loaded": "スキーマティックワールドが読み込まれていません", - "litematica.error.area_editor.create_sub_region.exists": "名前 '%s' のサブリージョンは既に存在します", - "litematica.error.area_editor.no_selection": "アクティブなエリア選択がありません", - "litematica.error.area_editor.open_gui.no_selection": "現在選択モード: 通常ですが、現在選択されているエリアがありません", - "litematica.error.area_editor.rename_sub_region.exists": "サブリージョンの名前変更に失敗しました:\n名前 '%s' のサブリージョンは既に存在します", - "litematica.error.area_editor.switch_mode.no_selection": "選択モード: 通常に切り替えることができません。現在、選択されているエリアがありません。\nエリアを選択するか、エリア選択ブラウザで新しい選択を作成してください", - "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Failed to load the Litematica Schematic", - "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Failed to downgrade the Litematica Schematic", - "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Litematica スキーマティックの作成に失敗しました", - "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "スキーマティックの読み込みに失敗しました", - "litematica.error.schematic_conversion.structure_to_litematica_failed": "構造を Litematica スキーマティックに変換できませんでした", - "litematica.error.schematic.create.no_selections": "有効な選択範囲がありません!", - "litematica.error.schematic_load.cant_read_file": "スキーマティックファイル '%s' を読み取れません(存在しないか、アクセス権の問題)", - "litematica.error.schematic_load.no_schematic_selected": "スキーマティックファイルが選択されていません!", - "litematica.error.schematic_load.no_schematic_version_information": "スキーマティックにはバージョン情報がなく、安全に読み込むことができません!", - "litematica.error.schematic_load.unsupported_schematic_version": "サポートされていない、または将来のスキーマティックバージョン '%d'", - "litematica.error.schematic_load.unsupported_type": "未知またはサポートされていないファイルタイプ '%s'", - "litematica.error.schematic_manager.schematic_export.unsupported_type": "他の形式でエクスポートできるのは Litematica スキーマティックのみです!", - "litematica.error.schematic_manager.schematic_import.unsupported_type": "選択されたスキーマティックタイプはインポートに対応していません!", - "litematica.error.schematic_placements.remove_fail_locked": "配置がロックされています!\n- Shiftキーを押して強制的に削除してください", - "litematica.error.schematic_save.directory_doesnt_exist": "ディレクトリが存在しません: '%s'", - "litematica.error.schematic_save.file_already_exists": "ファイル '%s' は既に存在しています", - "litematica.error.schematic_save.invalid_directory": "無効なディレクトリ '%s'", - "litematica.error.schematic_save.invalid_schematic_name": "無効なスキーマティック名 '%s'", - "litematica.error.schematic_save.schematic_creation_failed": "スキーマティックの作成に失敗しました!", - "litematica.error.schematic_read_from_file_failed.cant_read": "ファイル '%s' からスキーマティックを読み取ることができませんでした", - "litematica.error.schematic_read_from_file_failed.exception": "ファイル '%s' からスキーマティックを読み取ろうとした際に例外が発生しました", - "litematica.error.schematic_read_from_file_failed.no_file": "ファイルからスキーマティックを読み取ることができませんでした: ファイルが利用できません(メモリ内スキーマティック?)", - "litematica.error.schematic_projects.empty_selection": "エリア選択が空です(サブリージョンが0)", - "litematica.error.schematic_projects.failed_to_load_project": "プロジェクトの読み込みに失敗しました", - "litematica.error.schematic_projects.failed_to_load_schematic": "現在のバージョン用のスキーマティックの読み込みに失敗しました", - "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "プロジェクトファイルを '%s' に名前変更する際に失敗しました(例外)", - "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "プロジェクトを '%s' に名前変更できません。ファイルが既に存在します", - "litematica.error.schematic_projects.invalid_project_directory": "無効または存在しないプロジェクトディレクトリ", - "litematica.error.schematic_projects.no_project_open": "開いているプロジェクトがありません", - "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "現在スキーマティックプロジェクトモードですが、現在開いているプロジェクトがありません", - "litematica.error.schematic_projects.null_player": "プレイヤーが null です", - "litematica.error.schematic_projects.project_already_exists": "プロジェクト '%s' は既に存在します", - "litematica.error.schematic_projects.save_already_in_progress": "保存が既に進行中です", - "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "スキーマティックディレクトリ '%s' の作成に失敗しました", - "litematica.error.schematic_write_to_file_failed.exception": "ファイル '%s' にスキーマティックを書き込む際に失敗しました(例外)", - "litematica.error.schematic_write_to_file_failed.exists": "ファイル '%s' にスキーマティックを書き込む際に失敗しました。ファイルは既に存在しています", - "litematica.error.structure_write_to_file_failed.exception": "ファイル '%s' に構造を書き込む際に失敗しました(例外)", - "litematica.error.structure_write_to_file_failed.exists": "ファイル '%s' に構造を書き込む際に失敗しました。ファイルは既に存在しています", - "litematica.hotkeys.category.generic_hotkeys": "汎用ホットキー", - "litematica.info.schematic_load.schematic_loaded": "スキーマティック '%s' がメモリに正常にロードされました", - "litematica.info.schematic_manager.preview.right_click_to_cancel": "ボタンを右クリックして保留中のプレビュー操作をキャンセルします", - "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "通常のスクリーンショットキーを使用してプレビューを設定します。\nまたは、プレビューボタンを右クリックしてプレビュー設定をキャンセルします。", - "litematica.info.schematic_manager.preview.success": "プレビュー画像が正常に設定されました", - "litematica.gui.button.area_editor.analyze_area": "エリアを分析", - "litematica.gui.button.area_editor.change_corner_mode": "コーナーモード: %s", - "litematica.gui.button.area_editor.change_selection_mode": "選択モード: %s", - "litematica.gui.button.area_editor.create_schematic": "スキーマティックを保存", - "litematica.gui.button.area_editor.create_sub_region": "新しいサブリージョン", - "litematica.gui.button.area_editor.origin_enabled": "手動原点: %s", - "litematica.gui.button.area_editor.set_box_name": "設定", - "litematica.gui.button.area_editor.set_selection_name": "設定", - "litematica.gui.button.area_selection_mode": "エリア選択モード: %s", - "litematica.gui.button.area_selections.create_directory": "ディレクトリを作成", - "litematica.gui.button.area_selections.create_new_selection": "新しい選択", - "litematica.gui.button.area_selections.create_selection_from_placement": "配置から作成", - "litematica.gui.button.area_selections.unselect": "選択解除", - "litematica.gui.button.change_menu.area_editor": "エリアエディター", - "litematica.gui.button.change_menu.configuration_menu": "設定メニュー", - "litematica.gui.button.change_menu.load_schematics_to_memory": "スキーマティックをロード", - "litematica.gui.button.change_menu.schematic_manager": "スキーマティックマネージャー", - "litematica.gui.button.change_menu.schematic_projects_manager": "スキーマティックプロジェクト", - "litematica.gui.button.change_menu.show_area_selections": "エリア選択ブラウザ", - "litematica.gui.button.change_menu.show_loaded_schematics": "ロード済みのスキーマティック", - "litematica.gui.button.change_menu.show_schematic_placements": "スキーマティック配置", - "litematica.gui.button.change_menu.task_manager": "タスクマネージャー", - "litematica.gui.button.change_menu.to_main_menu": "Litematicaメニュー", - "litematica.gui.button.config_gui.colors": "色", - "litematica.gui.button.config_gui.generic": "一般", - "litematica.gui.button.config_gui.hotkeys": "ホットキー", - "litematica.gui.button.config_gui.info_overlays": "情報オーバーレイ", - "litematica.gui.button.config_gui.render_layers": "レンダーレイヤー", - "litematica.gui.button.config_gui.visuals": "視覚", - "litematica.gui.button.config_gui.test": "Test", - "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Shiftキーを押し続けてメモリ内のみのスキーマティックを作成", - "litematica.gui.button.hover.area_selections.unselect": "現在のエリア選択を解除", - "litematica.gui.button.hover.material_list.clear_cache": "マテリアルキャッシュをクリア\n通常は必要ありませんが、\nキャッシュに誤ったデータが含まれている場合に\n「material_cache.nbt」ファイルを削除する代わりに\n使用できます。たとえば、ピストンヘッドのように\nブロックにアイテムが保存されている場合など", - "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Shiftキーを押し続けてCSVファイルに書き込みます。\n通常のASCIIアート形式のテキストファイルではなく", - "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Shiftキーを押し続けてマテリアルリストで使用するサブリージョンを選択", - "litematica.gui.button.hover.plus_minus_tip": "左クリックで増加\n右クリックで減少\nShiftまたはAltで増加幅を拡大", - "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "左クリックで増加\n右クリックで減少\nShift/Alt/Ctrlで増加幅を乗算的に拡大", - "litematica.gui.button.hover.schematic_list.reload_schematic": "ファイルからスキーマティックをリロードします。\nスキーマティック編集モードで間違いを犯した場合に便利です。", - "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "現在、スキーマティックプロジェクトが開いています。\nスキーマティックプロジェクトは通常のエリア選択機能を上書きします", - "litematica.gui.button.hover.schematic_projects.delete_area": "§6最後に配置または保存したエリアを削除§r", - "litematica.gui.button.hover.schematic_projects.menu_warning": "(This was called Schematic Projects before.)\nIn general you §6should not§r be using this feature,\nunless you really know how it works and what it does.\nIt somewhat changes how the area selections, placements and pasting works,\nin particular that there is also an area delete operation when pasting.\n\nBasically this feature is intended for §6iterative, in-place§r design work,\nand it allows you to easier create multiple versions/snapshots\nof the same build, and also to switch between the versions by deleting what is\nin the world first, and then pasting the next version in its place.", - "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "プロジェクトの原点をプレイヤーの現在の位置に移動します。\nこれによりエリア選択と配置も移動します。", - "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6警告: これにより、現在のブロックが削除/上書きされます。\n§6以前のバージョンから配置されたエリア内、\nまたはバージョンとして保存されたエリアに適用されます。\n§6(基本的には最後に見た「有効なエリア選択」)", - "litematica.gui.button.hover.schematic_projects.save_new_version": "現在のプロジェクトに新しいスキーマティック/バージョンを保存", - "litematica.gui.button.material_list": "マテリアルリスト", - "litematica.gui.button.material_list.clear_cache": "キャッシュをクリア", - "litematica.gui.button.material_list.clear_ignored": "無視リストをクリア", - "litematica.gui.button.material_list.hide_available": "使用可能な項目を非表示: %s", - "litematica.gui.button.material_list.ignore": "無視", - "litematica.gui.button.material_list.list_type": "表示: %s", - "litematica.gui.button.material_list.refresh_list": "リストを更新", - "litematica.gui.button.material_list.toggle_info_hud": "情報HUD: %s", - "litematica.gui.button.material_list.write_to_file": "ファイルに書き込む", - "litematica.gui.button.placement_sub.placement_configuration": "配置設定", - "litematica.gui.button.placement_sub.reset_sub_region_placement": "サブリージョンをリセット", - "litematica.gui.button.placement_sub.slice_type": "スライス: %s", - "litematica.gui.button.schematic_manager.export_as": "エクスポート形式:", - "litematica.gui.button.schematic_placement.abbr.rendering": "R", - "litematica.gui.button.schematic_placement.ignore_entities": "エンティティを無視: %s", - "litematica.gui.button.schematic_placement.region_enabled": "リージョン: %s", - "litematica.gui.button.schematic_placement.reset_sub_region_placements": "すべてのサブリージョンをリセット", - "litematica.gui.button.schematic_placement.toggle_all_off": "すべて§cOFF§r", - "litematica.gui.button.schematic_placement.toggle_all_on": "すべて§aON§r", - "litematica.gui.button.schematic_placement.hover.enclosing_box": "囲みボックスのレンダリング: %s", - "litematica.gui.button.schematic_placement.hover.lock": "配置をロックすると、移動や\nその他の変更ができなくなります(誤って変更しないように)", - "litematica.gui.button.schematic_placement.hover.rendering": "レンダリング: %s\nこの機能は少し奇妙に動作しますが、\nエンティティのレンダリングを防ぎません。\n通常は配置全体を無効にするだけにしてください", - "litematica.gui.button.schematic_placements.configure": "設定", - "litematica.gui.button.schematic_placements.disable": "無効化", - "litematica.gui.button.schematic_placements.locked": "ロック: %s", - "litematica.gui.button.schematic_placements.placement_enabled": "配置: %s", - "litematica.gui.button.schematic_placements.remove": "削除", - "litematica.gui.button.schematic_placements.rendering_enabled": "レンダリング: %s", - "litematica.gui.button.schematic_placements.select": "選択", - "litematica.gui.button.schematic_projects.close_project": "現在のプロジェクトを閉じる", - "litematica.gui.button.schematic_projects.create_project": "プロジェクトを作成", - "litematica.gui.button.schematic_projects.delete_area": "エリアを削除", - "litematica.gui.button.schematic_projects.load_project": "プロジェクトをロード", - "litematica.gui.button.schematic_projects.move_origin_to_player": "プレイヤーに移動", - "litematica.gui.button.schematic_projects.open_area_editor": "エリアエディター", - "litematica.gui.button.schematic_projects.open_manager_gui": "マネージャーを開く", - "litematica.gui.button.schematic_projects.open_project_browser": "プロジェクトブラウザ", - "litematica.gui.button.schematic_projects.place_to_world": "ワールドに配置", - "litematica.gui.button.schematic_projects.save_version": "バージョンを保存", - "litematica.gui.button.schematic_verifier.ignore": "無視", - "litematica.gui.button.schematic_verifier.range_type": "範囲: %s", - "litematica.gui.button.schematic_verifier.reset_ignored": "無視リストをリセット", - "litematica.gui.button.schematic_verifier.reset_verifier": "データをリセット", - "litematica.gui.button.schematic_verifier.resume": "検証を再開", - "litematica.gui.button.schematic_verifier.start": "検証を開始", - "litematica.gui.button.schematic_verifier.stop": "検証を停止", - "litematica.gui.button.schematic_verifier.toggle_info_hud": "情報HUD: %s", - "litematica.gui.button.cancel": "キャンセル", - "litematica.gui.button.configure": "設定", - "litematica.gui.button.copy": "コピー", - "litematica.gui.button.create_directory": "新しいディレクトリを作成", - "litematica.gui.button.create_placement": "配置を作成", - "litematica.gui.button.delete": "削除", - "litematica.gui.button.disable": "無効化", - "litematica.gui.button.enable": "有効化", - "litematica.gui.button.import": "インポート", - "litematica.gui.button.load_schematic_to_memory": "スキーマティックをロード", - "litematica.gui.button.mirror_value": "ミラー: %s", - "litematica.gui.button.move_to_player": "プレイヤーに移動", - "litematica.gui.button.ok": "OK", - "litematica.gui.button.reload": "リロード", - "litematica.gui.button.remove": "削除", - "litematica.gui.button.remove_placement": "配置を削除", - "litematica.gui.button.rename": "名前を変更", - "litematica.gui.button.rotation_value": "回転: %s", - "litematica.gui.button.save_new_schematic_version": "バージョンを保存", - "litematica.gui.button.save_schematic": "スキーマティックを保存", - "litematica.gui.button.save_to_file": "ファイルに保存", - "litematica.gui.button.schematic_verifier": "スキーマティック検証ツール", - "litematica.gui.button.set_preview": "プレビューを設定", - "litematica.gui.button.tool_mode": "ツールモード: %s", - "litematica.gui.button.unload": "アンロード", - "litematica.gui.button.unlocked": "ロック解除", - "litematica.gui.label.area_editor.box_name": "サブリージョンボックス名", - "litematica.gui.label.area_editor.selection_name": "選択名", - "litematica.gui.label.area_editor.corner_1": "コーナー 1", - "litematica.gui.label.area_editor.corner_2": "コーナー 2", - "litematica.gui.label.area_editor.origin": "原点", - "litematica.gui.label.area_editor.dimensions": "寸法", - "litematica.gui.label.area_editor.pos1": "コーナー 1", - "litematica.gui.label.area_editor.pos2": "コーナー 2", - "litematica.gui.label.area_editor.sub_regions": "サブリージョン (%s)", - "litematica.gui.label.area_selection_manager.current_selection": "選択されたエリア: %s", - "litematica.gui.label.area_selection_box_count": "ボックス: %d", - "litematica.gui.label.area_selection_origin": "原点: %s", - "litematica.gui.label.area_selection.mode.normal": "通常", - "litematica.gui.label.area_selection.mode.simple": "シンプル", - "litematica.gui.label.block_info.state_client": "クライアントワールドブロック状態", - "litematica.gui.label.block_info.state_schematic": "スキーマティックワールドブロック状態", - "litematica.gui.label.block_info_list_type.all": "すべて", - "litematica.gui.label.block_info_list_type.render_layers": "レンダーレイヤー", - "litematica.gui.label.easy_place_protocol.auto": "Auto", - "litematica.gui.label.easy_place_protocol.none": "None", - "litematica.gui.label.easy_place_protocol.slabs_only": "Slabs only", - "litematica.gui.label.easy_place_protocol.v2": "Version 2", - "litematica.gui.label.easy_place_protocol.v3": "Version 3", - "litematica.gui.label.data_fixer_mode.always": "Always", - "litematica.gui.label.data_fixer_mode.below_1205": "Below 1.20.5 Only", - "litematica.gui.label.data_fixer_mode.below_120X": "Below 1.20.x Only", - "litematica.gui.label.data_fixer_mode.below_119X": "Below 1.19.x Only", - "litematica.gui.label.data_fixer_mode.below_117X": "Below 1.17.x Only", - "litematica.gui.label.data_fixer_mode.below_116X": "Below 1.16.x Only", - "litematica.gui.label.data_fixer_mode.below_113X": "Below 1.13.x Only", - "litematica.gui.label.data_fixer_mode.below_112X": "Below 1.12.x Only", - "litematica.gui.label.data_fixer_mode.never": "Never", - "litematica.gui.label.loaded_schematic.modified_on": "§6修正日時 %s§r", - "litematica.gui.label.material_list.abbr.shulker_box": "SB", - "litematica.gui.label.material_list.title.available": "利用可能", - "litematica.gui.label.material_list.title.item": "アイテム", - "litematica.gui.label.material_list.title.missing": "不足", - "litematica.gui.label.material_list.title.total": "合計", - "litematica.gui.label.material_list.multiplier": "乗数:", - "litematica.gui.label.material_list.name": "名前", - "litematica.gui.label.material_list.progress": "進行状況: %s", - "litematica.gui.label.material_list.progress.done": "完了 %s", - "litematica.gui.label.material_list.progress.mismatch": "不一致 %s", - "litematica.gui.label.material_list.progress.missing": "不足 %s", - "litematica.gui.label.material_list.total": "合計: %s アイテム", - "litematica.gui.label.origin.auto": "自動", - "litematica.gui.label.origin.manual": "手動", - "litematica.gui.label.paste_nbt_behavior.none": "なし", - "litematica.gui.label.paste_nbt_behavior.place_data_modify": "配置およびデータ修正", - "litematica.gui.label.paste_nbt_behavior.place_clone": "配置およびクローン", - "litematica.gui.label.placement_sub.region_name": "領域名: %s", - "litematica.gui.label.placement_sub.region_position": "領域の位置", - "litematica.gui.label.placement_sub.region_size": "領域のサイズ: %s", - "litematica.gui.label.placement_settings.placement_origin": "配置の原点", - "litematica.gui.label.render_layers.hotkey": "ホットキー", - "litematica.gui.label.render_layers.hover.hotkey": "次/前のレイヤーホットキーはこの境界に影響します。\nどちらも未選択の場合、ホットキーはプレイヤーに最も近い\n境界に影響します。", - "litematica.gui.label.replace_behavior.all": "すべて", - "litematica.gui.label.replace_behavior.none": "なし", - "litematica.gui.label.replace_behavior.with_non_air": "非空気で置換", - "litematica.gui.label.schematic_info.schematic_author": "スキーマ作成者: §f%s§r", - "litematica.gui.label.schematic_info.description": "説明:", - "litematica.gui.label.schematic_info.enclosing_size": "囲むサイズ:", - "litematica.gui.label.schematic_info.enclosing_size_value": "囲むサイズ: §f%s§r", - "litematica.gui.label.schematic_info.name": "名前:", - "litematica.gui.label.schematic_info.region_count": "領域数: §f%d§r", - "litematica.gui.label.schematic_info.time_created": "作成日: §f%s§r", - "litematica.gui.label.schematic_info.time_modified": "変更日: §f%s§r", - "litematica.gui.label.schematic_info.total_blocks": "総ブロック数: §f%d§r", - "litematica.gui.label.schematic_info.total_blocks_and_volume": "ブロック/体積: §f%d§r/§f%d§r", - "litematica.gui.label.schematic_info.total_volume": "総体積: §f%d§rブロック", - "litematica.gui.label.schematic_info.version": "Litematic Version: §f%d§r", - "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Schema §f%d§r]", - "litematica.gui.label.schematic_load.checkbox.create_placement": "配置を作成", - "litematica.gui.label.schematic_load.hoverinfo.create_placement": "新しい配置をすぐに作成し、その配置を選択します", - "litematica.gui.label.schematic_placement.enclosing_size": "囲むサイズ: %s", - "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Shiftを押して無効化された状態で作成", - "litematica.gui.label.schematic_placement.in_memory": "メモリ内のみ", - "litematica.gui.label.schematic_placement.origin": "原点: %s", - "litematica.gui.label.schematic_placement.rename_placement": "配置の名前変更:", - "litematica.gui.label.schematic_placement.schematic_file": "ファイル: %s", - "litematica.gui.label.schematic_placement.schematic_name": "スキーマ: %s", - "litematica.gui.label.schematic_placement.sub_region_count": "サブ領域数: %s", - "litematica.gui.label.schematic_placement.sub_regions": "サブ領域 (%s):", - "litematica.gui.label.schematic_projects.currently_open_project": "現在開いているプロジェクト: %s", - "litematica.gui.label.schematic_projects.origin": "原点:", - "litematica.gui.label.schematic_projects.project": "プロジェクト:", - "litematica.gui.label.schematic_projects.version": "バージョン: %s (of %s)", - "litematica.gui.label.schematic_projects.version_entry": "バージョン %d - %s", - "litematica.gui.label.schematic_projects.version_name": "バージョン名:", - "litematica.gui.label.schematic_save.checkbox.ignore_entities": "エンティティを無視", - "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Shiftを押して既存のファイルを上書き", - "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Save from schematic world", - "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "If enabled, then the schematic is created by saving the\ncontents of the selection from the schematic world\ninstead of the normal vanilla world.\nThis allows you to combine or trim schematics without having\nto paste them to a temporary creative world.", - "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Visible blocks only [experimental quick hax]", - "litematica.gui.label.schematic_save.checkbox.support_blocks": "Support blocks", - "litematica.gui.label.schematic_save.hover_info.support_blocks": "Include any necessary support blocks in \"Visible blocks only\" mode,\nfor things like Repeaters, Comparators, Carpets or gravity blocks that would be visible", - "litematica.gui.label.schematic_verifier.count": "カウント", - "litematica.gui.label.schematic_verifier.expected": "期待値", - "litematica.gui.label.schematic_verifier.found": "発見された", - "litematica.gui.label.schematic_verifier_display_type.all": "すべて (無視されない)", - "litematica.gui.label.schematic_verifier_display_type.correct_state": "正しい状態", - "litematica.gui.label.schematic_verifier_display_type.extra": "余分なブロック", - "litematica.gui.label.schematic_verifier_display_type.missing": "不足ブロック", - "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "間違ったブロック", - "litematica.gui.label.schematic_verifier_display_type.wrong_state": "間違った状態", - "litematica.gui.label.schematic_verifier.status.done_errors": "間違い: §cブロック: %s§r, §6状態: %s§r, §b不足: %s§r, §d余分: %s§r", - "litematica.gui.label.schematic_verifier.status.done_correct_total": "§a正しい: %s§r, 総計: %s", - "litematica.gui.label.schematic_verifier.status.verifying": "未見のチャンク: %s / %s", - "litematica.gui.label.schematic_verifier.verifier": "スキーマ検証者", - "litematica.gui.label.task.title.remaining_chunks": "%s, remaining chunks (%s)", - "litematica.gui.label.task_name.area_analyzer": "領域解析", - "litematica.gui.label.task_name.delete": "タスク削除", - "litematica.gui.label.task_name.fill": "タスクを埋める", - "litematica.gui.label.task_name.material_list": "材料リスト", - "litematica.gui.label.task_name.paste": "スキーマをペースト", - "litematica.gui.label.task_name.save_schematic": "スキームを保存", - "litematica.gui.label.task_name.verifier": "検証者", - "litematica.gui.message.confirm_file_deletion": "ファイル「%s」を削除してもよろしいですか?", - "litematica.gui.message.schematic_projects.confirm_delete_area": "最後に影響を受けたエリアを削除してもよろしいですか?\nこれにより、プロジェクトマネージャによって最後に作成されたエリア、またはバージョンとして保存されたエリア内のブロックやエンティティが削除されます。", - "litematica.gui.message.schematic_projects.confirm_place_to_world": "このバージョンを世界に配置してもよろしいですか?\nこれにより、プロジェクトマネージャによって最後に作成されたエリア、またはバージョンとして保存されたエリア内にあるブロックが削除されます。", - "litematica.gui.title.area_editor_normal": "エリアエディター(ノーマル/マルチボックスモード)", - "litematica.gui.title.area_editor_normal_schematic_projects": "エリアエディター(§6§lスキームプロジェクトエリア§r)", - "litematica.gui.title.area_editor_simple": "エリアエディター(シンプルモード)", - "litematica.gui.title.area_editor_sub_region": "エリアエディター(サブエリア)", - "litematica.gui.title.area_editor.sub_region_name": "サブエリア名", - "litematica.gui.title.area_selection_manager": "エリア選択マネージャー", - "litematica.gui.title.configure_schematic_placement": "スキームの配置を設定", - "litematica.gui.title.configure_schematic_sub_region": "サブエリアのスキームを設定", - "litematica.gui.title.configs": "Litematica の設定", - "litematica.gui.title.confirm_file_deletion": "ファイルの削除を確認", - "litematica.gui.title.copy_area_selection": "エリア選択をコピー[%s]", - "litematica.gui.title.create_area_selection": "新しいエリア選択を作成", - "litematica.gui.title.create_area_selection_from_placement": "スキーム配置から新しいエリア選択を作成", - "litematica.gui.title.create_directory": "新しいディレクトリを作成", - "litematica.gui.title.create_in_memory_schematic": "メモリ内スキームを作成", - "litematica.gui.title.create_schematic_project": "新しいスキームプロジェクトを作成", - "litematica.gui.title.litematica_main_menu": "Litematica %s", - "litematica.gui.title.load_schematic": "スキームをロード", - "litematica.gui.title.manage_loaded_schematics": "ロードしたスキームを管理", - "litematica.gui.title.manage_schematic_placements": "スキーム配置を管理", - "litematica.gui.title.material_list.area_analyzer": "エリアの分析[%s]", - "litematica.gui.title.material_list.placement": "配置のマテリアルリスト[%s]", - "litematica.gui.title.material_list.schematic": "スキームのマテリアルリスト[%s](%s/ %s エリア)", - "litematica.gui.title.material_list.select_schematic_regions": "マテリアルリストのサブエリアを選択[%s]", - "litematica.gui.title.rename_area_selection": "エリア選択を名前変更", - "litematica.gui.title.rename_area_sub_region": "サブエリアを名前変更", - "litematica.gui.title.rename_schematic": "スキームを名前変更", - "litematica.gui.title.create_schematic_from_selection": "現在選択中のエリアをスキームとして保存", - "litematica.gui.title.save_exported_schematic": "エクスポートしたスキームを保存[%s]「%s」", - "litematica.gui.title.save_imported_schematic": "インポートしたスキームを保存", - "litematica.gui.title.save_schematic_from_memory": "メモリ内のスキームをファイルに保存", - "litematica.gui.title.save_schematic_filename": "スキームファイル名", - "litematica.gui.title.schematic_browser": "スキームブラウザー", - "litematica.gui.title.schematic_manager": "スキームマネージャー", - "litematica.gui.title.schematic_project_manager": "スキームプロジェクトマネージャー", - "litematica.gui.title.schematic_projects.confirm_delete_area": "エリアの削除を確認", - "litematica.gui.title.schematic_projects.confirm_place_to_world": "世界への配置を確認", - "litematica.gui.title.schematic_projects.save_new_version": "新しいバージョンを保存", - "litematica.gui.title.schematic_projects_browser": "スキームプロジェクトブラウザー", - "litematica.gui.title.schematic_verifier": "スキームバリデーター[%s]", - "litematica.gui.title.schematic_verifier_errors": "スキームバリデーターのエラー", - "litematica.gui.title.task_manager": "タスクマネージャー", - "litematica.hud.area_selection.box_count": "ボックスの数: %s", - "litematica.hud.area_selection.dimensions_position": "寸法: %s - p1: %s、p2: %s", - "litematica.hud.area_selection.mode.corners": "corners", - "litematica.hud.area_selection.mode.expand": "Expand", - "litematica.hud.area_selection.origin": "原点: %s", - "litematica.hud.area_selection.selected_area_normal": "エリア: %s", - "litematica.hud.area_selection.selected_area_simple": "エリア [§6シンプルモード§r]: %s", - "litematica.hud.area_selection.selected_sub_region": "サブエリア: %s", - "litematica.hud.area_selection.selection_corners_mode": "Corner Mode: %s", - "litematica.hud.delete.target_mode": "ターゲットモード: %s", - "litematica.hud.delete.target_mode.area": "現在のエリア", - "litematica.hud.delete.target_mode.placement": "現在の配置", - "litematica.hud.misc.easy_place_mode_enabled": "Easy Place モード §aON§r", - "litematica.hud.misc.none_brackets": "", - "litematica.hud.misc.placement_restriction_mode_enabled": "配置制限モード §aON§r", - "litematica.hud.misc.render_layer_mode": "レイヤーモード: %s - %s", - "litematica.hud.misc.render_layer_mode_all": "レイヤーモード: %s", - "litematica.hud.misc.renderer_status": " 描画器: A: %s S: %s B: %s O: %s SEL: %s", - "litematica.hud.misc.schematic_paste.data_restore_mode": "データ復元モード: §b%s", - "litematica.hud.misc.schematic_paste.replace_mode": "ブロック置換: %s", - "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Ignore inventory contents: %s", - "litematica.hud.schematic_placement.hover_info.lock_coordinate": "この座標をロックします\nそれ以外の座標を変更するのにロックを使用できます", - "litematica.hud.schematic_placement.hover_info.placement_locked": "この配置はロックされており、ロックを解除しない限り変更されません", - "litematica.hud.schematic_placement.hover_info.placement_modified": "この配置は変更されました", - "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "このサブエリアは変更されました", - "litematica.hud.schematic_placement.selected_placement": "配置", - "litematica.hud.schematic_placement.selected_sub_region": "サブエリア", - "litematica.hud.schematic_placement.sub_region_count": "エリア数", - "litematica.hud.schematic_placement.sub_region_modified": "変更されたエリア", - "litematica.hud.schematic_placement.sub_region_origin": "エリアの原点: %s", - "litematica.hud.schematic_placement.sub_regions_modified": "変更されたエリア数", - "litematica.hud.selected_mode": "モード", - "litematica.hud.schematic_projects.current_version_date": "日付: %s", - "litematica.hud.schematic_projects.current_version": "バージョン: %s/%s - 名前: %s", - "litematica.hud.schematic_projects.no_project_open": "<未開くプロジェクト>", - "litematica.hud.schematic_projects.no_versions": "<バージョンなし>", - "litematica.hud.schematic_projects.origin": "プロジェクト原点: %s", - "litematica.hud.schematic_projects.project_name": "プロジェクト: %s", - "litematica.hud.schematic_projects_mode": "§6Schematic Projectsモード§r", - "litematica.info.material_list": "- マテリアルリスト用のホットキーは、最後に表示されたマテリアルリストを開きます\n (ストアされているものがある場合)\n- 別のマテリアルリストに切り替えるには、配置の設定 GUI のボタンによる表示を行うか、\n またはスキームブラウザを使用してください\n- 表示されたリストは、選択されたスキーム配置が変更された場合に忘れられます\n- まだ最後に表示されたマテリアルリストがない場合は、配置が使用されます (もし使用されている場合)", - "litematica.label.alignment.center": "中心", - "litematica.label.alignment.top_center": "上部中心", - "litematica.label.none_lower": "無し", - "litematica.label.no": "いいえ", - "litematica.label.yes": "はい", - "litematica.message.error.area_deletion_aborted": "エリア消去が中断または中止されました", - "litematica.message.error.empty_area_selection": "空のエリア選択(ボックスなし)", - "litematica.message.error.invalid_schematic_name": "不正なスキーム名 '%s'", - "litematica.message.error.no_area_selected": "§c選択されたエリアなし§r", - "litematica.message.error.no_placement_selected": "§c選択された配置なし§r", - "litematica.message.error.only_works_in_single_player": "§cこの操作は単一プレーヤーでのみ使用できます§r", - "litematica.message.error.move.pending_tasks": "保留中のタスクがあるため、移動操作を開始できません§r", - "litematica.message.error.placement_paste_outside_world": "配置は現在の場所では配置できませんが、世界境界を越えます", - "litematica.message.error.schematic_paste_failed": "§cスキームのペーストに失敗しました§r", - "litematica.message.error.schematic_save_failed": "スキームの保存に失敗しました '%s'", - "litematica.message.error.schematic_save_interrupted": "スキームの保存が中断または停止されました", - "litematica.message.error.schematic_save_no_area_selected": "§cスキームの保存に失敗しました - 選択されたエリアがありません§r", - "litematica.message.warn.pickblock.no_suitable_slot_found": "No suitable hotbar slot found for pick block!\nCheck the config Generic -> §epickBlockableSlots§r.\nAlso depending on the §epickBlockAvoid*§6 configs, the pick block feature may refuse to replace any tools or other damageable items in those slots.", - "litematica.message.warn.pickblock.no_valid_slots_configured": "No hotbar slots set in the Generic -> §epickBlockableSlots§6 config!", - "litematica.message.added_selection_box": "新しい選択ボックスが %s に追加されました", - "litematica.message.area_clear_fail": "§cエリアのクリアに失敗しました§r", - "litematica.message.area_cleared": "エリアのクリア", - "litematica.message.area_filled": "エリアが埋められました", - "litematica.message.area_fill_fail": "エリアの埋め込みに失敗しました", - "litematica.message.area_selections.selection_created_from_placement": "配置 '%s' から新しい選択を作成しました", - "litematica.message.easy_place_fail": "Easy Place モードによって行動が阻止されました", - "litematica.message.grabbed_element_for_moving": "要素を移動するために拾いました", - "litematica.message.in_memory_schematic_created": " '%s' としてメモリ内スキームを作成しました", - "litematica.message.litematic_saved_as": "Successfully Upgraded the Litematica Schematic's Data Version\nSchematic saved as '%s'", - "litematica.message.material_list.material_cache_cleared": " マテリアルキャッシュが消去されました", - "litematica.message.material_list_written_to_file": "マテリアルリストが '%s'ファイルに書き込まれました", - "litematica.message.moved_area_origin": "エリアの原点が %s から %s に移動されました", - "litematica.message.moved_selection": "現在の選択が %s から %s に移動されました", - "litematica.message.paste_with_servux": "§6The placement is being uploaded to Servux for pasting", - "litematica.message.placement.cant_modify_is_locked": "§c配置はロックされており変更できません§r", - "litematica.message.placement.moved_placement_origin": "配置原点が %s から %s に移動されました", - "litematica.message.placement.moved_subregion_to": "サブエリアが %s に移動されました", - "litematica.message.placement.rotation_set_to": "Placement rotated to %s", - "litematica.message.placement.mirror_set_to": "Placement mirrored to %s", - "litematica.message.placement_restriction_fail": "配置制限モードで行動が阻止されました", - "litematica.message.removed_area_origin": "明示的/手動エリア原点が削除されました", - "litematica.message.removed_selection_box": "選択ボックス %s を削除しました", - "litematica.message.scheduled_task_added": "スケジュールされたタスクが追加されました...", - "litematica.message.litematic_downgrade_exported_as": "Schematic export downgraded as '%s'\n§6NOTE: This is an experimental feature; data loss may occur.§r", - "litematica.message.schematic_exported_as": " '%s' としてスキームがエクスポートされました", - "litematica.message.schematic_pasted": "スキームが世界にペーストされました", - "litematica.message.schematic_pasted_using_fill_and_setblock": "Schematic pasted using §b%s§r fill and §b%s§r setblock commands", - "litematica.message.schematic_pasted_using_setblock": " '%s' setblock コマンドを使用してスキームがペーストされました", - "litematica.message.schematic_pasted_using_world_edit": "Schematic pasted using §b%s§r World Edit //set commands", - "litematica.message.schematic_placement_created": " '%s' に配置が作成されました", - "litematica.message.schematic_preview_cancelled": "プレビュータスクが中止されました", - "litematica.message.schematic_read_from_file_success": "ファイル '%s' からスキームが読み込まれました", - "litematica.message.schematic_rendering_refreshed": "スキームの描画が更新されました", - "litematica.message.schematic_saved_as": " '%s' としてスキームが保存されました", - "litematica.message.schematic_save_task_created": "スキーム保存タスクが作成されました", - "litematica.message.set_area_origin": "エリア原点を %s に設定", - "litematica.message.set_selection_box_point": "点 %d を %s に設定/移動しました", - "litematica.message.toggled": "切り替え: %s %s", - "litematica.message.value.on": "セット中", - "litematica.message.value.off": "解除中", - "litematica.message.schematic_projects.project_created": "プロジェクト '%s' が作成されました", - "litematica.message.schematic_projects.project_loaded": "プロジェクト '%s' が読み込まれました", - "litematica.message.schematic_projects.version_saved": "新規バージョン (#%s) が '%s' として保存されました", - "litematica.message.warn.area_selection.browser_open_in_simple_mode": "注意: シンプルエリア選択モードでアイコンを記録しています", - "litematica.message.warn.layer_mode_currently_at": "注意: 現在 '%s' レイヤーモードです", - "litematica.message.warn.main_rendering_disabled": "警告: メイン描画が現在無効になっています\n見る-> %s、または %s ('%s')", - "litematica.message.warn.schematic_blocks_rendering_disabled": "警告: スキームブロック描画が現在無効になっています\n見る-> %s、または %s ('%s')", - "litematica.message.warn.schematic_load_non_litematica": "Warning: When you directly load non-Litematica schematics, the created placements won't be persistent.\nAlso if you have to load the schematic many times, then the schematic type conversion lag spike (for large schematics) will happen each time you load it.\n\nIt is therefore recommended to either import the schematic and save it in the Litematica format via the Schematic Manager menu, or better yet, paste the original schematic into a temporary world using MCEdit or the Paste mode in Litematica, and then make a new Litematica schematic from that, preferably using multiple sub-regions to tightly capture the build, where applicable.", - "litematica.message.warn.schematic_rebuild_placement_not_selected": "現在、ターゲットの配置が選択されていません。すべて置換のホットキーは、クリックした配置の現在選択されているサブリージョンにのみ機能します。したがって、1つのサブリージョン内のブロックを置換するには、そのサブリージョンを選択してください。全体のスキーマティック(すべてのサブリージョン)で置換するには、サブリージョンではなく全体の配置を選択してください。ブロックは、現在のレンダー レイヤー設定によって制限された領域内でのみ置換されます。", - "litematica.message.warn.schematic_rendering_disabled": "警告: スキーマティックのレンダリングは現在無効になっています\nビジュアル -> %s、またはホットキー -> %s ['%s']を参照してください", - "litematica.message.warn.schematic_verifier.overlay_disabled": "警告: バリファイアのオーバーレイレンダリングは現在無効になっています!情報オーバーレイ -> %s(またはホットキー -> %s ['%s'])を参照してください", - "litematica.message.warning.invalid_number": "数字 '%s' の無効な入力", - "litematica.message.warning.schematic_projects_hidden": "Warning: The Schematic Version Control System is currently hidden. In general you should NOT use this, unless you really know how it works and changes some of the mod behavior. It is meant for iteratire, in-place design work, where flipping between different versions of the build in-place (= deleting and replacing the previous version) is needed. If you want to use it, then enable the option Generic -> unhideSchematicVCS", - "litematica.warning.area_editor.area_rendering_disabled": "注意: エリア選択ボックスのレンダリングは現在無効になっています\nビジュアル -> %s、またはホットキー -> %s ['%s']を参照してください", - "litematica.tool_hud.block_1": "ブロック: %s", - "litematica.tool_hud.block_2": "置換: %s", - "litematica.tool_hud.facing": "向き: %s", - "litematica.tool_mode.name.area_selection": "エリア選択", - "litematica.tool_mode.name.delete": "削除", - "litematica.tool_mode.name.fill": "埋める", - "litematica.tool_mode.name.grid_paste": "グリッドペーストスキーマティックをワールドに", - "litematica.tool_mode.name.move": "移動", - "litematica.tool_mode.name.paste_schematic": "スキーマティックをワールドにペースト", - "litematica.tool_mode.name.rebuild": "スキーマティックの編集", - "litematica.tool_mode.name.replace_block": "ブロックを置換", - "litematica.tool_mode.name.schematic_placement": "スキーマティックの配置", - "litematica.config.generic.comment.entityDataSyncCacheTimeout": "The Cache timeout value in seconds that\nthe Entity Cache keeps records for.\nA lower value means more frequent updates, but\nyou may want to consider a higher value if\nyour litematics fail to save with all of the NBT data.", - "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout" -} \ No newline at end of file + "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlaceProtocolVersion", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtRestoreBehavior", + "litematica.config.generic.name.pasteReplaceBehavior": "pasteReplaceBehavior", + "litematica.config.generic.name.placementReplaceBehavior": "placementReplaceBehavior", + "litematica.config.generic.name.placementRestrictionWarn": "placementRestrictionWarn", + "litematica.config.generic.name.selectionCornersMode": "selectionCornersMode", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customizaticBaseDirectoryEnabled", + "litematica.config.generic.name.customSchematicBaseDirectory": "custom回路図ベースディレクトリ", + "litematica.config.generic.name.areaSelectionsPerWorld": "areaSelectionsPerWorld", + "litematica.config.generic.name.betterRenderOrder": "より良いRenderOrder", + "litematica.config.generic.name.changeSelectedCornerOnMove": "changeSelectedCornerOnMove", + "litematica.config.generic.name.cloneAtOriginalPosition": "cloneAtOriginalPosition", + "litematica.config.generic.name.commandDisableFeedback": "commandDisableFeedback", + "litematica.config.generic.name.commandFillMaxVolume": "commandFillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "commandFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "commandLimitPerTick", + "litematica.config.generic.name.commandNameClone": "commandNameClone", + "litematica.config.generic.name.commandNameFill": "commandNameFill", + "litematica.config.generic.name.commandNameSetblock": "commandNameSetblock", + "litematica.config.generic.name.commandNameSummon": "commandNameSummon", + "litematica.config.generic.name.commandTaskInterval": "commandTaskInterval", + "litematica.config.generic.name.commandUseWorldEdit": "commandUseWorldEdit", + "litematica.config.generic.name.debugLogging": "debugLogging", + "litematica.config.generic.name.datafixerMode": "datafixerMode", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClick隣接している", + "litematica.config.generic.name.easyPlaceFirst": "easyPlaceFirst", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldEnabled", + "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", + "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", + "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "entityDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "エンティティデータ同期キャッシュタイムアウト", + "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "executeRequireHoldingTool", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "fixRailRotation", + "litematica.config.generic.name.generateLowercaseNames": "generateLowercaseNames", + "litematica.config.generic.name.highlightBlockInInventory": "highlightBlockInInventory", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "layerModeFollowsPlayer", + "litematica.config.generic.name.loadEntireSchematics": "負荷エンティティ回路図format@@0", + "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreState", + "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntitiesEntirely", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntities", + "litematica.config.generic.name.pasteIgnoreInventories": "pasteIgnoreInventories", + "litematica.config.generic.name.pasteToMcFunctionFiles": "pasteToMcFunctionFiles", + "litematica.config.generic.name.pasteUseFillCommand": "pasteUseFillCommand", + "litematica.config.generic.name.pasteUsingCommandsInSp": "pasteUsingCommandsInSp", + "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockAvoidDamageable", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoidTools", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockEnabled", + "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulker", + "litematica.config.generic.name.pickBlockableSlots": "pickBlockableSlots", + "litematica.config.generic.name.placementRestriction": "配置制限", + "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", + "litematica.config.generic.name.renderThreadNoTimeout": "renderThreadNoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "serverNbtRequestRate", + "litematica.config.generic.name.signTextPaste": "signTextPaste", + "litematica.config.generic.name.toolItem": "toolItem", + "litematica.config.generic.name.toolItemEnabled": "toolItemEnabled", + "litematica.config.generic.name.toolItemComponents": "toolItemComponents", + "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "enableAreaSelectionBoxesRendering", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlacementBoxesRendering", + "litematica.config.visuals.name.enableRendering": "enableRendering", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "enableSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", + "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", + "litematica.config.visuals.name.overlayReducedInnerSides": "overlayReducedInnerSides", + "litematica.config.visuals.name.placementBoxSideAlpha": "placementBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderAreaSelectionBoxSides", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksAsTranslucent", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderColliding回路図ブロック", + "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerConnections", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlacementEnclosingBox", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlacementEnclosingBoxSides", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "回路図OverlayEnableOutline", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "回路図OverlayEnableResorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "回路図OverlayModelOutline", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "回路図OverlayOutlineWidththrough", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "回路図OverlayRenderThroughBlocks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "回路図OverlayTypeMissing", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "回路図OverlayTypeWrongState", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesAlignment", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayment", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlignment", + "litematica.config.info_overlays.name.toolHudAlignment": "toolHudAlignment", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesEnabled", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontScale", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayEnabled", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "materialListHudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "materialListHudScale", + "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "verifierErrorHilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "verifierOverlayEnabled", + "litematica.config.info_overlays.name.warnDisabledRendering": "warnDisabledRendering", + "litematica.config.colors.name.areaSelectionBoxSideColor": "areaSelectionBoxSideColor", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "hightlightBlockInInventoryColor", + "litematica.config.colors.name.materialListHudItemCountsColor": "materialListHudItemCountsColor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "回路図RebuildBreakPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schemaicRebuildBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "回路図RebuildReplaceOverlayColor", + "litematica.config.colors.name.schematicOverlayColorExtra": "回路図OverlayColorExtra", + "litematica.config.colors.name.schematicOverlayColorMissing": "回路図OverlayColorMissing", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "回路図OverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "回路図OverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "addSelectionBox", + "litematica.config.hotkeys.name.cloneSelection": "cloneSelection", + "litematica.config.hotkeys.name.deleteSelectionBox": "deleteSelectionBox", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceToggle", + "litematica.config.hotkeys.name.executeOperation": "executeOperation", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "layerModeNext", + "litematica.config.hotkeys.name.layerModePrevious": "layerModePrevious", + "litematica.config.hotkeys.name.layerNext": "layerNext", + "litematica.config.hotkeys.name.layerPrevious": "layerPrevious", + "litematica.config.hotkeys.name.layerSetHere": "layerSetHere", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionNegative", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "nudgeSelectionPositive", + "litematica.config.hotkeys.name.moveEntireSelection": "moveEntireSelection", + "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiAreaSettings", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoaded回路図学", + "litematica.config.hotkeys.name.openGuiMainMenu": "openGuiMainMenu", + "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlacementSettings", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGui回路図の配置", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGui回路図プロジェクト", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", + "litematica.config.hotkeys.name.openGuiSettings": "openGuiSettings", + "litematica.config.hotkeys.name.operationModeChangeModifier": "operationModeChangeModifier", + "litematica.config.hotkeys.name.pickBlockFirst": "pickBlockFirst", + "litematica.config.hotkeys.name.pickBlockLast": "pickBlockLast", + "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayThroughBlocks", + "litematica.config.hotkeys.name.rerenderSchematic": "再レンダリング回路図format@@0", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaAsInMemorySchemaic", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "saveAreaAsSchematicToFile", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "回路図EditBreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "回路図編集置換方向", + "litematica.config.hotkeys.name.schematicPlacementRotation": "schematicPlacementRotation", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "回路図VersionCycleModifier", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "回路図VersionCycleNext", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "回路図VersionCyclePrevious", + "litematica.config.hotkeys.name.selectionGrabModifier": "selectionGrabModifier", + "litematica.config.hotkeys.name.selectionGrow": "selectionGrow", + "litematica.config.hotkeys.name.selectionGrowModifier": "selectionGrowModifier", + "litematica.config.hotkeys.name.selectionNudgeModifier": "selectionNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "SelectionModeCycle", + "litematica.config.hotkeys.name.selectionShrink": "selectionShrink", + "litematica.config.hotkeys.name.setAreaOrigin": "setAreaOrigin", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "setSelectionBoxPosition1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "toggleAreaSelectionBoxesRendering", + "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSchematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "toggleOverlayOutlineRendering", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", + "litematica.config.hotkeys.name.togglePlacementRestriction": "togglePlacementRestriction", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "回路図のtoggleBlockRendering", + "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "toggleTranslucentRendering", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "toggleVerifierOverlayRendering", + "litematica.config.hotkeys.name.toolEnabledToggle": "toolEnabledToggle", + "litematica.config.hotkeys.name.toolPlaceCorner1": "toolPlaceCorner1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "toolPlaceCorner2", + "litematica.config.hotkeys.name.toolSelectElements": "toolSelectElements", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "toolSelectModifierBlock1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "toolSelectModifierBlock2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "使用する「正確な配置プロトコル」のタイプ。\n- 自動: シングル プレイヤーでは v3 を使用し、マルチ プレイヤーではデフォルトで Slabs のみを使用します。\n ただし、サーバーに 'carpet:hello'\n パケットを送信する Carpet mod がある場合は、そのサーバーで v2 が使用されます。\n- バージョン 3: Litematica 自体 (シングル プレイヤー) または Servux でのみサポートされます。\n- バージョン 2: Carpet mod\n (FabricCarpet に加えて、skyrising および DeadlyMC の QuickCarpet、\n または CarpetExtra のいずれか) を備えたサーバーと互換性があります。\n どちらの場合も、サーバーで 'accurateBlockPlacement' Carpet ルールを有効にする必要があります\n 。\n- スラブのみ: 最上位のスラブのみを修正します。Paper サーバーと互換性があります。\n- なし: 座標を変更しません。", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "ブロックの NBT データを復元するかどうか、\nおよびそのために使用される方法。\n- 配置とデータ変更は、「NBT で選択された」ブロックを\n プレイヤーの近くに配置しようとし、次にデータ変更\n コマンドを使用して、NBT データを setblock されたブロックに転送します\n- 配置とクローンは、「NBT で選択された」ブロックを\n プレイヤーの近くに配置しようとし、最終的な場所にクローンします。\n- テレポートと配置は、プレイヤーを近くにテレポートしてから、\n NBT で選択されたアイテムを正しい位置に直接配置しようとします。\nテレポートと配置メソッドは現在正しく機能しないか、まったく機能しないことに注意してください。\n推奨される方法は §ePlace & Data Modify§r ですが、これが機能するには\npasteCommandLimit を 1 ティックあたり 1 に下げ、\npasteCommandInterval を 1~4 ティックなどに増やす必要があるでしょう。\nしたがって、これはデータを必要とする重要なブロックを貼り付ける場合にのみ使用してください。\nたとえば、インベントリのみの設計図を作成し、\nそれを置き換え動作を [なし] に設定して貼り付けます。", + "litematica.config.generic.comment.pasteReplaceBehavior": "回路図ツールモードで既存のブロック\nを置き換える動作", + "litematica.config.generic.comment.placementReplaceBehavior": "エリア選択にはワールドごとまたはサーバーのルートディレクトリを使用します\n§6注意: ライブストリーミング中はこれをオフにしないでください。\n§6そうしないと、エリア選択ブラウザにサーバーの IP が表示されます\n§6ナビゲーションウィジェットと現在の選択名/パス\n§6現在のディレクトリと選択を再度変更するまで", + "litematica.config.generic.comment.placementRestrictionWarn": "簡単配置モードまたは配置制限によりブロックを配置できない場合に表示する警告メッセージの種類を選択します(ある場合)\n", + "litematica.config.generic.comment.selectionCornersMode": "使用する領域選択コーナーモード (角、展開)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "有効にした場合、'custom回路図BaseDirectory'\nに設定されたディレクトリが、通常の '.minecraft/回路図/' ディレクトリの代わりに ルート/ベース回路図ディレクトリ、\nとして使用されます。", + "litematica.config.generic.comment.customSchematicBaseDirectory": "使用するルート/ベース回路図ディレクトリ\n'custom回路図ディレクトリ有効' が有効になっている場合", + "litematica.config.generic.comment.areaSelectionsPerWorld": "エリア選択にはワールドごとまたはサーバーのルートディレクトリを使用します\n§6注意: ライブストリーミング中はこれをオフにしないでください\n§6そうしないと、エリア選択ブラウザにサーバーIPが表示されます\n§6ナビゲーションウィジェットと現在の選択名/パス\n§6現在のディレクトリと選択を再度変更するまで", + "litematica.config.generic.comment.betterRenderOrder": "有効にすると、異なるレンダリング呼び出しをバニラ レンダリング コードに挿入することで、スケマティック レンダリングが実行されます。これにより、半透明ブロックのレンダリング/順序付けが改善され、スケマティック ブロックがクライアント ワールド ブロック/地形を介してレンダリングされなくなります。レンダリングが機能しない場合 (たとえば Optifine を使用)、このオプションを無効にしてみてください。", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "trueの場合、領域選択の選択されたコーナー\nは常に最後に移動したコーナーに設定されます。コーナー設定ホットキーを使用する場合は\n", + "litematica.config.generic.comment.cloneAtOriginalPosition": "有効にすると、クローン選択ホットキーを使用すると、プレイヤーの現在の位置ではなく、元の領域選択位置に\n配置が作成されます。\n", + "litematica.config.generic.comment.commandDisableFeedback": "有効にすると、コマンド フィードバックは自動的に無効になります\n。その後、タスクの完了時に sendCommandFeedback ゲーム ルールを無効にしてから\n再度有効にすることで、マルチプレイヤーの貼り付け、塗りつぶし、削除操作\n(/setblock および /fill コマンドを使用) に対して再度有効になります。", + "litematica.config.generic.comment.commandFillMaxVolume": "コマンドベースの塗りつぶし/削除\n操作で塗りつぶすことができる各ボックスの最大サイズ/ボリューム\n。より大きな領域/ボリュームは複数のコマンドに分割されます。\nいずれにせよ、すべての領域は最初はチャンクごとのボックスに分割されます。", + "litematica.config.generic.comment.commandFillNoChunkClamp": "塗りつぶしボリューム(塗りつぶし、置換、削除モード)をチャンクごとのボックスに分割しないようにします\n", + "litematica.config.generic.comment.commandLimitPerTick": "サーバーで貼り付け、塗りつぶし、削除機能を使用する場合、ゲーム ティックごとに送信されるコマンドの最大数。\nサーバーでは、setblock コマンドと fill コマンドが使用されます。\n貼り付け機能は、ブロックごとに 2 つの追加コマンドを必要とする NBT 復元機能を使用する場合、この数を超える可能性があることに注意してください。", + "litematica.config.generic.comment.commandNameClone": "サーバー上で\nコマンドベースのクリエイティブ モード機能を使用するときに使用するクローン コマンド名。\nこれは現在、NBT 復元\n動作が「配置とクローン」に設定されている場合にのみ、貼り付け機能で使用されます。", + "litematica.config.generic.comment.commandNameFill": "サーバー上で\nコマンドベースのクリエイティブモード機能を使用するときに使用する fill コマンド名", + "litematica.config.generic.comment.commandNameSetblock": "サーバー上で\nコマンドベースのクリエイティブモード機能を使用する場合に使用するsetblockコマンド名、\n、すなわちワールドで回路図を貼り付け", + "litematica.config.generic.comment.commandNameSummon": "サーバーで\nコマンドベースのクリエイティブモード機能を使用する場合に使用する召喚コマンド名、\n、すなわちワールドで回路図を貼り付け", + "litematica.config.generic.comment.commandTaskInterval": "貼り付け、塗りつぶし、削除のタスク\nが実行されるゲーム ティックの間隔。commandLimitPerTick 構成は、実行ごとに送信するコマンドの最大数\nを設定し、この構成\nは次の実行までのゲーム ティックの間隔を設定します。", + "litematica.config.generic.comment.commandUseWorldEdit": "有効にすると、構成された setblock コマンドと fill コマンドの代わりに、World Edit //pos1、//pos2、および //set コマンドが使用されます。\n\nWorld Edit コマンドを使用すると、ティックあたりのコマンド制限と、WE がブロックまたはエリアごとに複数のコマンド (//pos1 //pos2 //set) を必要とするため、バニラ コマンドを使用する場合よりも約 3 倍遅くなることに注意してください。\n\n§6警告: 貼り付け置換動作オプションは、個別の setblock コマンドの代わりに World Edit コマンドと fill ボリュームを使用する場合は機能しません。\n\nしたがって、バニラ コマンドを実行する権限がある場合は、バニラ コマンドを使用することをお勧めします。\n\n場合によっては WE コマンドの方が適しているもう 1 つの理由は、サーバーに Carpet モジュールがなく、'/carpet fillUpdates false' ルールが利用できない場合、ブロックの更新を防ぐことができることです。", + "litematica.config.generic.comment.debugLogging": "特定の問題やクラッシュをデバッグするために、ゲームコンソールのデバッグログメッセージ\nを有効にします。", + "litematica.config.generic.comment.datafixerMode": "読み込まれた回路図に適用する構成可能なデータ修正レベル。\nこのオプションは、Vanilla Data Fixer をバイパスすることで\n回路図の読み込みのパフォーマンスを向上させることができますが、\n無効にすると重大なデータ損失が発生する可能性もあります。", + "litematica.config.generic.comment.datafixerDefaultSchema": "Vanilla Data Fixer のデフォルトのスキーマ値\n\n可能な限り低い値を調整するために使用されます。また、読み込まれたスキーマにこの情報が含まれていない場合に使用される値\n。\n\n§6警告: この設定は、masa などの Litematica 開発者からの指示に従って使用するためのものです。\n§6疑問がある場合は、Minecraft 1.12 のデフォルトのままにしてください。\n§6疑問がある場合は、Minecraft 1.12 のデフォルトのままにしてください。", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "\nこれは§a\"easyPlacePostRewrite\"§rを有効にしている場合にのみ動作します。", + "litematica.config.generic.comment.easyPlaceFirst": "これにより、Easy Place モードでは、最も遠い/一番下のブロックではなく、最初に見ている最初の/最も近いブロック\nが最初に配置されます。\nこれを false に設定すると、最も遠いブロックが近いブロックによって視線が遮られる前に配置されるため、複数のレイヤーを「一度に」配置できます\n。", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "有効にすると、使用キー\nを押したまま、さまざまな回路図ブロックを確認して配置することができ、各ブロックを個別にクリックする必要がなくなります\n。", + "litematica.config.generic.comment.easyPlaceMode": "有効にすると、単純にブロック\nを回路図ブロックに使用しようとすると、そのブロックがその位置に配置されます", + "litematica.config.generic.comment.easyPlacePostRewrite": "有効にすると、Easy Place モードは 1.12.2 ornithe の\n「Post-Rewrite」コードを使用します。\n§6警告! これは実験的なものです", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "有効にすると、Litematica はシングル プレイヤーでいわゆる\n「Carpet mod Accurate Block Placement Protocol」自体を処理します。\nシングル プレイヤーで Easy Place を使用する場合は、これを有効のままにしておくことをお勧めします。\n", + "litematica.config.generic.comment.easyPlaceSwapInterval": "Easy Place モードがインベントリ スロットを交換してブロックを配置した後に待機する間隔 (ミリ秒単位)\n。\nping が高い場合に間違ったブロックを配置しないようにするのに役立ちます。", + "litematica.config.generic.comment.easyPlaceSwingHand": "Easy Placeを使用するとプレイヤーの手を振ります。", + "litematica.config.generic.comment.easyPlaceVanillaReach": "有効にすると、+1.0から\nバニラ値までの到達距離が短縮されるため、サーバーは\n遠いブロックの配置を拒否しません。", + "litematica.config.generic.comment.entityDataSync": "Servux\nのエンティティデータ同期プロトコルを使用して、サーバーからエンティティデータを取得します。", + "litematica.config.generic.comment.entityDataSyncBackup": "Servux\nが利用できない場合は、Vanilla NBT クエリメソッドを使用します。このメソッドにはオペレータ特権が必要です。", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "\nエンティティ キャッシュがレコードを保持する秒単位のキャッシュ タイムアウト値。\n値が小さいほど更新頻度が高くなりますが、\nライトマティクスがすべての NBT データを保存できない場合は、\n高い値を検討したほうがよい場合があります。", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "同期された NBT データをクライアント ワールドにロードします。\n§6警告! この機能により、このデータに依存する他の mod との互換性が失われます\n§6。", + "litematica.config.generic.comment.executeRequireHoldingTool": "executeOperationホットキーを動作させるには有効なツールアイテム\nを保持している必要があります", + "litematica.config.generic.comment.fixChestMirror": "壊れた胸部ミラーコードをバニラで修正する", + "litematica.config.generic.comment.fixRailRotation": "true の場合、レール内の vanilla バグに修正が適用されます。\n南北直線と\n東西レールの180度回転が90度逆時計回りに回転する場合>_>", + "litematica.config.generic.comment.generateLowercaseNames": "有効にした場合、デフォルトで提案された回路図名\nは小文字になり、スペースの代わりにアンダースコアを使用します", + "litematica.config.generic.comment.highlightBlockInInventory": "有効にすると、設計図で見たブロックのアイテム(それを含むシュルカーボックスを含む)\nがハイライト表示されます。", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "1.18.2 で追加された新しい距離/座標チェックをバイパスします。\n\nこのチェックは「正確な配置プロトコル」を破壊し、\n回転 (またはその他のプロパティ) 要求で配置されたブロックがゴースト ブロックになる原因になります。\n\n基本的にこれを無効にする必要はありません。\nこのチェックは 1.18.2 より前には存在していませんでした。", + "litematica.config.generic.comment.layerModeFollowsPlayer": "trueの場合、レンダーレイヤーはプレイヤーに従います。\n注: 残念ながら、これは現在レイヤー範囲タイプの範囲を縮小します。", + "litematica.config.generic.comment.loadEntireSchematics": "true の場合、回路図全体が常に同時にロードされます。\nfalse の場合、クライアントのビュー距離内にある部品のみがロードされます。", + "litematica.config.generic.comment.materialListIgnoreState": "有効な場合、正確なブロック状態は無視され、ブロックタイプのみが一致する必要があります", + "litematica.config.generic.comment.pasteAlwaysUseFill": "これは、単一ブロックであっても(setblockの代わりに)fillコマンドを使用します。", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "有効にすると、ブロック エンティティは、マルチプレイヤーでのコマンドベースの貼り付けによってはまったく貼り付けられません\n。\nこれにより、通常、貼り付け速度/コマンド レートが大幅に遅くなる\n2 番目のパスでインベントリなどに NBT 復元オプションを使用する場合に、2 つのパスで簡単に貼り付けることができます\n。", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "有効にすると、貼り付け時にすべてのブロック エンティティが塗りつぶしコマンドから無視されます。これにより、ブロック エンティティを個別に貼り付けることができるようになります。これは、NBT 復元オプションが使用されている場合に必要です。", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "有効にすると、NBT 復元オプションが有効になっているブロック エンティティを含む\nブロックを貼り付けるときに、コマンド制限が無視されます。\nこれにより、コマンド レートが低い多くのブロックで NBT 復元\nが失敗する問題が何らかの形で修正されるようです。", + "litematica.config.generic.comment.pasteIgnoreEntities": "有効にした場合、貼り付け機能はエンティティを貼り付けません", + "litematica.config.generic.comment.pasteIgnoreInventories": "回路図を貼り付けるときに在庫内容を貼り付けないでください", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "有効にすると、実際に回路図をワールドに貼り付ける代わりに、\nは setblock コマンドとしてテキスト ファイルに書き込まれます。", + "litematica.config.generic.comment.pasteUseFillCommand": "有効にすると、個々の /setblock コマンドを使用するだけでなく、コマンドベースの貼り付け操作 (サーバーで使用される) で、同じブロックの連続領域に対して /fill コマンドも使用しようとします。\nこの mod は統合サーバーのワールドでブロックを直接設定し、コマンドをまったく使用しないため、シングル プレイヤーでは効果がありません。", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "これは、コマンドベースの貼り付け\nをシングル プレイヤーでも使用するための一時的なハック回避策です。これにより、シングル プレイヤーでレンダリング レイヤーが制限された\n貼り付けを使用できるようになります。これは現在、シングル プレイヤーが通常使用する\nワールドへの直接アクセスの貼り付けでは機能しません。\n\nこれには、マルチプレイヤーの貼り付けに通常あるのと同じ NBT データ復元\n制限がすべてあることに注意してください。", + "litematica.config.generic.comment.pasteUsingServux": "サーブを使用して、回路図を直接サーバーに貼り付けます。\nこのメソッドは従来の\nコマンドベースのメソッドよりもはるかに速く、\nEntity NBT Dataの復元をサポートしています。", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "ホットバー内のダメージ可能なアイテムの置き換えを避けます", + "litematica.config.generic.comment.pickBlockAvoidTools": "ホットバー内のツールアイテムの置き換えは避けてください。\n\nvanilla ToolItem クラスを拡張するアイテムを意味します。", + "litematica.config.generic.comment.pickBlockEnabled": "回路図のワールド選択のホットキーを有効にします。\nこのオプションを切り替えるためのホットキーもあります...", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "1.12.2 ornithe から\nEasy Place Post-Rewrite の \"pickBlockIgnoreNbt\" 設定を有効にします。", + "litematica.config.generic.comment.pickBlockShulkers": "有効にすると、ピックブロックに必要なアイテム\nがプレイヤーのインベントリ内に直接見つからないが、それを含むシュルカーボックス\nがある場合、シュルカーボックス\nが代わりにプレイヤーの手に移されます。", + "litematica.config.generic.comment.pickBlockableSlots": "設計図選択ブロックに使用できるホットバースロット\n", + "litematica.config.generic.comment.placementRestriction": "有効にすると、使用キーは、ターゲット位置に正しいアイテムを保持している場合にのみ使用できます。\n、ターゲット位置には設計図に欠落しているブロックがある必要があります。\n", + "litematica.config.generic.comment.renderMaterialListInGuis": "マテリアルリストをGUI内で\nレンダリングするかどうか", + "litematica.config.generic.comment.renderThreadNoTimeout": "レンダリング ワーカー スレッドからタイムアウトを削除します。\n\n移動中や大きな回路図の処理中にレンダリングが非常に途切れる場合は、これを無効にしてみてください。ただし、場合によっては回路図のレンダリングが大幅に遅くなります。", + "litematica.config.generic.comment.serverNbtRequestRate": "サーバーエンティティデータ同期のリクエストレートを制限", + "litematica.config.generic.comment.signTextPaste": "回路図から GUI の記号 テキストを自動的に設定します。", + "litematica.config.generic.comment.toolItem": "選択などに「ツール」として使用するアイテム", + "litematica.config.generic.comment.toolItemEnabled": "true の場合、\"tool\" アイテムを使用して選択などを制御できます。", + "litematica.config.generic.comment.toolItemComponents": "ツールアイテムのデータコンポーネント認識バージョン。\n無効にするには「空」に設定します。\n受け付ける構文は、「/give」コマンドと同じです。", + "litematica.config.generic.comment.unhideSchematicVCS": "Schematic VCS (バージョン コントロール システム) メニュー ボタンを非表示解除し、ホットキーと VCS 機能全般を有効にします。\n(以前は Schematic Projects と呼ばれていました。)\n\n一般的に、この機能は、その仕組みと機能についてよく理解していない限り、使用しないでください。\n\n領域の選択、配置、貼り付けの動作が多少変更されます。特に、貼り付け時に領域削除操作も行われます。\n\n基本的に、この機能は反復的なインプレース設計作業を目的としており、同じビルドの複数のバージョン/スナップショットを簡単に作成したり、最初にワールドにあるものを削除してから次のバージョンをその場所に貼り付けることでバージョン間を切り替えたりすることができます。", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "エリア選択ボックスのレンダリングを有効にする", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "回路図配置ボックスのレンダリングを有効にする", + "litematica.config.visuals.comment.enableRendering": "メインレンダリングの切り替えオプション。すべてのModレンダリングを有効/無効にします。", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "回路図のブロックのレンダリングを有効にします。\nこれを無効にすると、色オーバーレイのみを見ることができます", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "概略流体レンダリングを有効にします。\nこれを無効にすると、ブロックとオーバーレイが見やすくなります。\nこれにより、流体があったオーバーレイも削除されます。", + "litematica.config.visuals.comment.enableSchematicOverlay": "回路図の\nブロックオーバーレイレンダリングのメイントグルオプション", + "litematica.config.visuals.comment.enableSchematicRendering": "回路図のレンダリングとオーバーレイを有効にする", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "最大スケマティック ワールド レンダリング スレッド サイズ\nこれは、全体的なマルチスレッド パフォーマンスに直接影響します\n\n§6注意して使用してください!! これは、ゲームを終了して再度参加した後にのみ有効になります\n§6。", + "litematica.config.visuals.comment.ghostBlockAlpha": "ゴースト ブロックのアルファ値 (半透明としてレンダリングする場合)\n。\n§6注: §7「renderBlocksAsTranslucent」オプションを使用して、半透明レンダリングを個別に有効にする必要もあります\n。", + "litematica.config.visuals.comment.ignoreExistingFluids": "有効にすると、流体ブロックは「余分なブロック」\nおよび「間違ったブロック」として無視されます。つまり、設計図に空気や他のブロックがある場合です。\n基本的に、これにより水中で物を構築する際の煩わしさが大幅に軽減されます。\n注: ブロックが流体内でレンダリングされるようにするには、おそらく 'renderCollidingSchematicBlocks'\nオプションも同時に有効にする必要があります。", + "litematica.config.visuals.comment.overlayReducedInnerSides": "有効な場合、ブロックオーバーレイの隣接/触れる内側\nは削除/レンダリングされません", + "litematica.config.visuals.comment.placementBoxSideAlpha": "サブリージョンボックスの側面のアルファ値", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "有効にすると、領域選択ボックスのサイドクワッドがレンダリングされます", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "有効にすると、半透明の \"ゴーストブロック\" を使用して回路図が\nレンダリングされます", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "有効にすると、クライアントの世界に既に(間違った)ブロックがある場合でも、設計図内のブロックがレンダリングされます\n。\nおそらく、雪の層や水がある場所に何かを構築しようとするときに最も役立ちます\n。", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "後続の検証ハイライトボックスのコーナー間の接続線をレンダリングします。\nこれは一部の人が経験したレンダリングバグでしたが、少なくとも一部のプレイヤー\nはこれを気に入っており、そのままにしておくよう要求したため、このオプションはこれを「復元」します。", + "litematica.config.visuals.comment.renderErrorMarkerSides": "有効にすると、回路図ベリファイア\nのエラーマーカーにはアウトラインだけではなく(半透明)側面が表示されます。", + "litematica.config.visuals.comment.renderPlacementBoxSides": "有効にすると、配置済み回路図サブリージョンボックス\nはサイドクワッド表示されます", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "有効にすると、回路図(配置)内のすべてのサブ領域の周囲に囲みボックスがレンダリングされます。", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "有効にすると、\n回路図配置の周囲にサイドクワッドがレンダリングされます", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "有効にした場合、モデル側も半透明モードで内部側に\nレンダリングされます", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "回路図ブロックオーバーレイの\nのワイヤ フレーム アウトラインのレンダリングを有効にします", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "\n回路図ブロックオーバーレイの半透明ソートを有効にします", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "\n回路図ブロックオーバーレイの半透明のボックス/側面のレンダリングを有効にします", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "有効にすると、回路図オーバーレイは\n従来のフルブロックオーバーレイの代わりに\nブロックモデルの四角/頂点を使用します", + "litematica.config.visuals.comment.schematicOverlayModelSides": "有効にすると、回路図オーバーレイは\n従来のフルブロックオーバーレイの代わりに\nブロックモデルの四角/頂点を使用します", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "ブロックの線の幅 (モデル) アウトライン。", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "ブロック(モデル)のアウトラインの線幅、オーバーレイがブロックを介してレンダリングされる場合の", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "有効にすると、回路図オーバーレイがブロックを介してレンダリングされます。これは、構築が終了してエラーを簡単に確認したい場合にのみ役立つ可能性があります。", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "追加ブロックの回路図オーバーレイを有効にする", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "欠落ブロックの回路図オーバーレイを有効にする", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "間違ったブロックの回路図オーバーレイを有効にする", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "間違った状態の回路図オーバーレイを有効にします", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "回路図検証ツール\nの結果リストにあるすべてのものにブロック モデルを使用するよう強制します。通常、アイテム モデルはアイテムを持つもの\nに使用され、ブロック モデルはアイテムを持たないブロック\nにのみ使用され、さらにフラワー ポットには含まれているアイテムを確認するために使用されます。", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "ブロック情報ラインオーバーレイの配置", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "ブロック情報オーバーレイの配置", + "litematica.config.info_overlays.comment.infoHudAlignment": "マテリアル リスト、回路図検証の不一致位置などに使用される「情報 HUD」の配置。\n", + "litematica.config.info_overlays.comment.toolHudAlignment": "設定された「ツール」を保持するときの「ツールHUD」の配置", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "有効にすると、Looked-at ブロックに対してMiniHUDスタイルのブロック情報オーバーレイ\nがレンダリングされます", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "ブロック情報ラインのフォントスケール", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "選択したエッジからのブロック情報ラインの x オフセット", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "選択したエッジからのブロック情報ラインの y オフセット", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "選択したエッジからのブロック情報オーバーレイのYオフセット", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "ブロック情報オーバーレイレンダリングを有効にすると、'renderInfoOverlay'キーを押しながら、調べたブロックまたは検証エラーマーカーに関する情報\nが表示されます。\n", + "litematica.config.info_overlays.comment.infoHudMaxLines": "HUDに一度に表示する情報ラインの最大数", + "litematica.config.info_overlays.comment.infoHudOffsetX": "画面の端からのInfo HUDのXオフセット", + "litematica.config.info_overlays.comment.infoHudOffsetY": "画面の端からの情報HUDのYオフセット", + "litematica.config.info_overlays.comment.infoHudScale": "一般的な情報HUDテキストの拡大率", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "有効にすると、ブロック情報オーバーレイとブロック情報ライン\nは、それらを通過するのではなく、流体ブロックにトレースを光らせることができます", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "マテリアルリスト情報HUDに一度に表示されるアイテムの最大数", + "litematica.config.info_overlays.comment.materialListHudScale": "マテリアルリスト情報HUDの拡大率", + "litematica.config.info_overlays.comment.statusInfoHud": "ステータス情報 HUD レンダラーを有効にします。\nこれは、現在のレイヤー モードやレンダラーの有効状態など、いくつかのステータス情報をレンダリングします。", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "必要に応じて、ステータス情報 HUD を一時的に自動的に有効にできるようにします (\nたとえば、配置を作成してレンダリングを無効にした場合など)。", + "litematica.config.info_overlays.comment.toolHudOffsetX": "画面の端からのInfo HUDのXオフセット", + "litematica.config.info_overlays.comment.toolHudOffsetY": "画面の端からの情報HUDのYオフセット", + "litematica.config.info_overlays.comment.toolHudScale": "ツールHUDテキストの拡大率", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "エラーマーカーボックスの側面のアルファ値", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "回路図ベリファイアオーバーレイで一度に\nをレンダリングする位置の最大数。", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "回路図検証マーカーオーバーレイレンダリングを有効にする", + "litematica.config.info_overlays.comment.warnDisabledRendering": "新しい回路図を読み込むときや新しい配置を作成するときに、レイヤーモードになっていること\nまたはレンダリングオプションの一部が無効になっていること\nに関する警告メッセージが表示されるかどうか\n", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "選択されていないエリア選択ボックスの色", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "ブロックの項目のハイライト色", + "litematica.config.colors.comment.materialListHudItemCountsColor": "マテリアルリスト情報HUD内のアイテム数テキストの色", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "回路図再構築モードのブレークまたはブロックセレクターオーバーレイの色", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "回路図再構築モードの色は、ターゲットセレクターオーバーレイを除くすべてのブロックを破壊します", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "回路図再構築モードの置換セレクターオーバーレイの色", + "litematica.config.colors.comment.schematicOverlayColorExtra": "余分なブロックのためにブロックの色をオーバーレイします", + "litematica.config.colors.comment.schematicOverlayColorMissing": "不足しているブロックの色をオーバーレイします", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "ブロックの色が間違ったブロックをオーバーレイします", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "ブロックの色が間違ったブロック状態でオーバーレイします", + "litematica.config.hotkeys.comment.addSelectionBox": "ここに新しい選択ボックス(位置1)を追加します", + "litematica.config.hotkeys.comment.cloneSelection": "現在の領域選択をすばやく複製します。\nこれは基本的に、メモリ内のみの回路図を作成し、\nその回路図の配置を作成して選択し、\nツール モードを貼り付けモードに切り替えます。", + "litematica.config.hotkeys.comment.deleteSelectionBox": "現在選択されているボックスを削除", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "easyPlaceModeが有効な場合、このキーはブロックを置くために使用されます。", + "litematica.config.hotkeys.comment.easyPlaceToggle": "イージープレイスモードのオン/オフをすばやく切り替えます", + "litematica.config.hotkeys.comment.executeOperation": "現在選択されているツール操作を\n現在の選択またはFill、置換、\n回路図の貼り付け などのモードで実行します。", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "キーバインドを押したまま回路図/ゴーストブロックのレンダリング状態\nを反転します。", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "このキーバインドを押したままオーバーレイレンダリング状態を反転します。", + "litematica.config.hotkeys.comment.layerModeNext": "レンダリングモード(すべて、レイヤー)を順に切り替えます", + "litematica.config.hotkeys.comment.layerModePrevious": "レンダリングモード(すべて、レイヤー)を逆順に切り替えます", + "litematica.config.hotkeys.comment.layerNext": "レンダリングされたレイヤーの選択を上に移動します", + "litematica.config.hotkeys.comment.layerPrevious": "レンダリングされたレイヤーの選択を下に移動します", + "litematica.config.hotkeys.comment.layerSetHere": "レンダリングレイヤーをプレイヤーの現在の位置に設定します", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "現在の選択範囲を「負の」方向に微調整します\nこれは基本的に、微調整修飾子を押した状態でマウスホイールを下に移動\nするのと同じです。", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "現在の選択範囲を「正」の方向に微調整します\nこれは基本的に、微調整修飾子を押した状態でマウスホイールを上に動かす\nと同じです。", + "litematica.config.hotkeys.comment.moveEntireSelection": "現在の選択範囲全体をここに移動", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "現在選択されているエリアのエリア設定GUIを開きます", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "ロードされた回路図GUIを開く", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Litematicaのメインメニューを開く", + "litematica.config.hotkeys.comment.openGuiMaterialList": "現在\n選択されている回路図配置のマテリアルリスト GUI を開きます", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "現在選択されている\nまたはサブリージョンの配置設定 GUI を開きます", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "回路図プレースメント GUI を開く", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "回路図プロジェクト GUI を開く", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "現在選択されている回路図配置の回路図検証 GUI を開きます", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "エリア選択マネージャー GUI を開く", + "litematica.config.hotkeys.comment.openGuiSettings": "ConfigのGUIを開く", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "操作モードを素早く変更するための修飾キー。\n「ツールアイテム」を押したままスクロールすると、すぐにモードが切り替わります。", + "litematica.config.hotkeys.comment.pickBlockFirst": "最初の\n回路図ブロック線をブロックするための鍵。", + "litematica.config.hotkeys.comment.pickBlockLast": "レイ トレースされた最初の (可能性のある) クライアント ワールド\nブロックの前に、レイ トレースされた最後の概略ブロック\nのブロックを選択するキー。基本的に、これにより、既存のブロックに対して配置できるブロックが\n取得されます。", + "litematica.config.hotkeys.comment.pickBlockToggle": "A hotkey to toggle the pick block toggle option in the\nGeneric configs. This is provided as a quick way to enable\nor disable the pick block keys, if they interfere with something.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "ブロック情報オーバーレイのレンダリングを有効にするキー。\nキーを押す必要がない場合は NONE を使用します。\nオーバーレイを完全に無効にするには、Visuals\n構成で同様の名前のオプションを無効にします。", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "オーバーレイがブロックを介してレンダリングされるようにするホットキー。\nこれは、Visuals の 'schematicOverlayRenderThroughBlocks' オプションと同じことを一時的に有効にする簡単な方法です\n。", + "litematica.config.hotkeys.comment.rerenderSchematic": "F3+Aでバニラの地形をリフレッシュする代わりに、\nの代わりに回路図のみをリフレッシュ/再描画するためのホットキー", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "現在の領域選択をインメモリ回路図として保存", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "現在の領域選択を回路図としてファイルに保存", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "回路図編集ツール モードで「次のブロック以外をすべて解除」モード/機能をアクティブにする修飾キー\n。\n基本的に、このキーを押しながら回路図ブロックをパンチすると、\nこのブロック以外のすべてのブロックが回路図から削除されます。", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "回路図編集ツールモードで「すべての同じブロックを壊す」\n関数をアクティブにするための修飾キー", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "回路図編集ツールモードで方向/連続\nブレークまたは配置機能を有効にするための修飾キー", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "回路図編集ツールモードで「すべて同一の置換」\n置換モード/機能を有効化するためのModifier キー", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "回路図編集ツールモードで「置換ブロック型」\n置換モード/機能を有効化するための修飾キー", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "回路図編集ツールモードで方向/連続\n置き換えモード/機能を有効にするための修飾キー", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "回路図を90度時計回りに回転させます", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "回路図はミラーが押されたときに反転します。", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "マウスホイール\nを使用してバージョン管理ツールモードで回路図のバージョンを切り替えられるように保持する修飾キー。", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "バージョン管理ツールモードで次の回路図バージョンに切り替えるためのホットキー", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "バージョン管理ツールモードで次の回路図バージョンに切り替えるためのホットキー", + "litematica.config.hotkeys.comment.selectionGrabModifier": "選択範囲\nボックスまたはカーソルが移動するコーナーを「グラブ」するための修飾キー。", + "litematica.config.hotkeys.comment.selectionGrow": "隣接/対角線上に接続されたブロックの周囲の選択ボックスを自動拡大するアクションホットキー\n", + "litematica.config.hotkeys.comment.selectionGrowModifier": "スクロール中に選択ボックスを拡大または縮小するために押す修飾キー\n", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "\nをスクロールしながら保持する修飾キーで、選択した領域または角を微調整します", + "litematica.config.hotkeys.comment.selectionModeCycle": "エリア選択モードでコーナーと Cuboid\nの間のモードを変更します", + "litematica.config.hotkeys.comment.selectionShrink": "選択ボックスを縮小して、どの側にも空きスペース(空のレイヤー)がないようにするアクションホットキー", + "litematica.config.hotkeys.comment.setAreaOrigin": "現在の\nエリア選択の原点をプレイヤーの位置に設定/移動", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "現在選択されている\nボックスの最初の位置をプレイヤーの位置に設定します", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "現在選択されている\nボックスの2番目の位置をプレイヤーの位置に設定します", + "litematica.config.hotkeys.comment.toggleAllRendering": "すべてのレンダリングのオン/オフを切り替えます", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "エリア選択ボックスの表示のオン/オフを切り替える", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "回路図レンダリング(ブロックとオーバーレイ)のオン/オフを切り替えます", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "情報オーバーレイレンダリングを切り替えます (ホバーされたブロック情報用)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "ブロックオーバーレイのレンダリングのオン/オフを切り替えます", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "ブロックオーバーレイアウトラインレンダリングのオン/オフを切り替えます", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "ブロックオーバーレイ側レンダリングのオン/オフを切り替えます", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "回路図配置ボックスのレンダリングのオン/オフを切り替える", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "配置制限モードを切り替えるためのホットキー", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "回路図ブロックのレンダリングのオン/オフを切り替えます", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "signTextPaste 設定値 (一般カテゴリ内) を切り替えます", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "半透明ブロックと不透明ゴーストブロックのレンダリングを切り替える", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "回路図ベリファイアオーバーレイレンダリングを切り替える", + "litematica.config.hotkeys.comment.toolEnabledToggle": "\"tool\" アイテムの機能のオン/オフを切り替えるキーバインド", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "「ツール」アイテム\nを押したまま使用するボタン", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "「ツール」アイテム\nを押したまま使用するボタン", + "litematica.config.hotkeys.comment.toolSelectElements": "「ツール」アイテムを押しながらコーナーまたはボックスを選択するために使用するボタン\n", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "'toolSelectElements'\nホットキーを使用しながら保持する修飾キー。ツールモードの一部で使用するプライマリブロックタイプを選択します。", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "'toolSelectElements'\nホットキーを使用しながら保持する修飾キー。ツールモードの一部で使用するセカンダリブロックタイプを選択します。", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "現在選択されている配置の回路図をアンロードし、そこから作成されたすべての配置も削除します。", + "litematica.config.generic.prettyName.pickBlockEnabled": "ブロックのホットキーを選択", + "litematica.config.generic.prettyName.easyPlaceMode": "イージープレイスモード", + "litematica.config.generic.prettyName.placementRestriction": "配置制限", + "litematica.config.generic.prettyName.signTextPaste": "テキストペーストに署名", + "litematica.config.generic.prettyName.toolItemEnabled": "ツールアイテムが有効です", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "エリア選択ボックスのレンダリング", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "回路図配置ボックス レンダリング", + "litematica.config.visuals.prettyName.enableRendering": "すべてのレンダリング", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "回路図ブロックレンダリング", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "回路図流体レンダリング", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "回路図オーバーレイレンダリング", + "litematica.config.visuals.prettyName.enableSchematicRendering": "回路図レンダリング", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "半透明の回路ブロックレンダリング", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "回路図オーバーレイのアウトライン", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "回路図オーバーレイ半透明な並べ替え", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "回路図のオーバーレイ面", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "ブロック情報オーバーレイレンダリング", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifier Overlay Rendering", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "すべてのレンダリング", + "litematica.error.area_selection.copy_failed": "選択範囲のコピーに失敗しました", + "litematica.error.area_selection.create_failed": "%sという名前の新しい選択を作成できませんでした。