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Pull requests: space-wizards/space-station-14

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Pull requests list

Fix followers getting sent to nullspace when target is polymorphed A: Core Tech Area: Underlying core tech for the game and the Github repository. D2: Medium Difficulty: A good amount of codebase knowledge required. P3: Standard Priority: Default priority for repository items. size/S Denotes a PR that changes 10-29 lines. T: Bugfix Type: Bugs and/or bugfixes
#33878 opened Dec 15, 2024 by Tayrtahn Loading…
2 tasks done
Added small candles to the birthday cake microwave recipe. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. S: Approved Status: Reviewed and approved by at least one maintainer; a PR may require another approval. S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. size/XS Denotes a PR that changes 0-9 lines.
#33875 opened Dec 15, 2024 by DrSpessman Loading…
2 tasks done
Block shuttle recall after high zombie percentage S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. size/M Denotes a PR that changes 30-99 lines.
#33874 opened Dec 15, 2024 by lzk228 Loading…
1 of 2 tasks
Temperature sensitivity adjustment. A: Character/Species Area: Player characters and species features and content. A: Engineering Area: Engineering department, including Atmospherics. A: General Interactions Area: General in-game interactions that don't relate to another area. D3: Low Difficulty: Some codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Needs Review Status: Requires additional reviews before being fully accepted size/S Denotes a PR that changes 10-29 lines. T: Balance Change Type: Balance changes through direct value changes, or changes to mechanics that affect it
#33873 opened Dec 15, 2024 by NoElkaTheGod Loading…
2 tasks done
extend hotbar hotkeys to 20 keys via shift Changes: UI Changes: Might require knowledge of UI design or code. D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. size/M Denotes a PR that changes 30-99 lines. T: New Feature Type: New feature or content, or extending existing content T: UI / UX Improvement Type: UI and player facing interactive graphical interfaces
#33872 opened Dec 15, 2024 by Ilya246 Loading…
2 tasks done
Add a 10u vial of plasma to the chemical locker Changes: No C# Changes: Requires no C# knowledge to review or fix this item. size/S Denotes a PR that changes 10-29 lines.
#33871 opened Dec 15, 2024 by Minemoder5000 Loading…
2 tasks done
Conveyor optimisations S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. size/L Denotes a PR that changes 100-1000 lines.
#33870 opened Dec 15, 2024 by metalgearsloth Draft
Add a test to check that lathe recipes are possible A: General Interactions Area: General in-game interactions that don't relate to another area. A: Integration Tests Area: Integration tests, adding or fixing them D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Awaiting Changes Status: Changes are required before another review can happen size/M Denotes a PR that changes 30-99 lines. T: New Feature Type: New feature or content, or extending existing content
#33868 opened Dec 15, 2024 by Tayrtahn Loading…
2 tasks done
Zombies keep their anomalies on zombification A: Roundflow/Antag Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities A: Science Area: Science department, not including Silicons. D3: Low Difficulty: Some codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Awaiting Changes Status: Changes are required before another review can happen S: Conceptual Approval Status: Discussed by maintainers and has conceptual approval, but needs code review size/XS Denotes a PR that changes 0-9 lines. T: Bugfix Type: Bugs and/or bugfixes
#33867 opened Dec 15, 2024 by pcaessayrs Loading…
2 tasks done
Update Credits
#33865 opened Dec 15, 2024 by github-actions bot Loading…
Fixes and refactoring to discord changelog script A: Core Tech Area: Underlying core tech for the game and the Github repository. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Needs Review Status: Requires additional reviews before being fully accepted T: Refactor Type: Refactor of notable amount of codebase
#33859 opened Dec 14, 2024 by irismessage Loading…
Chat Refactor [DRAFT] A: Chat Area: Chat-related features and changes, most likely technical A: Core Tech Area: Underlying core tech for the game and the Github repository. Changes: UI Changes: Might require knowledge of UI design or code. D1: High Difficulty: Extensive codebase knowledge required. P1: High Priority: Higher priority than other items, but isn't an emergency. S: Merge Conflict Status: Needs to resolve merge conflicts before it can be accepted S: Needs Review Status: Requires additional reviews before being fully accepted T: Cleanup Type: Code clean-up, without being a full refactor or feature T: Refactor Type: Refactor of notable amount of codebase
#33858 opened Dec 14, 2024 by SlamBamActionman Draft
2 of 14 tasks
Remove plushie_lizard_mirrored.png Changes: No C# Changes: Requires no C# knowledge to review or fix this item. Changes: Sprites Changes: Might require knowledge of spriting or visual design. S: Awaiting Changes Status: Changes are required before another review can happen S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. size/XS Denotes a PR that changes 0-9 lines.
#33855 opened Dec 14, 2024 by LevitatingTree Loading…
2 tasks done
Show battery level for selected devices in Power Monitoring Console A: Engineering Area: Engineering department, including Atmospherics. Changes: UI Changes: Might require knowledge of UI design or code. S: Needs Review Status: Requires additional reviews before being fully accepted size/L Denotes a PR that changes 100-1000 lines. T: New Feature Type: New feature or content, or extending existing content
#33854 opened Dec 14, 2024 by ArtisticRoomba Loading…
2 tasks done
Noto Sans Mono thing (2) S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. size/XS Denotes a PR that changes 0-9 lines.
