Ability to generate fully "Rigify" compatible rigs? #258
ItsCubeTime
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I take it theres no chance we could get the ability to generate fully compatible Rigify rigs to allow for a typical Rigify workflow after initial import?
Mostly thinking of getting a rig thats compatible with
Properties > (Armature) Data> Rigify > Re-Generate Rig
as well as an option to automatically add a "Human (Meta-Rig)" compatible facial rig when importing Reallusion armatures that lack face bones (so that you can just jump straight into positioning bones and adding missing weights immediately after import for partially rigged reallusion characters).Beta Was this translation helpful? Give feedback.
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