ファイルは既に存在します。", + "litematica.error.area_selection.failed_to_load": "エリア選択の読み込みに失敗しました", + "litematica.error.area_selection.grow.no_sub_region_selected": "サブリージョンが選択されていません!", + "litematica.error.area_selection.no_placement_selected": "回路図配置が選択されていません!", + "litematica.error.area_selection.rename.already_exists": "エラー:ファイル名「%s」の領域が既に存在します", + "litematica.error.area_selection.rename.invalid_safe_file_name": "不正な生成されたセーフファイル名 '%s'", + "litematica.error.duplicate_schematic_placement": "エラー:既に存在する配置を追加しようとしています", + "litematica.error.generic.creative_mode_only": "このアクションはクリエイティブモードでのみ利用できます", + "litematica.error.generic.failed_to_delete_file": "ファイル '%s' の削除に失敗しました", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "無視された状態のリストのソートに失敗しました", + "litematica.error.generic.schematic_world_not_loaded": "回路図のワールドが読み込まれませんでした", + "litematica.error.area_editor.create_sub_region.exists": "名前 '%s' のサブリージョンは既に存在します", + "litematica.error.area_editor.no_selection": "アクティブなエリア選択がありません", + "litematica.error.area_editor.open_gui.no_selection": "現在の選択モード: 通常の範囲ですが、現在選択されている領域はありません", + "litematica.error.area_editor.rename_sub_region.exists": "サブリージョンの名前を変更できませんでした:\nサブリージョンはすでに名前 '%s' で存在します", + "litematica.error.area_editor.switch_mode.no_selection": "領域が選択されていないため、選択モードに切り替えられません。\n領域を選択するか、領域選択ブラウザで新しい選択を作成します", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Litematica 回路図の読み込みに失敗しました", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Litematica回路図をダウングレードできませんでした", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Litematica回路図の作成に失敗しました", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "回路図の読み込みに失敗しました", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "構造体をLitematica回路図に変換できませんでした", + "litematica.error.schematic.create.no_selections": "有効な選択領域がありません!", + "litematica.error.schematic_load.cant_read_file": "回路図ファイル '%s' を読み取れません (存在しないか、権限の問題です)", + "litematica.error.schematic_load.no_schematic_selected": "回路図ファイルが選択されていません!", + "litematica.error.schematic_load.no_schematic_version_information": "回路図にバージョン情報がないため、安全に読み込むことはできません!", + "litematica.error.schematic_load.unsupported_schematic_version": "サポートされていない、または将来の回路図バージョン '%d'", + "litematica.error.schematic_load.unsupported_type": "不明またはサポートされていないファイル タイプ '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "他の形式でエクスポートできるのはLitematicaの回路図だけです!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "選択した回路図タイプはインポートでサポートされていません!", + "litematica.error.schematic_placements.remove_fail_locked": "配置がロックされています!\n- Shiftキーを押して強制的に取り外します。", + "litematica.error.schematic_save.directory_doesnt_exist": "そのようなディレクトリはありません: '%s'", + "litematica.error.schematic_save.file_already_exists": "ファイル '%s' は既に存在します", + "litematica.error.schematic_save.invalid_directory": "無効なディレクトリ '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "回路図名 '%s ' が無効です", + "litematica.error.schematic_save.schematic_creation_failed": "回路図の作成に失敗しました!", + "litematica.error.schematic_read_from_file_failed.cant_read": "ファイル '%s' から回路図を読み込めませんでした", + "litematica.error.schematic_read_from_file_failed.exception": "ファイル '%s' から回路図を読み込もうとしている際の例外", + "litematica.error.schematic_read_from_file_failed.no_file": "ファイルから回路図を読み込めませんでした: 使用可能なファイルがありません(メモリ内回路図)", + "litematica.error.schematic_projects.empty_selection": "空の領域の選択 (0 サブ領域)", + "litematica.error.schematic_projects.failed_to_load_project": "プロジェクトの読み込みに失敗しました", + "litematica.error.schematic_projects.failed_to_load_schematic": "現在のバージョンの回路図の読み込みに失敗しました", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "プロジェクト ファイルの名前を '%s' に変更できませんでした (例外)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "プロジェクトの名前を「%s」に変更できません。ファイルは既に存在します。", + "litematica.error.schematic_projects.invalid_project_directory": "プロジェクトディレクトリが無効または存在しません", + "litematica.error.schematic_projects.no_project_open": "プロジェクトが開いていません", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "回路図VCSモードになっていますが、現在開いているプロジェクトはありません", + "litematica.error.schematic_projects.null_player": "プレイヤーは null です", + "litematica.error.schematic_projects.project_already_exists": "プロジェクト '%s' は既に存在します", + "litematica.error.schematic_projects.save_already_in_progress": "保存中です", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "回路図ディレクトリ '%s ' の作成に失敗しました", + "litematica.error.schematic_write_to_file_failed.exception": "%s'ファイルに回路図を書き込めませんでした(例外)", + "litematica.error.schematic_write_to_file_failed.exists": "ファイル '%s' に回路図を書き込めませんでした。ファイルは既に存在します。", + "litematica.error.structure_write_to_file_failed.exception": "ファイルへの書き込みに失敗しました '%s' (例外)", + "litematica.error.structure_write_to_file_failed.exists": "ファイル「%s」への書き込みに失敗しました。ファイルは既に存在します", + "litematica.hotkeys.category.generic_hotkeys": "一般的なホット キー", + "litematica.info.schematic_load.schematic_loaded": "回路図'%s' がメモリに読み込まれました", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- ボタンを右クリックして保留中のプレビュー操作\n- Ctrl + Alt + Shift + クリックして既存のPNG画像\n からサムネイルを設定します。 回路図ファイルがある同じディレクトリからng。", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "通常のスクリーンショットキーを使用してプレビューを設定します。\nまたは、プレビューの設定をキャンセルするには、プレビューボタンを右クリックします。", + "litematica.info.schematic_manager.preview.success": "画像のプレビューに成功しました", + "litematica.gui.button.area_editor.analyze_area": "分析エリア", + "litematica.gui.button.area_editor.change_corner_mode": "コーナーモード: %s", + "litematica.gui.button.area_editor.change_selection_mode": "選択モード: %s", + "litematica.gui.button.area_editor.create_schematic": "回路図を保存", + "litematica.gui.button.area_editor.create_sub_region": "新しいサブ地域", + "litematica.gui.button.area_editor.origin_enabled": "手動の元: %s", + "litematica.gui.button.area_editor.set_box_name": "設定", + "litematica.gui.button.area_editor.set_selection_name": "設定", + "litematica.gui.button.area_selection_mode": "エリア選択モード: %s", + "litematica.gui.button.area_selections.create_directory": "ディレクトリを作成", + "litematica.gui.button.area_selections.create_new_selection": "新しい選択", + "litematica.gui.button.area_selections.create_selection_from_placement": "配置から", + "litematica.gui.button.area_selections.unselect": "選択解除", + "litematica.gui.button.change_menu.area_editor": "エリアエディタ", + "litematica.gui.button.change_menu.configuration_menu": "設定メニュー", + "litematica.gui.button.change_menu.load_schematics_to_memory": "回路図の読み込み", + "litematica.gui.button.change_menu.schematic_manager": "回路図マネージャー", + "litematica.gui.button.change_menu.schematic_projects_manager": "回路図VCS", + "litematica.gui.button.change_menu.show_area_selections": "エリア選択ブラウザー", + "litematica.gui.button.change_menu.show_loaded_schematics": "ロードされた回路図", + "litematica.gui.button.change_menu.show_schematic_placements": "回路図の配置", + "litematica.gui.button.change_menu.task_manager": "タスク マネージャー", + "litematica.gui.button.change_menu.to_main_menu": "Litematica menu", + "litematica.gui.button.config_gui.colors": "色", + "litematica.gui.button.config_gui.generic": "Generic", + "litematica.gui.button.config_gui.hotkeys": "ホットキー", + "litematica.gui.button.config_gui.info_overlays": "オーバーレイ情報", + "litematica.gui.button.config_gui.render_layers": "レイヤーをレンダリング", + "litematica.gui.button.config_gui.visuals": "画像", + "litematica.gui.button.config_gui.test": "テスト", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Shiftキーを押しながらメモリ内のみの回路図を作成します", + "litematica.gui.button.hover.area_selections.unselect": "現在の領域の選択を解除します", + "litematica.gui.button.hover.material_list.clear_cache": "マテリアル キャッシュをクリアします\n通常、これは必要ありません\nキャッシュに間違ったデータがある場合 (ピストン ヘッドなど、ブロックに保存されるべきではないアイテム\nなど) に、'material_cache.nbt'\nファイルを削除する代わりに使用できます。", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Shiftキーを押して通常のASCIIアートテーブルテキストファイルの代わりにCSVファイル\nに書き込みます", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Shiftキーを押したままマテリアルリストに使用されるサブリージョンを選択します", + "litematica.gui.button.hover.plus_minus_tip": "左クリックで\n右クリックで\nシフトまたはAltキーでステップサイズを大きくします", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "左クリックで増加\n右クリックで減少\nShift/Alt/Ctrl でステップサイズの増加 (乗算)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "\n回路図編集モードで\n間違いを犯した場合に便利です。", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "現在回路図VCSプロジェクトが開いています。\n回路図VCSモードは通常の領域選択機能を上書きします。", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6最後に設置または保存した領域を削除§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(以前は Schematic Projects と呼ばれていました。)\n一般的に、この機能は、その仕組みと機能についてよく理解していない限り、使用すべきではありません。\nこの機能により、領域の選択、配置、貼り付けの動作が多少変わります。特に、貼り付け時に領域削除操作も発生します。\n\n基本的に、この機能は反復的なインプレース設計作業を目的としており、同じビルドの複数のバージョン/スナップショットを簡単に作成できます。また、最初にワールドにあるものを削除してから、次のバージョンをその場所に貼り付けることで、バージョンを切り替えることもできます。", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "プロジェクトの原点をプレイヤーの現在の位置に移動します\nこれにより、領域の選択と配置も移動します", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6警告:現在のブロック\n§6はバージョン\n§6から配置されたエリア内のワールド内のブロック\n§6を削除/上書きします。 またはバージョン\n§6として保存されました(基本的に最後に表示された「効果的なエリア選択」)", + "litematica.gui.button.hover.schematic_projects.save_new_version": "現在のプロジェクトに新しい回路図/バージョンを保存します。", + "litematica.gui.button.material_list": "材料一覧", + "litematica.gui.button.material_list.clear_cache": "キャッシュをクリア", + "litematica.gui.button.material_list.clear_ignored": "無視をクリア", + "litematica.gui.button.material_list.hide_available": "利用可能な %sを非表示にする", + "litematica.gui.button.material_list.ignore": "無視", + "litematica.gui.button.material_list.list_type": "表示: %s", + "litematica.gui.button.material_list.refresh_list": "更新", + "litematica.gui.button.material_list.toggle_info_hud": "HUD: %s", + "litematica.gui.button.material_list.write_to_file": "ファイルに書き込み", + "litematica.gui.button.placement_sub.placement_configuration": "配置設定", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Reset sub-region", + "litematica.gui.button.placement_sub.slice_type": "スライス: %s", + "litematica.gui.button.schematic_manager.export_as": "エクスポート:", + "litematica.gui.button.schematic_placement.abbr.rendering": "R", + "litematica.gui.button.schematic_placement.ignore_entities": "無視するエンティティ: %s", + "litematica.gui.button.schematic_placement.region_enabled": "地域: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "すべてのサブリージョンをリセット", + "litematica.gui.button.schematic_placement.toggle_all_off": "すべての§cOFF§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "すべての§aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "ボックスのレンダリングを終了中: %s", + "litematica.gui.button.schematic_placement.hover.lock": "配置をロックすると、移動や\nそれ以外の場合は(偶然に)変更を防ぎます", + "litematica.gui.button.schematic_placement.hover.rendering": "レンダリング: %s\nこれは少し奇妙に動作し\nエンティティのレンダリングを妨げることはありません。\n通常は配置を完全に無効にする必要があります\n", + "litematica.gui.button.schematic_placements.configure": "設定", + "litematica.gui.button.schematic_placements.disable": "無効", + "litematica.gui.button.schematic_placements.locked": "ロック中: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "配置: %s", + "litematica.gui.button.schematic_placements.remove": "削除", + "litematica.gui.button.schematic_placements.rendering_enabled": "レンダリング: %s", + "litematica.gui.button.schematic_placements.select": "選択", + "litematica.gui.button.schematic_projects.close_project": "現在のプロジェクトを閉じる", + "litematica.gui.button.schematic_projects.create_project": "プロジェクトを作成", + "litematica.gui.button.schematic_projects.delete_area": "エリアを削除", + "litematica.gui.button.schematic_projects.load_project": "プロジェクトを読み込む", + "litematica.gui.button.schematic_projects.move_origin_to_player": "プレイヤーに移動", + "litematica.gui.button.schematic_projects.open_area_editor": "エリアエディタ", + "litematica.gui.button.schematic_projects.open_manager_gui": "管理者を開く", + "litematica.gui.button.schematic_projects.open_project_browser": "VCS プロジェクトブラウザー", + "litematica.gui.button.schematic_projects.place_to_world": "ワールドへ移動", + "litematica.gui.button.schematic_projects.save_version": "バージョンを保存", + "litematica.gui.button.schematic_verifier.ignore": "無視", + "litematica.gui.button.schematic_verifier.range_type": "Range: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "無視のリセット", + "litematica.gui.button.schematic_verifier.reset_verifier": "データをリセット", + "litematica.gui.button.schematic_verifier.resume": "認証を再開する", + "litematica.gui.button.schematic_verifier.start": "認証を開始", + "litematica.gui.button.schematic_verifier.stop": "認証を停止する", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "HUD: %s", + "litematica.gui.button.cancel": "キャンセル", + "litematica.gui.button.configure": "設定", + "litematica.gui.button.copy": "コピー", + "litematica.gui.button.create_directory": "新しいディレクトリを作成", + "litematica.gui.button.create_placement": "配置を作成", + "litematica.gui.button.delete": "削除", + "litematica.gui.button.disable": "無効", + "litematica.gui.button.enable": "有効にする", + "litematica.gui.button.import": "インポート", + "litematica.gui.button.load_schematic_to_memory": "回路図の読み込み", + "litematica.gui.button.mirror_value": "ミラー: %s", + "litematica.gui.button.move_to_player": "プレイヤーに移動", + "litematica.gui.button.ok": "OK", + "litematica.gui.button.reload": "Reload", + "litematica.gui.button.remove": "削除", + "litematica.gui.button.remove_placement": "配置を削除", + "litematica.gui.button.rename": "名前の変更", + "litematica.gui.button.rotation_value": "回転: %s", + "litematica.gui.button.save_new_schematic_version": "バージョンを保存", + "litematica.gui.button.save_schematic": "回路図を保存", + "litematica.gui.button.save_to_file": "ファイルに保存", + "litematica.gui.button.schematic_verifier": "回路図の検証", + "litematica.gui.button.set_preview": "プレビューを設定", + "litematica.gui.button.tool_mode": "ツールモード: %s", + "litematica.gui.button.unload": "アンロード", + "litematica.gui.button.unlocked": "ロック解除済み", + "litematica.gui.label.area_editor.box_name": "サブリージョンボックス名", + "litematica.gui.label.area_editor.selection_name": "選択名", + "litematica.gui.label.area_editor.corner_1": "コーナー 1", + "litematica.gui.label.area_editor.corner_2": "コーナー 2", + "litematica.gui.label.area_editor.origin": "原点:", + "litematica.gui.label.area_editor.dimensions": "寸法", + "litematica.gui.label.area_editor.pos1": "コーナー 1", + "litematica.gui.label.area_editor.pos2": "コーナー 2", + "litematica.gui.label.area_editor.sub_regions": "サブ領域 (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "選択領域: %s", + "litematica.gui.label.area_selection_box_count": "ボックス: %d", + "litematica.gui.label.area_selection_origin": "原点: %s", + "litematica.gui.label.area_selection.mode.normal": "標準", + "litematica.gui.label.area_selection.mode.simple": "単純な", + "litematica.gui.label.block_info.state_client": "クライアントの世界ブロック状態", + "litematica.gui.label.block_info.state_schematic": "回路図の世界ブロック状態", + "litematica.gui.label.block_info_list_type.all": "すべて", + "litematica.gui.label.block_info_list_type.render_layers": "レイヤーをレンダリング", + "litematica.gui.label.easy_place_protocol.auto": "自動", + "litematica.gui.label.easy_place_protocol.none": "なし", + "litematica.gui.label.easy_place_protocol.slabs_only": "スラブのみ", + "litematica.gui.label.easy_place_protocol.v2": "バージョン2", + "litematica.gui.label.easy_place_protocol.v3": "バージョン3", + "litematica.gui.label.data_fixer_mode.always": "常に表示", + "litematica.gui.label.data_fixer_mode.below_1205": "1.20.5以下のみ", + "litematica.gui.label.data_fixer_mode.below_120X": "1.20.x 以下のみ", + "litematica.gui.label.data_fixer_mode.below_119X": "1.19.x 以下のみ", + "litematica.gui.label.data_fixer_mode.below_117X": "1.17.x 以下のみ", + "litematica.gui.label.data_fixer_mode.below_116X": "1.16.x 以下のみ", + "litematica.gui.label.data_fixer_mode.below_113X": "1.13.x 以下のみ", + "litematica.gui.label.data_fixer_mode.below_112X": "1.12.x 以下のみ", + "litematica.gui.label.data_fixer_mode.never": "一切なし", + "litematica.gui.label.loaded_schematic.modified_on": "§6 %s§r に変更されました", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "利用可能です", + "litematica.gui.label.material_list.title.item": "項目", + "litematica.gui.label.material_list.title.missing": "見つかりません", + "litematica.gui.label.material_list.title.total": "合計", + "litematica.gui.label.material_list.multiplier": "倍率:", + "litematica.gui.label.material_list.name": "名前", + "litematica.gui.label.material_list.progress": "進行状況: %s", + "litematica.gui.label.material_list.progress.done": "完了済み %s", + "litematica.gui.label.material_list.progress.mismatch": "%sの不一致です", + "litematica.gui.label.material_list.progress.missing": "%s がありません", + "litematica.gui.label.material_list.total": "合計: %s アイテム", + "litematica.gui.label.origin.auto": "自動", + "litematica.gui.label.origin.manual": "マニュアル", + "litematica.gui.label.paste_nbt_behavior.none": "なし", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "場所とデータの変更", + "litematica.gui.label.paste_nbt_behavior.place_clone": "設置&複製", + "litematica.gui.label.placement_sub.region_name": "地域名: %s", + "litematica.gui.label.placement_sub.region_position": "地域の位置", + "litematica.gui.label.placement_sub.region_size": "地域サイズ: %s", + "litematica.gui.label.placement_settings.placement_origin": "配置元", + "litematica.gui.label.render_layers.hotkey": "Hotkey", + "litematica.gui.label.render_layers.hover.hotkey": "次/前のレイヤーホットキーがこの境界に影響を与えます。\n両方が選択されていない場合、ホットキーは\nプレイヤーに最も近い境界に影響します。", + "litematica.gui.label.replace_behavior.all": "すべて", + "litematica.gui.label.replace_behavior.none": "なし", + "litematica.gui.label.replace_behavior.with_non_air": "空気ではない", + "litematica.gui.label.schematic_info.schematic_author": "回路図: §f%s§r", + "litematica.gui.label.schematic_info.description": "説明:", + "litematica.gui.label.schematic_info.enclosing_size": "同期サイズ:", + "litematica.gui.label.schematic_info.enclosing_size_value": "接続サイズ: §f%s§r", + "litematica.gui.label.schematic_info.name": "名前:", + "litematica.gui.label.schematic_info.region_count": "地域: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "作成済み: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "変更: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "合計ブロック数: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "ブロック/ボリューム: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "総ボリューム: §f%d§r ブロック", + "litematica.gui.label.schematic_info.version": "Litematicバージョン: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [スキーマ§f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "配置を作成", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "すぐに新しい配置を作成します\nそしてその配置を選択します", + "litematica.gui.label.schematic_placement.enclosing_size": "同期サイズ: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Shiftキーを押して作成時の配置を無効にします", + "litematica.gui.label.schematic_placement.in_memory": "メンバーのみ", + "litematica.gui.label.schematic_placement.origin": "原点: %s", + "litematica.gui.label.schematic_placement.rename_placement": "配置の名前を変更:", + "litematica.gui.label.schematic_placement.schematic_file": "ファイル: %s", + "litematica.gui.label.schematic_placement.schematic_name": "設計図: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "サブリージョン: %s", + "litematica.gui.label.schematic_placement.sub_regions": "サブ領域 (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "現在開いているプロジェクト: %s", + "litematica.gui.label.schematic_projects.origin": "原点:", + "litematica.gui.label.schematic_projects.project": "プロジェクト:", + "litematica.gui.label.schematic_projects.version": "バージョン: %s ( %s)", + "litematica.gui.label.schematic_projects.version_entry": "Ver. %d - %s", + "litematica.gui.label.schematic_projects.version_name": "バージョン名:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "エンティティを無視", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Shiftキーを押しながら既存のファイルを上書きします", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "回路図のワールドから保存", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "有効にすると、通常のバニラ ワールドではなく、スケマティック ワールド\nから選択した内容\nを保存してスケマティックが作成されます。\nこれにより、一時的なクリエイティブ ワールドに貼り付けることなく、スケマティックを組み合わせたりトリミングしたりできます。\n", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "表示されるブロックのみ format@@0", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "サポートブロック", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "必要なサポートブロックを「表示ブロックのみ」モードに含めます。\nリピーター、コンパレーター、カーペット、重力ブロックなど、表示可能なものについては、", + "litematica.gui.label.schematic_verifier.count": "カウント", + "litematica.gui.label.schematic_verifier.expected": "期待されています", + "litematica.gui.label.schematic_verifier.found": "見つかりました", + "litematica.gui.label.schematic_verifier_display_type.all": "すべて(無視なし)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "正解の状態", + "litematica.gui.label.schematic_verifier_display_type.extra": "追加ブロック", + "litematica.gui.label.schematic_verifier_display_type.missing": "欠落しているブロック", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "間違ったブロック", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "都道府県が正しくありません", + "litematica.gui.label.schematic_verifier.status.done_errors": "間違っています: §cブロック: %s§r, §6状態: %s§r, §bMissing: %s§r, §dExtra: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§a正解: %s§r, 合計: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "アンシーンチャンク: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "回路図の検証", + "litematica.gui.label.task.title.remaining_chunks": "%s、残りのチャンク (%s)", + "litematica.gui.label.task_name.area_analyzer": "エリアアナライザー", + "litematica.gui.label.task_name.delete": "タスクを削除", + "litematica.gui.label.task_name.fill": "タスクを記入する", + "litematica.gui.label.task_name.material_list": "材料一覧", + "litematica.gui.label.task_name.paste": "回路図を貼り付け", + "litematica.gui.label.task_name.save_schematic": "回路図を保存", + "litematica.gui.label.task_name.verifier": "Verifier", + "litematica.gui.message.confirm_file_deletion": "ファイル '%s' を削除しますか?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "「最後に影響を受けた」領域を削除しますか?\nこれにより、プロジェクト マネージャーが最後にワールドに配置した領域、または最後にバージョンとして保存した領域内にあるすべてのブロックとエンティティが削除されます。(基本的には「最後に確認された影響を受けた領域」であり、バージョンを循環させる場合、以前のバージョンのブロックは残りません。)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "このバージョンをワールドに配置しますか?\nプロジェクト マネージャーが最後にワールドに配置した領域、または最後にバージョンとして保存した領域内のすべてのブロックが削除されます。(基本的には「最後に確認された影響を受ける領域」なので、バージョンを循環させると、以前のバージョンのブロックは残りません。)", + "litematica.gui.title.area_editor_normal": "エリアエディター (ノーマル/マルチボックスモード)", + "litematica.gui.title.area_editor_normal_schematic_projects": "エリアエディター (§6§l回路図VCS領域§r)", + "litematica.gui.title.area_editor_simple": "エリアエディター (シンプルモード)", + "litematica.gui.title.area_editor_sub_region": "エリアエディタ (サブリージョン)", + "litematica.gui.title.area_editor.sub_region_name": "サブリージョン名", + "litematica.gui.title.area_selection_manager": "エリア選択マネージャー", + "litematica.gui.title.configure_schematic_placement": "回路図配置の設定", + "litematica.gui.title.configure_schematic_sub_region": "配置サブリージョンの設定", + "litematica.gui.title.configs": "Litematica Configs - %s", + "litematica.gui.title.confirm_file_deletion": "ファイル削除の確認", + "litematica.gui.title.copy_area_selection": "コピーエリア選択 '%s'", + "litematica.gui.title.create_area_selection": "新しいエリア選択を作成", + "litematica.gui.title.create_area_selection_from_placement": "回路図配置から新しいエリア選択を作成", + "litematica.gui.title.create_directory": "新しいディレクトリを作成", + "litematica.gui.title.create_in_memory_schematic": "インメモリ回路図を作成", + "litematica.gui.title.create_schematic_project": "新しい回路図プロジェクトを作成", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "回路図の読み込み", + "litematica.gui.title.manage_loaded_schematics": "ロードされた回路図の管理", + "litematica.gui.title.manage_schematic_placements": "回路図配置の管理", + "litematica.gui.title.material_list.area_analyzer": "選択のための面積分析 '%s'", + "litematica.gui.title.material_list.placement": "配置の材料リスト '%s'", + "litematica.gui.title.material_list.schematic": "回路図 '%s' の材料リスト (%s のうち %s 領域)", + "litematica.gui.title.material_list.select_schematic_regions": "「%s」のマテリアルリストのサブリージョンを選択します", + "litematica.gui.title.rename_area_selection": "エリア選択の名前を変更", + "litematica.gui.title.rename_area_sub_region": "サブ領域の名前を変更", + "litematica.gui.title.rename_schematic": "回路図の名前を変更", + "litematica.gui.title.create_schematic_from_selection": "現在選択されている領域を回路図として保存", + "litematica.gui.title.save_exported_schematic": "「 %s 」の%sエクスポートを保存", + "litematica.gui.title.save_imported_schematic": "インポートされた回路図を保存", + "litematica.gui.title.save_schematic_from_memory": "インメモリ回路図をファイルに保存", + "litematica.gui.title.save_schematic_filename": "回路図ファイル名", + "litematica.gui.title.schematic_browser": "回路図ブラウザー", + "litematica.gui.title.schematic_manager": "回路図マネージャー", + "litematica.gui.title.schematic_project_manager": "回路図VCSプロジェクトマネージャー", + "litematica.gui.title.schematic_projects.confirm_delete_area": "削除エリアを確認", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "ワールドアクションを確認する", + "litematica.gui.title.schematic_projects.save_new_version": "新しい回路図バージョンを保存", + "litematica.gui.title.schematic_projects_browser": "回路図VCSプロジェクトブラウザー", + "litematica.gui.title.schematic_verifier": "「%s」の回路図検証", + "litematica.gui.title.schematic_verifier_errors": "回路図検証エラー", + "litematica.gui.title.task_manager": "タスク マネージャー", + "litematica.hud.area_selection.box_count": "ボックス: %s", + "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "コーナー", + "litematica.hud.area_selection.mode.expand": "展開", + "litematica.hud.area_selection.origin": "原点: %s", + "litematica.hud.area_selection.selected_area_normal": "エリア: %s", + "litematica.hud.area_selection.selected_area_simple": "エリア [§6Simple mode§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "サブリージョン: %s", + "litematica.hud.area_selection.selection_corners_mode": "コーナーモード: %s", + "litematica.hud.delete.target_mode": "ターゲットモードを削除: %s", + "litematica.hud.delete.target_mode.area": "現在のエリア", + "litematica.hud.delete.target_mode.placement": "現在の配置", + "litematica.hud.misc.easy_place_mode_enabled": "簡単な設置モード§aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "設置制限モード§aON§r", + "litematica.hud.misc.render_layer_mode": "レイヤーモード: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "レイヤーモード: %s", + "litematica.hud.misc.renderer_status": "レンダラー: A: %s S: %s B: %s O: %s 販売: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "データ復元モード: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "ブロックを置き換える: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "インベントリ内容を無視: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "この座標をロックします\nこれにより、ロックされた座標に影響を与えずに他の座標を変更できます\n", + "litematica.hud.schematic_placement.hover_info.placement_locked": "この配置はロックされており、ロックを解除しないと変更できません", + "litematica.hud.schematic_placement.hover_info.placement_modified": "この配置は変更されました", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "このサブリージョンは変更されています", + "litematica.hud.schematic_placement.selected_placement": "配置", + "litematica.hud.schematic_placement.selected_sub_region": "サブ地域", + "litematica.hud.schematic_placement.sub_region_count": "地域", + "litematica.hud.schematic_placement.sub_region_modified": "修正されました", + "litematica.hud.schematic_placement.sub_region_origin": "地域の起点: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "地域が変更されました", + "litematica.hud.selected_mode": "モード", + "litematica.hud.schematic_projects.current_version_date": "日付: %s", + "litematica.hud.schematic_projects.current_version": "バージョン: %s/%s - 名前: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "プロジェクトの起源: %s", + "litematica.hud.schematic_projects.project_name": "プロジェクト: %s", + "litematica.hud.schematic_projects_mode": "§6回路図VCSモード§r", + "litematica.info.material_list": "- マテリアル リストのホットキーは、最後に表示したマテリアル リストを開きます (保存されている場合)。- 別のマテリアル リストに切り替えるには、配置構成 GUI の GUI ボタン​​または回路図ブラウザーから開きます。- 選択した回路図配置が変更されると、保存されたリストまたは最後に表示したリストも忘れられます。- 最後に表示したマテリアル リストがまだない場合は、選択した配置が使用されます (存在する場合)。", + "litematica.label.alignment.center": "中央揃え", + "litematica.label.alignment.top_center": "中央上", + "litematica.label.none_lower": "なし", + "litematica.label.no": "いいえ", + "litematica.label.yes": "はい", + "litematica.message.error.area_deletion_aborted": "エリアの削除が中断または中断されました", + "litematica.message.error.empty_area_selection": "空のエリアの選択 (ボックスなし)", + "litematica.message.error.invalid_schematic_name": "回路図名 '%s ' が無効です", + "litematica.message.error.no_area_selected": "§cエリアが選択されていません§r", + "litematica.message.error.no_placement_selected": "§c配置が選択されていません§r", + "litematica.message.error.only_works_in_single_player": "§cこの操作はシングルプレイヤーでのみ動作します§r", + "litematica.message.error.move.pending_tasks": "§c保留中は移動操作を開始できません§r", + "litematica.message.error.placement_paste_outside_world": "ワールド範囲外に移動するため、配置を現在の位置に貼り付けることはできません", + "litematica.message.error.schematic_paste_failed": "§c回路図ペーストをワールドに追加できませんでした§r", + "litematica.message.error.schematic_save_failed": "%s に回路図を保存できませんでした", + "litematica.message.error.schematic_save_interrupted": "回路図の保存が中断または停止しました", + "litematica.message.error.schematic_save_no_area_selected": "§c回路図の保存に失敗しました - 領域が選択されていません§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "ブロック選択に適したホットバースロットが見つかりません!\nGeneric -> §epickBlockableSlots§r の設定を確認してください。\nまた、§epickBlockAvoid*§6 の設定によっては、ブロック選択機能がそれらのスロット内のツールやその他の損傷可能なアイテムの置き換えを拒否する場合があります。", + "litematica.message.warn.pickblock.no_valid_slots_configured": "Generic -> §epickBlockableSlots§6 に設定されたホットバースロットはありません!", + "litematica.message.added_selection_box": "%s に新しい選択ボックスを追加しました", + "litematica.message.area_clear_fail": "§c領域をクリアできませんでした§r", + "litematica.message.area_cleared": "エリアを消去しました", + "litematica.message.area_filled": "塗りつぶされたエリア", + "litematica.message.area_fill_fail": "エリアの塗りつぶしに失敗しました", + "litematica.message.area_selections.selection_created_from_placement": "配置 '%s' から新しい選択を作成しました", + "litematica.message.easy_place_fail": "§6簡単な場所モードで動作を防止しました。", + "litematica.message.grabbed_element_for_moving": "移動する要素を取り込みました", + "litematica.message.in_memory_schematic_created": "インメモリ回路図を「%s」として作成しました", + "litematica.message.litematic_saved_as": "Litematica回路図のデータバージョン\nを「%s」として保存しました", + "litematica.message.material_list.material_cache_cleared": "マテリアルキャッシュをクリアしました", + "litematica.message.material_list_written_to_file": "ファイル '%s' に書き込まれたマテリアルリスト", + "litematica.message.moved_area_origin": "範囲の原点を %s => %s から移動しました", + "litematica.message.moved_selection": "現在の選択を %s => %s から移動しました", + "litematica.message.paste_with_servux": "§6The placement is being uploaded to Servux for pasting", + "litematica.message.placement.cant_modify_is_locked": "§c配置はロックされているため、変更できません§r", + "litematica.message.placement.moved_placement_origin": "配置元を %s => %s から移動しました", + "litematica.message.placement.moved_subregion_to": "サブリージョンを %sに移動しました", + "litematica.message.placement.rotation_set_to": "配置を %s に回転させました", + "litematica.message.placement.mirror_set_to": "配置は %sにミラーされました", + "litematica.message.placement_restriction_fail": "§6配置制限モードによりアクションが防止されました", + "litematica.message.removed_area_origin": "明示的/手動領域の原点を削除しました", + "litematica.message.removed_selection_box": "選択ボックス %sを削除しました", + "litematica.message.scheduled_task_added": "スケジュールされたタスクを追加しました...", + "litematica.message.litematic_downgrade_exported_as": "回路図エクスポートは「%s」\n§6注: これは実験的な機能です。データ損失が発生する可能性があります。§r", + "litematica.message.schematic_exported_as": "回路図は '%s' としてエクスポートされました", + "litematica.message.schematic_pasted": "模式化されたワールドに貼り付け", + "litematica.message.schematic_pasted_using_fill_and_setblock": "回路図は§b%s§r fill と §b%s§r setblock commands", + "litematica.message.schematic_pasted_using_setblock": "§b%s§r setblock コマンドを使用して回路図が貼り付けられました", + "litematica.message.schematic_pasted_using_world_edit": "回路図は§b%s§r ワールド編集を使用して貼り付けられます。 //set commands", + "litematica.message.schematic_placement_created": "「%s」の配置を作成しました", + "litematica.message.schematic_preview_cancelled": "タスクのプレビューがキャンセルされました", + "litematica.message.schematic_read_from_file_success": "ファイル '%s' から回路図をロードしました", + "litematica.message.schematic_rendering_refreshed": "回路図レンダリングを更新しました", + "litematica.message.schematic_saved_as": "回路図は「%s」として保存されました", + "litematica.message.schematic_save_task_created": "回路図保存タスクが作成されました", + "litematica.message.set_area_origin": "面積の原点を %s に設定しました", + "litematica.message.set_selection_box_point": "点 %d を %sに設定/移動しました", + "litematica.message.toggled": "Toggled %s %s", + "litematica.message.value.on": "ON", + "litematica.message.value.off": "OFF", + "litematica.message.schematic_projects.project_created": "プロジェクト '%s' が作成されました", + "litematica.message.schematic_projects.project_loaded": "プロジェクト '%s' が読み込まれました", + "litematica.message.schematic_projects.version_saved": "新しいバージョン (#%s) が '%s' として保存されました", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "注意: 現在シンプルエリア選択モードになっています", + "litematica.message.warn.layer_mode_currently_at": "注意:現在、'%s' レンダリングレイヤーモードになっています", + "litematica.message.warn.main_rendering_disabled": "警告: メインレンダリングは現在無効になっています\nビジュアル -> %s、またはホットキー -> %s ['%s'] を参照してください", + "litematica.message.warn.schematic_blocks_rendering_disabled": "警告: 回路図ブロックのレンダリングは現在無効になっています\nビジュアル -> %s、またはホットキー -> %s ['%s'] を参照してください", + "litematica.message.warn.schematic_load_non_litematica": "警告: Litematica 以外の回路図を直接読み込むと、作成された配置は永続的ではありません。\nまた、回路図を何度も読み込む必要がある場合は、読み込むたびに回路図タイプの変換ラグ スパイク (大きな回路図の場合) が発生します。\n\nしたがって、回路図をインポートして Schematic Manager メニューから Litematica 形式で保存するか、MCEdit または Litematica の貼り付けモードを使用して元の回路図を一時的なワールドに貼り付け、そこから新しい Litematica 回路図を作成することをお勧めします。可能であれば、複数のサブ領域を使用してビルドを厳密にキャプチャします。", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "対象の配置は現在選択されていません。[すべて置換] ホットキーは、クリックした配置の現在選択されているサブ領域でのみ機能します。したがって、1 つのサブ領域内のブロックのみを置換するには、そのサブ領域を選択します。スケマティック全体 (すべての太陽領域) を置換するには、サブ領域ではなく配置全体を選択します。ブロックは、現在のレンダリング レイヤー設定によって制限された領域内でのみ置換されます。", + "litematica.message.warn.schematic_rendering_disabled": "警告: 回路図レンダリングは現在無効になっています\nビジュアル -> %s、またはホットキー -> %s ['%s'] を参照してください", + "litematica.message.warn.schematic_verifier.overlay_disabled": "警告: ベリファイアオーバーレイレンダリングは現在無効です! 情報オーバーレイ-> %s (またはホットキー-> %s ['%s ']) を参照してください。", + "litematica.message.warning.invalid_number": "数値の不正な入力 '%s'", + "litematica.message.warning.schematic_projects_hidden": "警告: 回路図のバージョン管理システムは現在非表示になっています。 一般的には、これを使用してはいけません。実際にどのように動作し、いくつかのModの動作を変更するかを知っていない限り。 それは繰り返し、場所内の設計作業のために意図されています。 ここでは、異なるバージョンのビルドイン間で反転する (=以前のバージョンを削除して置き換える) 必要があります。 使用したい場合は、オプション Generic -> unhide回路図VCS を有効にしてください", + "litematica.warning.area_editor.area_rendering_disabled": "注意:エリア選択ボックスのレンダリングは現在\nビジュアル→ %s、ホットキー→ %s ['%s '] を参照してください。", + "litematica.tool_hud.block_1": "ブロック: %s", + "litematica.tool_hud.block_2": "置換: %s", + "litematica.tool_hud.facing": "顔面: %s", + "litematica.tool_mode.name.area_selection": "エリアの選択", + "litematica.tool_mode.name.delete": "削除", + "litematica.tool_mode.name.fill": "塗りつぶし", + "litematica.tool_mode.name.grid_paste": "グリッド貼り付け 回路図をワールドに", + "litematica.tool_mode.name.move": "移動", + "litematica.tool_mode.name.paste_schematic": "回路図をワールドに貼り付け", + "litematica.tool_mode.name.rebuild": "回路図を編集", + "litematica.tool_mode.name.replace_block": "ブロックを置き換え", + "litematica.tool_mode.name.schematic_placement": "回路図の配置" +} diff --git a/src/main/resources/assets/litematica/lang/ko_kr.json b/src/main/resources/assets/litematica/lang/ko_kr.json new file mode 100644 index 0000000000..b74df18092 --- /dev/null +++ b/src/main/resources/assets/litematica/lang/ko_kr.json @@ -0,0 +1,920 @@ +{ + "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlace프로토콜버전", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbt복원 동작", + "litematica.config.generic.name.pasteReplaceBehavior": "pasteReplaceBehavior", + "litematica.config.generic.name.placementReplaceBehavior": "배치ReplaceBehavior", + "litematica.config.generic.name.placementRestrictionWarn": "배치제한경고", + "litematica.config.generic.name.selectionCornersMode": "선택CornersMode", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectory활성화됨", + "litematica.config.generic.name.customSchematicBaseDirectory": "customSchematicBaseDirectory", + "litematica.config.generic.name.areaSelectionsPerWorld": "areaSelectionsPerWorld", + "litematica.config.generic.name.betterRenderOrder": "더 나은렌더주문", + "litematica.config.generic.name.changeSelectedCornerOnMove": "changeSelectedCornerOnMove", + "litematica.config.generic.name.cloneAtOriginalPosition": "복제본에서 원래 위치", + "litematica.config.generic.name.commandDisableFeedback": "commandDisableFeedback", + "litematica.config.generic.name.commandFillMaxVolume": "명령FillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "명령FillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "명령LimitPerTick", + "litematica.config.generic.name.commandNameClone": "명령 이름 복제", + "litematica.config.generic.name.commandNameFill": "명령 이름 채우기", + "litematica.config.generic.name.commandNameSetblock": "명령 이름 설정 블록", + "litematica.config.generic.name.commandNameSummon": "명령 이름 소환", + "litematica.config.generic.name.commandTaskInterval": "명령작업간격", + "litematica.config.generic.name.commandUseWorldEdit": "commandUseWorldEdit", + "litematica.config.generic.name.debugLogging": "디버그로깅", + "litematica.config.generic.name.datafixerMode": "데이터픽서모드", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixer기본 스키마", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClick인접", + "litematica.config.generic.name.easyPlaceFirst": "이지플레이스퍼스트", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHold활성화됨", + "litematica.config.generic.name.easyPlaceMode": "이지플레이스모드", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlace싱글플레이어핸들링", + "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", + "litematica.config.generic.name.easyPlaceSwingHand": "이지플레이스스윙핸드", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlace바닐라리치", + "litematica.config.generic.name.entityDataSync": "엔티티데이터동기화", + "litematica.config.generic.name.entityDataSyncBackup": "엔티티데이터동기화백업", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "엔티티데이터동기화캐시타임아웃", + "litematica.config.generic.name.entityDataSyncLoadNbt": "엔티티데이터동기화로드Nbt", + "litematica.config.generic.name.executeRequireHoldingTool": "실행필수홀딩도구", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "fixRailRotation", + "litematica.config.generic.name.generateLowercaseNames": "소문자 이름 생성", + "litematica.config.generic.name.highlightBlockInInventory": "하이라이트BlockInInventory", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "레이어모드팔로우플레이어", + "litematica.config.generic.name.loadEntireSchematics": "loadEntireSchematics", + "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreState", + "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntities전체적으로", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntities", + "litematica.config.generic.name.pasteIgnoreInventories": "pasteIgnoreInventories", + "litematica.config.generic.name.pasteToMcFunctionFiles": "pasteToMcFunctionFiles", + "litematica.config.generic.name.pasteUseFillCommand": "pasteUseFillCommand", + "litematica.config.generic.name.pasteUsingCommandsInSp": "pasteUsingCommandsInSp", + "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockAvoidDamageable", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoidTools", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockEnabled", + "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "pickBlockableSlots", + "litematica.config.generic.name.placementRestriction": "배치제한", + "litematica.config.generic.name.renderMaterialListInGuis": "렌더머티리얼리스트인게이스", + "litematica.config.generic.name.renderThreadNoTimeout": "렌더스레드타임아웃없음", + "litematica.config.generic.name.serverNbtRequestRate": "서버Nbt요청률", + "litematica.config.generic.name.signTextPaste": "signTextPaste", + "litematica.config.generic.name.toolItem": "도구 항목", + "litematica.config.generic.name.toolItemEnabled": "도구 항목 활성화됨", + "litematica.config.generic.name.toolItemComponents": "도구 항목 구성 요소", + "litematica.config.generic.name.unhideSchematicVCS": "숨기기 해제SchematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "enableAreaSelectionBoxesRendering", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlacementBoxesRendering", + "litematica.config.visuals.name.enableRendering": "렌더링 활성화", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "SchematicOverlay 활성화", + "litematica.config.visuals.name.enableSchematicRendering": "SchematicRendering 활성화", + "litematica.config.visuals.name.renderSchematicMaxThreads": "렌더스키매틱맥스스레드", + "litematica.config.visuals.name.ghostBlockAlpha": "고스트블록알파", + "litematica.config.visuals.name.ignoreExistingFluids": "기존 유체 무시", + "litematica.config.visuals.name.overlayReducedInnerSides": "오버레이 축소된 내부 측면", + "litematica.config.visuals.name.placementBoxSideAlpha": "배치BoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "렌더 영역 선택 상자 측면", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "렌더블록스애스투루센트", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "렌더콜리딩스키매틱블록", + "litematica.config.visuals.name.renderErrorMarkerConnections": "렌더오류마커연결", + "litematica.config.visuals.name.renderErrorMarkerSides": "렌더오류마커사이드", + "litematica.config.visuals.name.renderPlacementBoxSides": "렌더플레이스먼트박스사이드", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "렌더배치엔클로징박스", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlacementEnclosingBoxSides", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "schematicOverlayEnableOutlines", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "schematicOverlayEnableResorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "schematicOverlayModelOutline", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "schematicOverlayOutlineWidthThrough", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schematicOverlayRenderThroughBlocks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "schematicOverlayTypeMissing", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "schematicOverlayTypeWrongState", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "블록정보라인정렬", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlay정렬", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHud정렬", + "litematica.config.info_overlays.name.toolHudAlignment": "도구Hud정렬", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLines활성화됨", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontScale", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlay활성화됨", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "재료목록HudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "재료목록HudScale", + "litematica.config.info_overlays.name.statusInfoHud": "상태정보Hud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "상태정보Hud자동", + "litematica.config.info_overlays.name.toolHudOffsetX": "도구HudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "도구HudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "도구HudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "검증자ErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "검증자ErrorHilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "검증자오버레이활성화됨", + "litematica.config.info_overlays.name.warnDisabledRendering": "경고비활성화렌더링", + "litematica.config.colors.name.areaSelectionBoxSideColor": "영역선택상자측면색", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "하이라이트BlockInInventoryColor", + "litematica.config.colors.name.materialListHudItemCountsColor": "materialListHudItemCountsColor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematicRebuildBreakPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schematicRebuildBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schematicRebuildReplaceOverlayColor", + "litematica.config.colors.name.schematicOverlayColorExtra": "schematicOverlayColorExtra", + "litematica.config.colors.name.schematicOverlayColorMissing": "schematicOverlayColorMissing", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schematicOverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "schematicOverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "선택상자 추가", + "litematica.config.hotkeys.name.cloneSelection": "클론선택", + "litematica.config.hotkeys.name.deleteSelectionBox": "선택상자 삭제", + "litematica.config.hotkeys.name.easyPlaceUseKey": "이지플레이스유즈키", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlace토글", + "litematica.config.hotkeys.name.executeOperation": "실행작업", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "반전고스트블록렌더스테이트", + "litematica.config.hotkeys.name.invertOverlayRenderState": "반전오버레이렌더스테이트", + "litematica.config.hotkeys.name.layerModeNext": "레이어모드다음", + "litematica.config.hotkeys.name.layerModePrevious": "레이어모드이전", + "litematica.config.hotkeys.name.layerNext": "레이어다음", + "litematica.config.hotkeys.name.layerPrevious": "레이어이전", + "litematica.config.hotkeys.name.layerSetHere": "레이어 설정 여기", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "넛지선택부정", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "넛지선택긍정적", + "litematica.config.hotkeys.name.moveEntireSelection": "전체 선택 이동", + "litematica.config.hotkeys.name.openGuiAreaSettings": "오픈GuiAreaSettings", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "오픈Gui로드된스키매틱스", + "litematica.config.hotkeys.name.openGuiMainMenu": "오픈Gui메인메뉴", + "litematica.config.hotkeys.name.openGuiMaterialList": "오픈GuiMaterialList", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "오픈GuiPlacementSettings", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematic배치", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSchematic프로젝트", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "오픈Gui선택관리자", + "litematica.config.hotkeys.name.openGuiSettings": "오픈Gui설정", + "litematica.config.hotkeys.name.operationModeChangeModifier": "작업모드변경수정자", + "litematica.config.hotkeys.name.pickBlockFirst": "pickBlockFirst", + "litematica.config.hotkeys.name.pickBlockLast": "pickBlock마지막", + "litematica.config.hotkeys.name.pickBlockToggle": "pickBlock토글", + "litematica.config.hotkeys.name.renderInfoOverlay": "렌더정보오버레이", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "렌더오버레이스루블록스", + "litematica.config.hotkeys.name.rerenderSchematic": "다시 렌더링Schematic", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaAsInMemorySchematic", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "saveAreaAsSchematicToFile", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "도식적편집BreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "schematicEditBreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "schematicEditReplaceDirection", + "litematica.config.hotkeys.name.schematicPlacementRotation": "schematic배치회전", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schematic배치거울", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "schematicVersionCycleModifier", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "schematicVersionCycleNext", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "schematicVersionCyclePrevious", + "litematica.config.hotkeys.name.selectionGrabModifier": "선택GrabModifier", + "litematica.config.hotkeys.name.selectionGrow": "선택성장", + "litematica.config.hotkeys.name.selectionGrowModifier": "선택GrowModifier", + "litematica.config.hotkeys.name.selectionNudgeModifier": "선택NudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "선택모드사이클", + "litematica.config.hotkeys.name.selectionShrink": "선택축소", + "litematica.config.hotkeys.name.setAreaOrigin": "지역원점 설정", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "선택상자위치1 설정", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "선택상자위치2 설정", + "litematica.config.hotkeys.name.toggleAllRendering": "모든 렌더링 토글", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "토글AreaSelectionBoxes렌더링", + "litematica.config.hotkeys.name.toggleSchematicRendering": "토글SchematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "토글정보오버레이렌더링", + "litematica.config.hotkeys.name.toggleOverlayRendering": "토글오버레이렌더링", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "토글오버레이아웃라인렌더링", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "토글오버레이사이드렌더링", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "토글배치상자렌더링", + "litematica.config.hotkeys.name.togglePlacementRestriction": "토글배치제한", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "토글SchematicBlockRendering", + "litematica.config.hotkeys.name.toggleSignTextPaste": "토글SignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "토글반투명렌더링", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "토글검증오버레이렌더링", + "litematica.config.hotkeys.name.toolEnabledToggle": "도구 활성화 토글", + "litematica.config.hotkeys.name.toolPlaceCorner1": "도구 배치 코너 1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "도구 배치 코너 2", + "litematica.config.hotkeys.name.toolSelectElements": "도구선택요소", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "도구 선택 수정자 블록 1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "도구 선택 수정자 블록 2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "언로드CurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "영어: 사용할 \"정확한 배치 프로토콜\" 유형입니다.\n- 자동: 싱글 플레이어에서 v3을 사용하고, 기본적으로 멀티플레이어에서는 Slabs만 사용합니다.\n 단, 서버에 'carpet:hello'\n 패킷을 보내는 Carpet 모드가 있는 경우 해당 서버에서는 v2를 사용합니다.\n- 버전 3: Litematica 자체(싱글 플레이어) 또는 Servux에서만 지원됩니다.\n- 버전 2: Carpet 모드\n (skyrising 및 DeadlyMC의 QuickCarpet,\n 또는 FabricCarpet에 추가로 CarpetExtra)가 있는 서버와 호환됩니다.\n 두 경우 모두 서버에서 'accurateBlockPlacement' Carpet 규칙을\n 활성화해야 합니다.\n- 슬래브만: 상단 슬래브만 고정합니다. Paper 서버와 호환됩니다.\n- 없음: 좌표를 수정하지 않습니다.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "블록의 NBT 데이터를 복구할지 여부와\n및 해당 복구에 사용되는 메서드입니다.\n- 배치 및 데이터 수정은 \"NBT 선택\" 블록\n 을 플레이어 근처에 배치한 다음, 데이터 수정\n 명령을 사용하여 NBT 데이터를 setblock'ed 블록\n으로 전송합니다. - 배치 및 복제는 \"NBT 선택\" 블록\n 을 플레이어 근처에 배치한 다음, 최종 위치로 복제합니다.\n- 순간이동 및 배치는 플레이어를 근처로 순간이동시킨 다음\n NBT 선택 아이템을 올바른 위치에 바로 배치합니다.\n순간이동 및 배치 메서드는 현재 올바르게 작동하지 않거나 전혀 작동하지 않습니다.\n권장하는 방법은 §ePlace & Data Modify§r입니다. 하지만 이 방법을 사용하려면\npasteCommandLimit을 틱당 1로 낮추고\npasteCommandInterval을 1-4틱 정도로 늘려야 할 것입니다.\n따라서 데이터가 필요한 중요한 블록만 붙여넣는 데 사용해야 합니다.\n예를 들어 인벤토리만 도식화한 다음,\n바꾸기 동작을 None으로 설정하여 붙여넣습니다.", + "litematica.config.generic.comment.pasteReplaceBehavior": "붙여넣기 도식 도구 모드에서 기존 블록\n을 교체하는 동작", + "litematica.config.generic.comment.placementReplaceBehavior": "도식적 세계에 블록\n을 추가할 때의 블록 교체 동작입니다.\n\n이렇게 하면 나중에 처리되는 배치가 항상 이전 배치를 공기로 덮어쓰는\n없이 겹치는 배치를 사용할 수 있습니다.\n반면, 빛 블록과 같은 일부 블록은\n공기로 간주되므로 배치되려면 \"전체\" 교체 동작\n이 필요합니다.", + "litematica.config.generic.comment.placementRestrictionWarn": "Easy Place 모드나 Placement Restriction으로 인해 블록을 놓을 수 없는 경우 표시할 경고 메시지 유형을 선택합니다(있는 경우)\n", + "litematica.config.generic.comment.selectionCornersMode": "사용할 영역 선택 모서리 모드(모서리 또는 확장)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "활성화된 경우, 'customSchematicBaseDirectory'에 설정된 디렉토리가\n일반적인 '.minecraft/schematics/' 디렉토리 대신\n루트/베이스 회로도 디렉토리로 사용됩니다.", + "litematica.config.generic.comment.customSchematicBaseDirectory": "'customSchematicBaseDirectoryEnabled'가 활성화된 경우 사용할 루트/기본 회로도 디렉토리,\n", + "litematica.config.generic.comment.areaSelectionsPerWorld": "영역 선택에 대해 월드별 또는 서버 루트 디렉토리를 사용하세요\n§6참고: 라이브 스트리밍을 하는 동안 이 기능을 끄지 마세요.\n§6그러면 영역 선택 브라우저에 서버 IP가 표시됩니다.\n§6탐색 위젯과 현재 선택 이름/경로에도 표시됩니다.\n§6현재 디렉토리와 선택을 다시 변경할 때까지", + "litematica.config.generic.comment.betterRenderOrder": "활성화된 경우, 도식적 렌더링은 vanilla\n렌더링 코드에 다른 렌더링 호출을 주입하여\n수행됩니다. 이렇게 하면 반투명 블록\n렌더링/순서가 더 좋아지고 도식적 블록이 클라이언트 세계 블록/지형을 통해\n렌더링되지 않습니다.\n렌더링이 작동하지 않으면(예: Optifine)\n이 옵션을 비활성화해 보세요.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "true인 경우 영역 선택의 선택된 모서리\n는 항상 마지막으로 이동한 모서리, 즉 모서리 설정 단축키를 사용할 때\n로 설정됩니다.", + "litematica.config.generic.comment.cloneAtOriginalPosition": "활성화된 경우 복제 선택 단축키를 사용하면\n플레이어의 현재 위치가 아닌\n원래 영역 선택 위치에 배치가 생성됩니다.", + "litematica.config.generic.comment.commandDisableFeedback": "활성화된 경우 명령 피드백은 자동으로 비활성화됩니다\n그리고 작업이 완료되면 sendCommandFeedback 게임 규칙을 비활성화한 다음\n다시 활성화하여 멀티플레이어 붙여넣기, 채우기 및 삭제 작업\n(이 경우 /setblock 및 /fill 명령 사용)에 대해 다시 활성화됩니다.", + "litematica.config.generic.comment.commandFillMaxVolume": "명령 기반 채우기/삭제\n작업을 통해 채울 수 있는 각 개별 상자의 최대 크기/볼륨\n. 더 큰 영역/볼륨은 여러 명령으로 분할됩니다.\n모든 영역은 어쨌든 처음에는 청크당 상자로 분할됩니다.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "채우기 볼륨 분할 비활성화(채우기, 바꾸기 및 삭제 모드에서)\n청크당 상자로", + "litematica.config.generic.comment.commandLimitPerTick": "게임 틱당 전송되는 명령의 최대 수는 서버에서 붙여넣기, 채우기, 삭제 기능을 사용할 때\n이고, setblock과 fill 명령을 사용할 때는\n입니다.\nNBT 복원 기능을 사용할 때 붙여넣기 기능은 두 개의 명령으로 초과될 수 있습니다. 이 경우 각 블록에 대해 두 개의 추가 명령이 필요합니다.\n", + "litematica.config.generic.comment.commandNameClone": "서버에서\n명령 기반 크리에이티브 모드 기능을 사용할 때 사용할 복제 명령 이름입니다.\n이는 현재 NBT 복원\n동작이 '배치 및 복제'로 설정된 경우에만 붙여넣기 기능에서 사용됩니다.", + "litematica.config.generic.comment.commandNameFill": "서버에서\n명령 기반 크리에이티브 모드 기능을 사용할 때 사용할 채우기 명령 이름", + "litematica.config.generic.comment.commandNameSetblock": "서버에서 명령 기반 크리에이티브 모드 기능을 사용할 때 사용할 setblock 명령 이름\n즉, Paste Schematic in World 기능", + "litematica.config.generic.comment.commandNameSummon": "서버에서\n명령 기반 크리에이티브 모드 기능, 즉\nPaste Schematic in World 기능을 사용할 때 사용할 소환 명령 이름입니다.", + "litematica.config.generic.comment.commandTaskInterval": "게임 틱의 간격은 붙여넣기, 채우기, 삭제 작업이\n에서 실행됩니다. commandLimitPerTick 구성은 실행당 보낼 명령의 최대\n수를 설정하고, 이 구성은\n다음 실행 전 게임 틱의 간격을 설정합니다.", + "litematica.config.generic.comment.commandUseWorldEdit": "활성화된 경우 구성된 setblock 및 fill 명령을 사용하는 대신\nWorld Edit //pos1, //pos2 및 //set 명령이 사용됩니다.\nWorld Edit 명령을 사용하는 것은 틱당 명령 제한으로 인해 vanilla 명령을 사용하는 것보다 약 3배 느리며\nWE는 블록 또는 영역당 여러 명령(//pos1 //pos2 //set)이 필요합니다.\n§6경고: 개별 setblock 명령 대신 World Edit 명령과 fill volumes를 사용하는 경우 붙여넣기 바꾸기 동작 옵션이 작동하지 않습니다!\n§6따라서 실행할 권한이 있는 경우 vanilla 명령을 사용하는 것이 좋습니다.\n어떤 경우 WE 명령을 선호하게 만드는 또 다른 사항은 서버에 Carpet 모드가 없고 따라서 '/carpet fillUpdates false' 규칙을 사용할 수 없는 경우 블록 업데이트를 방지할 수 있다는 것입니다.", + "litematica.config.generic.comment.debugLogging": "특정 문제나 충돌을 디버깅하기 위해 게임 콘솔에서 일부 디버그 로그 메시지를 활성화합니다.\n", + "litematica.config.generic.comment.datafixerMode": "로드된 회로도에 적용할 구성 가능한 데이터 수정기 수준입니다.\n이 옵션은 Vanilla Data Fixer,\n를 우회하여\n회로도를 로드하는 성능을 향상시킬 수 있지만, 이 옵션을 비활성화하면 심각한 데이터 손실이 발생할 수도 있습니다.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Vanilla Data Fixer의 기본 스키마 값\n\n가능한 가장 낮은 값을 조정하는 데 사용되며, 로드된 스키마에 이 정보가 포함되지 않은 경우\n사용되는 값입니다.\n\n§6경고: 이 설정은 masa와 같은 Litematica 개발자의 지시에 따라\n§6사용해야 합니다.\n§6의심스러운 경우 Minecraft 1.12의 기본값을 유지하세요.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "1.12.2 ornithe의 Clicks Adjacent 코드를 사용합니다.\n이 기능은 §a\"easyPlacePostRewrite\"§r이 활성화된 경우에만 작동합니다.", + "litematica.config.generic.comment.easyPlaceFirst": "이렇게 하면 Easy Place 모드에서 가장 먼/아래에 있는 블록 대신, 바라보는 첫 번째/가장 가까운 블록\n을 먼저 배치합니다.\n이 값을 false로 설정하면 \"한 번에\" 여러 레이어를 배치할 수 있습니다.\n가장 먼 블록이 시야를 가리는 가까운 블록보다 먼저 배치되기 때문입니다.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "이 기능을 활성화하면, 사용 키\n를 누른 채로 다양한 도식적 블록을 보고 배치할 수 있으며,\n각 블록을 개별적으로 클릭할 필요가 없습니다.", + "litematica.config.generic.comment.easyPlaceMode": "활성화된 경우, 간단히 항목을 사용하거나 도식 블록에 블록\n을 배치하려고 하면 해당 블록이 해당 위치에 배치됩니다.", + "litematica.config.generic.comment.easyPlacePostRewrite": "활성화된 경우 Easy Place 모드는 1.12.2 ornithe의\n\"Post-Rewrite\" 코드를 사용합니다.\n§6경고! 이것은 실험적입니다.", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "활성화된 경우 Litematica는 소위\n\"Carpet mod Accurate Block Placement Protocol\"을 싱글 플레이어에서 직접 처리합니다.\n싱글 플레이어에서 Easy Place를 사용하려는 경우\n활성화 상태로 유지하는 것이 좋습니다.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "인벤토리 슬롯을 바꾸고 블록을 배치한 후 Easy Place 모드가 기다리는 간격(밀리초)입니다.\n입니다.\nping이 높을 때 잘못된 블록을 배치하는 것을 방지하는 데 유용합니다.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Easy Place를 사용할 때 플레이어의 손을 휘두르세요.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "이 기능을 활성화하면 도달 거리가 +1.0에서\n바닐라 값으로 줄어들어 서버가\n먼 블록의 배치를 거부하지 않습니다.", + "litematica.config.generic.comment.entityDataSync": "Servux\n의 엔티티 데이터 동기화 프로토콜을 사용하여 서버에서 엔티티 데이터를 가져옵니다.", + "litematica.config.generic.comment.entityDataSyncBackup": "Servux\n를 사용할 수 없는 경우 Vanilla NBT Query 방법을 사용합니다. 이 방법에는 Operator 권한이 필요합니다.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "The Cache timeout value in seconds that\nthe Entity Cache keeps records for.\nA lower value means more frequent updates, but\nyou may want to consider a higher value if\nyour litematics fail to save with all of the NBT data.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "동기화된 NBT 데이터를 클라이언트 월드에 로드합니다.\n§6경고! 이 기능은 이 데이터에 의존하는 다른 모드와 호환되지 않습니다.\n§6", + "litematica.config.generic.comment.executeRequireHoldingTool": "executeOperation 단축키를 작동하려면 활성화된 도구 항목\n을 누르고 있어야 합니다.", + "litematica.config.generic.comment.fixChestMirror": "바닐라에서 깨진 상자 거울 코드를 수정하는 기능을 활성화합니다.", + "litematica.config.generic.comment.fixRailRotation": "참이면, 레일의 바닐라 버그에 대한 수정이 적용됩니다.\n여기서 북쪽-남쪽 직선 레일의 180도 회전과\n동쪽-서 레일의 90도 회전이 시계 반대 방향으로 회전합니다. >_>", + "litematica.config.generic.comment.generateLowercaseNames": "활성화된 경우 기본적으로 제안된 회로도 이름\n은 소문자이며 공백 대신 밑줄을 사용합니다.", + "litematica.config.generic.comment.highlightBlockInInventory": "활성화하면 도식에서 살펴본 블록의 항목(이를 포함하는 슐커 상자 포함)\n이 강조 표시됩니다.", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "1.18.2에 추가된 새로운 거리/좌표 검사를 우회합니다.\n\n해당 검사는 \"정확한 배치 프로토콜\"을 위반하고\n회전(또는 다른 속성) 요청으로 배치된 모든 블록이 고스트 블록이 됩니다.\n\n기본적으로 이 기능을 비활성화할 필요가 없습니다.\n이 검사는 1.18.2 이전에는 존재하지도 않았습니다.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "true이면 렌더 레이어가 플레이어를 따릅니다.\n참고: 현재는 레이어 범위 유형 범위가 불행히도 축소됩니다.", + "litematica.config.generic.comment.loadEntireSchematics": "true이면 전체 회로도가 항상 한 번에 로드됩니다.\nfalse이면 클라이언트의 뷰 거리 내에 있는 부분만 로드됩니다.", + "litematica.config.generic.comment.materialListIgnoreState": "활성화된 경우 정확한 블록 상태는 무시되고 블록 유형만 일치하면 됩니다.", + "litematica.config.generic.comment.pasteAlwaysUseFill": "이렇게 하면 단일 블록에 대해서도 fill 명령(setblock 대신)을 사용해야 합니다.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "활성화된 경우 블록 엔티티는 멀티플레이어에서 명령 기반 붙여넣기를 통해 전혀 붙여넣기되지 않습니다.\n이렇게 하면 두 번째 패스에서 인벤토리 등에 NBT 복원 옵션을 사용하려는 경우 두 패스로 붙여넣기가 더 쉬워집니다.\n이 경우 일반적으로 훨씬 느린 붙여넣기 속도/명령 속도가 필요합니다.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "활성화하면 모든 블록 엔터티가 붙여넣기 시 채우기\n명령에서 무시됩니다. 이렇게 하면 개별적으로 붙여넣을 수 있으며,\nNBT 복원 옵션을 사용하는 경우 필요합니다.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "이 옵션을 활성화하면 NBT 복원 옵션이 활성화된 블록 엔티티가 있는\n블록을 붙여넣을 때 명령 제한이 무시됩니다.\n이렇게 하면 명령 속도가 낮은 많은 블록의 경우 NBT 복원\n이 실패하는 문제를 어떻게든 해결할 수 있는 듯합니다.", + "litematica.config.generic.comment.pasteIgnoreEntities": "활성화된 경우 붙여넣기 기능은 어떠한 엔터티도 붙여넣지 않습니다.", + "litematica.config.generic.comment.pasteIgnoreInventories": "회로도를 붙여넣을 때 인벤토리 내용을 붙여넣지 마세요.", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "이 기능을 활성화하면, 실제로 회로도를 세상에 붙여넣는 대신,\n텍스트 파일에 setblock 명령으로 작성됩니다.", + "litematica.config.generic.comment.pasteUseFillCommand": "이 기능을 활성화하면, 개별 /setblock 명령만 사용하는 대신,\n명령 기반 붙여넣기 작업(서버에서 사용됨)\n이 같은 블록의 연속된 영역에 대해 /fill 명령을 사용하려고 시도합니다.\n이 기능은 싱글 플레이어에서는 효과가 없는데, 모드가\n통합 서버의 세계에서 블록을 직접 설정하고 명령을 전혀 사용하지 않기 때문입니다.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "이것은 싱글 플레이어에서도 명령 기반 붙여넣기\n를 사용하기 위한 일시적인 해킹 해결책으로, 싱글 플레이어에서 렌더 레이어로 제한된\n붙여넣기를 사용할 수 있게 해주는데, 이는 현재 싱글 플레이어가 일반적으로 사용하는\n직접 세계 접근 붙여넣기에서는 작동하지 않습니다.\n\n이렇게 하면 멀티플레이어 붙여넣기에 일반적으로 있는 모든 NBT 데이터 복원\n제한이 적용됩니다.", + "litematica.config.generic.comment.pasteUsingServux": "Servux를 사용하여 회로도를 서버에 직접 붙여넣습니다.\n이 방법은 기존의\n명령 기반 방법보다 훨씬 빠르며,\n엔터티 NBT 데이터 복원을 지원합니다.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "핫바에서 손상될 수 있는 항목을 교체하지 않도록 합니다.", + "litematica.config.generic.comment.pickBlockAvoidTools": "핫바에 있는 도구 항목을 바꾸는 것을 방지합니다.\n\n이는 vanilla ToolItem 클래스를 확장하는 모든 항목을 의미합니다.", + "litematica.config.generic.comment.pickBlockEnabled": "도식적 세계 선택 블록 단축키를 활성화합니다.\n이 옵션을 토글하여 해당 단축키를 토글하는 단축키도 있습니다... oo", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "1.12.2 ornithe에서\nEasy Place Post-Rewrite에 대한 \"pickBlockIgnoreNbt\" 설정을 활성화합니다.", + "litematica.config.generic.comment.pickBlockShulkers": "활성화된 경우, 픽 블록\n에 필요한 아이템이 플레이어의 인벤토리에서 직접 발견되지 않지만,\n해당 아이템이 들어 있는 슐커 상자가 있는 경우, 슐커 상자\n가 대신 플레이어의 손으로 전환됩니다.", + "litematica.config.generic.comment.pickBlockableSlots": "도식적 선택 블록에 사용할 수 있는\n핫바 슬롯", + "litematica.config.generic.comment.placementRestriction": "활성화된 경우, 사용 키는 대상 위치에 대한 올바른 항목을 잡고 있을 때만\n,\n사용할 수 있으며 대상 위치에는 회로도에 누락된 블록이 있어야 합니다.", + "litematica.config.generic.comment.renderMaterialListInGuis": "GUI 내부에서 재료 목록을\n렌더링해야 하는지 여부", + "litematica.config.generic.comment.renderThreadNoTimeout": "렌더링 작업자 스레드에서 시간 초과를 제거합니다.\n\n을 이동하거나 큰 도식을 다룰 때 렌더링이 매우 끊기는 경우 이 기능을 비활성화해 보세요. 그러나\n일부 경우 도식 렌더링이 훨씬 더 느려질 수 있습니다.", + "litematica.config.generic.comment.serverNbtRequestRate": "서버 엔티티 데이터 동기화에 대한 요청 속도 제한", + "litematica.config.generic.comment.signTextPaste": "도식도에서 자동으로 표지판 GUI의 텍스트를 설정합니다.", + "litematica.config.generic.comment.toolItem": "선택 등을 위한 \"도구\"로 사용할 항목입니다.", + "litematica.config.generic.comment.toolItemEnabled": "true인 경우, \"도구\" 항목을 사용하여 선택 항목 등을 제어할 수 있습니다.", + "litematica.config.generic.comment.toolItemComponents": "toolItem의 데이터 구성 요소 인식 버전입니다.\n비활성화하려면 \"비어 있음\"으로 설정합니다.\n허용되는 구문은 \"/give\" 명령과 동일합니다.", + "litematica.config.generic.comment.unhideSchematicVCS": "Schematic VCS(버전 제어 시스템) 메뉴 버튼을 숨기기 해제하고,\n단축키와 VCS 기능을 일반적으로 활성화합니다.\n(이전에는 Schematic Projects라고 불렸습니다.)\n\n일반적으로 이 기능을 사용해서는 안 됩니다.\n실제로 작동 방식과 기능을 잘 알고 있지 않는 한 말입니다.\n영역 선택, 배치 및 붙여넣기 작동 방식이 다소 달라지는데, 특히 붙여넣을 때 영역 삭제 작업도 있습니다.\n\n기본적으로 이 기능은 §6반복적이고 제자리에서§r 설계 작업을 위한 것이며,\n같은 빌드의 여러 버전/스냅샷을 더 쉽게 만들 수 있고, 먼저 세상에 있는 것을 삭제한 다음 그 자리에 다음 버전을 붙여넣어 버전 간을 전환할 수도 있습니다.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "영역 선택 상자 렌더링 활성화", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Schematic Placement 상자 렌더링 활성화", + "litematica.config.visuals.comment.enableRendering": "메인 렌더링 토글 옵션. 모든 모드 렌더링을 활성화/비활성화합니다.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "도식적 블록 렌더링을 활성화합니다.\n이를 비활성화하면 색상 오버레이만 볼 수 있습니다.", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "도식적 유체 렌더링을 활성화합니다.\n이를 비활성화하면 블록과 오버레이를 더 쉽게 볼 수 있습니다.\n또한 유체가 있던 오버레이가 제거됩니다.", + "litematica.config.visuals.comment.enableSchematicOverlay": "도식적\n블록 오버레이 렌더링을 위한 주요 토글 옵션", + "litematica.config.visuals.comment.enableSchematicRendering": "도식 및 오버레이 렌더링 활성화", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "최대 Schematic World Rendering Thread 크기\n이는 전체 멀티스레드 성능에 직접적인 영향을 미칩니다\n\n§6주의해서 사용하세요!! 이는 게임을 나갔다가 다시 참여한 후에만 적용됩니다\n§6", + "litematica.config.visuals.comment.ghostBlockAlpha": "고스트 블록의 알파 값은 반투명하게 렌더링할 때\n입니다.\n§6참고: §7또한 'renderBlocksAsTranslucent' 옵션을 사용하여 반투명 렌더링을 별도로 활성화해야 합니다!\n", + "litematica.config.visuals.comment.ignoreExistingFluids": "이 기능을 활성화하면 모든 유체 블록이 \"추가 블록\"으로 무시되고\n\"잘못된 블록\"으로 무시됩니다. 즉, 도식에 공기나 다른 블록이 있는 경우입니다.\n기본적으로 이 기능을 사용하면 물속에서 물건을 만드는 일이 훨씬 덜 번거로워집니다.\n참고: 블록이 유체 내부에서 렌더링되도록 하려면 'renderCollidingSchematicBlocks'\n옵션도 동시에 활성화해야 할 것입니다.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "활성화된 경우 블록 오버레이의 인접/접촉 내부 측면\n이 제거되거나 렌더링되지 않습니다.", + "litematica.config.visuals.comment.placementBoxSideAlpha": "하위 지역 상자 측면의 알파 값", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "활성화된 경우 영역 선택 상자의 측면 사각형이\n렌더링됩니다.", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "활성화된 경우, 회로도는 반투명 \"고스트 블록\"을 사용하여 렌더링됩니다.", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "활성화하면, 도식의 블록이 렌더링됩니다.\n클라이언트 세계에 이미 (잘못된) 블록이 있는 경우에도 마찬가지입니다.\n아마도 주로 눈 층이나 물이 방해가 되는 무언가를 만들 때 유용할 것입니다.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "후속 검증자 강조 상자 모서리 사이의 연결 선을 렌더링합니다.\n이것은 일부 사람들이 경험한 렌더링 버그였지만 적어도 일부 플레이어는\n이를 좋아하고 그대로 두기를 요청했기 때문에 이 옵션은 이를 \"복원\"합니다.", + "litematica.config.visuals.comment.renderErrorMarkerSides": "이 기능이 활성화된 경우 Schematic Verifier\n의 오류 마커는 윤곽선 대신 (반투명) 측면이 렌더링됩니다.", + "litematica.config.visuals.comment.renderPlacementBoxSides": "활성화된 경우 배치된 도식 하위 영역 상자\n의 측면 사각형이 렌더링됩니다.", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "활성화된 경우, 도식(배치)의 모든 하위 영역 주위에\n을 둘러싼 상자가 렌더링됩니다.", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "활성화된 경우, 도식적 배치 주위의\n를 둘러싼 상자의 측면 사각형이 렌더링됩니다.", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "활성화된 경우, 반투명 모드에서 내부 측면에 대해서도 모델 측면이\n로 렌더링됩니다.", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "\n회로도 블록 오버레이에 대한 와이어 프레임 개요 렌더링을 활성화합니다.", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "\n회로도 블록 오버레이에 대한 반투명 정렬을 활성화합니다.", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "\n도식 블록 오버레이에 대해 반투명 상자/측면 렌더링을 활성화합니다.", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "활성화된 경우, 도식적 오버레이는\n기존 전체 블록 오버레이 대신\n블록 모델 쿼드/정점을 사용합니다.", + "litematica.config.visuals.comment.schematicOverlayModelSides": "활성화된 경우, 도식적 오버레이는\n기존 전체 블록 오버레이 대신\n블록 모델 쿼드/정점을 사용합니다.", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "블록(모델) 윤곽선의 선 폭", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "오버레이가 블록을 통해 렌더링될 때 블록(모델) 윤곽선의 선 너비는\n입니다.", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "활성화된 경우, 회로도 오버레이는 블록을 통해\n렌더링됩니다. 이것은 아마도 빌드를\n완료하고 오류를 더 쉽게 보고 싶을 때만 유용할 것입니다.", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "추가 블록에 대한 도식 오버레이를 활성화합니다.", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "누락된 블록에 대한 회로도 오버레이를 활성화합니다.", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "잘못된 블록에 대한 회로도 오버레이를 활성화합니다.", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "잘못된 상태에 대한 도식적 오버레이를 활성화합니다.", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "블록을 사용하는 힘은 Schematic Verifier\n결과 목록의 모든 것에 대해 모델을 만듭니다. 일반적으로 항목 모델은 항목이 있는\n에 사용되고 블록 모델은 항목이 없는 블록\n에 대해서만 사용되며, Flower Pots는 포함된 항목을 볼 수 있습니다.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "블록 정보 라인 오버레이의 정렬", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "블록 정보 오버레이의 정렬", + "litematica.config.info_overlays.comment.infoHudAlignment": "\"정보 HUD\"의 정렬은\n이며, 재료 목록, 회로도 검증기 불일치 위치 등에 사용됩니다.", + "litematica.config.info_overlays.comment.toolHudAlignment": "구성된 \"도구\"를 잡고 있을 때 \"도구 HUD\"의 정렬", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "활성화된 경우, MiniHUD 스타일 블록 정보 오버레이\n가 조사된 블록에 대해 렌더링됩니다.", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "블록 정보 줄의 글꼴 크기", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "선택된 모서리에서 블록 정보 줄의 x 오프셋", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "선택된 모서리에서 블록 정보 줄의 y 오프셋", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "선택된 모서리에서 블록 정보 오버레이의 y 오프셋", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "'renderInfoOverlay' 키를 누른 상태에서 검토한 블록 또는 검증자 오류 마커에 대한 정보\n,\n를 표시하려면 블록 정보 오버레이 렌더링을 활성화합니다.", + "litematica.config.info_overlays.comment.infoHudMaxLines": "HUD에 한 번에 표시할 수 있는 정보 라인의 최대 수", + "litematica.config.info_overlays.comment.infoHudOffsetX": "화면 가장자리에서 Info HUD의 X 오프셋", + "litematica.config.info_overlays.comment.infoHudOffsetY": "화면 가장자리에서 Info HUD의 Y 오프셋", + "litematica.config.info_overlays.comment.infoHudScale": "일반 정보 HUD 텍스트에 대한 축척 계수", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "이 기능을 활성화하면 블록 정보 오버레이 및 블록 정보 라인\n이 유체 블록을 통과하는 대신 유체 블록으로 레이 트레이싱할 수 있습니다.", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "\nMaterial List Info HUD에 동시에 표시할 수 있는 항목의 최대 개수", + "litematica.config.info_overlays.comment.materialListHudScale": "재료 목록 정보 HUD에 대한 축척 계수", + "litematica.config.info_overlays.comment.statusInfoHud": "상태 정보 HUD 렌더러를 활성화합니다.\n현재 레이어 모드 및 렌더러 활성화 상태와 같은 몇 가지 상태 정보를 렌더링합니다.", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "필요할 때 상태 정보 HUD를 일시적으로 자동으로 활성화하도록 허용합니다. 예를 들어, 배치를 생성하고 렌더링을 비활성화할 때\n", + "litematica.config.info_overlays.comment.toolHudOffsetX": "화면 가장자리에서 Info HUD의 X 오프셋", + "litematica.config.info_overlays.comment.toolHudOffsetY": "화면 가장자리에서 Info HUD의 Y 오프셋", + "litematica.config.info_overlays.comment.toolHudScale": "도구 HUD 텍스트의 축척 계수", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "오류 마커 상자 측면의 알파 값", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "Schematic Verifier 오버레이에서 한 번에\n을 렌더링할 수 있는 불일치 위치의 최대 개수입니다.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Schematic Verifier 마커 오버레이 렌더링 활성화", + "litematica.config.info_overlays.comment.warnDisabledRendering": "레이어 모드에 있다는 경고 메시지\n또는 일부 렌더링 옵션이 비활성화되었다는 경고 메시지가 새 도식을 로드하거나 새 배치를 생성할 때 표시되어야 합니까?", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "영역 선택 상자가 선택 해제된 경우의 색상", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "보는 블록의 항목에 대한 강조 색상", + "litematica.config.colors.comment.materialListHudItemCountsColor": "재료 목록 정보 HUD의 항목 수 텍스트 색상", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "Schematic Rebuild 모드의 블록 분리 또는 배치 선택기 오버레이 색상", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "Schematic Rebuild 모드의 색상은 대상 선택기 오버레이를 제외한 모든 블록을 깨뜨립니다.", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "Schematic Rebuild 모드의 교체 선택기 오버레이 색상", + "litematica.config.colors.comment.schematicOverlayColorExtra": "추가 블록에 대한 블록 오버레이 색상", + "litematica.config.colors.comment.schematicOverlayColorMissing": "누락된 블록에 대한 블록 오버레이 색상", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "잘못된 블록에 대한 블록 오버레이 색상", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "잘못된 블록 상태에 대한 블록 오버레이 색상", + "litematica.config.hotkeys.comment.addSelectionBox": "여기에 새로운 선택 상자(위치 1)를 추가합니다.", + "litematica.config.hotkeys.comment.cloneSelection": "현재 선택 영역을 빠르게 복제합니다.\n기본적으로 메모리에만 있는 회로도를 생성하고,\n해당 회로도의 배치를 생성하여 선택하고,\n도구 모드를 붙여넣기 모드로 전환합니다.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "현재 선택된 상자를 삭제합니다", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "easyPlaceMode가 활성화되면 이 키는 블록을 배치하는 데 사용됩니다.", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Easy Place 모드를 빠르게 켜거나 끌 수 있습니다.", + "litematica.config.hotkeys.comment.executeOperation": "채우기, 바꾸기,\n도식 붙여넣기 등의 모드에서 현재 선택된 도구 작업을\n현재 선택 또는 배치로 실행합니다.", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "이 키 바인딩이 눌려 있는 동안 도식/고스트 블록 렌더링 상태를 반전합니다.\n", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "이 키 바인딩이 눌려 있는 동안 오버레이 렌더링 상태를 반전합니다.", + "litematica.config.hotkeys.comment.layerModeNext": "렌더링 모드(전체, 레이어)를 앞으로 순환합니다.", + "litematica.config.hotkeys.comment.layerModePrevious": "렌더링 모드(전체, 레이어)를 반대로 순환합니다.", + "litematica.config.hotkeys.comment.layerNext": "렌더링된 레이어 선택 항목을 위로 이동합니다.", + "litematica.config.hotkeys.comment.layerPrevious": "렌더링된 레이어 선택 항목을 아래로 이동합니다.", + "litematica.config.hotkeys.comment.layerSetHere": "렌더 레이어를 플레이어의 현재 위치로 설정합니다.", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "현재 선택 항목을 \"음수\" 방향으로 밀어냅니다.\n기본적으로 마우스 휠을 아래로 내리고\nNudge 수정자를 누른 것과 같습니다.", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "현재 선택 항목을 \"양의\" 방향으로 밀어냅니다.\n이것은 기본적으로 마우스 휠을 위로 올리는 것과 같습니다.\nNudge 수정자를 누른 상태입니다.", + "litematica.config.hotkeys.comment.moveEntireSelection": "현재 선택 항목 전체를 여기로 이동합니다.", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "현재 선택된 영역에 대한 영역 설정 GUI를 엽니다.", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "로드된 Schematic GUI를 엽니다.", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Litematica 메인 메뉴를 엽니다", + "litematica.config.hotkeys.comment.openGuiMaterialList": "현재\n선택된 회로도 배치에 대한 재료 목록 GUI를 엽니다.", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "현재\n선택된 배치 또는 하위 지역에 대한 배치 설정 GUI를 엽니다.", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Schematic Placements GUI를 엽니다.", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Schematic Projects GUI를 엽니다.", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "현재\n선택된 회로도 배치에 대한 Schematic Verifier GUI를 엽니다.", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "영역 선택 관리자 GUI를 엽니다.", + "litematica.config.hotkeys.comment.openGuiSettings": "구성 GUI를 엽니다", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "작업 모드를 빠르게 변경하기 위한 수정 키입니다.\n이 키를 누른 채로 \"도구 항목\"을 누른 상태에서 스크롤하면 모드가 빠르게 순환됩니다.", + "litematica.config.hotkeys.comment.pickBlockFirst": "블록을 선택하는 키는 첫 번째\n개략적 블록을 레이 트레이싱하는 것입니다.", + "litematica.config.hotkeys.comment.pickBlockLast": "첫 번째 (가능한) 클라이언트 세계\n블록이 레이 트레이싱되기 전에 마지막 도식 블록\n이 레이 트레이싱된 블록을 선택하는 키입니다. 기본적으로 이것은 기존 블록에 대해 배치할 수 있는 블록을\n얻을 수 있습니다.", + "litematica.config.hotkeys.comment.pickBlockToggle": "\n일반 구성에서 픽 블록 토글 옵션을 토글하는 단축키입니다. 이것은\n을 활성화하거나 픽 블록 키가 무언가를 방해하는 경우 픽 블록 키를 비활성화하는 빠른 방법으로 제공됩니다.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "블록 정보 오버레이 렌더링을 활성화하는 키입니다.\n키를 누를 필요가 없도록 하려면 NONE을 사용합니다.\nVisuals\n구성에서 비슷한 이름의 옵션을 비활성화하면 오버레이가 완전히 비활성화됩니다.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "오버레이가 블록을 통해 렌더링되도록 하는 단축키입니다.\n이것은 Visuals의 'schematicOverlayRenderThroughBlocks' 옵션과 동일한 것을 일시적으로 활성화하는 더 빠른 방법입니다.", + "litematica.config.hotkeys.comment.rerenderSchematic": "\nF3 + A를 눌러 바닐라 지형도 새로 고침해야 하는 대신, 도식만 새로 고침/다시 그리는 단축키입니다.", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "현재 영역 선택을 메모리 내 회로도로 저장", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "현재 영역 선택을 회로도로 파일에 저장합니다.", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "회로도 편집 도구 모드에서 \"모든 것을 제외한 분리\"\n모드/기능을 활성화하는 수정 키입니다.\n기본적으로 이 키를 누르고 회로도 블록을 펀칭하면\n이 블록을 제외한 다른 모든 블록이 회로도에서 제거됩니다.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Schematic Edit 도구 모드에서 \"모든 동일한 블록 끊기\"\n기능을 활성화하는 수정 키", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Schematic Edit 도구 모드에서 방향/연속\n중단 또는 배치 기능을 활성화하는 수정 키", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Schematic Edit 도구 모드에서 \"모든 동일한 항목 바꾸기\"\n바꾸기 모드/기능을 활성화하는 수정 키", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Schematic Edit 도구 모드에서 \"블록 유형 바꾸기\"\n바꾸기 모드/기능을 활성화하기 위한 수정 키", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Schematic Edit 도구 모드에서 방향/연속\n바꾸기 모드/기능을 활성화하기 위한 수정 키", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "누르면 회로도가 시계 방향으로 90도 회전합니다.", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "Schematic은 누르면 거울처럼 뒤집힙니다.", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "버전 제어 도구 모드에서 회로도 버전을 순환하기 위해 마우스 휠\n을 사용할 수 있도록 하는 수정 키", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "버전 제어 도구 모드에서 다음 회로도 버전으로 순환하는 단축키", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "버전 제어 도구 모드에서 다음 회로도 버전으로 순환하는 단축키", + "litematica.config.hotkeys.comment.selectionGrabModifier": "커서를 이동하기 위해 선택 항목\n상자나 모서리를 \"잡기\" 위해 누르는 수정 키입니다.", + "litematica.config.hotkeys.comment.selectionGrow": "\n인접/대각선으로 연결된 블록 주위로 선택 상자를 자동으로 확장하는 작업 단축키", + "litematica.config.hotkeys.comment.selectionGrowModifier": "스크롤하는 동안 선택 상자를 확대하거나 축소하기 위해 누르고 있는 수정 키\n", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "스크롤하는 동안 누르고 있어야 하는 수정 키\n를 눌러 선택한 영역이나 모서리를 밀어냅니다.", + "litematica.config.hotkeys.comment.selectionModeCycle": "영역 선택 모드에서 모서리와 직육면체\n사이의 모드를 변경합니다.", + "litematica.config.hotkeys.comment.selectionShrink": "선택 상자를 축소하여 어느 쪽에든 빈 공간(빈 레이어)이 없도록 하는 작업 핫키", + "litematica.config.hotkeys.comment.setAreaOrigin": "현재\n영역 선택의 원점을 플레이어의 위치로 설정/이동합니다.", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "현재 선택된\n상자의 첫 번째 위치를 플레이어의 위치로 설정합니다.", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "현재 선택된\n상자의 두 번째 위치를 플레이어의 위치로 설정합니다.", + "litematica.config.hotkeys.comment.toggleAllRendering": "모든 렌더링 켜기/끄기", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "영역 선택 상자 렌더링 켜기/끄기", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "도식적 렌더링(블록 및 오버레이) 켜기/끄기", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "정보 오버레이 렌더링 전환(마우스를 올려 놓은 블록 정보의 경우)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "블록 오버레이 렌더링 켜기/끄기", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "블록 오버레이 윤곽선 렌더링 켜기/끄기", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "블록 오버레이 측면 렌더링 켜기/끄기", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Schematic Placement 상자 렌더링 켜기/끄기", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "배치 제한 모드를 전환하는 단축키", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "도식적 블록 렌더링 켜기/끄기", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "signTextPaste 구성 값 전환(일반 범주)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "반투명 대 불투명 고스트 블록 렌더링 전환", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Schematic Verifier 오버레이 렌더링 전환", + "litematica.config.hotkeys.comment.toolEnabledToggle": "\"도구\" 항목 기능을 켜거나 끄는 키 바인딩", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "\n\"도구\" 항목을 누른 상태에서 기본/첫 번째 모서리를 배치하는 데 사용할 버튼", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "\n\"도구\" 항목을 누른 상태에서 두 번째 모서리를 배치하는 데 사용할 버튼", + "litematica.config.hotkeys.comment.toolSelectElements": "\"도구\" 항목을 누른 상태에서 모서리나 상자를 선택하는 데 사용하는 버튼\n", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "'toolSelectElements'\n단축키를 사용하는 동안 누르고 있어야 하는 수정자 키는 일부 도구 모드에서 사용할 기본 블록 유형을 선택합니다.", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "'toolSelectElements'\n단축키를 사용하는 동안 누르고 있어야 하는 수정 키로, 일부 도구 모드에서 사용할 보조 블록 유형을 선택합니다.", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "현재 선택된 배치의 도식을 언로드하고, 이를 통해 해당 배치에서 생성된 모든 배치도 제거합니다.", + "litematica.config.generic.prettyName.pickBlockEnabled": "블록 선택 단축키", + "litematica.config.generic.prettyName.easyPlaceMode": "이지 플레이스 모드", + "litematica.config.generic.prettyName.placementRestriction": "배치 제한", + "litematica.config.generic.prettyName.signTextPaste": "서명 텍스트 붙여넣기", + "litematica.config.generic.prettyName.toolItemEnabled": "도구 항목 활성화됨", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "영역 선택 상자 렌더링", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "도식 배치 상자 렌더링", + "litematica.config.visuals.prettyName.enableRendering": "모든 렌더링", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "회로도 블록 렌더링", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "도식적 유체 렌더링", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "도식 오버레이 렌더링", + "litematica.config.visuals.prettyName.enableSchematicRendering": "도식적 렌더링", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "반투명 도식 블록 렌더링", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "도식 오버레이 개요", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "도식 오버레이 반투명 정렬", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "도식 오버레이 측면", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "블록 정보 오버레이 렌더링", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "검증 오버레이 렌더링", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "모든 렌더링", + "litematica.error.area_selection.copy_failed": "선택 항목을 복사하지 못했습니다.", + "litematica.error.area_selection.create_failed": "'%s' 이름으로 새 선택을 만들지 못했습니다. 파일이 이미 존재합니다.", + "litematica.error.area_selection.failed_to_load": "영역 선택을 로드하는 데 실패했습니다.", + "litematica.error.area_selection.grow.no_sub_region_selected": "하위 지역이 선택되지 않았습니다!", + "litematica.error.area_selection.no_placement_selected": "도식적 배치가 선택되지 않았습니다!", + "litematica.error.area_selection.rename.already_exists": "오류: 파일 이름이 '%s'인 영역이 이미 존재합니다.", + "litematica.error.area_selection.rename.invalid_safe_file_name": "잘못된 안전한 파일 이름이 생성되었습니다. '%s'", + "litematica.error.duplicate_schematic_placement": "오류: 이미 존재하는 배치를 추가하려고 했습니다.", + "litematica.error.generic.creative_mode_only": "이 작업은 크리에이티브 모드에서만 사용할 수 있습니다.", + "litematica.error.generic.failed_to_delete_file": "파일 '%s'을 삭제하지 못했습니다.", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "무시된 상태 목록을 정렬하는 데 실패했습니다.", + "litematica.error.generic.schematic_world_not_loaded": "Schematic world가 로드되지 않았습니다.", + "litematica.error.area_editor.create_sub_region.exists": "이름이 '%s'인 하위 지역이 이미 존재합니다.", + "litematica.error.area_editor.no_selection": "활성 영역 선택 없음", + "litematica.error.area_editor.open_gui.no_selection": "현재 선택 모드: 일반이지만 현재 선택된 영역이 없습니다.", + "litematica.error.area_editor.rename_sub_region.exists": "하위 지역 이름 변경에 실패했습니다:\n이름이 '%s'인 하위 지역이 이미 존재합니다.", + "litematica.error.area_editor.switch_mode.no_selection": "선택 모드로 전환할 수 없습니다: 일반, 현재 선택된 영역이 없습니다.