#33853 opened Dec 14, 2024 by bedroomvampire Loading…
2 tasks done
Fix the inability to drag clumsy entities into the biomass reclaimer A: General Interactions Area: General in-game interactions that don't relate to another area. D2: Medium Difficulty: A good amount of codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted size/M Denotes a PR that changes 30-99 lines. T: Bugfix Type: Bugs and/or bugfixes
#33844 opened Dec 12, 2024 by MilenVolf Loading…
2 tasks done
Fix airlocks can't be closed without power. A: General Interactions Area: General in-game interactions that don't relate to another area. D3: Low Difficulty: Some codebase knowledge required. P1: High Priority: Higher priority than other items, but isn't an emergency. S: Needs Review Status: Requires additional reviews before being fully accepted size/XS Denotes a PR that changes 0-9 lines. T: Bugfix Type: Bugs and/or bugfixes
#33843 opened Dec 12, 2024 by c4llv07e Loading…
2 tasks done
Food Container Size Increase A: General Interactions Area: General in-game interactions that don't relate to another area. A: Service Area: Service department, including cooking, botany, etc Changes: No C# Changes: Requires no C# knowledge to review or fix this item. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Needs Review Status: Requires additional reviews before being fully accepted size/M Denotes a PR that changes 30-99 lines. T: New Feature Type: New feature or content, or extending existing content
#33842 opened Dec 12, 2024 by SpaceLizard24 Loading…
2 tasks done
Add basic discord client integration with ooc and admin chat support A: Admin Tooling Area: Admin tooling and moderation. A: Chat Area: Chat-related features and changes, most likely technical A: Core Tech Area: Underlying core tech for the game and the Github repository. D2: Medium Difficulty: A good amount of codebase knowledge required. P1: High Priority: Higher priority than other items, but isn't an emergency. S: Needs Review Status: Requires additional reviews before being fully accepted size/L Denotes a PR that changes 100-1000 lines. T: New Feature Type: New feature or content, or extending existing content T: Refactor Type: Refactor of notable amount of codebase
#33840 opened Dec 12, 2024 by Simyon264 Loading…
2 tasks done
Flora clean up Changes: No C# Changes: Requires no C# knowledge to review or fix this item. Changes: Sprites Changes: Might require knowledge of spriting or visual design. D3: Low Difficulty: Some codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Approved Status: Reviewed and approved by at least one maintainer; a PR may require another approval. S: Needs Review Status: Requires additional reviews before being fully accepted size/L Denotes a PR that changes 100-1000 lines. T: Cleanup Type: Code clean-up, without being a full refactor or feature
#33839 opened Dec 12, 2024 by TheShuEd Loading…
2 tasks done
Predict gasthermomachines A: General Interactions Area: General in-game interactions that don't relate to another area. Changes: UI Changes: Might require knowledge of UI design or code. D2: Medium Difficulty: A good amount of codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Needs Content PR Merged Status: Requires an existing SS14 PR to be merged first. S: Needs Engine PR Merged Status: Requires an existing Robust Toolbox PR to be merged first. S: Needs Review Status: Requires additional reviews before being fully accepted size/L Denotes a PR that changes 100-1000 lines. T: Refactor Type: Refactor of notable amount of codebase T: UI / UX Improvement Type: UI and player facing interactive graphical interfaces
#33837 opened Dec 12, 2024 by metalgearsloth Loading…
Predict gas valves A: General Interactions Area: General in-game interactions that don't relate to another area. D2: Medium Difficulty: A good amount of codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted size/L Denotes a PR that changes 100-1000 lines. T: Refactor Type: Refactor of notable amount of codebase T: UI / UX Improvement Type: UI and player facing interactive graphical interfaces
#33836 opened Dec 12, 2024 by metalgearsloth Loading…
Predict gas volume pumps A: General Interactions Area: General in-game interactions that don't relate to another area. Changes: UI Changes: Might require knowledge of UI design or code. D2: Medium Difficulty: A good amount of codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Merge Conflict Status: Needs to resolve merge conflicts before it can be accepted S: Needs Engine PR Merged Status: Requires an existing Robust Toolbox PR to be merged first. S: Needs Review Status: Requires additional reviews before being fully accepted size/L Denotes a PR that changes 100-1000 lines. T: Refactor Type: Refactor of notable amount of codebase T: UI / UX Improvement Type: UI and player facing interactive graphical interfaces
#33835 opened Dec 12, 2024 by metalgearsloth Loading…
Predict some power PowerReceiver stuff A: General Interactions Area: General in-game interactions that don't relate to another area. D2: Medium Difficulty: A good amount of codebase knowledge required. P3: Standard Priority: Default priority for repository items. size/L Denotes a PR that changes 100-1000 lines. T: Refactor Type: Refactor of notable amount of codebase
#33834 opened Dec 12, 2024 by metalgearsloth Loading…
Added Moffee entity and recipe A: General Interactions Area: General in-game interactions that don't relate to another area. A: Service Area: Service department, including cooking, botany, etc Changes: No C# Changes: Requires no C# knowledge to review or fix this item. Changes: Sprites Changes: Might require knowledge of spriting or visual design. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P3: Standard Priority: Default priority for repository items. size/L Denotes a PR that changes 100-1000 lines. T: New Feature Type: New feature or content, or extending existing content
#33833 opened Dec 12, 2024 by OrnamentalFreak Loading…
2 tasks done
ProTip! Filter pull requests by the default branch with base:master.