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peano.c
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peano.c
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <mpi.h>
#include "allvars.h"
#include "proto.h"
#include <mpi.h>
#include <unistd.h>
/*! \file peano.c
* \brief Routines to compute a Peano-Hilbert order
*
* This file contains routines to compute Peano-Hilbert keys, and to put the
* particle data into the order of these keys, i.e. into the order of a
* space-filling fractal curve.
*/
static struct peano_hilbert_data
{
peanokey key;
int index;
}
*mp, *mp2;
static int *Id;
/*! This function puts the particles into Peano-Hilbert order by sorting them
* according to their keys. The latter half already been computed in the
* domain decomposition. Since gas particles need to stay at the beginning of
* the particle list, they are sorted as a separate block.
*/
void peano_hilbert_order(void)
{
int i;
#if N_GRAVS > 1
int offset, k;
#endif
if(ThisTask == 0)
printf("begin Peano-Hilbert order...\n");
if(N_gas)
{
mp = malloc(sizeof(struct peano_hilbert_data) * N_gas);
Id = malloc(sizeof(int) * N_gas);
for(i = 0; i < N_gas; i++)
{
mp[i].index = i;
mp[i].key = Key[i];
}
qsort(mp, N_gas, sizeof(struct peano_hilbert_data), compare_key);
for(i = 0; i < N_gas; i++)
Id[mp[i].index] = i;
reorder_gas();
free(Id);
free(mp);
}
#if N_GRAVS > 1 // && defined PMGRID
// KC 10/8/14
// To keep from traversing the entire particle list N_GRAVS^2 times
// while in PMGRID mode
// we Peano-Hilbert sort each type of particle, but keep the types strictly
// ordered on the local processors. Thus, we do what is done for gas particles (they sit
// at the head of the P list) for all the types.
//
// Hopefully this will still reap some of the spatial localization/memory localization
// benefits of Peano-Hilbert ordering!
// First, type order
if(NumPart - N_gas > 0) {
mp = malloc(sizeof(struct peano_hilbert_data) * (NumPart - N_gas));
mp -= N_gas;
Id = malloc(sizeof(int) * (NumPart - N_gas));
memset(Id, -1, NumPart-N_gas);
Id -= N_gas;
for(i = N_gas; i < NumPart; ++i) {
mp[i].index = i;
mp[i].key = TypeToGrav[P[i].Type];
}
// KC 10/20/14
// Sort based on gravitational interaction, not on particle type
// KC 10/12/14
// mp[position in P list] = {position in P list, type of particle in this position}
qsort(mp + N_gas, NumPart - N_gas, sizeof(struct peano_hilbert_data), compare_key);
// KC 10/12/14
// mp[destination position] = {(source) position in P list, type of particle in this position}
// Now sort within type by peano-hilbert key
// The indexes of Key correspond to the original indexes of P before any kind of sort.
// So we care about mp[i].index
// Temporarily ignore the gas particles
NgravLocal[0] -= N_gas;
offset = N_gas;
for(k = 0; k < N_GRAVS; ++k) {
mp2 = malloc(sizeof(struct peano_hilbert_data) * NgravLocal[k]);
mp2 -= offset;
for(i = offset; i < offset + NgravLocal[k]; ++i) {
mp2[i].index = mp[i].index;
mp2[i].key = Key[mp[i].index];
}
qsort(mp2 + offset, NgravLocal[k], sizeof(struct peano_hilbert_data), compare_key);
for(i = offset; i < offset + NgravLocal[k]; ++i)
Id[mp2[i].index] = i;
mp2 += offset;
free(mp2);
offset += NgravLocal[k];
}
// Put the gas particles back on
NgravLocal[0] += N_gas;
mp += N_gas;
free(mp);
reorder_particles();
// Dump particles
// for(i = 0; i < NumPart; ++i)
// printf("PEANO: %d has {type,gravtype}={%d, %d}\n", i, P[i].Type, TypeToGrav[P[i].Type]);
Id += N_gas;
free(Id);
if(ThisTask == 0)
printf("ngravs: Type ordering complete, Peano-Hilbert subordered.\n");
}
#else
if(NumPart - N_gas > 0)
{
mp = malloc(sizeof(struct peano_hilbert_data) * (NumPart - N_gas));
mp -= (N_gas);
Id = malloc(sizeof(int) * (NumPart - N_gas));
Id -= (N_gas);
for(i = N_gas; i < NumPart; i++)
{
mp[i].index = i;
mp[i].key = Key[i];
}
qsort(mp + N_gas, NumPart - N_gas, sizeof(struct peano_hilbert_data), compare_key);
for(i = N_gas; i < NumPart; i++)
Id[mp[i].index] = i;
reorder_particles();
Id += N_gas;
free(Id);
mp += N_gas;
free(mp);
}
#endif
if(ThisTask == 0)
printf("Peano-Hilbert done.\n");
}
/*! This function is a comparison kernel for sorting the Peano-Hilbert keys.