\n영역 선택 브라우저에서 영역을 선택하거나 새 선택 영역을 만드세요.", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Litematica Schematic을 로드하는 데 실패했습니다.", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Litematica Schematic 다운그레이드에 실패했습니다.", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Litematica 회로도를 생성하지 못했습니다.", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Schematic을 로드하는 데 실패했습니다.", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "구조를 Litematica Schematic으로 변환하는 데 실패했습니다.", + "litematica.error.schematic.create.no_selections": "유효한 선택 지역이 없습니다!", + "litematica.error.schematic_load.cant_read_file": "회로도 파일 '%s'을 읽을 수 없습니다(존재하지 않거나 권한 문제)", + "litematica.error.schematic_load.no_schematic_selected": "선택된 회로도 파일이 없습니다!", + "litematica.error.schematic_load.no_schematic_version_information": "회로도에 버전 정보가 없으므로 안전하게 로드할 수 없습니다!", + "litematica.error.schematic_load.unsupported_schematic_version": "지원되지 않거나 향후의 도식 버전 '%d'", + "litematica.error.schematic_load.unsupported_type": "'%s'에 대한 알 수 없거나 지원되지 않는 파일 유형입니다.", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Litematica 회로도만 다른 형식으로 내보낼 수 있습니다!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "선택한 회로도 유형은 가져오기를 지원하지 않습니다!", + "litematica.error.schematic_placements.remove_fail_locked": "위치가 잠겼습니다!\n- Shift를 눌러 강제로 제거하세요.", + "litematica.error.schematic_save.directory_doesnt_exist": "해당 디렉토리가 없습니다: '%s'", + "litematica.error.schematic_save.file_already_exists": "파일 '%s'이 이미 존재합니다.", + "litematica.error.schematic_save.invalid_directory": "잘못된 디렉토리 '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "잘못된 회로도 이름 '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "회로도를 만드는 데 실패했습니다!", + "litematica.error.schematic_read_from_file_failed.cant_read": "파일 '%s'에서 회로도를 읽지 못했습니다.", + "litematica.error.schematic_read_from_file_failed.exception": "파일 '%s'에서 회로도를 읽는 중 예외가 발생했습니다.", + "litematica.error.schematic_read_from_file_failed.no_file": "파일에서 회로도를 읽는 데 실패했습니다. 사용 가능한 파일이 없습니다(메모리 내 회로도?)", + "litematica.error.schematic_projects.empty_selection": "빈 영역 선택(0개의 하위 지역)", + "litematica.error.schematic_projects.failed_to_load_project": "프로젝트를 로드하는 데 실패했습니다.", + "litematica.error.schematic_projects.failed_to_load_schematic": "현재 버전의 회로도를 로드하는 데 실패했습니다.", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "프로젝트 파일 이름을 '%s'(으)로 바꾸지 못했습니다(예외)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "프로젝트 이름을 '%s'로 바꿀 수 없습니다. 파일이 이미 존재합니다.", + "litematica.error.schematic_projects.invalid_project_directory": "유효하지 않거나 존재하지 않는 프로젝트 디렉토리", + "litematica.error.schematic_projects.no_project_open": "열려있는 프로젝트가 없습니다", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "현재 Schematic VCS 모드에 있지만 현재 열려 있는 프로젝트가 없습니다.", + "litematica.error.schematic_projects.null_player": "플레이어가 null이었습니다.", + "litematica.error.schematic_projects.project_already_exists": "프로젝트 '%s'이 이미 존재합니다.", + "litematica.error.schematic_projects.save_already_in_progress": "저장이 이미 진행 중입니다", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "회로도 디렉토리 '%s'을(를) 만들지 못했습니다.", + "litematica.error.schematic_write_to_file_failed.exception": "파일 '%s'에 회로도를 쓰지 못했습니다(예외)", + "litematica.error.schematic_write_to_file_failed.exists": "파일 '%s'에 회로도를 쓰는 데 실패했습니다. 파일이 이미 존재합니다.", + "litematica.error.structure_write_to_file_failed.exception": "구조를 파일 '%s'에 쓰는 데 실패했습니다(예외)", + "litematica.error.structure_write_to_file_failed.exists": "파일 '%s'에 구조를 쓰는 데 실패했습니다. 파일이 이미 존재합니다.", + "litematica.hotkeys.category.generic_hotkeys": "일반 단축키", + "litematica.info.schematic_load.schematic_loaded": "도식 '%s'이 메모리에 성공적으로 로드되었습니다.", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- 보류 중인 미리보기 작업을 취소하려면 버튼을 마우스 오른쪽 버튼으로 클릭하세요\n- 회로도 파일이 있는 디렉토리에 있는 기존 PNG 이미지('thumb.png'라는 이름)에서 Ctrl + Alt + Shift + 클릭하여 썸네일을 설정합니다\n", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "일반 스크린샷 키를 사용하여 미리보기를 설정하세요.\n또는 미리보기 설정 버튼을 마우스 오른쪽 버튼으로 클릭하여 미리보기 설정을 취소하세요.", + "litematica.info.schematic_manager.preview.success": "미리보기 이미지가 성공적으로 설정되었습니다.", + "litematica.gui.button.area_editor.analyze_area": "지역 분석", + "litematica.gui.button.area_editor.change_corner_mode": "코너 모드: %s", + "litematica.gui.button.area_editor.change_selection_mode": "선택 모드: %s", + "litematica.gui.button.area_editor.create_schematic": "회로도 저장", + "litematica.gui.button.area_editor.create_sub_region": "새로운 하위 지역", + "litematica.gui.button.area_editor.origin_enabled": "수동 출처: %s", + "litematica.gui.button.area_editor.set_box_name": "세트", + "litematica.gui.button.area_editor.set_selection_name": "세트", + "litematica.gui.button.area_selection_mode": "지역 선택 모드: %s", + "litematica.gui.button.area_selections.create_directory": "디렉토리 생성", + "litematica.gui.button.area_selections.create_new_selection": "새로운 선택", + "litematica.gui.button.area_selections.create_selection_from_placement": "배치에서", + "litematica.gui.button.area_selections.unselect": "선택 취소", + "litematica.gui.button.change_menu.area_editor": "지역 편집자", + "litematica.gui.button.change_menu.configuration_menu": "구성 메뉴", + "litematica.gui.button.change_menu.load_schematics_to_memory": "로드 회로도", + "litematica.gui.button.change_menu.schematic_manager": "스키매틱 관리자", + "litematica.gui.button.change_menu.schematic_projects_manager": "도식적 VCS", + "litematica.gui.button.change_menu.show_area_selections": "영역 선택 브라우저", + "litematica.gui.button.change_menu.show_loaded_schematics": "로드된 회로도", + "litematica.gui.button.change_menu.show_schematic_placements": "도식적 배치", + "litematica.gui.button.change_menu.task_manager": "작업 관리자", + "litematica.gui.button.change_menu.to_main_menu": "Litematica 메뉴", + "litematica.gui.button.config_gui.colors": "그림 물감", + "litematica.gui.button.config_gui.generic": "일반적인", + "litematica.gui.button.config_gui.hotkeys": "단축키", + "litematica.gui.button.config_gui.info_overlays": "정보 오버레이", + "litematica.gui.button.config_gui.render_layers": "렌더 레이어", + "litematica.gui.button.config_gui.visuals": "비주얼", + "litematica.gui.button.config_gui.test": "시험", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "메모리 전용 회로도를 생성하려면 Shift 키를 누르세요.", + "litematica.gui.button.hover.area_selections.unselect": "현재 영역 선택을 취소합니다.", + "litematica.gui.button.hover.material_list.clear_cache": "재료 캐시를 지웁니다.\n일반적으로 이것은 필요하지 않습니다.\n캐시에 잘못된 데이터가 있는 경우 'material_cache.nbt' 파일을 삭제하는 대신 사용할 수 있습니다.\n피스톤 헤드와 같이 블록에 저장되어서는 안 될 항목과 같은 경우", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "일반 ASCII 아트 테이블 텍스트 파일 대신 CSV 파일\n에 쓰려면 Shift 키를 누르고 있습니다.", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "재료 목록에 사용되는 하위 영역을 선택하려면 Shift 키를 누르고 있습니다.", + "litematica.gui.button.hover.plus_minus_tip": "왼쪽 클릭으로 확대\n오른쪽 클릭으로 축소\nShift 및/또는 Alt로 단계 크기 확대", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "왼쪽 클릭으로 증가\n오른쪽 클릭으로 감소\nShift/Alt/Ctrl로 단계 크기 증가(곱셈)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "파일에서 회로도를 다시 로드합니다.\n회로도 편집 모드에서 실수를 했을 때 유용할 수 있습니다.\n", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "현재 Schematic VCS 프로젝트가 열려 있습니다.\nSchematic VCS 모드는 일반 영역 선택 기능을 재정의합니다.", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6마지막으로 배치되거나 저장된 영역 삭제§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(이전에는 Schematic Projects라고 불렸습니다.)\n일반적으로 이 기능을 사용해서는 안 됩니다.\n실제로 작동 방식과 기능을 알고 있지 않는 한 말입니다.\n이 기능은 영역 선택, 배치 및 붙여넣기 작동 방식을 다소 변경합니다.\n특히 붙여넣을 때 영역 삭제 작업도 있습니다.\n\n기본적으로 이 기능은 §6반복적인, 제자리에서§r 설계 작업을 위한 것이며,\n같은 빌드의 여러 버전/스냅샷을 더 쉽게 만들 수 있고, 먼저 세상에 있는 것을 삭제한 다음 그 자리에 다음 버전을 붙여넣어 버전 간에 전환할 수 있습니다.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "프로젝트 원점을 플레이어의 현재 위치로 이동합니다\n이렇게 하면 영역 선택 및 배치도 이동합니다.", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6경고: 이렇게 하면 이전에\n§6버전에서 배치되었거나 버전으로 저장된\n§6(기본적으로 마지막으로 본 \"유효 영역 선택\") 영역 내의 세계 내 현재 블록\n§6이 삭제/덮어쓰기됩니다.", + "litematica.gui.button.hover.schematic_projects.save_new_version": "현재 프로젝트에 새로운 회로도/버전을 저장합니다.", + "litematica.gui.button.material_list": "재료 목록", + "litematica.gui.button.material_list.clear_cache": "캐시 지우기", + "litematica.gui.button.material_list.clear_ignored": "무시됨 지우기", + "litematica.gui.button.material_list.hide_available": "사용 가능한 항목 숨기기: %s", + "litematica.gui.button.material_list.ignore": "무시하다", + "litematica.gui.button.material_list.list_type": "표시: %s", + "litematica.gui.button.material_list.refresh_list": "새로 고치다", + "litematica.gui.button.material_list.toggle_info_hud": "정보 HUD: %s", + "litematica.gui.button.material_list.write_to_file": "파일에 쓰기", + "litematica.gui.button.placement_sub.placement_configuration": "배치 구성", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "하위 지역 재설정", + "litematica.gui.button.placement_sub.slice_type": "슬라이스: %s", + "litematica.gui.button.schematic_manager.export_as": "다음으로 내보내기:", + "litematica.gui.button.schematic_placement.abbr.rendering": "아르 자형", + "litematica.gui.button.schematic_placement.ignore_entities": "엔티티 무시: %s", + "litematica.gui.button.schematic_placement.region_enabled": "지역: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "모든 하위 지역 재설정", + "litematica.gui.button.schematic_placement.toggle_all_off": "모든 §cOFF§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "모든 §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "둘러싼 상자 렌더링: %s", + "litematica.gui.button.schematic_placement.hover.lock": "배치를 잠그면 이동하거나\n또는 실수로 변경하는 것을 방지합니다.", + "litematica.gui.button.schematic_placement.hover.rendering": "렌더링: %s\n이 기능은 약간 이상하게 작동하며\n엔티티 렌더링을 방지하지 못합니다.\n일반적으로 배치를 완전히 비활성화해야 합니다.\n", + "litematica.gui.button.schematic_placements.configure": "구성", + "litematica.gui.button.schematic_placements.disable": "장애를 입히다", + "litematica.gui.button.schematic_placements.locked": "잠김: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "배치: %s", + "litematica.gui.button.schematic_placements.remove": "제거하다", + "litematica.gui.button.schematic_placements.rendering_enabled": "렌더링: %s", + "litematica.gui.button.schematic_placements.select": "선택하다", + "litematica.gui.button.schematic_projects.close_project": "현재 프로젝트 닫기", + "litematica.gui.button.schematic_projects.create_project": "프로젝트 생성", + "litematica.gui.button.schematic_projects.delete_area": "지역 삭제", + "litematica.gui.button.schematic_projects.load_project": "프로젝트 로드", + "litematica.gui.button.schematic_projects.move_origin_to_player": "플레이어로 이동", + "litematica.gui.button.schematic_projects.open_area_editor": "지역 편집자", + "litematica.gui.button.schematic_projects.open_manager_gui": "오픈 매니저", + "litematica.gui.button.schematic_projects.open_project_browser": "VCS 프로젝트 브라우저", + "litematica.gui.button.schematic_projects.place_to_world": "세계로 가는 곳", + "litematica.gui.button.schematic_projects.save_version": "버전 저장", + "litematica.gui.button.schematic_verifier.ignore": "무시하다", + "litematica.gui.button.schematic_verifier.range_type": "범위: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "재설정 무시됨", + "litematica.gui.button.schematic_verifier.reset_verifier": "데이터 재설정", + "litematica.gui.button.schematic_verifier.resume": "이력서 검증", + "litematica.gui.button.schematic_verifier.start": "검증 시작", + "litematica.gui.button.schematic_verifier.stop": "검증 중지", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "정보 HUD: %s", + "litematica.gui.button.cancel": "취소", + "litematica.gui.button.configure": "구성", + "litematica.gui.button.copy": "복사", + "litematica.gui.button.create_directory": "새로운 디렉토리 생성", + "litematica.gui.button.create_placement": "배치 만들기", + "litematica.gui.button.delete": "삭제", + "litematica.gui.button.disable": "장애를 입히다", + "litematica.gui.button.enable": "할 수 있게 하다", + "litematica.gui.button.import": "수입", + "litematica.gui.button.load_schematic_to_memory": "로드 회로도", + "litematica.gui.button.mirror_value": "거울: %s", + "litematica.gui.button.move_to_player": "플레이어로 이동", + "litematica.gui.button.ok": "좋아요", + "litematica.gui.button.reload": "다시 로드", + "litematica.gui.button.remove": "제거하다", + "litematica.gui.button.remove_placement": "배치 제거", + "litematica.gui.button.rename": "이름 바꾸기", + "litematica.gui.button.rotation_value": "회전: %s", + "litematica.gui.button.save_new_schematic_version": "버전 저장", + "litematica.gui.button.save_schematic": "회로도 저장", + "litematica.gui.button.save_to_file": "파일에 저장", + "litematica.gui.button.schematic_verifier": "회로도 검증기", + "litematica.gui.button.set_preview": "미리보기 설정", + "litematica.gui.button.tool_mode": "도구 모드: %s", + "litematica.gui.button.unload": "부리다", + "litematica.gui.button.unlocked": "잠금 해제됨", + "litematica.gui.label.area_editor.box_name": "하위 지역 상자 이름", + "litematica.gui.label.area_editor.selection_name": "선택 이름", + "litematica.gui.label.area_editor.corner_1": "코너 1", + "litematica.gui.label.area_editor.corner_2": "코너2", + "litematica.gui.label.area_editor.origin": "기원", + "litematica.gui.label.area_editor.dimensions": "치수", + "litematica.gui.label.area_editor.pos1": "코너 1", + "litematica.gui.label.area_editor.pos2": "코너2", + "litematica.gui.label.area_editor.sub_regions": "하위 지역 (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "선택 영역: %s", + "litematica.gui.label.area_selection_box_count": "상자: %d", + "litematica.gui.label.area_selection_origin": "출처: %s", + "litematica.gui.label.area_selection.mode.normal": "정상", + "litematica.gui.label.area_selection.mode.simple": "단순한", + "litematica.gui.label.block_info.state_client": "클라이언트 월드 블록 상태", + "litematica.gui.label.block_info.state_schematic": "도식적 세계 블록 상태", + "litematica.gui.label.block_info_list_type.all": "모두", + "litematica.gui.label.block_info_list_type.render_layers": "렌더 레이어", + "litematica.gui.label.easy_place_protocol.auto": "자동차", + "litematica.gui.label.easy_place_protocol.none": "없음", + "litematica.gui.label.easy_place_protocol.slabs_only": "슬래브만", + "litematica.gui.label.easy_place_protocol.v2": "버전 2", + "litematica.gui.label.easy_place_protocol.v3": "버전 3", + "litematica.gui.label.data_fixer_mode.always": "언제나", + "litematica.gui.label.data_fixer_mode.below_1205": "1.20.5 이하만 해당", + "litematica.gui.label.data_fixer_mode.below_120X": "1.20.x 이하만 해당", + "litematica.gui.label.data_fixer_mode.below_119X": "1.19.x 이하만 해당", + "litematica.gui.label.data_fixer_mode.below_117X": "1.17.x 이하만 해당", + "litematica.gui.label.data_fixer_mode.below_116X": "1.16.x 이하만 해당", + "litematica.gui.label.data_fixer_mode.below_113X": "1.13.x 이하만 해당", + "litematica.gui.label.data_fixer_mode.below_112X": "1.12.x 이하만 해당", + "litematica.gui.label.data_fixer_mode.never": "절대", + "litematica.gui.label.loaded_schematic.modified_on": "§6 %s에서 수정됨 §r", + "litematica.gui.label.material_list.abbr.shulker_box": "에스비", + "litematica.gui.label.material_list.title.available": "사용 가능", + "litematica.gui.label.material_list.title.item": "목", + "litematica.gui.label.material_list.title.missing": "없어진", + "litematica.gui.label.material_list.title.total": "총", + "litematica.gui.label.material_list.multiplier": "승수:", + "litematica.gui.label.material_list.name": "이름", + "litematica.gui.label.material_list.progress": "진행률: %s", + "litematica.gui.label.material_list.progress.done": "완료 %s", + "litematica.gui.label.material_list.progress.mismatch": "일치하지 않음 %s", + "litematica.gui.label.material_list.progress.missing": "%s이(가) 없습니다", + "litematica.gui.label.material_list.total": "총: %s 개 항목", + "litematica.gui.label.origin.auto": "자동차", + "litematica.gui.label.origin.manual": "수동", + "litematica.gui.label.paste_nbt_behavior.none": "없음", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "장소 및 데이터 수정", + "litematica.gui.label.paste_nbt_behavior.place_clone": "배치 및 복제", + "litematica.gui.label.placement_sub.region_name": "지역 이름: %s", + "litematica.gui.label.placement_sub.region_position": "지역 위치", + "litematica.gui.label.placement_sub.region_size": "지역 크기: %s", + "litematica.gui.label.placement_settings.placement_origin": "배치 원점", + "litematica.gui.label.render_layers.hotkey": "단축키", + "litematica.gui.label.render_layers.hover.hotkey": "다음/이전 레이어 단축키는 이 경계에 영향을 미칩니다.\n둘 다 선택 해제된 경우, 단축키는 플레이어에 가장 가까운 경계에 영향을 미칩니다.\n", + "litematica.gui.label.replace_behavior.all": "모두", + "litematica.gui.label.replace_behavior.none": "없음", + "litematica.gui.label.replace_behavior.with_non_air": "비공기", + "litematica.gui.label.schematic_info.schematic_author": "도식도: §f%s§r", + "litematica.gui.label.schematic_info.description": "설명:", + "litematica.gui.label.schematic_info.enclosing_size": "둘러싸는 크기:", + "litematica.gui.label.schematic_info.enclosing_size_value": "둘러싼 크기: §f%s§r", + "litematica.gui.label.schematic_info.name": "이름:", + "litematica.gui.label.schematic_info.region_count": "지역: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "생성됨: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "수정됨: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "총 블록: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "블록/볼륨: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "전체 볼륨: §f%d§r 블록", + "litematica.gui.label.schematic_info.version": "Litematic 버전: §f%d§r", + "litematica.gui.label.schematic_info.schema": "마인크래프트: §f%s§r [스키마 §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "배치 만들기", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "즉시 새로운 배치를 생성하고\n해당 배치를 선택합니다.", + "litematica.gui.label.schematic_placement.enclosing_size": "둘러싸는 크기: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "배치가 생성될 때 배치를 비활성화하려면 Shift 키를 누르세요.", + "litematica.gui.label.schematic_placement.in_memory": "메모리 내에서만", + "litematica.gui.label.schematic_placement.origin": "출처: %s", + "litematica.gui.label.schematic_placement.rename_placement": "배치 이름 변경:", + "litematica.gui.label.schematic_placement.schematic_file": "파일: %s", + "litematica.gui.label.schematic_placement.schematic_name": "도식: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "하위 지역: %s", + "litematica.gui.label.schematic_placement.sub_regions": "하위 지역 (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "현재 열려있는 프로젝트: %s", + "litematica.gui.label.schematic_projects.origin": "기원:", + "litematica.gui.label.schematic_projects.project": "프로젝트:", + "litematica.gui.label.schematic_projects.version": "버전: %s (of %s)", + "litematica.gui.label.schematic_projects.version_entry": "버전 %d - %s", + "litematica.gui.label.schematic_projects.version_name": "버전 이름:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "엔티티 무시", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "기존 파일을 덮어쓰려면 Shift 키를 누르세요", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Schematic World에서 저장", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "이 기능을 활성화하면, 일반 바닐라 세계 대신 도식 세계\n에서 선택한\n콘텐츠를 저장하여 도식을 생성합니다.\n이렇게 하면 임시 크리에이티브 세계에 붙여넣기 위해\n를 사용하지 않고도 도식을 결합하거나 다듬을 수 있습니다.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "보이는 블록만 [실험적 빠른 해킹]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "지원 블록", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "\"보이는 블록만\" 모드에서 필요한 모든 지원 블록을 포함합니다.\n반복기, 비교기, 카펫 또는 중력 블록과 같이 보이는 것", + "litematica.gui.label.schematic_verifier.count": "세다", + "litematica.gui.label.schematic_verifier.expected": "예상되는", + "litematica.gui.label.schematic_verifier.found": "설립하다", + "litematica.gui.label.schematic_verifier_display_type.all": "모두 (무시되지 않음)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "정확한 상태", + "litematica.gui.label.schematic_verifier_display_type.extra": "추가 블록", + "litematica.gui.label.schematic_verifier_display_type.missing": "누락된 블록", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "잘못된 블록", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "잘못된 상태", + "litematica.gui.label.schematic_verifier.status.done_errors": "틀림: §c블록: %s§r, §6상태: %s§r, §b누락: %s§r, §d추가: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§a정답: %s§r, 총합: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "보이지 않는 덩어리: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "회로도 검증기", + "litematica.gui.label.task.title.remaining_chunks": "%s, 나머지 청크 (%s)", + "litematica.gui.label.task_name.area_analyzer": "면적 분석기", + "litematica.gui.label.task_name.delete": "작업 삭제", + "litematica.gui.label.task_name.fill": "작업 채우기", + "litematica.gui.label.task_name.material_list": "재료 목록", + "litematica.gui.label.task_name.paste": "회로도 붙여넣기", + "litematica.gui.label.task_name.save_schematic": "회로도 저장", + "litematica.gui.label.task_name.verifier": "검증자", + "litematica.gui.message.confirm_file_deletion": "'%s' 파일을 삭제하시겠습니까?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "\"마지막으로 영향을 받은\" 영역을 삭제하시겠습니까?\n이렇게 하면 프로젝트 관리자가 마지막으로 세계에 배치했거나 마지막으로 버전으로 저장한 영역 내에 있는 모든 블록과 엔티티가 삭제됩니다. (기본적으로 \"마지막으로 본 영향을 받은 영역\"이므로 버전을 순환하더라도 이전 버전의 블록이 남지 않습니다.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "이 버전을 세계에 배치하시겠습니까?\n프로젝트 관리자가 마지막으로 세계에 배치하거나 마지막으로 버전으로 저장한 영역 내에 있는 모든 블록을 삭제합니다. (기본적으로 \"마지막으로 본 영향 영역\"이므로 버전을 순환하더라도 이전 버전의 블록은 남지 않습니다.)", + "litematica.gui.title.area_editor_normal": "영역 편집기(일반/다중 상자 모드)", + "litematica.gui.title.area_editor_normal_schematic_projects": "영역 편집기(§6§l도식 VCS 영역§r)", + "litematica.gui.title.area_editor_simple": "지역 편집기(간단 모드)", + "litematica.gui.title.area_editor_sub_region": "지역 편집자(하위 지역)", + "litematica.gui.title.area_editor.sub_region_name": "하위 지역 이름", + "litematica.gui.title.area_selection_manager": "지역 선택 관리자", + "litematica.gui.title.configure_schematic_placement": "Schematic 배치 구성", + "litematica.gui.title.configure_schematic_sub_region": "배치 하위 지역 구성", + "litematica.gui.title.configs": "Litematica 구성 - %s", + "litematica.gui.title.confirm_file_deletion": "파일 삭제 확인", + "litematica.gui.title.copy_area_selection": "복사 영역 선택 '%s'", + "litematica.gui.title.create_area_selection": "새로운 영역 선택 만들기", + "litematica.gui.title.create_area_selection_from_placement": "도식 배치에서 새 영역 선택 만들기", + "litematica.gui.title.create_directory": "새로운 디렉토리를 생성하세요", + "litematica.gui.title.create_in_memory_schematic": "메모리 내 Schematic 생성", + "litematica.gui.title.create_schematic_project": "새로운 회로도 프로젝트 생성", + "litematica.gui.title.litematica_main_menu": "라이트마티카 %s", + "litematica.gui.title.load_schematic": "로드 회로도", + "litematica.gui.title.manage_loaded_schematics": "로드된 회로도 관리", + "litematica.gui.title.manage_schematic_placements": "도식 배치 관리", + "litematica.gui.title.material_list.area_analyzer": "선택에 대한 영역 분석 '%s'", + "litematica.gui.title.material_list.placement": "배치할 재료 목록 '%s'", + "litematica.gui.title.material_list.schematic": "도식 '%s'에 대한 재료 목록 (%s 중 %s 영역)", + "litematica.gui.title.material_list.select_schematic_regions": "'%s'에 대한 재료 목록의 하위 지역을 선택하세요", + "litematica.gui.title.rename_area_selection": "영역 선택 이름 바꾸기", + "litematica.gui.title.rename_area_sub_region": "하위 지역 이름 바꾸기", + "litematica.gui.title.rename_schematic": "Schematic 이름 바꾸기", + "litematica.gui.title.create_schematic_from_selection": "현재 선택된 영역을 Schematic으로 저장", + "litematica.gui.title.save_exported_schematic": "'%s'의 내보낸 %s 을 저장합니다.", + "litematica.gui.title.save_imported_schematic": "가져온 Schematic 저장", + "litematica.gui.title.save_schematic_from_memory": "메모리 내 회로도를 파일에 저장", + "litematica.gui.title.save_schematic_filename": "회로도 파일 이름", + "litematica.gui.title.schematic_browser": "회로도 브라우저", + "litematica.gui.title.schematic_manager": "스키매틱 관리자", + "litematica.gui.title.schematic_project_manager": "Schematic VCS 프로젝트 관리자", + "litematica.gui.title.schematic_projects.confirm_delete_area": "삭제 영역 확인", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "세계 행동에 대한 장소 확인", + "litematica.gui.title.schematic_projects.save_new_version": "새로운 회로도 버전 저장", + "litematica.gui.title.schematic_projects_browser": "Schematic VCS 프로젝트 브라우저", + "litematica.gui.title.schematic_verifier": "'%s'에 대한 회로도 검증기", + "litematica.gui.title.schematic_verifier_errors": "Schematic Verifier 오류", + "litematica.gui.title.task_manager": "작업 관리자", + "litematica.hud.area_selection.box_count": "상자: %s", + "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "코너", + "litematica.hud.area_selection.mode.expand": "확장하다", + "litematica.hud.area_selection.origin": "출처: %s", + "litematica.hud.area_selection.selected_area_normal": "지역: %s", + "litematica.hud.area_selection.selected_area_simple": "영역 [§6단순 모드§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "하위 지역: %s", + "litematica.hud.area_selection.selection_corners_mode": "코너 모드: %s", + "litematica.hud.delete.target_mode": "대상 모드 삭제: %s", + "litematica.hud.delete.target_mode.area": "현재 지역", + "litematica.hud.delete.target_mode.placement": "현재 배치", + "litematica.hud.misc.easy_place_mode_enabled": "이지플레이스 모드 §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "배치 제한 모드 §aON§r", + "litematica.hud.misc.render_layer_mode": "레이어 모드: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "레이어 모드: %s", + "litematica.hud.misc.renderer_status": "렌더러: A: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "데이터 복구 모드: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "블록 바꾸기: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "인벤토리 내용 무시: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "이 좌표를 잠급니다\n이렇게 하면 잠긴 좌표에 영향을 주지 않고 다른 좌표\n을 변경할 수 있습니다.", + "litematica.hud.schematic_placement.hover_info.placement_locked": "이 배치는 잠겨 있으므로 먼저 잠금 해제하지 않고는\n수정할 수 없습니다.", + "litematica.hud.schematic_placement.hover_info.placement_modified": "이 배치가 수정되었습니다", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "이 하위 지역은 수정되었습니다", + "litematica.hud.schematic_placement.selected_placement": "놓기", + "litematica.hud.schematic_placement.selected_sub_region": "하위 지역", + "litematica.hud.schematic_placement.sub_region_count": "지역", + "litematica.hud.schematic_placement.sub_region_modified": "수정됨", + "litematica.hud.schematic_placement.sub_region_origin": "지역 원점: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "수정된 지역", + "litematica.hud.selected_mode": "방법", + "litematica.hud.schematic_projects.current_version_date": "날짜: %s", + "litematica.hud.schematic_projects.current_version": "버전: %s/%s - 이름: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "프로젝트 출처: %s", + "litematica.hud.schematic_projects.project_name": "프로젝트: %s", + "litematica.hud.schematic_projects_mode": "§6VCS 모드 개요§r", + "litematica.info.material_list": "- 재료 목록 핫키는 마지막으로 본 재료 목록을 엽니다.\n저장된 재료 목록이 있는 경우\n- 다른 재료 목록으로 전환하려면 배치 구성 GUI의 GUI 버튼이나\n회로도 브라우저를 통해 하나를 엽니다.\n- 선택된 회로도 배치가 변경된 경우 저장된/마지막으로 본 목록도 사라집니다.\n- 마지막으로 본 재료 목록이 아직 없는 경우\n선택한 배치가 사용됩니다.", + "litematica.label.alignment.center": "센터", + "litematica.label.alignment.top_center": "상단 중앙", + "litematica.label.none_lower": "없음", + "litematica.label.no": "아니요", + "litematica.label.yes": "예", + "litematica.message.error.area_deletion_aborted": "영역 삭제가 중단되거나 중단되었습니다.", + "litematica.message.error.empty_area_selection": "빈 영역 선택(상자 없음)", + "litematica.message.error.invalid_schematic_name": "잘못된 회로도 이름 '%s'", + "litematica.message.error.no_area_selected": "§c선택된 지역이 없습니다§r", + "litematica.message.error.no_placement_selected": "§c선택된 배치 없음§r", + "litematica.message.error.only_works_in_single_player": "§c이 작업은 싱글 플레이어에서만 작동합니다§r", + "litematica.message.error.move.pending_tasks": "§c보류 중인 작업이 있는 동안에는 이동 작업을 시작할 수 없습니다.§r", + "litematica.message.error.placement_paste_outside_world": "배치를 현재 위치에 붙여넣을 수 없습니다. 배치가 세계 경계를 벗어나기 때문입니다.", + "litematica.message.error.schematic_paste_failed": "§cSchematic Paste to world 실패§r", + "litematica.message.error.schematic_save_failed": "회로도를 파일 '%s'에 저장하지 못했습니다.", + "litematica.message.error.schematic_save_interrupted": "회로도 저장이 중단되거나 중지되었습니다.", + "litematica.message.error.schematic_save_no_area_selected": "§c회로도 저장 실패 - 선택된 영역 없음§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "픽 블록에 적합한 핫바 슬롯을 찾을 수 없습니다!\n일반 구성 -> §epickBlockableSlots§r을 확인하세요.\n또한 §epickBlockAvoid*§6 구성에 따라 픽 블록 기능이 해당 슬롯에 있는 도구나 기타 손상되기 쉬운 아이템을 교체하지 않을 수 있습니다.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "일반 -> §epickBlockableSlots§6 구성에 핫바 슬롯이 설정되어 있지 않습니다!", + "litematica.message.added_selection_box": "%s에 새로운 선택 상자를 추가했습니다.", + "litematica.message.area_clear_fail": "§c해당 지역을 정리하지 못했습니다.§r", + "litematica.message.area_cleared": "지역이 정리됨", + "litematica.message.area_filled": "채워진 지역", + "litematica.message.area_fill_fail": "해당 지역을 채우지 못했습니다.", + "litematica.message.area_selections.selection_created_from_placement": "배치 '%s'에서 새로운 선택을 생성했습니다.", + "litematica.message.easy_place_fail": "§6 Easy Place 모드에서 방지되는 작업", + "litematica.message.grabbed_element_for_moving": "이동할 요소를 잡았습니다", + "litematica.message.in_memory_schematic_created": "'%s'로 메모리 내 회로도를 생성했습니다.", + "litematica.message.litematic_saved_as": "Litematica Schematic의 데이터 버전을 성공적으로 업그레이드했습니다.\nSchematic이 '%s'로 저장되었습니다.", + "litematica.message.material_list.material_cache_cleared": "재료 캐시가 지워졌습니다", + "litematica.message.material_list_written_to_file": "파일 '%s'에 기록된 재료 목록", + "litematica.message.moved_area_origin": "영역 원점을 %s => %s로 이동했습니다.", + "litematica.message.moved_selection": "현재 선택 항목을 %s => %s로 이동했습니다.", + "litematica.message.paste_with_servux": "§6 배치가 Servux에 업로드되어 붙여넣기 됩니다.", + "litematica.message.placement.cant_modify_is_locked": "§c배치가 잠겨 있어 수정할 수 없습니다.§r", + "litematica.message.placement.moved_placement_origin": "배치 원점을 %s => %s로 이동했습니다.", + "litematica.message.placement.moved_subregion_to": "하위 지역을 %s로 이동했습니다.", + "litematica.message.placement.rotation_set_to": "배치가 %s로 회전되었습니다.", + "litematica.message.placement.mirror_set_to": "배치가 %s로 미러링되었습니다.", + "litematica.message.placement_restriction_fail": "§6배치 제한 모드로 인해 방지되는 작업", + "litematica.message.removed_area_origin": "명시적/수동 영역 원점 제거", + "litematica.message.removed_selection_box": "선택 상자 제거 %s", + "litematica.message.scheduled_task_added": "예약된 작업이 추가되었습니다...", + "litematica.message.litematic_downgrade_exported_as": "회로도 내보내기가 '%s'\n로 다운그레이드되었습니다. §6참고: 이것은 실험적 기능입니다. 데이터 손실이 발생할 수 있습니다.§r", + "litematica.message.schematic_exported_as": "회로도를 '%s'로 내보냈습니다.", + "litematica.message.schematic_pasted": "세계에 붙여넣은 도식", + "litematica.message.schematic_pasted_using_fill_and_setblock": "§b%s§r fill 및 §b%s§r setblock 명령을 사용하여 붙여넣은 회로도", + "litematica.message.schematic_pasted_using_setblock": "§b%s§r setblock 명령을 사용하여 붙여넣은 회로도", + "litematica.message.schematic_pasted_using_world_edit": "§b%s§r World Edit //set 명령을 사용하여 붙여넣은 회로도", + "litematica.message.schematic_placement_created": "'%s'에 대한 배치가 생성되었습니다.", + "litematica.message.schematic_preview_cancelled": "미리보기 작업이 취소되었습니다.", + "litematica.message.schematic_read_from_file_success": "파일 '%s'에서 로드된 회로도", + "litematica.message.schematic_rendering_refreshed": "회로도 렌더링이 새로 고쳐짐", + "litematica.message.schematic_saved_as": "회로도가 '%s'로 저장되었습니다.", + "litematica.message.schematic_save_task_created": "회로도 저장 작업이 생성되었습니다.", + "litematica.message.set_area_origin": "영역 원점을 %s로 설정합니다.", + "litematica.message.set_selection_box_point": "지점 %d 을 %s로 설정/이동했습니다.", + "litematica.message.toggled": "토글 %s %s", + "litematica.message.value.on": "에", + "litematica.message.value.off": "끄다", + "litematica.message.schematic_projects.project_created": "프로젝트 '%s'이 생성되었습니다.", + "litematica.message.schematic_projects.project_loaded": "프로젝트 '%s' 로드됨", + "litematica.message.schematic_projects.version_saved": "새 버전 (#%s)이 '%s'로 저장되었습니다.", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "참고: 현재 간단한 영역 선택 모드에 있습니다.", + "litematica.message.warn.layer_mode_currently_at": "참고: 현재 '%s' 렌더 레이어 모드에 있습니다.", + "litematica.message.warn.main_rendering_disabled": "경고: 현재 기본 렌더링이 비활성화되어 있습니다.\n시각적 요소 -> %s또는 단축키 -> %s ['%s']를 참조하세요.", + "litematica.message.warn.schematic_blocks_rendering_disabled": "경고: 현재 회로도 블록 렌더링이 비활성화되어 있습니다.\n시각적 요소 참조 -> %s또는 단축키 참조 -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "경고: Litematica가 아닌 회로도를 직접 로드하는 경우 생성된 배치는 영구적이지 않습니다.\n또한 회로도를 여러 번 로드해야 하는 경우, 회로도 유형 변환 지연 스파이크(대용량 회로도의 경우)가 로드할 때마다 발생합니다.\n\n따라서 회로도를 가져와서 Schematic Manager 메뉴를 통해 Litematica 형식으로 저장하거나, 더 나은 방법으로 MCEdit 또는 Litematica의 붙여넣기 모드를 사용하여 원본 회로도를 임시 세계에 붙여넣은 다음, 해당 회로도를 기반으로 새 Litematica 회로도를 만드는 것이 좋습니다. 적용 가능한 경우 빌드를 긴밀하게 캡처하기 위해 여러 하위 영역을 사용하는 것이 좋습니다.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "대상 배치가 현재 선택되지 않았습니다. 모두 바꾸기 핫키는 클릭한 배치의 현재 선택된 하위 영역에서만 작동합니다. 따라서 한 하위 영역의 블록만 바꾸려면 해당 하위 영역을 선택합니다. 전체 도식(모든 태양 영역)에서 바꾸려면 하위 영역이 아닌 전체 배치를 선택합니다. 블록은 현재 렌더 레이어 설정으로 제한된 영역 내에서만 바뀝니다.", + "litematica.message.warn.schematic_rendering_disabled": "경고: 도식적 렌더링은 현재 비활성화되어 있습니다.\n시각적 요소 참조 -> %s또는 단축키 참조 -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "경고: 검증 오버레이 렌더링이 현재 비활성화되어 있습니다! 정보 오버레이 -> %s (또는 단축키 -> %s ['%s'])를 참조하세요.", + "litematica.message.warning.invalid_number": "숫자 '%s'에 대한 잘못된 입력입니다.", + "litematica.message.warning.schematic_projects_hidden": "경고: Schematic Version Control System은 현재 숨겨져 있습니다. 일반적으로 이 기능을 사용하면 안 됩니다. 작동 방식을 알고 일부 mod 동작을 변경하지 않는 한 말입니다. 이 기능은 반복적인, 제자리에서 설계 작업을 위한 것으로, 빌드의 다른 버전 간에 제자리에서 전환(= 이전 버전 삭제 및 교체)이 필요합니다. 이 기능을 사용하려면 Generic -> unhideSchematicVCS 옵션을 활성화하세요.", + "litematica.warning.area_editor.area_rendering_disabled": "참고: 영역 선택 상자 렌더링은 현재 비활성화되어 있습니다.\n시각적 요소 참조 -> %s또는 단축키 참조 -> %s ['%s']", + "litematica.tool_hud.block_1": "블록: %s", + "litematica.tool_hud.block_2": "바꾸기: %s", + "litematica.tool_hud.facing": "방향: %s", + "litematica.tool_mode.name.area_selection": "지역 선택", + "litematica.tool_mode.name.delete": "삭제", + "litematica.tool_mode.name.fill": "채우다", + "litematica.tool_mode.name.grid_paste": "세계의 그리드 붙여넣기 개요", + "litematica.tool_mode.name.move": "이동하다", + "litematica.tool_mode.name.paste_schematic": "세계에 Schematic 붙여넣기", + "litematica.tool_mode.name.rebuild": "회로도 편집", + "litematica.tool_mode.name.replace_block": "블록 교체", + "litematica.tool_mode.name.schematic_placement": "도식적 배치" +} diff --git a/src/main/resources/assets/litematica/lang/ru_ru.json b/src/main/resources/assets/litematica/lang/ru_ru.json index 9cd56e513c..888939c11e 100644 --- a/src/main/resources/assets/litematica/lang/ru_ru.json +++ b/src/main/resources/assets/litematica/lang/ru_ru.json @@ -1,920 +1,920 @@ { - "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlaceProtocolVersion", - "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtRestoreBehavior", - "litematica.config.generic.name.pasteReplaceBehavior": "pasteReplaceBehavior", - "litematica.config.generic.name.placementReplaceBehavior": "placementReplaceBehavior", - "litematica.config.generic.name.placementRestrictionWarn": "placementRestrictionWarn", - "litematica.config.generic.name.selectionCornersMode": "selectionCornersMode", - "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryEnabled", - "litematica.config.generic.name.customSchematicBaseDirectory": "customSchematicBaseDirectory", - "litematica.config.generic.name.areaSelectionsPerWorld": "areaSelectionsPerWorld", - "litematica.config.generic.name.betterRenderOrder": "betterRenderOrder", - "litematica.config.generic.name.changeSelectedCornerOnMove": "changeSelectedCornerOnMove", - "litematica.config.generic.name.cloneAtOriginalPosition": "cloneAtOriginalPosition", - "litematica.config.generic.name.commandDisableFeedback": "commandDisableFeedback", - "litematica.config.generic.name.commandFillMaxVolume": "commandFillMaxVolume", - "litematica.config.generic.name.commandFillNoChunkClamp": "commandFillNoChunkClamp", - "litematica.config.generic.name.commandLimitPerTick": "commandLimitPerTick", - "litematica.config.generic.name.commandNameClone": "commandNameClone", - "litematica.config.generic.name.commandNameFill": "commandNameFill", - "litematica.config.generic.name.commandNameSetblock": "commandNameSetblock", - "litematica.config.generic.name.commandNameSummon": "commandNameSummon", - "litematica.config.generic.name.commandTaskInterval": "commandTaskInterval", - "litematica.config.generic.name.commandUseWorldEdit": "commandUseWorldEdit", - "litematica.config.generic.name.debugLogging": "debugLogging", - "litematica.config.generic.name.datafixerMode": "datafixerMode", - "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", - "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdjacent", - "litematica.config.generic.name.easyPlaceFirst": "easyPlaceFirst", - "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldEnabled", - "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", - "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", - "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", - "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", - "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", - "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", - "litematica.config.generic.name.entityDataSync": "entityDataSync", - "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", - "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", - "litematica.config.generic.name.executeRequireHoldingTool": "executeRequireHoldingTool", - "litematica.config.generic.name.fixChestMirror": "fixChestMirror", - "litematica.config.generic.name.fixRailRotation": "fixRailRotation", - "litematica.config.generic.name.generateLowercaseNames": "generateLowercaseNames", - "litematica.config.generic.name.highlightBlockInInventory": "highlightBlockInInventory", - "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", - "litematica.config.generic.name.layerModeFollowsPlayer": "layerModeFollowsPlayer", - "litematica.config.generic.name.loadEntireSchematics": "loadEntireSchematics", - "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreState", - "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", - "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntitiesEntirely", - "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", - "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", - "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntities", - "litematica.config.generic.name.pasteIgnoreInventories": "pasteIgnoreInventories", - "litematica.config.generic.name.pasteToMcFunctionFiles": "pasteToMcFunctionFiles", - "litematica.config.generic.name.pasteUseFillCommand": "pasteUseFillCommand", - "litematica.config.generic.name.pasteUsingCommandsInSp": "pasteUsingCommandsInSp", - "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", - "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockAvoidDamageable", - "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoidTools", - "litematica.config.generic.name.pickBlockEnabled": "pickBlockEnabled", - "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", - "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", - "litematica.config.generic.name.pickBlockableSlots": "pickBlockableSlots", - "litematica.config.generic.name.placementRestriction": "placementRestriction", - "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", - "litematica.config.generic.name.renderThreadNoTimeout": "renderThreadNoTimeout", - "litematica.config.generic.name.serverNbtRequestRate": "serverNbtRequestRate", - "litematica.config.generic.name.signTextPaste": "signTextPaste", - "litematica.config.generic.name.toolItem": "toolItem", - "litematica.config.generic.name.toolItemEnabled": "toolItemEnabled", - "litematica.config.generic.name.toolItemComponents": "toolItemComponents", - "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", - "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "enableAreaSelectionBoxesRendering", - "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlacementBoxesRendering", - "litematica.config.visuals.name.enableRendering": "enableRendering", - "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", - "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", - "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", - "litematica.config.visuals.name.enableSchematicRendering": "enableSchematicRendering", - "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", - "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", - "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", - "litematica.config.visuals.name.overlayReducedInnerSides": "overlayReducedInnerSides", - "litematica.config.visuals.name.placementBoxSideAlpha": "placementBoxSideAlpha", - "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderAreaSelectionBoxSides", - "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksAsTranslucent", - "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderCollidingSchematicBlocks", - "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerConnections", - "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", - "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", - "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlacementEnclosingBox", - "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlacementEnclosingBoxSides", - "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", - "litematica.config.visuals.name.schematicOverlayEnableOutlines": "schematicOverlayEnableOutlines", - "litematica.config.visuals.name.schematicOverlayEnableResorting": "schematicOverlayEnableResorting", - "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", - "litematica.config.visuals.name.schematicOverlayModelOutline": "schematicOverlayModelOutline", - "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", - "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", - "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "schematicOverlayOutlineWidthThrough", - "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schematicOverlayRenderThroughBlocks", - "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", - "litematica.config.visuals.name.schematicOverlayTypeMissing": "schematicOverlayTypeMissing", - "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", - "litematica.config.visuals.name.schematicOverlayTypeWrongState": "schematicOverlayTypeWrongState", - "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", - "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesAlignment", - "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayAlignment", - "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlignment", - "litematica.config.info_overlays.name.toolHudAlignment": "toolHudAlignment", - "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesEnabled", - "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontScale", - "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", - "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", - "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", - "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayEnabled", - "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", - "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", - "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", - "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", - "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", - "litematica.config.info_overlays.name.materialListHudMaxLines": "materialListHudMaxLines", - "litematica.config.info_overlays.name.materialListHudScale": "materialListHudScale", - "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", - "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", - "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", - "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", - "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", - "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", - "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "verifierErrorHilightMaxPositions", - "litematica.config.info_overlays.name.verifierOverlayEnabled": "verifierOverlayEnabled", - "litematica.config.info_overlays.name.warnDisabledRendering": "warnDisabledRendering", - "litematica.config.colors.name.areaSelectionBoxSideColor": "areaSelectionBoxSideColor", - "litematica.config.colors.name.hightlightBlockInInventoryColor": "hightlightBlockInInventoryColor", - "litematica.config.colors.name.materialListHudItemCountsColor": "materialListHudItemCountsColor", - "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematicRebuildBreakPlaceOverlayColor", - "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schematicRebuildBreakExceptPlaceOverlayColor", - "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schematicRebuildReplaceOverlayColor", - "litematica.config.colors.name.schematicOverlayColorExtra": "schematicOverlayColorExtra", - "litematica.config.colors.name.schematicOverlayColorMissing": "schematicOverlayColorMissing", - "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schematicOverlayColorWrongBlock", - "litematica.config.colors.name.schematicOverlayColorWrongState": "schematicOverlayColorWrongState", - "litematica.config.hotkeys.name.addSelectionBox": "addSelectionBox", - "litematica.config.hotkeys.name.cloneSelection": "cloneSelection", - "litematica.config.hotkeys.name.deleteSelectionBox": "deleteSelectionBox", - "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", - "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceToggle", - "litematica.config.hotkeys.name.executeOperation": "executeOperation", - "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", - "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", - "litematica.config.hotkeys.name.layerModeNext": "layerModeNext", - "litematica.config.hotkeys.name.layerModePrevious": "layerModePrevious", - "litematica.config.hotkeys.name.layerNext": "layerNext", - "litematica.config.hotkeys.name.layerPrevious": "layerPrevious", - "litematica.config.hotkeys.name.layerSetHere": "layerSetHere", - "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionNegative", - "litematica.config.hotkeys.name.nudgeSelectionPositive": "nudgeSelectionPositive", - "litematica.config.hotkeys.name.moveEntireSelection": "moveEntireSelection", - "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiAreaSettings", - "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematics", - "litematica.config.hotkeys.name.openGuiMainMenu": "openGuiMainMenu", - "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", - "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlacementSettings", - "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematicPlacements", - "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSchematicProjects", - "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", - "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", - "litematica.config.hotkeys.name.openGuiSettings": "openGuiSettings", - "litematica.config.hotkeys.name.operationModeChangeModifier": "operationModeChangeModifier", - "litematica.config.hotkeys.name.pickBlockFirst": "pickBlockFirst", - "litematica.config.hotkeys.name.pickBlockLast": "pickBlockLast", - "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", - "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", - "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayThroughBlocks", - "litematica.config.hotkeys.name.rerenderSchematic": "rerenderSchematic", - "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaAsInMemorySchematic", - "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "saveAreaAsSchematicToFile", - "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", - "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", - "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "schematicEditBreakPlaceDirection", - "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", - "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", - "litematica.config.hotkeys.name.schematicEditReplaceDirection": "schematicEditReplaceDirection", - "litematica.config.hotkeys.name.schematicPlacementRotation": "schematicPlacementRotation", - "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", - "litematica.config.hotkeys.name.schematicVersionCycleModifier": "schematicVersionCycleModifier", - "litematica.config.hotkeys.name.schematicVersionCycleNext": "schematicVersionCycleNext", - "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "schematicVersionCyclePrevious", - "litematica.config.hotkeys.name.selectionGrabModifier": "selectionGrabModifier", - "litematica.config.hotkeys.name.selectionGrow": "selectionGrow", - "litematica.config.hotkeys.name.selectionGrowModifier": "selectionGrowModifier", - "litematica.config.hotkeys.name.selectionNudgeModifier": "selectionNudgeModifier", - "litematica.config.hotkeys.name.selectionModeCycle": "selectionModeCycle", - "litematica.config.hotkeys.name.selectionShrink": "selectionShrink", - "litematica.config.hotkeys.name.setAreaOrigin": "setAreaOrigin", - "litematica.config.hotkeys.name.setSelectionBoxPosition1": "setSelectionBoxPosition1", - "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", - "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", - "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "toggleAreaSelectionBoxesRendering", - "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSchematicRendering", - "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", - "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", - "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "toggleOverlayOutlineRendering", - "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", - "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", - "litematica.config.hotkeys.name.togglePlacementRestriction": "togglePlacementRestriction", - "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "toggleSchematicBlockRendering", - "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", - "litematica.config.hotkeys.name.toggleTranslucentRendering": "toggleTranslucentRendering", - "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "toggleVerifierOverlayRendering", - "litematica.config.hotkeys.name.toolEnabledToggle": "toolEnabledToggle", - "litematica.config.hotkeys.name.toolPlaceCorner1": "toolPlaceCorner1", - "litematica.config.hotkeys.name.toolPlaceCorner2": "toolPlaceCorner2", - "litematica.config.hotkeys.name.toolSelectElements": "toolSelectElements", - "litematica.config.hotkeys.name.toolSelectModifierBlock1": "toolSelectModifierBlock1", - "litematica.config.hotkeys.name.toolSelectModifierBlock2": "toolSelectModifierBlock2", - "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", - "litematica.config.generic.comment.easyPlaceProtocolVersion": "The type of \"accurate placement protocol\" to use.\n- Auto: Uses v3 in single player, and by default Slabs-only in multiplayer,\n unless the server has Carpet mod that sends a 'carpet:hello'\n packet, in which case v2 is used on that server.\n- Version 3: Only supported by Litematica itself (in single player) or with Servux.\n- Version 2: Compatible with servers with the Carpet mod\n (either QuickCarpet by skyrising and DeadlyMC,\n or CarpetExtra in addition to FabricCarpet.\n And in both cases the 'accurateBlockPlacement' Carpet rule needs\n to be enabled on the server).\n- Slabs only: Only fixes top slabs. Compatible with Paper servers.\n- None: Does not modify coordinates.", - "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Whether or not the NBT data of blocks is attempted to be restored,\nand which method is used for that.\n- Place & Data Modify will try to place the \"NBT-picked\" block\n near the player, and then use the data modify\n command to transfer the NBT data to the setblock'ed block\n- Place & Clone will try to place the \"NBT-picked\" block\n near the player, and then clone it to the final location.\n- Teleport & Place will try to teleport the player nearby and then\n directly place the NBT-picked item in the correct position.\nNote that the teleport & place method doesn't currently work correctly/at all.\nThe recommended method is §ePlace & Data Modify§r, however for that to work\nyou will probably need to lower the pasteCommandLimit to 1 per tick and increase\nthe pasteCommandInterval to 1-4 ticks or something.\nThus you should only use this for pasting important blocks that need the data,\nfor example by making a schematic of just the inventories,\nand then paste that with replace behavior set to None.", - "litematica.config.generic.comment.pasteReplaceBehavior": "The behavior of replacing existing blocks\nin the Paste schematic tool mode", - "litematica.config.generic.comment.placementReplaceBehavior": "The block replace behavior when adding blocks\nto the schematic world.\n\nThis allows using overlapped placements without the\nlater handled placement always overwriting earlier ones with air.\nOn the other hand some blocks like light blocks are considered\nto be air, so they would need the \"All\" replace behavior\nto get placed at all.", - "litematica.config.generic.comment.placementRestrictionWarn": "Selects which type of warning message to show (if any)\nwhen either the Easy Place mode or Placement Restriction prevent placing a block", - "litematica.config.generic.comment.selectionCornersMode": "The Area Selection corners mode to use (Corners, or Expand)", - "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "If enabled, then the directory set in 'customSchematicBaseDirectory'\nwill be used as the root/base schematic directory,\ninstead of the normal '.minecraft/schematics/' directory", - "litematica.config.generic.comment.customSchematicBaseDirectory": "The root/base schematic directory to use,\nif 'customSchematicBaseDirectoryEnabled' is enabled", - "litematica.config.generic.comment.areaSelectionsPerWorld": "Use per-world or server root directories for the area selections\n§6NOTE: Don't switch this OFF while you are live streaming,\n§6as then the Area Selection browser will show the server IP\n§6in the navigation widget and also in the current selection name/path\n§6until you change the current directory and selection again", - "litematica.config.generic.comment.betterRenderOrder": "If enabled, then the schematic rendering is done\nby injecting the different render call into the vanilla\nrendering code. This should result in better translucent block\nrendering/ordering and schematic blocks not getting rendered\nthrough the client world blocks/terrain.\nIf the rendering doesn't work (for example with Optifine),\ntry disabling this option.", - "litematica.config.generic.comment.changeSelectedCornerOnMove": "If true, then the selected corner of an area selection\nis always set to the last moved corner,\nwhen using the set corner hotkeys", - "litematica.config.generic.comment.cloneAtOriginalPosition": "If enabled, then using the Clone Selection hotkey will create\nthe placement at the original area selection position,\ninstead of at the player's current position", - "litematica.config.generic.comment.commandDisableFeedback": "If enabled, then command feedback is automatically disabled\nand then re-enabled for multiplayer Paste, Fill and Delete operations\n(which are using /setblock and /fill commands) by disabling and then\nre-enabling the sendCommandFeedback game rule when the task is finished", - "litematica.config.generic.comment.commandFillMaxVolume": "The maximum size/volume of each individual box\nthat can be filled via the command-based Fill/Delete\noperations. Bigger areas/volumes will get split to multiple commands.\nAll areas are also split to per-chunk boxes at first anyway.", - "litematica.config.generic.comment.commandFillNoChunkClamp": "Disables dividing the fill volumes (in the Fill, Replace and Delete modes)\nto per-chunk boxes", - "litematica.config.generic.comment.commandLimitPerTick": "Maximum number of commands sent per game tick,\nwhen using the Paste, Fill and Delete features on a server,\nwhere they will use setblock and fill commands.\nNote that he Paste feature can overshoot this by a couple of commands\nwhen using the NBT restore functionality, which needs two additional commands for each block.", - "litematica.config.generic.comment.commandNameClone": "The clone command name to use when using the\ncommand-based creative mode functionality on servers.\nThis is currently only used by the Paste function if the NBT restore\nbehavior is set to 'Place & Clone'.", - "litematica.config.generic.comment.commandNameFill": "The fill command name to use when using the\ncommand-based creative mode functionality on servers", - "litematica.config.generic.comment.commandNameSetblock": "The setblock command name to use when using the\ncommand-based creative mode functionality on servers,\nnamely the Paste Schematic in World function", - "litematica.config.generic.comment.commandNameSummon": "The summon command name to use when using the\ncommand-based creative mode functionality on servers,\nnamely the Paste Schematic in World function", - "litematica.config.generic.comment.commandTaskInterval": "The interval in game ticks the Paste, Fill and Delete tasks\nare executed at. The commandLimitPerTick config sets the maximum\nnumber of commands to send per execution, and this config\nsets the interval in game ticks before the next execution.", - "litematica.config.generic.comment.commandUseWorldEdit": "If enabled, instead of using the configured setblock and fill commands,\nthe World Edit //pos1, //pos2 and //set commands are used.\nNote that using World Edit commands is around 3x slower\nthan using vanilla commands due to the command limit per tick,\nand WE requiring multiple commands per block or area (//pos1 //pos2 //set).\n§6WARNING: The paste replace behavior option WILL NOT WORK if using\n§6the World Edit commands and fill volumes instead of individual setblock commands!\nThus it's recommended to use the vanilla commands, if you have the permission to run them.\nOne other thing that might make you prefer WE commands in some cases\nis that they can prevent block updates, if the server doesn't have\nthe Carpet mod and thus the '/carpet fillUpdates false' rule available.", - "litematica.config.generic.comment.debugLogging": "Enables some debug log messages in the game console,\nfor debugging certain issues or crashes.", - "litematica.config.generic.comment.datafixerMode": "The configurable data fixer level to apply to loaded schematics.\nThis option can improve performance of loading\nschematics by bypassing the Vanilla Data Fixer,\nbut this can also cause severe data loss if it is disabled.", - "litematica.config.generic.comment.datafixerDefaultSchema": "Default Schema Value for the Vanilla Data Fixer\n\nUsed to adjust the lowest possible value, and the value used\nwhen the loaded schematic does not contain this information.\n\n§6WARNING: This setting is meant to be used at the direction\n§6from a Litematica developer such as masa themselves.\n§6When in doubt, keep the default for Minecraft 1.12.", - "litematica.config.generic.comment.easyPlaceClickAdjacent": "Uses the Clicks Adjacent code from 1.12.2 ornithe.\nThis only works with §a\"easyPlacePostRewrite\"§r enabled.", - "litematica.config.generic.comment.easyPlaceFirst": "This causes the Easy Place mode to place the first/closest block\nyou are looking at first, instead of the furthest/bottom-most block.\nSetting this to false allows you to place multiple layers \"at once\",\nsince the furthest blocks would be placed before the closer ones block the line of sight.", - "litematica.config.generic.comment.easyPlaceHoldEnabled": "When enabled, then you can hold down the use key\nand look at different schematic blocks to place them,\nwithout having to click on every block individually.", - "litematica.config.generic.comment.easyPlaceMode": "When enabled, then simply trying to use an item/place a block\non schematic blocks will place that block in that position", - "litematica.config.generic.comment.easyPlacePostRewrite": "When enabled, the Easy Place mode uses the\n\"Post-Rewrite\" code from 1.12.2 ornithe.\n§6WARNING! THIS IS EXPERIMENTAL", - "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "If enabled, then Litematica handles the so called\n\"Carpet mod Accurate Block Placement Protocol\" itself in single player.\nThis is recommended to be kept enabled if you\nare going to use Easy Place in single player.", - "litematica.config.generic.comment.easyPlaceSwapInterval": "The interval in milliseconds the Easy Place mode waits\nafter swapping inventory slots and placing a block.\nUseful to avoid placing wrong blocks when having high ping.", - "litematica.config.generic.comment.easyPlaceSwingHand": "Swing the Player's hand when using Easy Place.", - "litematica.config.generic.comment.easyPlaceVanillaReach": "If enabled, reduces reach distance from +1.0 to the\nVanilla value so servers don't reject placement of\nfar blocks.", - "litematica.config.generic.comment.entityDataSync": "Use the Entity Data Sync protocol from Servux\nto obtain Entity Data from the server", - "litematica.config.generic.comment.entityDataSyncBackup": "Use the Vanilla NBT Query method when Servux\nis not available. This method requires Operator Privileges.", - "litematica.config.generic.comment.entityDataSyncLoadNbt": "Load the synced NBT data into the Client World.\n§6WARNING! This feature will cause incompatibility\n§6with other mods that rely on this data.", - "litematica.config.generic.comment.executeRequireHoldingTool": "Require holding an enabled tool item\nfor the executeOperation hotkey to work", - "litematica.config.generic.comment.fixChestMirror": "Enable a fix to the broken chest mirror code in vanilla", - "litematica.config.generic.comment.fixRailRotation": "If true, then a fix is applied for the vanilla bug in rails,\nwhere the 180 degree rotations of straight north-south and\neast-west rails rotate 90 degrees counterclockwise instead >_>", - "litematica.config.generic.comment.generateLowercaseNames": "If enabled, then by default the suggested schematic names\nwill be lowercase and using underscores instead of spaces", - "litematica.config.generic.comment.highlightBlockInInventory": "When enabled, highlights the item (including Shulker Boxes containing it)\nof the looked at block in the schematic", - "litematica.config.generic.comment.itemUsePacketCheckBypass": "Bypass the new distance/coordinate check that was added in 1.18.2.\n\nThat check breaks the \"accurate placement protocol\" and causes\nany blocks placed with a rotation (or other property) request to just become ghost blocks.\n\nThere is basically no need to ever disable this.\nThe check didn't even exist ever before 1.18.2.", - "litematica.config.generic.comment.layerModeFollowsPlayer": "If true, then the render layer follows the player.\nNote: This currently collapses Layer Range type ranges unfortunately", - "litematica.config.generic.comment.loadEntireSchematics": "If true, then the entire schematic is always loaded at once.\nIf false, then only the part that is within the client's view distance is loaded.", - "litematica.config.generic.comment.materialListIgnoreState": "When enabled, the exact block state is ignored, and only the block type needs to match", - "litematica.config.generic.comment.pasteAlwaysUseFill": "This forces using the fill command (instead of setblock) even for single blocks", - "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "If enabled, then block entities ae not pasted at all\nvia the command-based pasting in multiplayer.\nThis allows you to easier paste in two passes if you\nwant to use the NBT-restore option for inventories etc. in the second pass,\nwhich usually requires a lot slower pasting speed/command rate.", - "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "If enabled, then all block entities are ignored from the fill\ncommands when pasting. This allows them to get pasted individually,\nwhich is required if the NBT restore option is being used.", - "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "If enabled, then the command limit is ignored when pasting\nblocks with a block entity with the NBT restore option enabled.\nThis seems to somehow fix an issue where the NBT restore\nwould otherwise fail for many blocks with a low command rate.", - "litematica.config.generic.comment.pasteIgnoreEntities": "If enabled, then the Paste feature will not paste any entities", - "litematica.config.generic.comment.pasteIgnoreInventories": "Don't paste inventory contents when pasting a schematic", - "litematica.config.generic.comment.pasteToMcFunctionFiles": "If enabled, then instead of actually pasting schematics to the world,\nthey are written as setblock commands into text files.", - "litematica.config.generic.comment.pasteUseFillCommand": "If enabled, then instead of only using individual /setblock commands,\nthe command-based Paste operation (which is used on servers)\nwill also try to use /fill commands for any continuous areas of the same block.\nThis has no effect in single player, since the mod sets the blocks directly\nin the integrated server's world in and doesn't use commands at all.", - "litematica.config.generic.comment.pasteUsingCommandsInSp": "This is a temporary hack workaround to use the command-based pasting\nalso in single player, which allows using the render layer limited\npasting in single player, which currently doesn't work with\nthe direct world access pasting that single player normally uses.\n\nNote that this will have all the same NBT data restoration\nlimitations that multiplayer pasting has normally.", - "litematica.config.generic.comment.pasteUsingServux": "Use Servux to paste a schematic directly to the server.\nThis method is much faster than the traditional\ncommand-based method, and it supports restoring\nEntity NBT Data.", - "litematica.config.generic.comment.pickBlockAvoidDamageable": "Avoids replacing any damageable items in the hotbar", - "litematica.config.generic.comment.pickBlockAvoidTools": "Avoids replacing any tool items in the hotbar.\n\nThis means any items that extend the vanilla ToolItem class.", - "litematica.config.generic.comment.pickBlockEnabled": "Enables the schematic world pick block hotkeys.\nThere is also a hotkey for toggling this option to toggle those hotkeys... o.o", - "litematica.config.generic.comment.pickBlockIgnoreNbt": "Enables the \"pickBlockIgnoreNbt\" setting for\nEasy Place Post-Rewrite from 1.12.2 ornithe.", - "litematica.config.generic.comment.pickBlockShulkers": "If enabled, then if the required item for the pick bloc\nis not found directly in the player's inventory, but there\nis a Shulker box that contains it, the Shulker Box\nwill be switched to the player's hand instead", - "litematica.config.generic.comment.pickBlockableSlots": "The hotbar slots that are allowed to be\nused for the schematic pick block", - "litematica.config.generic.comment.placementRestriction": "When enabled, the use key can only be used\nwhen holding the correct item for the targeted position,\nand the targeted position must have a missing block in the schematic", - "litematica.config.generic.comment.renderMaterialListInGuis": "Whether or not the material list should\nbe rendered inside GUIs", - "litematica.config.generic.comment.renderThreadNoTimeout": "Removes the timeout from the rendering worker threads.\nIf you get very stuttery rendering when moving around\nor dealing with large schematics, try disabling this. It will however make\nthe schematic rendering a lot slower in some cases.", - "litematica.config.generic.comment.serverNbtRequestRate": "Limit request rate for server entity data syncer", - "litematica.config.generic.comment.signTextPaste": "Automatically set the text in the sign GUIs from the schematic", - "litematica.config.generic.comment.toolItem": "The item to use as the \"tool\" for selections etc.", - "litematica.config.generic.comment.toolItemEnabled": "If true, then the \"tool\" item can be used to control selections etc.", - "litematica.config.generic.comment.toolItemComponents": "A Data Components-aware version of toolItem.\nSet to \"empty\" to disable.\nThe syntax accepted is the same as the \"/give\" command.", - "litematica.config.generic.comment.unhideSchematicVCS": "Un-hides the Schematic VCS (Version Control System) menu button,\nand enables the hotkey and the VCS functionality in general.\n(This was called Schematic Projects before.)\n\nIn general you §6should not§r be using this feature,\nunless you really know how it works and what it does.\nIt somewhat changes how the area selections, placements and pasting works,\nin particular that there is also an area delete operation when pasting.\n\nBasically this feature is intended for §6iterative, in-place§r design work,\nand it allows you to easier create multiple versions/snapshots\nof the same build, and also to switch between the versions by deleting what is\nin the world first, and then pasting the next version in its place.", - "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Enable Area Selection boxes rendering", - "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Enable Schematic Placement boxes rendering", - "litematica.config.visuals.comment.enableRendering": "Main rendering toggle option. Enables/disables ALL mod rendering.", - "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Enables schematic block rendering.\nDisabling this allows you to only see the color overlay", - "litematica.config.visuals.comment.enableSchematicFluidRendering": "Enables schematic fluid rendering.\nDisabling this allows you to see the blocks and overlays easier.\nThis also culls the overlay where the Fluid was.", - "litematica.config.visuals.comment.enableSchematicOverlay": "The main toggle option for the schematic\nblock overlay rendering", - "litematica.config.visuals.comment.enableSchematicRendering": "Enable rendering the schematic and overlay", - "litematica.config.visuals.comment.renderSchematicMaxThreads": "Maximum Schematic World Rendering Thread Size\nThis will directly effect overall multi-threaded performance\n\n§6USE WITH CAUTION!! This will only take effect\n§6after you leave the game, and rejoin.", - "litematica.config.visuals.comment.ghostBlockAlpha": "The alpha value of the ghost blocks,\nwhen rendering them as translucent.\n§6Note: §7You also need to enable the translucent rendering separately,\nusing the 'renderBlocksAsTranslucent' option!", - "litematica.config.visuals.comment.ignoreExistingFluids": "If enabled, then any fluid blocks are ignored as \"extra blocks\"\nand as \"wrong blocks\", ie. where the schematic has air or other blocks.\nBasically this makes building stuff under water a whole lot less annoying.\nNote: You will most likely also want to enable the 'renderCollidingSchematicBlocks'\noption at the same time, to allow the blocks to get rendered inside fluids.", - "litematica.config.visuals.comment.overlayReducedInnerSides": "If enabled, then the adjacent/touching inner sides\nfor the block overlays are removed/not rendered", - "litematica.config.visuals.comment.placementBoxSideAlpha": "The alpha value of the sub-region boxes' side", - "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "If enabled, then the area selection boxes will\nhave their side quads rendered", - "litematica.config.visuals.comment.renderBlocksAsTranslucent": "If enabled, then the schematics are rendered\nusing translucent \"ghost blocks\"", - "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "If enabled, then blocks in the schematics are rendered\nalso when there is already a (wrong) block in the client world.\nProbably mostly useful when trying to build\nsomething where there are snow layers or water in the way.", - "litematica.config.visuals.comment.renderErrorMarkerConnections": "Render connecting lines between subsequent verifier highlight box corners.\nThis was a rendering bug that some people experienced, but at least some players\nliked it and requested for it to stay, so this options \"restores\" it", - "litematica.config.visuals.comment.renderErrorMarkerSides": "If enabled, then the error markers in the Schematic Verifier\nwill have (translucent) sides rendered instead of just the outline", - "litematica.config.visuals.comment.renderPlacementBoxSides": "If enabled, then the placed schematic sub-region boxes\nwill have their side quads rendered", - "litematica.config.visuals.comment.renderPlacementEnclosingBox": "If enabled, then an enclosing box is rendered around\nall the sub-regions in a schematic (placement)", - "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "If enabled, then the enclosing box around\na schematic placement will have its side quads rendered", - "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "If enabled, then the model sides are also rendered\nfor inner sides in the translucent mode", - "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Enables rendering a wire frame outline for\nthe schematic block overlay", - "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Enables Translucent Sorting for\nthe schematic block overlay", - "litematica.config.visuals.comment.schematicOverlayEnableSides": "Enables rendering translucent boxes/sides for\nthe schematic block overlay", - "litematica.config.visuals.comment.schematicOverlayModelOutline": "If enabled, then the schematic overlay will use the\nblock model quads/vertices instead of the\ntraditional full block overlay", - "litematica.config.visuals.comment.schematicOverlayModelSides": "If enabled, then the schematic overlay will use the\nblock model quads/vertices instead of the\ntraditional full block overlay", - "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "The line width of the block (model) outlines", - "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "The line width of the block (model) outlines,\nwhen the overlay is rendered through blocks", - "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "If enabled, then the schematic overlay will be rendered\nthrough blocks. This is probably only useful once you are\nfinished building and want to see any errors easier", - "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Enables the schematic overlay for extra blocks", - "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Enables the schematic overlay for missing blocks", - "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Enables the schematic overlay for wrong blocks", - "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Enables the schematic overlay for wrong states", - "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Forces using blocks models for everything in the Schematic Verifier\nresult list. Normally item models are used for anything\nthat has an item, and block models are only used for blocks\nthat don't have an item, plus for Flower Pots to see the contained item.", - "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "The alignment of the block info lines overlay", - "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "The alignment of the Block Info Overlay", - "litematica.config.info_overlays.comment.infoHudAlignment": "The alignment of the \"Info HUD\",\nused for the Material List, Schematic Verifier mismatch positions etc.", - "litematica.config.info_overlays.comment.toolHudAlignment": "The alignment of the \"tool HUD\", when holding the configured \"tool\"", - "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "If enabled, then MiniHUD-style block info overlay\nis rendered for the looked-at block", - "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "The font scale for the block info lines", - "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "The x offset of the block info lines from the selected edge", - "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "The y offset of the block info lines from the selected edge", - "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "The y offset of the block info overlay from the selected edge", - "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Enable Block Info Overlay rendering to show info\nabout the looked-at block or verifier error marker,\nwhile holding the 'renderInfoOverlay' key", - "litematica.config.info_overlays.comment.infoHudMaxLines": "The maximum number of info lines to show on the HUD at once", - "litematica.config.info_overlays.comment.infoHudOffsetX": "The X offset of the Info HUD from the screen edge", - "litematica.config.info_overlays.comment.infoHudOffsetY": "The Y offset of the Info HUD from the screen edge", - "litematica.config.info_overlays.comment.infoHudScale": "Scale factor for the generic Info HUD text", - "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "When enabled, the Block Info Overlay and Block Info Lines\nwill be able to ray trace to fluid blocks instead of going through them", - "litematica.config.info_overlays.comment.materialListHudMaxLines": "The maximum number of items to show on\nthe Material List Info HUD at once", - "litematica.config.info_overlays.comment.materialListHudScale": "Scale factor for the Material List Info HUD", - "litematica.config.info_overlays.comment.statusInfoHud": "Enable a status info HUD renderer,\nwhich renders a few bits of status info, such as\nthe current layer mode and renderers enabled state", - "litematica.config.info_overlays.comment.statusInfoHudAuto": "Allow automatically momentarily enabling the status info HUD \"when needed\",\nfor example when creating a placement and having rendering disabled", - "litematica.config.info_overlays.comment.toolHudOffsetX": "The X offset of the Info HUD from the screen edge", - "litematica.config.info_overlays.comment.toolHudOffsetY": "The Y offset of the Info HUD from the screen edge", - "litematica.config.info_overlays.comment.toolHudScale": "Scale factor for the Tool HUD text", - "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "The alpha value of the error marker box sides", - "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "The maximum number of mismatched positions to render\nat once in the Schematic Verifier overlay.", - "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Enable Schematic Verifier marker overlay rendering", - "litematica.config.info_overlays.comment.warnDisabledRendering": "Should the warning message about being in a layer mode\nor having some of the rendering options disabled\nbe shown when loading a new schematic\nor creating a new placement", - "litematica.config.colors.comment.areaSelectionBoxSideColor": "The color of the area selection boxes, when they are unselected", - "litematica.config.colors.comment.hightlightBlockInInventoryColor": "The highlight color for the item of the looked at block", - "litematica.config.colors.comment.materialListHudItemCountsColor": "The color of the item count text in the Material List info HUD", - "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "The color of Schematic Rebuild mode's break or place blocks selector overlay", - "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "The color of Schematic Rebuild mode's break all blocks except targeted selector overlay", - "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "The color of Schematic Rebuild mode's replace selector overlay", - "litematica.config.colors.comment.schematicOverlayColorExtra": "The color of the blocks overlay for extra blocks", - "litematica.config.colors.comment.schematicOverlayColorMissing": "The color of the blocks overlay for missing blocks", - "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "The color of the blocks overlay for wrong blocks", - "litematica.config.colors.comment.schematicOverlayColorWrongState": "The color of the blocks overlay for wrong block states", - "litematica.config.hotkeys.comment.addSelectionBox": "Add a new selection box (position 1) here", - "litematica.config.hotkeys.comment.cloneSelection": "Quickly clone the current area selection.