3.1.0 beta 3
Pre-release
Pre-release
sirjuddington
released this
11 Jan 13:57
·
2776 commits
to master
since this release
There have been many changes since beta 2, and this will hopefully be the last beta before a final 3.0.1 release. Below is a list of major changes since beta 2:
Map Editor:
- Implemented line/sector merging on move/paste/object edit
- Implemented flat rotation preview (UDMF)
- Added map checks panel, Ctrl+4 to toggle
- Added basic info to the status bar
- Added key to toggle grid snapping
- Map view panning can now be performed at any time
- Added map editor cursor crosshair (off by default)
- Various game configuration additions and improvements
- Added games: Chex Quest and Urban Brawl
- Added (basic) ability to add custom UDMF properties to objects
- Various improvements to the map texture browser
- Added more subcategories for different texture types
- Added ability to sort by usage count
- Line lengths are now displayed on line draw and object edit
- Improved DECORATE parsing
- Implemented 'action lines', eg. hilighting a line with a special will show arrows from the line to any tagged sectors
- Implemented actor pathing preview lines
- Many other minor fixes and improvements
Resource Editor:
- Fixed problems with non-ASCII characters in text entries
- Hex viewer can now also show grid cells as decimal or ASCII
- Colourise and Tint can be applied to multiple gfx entries
- Many other minor fixes and improvements
Texture Editor:
- Fixed some problems with the TEXTURES editor and scaling
- Added 'Rename Each' for textures
General:
- Various undo/redo related fixes
- Improved start page
For a full, detailed list of changes since beta 2: 3.1.0_b2...3.1.0_b3