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WebGL class depends on snow.api.buffers.* #5
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Yea, this aspect is a work in progress. The goal of the code is to match the WebGL spec, and to do so requires typed arrays. These typed array ones here are a standalone version of the same thing - so you should be able to swap them as needed. I haven't had a closer look in a while though. It is something I was working on resolving and haven't gotten around to an ideal solution yet. |
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I am unable to compile without adding snow library.
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