\nThis basically just creates an in-memory-only schematic,\nand then creates a placement of that schematic and selects it,\nand also switches the tool mode to the Paste mode.", - "litematica.config.hotkeys.comment.deleteSelectionBox": "Delete the currently selected box", - "litematica.config.hotkeys.comment.easyPlaceUseKey": "When the easyPlaceMode is enabled, this key is used for placing the blocks", - "litematica.config.hotkeys.comment.easyPlaceToggle": "Allows quickly toggling on/off the Easy Place mode", - "litematica.config.hotkeys.comment.executeOperation": "Execute the currently selected tool operation with the\ncurrent selection or placement in the Fill, Replace,\nPaste Schematic etc. modes", - "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Inverts the schematic/ghost block rendering status\nwhile this keybind is held down", - "litematica.config.hotkeys.comment.invertOverlayRenderState": "Inverts the Overlay rendering status while this keybind is held down", - "litematica.config.hotkeys.comment.layerModeNext": "Cycle the rendering mode (all, layers) forward", - "litematica.config.hotkeys.comment.layerModePrevious": "Cycle the rendering mode (all, layers) backwards", - "litematica.config.hotkeys.comment.layerNext": "Move the rendered layer selection up", - "litematica.config.hotkeys.comment.layerPrevious": "Move the rendered layer selection down", - "litematica.config.hotkeys.comment.layerSetHere": "Set the Render Layer to the player's current position", - "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Nudge the current selection in the \"negative\" direction\nThis is basically the same as mouse wheel down\nwith the Nudge modifier pressed", - "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Nudge the current selection in the \"positive\" direction\nThis is basically the same as mouse wheel up\nwith the Nudge modifier pressed", - "litematica.config.hotkeys.comment.moveEntireSelection": "Move the entire current selection here", - "litematica.config.hotkeys.comment.openGuiAreaSettings": "Open the Area Settings GUI for the currently selected area", - "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Open the Loaded Schematic GUI", - "litematica.config.hotkeys.comment.openGuiMainMenu": "Open the Litematica main menu", - "litematica.config.hotkeys.comment.openGuiMaterialList": "Open the Material List GUI for the currently\nselected schematic placement", - "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Open the Placement Settings GUI for the currently\nselected placement or sub-region", - "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Open the Schematic Placements GUI", - "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Open the Schematic Projects GUI", - "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Open the Schematic Verifier GUI for the currently\nselected schematic placement", - "litematica.config.hotkeys.comment.openGuiSelectionManager": "Open the Area Selection manager GUI", - "litematica.config.hotkeys.comment.openGuiSettings": "Open the Config GUI", - "litematica.config.hotkeys.comment.operationModeChangeModifier": "The modifier key to quickly change the operation mode.\nHold this and scroll while holding the \"tool item\" to quickly cycle the mode.", - "litematica.config.hotkeys.comment.pickBlockFirst": "A key to pick block the first\nschematic block ray traced to", - "litematica.config.hotkeys.comment.pickBlockLast": "A key to pick block the last schematic block\nray traced to, before the first (possible) client world\nblock ray traced to. Basically this would get\nyou the block you could place against an existing block.", - "litematica.config.hotkeys.comment.pickBlockToggle": "A hotkey to toggle the pick block toggle option in the\nGeneric configs. This is provided as a quick way to enable\nor disable the pick block keys, if they interfere with something.", - "litematica.config.hotkeys.comment.renderInfoOverlay": "The key that enables rendering the block info overlay.\nUse NONE for not requiring a key to be pressed.\nDisable the similarly named option in the Visuals\nconfigs to disable the overlay completely.", - "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "A hotkey to allow the overlays to render through blocks.\nThis is just a quicker way to temporarily enable\nthe same thing that the 'schematicOverlayRenderThroughBlocks' option in Visuals does.", - "litematica.config.hotkeys.comment.rerenderSchematic": "Hotkey to refresh/redraw only the schematic, instead of\nhaving to refresh the vanilla terrain too with F3 + A", - "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Save the current Area Selection as an in-memory Schematic", - "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Save the current Area Selection as a Schematic to a file", - "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Modifier key to activate the \"break everything except\"\nmode/function in the Schematic Edit tool mode.\nBasically when you hold this key and punch a schematic block,\nall other blocks except this block will be removed from the schematic.", - "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Modifier key to activate the \"break all identical blocks\"\nfunction in the Schematic Edit tool mode", - "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Modifier key to activate the directional/continuous\nbreak or place function in the Schematic Edit tool mode", - "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Modifier key to activate the \"replace all identical\"\nreplace mode/function in the Schematic Edit tool mode", - "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Modifier key to activate the \"replace block type\"\nreplace mode/function in the Schematic Edit tool mode", - "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Modifier key to activate the directional/continuous\nreplace mode/function in the Schematic Edit tool mode", - "litematica.config.hotkeys.comment.schematicPlacementRotation": "The schematic is rotated 90 degrees clockwise when pressed", - "litematica.config.hotkeys.comment.schematicPlacementMirror": "The Schematic is mirror flipped when pressed", - "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "The modifier key to hold to be able to use the mouse wheel\nto cycle through the schematic versions in the Version Control tool mode", - "litematica.config.hotkeys.comment.schematicVersionCycleNext": "A hotkey to cycle to the next schematic version in the Version Control tool mode", - "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "A hotkey to cycle to the next schematic version in the Version Control tool mode", - "litematica.config.hotkeys.comment.selectionGrabModifier": "The modifier key to hold to \"grab\" a selection\nbox or corner for cursor moving.", - "litematica.config.hotkeys.comment.selectionGrow": "The action hotkey to auto-grow the selection box around\nany adjacent/diagonally connected blocks", - "litematica.config.hotkeys.comment.selectionGrowModifier": "The modifier key to hold to grow or shrink\na selection box while scrolling", - "litematica.config.hotkeys.comment.selectionNudgeModifier": "The modifier key to hold while scrolling\nto nudge the selected area or corner", - "litematica.config.hotkeys.comment.selectionModeCycle": "Change the mode between Corners and Cuboid\nin the Area Selection mode", - "litematica.config.hotkeys.comment.selectionShrink": "The action hotkey to shrink the selection box so that there\nisn't any empty space (empty layers) on any side", - "litematica.config.hotkeys.comment.setAreaOrigin": "Set/move the origin point of the current\narea selection to the player's position", - "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Set the first position of the currently selected\nbox to the player's position", - "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Set the second position of the currently selected\nbox to the player's position", - "litematica.config.hotkeys.comment.toggleAllRendering": "Toggle all rendering on/off", - "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Toggle Area Selection boxes rendering on/off", - "litematica.config.hotkeys.comment.toggleSchematicRendering": "Toggle schematic rendering (blocks & overlay) on/off", - "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Toggle the info overlay rendering (for hovered block info)", - "litematica.config.hotkeys.comment.toggleOverlayRendering": "Toggle the block overlay rendering on/off", - "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Toggle the block overlay outline rendering on/off", - "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Toggle the block overlay side rendering on/off", - "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Toggle Schematic Placement boxes rendering on/off", - "litematica.config.hotkeys.comment.togglePlacementRestriction": "A hotkey to toggle the placement restriction mode", - "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Toggle schematic block rendering on/off", - "litematica.config.hotkeys.comment.toggleSignTextPaste": "Toggle the signTextPaste config value (in Generic category)", - "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Toggle translucent vs. opaque ghost block rendering", - "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Toggle the Schematic Verifier overlay rendering", - "litematica.config.hotkeys.comment.toolEnabledToggle": "The keybind to toggle the \"tool\" item functionality on/off", - "litematica.config.hotkeys.comment.toolPlaceCorner1": "The button to use while holding the \"tool\" item\nto place the primary/first corner", - "litematica.config.hotkeys.comment.toolPlaceCorner2": "The button to use while holding the \"tool\" item\nto place the second corner", - "litematica.config.hotkeys.comment.toolSelectElements": "The button to use to select corners or boxes\nwhile holding the \"tool\" item", - "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "The modifier key to hold while using the 'toolSelectElements'\nhotkey, to select the primary block type to use in some of the tool modes", - "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "The modifier key to hold while using the 'toolSelectElements'\nhotkey, to select the secondary block type to use in some of the tool modes", - "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Unloads the schematic of the currently selected placement,and thus also removes all placements created from it", - "litematica.config.generic.prettyName.pickBlockEnabled": "Pick Block Hotkeys", - "litematica.config.generic.prettyName.easyPlaceMode": "Easy Place Mode", - "litematica.config.generic.prettyName.placementRestriction": "Placement Restriction", - "litematica.config.generic.prettyName.signTextPaste": "Sign Text Paste", - "litematica.config.generic.prettyName.toolItemEnabled": "Tool Item Enabled", - "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Area Selection Boxes Rendering", - "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Schematic Placement Boxes Rendering", - "litematica.config.visuals.prettyName.enableRendering": "All Rendering", - "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Schematic Blocks Rendering", - "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Schematic Fluid Rendering", - "litematica.config.visuals.prettyName.enableSchematicOverlay": "Schematic Overlay Rendering", - "litematica.config.visuals.prettyName.enableSchematicRendering": "Schematic Rendering", - "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Translucent Schematic Block Rendering", - "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Schematic Overlay Outlines", - "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Schematic Overlay Translucent Sorting", - "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Schematic Overlay Sides", - "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Block Info Overlay Rendering", - "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifier Overlay Rendering", - "litematica.config.hotkeys.prettyName.toggleAllRendering": "All Rendering", - "litematica.error.area_selection.copy_failed": "Не удалось скопировать выделение", - "litematica.error.area_selection.create_failed": "Не удалось создать новое выделение с именем '%s', файл уже существует", - "litematica.error.area_selection.failed_to_load": "Не удалось загрузить область выделения", - "litematica.error.area_selection.grow.no_sub_region_selected": "Подрегионы не выбраны", - "litematica.error.area_selection.no_placement_selected": "Размещение схемы не выбрано", - "litematica.error.area_selection.rename.already_exists": "Ошибка: область с именем '%s' уже существует", - "litematica.error.area_selection.rename.invalid_safe_file_name": "Сгенерировано некорректное имя файла '%s'", - "litematica.error.duplicate_schematic_placement": "Ошибка: Попытка создать уже существующее размещение", - "litematica.error.generic.creative_mode_only": "Это действие доступно только в режиме креатива", - "litematica.error.generic.failed_to_delete_file": "Не удалось удалить файл '%s'", - "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Не удалось отсортировать список игнорируемых состояний", - "litematica.error.generic.schematic_world_not_loaded": "Мир схемы не был загружен", - "litematica.error.area_editor.create_sub_region.exists": "Подрегион с именем '%s' уже существует", - "litematica.error.area_editor.no_selection": "Нет активных областей выделения", - "litematica.error.area_editor.open_gui.no_selection": "Активен режим выделения: обычный, но не выбрана ни одна область", - "litematica.error.area_editor.rename_sub_region.exists": "Не удалось переименовать подрегион:\nПодрегион уже существует с именем '%s'", - "litematica.error.area_editor.switch_mode.no_selection": "Не удалось переключить режим указания на обычный, так как не выбрана область. Выберите область или создайте новое выделение в Менеджере областей выделения", - "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Не удалось загрузить схему Litematica", - "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Failed to downgrade the Litematica Schematic", - "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Не удалось создать схему Litematica", - "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Не удалось загрузить схему", - "litematica.error.schematic_conversion.structure_to_litematica_failed": "Ошибка конвертации структуры в схему Litematica", - "litematica.error.schematic.create.no_selections": "Выделение не имеет ни одного подрегиона.", - "litematica.error.schematic_load.cant_read_file": "Не удалось прочитать файл схемы '%s' (ошибка доступа или файл не существует)", - "litematica.error.schematic_load.no_schematic_selected": "Файл схемы не выбран.", - "litematica.error.schematic_load.no_schematic_version_information": "Схема не содержит информации о версии и не может быть безопасно загружена.", - "litematica.error.schematic_load.unsupported_schematic_version": "Неподдерживаемая или более поздняя версия схемы \"%d\"", - "litematica.error.schematic_load.unsupported_type": "Неизвестный или неподдерживаемый тип файла '%s'", - "litematica.error.schematic_manager.schematic_export.unsupported_type": "Только схемы Litematica могут быть экспортированы в другие форматы.", - "litematica.error.schematic_manager.schematic_import.unsupported_type": "Тип выбранной схемы не поддерживается для импорта.", - "litematica.error.schematic_placements.remove_fail_locked": "Размещение зафиксировано. Удерживайте Shift, чтобы принудительно удалить его.", - "litematica.error.schematic_save.directory_doesnt_exist": "Папка не существует: '%s'", - "litematica.error.schematic_save.file_already_exists": "Файл '%s' уже существует", - "litematica.error.schematic_save.invalid_directory": "Некорректный путь: '%s'", - "litematica.error.schematic_save.invalid_schematic_name": "Некорректное имя схемы '%s'", - "litematica.error.schematic_save.schematic_creation_failed": "Не удалось создать схему", - "litematica.error.schematic_read_from_file_failed.cant_read": "Не удалось прочитать схему из файла '%s'", - "litematica.error.schematic_read_from_file_failed.exception": "Исключение при попытке чтения схемы из файла '%s'", - "litematica.error.schematic_read_from_file_failed.no_file": "Не удалось прочитать схему из файла: файл недоступен (возможно, временная схема?)", - "litematica.error.schematic_projects.empty_selection": "Пустая область выделения (0 подрегионов)", - "litematica.error.schematic_projects.failed_to_load_project": "Не удалось загрузить проект", - "litematica.error.schematic_projects.failed_to_load_schematic": "Не удалось загрузить схему для текущей версии", - "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Не удалось переименовать файл проекта '%s' (исключение)", - "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Не удалось переименовать проект '%s', файл уже существует", - "litematica.error.schematic_projects.invalid_project_directory": "Некорректный или несуществующий путь к файлу проекта", - "litematica.error.schematic_projects.no_project_open": "Нет открытых проектов", - "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "Уже в режиме УВС, но ни один проект не открыт.", - "litematica.error.schematic_projects.null_player": "Нет данных об игроке", - "litematica.error.schematic_projects.project_already_exists": "Проект '%s' уже существует", - "litematica.error.schematic_projects.save_already_in_progress": "Сохранение уже запущено", - "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Не удалось создать адрес схемы '%s'", - "litematica.error.schematic_write_to_file_failed.exception": "Не удалось записать схему в файл '%s' (исключение)", - "litematica.error.schematic_write_to_file_failed.exists": "Не удалось записать схему в файл '%s': имя уже занято", - "litematica.error.structure_write_to_file_failed.exception": "Не удалось записать структуру в файл '%s' (исключение)", - "litematica.error.structure_write_to_file_failed.exists": "Не удалось записать структуру в файл '%s': имя уже занято", - "litematica.hotkeys.category.generic_hotkeys": "Основные клавиши", - "litematica.info.schematic_load.schematic_loaded": "Схема '%s' успешно загружена в память", - "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Нажмите ПКМ по кнопке, чтобы прервать операцию создания миниатюры\n- Удерживайте Ctrl+Alt+Shift при нажатии, чтобы загрузить картинку из существующего\n PNG-файла с именем \"thumb.png\", лежащего в той же директории, что и файл схемы.", - "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Используйте обычную клавишу создания скриншота, чтобы установить миниатюру. Нажмите ПКМ по этой кнопке, чтобы прервать операцию.", - "litematica.info.schematic_manager.preview.success": "Миниатюра успешно установлена", - "litematica.gui.button.area_editor.analyze_area": "Анализ области", - "litematica.gui.button.area_editor.change_corner_mode": "Режим выделения: %s", - "litematica.gui.button.area_editor.change_selection_mode": "Тип указания: %s", - "litematica.gui.button.area_editor.create_schematic": "Сохранить схему", - "litematica.gui.button.area_editor.create_sub_region": "Новый подрегион", - "litematica.gui.button.area_editor.origin_enabled": "Точка привязки: %s", - "litematica.gui.button.area_editor.set_box_name": "Применить", - "litematica.gui.button.area_editor.set_selection_name": "Применить", - "litematica.gui.button.area_selection_mode": "Режим указания области: %s", - "litematica.gui.button.area_selections.create_directory": "Создать папку", - "litematica.gui.button.area_selections.create_new_selection": "Новое выделение", - "litematica.gui.button.area_selections.create_selection_from_placement": "Из размещения схемы", - "litematica.gui.button.area_selections.unselect": "Снять выбор", - "litematica.gui.button.change_menu.area_editor": "Редактор области", - "litematica.gui.button.change_menu.configuration_menu": "Настройки", - "litematica.gui.button.change_menu.load_schematics_to_memory": "Загрузить схему", - "litematica.gui.button.change_menu.schematic_manager": "Менеджер схем", - "litematica.gui.button.change_menu.schematic_projects_manager": "Менеджер УВС", - "litematica.gui.button.change_menu.show_area_selections": "Менеджер областей выделения", - "litematica.gui.button.change_menu.show_loaded_schematics": "Загруженные схемы", - "litematica.gui.button.change_menu.show_schematic_placements": "Размещение схем", - "litematica.gui.button.change_menu.task_manager": "Диспетчер задач", - "litematica.gui.button.change_menu.to_main_menu": "Главное меню", - "litematica.gui.button.config_gui.colors": "Цвета", - "litematica.gui.button.config_gui.generic": "Основные", - "litematica.gui.button.config_gui.hotkeys": "Клавиши", - "litematica.gui.button.config_gui.info_overlays": "Наложение информации", - "litematica.gui.button.config_gui.render_layers": "Отображение слоёв", - "litematica.gui.button.config_gui.visuals": "Визуализация", - "litematica.gui.button.config_gui.test": "Test", - "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Удерживайте Shift, чтобы сохранить временную схему (только в ОЗУ)", - "litematica.gui.button.hover.area_selections.unselect": "Снимает выбор с текущей области выделения", - "litematica.gui.button.hover.material_list.clear_cache": "Очищает кэш материалов.\nОбычно это не требуется.\nЭто можно использовать вместо удаления файла \"material_cache.nbt\"\nв случае, если кэш содержит ошибочные данные вроде\nпредметов, сохранённых для блоков, которые их не имеют\n(например, головка поршня)", - "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Удерживайте Shift для записи в файл .ctv\nвместо обычной ASCII-таблицы в текстовом файле.", - "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Удерживайте Shift, чтобы выбрать подрегионы для списка материалов", - "litematica.gui.button.hover.plus_minus_tip": "ЛКМ для увеличения\nПКМ для уменьшения\nShift и/или Alt для увеличения размера шага", - "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "ЛКМ для увеличения\nПКМ для уменьшения\nShift/Alt/Ctrl для умножения размера шага", - "litematica.gui.button.hover.schematic_list.reload_schematic": "Перезагружает схему из файла.\nМожет быть полезно, если вы безвозвратно\nповредили схему в режиме редактирования.", - "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Сейчас открыт проект управления версиями схемы.\nРежим УВС переопределяет обычный функционал\nобластей выделения.", - "litematica.gui.button.hover.schematic_projects.delete_area": "§6Удалить последнюю размещённую или сохранённую область§r", - "litematica.gui.button.hover.schematic_projects.menu_warning": "(Ранее назывался \"Проекты схем\")\nВам §6не следует§r использовать эту функцию,\nесли вы не знаете, как она работает и что делает.\nОна несколько изменяет способ работы выделения\nобластей, размещения и вставки. Например, при\nвставке выполняется операция удаления области.\n\nЭта функция предназначается для §6итеративной работы§r\nс дизайном §6на одном и том же месте§r и позволяет вам\nлегко создавать несколько версий/набросков какой-либо\nпостройки и переключаться между ними, удаляя блоки\nна месте старой версии постройки и замещая их новой.", - "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Переместить точку привязки проекта к текущей пощиции игрока.\nЭто также переместит область выделения и размещение.", - "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Предупреждение: Это приведёт к замене блоков\n§6в пределах области, сохранённой как версия проекта\n§6или размещённой из неё.", - "litematica.gui.button.hover.schematic_projects.save_new_version": "Сохранить новую версию проекта (в виде схемы)", - "litematica.gui.button.material_list": "Список материалов", - "litematica.gui.button.material_list.clear_cache": "Очистить кэш", - "litematica.gui.button.material_list.clear_ignored": "Показать скрытые", - "litematica.gui.button.material_list.hide_available": "Скрыть доступные: %s", - "litematica.gui.button.material_list.ignore": "Скрыть", - "litematica.gui.button.material_list.list_type": "Отображение: %s", - "litematica.gui.button.material_list.refresh_list": "Обновить", - "litematica.gui.button.material_list.toggle_info_hud": "Панель информации: %s", - "litematica.gui.button.material_list.write_to_file": "Записать в файл", - "litematica.gui.button.placement_sub.placement_configuration": "Настройка размещения", - "litematica.gui.button.placement_sub.reset_sub_region_placement": "Сброс", - "litematica.gui.button.placement_sub.slice_type": "Slice: %s", - "litematica.gui.button.schematic_manager.export_as": "Экспортировать как:", - "litematica.gui.button.schematic_placement.abbr.rendering": "⩺", - "litematica.gui.button.schematic_placement.ignore_entities": "Скрыть сущности: %s", - "litematica.gui.button.schematic_placement.region_enabled": "Регион: %s", - "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Сброс подрегионов", - "litematica.gui.button.schematic_placement.toggle_all_off": "§cОтключить§r все", - "litematica.gui.button.schematic_placement.toggle_all_on": "§aВключить§r все", - "litematica.gui.button.schematic_placement.hover.enclosing_box": "Отображение общей границы: %s", - "litematica.gui.button.schematic_placement.hover.lock": "Фиксация размещения предотвращает его сдвиг\nили иное случайное изменение позиции", - "litematica.gui.button.schematic_placement.hover.rendering": "Отображение: %s\nОбратите внимание, что это работает немного\nстранно и не влияет на отображение сущностей.\nОбычно достаточно просто полностью\nотключить размещение.", - "litematica.gui.button.schematic_placements.configure": "Настроить", - "litematica.gui.button.schematic_placements.disable": "Отключить", - "litematica.gui.button.schematic_placements.locked": "Фиксация: %s", - "litematica.gui.button.schematic_placements.placement_enabled": "Размещение: %s", - "litematica.gui.button.schematic_placements.remove": "Удалить", - "litematica.gui.button.schematic_placements.rendering_enabled": "Отображение: %s", - "litematica.gui.button.schematic_placements.select": "Выбрать", - "litematica.gui.button.schematic_projects.close_project": "Закрыть проект", - "litematica.gui.button.schematic_projects.create_project": "Создать проект", - "litematica.gui.button.schematic_projects.delete_area": "Очистить область", - "litematica.gui.button.schematic_projects.load_project": "Загрузить проект", - "litematica.gui.button.schematic_projects.move_origin_to_player": "Переместить к игроку", - "litematica.gui.button.schematic_projects.open_area_editor": "Редактор области", - "litematica.gui.button.schematic_projects.open_manager_gui": "Открыть менеджер", - "litematica.gui.button.schematic_projects.open_project_browser": "Просмотр проектов УВС", - "litematica.gui.button.schematic_projects.place_to_world": "Разместить в мире", - "litematica.gui.button.schematic_projects.save_version": "Сохранить новую версию", - "litematica.gui.button.schematic_verifier.ignore": "Скрыть", - "litematica.gui.button.schematic_verifier.range_type": "Диапазон: %s", - "litematica.gui.button.schematic_verifier.reset_ignored": "Показать скрытые", - "litematica.gui.button.schematic_verifier.reset_verifier": "Очистить данные", - "litematica.gui.button.schematic_verifier.resume": "Возобновить проверку", - "litematica.gui.button.schematic_verifier.start": "Запустить проверку", - "litematica.gui.button.schematic_verifier.stop": "Остановить проверку", - "litematica.gui.button.schematic_verifier.toggle_info_hud": "Панель информации: %s", - "litematica.gui.button.cancel": "Закрыть", - "litematica.gui.button.configure": "Настройки", - "litematica.gui.button.copy": "Копировать", - "litematica.gui.button.create_directory": "Создать папку", - "litematica.gui.button.create_placement": "Создать размещение", - "litematica.gui.button.delete": "Удалить", - "litematica.gui.button.disable": "Отключить", - "litematica.gui.button.enable": "Включить", - "litematica.gui.button.import": "Импортировать", - "litematica.gui.button.load_schematic_to_memory": "Загрузить схему", - "litematica.gui.button.mirror_value": "Отразить: %s", - "litematica.gui.button.move_to_player": "К игроку", - "litematica.gui.button.ok": "Применить", - "litematica.gui.button.reload": "Перезагрузить", - "litematica.gui.button.remove": "Удалить", - "litematica.gui.button.remove_placement": "Удалить размещение", - "litematica.gui.button.rename": "Переименовать", - "litematica.gui.button.rotation_value": "Поворот: %s", - "litematica.gui.button.save_new_schematic_version": "Сохранить новую версию", - "litematica.gui.button.save_schematic": "Сохранить схему", - "litematica.gui.button.save_to_file": "Сохранить в файл", - "litematica.gui.button.schematic_verifier": "Проверка схемы", - "litematica.gui.button.set_preview": "Установить картинку", - "litematica.gui.button.tool_mode": "Режим инструмента: %s", - "litematica.gui.button.unload": "Выгрузить", - "litematica.gui.button.unlocked": "Разблокировано", - "litematica.gui.label.area_editor.box_name": "Имя подрегиона", - "litematica.gui.label.area_editor.selection_name": "Имя выделения", - "litematica.gui.label.area_editor.corner_1": "Угол 1", - "litematica.gui.label.area_editor.corner_2": "Угол 2", - "litematica.gui.label.area_editor.origin": "Привязка", - "litematica.gui.label.area_editor.dimensions": "Габариты", - "litematica.gui.label.area_editor.pos1": "Угол 1", - "litematica.gui.label.area_editor.pos2": "Угол 2", - "litematica.gui.label.area_editor.sub_regions": "Подрегионы (%s)", - "litematica.gui.label.area_selection_manager.current_selection": "Выбранная область: %s", - "litematica.gui.label.area_selection_box_count": "Регионы: %d", - "litematica.gui.label.area_selection_origin": "Привязка: %s", - "litematica.gui.label.area_selection.mode.normal": "Обычный", - "litematica.gui.label.area_selection.mode.simple": "Простой", - "litematica.gui.label.block_info.state_client": "Состояние блока клиентского мира", - "litematica.gui.label.block_info.state_schematic": "Состояние блока схемы", - "litematica.gui.label.block_info_list_type.all": "Вся схема", - "litematica.gui.label.block_info_list_type.render_layers": "Видимые слои", - "litematica.gui.label.easy_place_protocol.auto": "Авто", - "litematica.gui.label.easy_place_protocol.none": "Нет", - "litematica.gui.label.easy_place_protocol.slabs_only": "Только плиты", - "litematica.gui.label.easy_place_protocol.v2": "Версия 2", - "litematica.gui.label.easy_place_protocol.v3": "Версия 3", - "litematica.gui.label.data_fixer_mode.always": "Всегда", - "litematica.gui.label.data_fixer_mode.below_1205": "Только ниже 1.20.5", - "litematica.gui.label.data_fixer_mode.below_120X": "Только ниже 1.20.x", - "litematica.gui.label.data_fixer_mode.below_119X": "Только ниже 1.19.x", - "litematica.gui.label.data_fixer_mode.below_117X": "Только ниже 1.17.x", - "litematica.gui.label.data_fixer_mode.below_116X": "Только ниже 1.16.x", - "litematica.gui.label.data_fixer_mode.below_113X": "Только ниже 1.13.x", - "litematica.gui.label.data_fixer_mode.below_112X": "Только ниже 1.12.x", - "litematica.gui.label.data_fixer_mode.never": "Никогда", - "litematica.gui.label.loaded_schematic.modified_on": "§6Изменено %s§r", - "litematica.gui.label.material_list.abbr.shulker_box": "шалкеровых ящика(ов)", - "litematica.gui.label.material_list.title.available": "Доступно", - "litematica.gui.label.material_list.title.item": "Название", - "litematica.gui.label.material_list.title.missing": "Пропущено", - "litematica.gui.label.material_list.title.total": "Всего", - "litematica.gui.label.material_list.multiplier": "Множитель:", - "litematica.gui.label.material_list.name": "Название", - "litematica.gui.label.material_list.progress": "Прогресс: %s", - "litematica.gui.label.material_list.progress.done": "выполнено %s", - "litematica.gui.label.material_list.progress.mismatch": "не совпадает %s", - "litematica.gui.label.material_list.progress.missing": "пропущено %s", - "litematica.gui.label.material_list.total": "Всего: %s предметов", - "litematica.gui.label.origin.auto": "Авто", - "litematica.gui.label.origin.manual": "Ручная", - "litematica.gui.label.paste_nbt_behavior.none": "Нет", - "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Разместить → /data modify", - "litematica.gui.label.paste_nbt_behavior.place_clone": "Разместить → /clone", - "litematica.gui.label.placement_sub.region_name": "Имя региона: %s", - "litematica.gui.label.placement_sub.region_position": "Позиция региона", - "litematica.gui.label.placement_sub.region_size": "Размер региона: %s", - "litematica.gui.label.placement_settings.placement_origin": "Привязка размещения", - "litematica.gui.label.render_layers.hotkey": "Клавиша", - "litematica.gui.label.render_layers.hover.hotkey": "Горячая клавиша следующего/предыдущего слоя будет менять это значение.\nЕсли обе отключены, горячие клавиши будут влиять на границу,\nближайшую к игроку.", - "litematica.gui.label.replace_behavior.all": "Вся схема", - "litematica.gui.label.replace_behavior.none": "Не заменять блоки", - "litematica.gui.label.replace_behavior.with_non_air": "Исключить воздух", - "litematica.gui.label.schematic_info.schematic_author": "Автор схемы: §f%s§r", - "litematica.gui.label.schematic_info.description": "Описание:", - "litematica.gui.label.schematic_info.enclosing_size": "Суммарный размер:", - "litematica.gui.label.schematic_info.enclosing_size_value": "Суммарный размер: §f%s§r", - "litematica.gui.label.schematic_info.name": "Название:", - "litematica.gui.label.schematic_info.region_count": "Регионов: §f%d§r", - "litematica.gui.label.schematic_info.time_created": "Создано: §f%s§r", - "litematica.gui.label.schematic_info.time_modified": "Изменён: §f%s§r", - "litematica.gui.label.schematic_info.total_blocks": "Всего блоков: §f%d§r", - "litematica.gui.label.schematic_info.total_blocks_and_volume": "Блоков/Объём: §f%d§r/§f%d§r", - "litematica.gui.label.schematic_info.total_volume": "Общий объём, блоков: §f%d§r", - "litematica.gui.label.schematic_info.version": "Litematic Version: §f%d§r", - "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Schema §f%d§r]", - "litematica.gui.label.schematic_load.checkbox.create_placement": "Создать размещение", - "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Создать и сделать активным размещение", - "litematica.gui.label.schematic_placement.enclosing_size": "Суммарный размер: %s", - "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Удерживайте Shift, чтобы скрыть размещение при создании", - "litematica.gui.label.schematic_placement.in_memory": "Временная схема", - "litematica.gui.label.schematic_placement.origin": "Привязка: %s", - "litematica.gui.label.schematic_placement.rename_placement": "Переименовать размещение:", - "litematica.gui.label.schematic_placement.schematic_file": "Файл: %s", - "litematica.gui.label.schematic_placement.schematic_name": "Схема: %s", - "litematica.gui.label.schematic_placement.sub_region_count": "Подрегионов: %s", - "litematica.gui.label.schematic_placement.sub_regions": "Подрегионы (%s):", - "litematica.gui.label.schematic_projects.currently_open_project": "Текущий открытый проект: %s", - "litematica.gui.label.schematic_projects.origin": "Привязка:", - "litematica.gui.label.schematic_projects.project": "Проект:", - "litematica.gui.label.schematic_projects.version": "Версия: %s (из %s)", - "litematica.gui.label.schematic_projects.version_entry": "Версия %d - %s", - "litematica.gui.label.schematic_projects.version_name": "Название версии:", - "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Исключить сущности", - "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Удерживайте Shift, чтобы перезаписать существующий файл", - "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Save from schematic world", - "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "If enabled, then the schematic is created by saving the\ncontents of the selection from the schematic world\ninstead of the normal vanilla world.\nThis allows you to combine or trim schematics without having\nto paste them to a temporary creative world.", - "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Visible blocks only [experimental quick hax]", - "litematica.gui.label.schematic_save.checkbox.support_blocks": "Support blocks", - "litematica.gui.label.schematic_save.hover_info.support_blocks": "Include any necessary support blocks in \"Visible blocks only\" mode,\nfor things like Repeaters, Comparators, Carpets or gravity blocks that would be visible", - "litematica.gui.label.schematic_verifier.count": "Количество", - "litematica.gui.label.schematic_verifier.expected": "Ожидалось", - "litematica.gui.label.schematic_verifier.found": "Найдено", - "litematica.gui.label.schematic_verifier_display_type.all": "Все (не скрытые)", - "litematica.gui.label.schematic_verifier_display_type.correct_state": "§aПравильное состояние§r", - "litematica.gui.label.schematic_verifier_display_type.extra": "§dЛишние блоки§r", - "litematica.gui.label.schematic_verifier_display_type.missing": "§bПропущенные блоки§r", - "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "§cОшибочные блоки§r", - "litematica.gui.label.schematic_verifier_display_type.wrong_state": "§6Ошибочные состояния§r", - "litematica.gui.label.schematic_verifier.status.done_errors": "Ошибки: §cБлоки: %s§r, §6Состояния: %s§r, §bПропущенные: %s§r, §dПрочее: %s§r", - "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aПравильно: %s§r, Всего: %s", - "litematica.gui.label.schematic_verifier.status.verifying": "Ожидание загрузки чанков: %s / %s", - "litematica.gui.label.schematic_verifier.verifier": "Проверка схемы", - "litematica.gui.label.task.title.remaining_chunks": "%s, оставшиеся чанки (%s)", - "litematica.gui.label.task_name.area_analyzer": "Анализ области", - "litematica.gui.label.task_name.delete": "Удаление", - "litematica.gui.label.task_name.fill": "Размещение блоков", - "litematica.gui.label.task_name.material_list": "Список материалов", - "litematica.gui.label.task_name.paste": "Вставка схемы", - "litematica.gui.label.task_name.save_schematic": "Сохранение схемы", - "litematica.gui.label.task_name.verifier": "Проверка схемы", - "litematica.gui.message.confirm_file_deletion": "Вы действительно хотите удалить файл '%s'?", - "litematica.gui.message.schematic_projects.confirm_delete_area": "Вы хотите удалить последнюю затронутую область? Это приведёт к удалению всех блоков и сущностей, находящихся в области, которую менеджер проекта в последний раз размещал в мире или сохранял в качестве версии. (Как правило, \"последняя просмотренная затронутая область\", если бы вы циклично перебирали версии, она не оставила бы блоков после предыдущей версии.)", - "litematica.gui.message.schematic_projects.confirm_place_to_world": "Вы хотите разместить эту версию в мире? Это приведёт к удалению всех блоков, находящихся в области, которую менеджер проекта в последний раз размещал в мире или сохранял в качестве версии. (Как правило, \"последняя просмотренная затронутая область\", если бы вы циклично перебирали версии, она не оставила бы блоков после предыдущей версии.)", - "litematica.gui.title.area_editor_normal": "Редактор области (обычный/мультирежим)", - "litematica.gui.title.area_editor_normal_schematic_projects": "Редактор области (§6§lОбласть проекта УВС§r)", - "litematica.gui.title.area_editor_simple": "Редактор области (простой режим)", - "litematica.gui.title.area_editor_sub_region": "Редактор области (подрегион)", - "litematica.gui.title.area_editor.sub_region_name": "Название подрегиона", - "litematica.gui.title.area_selection_manager": "Менеджер областей выделения", - "litematica.gui.title.configure_schematic_placement": "Настройка размещения схемы", - "litematica.gui.title.configure_schematic_sub_region": "Настройка размещения подрегиона", - "litematica.gui.title.configs": "Настройки Litematica - %s", - "litematica.gui.title.confirm_file_deletion": "Подтвердите удаление файла", - "litematica.gui.title.copy_area_selection": "Копировать область выделения '%s'", - "litematica.gui.title.create_area_selection": "Создать новую область выделения", - "litematica.gui.title.create_area_selection_from_placement": "Создать новую область выделения из размещения схемы", - "litematica.gui.title.create_directory": "Создать новую папку", - "litematica.gui.title.create_in_memory_schematic": "Создать временную схему (поместить в ОЗУ)", - "litematica.gui.title.create_schematic_project": "Создать новый проект схемы", - "litematica.gui.title.litematica_main_menu": "Litematica %s", - "litematica.gui.title.load_schematic": "Загрузка схемы", - "litematica.gui.title.manage_loaded_schematics": "Управление загруженными схемами", - "litematica.gui.title.manage_schematic_placements": "Управление размещением схем", - "litematica.gui.title.material_list.area_analyzer": "Анализ области для выделения '%s'", - "litematica.gui.title.material_list.placement": "Список материалов размещения '%s'", - "litematica.gui.title.material_list.schematic": "Список материалов схемы '%s' (регион %s из %s)", - "litematica.gui.title.material_list.select_schematic_regions": "Выберите подрегионы для списка материалов '%s'", - "litematica.gui.title.rename_area_selection": "Переименовать область выделения", - "litematica.gui.title.rename_area_sub_region": "Переименовать подрегион", - "litematica.gui.title.rename_schematic": "Переименовать схему", - "litematica.gui.title.create_schematic_from_selection": "Сохранить текущую выбранную область как схему", - "litematica.gui.title.save_exported_schematic": "Сохранить экспортированную %s '%s'", - "litematica.gui.title.save_imported_schematic": "Сохранить импортированную схему", - "litematica.gui.title.save_schematic_from_memory": "Сохранить временную схему в файл", - "litematica.gui.title.save_schematic_filename": "Имя файла схемы", - "litematica.gui.title.schematic_browser": "Просмотр схем", - "litematica.gui.title.schematic_manager": "Менеджер схем", - "litematica.gui.title.schematic_project_manager": "Менеджер проектов УВС", - "litematica.gui.title.schematic_projects.confirm_delete_area": "Подтвердите удаление области", - "litematica.gui.title.schematic_projects.confirm_place_to_world": "Подтвердите размещение в мире", - "litematica.gui.title.schematic_projects.save_new_version": "Сохранение новой версии схемы", - "litematica.gui.title.schematic_projects_browser": "Просмотр проектов УВС", - "litematica.gui.title.schematic_verifier": "Проверка схемы '%s'", - "litematica.gui.title.schematic_verifier_errors": "Ошибки проверки схемы", - "litematica.gui.title.task_manager": "Диспетчер задач", - "litematica.hud.area_selection.box_count": "Регионы: %s", - "litematica.hud.area_selection.dimensions_position": "Габариты: %s - угол 1: %s, угол 2: %s", - "litematica.hud.area_selection.mode.corners": "Углы", - "litematica.hud.area_selection.mode.expand": "Расширение", - "litematica.hud.area_selection.origin": "Привязка: %s", - "litematica.hud.area_selection.selected_area_normal": "Область: %s", - "litematica.hud.area_selection.selected_area_simple": "Область [§6простой режим§r]: %s", - "litematica.hud.area_selection.selected_sub_region": "Подрегион: %s", - "litematica.hud.area_selection.selection_corners_mode": "Тип указания: %s", - "litematica.hud.delete.target_mode": "Режим удаления: %s", - "litematica.hud.delete.target_mode.area": "Текущая область", - "litematica.hud.delete.target_mode.placement": "Текущее размещение", - "litematica.hud.misc.easy_place_mode_enabled": "Простой режим размещения §aВкл§r", - "litematica.hud.misc.none_brackets": "<нет>", - "litematica.hud.misc.placement_restriction_mode_enabled": "Ограничение размещения §aвключено§r", - "litematica.hud.misc.render_layer_mode": "Режим слоя: %s - %s", - "litematica.hud.misc.render_layer_mode_all": "Режим слоя: %s", - "litematica.hud.misc.renderer_status": "Отображение: A: %s Блоки: %s B: %s Обводка: %s Области: %s", - "litematica.hud.misc.schematic_paste.data_restore_mode": "Режим восстановления данных: §b%s", - "litematica.hud.misc.schematic_paste.replace_mode": "Замена блоков: %s", - "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Ignore inventory contents: %s", - "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Зафиксировать координату\nЭто позволяет менять другие координаты,\nне затрагивая зафиксированную.", - "litematica.hud.schematic_placement.hover_info.placement_locked": "Это размещение зафиксировано и не может\nбыть изменено без снятия фиксации", - "litematica.hud.schematic_placement.hover_info.placement_modified": "Это размещение было изменено", - "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Подрегион был изменён", - "litematica.hud.schematic_placement.selected_placement": "Размещение", - "litematica.hud.schematic_placement.selected_sub_region": "Подрегион", - "litematica.hud.schematic_placement.sub_region_count": "Подрегионы", - "litematica.hud.schematic_placement.sub_region_modified": "Изменён", - "litematica.hud.schematic_placement.sub_region_origin": "Привязка региона: %s", - "litematica.hud.schematic_placement.sub_regions_modified": "Подрегионы изменены", - "litematica.hud.selected_mode": "Режим", - "litematica.hud.schematic_projects.current_version_date": "Дата: %s", - "litematica.hud.schematic_projects.current_version": "Версия: %s/%s - Название: %s", - "litematica.hud.schematic_projects.no_project_open": "<нет открытых проектов>", - "litematica.hud.schematic_projects.no_versions": "<версии отсутствуют>", - "litematica.hud.schematic_projects.origin": "Привязка проекта: %s", - "litematica.hud.schematic_projects.project_name": "Проект: %s", - "litematica.hud.schematic_projects_mode": "§6Управление версиями схемы (УВС)§r", - "litematica.info.material_list": "- Клавиша списка материалов откроет последний просмотренный список материалов,\n если он был сохранён.\n- Чтобы переключиться на другой список материалов, откройте его\n с помощью соответствующей кнопки в окне настроек размещения\n или в Менеджере схем.\n- Сохранённый/просмотренный список также \"забывается\",\n если меняется размещение выбранной схемы.\n- Если ещё нет последнего просмотренного списка материалов,\n то используется выбранное размещение (при наличии)", - "litematica.label.alignment.center": "По центру", - "litematica.label.alignment.top_center": "По центру сверху", - "litematica.label.none_lower": "нет", - "litematica.label.no": "нет", - "litematica.label.yes": "да", - "litematica.message.error.area_deletion_aborted": "Удаление области привело к ошибке или было прервано", - "litematica.message.error.empty_area_selection": "Пустая облась выделения (без регионов)", - "litematica.message.error.invalid_schematic_name": "Некорректное имя схемы '%s'", - "litematica.message.error.no_area_selected": "§cОбласть не выбрана§r", - "litematica.message.error.no_placement_selected": "§cРазмещение не выбрано§r", - "litematica.message.error.only_works_in_single_player": "§cЭто действие работает только в одиночной игре.§r", - "litematica.message.error.move.pending_tasks": "§cНе удаётся запустить операцию перемещения, пока есть незавершённые задачи§r", - "litematica.message.error.placement_paste_outside_world": "Размещение невозможно вставить на текущей позиции, так как оно выходит за границы мира", - "litematica.message.error.schematic_paste_failed": "§cНе удалось вставить схему в мир§r", - "litematica.message.error.schematic_save_failed": "Не удалось сохранить схему в файл '%s'", - "litematica.message.error.schematic_save_interrupted": "Сохранение схемы привело к ошибке или было остановлено", - "litematica.message.error.schematic_save_no_area_selected": "§cНе удалось сохранить схему - не выбрана область§r", - "litematica.message.warn.pickblock.no_suitable_slot_found": "Не найден подходящий слот панели быстрого доступа для блока выбора!\\nПроверьте конфигурацию Generic -> §epickBlockableSlots§r.\\nКроме того, в зависимости от конфигурации §epickBlockAvoid*§6, функция блока выбора может отказаться заменять любые инструменты или другие повреждаемые элементы в этих слотах.", - "litematica.message.warn.pickblock.no_valid_slots_configured": "В конфигурации Generic -> §epickBlockableSlots§6 не установлены слоты для горячей панели!", - "litematica.message.added_selection_box": "Добавлена новая область выделения на %s", - "litematica.message.area_clear_fail": "§cНе удалось очистить область(и)§r", - "litematica.message.area_cleared": "Область очищена", - "litematica.message.area_filled": "Область заполнена", - "litematica.message.area_fill_fail": "Не удалось заполнить область", - "litematica.message.area_selections.selection_created_from_placement": "Создано новое выделение из размещения '%s'", - "litematica.message.easy_place_fail": "§6Действие заблокировано из-за простого режима размещения", - "litematica.message.grabbed_element_for_moving": "Элемент захвачен", - "litematica.message.in_memory_schematic_created": "Создана временная схема '%s'", - "litematica.message.litematic_saved_as": "Успешно обновлена \u200B\u200Bверсия данных Litematica Schematic.\\nСхема сохранена как '%s'", - "litematica.message.material_list.material_cache_cleared": "Кэш материалов очищен", - "litematica.message.material_list_written_to_file": "Список материалов сохранён в файл '%s'", - "litematica.message.moved_area_origin": "Точка привязки области изменена с %s → %s", - "litematica.message.moved_selection": "Текущее выделение перемещено с %s → %s", - "litematica.message.paste_with_servux": "§6Место размещения загружается в Servux для вставки.", - "litematica.message.placement.cant_modify_is_locked": "§cРазмещение зафиксировано и не может быть перемещено§r", - "litematica.message.placement.moved_placement_origin": "Точка привязки изменена с %s → %s", - "litematica.message.placement.moved_subregion_to": "Подрегион перемещён на %s", - "litematica.message.placement.rotation_set_to": "Placement rotated to %s", - "litematica.message.placement.mirror_set_to": "Placement mirrored to %s", - "litematica.message.placement_restriction_fail": "§6Действие заблокировано включённым режимом ограничения размещения (PlacementRestriction)", - "litematica.message.removed_area_origin": "Точка привязки региона удалена", - "litematica.message.removed_selection_box": "Подрегион %s удалён", - "litematica.message.scheduled_task_added": "Добавлена отложенная задача...", - "litematica.message.litematic_downgrade_exported_as": "Schematic export downgraded as '%s'\n§6NOTE: This is an experimental feature; data loss may occur.§r", - "litematica.message.schematic_exported_as": "Схема сохранена как '%s'", - "litematica.message.schematic_pasted": "Схема вставлена в мир", - "litematica.message.schematic_pasted_using_fill_and_setblock": "Схема вставлена с использованием §b%s§r команд /fill и §b%s§r команд /setblock", - "litematica.message.schematic_pasted_using_setblock": "Схема вставлена с использованием %s команд /setblock", - "litematica.message.schematic_pasted_using_world_edit": "Схема вставлена с использованием §b%s§r команд //set для World Edit", - "litematica.message.schematic_placement_created": "Создано расположение для '%s'", - "litematica.message.schematic_preview_cancelled": "Создание миниатюры отменено", - "litematica.message.schematic_read_from_file_success": "Схема загружена из файла '%s'", - "litematica.message.schematic_rendering_refreshed": "Отображение схемы перезагружено", - "litematica.message.schematic_saved_as": "Сохранена схема '%s'", - "litematica.message.schematic_save_task_created": "Задача сохранения схемы создана", - "litematica.message.set_area_origin": "Точка привязки области установлена на %s", - "litematica.message.set_selection_box_point": "Угол %d установлен на %s", - "litematica.message.toggled": "Переключён %s %s", - "litematica.message.value.on": "Вкл", - "litematica.message.value.off": "Выкл", - "litematica.message.schematic_projects.project_created": "Создан проект '%s'", - "litematica.message.schematic_projects.project_loaded": "Проект '%s' загружен", - "litematica.message.schematic_projects.version_saved": "Новая версия (№%s) сохранена как '%s'", - "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Примечание: В настоящее время вы в режиме простого выделения области", - "litematica.message.warn.layer_mode_currently_at": "Примечание: В настоящее время включён режим отображения §f[%s]", - "litematica.message.warn.main_rendering_disabled": "Внимание: В настоящее время отображение всех элементов отключено. Проверьте настройки §f[Визуализация] §6→§f %s§6 или §f[Клавиши] §6→§f %s [%s]", - "litematica.message.warn.schematic_blocks_rendering_disabled": "Внимание: Отображение блоков в схеме в настоящее время отключено. Проверьте настройки §f[Визуализация] §6→§f %s§6 или §f[Клавиши] §6→§f %s [%s]", - "litematica.message.warn.schematic_load_non_litematica": "Предупреждение: При прямой загрузке схем, отличающихся от формата Litematica, созданные размещения не будут постоянными. Кроме того, преобразование типа схемы будет вызывать зависание каждый раз, когда вы её загружаете (особенно для больших схем). Поэтому рекомендуется импортировать схему и сохранить её в формате Litematica через Диспетчер схем, но лучше вставить исходную схему во временный мир с помощью MCEdit или режима вставки в Litematica, а затем создать из неё новую схему Litematica, по возможности используя несколько подрегионов для плотного захвата постройки, где это применимо.", - "litematica.message.warn.schematic_rebuild_placement_not_selected": "Это размещение сейчас не выбрано. Клавиша \"Заменить всё\" работает только с выделенными подрегионами размещения, на которое вы нажимаете. Поэтому, чтобы заменить блоки в конкретном подрегионе, выберите этот подрегион. Чтобы произвести замену во всей схеме (все подрегионы), выберите всё размещение, но не отдельный подрегион. Также блоки будут заменены только в пределах отображаемых слоёв.", - "litematica.message.warn.schematic_rendering_disabled": "Внимание: В настоящее время отображение схемы отключено. Проверьте настройки §f[Визуализация] §6→§f %s§6 или §f[Клавиши] §6→§f %s [%s]", - "litematica.message.warn.schematic_verifier.overlay_disabled": "Внимание: Наложение информации проверки схемы отключено. Проверьте настройки §f[Наложение информации] §6→§f %s§6 (или §f[Клавиши] §6→§f %s [%s]§6)", - "litematica.message.warning.invalid_number": "Некорректный ввод числа '%s'", - "litematica.message.warning.schematic_projects_hidden": "Внимание: Система управления версиями схемы (УВС) скрыта. Вам НЕ следует её использовать, если вы не знаете, каким образом она работает и меняет поведение мода. Она предназначена для работы в местах, где требуется быстрое переключение по итерациям между разными версиями постройки (=удаление предыдущей версии и её замена новой). Если вы хотите её использовать, включите настройку [Основные] → unhideSchematicVCS", - "litematica.warning.area_editor.area_rendering_disabled": "Примечание: В настоящее время отображение регионов областей выделения отключено. Проверьте настройки §f[Визуализация] §6→§f %s§6 или §f[Клавиши] §6→§f %s [%s]", - "litematica.tool_hud.block_1": "Блок: %s", - "litematica.tool_hud.block_2": "Заменяемый блок: %s", - "litematica.tool_hud.facing": "направление: %s", - "litematica.tool_mode.name.area_selection": "Выбор области", - "litematica.tool_mode.name.delete": "Удаление", - "litematica.tool_mode.name.fill": "Заполнение", - "litematica.tool_mode.name.grid_paste": "Вставка схемы в мир по сетке", - "litematica.tool_mode.name.move": "Перемещение", - "litematica.tool_mode.name.paste_schematic": "Вставка схемы в мир", - "litematica.tool_mode.name.rebuild": "Редактирование схемы", - "litematica.tool_mode.name.replace_block": "Замена блока", - "litematica.tool_mode.name.schematic_placement": "Размещение схемы", - "litematica.config.generic.comment.entityDataSyncCacheTimeout": "The Cache timeout value in seconds that\nthe Entity Cache keeps records for.\nA lower value means more frequent updates, but\nyou may want to consider a higher value if\nyour litematics fail to save with all of the NBT data.", - "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout" + "litematica.config.generic.name.easyPlaceProtocolVersion": "Версия easyPlaceProtocolVersion", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtRestoreBehavior", + "litematica.config.generic.name.pasteReplaceBehavior": "pasteReplaceBehavior", + "litematica.config.generic.name.placementReplaceBehavior": "placementReplaceBehavior", + "litematica.config.generic.name.placementRestrictionWarn": "предупреждение о помещении", + "litematica.config.generic.name.selectionCornersMode": "режим выделения", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryEnabled", + "litematica.config.generic.name.customSchematicBaseDirectory": "customSchematicBaseDirectory", + "litematica.config.generic.name.areaSelectionsPerWorld": "Выбрать areaSelectionsPerWorld", + "litematica.config.generic.name.betterRenderOrder": "betterRenderOrder", + "litematica.config.generic.name.changeSelectedCornerOnMove": "changeSelectedCornerOnMove", + "litematica.config.generic.name.cloneAtOriginalPosition": "оригинальная позиция клонирования", + "litematica.config.generic.name.commandDisableFeedback": "Отзыв о команде", + "litematica.config.generic.name.commandFillMaxVolume": "Заполнение командыMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "командаFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "commandLimitPerTick", + "litematica.config.generic.name.commandNameClone": "КлонироватьимяКоманды", + "litematica.config.generic.name.commandNameFill": "Заполнение командыНазваниеНаименования", + "litematica.config.generic.name.commandNameSetblock": "командаНазваниеБлок", + "litematica.config.generic.name.commandNameSummon": "датчик имени команды", + "litematica.config.generic.name.commandTaskInterval": "командTaskInterval", + "litematica.config.generic.name.commandUseWorldEdit": "commandUseWorldEdit", + "litematica.config.generic.name.debugLogging": "отладка журнала", + "litematica.config.generic.name.datafixerMode": "datafixerMode", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdjacent", + "litematica.config.generic.name.easyPlaceFirst": "easyPlaceFirst", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldВключен", + "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", + "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", + "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "entityDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout", + "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "executeRequireHoldingTool", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "поворот фиксации", + "litematica.config.generic.name.generateLowercaseNames": "генерировать имена строчных регистров", + "litematica.config.generic.name.highlightBlockInInventory": "выделить BlockInInventory", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "режим подписки на игрока", + "litematica.config.generic.name.loadEntireSchematics": "Чертежи загруженного объекта", + "litematica.config.generic.name.materialListIgnoreState": "материалListIgnoreState", + "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntiesEntiesEntiesEntirely", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntities", + "litematica.config.generic.name.pasteIgnoreInventories": "Вставить Игнорирование", + "litematica.config.generic.name.pasteToMcFunctionFiles": "pasteToMcFunctionFiles", + "litematica.config.generic.name.pasteUseFillCommand": "Команда pasteUseFill", + "litematica.config.generic.name.pasteUsingCommandsInSp": "pasteUsingCommandsInSp", + "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "PickBlockAvoidable", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoidTools", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockвключён", + "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "pickBlockableСлоты", + "litematica.config.generic.name.placementRestriction": "Ограничение размещения", + "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", + "litematica.config.generic.name.renderThreadNoTimeout": "рендер-тред NoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "сервер NbtRequestRate", + "litematica.config.generic.name.signTextPaste": "signTextPaste", + "litematica.config.generic.name.toolItem": "элемент инструментария", + "litematica.config.generic.name.toolItemEnabled": "инструмент включен", + "litematica.config.generic.name.toolItemComponents": "компоненты инструментальных элементов", + "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "включить Выделение Области", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "включить PlacementBoxesRendering", + "litematica.config.visuals.name.enableRendering": "включить рендеринг", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "enableSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", + "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", + "litematica.config.visuals.name.overlayReducedInnerSides": "уменьшенные Внутренние Сиды", + "litematica.config.visuals.name.placementBoxSideAlpha": "placementBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderAreaSelectionBoxSides", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksAsTranslucent", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderCollidingSchematicBlocks", + "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerConnections", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "коробка размещений", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "размещение изображения в коробке", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "чертёжные, включенные в контуры", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "чертёж Оверлея Вкл. Резорение", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "наброска модели чертежей", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "чертежи Накладываемые Накладываемые Наличие через", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "чертёж Оверслоя РендерВетвь Блоков", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "отсутствует тип чертежей", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "схематическое Наложение ТипНегоСостояние", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "Блокировать Выравнивание Линий", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "Блокировать Выравнивание", + "litematica.config.info_overlays.name.infoHudAlignment": "ИнфоHudignment", + "litematica.config.info_overlays.name.toolHudAlignment": "выравнивание инструмента", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "Блокировка ИнфоЛинии включена", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "Шкала ИнфоЛиний", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "Блокировка инфоблоков включена", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "материалListHudMaxLinines", + "litematica.config.info_overlays.name.materialListHudScale": "материал ListHudScale", + "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "верификатор ошибки HilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "verifierOverlayes включен", + "litematica.config.info_overlays.name.warnDisabledRendering": "warnDisabledRendering", + "litematica.config.colors.name.areaSelectionBoxSideColor": "цвет области выделенного бокса", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "цветовое освещение", + "litematica.config.colors.name.materialListHudItemCountsColor": "цвет материала ListHudItemCountsColor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "цвет чертежа пересборки", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "чертеж ExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schematicRebuildReplaceOverlayColor", + "litematica.config.colors.name.schematicOverlayColorExtra": "чертёж цвета наслоения", + "litematica.config.colors.name.schematicOverlayColorMissing": "отсутствует оверлей чертежа", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "чертеж оверлея цвета", + "litematica.config.colors.name.schematicOverlayColorWrongState": "схема оверлея ColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "addSelectionBox", + "litematica.config.hotkeys.name.cloneSelection": "выбор клона", + "litematica.config.hotkeys.name.deleteSelectionBox": "deleteSelectionBox", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceПереключить", + "litematica.config.hotkeys.name.executeOperation": "выполнитьДействие", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "режим следования", + "litematica.config.hotkeys.name.layerModePrevious": "layerModePrevious", + "litematica.config.hotkeys.name.layerNext": "далее", + "litematica.config.hotkeys.name.layerPrevious": "предыдущий", + "litematica.config.hotkeys.name.layerSetHere": "задать слой", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "Отрицательный выбор", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "Положительный выбор", + "litematica.config.hotkeys.name.moveEntireSelection": "выбор сущностей", + "litematica.config.hotkeys.name.openGuiAreaSettings": "Настройки openGuiArea", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematics", + "litematica.config.hotkeys.name.openGuiMainMenu": "Главное меню openGuiMainMenu", + "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "Настройки openGuiPlacementSettings", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematicPlacements", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSchematicПроекты", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", + "litematica.config.hotkeys.name.openGuiSettings": "openGuiSettings", + "litematica.config.hotkeys.name.operationModeChangeModifier": "операционный режимМодификатор изменений", + "litematica.config.hotkeys.name.pickBlockFirst": "Сначала pickBlock", + "litematica.config.hotkeys.name.pickBlockLast": "Последний pickBlock", + "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "рендерПерекрытие во всех блоках", + "litematica.config.hotkeys.name.rerenderSchematic": "схема ререндерства", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaAsInMemorySchematic", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "saveAreaAsSchematicToФайл", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "чертеж EditBreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "схематическое направление замены", + "litematica.config.hotkeys.name.schematicPlacementRotation": "schematicPlacementRotation", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "Модификатор версий", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "цикл чертежей следующей версии", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "цикл чертежей предыдущей версии", + "litematica.config.hotkeys.name.selectionGrabModifier": "выбрать модификатор заграбления", + "litematica.config.hotkeys.name.selectionGrow": "selectionGrow", + "litematica.config.hotkeys.name.selectionGrowModifier": "выбор модификатора Growfier", + "litematica.config.hotkeys.name.selectionNudgeModifier": "selectionNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "selectionModeCycle", + "litematica.config.hotkeys.name.selectionShrink": "selectionShrink", + "litematica.config.hotkeys.name.setAreaOrigin": "setAreaOrigin", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "setSelectionBoxPosition1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "выключить область", + "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSchematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "Переключить наложенный режим", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", + "litematica.config.hotkeys.name.togglePlacementRestriction": "переключить Размещение", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "переключатель SchematicBlockRendering", + "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "переключение прозрачного рендеринга", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "Переключить VerifierOverlayRendering", + "litematica.config.hotkeys.name.toolEnabledToggle": "инструмент Вкл. переключение", + "litematica.config.hotkeys.name.toolPlaceCorner1": "угол размещения1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "инструмент PlaceCorner2", + "litematica.config.hotkeys.name.toolSelectElements": "инструменты Выбрать элементы", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "toolSelectModifierBlock1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "toolSelectModifierBlock2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "Тип «точного протокола размещения» для использования.\n- Авто: использует v3 в одиночной игре и по умолчанию Slabs-only в многопользовательской игре,\n если на сервере нет мода Carpet, который отправляет пакет «carpet:hello»\n , в этом случае на этом сервере используется v2.\n- Версия 3: поддерживается только самой Litematica (в одиночной игре) или с Servux.\n- Версия 2: Совместимо с серверами с модом Carpet\n (либо QuickCarpet от skyrising и DeadlyMC,\n , либо CarpetExtra в дополнение к FabricCarpet.\n И в обоих случаях правило Carpet 'accurateBlockPlacement' должно быть включено на сервере\n ).\n- Только плиты: исправляет только верхние плиты. Совместимо с серверами Paper.\n- Нет: не изменяет координаты.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Будет ли предпринята попытка восстановить данные NBT блоков,\nи какой метод для этого используется.\n- Place & Data Modify попытается разместить \"выбранный NBT\" блок\n рядом с игроком, а затем использует команду data modification\n для передачи данных NBT в установленный блок.\n- Place & Clone попытается разместить \"выбранный NBT\" блок\n рядом с игроком, а затем клонирует его в конечное местоположение.\n- Teleport & Place попытается телепортировать игрока поблизости, а затем\n напрямую разместить выбранный NBT элемент в правильном положении.\nОбратите внимание, что метод teleport & place в настоящее время работает некорректно/вообще не работает.\nРекомендуемый метод — §ePlace & Data Modify§r, однако, чтобы это сработало\nвам, вероятно, придется уменьшить pasteCommandLimit до 1 на тик и увеличить\npasteCommandInterval до 1-4 тиков или что-то в этом роде.\nТаким образом, вам следует использовать это только для вставки важных блоков, которым нужны данные,\nнапример, создав схему только инвентарей,\nа затем вставить ее с поведением замены, установленным на None.", + "litematica.config.generic.comment.pasteReplaceBehavior": "Поведение замены существующих блоков\nв режиме вставки схематических инструментов", + "litematica.config.generic.comment.placementReplaceBehavior": "Блок заменяет поведение при добавлении блоков\nк миру чертежей.\n\nЭто позволяет использовать перекрывающиеся разметки без\nпозже обрабатывать размещение всегда перезаписывать более ранние с воздухом.\nС другой стороны некоторые блоки, такие как световые блоки, считаются\nвоздухом, так что им понадобится \"Все\" заменить поведение\nна место вообще.", + "litematica.config.generic.comment.placementRestrictionWarn": "Выбирает, какой тип сообщения предупреждения показывать (если есть)\nв том случае, когда режим Easy Place или Размещение Ограничения Размещения не позволяют разместить блок", + "litematica.config.generic.comment.selectionCornersMode": "Режим выбора области для использования (Углов, или Развернуть)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "Если включено, то каталог, заданный в «customSchematicBaseDirectory»\n, будет использоваться в качестве корневого/базового каталога схемы,\nвместо обычного каталога «.minecraft/schematics/».", + "litematica.config.generic.comment.customSchematicBaseDirectory": "Каталог схем root/base для использования,\nесли включена 'customSchematicBaseDirectoryEnabled'", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Используйте корневые каталоги каждого мира или сервера для выбора области\n§6ПРИМЕЧАНИЕ: Не переключайте этот каталог, пока вы стримите,\n§6, как тогда браузер выбора области будет показывать IP адрес сервера\n§6в виджете навигации, а также в текущем названии/пути\n§6пока вы не измените текущий каталог и не выберете снова", + "litematica.config.generic.comment.betterRenderOrder": "Если включено, то схематический рендеринг выполняется\nпутем внедрения другого вызова рендеринга в ванильный код рендеринга\n. Это должно привести к лучшему рендерингу/упорядочиванию полупрозрачных блоков\nи схематические блоки не будут рендериться\nчерез клиентские мировые блоки/террейн.\nЕсли рендеринг не работает (например, с Optifine),\nпопробуйте отключить эту опцию.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "Если true, то выбранный угол области выделения\nвсегда устанавливается на последний перемещенный угол,\nпри использовании горячих клавиш установки угла", + "litematica.config.generic.comment.cloneAtOriginalPosition": "Если включено, то с помощью горячей клавиши выбора клонирования создаст\nразмещение в исходной позиции выбора области,\nвместо текущей позиции игрока", + "litematica.config.generic.comment.commandDisableFeedback": "Если включено, то обратная связь с командой автоматически отключена\nи затем снова включена для мультиплеера Paste, Заполняйте и удаляйте операции\n(которые используются /setblock и /fill commands), отключая их, а затем\nповторно включайте правило игры sendCommandFeedback после завершения задачи", + "litematica.config.generic.comment.commandFillMaxVolume": "Максимальный размер/объем каждого отдельного ящика\nможет быть заполнен через операции наполнения/удаления\n. Большие площади/тома будут разделены на несколько команд.\nВсе области в любом случае также будут разделены на несколько коробок.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Отключает деление объемов заполнения (в режимах заполнения, замены и удаления)\nв ящиках на чанки", + "litematica.config.generic.comment.commandLimitPerTick": "Максимальное количество отправленных команд за одну партию,\nпри использовании Paste, Заполняйте и удаляйте функции на сервере,\nгде они будут использовать setblock и заполнять команды.\nЗаметьте, что функция Вставки может перекрывать её парой команд\nпри использовании функции восстановления NBT, , которая требует две дополнительные команды для каждого блока.", + "litematica.config.generic.comment.commandNameClone": "Имя команды клонирования, используемое при использовании функциональности творческого режима\nна серверах.