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The problem: randomUniform() performs two casts and one division.
Then randomUniform(float) version adds a multiplication to that.
Then randomUniform(float, float) adds yet another multiplication.
The problem: randomUniform() performs two casts and one division.
Then randomUniform(float) version adds a multiplication to that.
Then randomUniform(float, float) adds yet another multiplication.
Maybe we should rewrite:
Would require more calculations but less size.
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