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tools.cpp
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tools.cpp
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/* ScummVM Tools
*
* ScummVM Tools is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/* Interface for accessing all the tools in a conveinient fashion */
#include "tools.h"
#include "tool.h"
#include "engines/agos/compress_agos.h"
#include "engines/asylum/extract_asylum.h"
#include "engines/gob/compress_gob.h"
#include "engines/kyra/compress_kyra.h"
#include "engines/queen/compress_queen.h"
#include "engines/saga/compress_saga.h"
#include "engines/scumm/compress_scumm_san.h"
#include "engines/scumm/compress_scumm_sou.h"
#include "engines/sci/compress_sci.h"
#include "engines/sword1/compress_sword1.h"
#include "engines/sword2/compress_sword2.h"
#include "engines/touche/compress_touche.h"
#include "engines/tinsel/compress_tinsel.h"
#include "engines/tony/compress_tony.h"
#include "engines/tony/compress_tony_vdb.h"
#include "engines/touche/compress_touche.h"
#include "engines/tucker/compress_tucker.h"
#ifdef USE_PNG
#include "encode_dxa.h"
#endif
#include "engines/agos/extract_agos.h"
#include "engines/bladerunner/pack_bladerunner.h"
#include "engines/cge/extract_cge.h"
#include "engines/cge/pack_cge.h"
#include "engines/cine/extract_cine.h"
#include "engines/cruise/extract_cruise_pc.h"
#include "engines/cryo/extract_cryo.h"
#include "engines/gob/extract_gob_stk.h"
#include "engines/gob/extract_fascination_cd.h"
#include "engines/hdb/extract_hdb.h"
#include "engines/kyra/extract_kyra.h"
#include "engines/prince/extract_prince.h"
#include "engines/prince/pack_prince.h"
#include "engines/scumm/extract_loom_tg16.h"
#include "engines/scumm/extract_mm_apple.h"
#include "engines/scumm/extract_mm_c64.h"
#include "engines/scumm/extract_mm_nes.h"
#include "engines/parallaction/extract_parallaction.h"
#include "engines/scumm/extract_scumm_mac.h"
#include "engines/scumm/extract_zak_c64.h"
Tools::Tools() {
_tools.push_back(new CompressAgos());
_tools.push_back(new CompressGob());
_tools.push_back(new CompressKyra());
_tools.push_back(new CompressQueen());
_tools.push_back(new CompressSaga());
_tools.push_back(new CompressSci());
_tools.push_back(new CompressScummSan());
_tools.push_back(new CompressScummSou());
_tools.push_back(new CompressSword1());
_tools.push_back(new CompressSword2());
_tools.push_back(new CompressTinsel());
_tools.push_back(new CompressTony());
_tools.push_back(new CompressTonyVDB());
_tools.push_back(new CompressTouche());
_tools.push_back(new CompressTucker());
#ifdef USE_PNG
_tools.push_back(new EncodeDXA());
#endif
_tools.push_back(new ExtractAgos());
_tools.push_back(new ExtractAsylum());
_tools.push_back(new PackBladeRunner());
_tools.push_back(new ExtractCge());
_tools.push_back(new PackCge());
_tools.push_back(new ExtractCine());
_tools.push_back(new ExtractCruisePC());
_tools.push_back(new ExtractCryo());
_tools.push_back(new ExtractGobStk());
_tools.push_back(new ExtractFascinationCD());
_tools.push_back(new ExtractHDB());
_tools.push_back(new ExtractKyra());
_tools.push_back(new ExtractPrince());
_tools.push_back(new PackPrince());
_tools.push_back(new ExtractLoomTG16());
_tools.push_back(new ExtractMMApple());
_tools.push_back(new ExtractMMC64());
_tools.push_back(new ExtractMMNes());
_tools.push_back(new ExtractParallaction());
_tools.push_back(new ExtractScummMac());
_tools.push_back(new ExtractZakC64());
}
Tools::~Tools() {
for (ToolList::iterator iter = _tools.begin(); iter != _tools.end(); ++iter)
delete *iter;
}
Tools::ToolList Tools::inspectInput(const Common::Filename &filename, ToolType type, bool check_directory) const {
ToolList perfect_choices;
ToolList good_choices;
ToolList awful_choices;
Common::Filename dirname;
if (check_directory && !filename.directory())
dirname = filename.getPath();
for (ToolList::const_iterator tool = _tools.begin(); tool != _tools.end(); ++tool) {
if (type == TOOLTYPE_ALL || (*tool)->getType() == type) {
InspectionMatch fm = (*tool)->inspectInput(filename);
InspectionMatch dm = dirname.empty() ? IMATCH_AWFUL : (*tool)->inspectInput(dirname);
if (fm == IMATCH_PERFECT || dm == IMATCH_PERFECT)
perfect_choices.push_back(*tool);
else if (fm == IMATCH_POSSIBLE || dm == IMATCH_POSSIBLE)
good_choices.push_back(*tool);
else
awful_choices.push_back(*tool);
}
}
if (perfect_choices.size() > 0)
return perfect_choices;
if (good_choices.size() > 0)
return good_choices;
return awful_choices;
}