\nВ настоящее время используется только функцией Вставить в том случае, если NBT восстановит поведение\nустановлено значение 'Place & Clone'.", + "litematica.config.generic.comment.commandNameFill": "Имя команды заполнения, используемое при использовании функциональности творческого режима\nна серверах", + "litematica.config.generic.comment.commandNameSetblock": "Имя команды setblock для использования при использовании функциональности творческого режима\nна серверах,\nа именно функции Вставить схему мира", + "litematica.config.generic.comment.commandNameSummon": "Название команды вызова, используемое при использовании функциональности творческого режима\nна серверах,\nа именно функции Вставить схему в мир", + "litematica.config.generic.comment.commandTaskInterval": "Интервал в игровых тиках, в течение которого выполняются задачи Вставить, Заполнить и Удалить\n. Конфигурация commandLimitPerTick устанавливает максимальное\nколичество команд для отправки за одно выполнение, а эта конфигурация\nустанавливает интервал в игровых тиках перед следующим выполнением.", + "litematica.config.generic.comment.commandUseWorldEdit": "Если включено, вместо использования настроенного setblock и заполняют команды, используются\nWorld Edit //pos1, //pos2 и //задающие команды.\nОбратите внимание, что использование команд World Edit примерно 3x медленнее\nчем использование ванильных команд из-за лимита команд на тик,\nи МЫ требуем несколько команд для блоков или области (//pos1 //pos2 //множество).\n§6ПРЕДУПРЕЖДЕНИЕ: Параметр поведения вставки НЕ ВЫПОЛНЯЕТСЯ при использовании\n§6команд Мирового редактирования и заполнять тома вместо отдельных команд setblock!\nТаким образом, рекомендуется использовать ванильные команды, если у вас есть разрешение на их выполнение.\nЕще одна вещь, которая может заставить вас предпочитать команды WE в некоторых случаях\nзаключается в том, что они могут предотвратить блокирование обновлений, если сервер не имеет\nмод Carpet и таким образом доступно правило '/carpet fillUpdates false'.", + "litematica.config.generic.comment.debugLogging": "Включает некоторые сообщения журнала отладки в игровой консоли,\nдля отладки некоторых проблем или сбоев.", + "litematica.config.generic.comment.datafixerMode": "Уровень настраиваемого фиксирования данных для применения к загруженным схемам.\nЭта опция может повысить производительность чертежей загрузки\nпутем обхода Vanilla Data Fixer,\nно это также может привести к резкому потере данных, если он отключен.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Значение схемы по умолчанию для редактора данных Vanilla Data Fixer\n\nиспользуется для настройки наименьшего возможного значения, и значение, используемое\n, когда загруженная схема не содержит эту информацию.\n\n§6ПРЕДУПРЕЖДЕНИЕ: Этот параметр предназначен для использования в направлении\n§6у самого разработчика Litematica, такого как Маза.\n§6Если сомневаетесь, держите значение по умолчанию для Minecraft 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "Использует смежный код кликов 1.12.2 ornithe.\nЭто работает только с §a\"easyPlacePostRewrite\"§r включено.", + "litematica.config.generic.comment.easyPlaceFirst": "Это заставляет режим Easy Place разместить первый/ближайший блок\nсначала вы смотрите, а не самый дальний/нижний блок.\nУстановка в false, позволяет установить несколько слоёв \"сразу\",\nпоскольку самые дальние блоки будут помещены, прежде чем ближе, они блокируют линию зрения.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "Когда включено, вы можете удерживать клавишу\nи посмотреть на различные схематические блоки, чтобы разместить их,\nбез необходимости нажимать на каждый блок по отдельности.", + "litematica.config.generic.comment.easyPlaceMode": "Если эта опция включена, то простая попытка использовать элемент/поместить блок\nна блоках схемы поместит этот блок в эту позицию.", + "litematica.config.generic.comment.easyPlacePostRewrite": "При включении режим Easy Place использует код\n\"Post-Rewrite\" из 1.12.2 ornithe.\n§6ВНИМАНИЕ! ЭТО ЭКСПЕРИМЕНТАЛЬНО", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "Если включено, Litematica обрабатывает так называемый\n\"Ковровые моды Точность блока размещения\" сам в одном игроке.\nРекомендуется оставаться включенным, если вы\nсобираетесь использовать Easy Place в одном плеере.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "Интервал в миллисекундах, когда режим Easy Place ждет\nпосле смены слотов инвентаря и размещения блока.\nПолезно избегать размещения неправильных блоков при высокой пинге.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Качать руку игрока при использовании Легкого Места.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "Если включено, уменьшает расстояние от +1.0 до\nванильное значение, чтобы серверы не отвергали размещение\nдалеко блоков.", + "litematica.config.generic.comment.entityDataSync": "Используйте протокол Entity Data Sync от Servux\nдля получения данных Entity с сервера", + "litematica.config.generic.comment.entityDataSyncBackup": "Используйте метод Vanilla NBT Query когда Servux\nнедоступен. Этот метод требует привилегий оператора.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "The Cache timeout value in seconds that\nthe Entity Cache keeps records for.\nA lower value means more frequent updates, but\nyou may want to consider a higher value if\nyour litematics fail to save with all of the NBT data.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Загрузите синхронизированные данные NBT в клиентский мир.\n§6ВНИМАНИЕ! Эта функция вызовет несовместимость\n§6с другими модами, которые полагаются на эти данные.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Требовать удерживание включенного элемента инструмента\nдля работы горячей клавиши executeOperation", + "litematica.config.generic.comment.fixChestMirror": "Включить исправление к испорченному зеркальному коду в ваниле", + "litematica.config.generic.comment.fixRailRotation": "Если это правда, то применяется исправление ванильного бага в рельсах,\n, где повороты на 180 градусов прямых рельсов с севера на юг и\nс востока на запад вместо этого поворачиваются на 90 градусов против часовой стрелки >_>", + "litematica.config.generic.comment.generateLowercaseNames": "Если включено, то по умолчанию предлагаемые названия схем\nбудут строчными и с использованием знаков подчеркивания вместо пробелов", + "litematica.config.generic.comment.highlightBlockInInventory": "При включении выделяет элемент (включая содержащие его ящики Шалкера)\nрассматриваемого блока на схеме", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Обход новой проверки расстояния/координат, которая была добавлена в раздел 1.18.2.\n\nЭта проверка нарушает \"точный протокол размещения\" и вызывает\nлюбые блоки, размещенные с помощью вращения (или другого свойства) запроса просто стать блоками призрака.\n\nНет необходимости в этом отключать.\nПроверка даже не существует до 1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "Если true, то слой рендеринга следует за игроком.\nПримечание: к сожалению, в настоящее время это сворачивает диапазоны типов Layer Range.", + "litematica.config.generic.comment.loadEntireSchematics": "Если истинно, то вся схема всегда загружается одновременно.\nЕсли false, то загружается только та часть, которая находится в пределах расстояния просмотра клиента.", + "litematica.config.generic.comment.materialListIgnoreState": "Если включено, то точное состояние блока игнорируется, и только тип блока должен соответствовать", + "litematica.config.generic.comment.pasteAlwaysUseFill": "Это заставляет использовать команду заполнения (вместо setblock) даже для одиночных блоков", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "Если включено, то блочные сущности вообще не вставляются\nс помощью командной вставки в многопользовательском режиме.\nЭто позволяет вам проще вставлять в два прохода, если вы\nхотите использовать опцию восстановления NBT для инвентаря и т. д. во втором проходе,\n, что обычно требует гораздо более низкой скорости вставки/скорости команд.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "Если включено, то все объекты блоков игнорируются из команд заполнить\nпри вставке. Это позволяет им вставляться отдельно,\n, что требуется при использовании опции восстановления NBT.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "Если включено, то лимит команд игнорируется при вставке\nблоков с блочной сущностью с включенной опцией восстановления NBT.\nПохоже, как-то исправляет проблему, когда NBT восстанавливает\nв противном случае не сможет использовать много блоков с низкой скоростью команд.", + "litematica.config.generic.comment.pasteIgnoreEntities": "Если включено, то функция Вставить не будет вставлять сущности", + "litematica.config.generic.comment.pasteIgnoreInventories": "Не вставлять содержимое инвентаря при вставке схемы", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "Если эта опция включена, то вместо фактической вставки схем в мир,\nони записываются как команды setblock в текстовые файлы.", + "litematica.config.generic.comment.pasteUseFillCommand": "Если эта опция включена, то вместо использования отдельных команд /setblock,\nоперация вставки на основе команд (которая используется на серверах)\nтакже попытается использовать команды /fill для любых непрерывных областей одного и того же блока.\nЭто не имеет никакого эффекта в одиночной игре, поскольку мод устанавливает блоки напрямую\nв мире интегрированного сервера и вообще не использует команды.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "Это временный обходной путь для использования командной вставки\nтакже в одиночной игре, что позволяет использовать вставку, ограниченную слоем рендеринга\n, в одиночной игре, которая в настоящее время не работает с\nвставкой прямого доступа к миру, которую обычно использует одиночная игра.\n\nОбратите внимание, что это будет иметь все те же ограничения на восстановление данных NBT\n, которые обычно существуют при вставке в многопользовательском режиме.", + "litematica.config.generic.comment.pasteUsingServux": "Используйте Servux для вставки схемы непосредственно на сервер.\nЭтот метод намного быстрее традиционного метода, основанного на команде\n, и поддерживает восстановление данных сущности\nNBT данных.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Избегайте замены поврежденных предметов в панели быстрого доступа", + "litematica.config.generic.comment.pickBlockAvoidTools": "Позволяет избежать замены любых элементов инструментов на панели быстрого доступа.\n\nЭто означает любые элементы, расширяющие ванильный класс ToolItem.", + "litematica.config.generic.comment.pickBlockEnabled": "Включает горячие клавиши выбора блока схемного мира.\nТакже есть горячая клавиша для переключения этой опции, чтобы переключать эти горячие клавиши... oo", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Включает параметр \"pickBlockIgnoreNbt\" для\nЛегкий пост-Rewrite с орнита 1.12.2.", + "litematica.config.generic.comment.pickBlockShulkers": "Если включено, то если требуемый предмет для блока выбора\nне найден непосредственно в инвентаре игрока, но есть\nящик Шалкера, содержащий его, вместо этого в руку игрока будет переключен ящик Шалкера\n", + "litematica.config.generic.comment.pickBlockableSlots": "Слоты панели быстрого доступа, которые могут быть\nиспользуются для блока выбора схемы", + "litematica.config.generic.comment.placementRestriction": "Когда включено, используйте ключ можно использовать только\nпри удерживании правильного элемента для целевого положения,\nи целевая позиция должны иметь недостающий блок в схеме", + "litematica.config.generic.comment.renderMaterialListInGuis": "Должен ли список материалов\nотображаться внутри графических интерфейсов", + "litematica.config.generic.comment.renderThreadNoTimeout": "Удаляет тайм-аут из рабочих потоков рендеринга.\nЕсли рендеринг сильно тормозит при перемещении по\nили работе с большими схемами, попробуйте отключить это. Однако в некоторых случаях это значительно замедлит рендеринг\nсхем.", + "litematica.config.generic.comment.serverNbtRequestRate": "Ограничить скорость запроса для синхронизации данных сущностей сервера", + "litematica.config.generic.comment.signTextPaste": "Автоматически устанавливать текст в GUI знака из схемы", + "litematica.config.generic.comment.toolItem": "Элемент, используемый в качестве инструмента для выбора и т.д.", + "litematica.config.generic.comment.toolItemEnabled": "Если включено, то элемент \"tool\" может быть использован для управления выделениями и т.д.", + "litematica.config.generic.comment.toolItemComponents": "Версия toolItem, поддерживающая компоненты данных.\nУстановите значение «пусто», чтобы отключить.\nДопустимый синтаксис такой же, как у команды «/give».", + "litematica.config.generic.comment.unhideSchematicVCS": "Отображает кнопку меню Schematic VCS (система контроля версий),\nи включает горячую клавишу и функциональность VCS в целом.\n(Раньше это называлось проектами Schematic.)\n\nВ общем, вам §6не следует§r использовать эту функцию,\nесли вы действительно не знаете, как она работает и что делает.\nЭто несколько меняет то, как работают выбор областей, размещение и вставка,\nв частности, что при вставке также есть операция удаления области.\n\nВ основном эта функция предназначена для §6итеративной, проектной работы на месте§r,\nи позволяет вам легче создавать несколько версий/снимков\nодной и той же сборки, а также переключаться между версиями, сначала удаляя то, что\nнаходится в мире, а затем вставляя на его место следующую версию.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Включить рендеринг выбора области", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Включить рендеринг боксов на схеме размещения", + "litematica.config.visuals.comment.enableRendering": "Главная опция рендеринга. Включает/отключает ВСЕ рендеринги модов.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Включает визуализацию блока схемы.\nОтключение этого позволяет видеть только наложение цветов.", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Включает схематическую визуализацию жидкости.\nОтключение этого параметра позволяет легче видеть блоки и наложения.\nЭто также удаляет наложение, где была жидкость.", + "litematica.config.visuals.comment.enableSchematicOverlay": "Основная опция переключения для рендеринга чертежа блока\n", + "litematica.config.visuals.comment.enableSchematicRendering": "Включить отображение схемы и оверлея", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Максимальный размер потока рендеринга схематического мира\nЭто напрямую повлияет на общую многопоточную производительность\n\n§6ИСПОЛЬЗУЙТЕ С ОСТОРОЖНОСТЬЮ!! Это вступит в силу только\n§6после того, как вы покинете игру и снова присоединитесь.", + "litematica.config.visuals.comment.ghostBlockAlpha": "Значение альфа блоков призрака,\nпри отрисовке их полупрозрачностью.\n§6Примечание: §7Вам также нужно включить транскрипцию в отдельности,\nиспользуя опцию 'renderBlocksAsTranslucent'!", + "litematica.config.visuals.comment.ignoreExistingFluids": "Если эта опция включена, то любые блоки жидкости игнорируются как «лишние блоки»\nи как «неправильные блоки», т. е. когда в схеме есть воздух или другие блоки.\nПо сути, это делает строительство под водой гораздо менее раздражающим.\nПримечание: скорее всего, вы также захотите одновременно включить опцию «renderCollidingSchematicBlocks»\n, чтобы разрешить рендеринг блоков внутри жидкостей.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "Если включено, то примыкающие/касание внутренних сторон\nдля накладываемых блоков удаляются/не отображаются", + "litematica.config.visuals.comment.placementBoxSideAlpha": "альфа-значение стороны субрегиона", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "Если включено, то поля выбора области будут\nиметь свои боковые четырехугольники.", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "Если включено, то схемы отображаются\nс помощью полупрозрачных блоков \"призраков\"", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "Если включено, то блоки в схемах отображаются как\nдаже когда в клиентском мире уже есть (неправильный) блок.\nВероятно, в основном полезно при попытке построить что-то\nтам, где на пути есть слои снега или вода.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Отображение соединительных линий между углами подсветки верификатора.\nЭто была ошибка рендеринга, которую видели некоторые пользователи, но по крайней мере некоторые игроки\nпонравились и попросили остаться, так что эта опция \"Восстановить\"", + "litematica.config.visuals.comment.renderErrorMarkerSides": "Если включено, то маркеры ошибок в верификаторе схем\nбудут иметь (полупрозрачные) стороны, а не только контур.", + "litematica.config.visuals.comment.renderPlacementBoxSides": "Если включено, то боковые четырехугольники размещенных схемных подобластей\nбудут визуализироваться.", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "Если включено, то окно включения отображается вокруг\nвсех субрегионов в схеме (помещение)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "Если включено, то окно включения вокруг\nбудет отображаться боковые квадраты", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "Если включено, то стороны модели также отображаются\nдля внутренних сторон в режиме полупрозрачности", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Включает отображение контура проводов для оверлея чертежей блоков\n", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Включить сортировку прозрачных элементов для\nнакладываемого блока чертежей", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Включает отображение полупрозрачных бок/сторон для\nнакладываемого схемы блока", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "Если этот параметр включен, то в чертежах будет использоваться квадраты или вершины модели\nвместо\nтрадиционного полного наложения блоков", + "litematica.config.visuals.comment.schematicOverlayModelSides": "Если этот параметр включен, то в чертежах будет использоваться квадраты или вершины модели\nвместо\nтрадиционного полного наложения блоков", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "Ширина линии блоков (модель)", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "Ширина линии блока (модели) очертаний\nпри отрисовке наслоения через блоки", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "Если включено, то схематическое наложение будет визуализироваться\nчерез блоки. Это, вероятно, полезно только после того, как вы\nзакончили сборку и хотите увидеть любые ошибки проще", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Включить наложение схемы для дополнительных блоков", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Включает схематическое наложение пропущенных блоков", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Включает схему наложения для неправильных блоков", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Включить схему наложения для неправильных состояний", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Заставляет использовать модели блоков для всего в списке результатов\nверификатора схем. Обычно модели элементов используются для всего\n, что имеет элемент, а модели блоков используются только для блоков\n, которые не имеют элемента, а также для цветочных горшков, чтобы увидеть содержащийся элемент.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "Выравнивание строк инфоблока блока", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "Выравнивание блока инфоблока", + "litematica.config.info_overlays.comment.infoHudAlignment": "Выравнивание \"Info HUD\",\nиспользуется в материаловом списке, несоответствие схем и т. д.", + "litematica.config.info_overlays.comment.toolHudAlignment": "Выравнивание \"инструмента HUD\" при удерживании настроенного \"tool\"", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "Если включено, то MiniHUD-стиль инфоблока инфоблока\nотображается для смонтированного блока", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "Шрифт для линий информации о блоке", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "Смещение x строк информации о блоке от выбранного края", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "Позиция Y линии информации о блоке от выбранного края", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "Смещение y накладываемого инфоблока блока с выбранного края", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Включите рендеринг наложения информации о блоке, чтобы отобразить информацию\nо просматриваемом блоке или маркере ошибки верификатора,\nудерживая клавишу «renderInfoOverlay»", + "litematica.config.info_overlays.comment.infoHudMaxLines": "Максимальное количество строк информации для показа на HUD", + "litematica.config.info_overlays.comment.infoHudOffsetX": "Смещение Info HUD по X от края экрана", + "litematica.config.info_overlays.comment.infoHudOffsetY": "Смещение Info HUD по Y от края экрана", + "litematica.config.info_overlays.comment.infoHudScale": "Коэффициент масштабирования для HUD текста", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "При включении наложения информации о блоках и линий информации о блоках\nлучи смогут трассироваться к жидким блокам, а не проходить сквозь них.", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "Максимальное количество предметов, отображаемых на\nпанели информации о списке материалов одновременно.", + "litematica.config.info_overlays.comment.materialListHudScale": "Коэффициент масштабирования для информации о списке материалов", + "litematica.config.info_overlays.comment.statusInfoHud": "Включить HUD визуализатор статуса,\nкоторый отображает несколько битов статусной информации, такие как\nтекущий режим слоя и обработчики включены", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Автоматически разрешать включение информации о статусе HUD \"при необходимости\",\nнапример, при создании размещения и при отключении отображения", + "litematica.config.info_overlays.comment.toolHudOffsetX": "Смещение Info HUD по X от края экрана", + "litematica.config.info_overlays.comment.toolHudOffsetY": "Смещение Info HUD по Y от края экрана", + "litematica.config.info_overlays.comment.toolHudScale": "Коэффициент масштабирования для HUD текста", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "Альфа-значение стороны поля ошибки", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "Максимальное количество несовпадающих позиций для одновременной визуализации\nв наложении верификатора схем.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Включить рендеринг маркера верификатора", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Если сообщение о нахождении в режиме слоя\nили о некоторых опциях рендеринга отключено\nбудет показано при загрузке новой схемы\nили создании нового размещения", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "Цвет окна выделения области, когда они не выбраны", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "Цвет подсветки для элемента на блоке", + "litematica.config.colors.comment.materialListHudItemCountsColor": "Цвет текста подсчета элементов в HUD информации о списке материалов", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "Цвет разрыва режима перестройки или размещения переключателей блоков", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "Цвет режима перестройки схемы разбивает все блоки, кроме накладываемого селектора", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "Цвет режима перестройки схемы", + "litematica.config.colors.comment.schematicOverlayColorExtra": "Цвет накладываемых блоков для дополнительных блоков", + "litematica.config.colors.comment.schematicOverlayColorMissing": "Цвет обоев блоков для недостающих блоков", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "Цвет накладываемых блоков для неправильных блоков", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "Цвет блоков для неправильных состояний блоков", + "litematica.config.hotkeys.comment.addSelectionBox": "Добавить новое поле выделения (позиция 1) здесь", + "litematica.config.hotkeys.comment.cloneSelection": "Быстро клонировать выбранную область.\nЭто в основном просто создает чертеж только в памяти,\nи затем создает размещение этой схемы и выбирает ее,\nи переключает режим инструментов в режим Paste.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Удалить выбранное поле", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "Когда easyPlaceMode включен, эта клавиша используется для размещения блоков", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Позволяет быстро включить/выключить режим Easy Place", + "litematica.config.hotkeys.comment.executeOperation": "Выполнить текущую выбранную операцию инструмента с текущим выделением\nили размещением в режимах «Заполнить», «Заменить», «Вставить схему»\nи т. д.", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Инвертирует состояние рендеринга блока схемы/призрака\n, пока удерживается эта клавиша", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Инвертирует статус отображения оверлея, когда эта клавиша удерживается", + "litematica.config.hotkeys.comment.layerModeNext": "Цикл режима рендеринга (все слои) вперед", + "litematica.config.hotkeys.comment.layerModePrevious": "Цикл режима рендеринга (все слои) назад", + "litematica.config.hotkeys.comment.layerNext": "Переместить выбранный слой вверх", + "litematica.config.hotkeys.comment.layerPrevious": "Переместить выделенный слой вниз", + "litematica.config.hotkeys.comment.layerSetHere": "Установить рендер-слой в текущую позицию игрока", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Наклонить выделение в отрицательном направлении\nЭто в основном то же самое, что и колесо мыши вниз\nпри нажатии модификатора Nudge", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Наклонить выделение в положительном направлении\nЭто то же самое, что и колесо мыши вверх\nпри нажатии модификатора Nudge", + "litematica.config.hotkeys.comment.moveEntireSelection": "Переместить все текущее выделение здесь", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Открыть GUI настроек области для выделенной области", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Откройте графический интерфейс Загруженной схемы", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Открыть главное меню Litematica", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Откройте GUI списка материалов для текущего размещения\nвыбранной схемы", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Откройте графический интерфейс настроек размещения для текущего\nвыбранного размещения или субрегиона", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Откройте GUI на Чертежах", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Открыть GUI проекта на схеме", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Откройте интерфейс контроллера схемы для текущего расположения\n", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Открыть GUI менеджера выбора области", + "litematica.config.hotkeys.comment.openGuiSettings": "Открыть интерфейс конфигурации", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "Клавиша-модификатор для быстрой смены режима работы.\nУдерживайте эту клавишу и прокручивайте, удерживая «элемент инструмента», чтобы быстро переключать режимы.", + "litematica.config.hotkeys.comment.pickBlockFirst": "Ключ для выбора блока первого чертежа блока\nот лучей блока \"A\"", + "litematica.config.hotkeys.comment.pickBlockLast": "Ключ для выбора блока последнего схемного блока\n, к которому трассируется луч, перед первым (возможным) клиентским миром\n, к которому трассируется луч. По сути, это даст вам\nблок, который вы можете разместить напротив существующего блока.", + "litematica.config.hotkeys.comment.pickBlockToggle": "Горячая клавиша для переключения блока выбора в\nОбщие конфигурации. Это предоставляется как быстрый способ включить\nили отключить клавиши выбора блока, если они вмешиваются в что-нибудь.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "Кнопка, позволяющая рендеринг наложения информации о блоке.\nИспользуйте NONE для отключения нажатия клавиши.\nОтключите опцию аналогичного имени в конфигурациях Visuals\nдля полного отключения наслоения.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "Горячая клавиша, позволяющая прорисовке накладываемых изображений через блоки.\nЭто более быстрый способ временно включить\nв Visuals так же, как и опция \"Черно-слойRenderThroughBlocks\".", + "litematica.config.hotkeys.comment.rerenderSchematic": "Горячая клавиша для обновления/перерисования только чертеж вместо\nтоже нужно обновить ванильную поверхность с помощью F3 + A", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Сохранить выделенную область в качестве схемы памяти", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Сохранить текущее выделение области в виде схемы в файл", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Модификатор для активации режима \"breaking all exception\"\nв инструменте \"Edit Schematic Schematic Edit\".\nПо сути, когда вы удерживаете этот ключ и удаляете схематический блок,\nвсе другие блоки, кроме этого блока, будут удалены из чертежа.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Модификатор клавиши, чтобы активировать функцию «сломать все идентичные блоки»\nв инструменте редактирования схемы", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Модификатор клавиши для активации направления / непрерывного\nпрервать или поместить функцию в режим редактирования схемы", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Модификатор клавиши для активации \"заменить все идентичные\"\nзаменить режим/функцию в инструменте \"Редактирование схемы", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Модификатор клавиши для активации \"заменить тип блоков\"\nзаменить режим/функцию в инструменте редактирования схемы", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Модификатор клавиши для включения направления/непрерывного\nзаменить режим/функцию в инструменте редактирования схемы", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "Схема поворачивается на 90 градусов по часовой стрелке при нажатии", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "Чертёж перевернут при нажатии", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "Модификатор клавиши для удержания, чтобы иметь возможность использовать колесо мыши\nдля переключения через чертежные версии в режиме управления версиями", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "Горячая клавиша для цикла к следующей схематической версии в режиме управления версиями", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "Горячая клавиша для цикла к следующей схематической версии в режиме управления версиями", + "litematica.config.hotkeys.comment.selectionGrabModifier": "Клавиша-модификатор, которую следует удерживать, чтобы «захватить» выделенную область\nили угол для перемещения курсора.", + "litematica.config.hotkeys.comment.selectionGrow": "Горячая клавиша для автоматического увеличения окна выделения вокруг\nвсех соседних блоков по диагонали", + "litematica.config.hotkeys.comment.selectionGrowModifier": "Клавиша модификатора, удерживаемая для роста или уменьшения\nво время прокрутки", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "Клавиша модификатора, удерживаемая при прокрутке\nдля обнуления выделенной области или угла", + "litematica.config.hotkeys.comment.selectionModeCycle": "Изменить режим между углами и Cuboid\nв режиме выделения области", + "litematica.config.hotkeys.comment.selectionShrink": "Горячая клавиша действия для сжатия окна выделения таким образом, что\nне пустое место (пустые слои) с любой стороны", + "litematica.config.hotkeys.comment.setAreaOrigin": "Установить/переместить исходную точку текущего выбора области\nв позицию игрока", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Задать первую позицию выбранного в настоящее время\nв положении игрока", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Установите вторую позицию текущего выбранного поля\nна позицию игрока.", + "litematica.config.hotkeys.comment.toggleAllRendering": "Вкл/выкл весь рендеринг", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Вкл/выкл выделение области", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Переключить схему отрисовки (блоки и оверлее) вкл/выкл", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Вкл/выкл рендеринг информации (для инфо-наклейки)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Вкл/выкл отображение наслоения блока", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Вкл/выкл контур накладываемого блока", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Вкл/выкл боковой рендеринг оверлея блока", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Вкл/выкл боксы размещения схемы", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "Горячая клавиша для переключения режима ограничения размещения", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Вкл/выкл схемный блок", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "Вкл/выкл значение конфигурации signTextPaste (в общей категории)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Переключить прозрачный или непрозрачный призрачный блок рендеринга", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Вкл/выкл рендеринг наслоения контроллера схемы", + "litematica.config.hotkeys.comment.toolEnabledToggle": "Привязка к переключению функционала элемента \"tool\"", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "Кнопка, которую нужно использовать, удерживая элемент «инструмент»\n, чтобы разместить основной/первый угол", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "Кнопка используется, удерживая элемент \"tool\"\nдля размещения второго угла", + "litematica.config.hotkeys.comment.toolSelectElements": "Кнопка для использования для выбора углов или коробок\nудерживая элемент \"tool\"", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "Клавиша модификатора, удерживаемая при использовании горячей клавиши 'toolSelectElements'\nдля выбора основного типа блока для использования в некоторых режимах инструментов", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "Клавиша модификатора, удерживаемая при использовании горячей клавиши 'toolSelectElements'\nдля выбора типа вторичного блока для использования в некоторых режимах инструментов", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Выгружает схему выбранного в данный момент места и таким образом удаляет все разметки, созданные из него", + "litematica.config.generic.prettyName.pickBlockEnabled": "Выбрать горячие клавиши", + "litematica.config.generic.prettyName.easyPlaceMode": "Режим лёгкого места", + "litematica.config.generic.prettyName.placementRestriction": "Ограничение размещения", + "litematica.config.generic.prettyName.signTextPaste": "Вставить подпись", + "litematica.config.generic.prettyName.toolItemEnabled": "Элемент инструмента включен", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Рендеринг выделенных полей", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Рендеринг Коробок Размещение Чертежа", + "litematica.config.visuals.prettyName.enableRendering": "Весь рендеринг", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Чертежи блоков рендеринга", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Чертеж рассеивания жидкости", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Рисунок Оверлея", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Чертеж рендеринга", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Полупрозрачная схема рендеринга блока", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Контуры наслоения", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Сортировка полупрозрачных наслоений", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Наложение Чертежа", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Рендеринг инфо наслоений блока", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifier Overlay Rendering", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "Весь рендеринг", + "litematica.error.area_selection.copy_failed": "Не удалось скопировать выделение", + "litematica.error.area_selection.create_failed": "Не удалось создать новую выборку по имени '%s', файл уже существует", + "litematica.error.area_selection.failed_to_load": "Не удалось загрузить выбранную область", + "litematica.error.area_selection.grow.no_sub_region_selected": "Подрегион не выбран!", + "litematica.error.area_selection.no_placement_selected": "Не выбрано место размещения Чертежа!", + "litematica.error.area_selection.rename.already_exists": "Ошибка: Область с именем файла '%s'", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Недопустимое сгенерированное безопасное имя файла '%s'", + "litematica.error.duplicate_schematic_placement": "Ошибка: Попытка добавить уже существующее расположение", + "litematica.error.generic.creative_mode_only": "Это действие доступно только в творческом режиме", + "litematica.error.generic.failed_to_delete_file": "Не удалось удалить файл '%s'", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Не удалось отсортировать список состояний игнорируемых", + "litematica.error.generic.schematic_world_not_loaded": "Мир чертежей не был загружен", + "litematica.error.area_editor.create_sub_region.exists": "Подрегион по имени '%s' уже существует", + "litematica.error.area_editor.no_selection": "Нет активных выделенных областей", + "litematica.error.area_editor.open_gui.no_selection": "В настоящее время в режиме выделения: Нормальная область, но в настоящее время ни одна область не выбрана", + "litematica.error.area_editor.rename_sub_region.exists": "Не удалось переименовать субрегион:\nПодрегион уже существует с именем '%s'", + "litematica.error.area_editor.switch_mode.no_selection": "Не удается переключиться в режим выделения: Нормальный, потому что в данный момент область не выбрана.\nВыберите область или создайте новое выделение в браузере выбора области", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Не удалось загрузить схему Litematica", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Не удалось понизить схему Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Не удалось создать схему Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Не удалось загрузить схему", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Не удалось преобразовать структуру в схему Litematica", + "litematica.error.schematic.create.no_selections": "Неправильные регионы выбора!", + "litematica.error.schematic_load.cant_read_file": "Невозможно прочитать файл схемы '%s' (нет или проблема разрешения)", + "litematica.error.schematic_load.no_schematic_selected": "Файл Чертежа не выбран!", + "litematica.error.schematic_load.no_schematic_version_information": "Схема не имеет информации о версии и не может быть безопасно загружена!", + "litematica.error.schematic_load.unsupported_schematic_version": "Неподдерживаемая или будущая схематическая версия '%d'", + "litematica.error.schematic_load.unsupported_type": "Неизвестный или неподдерживаемый тип файла для '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "Только чертежи Litematica могут быть экспортированы в другие форматы!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "Выбранный тип схемы не поддерживается для импорта!", + "litematica.error.schematic_placements.remove_fail_locked": "Размещение заблокировано!\n- Удерживайте Shift, чтобы принудительно удалить его", + "litematica.error.schematic_save.directory_doesnt_exist": "Нет такой директории: '%s'", + "litematica.error.schematic_save.file_already_exists": "Файл '%s' уже существует", + "litematica.error.schematic_save.invalid_directory": "Недопустимый каталог '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "Недопустимое имя схемы '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "Не удалось создать чертеж!", + "litematica.error.schematic_read_from_file_failed.cant_read": "Не удалось прочитать схему из файла '%s'", + "litematica.error.schematic_read_from_file_failed.exception": "Исключение при попытке прочитать схему из файла '%s'", + "litematica.error.schematic_read_from_file_failed.no_file": "Не удалось прочитать схему из файла: нет доступных файлов (схема памяти?)", + "litematica.error.schematic_projects.empty_selection": "Пустой выбор области (0 субрегионов)", + "litematica.error.schematic_projects.failed_to_load_project": "Не удалось загрузить проект", + "litematica.error.schematic_projects.failed_to_load_schematic": "Не удалось загрузить схему для текущей версии", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Не удалось переименовать файл проекта как '%s' (исключение)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Невозможно переименовать проект в '%s', файл уже существует", + "litematica.error.schematic_projects.invalid_project_directory": "Неверный или несуществующий каталог проекта", + "litematica.error.schematic_projects.no_project_open": "Нет открытых проектов", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "В настоящее время в режиме Чертежа VCS, но в настоящее время нет открытого проекта", + "litematica.error.schematic_projects.null_player": "Игрок был нулевым", + "litematica.error.schematic_projects.project_already_exists": "Проект «%s» уже существует", + "litematica.error.schematic_projects.save_already_in_progress": "Сохранить уже в процессе", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Не удалось создать директорию схемы '%s'", + "litematica.error.schematic_write_to_file_failed.exception": "Не удалось записать схему в файл '%s' (исключение)", + "litematica.error.schematic_write_to_file_failed.exists": "Не удалось записать схему в файл '%s', файл уже существует", + "litematica.error.structure_write_to_file_failed.exception": "Не удалось записать структуру в файл '%s' (исключение)", + "litematica.error.structure_write_to_file_failed.exists": "Не удалось записать структуру в файл '%s', файл уже существует", + "litematica.hotkeys.category.generic_hotkeys": "Общие горячие клавиши", + "litematica.info.schematic_load.schematic_loaded": "Чертёж '%s' успешно загружен в память", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Щелкните правой кнопкой мыши для отмены ожидающей операции предварительного просмотра\n- Ctrl + Alt + Shift + клик, чтобы установить эскиз с существующего PNG изображения\n под названием 'thumb. ng' из той же директории, где находится схематический файл.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Используйте обычную клавишу скриншота, чтобы установить предварительный просмотр.\nИли щелкните правой кнопкой мыши кнопку Установить предварительный просмотр, чтобы отменить установку предварительного просмотра.", + "litematica.info.schematic_manager.preview.success": "Изображение анонса успешно установлено", + "litematica.gui.button.area_editor.analyze_area": "Анализ области", + "litematica.gui.button.area_editor.change_corner_mode": "Угловой режим: %s", + "litematica.gui.button.area_editor.change_selection_mode": "Режим выделения: %s", + "litematica.gui.button.area_editor.create_schematic": "Сохранить схему", + "litematica.gui.button.area_editor.create_sub_region": "Новый субрегион", + "litematica.gui.button.area_editor.origin_enabled": "Ручной оригинал: %s", + "litematica.gui.button.area_editor.set_box_name": "Задать", + "litematica.gui.button.area_editor.set_selection_name": "Задать", + "litematica.gui.button.area_selection_mode": "Режим выбора области: %s", + "litematica.gui.button.area_selections.create_directory": "Создать каталог", + "litematica.gui.button.area_selections.create_new_selection": "Новый выбор", + "litematica.gui.button.area_selections.create_selection_from_placement": "От размещения", + "litematica.gui.button.area_selections.unselect": "Снять отметку", + "litematica.gui.button.change_menu.area_editor": "Редактор области", + "litematica.gui.button.change_menu.configuration_menu": "Меню конфигурации", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Загрузить схемы", + "litematica.gui.button.change_menu.schematic_manager": "Менеджер чертежей", + "litematica.gui.button.change_menu.schematic_projects_manager": "Чертёж VCS", + "litematica.gui.button.change_menu.show_area_selections": "Браузер выбора области", + "litematica.gui.button.change_menu.show_loaded_schematics": "Загруженные схемы", + "litematica.gui.button.change_menu.show_schematic_placements": "Размещения чертежей", + "litematica.gui.button.change_menu.task_manager": "Менеджер задач", + "litematica.gui.button.change_menu.to_main_menu": "Litematica menu", + "litematica.gui.button.config_gui.colors": "Цвета", + "litematica.gui.button.config_gui.generic": "Generic", + "litematica.gui.button.config_gui.hotkeys": "Горячие клавиши", + "litematica.gui.button.config_gui.info_overlays": "Инфо наслоения", + "litematica.gui.button.config_gui.render_layers": "Отображение слоёв", + "litematica.gui.button.config_gui.visuals": "Визуалы", + "litematica.gui.button.config_gui.test": "Тест", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Удерживайте Shift, чтобы создать схему только для памяти", + "litematica.gui.button.hover.area_selections.unselect": "Снять выделение области", + "litematica.gui.button.hover.material_list.clear_cache": "Очищает кэш материалов\nОбычно это не требуется\nЭто можно использовать вместо удаления файла «material_cache.nbt»\nв случае, если в кэше есть неверные данные, например элементы\n, хранящиеся для блоков, в которых их не должно быть, например, головки поршней.", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Удерживайте смену для записи в CSV-файл,\nвместо обычного текстового файла таблиц ASCII-арта", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Удерживайте переключатель, чтобы выбрать субрегионы используемые для списка материалов", + "litematica.gui.button.hover.plus_minus_tip": "Щелкните левой кнопкой мыши, чтобы увеличить\nЩелкните правой кнопкой мыши, чтобы уменьшить\nShift и/или Alt, чтобы увеличить размер шага", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Левый клик, чтобы увеличить\nправый клик, чтобы уменьшить\nShift/Alt/Ctrl для увеличения размера шага (умножительный)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Перезагружает схему из файла.\nЭто может быть полезно, если вы допустили ошибку\nв режиме редактирования схемы.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "В настоящее время открыт проект Schematic VCS.\nРежим Schematic VCS переопределяет обычную функциональность выбора области.", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6Удалить последнюю размещенную или сохраненную область§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(Раньше это называлось «Схемные проекты».)\nВ общем, вам §6не следует§r использовать эту функцию,\nесли вы действительно не знаете, как она работает и что делает.\nОна несколько меняет то, как работают выбор областей, размещение и вставка,\nв частности, что при вставке также есть операция удаления области.\n\nВ основном эта функция предназначена для §6итеративной, на месте§r проектной работы,\nи позволяет вам легче создавать несколько версий/снимков\nодной и той же сборки, а также переключаться между версиями, сначала удаляя то, что\nнаходится в мире, а затем вставляя на его место следующую версию.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Переместить начало проекта в текущую позицию игрока\nЭто также переместит выбор области и размещение.", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Внимание: Это удалит/перезаписать текущие блоки\n§6в мире в области, которая была ранее\n§6размещена из версии, или сохранен как версия\n§6(в основном, последний раз видел \"эффективный выбор области\")", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Сохраняет новый чертёж/версию в текущем проекте", + "litematica.gui.button.material_list": "Список материалов", + "litematica.gui.button.material_list.clear_cache": "Очистить кэш", + "litematica.gui.button.material_list.clear_ignored": "Очистить игнорирование", + "litematica.gui.button.material_list.hide_available": "Скрыть доступные: %s", + "litematica.gui.button.material_list.ignore": "Пропустить", + "litematica.gui.button.material_list.list_type": "Показать: %s", + "litematica.gui.button.material_list.refresh_list": "Обновить", + "litematica.gui.button.material_list.toggle_info_hud": "Информационный HUD: %s", + "litematica.gui.button.material_list.write_to_file": "Записать в файл", + "litematica.gui.button.placement_sub.placement_configuration": "Конфигурация размещения", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Reset sub-region", + "litematica.gui.button.placement_sub.slice_type": "Массив: %s", + "litematica.gui.button.schematic_manager.export_as": "Экспортировать как:", + "litematica.gui.button.schematic_placement.abbr.rendering": "Р", + "litematica.gui.button.schematic_placement.ignore_entities": "Игнорировать сущности: %s", + "litematica.gui.button.schematic_placement.region_enabled": "Регион: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Сбросить все субрегионы", + "litematica.gui.button.schematic_placement.toggle_all_off": "Все §cВЫЙ§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "Все §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Включение визуализации: %s", + "litematica.gui.button.schematic_placement.hover.lock": "Блокировка размещения предотвращает перемещение или\nиное изменение его (случайно)", + "litematica.gui.button.schematic_placement.hover.rendering": "Рендеринг: %s\nЗаметьте, что это работает немного смешно\nи не предотвращает рендеринг сущностей.\nОбычно вы должны просто отключить размещение\nполностью", + "litematica.gui.button.schematic_placements.configure": "Настроить", + "litematica.gui.button.schematic_placements.disable": "Отключено", + "litematica.gui.button.schematic_placements.locked": "Заблокировано: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Место: %s", + "litematica.gui.button.schematic_placements.remove": "Удалить", + "litematica.gui.button.schematic_placements.rendering_enabled": "Рендеринг: %s", + "litematica.gui.button.schematic_placements.select": "Выбрать", + "litematica.gui.button.schematic_projects.close_project": "Закрыть текущий проект", + "litematica.gui.button.schematic_projects.create_project": "Создать проект", + "litematica.gui.button.schematic_projects.delete_area": "Удалить область", + "litematica.gui.button.schematic_projects.load_project": "Загрузить проект", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Переместить в плеер", + "litematica.gui.button.schematic_projects.open_area_editor": "Редактор области", + "litematica.gui.button.schematic_projects.open_manager_gui": "Открыть менеджер", + "litematica.gui.button.schematic_projects.open_project_browser": "Браузер проекта VCS", + "litematica.gui.button.schematic_projects.place_to_world": "Помещение в мир", + "litematica.gui.button.schematic_projects.save_version": "Сохранить версию", + "litematica.gui.button.schematic_verifier.ignore": "Пропустить", + "litematica.gui.button.schematic_verifier.range_type": "Range: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Сброс игнорируемых", + "litematica.gui.button.schematic_verifier.reset_verifier": "Сбросить данные", + "litematica.gui.button.schematic_verifier.resume": "Возобновить проверку", + "litematica.gui.button.schematic_verifier.start": "Начать проверку", + "litematica.gui.button.schematic_verifier.stop": "Остановить проверку", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "Информационный HUD: %s", + "litematica.gui.button.cancel": "Отмена", + "litematica.gui.button.configure": "Настроить", + "litematica.gui.button.copy": "Копировать", + "litematica.gui.button.create_directory": "Создать новый каталог", + "litematica.gui.button.create_placement": "Создать размещение", + "litematica.gui.button.delete": "Удалить", + "litematica.gui.button.disable": "Отключено", + "litematica.gui.button.enable": "Включить", + "litematica.gui.button.import": "Импорт", + "litematica.gui.button.load_schematic_to_memory": "Загрузить схему", + "litematica.gui.button.mirror_value": "Зеркал: %s", + "litematica.gui.button.move_to_player": "Переместить в плеер", + "litematica.gui.button.ok": "Ок", + "litematica.gui.button.reload": "Reload", + "litematica.gui.button.remove": "Удалить", + "litematica.gui.button.remove_placement": "Удалить размещение", + "litematica.gui.button.rename": "Переименовать", + "litematica.gui.button.rotation_value": "Вращение: %s", + "litematica.gui.button.save_new_schematic_version": "Сохранить версию", + "litematica.gui.button.save_schematic": "Сохранить схему", + "litematica.gui.button.save_to_file": "Сохранить в файл", + "litematica.gui.button.schematic_verifier": "Контролировщик Чертежа", + "litematica.gui.button.set_preview": "Установить предварительный просмотр", + "litematica.gui.button.tool_mode": "Режим инструментов: %s", + "litematica.gui.button.unload": "Выгрузить", + "litematica.gui.button.unlocked": "Разблокирован", + "litematica.gui.label.area_editor.box_name": "Название окна субрегиона", + "litematica.gui.label.area_editor.selection_name": "Имя выделенного", + "litematica.gui.label.area_editor.corner_1": "Угол 1", + "litematica.gui.label.area_editor.corner_2": "Угол 2", + "litematica.gui.label.area_editor.origin": "Источник", + "litematica.gui.label.area_editor.dimensions": "Размеры", + "litematica.gui.label.area_editor.pos1": "Угол 1", + "litematica.gui.label.area_editor.pos2": "Угол 2", + "litematica.gui.label.area_editor.sub_regions": "Подрегионы (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Выбранная область: %s", + "litematica.gui.label.area_selection_box_count": "Бокс: %d", + "litematica.gui.label.area_selection_origin": "Происхождение: %s", + "litematica.gui.label.area_selection.mode.normal": "Обычный", + "litematica.gui.label.area_selection.mode.simple": "Простой", + "litematica.gui.label.block_info.state_client": "Состояние блока мира клиента", + "litematica.gui.label.block_info.state_schematic": "Состояние блока мира", + "litematica.gui.label.block_info_list_type.all": "Все", + "litematica.gui.label.block_info_list_type.render_layers": "Отображение слоёв", + "litematica.gui.label.easy_place_protocol.auto": "Авто", + "litematica.gui.label.easy_place_protocol.none": "Нет", + "litematica.gui.label.easy_place_protocol.slabs_only": "Только слябы", + "litematica.gui.label.easy_place_protocol.v2": "Версия 2", + "litematica.gui.label.easy_place_protocol.v3": "Версия 3", + "litematica.gui.label.data_fixer_mode.always": "Всегда", + "litematica.gui.label.data_fixer_mode.below_1205": "Только ниже 1.20.5", + "litematica.gui.label.data_fixer_mode.below_120X": "Только ниже 1.20.x", + "litematica.gui.label.data_fixer_mode.below_119X": "Только ниже 1.19.x", + "litematica.gui.label.data_fixer_mode.below_117X": "Только ниже 1.17.x", + "litematica.gui.label.data_fixer_mode.below_116X": "Только ниже 1.16.x", + "litematica.gui.label.data_fixer_mode.below_113X": "Только ниже 1.13.x", + "litematica.gui.label.data_fixer_mode.below_112X": "Только ниже 1.12.x", + "litematica.gui.label.data_fixer_mode.never": "Никогда", + "litematica.gui.label.loaded_schematic.modified_on": "§6Изменено на %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "Доступно", + "litematica.gui.label.material_list.title.item": "Пункт 1", + "litematica.gui.label.material_list.title.missing": "Отсутствует", + "litematica.gui.label.material_list.title.total": "Итого", + "litematica.gui.label.material_list.multiplier": "Множитель:", + "litematica.gui.label.material_list.name": "Наименование", + "litematica.gui.label.material_list.progress": "Прогресс: %s", + "litematica.gui.label.material_list.progress.done": "Готово %s", + "litematica.gui.label.material_list.progress.mismatch": "Несоответствие %s", + "litematica.gui.label.material_list.progress.missing": "Отсутствует %s", + "litematica.gui.label.material_list.total": "Всего: %s элементов", + "litematica.gui.label.origin.auto": "Авто", + "litematica.gui.label.origin.manual": "Ручной", + "litematica.gui.label.paste_nbt_behavior.none": "Нет", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Изменение данных и мест", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Разместить и Клонировать", + "litematica.gui.label.placement_sub.region_name": "Название региона: %s", + "litematica.gui.label.placement_sub.region_position": "Положение региона", + "litematica.gui.label.placement_sub.region_size": "Размер региона: %s", + "litematica.gui.label.placement_settings.placement_origin": "Происхождение размещения", + "litematica.gui.label.render_layers.hotkey": "Горячая клавиша", + "litematica.gui.label.render_layers.hover.hotkey": "Горячие клавиши следующего/предыдущего слоя повлияют на эту границу.\nЕсли оба не выделены, то горячие клавиши повлияют на\nграницу, которая ближе всего к игроку.", + "litematica.gui.label.replace_behavior.all": "Все", + "litematica.gui.label.replace_behavior.none": "Нет", + "litematica.gui.label.replace_behavior.with_non_air": "С невоздушным", + "litematica.gui.label.schematic_info.schematic_author": "Чертеж по: §f%s§r", + "litematica.gui.label.schematic_info.description": "Пояснение:", + "litematica.gui.label.schematic_info.enclosing_size": "Размер закрытия:", + "litematica.gui.label.schematic_info.enclosing_size_value": "Размер закрытия: §f%s§r", + "litematica.gui.label.schematic_info.name": "Имя:", + "litematica.gui.label.schematic_info.region_count": "Регионы: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Создано: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "Изменено: §f%s", + "litematica.gui.label.schematic_info.total_blocks": "Всего блоков: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Блоки/Объем: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Общая громкость: §f%d§r блоков", + "litematica.gui.label.schematic_info.version": "Версия Litematic: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Майнкрафт: §f%s§r [Схема §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Создать размещение", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Сразу создайте новое размещение\nи выберите это размещение", + "litematica.gui.label.schematic_placement.enclosing_size": "Размер закрытия: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Удерживайте сдвиг, чтобы отключить размещение при создании", + "litematica.gui.label.schematic_placement.in_memory": "ТОЛЬКО ВСЕГО", + "litematica.gui.label.schematic_placement.origin": "Происхождение: %s", + "litematica.gui.label.schematic_placement.rename_placement": "Переименовать местоположение:", + "litematica.gui.label.schematic_placement.schematic_file": "Файл: %s", + "litematica.gui.label.schematic_placement.schematic_name": "Чертёж: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Субрегионы: %s", + "litematica.gui.label.schematic_placement.sub_regions": "Подрегионы (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "Текущий проект: %s", + "litematica.gui.label.schematic_projects.origin": "Происхождение:", + "litematica.gui.label.schematic_projects.project": "Проект:", + "litematica.gui.label.schematic_projects.version": "Версия: %s (из %s)", + "litematica.gui.label.schematic_projects.version_entry": "Вер. %d - %s", + "litematica.gui.label.schematic_projects.version_name": "Название версии:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Игнорировать сущности", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Удерживайте смену, чтобы перезаписать существующий файл", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Сохранить из мира схем", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "Если эта опция включена, то схема создается путем сохранения содержимого\nвыделения из мира схем\nвместо обычного ванильного мира.\nЭто позволяет объединять или обрезать схемы без необходимости\nвставлять их во временный творческий мир.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Видимые блоки только [экспериментальная быстрая hax]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Блоки поддержки", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Включите все необходимые блоки поддержки в режиме «Только видимые блоки»,\nдля таких вещей, как повторители, компараторы, ковры или гравитационные блоки, которые будут видны.", + "litematica.gui.label.schematic_verifier.count": "Счетчик", + "litematica.gui.label.schematic_verifier.expected": "Ожидается", + "litematica.gui.label.schematic_verifier.found": "Найдено", + "litematica.gui.label.schematic_verifier_display_type.all": "Все (не проигнорировано)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "Правильное состояние", + "litematica.gui.label.schematic_verifier_display_type.extra": "Дополнительные блоки", + "litematica.gui.label.schematic_verifier_display_type.missing": "Пропущенные блоки", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Неправильные блоки", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Неправильные состояния", + "litematica.gui.label.schematic_verifier.status.done_errors": "Ошибка: §cBlock: %s§r, §6State: %s§r, §bОтсутствует: %s§r, §dExtra: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aПравильно: %s§r, Всего: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Чанки Незримых: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Контролировщик Чертежа", + "litematica.gui.label.task.title.remaining_chunks": "%s, остальные куски (%s)", + "litematica.gui.label.task_name.area_analyzer": "Анализатор области", + "litematica.gui.label.task_name.delete": "Удалить задачу", + "litematica.gui.label.task_name.fill": "Заполнить задание", + "litematica.gui.label.task_name.material_list": "Список материалов", + "litematica.gui.label.task_name.paste": "Вставить схему", + "litematica.gui.label.task_name.save_schematic": "Сохранить схему", + "litematica.gui.label.task_name.verifier": "Verifier", + "litematica.gui.message.confirm_file_deletion": "Вы хотите удалить файл '%s'?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "Вы хотите удалить область \"Последняя активна\"?\nЭто удалит все блоки и сущности в области, которую недавно установил менеджер проекта, или последняя сохранена как версия. (По сути, «последняя видимая область» так, что если вы хотите переключаться на версию цикла, то блоки не останутся позади от предыдущей версии.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Вы хотите поместить эту версию в мир?\nОн удалит любые блоки в области, которую недавно установил менеджер проекта, или последний сохраненный в качестве версии. (По сути, «последняя видимая область» так, что если вы хотите переключаться на версию цикла, то блоки не останутся позади от предыдущей версии.)", + "litematica.gui.title.area_editor_normal": "Редактор области (обычный/многопользовательский режим)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Редактор области (§lSchematic VCS area§r)", + "litematica.gui.title.area_editor_simple": "Редактор области (режим исключения)", + "litematica.gui.title.area_editor_sub_region": "Редактор области (субрегиона)", + "litematica.gui.title.area_editor.sub_region_name": "Название субрегиона", + "litematica.gui.title.area_selection_manager": "Менеджер выбора области", + "litematica.gui.title.configure_schematic_placement": "Настроить размещение схемы", + "litematica.gui.title.configure_schematic_sub_region": "Настроить подрегион размещения", + "litematica.gui.title.configs": "Конфигурации Litematica - %s", + "litematica.gui.title.confirm_file_deletion": "Подтвердите удаление файла", + "litematica.gui.title.copy_area_selection": "Скопировать выделение области '%s'", + "litematica.gui.title.create_area_selection": "Создать новую область выбора", + "litematica.gui.title.create_area_selection_from_placement": "Создать новый выбор области из схемы размещения", + "litematica.gui.title.create_directory": "Создать новый каталог", + "litematica.gui.title.create_in_memory_schematic": "Создать схему в памяти", + "litematica.gui.title.create_schematic_project": "Создать новый схематический проект", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "Загрузить схему", + "litematica.gui.title.manage_loaded_schematics": "Управление загруженными чертежами", + "litematica.gui.title.manage_schematic_placements": "Управление размещениями", + "litematica.gui.title.material_list.area_analyzer": "Анализ области для выбора '%s'", + "litematica.gui.title.material_list.placement": "Список материалов для размещения '%s'", + "litematica.gui.title.material_list.schematic": "Список материалов для схемы '%s' (%s из %s регионов)", + "litematica.gui.title.material_list.select_schematic_regions": "Выберите субрегионы для списка материалов для '%s'", + "litematica.gui.title.rename_area_selection": "Переименовать область выбора", + "litematica.gui.title.rename_area_sub_region": "Переименовать подрегион", + "litematica.gui.title.rename_schematic": "Переименовать схему", + "litematica.gui.title.create_schematic_from_selection": "Сохранить выбранную область как схему", + "litematica.gui.title.save_exported_schematic": "Сохранить экспортированное %s из '%s'", + "litematica.gui.title.save_imported_schematic": "Сохранить импортированную схему", + "litematica.gui.title.save_schematic_from_memory": "Сохранить схему внутри памяти в файл", + "litematica.gui.title.save_schematic_filename": "Имя файла Чертежа", + "litematica.gui.title.schematic_browser": "Чертеж", + "litematica.gui.title.schematic_manager": "Менеджер чертежей", + "litematica.gui.title.schematic_project_manager": "Schematic VCS Project Manager", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Подтвердите удаление области", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Подтвердить действие в мире", + "litematica.gui.title.schematic_projects.save_new_version": "Сохранить новую версию схемы", + "litematica.gui.title.schematic_projects_browser": "Чертёжный браузер проектов VCS", + "litematica.gui.title.schematic_verifier": "Чертеж верификатора для '%s'", + "litematica.gui.title.schematic_verifier_errors": "Ошибка верификатора схемы", + "litematica.gui.title.task_manager": "Менеджер задач", + "litematica.hud.area_selection.box_count": "Коробок: %s", + "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "Углы", + "litematica.hud.area_selection.mode.expand": "Развернуть", + "litematica.hud.area_selection.origin": "Происхождение: %s", + "litematica.hud.area_selection.selected_area_normal": "Площадь: %s", + "litematica.hud.area_selection.selected_area_simple": "Область [§6Простой режим§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "Субрегион: %s", + "litematica.hud.area_selection.selection_corners_mode": "Режим углов: %s", + "litematica.hud.delete.target_mode": "Удалить целевой режим: %s", + "litematica.hud.delete.target_mode.area": "Текущая область", + "litematica.hud.delete.target_mode.placement": "Текущее размещение", + "litematica.hud.misc.easy_place_mode_enabled": "Режим простого места §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Режим ограничения размещения §aON§r", + "litematica.hud.misc.render_layer_mode": "Режим слоя: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Режим слоя: %s", + "litematica.hud.misc.renderer_status": "Renderers: A: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Восстановление данных: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Заменить блоки: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Игнорировать инвентарь: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Заблокировать эти координаты\nдля изменения других координат\nбез влияния на заблокированные координаты", + "litematica.hud.schematic_placement.hover_info.placement_locked": "Это размещение заблокировано и не может быть изменено\nбез предварительной разблокировки.", + "litematica.hud.schematic_placement.hover_info.placement_modified": "Это размещение было изменено", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Этот субрегион был изменен", + "litematica.hud.schematic_placement.selected_placement": "Размещение", + "litematica.hud.schematic_placement.selected_sub_region": "Подрегион", + "litematica.hud.schematic_placement.sub_region_count": "Регионы", + "litematica.hud.schematic_placement.sub_region_modified": "Изменено", + "litematica.hud.schematic_placement.sub_region_origin": "Регион происхождения: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Области изменены", + "litematica.hud.selected_mode": "Режим", + "litematica.hud.schematic_projects.current_version_date": "Дата: %s", + "litematica.hud.schematic_projects.current_version": "Версия: %s/%s - имя: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Источник проекта: %s", + "litematica.hud.schematic_projects.project_name": "Проект: %s", + "litematica.hud.schematic_projects_mode": "§6Режим VCS на чертеже§r", + "litematica.info.material_list": "- Горячая клавиша «Список материалов» откроет последний просмотренный список материалов,\n если он сохранен\n- Чтобы переключиться на другой список материалов, откройте его с помощью\n кнопки GUI в GUI конфигурации размещения или\n обозревателя схем\n- Сохраненный/последний просмотренный список также будет забыт\n если выбранное размещение схемы было изменено\n- Если последнего просмотренного списка материалов еще нет,\n то будет использовано выбранное размещение, если оно есть", + "litematica.label.alignment.center": "По центру", + "litematica.label.alignment.top_center": "Верхний центр", + "litematica.label.none_lower": "нет", + "litematica.label.no": "нет", + "litematica.label.yes": "да", + "litematica.message.error.area_deletion_aborted": "Удаление области прервано или прервано", + "litematica.message.error.empty_area_selection": "Пустая область выбора (без коробки)", + "litematica.message.error.invalid_schematic_name": "Недопустимое имя схемы '%s'", + "litematica.message.error.no_area_selected": "§cНе выбрана область§r", + "litematica.message.error.no_placement_selected": "§cНе выбрано местоположение§r", + "litematica.message.error.only_works_in_single_player": "§cЭта операция работает только в одиночном игроке§r", + "litematica.message.error.move.pending_tasks": "§cНевозможно начать операцию перемещения, пока есть отложенные задачи§r", + "litematica.message.error.placement_paste_outside_world": "Помещение не может быть вставлено в текущую позицию, потому что оно выходит за пределы границ мира", + "litematica.message.error.schematic_paste_failed": "§cНе удалось вставить схему в мир§r", + "litematica.message.error.schematic_save_failed": "Не удалось сохранить схему в файл '%s'", + "litematica.message.error.schematic_save_interrupted": "Чертёж прерван или остановлен", + "litematica.message.error.schematic_save_no_area_selected": "§cНе удалось сохранить схему - область не выбрана§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "Не найден подходящий слот для выбора блока!\nПроверьте настройки Generic -> §epickBlockableSlots§r.\nТакже в зависимости от §epickBlockAvoid*§6 Конфигурация блока выбора может отказать в замене любых инструментов или других поврежденных предметов в этих слотах.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "Нет слотов для панели быстрого доступа в Общие -> §epickBlockableSlots§6 конфигурации!", + "litematica.message.added_selection_box": "Добавлено новое поле выборки на %s", + "litematica.message.area_clear_fail": "§cНе удалось очистить область(ы)§r", + "litematica.message.area_cleared": "Область очищена", + "litematica.message.area_filled": "Площадь заполнена", + "litematica.message.area_fill_fail": "Не удалось заполнить область", + "litematica.message.area_selections.selection_created_from_placement": "Создана новая выборка из '%s'", + "litematica.message.easy_place_fail": "§6Действие запрещено режимом Easy Place", + "litematica.message.grabbed_element_for_moving": "Захватил элемент для перемещения", + "litematica.message.in_memory_schematic_created": "Создана схема в памяти как '%s'", + "litematica.message.litematic_saved_as": "Успешно модернизирована версия данных схемы Litematica\nсохраненная как '%s'", + "litematica.message.material_list.material_cache_cleared": "Кэш материалов очищен", + "litematica.message.material_list_written_to_file": "Список материалов записан в файл '%s'", + "litematica.message.moved_area_origin": "Перемещена точка начала области из %s => %s", + "litematica.message.moved_selection": "Перемещено текущее выделение из %s => %s", + "litematica.message.paste_with_servux": "§6Размещение загружено на Servux для вставки", + "litematica.message.placement.cant_modify_is_locked": "§cРазмещение заблокировано и не может быть изменено§r", + "litematica.message.placement.moved_placement_origin": "Перемещено начало размещения из %s => %s", + "litematica.message.placement.moved_subregion_to": "Перемещен субрегион в %s", + "litematica.message.placement.rotation_set_to": "Размещение повернуто до %s", + "litematica.message.placement.mirror_set_to": "Размещение зеркально до %s", + "litematica.message.placement_restriction_fail": "§6Действие предотвращено в режиме ограничения размещения", + "litematica.message.removed_area_origin": "Удалена исходная точка явного / ручного доступа", + "litematica.message.removed_selection_box": "Удалено поле с выбором %s", + "litematica.message.scheduled_task_added": "Запланированная задача добавлена...", + "litematica.message.litematic_downgrade_exported_as": "Экспорт схемы понижен как '%s'\n§6ПРИМЕЧАНИЕ: Это экспериментальная функция; может произойти потеря данных.§r", + "litematica.message.schematic_exported_as": "Чертёж экспортирован как '%s'", + "litematica.message.schematic_pasted": "Чертёж вставлен в мир", + "litematica.message.schematic_pasted_using_fill_and_setblock": "Чертёж вставлен с помощью §b%s§r заполнить и §b%s§r setblock команд", + "litematica.message.schematic_pasted_using_setblock": "Чертёж вставлен с помощью §b%s§r setblock команд", + "litematica.message.schematic_pasted_using_world_edit": "Чертёж вставлен с помощью §b%s§r World Edit //установить команды", + "litematica.message.schematic_placement_created": "Размещение создано для '%s'", + "litematica.message.schematic_preview_cancelled": "Предварительный просмотр задачи отменен", + "litematica.message.schematic_read_from_file_success": "Чертёж загружен из файла '%s'", + "litematica.message.schematic_rendering_refreshed": "Чертеж обновлен", + "litematica.message.schematic_saved_as": "Чертёж сохранен как '%s'", + "litematica.message.schematic_save_task_created": "Создана задача сохранения", + "litematica.message.set_area_origin": "Установить точку отсчета области на %s", + "litematica.message.set_selection_box_point": "Установка/перемещение точки %d на %s", + "litematica.message.toggled": "Toggled %s %s", + "litematica.message.value.on": "Вкл", + "litematica.message.value.off": "ВЫКЛ", + "litematica.message.schematic_projects.project_created": "Проект '%s' создан", + "litematica.message.schematic_projects.project_loaded": "Проект '%s' загружен", + "litematica.message.schematic_projects.version_saved": "Новая версия (#%s) сохранена как '%s'", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Примечание: В настоящее время вы находитесь в простом режиме выбора области", + "litematica.message.warn.layer_mode_currently_at": "Примечание: Вы находитесь в режиме слоя рендеринга '%s'", + "litematica.message.warn.main_rendering_disabled": "Предупреждение: Главное рендеринг в настоящее время отключено\nСм. Visuals -> %s, или Горячие клавиши -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Предупреждение: Отображение блоков схемы отключено\nСмотрите Visuals -> %sили Горячие клавиши -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Предупреждение: Когда вы напрямую загружаете чертежи не Litematica, созданные метки не будут устойчивыми.\nТакже если вам нужно много раз загрузить чертеж, , то при каждой загрузке будет происходить всплеск лака конвертации типа (большие чертежи).\n\nПоэтому рекомендуется либо импортировать схему и сохранить ее в формате Litematica через менеджер Schematic Manager, либо еще лучше, вставьте оригинальную схему во временный мир с помощью MCEdit или режима Вставить в Litematica, а затем составить новую схему Litematica из этой схемы, предпочтительно с использованием нескольких субрегионов для жесткого захвата сборки, где это применимо.