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Jitter on iOS / Safari #79
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Try setting the resolution to 2048. Sometimes mobile devices don't like it when render textures have sizes that are no powers of 2. |
That doesn't solve it for me unfortuntely. Might it be a problem, that I have a transparent image over laying over the image i'm animating? I mean using position absolute I layed the paint can over the animated logo. (see pictures above) |
It seems that using a higher resolution for the effect ends up in getting those effects due to the size of the created canvas. Somehow the resolution of the canvas is very unsharp in my case on Safari/iOS. Is there a possibility to fix this issue or is it possible to change the speed of the effect in another way? |
And is it possible to disable reflections at the border of the image? |
Did a small investigation and can tell you 2 things:
Furthermore, I feel like disabling reflections at certain locations is outside of the scope of this plugin. You could try playing with https://developer.mozilla.org/en-US/docs/Web/CSS/clip-path to clip the effect using CSS. |
Ah thanks for the anser. The reason I use this high values is because it should simulate a paint bucket. So the animation should be slower what I reached with setting a higher resolution to the effect. Is there another possible way to change the speed of the animation? |
When using my Iphone X with latest iOS version I'm getting a jitter like this:
My code looks like that:
` This:
`
Is this a (known) issue or have i missed something?
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