From 5a465221ee6ce41dfe61250609e909c0e2930b3a Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Mon, 21 Oct 2024 15:07:43 -0700 Subject: [PATCH] Only set the OpenGL flag if the OpenVR driver is active --- src/video/SDL_video.c | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c index ceb4b6b9ef7c7..d8485ebf01f0e 100644 --- a/src/video/SDL_video.c +++ b/src/video/SDL_video.c @@ -277,6 +277,11 @@ static Uint32 SDL_DefaultGraphicsBackends(SDL_VideoDevice *_this) if (_this->Metal_CreateView) { return SDL_WINDOW_METAL; } +#endif +#if defined(SDL_VIDEO_OPENGL) && defined(SDL_VIDEO_DRIVER_OPENVR) + if (SDL_strcmp(_this->name, "openvr") == 0) { + return SDL_WINDOW_OPENGL; + } #endif return 0; } @@ -2342,10 +2347,6 @@ SDL_Window *SDL_CreateWindowWithProperties(SDL_PropertiesID props) flags |= SDL_DefaultGraphicsBackends(_this); } -#if defined(SDL_VIDEO_OPENGL) && defined(SDL_VIDEO_DRIVER_OPENVR) - flags |= SDL_WINDOW_OPENGL; -#endif - if (flags & SDL_WINDOW_OPENGL) { if (!_this->GL_CreateContext) { SDL_ContextNotSupported("OpenGL");