Skip to content

Latest commit

 

History

History
4 lines (2 loc) · 260 Bytes

README.md

File metadata and controls

4 lines (2 loc) · 260 Bytes

Overview

Generative adversarial networks are a branch of unsupervised machine learning, implemented by a system of two neural networks competing against each other in a zero-sum game framework. They were first introduced by Ian Goodfellow et al. in 2014.