You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Not sure why (other then perf?) we aren't just destroying all Session and Call models in a CHANNEL_DESTROY event handler? It seems to always come after CHANNEL_HANGUP. This should also simplify the logic int he CDR app here such that we won't need to make temp bindings to sessions on the call instance.
The text was updated successfully, but these errors were encountered:
Just plugged in a callback and ran the unit tests. Seems to be fine?
It'd be interesting to see the effects once we have proper benchmarking tests in place.
Not sure why (other then perf?) we aren't just destroying all
Session
andCall
models in a CHANNEL_DESTROY event handler? It seems to always come after CHANNEL_HANGUP. This should also simplify the logic int heCDR
app here such that we won't need to make temp bindings to sessions on the call instance.The text was updated successfully, but these errors were encountered: