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RegionOperator.py
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RegionOperator.py
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import cv2
import numpy as np
import RectOperator as rto
class Region:
def __init__(self, label, x, y, point_color, point_angle):
self.label = label
self.rect = rto.Rect(x, y, x, y)
self.size = 1
self.point_color = point_color
self.point_angle = point_angle
self.colour_hist = np.array([])
self.texture_hist = np.array([])
def add_point(self, x, y, point_color, point_angle):
self.rect.expand(x, y)
self.size += 1
self.point_color = np.vstack((self.point_color, point_color))
self.point_angle = np.vstack((self.point_angle, point_angle))
def calc_colour_hist(self):
BINS = 25
RANGES = [(0.0, 180.0), (0.0, 255.0), (0.0, 255.0)]
point_color_num, channel = self.point_color.shape
colour_hist = np.array([])
for c in range(channel):
hist = np.histogram(self.point_color[:, c], BINS, RANGES[c])[0]
colour_hist = np.hstack((colour_hist, hist))
colour_hist_l1norm = np.linalg.norm(colour_hist, 1)
self.colour_hist = colour_hist / colour_hist_l1norm
def calc_texture_hist(self):
BINS = 10
RANGES = [(0.0, 180.0), (0.0, 255.0), (0.0, 255.0)]
DIR_CONVERT_NUM = 22.5
ORIENTATION = 8
point_angle_num, channel = self.point_angle.shape
angle_idx = (self.point_angle // DIR_CONVERT_NUM) % ORIENTATION
angle_hist = []
for o in range(ORIENTATION):
angle_hist.append([])
for c in range(channel):
angle_hist[o].append([])
for n in range(point_angle_num):
for c in range(channel):
idx = int(angle_idx[n, c])
angle_hist[idx][c].append(self.point_color[n, c])
texture_hist = np.array([])
for o in range(ORIENTATION):
for c in range(channel):
hist = np.histogram(angle_hist[o][c], BINS, RANGES[c])[0]
texture_hist = np.hstack((texture_hist, hist))
texture_hist_l1norm = np.linalg.norm(texture_hist, 1)
self.texture_hist = texture_hist / texture_hist_l1norm
def find_same_label_region(rgset, label):
for idx in range(len(rgset)):
if rgset[idx].label == label:
return idx
return -1
def has_same_rect_region(rgset, rect):
for rg in rgset:
if rto.is_same(rg.rect, rect):
return True
return False
def merge_region(rg1, rg2):
new_label = rg1.label + rg2.label
new_rect = rto.Rect(rg1.rect.left, rg1.rect.top, rg1.rect.right, rg1.rect.bottom)
new_rect.expand(rg2.rect.left, rg2.rect.top)
new_rect.expand(rg2.rect.right, rg2.rect.bottom)
new_size = rg1.size + rg2.size
new_point_color = np.vstack((rg1.point_color, rg2.point_color))
new_point_angle = np.vstack((rg1.point_angle, rg2.point_angle))
new_colour_hist = (rg1.colour_hist * rg1.size + rg2.colour_hist * rg2.size) / new_size
new_texture_hist = (rg1.texture_hist * rg1.size + rg2.texture_hist * rg2.size) / new_size
new_region = Region(new_label, new_rect.left, new_rect.right, new_point_color, new_point_angle)
new_region.rect = new_rect
new_region.size = new_size
new_region.colour_hist = new_colour_hist
new_region.texture_hist = new_texture_hist
return new_region
def extract_region(img, ufset):
height, width, channel = img.shape
hsv_img = cv2.cvtColor(img, cv2.COLOR_BGR2HSV)
sobel_x = cv2.Sobel(img, cv2.CV_32F, 1, 0)
sobel_y = cv2.Sobel(img, cv2.CV_32F, 0, 1)
gradient_magnitude, gradient_angle = cv2.cartToPolar(sobel_x, sobel_y, None, None, True)
rgset = []
for y in range(height):
for x in range(width):
label = ufset.find(y * width + x)
idx = find_same_label_region(rgset, label)
if idx == -1:
rgset.append(Region(label, x, y, hsv_img[y, x, :], gradient_angle[y, x, :]))
else:
rgset[idx].add_point(x, y, hsv_img[y, x, :], gradient_angle[y, x, :])
for rg in rgset:
rg.calc_colour_hist()
rg.calc_texture_hist()
return rgset
def extract_neighbour(rgset):
nbset = []
for i in range(len(rgset)):
for j in range(i + 1, len(rgset)):
if rto.is_intersect(rgset[i].rect, rgset[j].rect):
nbset.append((i, j))
return nbset