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "В настоящее время целевое размещение не выбрано. Заменить все горячие клавиши работает только на выбранном подрегионе(ы) места, на которое Вы кликнули. Таким образом, чтобы заменить блоки только в одной субрегионе, выберите этот субрегион. Чтобы заменить на всю схему (все солнечные регионы), выберите целую размещение, а не субрегион. Блоки также заменяются только внутри области, ограниченной текущими настройками Render Layers.", + "litematica.message.warn.schematic_rendering_disabled": "Предупреждение: Чертеж в настоящее время отключён\nСмотрите Visuals -> %sили Горячие клавиши -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Предупреждение: Отображение наслоений верификатора в настоящее время отключено! См. Info Overlays -> %s (или Hotkeys -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Недопустимый ввод для числа '%s'", + "litematica.message.warning.schematic_projects_hidden": "Предупреждение: Система управления версиями схемы скрыта. В общем, вам НЕ следует использовать это, если вы не знаете, как это работает, и не изменяет некоторые моды. Он предназначен для итерации, работы по дизайну на месте, где необходимо перевернуть между разными версиями сборки (= удаление и замена предыдущей версии). Если вы хотите его использовать, включите опцию Generic -> unhideSchematicVCS", + "litematica.warning.area_editor.area_rendering_disabled": "Примечание: Отображение окон выбора области в настоящее время отключено\nСмотрите Visuals -> %s, или Горячие клавиши -> %s ['%s']", + "litematica.tool_hud.block_1": "Блок: %s", + "litematica.tool_hud.block_2": "Заменить: %s", + "litematica.tool_hud.facing": "График: %s", + "litematica.tool_mode.name.area_selection": "Выбор области", + "litematica.tool_mode.name.delete": "Удалить", + "litematica.tool_mode.name.fill": "Заполнить", + "litematica.tool_mode.name.grid_paste": "Сетка Вставить схему в мире", + "litematica.tool_mode.name.move": "Переместить", + "litematica.tool_mode.name.paste_schematic": "Вставить схему в мир", + "litematica.tool_mode.name.rebuild": "Изменить схему", + "litematica.tool_mode.name.replace_block": "Заменить блок", + "litematica.tool_mode.name.schematic_placement": "Размещение Чертежа" } diff --git a/src/main/resources/assets/litematica/lang/uk_ua.json b/src/main/resources/assets/litematica/lang/uk_ua.json index 739fab5cc9..2dd299845b 100644 --- a/src/main/resources/assets/litematica/lang/uk_ua.json +++ b/src/main/resources/assets/litematica/lang/uk_ua.json @@ -1,920 +1,920 @@ { - "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlaceProtocolVersion", - "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtRestoreBehavior", - "litematica.config.generic.name.pasteReplaceBehavior": "pasteReplaceBehavior", - "litematica.config.generic.name.placementReplaceBehavior": "placementReplaceBehavior", - "litematica.config.generic.name.placementRestrictionWarn": "placementRestrictionWarn", - "litematica.config.generic.name.selectionCornersMode": "selectionCornersMode", - "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryEnabled", - "litematica.config.generic.name.customSchematicBaseDirectory": "customSchematicBaseDirectory", - "litematica.config.generic.name.areaSelectionsPerWorld": "areaSelectionsPerWorld", - "litematica.config.generic.name.betterRenderOrder": "betterRenderOrder", - "litematica.config.generic.name.changeSelectedCornerOnMove": "changeSelectedCornerOnMove", - "litematica.config.generic.name.cloneAtOriginalPosition": "cloneAtOriginalPosition", - "litematica.config.generic.name.commandDisableFeedback": "commandDisableFeedback", - "litematica.config.generic.name.commandFillMaxVolume": "commandFillMaxVolume", - "litematica.config.generic.name.commandFillNoChunkClamp": "commandFillNoChunkClamp", - "litematica.config.generic.name.commandLimitPerTick": "commandLimitPerTick", - "litematica.config.generic.name.commandNameClone": "commandNameClone", - "litematica.config.generic.name.commandNameFill": "commandNameFill", - "litematica.config.generic.name.commandNameSetblock": "commandNameSetblock", - "litematica.config.generic.name.commandNameSummon": "commandNameSummon", - "litematica.config.generic.name.commandTaskInterval": "commandTaskInterval", - "litematica.config.generic.name.commandUseWorldEdit": "commandUseWorldEdit", - "litematica.config.generic.name.debugLogging": "debugLogging", - "litematica.config.generic.name.datafixerMode": "datafixerMode", - "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", - "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdjacent", - "litematica.config.generic.name.easyPlaceFirst": "easyPlaceFirst", - "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldEnabled", - "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", - "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", - "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", - "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", - "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", - "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", - "litematica.config.generic.name.entityDataSync": "entityDataSync", - "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", - "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", - "litematica.config.generic.name.executeRequireHoldingTool": "executeRequireHoldingTool", - "litematica.config.generic.name.fixChestMirror": "fixChestMirror", - "litematica.config.generic.name.fixRailRotation": "fixRailRotation", - "litematica.config.generic.name.generateLowercaseNames": "generateLowercaseNames", - "litematica.config.generic.name.highlightBlockInInventory": "highlightBlockInInventory", - "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", - "litematica.config.generic.name.layerModeFollowsPlayer": "layerModeFollowsPlayer", - "litematica.config.generic.name.loadEntireSchematics": "loadEntireSchematics", - "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreState", - "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", - "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntitiesEntirely", - "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", - "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", - "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntities", - "litematica.config.generic.name.pasteIgnoreInventories": "pasteIgnoreInventories", - "litematica.config.generic.name.pasteToMcFunctionFiles": "pasteToMcFunctionFiles", - "litematica.config.generic.name.pasteUseFillCommand": "pasteUseFillCommand", - "litematica.config.generic.name.pasteUsingCommandsInSp": "pasteUsingCommandsInSp", - "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", - "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockAvoidDamageable", - "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoidTools", - "litematica.config.generic.name.pickBlockEnabled": "pickBlockEnabled", - "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", - "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", - "litematica.config.generic.name.pickBlockableSlots": "pickBlockableSlots", - "litematica.config.generic.name.placementRestriction": "placementRestriction", - "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", - "litematica.config.generic.name.renderThreadNoTimeout": "renderThreadNoTimeout", - "litematica.config.generic.name.serverNbtRequestRate": "serverNbtRequestRate", - "litematica.config.generic.name.signTextPaste": "signTextPaste", - "litematica.config.generic.name.toolItem": "toolItem", - "litematica.config.generic.name.toolItemEnabled": "toolItemEnabled", - "litematica.config.generic.name.toolItemComponents": "toolItemComponents", - "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", - "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "enableAreaSelectionBoxesRendering", - "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlacementBoxesRendering", - "litematica.config.visuals.name.enableRendering": "enableRendering", - "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", - "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", - "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", - "litematica.config.visuals.name.enableSchematicRendering": "enableSchematicRendering", - "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", - "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", - "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", - "litematica.config.visuals.name.overlayReducedInnerSides": "overlayReducedInnerSides", - "litematica.config.visuals.name.placementBoxSideAlpha": "placementBoxSideAlpha", - "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderAreaSelectionBoxSides", - "litematica.config.visuals.name.renderBlocksAsTranslucent": "renderBlocksAsTranslucent", - "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderCollidingSchematicBlocks", - "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerConnections", - "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", - "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", - "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlacementEnclosingBox", - "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlacementEnclosingBoxSides", - "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "renderTranslucentBlockInnerSides", - "litematica.config.visuals.name.schematicOverlayEnableOutlines": "schematicOverlayEnableOutlines", - "litematica.config.visuals.name.schematicOverlayEnableResorting": "schematicOverlayEnableResorting", - "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", - "litematica.config.visuals.name.schematicOverlayModelOutline": "schematicOverlayModelOutline", - "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", - "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", - "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "schematicOverlayOutlineWidthThrough", - "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schematicOverlayRenderThroughBlocks", - "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", - "litematica.config.visuals.name.schematicOverlayTypeMissing": "schematicOverlayTypeMissing", - "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", - "litematica.config.visuals.name.schematicOverlayTypeWrongState": "schematicOverlayTypeWrongState", - "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", - "litematica.config.info_overlays.name.blockInfoLinesAlignment": "blockInfoLinesAlignment", - "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "blockInfoOverlayAlignment", - "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlignment", - "litematica.config.info_overlays.name.toolHudAlignment": "toolHudAlignment", - "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesEnabled", - "litematica.config.info_overlays.name.blockInfoLinesFontScale": "blockInfoLinesFontScale", - "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", - "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", - "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffsetY", - "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlayEnabled", - "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", - "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", - "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", - "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", - "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", - "litematica.config.info_overlays.name.materialListHudMaxLines": "materialListHudMaxLines", - "litematica.config.info_overlays.name.materialListHudScale": "materialListHudScale", - "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", - "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", - "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", - "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", - "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", - "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", - "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "verifierErrorHilightMaxPositions", - "litematica.config.info_overlays.name.verifierOverlayEnabled": "verifierOverlayEnabled", - "litematica.config.info_overlays.name.warnDisabledRendering": "warnDisabledRendering", - "litematica.config.colors.name.areaSelectionBoxSideColor": "areaSelectionBoxSideColor", - "litematica.config.colors.name.hightlightBlockInInventoryColor": "hightlightBlockInInventoryColor", - "litematica.config.colors.name.materialListHudItemCountsColor": "materialListHudItemCountsColor", - "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematicRebuildBreakPlaceOverlayColor", - "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "schematicRebuildBreakExceptPlaceOverlayColor", - "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "schematicRebuildReplaceOverlayColor", - "litematica.config.colors.name.schematicOverlayColorExtra": "schematicOverlayColorExtra", - "litematica.config.colors.name.schematicOverlayColorMissing": "schematicOverlayColorMissing", - "litematica.config.colors.name.schematicOverlayColorWrongBlock": "schematicOverlayColorWrongBlock", - "litematica.config.colors.name.schematicOverlayColorWrongState": "schematicOverlayColorWrongState", - "litematica.config.hotkeys.name.addSelectionBox": "addSelectionBox", - "litematica.config.hotkeys.name.cloneSelection": "cloneSelection", - "litematica.config.hotkeys.name.deleteSelectionBox": "deleteSelectionBox", - "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", - "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceToggle", - "litematica.config.hotkeys.name.executeOperation": "executeOperation", - "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", - "litematica.config.hotkeys.name.invertOverlayRenderState": "invertOverlayRenderState", - "litematica.config.hotkeys.name.layerModeNext": "layerModeNext", - "litematica.config.hotkeys.name.layerModePrevious": "layerModePrevious", - "litematica.config.hotkeys.name.layerNext": "layerNext", - "litematica.config.hotkeys.name.layerPrevious": "layerPrevious", - "litematica.config.hotkeys.name.layerSetHere": "layerSetHere", - "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionNegative", - "litematica.config.hotkeys.name.nudgeSelectionPositive": "nudgeSelectionPositive", - "litematica.config.hotkeys.name.moveEntireSelection": "moveEntireSelection", - "litematica.config.hotkeys.name.openGuiAreaSettings": "openGuiAreaSettings", - "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematics", - "litematica.config.hotkeys.name.openGuiMainMenu": "openGuiMainMenu", - "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", - "litematica.config.hotkeys.name.openGuiPlacementSettings": "openGuiPlacementSettings", - "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematicPlacements", - "litematica.config.hotkeys.name.openGuiSchematicProjects": "openGuiSchematicProjects", - "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", - "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", - "litematica.config.hotkeys.name.openGuiSettings": "openGuiSettings", - "litematica.config.hotkeys.name.operationModeChangeModifier": "operationModeChangeModifier", - "litematica.config.hotkeys.name.pickBlockFirst": "pickBlockFirst", - "litematica.config.hotkeys.name.pickBlockLast": "pickBlockLast", - "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", - "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", - "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayThroughBlocks", - "litematica.config.hotkeys.name.rerenderSchematic": "rerenderSchematic", - "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "saveAreaAsInMemorySchematic", - "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "saveAreaAsSchematicToFile", - "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", - "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", - "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "schematicEditBreakPlaceDirection", - "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", - "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", - "litematica.config.hotkeys.name.schematicEditReplaceDirection": "schematicEditReplaceDirection", - "litematica.config.hotkeys.name.schematicPlacementRotation": "schematicPlacementRotation", - "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", - "litematica.config.hotkeys.name.schematicVersionCycleModifier": "schematicVersionCycleModifier", - "litematica.config.hotkeys.name.schematicVersionCycleNext": "schematicVersionCycleNext", - "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "schematicVersionCyclePrevious", - "litematica.config.hotkeys.name.selectionGrabModifier": "selectionGrabModifier", - "litematica.config.hotkeys.name.selectionGrow": "selectionGrow", - "litematica.config.hotkeys.name.selectionGrowModifier": "selectionGrowModifier", - "litematica.config.hotkeys.name.selectionNudgeModifier": "selectionNudgeModifier", - "litematica.config.hotkeys.name.selectionModeCycle": "selectionModeCycle", - "litematica.config.hotkeys.name.selectionShrink": "selectionShrink", - "litematica.config.hotkeys.name.setAreaOrigin": "setAreaOrigin", - "litematica.config.hotkeys.name.setSelectionBoxPosition1": "setSelectionBoxPosition1", - "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", - "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", - "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "toggleAreaSelectionBoxesRendering", - "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSchematicRendering", - "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", - "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", - "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "toggleOverlayOutlineRendering", - "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", - "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", - "litematica.config.hotkeys.name.togglePlacementRestriction": "togglePlacementRestriction", - "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "toggleSchematicBlockRendering", - "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", - "litematica.config.hotkeys.name.toggleTranslucentRendering": "toggleTranslucentRendering", - "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "toggleVerifierOverlayRendering", - "litematica.config.hotkeys.name.toolEnabledToggle": "toolEnabledToggle", - "litematica.config.hotkeys.name.toolPlaceCorner1": "toolPlaceCorner1", - "litematica.config.hotkeys.name.toolPlaceCorner2": "toolPlaceCorner2", - "litematica.config.hotkeys.name.toolSelectElements": "toolSelectElements", - "litematica.config.hotkeys.name.toolSelectModifierBlock1": "toolSelectModifierBlock1", - "litematica.config.hotkeys.name.toolSelectModifierBlock2": "toolSelectModifierBlock2", - "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", - "litematica.config.generic.comment.easyPlaceProtocolVersion": "The type of \"accurate placement protocol\" to use.\n- Auto: Uses v3 in single player, and by default Slabs-only in multiplayer,\n unless the server has Carpet mod that sends a 'carpet:hello'\n packet, in which case v2 is used on that server.\n- Version 3: Only supported by Litematica itself (in single player) or with Servux.\n- Version 2: Compatible with servers with the Carpet mod\n (either QuickCarpet by skyrising and DeadlyMC,\n or CarpetExtra in addition to FabricCarpet.\n And in both cases the 'accurateBlockPlacement' Carpet rule needs\n to be enabled on the server).\n- Slabs only: Only fixes top slabs. Compatible with Paper servers.\n- None: Does not modify coordinates.", - "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Whether or not the NBT data of blocks is attempted to be restored,\nand which method is used for that.\n- Place & Data Modify will try to place the \"NBT-picked\" block\n near the player, and then use the data modify\n command to transfer the NBT data to the setblock'ed block\n- Place & Clone will try to place the \"NBT-picked\" block\n near the player, and then clone it to the final location.\n- Teleport & Place will try to teleport the player nearby and then\n directly place the NBT-picked item in the correct position.\nNote that the teleport & place method doesn't currently work correctly/at all.\nThe recommended method is §ePlace & Data Modify§r, however for that to work\nyou will probably need to lower the pasteCommandLimit to 1 per tick and increase\nthe pasteCommandInterval to 1-4 ticks or something.\nThus you should only use this for pasting important blocks that need the data,\nfor example by making a schematic of just the inventories,\nand then paste that with replace behavior set to None.", - "litematica.config.generic.comment.pasteReplaceBehavior": "The behavior of replacing existing blocks\nin the Paste schematic tool mode", - "litematica.config.generic.comment.placementReplaceBehavior": "The block replace behavior when adding blocks\nto the schematic world.\n\nThis allows using overlapped placements without the\nlater handled placement always overwriting earlier ones with air.\nOn the other hand some blocks like light blocks are considered\nto be air, so they would need the \"All\" replace behavior\nto get placed at all.", - "litematica.config.generic.comment.placementRestrictionWarn": "Selects which type of warning message to show (if any)\nwhen either the Easy Place mode or Placement Restriction prevent placing a block", - "litematica.config.generic.comment.selectionCornersMode": "The Area Selection corners mode to use (Corners, or Expand)", - "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "If enabled, then the directory set in 'customSchematicBaseDirectory'\nwill be used as the root/base schematic directory,\ninstead of the normal '.minecraft/schematics/' directory", - "litematica.config.generic.comment.customSchematicBaseDirectory": "The root/base schematic directory to use,\nif 'customSchematicBaseDirectoryEnabled' is enabled", - "litematica.config.generic.comment.areaSelectionsPerWorld": "Use per-world or server root directories for the area selections\n§6NOTE: Don't switch this OFF while you are live streaming,\n§6as then the Area Selection browser will show the server IP\n§6in the navigation widget and also in the current selection name/path\n§6until you change the current directory and selection again", - "litematica.config.generic.comment.betterRenderOrder": "If enabled, then the schematic rendering is done\nby injecting the different render call into the vanilla\nrendering code. This should result in better translucent block\nrendering/ordering and schematic blocks not getting rendered\nthrough the client world blocks/terrain.\nIf the rendering doesn't work (for example with Optifine),\ntry disabling this option.", - "litematica.config.generic.comment.changeSelectedCornerOnMove": "If true, then the selected corner of an area selection\nis always set to the last moved corner,\nwhen using the set corner hotkeys", - "litematica.config.generic.comment.cloneAtOriginalPosition": "If enabled, then using the Clone Selection hotkey will create\nthe placement at the original area selection position,\ninstead of at the player's current position", - "litematica.config.generic.comment.commandDisableFeedback": "If enabled, then command feedback is automatically disabled\nand then re-enabled for multiplayer Paste, Fill and Delete operations\n(which are using /setblock and /fill commands) by disabling and then\nre-enabling the sendCommandFeedback game rule when the task is finished", - "litematica.config.generic.comment.commandFillMaxVolume": "The maximum size/volume of each individual box\nthat can be filled via the command-based Fill/Delete\noperations. Bigger areas/volumes will get split to multiple commands.\nAll areas are also split to per-chunk boxes at first anyway.", - "litematica.config.generic.comment.commandFillNoChunkClamp": "Disables dividing the fill volumes (in the Fill, Replace and Delete modes)\nto per-chunk boxes", - "litematica.config.generic.comment.commandLimitPerTick": "Maximum number of commands sent per game tick,\nwhen using the Paste, Fill and Delete features on a server,\nwhere they will use setblock and fill commands.\nNote that he Paste feature can overshoot this by a couple of commands\nwhen using the NBT restore functionality, which needs two additional commands for each block.", - "litematica.config.generic.comment.commandNameClone": "The clone command name to use when using the\ncommand-based creative mode functionality on servers.\nThis is currently only used by the Paste function if the NBT restore\nbehavior is set to 'Place & Clone'.", - "litematica.config.generic.comment.commandNameFill": "The fill command name to use when using the\ncommand-based creative mode functionality on servers", - "litematica.config.generic.comment.commandNameSetblock": "The setblock command name to use when using the\ncommand-based creative mode functionality on servers,\nnamely the Paste Schematic in World function", - "litematica.config.generic.comment.commandNameSummon": "The summon command name to use when using the\ncommand-based creative mode functionality on servers,\nnamely the Paste Schematic in World function", - "litematica.config.generic.comment.commandTaskInterval": "The interval in game ticks the Paste, Fill and Delete tasks\nare executed at. The commandLimitPerTick config sets the maximum\nnumber of commands to send per execution, and this config\nsets the interval in game ticks before the next execution.", - "litematica.config.generic.comment.commandUseWorldEdit": "If enabled, instead of using the configured setblock and fill commands,\nthe World Edit //pos1, //pos2 and //set commands are used.\nNote that using World Edit commands is around 3x slower\nthan using vanilla commands due to the command limit per tick,\nand WE requiring multiple commands per block or area (//pos1 //pos2 //set).\n§6WARNING: The paste replace behavior option WILL NOT WORK if using\n§6the World Edit commands and fill volumes instead of individual setblock commands!\nThus it's recommended to use the vanilla commands, if you have the permission to run them.\nOne other thing that might make you prefer WE commands in some cases\nis that they can prevent block updates, if the server doesn't have\nthe Carpet mod and thus the '/carpet fillUpdates false' rule available.", - "litematica.config.generic.comment.debugLogging": "Enables some debug log messages in the game console,\nfor debugging certain issues or crashes.", - "litematica.config.generic.comment.datafixerMode": "The configurable data fixer level to apply to loaded schematics.\nThis option can improve performance of loading\nschematics by bypassing the Vanilla Data Fixer,\nbut this can also cause severe data loss if it is disabled.", - "litematica.config.generic.comment.datafixerDefaultSchema": "Default Schema Value for the Vanilla Data Fixer\n\nUsed to adjust the lowest possible value, and the value used\nwhen the loaded schematic does not contain this information.\n\n§6WARNING: This setting is meant to be used at the direction\n§6from a Litematica developer such as masa themselves.\n§6When in doubt, keep the default for Minecraft 1.12.", - "litematica.config.generic.comment.easyPlaceClickAdjacent": "Uses the Clicks Adjacent code from 1.12.2 ornithe.\nThis only works with §a\"easyPlacePostRewrite\"§r enabled.", - "litematica.config.generic.comment.easyPlaceFirst": "This causes the Easy Place mode to place the first/closest block\nyou are looking at first, instead of the furthest/bottom-most block.\nSetting this to false allows you to place multiple layers \"at once\",\nsince the furthest blocks would be placed before the closer ones block the line of sight.", - "litematica.config.generic.comment.easyPlaceHoldEnabled": "When enabled, then you can hold down the use key\nand look at different schematic blocks to place them,\nwithout having to click on every block individually.", - "litematica.config.generic.comment.easyPlaceMode": "When enabled, then simply trying to use an item/place a block\non schematic blocks will place that block in that position", - "litematica.config.generic.comment.easyPlacePostRewrite": "When enabled, the Easy Place mode uses the\n\"Post-Rewrite\" code from 1.12.2 ornithe.\n§6WARNING! THIS IS EXPERIMENTAL", - "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "If enabled, then Litematica handles the so called\n\"Carpet mod Accurate Block Placement Protocol\" itself in single player.\nThis is recommended to be kept enabled if you\nare going to use Easy Place in single player.", - "litematica.config.generic.comment.easyPlaceSwapInterval": "The interval in milliseconds the Easy Place mode waits\nafter swapping inventory slots and placing a block.\nUseful to avoid placing wrong blocks when having high ping.", - "litematica.config.generic.comment.easyPlaceSwingHand": "Swing the Player's hand when using Easy Place.", - "litematica.config.generic.comment.easyPlaceVanillaReach": "If enabled, reduces reach distance from +1.0 to the\nVanilla value so servers don't reject placement of\nfar blocks.", - "litematica.config.generic.comment.entityDataSync": "Use the Entity Data Sync protocol from Servux\nto obtain Entity Data from the server", - "litematica.config.generic.comment.entityDataSyncBackup": "Use the Vanilla NBT Query method when Servux\nis not available. This method requires Operator Privileges.", - "litematica.config.generic.comment.entityDataSyncLoadNbt": "Load the synced NBT data into the Client World.\n§6WARNING! This feature will cause incompatibility\n§6with other mods that rely on this data.", - "litematica.config.generic.comment.executeRequireHoldingTool": "Require holding an enabled tool item\nfor the executeOperation hotkey to work", - "litematica.config.generic.comment.fixChestMirror": "Enable a fix to the broken chest mirror code in vanilla", - "litematica.config.generic.comment.fixRailRotation": "If true, then a fix is applied for the vanilla bug in rails,\nwhere the 180 degree rotations of straight north-south and\neast-west rails rotate 90 degrees counterclockwise instead >_>", - "litematica.config.generic.comment.generateLowercaseNames": "If enabled, then by default the suggested schematic names\nwill be lowercase and using underscores instead of spaces", - "litematica.config.generic.comment.highlightBlockInInventory": "When enabled, highlights the item (including Shulker Boxes containing it)\nof the looked at block in the schematic", - "litematica.config.generic.comment.itemUsePacketCheckBypass": "Bypass the new distance/coordinate check that was added in 1.18.2.\n\nThat check breaks the \"accurate placement protocol\" and causes\nany blocks placed with a rotation (or other property) request to just become ghost blocks.\n\nThere is basically no need to ever disable this.\nThe check didn't even exist ever before 1.18.2.", - "litematica.config.generic.comment.layerModeFollowsPlayer": "If true, then the render layer follows the player.\nNote: This currently collapses Layer Range type ranges unfortunately", - "litematica.config.generic.comment.loadEntireSchematics": "If true, then the entire schematic is always loaded at once.\nIf false, then only the part that is within the client's view distance is loaded.", - "litematica.config.generic.comment.materialListIgnoreState": "When enabled, the exact block state is ignored, and only the block type needs to match", - "litematica.config.generic.comment.pasteAlwaysUseFill": "This forces using the fill command (instead of setblock) even for single blocks", - "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "If enabled, then block entities ae not pasted at all\nvia the command-based pasting in multiplayer.\nThis allows you to easier paste in two passes if you\nwant to use the NBT-restore option for inventories etc. in the second pass,\nwhich usually requires a lot slower pasting speed/command rate.", - "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "If enabled, then all block entities are ignored from the fill\ncommands when pasting. This allows them to get pasted individually,\nwhich is required if the NBT restore option is being used.", - "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "If enabled, then the command limit is ignored when pasting\nblocks with a block entity with the NBT restore option enabled.\nThis seems to somehow fix an issue where the NBT restore\nwould otherwise fail for many blocks with a low command rate.", - "litematica.config.generic.comment.pasteIgnoreEntities": "If enabled, then the Paste feature will not paste any entities", - "litematica.config.generic.comment.pasteIgnoreInventories": "Don't paste inventory contents when pasting a schematic", - "litematica.config.generic.comment.pasteToMcFunctionFiles": "If enabled, then instead of actually pasting schematics to the world,\nthey are written as setblock commands into text files.", - "litematica.config.generic.comment.pasteUseFillCommand": "If enabled, then instead of only using individual /setblock commands,\nthe command-based Paste operation (which is used on servers)\nwill also try to use /fill commands for any continuous areas of the same block.\nThis has no effect in single player, since the mod sets the blocks directly\nin the integrated server's world in and doesn't use commands at all.", - "litematica.config.generic.comment.pasteUsingCommandsInSp": "This is a temporary hack workaround to use the command-based pasting\nalso in single player, which allows using the render layer limited\npasting in single player, which currently doesn't work with\nthe direct world access pasting that single player normally uses.\n\nNote that this will have all the same NBT data restoration\nlimitations that multiplayer pasting has normally.", - "litematica.config.generic.comment.pasteUsingServux": "Use Servux to paste a schematic directly to the server.\nThis method is much faster than the traditional\ncommand-based method, and it supports restoring\nEntity NBT Data.", - "litematica.config.generic.comment.pickBlockAvoidDamageable": "Avoids replacing any damageable items in the hotbar", - "litematica.config.generic.comment.pickBlockAvoidTools": "Avoids replacing any tool items in the hotbar.\n\nThis means any items that extend the vanilla ToolItem class.", - "litematica.config.generic.comment.pickBlockEnabled": "Enables the schematic world pick block hotkeys.\nThere is also a hotkey for toggling this option to toggle those hotkeys... o.o", - "litematica.config.generic.comment.pickBlockIgnoreNbt": "Enables the \"pickBlockIgnoreNbt\" setting for\nEasy Place Post-Rewrite from 1.12.2 ornithe.", - "litematica.config.generic.comment.pickBlockShulkers": "If enabled, then if the required item for the pick bloc\nis not found directly in the player's inventory, but there\nis a Shulker box that contains it, the Shulker Box\nwill be switched to the player's hand instead", - "litematica.config.generic.comment.pickBlockableSlots": "The hotbar slots that are allowed to be\nused for the schematic pick block", - "litematica.config.generic.comment.placementRestriction": "When enabled, the use key can only be used\nwhen holding the correct item for the targeted position,\nand the targeted position must have a missing block in the schematic", - "litematica.config.generic.comment.renderMaterialListInGuis": "Whether or not the material list should\nbe rendered inside GUIs", - "litematica.config.generic.comment.renderThreadNoTimeout": "Removes the timeout from the rendering worker threads.\nIf you get very stuttery rendering when moving around\nor dealing with large schematics, try disabling this. It will however make\nthe schematic rendering a lot slower in some cases.", - "litematica.config.generic.comment.serverNbtRequestRate": "Limit request rate for server entity data syncer", - "litematica.config.generic.comment.signTextPaste": "Automatically set the text in the sign GUIs from the schematic", - "litematica.config.generic.comment.toolItem": "The item to use as the \"tool\" for selections etc.", - "litematica.config.generic.comment.toolItemEnabled": "If true, then the \"tool\" item can be used to control selections etc.", - "litematica.config.generic.comment.toolItemComponents": "A Data Components-aware version of toolItem.\nSet to \"empty\" to disable.\nThe syntax accepted is the same as the \"/give\" command.", - "litematica.config.generic.comment.unhideSchematicVCS": "Un-hides the Schematic VCS (Version Control System) menu button,\nand enables the hotkey and the VCS functionality in general.\n(This was called Schematic Projects before.)\n\nIn general you §6should not§r be using this feature,\nunless you really know how it works and what it does.\nIt somewhat changes how the area selections, placements and pasting works,\nin particular that there is also an area delete operation when pasting.\n\nBasically this feature is intended for §6iterative, in-place§r design work,\nand it allows you to easier create multiple versions/snapshots\nof the same build, and also to switch between the versions by deleting what is\nin the world first, and then pasting the next version in its place.", - "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Enable Area Selection boxes rendering", - "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Enable Schematic Placement boxes rendering", - "litematica.config.visuals.comment.enableRendering": "Main rendering toggle option. Enables/disables ALL mod rendering.", - "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Enables schematic block rendering.\nDisabling this allows you to only see the color overlay", - "litematica.config.visuals.comment.enableSchematicFluidRendering": "Enables schematic fluid rendering.\nDisabling this allows you to see the blocks and overlays easier.\nThis also culls the overlay where the Fluid was.", - "litematica.config.visuals.comment.enableSchematicOverlay": "The main toggle option for the schematic\nblock overlay rendering", - "litematica.config.visuals.comment.enableSchematicRendering": "Enable rendering the schematic and overlay", - "litematica.config.visuals.comment.renderSchematicMaxThreads": "Maximum Schematic World Rendering Thread Size\nThis will directly effect overall multi-threaded performance\n\n§6USE WITH CAUTION!! This will only take effect\n§6after you leave the game, and rejoin.", - "litematica.config.visuals.comment.ghostBlockAlpha": "The alpha value of the ghost blocks,\nwhen rendering them as translucent.\n§6Note: §7You also need to enable the translucent rendering separately,\nusing the 'renderBlocksAsTranslucent' option!", - "litematica.config.visuals.comment.ignoreExistingFluids": "If enabled, then any fluid blocks are ignored as \"extra blocks\"\nand as \"wrong blocks\", ie. where the schematic has air or other blocks.\nBasically this makes building stuff under water a whole lot less annoying.\nNote: You will most likely also want to enable the 'renderCollidingSchematicBlocks'\noption at the same time, to allow the blocks to get rendered inside fluids.", - "litematica.config.visuals.comment.overlayReducedInnerSides": "If enabled, then the adjacent/touching inner sides\nfor the block overlays are removed/not rendered", - "litematica.config.visuals.comment.placementBoxSideAlpha": "The alpha value of the sub-region boxes' side", - "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "If enabled, then the area selection boxes will\nhave their side quads rendered", - "litematica.config.visuals.comment.renderBlocksAsTranslucent": "If enabled, then the schematics are rendered\nusing translucent \"ghost blocks\"", - "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "If enabled, then blocks in the schematics are rendered\nalso when there is already a (wrong) block in the client world.\nProbably mostly useful when trying to build\nsomething where there are snow layers or water in the way.", - "litematica.config.visuals.comment.renderErrorMarkerConnections": "Render connecting lines between subsequent verifier highlight box corners.\nThis was a rendering bug that some people experienced, but at least some players\nliked it and requested for it to stay, so this options \"restores\" it", - "litematica.config.visuals.comment.renderErrorMarkerSides": "If enabled, then the error markers in the Schematic Verifier\nwill have (translucent) sides rendered instead of just the outline", - "litematica.config.visuals.comment.renderPlacementBoxSides": "If enabled, then the placed schematic sub-region boxes\nwill have their side quads rendered", - "litematica.config.visuals.comment.renderPlacementEnclosingBox": "If enabled, then an enclosing box is rendered around\nall the sub-regions in a schematic (placement)", - "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "If enabled, then the enclosing box around\na schematic placement will have its side quads rendered", - "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "If enabled, then the model sides are also rendered\nfor inner sides in the translucent mode", - "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Enables rendering a wire frame outline for\nthe schematic block overlay", - "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Enables Translucent Sorting for\nthe schematic block overlay", - "litematica.config.visuals.comment.schematicOverlayEnableSides": "Enables rendering translucent boxes/sides for\nthe schematic block overlay", - "litematica.config.visuals.comment.schematicOverlayModelOutline": "If enabled, then the schematic overlay will use the\nblock model quads/vertices instead of the\ntraditional full block overlay", - "litematica.config.visuals.comment.schematicOverlayModelSides": "If enabled, then the schematic overlay will use the\nblock model quads/vertices instead of the\ntraditional full block overlay", - "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "The line width of the block (model) outlines", - "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "The line width of the block (model) outlines,\nwhen the overlay is rendered through blocks", - "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "If enabled, then the schematic overlay will be rendered\nthrough blocks. This is probably only useful once you are\nfinished building and want to see any errors easier", - "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Enables the schematic overlay for extra blocks", - "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Enables the schematic overlay for missing blocks", - "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Enables the schematic overlay for wrong blocks", - "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Enables the schematic overlay for wrong states", - "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Forces using blocks models for everything in the Schematic Verifier\nresult list. Normally item models are used for anything\nthat has an item, and block models are only used for blocks\nthat don't have an item, plus for Flower Pots to see the contained item.", - "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "The alignment of the block info lines overlay", - "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "The alignment of the Block Info Overlay", - "litematica.config.info_overlays.comment.infoHudAlignment": "The alignment of the \"Info HUD\",\nused for the Material List, Schematic Verifier mismatch positions etc.", - "litematica.config.info_overlays.comment.toolHudAlignment": "The alignment of the \"tool HUD\", when holding the configured \"tool\"", - "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "If enabled, then MiniHUD-style block info overlay\nis rendered for the looked-at block", - "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "The font scale for the block info lines", - "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "The x offset of the block info lines from the selected edge", - "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "The y offset of the block info lines from the selected edge", - "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "The y offset of the block info overlay from the selected edge", - "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Enable Block Info Overlay rendering to show info\nabout the looked-at block or verifier error marker,\nwhile holding the 'renderInfoOverlay' key", - "litematica.config.info_overlays.comment.infoHudMaxLines": "The maximum number of info lines to show on the HUD at once", - "litematica.config.info_overlays.comment.infoHudOffsetX": "The X offset of the Info HUD from the screen edge", - "litematica.config.info_overlays.comment.infoHudOffsetY": "The Y offset of the Info HUD from the screen edge", - "litematica.config.info_overlays.comment.infoHudScale": "Scale factor for the generic Info HUD text", - "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "When enabled, the Block Info Overlay and Block Info Lines\nwill be able to ray trace to fluid blocks instead of going through them", - "litematica.config.info_overlays.comment.materialListHudMaxLines": "The maximum number of items to show on\nthe Material List Info HUD at once", - "litematica.config.info_overlays.comment.materialListHudScale": "Scale factor for the Material List Info HUD", - "litematica.config.info_overlays.comment.statusInfoHud": "Enable a status info HUD renderer,\nwhich renders a few bits of status info, such as\nthe current layer mode and renderers enabled state", - "litematica.config.info_overlays.comment.statusInfoHudAuto": "Allow automatically momentarily enabling the status info HUD \"when needed\",\nfor example when creating a placement and having rendering disabled", - "litematica.config.info_overlays.comment.toolHudOffsetX": "The X offset of the Info HUD from the screen edge", - "litematica.config.info_overlays.comment.toolHudOffsetY": "The Y offset of the Info HUD from the screen edge", - "litematica.config.info_overlays.comment.toolHudScale": "Scale factor for the Tool HUD text", - "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "The alpha value of the error marker box sides", - "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "The maximum number of mismatched positions to render\nat once in the Schematic Verifier overlay.", - "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Enable Schematic Verifier marker overlay rendering", - "litematica.config.info_overlays.comment.warnDisabledRendering": "Should the warning message about being in a layer mode\nor having some of the rendering options disabled\nbe shown when loading a new schematic\nor creating a new placement", - "litematica.config.colors.comment.areaSelectionBoxSideColor": "The color of the area selection boxes, when they are unselected", - "litematica.config.colors.comment.hightlightBlockInInventoryColor": "The highlight color for the item of the looked at block", - "litematica.config.colors.comment.materialListHudItemCountsColor": "The color of the item count text in the Material List info HUD", - "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "The color of Schematic Rebuild mode's break or place blocks selector overlay", - "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "The color of Schematic Rebuild mode's break all blocks except targeted selector overlay", - "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "The color of Schematic Rebuild mode's replace selector overlay", - "litematica.config.colors.comment.schematicOverlayColorExtra": "The color of the blocks overlay for extra blocks", - "litematica.config.colors.comment.schematicOverlayColorMissing": "The color of the blocks overlay for missing blocks", - "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "The color of the blocks overlay for wrong blocks", - "litematica.config.colors.comment.schematicOverlayColorWrongState": "The color of the blocks overlay for wrong block states", - "litematica.config.hotkeys.comment.addSelectionBox": "Add a new selection box (position 1) here", - "litematica.config.hotkeys.comment.cloneSelection": "Quickly clone the current area selection.\nThis basically just creates an in-memory-only schematic,\nand then creates a placement of that schematic and selects it,\nand also switches the tool mode to the Paste mode.", - "litematica.config.hotkeys.comment.deleteSelectionBox": "Delete the currently selected box", - "litematica.config.hotkeys.comment.easyPlaceUseKey": "When the easyPlaceMode is enabled, this key is used for placing the blocks", - "litematica.config.hotkeys.comment.easyPlaceToggle": "Allows quickly toggling on/off the Easy Place mode", - "litematica.config.hotkeys.comment.executeOperation": "Execute the currently selected tool operation with the\ncurrent selection or placement in the Fill, Replace,\nPaste Schematic etc. modes", - "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Inverts the schematic/ghost block rendering status\nwhile this keybind is held down", - "litematica.config.hotkeys.comment.invertOverlayRenderState": "Inverts the Overlay rendering status while this keybind is held down", - "litematica.config.hotkeys.comment.layerModeNext": "Cycle the rendering mode (all, layers) forward", - "litematica.config.hotkeys.comment.layerModePrevious": "Cycle the rendering mode (all, layers) backwards", - "litematica.config.hotkeys.comment.layerNext": "Move the rendered layer selection up", - "litematica.config.hotkeys.comment.layerPrevious": "Move the rendered layer selection down", - "litematica.config.hotkeys.comment.layerSetHere": "Set the Render Layer to the player's current position", - "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Nudge the current selection in the \"negative\" direction\nThis is basically the same as mouse wheel down\nwith the Nudge modifier pressed", - "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Nudge the current selection in the \"positive\" direction\nThis is basically the same as mouse wheel up\nwith the Nudge modifier pressed", - "litematica.config.hotkeys.comment.moveEntireSelection": "Move the entire current selection here", - "litematica.config.hotkeys.comment.openGuiAreaSettings": "Open the Area Settings GUI for the currently selected area", - "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Open the Loaded Schematic GUI", - "litematica.config.hotkeys.comment.openGuiMainMenu": "Open the Litematica main menu", - "litematica.config.hotkeys.comment.openGuiMaterialList": "Open the Material List GUI for the currently\nselected schematic placement", - "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Open the Placement Settings GUI for the currently\nselected placement or sub-region", - "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Open the Schematic Placements GUI", - "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Open the Schematic Projects GUI", - "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Open the Schematic Verifier GUI for the currently\nselected schematic placement", - "litematica.config.hotkeys.comment.openGuiSelectionManager": "Open the Area Selection manager GUI", - "litematica.config.hotkeys.comment.openGuiSettings": "Open the Config GUI", - "litematica.config.hotkeys.comment.operationModeChangeModifier": "The modifier key to quickly change the operation mode.\nHold this and scroll while holding the \"tool item\" to quickly cycle the mode.", - "litematica.config.hotkeys.comment.pickBlockFirst": "A key to pick block the first\nschematic block ray traced to", - "litematica.config.hotkeys.comment.pickBlockLast": "A key to pick block the last schematic block\nray traced to, before the first (possible) client world\nblock ray traced to. Basically this would get\nyou the block you could place against an existing block.", - "litematica.config.hotkeys.comment.pickBlockToggle": "A hotkey to toggle the pick block toggle option in the\nGeneric configs. This is provided as a quick way to enable\nor disable the pick block keys, if they interfere with something.", - "litematica.config.hotkeys.comment.renderInfoOverlay": "The key that enables rendering the block info overlay.\nUse NONE for not requiring a key to be pressed.\nDisable the similarly named option in the Visuals\nconfigs to disable the overlay completely.", - "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "A hotkey to allow the overlays to render through blocks.\nThis is just a quicker way to temporarily enable\nthe same thing that the 'schematicOverlayRenderThroughBlocks' option in Visuals does.", - "litematica.config.hotkeys.comment.rerenderSchematic": "Hotkey to refresh/redraw only the schematic, instead of\nhaving to refresh the vanilla terrain too with F3 + A", - "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Save the current Area Selection as an in-memory Schematic", - "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Save the current Area Selection as a Schematic to a file", - "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Modifier key to activate the \"break everything except\"\nmode/function in the Schematic Edit tool mode.\nBasically when you hold this key and punch a schematic block,\nall other blocks except this block will be removed from the schematic.", - "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Modifier key to activate the \"break all identical blocks\"\nfunction in the Schematic Edit tool mode", - "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Modifier key to activate the directional/continuous\nbreak or place function in the Schematic Edit tool mode", - "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Modifier key to activate the \"replace all identical\"\nreplace mode/function in the Schematic Edit tool mode", - "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Modifier key to activate the \"replace block type\"\nreplace mode/function in the Schematic Edit tool mode", - "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Modifier key to activate the directional/continuous\nreplace mode/function in the Schematic Edit tool mode", - "litematica.config.hotkeys.comment.schematicPlacementRotation": "The schematic is rotated 90 degrees clockwise when pressed", - "litematica.config.hotkeys.comment.schematicPlacementMirror": "The Schematic is mirror flipped when pressed", - "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "The modifier key to hold to be able to use the mouse wheel\nto cycle through the schematic versions in the Version Control tool mode", - "litematica.config.hotkeys.comment.schematicVersionCycleNext": "A hotkey to cycle to the next schematic version in the Version Control tool mode", - "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "A hotkey to cycle to the next schematic version in the Version Control tool mode", - "litematica.config.hotkeys.comment.selectionGrabModifier": "The modifier key to hold to \"grab\" a selection\nbox or corner for cursor moving.", - "litematica.config.hotkeys.comment.selectionGrow": "The action hotkey to auto-grow the selection box around\nany adjacent/diagonally connected blocks", - "litematica.config.hotkeys.comment.selectionGrowModifier": "The modifier key to hold to grow or shrink\na selection box while scrolling", - "litematica.config.hotkeys.comment.selectionNudgeModifier": "The modifier key to hold while scrolling\nto nudge the selected area or corner", - "litematica.config.hotkeys.comment.selectionModeCycle": "Change the mode between Corners and Cuboid\nin the Area Selection mode", - "litematica.config.hotkeys.comment.selectionShrink": "The action hotkey to shrink the selection box so that there\nisn't any empty space (empty layers) on any side", - "litematica.config.hotkeys.comment.setAreaOrigin": "Set/move the origin point of the current\narea selection to the player's position", - "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Set the first position of the currently selected\nbox to the player's position", - "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Set the second position of the currently selected\nbox to the player's position", - "litematica.config.hotkeys.comment.toggleAllRendering": "Toggle all rendering on/off", - "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Toggle Area Selection boxes rendering on/off", - "litematica.config.hotkeys.comment.toggleSchematicRendering": "Toggle schematic rendering (blocks & overlay) on/off", - "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Toggle the info overlay rendering (for hovered block info)", - "litematica.config.hotkeys.comment.toggleOverlayRendering": "Toggle the block overlay rendering on/off", - "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Toggle the block overlay outline rendering on/off", - "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Toggle the block overlay side rendering on/off", - "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Toggle Schematic Placement boxes rendering on/off", - "litematica.config.hotkeys.comment.togglePlacementRestriction": "A hotkey to toggle the placement restriction mode", - "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Toggle schematic block rendering on/off", - "litematica.config.hotkeys.comment.toggleSignTextPaste": "Toggle the signTextPaste config value (in Generic category)", - "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Toggle translucent vs. opaque ghost block rendering", - "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Toggle the Schematic Verifier overlay rendering", - "litematica.config.hotkeys.comment.toolEnabledToggle": "The keybind to toggle the \"tool\" item functionality on/off", - "litematica.config.hotkeys.comment.toolPlaceCorner1": "The button to use while holding the \"tool\" item\nto place the primary/first corner", - "litematica.config.hotkeys.comment.toolPlaceCorner2": "The button to use while holding the \"tool\" item\nto place the second corner", - "litematica.config.hotkeys.comment.toolSelectElements": "The button to use to select corners or boxes\nwhile holding the \"tool\" item", - "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "The modifier key to hold while using the 'toolSelectElements'\nhotkey, to select the primary block type to use in some of the tool modes", - "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "The modifier key to hold while using the 'toolSelectElements'\nhotkey, to select the secondary block type to use in some of the tool modes", - "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Unloads the schematic of the currently selected placement,and thus also removes all placements created from it", - "litematica.config.generic.prettyName.pickBlockEnabled": "Pick Block Hotkeys", - "litematica.config.generic.prettyName.easyPlaceMode": "Easy Place Mode", - "litematica.config.generic.prettyName.placementRestriction": "Placement Restriction", - "litematica.config.generic.prettyName.signTextPaste": "Sign Text Paste", - "litematica.config.generic.prettyName.toolItemEnabled": "Tool Item Enabled", - "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Area Selection Boxes Rendering", - "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Schematic Placement Boxes Rendering", - "litematica.config.visuals.prettyName.enableRendering": "All Rendering", - "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Schematic Blocks Rendering", - "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Schematic Fluid Rendering", - "litematica.config.visuals.prettyName.enableSchematicOverlay": "Schematic Overlay Rendering", - "litematica.config.visuals.prettyName.enableSchematicRendering": "Schematic Rendering", - "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Translucent Schematic Block Rendering", - "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Schematic Overlay Outlines", - "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Schematic Overlay Translucent Sorting", - "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Schematic Overlay Sides", - "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Block Info Overlay Rendering", - "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifier Overlay Rendering", - "litematica.config.hotkeys.prettyName.toggleAllRendering": "All Rendering", - "litematica.error.area_selection.copy_failed": "Не вдалося скопіювати виділення", - "litematica.error.area_selection.create_failed": "Не вдалося створити новий вибір під назвою «%s», файл уже існує", - "litematica.error.area_selection.failed_to_load": "Не вдалося завантажити вибрану область", - "litematica.error.area_selection.grow.no_sub_region_selected": "Субрегіон не вибрано!", - "litematica.error.area_selection.no_placement_selected": "Розташування схеми не вибрано!", - "litematica.error.area_selection.rename.already_exists": "Помилка: область із назвою файлу «%s» уже існує", - "litematica.error.area_selection.rename.invalid_safe_file_name": "Недійсна згенерована безпечна назва файлу '%s'", - "litematica.error.duplicate_schematic_placement": "Помилка. Спроба додати місце розташування, яке вже існує", - "litematica.error.generic.creative_mode_only": "Ця дія доступна лише в творчому режимі", - "litematica.error.generic.failed_to_delete_file": "Не вдалося видалити файл '%s'", - "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Не вдалося сортувати список ігнорованих станів", - "litematica.error.generic.schematic_world_not_loaded": "Світ схем не завантажився", - "litematica.error.area_editor.create_sub_region.exists": "Субрегіон під назвою '%s' вже існує", - "litematica.error.area_editor.no_selection": "Немає активних вибраних областей", - "litematica.error.area_editor.open_gui.no_selection": "Зараз у режимі виділення: нормально, але наразі жодна область не виділена", - "litematica.error.area_editor.rename_sub_region.exists": "Не вдалося перейменувати субрегіон:\n", - "litematica.error.area_editor.switch_mode.no_selection": "Неможливо перейти в режим виділення: нормальний, оскільки наразі не виділено жодної області.\n", - "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Не вдалося завантажити схему Litematica", - "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Failed to downgrade the Litematica Schematic", - "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Не вдалося створити схему Litematica", - "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Не вдалося завантажити схему", - "litematica.error.schematic_conversion.structure_to_litematica_failed": "Не вдалося перетворити структуру на схему Litematica", - "litematica.error.schematic.create.no_selections": "Немає дійсних регіонів вибору!", - "litematica.error.schematic_load.cant_read_file": "Не вдається прочитати файл схеми '%s' (не існує або проблема з дозволом)", - "litematica.error.schematic_load.no_schematic_selected": "Файл схеми не вибрано!", - "litematica.error.schematic_load.no_schematic_version_information": "На схемі немає інформації про версію, і її неможливо безпечно завантажити!", - "litematica.error.schematic_load.unsupported_schematic_version": "Непідтримувана або майбутня версія схеми \"%d\"", - "litematica.error.schematic_load.unsupported_type": "Невідомий або непідтримуваний тип файлу для '%s'", - "litematica.error.schematic_manager.schematic_export.unsupported_type": "Тільки схеми Litematica можна експортувати в інші формати!", - "litematica.error.schematic_manager.schematic_import.unsupported_type": "Вибраний тип схеми не підтримується для імпорту!", - "litematica.error.schematic_placements.remove_fail_locked": "Розміщення заблоковано!\n", - "litematica.error.schematic_save.directory_doesnt_exist": "Такого каталогу немає: '%s'", - "litematica.error.schematic_save.file_already_exists": "Файл '%s' вже існує", - "litematica.error.schematic_save.invalid_directory": "Недійсний каталог '%s'", - "litematica.error.schematic_save.invalid_schematic_name": "Недійсна назва схеми '%s'", - "litematica.error.schematic_save.schematic_creation_failed": "Не вдалося створити схему!", - "litematica.error.schematic_read_from_file_failed.cant_read": "Не вдалося прочитати схему з файлу '%s'", - "litematica.error.schematic_read_from_file_failed.exception": "Виняток під час спроби прочитати схему з файлу '%s'", - "litematica.error.schematic_read_from_file_failed.no_file": "Не вдалося прочитати схему з файлу: файл відсутній (схема в пам’яті?)", - "litematica.error.schematic_projects.empty_selection": "Вибрана порожня область (0 субрегіонів)", - "litematica.error.schematic_projects.failed_to_load_project": "Не вдалося завантажити проект", - "litematica.error.schematic_projects.failed_to_load_schematic": "Не вдалося завантажити схему для поточної версії", - "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Не вдалося перейменувати файл проекту на '%s' (виняток)", - "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Неможливо перейменувати проект на '%s', файл уже існує", - "litematica.error.schematic_projects.invalid_project_directory": "Недійсний або неіснуючий каталог проекту", - "litematica.error.schematic_projects.no_project_open": "Немає відкритих проектів", - "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "Зараз у режимі Schematic VCS, але наразі немає відкритого проекту", - "litematica.error.schematic_projects.null_player": "Гравець був нульовим", - "litematica.error.schematic_projects.project_already_exists": "Проект '%s' вже існує", - "litematica.error.schematic_projects.save_already_in_progress": "Збереження вже триває", - "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Не вдалося створити каталог схем '%s'", - "litematica.error.schematic_write_to_file_failed.exception": "Не вдалося записати схему у файл '%s' (виняток)", - "litematica.error.schematic_write_to_file_failed.exists": "Не вдалося записати схему у файл '%s', файл уже існує", - "litematica.error.structure_write_to_file_failed.exception": "Не вдалося записати структуру у файл '%s' (виняток)", - "litematica.error.structure_write_to_file_failed.exists": "Не вдалося записати структуру у файл '%s', файл уже існує", - "litematica.hotkeys.category.generic_hotkeys": "Загальні гарячі клавіші", - "litematica.info.schematic_load.schematic_loaded": "Схема '%s' успішно завантажена в пам'ять", - "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Натисніть кнопку правою кнопкою миші, щоб скасувати незавершену операцію попереднього перегляду\n", - "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Використовуйте звичайну клавішу знімка екрана, щоб налаштувати попередній перегляд.\n", - "litematica.info.schematic_manager.preview.success": "Попередній перегляд зображення успішно встановлено", - "litematica.gui.button.area_editor.analyze_area": "Проаналізуйте область", - "litematica.gui.button.area_editor.change_corner_mode": "Кутовий режим: %s", - "litematica.gui.button.area_editor.change_selection_mode": "Режим вибору: %s", - "litematica.gui.button.area_editor.create_schematic": "Зберегти схему", - "litematica.gui.button.area_editor.create_sub_region": "Новий субрегіон", - "litematica.gui.button.area_editor.origin_enabled": "Початок вручну: %s", - "litematica.gui.button.area_editor.set_box_name": "Встановити", - "litematica.gui.button.area_editor.set_selection_name": "встановити", - "litematica.gui.button.area_selection_mode": "Режим вибору області: %s", - "litematica.gui.button.area_selections.create_directory": "Створити каталог", - "litematica.gui.button.area_selections.create_new_selection": "Новий вибір", - "litematica.gui.button.area_selections.create_selection_from_placement": "Від розміщення", - "litematica.gui.button.area_selections.unselect": "Скасувати вибір", - "litematica.gui.button.change_menu.area_editor": "Редактор області", - "litematica.gui.button.change_menu.configuration_menu": "Меню конфігурації", - "litematica.gui.button.change_menu.load_schematics_to_memory": "Схеми навантаження", - "litematica.gui.button.change_menu.schematic_manager": "Менеджер схем", - "litematica.gui.button.change_menu.schematic_projects_manager": "Схематична СВК", - "litematica.gui.button.change_menu.show_area_selections": "Браузер вибору області", - "litematica.gui.button.change_menu.show_loaded_schematics": "Завантажені схеми", - "litematica.gui.button.change_menu.show_schematic_placements": "Схематичне розміщення", - "litematica.gui.button.change_menu.task_manager": "Диспетчер задач", - "litematica.gui.button.change_menu.to_main_menu": "Меню Litematica", - "litematica.gui.button.config_gui.colors": "Кольори", - "litematica.gui.button.config_gui.generic": "Загальні", - "litematica.gui.button.config_gui.hotkeys": "Гарячі клавіші", - "litematica.gui.button.config_gui.info_overlays": "Інформаційні накладки", - "litematica.gui.button.config_gui.render_layers": "Рендеринг шарів", - "litematica.gui.button.config_gui.visuals": "Візуальні матеріали", - "litematica.gui.button.config_gui.test": "Test", - "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Утримуйте Shift, щоб створити схему лише в пам’яті", - "litematica.gui.button.hover.area_selections.unselect": "Скасовує виділення поточної області", - "litematica.gui.button.hover.material_list.clear_cache": "Очищає кеш матеріалів\n", - "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Утримуйте Shift для запису у файл CSV,\n", - "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Утримуйте Shift, щоб вибрати підрегіони, які використовуються для списку матеріалів", - "litematica.gui.button.hover.plus_minus_tip": "Клацніть лівою кнопкою миші, щоб збільшити\n", - "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Клацніть лівою кнопкою миші, щоб збільшити\n", - "litematica.gui.button.hover.schematic_list.reload_schematic": "Перезавантажує схему з файлу.\n", - "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Наразі відкритий проект Schematic VCS.\n", - "litematica.gui.button.hover.schematic_projects.delete_area": "§6Видалити останню розміщену або збережену область§r", - "litematica.gui.button.hover.schematic_projects.menu_warning": "(Раніше це називалося схематичними проектами.)\n", - "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Перемістити джерело проекту до поточної позиції гравця\n", - "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Попередження: це призведе до видалення/перезапису поточних блоків\n", - "litematica.gui.button.hover.schematic_projects.save_new_version": "Зберігає нову схему/версію поточного проекту", - "litematica.gui.button.material_list": "Список матеріалів", - "litematica.gui.button.material_list.clear_cache": "Очистити кеш", - "litematica.gui.button.material_list.clear_ignored": "Очистити проігноровано", - "litematica.gui.button.material_list.hide_available": "Приховати доступні: %s", - "litematica.gui.button.material_list.ignore": "Ігнорувати", - "litematica.gui.button.material_list.list_type": "Показати: %s", - "litematica.gui.button.material_list.refresh_list": "Оновити", - "litematica.gui.button.material_list.toggle_info_hud": "Інформація HUD: %s", - "litematica.gui.button.material_list.write_to_file": "Записати в файл", - "litematica.gui.button.placement_sub.placement_configuration": "Конфігурація розміщення", - "litematica.gui.button.placement_sub.reset_sub_region_placement": "Скинути субрегіон", - "litematica.gui.button.placement_sub.slice_type": "Фрагмент: %s", - "litematica.gui.button.schematic_manager.export_as": "Експортувати як:", - "litematica.gui.button.schematic_placement.abbr.rendering": "Р", - "litematica.gui.button.schematic_placement.ignore_entities": "Ігнорувати сутності: %s", - "litematica.gui.button.schematic_placement.region_enabled": "Регіон: %s", - "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Скинути всі підрегіони", - "litematica.gui.button.schematic_placement.toggle_all_off": "Усі §cOFF§r", - "litematica.gui.button.schematic_placement.toggle_all_on": "Усі §аОН§р", - "litematica.gui.button.schematic_placement.hover.enclosing_box": "Візуалізація охоплюючої коробки: %s", - "litematica.gui.button.schematic_placement.hover.lock": "Блокування розташування запобігає переміщенню або\n", - "litematica.gui.button.schematic_placement.hover.rendering": "Візуалізація: %s\n", - "litematica.gui.button.schematic_placements.configure": "Налаштувати", - "litematica.gui.button.schematic_placements.disable": "Вимкнути", - "litematica.gui.button.schematic_placements.locked": "Заблоковано: %s", - "litematica.gui.button.schematic_placements.placement_enabled": "Розміщення: %s", - "litematica.gui.button.schematic_placements.remove": "видалити", - "litematica.gui.button.schematic_placements.rendering_enabled": "Візуалізація: %s", - "litematica.gui.button.schematic_placements.select": "Виберіть", - "litematica.gui.button.schematic_projects.close_project": "Закрити поточний проект", - "litematica.gui.button.schematic_projects.create_project": "Створити проект", - "litematica.gui.button.schematic_projects.delete_area": "Видалити область", - "litematica.gui.button.schematic_projects.load_project": "Завантажити проект", - "litematica.gui.button.schematic_projects.move_origin_to_player": "Перейти до гравця", - "litematica.gui.button.schematic_projects.open_area_editor": "Редактор області", - "litematica.gui.button.schematic_projects.open_manager_gui": "Відкрийте менеджер", - "litematica.gui.button.schematic_projects.open_project_browser": "Браузер проектів VCS", - "litematica.gui.button.schematic_projects.place_to_world": "Місце для світу", - "litematica.gui.button.schematic_projects.save_version": "Зберегти версію", - "litematica.gui.button.schematic_verifier.ignore": "Ігнорувати", - "litematica.gui.button.schematic_verifier.range_type": "Діапазон: %s", - "litematica.gui.button.schematic_verifier.reset_ignored": "Скидання проігноровано", - "litematica.gui.button.schematic_verifier.reset_verifier": "Скидання даних", - "litematica.gui.button.schematic_verifier.resume": "Відновити перевірку", - "litematica.gui.button.schematic_verifier.start": "Почніть перевірку", - "litematica.gui.button.schematic_verifier.stop": "Зупинити перевірку", - "litematica.gui.button.schematic_verifier.toggle_info_hud": "Інформація HUD: %s", - "litematica.gui.button.cancel": "Скасувати", - "litematica.gui.button.configure": "Налаштувати", - "litematica.gui.button.copy": "Копія", - "litematica.gui.button.create_directory": "Створити новий каталог", - "litematica.gui.button.create_placement": "Створити розміщення", - "litematica.gui.button.delete": "Видалити", - "litematica.gui.button.disable": "Вимкнути", - "litematica.gui.button.enable": "Увімкнути", - "litematica.gui.button.import": "Імпорт", - "litematica.gui.button.load_schematic_to_memory": "Схема навантаження", - "litematica.gui.button.mirror_value": "Дзеркало: %s", - "litematica.gui.button.move_to_player": "Перейти до гравця", - "litematica.gui.button.ok": "В порядку", - "litematica.gui.button.reload": "Перезавантажити", - "litematica.gui.button.remove": "видалити", - "litematica.gui.button.remove_placement": "Вилучити розміщення", - "litematica.gui.button.rename": "Перейменувати", - "litematica.gui.button.rotation_value": "Обертання: %s", - "litematica.gui.button.save_new_schematic_version": "Зберегти версію", - "litematica.gui.button.save_schematic": "Зберегти схему", - "litematica.gui.button.save_to_file": "Зберегти у файл", - "litematica.gui.button.schematic_verifier": "Перевірка схеми", - "litematica.gui.button.set_preview": "Налаштувати попередній перегляд", - "litematica.gui.button.tool_mode": "Режим інструменту: %s", - "litematica.gui.button.unload": "Розвантажити", - "litematica.gui.button.unlocked": "Розблоковано", - "litematica.gui.label.area_editor.box_name": "Назва вікна субрегіону", - "litematica.gui.label.area_editor.selection_name": "Назва вибору", - "litematica.gui.label.area_editor.corner_1": "Кут 1", - "litematica.gui.label.area_editor.corner_2": "Кут 2", - "litematica.gui.label.area_editor.origin": "Походження", - "litematica.gui.label.area_editor.dimensions": "Розміри", - "litematica.gui.label.area_editor.pos1": "Кут 1", - "litematica.gui.label.area_editor.pos2": "Кут 2", - "litematica.gui.label.area_editor.sub_regions": "Субрегіони (%s)", - "litematica.gui.label.area_selection_manager.current_selection": "Вибрана область: %s", - "litematica.gui.label.area_selection_box_count": "Коробки: %d", - "litematica.gui.label.area_selection_origin": "Походження: %s", - "litematica.gui.label.area_selection.mode.normal": "нормальний", - "litematica.gui.label.area_selection.mode.simple": "просто", - "litematica.gui.label.block_info.state_client": "Стан блоку світу клієнта", - "litematica.gui.label.block_info.state_schematic": "Схематичний блочний стан світу", - "litematica.gui.label.block_info_list_type.all": "все", - "litematica.gui.label.block_info_list_type.render_layers": "Рендеринг шарів", - "litematica.gui.label.easy_place_protocol.auto": "Авто", - "litematica.gui.label.easy_place_protocol.none": "Жодного", - "litematica.gui.label.easy_place_protocol.slabs_only": "Тільки плити", - "litematica.gui.label.easy_place_protocol.v2": "Версія 2", - "litematica.gui.label.easy_place_protocol.v3": "Версія 3", - "litematica.gui.label.data_fixer_mode.always": "Завжди", - "litematica.gui.label.data_fixer_mode.below_1205": "Тільки нижче 1.20.5", - "litematica.gui.label.data_fixer_mode.below_120X": "Тільки нижче 1.20.x", - "litematica.gui.label.data_fixer_mode.below_119X": "Тільки нижче 1.19.x", - "litematica.gui.label.data_fixer_mode.below_117X": "Тільки нижче 1.17.x", - "litematica.gui.label.data_fixer_mode.below_116X": "Тільки нижче 1.16.x", - "litematica.gui.label.data_fixer_mode.below_113X": "Тільки нижче 1.13.x", - "litematica.gui.label.data_fixer_mode.below_112X": "Тільки нижче 1.12.x", - "litematica.gui.label.data_fixer_mode.never": "Ніколи", - "litematica.gui.label.loaded_schematic.modified_on": "§6 Змінено %s§r", - "litematica.gui.label.material_list.abbr.shulker_box": "SB", - "litematica.gui.label.material_list.title.available": "в наявності", - "litematica.gui.label.material_list.title.item": "Пункт", - "litematica.gui.label.material_list.title.missing": "Відсутня", - "litematica.gui.label.material_list.title.total": "Всього", - "litematica.gui.label.material_list.multiplier": "Множник:", - "litematica.gui.label.material_list.name": "Ім'я", - "litematica.gui.label.material_list.progress": "Прогрес: %s", - "litematica.gui.label.material_list.progress.done": "Готово %s", - "litematica.gui.label.material_list.progress.mismatch": "Невідповідність %s", - "litematica.gui.label.material_list.progress.missing": "Відсутній %s", - "litematica.gui.label.material_list.total": "Усього: %s елементів", - "litematica.gui.label.origin.auto": "Авто", - "litematica.gui.label.origin.manual": "Інструкція", - "litematica.gui.label.paste_nbt_behavior.none": "Жодного", - "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Місце", - "litematica.gui.label.paste_nbt_behavior.place_clone": "Місце", - "litematica.gui.label.placement_sub.region_name": "Назва регіону: %s", - "litematica.gui.label.placement_sub.region_position": "Положення регіону", - "litematica.gui.label.placement_sub.region_size": "Розмір регіону: %s", - "litematica.gui.label.placement_settings.placement_origin": "Походження розміщення", - "litematica.gui.label.render_layers.hotkey": "Гаряча клавіша", - "litematica.gui.label.render_layers.hover.hotkey": "Гарячі клавіші наступного/попереднього шару впливатимуть на цю межу.