*/
int compare_key(const void *a, const void *b)
{
if(((struct peano_hilbert_data *) a)->key < (((struct peano_hilbert_data *) b)->key))
return -1;
if(((struct peano_hilbert_data *) a)->key > (((struct peano_hilbert_data *) b)->key))
return +1;
return 0;
}
/*! This function brings the gas particles into the same order as the sorted
* keys. (The sort is first done only on the keys themselves and done
* directly on the gas particles in order to reduce the amount of data that
* needs to be moved in memory. Only once the order is established, the gas
* particles are rearranged, such that each particle has to be moved at most
* once.)
*/
void reorder_gas(void)
{
int i;
struct particle_data Psave, Psource;
struct sph_particle_data SphPsave, SphPsource;
int idsource, idsave, dest;
for(i = 0; i < N_gas; i++)
{
if(Id[i] != i)
{
// KC 10/8/14
// SphP augments P with extra variables only used for SPH
// So these indices agree
Psource = P[i];
SphPsource = SphP[i];
idsource = Id[i];
dest = Id[i];
do
{
Psave = P[dest];
SphPsave = SphP[dest];
idsave = Id[dest];
P[dest] = Psource;
SphP[dest] = SphPsource;
Id[dest] = idsource;
if(dest == i)
break;
Psource = Psave;
SphPsource = SphPsave;
idsource = idsave;
dest = idsource;
}
while(1);
}
}
}
/*! This function brings the collisionless particles into the same order as
* the sorted keys. (The sort is first done only on the keys themselves and
* done directly on the particles in order to reduce the amount of data that
* needs to be moved in memory. Only once the order is established, the
* particles are rearranged, such that each particle has to be moved at most
* once.)
*/
void reorder_particles(void)
{
int i;
struct particle_data Psave, Psource;
int idsource, idsave, dest;
for(i = N_gas; i < NumPart; i++)
{
if(Id[i] != i)
{
Psource = P[i];
idsource = Id[i];
dest = Id[i];
do
{
Psave = P[dest];
idsave = Id[dest];
P[dest] = Psource;
Id[dest] = idsource;
if(dest == i)
break;
Psource = Psave;
idsource = idsave;
dest = idsource;
}
while(1);
}
}
}
static int quadrants[24][2][2][2] = {
/* rotx=0, roty=0-3 */
{{{0, 7}, {1, 6}}, {{3, 4}, {2, 5}}},
{{{7, 4}, {6, 5}}, {{0, 3}, {1, 2}}},
{{{4, 3}, {5, 2}}, {{7, 0}, {6, 1}}},
{{{3, 0}, {2, 1}}, {{4, 7}, {5, 6}}},
/* rotx=1, roty=0-3 */
{{{1, 0}, {6, 7}}, {{2, 3}, {5, 4}}},
{{{0, 3}, {7, 4}}, {{1, 2}, {6, 5}}},
{{{3, 2}, {4, 5}}, {{0, 1}, {7, 6}}},
{{{2, 1}, {5, 6}}, {{3, 0}, {4, 7}}},
/* rotx=2, roty=0-3 */
{{{6, 1}, {7, 0}}, {{5, 2}, {4, 3}}},
{{{1, 2}, {0, 3}}, {{6, 5}, {7, 4}}},
{{{2, 5}, {3, 4}}, {{1, 6}, {0, 7}}},
{{{5, 6}, {4, 7}}, {{2, 1}, {3, 0}}},
/* rotx=3, roty=0-3 */
{{{7, 6}, {0, 1}}, {{4, 5}, {3, 2}}},
{{{6, 5}, {1, 2}}, {{7, 4}, {0, 3}}},
{{{5, 4}, {2, 3}}, {{6, 7}, {1, 0}}},
{{{4, 7}, {3, 0}}, {{5, 6}, {2, 1}}},
/* rotx=4, roty=0-3 */
{{{6, 7}, {5, 4}}, {{1, 0}, {2, 3}}},
{{{7, 0}, {4, 3}}, {{6, 1}, {5, 2}}},
{{{0, 1}, {3, 2}}, {{7, 6}, {4, 5}}},
{{{1, 6}, {2, 5}}, {{0, 7}, {3, 4}}},
