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Enable exprs for GLSL binding layout qualifiers #2399

Enable exprs for GLSL binding layout qualifiers

Enable exprs for GLSL binding layout qualifiers #2399

Workflow file for this run

name: MDL Benchmark
on:
push:
branches: [master]
paths-ignore:
- "docs/**"
- "LICENSES/**"
- "LICENSE"
- "CONTRIBUTING.md"
- "README.md"
pull_request:
branches: [master]
paths-ignore:
- "docs/**"
- "LICENSES/**"
- "LICENSE"
- "CONTRIBUTING.md"
- "README.md"
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
build:
runs-on: [Windows, self-hosted]
steps:
- uses: actions/checkout@v4
with:
submodules: "recursive"
fetch-depth: "0"
- name: Common setup
uses: ./.github/actions/common-setup
with:
os: windows
compiler: cl
platform: x86_64
config: release
build-llvm: true
- name: Build Slang
run: |
cmake --preset default --fresh -DSLANG_SLANG_LLVM_FLAVOR=USE_SYSTEM_LLVM -DCMAKE_COMPILE_WARNING_AS_ERROR=false
cmake --workflow --preset release
- uses: actions/checkout@v4
with:
repository: "shader-slang/MDL-SDK"
path: "external/MDL-SDK"
- name: Run benchmark
run: |
cd tools/benchmark
cp ../../external/MDL-SDK/examples/mdl_sdk/dxr/content/slangified/*.slang .
pip install prettytable argparse
python compile.py --samples 1 --target dxil