\n", - "litematica.gui.label.replace_behavior.all": "все", - "litematica.gui.label.replace_behavior.none": "Жодного", - "litematica.gui.label.replace_behavior.with_non_air": "З не повітря", - "litematica.gui.label.schematic_info.schematic_author": "Схема за: §f%s§r", - "litematica.gui.label.schematic_info.description": "Опис:", - "litematica.gui.label.schematic_info.enclosing_size": "Розмір вкладення:", - "litematica.gui.label.schematic_info.enclosing_size_value": "Розмір вкладення: §f%s§r", - "litematica.gui.label.schematic_info.name": "Ім'я:", - "litematica.gui.label.schematic_info.region_count": "Регіони: §f%d§r", - "litematica.gui.label.schematic_info.time_created": "Створено: §f%s§r", - "litematica.gui.label.schematic_info.time_modified": "Змінено: §f%s§r", - "litematica.gui.label.schematic_info.total_blocks": "Всього блоків: §f%d§r", - "litematica.gui.label.schematic_info.total_blocks_and_volume": "Блоки/Обсяг: §f%d§r/§f%d§r", - "litematica.gui.label.schematic_info.total_volume": "Загальний обсяг: §f%d§r блоків", - "litematica.gui.label.schematic_info.version": "Litematic Version: §f%d§r", - "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Schema §f%d§r]", - "litematica.gui.label.schematic_load.checkbox.create_placement": "Створіть місце розташування", - "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Негайно створіть нове місце розташування\n", - "litematica.gui.label.schematic_placement.enclosing_size": "Розмір вкладення: %s", - "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Утримуйте Shift, щоб вимкнути розміщення під час створення", - "litematica.gui.label.schematic_placement.in_memory": "ЛИШЕ В ПАМ'ЯТІ", - "litematica.gui.label.schematic_placement.origin": "Походження: %s", - "litematica.gui.label.schematic_placement.rename_placement": "Перейменувати місце розташування:", - "litematica.gui.label.schematic_placement.schematic_file": "Файл: %s", - "litematica.gui.label.schematic_placement.schematic_name": "Схема: %s", - "litematica.gui.label.schematic_placement.sub_region_count": "Субрегіони: %s", - "litematica.gui.label.schematic_placement.sub_regions": "Субрегіони (%s):", - "litematica.gui.label.schematic_projects.currently_open_project": "Зараз відкритий проект: %s", - "litematica.gui.label.schematic_projects.origin": "Походження:", - "litematica.gui.label.schematic_projects.project": "Демонструвати:", - "litematica.gui.label.schematic_projects.version": "Версія: %s (з %s)", - "litematica.gui.label.schematic_projects.version_entry": "Ver. ", - "litematica.gui.label.schematic_projects.version_name": "Назва версії:", - "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Ігнорувати сутності", - "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Утримуйте Shift, щоб перезаписати наявний файл", - "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Save from schematic world", - "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "If enabled, then the schematic is created by saving the\ncontents of the selection from the schematic world\ninstead of the normal vanilla world.\nThis allows you to combine or trim schematics without having\nto paste them to a temporary creative world.", - "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Visible blocks only [experimental quick hax]", - "litematica.gui.label.schematic_save.checkbox.support_blocks": "Support blocks", - "litematica.gui.label.schematic_save.hover_info.support_blocks": "Include any necessary support blocks in \"Visible blocks only\" mode,\nfor things like Repeaters, Comparators, Carpets or gravity blocks that would be visible", - "litematica.gui.label.schematic_verifier.count": "Рахувати", - "litematica.gui.label.schematic_verifier.expected": "Очікуваний", - "litematica.gui.label.schematic_verifier.found": "знайдено", - "litematica.gui.label.schematic_verifier_display_type.all": "Усі (не проігноровані)", - "litematica.gui.label.schematic_verifier_display_type.correct_state": "Правильний стан", - "litematica.gui.label.schematic_verifier_display_type.extra": "Додаткові блоки", - "litematica.gui.label.schematic_verifier_display_type.missing": "Відсутні блоки", - "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Неправильні блоки", - "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Неправильні держави", - "litematica.gui.label.schematic_verifier.status.done_errors": "Неправильно: §cБлок: %s§r, §6Стан: %s§r, §bВідсутній: %s§r, §dДодатково: %s§r", - "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aПравильно: %s§r, Усього: %s", - "litematica.gui.label.schematic_verifier.status.verifying": "Невидимі фрагменти: %s / %s", - "litematica.gui.label.schematic_verifier.verifier": "Перевірка схеми", - "litematica.gui.label.task.title.remaining_chunks": "%s, залишилися фрагменти (%s)", - "litematica.gui.label.task_name.area_analyzer": "Аналізатор площ", - "litematica.gui.label.task_name.delete": "Видалити завдання", - "litematica.gui.label.task_name.fill": "Заповнити завдання", - "litematica.gui.label.task_name.material_list": "Список матеріалів", - "litematica.gui.label.task_name.paste": "Вставити схему", - "litematica.gui.label.task_name.save_schematic": "Зберегти схему", - "litematica.gui.label.task_name.verifier": "Верифікатор", - "litematica.gui.message.confirm_file_deletion": "Ви бажаєте видалити файл '%s'?", - "litematica.gui.message.schematic_projects.confirm_delete_area": "Ви бажаєте видалити «останню уражену» область?\n", - "litematica.gui.message.schematic_projects.confirm_place_to_world": "Ви хочете оприлюднити цю версію?\n", - "litematica.gui.title.area_editor_normal": "Редактор області (звичайний режим/режим із кількома ящиками)", - "litematica.gui.title.area_editor_normal_schematic_projects": "Редактор областей (§6§lSchematic VCS area§r)", - "litematica.gui.title.area_editor_simple": "Редактор області (простий режим)", - "litematica.gui.title.area_editor_sub_region": "Редактор області (субрегіон)", - "litematica.gui.title.area_editor.sub_region_name": "Назва субрегіону", - "litematica.gui.title.area_selection_manager": "Менеджер з вибору району", - "litematica.gui.title.configure_schematic_placement": "Налаштувати розташування схеми", - "litematica.gui.title.configure_schematic_sub_region": "Налаштувати підрегіон розміщення", - "litematica.gui.title.configs": "Конфігурації Litematica - %s", - "litematica.gui.title.confirm_file_deletion": "Підтвердити видалення файлу", - "litematica.gui.title.copy_area_selection": "Копіювати виділення області '%s'", - "litematica.gui.title.create_area_selection": "Створіть нове виділення області", - "litematica.gui.title.create_area_selection_from_placement": "Створіть нову область виділення зі схеми розташування", - "litematica.gui.title.create_directory": "Створіть новий каталог", - "litematica.gui.title.create_in_memory_schematic": "Створіть схему в пам'яті", - "litematica.gui.title.create_schematic_project": "Створіть новий схематичний проект", - "litematica.gui.title.litematica_main_menu": "Litematica %s", - "litematica.gui.title.load_schematic": "Схема навантаження", - "litematica.gui.title.manage_loaded_schematics": "Керуйте завантаженими схемами", - "litematica.gui.title.manage_schematic_placements": "Керуйте схематичними розміщеннями", - "litematica.gui.title.material_list.area_analyzer": "Аналіз області для вибору '%s'", - "litematica.gui.title.material_list.placement": "Список матеріалів для розміщення '%s'", - "litematica.gui.title.material_list.schematic": "Список матеріалів для схеми '%s' (%s з %s регіонів)", - "litematica.gui.title.material_list.select_schematic_regions": "Виберіть підрегіони для списку матеріалів для «%s»", - "litematica.gui.title.rename_area_selection": "Перейменувати виділену область", - "litematica.gui.title.rename_area_sub_region": "Перейменувати підрегіон", - "litematica.gui.title.rename_schematic": "Перейменувати схему", - "litematica.gui.title.create_schematic_from_selection": "Збережіть поточну вибрану область як схему", - "litematica.gui.title.save_exported_schematic": "Зберегти експортований %s з '%s'", - "litematica.gui.title.save_imported_schematic": "Збережіть імпортовану схему", - "litematica.gui.title.save_schematic_from_memory": "Збережіть схему в пам'яті у файл", - "litematica.gui.title.save_schematic_filename": "Назва файлу схеми", - "litematica.gui.title.schematic_browser": "Переглядач схем", - "litematica.gui.title.schematic_manager": "Менеджер схем", - "litematica.gui.title.schematic_project_manager": "Менеджер проекту VCS", - "litematica.gui.title.schematic_projects.confirm_delete_area": "Підтвердьте Видалити область", - "litematica.gui.title.schematic_projects.confirm_place_to_world": "Підтвердьте дію «Місце до світу».", - "litematica.gui.title.schematic_projects.save_new_version": "Зберегти нову версію схеми", - "litematica.gui.title.schematic_projects_browser": "Переглядач схемних проектів VCS", - "litematica.gui.title.schematic_verifier": "Перевірка схеми для '%s'", - "litematica.gui.title.schematic_verifier_errors": "Помилки верифікатора схеми", - "litematica.gui.title.task_manager": "Диспетчер задач", - "litematica.hud.area_selection.box_count": "Коробки: %s", - "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", - "litematica.hud.area_selection.mode.corners": "Кути", - "litematica.hud.area_selection.mode.expand": "Розгорнути", - "litematica.hud.area_selection.origin": "Походження: %s", - "litematica.hud.area_selection.selected_area_normal": "Область: %s", - "litematica.hud.area_selection.selected_area_simple": "Область [§6Простий режим§r]: %s", - "litematica.hud.area_selection.selected_sub_region": "Субрегіон: %s", - "litematica.hud.area_selection.selection_corners_mode": "Режим кутів: %s", - "litematica.hud.delete.target_mode": "Видалити цільовий режим: %s", - "litematica.hud.delete.target_mode.area": "Поточна площа", - "litematica.hud.delete.target_mode.placement": "Поточне розміщення", - "litematica.hud.misc.easy_place_mode_enabled": "Режим Easy Place §aON§r", - "litematica.hud.misc.none_brackets": "", - "litematica.hud.misc.placement_restriction_mode_enabled": "Режим обмеження розміщення §aON§r", - "litematica.hud.misc.render_layer_mode": "Режим шару: %s - %s", - "litematica.hud.misc.render_layer_mode_all": "Режим шару: %s", - "litematica.hud.misc.renderer_status": "Рендерери: A: %s S: %s B: %s O: %s SEL: %s", - "litematica.hud.misc.schematic_paste.data_restore_mode": "Режим відновлення даних: §b%s", - "litematica.hud.misc.schematic_paste.replace_mode": "Замінити блоки: %s", - "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Ignore inventory contents: %s", - "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Зафіксуйте цю координату\n", - "litematica.hud.schematic_placement.hover_info.placement_locked": "Це місце розташування заблоковано і не може\n", - "litematica.hud.schematic_placement.hover_info.placement_modified": "Це розташування було змінено", - "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Цей субрегіон було змінено", - "litematica.hud.schematic_placement.selected_placement": "Розміщення", - "litematica.hud.schematic_placement.selected_sub_region": "Субрегіон", - "litematica.hud.schematic_placement.sub_region_count": "Регіони", - "litematica.hud.schematic_placement.sub_region_modified": "Змінено", - "litematica.hud.schematic_placement.sub_region_origin": "Регіон походження: %s", - "litematica.hud.schematic_placement.sub_regions_modified": "Регіони змінені", - "litematica.hud.selected_mode": "Режим", - "litematica.hud.schematic_projects.current_version_date": "Дата: %s", - "litematica.hud.schematic_projects.current_version": "Версія: %s/%s - назва: %s", - "litematica.hud.schematic_projects.no_project_open": "", - "litematica.hud.schematic_projects.no_versions": "", - "litematica.hud.schematic_projects.origin": "Походження проекту: %s", - "litematica.hud.schematic_projects.project_name": "Проект: %s", - "litematica.hud.schematic_projects_mode": "§6 Схематичний режим VCS§r", - "litematica.info.material_list": "- Гаряча клавіша «Список матеріалів» відкриває останній переглянутий список матеріалів,\n ", - "litematica.label.alignment.center": "Центр", - "litematica.label.alignment.top_center": "Верхній центр", - "litematica.label.none_lower": "немає", - "litematica.label.no": "Ні", - "litematica.label.yes": "Так", - "litematica.message.error.area_deletion_aborted": "Видалення області перервано або скасовано", - "litematica.message.error.empty_area_selection": "Вибір порожньої області (без полів)", - "litematica.message.error.invalid_schematic_name": "Недійсна назва схеми '%s'", - "litematica.message.error.no_area_selected": "§cОбласть не вибрана§r", - "litematica.message.error.no_placement_selected": "§cРозташування не вибрано§r", - "litematica.message.error.only_works_in_single_player": "§cЦя операція працює лише в одиночній грі§r", - "litematica.message.error.move.pending_tasks": "§cНеможливо розпочати операцію переміщення, поки є незавершені завдання§r", - "litematica.message.error.placement_paste_outside_world": "Розташування не можна вставити в поточну позицію, оскільки воно виходить за межі світу", - "litematica.message.error.schematic_paste_failed": "§cНе вдалося вставити схему у світ§r", - "litematica.message.error.schematic_save_failed": "Не вдалося зберегти схему у файл '%s'", - "litematica.message.error.schematic_save_interrupted": "Збереження схеми перервано або зупинено", - "litematica.message.error.schematic_save_no_area_selected": "§cНе вдалося зберегти схему - область не вибрана§r", - "litematica.message.warn.pickblock.no_suitable_slot_found": "Не знайдено відповідного слота гарячої панелі для блокування вибору!\\nПеревірте конфігурацію Generic -> §epickBlockableSlots§r.\\nКрім того, залежно від конфігурації §epickBlockAvoid*§6, функція блокування вибору може відмовитися замінити будь-які інструменти чи інші пошкоджені елементи в цих слотах.", - "litematica.message.warn.pickblock.no_valid_slots_configured": "У конфігурації Generic -> §epickBlockableSlots§6 не встановлено слоти гарячої панелі!", - "litematica.message.added_selection_box": "Додано нове поле вибору в %s", - "litematica.message.area_clear_fail": "§cНе вдалося очистити область(і)§r", - "litematica.message.area_cleared": "Територія очищена", - "litematica.message.area_filled": "Площа заповнена", - "litematica.message.area_fill_fail": "Не вдалося заповнити область", - "litematica.message.area_selections.selection_created_from_placement": "Створено новий вибір із розташування '%s'", - "litematica.message.easy_place_fail": "§6Дії заборонено режимом Easy Place", - "litematica.message.grabbed_element_for_moving": "Взяв елемент для переміщення", - "litematica.message.in_memory_schematic_created": "Створено схему в пам'яті як '%s'", - "litematica.message.litematic_saved_as": "Успішно оновлено версію даних Litematica Schematic\\nСхему збережено як '%s'", - "litematica.message.material_list.material_cache_cleared": "Кеш матеріалів очищено", - "litematica.message.material_list_written_to_file": "Список матеріалів, записаний у файл '%s'", - "litematica.message.moved_area_origin": "Початкову точку області перенесено з %s => %s", - "litematica.message.moved_selection": "Переміщено поточний вибір із %s => %s", - "litematica.message.paste_with_servux": "§6Місце розміщення завантажується в Servux для вставки", - "litematica.message.placement.cant_modify_is_locked": "§cРозташування заблоковано і не може бути змінено§r", - "litematica.message.placement.moved_placement_origin": "Перенесено джерело розташування з %s => %s", - "litematica.message.placement.moved_subregion_to": "Субрегіон перенесено до %s", - "litematica.message.placement.rotation_set_to": "Placement rotated to %s", - "litematica.message.placement.mirror_set_to": "Placement mirrored to %s", - "litematica.message.placement_restriction_fail": "§6Дії запобігає режим обмеження розміщення", - "litematica.message.removed_area_origin": "Видалено явну/ручну початкову точку області", - "litematica.message.removed_selection_box": "Видалено поле вибору %s", - "litematica.message.scheduled_task_added": "Додано заплановане завдання...", - "litematica.message.litematic_downgrade_exported_as": "Schematic export downgraded as '%s'\n§6NOTE: This is an experimental feature; data loss may occur.§r", - "litematica.message.schematic_exported_as": "Схему експортовано як '%s'", - "litematica.message.schematic_pasted": "Схема вставлена \u200B\u200Bу світ", - "litematica.message.schematic_pasted_using_fill_and_setblock": "Схема вставлена \u200B\u200Bза допомогою команд §b%s§r fill і §b%s§r setblock", - "litematica.message.schematic_pasted_using_setblock": "Схема вставлена \u200B\u200Bза допомогою команд §b%s§r setblock", - "litematica.message.schematic_pasted_using_world_edit": "Схему вставлено за допомогою §b%s§r World Edit //налаштування команд", - "litematica.message.schematic_placement_created": "Розташування створено для '%s'", - "litematica.message.schematic_preview_cancelled": "Завдання попереднього перегляду скасовано", - "litematica.message.schematic_read_from_file_success": "Схема завантажена з файлу '%s'", - "litematica.message.schematic_rendering_refreshed": "Схематичне зображення оновлено", - "litematica.message.schematic_saved_as": "Схему збережено як '%s'", - "litematica.message.schematic_save_task_created": "Створено завдання збереження схеми", - "litematica.message.set_area_origin": "Встановіть початкову точку області на %s", - "litematica.message.set_selection_box_point": "Встановити/перемістити точку %d на %s", - "litematica.message.toggled": "Перемкнуто %s %s", - "litematica.message.value.on": "УВІМКНЕНО", - "litematica.message.value.off": "ВИМКНЕНО", - "litematica.message.schematic_projects.project_created": "Проект '%s' створено", - "litematica.message.schematic_projects.project_loaded": "Проект '%s' завантажено", - "litematica.message.schematic_projects.version_saved": "Нова версія (", - "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Примітка. Зараз ви перебуваєте в режимі простого вибору області", - "litematica.message.warn.layer_mode_currently_at": "Примітка. Зараз ви перебуваєте в режимі шару візуалізації «%s».", - "litematica.message.warn.main_rendering_disabled": "Попередження: основний рендеринг наразі вимкнено\n", - "litematica.message.warn.schematic_blocks_rendering_disabled": "Попередження: візуалізація схемних блоків наразі вимкнена\n", - "litematica.message.warn.schematic_load_non_litematica": "Застереження: коли ви безпосередньо завантажуєте схеми не Litematica, створені місця розташування не будуть постійними.\n", - "litematica.message.warn.schematic_rebuild_placement_not_selected": "Цільове розташування наразі не вибрано. ", - "litematica.message.warn.schematic_rendering_disabled": "Попередження: візуалізація схеми наразі вимкнена\n", - "litematica.message.warn.schematic_verifier.overlay_disabled": "Попередження: візуалізація накладання верифікатора наразі вимкнена! ", - "litematica.message.warning.invalid_number": "Недійсний вхід для числа '%s'", - "litematica.message.warning.schematic_projects_hidden": "Попередження: система контролю версій схеми наразі прихована. ", - "litematica.warning.area_editor.area_rendering_disabled": "Примітка. Візуалізація полів вибору області наразі вимкнена\n", - "litematica.tool_hud.block_1": "Заблокувати: %s", - "litematica.tool_hud.block_2": "Замінити: %s", - "litematica.tool_hud.facing": "Облицювання: %s", - "litematica.tool_mode.name.area_selection": "Вибір області", - "litematica.tool_mode.name.delete": "Видалити", - "litematica.tool_mode.name.fill": "Заповнити", - "litematica.tool_mode.name.grid_paste": "Сітка Вставити схему в світі", - "litematica.tool_mode.name.move": "рухатися", - "litematica.tool_mode.name.paste_schematic": "Вставте схему в світ", - "litematica.tool_mode.name.rebuild": "Редагувати схему", - "litematica.tool_mode.name.replace_block": "Замінити блок", - "litematica.tool_mode.name.schematic_placement": "Схематичне розміщення", - "litematica.config.generic.comment.entityDataSyncCacheTimeout": "The Cache timeout value in seconds that\nthe Entity Cache keeps records for.\nA lower value means more frequent updates, but\nyou may want to consider a higher value if\nyour litematics fail to save with all of the NBT data.", - "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout" + "litematica.config.generic.name.easyPlaceProtocolVersion": "easyPlaceProtocolVersion", + "litematica.config.generic.name.pasteNbtRestoreBehavior": "pasteNbtRestoreBehavior", + "litematica.config.generic.name.pasteReplaceBehavior": "pasteReplaceBehavior", + "litematica.config.generic.name.placementReplaceBehavior": "заміна місцевості", + "litematica.config.generic.name.placementRestrictionWarn": "публікація рестрикції", + "litematica.config.generic.name.selectionCornersMode": "selectionCornersMode", + "litematica.config.generic.name.customSchematicBaseDirectoryEnabled": "customSchematicBaseDirectoryEnabled", + "litematica.config.generic.name.customSchematicBaseDirectory": "customSchematicBaseDirectory", + "litematica.config.generic.name.areaSelectionsPerWorld": "OSelectionsPertionsWorld", + "litematica.config.generic.name.betterRenderOrder": "betterRenderOrder", + "litematica.config.generic.name.changeSelectedCornerOnMove": "changeSelectedCornerOnMove", + "litematica.config.generic.name.cloneAtOriginalPosition": "клонувати AtOriginalPosition", + "litematica.config.generic.name.commandDisableFeedback": "commandDisableFeedback", + "litematica.config.generic.name.commandFillMaxVolume": "commandFillMaxVolume", + "litematica.config.generic.name.commandFillNoChunkClamp": "командаFillNoChunkClamp", + "litematica.config.generic.name.commandLimitPerTick": "commandLimitPerTick", + "litematica.config.generic.name.commandNameClone": "клонувати команду", + "litematica.config.generic.name.commandNameFill": "заповнення команди", + "litematica.config.generic.name.commandNameSetblock": "блок типу commandNameSetblock", + "litematica.config.generic.name.commandNameSummon": "commandNameNameSummon", + "litematica.config.generic.name.commandTaskInterval": "Інтервал завдання команд", + "litematica.config.generic.name.commandUseWorldEdit": "commandUseWorldEdit", + "litematica.config.generic.name.debugLogging": "debugLogging", + "litematica.config.generic.name.datafixerMode": "datafixerMode", + "litematica.config.generic.name.datafixerDefaultSchema": "datafixerDefaultSchema", + "litematica.config.generic.name.easyPlaceClickAdjacent": "easyPlaceClickAdjacent", + "litematica.config.generic.name.easyPlaceFirst": "easyPlaceFirst", + "litematica.config.generic.name.easyPlaceHoldEnabled": "easyPlaceHoldEnabled", + "litematica.config.generic.name.easyPlaceMode": "easyPlaceMode", + "litematica.config.generic.name.easyPlacePostRewrite": "easyPlacePostRewrite", + "litematica.config.generic.name.easyPlaceSinglePlayerHandling": "easyPlaceSinglePlayerHandling", + "litematica.config.generic.name.easyPlaceSwapInterval": "easyPlaceSwapInterval", + "litematica.config.generic.name.easyPlaceSwingHand": "easyPlaceSwingHand", + "litematica.config.generic.name.easyPlaceVanillaReach": "easyPlaceVanillaReach", + "litematica.config.generic.name.entityDataSync": "entityDataSync", + "litematica.config.generic.name.entityDataSyncBackup": "entityDataSyncBackup", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout", + "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", + "litematica.config.generic.name.executeRequireHoldingTool": "інструмент Обов'язкових файлів", + "litematica.config.generic.name.fixChestMirror": "fixChestMirror", + "litematica.config.generic.name.fixRailRotation": "фіксована залізниця", + "litematica.config.generic.name.generateLowercaseNames": "генерувати назви", + "litematica.config.generic.name.highlightBlockInInventory": "виділити Інвентар блокування", + "litematica.config.generic.name.itemUsePacketCheckBypass": "itemUsePacketCheckBypass", + "litematica.config.generic.name.layerModeFollowsPlayer": "Програвач layerModefollowing", + "litematica.config.generic.name.loadEntireSchematics": "навантажувана Вантажна Схема", + "litematica.config.generic.name.materialListIgnoreState": "materialListIgnoreState", + "litematica.config.generic.name.pasteAlwaysUseFill": "pasteAlwaysUseFill", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesEntirely": "pasteIgnoreBlockEntitiesEntirely", + "litematica.config.generic.name.pasteIgnoreBlockEntitiesFromFill": "pasteIgnoreBlockEntitiesFromFill", + "litematica.config.generic.name.pasteIgnoreCommandLimitWithNbtRestore": "pasteIgnoreCommandLimitWithNbtRestore", + "litematica.config.generic.name.pasteIgnoreEntities": "pasteIgnoreEntities", + "litematica.config.generic.name.pasteIgnoreInventories": "pasteIgnoreInventories", + "litematica.config.generic.name.pasteToMcFunctionFiles": "вставити файли McFunctionFiles", + "litematica.config.generic.name.pasteUseFillCommand": "FillCommand завдяки pasteUseFillCommand", + "litematica.config.generic.name.pasteUsingCommandsInSp": "вставити UsingCommandsInSp", + "litematica.config.generic.name.pasteUsingServux": "pasteUsingServux", + "litematica.config.generic.name.pickBlockAvoidDamageable": "pickBlockAvoidDamageable", + "litematica.config.generic.name.pickBlockAvoidTools": "pickBlockAvoidTools", + "litematica.config.generic.name.pickBlockEnabled": "pickBlockEnabled", + "litematica.config.generic.name.pickBlockIgnoreNbt": "pickBlockIgnoreNbt", + "litematica.config.generic.name.pickBlockShulkers": "pickBlockShulkers", + "litematica.config.generic.name.pickBlockableSlots": "початкові розміщення", + "litematica.config.generic.name.placementRestriction": "обмеження місцевості", + "litematica.config.generic.name.renderMaterialListInGuis": "renderMaterialListInGuis", + "litematica.config.generic.name.renderThreadNoTimeout": "ThreadNoTimeout", + "litematica.config.generic.name.serverNbtRequestRate": "serverNbtRequestRate", + "litematica.config.generic.name.signTextPaste": "signTextPaste", + "litematica.config.generic.name.toolItem": "елемент інструменту", + "litematica.config.generic.name.toolItemEnabled": "інструмент додано", + "litematica.config.generic.name.toolItemComponents": "компоненти інструменту", + "litematica.config.generic.name.unhideSchematicVCS": "unhideSchematicVCS", + "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "enableAreaSelectionBoxesRendering", + "litematica.config.visuals.name.enablePlacementBoxesRendering": "enablePlacementBoxesRendering", + "litematica.config.visuals.name.enableRendering": "enableRendering", + "litematica.config.visuals.name.enableSchematicBlocksRendering": "enableSchematicBlocksRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicOverlay": "enableSchematicOverlay", + "litematica.config.visuals.name.enableSchematicRendering": "enableSchematicRendering", + "litematica.config.visuals.name.renderSchematicMaxThreads": "renderSchematicMaxThreads", + "litematica.config.visuals.name.ghostBlockAlpha": "ghostBlockAlpha", + "litematica.config.visuals.name.ignoreExistingFluids": "ignoreExistingFluids", + "litematica.config.visuals.name.overlayReducedInnerSides": "overlayReducedInnerSides", + "litematica.config.visuals.name.placementBoxSideAlpha": "placementBoxSideAlpha", + "litematica.config.visuals.name.renderAreaSelectionBoxSides": "renderAreaSelectionBoxSides", + "litematica.config.visuals.name.renderBlocksAsTranslucent": "представлення BlocksAsTranslent", + "litematica.config.visuals.name.renderCollidingSchematicBlocks": "renderCollidingSchematicBlocks", + "litematica.config.visuals.name.renderErrorMarkerConnections": "renderErrorMarkerConnections", + "litematica.config.visuals.name.renderErrorMarkerSides": "renderErrorMarkerSides", + "litematica.config.visuals.name.renderPlacementBoxSides": "renderPlacementBoxSides", + "litematica.config.visuals.name.renderPlacementEnclosingBox": "renderPlacementEnclosingBox", + "litematica.config.visuals.name.renderPlacementEnclosingBoxSides": "renderPlacementEnclosingBoxSides", + "litematica.config.visuals.name.renderTranslucentBlockInnerSides": "редакція TranslucentBlockInnerSides", + "litematica.config.visuals.name.schematicOverlayEnableOutlines": "схема OverlayEnableOutlines", + "litematica.config.visuals.name.schematicOverlayEnableResorting": "схема OverlayEnableResorting", + "litematica.config.visuals.name.schematicOverlayEnableSides": "schematicOverlayEnableSides", + "litematica.config.visuals.name.schematicOverlayModelOutline": "схема OverlayModeloutline", + "litematica.config.visuals.name.schematicOverlayModelSides": "schematicOverlayModelSides", + "litematica.config.visuals.name.schematicOverlayOutlineWidth": "schematicOverlayOutlineWidth", + "litematica.config.visuals.name.schematicOverlayOutlineWidthThrough": "schematicOverlayOutlineWidthThrough", + "litematica.config.visuals.name.schematicOverlayRenderThroughBlocks": "schematicOverlayRenderThroughBlocks", + "litematica.config.visuals.name.schematicOverlayTypeExtra": "schematicOverlayTypeExtra", + "litematica.config.visuals.name.schematicOverlayTypeMissing": "схема OverlayTypeMissing", + "litematica.config.visuals.name.schematicOverlayTypeWrongBlock": "schematicOverlayTypeWrongBlock", + "litematica.config.visuals.name.schematicOverlayTypeWrongState": "схема OverlayTypeWrongState", + "litematica.config.visuals.name.schematicVerifierUseBlockModels": "schematicVerifierUseBlockModels", + "litematica.config.info_overlays.name.blockInfoLinesAlignment": "Вирівнювання blockInfoLinesAlignment", + "litematica.config.info_overlays.name.blockInfoOverlayAlignment": "Вирівнювати нашарування блоків", + "litematica.config.info_overlays.name.infoHudAlignment": "infoHudAlignment", + "litematica.config.info_overlays.name.toolHudAlignment": "інструмент HudAlignment", + "litematica.config.info_overlays.name.blockInfoLinesEnabled": "blockInfoLinesEnabled", + "litematica.config.info_overlays.name.blockInfoLinesFontScale": "Шкала шрифту blockInfoLinesFont", + "litematica.config.info_overlays.name.blockInfoLinesOffsetX": "blockInfoLinesOffsetX", + "litematica.config.info_overlays.name.blockInfoLinesOffsetY": "blockInfoLinesOffsetY", + "litematica.config.info_overlays.name.blockInfoOverlayOffsetY": "blockInfoOverlayOffY", + "litematica.config.info_overlays.name.blockInfoOverlayEnabled": "blockInfoOverlaylaylay увімкнено", + "litematica.config.info_overlays.name.infoHudMaxLines": "infoHudMaxLines", + "litematica.config.info_overlays.name.infoHudOffsetX": "infoHudOffsetX", + "litematica.config.info_overlays.name.infoHudOffsetY": "infoHudOffsetY", + "litematica.config.info_overlays.name.infoHudScale": "infoHudScale", + "litematica.config.info_overlays.name.infoOverlaysTargetFluids": "infoOverlaysTargetFluids", + "litematica.config.info_overlays.name.materialListHudMaxLines": "materialListHudMaxLines", + "litematica.config.info_overlays.name.materialListHudScale": "materialListHudScale", + "litematica.config.info_overlays.name.statusInfoHud": "statusInfoHud", + "litematica.config.info_overlays.name.statusInfoHudAuto": "statusInfoHudAuto", + "litematica.config.info_overlays.name.toolHudOffsetX": "toolHudOffsetX", + "litematica.config.info_overlays.name.toolHudOffsetY": "toolHudOffsetY", + "litematica.config.info_overlays.name.toolHudScale": "toolHudScale", + "litematica.config.info_overlays.name.verifierErrorHilightAlpha": "verifierErrorHilightAlpha", + "litematica.config.info_overlays.name.verifierErrorHilightMaxPositions": "перевірка ErrorHilightMaxPositions", + "litematica.config.info_overlays.name.verifierOverlayEnabled": "засіб перевірки", + "litematica.config.info_overlays.name.warnDisabledRendering": "попередження", + "litematica.config.colors.name.areaSelectionBoxSideColor": "Колір підкреслення боксової сторони", + "litematica.config.colors.name.hightlightBlockInInventoryColor": "Колір Інвентаризації високого освітлення", + "litematica.config.colors.name.materialListHudItemCountsColor": "materialListHudItemCountsColor", + "litematica.config.colors.name.schematicRebuildBreakPlaceOverlayColor": "schematicRebuildBreakPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildBreakExceptPlaceOverlayColor": "схема RebuildRebuildBreakExceptPlaceOverlayColor", + "litematica.config.colors.name.schematicRebuildReplaceOverlayColor": "колір схеми перестроювання перекриття", + "litematica.config.colors.name.schematicOverlayColorExtra": "схема OverlayColorExtra", + "litematica.config.colors.name.schematicOverlayColorMissing": "схема OverlayColorMissing", + "litematica.config.colors.name.schematicOverlayColorWrongBlock": "схема OverlayColorWrongBlock", + "litematica.config.colors.name.schematicOverlayColorWrongState": "схема OverlayColorWrongState", + "litematica.config.hotkeys.name.addSelectionBox": "додавання / Вибірка", + "litematica.config.hotkeys.name.cloneSelection": "клонувати виділення", + "litematica.config.hotkeys.name.deleteSelectionBox": "deleteSelectionBox", + "litematica.config.hotkeys.name.easyPlaceUseKey": "easyPlaceUseKey", + "litematica.config.hotkeys.name.easyPlaceToggle": "easyPlaceToggle", + "litematica.config.hotkeys.name.executeOperation": "операція executeOperation", + "litematica.config.hotkeys.name.invertGhostBlockRenderState": "invertGhostBlockRenderState", + "litematica.config.hotkeys.name.invertOverlayRenderState": "інвертуватиOverlayRenderState", + "litematica.config.hotkeys.name.layerModeNext": "layerModeNext", + "litematica.config.hotkeys.name.layerModePrevious": "layerModePrevious", + "litematica.config.hotkeys.name.layerNext": "layerNext", + "litematica.config.hotkeys.name.layerPrevious": "Попередній шар", + "litematica.config.hotkeys.name.layerSetHere": "layerSetHere", + "litematica.config.hotkeys.name.nudgeSelectionNegative": "nudgeSelectionNegative", + "litematica.config.hotkeys.name.nudgeSelectionPositive": "додавання елементу", + "litematica.config.hotkeys.name.moveEntireSelection": "перемістити EntireSelection", + "litematica.config.hotkeys.name.openGuiAreaSettings": "Налаштування openGuiAreaSettings", + "litematica.config.hotkeys.name.openGuiLoadedSchematics": "openGuiLoadedSchematics", + "litematica.config.hotkeys.name.openGuiMainMenu": "openGuiMainMenu", + "litematica.config.hotkeys.name.openGuiMaterialList": "openGuiMaterialList", + "litematica.config.hotkeys.name.openGuiPlacementSettings": "Налаштування openGuiPlacementSettings", + "litematica.config.hotkeys.name.openGuiSchematicPlacements": "openGuiSchematicPlacements", + "litematica.config.hotkeys.name.openGuiSchematicProjects": "відкриті GiSchematicProject", + "litematica.config.hotkeys.name.openGuiSchematicVerifier": "openGuiSchematicVerifier", + "litematica.config.hotkeys.name.openGuiSelectionManager": "openGuiSelectionManager", + "litematica.config.hotkeys.name.openGuiSettings": "параметри openGuiSettings", + "litematica.config.hotkeys.name.operationModeChangeModifier": "режим роботи модифікатор", + "litematica.config.hotkeys.name.pickBlockFirst": "pickBlockFirst", + "litematica.config.hotkeys.name.pickBlockLast": "pickBlockLast", + "litematica.config.hotkeys.name.pickBlockToggle": "pickBlockToggle", + "litematica.config.hotkeys.name.renderInfoOverlay": "renderInfoOverlay", + "litematica.config.hotkeys.name.renderOverlayThroughBlocks": "renderOverlayThroughBlocks", + "litematica.config.hotkeys.name.rerenderSchematic": "rerenderSchematic", + "litematica.config.hotkeys.name.saveAreaAsInMemorySchematic": "схема saveAreaAsInMemorySchematic", + "litematica.config.hotkeys.name.saveAreaAsSchematicToFile": "saveAreaAsSchematicToFile", + "litematica.config.hotkeys.name.schematicEditBreakAllExcept": "schematicEditBreakAllExcept", + "litematica.config.hotkeys.name.schematicEditBreakPlaceAll": "schematicEditBreakPlaceAll", + "litematica.config.hotkeys.name.schematicEditBreakPlaceDirection": "схема конструкції BreakPlaceDirection", + "litematica.config.hotkeys.name.schematicEditReplaceAll": "schematicEditReplaceAll", + "litematica.config.hotkeys.name.schematicEditReplaceBlock": "schematicEditReplaceBlock", + "litematica.config.hotkeys.name.schematicEditReplaceDirection": "схема ReplaceDirection", + "litematica.config.hotkeys.name.schematicPlacementRotation": "schematicPlacementRotation", + "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", + "litematica.config.hotkeys.name.schematicVersionCycleModifier": "схема VersionCycleModifier", + "litematica.config.hotkeys.name.schematicVersionCycleNext": "схема VersionCycleNext", + "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "схема VersionCyclePrevious", + "litematica.config.hotkeys.name.selectionGrabModifier": "selectionGrabModifier", + "litematica.config.hotkeys.name.selectionGrow": "вибором", + "litematica.config.hotkeys.name.selectionGrowModifier": "вибір модифікатор", + "litematica.config.hotkeys.name.selectionNudgeModifier": "selectionNudgeModifier", + "litematica.config.hotkeys.name.selectionModeCycle": "selectionModeCycle", + "litematica.config.hotkeys.name.selectionShrink": "вибіркове скорочення", + "litematica.config.hotkeys.name.setAreaOrigin": "setAreaOrigin", + "litematica.config.hotkeys.name.setSelectionBoxPosition1": "setSelectionBoxPosition1", + "litematica.config.hotkeys.name.setSelectionBoxPosition2": "setSelectionBoxPosition2", + "litematica.config.hotkeys.name.toggleAllRendering": "toggleAllRendering", + "litematica.config.hotkeys.name.toggleAreaSelectionBoxesRendering": "виокремлення тютюнових виробів", + "litematica.config.hotkeys.name.toggleSchematicRendering": "toggleSchematicRendering", + "litematica.config.hotkeys.name.toggleInfoOverlayRendering": "toggleInfoOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayRendering": "toggleOverlayRendering", + "litematica.config.hotkeys.name.toggleOverlayOutlineRendering": "toggleOverlayOutlineRendering", + "litematica.config.hotkeys.name.toggleOverlaySideRendering": "toggleOverlaySideRendering", + "litematica.config.hotkeys.name.togglePlacementBoxesRendering": "togglePlacementBoxesRendering", + "litematica.config.hotkeys.name.togglePlacementRestriction": "стрикція включеного перемикача", + "litematica.config.hotkeys.name.toggleSchematicBlockRendering": "toggleSchematicBlockRendering", + "litematica.config.hotkeys.name.toggleSignTextPaste": "toggleSignTextPaste", + "litematica.config.hotkeys.name.toggleTranslucentRendering": "toggleTranslucentRendering", + "litematica.config.hotkeys.name.toggleVerifierOverlayRendering": "вимикається перекриття", + "litematica.config.hotkeys.name.toolEnabledToggle": "toolEnabledToggle", + "litematica.config.hotkeys.name.toolPlaceCorner1": "каталог інструментів PlaceCorner1", + "litematica.config.hotkeys.name.toolPlaceCorner2": "каталог інструментів PlaceCorner2", + "litematica.config.hotkeys.name.toolSelectElements": "вибрані елементи інструменту", + "litematica.config.hotkeys.name.toolSelectModifierBlock1": "інструмент SelectModifierBlock1", + "litematica.config.hotkeys.name.toolSelectModifierBlock2": "інструмент SelectModifierBlock2", + "litematica.config.hotkeys.name.unloadCurrentSchematic": "unloadCurrentSchematic", + "litematica.config.generic.comment.easyPlaceProtocolVersion": "Тип «протоколу точного розміщення» для використання.\n- Авто: використовує v3 в одиночній грі та за замовчуванням Slabs-лише в багатокористувацькій грі,\n , якщо на сервері не встановлено мод Carpet, який надсилає пакет 'carpet:hello'\n , у який регістр v2 використовується на цьому сервері.\n- Версія 3: підтримується лише самою Litematica (в одиночній грі) або з Servux.\n- Версія 2: сумісна з серверами з модом Carpet\n (або QuickCarpet від skyrising і DeadlyMC,\n або CarpetExtra на додаток до FabricCarpet.\n І в обох випадках правило Carpet 'accurateBlockPlacement' має бути ввімкнено\n на сервері).\n- Лише плити: виправляє лише верхні плити. Сумісний із серверами Paper.\n- Немає: не змінює координати.", + "litematica.config.generic.comment.pasteNbtRestoreBehavior": "Незалежно від того, чи намагаються відновити дані NBT блоків,\nі який метод для цього використовується.\n- Place & Data Modify намагатиметься розмістити блок «вибраний NBT»\n біля гравця, а потім використає команду data modify\n для передачі даних NBT у setblock 'ed block\n- Place & Clone спробує розмістити блок «вибраний NBT»\n біля гравця, а потім клонуйте його в остаточне розташування.\n- Teleport & Place спробує телепортувати гравця поблизу, а потім\n безпосередньо помістить вибраний NBT предмет у правильне положення.\nЗверніть увагу, що метод телепортації та розміщення зараз не працює належним чином/зовсім.\nРекомендований метод — §ePlace & Data Modify§r, однак, щоб він працював\n, ймовірно, вам потрібно буде знизити pasteCommandLimit до 1 за тик і збільшити\npasteCommandInterval до 1 -4 галочки чи щось таке.\nТаким чином, ви повинні використовувати це лише для вставлення важливих блоків, які потребують даних,\n, наприклад, створюючи схему лише інвентаризації,\n, а потім вставляючи це з поведінкою заміни, встановленою на Жодного.", + "litematica.config.generic.comment.pasteReplaceBehavior": "Поведінка заміни існуючих блоків\nу режимі інструменту «Вставити схему».", + "litematica.config.generic.comment.placementReplaceBehavior": "Поведінка заміни блоку під час додавання блоків\nдо світу схем.\n\nЦе дозволяє використовувати розміщення, що перекриваються, без того, щоб\nрозміщення, оброблене пізніше, завжди перезаписувало попередні.\nЗ іншого боку, деякі блоки, такі як світлові блоки, вважаються\nповітрям, тому їм потрібна буде поведінка заміни «Усі»\n, щоб взагалі їх розмістити.", + "litematica.config.generic.comment.placementRestrictionWarn": "Вибирає, який тип попередження відображати (якщо є)\n, коли режим Easy Place або обмеження розміщення не дозволяють розмістити блок", + "litematica.config.generic.comment.selectionCornersMode": "Режим вибору області кутів для використання (кути або розширення)", + "litematica.config.generic.comment.customSchematicBaseDirectoryEnabled": "Якщо ввімкнено, то каталог, встановлений у 'customSchematicBaseDirectory'\n, буде використовуватися як кореневий/базовий каталог схеми,\nзамість звичайного каталогу '.minecraft/schematics/'", + "litematica.config.generic.comment.customSchematicBaseDirectory": "Кореневий/базовий каталог схеми для використання,\n, якщо ввімкнено 'customSchematicBaseDirectoryEnabled'", + "litematica.config.generic.comment.areaSelectionsPerWorld": "Для вибору областей використовуйте кореневі каталоги для кожного світу або сервера\n§6 ПРИМІТКА. Не вимикайте цю функцію під час прямої трансляції,\n§6як тоді браузер вибору області покаже IP-адресу сервера\n§6 у віджеті навігації, а також у поточній назві/шляху вибору\n§6доки ви знову не зміните поточний каталог і вибір", + "litematica.config.generic.comment.betterRenderOrder": "Якщо ввімкнено, то схематичний рендеринг виконується\nшляхом введення іншого виклику рендерингу в ванільний код рендерингу\n. Це має призвести до кращого рендерингу/впорядкування прозорих блоків\n, а схематичні блоки не відображаються\nчерез блоки/рельєф клієнтського світу.\nЯкщо рендеринг не працює (наприклад, за допомогою Optifine),\nспробуйте вимкнути цю опцію.", + "litematica.config.generic.comment.changeSelectedCornerOnMove": "Якщо істина, то вибраний кут виділеної області\nзавжди встановлюється на останній переміщений кут,\nпід час використання гарячих клавіш для встановлених кутів", + "litematica.config.generic.comment.cloneAtOriginalPosition": "Якщо ввімкнено, використання гарячої клавіші «Вибір клонів» створить\nрозміщення в початковій позиції вибору області\nзамість поточної позиції гравця", + "litematica.config.generic.comment.commandDisableFeedback": "Якщо ввімкнено, то зворотній зв'язок команд автоматично вимкнено\nі потім повторно увімкнено для багатокористувацької гри. Заповнити і видалити операції\n(які використовують /setblock і /fill команди), відключивши а потім\nповторно увімкнути правило гри відправника зворотного зв'язку, коли завдання закінчено", + "litematica.config.generic.comment.commandFillMaxVolume": "Максимальний розмір/об’єм кожного окремого ящика\n, який можна заповнити за допомогою операцій заповнення/видалення\nна основі команд. Більші області/об’єми буде розділено на кілька команд.\nУ будь-якому випадку всі області також спочатку розбиваються на блоки для кожного блоку.", + "litematica.config.generic.comment.commandFillNoChunkClamp": "Вимикає розподіл об’ємів заповнення (у режимах «Заповнити», «Замінити» та «Видалити»)\nна блоки для кожного фрагмента", + "litematica.config.generic.comment.commandLimitPerTick": "Максимальна кількість команд, надісланих за один ігровий тік,\nпід час використання функцій «Вставити», «Заповнити» та «Видалити» на сервері,\n, коли вони використовуватимуть команди setblock і fill.\nЗверніть увагу, що функція «Вставити» може перевищити це за допомогою кількох команд\nпід час використання функції відновлення NBT, для якої потрібні дві додаткові команди для кожного блоку.", + "litematica.config.generic.comment.commandNameClone": "Назва команди клонування, яка використовується під час використання на серверах функції творчого режиму на основі команд\n.\nНаразі це використовується лише функцією «Вставити», якщо для поведінки відновлення NBT\nвстановлено значення «Розмістити та клонувати».", + "litematica.config.generic.comment.commandNameFill": "Назва команди заповнення, яка використовується під час використання функції творчого режиму на основі команди\nна серверах", + "litematica.config.generic.comment.commandNameSetblock": "Ім'я командного блоку встановлюване ім'я для використання в\nна серверах, на яких базується творчий режим,\n, а саме схема вставки у світовій функції", + "litematica.config.generic.comment.commandNameSummon": "Назва команди виклику, яка використовується під час використання функції творчого режиму на основі команд\nна серверах,\n, а саме функції «Вставити схему у світ»", + "litematica.config.generic.comment.commandTaskInterval": "Інтервал у грі, коли виконуються завдання «Вставити», «Заповнити» та «Видалити»\n. Конфігурація commandLimitPerTick встановлює максимальну\nкількість команд для надсилання на виконання, а ця конфігурація\nвстановлює інтервал у тиках гри перед наступним виконанням.", + "litematica.config.generic.comment.commandUseWorldEdit": "Якщо ввімкнено, замість використання налаштованих команд setblock і fill\nвикористовуються команди World Edit //pos1, //pos2 і //set.\nЗауважте, що використання команд World Edit приблизно в 3 рази повільніше\n, ніж використання ванільних команд через обмеження команд на один тик,\nі МИ потребуємо кількох команд на блок або область (//pos1 //pos2 //набір).\n§6УВАГА: Параметр поведінки заміни вставити НЕ ПРАЦЮВАТИме, якщо використовуються\n§6команди редагування світу та заповнення томів замість окремих команд setblock!\nТому рекомендується використовувати команди vanilla, якщо у вас є дозвіл на їх запуск.\nЩе одна річ, яка може змусити вас віддавати перевагу командам WE в деяких випадках\n, це те, що вони можуть запобігти блокуванню оновлень, якщо на сервері немає\nмода Carpet і, отже, ' Доступне правило /carpet fillUpdates false».", + "litematica.config.generic.comment.debugLogging": "Вмикає деякі повідомлення журналу налагодження в ігровій консолі,\nдля налагодження певних проблем або збоїв.", + "litematica.config.generic.comment.datafixerMode": "Конфігурований рівень фіксатора даних для застосування до завантажених схем.\nЦя опція може покращити продуктивність завантаження\nсхем шляхом обходу Vanilla Data Fixer,\n, але це також може призвести до серйозної втрати даних, якщо її вимкнено.", + "litematica.config.generic.comment.datafixerDefaultSchema": "Значення схеми за замовчуванням для Vanilla Data Fixer\n\nВикористовується для коригування найменшого можливого значення та використовується значення\n, коли завантажена схема не містить цієї інформації.\n\n§6УВАГА: це налаштування призначене для використання за вказівкою\n§6від розробника Litematica, наприклад masa.\n§6 Якщо сумніваєтеся, збережіть значення за замовчуванням для Minecraft 1.12.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "Використовує код Clicks Adjacent з 1.12.2 або.\nЦе працює лише з увімкненим §a\"easyPlacePostRewrite\"§r.", + "litematica.config.generic.comment.easyPlaceFirst": "Це змушує режим Easy Place розміщувати перший/найближчий блок\n, на який ви дивитесь, замість найдальшого/найнижчого блоку.\nЯкщо встановити значення false, ви зможете розміщувати кілька шарів «одночасно»,\n, оскільки найдальші блоки будуть розміщені до того, як ближчі блокуватимуть лінію видимості.", + "litematica.config.generic.comment.easyPlaceHoldEnabled": "Коли ввімкнуто, ви можете, утримуючи клавішу використання\n, дивитися на різні схематичні блоки, щоб розмістити їх,\nбез необхідності клацати кожен блок окремо.", + "litematica.config.generic.comment.easyPlaceMode": "Коли увімкнено, то просто намагатися використовувати елемент/розмістити блок\nна схематичні блоки будуть розміщати у цьому положенні блок", + "litematica.config.generic.comment.easyPlacePostRewrite": "Коли ввімкнено, режим Easy Place використовує\nкод «Post-Rewrite» з 1.12.2 ornithe.\n§6 УВАГА! ЦЕ ЕКСПЕРИМЕНТАЛЬНИЙ", + "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "Якщо ввімкнено, Litematica сама обробляє так званий\n«Протокол точного розміщення блоків килимового мода» в одиночній грі.\nРекомендовано залишати ввімкненим, якщо ви\nзбираєтеся використовувати Easy Place в одиночній грі.", + "litematica.config.generic.comment.easyPlaceSwapInterval": "Інтервал у мілісекундах, протягом якого режим Easy Place очікує\nпісля заміни слотів інвентарю та розміщення блоку.\nКорисно, щоб уникнути розміщення неправильних блоків під час високого пінгу.", + "litematica.config.generic.comment.easyPlaceSwingHand": "Помахайте рукою гравця під час використання Easy Place.", + "litematica.config.generic.comment.easyPlaceVanillaReach": "Якщо ввімкнути, відстань досяжності зменшується з +1,0 до\nзначення Vanilla, щоб сервери не відхиляли розміщення\nдалеких блоків.", + "litematica.config.generic.comment.entityDataSync": "Використовуйте протокол Entity Data Sync від Servux\nдля отримання даних Entity із сервера", + "litematica.config.generic.comment.entityDataSyncBackup": "Використовувати Vanilla NBT метод, коли Servux\nнедоступний. Цей метод вимагає привілеїв Operator.", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "Значення часу очікування кешу в секундах, яке\nзберігає кеш об’єктів.\nНижче значення означає частіші оновлення, але\nви можете розглянути вище значення, якщо\nваша літематика не може зберегти всі дані NBT.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "Завантажте синхронізовані NBT дані у світ клієнтів.\n§6УВАГА! Ця функція призведе до несумісності\n§6з іншими модифікаціями, які покладаються на ці дані.", + "litematica.config.generic.comment.executeRequireHoldingTool": "Вимагати утримувати елемент інструмента\nдля executeOperation hotkey для роботи", + "litematica.config.generic.comment.fixChestMirror": "Увімкніть виправлення коду зламаного дзеркала скрині в vanilla", + "litematica.config.generic.comment.fixRailRotation": "Якщо істина, тоді застосовується виправлення для ванільної помилки в рейках,\n, де обертання на 180 градусів прямих рейок з півночі на південь і\nзі сходу на захід повертається на 90 градусів проти годинникової стрілки замість цього >_>", + "litematica.config.generic.comment.generateLowercaseNames": "Якщо ввімкнено, то за замовчуванням запропоновані назви схем\nбудуть малими літерами та використовуватимуть підкреслення замість пробілів", + "litematica.config.generic.comment.highlightBlockInInventory": "Якщо увімкнено, виділяє елемент (у тому числі ящики Shulker з ним)\nдивитись на блок у схематичній системі", + "litematica.config.generic.comment.itemUsePacketCheckBypass": "Обійти нову перевірку відстані/координат, додану в 1.18.2.\n\nЦя перевірка порушує «протокол точного розміщення» і змушує\nбудь-які блоки, розміщені із запитом обертання (або іншої властивості), просто стати блоками-привидами.\n\nВ принципі, немає необхідності вимикати це.\nПеревірки навіть не існувало до 1.18.2.", + "litematica.config.generic.comment.layerModeFollowsPlayer": "Якщо істина, шар візуалізації слідує за гравцем.\nПримітка: на жаль, це наразі згортає діапазони типів діапазону шарів", + "litematica.config.generic.comment.loadEntireSchematics": "Якщо увімкнено, тоді вся схема завжди завантажується відразу.\nЯкщо значення false, завантажується лише частина, яка знаходиться у вигляді сигналу клієнта.", + "litematica.config.generic.comment.materialListIgnoreState": "Коли увімкнено, точний стан блоків проігнорований, і лише тип блоку має збігатися", + "litematica.config.generic.comment.pasteAlwaysUseFill": "Це змушує використовувати команду заповнення (замість набору блоків) навіть для одного блоку", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "Якщо ввімкнено, блокові сутності взагалі не вставляються\nза допомогою вставки на основі команд у багатокористувацькій грі.\nЦе дозволяє вам легше вставляти за два проходи, якщо ви\nхочете використовувати опцію NBT-restore для запасів тощо під час другого проходу,\n, який зазвичай вимагає набагато повільнішого вставлення швидкість/командна швидкість.", + "litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "Якщо ввімкнено, під час вставлення всі об’єкти блоку ігноруються командами заповнення\n. Це дозволяє їх вставляти окремо,\n, що потрібно, якщо використовується параметр відновлення NBT.", + "litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "Якщо ввімкнено, обмеження команди ігнорується під час вставлення блоків\nз об’єктом блоку з увімкненою опцією відновлення NBT.\nЗдається, це якимось чином вирішує проблему, через яку відновлення NBT\nінакше зазнавало б невдачі для багатьох блоків із низькою швидкістю команд.", + "litematica.config.generic.comment.pasteIgnoreEntities": "Якщо увімкнено, то функція вставлення не вставлятиме будь-які об'єкти", + "litematica.config.generic.comment.pasteIgnoreInventories": "Не вставляти вміст інвентарю при вставці схеми", + "litematica.config.generic.comment.pasteToMcFunctionFiles": "Якщо ввімкнено, то замість того, щоб фактично вставляти схеми у світ,\nвони записуються як команди setblock у текстові файли.", + "litematica.config.generic.comment.pasteUseFillCommand": "Якщо увімкнено, тоді замість окремих команд /setblock\nоперація на основі команд (яка використовується на серверах)\nтакож намагатиметься використовувати команди /fill для будь-яких безперервних областей блоку.\nЦе не має ефекту в одному гравці, Оскільки мод встановлює блоки напряму\nв світі інтегрованих серверів, в якому немає взагалі.", + "litematica.config.generic.comment.pasteUsingCommandsInSp": "Це тимчасовий обхідний шлях для використання вставки на основі команд\nтакож в одиночній грі, що дозволяє використовувати обмежений шар візуалізації\nвставлення в одиночній грі, яка зараз не працює\nвставка прямого доступу до світу, яку зазвичай використовує один гравець.\n\nЗверніть увагу, що це матиме все те саме відновлення даних NBT\nобмеження, які зазвичай має багатокористувацьке вставлення.", + "litematica.config.generic.comment.pasteUsingServux": "Використовуйте Servux, щоб вставити схему безпосередньо до сервера.\nЦей метод набагато швидший, ніж традиційний метод на основі команд\n, і він підтримує відновлення\nсутності NBT Data.", + "litematica.config.generic.comment.pickBlockAvoidDamageable": "Уникати заміни будь-яких пошкоджених елементів на панелі швидкого доступу", + "litematica.config.generic.comment.pickBlockAvoidTools": "Уникає заміни елементів інструмент на панелі швидкого доступу.\n\nЦе означає, що будь-які предмети, які розширюють рівень стандартних інструментів інструменту.", + "litematica.config.generic.comment.pickBlockEnabled": "Вмикає гарячі клавіші для вибору технологічного світу.\nДля вибору цієї опції є ще одна клавіша.", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "Вмикає параметр \"pickBlockIgnoreNbt\" для\nEasy Place Post-Rewrite з 1.12.2 або.", + "litematica.config.generic.comment.pickBlockShulkers": "Якщо ввімкнено, то якщо необхідний предмет для блоку вибору\nне знайдено безпосередньо в інвентарі гравця, але є\nкоробка Шулкера, яка містить його, Скринька Шулкера\nбуде замість цього буде переключено на руку гравця", + "litematica.config.generic.comment.pickBlockableSlots": "Слоти гарячої панелі, яким дозволено\nвикористовуватися для блоку вибору схеми", + "litematica.config.generic.comment.placementRestriction": "Коли ввімкнено, клавішу використання можна використовувати лише\n, коли утримуєте правильний предмет для цільової позиції,\n, а цільова позиція має мати відсутній блок на схемі", + "litematica.config.generic.comment.renderMaterialListInGuis": "Чи повинен список матеріалів\nвідображатися всередині GUI", + "litematica.config.generic.comment.renderThreadNoTimeout": "Усуває тайм-аут із робочих потоків візуалізації.\nЯкщо під час переміщення навколо\nабо роботи з великими схемами у вас дуже сповільнюється рендеринг, спробуйте вимкнути це. Однак у деяких випадках\nвізуалізація схеми буде значно сповільненою.", + "litematica.config.generic.comment.serverNbtRequestRate": "Обмежити швидкість запиту для синхронізації даних серверної сутності", + "litematica.config.generic.comment.signTextPaste": "Автоматично встановлювати текст у вікні підпису за допомогою схеми", + "litematica.config.generic.comment.toolItem": "Елемент, який потрібно використовувати як \"інструмент\" для вибору тощо.", + "litematica.config.generic.comment.toolItemEnabled": "Якщо увімкнено, то елемент \"tool\" буде використовуватися для керування виділенням і т.д.", + "litematica.config.generic.comment.toolItemComponents": "Дозвіл на використання даних Components-aware версії інструменту.\nВстановити в \"порожнім\" для відключення.\nСинтаксис прийнятий для команди \"/give\".", + "litematica.config.generic.comment.unhideSchematicVCS": "Відображає кнопку меню Schematic VCS (Система керування версіями),\n, і вмикає гарячу клавішу та функції VCS загалом.\n(Раніше це називалося Схемними проектами.)\n\nЗагалом, ви §6не варто§ використовувати цю функцію,\n, якщо ви дійсно не знаєте, як вона працює та що робить.\nЦе дещо змінює роботу виділення областей, розміщення та вставки,\nзокрема, що під час вставки також є операція видалення області.\n\nВ основному ця функція призначена для §6ітераційної роботи над проектуванням на місці§r,\n, і вона дозволяє вам легше створювати кілька версій/моментальних знімків\nоднієї збірки, а також щоб перемикатися між версіями, спочатку видаляючи те, що\nу світі, а потім вставляючи на його місце наступну версію.", + "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "Увімкнути рендеринг полів вибору області", + "litematica.config.visuals.comment.enablePlacementBoxesRendering": "Увімкнути візуалізацію блоків схематичного розміщення", + "litematica.config.visuals.comment.enableRendering": "Головний перемикач візуалізації. Виконання чи вимкнення ВСІ РЕЖИМИ.", + "litematica.config.visuals.comment.enableSchematicBlocksRendering": "Вмикає візуалізацію схематичного блоку.\nЯкщо вимкнути це, ви зможете бачити лише накладання кольорів", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "Вмикає промальовування схеми.\nВідключення дозволяє вам бачити блоки та нашарування простіше.\nтакож встановлює перекриття там, де був рідина.", + "litematica.config.visuals.comment.enableSchematicOverlay": "Основна опція перемикання для схематичного рендерингу накладання блоку\n", + "litematica.config.visuals.comment.enableSchematicRendering": "Увімкнути візуалізацію схеми та накладання", + "litematica.config.visuals.comment.renderSchematicMaxThreads": "Максимальний розмір потоку візуалізації схеми\nЦе безпосередньо вплине на загальну багатопотокову продуктивність\n\n§6 ВИКОРИСТОВУЙТЕ ОБЕРЕЖНО!! Це почне діяти лише\n§6 після того, як ви залишите гру та знову приєднаєтеся.", + "litematica.config.visuals.comment.ghostBlockAlpha": "Значення альфа блоків-привидів,\n, коли вони відображаються як напівпрозорі.\n§6Примітка: §7Вам також потрібно ввімкнути напівпрозорий рендеринг окремо,\nза допомогою опції «renderBlocksAsTranslucent»!", + "litematica.config.visuals.comment.ignoreExistingFluids": "Якщо ввімкнено, будь-які рідинні блоки ігноруються як «зайві блоки»\nта як «неправильні блоки», тобто. де на схемі є повітряні або інші блоки.\nВ основному це робить будівництво речей під водою набагато менш дратівливим.\nПримітка: швидше за все, ви також захочете одночасно ввімкнути опцію «renderCollidingSchematicBlocks»\n, щоб дозволити блокам відображатися в рідинах.", + "litematica.config.visuals.comment.overlayReducedInnerSides": "Якщо увімкнено, тоді прилеглі доторкання внутрішньої сторони\nдля перекриття блоків видаляються/не візуально", + "litematica.config.visuals.comment.placementBoxSideAlpha": "Альфа-значення сторони блоків субрегіону", + "litematica.config.visuals.comment.renderAreaSelectionBoxSides": "Якщо ввімкнено, у полях вибору області\nвідображатимуться бокові квадрати", + "litematica.config.visuals.comment.renderBlocksAsTranslucent": "Якщо ввімкнено, схеми візуалізуються\nза допомогою напівпрозорих «примарних блоків»", + "litematica.config.visuals.comment.renderCollidingSchematicBlocks": "Якщо ввімкнено, то блоки на схемах відображаються\nтакож, якщо в клієнтському світі вже є (неправильний) блок.\nЙмовірно, в основному це корисно, коли ви намагаєтеся побудувати\nщось, де є шари снігу або вода на шляху.", + "litematica.config.visuals.comment.renderErrorMarkerConnections": "Візуалізуйте з’єднувальні лінії між наступними кутами поля підсвічування верифікатора.\nЦе була помилка візуалізації, з якою стикалися деякі люди, але принаймні деяким гравцям\nвона сподобалася, і вони попросили залишити її, тому цей параметр «відновлює» її", + "litematica.config.visuals.comment.renderErrorMarkerSides": "Якщо ввімкнено, маркери помилок у Schematic Verifier\nматимуть (напівпрозорі) сторони, які відображатимуться замість лише контуру", + "litematica.config.visuals.comment.renderPlacementBoxSides": "Якщо ввімкнути, то розміщені блоки схематичної підобласті\nматимуть їхні бічні квадрати", + "litematica.config.visuals.comment.renderPlacementEnclosingBox": "Якщо увімкнено, то окрема коробка буде показана навколо\nвсі підобласті у схематичній (розміщення)", + "litematica.config.visuals.comment.renderPlacementEnclosingBoxSides": "Якщо ввімкнено, рамка навколо\nсхематичного розміщення матиме бокові чотирикутники", + "litematica.config.visuals.comment.renderTranslucentBlockInnerSides": "Якщо ввімкнено, сторони моделі також відображаються\nдля внутрішніх сторін у напівпрозорому режимі", + "litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Вмикає візуалізацію контуру дротяної рами для\nнакладання схематичного блоку", + "litematica.config.visuals.comment.schematicOverlayEnableResorting": "Увімкнути сортування напівпрозорим для\nнакладення технологічного блоку", + "litematica.config.visuals.comment.schematicOverlayEnableSides": "Вмикає візуалізацію напівпрозорих коробів/сторон для\nнакладання блоку схеми", + "litematica.config.visuals.comment.schematicOverlayModelOutline": "Якщо увімкнено, то схематичне накладення буде використовувати\nблок моделі квадів/вершин замість\nтрадиційного повного блоку", + "litematica.config.visuals.comment.schematicOverlayModelSides": "Якщо увімкнено, то схематичне накладення буде використовувати\nблок моделі квадів/вершин замість\nтрадиційного повного блоку", + "litematica.config.visuals.comment.schematicOverlayOutlineWidth": "Ширина лінії блоку (модель) контурів", + "litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "Ширина лінії контуру блоку (моделі),\n, коли накладення відображається через блоки", + "litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "Якщо ввімкнено, схематичне накладення буде відтворено\nчерез блоки. Ймовірно, це стане в нагоді лише після того, як ви\nзакінчите будівництво і хочете легше бачити будь-які помилки", + "litematica.config.visuals.comment.schematicOverlayTypeExtra": "Вмикає технологічне накладання для додаткових блоків", + "litematica.config.visuals.comment.schematicOverlayTypeMissing": "Вмикає технологічне накладання для пропущених блоків", + "litematica.config.visuals.comment.schematicOverlayTypeWrongBlock": "Вмикає технологічне накладання для неправильних блоків", + "litematica.config.visuals.comment.schematicOverlayTypeWrongState": "Вмикає технологічне накладання для неправильних станів", + "litematica.config.visuals.comment.schematicVerifierUseBlockModels": "Примусово використовує моделі блоків для всього в списку результатів Schematic Verifier\n. Зазвичай моделі предметів використовуються для всього\n, що має предмет, а блокові моделі використовуються лише для блоків\n, які не мають предмета, а також для квіткових горщиків, щоб побачити вміст, що міститься.", + "litematica.config.info_overlays.comment.blockInfoLinesAlignment": "Вирівнювання інформаційних ліній блоків", + "litematica.config.info_overlays.comment.blockInfoOverlayAlignment": "Вирівнювання інформації про блок", + "litematica.config.info_overlays.comment.infoHudAlignment": "Вирівнювання «Info HUD»,\n, що використовується для переліку матеріалів, невідповідності позицій верифікатора схеми тощо.", + "litematica.config.info_overlays.comment.toolHudAlignment": "Вирівнювання \"інструмент HUD\", при утриманні налаштованого \"інструмент\"", + "litematica.config.info_overlays.comment.blockInfoLinesEnabled": "Якщо ввімкнути, то накладення інформації про блок у стилі MiniHUD\nвідображається для блоку, який розглядається", + "litematica.config.info_overlays.comment.blockInfoLinesFontScale": "Шкала шрифтів для інформаційних ліній блоків", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetX": "Зсув інформаційних рядків блоку по осі x від вибраного краю", + "litematica.config.info_overlays.comment.blockInfoLinesOffsetY": "Зсув Y інформаційних ліній блоків від вибраного краю", + "litematica.config.info_overlays.comment.blockInfoOverlayOffsetY": "Зсув Y для інформації про блок поверх обраного краю", + "litematica.config.info_overlays.comment.blockInfoOverlayEnabled": "Увімкніть візуалізацію Block Info Overlay, щоб відображати інформацію\nпро переглянутий блок або маркер помилки верифікатора,\n, утримуючи клавішу «renderInfoOverlay»", + "litematica.config.info_overlays.comment.infoHudMaxLines": "Максимальна кількість рядків для показу на HUD одночасно", + "litematica.config.info_overlays.comment.infoHudOffsetX": "Зсув X для HUD з краю екрану", + "litematica.config.info_overlays.comment.infoHudOffsetY": "Зсув Y від краю екрану", + "litematica.config.info_overlays.comment.infoHudScale": "Масштабувати коефіцієнт загальної інформації HUD тексту", + "litematica.config.info_overlays.comment.infoOverlaysTargetFluids": "Якщо ввімкнено, накладення інформації про блоки та рядки інформації про блоки\nзможуть відстежувати промені до рідинних блоків, а не проходити через них", + "litematica.config.info_overlays.comment.materialListHudMaxLines": "Максимальна кількість елементів на\nHUD", + "litematica.config.info_overlays.comment.materialListHudScale": "Масштабувати коефіцієнт інформації списку матеріалів", + "litematica.config.info_overlays.comment.statusInfoHud": "Увімкніть HUD-рендерер інформації про стан,\n, який відображає кілька бітів інформації про статус, наприклад\nпоточний режим шару та стан увімкнених рендерів", + "litematica.config.info_overlays.comment.statusInfoHudAuto": "Дозволити автоматичне миттєве ввімкнення HUD інформації про статус «за потреби»,\n, наприклад, коли створюється місце розташування та вимкнено рендеринг", + "litematica.config.info_overlays.comment.toolHudOffsetX": "Зсув X для HUD з краю екрану", + "litematica.config.info_overlays.comment.toolHudOffsetY": "Зсув Y від краю екрану", + "litematica.config.info_overlays.comment.toolHudScale": "Масштабувати коефіцієнт HUD тексту інструмента", + "litematica.config.info_overlays.comment.verifierErrorHilightAlpha": "альфа-значення сторін панелі похибки маркера", + "litematica.config.info_overlays.comment.verifierErrorHilightMaxPositions": "Максимальна кількість неправильно підібраних позицій, що повертаються\nодночасно у схематичному нашаруванні Verifier.", + "litematica.config.info_overlays.comment.verifierOverlayEnabled": "Увімкнути накладення маркера Schematic Verifier", + "litematica.config.info_overlays.comment.warnDisabledRendering": "Чи має відображатися попередження про те, що ви перебуваєте в режимі шару\nабо вимкнено деякі параметри візуалізації\nпід час завантаження нової схеми\nабо створення нового розташування", + "litematica.config.colors.comment.areaSelectionBoxSideColor": "Колір коробок виділеного району, коли його не вибрано", + "litematica.config.colors.comment.hightlightBlockInInventoryColor": "Колір підсвічування для елемента подивившись на блок", + "litematica.config.colors.comment.materialListHudItemCountsColor": "Колір тексту в кількості елементів у списку матеріалів", + "litematica.config.colors.comment.schematicRebuildBreakPlaceOverlayColor": "Колір схеми відновлення режиму перерви або блокування перекриття блоків перекриття", + "litematica.config.colors.comment.schematicRebuildBreakExceptPlaceOverlayColor": "Колір режиму Schematic Rebuild розбиває всі блоки, крім цільового накладання селектора", + "litematica.config.colors.comment.schematicRebuildReplaceOverlayColor": "Колір селектора заміненого режиму Schematic Rebuild", + "litematica.config.colors.comment.schematicOverlayColorExtra": "Колір накладених блоків для додаткових блоків", + "litematica.config.colors.comment.schematicOverlayColorMissing": "Колір нашарування блоків для відсутніх блоків", + "litematica.config.colors.comment.schematicOverlayColorWrongBlock": "Колір накладених блоків для неправильних блоків", + "litematica.config.colors.comment.schematicOverlayColorWrongState": "Колір накладених блоків для неправильних станів блоку", + "litematica.config.hotkeys.comment.addSelectionBox": "Додати нове поле вибору (позиція) тут", + "litematica.config.hotkeys.comment.cloneSelection": "Швидко клонувати поточну область виділення.\nФактично, це створює схему, єдину тільки для пам'яті,\n, а потім створює розміщення цієї схематичної та обраної її,\nі також перемикає режим інструмент у режим вставки.", + "litematica.config.hotkeys.comment.deleteSelectionBox": "Видалити вибране поле", + "litematica.config.hotkeys.comment.easyPlaceUseKey": "Коли активовано easyPlaceMode, ця клавіша використовується для розміщення блоків", + "litematica.config.hotkeys.comment.easyPlaceToggle": "Дозволяє швидко вмикати/вимикати режим Easy Place", + "litematica.config.hotkeys.comment.executeOperation": "Виконайте поточну вибрану операцію інструмента з\nпоточним виділенням або розміщенням у режимах «Заповнити», «Замінити»,\n«Вставити схему» тощо", + "litematica.config.hotkeys.comment.invertGhostBlockRenderState": "Інвертує статус візуалізації блоку схеми/привида\n, поки ця комбінація клавіш утримується натиснутою", + "litematica.config.hotkeys.comment.invertOverlayRenderState": "Інвертує статус Візуалізації Накладення при утриманні цієї клавіатури", + "litematica.config.hotkeys.comment.layerModeNext": "Перемикання режиму візуалізації (все, шари) вперед", + "litematica.config.hotkeys.comment.layerModePrevious": "Перемикання режиму візуалізації (все, шари) назад", + "litematica.config.hotkeys.comment.layerNext": "Переміщення виділення візуального шару вгору", + "litematica.config.hotkeys.comment.layerPrevious": "Переміщення виділення візуального шару вниз", + "litematica.config.hotkeys.comment.layerSetHere": "Встановіть шар візуалізації на поточну позицію гравця", + "litematica.config.hotkeys.comment.nudgeSelectionNegative": "Зсунути поточне виділення в «негативному» напрямку\nЦе в основному те саме, що коліщатко миші вниз\nз натиснутим модифікатором «Зміщення»", + "litematica.config.hotkeys.comment.nudgeSelectionPositive": "Зсунути поточне виділення в «позитивному» напрямку\nЦе в основному те саме, що коліщатко миші вгору\nз натиснутим модифікатором «Зміщення»", + "litematica.config.hotkeys.comment.moveEntireSelection": "Перемістити сюди весь поточний вибір", + "litematica.config.hotkeys.comment.openGuiAreaSettings": "Відкрити інтерфейс налаштувань області для вибраної області", + "litematica.config.hotkeys.comment.openGuiLoadedSchematics": "Відкрийте завантажену схему інтерфейсу", + "litematica.config.hotkeys.comment.openGuiMainMenu": "Відкрити головне меню Litematica", + "litematica.config.hotkeys.comment.openGuiMaterialList": "Відкрийте графічний інтерфейс списку матеріалів для поточного\nвибраного розташування схеми", + "litematica.config.hotkeys.comment.openGuiPlacementSettings": "Відкрийте графічний інтерфейс налаштувань розташування для поточного\nвибраного місця розташування або підрегіону", + "litematica.config.hotkeys.comment.openGuiSchematicPlacements": "Відкрийте меню схем розташування", + "litematica.config.hotkeys.comment.openGuiSchematicProjects": "Відкрийте графічний інтерфейс схемних проектів", + "litematica.config.hotkeys.comment.openGuiSchematicVerifier": "Відкрийте графічний інтерфейс Schematic Verifier для поточного\nвибраного розташування схеми", + "litematica.config.hotkeys.comment.openGuiSelectionManager": "Відкрити менеджер вибору в області", + "litematica.config.hotkeys.comment.openGuiSettings": "Відкрити інтерфейс конфігурації", + "litematica.config.hotkeys.comment.operationModeChangeModifier": "Клавіша-модифікатор для швидкої зміни режиму роботи.\nУтримуйте цю кнопку та прокручуйте, утримуючи «елемент інструменту», щоб швидко змінити режим.", + "litematica.config.hotkeys.comment.pickBlockFirst": "Клавіша, щоб вибрати блок першого\nсхематичний промінь блоку взятий до", + "litematica.config.hotkeys.comment.pickBlockLast": "Ключ для вибору блоку останнього схематичного блоку\nпромінь, до якого трасується промінь, перед першим (можливим) клієнтським світом\nпромінь блоку, до якого трасується промінь. По суті, це дасть вам\nблок, який ви можете поставити проти існуючого блоку.", + "litematica.config.hotkeys.comment.pickBlockToggle": "Гаряча клавіша для перемикання перемикача блоків в\nтипових конфігурацій. Це наш швидкий спосіб включити\nабо вимкнути клавішу вибору блоків, якщо вони заважатимуть цьому.", + "litematica.config.hotkeys.comment.renderInfoOverlay": "Ключ, який дає змогу відтворити накладення інформації про блок.\nВикористовуйте NONE, щоб не вимагати натискання клавіші.\nВимкніть аналогічну опцію в конфігураціях Visuals\n, щоб повністю вимкнути накладання.", + "litematica.config.hotkeys.comment.renderOverlayThroughBlocks": "Гаряча клавіша, яка дозволяє візуалізувати накладення через блоки.