/* rotx=5, roty=0-3 */
{{{2, 3}, {1, 0}}, {{5, 4}, {6, 7}}},
{{{3, 4}, {0, 7}}, {{2, 5}, {1, 6}}},
{{{4, 5}, {7, 6}}, {{3, 2}, {0, 1}}},
{{{5, 2}, {6, 1}}, {{4, 3}, {7, 0}}}
};
static int rotxmap_table[24] = { 4, 5, 6, 7, 8, 9, 10, 11,
12, 13, 14, 15, 0, 1, 2, 3, 17, 18, 19, 16, 23, 20, 21, 22
};
static int rotymap_table[24] = { 1, 2, 3, 0, 16, 17, 18, 19,
11, 8, 9, 10, 22, 23, 20, 21, 14, 15, 12, 13, 4, 5, 6, 7
};
static int rotx_table[8] = { 3, 0, 0, 2, 2, 0, 0, 1 };
static int roty_table[8] = { 0, 1, 1, 2, 2, 3, 3, 0 };
static int sense_table[8] = { -1, -1, -1, +1, +1, -1, -1, -1 };
static int flag_quadrants_inverse = 1;
static char quadrants_inverse_x[24][8];
static char quadrants_inverse_y[24][8];
static char quadrants_inverse_z[24][8];
/*! This function computes a Peano-Hilbert key for an integer triplet (x,y,z),
* with x,y,z in the range between 0 and 2^bits-1.
*/
peanokey peano_hilbert_key(int x, int y, int z, int bits)
{
int i, quad, bitx, bity, bitz;
int mask, rotation, rotx, roty, sense;
peanokey key;
mask = 1 << (bits - 1);
key = 0;
rotation = 0;
sense = 1;
for(i = 0; i < bits; i++, mask >>= 1)
{
bitx = (x & mask) ? 1 : 0;
bity = (y & mask) ? 1 : 0;
bitz = (z & mask) ? 1 : 0;
quad = quadrants[rotation][bitx][bity][bitz];
key <<= 3;
key += (sense == 1) ? (quad) : (7 - quad);
rotx = rotx_table[quad];
roty = roty_table[quad];
sense *= sense_table[quad];
while(rotx > 0)
{
rotation = rotxmap_table[rotation];
rotx--;
}
while(roty > 0)
{
rotation = rotymap_table[rotation];
roty--;
}
}
return key;
}
/*! This function computes for a given Peano-Hilbert key, the inverse,
* i.e. the integer triplet (x,y,z) with a Peano-Hilbert key equal to the
* input key. (This functionality is actually not needed in the present
* code.)
*/
void peano_hilbert_key_inverse(peanokey key, int bits, int *x, int *y, int *z)
{
int i, keypart, bitx, bity, bitz, mask, quad, rotation, shift;
char sense, rotx, roty;
if(flag_quadrants_inverse)
{
flag_quadrants_inverse = 0;
for(rotation = 0; rotation < 24; rotation++)
for(bitx = 0; bitx < 2; bitx++)
for(bity = 0; bity < 2; bity++)
for(bitz = 0; bitz < 2; bitz++)
{
quad = quadrants[rotation][bitx][bity][bitz];
quadrants_inverse_x[rotation][quad] = bitx;
quadrants_inverse_y[rotation][quad] = bity;
quadrants_inverse_z[rotation][quad] = bitz;
}
}
shift = 3 * (bits - 1);
mask = 7 << shift;
rotation = 0;
sense = 1;
*x = *y = *z = 0;
for(i = 0; i < bits; i++, mask >>= 3, shift -= 3)
{
keypart = (key & mask) >> shift;
quad = (sense == 1) ? (keypart) : (7 - keypart);
*x = (*x << 1) + quadrants_inverse_x[rotation][quad];
*y = (*y << 1) + quadrants_inverse_y[rotation][quad];
*z = (*z << 1) + quadrants_inverse_z[rotation][quad];
rotx = rotx_table[quad];
roty = roty_table[quad];
sense *= sense_table[quad];
while(rotx > 0)
{
rotation = rotxmap_table[rotation];
rotx--;
}
while(roty > 0)
{
rotation = rotymap_table[rotation];
roty--;
}
}
}