morph tools/export #71
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Hi All, I've just followed a tutorial where the guy exports some morph targets for use in CC3. That was in version 1.0.2. In 1.3.3 I can't find this button. Is there a new way to do this? Many thanks Gaz |
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Replies: 3 comments 6 replies
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Just use the "Export To CC3" button. It will export the character in the same format as it was imported. So if you import an OBJ (nude character in bind pose) it will export it back in the same format for making morph targets. |
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I think I will change the name of the button to "Export Morph Target" if the import was an OBJ (and has an .objkey file.) |
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If you want a base character OBJ to reshape and bring back in as a morph, then you must export as "Nude character in bind pose.", otherwise no ObjKey and CC3 will not re-import it. Also: no changes in topology or vertex order. |
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Just use the "Export To CC3" button.
It will export the character in the same format as it was imported. So if you import an OBJ (nude character in bind pose) it will export it back in the same format for making morph targets.