\nЦе лише швидший спосіб тимчасово ввімкнути\nте саме, що робить параметр 'schematicOverlayRenderThroughBlocks' у Visuals.", + "litematica.config.hotkeys.comment.rerenderSchematic": "Гаряча клавіша для оновлення/перемальовування тільки схеми, замість\nоновити відомості про поточну місцевість з F3 + A", + "litematica.config.hotkeys.comment.saveAreaAsInMemorySchematic": "Зберегти вибрану область в пам'яті як схему схеми", + "litematica.config.hotkeys.comment.saveAreaAsSchematicToFile": "Зберігати поточну область вибору як схему у файл", + "litematica.config.hotkeys.comment.schematicEditBreakAllExcept": "Клавіша-модифікатор для активації режиму/функції «розривати все, крім»\nв режимі інструмента редагування схеми.\nЗагалом, коли ви тримаєте цю клавішу та натискаєте блок схеми,\nусі інші блоки, крім цього блоку, будуть видалені зі схеми.", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceAll": "Ключ модифікатора для активації функції \"перервати всі однакові блоки\"\nв режимі схематичного редагування", + "litematica.config.hotkeys.comment.schematicEditBreakPlaceDirection": "Ключ модифікатора для активації напрямку/безперервної\nрежим перерви або введення функції в режимі схеми редагування", + "litematica.config.hotkeys.comment.schematicEditReplaceAll": "Змінити ключ для активації \"заміни всіх ідентичних\"\nзамінити режим/функцію в режимі утилізації редагування Schematic", + "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "Ключ модифікатора для активації \"замінити тип блоку\"\nзамінити режим/функцію в режимі виконання схематичного редагування", + "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "Ключ модифікатора для активації напрямку/триваючого\nзамінити режим/функцію в режимі інструмента Schematic Edit", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "Схема обертається на 90 градусів за годинниковою стрілкою при натисканні", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "Схематичне дзеркало перевертається при натисканні", + "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "Клавіша-модифікатор, яку потрібно утримувати, щоб мати можливість використовувати коліщатко миші\nдля циклічного переходу між версіями схем у режимі інструменту керування версіями", + "litematica.config.hotkeys.comment.schematicVersionCycleNext": "Гаряча клавіша для циклу наступної технологічної версії в режимі інструменту контролю версій", + "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "Гаряча клавіша для циклу наступної технологічної версії в режимі інструменту контролю версій", + "litematica.config.hotkeys.comment.selectionGrabModifier": "Модифікатор натиснув кнопку \"захопити\nабо кутку для переміщення курсору.", + "litematica.config.hotkeys.comment.selectionGrow": "Гаряча клавіша дії для автоматичного росту виборчого поля навколо\nбудь-які сусідні блоки, підключені по діагоналі", + "litematica.config.hotkeys.comment.selectionGrowModifier": "Клавіша-модифікатор, яку потрібно утримувати, щоб збільшити або зменшити\nполе вибору під час прокручування", + "litematica.config.hotkeys.comment.selectionNudgeModifier": "Клавіша-модифікатор, яку потрібно утримувати під час прокручування\n, щоб перемістити вибрану область або кут", + "litematica.config.hotkeys.comment.selectionModeCycle": "Змінити режим між кутами та кубиками\nв режимі вибору регіону", + "litematica.config.hotkeys.comment.selectionShrink": "Гаряча клавіша дії для скорочення комірки вибору, так що\nнемає порожнього простору (порожніх шарів) з будь-якої сторони", + "litematica.config.hotkeys.comment.setAreaOrigin": "Встановити/перемістити початкову точку поточного виділення\nобласті на позицію гравця", + "litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Установіть першу позицію поточного вибраного поля\nна позицію гравця", + "litematica.config.hotkeys.comment.setSelectionBoxPosition2": "Установити друге розташування обраного\nполя гравця", + "litematica.config.hotkeys.comment.toggleAllRendering": "Увімкнути/вимкнути рендеринг", + "litematica.config.hotkeys.comment.toggleAreaSelectionBoxesRendering": "Увімкнути/вимкнути візуалізацію полів вибору області", + "litematica.config.hotkeys.comment.toggleSchematicRendering": "Перемкнути технологічну обробку (блоки та нашарування) увімк./вимк.", + "litematica.config.hotkeys.comment.toggleInfoOverlayRendering": "Увімкнути відображення накладеної інформації (для інформації про блок, наведений курсором)", + "litematica.config.hotkeys.comment.toggleOverlayRendering": "Увімкнення/вимкнення блока накладання шарів", + "litematica.config.hotkeys.comment.toggleOverlayOutlineRendering": "Увімкніть/вимкніть візуалізацію контуру накладання блоку", + "litematica.config.hotkeys.comment.toggleOverlaySideRendering": "Увімкніть/вимкніть відображення сторони накладання блоку", + "litematica.config.hotkeys.comment.togglePlacementBoxesRendering": "Перемикач схем розташування вкл/викл", + "litematica.config.hotkeys.comment.togglePlacementRestriction": "Клавіша швидкого доступу для перемикання режиму обмеження", + "litematica.config.hotkeys.comment.toggleSchematicBlockRendering": "Увімкнути/вимкнути візуалізацію схематичного блоку", + "litematica.config.hotkeys.comment.toggleSignTextPaste": "Перемкнути значення конфігурації signTextPaste (у загальній категорії)", + "litematica.config.hotkeys.comment.toggleTranslucentRendering": "Перемикнути напівпрозорий проти блоку витрат", + "litematica.config.hotkeys.comment.toggleVerifierOverlayRendering": "Увімкнути візуалізацію схем перевірки", + "litematica.config.hotkeys.comment.toolEnabledToggle": "Гаряча клавіша для увімкнення/вимкнення елементу \"інструмент\"", + "litematica.config.hotkeys.comment.toolPlaceCorner1": "Кнопка для використання, утримуючи елемент «інструмент»\nдля розміщення основного/першого кута", + "litematica.config.hotkeys.comment.toolPlaceCorner2": "Кнопка для розміщення другого кута, утримуючи елемент «інструмент»\n", + "litematica.config.hotkeys.comment.toolSelectElements": "Кнопка для вибору кутів або прямокутників\n, утримуючи елемент «інструмент»", + "litematica.config.hotkeys.comment.toolSelectModifierBlock1": "Клавіша modifier для утримання за допомогою клавіші 'toolSelectEles'\nз виділенням первинного блоку для використання в деяких режимах інструмент", + "litematica.config.hotkeys.comment.toolSelectModifierBlock2": "Клавіша modifier для утримання за допомогою клавіші 'toolSelectEles'\nдля вибору вторинного типу блоків для використання в деяких режимах інструмент", + "litematica.config.hotkeys.comment.unloadCurrentSchematic": "Скасовує схему поточного обраного місця і таким чином видаляє всі розміщення, створені з нього", + "litematica.config.generic.prettyName.pickBlockEnabled": "Вибрати гарячі клавіші", + "litematica.config.generic.prettyName.easyPlaceMode": "Легкий режим місця", + "litematica.config.generic.prettyName.placementRestriction": "Обмеження розташування", + "litematica.config.generic.prettyName.signTextPaste": "Вставка тексту", + "litematica.config.generic.prettyName.toolItemEnabled": "Елемент інструмент увімкнено", + "litematica.config.visuals.prettyName.enableAreaSelectionBoxesRendering": "Візуалізація коробок в центрі", + "litematica.config.visuals.prettyName.enablePlacementBoxesRendering": "Вербування схеми розміщення", + "litematica.config.visuals.prettyName.enableRendering": "Всі візуалізації", + "litematica.config.visuals.prettyName.enableSchematicBlocksRendering": "Візуалізація схемних блоків", + "litematica.config.visuals.prettyName.enableSchematicFluidRendering": "Схематична плавна візуалізація", + "litematica.config.visuals.prettyName.enableSchematicOverlay": "Візуалізація схематичного накладання", + "litematica.config.visuals.prettyName.enableSchematicRendering": "Схематичне зображення", + "litematica.config.visuals.prettyName.renderBlocksAsTranslucent": "Відображення напівпрозорих схематичних блоків", + "litematica.config.visuals.prettyName.schematicOverlayEnableOutlines": "Схематичні накладення контурів", + "litematica.config.visuals.prettyName.schematicOverlayEnableResorting": "Напівпрозорість схем перекриття", + "litematica.config.visuals.prettyName.schematicOverlayEnableSides": "Схема перекриття", + "litematica.config.info_overlays.prettyName.blockInfoOverlayEnabled": "Інформація про блок поверх інших елементів", + "litematica.config.info_overlays.prettyName.verifierOverlayEnabled": "Verifier Overlay Rendering", + "litematica.config.hotkeys.prettyName.toggleAllRendering": "Всі візуалізації", + "litematica.error.area_selection.copy_failed": "Не вдалось скопіювати виділене", + "litematica.error.area_selection.create_failed": "Не вдалося створити новий вибір з ім'ям '%s', файл вже існує", + "litematica.error.area_selection.failed_to_load": "Не вдалося завантажити регіон вибору", + "litematica.error.area_selection.grow.no_sub_region_selected": "Не обрано субрегіону!", + "litematica.error.area_selection.no_placement_selected": "Схематичне розташування не вибрано!", + "litematica.error.area_selection.rename.already_exists": "Помилка: вже існує область із назвою файлу \"%s\"", + "litematica.error.area_selection.rename.invalid_safe_file_name": "Недійсне згенероване ім'я безпечного файлу '%s'", + "litematica.error.duplicate_schematic_placement": "Помилка: Надано можливість додавання розташування з уже існує", + "litematica.error.generic.creative_mode_only": "Ця дія доступна лише в творчому режимі", + "litematica.error.generic.failed_to_delete_file": "Не вдалося видалити файл '%s'", + "litematica.error.generic.failed_to_sort_list_of_ignored_states": "Не вдалося сортувати список ігнорованих держав", + "litematica.error.generic.schematic_world_not_loaded": "Схема не завантажена", + "litematica.error.area_editor.create_sub_region.exists": "Підобласть за назвою '%s' вже існує", + "litematica.error.area_editor.no_selection": "Немає активних зон", + "litematica.error.area_editor.open_gui.no_selection": "Зараз у режимі виділення: нормально, але наразі жодна область не виділена", + "litematica.error.area_editor.rename_sub_region.exists": "Не вдалося перейменувати субрегіон:\nСубрегіон уже існує під назвою \"%s\"", + "litematica.error.area_editor.switch_mode.no_selection": "Неможливо перейти в режим виділення: нормальний, оскільки наразі не виділено жодної області.\nВиберіть область або створіть нове виділення в браузері «Вибір області».", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "Не вдалося завантажити схему Litematica", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Не вдалося знизити схему Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "Не вдалося створити схему Litematica", + "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "Не вдалося завантажити схему", + "litematica.error.schematic_conversion.structure_to_litematica_failed": "Не вдалося перетворити Структуру в схему Litematica", + "litematica.error.schematic.create.no_selections": "Немає доступних регіонів вибору!", + "litematica.error.schematic_load.cant_read_file": "Не вдалося прочитати файл схеми '%s' (не існує або проблема дозволу)", + "litematica.error.schematic_load.no_schematic_selected": "Схематичний файл не вибрано!", + "litematica.error.schematic_load.no_schematic_version_information": "Схема не має інформації щодо версії, та не може бути коректно завантажена!", + "litematica.error.schematic_load.unsupported_schematic_version": "Непідтримувана або майбутня схема версія '%d'", + "litematica.error.schematic_load.unsupported_type": "Невідомий або непідтримуваний тип файлу для '%s'", + "litematica.error.schematic_manager.schematic_export.unsupported_type": "У інших форматах можна експортувати тільки схему Litematica в інших форматах!", + "litematica.error.schematic_manager.schematic_import.unsupported_type": "Обраний технологічний тип не підтримується для імпорту!", + "litematica.error.schematic_placements.remove_fail_locked": "Розміщення заблоковано!\n- Утримуйте Shift для примусового видалення", + "litematica.error.schematic_save.directory_doesnt_exist": "Немає такого каталогу: '%s'", + "litematica.error.schematic_save.file_already_exists": "Файл '%s' вже існує", + "litematica.error.schematic_save.invalid_directory": "Недійсний каталог '%s'", + "litematica.error.schematic_save.invalid_schematic_name": "Некоректне ім’я схеми '%s'", + "litematica.error.schematic_save.schematic_creation_failed": "Не вдалося створити схему!", + "litematica.error.schematic_read_from_file_failed.cant_read": "Не вдалося прочитати схему з файлу '%s'", + "litematica.error.schematic_read_from_file_failed.exception": "Виняток при спробі прочитати схему з файлу '%s", + "litematica.error.schematic_read_from_file_failed.no_file": "Не вдалося прочитати схему з файлу: немає файлу (схема пам'яті?)", + "litematica.error.schematic_projects.empty_selection": "Порожній вибір області (0 субрегіонів)", + "litematica.error.schematic_projects.failed_to_load_project": "Не вдалося завантажити проект", + "litematica.error.schematic_projects.failed_to_load_schematic": "Не вдалося завантажити схему для поточної версії", + "litematica.error.schematic_projects.failed_to_rename_project_file_exception": "Не вдалося перейменувати файл проекту на \"%s\" (виняток)", + "litematica.error.schematic_projects.failed_to_rename_project_file_exists": "Неможливо перейменувати проект на «%s», файл уже існує", + "litematica.error.schematic_projects.invalid_project_directory": "Недійсний або неіснуючий каталог проекту", + "litematica.error.schematic_projects.no_project_open": "Немає відкритих проектів", + "litematica.error.schematic_projects.in_projects_mode_but_no_project_open": "Зараз у режимі Schematic VCS, але наразі немає відкритого проекту", + "litematica.error.schematic_projects.null_player": "Гравець був нулем", + "litematica.error.schematic_projects.project_already_exists": "Проект '%s' вже існує", + "litematica.error.schematic_projects.save_already_in_progress": "Збереження вже триває", + "litematica.error.schematic_write_to_file_failed.directory_creation_failed": "Не вдалося створити схематичну директорію '%s'", + "litematica.error.schematic_write_to_file_failed.exception": "Не вдалося записати схему файлу '%s' (вийнято)", + "litematica.error.schematic_write_to_file_failed.exists": "Не вдалося записати схему файлу '%s', файл вже існує", + "litematica.error.structure_write_to_file_failed.exception": "Не вдалося записати структуру в файл '%s' (exception)", + "litematica.error.structure_write_to_file_failed.exists": "Не вдалося записати структуру в файл '%s', файл вже існує", + "litematica.hotkeys.category.generic_hotkeys": "Загальні гарячі клавіші", + "litematica.info.schematic_load.schematic_loaded": "Схематичний '%s' вдало завантажено до пам'яті", + "litematica.info.schematic_manager.preview.right_click_to_cancel": "- Клацніть правою кнопкою миші кнопку, щоб скасувати незавершену операцію попереднього перегляду\n- Ctrl + Alt + Shift + клацніть, щоб встановити мініатюру з існуючого зображення PNG\n під назвою «thumb.png» з того самого каталогу, де файл схеми є.", + "litematica.info.schematic_manager.preview.set_preview_by_taking_a_screenshot": "Використовуйте звичайну клавішу знімка екрана, щоб налаштувати попередній перегляд.\nАбо клацніть правою кнопкою миші кнопку «Установити попередній перегляд», щоб скасувати налаштування попереднього перегляду.", + "litematica.info.schematic_manager.preview.success": "Картинка попереднього перегляду успішно встановлена", + "litematica.gui.button.area_editor.analyze_area": "Аналізувати область", + "litematica.gui.button.area_editor.change_corner_mode": "Кутовий режим: %s", + "litematica.gui.button.area_editor.change_selection_mode": "Режим виділення: %s", + "litematica.gui.button.area_editor.create_schematic": "Зберегти схему", + "litematica.gui.button.area_editor.create_sub_region": "Новий субрегіон", + "litematica.gui.button.area_editor.origin_enabled": "Ручне джерело: %s", + "litematica.gui.button.area_editor.set_box_name": "Сет", + "litematica.gui.button.area_editor.set_selection_name": "Сет", + "litematica.gui.button.area_selection_mode": "Режим вибору області: %s", + "litematica.gui.button.area_selections.create_directory": "Створити директорію", + "litematica.gui.button.area_selections.create_new_selection": "Новий вибір", + "litematica.gui.button.area_selections.create_selection_from_placement": "З компонування", + "litematica.gui.button.area_selections.unselect": "Зняти виділення", + "litematica.gui.button.change_menu.area_editor": "Редактор області", + "litematica.gui.button.change_menu.configuration_menu": "Меню конфігурації", + "litematica.gui.button.change_menu.load_schematics_to_memory": "Завантажити схему", + "litematica.gui.button.change_menu.schematic_manager": "Схематичний менеджер", + "litematica.gui.button.change_menu.schematic_projects_manager": "Схема ВКС", + "litematica.gui.button.change_menu.show_area_selections": "Браузер зони вибору", + "litematica.gui.button.change_menu.show_loaded_schematics": "Завантажена схема", + "litematica.gui.button.change_menu.show_schematic_placements": "Схематичні розташування", + "litematica.gui.button.change_menu.task_manager": "Диспетчер завдань", + "litematica.gui.button.change_menu.to_main_menu": "Litematica menu", + "litematica.gui.button.config_gui.colors": "Кольори", + "litematica.gui.button.config_gui.generic": "Generic", + "litematica.gui.button.config_gui.hotkeys": "Гарячі клавіші", + "litematica.gui.button.config_gui.info_overlays": "Інформаційні накладання", + "litematica.gui.button.config_gui.render_layers": "Рендеринг шарів", + "litematica.gui.button.config_gui.visuals": "Візуали", + "litematica.gui.button.config_gui.test": "Тест", + "litematica.gui.button.hover.area_editor.shift_for_in_memory": "Утримуйте Shift, щоб створити схему лише через пам'ять", + "litematica.gui.button.hover.area_selections.unselect": "Знімає вибір поточної області", + "litematica.gui.button.hover.material_list.clear_cache": "Очищає кеш матеріалів\nЗазвичай це не потрібно\nЦе можна використовувати замість видалення файлу 'material_cache.nbt'\nу випадку, якщо кеш містить якісь неправильні дані, як-от елементи\nзберігається для блоків, які їх не повинні мати, як-от головки поршня", + "litematica.gui.button.hover.material_list.write_hold_shift_for_csv": "Утримуйте пересування для запису на файл CSV,\nзамість звичайного текстового файлу таблиці ASCII-art", + "litematica.gui.button.hover.material_list_shift_to_select_sub_regions": "Тримайте Shift для вибору підобластей, що використовуються для списку матеріалів", + "litematica.gui.button.hover.plus_minus_tip": "Клацніть лівою кнопкою миші, щоб збільшити\nКлацніть правою кнопкою миші, щоб зменшити\nShift та/або Alt, щоб збільшити розмір кроку", + "litematica.gui.button.hover.plus_minus_tip_ctrl_alt_shift": "Натисніть ліву кнопку миші, щоб збільшити\nПрава кнопка миші для зменшення\nShift/Alt/Ctrl і збільшити розмір кроку (multiplicative)", + "litematica.gui.button.hover.schematic_list.reload_schematic": "Перезавантажує схему з файлу.\nЦе може бути корисно, якщо ви зробите помилку\nв режимі схематичного редагування.", + "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "Наразі відкритий проект Schematic VCS.\nРежим Schematic VCS перекриває звичайну функцію вибору області", + "litematica.gui.button.hover.schematic_projects.delete_area": "§6Видалити останню розміщену або збережену область§r", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(Раніше це називалося схематичними проектами.)\nЗагалом, вам §6не§р використовувати цю функцію,\n, якщо ви справді не знаєте, як вона працює та що робить.\nЦе дещо змінює роботу виділення областей, розміщення та вставки,\nзокрема, що під час вставки також є операція видалення області.\n\nВ основному ця функція призначена для §6ітераційної роботи над проектуванням на місці§r,\n, і вона дозволяє вам легше створювати кілька версій/миттєвих знімків\nоднієї збірки, а також щоб перемикатися між версіями, спочатку видаливши те, що\nу світі, а потім вставивши на його місце наступну версію.", + "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "Перемістіть початок проекту до поточної позиції гравця\nЦе також перемістить вибір області та розміщення", + "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6Попередження: це призведе до видалення/перезапису поточних блоків\n§6у світі в межах області, яка була раніше\n§6розміщена з версії або збережена як версія\n§6( в основному останній бачив \"вибір ефективної області\")", + "litematica.gui.button.hover.schematic_projects.save_new_version": "Зберігає нову схему/версію поточного проекту", + "litematica.gui.button.material_list": "Список матеріалів", + "litematica.gui.button.material_list.clear_cache": "Очистити кеш", + "litematica.gui.button.material_list.clear_ignored": "Очистити ігноровано", + "litematica.gui.button.material_list.hide_available": "Приховати доступно: %s", + "litematica.gui.button.material_list.ignore": "Ігнорувати", + "litematica.gui.button.material_list.list_type": "Show: %s", + "litematica.gui.button.material_list.refresh_list": "Оновити", + "litematica.gui.button.material_list.toggle_info_hud": "Інформація HUD: %s", + "litematica.gui.button.material_list.write_to_file": "Запис у файл", + "litematica.gui.button.placement_sub.placement_configuration": "Конфігурація розміщення", + "litematica.gui.button.placement_sub.reset_sub_region_placement": "Reset sub-region", + "litematica.gui.button.placement_sub.slice_type": "Розшарування: %s", + "litematica.gui.button.schematic_manager.export_as": "Експортувати як:", + "litematica.gui.button.schematic_placement.abbr.rendering": "Р", + "litematica.gui.button.schematic_placement.ignore_entities": "Ігнорувати істоти: %s", + "litematica.gui.button.schematic_placement.region_enabled": "Регіон: %s", + "litematica.gui.button.schematic_placement.reset_sub_region_placements": "Скинути всі підрегіони", + "litematica.gui.button.schematic_placement.toggle_all_off": "Всі §cOFF§r", + "litematica.gui.button.schematic_placement.toggle_all_on": "Усім §aON§r", + "litematica.gui.button.schematic_placement.hover.enclosing_box": "Завершення роботи вікна збуту: %s", + "litematica.gui.button.schematic_placement.hover.lock": "Блокування розміщення не дозволяє переміщуватися або скорочувати\nв іншому випадку (випадково)", + "litematica.gui.button.schematic_placement.hover.rendering": "Візуалізація: %s\nЗауважте, що це працює трохи дивно\nі не перешкоджає рендерингу об’єктів.\nЗазвичай вам слід повністю вимкнути\nрозміщення", + "litematica.gui.button.schematic_placements.configure": "Настроїти", + "litematica.gui.button.schematic_placements.disable": "Вимкнено", + "litematica.gui.button.schematic_placements.locked": "Заблоковано: %s", + "litematica.gui.button.schematic_placements.placement_enabled": "Розміщення: %s", + "litematica.gui.button.schematic_placements.remove": "Видалити", + "litematica.gui.button.schematic_placements.rendering_enabled": "Візуалізація: %s", + "litematica.gui.button.schematic_placements.select": "Вибрати", + "litematica.gui.button.schematic_projects.close_project": "Закрити поточний проект", + "litematica.gui.button.schematic_projects.create_project": "Створити проект", + "litematica.gui.button.schematic_projects.delete_area": "Видалити область", + "litematica.gui.button.schematic_projects.load_project": "Завантажити проект", + "litematica.gui.button.schematic_projects.move_origin_to_player": "Перемістити до гравця", + "litematica.gui.button.schematic_projects.open_area_editor": "Редактор області", + "litematica.gui.button.schematic_projects.open_manager_gui": "Відкрити менеджер", + "litematica.gui.button.schematic_projects.open_project_browser": "Браузер проектів VCS", + "litematica.gui.button.schematic_projects.place_to_world": "Місце для світу", + "litematica.gui.button.schematic_projects.save_version": "Зберегти версію", + "litematica.gui.button.schematic_verifier.ignore": "Ігнорувати", + "litematica.gui.button.schematic_verifier.range_type": "Range: %s", + "litematica.gui.button.schematic_verifier.reset_ignored": "Скидання ігноровано", + "litematica.gui.button.schematic_verifier.reset_verifier": "Скинути дані", + "litematica.gui.button.schematic_verifier.resume": "Продовжити перевірку", + "litematica.gui.button.schematic_verifier.start": "Розпочати перевірку", + "litematica.gui.button.schematic_verifier.stop": "Припинити перевірку", + "litematica.gui.button.schematic_verifier.toggle_info_hud": "Інформація HUD: %s", + "litematica.gui.button.cancel": "Скасувати", + "litematica.gui.button.configure": "Настроїти", + "litematica.gui.button.copy": "Копія", + "litematica.gui.button.create_directory": "Створити новий каталог", + "litematica.gui.button.create_placement": "Створити розміщення", + "litematica.gui.button.delete": "Видалити", + "litematica.gui.button.disable": "Вимкнено", + "litematica.gui.button.enable": "Увімкнено", + "litematica.gui.button.import": "Імпорт", + "litematica.gui.button.load_schematic_to_memory": "Завантажити схему", + "litematica.gui.button.mirror_value": "Дзеркало: %s", + "litematica.gui.button.move_to_player": "Перемістити до гравця", + "litematica.gui.button.ok": "Гаразд", + "litematica.gui.button.reload": "Reload", + "litematica.gui.button.remove": "Видалити", + "litematica.gui.button.remove_placement": "Видалити розміщення", + "litematica.gui.button.rename": "Перейменувати", + "litematica.gui.button.rotation_value": "Обертання: %s", + "litematica.gui.button.save_new_schematic_version": "Зберегти версію", + "litematica.gui.button.save_schematic": "Зберегти схему", + "litematica.gui.button.save_to_file": "Зберегти до файлу", + "litematica.gui.button.schematic_verifier": "Схема перевірки", + "litematica.gui.button.set_preview": "Встановити попередній перегляд", + "litematica.gui.button.tool_mode": "Режим інструмент: %s", + "litematica.gui.button.unload": "Вивантажити", + "litematica.gui.button.unlocked": "Розблоковано", + "litematica.gui.label.area_editor.box_name": "Назва Субрегіону", + "litematica.gui.label.area_editor.selection_name": "Назва виділення", + "litematica.gui.label.area_editor.corner_1": "Кут 1", + "litematica.gui.label.area_editor.corner_2": "Кут 2", + "litematica.gui.label.area_editor.origin": "Початок координат", + "litematica.gui.label.area_editor.dimensions": "Розміри", + "litematica.gui.label.area_editor.pos1": "Кут 1", + "litematica.gui.label.area_editor.pos2": "Кут 2", + "litematica.gui.label.area_editor.sub_regions": "Підрозділи (%s)", + "litematica.gui.label.area_selection_manager.current_selection": "Вибрана область: %s", + "litematica.gui.label.area_selection_box_count": "Ящики: %d", + "litematica.gui.label.area_selection_origin": "Походження: %s", + "litematica.gui.label.area_selection.mode.normal": "Нормальний", + "litematica.gui.label.area_selection.mode.simple": "Просте", + "litematica.gui.label.block_info.state_client": "Стан блоків клієнта", + "litematica.gui.label.block_info.state_schematic": "Схема Світового блоку", + "litematica.gui.label.block_info_list_type.all": "Всі", + "litematica.gui.label.block_info_list_type.render_layers": "Рендеринг шарів", + "litematica.gui.label.easy_place_protocol.auto": "Авто", + "litematica.gui.label.easy_place_protocol.none": "Без ефекту", + "litematica.gui.label.easy_place_protocol.slabs_only": "Тільки плити", + "litematica.gui.label.easy_place_protocol.v2": "Версія 2", + "litematica.gui.label.easy_place_protocol.v3": "Версія 3", + "litematica.gui.label.data_fixer_mode.always": "Завжди", + "litematica.gui.label.data_fixer_mode.below_1205": "Нижче 1.20.5 лише", + "litematica.gui.label.data_fixer_mode.below_120X": "Лише нижче 1.20.x", + "litematica.gui.label.data_fixer_mode.below_119X": "Лише нижче 1.19.x", + "litematica.gui.label.data_fixer_mode.below_117X": "Лише нижче 1.17.x", + "litematica.gui.label.data_fixer_mode.below_116X": "Лише нижче 1.16.x", + "litematica.gui.label.data_fixer_mode.below_113X": "Лише нижче 1.13.x", + "litematica.gui.label.data_fixer_mode.below_112X": "Лише нижче 1.12.x", + "litematica.gui.label.data_fixer_mode.never": "Ніколи", + "litematica.gui.label.loaded_schematic.modified_on": "§6Змінено на %s§r", + "litematica.gui.label.material_list.abbr.shulker_box": "SB", + "litematica.gui.label.material_list.title.available": "Доступно", + "litematica.gui.label.material_list.title.item": "Елемент", + "litematica.gui.label.material_list.title.missing": "Зниклі", + "litematica.gui.label.material_list.title.total": "Загальна сума замовлення", + "litematica.gui.label.material_list.multiplier": "Множник:", + "litematica.gui.label.material_list.name": "Ім'я", + "litematica.gui.label.material_list.progress": "Прогрес: %s", + "litematica.gui.label.material_list.progress.done": "Завершено %s", + "litematica.gui.label.material_list.progress.mismatch": "Невідповідність %s", + "litematica.gui.label.material_list.progress.missing": "Зниклі без права %s", + "litematica.gui.label.material_list.total": "Усього: %s елементів", + "litematica.gui.label.origin.auto": "Авто", + "litematica.gui.label.origin.manual": "Вручну", + "litematica.gui.label.paste_nbt_behavior.none": "Без ефекту", + "litematica.gui.label.paste_nbt_behavior.place_data_modify": "Змінити місце і дані", + "litematica.gui.label.paste_nbt_behavior.place_clone": "Місце і Клон", + "litematica.gui.label.placement_sub.region_name": "Назва регіону: %s", + "litematica.gui.label.placement_sub.region_position": "Позиція регіону", + "litematica.gui.label.placement_sub.region_size": "Розмір регіону: %s", + "litematica.gui.label.placement_settings.placement_origin": "Відходження місця", + "litematica.gui.label.render_layers.hotkey": "Гаряча клавіша", + "litematica.gui.label.render_layers.hover.hotkey": "Наступні / попередні гарячі клавіші шару вплинуть на цю границю.\nЯкщо обидва невибрані, то гарячі клавіші вплинуть на\nмежі найближчих до гравця.", + "litematica.gui.label.replace_behavior.all": "Всі", + "litematica.gui.label.replace_behavior.none": "Без ефекту", + "litematica.gui.label.replace_behavior.with_non_air": "З не повітря", + "litematica.gui.label.schematic_info.schematic_author": "Схема за: §f%s§r", + "litematica.gui.label.schematic_info.description": "Опис:", + "litematica.gui.label.schematic_info.enclosing_size": "Розмір закриття:", + "litematica.gui.label.schematic_info.enclosing_size_value": "Розмір закриття: §f%s§r", + "litematica.gui.label.schematic_info.name": "Ім’я:", + "litematica.gui.label.schematic_info.region_count": "Регіон: §f%d§r", + "litematica.gui.label.schematic_info.time_created": "Створено: §f%s§r", + "litematica.gui.label.schematic_info.time_modified": "Змінено: §f%s§r", + "litematica.gui.label.schematic_info.total_blocks": "Всього блоків: §f%d§r", + "litematica.gui.label.schematic_info.total_blocks_and_volume": "Блоки/гучність: §f%d§r/§f%d§r", + "litematica.gui.label.schematic_info.total_volume": "Загальна гучність: §f%d§r блоки", + "litematica.gui.label.schematic_info.version": "Litematic версія: §f%d§r", + "litematica.gui.label.schematic_info.schema": "Minecraft: §f%s§r [Схема §f%d§r]", + "litematica.gui.label.schematic_load.checkbox.create_placement": "Створити розміщення", + "litematica.gui.label.schematic_load.hoverinfo.create_placement": "Негайно створіть нове розташування\nі виберіть це місце розташування", + "litematica.gui.label.schematic_placement.enclosing_size": "Розмір закриття: %s", + "litematica.gui.label.schematic_placement.hoverinfo.hold_shift_to_create_as_disabled": "Утримуйте Shift для відключення розміщення після створення", + "litematica.gui.label.schematic_placement.in_memory": "ТІЛЬКИ", + "litematica.gui.label.schematic_placement.origin": "Походження: %s", + "litematica.gui.label.schematic_placement.rename_placement": "Перейменувати розташування:", + "litematica.gui.label.schematic_placement.schematic_file": "Файл: %s", + "litematica.gui.label.schematic_placement.schematic_name": "Схема: %s", + "litematica.gui.label.schematic_placement.sub_region_count": "Субрегіони: %s", + "litematica.gui.label.schematic_placement.sub_regions": "Підрозділи (%s):", + "litematica.gui.label.schematic_projects.currently_open_project": "Наразі відкритий проект: %s", + "litematica.gui.label.schematic_projects.origin": "Початок координат:", + "litematica.gui.label.schematic_projects.project": "Демонструвати:", + "litematica.gui.label.schematic_projects.version": "Версія: %s (з %s)", + "litematica.gui.label.schematic_projects.version_entry": "Ver. %d - %s", + "litematica.gui.label.schematic_projects.version_name": "Версія:", + "litematica.gui.label.schematic_save.checkbox.ignore_entities": "Ігнорувати сутності", + "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "Утримуйте Shift щоб перезаписати наявний файл", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Зберегти з технологічної схеми світу", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "Якщо ввімкнути, схема створюється шляхом збереження\nвмісту виділення зі світу схем\nзамість звичайного світу vanilla.\nЦе дозволяє об’єднувати або обрізати схеми без необхідності\nвставляти їх у тимчасовий творчий світ.", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Лише видимі блоки [експериментальний швидкий хакс]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "Блоки підтримки", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "Включіть будь-які необхідні допоміжні блоки в режимі «Лише видимі блоки»,\nдля таких речей, як повторювачі, компаратори, килими або гравітаційні блоки, які будуть видимі", + "litematica.gui.label.schematic_verifier.count": "Підрахунок", + "litematica.gui.label.schematic_verifier.expected": "Очікується", + "litematica.gui.label.schematic_verifier.found": "Знайдено", + "litematica.gui.label.schematic_verifier_display_type.all": "Всі (не ігноруються)", + "litematica.gui.label.schematic_verifier_display_type.correct_state": "Правильна держава", + "litematica.gui.label.schematic_verifier_display_type.extra": "Додаткові блоки", + "litematica.gui.label.schematic_verifier_display_type.missing": "Відсутні блоки", + "litematica.gui.label.schematic_verifier_display_type.wrong_blocks": "Неправильні блоки", + "litematica.gui.label.schematic_verifier_display_type.wrong_state": "Неправильні штати", + "litematica.gui.label.schematic_verifier.status.done_errors": "Неправильно: §cБлок: %s§r, §6Стан: %s§r, §bВідсутній: %s§r, §dДодатково: %s§r", + "litematica.gui.label.schematic_verifier.status.done_correct_total": "§aПравильно: %s§r, Усього: %s", + "litematica.gui.label.schematic_verifier.status.verifying": "Невидимі фрагменти: %s / %s", + "litematica.gui.label.schematic_verifier.verifier": "Схема перевірки", + "litematica.gui.label.task.title.remaining_chunks": "%s, решта шматків (%s)", + "litematica.gui.label.task_name.area_analyzer": "Аналізатор області", + "litematica.gui.label.task_name.delete": "Видалити завдання", + "litematica.gui.label.task_name.fill": "Заповнити завдання", + "litematica.gui.label.task_name.material_list": "Список матеріалів", + "litematica.gui.label.task_name.paste": "Вставити схему", + "litematica.gui.label.task_name.save_schematic": "Зберегти схему", + "litematica.gui.label.task_name.verifier": "Verifier", + "litematica.gui.message.confirm_file_deletion": "Ви бажаєте видалити файл '%s'?", + "litematica.gui.message.schematic_projects.confirm_delete_area": "Ви бажаєте видалити «останню уражену» область?\nЦе видалить будь-які блоки та сутності в області, яку менеджер проекту востаннє розміщував у світі або востаннє зберігав як версію. (По суті, це «останнє бачення ураженої області», так що, якщо ви змінюєте версії, це не залишатиме блоків із попередньої версії.)", + "litematica.gui.message.schematic_projects.confirm_place_to_world": "Ви хочете оприлюднити цю версію?\nБуде видалено будь-які блоки в межах області, яку менеджер проекту востаннє розміщував у світі або востаннє зберігав як версію. (По суті, це «останнє бачення ураженої області», так що, якщо ви змінюєте версії, це не залишатиме блоків із попередньої версії.)", + "litematica.gui.title.area_editor_normal": "Редактор області (звичайний/багатофункціональний режим)", + "litematica.gui.title.area_editor_normal_schematic_projects": "Редактор області (§6§lSchematic VCS area§r)", + "litematica.gui.title.area_editor_simple": "Редактор області (простий режим)", + "litematica.gui.title.area_editor_sub_region": "Редактор області (субрегіон)", + "litematica.gui.title.area_editor.sub_region_name": "Назва субрегіону", + "litematica.gui.title.area_selection_manager": "Менеджер вибору району", + "litematica.gui.title.configure_schematic_placement": "Налаштування розміщення Схема", + "litematica.gui.title.configure_schematic_sub_region": "Налаштування розміщення", + "litematica.gui.title.configs": "Litematica Configs - %s", + "litematica.gui.title.confirm_file_deletion": "Підтвердити видалення файлу", + "litematica.gui.title.copy_area_selection": "Копіювати виділення області%s'", + "litematica.gui.title.create_area_selection": "Створіть нову область виділення", + "litematica.gui.title.create_area_selection_from_placement": "Створіть нову область виділення зі схеми розташування", + "litematica.gui.title.create_directory": "Створити новий каталог", + "litematica.gui.title.create_in_memory_schematic": "Створити в пам'яті схему", + "litematica.gui.title.create_schematic_project": "Створіть новий схематичний проект", + "litematica.gui.title.litematica_main_menu": "Litematica %s", + "litematica.gui.title.load_schematic": "Завантажити схему", + "litematica.gui.title.manage_loaded_schematics": "Керувати завантаженою схемою", + "litematica.gui.title.manage_schematic_placements": "Керування схемами", + "litematica.gui.title.material_list.area_analyzer": "Аналізатор області для вибору%s'", + "litematica.gui.title.material_list.placement": "Список матеріалів для розміщення '%s'", + "litematica.gui.title.material_list.schematic": "Список матеріалів для схеми '%s' (%s з областей %s)", + "litematica.gui.title.material_list.select_schematic_regions": "Виберіть підрегіони для списку матеріалів для '%s'", + "litematica.gui.title.rename_area_selection": "Перейменувати виділену область", + "litematica.gui.title.rename_area_sub_region": "Перейменувати вкладений регіон", + "litematica.gui.title.rename_schematic": "Переназвати схему", + "litematica.gui.title.create_schematic_from_selection": "Збережіть поточну вибрану область як схему", + "litematica.gui.title.save_exported_schematic": "Збережіть експортований %s з '%s'", + "litematica.gui.title.save_imported_schematic": "Зберегти імпортовану схему", + "litematica.gui.title.save_schematic_from_memory": "Збереження схеми пам'яті до файлу", + "litematica.gui.title.save_schematic_filename": "Ім'я файлу схеми", + "litematica.gui.title.schematic_browser": "Схематичний браузер", + "litematica.gui.title.schematic_manager": "Схематичний менеджер", + "litematica.gui.title.schematic_project_manager": "Менеджер проекту VCS", + "litematica.gui.title.schematic_projects.confirm_delete_area": "Підтвердження видалення області", + "litematica.gui.title.schematic_projects.confirm_place_to_world": "Підтвердьте дію «Місце до світу».", + "litematica.gui.title.schematic_projects.save_new_version": "Зберегти нову технологічну версію схеми", + "litematica.gui.title.schematic_projects_browser": "Переглядач схемних проектів VCS", + "litematica.gui.title.schematic_verifier": "Схема Верифікатора '%s'", + "litematica.gui.title.schematic_verifier_errors": "Проблеми схеми перевірки", + "litematica.gui.title.task_manager": "Диспетчер завдань", + "litematica.hud.area_selection.box_count": "Коробки: %s", + "litematica.hud.area_selection.dimensions_position": "Dim: %s - p1: %s, p2: %s", + "litematica.hud.area_selection.mode.corners": "Кути", + "litematica.hud.area_selection.mode.expand": "Розгорнути", + "litematica.hud.area_selection.origin": "Походження: %s", + "litematica.hud.area_selection.selected_area_normal": "Площа: %s", + "litematica.hud.area_selection.selected_area_simple": "Область [§6Простий режим§r]: %s", + "litematica.hud.area_selection.selected_sub_region": "Субрегіон: %s", + "litematica.hud.area_selection.selection_corners_mode": "Режим кутів: %s", + "litematica.hud.delete.target_mode": "Видалити цільовий режим: %s", + "litematica.hud.delete.target_mode.area": "Поточна область", + "litematica.hud.delete.target_mode.placement": "Поточне розташування", + "litematica.hud.misc.easy_place_mode_enabled": "Легкий режим місця §aON§r", + "litematica.hud.misc.none_brackets": "", + "litematica.hud.misc.placement_restriction_mode_enabled": "Режим обмеження розташувань §aON§r", + "litematica.hud.misc.render_layer_mode": "Режим шару: %s - %s", + "litematica.hud.misc.render_layer_mode_all": "Режим шару: %s", + "litematica.hud.misc.renderer_status": "Рендерери: A: %s S: %s B: %s O: %s SEL: %s", + "litematica.hud.misc.schematic_paste.data_restore_mode": "Режим відновлення даних: §b%s", + "litematica.hud.misc.schematic_paste.replace_mode": "Замінити блоки: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Ігнорувати вміст інвентарю: %s", + "litematica.hud.schematic_placement.hover_info.lock_coordinate": "Заблокувати цю координату\nЦе дозволяє змінювати інші координати\nбез впливу на заблоковані", + "litematica.hud.schematic_placement.hover_info.placement_locked": "Це місце розташування заблоковано, і його не можна\nзмінити, не розблокувавши його", + "litematica.hud.schematic_placement.hover_info.placement_modified": "Це розміщення було змінено", + "litematica.hud.schematic_placement.hover_info.placement_sub_region_modified": "Цей субрегіон було змінено", + "litematica.hud.schematic_placement.selected_placement": "Розміщення", + "litematica.hud.schematic_placement.selected_sub_region": "Область підрозділу", + "litematica.hud.schematic_placement.sub_region_count": "Регіони", + "litematica.hud.schematic_placement.sub_region_modified": "Змінено", + "litematica.hud.schematic_placement.sub_region_origin": "Регіон походження: %s", + "litematica.hud.schematic_placement.sub_regions_modified": "Регіони змінено", + "litematica.hud.selected_mode": "Режим", + "litematica.hud.schematic_projects.current_version_date": "Дата: %s", + "litematica.hud.schematic_projects.current_version": "Версія: %s/%s - ім'я: %s", + "litematica.hud.schematic_projects.no_project_open": "", + "litematica.hud.schematic_projects.no_versions": "", + "litematica.hud.schematic_projects.origin": "Походження проекту: %s", + "litematica.hud.schematic_projects.project_name": "Проект: %s", + "litematica.hud.schematic_projects_mode": "§6 Схематичний режим VCS§r", + "litematica.info.material_list": "- Гаряча клавіша «Список матеріалів» відкриє останній переглянутий список матеріалів,\n , якщо він збережений\n- Щоб переключитися на інший список матеріалів, відкрийте його за допомогою\n кнопки GUI у вікні Графічний інтерфейс конфігурації розміщення або\n браузер схем\n- Список збережених/останніх переглядів також забувається\n , якщо вибране розташування схеми змінено\n- Якщо немає останнього переглянув список матеріалів,\n , тоді використовується вибране розташування, якщо воно є", + "litematica.label.alignment.center": "Центр", + "litematica.label.alignment.top_center": "Зверху по центру", + "litematica.label.none_lower": "нічого", + "litematica.label.no": "нема", + "litematica.label.yes": "так", + "litematica.message.error.area_deletion_aborted": "Зону видалення перервано або перервано", + "litematica.message.error.empty_area_selection": "Порожнє поле вибору (без вікон)", + "litematica.message.error.invalid_schematic_name": "Некоректне ім’я схеми '%s'", + "litematica.message.error.no_area_selected": "§cОбласть не вибрана§r", + "litematica.message.error.no_placement_selected": "§cРозташування не вибрано§r", + "litematica.message.error.only_works_in_single_player": "§cЦя операція працює лише в одиночній грі§r", + "litematica.message.error.move.pending_tasks": "§cНеможливо розпочати операцію переміщення, поки є незавершені завдання§r", + "litematica.message.error.placement_paste_outside_world": "Не можна вставити в поточне положення, оскільки воно йде за межами світу", + "litematica.message.error.schematic_paste_failed": "§cНе вдалося вставити схему у світ§r", + "litematica.message.error.schematic_save_failed": "Не вдалося зберегти схему файлу '%s'", + "litematica.message.error.schematic_save_interrupted": "Схема перебита або зупинена", + "litematica.message.error.schematic_save_no_area_selected": "§cЗбереження схеми не вдалося - область не вибрана§r", + "litematica.message.warn.pickblock.no_suitable_slot_found": "Не знайдено відповідного слота гарячої панелі для вибору блоку!\nПеревірте конфігурацію Generic -> §epickBlockableSlots§r.\nКрім того, залежно від конфігурації §epickBlockAvoid*§6, функція блокування вибору може відмовитися замінити будь-які інструменти чи інші пошкоджені предмети в цих слотах.", + "litematica.message.warn.pickblock.no_valid_slots_configured": "Слоти для панелі швидкого доступу не встановлені в універсальних -> §epickBlockable§6 конфігурації!", + "litematica.message.added_selection_box": "Додано нове поле вибору в %s", + "litematica.message.area_clear_fail": "§cНе вдалося очистити область(і)§r", + "litematica.message.area_cleared": "Область очищена", + "litematica.message.area_filled": "Поле заповнено", + "litematica.message.area_fill_fail": "Не вдалося заповнити область", + "litematica.message.area_selections.selection_created_from_placement": "Створено новий вибір з розміщення '%s'", + "litematica.message.easy_place_fail": "§6Дія, попереджена режимом легкої області", + "litematica.message.grabbed_element_for_moving": "Схопив елемент, щоб перемістити", + "litematica.message.in_memory_schematic_created": "Створено схему в пам'яті як '%s'", + "litematica.message.litematic_saved_as": "Успішно оновлено версію даних Litematica Schematic\nСхема збережена як «%s»", + "litematica.message.material_list.material_cache_cleared": "Матеріальний кеш очищено", + "litematica.message.material_list_written_to_file": "Список матеріалів, записаний у файл '%s'", + "litematica.message.moved_area_origin": "Перемістив точку джерела області з %s => %s", + "litematica.message.moved_selection": "Переміщено поточне виділення з %s => %s", + "litematica.message.paste_with_servux": "§6 Місце розташування завантажується в Servux для вставлення", + "litematica.message.placement.cant_modify_is_locked": "§cРозташування заблоковано і не може бути змінено§r", + "litematica.message.placement.moved_placement_origin": "Переміщено джерело з %s => %s", + "litematica.message.placement.moved_subregion_to": "Субрегіон перенесено до %s", + "litematica.message.placement.rotation_set_to": "Розміщення повернуте до %s", + "litematica.message.placement.mirror_set_to": "Розміщення відведене до %s", + "litematica.message.placement_restriction_fail": "§6Дія попереджена в режимі обмеження місця", + "litematica.message.removed_area_origin": "Видалено точку джерела явного / ручної області", + "litematica.message.removed_selection_box": "Видалено поле вибору %s", + "litematica.message.scheduled_task_added": "Заплановане завдання...", + "litematica.message.litematic_downgrade_exported_as": "Експорт схеми знижений до '%s'\n§6 ПРИМІТКА: Це експериментальна функція; може статися втрата даних.§r", + "litematica.message.schematic_exported_as": "Схема експортована як \"%s\"", + "litematica.message.schematic_pasted": "Схема вставлена у світ", + "litematica.message.schematic_pasted_using_fill_and_setblock": "Схема вставлена за допомогою команд §b%s§r fill і §b%s§r setblock", + "litematica.message.schematic_pasted_using_setblock": "Схематичне вставлення командою §b%s§r setblock", + "litematica.message.schematic_pasted_using_world_edit": "Схема вставлена за допомогою §b%s§r World Edit //налаштування команд", + "litematica.message.schematic_placement_created": "Створено розташування для '%s'", + "litematica.message.schematic_preview_cancelled": "Перегляд завдань скасовано", + "litematica.message.schematic_read_from_file_success": "Схема завантажена з файлу '%s'", + "litematica.message.schematic_rendering_refreshed": "Схема оновлення візуалізації", + "litematica.message.schematic_saved_as": "Схему збережено як \"%s\"", + "litematica.message.schematic_save_task_created": "Створено завдання збереження схеми", + "litematica.message.set_area_origin": "Встановити точку початку координат %s", + "litematica.message.set_selection_box_point": "Встановити/перемістити точку %d на %s", + "litematica.message.toggled": "Toggled %s %s", + "litematica.message.value.on": "УВІМК", + "litematica.message.value.off": "ВИМК", + "litematica.message.schematic_projects.project_created": "Проект '%s' створено", + "litematica.message.schematic_projects.project_loaded": "Проект '%s' завантажено", + "litematica.message.schematic_projects.version_saved": "Нова версія (#%s) збережена як \"%s\"", + "litematica.message.warn.area_selection.browser_open_in_simple_mode": "Примітка: Ви зараз в режимі простого пошуку", + "litematica.message.warn.layer_mode_currently_at": "Примітка. Зараз ви перебуваєте в режимі шару візуалізації «%s»", + "litematica.message.warn.main_rendering_disabled": "Попередження: основний рендеринг наразі вимкнено\nДив. Візуальні елементи -> %sабо гарячі клавіші -> %s ['%s']", + "litematica.message.warn.schematic_blocks_rendering_disabled": "Попередження: відтворення схемних блоків наразі вимкнено\nДив. Візуальні елементи -> %sабо гарячі клавіші -> %s ['%s']", + "litematica.message.warn.schematic_load_non_litematica": "Застереження: коли ви безпосередньо завантажуєте схеми не Litematica, створені місця розташування не будуть постійними.\nКрім того, якщо вам доведеться завантажувати схему багато разів, тоді стрибок затримки перетворення типу схеми (для великих схем) відбуватиметься кожного разу, коли ви її завантажуєте.\n\nТому рекомендується або імпортувати схему та зберегти її у форматі Litematica через меню Schematic Manager, або ще краще вставити оригінальну схему в тимчасовий світ за допомогою MCEdit або режиму вставки в Litematica, а потім створіть нову схему Litematica з цього, бажано використовуючи кілька підрегіонів, щоб точно охопити збірку, де це можливо.", + "litematica.message.warn.schematic_rebuild_placement_not_selected": "Цільове розташування наразі не вибрано. Гаряча клавіша «Замінити все» працює лише для поточних вибраних підрегіонів розміщення, яке ви натискаєте. Щоб замінити блоки лише в одному підрегіоні, виберіть цей підрегіон. Щоб замінити всю схему (всі сонячні області), виберіть розміщення повністю, а не його підобласть. Блоки також замінюються лише в межах області, обмеженої поточним параметром Render Layers.", + "litematica.message.warn.schematic_rendering_disabled": "Попередження: схематичний рендеринг наразі вимкнено\nДив. візуальні елементи -> %sабо гарячі клавіші -> %s ['%s']", + "litematica.message.warn.schematic_verifier.overlay_disabled": "Попередження: візуалізація накладання верифікатора наразі вимкнена! Перегляньте інформаційні накладки -> %s (або гарячі клавіші -> %s ['%s'])", + "litematica.message.warning.invalid_number": "Неприпустиме введення для числа '%s'", + "litematica.message.warning.schematic_projects_hidden": "Увага: в даний час схема системи контролю версій прихована. В загальному ви не повинні використовувати це, якщо ви дійсно не знаєте, як це працює і змінює частину моду поведінки. Він призначений для ітерації, в місцях дизайну роботи, де відбувається перемикання між різними версіями збірки (= видалення і заміна попередньої версії). Якщо ви хочете використовувати його, то увімкніть опцію Generic -> unhideSchematicVCS", + "litematica.warning.area_editor.area_rendering_disabled": "Примітка. Візуалізація полів вибору області наразі вимкнена\nДивіться зображення -> %sабо гарячі клавіші -> %s ['%s']", + "litematica.tool_hud.block_1": "Блок: %s", + "litematica.tool_hud.block_2": "Замінити: %s", + "litematica.tool_hud.facing": "Зіткнення: %s", + "litematica.tool_mode.name.area_selection": "Вибір області", + "litematica.tool_mode.name.delete": "Видалити", + "litematica.tool_mode.name.fill": "Заливка рядка", + "litematica.tool_mode.name.grid_paste": "Вставити сітку схему у світі", + "litematica.tool_mode.name.move": "Пересунути", + "litematica.tool_mode.name.paste_schematic": "Вставити схему у світі", + "litematica.tool_mode.name.rebuild": "Змінити схему", + "litematica.tool_mode.name.replace_block": "Замінити блок", + "litematica.tool_mode.name.schematic_placement": "Схематичне розміщення" } diff --git a/src/main/resources/assets/litematica/lang/zh_cn.json b/src/main/resources/assets/litematica/lang/zh_cn.json index bbd928c35f..d3e5dfda4c 100644 --- a/src/main/resources/assets/litematica/lang/zh_cn.json +++ b/src/main/resources/assets/litematica/lang/zh_cn.json @@ -240,18 +240,18 @@ "litematica.config.generic.comment.debugLogging": "在游戏控制台中启用一些调试日志消息,用于调试某些问题或崩溃。", "litematica.config.generic.comment.datafixerMode": "可配置的数据修复程序级别应用于加载的原理图。此选项可以通过绕过原始数据修复程序来提高加载原理图的性能,\n但如果禁用它也可能导致严重的数据丢失。", "litematica.config.generic.comment.datafixerDefaultSchema": "Vanilla 数据修复程序的默认架构值\n\n用于调整最低可能值,以及在加载的架构不包含此信息时使用的值。\n\n§6警告:此设置应在 Litematica 开发人员(例如 masa 本人)的指导下使用。\n§6如有疑问,请保留 Minecraft 1.12 的默认值。", - "litematica.config.generic.comment.easyPlaceClickAdjacent": "Uses the Clicks Adjacent code from 1.12.2 ornithe.\nThis only works with §a\"easyPlacePostRewrite\"§r enabled.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "从 1.12.2 ornithe中使用点击下方代码。\n只适用于 §a\"easyPlacePostRewrite\"§r", "litematica.config.generic.comment.easyPlaceFirst": "这将使得简单放置模式放置你首先看到的方块\n而不是最远的方块,设置为关闭将可以放置多层\n因为是由远到近放置。", "litematica.config.generic.comment.easyPlaceHoldEnabled": "启用后,您可以按住使用键\n根据投影以放置它们,\n而无需单独点击每个方块", "litematica.config.generic.comment.easyPlaceMode": "启用后,只需根据投影以放置它们", - "litematica.config.generic.comment.easyPlacePostRewrite": "When enabled, the Easy Place mode uses the\n\"Post-Rewrite\" code from 1.12.2 ornithe.\n§6WARNING! THIS IS EXPERIMENTAL", + "litematica.config.generic.comment.easyPlacePostRewrite": "启用时,简单的地方模式使用了1.1.2或1.1.2中的\n的“后重写”代码。\n§6警告!此处是IS experiodic", "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "如果启用该功能,那么投影将在单人游戏中处理所谓的「地毯精确放置协议」。\n如果你打算在单人游戏中使用简单放置,建议保持启用。", "litematica.config.generic.comment.easyPlaceSwapInterval": "简单放置模式在背包和手中块交换后等待的间隔(以毫秒为单位)。有效避免因为高 ping 放置错误的方块。", "litematica.config.generic.comment.easyPlaceSwingHand": "使用简单放置时挥动玩家的手", "litematica.config.generic.comment.easyPlaceVanillaReach": "如果启用,手长将从 6 改为 4.5\n服务器便不会拒绝放置方块", "litematica.config.generic.comment.entityDataSync": "使用 Servux 的实体数据同步协议\n从服务器获取实体数据", "litematica.config.generic.comment.entityDataSyncBackup": "当 Servux 不可用时,请使用 Vanilla NBT 查询方法。\n此方法需要管理员权限", - "litematica.config.generic.comment.entityDataSyncLoadNbt": "Load the synced NBT data into the Client World.\n§6WARNING! This feature will cause incompatibility\n§6with other mods that rely on this data.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "将同步的 NBT 数据加载到客户端世界。\n§6警告!此功能将导致与依赖此数据的其它模组不兼容\n§6。", "litematica.config.generic.comment.executeRequireHoldingTool": "需要持有已启用的工具项以使 executeOperation 热键工作", "litematica.config.generic.comment.fixChestMirror": "修复投影中破碎的大箱子", "litematica.config.generic.comment.fixRailRotation": "如果为真,那么就对轨道中常见的 Bug 进行了修正,\n即南北方向和东西方向的直线轨道 180 度旋转时逆时针旋转90度,而不是 >_>\n应该是对于轨道显示做了调整", @@ -290,7 +290,7 @@ "litematica.config.visuals.comment.enablePlacementBoxesRendering": "该选项可以切换是否显示投影区域的边框", "litematica.config.visuals.comment.enableRendering": "主渲染切换选项,该选项可切换所有渲染是否开启", "litematica.config.visuals.comment.enableSchematicBlocksRendering": "该选项可以切换是否在投影内显示方块的贴图\n(开启后可以更好辨识出投影缺失的是什么方块)", - "litematica.config.visuals.comment.enableSchematicFluidRendering": "Enables schematic fluid rendering.\nDisabling this allows you to see the blocks and overlays easier.\nThis also culls the overlay where the Fluid was.", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "启用示意图流体渲染。\n禁用此功能可让您更轻松地查看块和覆盖。\n这也会剔除流体所在的覆盖。", "litematica.config.visuals.comment.enableSchematicOverlay": "该选项可以切换是否在投影内使用边框表示未放置的方块\n未被放置的方块虽然没有边框,但是仍可以显示(显示状态由透明度决定)", "litematica.config.visuals.comment.enableSchematicRendering": "该选项可以切换是否显示投影原理图", "litematica.config.visuals.comment.renderSchematicMaxThreads": "最大原理图世界渲染线程大小\n这将直接影响整体多线程性能\n§6谨慎使用!!这仅在您离开游戏并重新加入后才会生效。\n§6", @@ -468,7 +468,7 @@ "litematica.error.area_editor.rename_sub_region.exists": "重命名子区域失败\n已存在子区域名字为 '%s'", "litematica.error.area_editor.switch_mode.no_selection": "无法切换到选择模式:Normal,因为当前没有选择区域.\n请在区域选择浏览器中选择一个区域或创建一个新的选择", "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "無法載入 Litematica 原理圖", - "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Failed to downgrade the Litematica Schematic", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "降级Litematica Schematic 失败", "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "创建litematica原理图失败", "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "加载原理图失败", "litematica.error.schematic_conversion.structure_to_litematica_failed": "无法将结构转换为litematica原理图", @@ -550,7 +550,7 @@ "litematica.gui.button.hover.schematic_list.reload_schematic": "从文件重新加载原理图。\n如果你在原理图编辑模式犯错了这会很有用", "litematica.gui.button.hover.schematic_projects.area_browser_disabled_currently_in_projects_mode": "当前打开了一个原理图项目\n原理图项目将覆盖正常区域选择功能", "litematica.gui.button.hover.schematic_projects.delete_area": "§6删除最后放置或保存的区域§r", - "litematica.gui.button.hover.schematic_projects.menu_warning": "(This was called Schematic Projects before.)\nIn general you §6should not§r be using this feature,\nunless you really know how it works and what it does.\nIt somewhat changes how the area selections, placements and pasting works,\nin particular that there is also an area delete operation when pasting.\n\nBasically this feature is intended for §6iterative, in-place§r design work,\nand it allows you to easier create multiple versions/snapshots\nof the same build, and also to switch between the versions by deleting what is\nin the world first, and then pasting the next version in its place.", + "litematica.gui.button.hover.schematic_projects.menu_warning": "(以前称作计划项目。)\n一般而言,您§6不应该§r正在使用此功能,\n除非您真的知道它如何工作和它做什么。\n它在某种程度上改变了区域选择、位置和粘贴工作的方式。\n特别是在粘贴时还有一个区域删除操作。\n\n基本上这个功能是用于§6迭代、就地§r设计工作\n并允许您更容易创建多个版本/快照\n并且通过在世界上先删除\n来切换版本,然后粘贴下一个版本。", "litematica.gui.button.hover.schematic_projects.move_origin_to_player": "将项目原点移动到玩家当前位置\n这还会移动区域选择和放置", "litematica.gui.button.hover.schematic_projects.place_to_world_warning": "§6警告:这将在一个之前放置或者保存的\n§6一个版本的区域里,删除/覆盖当前世界里的方块\n§6(基本上是最后一次看到的“有效区域选择”)", "litematica.gui.button.hover.schematic_projects.save_new_version": "将新的原理图/版本保存到当前项目", @@ -718,11 +718,11 @@ "litematica.gui.label.schematic_projects.version_name": "版本名:", "litematica.gui.label.schematic_save.checkbox.ignore_entities": "忽略实体", "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "按住shift覆盖现有文件", - "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Save from schematic world", - "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "If enabled, then the schematic is created by saving the\ncontents of the selection from the schematic world\ninstead of the normal vanilla world.\nThis allows you to combine or trim schematics without having\nto paste them to a temporary creative world.", - "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Visible blocks only [experimental quick hax]", - "litematica.gui.label.schematic_save.checkbox.support_blocks": "Support blocks", - "litematica.gui.label.schematic_save.hover_info.support_blocks": "Include any necessary support blocks in \"Visible blocks only\" mode,\nfor things like Repeaters, Comparators, Carpets or gravity blocks that would be visible", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "从图表世界保存", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "如果启用,则通过保存来自示意图世界\n而不是正常原始世界的\n选择的的内容来创建示意图。\n这使您可以组合或修剪示意图,而无需\n将它们粘贴到临时的创意世界。", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "可见方块仅[实验性快速hax]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "支持块", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "在“仅可见方块”模式中包含任何必要的支持方块,\n用于重复、比较、地毯或重力方块等可看见的内容", "litematica.gui.label.schematic_verifier.count": "数量", "litematica.gui.label.schematic_verifier.expected": "预期", "litematica.gui.label.schematic_verifier.found": "找到", @@ -809,7 +809,7 @@ "litematica.hud.misc.renderer_status": "渲染器: A: %s S: %s B: %s O: %s SEL: %s", "litematica.hud.misc.schematic_paste.data_restore_mode": "数据粘贴模式: §b%s", "litematica.hud.misc.schematic_paste.replace_mode": "替换模式: %s", - "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Ignore inventory contents: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "忽略物品栏内容: %s", "litematica.hud.schematic_placement.hover_info.lock_coordinate": "锁定此坐标\n这允许改变其他坐标\n不影响锁定的", "litematica.hud.schematic_placement.hover_info.placement_locked": "此位置已锁定,如果不先解锁,则无法修改", "litematica.hud.schematic_placement.hover_info.placement_modified": "此位置已修改", @@ -872,7 +872,7 @@ "litematica.message.removed_area_origin": "删除了展示的/手动区域原点", "litematica.message.removed_selection_box": "已删除选择框 %s", "litematica.message.scheduled_task_added": "添加的计划任务...", - "litematica.message.litematic_downgrade_exported_as": "Schematic export downgraded as '%s'\n§6NOTE: This is an experimental feature; data loss may occur.§r", + "litematica.message.litematic_downgrade_exported_as": "Schematic 导出已降级为 '%s'\n§6注意:这是一个实验功能;可能发生数据丢失。§r", "litematica.message.schematic_exported_as": "原理图导出为 '%s'", "litematica.message.schematic_pasted": "在世界上粘贴原理图", "litematica.message.schematic_pasted_using_fill_and_setblock": "使用§b%s§r fill 和§b%s§r setblock 命令粘贴示意图", @@ -887,8 +887,8 @@ "litematica.message.set_area_origin": "将区域原点设置为%s", "litematica.message.set_selection_box_point": "设置/移动点从 %d 到 %s", "litematica.message.toggled": "已切换 %s %s", - "litematica.message.value.on": "NO", - "litematica.message.value.off": "OFF", + "litematica.message.value.on": "开启", + "litematica.message.value.off": "关闭", "litematica.message.schematic_projects.project_created": "已创建项目 '%s'", "litematica.message.schematic_projects.project_loaded": "已加载项目 '%s'", "litematica.message.schematic_projects.version_saved": "新版本 (#%s) 保存为 '%s'", @@ -915,6 +915,6 @@ "litematica.tool_mode.name.rebuild": "重建原理", "litematica.tool_mode.name.replace_block": "替换方块", "litematica.tool_mode.name.schematic_placement": "原理图放置", - "litematica.config.generic.comment.entityDataSyncCacheTimeout": "The Cache timeout value in seconds that\nthe Entity Cache keeps records for.\nA lower value means more frequent updates, but\nyou may want to consider a higher value if\nyour litematics fail to save with all of the NBT data.", - "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout" + "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout", + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "实体缓存保留记录的缓存超时值(以秒为单位)。\n\n较低的值意味着更新更频繁,但\n\n如果您的 litematics 无法保存所有 NBT 数据,您可能需要考虑更高的值。" } \ No newline at end of file diff --git a/src/main/resources/assets/litematica/lang/zh_tw.json b/src/main/resources/assets/litematica/lang/zh_tw.json index 10f4698a65..0131e203aa 100644 --- a/src/main/resources/assets/litematica/lang/zh_tw.json +++ b/src/main/resources/assets/litematica/lang/zh_tw.json @@ -35,7 +35,7 @@ "litematica.config.generic.name.easyPlaceVanillaReach": "輕鬆放置原版範圍", "litematica.config.generic.name.entityDataSync": "實體數據同步", "litematica.config.generic.name.entityDataSyncBackup": "實體數據同步備份", - "litematica.config.generic.name.entityDataSyncLoadNbt": "entityDataSyncLoadNbt", + "litematica.config.generic.name.entityDataSyncLoadNbt": "實體資料同步載入Nbt", "litematica.config.generic.name.executeRequireHoldingTool": "執行需長按工具", "litematica.config.generic.name.fixChestMirror": "箱子鏡像修復", "litematica.config.generic.name.fixRailRotation": "鐵軌旋轉修復", @@ -68,13 +68,13 @@ "litematica.config.generic.name.signTextPaste": "貼上告示牌文字", "litematica.config.generic.name.toolItem": "工具", "litematica.config.generic.name.toolItemEnabled": "啟用工具項目", - "litematica.config.generic.name.toolItemComponents": "toolItemComponents", + "litematica.config.generic.name.toolItemComponents": "工具項組件", "litematica.config.generic.name.unhideSchematicVCS": "不隱藏原理圖版本控制系統", "litematica.config.visuals.name.enableAreaSelectionBoxesRendering": "顯示選區邊框", "litematica.config.visuals.name.enablePlacementBoxesRendering": "顯示投影邊框", "litematica.config.visuals.name.enableRendering": "開啟全部渲染", "litematica.config.visuals.name.enableSchematicBlocksRendering": "顯示投影方塊", - "litematica.config.visuals.name.enableSchematicFluidRendering": "enableSchematicFluidRendering", + "litematica.config.visuals.name.enableSchematicFluidRendering": "啟用原理圖流體渲染", "litematica.config.visuals.name.enableSchematicOverlay": "顯示方塊特征", "litematica.config.visuals.name.enableSchematicRendering": "啟用原理圖渲染", "litematica.config.visuals.name.renderSchematicMaxThreads": "原理圖渲染最大線程數", @@ -181,8 +181,8 @@ "litematica.config.hotkeys.name.schematicEditReplaceAll": "替換同類方塊", "litematica.config.hotkeys.name.schematicEditReplaceBlock": "替換其他方塊", "litematica.config.hotkeys.name.schematicEditReplaceDirection": "同方塊線性替換", - "litematica.config.hotkeys.name.schematicPlacementRotation": "schematicPlacementRotation", - "litematica.config.hotkeys.name.schematicPlacementMirror": "schematicPlacementMirror", + "litematica.config.hotkeys.name.schematicPlacementRotation": "示意圖放置旋轉", + "litematica.config.hotkeys.name.schematicPlacementMirror": "原理圖放置鏡像", "litematica.config.hotkeys.name.schematicVersionCycleModifier": "投影版本選擇", "litematica.config.hotkeys.name.schematicVersionCycleNext": "下一個投影版本", "litematica.config.hotkeys.name.schematicVersionCyclePrevious": "上一個投影版本", @@ -240,18 +240,18 @@ "litematica.config.generic.comment.debugLogging": "在遊戲控制台中啟用一些調試日誌消息,用於調試某些問題或崩潰。", "litematica.config.generic.comment.datafixerMode": "應用於載入原理圖的可設定資料修復程式等級。\n選項可以透過繞過原版資料修復程式來提高載入原理圖的效能,\n但如果它被禁用也可能導致嚴重的資料遺失。", "litematica.config.generic.comment.datafixerDefaultSchema": "原版數據修復的預設架構值\n\n用於調整可能的最低值,以及當載入的原理圖不包含此資訊時使用的值。\n\n§6警告:此設定應在 Litematica 開發人員(例如 masa 本身)的指導下使用\n§6如有疑問,請保留 Minecraft 1.12 的預設值。", - "litematica.config.generic.comment.easyPlaceClickAdjacent": "Uses the Clicks Adjacent code from 1.12.2 ornithe.\nThis only works with §a\"easyPlacePostRewrite\"§r enabled.", + "litematica.config.generic.comment.easyPlaceClickAdjacent": "使用 1.12.2 ornithe 中的 Clicks Adjacent 程式碼。\n這只適用於啟用§a「easyPlacePostRewrite」§r。", "litematica.config.generic.comment.easyPlaceFirst": "這將使得輕鬆放置模式放置你首先看到的方塊\n而不是最遠的方塊,設置為關閉將可以放置多層\n因為是由遠到近放置。", "litematica.config.generic.comment.easyPlaceHoldEnabled": "啟用後,您可以按住使用鍵\n根据投影以放置它們,\n而無需單獨點擊每個方塊", "litematica.config.generic.comment.easyPlaceMode": "啟用後,只需根据投影以放置它們", - "litematica.config.generic.comment.easyPlacePostRewrite": "When enabled, the Easy Place mode uses the\n\"Post-Rewrite\" code from 1.12.2 ornithe.\n§6WARNING! THIS IS EXPERIMENTAL", + "litematica.config.generic.comment.easyPlacePostRewrite": "啟用後,Easy Place 模式使用 1.12.2 ornithe 中的\n「重寫後」代碼。\n§6警告!這是實驗性的", "litematica.config.generic.comment.easyPlaceSinglePlayerHandling": "如果啟用該功能,那麼投影將在單人遊戲中處理所謂的「地毯精確放置協議」。\n如果你打算在單人遊戲中使用輕鬆放置,建議保持啟用。", "litematica.config.generic.comment.easyPlaceSwapInterval": "輕鬆放置模式在背包和手中塊交換後等待的間隔(以毫秒為單位)。有效避免因為高 ping 放置錯誤的方塊。", "litematica.config.generic.comment.easyPlaceSwingHand": "使用 輕鬆放置 時揮舞玩家的手。", "litematica.config.generic.comment.easyPlaceVanillaReach": "如果啟用,手長將從 6 改為 4.5\n伺服器便不會拒绝放置方塊", "litematica.config.generic.comment.entityDataSync": "使用 Servux 的實體資料同步協定\n從伺服器取得實體數據", "litematica.config.generic.comment.entityDataSyncBackup": "當 Servux 不可用時,使用 Vanilla NBT 查詢方法。\n此方法需要操作員權限。", - "litematica.config.generic.comment.entityDataSyncLoadNbt": "Load the synced NBT data into the Client World.\n§6WARNING! This feature will cause incompatibility\n§6with other mods that rely on this data.", + "litematica.config.generic.comment.entityDataSyncLoadNbt": "將同步的NBT資料載入到客戶端世界。\n§6警告!此功能將導致\n§6 與依賴此資料的其他 mod 不相容。", "litematica.config.generic.comment.executeRequireHoldingTool": "需要持有已啟用的工具項以使 executeOperation 快速鍵工作", "litematica.config.generic.comment.fixChestMirror": "修復投影中破碎的大箱子", "litematica.config.generic.comment.fixRailRotation": "如果為真,那麼就對軌道中常見的 Bug 進行了修正,\n即南北方向和東西方向的直線軌道 180 度旋轉時逆時針旋轉90度,而不是 >_>\n應該是對於軌道顯示做了調整", @@ -274,7 +274,7 @@ "litematica.config.generic.comment.pickBlockAvoidDamageable": "在開啟輕鬆放置後,避免方塊替換掉任何在快速欄中\n有耐久度的物品。§d例如:打火石,毛刷等§r", "litematica.config.generic.comment.pickBlockAvoidTools": "在開啟輕鬆放置後,避免方塊替換掉任何在快速欄中的工具。", "litematica.config.generic.comment.pickBlockEnabled": "啟用原理圖世界拾取區塊快速鍵。\n還有一個用於切換此選項的快速鍵來切換這些快速鍵...o.o", - "litematica.config.generic.comment.pickBlockIgnoreNbt": "Enables the \"pickBlockIgnoreNbt\" setting for\nEasy Place Post-Rewrite from 1.12.2 ornithe.", + "litematica.config.generic.comment.pickBlockIgnoreNbt": "從 1.12.2 ornithe 開始,啟用\nEasy Place Post-Rewrite 的「pickBlockIgnoreNbt」設定。", "litematica.config.generic.comment.pickBlockShulkers": "如果啟用,那麼如果選取方塊物品沒有在玩家背包找到\n那麼就切換出包含他的界伏盒", "litematica.config.generic.comment.pickBlockableSlots": "允許用於投影原理圖挑選的快速欄\n(12345 大概是整個背包加上副手)", "litematica.config.generic.comment.placementRestriction": "啟用後,只有在持有目標位置的正確項目時才能使用使用鍵,\n且目標位置必須在原理圖中缺少區塊", @@ -284,13 +284,13 @@ "litematica.config.generic.comment.signTextPaste": "該功能能在原理圖的覆蓋層顯示投影中告示牌的内容\n§d這樣就不用背了捏~", "litematica.config.generic.comment.toolItem": "作為用於選擇的工具,雖然默認是木棍\n(§3但是其實你想拿末影龍頭也是可以的hhh§r)", "litematica.config.generic.comment.toolItemEnabled": "如果啟用該選項,那麼你可以使用工具進行操作\n如果你關了的话,那它就是一根樸素的木棍\n§6如果你沒有改默認工具的话——ZMDF§r", - "litematica.config.generic.comment.toolItemComponents": "A Data Components-aware version of toolItem.\nSet to \"empty\" to disable.\nThe syntax accepted is the same as the \"/give\" command.", + "litematica.config.generic.comment.toolItemComponents": "toolItem 的資料組件感知版本。\n設定為「空」即可停用。\n接受的語法與「/give」指令相同。", "litematica.config.generic.comment.unhideSchematicVCS": "取消隐藏 Schematic VCS(版本控制系統)選單按钮,\n並啟用快速鍵和 VCS 功能。(這之前被稱為原理圖項目。)\n\n一般来說,你不應該使用這個功能,\n除非你真的知道它是如何工作的。\n它在一定程度上改變了選區、放置和貼上的工作方式,\n特别是在貼上時還存在一個區域删除操作。\n\n基本上,這個功能是為更新、修改原理圖而設計的,\n它允許你更容易地為同一版本原理圖創建多個版本/快照,\n也可以通過先删除當前版本,\n然後貼上下一個版本来在不同版本之間切換。", "litematica.config.visuals.comment.enableAreaSelectionBoxesRendering": "該選項可以切換是否顯示選區的邊框", "litematica.config.visuals.comment.enablePlacementBoxesRendering": "該選項可以切換是否顯示投影區域的邊框", "litematica.config.visuals.comment.enableRendering": "主渲染切換選項,該選項可切換所有渲染是否開啟", "litematica.config.visuals.comment.enableSchematicBlocksRendering": "該選項可以切換是否在投影内顯示方塊的貼圖\n(開啟後可以更好辨識出投影缺失的是什麼方塊)", - "litematica.config.visuals.comment.enableSchematicFluidRendering": "Enables schematic fluid rendering.\nDisabling this allows you to see the blocks and overlays easier.\nThis also culls the overlay where the Fluid was.", + "litematica.config.visuals.comment.enableSchematicFluidRendering": "啟用示意性流體渲染。\n停用此功能可讓您更輕鬆地查看區塊和疊加層。\n這也會剔除流體所在的覆蓋層。", "litematica.config.visuals.comment.enableSchematicOverlay": "該選項可以切換是否在投影内使用邊框表示未放置的方塊\n未被放置的方塊雖然沒有邊框,但是仍可以顯示(顯示狀態由透明度決定)", "litematica.config.visuals.comment.enableSchematicRendering": "該選項可以切換是否顯示投影原理圖", "litematica.config.visuals.comment.renderSchematicMaxThreads": "最大原理圖世界渲染線程大小\n這將直接影響整體多線程性能\n\n§6謹慎使用!!這只會在§6重新加入後生效。", @@ -397,8 +397,8 @@ "litematica.config.hotkeys.comment.schematicEditReplaceAll": "在重建原理圖的模式當中\n按住該鍵可使用手中方塊替換原理圖内的相同方塊", "litematica.config.hotkeys.comment.schematicEditReplaceBlock": "在重建原理圖的模式當中\n按住該鍵可使用手中方塊替換原理圖内的相同類型方塊\n然而這個類型很模糊", "litematica.config.hotkeys.comment.schematicEditReplaceDirection": "在重建原理圖的模式當中\n按住該鍵可使用手中方塊替換原理圖内指定方向的相同方塊", - "litematica.config.hotkeys.comment.schematicPlacementRotation": "The schematic is rotated 90 degrees clockwise when pressed", - "litematica.config.hotkeys.comment.schematicPlacementMirror": "The Schematic is mirror flipped when pressed", + "litematica.config.hotkeys.comment.schematicPlacementRotation": "按下時原理圖順時針旋轉 90 度", + "litematica.config.hotkeys.comment.schematicPlacementMirror": "按下時原理圖會鏡像翻轉", "litematica.config.hotkeys.comment.schematicVersionCycleModifier": "按住該鍵滚動滚輪可以選擇投影的版本", "litematica.config.hotkeys.comment.schematicVersionCycleNext": "在版本控制工具模式下,循环到上一個投影版本的快速鍵", "litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "在版本控制工具模式下循環到下一個原理圖版本的快速鍵", @@ -468,7 +468,7 @@ "litematica.error.area_editor.rename_sub_region.exists": "重命名子區域失敗:\n名稱為 '%s'的子區域已存在", "litematica.error.area_editor.switch_mode.no_selection": "無法切換到選擇模式:Normal,因為當前沒有選擇區域.\n請在選區瀏覽器中選擇一個區域或創建新的選擇", "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_read_litematic": "載入Litematica原理圖失敗", - "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "Failed to downgrade the Litematica Schematic", + "litematica.error.schematic_conversion.litematic_to_litematica.failed_to_downgrade_litematic": "無法降級 Litematica Schematic", "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_create_schematic": "創建Litematica原理圖失敗", "litematica.error.schematic_conversion.schematic_to_litematica.failed_to_read_schematic": "載入原理圖失敗", "litematica.error.schematic_conversion.structure_to_litematica_failed": "將結構轉換為Litematica原理圖失敗", @@ -718,11 +718,11 @@ "litematica.gui.label.schematic_projects.version_name": "版本名稱:", "litematica.gui.label.schematic_save.checkbox.ignore_entities": "忽略實體", "litematica.gui.label.schematic_save.hover_info.hold_shift_to_overwrite": "按住shift覆蓋現有檔案", - "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "Save from schematic world", - "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "If enabled, then the schematic is created by saving the\ncontents of the selection from the schematic world\ninstead of the normal vanilla world.\nThis allows you to combine or trim schematics without having\nto paste them to a temporary creative world.", - "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "Visible blocks only [experimental quick hax]", - "litematica.gui.label.schematic_save.checkbox.support_blocks": "Support blocks", - "litematica.gui.label.schematic_save.hover_info.support_blocks": "Include any necessary support blocks in \"Visible blocks only\" mode,\nfor things like Repeaters, Comparators, Carpets or gravity blocks that would be visible", + "litematica.gui.label.schematic_save.checkbox.save_from_schematic_world": "從原理圖世界保存", + "litematica.gui.label.schematic_save.hover_info.save_from_schematic_world": "如果啟用,則透過保存原理圖世界\n(而不是普通的香草世界)中選擇的\n內容來建立原理圖。\n這允許您組合或修剪原理圖,而無需\n將它們貼到臨時創意世界。", + "litematica.gui.label.schematic_save.checkbox.visible_blocks_only": "僅可見塊[實驗性快速惡作劇]", + "litematica.gui.label.schematic_save.checkbox.support_blocks": "支撐塊", + "litematica.gui.label.schematic_save.hover_info.support_blocks": "在「僅可見塊」模式下包含任何必要的支撐塊,\n,用於可見的中繼器、比較器、地毯或重力塊等", "litematica.gui.label.schematic_verifier.count": "數量", "litematica.gui.label.schematic_verifier.expected": "預期", "litematica.gui.label.schematic_verifier.found": "找到", @@ -809,7 +809,7 @@ "litematica.hud.misc.renderer_status": "渲染器: A: %s S: %s B: %s O: %s SEL: %s", "litematica.hud.misc.schematic_paste.data_restore_mode": "數據恢復模式: §b%s", "litematica.hud.misc.schematic_paste.replace_mode": "替換方塊: %s", - "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "Ignore inventory contents: %s", + "litematica.hud.misc.schematic_paste.ignore_inventory_contents": "忽略庫存內容: %s", "litematica.hud.schematic_placement.hover_info.lock_coordinate": "鎖定此座標\n這允許更改其他座標\n而不影響已鎖定的座標", "litematica.hud.schematic_placement.hover_info.placement_locked": "此位置已鎖定,無法在解鎖之前進行修改", "litematica.hud.schematic_placement.hover_info.placement_modified": "此位置已修改", @@ -872,7 +872,7 @@ "litematica.message.removed_area_origin": "删除了放置/手動設置的區域原點", "litematica.message.removed_selection_box": "已删除選擇框 %s", "litematica.message.scheduled_task_added": "已添加計劃任務...", - "litematica.message.litematic_downgrade_exported_as": "Schematic export downgraded as '%s'\n§6NOTE: This is an experimental feature; data loss may occur.§r", + "litematica.message.litematic_downgrade_exported_as": "原理圖導出降級為 '%s'\n§6注意:這是一個實驗性功能;可能會發生資料遺失。", "litematica.message.schematic_exported_as": "原理圖已匯出為 '%s'", "litematica.message.schematic_pasted": "原理圖已貼上到世界", "litematica.message.schematic_pasted_using_fill_and_setblock": "使用 §b%s§r 個填充命令和 §b%s§r 個設置方塊命令貼上原理圖", @@ -915,6 +915,6 @@ "litematica.tool_mode.name.rebuild": "編輯原理圖", "litematica.tool_mode.name.replace_block": "替換方塊", "litematica.tool_mode.name.schematic_placement": "原理圖放置", - "litematica.config.generic.comment.entityDataSyncCacheTimeout": "The Cache timeout value in seconds that\nthe Entity Cache keeps records for.\nA lower value means more frequent updates, but\nyou may want to consider a higher value if\nyour litematics fail to save with all of the NBT data.", - "litematica.config.generic.name.entityDataSyncCacheTimeout": "entityDataSyncCacheTimeout" + "litematica.config.generic.comment.entityDataSyncCacheTimeout": "快取逾時值(以秒為單位)\n實體快取保存記錄。\n值越低意味著更新越頻繁,但是\n如果您可能需要考慮更高的值\n您的語言無法保存所有 NBT 資料。", + "litematica.config.generic.name.entityDataSyncCacheTimeout": "實體資料同步快取逾時" } \ No newline at end of file diff --git a/src/main/resources/fabric.mod.json b/src/main/resources/fabric.mod.json index 4771b77581..cc70a00a6d 100644 --- a/src/main/resources/fabric.mod.json +++ b/src/main/resources/fabric.mod.json @@ -35,6 +35,6 @@ "depends": { "minecraft": ">=1.21.2 <=1.21.3", - "malilib": ">=0.22.0-sakura.2" + "malilib": ">=0.22.0" } }