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If making a feature request, you should delete all the pre-filled text here.
If reporting a bug, fill in the following sections:
Expected behavior
I've tried to set sm_practicemode_autostart to 1 which shouldn't act different then joining the server and using .setup or .prac (the commands without any problem)
Actual behavior
If sm_practicemode_autostart is set to 1 the client gets constant low fps (somewhere between 3-20 with a setup normally around 150-200 fps) when joining the server. Leaving the server doesn't help (I need to restart the game for it to stop) and the client console gets the message "DispatchAsyncEvent backlog, failed to dispatch all this frame lag" probably on every tick.
Steps to reproduce
Plugin version: 1.3.4
Sourcemod version: 1.10 - build 6536
Steps to reproduce (please be specific): I've stopped the server -> changed the setting (sm_practicemode_autostart "0" -> sm_practicemode_autostart "1") in the file /csgo/cfg/practicemode.cfg -> join the server
The text was updated successfully, but these errors were encountered:
If making a feature request, you should delete all the pre-filled text here.
If reporting a bug, fill in the following sections:
Expected behavior
I've tried to set sm_practicemode_autostart to 1 which shouldn't act different then joining the server and using .setup or .prac (the commands without any problem)
Actual behavior
If sm_practicemode_autostart is set to 1 the client gets constant low fps (somewhere between 3-20 with a setup normally around 150-200 fps) when joining the server. Leaving the server doesn't help (I need to restart the game for it to stop) and the client console gets the message "DispatchAsyncEvent backlog, failed to dispatch all this frame lag" probably on every tick.
Steps to reproduce
The text was updated successfully, but these errors were encountered: