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skirt.cs
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skirt.cs
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/*
This file is part of MatterSlice. A commandline utility for
generating 3D printing GCode.
Copyright (C) 2013 David Braam
Copyright (c) 2014, Lars Brubaker
MatterSlice is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using System.Diagnostics;
using MatterSlice.ClipperLib;
namespace MatterHackers.MatterSlice
{
using Polygon = List<IntPoint>;
using Polygons = List<List<IntPoint>>;
public class Skirt
{
public static void generateSkirt(SliceDataStorage storage, int distance, int extrusionWidth_um, int numberOfLoops, int minLength, int initialLayerHeight)
{
bool externalOnly = (distance > 0);
for (int skirtLoop = 0; skirtLoop < numberOfLoops; skirtLoop++)
{
int offsetDistance = distance + extrusionWidth_um * skirtLoop + extrusionWidth_um / 2;
Polygons skirtPolygons = new Polygons(storage.wipeTower.Offset(offsetDistance));
for (int volumeIndex = 0; volumeIndex < storage.volumes.Count; volumeIndex++)
{
if (storage.volumes[volumeIndex].layers.Count < 1)
{
continue;
}
SliceLayer layer = storage.volumes[volumeIndex].layers[0];
for (int i = 0; i < layer.parts.Count; i++)
{
if (externalOnly)
{
Polygons p = new Polygons();
p.Add(layer.parts[i].outline[0]);
skirtPolygons = skirtPolygons.CreateUnion(p.Offset(offsetDistance));
}
else
{
skirtPolygons = skirtPolygons.CreateUnion(layer.parts[i].outline.Offset(offsetDistance));
}
}
}
SupportPolyGenerator supportGenerator = new SupportPolyGenerator(storage.support, initialLayerHeight);
skirtPolygons = skirtPolygons.CreateUnion(supportGenerator.supportPolygons.Offset(offsetDistance));
//Remove small inner skirt holes. Holes have a negative area, remove anything smaller then 100x extrusion "area"
for (int n = 0; n < skirtPolygons.Count; n++)
{
double area = skirtPolygons[n].Area();
if (area < 0 && area > -extrusionWidth_um * extrusionWidth_um * 100)
{
skirtPolygons.RemoveAt(n--);
}
}
storage.skirt.AddAll(skirtPolygons);
int lenght = (int)storage.skirt.polygonLength();
if (skirtLoop + 1 >= numberOfLoops && lenght > 0 && lenght < minLength)
{
// add more loops for as long as we have not extruded enough length
numberOfLoops++;
}
}
}
}
}