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game.tcl
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oo::class create Game {
constructor {} {
# Tamagotchi game state
# wait, direction, win, lose, score
variable gameState wait
variable gameRound 1
variable playerPoints 0
variable tamagotchiPoints 0
variable gameDirection left
variable choice {}
}
method validChoice {} {
variable choice
variable gameDirection
return [expr {$choice==$gameDirection}]
}
method getFace {} {
global gameRight
global gameLeft
variable gameDirection
return [expr {$gameDirection=="right" ? $gameRight : $gameLeft}]
}
method getState {} {
variable gameState
return $gameState
}
method setState {st} {
variable gameState
set gameState $st
}
method incrPlayer {} {
variable playerPoints
incr playerPoints
}
method incrTamagotchi {} {
variable tamagotchiPoints
incr tamagotchiPoints
}
method getTamagotchiPoints {} {
variable tamagotchiPoints
return $tamagotchiPoints
}
method getPlayerPoints {} {
variable playerPoints
return $playerPoints
}
method nextRound {} {
variable gameRound
incr gameRound
return $gameRound
}
method isWaiting {} {
variable gameState
return [expr {"wait"==$gameState}]
}
method setDirection {dir} {
variable gameState
variable choice
set choice $dir
set gameState direction
}
}